All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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{"_id":"07AGJt4ZRjwH85Xp","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ojlesPsjiDHjASWl","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"spontaneous"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"tRfJuZTe2CnUetVH"},"1":{"id":"oG6fOvKPpnCA3Mu8"},"2":{"id":"KbeHyX8OzkrLcYTO"},"3":{"id":"tz26A8r2nPhJxvsk"},"4":{"id":"BnKAWMn6K1Dz0jg1"}},"value":5},"slot1":{"max":4,"prepared":{"1":{"id":"j65IjTFc35o8ddT8"},"2":{"id":"5EMy0w6vNZTY1nrS"},"3":{"id":"lAF1oWlg2aHqE9Va"}},"value":4},"slot10":{"max":0,"prepared":{},"value":0},"slot11":{"max":0,"prepared":{},"value":0},"slot2":{"max":3,"prepared":{"1":{"id":"nYMOrwd1cYxbxunG"},"2":{"id":"uEQvEwg2dBtTGlyz"}},"value":3},"slot3":{"max":3,"prepared":{"1":{"id":"5Jdak18z4lF3rnaw"},"2":{"id":"VsmplVYwDVDt47nx"}},"value":3},"slot4":{"max":3,"prepared":{"1":{"id":"iThJ9XutJohhU9D6"},"2":{"id":"9jVItyPxsSmfOtJU"}},"value":3},"slot5":{"max":3,"prepared":{"1":{"id":"szClo41w4nEH8EWf"},"2":{"id":"X3UUXUfwQfwO6KGe"}},"value":3},"slot6":{"max":2,"prepared":{"1":{"id":"2waRZTI08n2Eq3l8"}},"value":2},"slot7":{"max":3,"prepared":{"1":{"id":"F7jZOUWniyXdqid3"}},"value":2},"slot8":{"max":3,"prepared":{"1":{"id":"GARRaWNqpUcz5Gat"}},"value":2},"slot9":{"max":2,"prepared":{"1":{"id":"SrtjI8aGTN32o1UB"}},"value":2}},"slug":null,"source":{"value":""},"spelldc":{"dc":39,"item":0,"mod":0,"value":30},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"0tQ39JjTavRmWtDP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WS7HrFjwNvTn8T2"}},"img":"systems/pf2e/icons/spells/implosion.webp","name":"Implosion","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"75"}}},"description":{"value":"<p>You crush the target by causing it to collapse in on itself, dealing 75 damage. The first time you Sustain this Spell each round, you must choose a new target to be subject to the same effect; the same creature can never be targeted more than once with a single casting of this spell. You also can't affect more than one creature per turn with implosion. You can't target a creature that's incorporeal, gaseous, or liquid, or otherwise lacking a solid form.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"implosion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corporeal creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mJPgJlnKLtCtQpZ7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m3lcOFm400lQCUps"}},"img":"systems/pf2e/icons/spells/power-word-kill.webp","name":"Power Word Kill","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"untyped"},"value":"50"}}},"description":{"value":"<p>You utter the most powerful arcane word of power. Once targeted, the target is then temporarily immune for 10 minutes. The effect of the spell depends on the target's level. 14th or Lower The target dies instantly. 15th If the target has 50 Hit Points or fewer, it dies instantly; otherwise, it drops to 0 Hit Points and becomes @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1]{Dying 1}, or increases its Dying condition by 1 if it's already Dying. 16th or Higher The target takes 50 damage; if this brings the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-kill","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["auditory","death","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uoYP3kqAdCxDpHFr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.M0jQlpQYUr0pp2Sv"}},"img":"systems/pf2e/icons/spells/horrid-wilting.webp","name":"Horrid Wilting","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d10"}}},"description":{"value":"<p>You pull the moisture from the targets' bodies, dealing 10d10 negative damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to horrid wilting.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"horrid-wilting","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of living creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QddDTq2k6ZsZz4IF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7PJSqUeKxTqOVrPk"}},"img":"systems/pf2e/icons/spells/power-word-stun.webp","name":"Power Word Stun","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You stun the target with an arcane word of power. Once targeted, the target is then temporarily immune for 10 minutes.</p>\n<p>The effect of the spell depends on the target's level.</p>\n<ul>\n<li><strong>13th or Lower</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for [[/br 1d6 #rounds]]{1d6 rounds}.</li>\n<li><strong>14th-15th</strong> The target is Stunned for 1 round.</li>\n<li><strong>16th or Higher</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-stun","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":["auditory","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1Ma8aowWxdvy62BD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OOELvfkTedBMlWtq"}},"img":"systems/pf2e/icons/spells/spell-turning.webp","name":"Spell Turning","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>This abjuration reflects spells cast at you back at their caster. When a spell targets you, you can spend a reaction to attempt to reflect it. This uses the rules for counteracting the spell, but if the spell is successfully counteracted, the effect is turned back on the caster. Whether or not the counteract attempt is successful, spell turning then ends. Spell turning can't affect spells that aren't targeted (such as area spells). If spell turning reflects a spell back at a caster who is also under the effect of spell turning, their spell turning can attempt to reflect their own spell back at you again; if they do so, their counteract attempt automatically succeeds.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spell-turning","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7gAkNaqwBxMIHRMg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is Confused for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Confused permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5kRdi0cZ1Gcl3yoq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA"}},"img":"systems/pf2e/icons/spells/flesh-to-stone.webp","name":"Flesh to Stone","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You try to turn the target's flesh into stone. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the Slowed condition increases by 1 (or 2 on a critical failure). A successful save reduces the Slowed condition by 1. When a creature is unable to act due to the Slowed condition from flesh to stone, the creature is permanently non-magically @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg]. The spell ends if the creature is Petrified or the Slowed condition is removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is initially @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2}.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flesh-to-stone","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature made of flesh"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"S3HSCPnI4PbbVvVU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2BV2yYPfVJ5zirZt"}},"img":"systems/pf2e/icons/spells/stone-skin.webp","name":"Stoneskin","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin hardens like stone. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, stoneskin's duration decreases by 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The resistance increases to 10.</p>\n<p><strong>Heightened (8th)</strong> The resistance increases to 15.</p>\n<p><strong>Heightened (10th)</strong> The resistance increases to 20.</p>"},"duration":{"value":"20 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stoneskin","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tM6L47kU1SdWkjZx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"maeUiYqKgeTFoHRx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"I8batbRzfNfjguL9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kOa055FIrO9Smnya"}},"img":"systems/pf2e/icons/spells/wall-of-stone.webp","name":"Wall of Stone","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape a wall of solid stone. You create a 1-inch-thick wall of stone up to 120 feet long, and 20 feet high. You can shape the wall's path, placing each 5 feet of the wall on the border between squares. The wall doesn't need to stand vertically, so you can use it to form a bridge or set of stairs, for example. You must conjure the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 14, and 50 Hit Points, and it's immune to critical hits and precision damage. A destroyed section of the wall can be moved through, but the rubble created from it is difficult terrain.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 15.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-stone","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3dV2DaVQIkyL15SJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Nn6PbJNZSRrjtUhB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MUHTjDYH4IKtKNHo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lXO4Zdu8hReuoSG7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e80LJY5flMOruLhM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"4d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pHUKRccv4ZfXeD45","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qiEIXxG82QAP0WI7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV"}},"img":"systems/pf2e/icons/spells/humanoid-form.webp","name":"Humanoid Form","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You gain darkvision or low-light vision if the form you assume has that ability.</p>\n<p><strong>Heightened (5th)</strong> You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1USiD2yjZ0kWXSGL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h5AFPxlEkgEA1w78","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5KobTMrZeZxuXMgl"}},"img":"systems/pf2e/icons/spells/spider-climb.webp","name":"Spider Climb","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Tiny clinging hairs sprout across the creature's hands and feet, offering purchase on nearly any surface. The target gains a climb Speed equal to its Speed.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spider-climb","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5vza7pnmVWbDNNpk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"1d6+1"}}},"description":{"value":"<p>You splash a glob of acid that splatters creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to 2.</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to 3, and the splash damage increases to 2.</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to 4, and the splash damage increases to 3.</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to 5, and the splash damage increases to 4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TvA2NSbMUsfrTilG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eRbvGAeGiUSewnZD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QJRFpD98k0oS9IAk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zG81HJGiAESk8RFI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aAbfKn8maGjJjk2W"}},"img":"systems/pf2e/icons/spells/mage-armor.webp","name":"Mage Armor","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You gain a +1 item bonus to saving throws.</p>\n<p><strong>Heightened (6th)</strong> The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.</p>\n<p><strong>Heightened (8th)</strong> The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.</p>\n<p><strong>Heightened (10th)</strong> The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.qkwb5DD3zmKwvbk0]</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-armor","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ETSEUxU9RIZNcVF1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RC9cppKSL8JjC5Gu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fMQzq8vRqmsvc7Kb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Zz11FhqALEIKbiM0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ojlesPsjiDHjASWl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["plant","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9WqBdZ30eNWIpXaC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":3100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["mother-venom-poison"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d6+15","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"TGZnX69H3vH84pPZ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ooze Tendril","sort":3200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"3d10+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mTP4bYZoCnN514ZB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spit","sort":3300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["spit"]},"bonus":{"value":31},"damageRolls":{},"description":{"value":""},"rules":[],"slug":"spit","source":{"value":""},"traits":{"rarity":"common","value":["agile","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ePfqkUvCF1uDrS24","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FY9YGIGBEeh0FNKi","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mother Venom Poison","sort":3500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>DC 38</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 4d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} (1 round).</p>"},"requirements":{"value":""},"rules":[],"slug":"mother-venom-poison","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KFdVbNhK30Xo6GCp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ooze Tendril","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Mother Venom can command her minions and the oozes that cover her dungeon to attack foes. As long as she's conscious, she can make melee ooze tendril Strikes that originate from any slime-covered terrain in her dungeon, including the dungeon's walls and doors, or from a space occupied by one of her children of venom.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lVTqn24kqmGrjWJI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spit","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by Mother Venom's spit attack is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] and stuck to the nearest surface (Escape DC 38).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z4csc4y2lYDBxt8X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":3800000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"U0awXQi2iQZLPZlP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3900000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GnLDgYDmmkRwmzoh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":4000000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XuGMFBeWwAeElhWs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":4100000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YB2ZRSRdGWcSlMKN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":4200000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aYZ47LUpvGry49gd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Ooze Lore","sort":4300000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DrpNmYpgMudMJuv6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":4400000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PIbwABNUWasZrgjU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4500000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mother Venom","system":{"abilities":{"cha":{"mod":8},"con":{"mod":9},"dex":{"mod":6},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":38},"allSaves":{"value":""},"hp":{"details":"","max":400,"temp":0,"value":400},"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":40}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":17},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":32},"reflex":{"saveDetail":"","value":29},"will":{"saveDetail":"","value":28}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","undercommon"]},"rarity":"unique","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.07AGJt4ZRjwH85Xp"}}}
{"_id":"0UbehYHzOGlNK8Hc","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Ntt0pX48FlDnOFb3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":1,"prepared":[],"value":1},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":2,"prepared":[],"value":2},"slot9":{"max":1,"prepared":[],"value":1}},"slug":null,"source":{"value":""},"spelldc":{"dc":"44","mod":0,"value":36},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"QP5Yk39b0Hb0HLUb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wLIvH0AT1u7oa64N"}},"img":"systems/pf2e/icons/spells/cataclysm.webp","name":"Cataclysm","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"3d10"}}},"description":{"value":"<p>You call upon the unimaginable power of world-ending cataclysms, ripping a small piece of each cataclysm and combining them together into one horrifically powerful attack. The following effects come down upon all creatures in the area. Treat the resistances of creatures in the area as if they were 10 lower for the purpose of determining the cataclysm's damage. Each creature attempts one basic Reflex save that applies to all five types of damage.</p>\n<ul>\n<li>Flesh-dissolving acid rain deals 3d10 acid damage.</li>\n<li>A roaring earthquake shakes and bludgeons creatures on the ground, dealing 3d10 bludgeoning damage.</li>\n<li>A blast of freezing wind deals 3d10 cold damage.</li>\n<li>Incredible lightning lashes the area, dealing 3d10 electricity damage.</li>\n<li>Beating winds churn across the sky, dealing 3d10 bludgeoning damage to creatures flying in the area.</li>\n<li>An instant tsunami sweeps over creatures in the area, dealing 3d10 bludgeoning damage with the water trait (doubled for creatures swimming in the area).</li>\n<li>A massive wildfire burns in a sudden inferno, dealing 3d10 fire damage.</li>\n</ul>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"Ntt0pX48FlDnOFb3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1,000 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cataclysm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["acid","cold","earth","electricity","fire","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pYKn9kyIrPzcHCf2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (Constant)","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"Ntt0pX48FlDnOFb3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XLDEaSN0pl6RvjW4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":10},"location":{"value":"Ntt0pX48FlDnOFb3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wffNaSJkthIk5Hsj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PngDCmU0MXZkbu0v"}},"img":"systems/pf2e/icons/spells/prismatic-sphere.webp","name":"Prismatic Sphere","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a seven-layered sphere to protect an area. This multicolored sphere functions like a <em>@UUID[Compendium.pf2e.spells-srd.iL6TujgTCtRRa0Y0]</em> but is shaped in a 10-foot burst centered on a corner of your space. You must form the sphere in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"Ntt0pX48FlDnOFb3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-sphere","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xBdXIs3nfvpb8eRW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"value":"Ntt0pX48FlDnOFb3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zhz25p52KqU33EK3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.C2w3YfBKjIRS07DP"}},"img":"systems/pf2e/icons/spells/mind-blank.webp","name":"Mind Blank (At Will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Powerful wards hide a creature from divination magic. The target gains a +4 status bonus to saves against mental effects. Mind blank attempts to counteract any detection, revelation, and scrying effects as if its spell level were 1 higher than its actual level. On a success, the divination effect functions normally except that it detects nothing about the target and its possessions. For instance, detect magic would still detect other magic in the area, but not any magic on the target.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"value":"Ntt0pX48FlDnOFb3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-blank","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 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(Deactivated by Lawful)","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["lawful"],"key":"FastHealing","type":"regeneration","value":30}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SvCc6HA58iZaOg9T","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unrelativity Field","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>1 mile @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Creatures who start their turn in the aura must succeed at a @Check[type:will|dc:48|traits:incapcitation] save or become unable to understand any communication (including telepathy), distinguish social rank or authority, or differentiate the relative value of objects or services. This persists for as long as the creature is in the aura.</p>\n<p>Creatures who succeed at the save are temporarily immune for 1 hour (24 hours on a critical success). Proteans are immune to the unrelativity field.</p>\n<p>The baatamidar can suppress this aura or activate it again as a free action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","enchantment","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"K68kyyTQ4cOmTtUk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mind-Numbing Grasp","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The baatamidar's tentacles leech away thought. A creature that starts its turn grabbed by the baatamidar must attempt a @Check[type:will|dc:41|traits:arcane,enchantment,incapacitation,mental] save.</p>\n<hr />\n<p><strong>Critical Success</strong> Unaffected.</p>\n<p><strong>Success</strong> @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Failure</strong> @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} for 1 minute.</p>\n<p><strong>Critical Failure</strong> @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} for an unlimited duration.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","enchantment","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZkE9BJn0zrQtzRMW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Writhing Arms","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The baatamidar makes up to four tentacle Strikes, each against a different target. Each attack counts separately for the baatamidar's multiple attack penalty, but the penalty doesn't increase until the baatamidar has made all the attacks.</p>\n<p>If the baatamidar subsequently uses the Improved Grab action, it can Grab any number of creatures it hit with Writhing Arms.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kELQNLDmBgZ4uIU5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1700000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z2xfCHl3oq8EA7dF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oW8SHYlzkVKrKQLI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1900000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ca2NMDiIoxJZaNaG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KLov6asIdKYk8aJl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2100000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nkfMDQqg2kILwoiR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2200000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"utTKLHldXXOwyUjT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2300000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HMNzA7DpGhIC6LKS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2400000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wc1cU9uKBbcjz1wq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Baatamidar","system":{"abilities":{"cha":{"mod":6},"con":{"mod":5},"dex":{"mod":9},"int":{"mod":6},"str":{"mod":6},"wis":{"mod":10}},"attributes":{"ac":{"details":"","value":42},"allSaves":{"value":""},"hp":{"details":"regeneration 30 (deactivated by lawful)","max":350,"temp":0,"value":350},"immunities":[{"type":"acid"},{"type":"paralyzed"}],"initiative":{"statistic":"perception"},"perception":{"value":39},"resistances":[{"type":"precision","value":20}],"speed":{"otherSpeeds":[{"type":"fly","value":70},{"type":"swim","value":50}],"value":0},"weaknesses":[{"type":"lawful","value":20}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":21},"privateNotes":"","publicNotes":"<p>Baatamidars are drawn to destroy planar communities on the fringes where the Outer Planes touch the chaos of the Maelstrom. 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Formulas can also appear on parchment sheets, tablets, and almost any other medium; there's no need for you to copy them into a specific book as long as you can keep them on hand to reference them.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"wBPluFhMyu7RSQgs","flags":{"pf2e":{"linkedWeapon":"75kYKM09eEkGIZT9"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Light Mace","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":13},"damageRolls":{"0drt50yt35nl8wji858t":{"damage":"1d4","damageType":"bludgeoning"},"8ofhwjn9574qhpt0qvbr":{"damage":"2d8","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"RgfNXAlieDWY02I4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Alchemical Bomb","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"toq9z9hx6hotqsn9g0er":{"damage":"varies by","damageType":"bomb"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30","splash"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fqPyHyqdqW4NMFk3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Infused Items","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The chemist carries the following infused items, which last 24 hours or until the next time the amateur chemist makes their daily preparations: infused moderate bottled lightning (4), infused moderate frost vials (2), infused reagents (6), infused moderate silvertongue mutagens (2).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9gGdxZjwIsTVIuxu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Alchemical Formulas (5th)","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>lesser antidote, moderate bottled lightning, moderate frost vial, graveroot, hunting spider venom, moderate quicksilver mutagen, moderate silvertongue mutagen</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QCKNcu26UUfwBynU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Calculated Splash","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The chemist's bombs that have the splash trait deal 4 splash damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zghmY4aHHsaTIPLa","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Quick Alchemy","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Cost</strong> 1 batch of infused reagents</p>\n<hr />\n<p><strong>Effect</strong> The chemist creates a single alchemical item from their formula book (see Alchemical Formulas). 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Walker","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The excorion moves about by way of hundreds of pulsating blood vessels, which stretch from its body in dozens of tight, ropy bundles and anchor it to the ground.</p>\n<p>An excorion can't be @UUID[Compendium.pf2e.actionspf2e.ge56Lu1xXVFYUnLP]{Tripped}, @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731]{Shoved}, or otherwise forcibly moved except by magic, and the excorion ignores difficult terrain (but not greater difficult terrain).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s6jGCfKSGTptJo1G","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Blinding 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The excorion is immediately destroyed, and the targeted living creature heals a number of HP equal to half the excorion's remaining HP at the time that it used this ability.</p>\n<p>The living creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} during its next turn as its body adjusts to the newly transfused blood and vital energy.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oOj2D6OXRFRGfvRp","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Vomit Blood","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The excorion spews necrotic blood all over a foe it has @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei].</p>\n<p>The grabbed creature must succeed at a @Check[type:fortitude|dc:39] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vObvjZsVBRVevJEo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"atuRkQxMI688koDE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uwacSGq6k3pC4LoC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"C7tRjmW83ontIc7p","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Excorion Paragon","system":{"abilities":{"cha":{"mod":0},"con":{"mod":7},"dex":{"mod":8},"int":{"mod":-3},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":41},"allSaves":{"value":""},"hp":{"details":"negative healing","max":300,"temp":0,"value":300},"immunities":[{"type":"paralyzed"},{"type":"unconscious"},{"type":"mental"},{"type":"poison"},{"type":"death-effects"},{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":30},"speed":{"otherSpeeds":[],"value":40},"weaknesses":[{"type":"positive","value":15},{"type":"slashing","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":18},"privateNotes":"","publicNotes":"","sidebarText":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":26}},"traits":{"languages":{"custom":"","selected":[],"value":["daemonic"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.1UtsScuNjmgwMZRn"}}}
{"_id":"1bPc2rjR4MghbMwD","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"l5xkjpvgvFHWi6Yj","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Divine Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"item":0,"mod":0,"value":24},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"KyynowAzMYe7FJw3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"uses":{"max":3,"value":3},"value":"l5xkjpvgvFHWi6Yj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UeMQ10mABQZgRQWs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"l5xkjpvgvFHWi6Yj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"g407ooIFn82B2iXk","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":29},"damageRolls":{"1ltt7e9u54rcsq8065gl":{"damage":"3d8+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ciQ62q9OynsChQSL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Waves of Sorrow","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a creature ends its turn in the aura, it is overwhelmed by the sorrow that suffuses the obrousian's being. The creature must succeed at a @Check[type:will|dc:33] save or become @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"waves-of-sorrow","traits":["aura","divine","enchantment","incapacitation","mental"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zX6RvKVyn16ug6vJ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The obrousian can take on the appearance of any Small or Medium humanoid. This increases their Speed to 25 feet. 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{"_id":"1eMDYXXf2leLTYHV","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"BcDHhgCwCxAUCy1q","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"dtfo5nkpbw579ij3r3xz":{"damage":"2d10+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HAvR3sxXnbRxAmUE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"jqe7k986smjq95fe2xgm":{"damage":"2d6+11","damageType":"slashing"},"ahuabuve0uljykw0z34a":{"damage":"1d4","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","fire","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6DnRipdoNRQWMUyZ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spit","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["incendiary-spit"]},"bonus":{"value":21},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fRnsLPos2xrH1GzQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2pMaO2Z0N8Vx4Yy8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vvMB5rLp5hejSAmy","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Arrogant Taunts","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The eberark utters crude insults and growls threateningly. Each creature within 30 feet must attempt a @Check[type:will|dc:27] save.</p>\n<p>The creature is then temporarily immune for 10 minutes.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} and @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4} and paralyzed for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wtewhF2XR7w6V0Wm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Incendiary Spit","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the eberark's spit becomes coated in a slippery, flammable oil.</p>\n<p>The creature must succeed at a @Check[type:reflex|dc:27] save or become @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} for as long as they are coated in incendiary spit.</p>\n<p>Creatures affected by incendiary spit that take fire damage catch fire, taking [[/r 3d6[persistent,fire]]] damage. Once this persistent fire damage ends, the spit has burned away.</p>"},"requirements":{"value":""},"rules":[],"slug":"incendiary-spit","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"INFGwX7PUOvEy0iD","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Trail of Flame","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The eberark Strides twice, leaving a trail of magical fire behind it as it moves. Squares the eberark moves through catch fire, creating a 5-foot-tall wall of flame that burns for 1 round. The wall of flame conceals creatures and objects on the other side of it.</p>\n<p>Any creature that enters or starts its turn in the wall of flame takes [[/r 6d6[fire]]] damage (@Check[type:reflex|dc:27|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ldpiHYYCDCfHnw0M","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"t9iCzYTInhk3st8H","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aI85onccnKZswMx2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1100000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VjrFEeOl7VVNMG2o","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gQh5xMy7lgp6jBSq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Eberark","system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":275,"temp":0,"value":275},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #159: All or Nothing"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","ignan"]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"huge"},"value":["beast","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.1eMDYXXf2leLTYHV"}}}
{"_id":"1xGAktpj6N2Ugh0r","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"CkJTSqPlqI5Fj2b7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mirror Hand","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d6+11","damageType":"slashing"},"1":{"damage":"2d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2JJtxgkrLOcIfYQz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mirror Dart","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"bl5p1tfdskgqfvjdz18c":{"damage":"3d6+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7GSRG0kO6Z9IWhXQ","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.</p>\n<hr />\n<p><strong>Effect</strong> The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7biZlvn3vY2e7oEj","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Divert Strike","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A shatterling takes non-bludgeoning damage and there's an unbroken mirror at least 1 foot wide within 100 feet of the shatterling</p>\n<hr />\n<p><strong>Effect</strong> The nearest mirror to the shatterling at least 1 foot wide breaks, and the damage to the shatterling is reduced to 0.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nqTM0MryJthdq3ZY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Extra Reaction","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A shatterling gains an additional reaction each turn, but can use this extra reaction only for Divert Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X8bVkdHSJwnQfIoj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mirror Senses","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A shatterling can see and hear through any unbroken mirror within 100 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OESsshXWIJSX1LE7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blood-Fueled Titter","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If the shatterling attempts an Intimidation check to Demoralize a target within 30 feet of a creature with persistent bleed damage, the shatterling has +4 circumstance bonus to the Intimidation check. In addition, the shatterling takes no penalty to the check for not speaking a language the target can hear, and the target isn't temporarily immune to the shatterling's attempts to Demoralize it unless the shatterling critically fails its Intimidation check.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gczvNivaLBoVgpla","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Mirror Jump","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>During this Stride, the shatterling can move into any unbroken mirror at least 1 foot wide and out of another unbroken mirror at least 1 foot wide within 100 feet of the first mirror, treating the mirrors as connected. The shatterling can move through any number of pairs of foot-wide mirrors during its mirror jump, requiring each pair to be within 100 feet of each other while doing so.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"K2NRmCiVWR4uMsRg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vanish in Reflections","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The shatterling doesn't appear in reflective surfaces if it doesn't want to. When it's within 100 feet of an unbroken mirror at least 1 foot wide, a shatterling can Hide and Sneak even without cover or without being concealed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D27lYuRNmEYB5vjo","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Wipe Away Cracks","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The shatterling touches a broken mirror, instantly repairing it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g1yMK9NHcJsfMSDj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"s3z0bWtBzb8VDqi0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uOqDcBkKPuXFnz4w","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"reG85eT7lKM6hvnX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1400000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"14Cm1eIkAAcIXxcm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8ZpnFNBuJGa7AbT0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1600000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shatterling","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":8},"int":{"mod":0},"str":{"mod":5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":""},"hp":{"details":"","max":305,"temp":0,"value":305},"immunities":[{"type":"bleed"}],"initiative":{"statistic":"perception"},"perception":{"value":26},"speed":{"otherSpeeds":[],"value":40},"weaknesses":[{"type":"bludgeoning","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":26}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"low-light vision, mirror senses"},"size":{"value":"sm"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.1xGAktpj6N2Ugh0r"}}}
{"_id":"2uxm1SxZXaG0ynCp","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"0vSVpFhBgh2bSdVc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":30},"damageRolls":{"l1741xhl440grho329sa":{"damage":"3d10+12+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lYvWF5v5Vah9KWsN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Golem Antimagic","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>harmed by acid (6d10+4, 2d8+4 from areas and persistent damage); healed by fire (area 2d8+4 HP); slowed by electricity</p>\n<p>A golem is immune to spells and magical abilities other than its own, but each type of golem is affected by a few types of magic in special ways. These exceptions are listed in shortened form in the golem's stat block, with the full rules appearing here. If an entry lists multiple types (such as \"cold and water\"), either type of spell can affect the golem. <strong>Harmed By</strong> Any magic of this type that targets the golem causes it to take the listed amount of damage (this damage has no type) instead of the usual effect. If the golem starts its turn in an area of magic of this type or is affected by a persistent effect of the appropriate type, it takes the damage listed in the parenthetical. <strong>Healed By</strong> Any magic of this type that targets the golem makes the golem lose the slowed condition and gain HP equal to half the damage the spell would have dealt. If the golem starts its turn in an area of this type of magic, it gains the HP listed in the parenthetical. <strong>Slowed By</strong> Any magic of this type that targets the golem causes it to be slowed 1 for [[/br 2d6 #rounds]]{2d6 rounds} instead of the usual effect. If the golem starts its turn in an area of this type of magic, it's slowed 1 for that round. <strong>Vulnerable To</strong> Each golem is vulnerable to one or more specific spells, with the effects described in its stat block.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aMNM0X0dVvVRdlZT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Neutralize Poison","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Casting <em>@UUID[Compendium.pf2e.spells-srd.SUKaxVZW2TlM8lu0]</em> on the golem deactivates its Breath Weapon for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SJraLZmz7x1C04ki","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Rust","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Magical rusting effects, like a rust monster's antennae, affect the iron golem normally.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HkUjt1e6CiwdfHoy","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The pulping golem spills its cauldron stomach to the floor, dealing [[/r 9d12[fire]]] damage to creatures within 10 feet (@Check[type:reflex|dc:33|basic:true] save).</p>\n<p>It can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZFx4kB8JAYfSX4xr","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Extend Legs","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The pulping golem extends its legs up to a height of 40 feet, raising its body high into the air. While its legs are extended, its movement speed is halved, and it takes a -2 penalty to its Fortitude save DC against Shove and Trip attempts.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nhz5F428cTKGkc9v","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Inexorable March","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The iron golem Strides up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a @Check[type:fortitude|dc:39] save. On a critical success, the resisting creature takes no damage; otherwise, it is damaged as if hit by the golem's fist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RSzJjCjwpz8jIS3J","img":"systems/pf2e/icons/actions/Passive.webp","name":"Iron Golem Poison","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] value from this poison is reduced by 1 every hour.</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:35]</p>\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> 2d6+4 poison and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 round)</p>\n<p><strong>Stage 2</strong> 4d6+4 poison and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 round)</p>\n<p><strong>Stage 3</strong> 8d6+4 poison and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 3} (1 round).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lDG0TKpCybMYef7F","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Pulping Golem","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":-1},"int":{"mod":-5},"str":{"mod":8},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":34},"adjustment":"elite","allSaves":{"value":""},"hp":{"details":"","max":210,"temp":0,"value":230},"immunities":[{"type":"fire"},{"type":"magic"}],"initiative":{"statistic":"perception"},"perception":{"value":21},"resistances":[{"exceptions":["adamantine"],"type":"physical","value":15}],"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"Variant elite iron golem","creatureType":"Construct","level":{"value":14},"privateNotes":"","publicNotes":"<p>Traditionally crafted into the forms of giant suits of armor or powerful animals, iron golems are products of exquisite artistry and skill. Their articulated joints and sturdy armored bodies require great care and mathematical precision to craft, and regular cleaning and oiling ensure they don't rust over the ages. With proper care, iron golems can remain in good shape for thousands of years, being passed down for generations, as long as they aren't destroyed by meddlesome adventurers. In addition to their incredible strength, iron golems possess a potent toxic breath weapon that is often more than enough to dispatch entire groups of opponents.</p>","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":22}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["construct","golem","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.2uxm1SxZXaG0ynCp"}}}
{"_id":"3GNq4Vy40vk9zwMQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"EMKkZjLFHbAYJztn","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Occult Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"mod":0,"value":29},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"mma040p1v9uTLr6C","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wi405lBjPcbF1DeR"}},"img":"systems/pf2e/icons/spells/punishing-winds.webp","name":"Punishing Winds (Coven)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Violent winds and a powerful downdraft fill the area, forming a cyclone. All flying creatures in the area descend 40 feet. The entire area is greater difficult terrain for Flying creatures, and difficult terrain for creatures on the ground or Climbing. Any creature that ends its turn Flying within the area descends 20 feet. Any creature pushed into a surface by this spell's winds takes bludgeoning damage as though it had fallen. The squares at the outside vertical edges of the cylinder prevent creatures from leaving. These squares are greater difficult terrain, and a creature attempting to push through must succeed at an Athletics check or Acrobatics check to Maneuver in Flight against your spell DC to get through. A creature that fails ends its current action but can try again.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{},"interval":1,"type":"interval"},"level":{"value":8},"location":{"heightenedLevel":8,"value":"EMKkZjLFHbAYJztn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"punishing-winds","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wNvbgICDYZWvAlXQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Coven)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":8,"value":"EMKkZjLFHbAYJztn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vJTFGBX7WTtNkvIk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning (Coven)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"8d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":8,"value":"EMKkZjLFHbAYJztn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TkChtqTZI6N3wsQJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt (Coven)","sort":500000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"4d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":8,"value":"EMKkZjLFHbAYJztn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"71ypVkmQCnSo1C8X","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":31},"damageRolls":{"2zuk3m2r1rjeibzjyfecl7":{"damage":"3d12+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"deQl75TOphyii6YU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Coven","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>As long as at least one other member of Myrna's coven is on the demiplane of Stormholt, the coven members add <em>chain lightning, lightning bolt</em>, <em>plane shift</em>, and <em>punishing winds</em> to their spells, each of which can be cast at up to 8th level.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"byUSs0eF5Ctqs4xY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sea Hag's Bargain","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The sea hag can make a bargain with a willing creature, who must be of sound mind. The creature gives away a special or cherished quality-such as its courage, its beauty, or its voice-in exchange for a boon or a promise from the sea hag. As long as the sea hag keeps her end of the bargain, the only way to restore the lost quality is to defeat the sea hag or make another bargain for its return.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YzsKsO21XfN1KAry","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dread Gaze","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The hag gazes upon a creature, afflicting it with intense distress and a gnawing sense of impending doom, with a result depending on its Will save (DC 37). The target does not need to be able to see the sea hag.</p>\n<hr />\n<p><strong>Critical Success</strong> No effect.</p>\n<p><strong>Success</strong> @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round. If the target was dying, it remains unconscious for 1 day. At the end of the day, it must attempt a Fortitude save against the same DC; if it fails, it dies.</p>\n<p><strong>Critical Failure</strong> @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute. If the target was dying, it remains unconscious for 1 day. At the end of the day, it must attempt a Fortitude save against the same DC; if it fails, it dies.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Fm6lAJIPw6ObpzHZ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Pull Under","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A creature within 60 feet of Graem or Grinlowe is in contact with the waters of Stormholt</p>\n<hr />\n<p><strong>Effect</strong> The hag casts <i>maze</i> (DC 37) on the creature, magically pulling the creature beneath the water (regardless of its actual depth) into an extradimensional underwater maze of shipwrecks. Between the two of them, Graem and Grinlowe can have only one creature trapped in the maze, but either hag can use the Sustain a Spell action to sustain the effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","extradimensional","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ui1EczuhhcrlHpQi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OldHX2GDUIIT031J","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OfMHbLm2g1IcDvLD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iTlZUGiVcOVq3ajN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1400000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6TB158nbQ1hBd9CM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Graem","system":{"abilities":{"cha":{"mod":5},"con":{"mod":9},"dex":{"mod":6},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":""},"hp":{"details":"","max":300,"temp":0,"value":300},"initiative":{"statistic":"perception"},"perception":{"value":29},"speed":{"otherSpeeds":[{"type":"swim","value":35}],"value":25},"weaknesses":[{"type":"cold-iron","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":28}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","common","jotun"]},"rarity":"unique","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["amphibious","hag","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.3GNq4Vy40vk9zwMQ"}}}
{"_id":"3If8bjsXeA2413dB","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fJjXPvTiys4MFIsw","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"mod":0,"value":30},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"qqmtHkZ4FpRNoEXi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nILh61j6DlzHrRSh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.nsQvjNyg4Whw2mek"}},"img":"systems/pf2e/icons/spells/divine-aura.webp","name":"Divine Aura (Chaotic Only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Divine power wards the targets, granting each a +1 status bonus to AC and saves while in the area.</p>\n<p>Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. The bonuses granted by the spell increase to +2 against attacks by-and effects created by-creatures with an alignment opposite to the spell (lawful if you chose chaotic, evil if you chose good). These bonuses increase to +4 against effects created by such creatures that attempt to impose the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition on a target of your divine aura, as well as against attacks made by creatures summoned by anything opposite in alignment to your divine aura.</p>\n<p>When a creature of opposite alignment hits a target with a melee attack, the creature must succeed at a Will save or be @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 minute. It's then temporarily immune for 1 minute.</p>\n<p>The first time you Sustain the Spell each round, the divine aura's radius grows 10 feet.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-aura","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"allies in the area"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ynah7STMOceErzSF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath (Chaotic Only)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"8d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 8d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9ZQhqWZ47kC3uARx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f8EtaMgAn4o4gZ3i","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fQkPnzgot6fhPoGn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tUvBQ5lDcV8DclDv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MgINl4TZ5LClQxRj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport (At Will) (Self Only)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BVg2mpphuBTXUEXm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1 mile"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4JayvL1rUcZUDXLI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tUeNkpqkh3G2EHfK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eHvlYGMN9JoTffVd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IVI8CReUCZDFuZ5G","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Self Only)","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"fJjXPvTiys4MFIsw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CpdC4SJqhh9UFhSi","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["warpwave-strike"]},"bonus":{"total":30,"value":30},"damageRolls":{"0":{"damage":"3d8+14","damageType":"piercing"},"1":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3bYjif3A9K5vszf9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":30,"value":30},"damageRolls":{"0":{"damage":"2d8+14","damageType":"slashing"},"1":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kS3RkK66eSUF1gOu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"total":30,"value":30},"damageRolls":{"0":{"damage":"2d8+14","damageType":"bludgeoning"},"1":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"krn8dqAmFwPEmo0O","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lftFJteRXqRBmg0d","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XrrgRKZ5Cs3t7Wzc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entropy Sense (Imprecise) 60 feet","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A hegessik can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants the hegessik the ability to sense creatures within the listed range.</p>\n<p>The hegessik's entropy sense doesn't detect creatures under the effects of <em>@UUID[Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU]</em> or that are otherwise shielded from divinations and predictions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine","prediction"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9duTJhK5paVZrMkr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Yra4blZoY3d1QYtS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fmyoJEwSeBRrb9Ik","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status Bonus on Saves vs. Divine Magic","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["divine"],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sFeJf8GnNPDabG1D","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 10","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":10}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CUYM17Clq1YTEBxz","img":"systems/pf2e/icons/actions/Passive.webp","name":"Maddening Whispers","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A susurrus of distracting whispers and dilations in reality surround a hegessik.</p>\n<p>When a non-protean ends its turn in the aura, it must attempt a @Check[type:will|dc:33] save. If it fails, it becomes @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"maddening-whispers","traits":["aura","divine","enchantment","mental"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NyD5wXkVBGB2Wu0I","img":"systems/pf2e/icons/actions/Passive.webp","name":"Protean Anatomy 20","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A hegessik's vital organs shift and change shape and position constantly. Immediately after the hegessik takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.</p>\n<p>The hegessik is immune to polymorph effects unless it is a willing target. If @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR], the hegessik automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h8NOsLMsLkhSoPDm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hegessik takes the appearance of any Large or smaller creature. This doesn't change its Speed or its attack and damage bonuses with its Strikes, but might change the damage type its Strikes deal.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eVjcGt7GJnLCOU3R","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":2800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+14)[bludgeoning]]] damage, @Check[type:fortitude|dc:36|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"emBPB2m0d0BQpI2N","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Leaching Glare","sort":2900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hegessik briefly opens its third eye.</p>\n<p>Non-protean creatures in a @Template[type:cone|distance:30] must succeed at a @Check[type:will|dc:38] save or become @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round (@UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oJWZY02OG1m5LrP6","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Telekinetic Reach","sort":3000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The hegessik manifests psychic versions of its natural attacks and makes a Strike with each of its jaws, claw, and tail, in any order. These Strikes have a reach of 60 feet.</p>\n<p>These attacks count toward the hegessik's multiple attack penalty, but the penalty doesn't increase until after it makes all the attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation","force"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BeG2KYyzwrCfE6KK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Warpwave Strike","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature struck and damaged by a hegessik's jaws Strike must succeed at a @Check[type:fortitude|dc:36] save or be subject to a @UUID[Compendium.pf2e.rollable-tables.yRZwPolTnRdnz42V]{Warpwave}</p>"},"requirements":{"value":""},"rules":[],"slug":"warpwave-strike","source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0kL2ZW2fqmtImuCu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":3200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder 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{"_id":"3JEiwAFwkEjCDEYa","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lExi6Z4wzlwoEIkT","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":100000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. 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This key can be used in place of thieves' tools when attempting to Pick a Lock, and it grants a +1 item bonus to the Thievery check.</p>\n<p>If the <em>skeleton key</em> becomes broken due to a critical failure on the check, it works as normal thieves' tools and loses its benefits until repaired.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">F</span> Interact</p>\n<p><strong>Frequency</strong> once per day</p>\n<p><strong>Trigger</strong> You attempt to Pick a Lock but haven't rolled yet</p>\n<hr />\n<p><strong>Effect</strong> The key casts <em>@UUID[Compendium.pf2e.spells-srd.6Ot4N22t5tPD51BO]</em> on the lock you're trying to pick.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":5},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":125}},"quantity":1,"rules":[{"key":"FlatModifier","label":"Skeleton Key (Pick a 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A creature ends its movement adjacent to Kolo</p>\n<hr />\n<p><strong>Effect</strong> Kolo Steps.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b8sV2RLnt3RmLO2t","img":"systems/pf2e/icons/actions/Passive.webp","name":"Upward Stab","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Kolo's melee Strikes deal an extra 1d6 precision damage to Medium or larger creatures.</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["finesse","upward-stab"],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"Target is Medium or 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Harvan","system":{"abilities":{"cha":{"mod":4},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":0},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","halfling"]},"rarity":"unique","senses":{"value":""},"size":{"value":"sm"},"value":["halfling","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.3JEiwAFwkEjCDEYa"}}}
{"_id":"3LLHyUz0Nabuw46L","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"IVbYmIS1u62AEFZm","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Scalding Spray","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> Weight is placed on one of the squares marked with \"T\" on the map, triggering a pressure plate</p>\n<hr />\n<p><strong>Effect</strong> The fountains spray boiling water across their own squares and the 10-foot-by-20-foot area between them (marked with dotted lines), dealing [[/r (4d6+4)[fire]]] damage to any creatures in the area (@Check[type:reflex|dc:22|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Boiling Fountains","system":{"attributes":{"ac":{"value":15},"emitsSound":"encounter","hardness":8,"hasHealth":true,"hp":{"details":"","max":30,"temp":0,"tempmax":0,"value":30},"immunities":[{"type":"precision"},{"type":"critical-hits"}],"stealth":{"details":"<p>(trained) to spot the pressure plates</p>","value":8}},"creatureType":"","details":{"description":"<p>Four pressure plates beneath the floorboards activate dragon-headed fountains on either side of the room, which spray boiling water across the area between them.</p>","disable":"<p>@Check[type:thievery|dc:21|name:Disable Pressure Plate|traits:action:disable-a-device] (trained) to disable each pressure plate, @Check[type:thievery|dc:16|name:Jam Fountain|traits:action:disable-a-device] to jam each fountain, or @Check[type:thievery|dc:18|name:Deflect Fountain's Spray|traits:action:disable-a-device] to deflect a fountain's spray</p>","isComplex":false,"level":{"value":2},"reset":"<p>Once a pressure plate has been activated, it must be reset manually.</p>","routine":"","source":{"author":"","value":"Pathfinder #157: Devil at the Dreaming Palace"}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["mechanical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.3LLHyUz0Nabuw46L"}}}
{"_id":"3XbjmNeUtPLzxDge","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"YlkEautzPcw7ota2","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"mod":0,"value":28},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"v8mqftrhdYYjlA4r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O6VQC1Bs4aSYDa6R"}},"img":"systems/pf2e/icons/spells/mask-of-terror.webp","name":"Mask of Terror (See Crush of Hundreds)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target appears to be a gruesome and terrifying creature. The effect is unique to each observer, so a human viewing the target might see a demon with bloody fangs, but a demon observing the target might see a glowing angelic visage. When any creature attempts a hostile action against the target, the creature must attempt a Will save. It is then temporarily immune until the end of its next turn.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} before using its action.</p>\n<p><strong>Critical Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and its action fails and is wasted.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 5 creatures. If a creature uses a hostile action or reaction that affects multiple targets simultaneously, it needs to attempt only one save against mask of terror.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"YlkEautzPcw7ota2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mask-of-terror","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z8zotHW7l00PLxXV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"YlkEautzPcw7ota2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AzdiNOa5Z1NBbH8L","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. 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If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 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{"_id":"4BXo2a305RHmspMX","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"MMlJGTKiXBTLzx4V","img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":100000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. 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You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MbmpwGwmi7wo5w6B","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YdsS1ksutTZV1UUv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eAavePfbPP0StiLv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fq9yCbqI2RDt6Orw"}},"img":"systems/pf2e/icons/spells/spiritual-weapon.webp","name":"Spiritual Weapon","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"force"},"value":"1d8"}}},"description":{"value":"<p>A weapon made of pure magical force materializes and attacks foes you designate within range. This weapon has a ghostly appearance and manifests as a club, a dagger, or your deity's favored weapon.</p>\n<p>When you cast the spell, the weapon appears next to a foe you choose within range and makes a Strike against it. Each time you Sustain the Spell, you can move the weapon to a new target within range (if needed) and Strike with it. The spiritual weapon uses and contributes to your multiple attack penalty.</p>\n<p>The weapon's Strikes are melee spell attacks. Regardless of its appearance, the weapon deals force damage equal to 1d8 plus your spellcasting ability modifier. You can deal damage of the type normally dealt by the weapon instead of force damage (or any of the available damage types for a versatile weapon). No other statistics or traits of the weapon apply, and even a ranged weapon attacks adjacent creatures only. Despite making a spell attack, the spiritual weapon is a weapon for purposes of triggers, resistances, and so forth.</p>\n<p>The weapon doesn't take up space, grant flanking, or have any other attributes a creature would. The weapon can't make any attack other than its Strike, and feats or spells that affect weapons do not apply to it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The weapon's damage increases by 1d8.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":2,"type":"interval"},"level":{"value":2},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spiritual-weapon","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ib96vl5KingwzZ1k","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7ZinJNzxq0XF0oMx"}},"img":"systems/pf2e/icons/spells/bane.webp","name":"Bane","sort":900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You fill the minds of your enemies with doubt.</p>\n<p>Enemies in the area must succeed at a Will save or take a -1 status penalty to attack rolls as long as they are in the area.</p>\n<p>Once per turn, starting the turn after you cast bane, you can use a single action, which has the concentrate trait, to increase the emanation's radius by 5 feet and force enemies in the area that weren't yet affected to attempt another saving throw.</p>\n<p>Bane can counteract bless.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.UTLp7omqsiC36bso]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":true},"level":{"value":1},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bane","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"enemies in the area"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"buiftiPEgQC8RLdE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"q2LVKsUNWuOUcPf5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwZBXN6zBoB9BHXE"}},"img":"systems/pf2e/icons/spells/divine-lance.webp","name":"Divine Lance","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d4"}}},"description":{"value":"<p>You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-lance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rCDwXqqmpAs4y3FD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jiFqxng8v6WLujs2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3LyOkV25p7wA181H]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wx6L4cHvcm5ON9zV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fnbdEvAMIbwgO210","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5TcFTQkbQ5tUsL0p","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p1SZ4Jmt8FeUcXkf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"k6q40GuzzYWifu3y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"W30kJFt4KCtSbmWQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.P9bqJsF3WkxGAJKJ"}},"img":"systems/pf2e/icons/spells/sudden-shift.webp","name":"Sudden Shift","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> An enemy misses you with a melee attack.</p>\n<hr />\n<p>You swiftly move from a dangerous spot and veil yourself. You Step and become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"until the end of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"4p4BNBKvDMPM8yRG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sudden-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"reaction"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric","abjuration","divine","abjuration","divine","abjuration","divine","abjuration","divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UAxLReG8qB0bCtOc","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":1900000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. 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If the creature critically fails its save against the spell, it also takes a -10-foot status penalty to its Speed for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PWYoCF0aSsWVwxCI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The acolyte deals an additional 2d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Qi10pfRLIdu2ltbW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2900000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"a48pfRHkO7W68yXB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3000000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hJvM3ANGxwOVFDqi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3100000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8R9Z6J7bjth011q9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Norgorber Lore","sort":3200000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IhHcfc1kbziqofYv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3300000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dE2g6VeADReeKJvm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3400000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ptMx0Wbx0LtqHjjE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":3500000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Blackfingers Acolyte","system":{"abilities":{"cha":{"mod":2},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":1},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":95,"temp":0,"value":95},"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":16}},"traits":{"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.7LN8clGKJWTpxISR"}}}
{"_id":"7Q35HATCilOb1xXX","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"Z5GiE6QWjQtsaPbJ","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Capture Subject","sort":0,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature steps into the same space as the paints</p>\n<hr />\n<p><strong>Effect</strong> The brushes animate and attempt to paint all creatures within 30 feet. The creatures must succeed at a @Check[type:reflex|dc:41] save to avoid the brushes and splashes from paint cans or be converted into living artwork for 1 hour.</p>\n<p>A creature that becomes living artwork is immediately bound to the nearest flat surface of its size or larger within 30 feet. The creature can move only along flat surfaces such as floors and walls. This allows it to end its movement wrapped around corners when on a continuous surface.</p>\n<p>While bound to a surface, the creature can attack from its space as normal, including against other creatures bound to the same surface.</p>\n<p>If the surface it's on is destroyed (such as a portrait hit by a <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em> spell or a wall being demolished), the creature takes [[/r {10d6}]]{10d6 damage} and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the creature is destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Living Paints","system":{"attributes":{"ac":{"value":10},"hardness":0,"hasHealth":true,"hp":{"details":"","max":10,"temp":0,"value":10},"stealth":{"details":"<p>(Master)</p>","value":31}},"creatureType":"","details":{"description":"<p>A mass of brushes use magical paint to convert creatures into art.</p>","disable":"<p>@Check[type:crafting|dc:41|name:Crafting Disable] (master) to mix the paints into bland, useless colors, @Check[type:thievery|dc:41|name:Thievery Disable] (legendary) to dismantle the animated brushes, or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (8th level; counteract DC 41) to counteract the magic within the paint.</p>","isComplex":false,"level":{"value":19},"reset":"","routine":"","source":{"author":"","value":"Pathfinder #162: Ruins of the Radiant Siege"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.7Q35HATCilOb1xXX"}}}
{"_id":"7bMhDg4DNqoPlRsF","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"x2ySAWMOcn67UNgo","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Primal Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"item":0,"mod":0,"value":22},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"QBCgyddKowJ8UsXa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"x2ySAWMOcn67UNgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NS61KubzC9KTM7Ii","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Y3G6Y6EDgCY0s3fq"}},"img":"systems/pf2e/icons/spells/hydraulic-torrent.webp","name":"Hydraulic Torrent","sort":300000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"8d6"}}},"description":{"value":"<p>A swirling torrent of water manifests along a straight line, battering creatures and unattended objects in its path and possibly pushing them away from you. The torrent deals 8d6 bludgeoning damage. Each creature in the area must attempt a basic Fortitude save; unattended objects automatically fail. Creatures that fail the save are also knocked back 5 feet (10 feet on a critical failure).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"x2ySAWMOcn67UNgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-torrent","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B0b4PRwpQ2Gi88F1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"x2ySAWMOcn67UNgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c2q44sXgDIWJbDrv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"x2ySAWMOcn67UNgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zS2CuNrGV5vDoSO9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"5d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes [[/r 8d6[bludgeoning]]] damage and is knocked back 10 feet.</p>\n<p><strong>Success</strong> The target takes 5d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"x2ySAWMOcn67UNgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or unattended object"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GT3cJAnRfudy4dFc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (Self Only)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"x2ySAWMOcn67UNgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"self"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"U5WJudGRQtZBJ967","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 2d10 sonic damage to the object, ignoring the object's Hardness if it is 4 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"x2ySAWMOcn67UNgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4CnFUwgw4jLxhJv8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism (At Will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"x2ySAWMOcn67UNgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0drWrweDSPvYFB5H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"x2ySAWMOcn67UNgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EX3fkaLU5A7IcCrF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind (At Will)","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"x2ySAWMOcn67UNgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h4snu6VUJNRoD9qs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"x2ySAWMOcn67UNgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nIDi8mwAQaTD3hmj","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"+1 Striking Dagger","sort":1300000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. 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{"_id":"8HTPdiH6yEk0jlNF","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"RGHyYuZOOFXsZGfS","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["attach"]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d4+1","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","nonlethal"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GjE2VyfYPjLsNFGi","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["attach"]},"bonus":{"value":7},"damageRolls":{"mtv1gt3vvsl9fmq15c4ob":{"damage":"1d6+1","damageType":"piercing"},"v5ucbswa5lwwmwgvljyr":{"damage":"2","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qVB5KclnPFeoDGPo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sZjoXHynGmaJPLpi","img":"systems/pf2e/icons/actions/Passive.webp","name":"Combustible","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The first time each round that a pickled punk takes fire damage, its fumes combust, dealing [[/r 5[fire]]] damage to all other creatures within the area of its Suffocating Fumes aura.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"C8jd840fpmYd3wDB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Suffocating Fumes","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:5]{5 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature that enters or begins its turn within the aura must attempt a @Check[type:fortitude|dc:14] save, or @Check[type:fortitude|dc:17] if the pickled punk is attached to the creature.</p>\n<p>On a failed save, the creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and on a critical failure, it's also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":5,"slug":"suffocating-fumes","traits":["aura","inhaled","poison"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","inhaled","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5DSmWdkGY2DeiYD8","img":"systems/pf2e/icons/actions/Passive.webp","name":"Attach","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a pickled punk hits a target larger than itself, it uses bizarre excretions to adhere to that creature. 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It also wriggles about, gaining a +2 circumstance bonus to AC as long as it's not also grabbed or restrained.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"attach","toggleable":true},{"key":"FlatModifier","predicate":["attach"],"selector":"ac","value":2}],"slug":"attach","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VkSdKqbSezTINKvX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"d5ET3vgWVDRprAmz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dMpDrUCi40ouOSjt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Pickled Punk","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-3},"str":{"mod":2},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"fire","value":2}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #157: Devil at the Dreaming Palace"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.8HTPdiH6yEk0jlNF"}}}
{"_id":"8LlqjWcqiFq7YMmQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"LnwbIbIzWsV3rQvP","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":41,"item":0,"mod":0,"value":33},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"OISDkxTrhPobf7qq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.10VcmSYNBrvBphu1"}},"img":"systems/pf2e/icons/spells/massacre.webp","name":"Massacre","sort":200000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"9d6"}}},"description":{"value":"<p>You unleash a wave of necromantic energy to snuff out the life force of those in its path. Each living creature of 17th level or lower in the line must attempt a Fortitude save. If the damage from massacre reduces a creature to 0 Hit Points, that creature dies instantly. If massacre doesn't kill even a single creature, the negative energy violently explodes back toward you, dealing an additional 30 negative damage to every living creature in the line (even those above 17th level) and 30 negative damage to you.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes 9d6 negative damage.</p>\n<p><strong>Failure</strong> The creature takes 100 negative damage.</p>\n<p><strong>Critical Failure</strong> The creature dies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The spell can affect living creatures up to 19th level. Increase the damage to 10d6 on a success, and to 115 on a failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"LnwbIbIzWsV3rQvP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"massacre","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"D5Dzh3RcQYPGP3Uf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.CeSh8QcVnqP5OlLj"}},"img":"systems/pf2e/icons/spells/discern-location.webp","name":"Discern Location","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the name of the target's exact location (including the building, community, and country) and plane of existence. You can target a creature only if you've seen it in person, have one of its significant belongings, or have a piece of its body. To target an object, you must have touched it or have a fragment of it. Discern location automatically overcomes protections against detection and divination of lower level than this spell, even if they would normally have a chance to block it.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"LnwbIbIzWsV3rQvP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"unlimited"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-location","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bxRBaigC3rbGg7HX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Z9OrRXKgAPv6Hn5l"}},"img":"systems/pf2e/icons/spells/finger-of-death.webp","name":"Finger of Death","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"80"}}},"description":{"value":"<p>You point your finger toward the target and speak a word of slaying. You deal 80 negative damage to the target. If the damage from finger of death reduces the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"LnwbIbIzWsV3rQvP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"finger-of-death","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VS0PyFHrAQNQMfFf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"uses":{"max":2,"value":2},"value":"LnwbIbIzWsV3rQvP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BM5ZghYk9LHvtj01","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"LnwbIbIzWsV3rQvP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QhxICD7eLIfj0xVv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"LnwbIbIzWsV3rQvP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1 mile"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e7gUeRcn1eVnpZbY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"LnwbIbIzWsV3rQvP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yGw5lNOT9ohwQKqD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Good Only)","sort":900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"LnwbIbIzWsV3rQvP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"57lDKo6dcd3jNhcT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["essence-drain","grab"]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"4d8+9","damageType":"piercing"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"RI1LAadtF6vq96g2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["essence-drain"]},"bonus":{"value":32},"damageRolls":{"0":{"damage":"4d6+9","damageType":"slashing"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Yh9EKYQqgpz6wFJx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["essence-drain"]},"bonus":{"value":32},"damageRolls":{"0":{"damage":"4d10+9","damageType":"bludgeoning"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"W211sY7aEqXIhFeB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder 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Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dwuIf4lpimWqI6eV","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GJh2y3nd5dKEWe8I","img":"systems/pf2e/icons/actions/Passive.webp","name":"Displacement","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An astradaemon bends light, appearing shifted from its true position, though still in the same space.</p>\n<p>Creatures targeting the astradaemon must attempt a @Check[type:flat|dc:11] check, as if the astradaemon were hidden, even though it remains observed.</p>\n<p>Effects such as the @UUID[Compendium.pf2e.feats-srd.y2XeMe1F18lIyo59] feat and halfling's @UUID[Compendium.pf2e.ancestryfeatures.y1EmCv2cEb5hXBwx] that apply on the flat check against hidden creatures also apply against a displaced astradaemon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","illusion","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vJdzS91Cmz3WZZXD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Soul Siphon","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>An astradaemon draws power from the souls of the recently slain. If a Small or larger living creature dies within its aura, the astradaemon gains 5 temporary Hit Points and a +1 status bonus to attack and damage rolls for 1 round, unless the creature was slain by an astradaemon's Devour Soul ability.</p>\n<p>Incorporeal undead and living spirits traveling outside the body take [[/r 1d8[force]]] damage each round within the daemon's aura from the spiritual pressure as the astradaemon pulls in fragments of their soul.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.SjrM6XVTLySToS12]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"soul-siphon","traits":["aura","divine","force","necromancy"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","force","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YoEkR6sBza4UBMYy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Essence Drain","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When an astradaemon hits with its claw, jaws, or tail, it drains the target's spiritual and vital essences.</p>\n<p>The target takes [[/r 2d10[negative]]] damage and the astradaemon regains an equal number of Hit Points. The target must succeed at a @Check[type:fortitude|dc:37|traits:damaging-effect] save or become @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1} and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}.</p>\n<p>If the target was already drained or doomed, it instead increases both conditions' value by 1, to a maximum of 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"essence-drain","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ACezcH9GTIcXGlSB","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Mortal Shell","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The astradaemon has killed a Large or smaller creature with Overtake Soul within the past 24 hours and that creature is within the daemon's reach</p>\n<hr />\n<p><strong>Effect</strong> The astradaemon takes over and wears the body of their victim. This automatically creates a disguise to allow the astradaemon to Impersonate the target creature. The body has a number of Hit Points equal to 3 times the level of the creature. Any damage targeting the astradaemon damages the body first. Once the body is reduced to 0 Hit Points, it's destroyed and forces the astradaemon out, back to the daemon's normal form. If the astradaemon takes any good damage while wearing the body, the damage is dealt to the astradaemon directly and it must succeed at a @Check[type:flat|dc:5] check or be forced out of the body. Additionally, <em>@UUID[Compendium.pf2e.spells-srd.ihbRf964JDXztcy3]</em> and <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> can force the astradaemon out of the body with a successful counteract check against DC 41.</p>\n<p>While wearing the disguise, the astradaemon's attacks use the reach of the body it inhabits, and its size changes to match that of the creature whose soul it consumed. Additionally, the astradaemon is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 4} while wearing the disguise. (These penalties haven't been incorporated into this stat block.)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KyPmodj8yfI4cI99","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Overtake Soul","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The astradaemon hasn't used an action with the attack trait yet this turn.</p>\n<hr />\n<p><strong>Effect</strong> The astradaemon draws out and consumes the soul of a living creature it has @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]. The creature must succeed at a @Check[type:fortitude|dc:39|traits:damaging-effect] save or instantly die. If it dies, the astradaemon gains 10 temporary Hit Points.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.xiOi7btey4AS6jhe]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["death","divine","incapacitation","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mryw4DfSBV3Xx30n","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LojnMwGc43eZqs5j","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DmwOP1fnS3fcLdcs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7Vy5WhBArWfHVAVp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2700000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9njMg7Y7Son24KbN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2800000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HYpA0lbqyrhX0Yu9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OfdODOeKvF7q15Dm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3000000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Agent of the Gray Queen","system":{"abilities":{"cha":{"mod":7},"con":{"mod":7},"dex":{"mod":6},"int":{"mod":2},"str":{"mod":5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":43},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":290,"temp":0,"value":290},"immunities":[{"type":"death-effects"},{"type":"negative"}],"initiative":{"statistic":"perception"},"perception":{"value":32},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":60},"weaknesses":[{"type":"good","value":20}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fiend","level":{"value":19},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":35},"will":{"saveDetail":"","value":30}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","daemonic"]},"rarity":"rare","senses":{"value":"darkvision, lifesense 30 feet, true seeing"},"size":{"value":"lg"},"value":["daemon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.8LlqjWcqiFq7YMmQ"}}}
{"_id":"8PRqUfkHLvu9ufGL","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"IMYeb6yyWM923tl3","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":100000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":2,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"XUGNOucjelWU8HVC","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.7tKkkF8eZ4iCLJtp"}},"img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"+1 Shortsword","sort":200000,"system":{"MAP":{"value":""},"baseItem":"shortsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":35}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"shortsword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"vZQph0cwQ7wADlPa","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.nOFcCidD5AwVZWTv"}},"img":"systems/pf2e/icons/equipment/weapons/war-razor.webp","name":"War Razor","sort":300000,"system":{"MAP":{"value":""},"baseItem":"war-razor","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d4"},"description":{"value":"<p>A war razor is an exaggerated version of the barbers' tool. It is a brittle but extremely sharp weapon that is very easy to slip into a pocket or sleeve.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"war-razor","source":{"value":""},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","backstabber","deadly-d8","finesse"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"wpF4uNhjFxhSlU2x","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Leather Armor","sort":400000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"VAMq1HrYGd3KjkVh","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.upzjwQ96cZG0Xlmx"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/religious-symbol-silver.webp","name":"Religious Symbol (Silver) of Norgorber","sort":500000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This piece of wood or silver is emblazoned with an image representing a deity. Some divine spellcasters, such as clerics, can use a religious symbol of their deity as a divine focus to use certain abilities and cast some spells. A religious symbol must be held in one hand to use it.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"quantity":1,"rules":[],"size":"med","slug":"religious-symbol-silver","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"oTAvDxUMpEcP9vfn","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.sgH9U2fKqWCedKNO"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/skinsaw-mask.webp","name":"Skinsaw Mask","sort":600000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>A patchwork of humanoid flesh makes up this grotesque mask stitched together with black silk or wire. It is distinctive for its bulbous orange eye- crafted from a magical glass bauble-and wide row of teeth.</p>\n<p>When worn, the mask amplifies your ability to sense fear in other creatures.</p>\n<p>You automatically know the value of the @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL] condition of any @UUID[Compendium.pf2e.conditionitems.1wQY3JYyhMYeeV2G] creature, and you gain a +1 item bonus to Perception checks to @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ] frightened creatures. Whenever you deal precision damage to a frightened creature, you deal 1 additional precision damage.</p>\n<p>If you are not evil, you are @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} while wearing the<em>Skinsaw mask</em>.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":30}},"quantity":1,"rules":[{"key":"FlatModifier","label":"Skinsaw Mask (Seek Frightened target)","predicate":["action:seek","target:condition:frightened"],"selector":"perception","type":"item","value":1}],"size":"med","slug":"skinsaw-mask","source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["divination","divine","evil","invested","magical"]},"usage":{"value":"wornmask"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"cneQw5areaRAqZhr","flags":{"pf2e":{"linkedWeapon":"XUGNOucjelWU8HVC"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"1y1yix0sc3341pag47da":{"damage":"1d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"b0iAXGEWNNI2u5Tg","flags":{"pf2e":{"linkedWeapon":"vZQph0cwQ7wADlPa"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"War Razor","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"yks7orfl1jnsolitf79y":{"damage":"1d4+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","backstabber","deadly-d8","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9cRBZZnKohlEmRzR","flags":{"pf2e":{"linkedWeapon":"IMYeb6yyWM923tl3"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"ef1lqx3o5zapguohg8i7":{"damage":"1d4+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fPhaooKcxBRh5Bsx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When attacking a @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] creature, the Skinsaw murderer deals 1d6 additional precision damage.</p>\n<hr />\n<p>When the monster Strikes a creature that has the flat-footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"O19b688nMXlfxdQP","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Twin Takedown","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<p><strong>Requirement</strong> You are wielding two melee weapons, each in a different hand.</p>\n<hr />\n<p><strong>Effect</strong> You swiftly attack your hunted prey with both weapons. Make two Strikes against a creature, one with each of the required weapons. If both hit the same creature, combine their damage for the purpose of its resistances and weaknesses. Apply your multiple attack penalty to each Strike normally.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["flourish"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ScH0qgbYTAlS30ec","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uGYr2wHmFMPHK7HG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1300000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0wM2X2WxeZgVyvK9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Skinsaw Murderer","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":120,"temp":0,"value":120},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","daemonic"]},"rarity":"rare","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.8PRqUfkHLvu9ufGL"}}}
{"_id":"8VAGXECLAk91hoAv","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"lHgISCDkIa7T34nH","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Spawn Mirror Duplicate","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature moves between the two glass faces of Olansa Terimor</p>\n<hr />\n<p><strong>Effect</strong> The planar rift disgorges an evil mirror duplicate of the creature, and the duplicate rolls initiative.</p>\n<p>The field of opposition can use this reaction once per round but can't spawn a duplicate of a creature that already has a mirror duplicate in existence.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TADC3gK2VlA4Jp9l","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mirror Duplicate","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":null,"description":{"value":"<p>A mirror duplicate rolls initiative with a +45 modifier. It uses the same statistics as the original creature, but with a +2 status bonus to AC, attacks, and saving throws. The duplicate is evil, and any abilities reliant on alignment change accordingly. The duplicate is also aggressive, attacking and taking other hostile actions available to it against anyone other than mirror duplicates.</p>\n<p>It has three actions and one reaction and can use any of the original creature's abilities. Any limited-use abilities (such as spell slots) are based on what the original had when duplicated and are used up separately from the original creature's. The duplicate also has duplicates of the creature's worn and held items, but not consumables.</p>\n<p>A duplicate is destroyed when reduced to 0 HP, when the trap is disabled or destroyed, or when the duplicate leaves area E2. Its duplicated items disappear when they leave its grip, though they last long enough for ranged Strikes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Field Of Opposition","system":{"attributes":{"ac":{"value":45},"hardness":20,"hasHealth":true,"hp":{"details":"","max":150,"temp":0,"value":150},"stealth":{"details":"","value":35},"weaknesses":[{"type":"sonic","value":20}]},"creatureType":"","details":{"description":"<p>A distortion in space spawns an aggressive, malevolent shadow duplicate of any characters who pass between Terimor's faces.</p>","disable":"<p>@Check[type:thievery|dc:42|name:Disable Thievery] (legendary) to permanently disable the planar distortion (DC increases by 2 for each duplicate still extant), or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (10th level; counteract DC 42) to destroy the planar distortion</p>","isComplex":true,"level":{"value":20},"reset":"","routine":"","source":{"author":"","value":"Pathfinder #162: Ruins of the Radiant Siege"}},"saves":{"fortitude":{"saveDetail":"","value":33},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["illusion","magical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.8VAGXECLAk91hoAv"}}}
{"_id":"8eBXEszbl4gOHGdU","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ycb3x5FbTCDnmeGO","img":"systems/pf2e/icons/equipment/weapons/longsword.webp","name":"+2 Greater Striking Longsword","sort":100000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>Longswords can be one-edged or two-edged swords. 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It is costly and heavy, and the wearer often requires help to don it correctly, but it provides some of the best defense armor can supply. A suit of this armor comes with an undercoat of padded armor (see below) and a pair of gauntlets.</p>"},"dex":{"value":0},"equipped":{"carryType":"worn","handsHeld":0,"invested":false},"equippedBulk":{"value":"4"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":2},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":30}},"property1":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property2":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property3":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":"resilient"},"rules":[],"size":"med","slug":null,"source":{"value":""},"speed":{"value":-10},"stackGroup":null,"strength":{"value":18},"traits":{"rarity":"common","value":["bulwark"]},"usage":{"value":"wornarmor"},"weight":{"value":"5"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"pAwCMXVf5PQVy8mJ","img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/ring-of-sustenance.webp","name":"Ring of Sustenance","sort":300000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This polished wooden ring constantly refreshes your body and mind. You don't need to eat or drink while wearing it, and you need only 2 hours of sleep per day to gain the benefits of 8 hours of sleep. A ring of sustenance doesn't function until it's been worn and invested continuously for a week. Removing it resets this interval.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":7},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":325}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["conjuration","invested","magical"]},"usage":{"value":"wornring"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"91SKDS1GriJwurmK","img":"systems/pf2e/icons/default-icons/consumable.svg","name":"Whisper Briolette","sort":400000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":"1","value":"1"},"consumableType":{"value":"talisman"},"consume":{"value":null},"containerId":null,"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">2</span> Envision</p>\n<p><strong>Requirements</strong> You are an expert in Stealth</p>\n<hr />\n<p>This teardrop-shaped gemstone has triangular facets and looks suitable for fancy attire, although close inspection shows that it's hollow. When it's activated, you can instantly impart up to 1 minute of speech (roughly 150 words) telepathically to any creatures you choose within 100 feet. You can impart this instantaneous telepathic message to creatures that you perceive and creatures @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to you, but you can't do so to @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] creatures. Once used, the whisper briolette becomes unusable and subtly vanishes within the next few minutes, rather than crumbling to dust.</p>"},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":7},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":55}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["consumable","divination","magical","mental","talisman"]},"usage":{"value":"affixed-to-armor"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"IfCbrxEtWCoJCOgv","flags":{"pf2e":{"linkedWeapon":"ycb3x5FbTCDnmeGO"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Longsword","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["hampering-strike"]},"bonus":{"value":32},"damageRolls":{"0":{"damage":"3d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"345q6v1fOXwCpJpM","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.</p>\n<hr />\n<p><strong>Effect</strong> The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0UpmO63mWa667Q99","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tactical Aura","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Allies of lower level than Wynsal in the aura gain the @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O] reaction. Allies who already have the Attack of Opportunity reaction can use it when a creature within their reach uses a concentrate action, in addition to normal triggers, and they disrupt a triggering concentrate action on a critical hit.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":60,"slug":"tactical-aura","traits":["aura"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VVMmL1VxeAzF1IBI","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Demanding Orders","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Wynsal commands his allies to take action. Allies within 120 feet who hear and understand his order are quickened 1 for 1 round and can use this extra action to Stride, Strike, or Step.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","linguistic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mYdklqhaT2LcRlN3","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Determination","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Wynsal either ends a nonpermanent condition affecting him or counteracts a nonpermanent spell affecting him (counteract level 17th, counteract check +30). This doesn't remove Hit Point damage or prevent the spell or effect from affecting others. It can't remove an ongoing affliction or conditions from a situation outside his control (such as being grappled or flanked).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YNkhegfdFfE7yfGn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Formation Attack","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wynsal deals 3d8 extra damage to any creature that's within reach of at least two of his allies.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6Nu42xqROJzl0XrC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hampering Strike","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A foe that takes damage from Wynsal's melee Strike is slowed 1 for 1 round. 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{"_id":"8jjEOs99Bmo1v0Qc","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"7KBnvkWiiKe2PzQ5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"kxr6jbogfifypa29x46m":{"damage":"3d6+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"nW0moOpMRYhgNi82","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Trunk","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grabbing-trunk"]},"bonus":{"value":20},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"drfXFnc49cl52C2X","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"vewobpewrqaai4wb6ifx":{"damage":"3d10+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"KcYjsnv1Da60rZqp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k1m2BVdO1iqRouch","img":"systems/pf2e/icons/actions/Passive.webp","name":"Emotion Sense 120 feet","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A teraphant can sense the emotions of creatures within 120 feet as an imprecise sense. Emotion sense is a precise sense against creatures under an emotion effect. A creature under the effects of <em>@UUID[Compendium.pf2e.spells-srd.b515AZlB0sridKSq]</em> can't be noticed via emotion sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s1576Kzeq8JMVNz7","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Empathetic Response","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 60 feet of the teraphant is targeted by a spell or ability with the emotion trait</p>\n<hr />\n<p><strong>Effect</strong> The teraphant also benefits from the spell or effect, as though it were an additional target for 1 minute or until the triggering spell or ability ends.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8qsC3gMbkSTTQOdY","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Impale","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirement</strong> The teraphant has a creature grabbed</p>\n<hr />\n<p><strong>Effect</strong> The teraphant slams the creature onto one of its horns. The target must attempt a @Check[type:reflex|dc:27|basic:true] save or suffer [[/r (3d6+9)[piercing]]] damage and [[/r 1d6[bleed]]] ([[/r (6d6+18)[piercing]]] damage on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wCtIIrUW3W5fxJS5","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Psychokinetic Trumpet","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The teraphant lets out a loud trumpet that deals [[/r 8d8[mental]]] damage (@Check[type:will|dc:27|basic:true] save) in a @Template[type:cone|distance:30]. A creature that fails its save is also pushed 15 feet (30 feet on a critical failure).</p>\n<p>If a pushed creatures strikes a solid barrier, it takes [[/r 3d6[bludgeoning]]] damage and stops.</p>\n<p>The teraphant can't use Psychokinetic Trumpet again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3xd9C3zcdYxijFhU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Large or smaller, foot, @Check[type:reflex|dc:27|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kPfYHs4PPwutz153","img":"systems/pf2e/icons/actions/Passive.webp","name":"Grabbing Trunk","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A Medium or smaller creature hit by the teraphant's trunk is grabbed. 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{"_id":"94yI4TrNag0jMaYy","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"281TWDcEhOImRl44","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"item":0,"mod":0,"value":26},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"dffHcWQsvtoeLOID","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Rituals","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"item":0,"mod":0,"value":26},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"22W5tSfFGIHUXwz0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the Impersonate use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened</strong> The spell also disguises your voice and scent, and it gains the auditory trait.</p>\n<p><strong>Heightened</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"281TWDcEhOImRl44"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9senCLnyNHjYwUyc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.37ESlJzUvVbOudOT"}},"img":"systems/pf2e/icons/spells/reverse-gravity.webp","name":"Reverse Gravity","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You reverse gravity in the area. Creatures and objects that aren't secured to the ground immediately fall upward to the top of the area. A creature might be able to Grab an Edge to arrest its fall if it falls past an appropriate surface. If a creature falls against a solid object (such as a ceiling), it takes the appropriate amount of falling damage and lands on the surface. Once an object or creature reaches the top of the area, it floats, caught between the normal and reversed gravity. The creature can move along the plane where the two forms of gravity meet. Creatures that can levitate or fly can use those abilities to mitigate the effects of reverse gravity.When reverse gravity ends, all creatures and objects caught in the area fall back down. Likewise, anything that moves beyond the spell's area is subjected to normal gravity again.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"281TWDcEhOImRl44"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"slug":"reverse-gravity","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zwQX7wlm7zgXaNXS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"281TWDcEhOImRl44"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JGAt7TrOqJFYq3JU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"281TWDcEhOImRl44"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KPU0eB7pVKcWZ7de","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"uses":{"max":2,"value":2},"value":"281TWDcEhOImRl44"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Y386zIrZ7S3pT5rC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"281TWDcEhOImRl44"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EADrJQOVO4xSRGTt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute, with no save to end early.</p>\n<hr /><strong>Heightened</strong> You can target up to 10 creatures."},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"281TWDcEhOImRl44"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"slug":"confusion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mUl0XzCUo4qUciII","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"281TWDcEhOImRl44"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"slug":"mirror-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rpQyk2cnz2xSksFH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tsKnoBuBbKMXkiz5"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Abyssal Pact","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call in a favor from another demon whose level is no more than double<em>Abyssal pact's</em>spell level, two demons whose levels are each at least 2 less than double the spell level, or three demons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the demon or demons. They are eager to pursue the task, so they don't ask for a favor.</p>\n<p><strong>Success</strong> You conjure the demon or demons. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure any demons.</p>\n<p><strong>Critical Failure</strong> The demon or demons are angry that you disturbed them. They appear before you, but they immediately attack you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion "},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-pact","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FP5LzB5gHCWHOc7S","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6+2"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack attack against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr /><strong>Critical Success</strong> You deal double damage.\n<p><strong>Success</strong> You deal full damage.</p>\n<hr /><strong>Heightened</strong> The damage increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"281TWDcEhOImRl44"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"slug":"telekinetic-projectile","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6XI3M81vEpXJajio","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.LR7Ke2V8vHjQYBni"}},"img":"systems/pf2e/icons/equipment/consumables/potions/black-dragons-breath-potion.webp","name":"Black Dragon's Breath Potion (Wyrm)","sort":1300000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":"10d6"},"containerId":null,"description":{"value":"<p>This liquid contains blood from a black dragon. For 1 hour after you imbibe the concoction, you can unleash a black dragon's breath weapon. The potency of the breath depends on the potion's type, based on the age of the dragon whose blood was used to make the potion.</p>\n<p>Exhaling dragon breath uses a single action. You create a @Template[type:line|distance:30] of acid which deals [[/r 10d6[acid]]] damage. All creatures in the area must attempt a @Check[type:reflex|dc:37|basic:true|name:Wyrm Black Dragon's Breath Potion] save.</p>\n<p>After you use the breath weapon, you can't do so again for [[/r 1d4 #rounds]]{1d4 rounds}.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":17},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":3000}},"quantity":1,"rules":[],"size":"med","slug":"black-dragons-breath-potion-wyrm","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":["acid","consumable","evocation","magical","potion"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"apIdQFYWsMBgRVKk","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pincer","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":29},"damageRolls":{"8kzmzx9925fm5aptmba6":{"damage":"3d10+13+2","damageType":"bludgeoning"},"atyee7esfg6hpw8drhu7":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-2d10","evil","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jdam6t7WxAcXyrY6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"l0wh6eselzqc6h6k5cf0":{"damage":"3d6+13+2","damageType":"slashing"},"ynx4otksddlz4enk68jw":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rLFEG0L8t229JOcM","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"9a684p1b0lur2tiv1v7f":{"damage":"3d12+13+2","damageType":"piercing"},"2ct3o8qox2y8ga3yv5pz":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"r7vHhfdRSulBJtov","img":"systems/pf2e/icons/actions/Passive.webp","name":"Truth Vulnerability","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A glabrezu's lies sustain them, and the truth can destroy them. Whenever a revelation effect counteracts or reveals the glabrezu's illusions or the glabrezu fails a save against an effect that would prevent them from lying (such as zone of truth), the demon takes [[/r (3d6+4)[mental]]] damage. They take this damage only once per effect, even if the effect reveals multiple illusions or prevents multiple lies.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pl4CFdDU1X88olbS","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Captive Rake","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A creature is grabbed in the glabrezu's pincer.</p>\n<hr />\n<p><strong>Effect</strong> The glabrezu pulls the grabbed creature up to 5 feet closer, then makes two claw Strikes against it. Those Strikes count as one attack when determining a treachery demon's multiple attack penalty, and the penalty doesn't increase until after both Strikes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fRDoPX53siUmNijE","img":"systems/pf2e/icons/actions/Passive.webp","name":"Steady Spellcasting","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a reaction would disrupt a glabrezu's spell, the demon can attempt a @Check[type:flat|dc:17] check, avoiding the disruption on a success.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8JslG7YLjptMOVC0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sudden Betrayal","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A glabrezu can always use Deception when rolling initiative as long as they're aware of at least one opponent before initiative is rolled. When using Deception for initiative, the demon gains a +2 circumstance bonus to Deception.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CWOEh5RnFG5cysRk","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Tentacle Trip","sort":2100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> A creature within 15 feet of the lie-master uses a manipulate or move action, makes a ranged attack, or leaves a square during a move action it's using</p>\n<hr />\n<p><strong>Effect</strong> The creature must succeed at a @Check[type:reflex|dc:34] save or be knocked prone by the lie-master's clockwork tentacles.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bmbqZlQmEmeXm2DS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Treacherous Veil","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A glabrezu's <em>@UUID[Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo]</em> can allow it to appear as a creature of any size.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nA5lgWKn3AryAuFs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Twisted Desires","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Once per month, a glabrezu can grant a mortal humanoid the effects of a <em>@UUID[Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U]</em> spell granted by an Abyssal patron, though the glabrezu always perverts the <em>@UUID[Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U]</em> according to their own treacherous nature.</p>"},"frequency":{"max":1,"per":"P1M"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yoqc9IMPx8HSR6k1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The monster's last action was a success with a Strike that lists Grab in its damage entry, or it has a creature grabbed using this action.</p>\n<hr />\n<p><strong>Effect</strong> The monster automatically Grabs the target until the end of the monster's next turn. The creature is grabbed by whichever body part the monster attacked with, and that body part can't be used to Strike creatures until the grab is ended. Using Grab extends the duration of the monster's Grab until the end of its next turn for all creatures grabbed by it. A grabbed creature can use the Escape action to get out of the grab, and the Grab ends for a grabbed creatures if the monster moves away from it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vGOOlJF3cGz1yqm3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2500000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KkSMFfqdfZv2XNk7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2600000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"A1V3rWSe2avr4ul2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2700000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MfRCAmepeiF8dHgo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2800000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UdRxJhhhXfIcZY8c","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3u1JXvZBrNrYB0Rf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3000000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Lie-Master","system":{"abilities":{"cha":{"mod":7},"con":{"mod":7},"dex":{"mod":2},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":34},"adjustment":"elite","allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":300,"temp":0,"value":320},"initiative":{"statistic":"perception"},"perception":{"value":24},"speed":{"otherSpeeds":[],"value":35},"weaknesses":[{"type":"cold-iron","value":10},{"type":"good","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":14},"privateNotes":"","publicNotes":"<p>Glabrezus are looming behemoths who revel in the act of twisting mortal desires into their ultimate ruin, betraying and manipulating as easily as they breathe. Desires granted by a glabrezu always come to fruition in the most destructive way possible, turning a wish or hope into a potent and devastating act of betrayal-although the long-term repercussions are not always immediately apparent. For example, a struggling weapon smith might wish for fame and skill at their craft, only to find that their best patron is a cruel and sadistic murderer who uses the weapons in bloody sprees. Or a lonely widower might have his desire granted in the form of a lost love returned to \"life\" as a vampire. Glabrezus are nothing if not creative in addressing a mortal's needs.</p>\n<p>These massive demons have enormous pincers and a pair of smaller humanoid arms sprouting from their chests, but their size belies their skill at magic, and they possess formidable innate spells. Treachery demons arise from the souls of mortals engaged in treason and deception.</p>","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":24}},"traits":{"languages":{"custom":"Telepathy 100 feet, Tongues","selected":[],"value":["abyssal","celestial","draconic"]},"rarity":"common","senses":{"value":"darkvision, true seeing"},"size":{"value":"huge"},"value":["demon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.94yI4TrNag0jMaYy"}}}
{"_id":"9M1YJxTXqya55HDx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xfMyCEOlDjJj8pSC","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.XyA6PKV46aNlLXOd"}},"img":"systems/pf2e/icons/equipment/weapons/hand-crossbow.webp","name":"Hand Crossbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"hand-crossbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>Sometimes referred to as an alley bow by rogues or ruffians, this small crossbow fires small bolts that are sometimes used to deliver poison to the target. It's small enough to be shot one-handed, but it still requires two hands to load.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":60,"reload":{"value":"1"},"rules":[],"size":"med","slug":"hand-crossbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"QgOk6EZCuoy0yIRw","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.7tKkkF8eZ4iCLJtp"}},"img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"Shortsword","sort":200000,"system":{"MAP":{"value":""},"baseItem":"shortsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":9}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"shortsword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"Ti8paKiQBx7x1F6l","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Leather Armor","sort":300000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"zJEYT9EyVtZRQ3Jx","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.ScclzFrjyB0YJlrb"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/black-adder-venom.webp","name":"Black Adder Venom","sort":400000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Adder venom is a simple but effective way to enhance a weapon.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">2</span> Interact (Injury)</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:18]</p>\n<p><strong>Maximum Duration</strong> 3 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d8[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d10[poison]]] damage (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d6[poison]]] damage (1 round)</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":6}},"quantity":5,"rules":[],"size":"med","slug":"black-adder-venom","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","injury","poison"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"rPeIiYBC0P6iX71v","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.AITVZmakiu3RgfKo"}},"img":"systems/pf2e/icons/equipment/weapons/bolts.webp","name":"Bolts","sort":500000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Shorter than 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attack.</p>"},"requirements":{"value":""},"rules":[],"slug":"nimble-dodge","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"31SjrOIjFWX8if4N","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Poison Weapon","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The rogue applies one of their black adder venom poisons to their wielded weapon. 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{"_id":"9vt9Dr2a8MkkD83z","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"2TFdxsGPr1xaX73k","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Syringe","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["alchemical-injection"]},"bonus":{"value":22},"damageRolls":{"k8d15lmch6dvkhgctmkj":{"damage":"2d10+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LYl3vW92ci5HFVXk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Alchemical Chambers","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An alchemical golem's body contains six alchemical chambers filled with different substances. 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If an entry lists multiple types (such as “cold and water”), either type of spell can affect the golem.</p>\n<p><strong>Harmed By</strong> Any magic of this type that targets the golem causes it to take the listed amount of damage (this damage has no type) instead of the usual effect. If the golem starts its turn in an area of magic of this type or is affected by a persistent effect of the appropriate type, it takes the damage listed in the parenthetical.</p>\n<p><strong>Healed By</strong> Any magic of this type that targets the golem makes the golem lose the slowed condition and gain HP equal to half the damage the spell would have dealt. If the golem starts its turn in an area of this type of magic, it gains the HP listed in the parenthetical.</p>\n<p><strong>Slowed By</strong> Any magic of this type that targets the golem causes it to be @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 2d6 #rounds]]{2d6 rounds} instead of the usual effect. If the golem starts its turn in an area of this type of magic, it's @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for that round.</p>\n<p><strong>Vulnerable To</strong> Each golem is vulnerable to one or more specific spells, with the effects described in its stat block.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sbYDSGZlPbw5odWZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Shatter","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Casting a <em>@UUID[Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9]</em> spell on an alchemical golem affects the golem normally, but also causes an alchemical rupture.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LPMvePNhEQEvIeA1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Alchemical Injection","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When an alchemical golem hits a creature with a syringe Strike, roll 1d6 on the alchemical chambers list to determine the additional effect of the attack. 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Its ability to follow orders is granted by the otherwise mindless humanoid brain that floats in its dome-like head. In exceptionally rare cases, the brain used in its creation might retain fragments of memories or even actual intellect, resulting in an alchemical golem with a personality and agenda of its own.</p>","source":{"value":"Pathfinder #159: All or Nothing"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["alchemical","construct","golem","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.9vt9Dr2a8MkkD83z"}}}
{"_id":"AYNIAAxV7TbIKPI4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"n4IYsyn6jwdp0itB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Blade Legs","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"9ttdu7zftik9g94nyv6sie":{"damage":"2d4+10","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"1wPZqdlI8xQ4yfN9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["skitterstitch-venom"]},"bonus":{"value":17},"damageRolls":{"11hvrj9vyoyl95wj14udp":{"damage":"2d8+10","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["forceful","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"iOt4Y0EmIGeBhl6u","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0yo458L980s9JXH6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pest Haven","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The rotting hides and molding straw stuffing of skitterstitches are ideal nesting grounds for vermin and insect swarms. Any animal swarm sharing a space with a skitterstitch gains fast healing 3.</p>\n<p>Additionally, if a creature deals at least 10 piercing or slashing damage to the skitterstitchstitch, the swarm can use its swarming bites Strike (or similar attack) against the attacker as a reaction.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.CM14G9kLI97aIC5h]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iJUSlDT7ZVFtjNSy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spider Swarm Host","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>Skitterstitches host a @UUID[Compendium.pf2e.pathfinder-bestiary.KpxhSWRIhG7ns5NA] within themselves, which erupts out when the Skitterstitch is destroyed</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S8lzbxGXfumHXYYq","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Flay","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The skitterstitch makes a blade Strike against an animal or humanoid. On a success, the skitterstitch slices a long strip of flesh from the target; if the skitterstitch dealt damage, it deals an additional 1d6 persistent bleed damage.</p>"},"requirements":{"value":""},"rules":[{"domain":"strike-damage","key":"RollOption","option":"flay","toggleable":true},{"damageType":"bleed","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["flay"],"selector":"blade-legs-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EWsYBE6UDRYE7p46","img":"systems/pf2e/icons/actions/Passive.webp","name":"Skitterstitch Venom","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:23|traits:poison]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d10[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg], and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d10[poison]]] damage, flat-footed, and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"skitterstitch-venom","source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HHDLYWqh0LHr49Uu","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Stitch Skin","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The skitterstitch hasn't used this ability since the last time it successfully used its Flay ability</p>\n<hr />\n<p><strong>Effect</strong> The skitterstitch sews flayed flesh to its body to seal tears and rents. The skitterstitch regains [[/r 8[healing]]]{8 Hit Points}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CHG1m5rGImyOxW5k","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Skitterstitch","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":115,"temp":0,"value":115},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.AYNIAAxV7TbIKPI4"}}}
{"_id":"AZ6AaYdx2NwLWSwh","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"K2xZ73LiKk2uqR28","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Blackfinger's Prayer","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature opens the door without first whispering the name Blackfingers</p>\n<hr />\n<p><strong>Effect</strong> The metal trapdoor emits toxic vapors. Each creature within 30 feet must save against a potent strain of Blackfinger Blight.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A04N1HzBOQCcYnM2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blackfinger Blight","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":null,"description":{"value":"<p>Each round, at the beginning of their turn, a creature affected by blackfinger blight must succeed at a @Check[type:flat|dc:5] check or drop one random item they're holding</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:40]</p>\n<p><strong>Onset</strong> 1 round</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 6d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 8d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 10d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison","inhaled","virulent"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Blackfinger's Prayer","system":{"attributes":{"ac":{"value":40},"hardness":30,"hasHealth":true,"hp":{"details":"","max":150,"temp":0,"value":150},"stealth":{"details":"<p>(legendary)</p>","value":30}},"creatureType":"","details":{"description":"<p>The trapdoor's metal is infused with a deadly toxin that seeps out when the trap is triggered.</p>","disable":"<p>@Check[type:thievery|dc:50|name:Gum Up Trapdoor|traits:action:disable-a-device] (legendary) to gum up the trapdoor's porous metal surface, @Check[type:crafting|dc:45|name:Render Toxin Inert] (master) to render the toxin inert, or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (9th level; counteract DC 45) to counteract the trap's magic</p>","isComplex":false,"level":{"value":19},"reset":"","routine":"","source":{"author":"","value":"Pathfinder #162: Ruins of the Radiant Siege"}},"saves":{"fortitude":{"saveDetail":"","value":38},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.AZ6AaYdx2NwLWSwh"}}}
{"_id":"ApEn56YEz9xavgug","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"Dm6lDovIDGIcISuP","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Magnetize the Living","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature touches any of the iron bars in this area or touches a creature already affected by the trap</p>\n<hr />\n<p><strong>Effect</strong> The magical panel hidden in the far corner of the chamber (either the western or the eastern corner, depending on which side of the room the creature was closest to when it triggered the trap) \"magnetizes\" the triggering creature and violently pulls it toward the corner, automatically dealing [[/r (2d10+10)[bludgeoning]]] damage to the creature.</p>\n<p>The trap then rolls initiative if it hasn't already done so.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Life Magnet","system":{"attributes":{"ac":{"value":28},"hardness":14,"hasHealth":true,"hp":{"details":"<strong>Bar Hardness</strong> 15, <strong>Bar HP</strong> 40 (BT 20)","max":50,"temp":0,"tempmax":0,"value":50},"immunities":[{"type":"precision"},{"type":"critical-hits"}],"stealth":{"details":"<p>(expert)</p>","value":17}},"creatureType":"","details":{"description":"<p>A magical magnet hidden behind a panel in the corner of the room pulls not metal but living creatures toward it, heedless of any obstacles in the way.</p>","disable":"<p>@Check[type:thievery|dc:29|name:Deactivate Panel|traits:action:disable-a-device] (expert) to deactivate the panel, or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em>;(4th level; counteract DC 22) to counteract the panel's magic</p>","isComplex":true,"level":{"value":7},"reset":"<p>The trap deactivates and resets 1 minute after there are no creatures touching the iron bars.</p>","routine":"<p>(1 action) The trap pulls up to four creatures that have already triggered its Magnetize the Living ability toward one of the far corners of the room, possibly pressing them into the iron bars. If all the iron bars between an affected creature and the magnetic panel remain intact, the creature takes [[/r (2d10+10)[bludgeoning]]] damage with a @Check[type:fortitude|dc:25]{DC 25 basic Fortitude} save and is restrained on a failure (Escape DC 23).</p>\n<p>If an iron bar has been broken, the creature takes [[/r (1d10+5)[bludgeoning]]] damage instead, and if two consecutive bars have been broken the creature takes no damage (but might still be restrained on a failed save).</p>","source":{"author":"","value":"Pathfinder #158: Sixty Feet Under"}},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.ApEn56YEz9xavgug"}}}
{"_id":"B4kIfCimsz8wfc0k","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"2RZMlb4O32zwGdui","img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/handwraps-of-mighty-blows.webp","name":"+3 Greater Striking speed Handwraps of Mighty Blows","sort":100000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":1},"bonusDamage":{"value":0},"category":"unarmed","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d4"},"description":{"value":"<p>As you invest these embroidered strips of cloth, you must meditate and slowly wrap them around your hands. These handwraps have weapon runes etched into them to give your unarmed attacks the benefits of those runes, making your unarmed attacks work like magic weapons. For example, <em>+1 striking handwraps of mighty blows</em> would give you a +1 item bonus to attack rolls with your unarmed attacks and increase the damage of your unarmed attacks from one weapon die to two (normally 2d4 instead of 1d4, but if your fists have a different weapon damage die or you have other unarmed attacks, use two of that die size instead).</p>\n<p>You can upgrade, add, and transfer runes to and from the handwraps just as you would for a weapon, and you can attach talismans to the handwraps. Treat the handwraps as melee weapons of the brawling group with light Bulk for these purposes. Property runes apply only when they would be applicable to the unarmed attack you're using. For example, a property that must be applied to a slashing weapon wouldn't function when you attacked with a fist, but you would gain its benefits if you attacked with a claw or some other slashing unarmed attack.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":false},"equippedBulk":{"value":""},"group":"brawling","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":35}},"propertyRune1":{"value":"speed"},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"common","value":["agile","finesse","invested","magical","nonlethal","transmutation","unarmed"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"kMMwsDVDDuFjQhm3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":37},"damageRolls":{"sqw1wjtdljlsvf8eh4v9":{"damage":"3d6+14","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","nonlethal","unarmed"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BdWPHFjkOXFGTDgi","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.</p>\n<hr />\n<p><strong>Effect</strong> The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JJluFLD9A2iKiNi4","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Double Punch","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Lord Guirden makes two fist Strikes, ignoring the multiple attack penalty until after both Strikes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["flourish"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qOiRJ4goVAPViPIt","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hurl","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> Lord Guirden has a Medium or smaller creature grabbed</p>\n<hr />\n<p><strong>Effect</strong> Lord Guirden hurls the grabbed creature into a target adjacent to him. He makes a fist Strike against the adjacent target. On a success, the target and hurled creature both take 3d10+14 bludgeoning damage and are knocked prone. On a failure, only the thrown creature takes the damage and is knocked prone.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["flourish"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CCz3eaJWNZAPwqBS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Master Brawler","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever Lord Guirden makes a fist Strike and hits, he can choose to apply either the Grab, Knockdown, or Push ability to his attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cgpKXbSfXgwkV7Vj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Js5W1fcNWDyjUjOV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"twRLymoLjW7t6iSF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":900000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8YjXbRIX4T6LXKTW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"U3Bd6ShOOPqzffIg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Legal Lore","sort":1100000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Lord Guirden","system":{"abilities":{"cha":{"mod":1},"con":{"mod":5},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":41},"allSaves":{"value":""},"hp":{"details":"","max":450,"temp":0,"value":450},"initiative":{"statistic":"perception"},"perception":{"value":37},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":19},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":34},"will":{"saveDetail":"","value":31}},"traits":{"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"unique","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.B4kIfCimsz8wfc0k"}}}
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Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7QIoSVh7zTgR64x2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Z9OrRXKgAPv6Hn5l"}},"img":"systems/pf2e/icons/spells/finger-of-death.webp","name":"Finger of Death","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You point your finger toward the target and speak a word of slaying. 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The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jhp9r5dEwYeBXEHw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kEDYNjP5aBoo6XlE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.E3X2RbzWHCdz7gsk"}},"img":"systems/pf2e/icons/spells/rain-of-fire.webp","name":"Flame Strike","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"8d6"}}},"description":{"value":"<p>You call a rain of divine fire that plummets down from above, dealing 8d6 fire damage. Because the flame is infused with divine energy, creatures in the area apply only half their usual fire resistance. Creatures that are immune to fire, instead of gaining the usual benefit of immunity, treat the results of their saving throws as one degree of success better.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flame-strike","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zky5awLV2KcSRgKf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prying-eye","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XRMpVQRUoTSPVJ0X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uNsliWpl8Q1JdFcM"}},"img":"systems/pf2e/icons/spells/discern-lies.webp","name":"Discern Lies","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Falsehoods ring in your ears like discordant notes. 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The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> For 10 minutes, the target must roll twice and use the worse result whenever attempting a Deception, Diplomacy, Intimidation, or Performance check, and creatures they encounter have an initial attitude toward them of one step worse (for instance, @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] instead of @UUID[Compendium.pf2e.conditionitems.fuG8dgthlDWfWjIA]).</p>\n<p><strong>Failure</strong> As success, but the effect is permanent.</p>\n<p><strong>Critical Failure</strong> As failure, and creatures that the target encounters have an initial attitude toward them of two steps worse.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"outcasts-curse","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","mental","misfortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EQvGP4B1k4AL724e","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"8d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7CJkSVILe6tpyBpc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3x6eUCm17n6ROzUa"}},"img":"systems/pf2e/icons/spells/crisis-of-faith.webp","name":"Crisis of Faith","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"6d6"}}},"description":{"value":"<p>You assault the target's faith, riddling the creature with doubt and mental turmoil that deal 6d6 mental damage, or 6d8 mental damage if it can cast divine spells. The effects are determined by its Will save.</p>\n<p>To many deities, casting this spell on a follower of your own deity without significant cause is anathema.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage.</p>\n<p><strong>Failure</strong> The target takes full damage; if the target can cast divine spells, it's @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Critical Failure</strong> The target takes double damage, is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round, and can't cast divine spells for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 (or by 2d8 if the target is a divine spellcaster).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crisis-of-faith","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Aa9Ra6VSUBOx4NHV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7pjSG9jjciwc6dLt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aewxsale5xWEPKLk"}},"img":"systems/pf2e/icons/spells/zone-of-truth.webp","name":"Zone of Truth","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You designate an area in which creatures are compelled to speak only truth. Creatures within or entering the area have difficulty lying. Each potentially affected creature must attempt a Will save when the spell is cast or when the creature first enters the area. It uses the results of this initial save if it leaves and reenters the area. Affected creatures are aware of this enchantment; therefore, they can avoid answering questions to which they would normally respond with a lie, or they can be evasive as long as they remain within the boundaries of the truth.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target takes a -2 status penalty to Deception checks.</p>\n<p><strong>Failure</strong> The target can't speak any deliberate and intentional lies, and it takes a -2 status penalty to Deception checks.</p>\n<p><strong>Critical Failure</strong> The target can't speak any deliberate and intentional lies and takes a -4 status penalty to Deception checks.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zone-of-truth","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WvNNCJWxolYCVYdw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3ihpX9W8DKeOjv6y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bby5t2H9ih7GSUss","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"U8tEh3mwcTd0dR2H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FzAtX8yXBjTaisJK"}},"img":"systems/pf2e/icons/spells/undetectable-alignment.webp","name":"Undetectable Alignment","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shroud a creature in wards that hide its alignment. The target appears to be neutral to all effects that would detect its alignment.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"undetectable-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pWK06Kgl5iyfU6aw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xLWlxZtrGyFgwOoI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nRzgYZoyIrAtOzOr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3B8YuNJMUtM4Y54i","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HG4afO9EOGEU9bZN"}},"img":"systems/pf2e/icons/spells/deaths-call.webp","name":"Death's Call","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> A living creature within 20 feet of you dies, or an undead creature within 20 feet of you is destroyed.</p>\n<hr />\n<p>Seeing another pass from this world to the next invigorates you. You gain temporary Hit Points equal to the triggering creature's level plus your spellcasting ability modifier. If the triggering creature was undead, double the number of temporary Hit Points you gain. These last for the duration of the spell, and the spell ends if all the temporary Hit Points are depleted earlier.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"mk8H61X7q0MpYFgq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"deaths-call","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"reaction"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kRfg0D4W3F4lPM7U","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c7WkNfRwCUpyMatM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QqxwHeYEVylkYjsO"}},"img":"systems/pf2e/icons/spells/detect-poison.webp","name":"Detect Poison","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You detect whether a creature is venomous or poisonous, or if an object is poison or has been poisoned. You do not ascertain whether the target is poisonous in multiple ways, nor do you learn the type or types of poison. Certain substances, like lead and alcohol, are poisons and so mask other poisons.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn the number and types of poison.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-poison","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object or creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Aoc8l4MrB0LvtWbp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"slug":"guidance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5HnfbOGWfzz1BGeU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IAvNqKuqzpSHUsw1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6eiEyE1s8fUhFfp0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ogacgYPyipwYeeFG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z1Tf1xdViuWNLH1C","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qEAlnIRkW8Qpao3n","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the Impersonate use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory trait.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DIVRJuQRoG3tKOZX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wHtIgMdmPGGys5hu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JABmfDIIkLC6Isuf","img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"+2 Striking Dagger","sort":3400000,"system":{"MAP":{"value":null},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"2uY1I5T072VajQhI","img":"systems/pf2e/icons/equipment/armor/chainshirt.webp","name":"+1 Resilient Chain Shirt","sort":3500000,"system":{"armor":{"value":2},"baseItem":null,"category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>Sometimes called a hauberk, this is a long shirt constructed of the same metal rings as chainmail. However, it is much lighter than chainmail and protects only the torso, upper arms, and upper legs of its wearer.</p>"},"dex":{"value":3},"equipped":{"carryType":"worn","handsHeld":0,"invested":false},"equippedBulk":{"value":"1"},"group":"chain","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":5}},"property1":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property2":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property3":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":"resilient"},"rules":[],"size":"med","slug":null,"source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":12},"traits":{"rarity":"common","value":["flexible","noisy"]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"1pqbjB99BAvhVje7","img":"systems/pf2e/icons/equipment/shields/specific-shields/sturdy-shield.webp","name":"Sturdy Shield (Moderate)","sort":3600000,"system":{"armor":{"value":2},"baseItem":null,"category":"shield","check":{"value":0},"containerId":null,"description":{"value":"<p>With a superior design and excellent craftsmanship, this steel shield has higher Hardness than its non-magical counterparts, making it harder to break and destroy.</p>\n<p>The shield has Hardness 13, HP 104, and BT 52.</p>"},"dex":{"value":0},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":null,"hardness":13,"hp":{"brokenThreshold":52,"max":104,"value":104},"level":{"value":10},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1000}},"property1":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property2":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property3":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":0},"traits":{"rarity":"common","value":["abjuration","magical"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"HH6dYChVu4pn8jE4","img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/cape-of-the-mountebank.webp","name":"Cape of the Mountebank","sort":3700000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. While wearing the cape, you gain a +2 item bonus to Deception checks.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Interact</p>\n<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> You cast <em>@UUID[Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8]</em>. The space you leave and the one you appear in are filled with puffs of smoke that make anyone within concealed until they leave the smoke or the end of your next turn, at which point the smoke dissipates. Strong winds immediately disperse the smoke.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":10},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":980}},"quantity":1,"rules":[{"key":"FlatModifier","selector":"deception","type":"item","value":2}],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["conjuration","invested","magical"]},"usage":{"value":"worncloak"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"7HvTKcBHlvslLf1z","img":"systems/pf2e/icons/equipment/adventuring-gear/religious-symbol-wooden.webp","name":"Religious Symbol of Norgorber","sort":3800000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This piece of wood or silver is emblazoned with an image representing a deity. Some divine spellcasters, such as clerics, can use a religious symbol of their deity as a divine focus to use certain abilities and cast some spells. A religious symbol must be held in one hand to use it.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"sp":1}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"EjUqgzIjC8XDdB6h","flags":{"pf2e":{"linkedWeapon":"JABmfDIIkLC6Isuf"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":3900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"63tg9453f5wzwoxp7l5ewq":{"damage":"2d4+12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"O3FvbwzFjYGBuqWx","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Shield Block","sort":4000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ShieldBlock]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FXTugA9GorPxMpXh","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Designate Apostate","sort":4100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Velberi designates one creature she can see within 30 feet as an apostate to the church of Norgorber, regardless of the creature's actual religious leanings. She can have up to four apostates designated at a time; any additional apostate removes another apostate of her choice. Velberi treats all Perception checks made to Sense Motive against an apostate as one degree of success better, and her Strikes deal an additional 2d8 mental damage to apostates.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","concentrate","divine","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Vf9kTOjqBLfyMwLi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":4200000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nQDsK1V7QUiiraVU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MB0E1lY9ZVI34tVc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":4400000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FiKi5YgwMAxeOluy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4500000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8b09sgqcItYO9EzG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":4600000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Secret-Keeper","system":{"abilities":{"cha":{"mod":3},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":"+1 status to all saves vs. mental"},"hp":{"details":"","max":240,"temp":0,"value":240},"initiative":{"statistic":"perception"},"perception":{"value":29},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":27}},"traits":{"languages":{"custom":"","selected":[],"value":["common","daemonic"]},"rarity":"unique","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.BCMkxoQB4xK4BniG"}}}
{"_id":"BLRsSDFSMbZHcGDQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"kRqWoQAyMeCb3bxn","img":"systems/pf2e/icons/equipment/weapons/shortbow.webp","name":"Shortbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This smaller bow is made of a single piece of wood and favored by skirmishers and cavalry.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":60,"reload":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"C6NUKREiDVLA5XPP","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.c58wczIzH2gzeXQL"}},"img":"systems/pf2e/icons/equipment/weapons/club.webp","name":"Club","sort":200000,"system":{"MAP":{"value":""},"baseItem":"club","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>This is a piece of stout wood shaped or repurposed to bludgeon an enemy. Clubs can be intricately carved pieces of martial art or as simple as a tree branch or piece of wood.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"club","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["thrown-10"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"hAYUkM8ZmcrNbDcD","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.yMbMbPW2WfjOIrmJ"}},"img":"systems/pf2e/icons/equipment/weapons/specific-magic-weapons/nightmare-cudgel.webp","name":"Nightmare Cudgel","sort":300000,"system":{"MAP":{"value":""},"baseItem":"club","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>Crafted from polished wood, this seemingly mundane <em>+1 striking @UUID[Compendium.pf2e.equipment-srd.c58wczIzH2gzeXQL]</em> comes with a red leather strap near the handle. The mere sight of the cudgel in a guard's hand fills prisoners with dread.</p>\n<p>Good creatures are @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} while carrying, wielding, or wearing this item crafted by the sea-witches.</p>\n<hr />\n<p><strong>Activate</strong><span class=\"pf2-icon\">2</span> Interact (emotion, mental)</p>\n<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> You initiate an intimidating walk, thumping the cudgel menacingly against your palm. As part of activating this item, you can Stride twice. For the next minute, whenever you successfully Strike a creature with the <em>nightmare cudgel</em>, you can use a free action to attempt an Intimidation check to @UUID[Compendium.pf2e.actionspf2e.2u915NdUyQan6uKF] the struck creature.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":11},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1000}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"nightmare-cudgel","source":{"value":"Pathfinder #161: Belly of the Black Whale"},"specific":{"material":null,"runes":{"potency":1,"striking":"striking"},"value":true},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"uncommon","value":["invested","magical","thrown-10"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"e43f6ELGQuh0SRwH","img":"systems/pf2e/icons/equipment/armor/chainmail.webp","name":"+1 Chain Mail","sort":400000,"system":{"armor":{"value":4},"baseItem":null,"category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>A suit of chain mail consists of several pieces of armor composed of small metal rings linked together in a protective mesh. It typically includes a chain shirt, leggings, a pair of arms, and a coif, collectively protecting most of the body.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","handsHeld":0,"invested":false},"equippedBulk":{"value":"2"},"group":"chain","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":6}},"property1":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property2":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property3":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"speed":{"value":-5},"stackGroup":null,"strength":{"value":16},"traits":{"rarity":"common","value":["flexible","noisy"]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"pm2UDJOO9oyox9Os","img":"systems/pf2e/icons/equipment/consumables/ammunition/storm-arrow.webp","name":"Storm Arrow","sort":500000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":"3d12"},"containerId":null,"description":{"value":"<p>The head of this arrow is made from gleaming copper. When an activated <em>storm arrow</em> hits a target, it is buffeted by raging winds and struck by a bolt of lightning that deals 3d12 electricity damage and the target must attempt a DC 25 Reflex saving throw. If this arrow is shot from a weapon with a shock property rune, the save DC increases to 27, though the attack doesn't benefit from the <em>shock</em> property rune itself.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<hr />\n<p><strong>Critical Success</strong> The foe is unaffected.</p>\n<p><strong>Success</strong> The foe takes half damage and isn't affected by the wind.</p>\n<p><strong>Failure</strong> The foe takes full damage and is buffeted by winds for 1 round, taking a -2 circumstance penalty to ranged attack rolls and a -10-foot circumstance penalty to its fly Speed.</p>\n<p><strong>Critical Failure</strong> As failure, but the foe takes double damage.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":9},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":130}},"quantity":2,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":["air","consumable","electricity","evocation","magical"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"5AFX1CIhHBVEB1c7","img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":600000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":40,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"ckqlqEZcPT6ZKZTJ","flags":{"pf2e":{"linkedWeapon":"C6NUKREiDVLA5XPP"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Club","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"e5z21i7aurscwzl9m4xnhu":{"damage":"1d6+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["thrown-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ysA7ztYuAl3O3J7A","flags":{"pf2e":{"linkedWeapon":"hAYUkM8ZmcrNbDcD"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Nightmare Cudgel","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":25},"damageRolls":{"purh12jtgudvuxm47liwuk":{"damage":"2d6+11","damageType":"acid"}},"description":{"value":"<p>Carried by one guard only</p>"},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["thrown-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Bx3FBCXmpwC6wpPZ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"zqq66gga4v2tzk3256yt2":{"damage":"1d4+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","nonlethal","unarmed"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cW925U5mT8WZIcql","flags":{"pf2e":{"linkedWeapon":"kRqWoQAyMeCb3bxn"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortbow","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"1d6+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","range-increment-60","reload-0"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cerEbvB6QEc8UcuU","img":"systems/pf2e/icons/actions/Reaction.webp","name":"No Escape","sort":1100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An enemy within reach of the Black Whale guard attempts to move away</p>\n<hr />\n<p><strong>Effect</strong> The guard Strides up to their Speed, following the enemy and keeping the enemy in reach throughout its movement until the enemy stops moving or the guard moves their full Speed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SLWi3J2O0e3QXfYB","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Clobber","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The guard makes a club Strike. On a hit, if the target is flat-footed, the target must succeed at a @Check[type:fortitude|dc:33] save or be stunned 2.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"157GGkuQcvXmLwPu","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Hammering Flurry","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The guard makes three club Strikes against a single target, ignoring the multiple attack penalty until after all three attacks are completed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CUtiSdjK9OwxIfKR","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Shatter Defenses","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A frightened creature is within melee reach of the Black Whale guard</p>\n<hr />\n<p><strong>Effect</strong> The guard makes a melee Strike against the frightened creature. If they hit and deal damage, the target becomes flat-footed as long as it's frightened. If the target is already flat-footed, it can't reduce its frightened value below 1 until the start of the guard's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["press"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TlfoVFpVFiPBqQRo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vMASeC7y1dcAleR5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Games Lore","sort":1600000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xCtJUWfYsb0lc7E2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1700000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Black Whale Guard","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-1},"str":{"mod":5},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":32},"allSaves":{"value":""},"hp":{"details":"","max":230,"temp":0,"value":230},"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":18}},"traits":{"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.BLRsSDFSMbZHcGDQ"}}}
{"_id":"BoFg19e3N8WiNa3Z","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lpqsopfJ3k9tHtel","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Divine Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"item":0,"mod":0,"value":28},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"vuhWE8hU2cJiROF7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":7,"value":"lpqsopfJ3k9tHtel"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"S6etWUyxonNr0xke","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"lpqsopfJ3k9tHtel"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0MWEeRGtctQLg3WJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":6,"uses":{"max":3,"value":3},"value":"lpqsopfJ3k9tHtel"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oiOOlXJBDbAdEc0d","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"lpqsopfJ3k9tHtel"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Wv87pv1NUN34i4In","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"uses":{"max":3,"value":3},"value":"lpqsopfJ3k9tHtel"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pR42ZYfKNvfvZpV0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm (At Will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":4,"value":"lpqsopfJ3k9tHtel"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iZAmnxfocOSmVb6v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4YnON9JHYqtLzccu"}},"img":"systems/pf2e/icons/spells/summon-animal.webp","name":"Summon Animal (Scorpions Only)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure an animal to fight for you. You summon a common creature that has the animal trait and whose level is -1, such as those found in Pathfinder Bestiary volumes. Heightening the spell increases the maximum level of creature you can summon.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Level 1</p>\n<p><strong>Heightened (3rd)</strong> Level 2</p>\n<p><strong>Heightened (4th)</strong> Level 3</p>\n<p><strong>Heightened (5th)</strong> Level 5</p>\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"lpqsopfJ3k9tHtel"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"summon-animal","source":{"value":"Pathfinder Core 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Stream","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["blinding-stream"]},"bonus":{"value":29},"damageRolls":{"gll69d9y9zcc2sojedtzvp":{"damage":"5d10","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"a34FGdPF5cxVbX4J","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7kENjgZrG04Exwhk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 Feet","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rBy8DTqkrMtivM2r","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Blq1uGh1lHrneL8W","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1bSj6FFb2A1ZOyrZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status to All Saves vs. Mental","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["mental"],"selector":"saving-throw","type":"status","value":2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"C5DSJUvGx6T45XYO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Stinger Only)","sort":1800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rhQHRT4MPNImnl8e","img":"systems/pf2e/icons/actions/Reaction.webp","name":"True Appearance","sort":1900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The Stabbing Beast is transformed with Change Shape and rolls for initiative</p>\n<hr />\n<p><strong>Effect</strong> The Stabbing Beast ends Change Shape.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8kuBPd4vWsUhaCao","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blinding Stream","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the Stabbing Beast's venom stream must succeed at a @Check[type:fortitude|dc:33] save or become @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for [[/br 1d4 #Blinded Duration]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":"blinding-stream","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sgRdRygQY6ggn4fy","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The Stabbing Beast takes on the appearance of a Medium humanoid with a scorpion's tail and chitinous, full-body plate armor. This doesn't change their Speed or Strikes, except that their reach becomes 5 feet and they can't make pincer Strikes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"akEAcbm2fRfGZg8v","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Conjure Swords","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The Stabbing Beast is using Change Shape</p>\n<hr />\n<p><strong>Effect</strong> The Stabbing Beast summons one or two <i>+2 greater striking keen shortswords</i> into their hands. These weapons disappear if they leave the Stabbing Beast's grasp or if the Stabbing Beast ends Change Shape.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","conjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pEH5ZGr2J9sZg6ce","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stabbing Beast Venom","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>While a creature is enfeebled from this poison, it is @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1}</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:36]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 4d6[poison]]] damage and enfeebled 2 (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 6d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"stabbing-beast-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"awh4If0CSlamWfUO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":2400000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder 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Stabbing Beast","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":8},"int":{"mod":3},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":38},"allSaves":{"value":"+2 to all saves vs. mental"},"hp":{"details":"","max":275,"temp":0,"value":275},"immunities":[{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":27},"resistances":[{"type":"acid","value":15}],"speed":{"otherSpeeds":[],"value":40},"weaknesses":[{"type":"good","value":15}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":29},"will":{"saveDetail":"","value":27}},"traits":{"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","common","infernal","protean"]},"rarity":"unique","senses":{"value":"greater darkvision, true seeing"},"size":{"value":"huge"},"value":["fiend","herald"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.BoFg19e3N8WiNa3Z"}}}
{"_id":"BuPf7xtqfwCjNOQv","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hScPOOUe2XVGeyIa","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bronze Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":34},"damageRolls":{"cpp9j0btcla0tys2gc59p":{"damage":"3d12+14","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"osA98Km4yrxpF38T","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Steel Quill","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":31},"damageRolls":{"0":{"damage":"3d8+14","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pJcNWcLAWBXtvefA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Clockwork Reconstruction","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Each time Reginald is reborn in his lair, his machines graft him with a new clockwork modification. He chooses one of his abilities with the clockwork trait. He gains access to this ability but can't use any of his other clockwork abilities. He can't choose the same ability twice in a row. He begins with Ink Blood active.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2zmTtiyeZNvKPOcI","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ink Blood","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Requirements</strong> Reginald's body is filled with toxic ink</p>\n<p><strong>Trigger</strong> An adjacent creature Strikes Reginald with a melee weapon or unarmed attack and deals damage</p>\n<hr />\n<p>The creature is exposed to Reginald's poison ink.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3dd754R1VUxFyZiT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Secret of Rebirth","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If a creature with less than 5 Secret Knowledge points reduces Reginald to 0 HP (or dealt the last damage to him before he dies from using Overdrive Engine), Reginald's body dissipates into a puddle of ink and releases a black wave of psychic energy. Each creature within 30 feet is bathed in a torrent of forbidden secrets and gains 1 Secret Knowledge point. Reginald's body reforms [[/br 1d6 #rounds]]{1d6 rounds} later in his sanctum at full health at a location of his choosing (typically the Pool of Secrets, area <strong>L11</strong>). This ability activates automatically with no action necessary on Vancaskerkin's behalf.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rlZ9VxWPwn9XfGgL","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Reginald's lungs are equipped with ink canisters, allowing him to spew a @Template[type:line|distance:60] of ink that deals [[/r 9d6[poison]]] damage (@Check[type:reflex|dc:39|basic:true|traits:damaging-effects] save; on a failure, the creature is also subjected to Reginald's poison ink).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["clockwork","evocation","magical","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zaQRIy856WuUiHBw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Overdrive Engine","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>[free-action] (clockwork) Reginald is equipped with clockwork organs to power his body</p>\n<p><strong>Requirements</strong> Reginald has 175 Hit Points or fewer</p>\n<hr />\n<p><strong>Effect</strong> Reginald gains 200 temporary Hit Points, a +15-foot status bonus to Speed, and a +2 status bonus to melee attack rolls. His body begins to overheat, spewing steam that deals [[/r 9d6[fire]]] damage at the beginning of his turn to all creatures within 30 feet (@Check[type:reflex|dc:40|basic:true] save). After 2 rounds, Reginald explodes, dealing [[/r 19d6[fire]]] damage to all creatures within 60 feet (@Check[type:reflex|dc:40|basic:true] save). Reginald dies. For the purposes of his Secret of Rebirth ability, the last creature to damage Reginald counts as killing him.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V3S7DLZ4aWxgcg1R","img":"systems/pf2e/icons/actions/Passive.webp","name":"Poison Ink","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Reginald is immune to the toxic ink that flows through his veins</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:38]</p>\n<p><strong>Maximum Duration</strong> 10 rounds</p>\n<p><strong>Stage 1</strong> 3d6 poison and sickened 1 (1 round)</p>\n<p><strong>Stage 2</strong> 4d6 poison sickened 2 (1 round).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KOfo0zVfgBhhWGjT","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Quill Cannon","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Reginald is equipped with a cannon and hundreds of steel quills. He makes two steel quill attacks against every creature in a @Template[type:cone|distance:60], ignoring the multiple attack penalty until after all attacks are made. He can't use Quill Cannon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["clockwork"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OF5xPm4it251t0zo","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Reflective Plating","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Reginald engages his defensive plating, which casts <i>spell turning</i> on him (counteract modifier 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Attempt to counteract the target spell. If the attempt is successful, any creatures that would be damaged by the spell instead take only half as much damage, but the spell otherwise works as normal. Treat shadow siphon's counteract level as 2 higher for this attempt.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-siphon","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"the triggering spell"},"time":{"value":"reaction"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vs34czr4ipEryC0n","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rxvS7EMJ7qmexAyA"}},"img":"systems/pf2e/icons/spells/shadow-walk.webp","name":"Shadow Walk","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You access the Shadow Plane, using its warped nature to spread your travels. The targets enter the edge of the Shadow Plane where it borders the Material Plane. Targets can't see the Material Plane while on the Shadow Plane (although elements of that plane can sometimes be a hazy reflection of the Material Plane). While on the Shadow Plane, the targets are exposed to potential encounters with that plane's denizens. The shadows on the border between the planes bend space, speeding up your movement with respect to the Material Plane. Every 3 minutes the targets travel along this border, they move as far as they would through the Material Plane in 1 hour. At any point, a target can Dismiss the spell's effects, although this affects only that target. The shadow bending is inexact, so when the spell ends, the targets appear roughly 1 mile from their intended location on the Material Plane (though those who are traveling together and Dismiss the spell at the same point on the Plane of Shadow appear together).</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 9 willing creatures touched"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["shadow","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iCTfNg4nZNIep243","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zR67Rt3UMHKC5evy"}},"img":"systems/pf2e/icons/spells/blink.webp","name":"Blink","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blink quickly between the Material Plane and the Ethereal Plane. You gain resistance 5 to all damage (except force). You can Sustain the Spell to vanish and reappear 10 feet away in a random direction determined by the GM; the movement doesn't trigger reactions. At the end of your turn, you vanish and reappear as above.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The resistance increases by 3.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blink","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qTBDWDLYiyyeptxL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"8d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SK9lNvp5s0BQM6tI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tgIhRUFtgDSELpJE"}},"img":"systems/pf2e/icons/spells/spell-immunity.webp","name":"Spell Immunity","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature against the effects of a single spell. Choose a spell and name it aloud as part of the verbal component. Spell immunity attempts to counteract that spell whenever spell immunity's target is the target of the named spell or in that spell's area. Successfully counteracting a spell that targets an area or multiple targets with spell immunity negates the effects only for the target affected by spell immunity.</p>"},"duration":{"value":"24 hours"},"hasCounteractCheck":{"value":true},"level":{"value":4},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spell-immunity","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vQ66K8ThK5v9jl71","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8M03UxGXjYyDFAoy"}},"img":"systems/pf2e/icons/spells/weapon-storm.webp","name":"Weapon Storm","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You swing a weapon you're holding, and the weapon magically multiplies into duplicates that swipe at all creatures in either a cone or an emanation. This flurry deals four dice of damage to creatures in the area. This damage has the same type as the weapon and uses the same die size. Determine the die size as if you were attacking with the weapon; for instance, if you were wielding a two-hand weapon in both hands, you'd use its two-hand damage die.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The target takes half damage.</p>\n<p><strong>Failure</strong> The target takes full damage.</p>\n<p><strong>Critical Failure</strong> The target takes double damage and is subject to the weapon's critical specialization effect.</p>\n<hr /><strong>Heightened (+1)</strong> Add another damage die."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"weapon-storm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PCzXUXU1sHJiP631","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VosLNn2M8S7JH67D"}},"img":"systems/pf2e/icons/spells/blindness.webp","name":"Blindness","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until its next turn begins.</p>\n<p><strong>Failure</strong> The target is Blinded for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Blinded permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blindness","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gCBmuScUMFeinYol","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AMEu5zzLN7uCX645"}},"img":"systems/pf2e/icons/spells/ghostly-weapon.webp","name":"Ghostly Weapon","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target weapon becomes translucent and ghostly, and it can affect material and incorporeal creatures and objects. It can be wielded by a corporeal or incorporeal creature and gains the effects of the ghost touch property rune.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghostly-weapon","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 non-magical weapon that is either unattended or wielded by you or a willing ally"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"900APYkxMry9le0X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YCdJmbZnWZMESaK6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"6d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6nJWWDYzzNuuJ5BN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nZDx4SBcfhU4g4Qn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wMN9zTVPRjFB5bEs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rthC6dGm3nNrt1xN"}},"img":"systems/pf2e/icons/spells/spectral-hand.webp","name":"Spectral Hand","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a semicorporeal hand out of your essence that delivers touch spells for you. Whenever you Cast a Spell with a range of touch, you can have the hand crawl to a target within range along the ground, touch it, and then crawl back to you. When making a melee spell attack with the hand, you use your normal bonuses. The hand can move as far as it needs to within range. The hand has your AC and saves, but any damage to the hand destroys it and causes you to take 1d6 damage.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spectral-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fx6RMxr9fqnOLoTn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YAA0dIrSO56nK7oW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eudL52PAm7mpIh0B","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k34hDOfIIMAxNL4a"}},"img":"systems/pf2e/icons/spells/grim-tendrils.webp","name":"Grim Tendrils","sort":2200000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"2d4"}}},"description":{"value":"<p>Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and [[/r 1[bleed]]] damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half the negative damage and no persistent bleed damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double negative damage and double persistent bleed damage.</p>\n<hr /><strong>Heightened (+1)</strong> The negative damage increases by 2d4, and the persistent bleed damage increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grim-tendrils","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2N3cWwXYlyURbctN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xTLP3jBM2UFg0D96","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8bU3wpynXzj8yOHJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.I4PsUAaYSUJ8pwKC]</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"d9cvHJbhXMaVSJwH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"oTX4OOEDagBTll1x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MiXVxfkOiIFiL4kI","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"+1 Striking Dagger","sort":2700000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":4},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":100}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"WSuS0KkjwvYp3vJr","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"+1 Leather Armor","sort":2800000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","inSlot":true,"invested":false},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":5},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":160}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"mUYIbIl6uHRqjdxW","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.FOWF5f0tCaApv9RE"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/spellbook.webp","name":"Spellbook","sort":2900000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>A spellbook holds the written knowledge necessary to learn and prepare various spells, a necessity for wizards (who typically get one for free) and a useful luxury for other spellcasters looking to learn additional spells. Each spellbook can hold up to 100 spells. The Price listed is for a blank spellbook.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"quantity":1,"rules":[],"size":"med","slug":"spellbook-blank","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"vaG8wdCB6Lc2BwlT","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.3Lexs7KnhbV0HgFh"}},"img":"systems/pf2e/icons/equipment/wands/specialty-wands/wand-of-manifold-missiles.webp","name":"Wand of Manifold Missiles (3rd-Level Spell)","sort":3000000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This wand features a carved dragon's head at its top and a polished metal sphere set in its midsection.</p>\n<p><strong>Activate</strong> Cast a Spell</p>\n<p><strong>Frequency</strong> Once per day, plus overcharge</p>\n<hr />\n<p><strong>Effect</strong> You cast <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> at 3rd level.</p>\n<p>After you cast the spell, an additional missile or missiles are released from the wand at the start of each of your turns, as though you cast the 1-action version of <em>magic missile</em>. Choose targets each time. This lasts for 1 minute, until you're no longer wielding the wand, or until you try to activate the wand again.</p>\n<p><strong>Craft Requirements</strong> Supply a casting of <em>magic missile</em> of the appropriate level.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":9},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":700}},"quantity":1,"rules":[],"size":"med","slug":"wand-of-manifold-missiles-3rd-level-spell","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["evocation","force","magical","wand"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"hoABDC4bNqLsgmbp","flags":{"pf2e":{"linkedWeapon":"MiXVxfkOiIFiL4kI"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":3100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d4+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GVWSny9n33dg608R","flags":{"pf2e":{"linkedWeapon":"MiXVxfkOiIFiL4kI"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":3200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d4+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","thrown-10"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Vw3bmxYidV4ocAb1","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Drain Wand","sort":3300000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<p><strong>Requirements</strong> Scathka hasn't acted yet on their turn</p>\n<hr />\n<p><strong>Effect</strong> On their turn, Scathka casts one spell they've prepared and already cast this day without spending a spell slot. Scathka must still Cast the Spell and meet the spell's other requirements.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eIDlmbUtMfTc108y","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Throw Shadow Blade","sort":3400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirement</strong> Scathka is wielding a dagger</p>\n<hr />\n<p><strong>Effect</strong> Scathka draws a shadowy glyph on the dagger's blade and flings it at a nearby foe. Scathka makes a ranged Strike with the dagger with the range increment to 30 feet.</p>\n<p>If the Strike hits, it deals [[/r 8d6[cold]]] damage (double damage on a critical success) and the target must succeed at a @Check[type:fortitude|dc:32] save or be @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of its next turn (or [[/br 1d4 #rounds]]{1d4 rounds} on a critical failure).</p>\n<p>The dagger loses its shadowy magic as soon as the attack is resolved.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","manipulate","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"buLmCK9Xd1wL37r3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":3500000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Vc3B9NfBs9hD0V8w","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3600000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NI3TIvPHWxK74zEK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3700000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ql9NoFLt1LyVHhoq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cXKPcwG7nq1L3JE8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3900000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IFwoPZ34mmQYPBit","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4000000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Scathka","system":{"abilities":{"cha":{"mod":2},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":5},"str":{"mod":1},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":""},"hp":{"details":"","max":210,"temp":0,"value":210},"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #159: All or Nothing"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","elven","shadowtongue"]},"rarity":"unique","senses":{"value":""},"size":{"value":"med"},"value":["elf","human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.CLntGVs7cAIL9Trk"}}}
{"_id":"CTKAJG7oQaIQWCiB","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"KRYmDgL0v3sgSPhE","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Explosion","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature opens the northern door without first disabling the trip wire</p>\n<hr />\n<p><strong>Effect</strong> The statue explodes, spraying shrapnel to the west in a @Template[type:cone|distance:5] and dealing [[/r (1d10+7)[piercing]]] and [[/r 1d10[fire]]] damage to all creatures in the affected area (@Check[type:reflex|dc:18|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Exploding Statue","system":{"attributes":{"ac":{"value":21},"hardness":5,"hasHealth":true,"hp":{"details":"","max":30,"temp":0,"tempmax":0,"value":30},"immunities":[{"type":"precision"},{"type":"critical-hits"}],"stealth":{"details":"<p>(trained)</p>","value":8}},"creatureType":"","details":{"description":"<p>A hollow statue filled with explosives is connected to a trip wire running along the adjacent door.</p>","disable":"<p>@Check[type:thievery|dc:21|name:Safely Cut Wire|traits:action:disable-a-device] (trained) to safely cut the wire</p>","isComplex":false,"level":{"value":2},"reset":"","routine":"","source":{"author":"","value":"Pathfinder #157: Devil at the Dreaming Palace"}},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["mechanical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.CTKAJG7oQaIQWCiB"}}}
{"_id":"D36nL0YjCVHfjBNw","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ThVw3eJTb5RzjlG8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rapier Hand","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["unbalancing-blow"]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d6+12+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","disarm","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8JzS4wK4EWHWFJlY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Chopper","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"dyi0i9ojdg5t5c4lw828ej":{"damage":"3d12+10","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9oInACsH1lSDnaHW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spinning Blade","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":29},"damageRolls":{"uy5inbtm9kg2w7ch6ew5":{"damage":"2d10+9+2","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","deadly-d10","magical","range-increment-120"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"R1OmPKgnrpEPWGr6","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.</p>\n<hr />\n<p><strong>Effect</strong> The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OF6N85WER1HxJgCK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Integrated Launcher","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>A projectile launcher is integrated into a clockwork assassin's systems, containing 10 spinning blades and five smoke bombs. When the assassin is destroyed, the launcher and its ammunition are also destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yOvz4I15CCPk78ns","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The clockwork assassin ignores the concealed condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q4WljID3qrZ5Fpnr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wind-Up","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>For the clockwork assassin to act, it must be wound with a unique key by another creature. This takes 1 minute. Once wound, it remains operational for 24 hours, after which time it becomes unaware of its surroundings and can't act until it's wound again. The assassin can enter standby mode as a 3-action activity. Its operational time doesn't decrease in standby, but it can sense its surroundings (with a -2 penalty to Perception). It can't act, with one exception: when it perceives a creature, it can exit standby as a reaction (rolling initiative if appropriate).A creature can attempt a @Check[type:thievery|dc:33|name:Wind Down|traits:manipulate,action:disable-a-device] check to Disable a Device to wind the assassin down. For each success, the assassin loses 1 hour of operational time. This can be done even if the assassin is in standby mode.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mmdbAeOOVVjLALCx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rapid Repair","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The clockwork assassin spends 1 hour of its operational time to repair itself, regaining 25 Hit Points and refilling its integrated projectile launcher with 4 spinning blades (to a maximum of 10) and 2 smoke bombs (to a maximum of 5).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A7VgvFTQFpm1Cc79","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Smoke Bomb Launcher","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The clockwork assassin launches a smoke bomb. 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The smoke lasts for 1 minute or until dispersed by a strong wind.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y7P7UpMZajGcxNz4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The clockwork assassin's Strikes deal an additional 3d6+4 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":3,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"damageCategory":"precision","key":"FlatModifier","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage","value":4},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GtoDWNmX34925xMc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unbalancing Blow","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Creatures hit by the clockwork assassin's rapier hand Strike are @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until the start of the clockwork assassin's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":"unbalancing-blow","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5HdfiD2BmZU6LzvL","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Whirlwind Strike","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The chopper makes a melee Strike against each enemy within melee reach. 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{"_id":"D5UF1i0f1IRcQcNB","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6hx8YYYNNoWo6xwu","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":7},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":3,"prepared":[],"value":3},"slot1":{"max":3,"prepared":[],"value":3},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":2,"prepared":[],"value":2},"slot3":{"max":1,"prepared":[],"value":1},"slot4":{"max":6,"prepared":[],"value":6},"slot5":{"max":1,"prepared":[],"value":1},"slot6":{"max":1,"prepared":[],"value":1},"slot7":{"max":1,"prepared":[],"value":1},"slot8":{"max":1,"prepared":[],"value":1},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":"38","mod":0,"value":30},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"uypEiarY3kwsOyuI","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Rituals","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":"38","mod":0,"value":30},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Wk5RNz3ytPs6uNxs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.iL6TujgTCtRRa0Y0"}},"img":"systems/pf2e/icons/spells/prismatic-wall.webp","name":"Prismatic Wall","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an opaque wall of shimmering, multicolored light. The wall is straight and vertical, stretching 60 feet long and 30 feet high. You must form the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. You can pass through the wall and ignore its effects. The wall sheds bright light out to 20 feet on each side (and dim light to the next 20 feet). Creatures other than you that come into the wall's light must attempt a Will save; they're @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round on a success, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round on a failure, and Blinded for 1 minute on a critical failure. They are then temporarily immune to the blinding effect for 1 hour.</p>\n<p>A prismatic wall has seven different layers, each a different color. Red, orange, yellow, and green have the effect of a 5th-level <em>@UUID[Compendium.pf2e.spells-srd.forsqeofEszBNtLq]</em> spell of that color, and the others have the effect of a 7th-level Chromatic Wall spell of that color. A creature that tries to pass through the wall must attempt a saving throw against each component wall. The effects take place simultaneously, so a creature turned to stone by the blue wall is still treated as a creature for the indigo and violet walls.</p>\n<p>The wall as a whole is immune to counteracting effects of the wall's level or lower; each color must be counteracted by its specific spell, as described in chromatic wall. This must be done in order (red, orange, yellow, green, blue, indigo, then violet). A given color can't be affected until the previous color is counteracted. Counteracting a color wall removes that color's effect from the wall, and counteracting them all ends prismatic wall. You can Dismiss the spell.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-wall","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"k1tnQ0axFbjB94wK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.forsqeofEszBNtLq"}},"img":"systems/pf2e/icons/spells/chromatic-wall.webp","name":"Chromatic Wall","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an opaque wall of light in a single vibrant color. The wall is straight and vertical, stretching 60 feet long and 30 feet high. If the wall would pass through a creature, the spell is lost. The wall sheds bright light for 20 feet on each side, and dim light for the next 20 feet. You can ignore the wall's effects.</p>\n<p>Roll 1d4 to determine the color of the wall. Each color has a particular effect on items, effects, or creatures that attempt to pass through. Chromatic wall can't be counteracted normally; rather, each color is automatically counteracted when targeted by a specific spell, even if that spell's level is lower than that of chromatic wall.</p>\n<ol>\n<li><strong>Red</strong> The wall destroys ranged weapon ammunition (such as arrows and crossbow bolts) that would pass through, and it deals 30 fire damage to anyone passing through, with a basic Reflex save. Cone of cold can counteract a red chromatic wall.</li>\n<li><strong>Orange</strong> The wall destroys thrown weapons that would pass through, and it deals 35 acid damage to anyone passing through, with a basic Reflex save. Gust of wind can counteract an orange chromatic wall.</li>\n<li><strong>Yellow</strong> The wall stops acid, cold, electricity, fire, force, negative, positive, and sonic effects from passing through, and it deals 40 electricity damage to anyone passing through, with a basic Reflex save. Disintegrate can counteract a yellow chromatic wall.</li>\n<li><strong>Green</strong> The wall stops toxins, gases, and breath weapons from passing through. It deals 20 poison damage to anyone passing through and makes them @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute. A basic Fortitude save reduces the damage and negates the Enfeebled condition on a success. Passwall can counteract a green chromatic wall.<hr /></li>\n</ol>\n<p><strong>Heightened (7th)</strong> The spell's duration increases to 1 hour. Roll 1d8 to determine the wall's color; the results for 5-8 are below. A red, orange, yellow, or green wall deals an extra 10 damage.</p>\n<ol start=\"5\">\n<li><strong>Blue</strong> The wall stops auditory, petrification, and visual effects from passing through, and creatures passing through are subject to the effects of flesh to stone. Magic missile can counteract a blue chromatic wall.</li>\n<li><strong>Indigo</strong> The wall stops divination and mental effects from passing through, and those passing through are subject to the effects of warp mind. Searing light can counteract an indigo chromatic wall.</li>\n<li><strong>Violet</strong> The wall prevents spells from targeting the other side (area effects still cross as normal). Creatures passing through must succeed at a Will save or they are @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute; on a critical failure, the creature is instead sent to another plane, with the effect of plane shift. Dispel magic can counteract a violet chromatic wall.</li>\n<li><strong>Reroll</strong>, and creatures that pass through the wall take a -2 circumstance penalty to their saves.</li>\n</ol>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chromatic-wall","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iTTNYI6Ydvc1mg9E","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8RwaILO2YxV5iowF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":600000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4N0fkv95qWG2IZho","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vsJVBcqxLLl2fNzQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KkOAycCwWDC5Tggl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW"}},"img":"systems/pf2e/icons/spells/banishment.webp","name":"Banishment","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target back to its home plane. The target must attempt a Will save. You can spend an extra action while Casting this Spell and add a material component to give the creature a -2 circumstance penalty to its save. The component must be a specially gathered object that is anathema to the creature, and not from a material component pouch. This spell fails if you aren't on your home plane when you cast it.</p>\n<hr />\n<p><strong>Critical Success</strong> The target resists being banished and you are @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Success</strong> The target resists being banished.</p>\n<p><strong>Failure</strong> The target is banished.</p>\n<p><strong>Critical Failure</strong> The target is banished and can't return by any means to the plane it's banished from for 1 week.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to 10 creatures. The extra material component affects targets to which it is anathema.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"banishment","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature that isn't on its home plane"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sgFSThkagXS8CV5k","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kqhPt9344UkcGVYO"}},"img":"systems/pf2e/icons/spells/resurrect.webp","name":"Resurrect","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"diamonds worth a total value of 75 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You attempt to call forth the target's soul and return it to its body. This requires the target's body to be present and relatively intact. The target must have died within the past year. If @UUID[Compendium.pf2e.deities.QZD0u1jxwz0kj8uI] has decided that the target's time has come or the target doesn't wish to return, this ritual automatically fails, but you discover this after the successful Religion check and can end the ritual without paying the cost.</p>\n<hr />\n<p><strong>Critical Success</strong> You resurrect the target. They return to life with full Hit Points and the same spells prepared and points in their pools they had when they died, and still suffering from any long-term debilitations of the old body. The target meets an agent of their deity during the resurrection who inspires them, granting them a +1 status bonus to attack rolls, Perception, saving throws, and skill checks for 1 week. The target is also permanently changed in some way by their time in the afterlife, such as gaining a slight personality shift, a streak of white in the hair, or a strange new birthmark.</p>\n<p><strong>Success</strong> As critical success, except the target returns to life with 1 Hit Point and no spells prepared or points in any pools, and still is affected by any long-term debilitations of the old body. Instead of inspiring them, the character's time in the Boneyard has left them temporarily debilitated. The target is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 week; these conditions can't be removed or reduced by any means until the week has passed.</p>\n<p><strong>Failure</strong> Your attempt is unsuccessful.</p>\n<p><strong>Critical Failure</strong> Something goes horribly wrong-an evil spirit possesses the body, the body transforms into a special kind of undead, or some worse fate befalls the target.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can resurrect a target of up to 12th level, and the base cost is 125 gp.</p>\n<p><strong>Heightened (7th)</strong> You can use resurrect even with only a small portion of the body; the ritual creates a new body on a success or critical success. The target must have died within the past decade. The ritual requires four secondary casters, each of whom must be at least half the target's level. The target can be up to 14th level, and the base cost is 200 gp.</p>\n<p><strong>Heightened (8th)</strong> As 7th level, but the target can be up to 16th level and the base cost is 300 gp.</p>\n<p><strong>Heightened (9th)</strong> You can use resurrect even without the body as long as you know the target's name and have touched a portion of its body at any time. The target must have died within the past century, and it doesn't gain the negative conditions on a success. The ritual requires eight secondary casters, each of whom must be at least half the target's level. The target can be up to 18th level, and the base cost is 600 gp.</p>\n<p><strong>Heightened (10th)</strong> As 9th level, except it doesn't matter how long ago the target died. The ritual requires 16 secondary casters, each of whom must be at least half the target's level. The target can be up to 20th level, and the ritual's base cost is 1,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Medicine, Society"},"slug":"resurrect","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 dead creature of up to 10th level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MLLTa4joQzrpvpIZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wY0J8uzVo7sVl4Sh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"self"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MfgBVlZuXaeYUEJ0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnaLVgxZ9ryUFmUr"}},"img":"systems/pf2e/icons/spells/restoration.webp","name":"Restoration","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. When you cast restoration, choose to either reduce a condition or lessen the effect of a toxin. A creature can benefit from only one restoration spell each day, and it can't benefit from restoration more than once to reduce the stage of the same exposure to a given toxin.</p>\n<ul>\n<li><strong>Lessen a Toxin</strong> Reduce the stage of one toxin the target suffers from by one stage. This can't reduce the stage below stage 1 or cure the affliction.</li>\n<li><strong>Reduce a Condition</strong> Reduce the value of the target's @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm], @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7], or @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg] condition by 2. You can instead reduce two of the listed conditions by 1 each.</li>\n</ul>\n<hr />\n<p><strong>Heightened (4th)</strong> Add @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] to the list of conditions you can reduce. When you lessen a toxin, reduce the stage by two. You also gain a third option that allows you to reduce the target's @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] value by 1. You can't use this to reduce a permanent Doomed condition.</p>\n<p><strong>Heightened (6th)</strong> As the 4th-level restoration, but you can reduce a permanent Doomed condition if you add a spellcasting action and a material component while Casting the Spell, during which you provide 100 gp worth of diamond dust as a cost.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"restoration","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aVbDDmT3Dwu6qPkX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LvT6kgv7jc1gxdlA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8EfkQyDaklwQLMJu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AYw9g2rE8HcHXT4w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Evil Only)","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wN4xTcvlFh0GOunq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GdlWp6gc1S1hIaCV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":7,"uses":{"max":5,"value":5},"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qiA634EHSQUbF2DC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise (At Will)","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BGpUD7qbyOwqAPGK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6hx8YYYNNoWo6xwu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vozs3iaenb09C1sH","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.UX71GkWBL9g41VwM"}},"img":"systems/pf2e/icons/equipment/weapons/greatsword.webp","name":"Greatsword","sort":2200000,"system":{"MAP":{"value":""},"baseItem":"greatsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d12"},"description":{"value":"<p>This immense two‑handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close‑quarter fights.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"greatsword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["versatile-p"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"STPSnFrl7yD39Fni","flags":{"pf2e":{"linkedWeapon":"vozs3iaenb09C1sH"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Holy Greatsword","sort":2300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":33,"value":33},"damageRolls":{"0":{"damage":"3d12+16","damageType":"slashing"},"1":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[{"key":"Note","selector":"{item|_id}-damage","text":"The Ghaele of Kharna's Light Ray deals [[/r 1d6]] damage of the type chosen by the Ghaele.","title":"Choose Weakness"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["good","magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"w3uomQxkiwXJF2hj","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Light Ray","sort":2400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":31,"value":31},"damageRolls":{"0":{"damage":"2d12","damageType":"chaotic"},"1":{"damage":"1d12","damageType":"good"}},"description":{"value":""},"rules":[{"key":"Note","selector":"{item|_id}-damage","text":"The Ghaele of Kharna's Light Ray deals [[/r 2d6+6]] damage of the type chosen by the Ghaele.","title":"Choose Weakness"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["chaotic","good","light","range-increment-300"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uLs1qWcXHyZE14d2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OTSaRNEQPlVfldSC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"c6pExwVTDS5Qyrw4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A8r84vdl4zcvpCMg","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Free Blade","sort":2800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The ghaele ends its turn while unable to act or attempts a greatsword Strike that would take a circumstance or status penalty.</p>\n<hr />\n<p><strong>Effect</strong> A ghaele's blade is implacable in the pursuit of freedom, and its energies can overpower any effect that would interfere with its swordplay.</p>\n<p>The ghaele attempts to counteract each effect that prevents it from making a greatsword Strike, gives it a penalty to its greatsword Strike, or prevents it from acting.</p>\n<p>The ghaele can use this ability even if it's otherwise unable to act.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nqhGLlFeLoFFBN9g","img":"systems/pf2e/icons/actions/Passive.webp","name":"Light Form","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A ghaele's body is partially corporeal and partially composed of light, with a color corresponding to the elemental energy currently residing in its blade (see Choose Weakness).</p>\n<p>It can move through solid objects but can't end its action within a solid object.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Tfnx5jxpKaKtZ7ES","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Choose Weakness","sort":3000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>A ghaele attempts to Recall Knowledge about a foe they are facing.</p>\n<p>If successful, they can change the elemental damage dealt by their greatsword and light ray to acid, cold, electricity, fire, or sonic, usually to match the foe's weakness.</p>\n<p>They can also change their energy resistance to any of these energy types (this can be a different type than for their attacks).</p>\n<p>The choices remain until they next use.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divination","divine","evocation","manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"29elTy7XDcAju8yK","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Ghaele's Gaze","sort":3100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>When a ghaele fixes their gaze upon a non-good creature, the creature is subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C]</em> (@Check[type:will|dc:20|name:Divine Decree|traits:damaging-effect] save).</p>\n<p>If it survives, the creature is temporarily immune to for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Gv8gIlACS3hfoYJF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Holy Blade","sort":3200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any weapon becomes a @UUID[Compendium.pf2e.equipment-srd.rvItjGQaYT7Luwtm]{+3} @UUID[Compendium.pf2e.equipment-srd.DH0kB9Wbr5pDeunX] @UUID[Compendium.pf2e.equipment-srd.KCQRFvUgbyclvOGi]{Greater Striking} weapon while the ghaele wields 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For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bc9CZ1CgVPE4CZuF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0873MWM0qKDDv81O"}},"img":"systems/pf2e/icons/spells/project-image.webp","name":"Project Image","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You project an illusory image of yourself. 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If it is hit by an attack or fails a save, the spell ends.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The maximum duration you can Sustain the Spell increases to 10 minutes.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"project-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yiu28YWKf5a9dOhD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5BbU1V6wGSGbrmRD"}},"img":"systems/pf2e/icons/spells/feeblemind.webp","name":"Feeblemind","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You drastically reduce the target's mental faculties. 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Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FQBTisR9Aly8BG9W","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GshKiFiTw3EMBRPS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2w4OpAGihn1JSHFD"}},"img":"systems/pf2e/icons/spells/black-tentacles.webp","name":"Black Tentacles","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p>Oily black tentacles rise up and attempt to Grapple each creature in the area. Make spell attack rolls against the Fortitude DC of each creature. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal 1d6 bludgeoning damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"black-tentacles","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z6DANJPlG3nUSWMY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k"}},"img":"systems/pf2e/icons/spells/cone-of-cold.webp","name":"Cone of Cold","sort":800000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"12d6"}}},"description":{"value":"<p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cone-of-cold","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nysa73evCu3cVthj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3"}},"img":"systems/pf2e/icons/spells/mind-probe.webp","name":"Mind Probe","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cast your thoughts through a creature's mind, sifting for information. You access the target's memories and knowledge unless it fends you off with a Will save.</p>\n<hr /><strong>Success</strong> The target is unaffected.\n<p><strong>Failure</strong> Each round of the spell's duration, you can Sustain the Spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don't learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful Once you've asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.</p>\n<p><strong>Critical Failure</strong> As failure, and the target takes a -4 circumstance penalty to Deception checks against your questions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-probe","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":""},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PX3dDORh5j4SWAYX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4tt6ZjdR5AJPuI45","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CVQP4H4oCMMxPma2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"F6Gh5Mx7nKHmFzeI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.I0j56TNRmGcTyoqJ"}},"img":"systems/pf2e/icons/spells/invisibility-sphere.webp","name":"Invisibility Sphere","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and all targets are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] except to each other as long as you remain within the spell's area. If a creature made invisible by this spell leaves the spell's area, it becomes visible and remains so even if it returns to the spell's area. If any creature made invisible by this spell uses a hostile action, the spell ends after the hostile action is completed.</p>\n<p>While exploring, it's easy to move together slowly and remain invisible. This is untenable in a battle, however. Once an encounter begins, creatures remain invisible until at most the end of the first round, at which point the spell ends.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility-sphere","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and any number of creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HA533P8kpEcItk8S","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"4d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CHXAYqBhknsvGNPr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU"}},"img":"systems/pf2e/icons/spells/nondetection.webp","name":"Nondetection","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You erect protective wards that make the target difficult to detect via magic. Nondetection attempts to counteract all detection, revelation, and scrying divinations made against the target or the target's gear throughout the duration, counting cantrips as 1st-level spells for this purpose. Successfully counteracting a divination that targets an area or multiple targets negates the effects only for nondetection's target.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nondetection","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kE16hHjXiE3GjFqD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8hRqLJaxBVhF1u0"}},"img":"systems/pf2e/icons/spells/acid-arrow.webp","name":"Acid Arrow","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"3d8"}}},"description":{"value":"<p>You conjure an arrow of acid that continues corroding the target after it hits. Make a spell attack against the target. On a hit, you deal 3d8 acid damage plus [[/r 1d6[persistent,acid]]] damage. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":2,"type":"interval"},"level":{"value":2},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-arrow","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["acid","attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BbLUZEJ8LgUkfDwG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly"}},"img":"systems/pf2e/icons/spells/illusory-creature.webp","name":"Illusory Creature","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory image of a Large or smaller creature. It generates the appropriate sounds, smells, and feels believable to the touch. If you and the image are ever farther than 500 feet apart, the spell ends.</p>\n<p>The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice as appropriate. You might need to attempt a Deception or Performance check to mimic the creature, as determined by the GM. This is especially likely if you're trying to imitate a specific person and engage with someone that person knows.</p>\n<p>In combat, the illusion can use 2 actions per turn, which it uses when you Sustain the Spell. It uses your spell attack roll for attack rolls and your spell DC for its AC. Its saving throw modifiers are equal to your spell DC - 10. It is substantial enough that it can flank other creatures. If the image is hit by an attack or fails a save, the spell ends.</p>\n<p>The illusion can cause damage by making the target believe the illusion's attacks are real, but it cannot otherwise directly affect the physical world. If the illusory creature hits with a Strike, the target takes mental damage equal to 1d4 plus your spellcasting ability modifier. This is a mental effect. The illusion's Strikes are nonlethal. If the damage doesn't correspond to the image of the monster-for example, if an illusory Large dragon deals only 5 damage-the GM might allow the target to attempt a Perception check to disbelieve the spell as a free action. Any relevant resistances and weaknesses apply if the target thinks they do, as judged by the GM. For example, if the illusion wields a warhammer and attacks a creature resistant to bludgeoning damage, the creature would take less mental damage. However, illusory damage does not deactivate regeneration or trigger other effects that require a certain damage type. The GM should track illusory damage dealt by the illusion.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion. When a creature disbelieves the illusion, it recovers from half the damage it had taken from it (if any) and doesn't take any further damage from it.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage of the image's Strikes increases by 1d4, and the maximum size of creature you can create increases by one (to a maximum of Gargantuan).</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-creature","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"19pPrnbEoRumwPfP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.6Ot4N22t5tPD51BO"}},"img":"systems/pf2e/icons/spells/knock.webp","name":"Knock","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock, and you add your level even if you're untrained.</p>\n<p>Knock counteracts <em>@UUID[Compendium.pf2e.spells-srd.Azoh0BSoCASrA1lr]</em>.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"knock","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 door, lock, or container"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NPyxoVX5xBt06l1D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WAib3GichxLjp5p"}},"img":"systems/pf2e/icons/spells/alarm.webp","name":"Alarm","sort":1900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward an area to alert you when creatures enter without your permission. When you cast alarm, select a password. Whenever a Small or larger corporeal creature enters the spell's area without speaking the password, alarm sends your choice of a mental alert (in which case the spell gains the mental trait) or an audible alarm with the sound and volume of a hand bell (in which case the spell gains the auditory trait). Either option automatically awakens you, and the bell allows each creature in the area to attempt a DC 15 Perception check to wake up. A creature aware of the alarm must succeed at a Stealth check against the spell's DC or trigger the spell when moving into the area.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can specify criteria for which creatures sound the alarm spell-for instance, orcs or masked people.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":"3 gp silver bell focus"},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"alarm","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"l19HYxWfqe5tThta","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":2000000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dJaxJkNHo3BQJy27","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OcI6SrhOrjTM6joe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mn80YDbRe0CR2jK5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aAbfKn8maGjJjk2W"}},"img":"systems/pf2e/icons/spells/mage-armor.webp","name":"Mage Armor","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You gain a +1 item bonus to saving throws.</p>\n<p><strong>Heightened (6th)</strong> The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.</p>\n<p><strong>Heightened (8th)</strong> The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.</p>\n<p><strong>Heightened (10th)</strong> The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-armor","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xAfhGIMGCj7NPK77","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gqoxRUq74GYLkPPz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the Shield Block reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the magic missile spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5W8jGY13y07XUbFH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack attack against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr /><strong>Critical Success</strong> You deal double damage.\n<p><strong>Success</strong> You deal full damage.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"u1ffp4yNEVawu9dE"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"slug":"telekinetic-projectile","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xkML6VHwHWx9E7rB","img":"systems/pf2e/icons/equipment/weapons/staff.webp","name":"+2 Striking Staff","sort":2700000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d4"},"description":{"value":"<p>This long piece of wood can aid in walking and deliver a mighty blow.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["two-hand-d8"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"CDQ3zkXlZP8woI9v","img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/bracers-of-armor.webp","name":"Bracers of Armor II","sort":2800000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>These stiff leather armguards grant you a +2 item bonus to AC and saving throws, and a maximum Dexterity modifier of +5. You can affix talismans to <em>bracers of armor</em> as though they were light armor.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":14},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":4000}},"quantity":1,"rules":[{"key":"FlatModifier","selector":["ac","saving-throw"],"type":"item","value":2},{"key":"DexterityModifierCap","value":5}],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["abjuration","invested","magical"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"YMW42p6dKW5EgBSf","img":"systems/pf2e/icons/equipment/adventuring-gear/disguisekit-elite.webp","name":"Disguise Kit (Elite)","sort":2900000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This small wooden box contains cosmetics, false facial hair, spirit gum, and a few simple wigs. You usually need a disguise kit to set up a disguise in order to Impersonate someone using the Deception skill. An elite disguise kit adds a +1 item bonus to relevant checks. If you've crafted a large number of disguises, you can replenish your cosmetics supply with replacement cosmetics suitable for the type of your disguise kit.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":40}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"nN0X2KE7CFWOXOcW","img":"icons/svg/item-bag.svg","name":"Tinted Goggles","sort":3000000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"yUhx3O1ls7coclis","img":"systems/pf2e/icons/equipment/consumables/potions/healing-potion.webp","name":"Healing Potion (Moderate)","sort":3100000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":"3d8+10"},"containerId":null,"description":{"value":"<p>A healing potion is a vial of a ruby-red liquid that imparts a tingling sensation as the drinker's wounds heal rapidly. When you drink a healing potion, you regain [[/r (3d8+10)[healing]]]{3d8+10 Hit Points}.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":6},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":50}},"quantity":3,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","healing","magical","necromancy","potion"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"vCow6RPYhJCBoynk","flags":{"pf2e":{"linkedWeapon":"xkML6VHwHWx9E7rB"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Staff","sort":3200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"e16hp3koh3fk1iulzseo":{"damage":"2d4+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.SpecificRule.TwoHanded.Staff","option":"two-handed","toggleable":true},{"key":"DamageDice","label":"PF2E.TraitTwoHandD8","override":{"dieSize":"d8"},"predicate":["two-handed"],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","two-hand-d8"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"AD2GrziGoOFfzrk7","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Contingency Plan","sort":3300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<p><strong>Trigger</strong> Kapral is targeted by an attack</p>\n<hr />\n<p><strong>Effect</strong> Kapral casts <em>blink</em> on herself.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","conjuration","magical","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UslPAPnIoT92RkH0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":3400000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xCIcQ1PLVIcHkg1q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3500000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9bgmrU7Aa4AWtibm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Legal Lore","sort":3600000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NCk2xmGcgyPxzsnD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3700000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tsnnZCfzY96AyV4q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3800000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kapral","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":1},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":""},"hp":{"details":"","max":220,"temp":0,"value":220},"initiative":{"statistic":"perception"},"perception":{"value":28},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":28}},"traits":{"languages":{"custom":"","selected":[],"value":["common","draconic","elven"]},"rarity":"unique","senses":{"value":""},"size":{"value":"med"},"value":["elf","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.E7NEf3kmsY3YjRrz"}}}
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Creatures in the area take [[/r (10d10+20)[fire]]] damage (@Check[type:reflex|dc:43|basic:true] save).</p>\n<p>On a failed save, a creature is subjected to a @RollTable[cBHMpmeIhoBdUyQT]{Warpwave} effect. On a critically failed save, a creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p>Chaos Gulgamodh can't use again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FsASThbyptq4QfWi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Huge or smaller, foot, @Check[type:reflex|dc:43|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VSaPPvdgJDTYrZHJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rd3OhTbRKyxAIFmj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":40},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Chaos Gulgamodh","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":10},"dex":{"mod":0},"int":{"mod":-5},"str":{"mod":11},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":46},"allSaves":{"value":""},"hp":{"details":"","max":400,"temp":0,"value":400},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":35},"resistances":[{"type":"cold","value":15},{"type":"electricity","value":15},{"type":"fire","value":15},{"exceptions":["adamantine"],"type":"physical","value":20}],"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":21},"privateNotes":"","publicNotes":"","sidebarText":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":39},"reflex":{"saveDetail":"","value":29},"will":{"saveDetail":"","value":29}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"unique","senses":{"value":"darkvision"},"size":{"value":"grg"},"value":["construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.EGQgqBfV80ll3pcf"}}}
{"_id":"FmiOJ9HEdCBDB89z","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"wGuVhWBsG7ERdKlr","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Extending Chandeliers","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature touches the cage door, the closet door, or any wooden stand</p>\n<hr />\n<p><strong>Effect</strong> Both double doors leading out of the room shut and lock; while the trap is active, the key doesn't work to open these doors (although their locks can be picked normally). The chandeliers drop several feet on elongated chains, allowing them to swing around the room. The closest chandelier to the triggering creature makes a swinging chandelier Strike against it. The trap then rolls initiative.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["occult","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5aBlY3dBYmIMAZwP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Swinging Chandelier","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":35},"damageRolls":{"0":{"damage":"3d12+25","damageType":"bludgeoning"},"1":{"category":"persistent","damage":"4d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BrOfryWmR4ITLzIV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Flame Dart","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":32},"damageRolls":{"0":{"damage":"4d8+20","damageType":"fire"},"1":{"category":"persistent","damage":"4d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-40"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"}],"name":"Burning Chandelier Trap","system":{"attributes":{"ac":{"value":36},"hardness":30,"hasHealth":true,"hp":{"details":"<strong>Panel Hardness</strong> 18; <strong>Panel HP</strong> 88 (BT 44); <strong>Resistances</strong> cold 15","max":120,"temp":0,"tempmax":0,"value":120},"immunities":[{"type":"critical-hits"},{"type":"precision"}],"stealth":{"details":"<p>(master) or @Check[type:perception|dc:38|traits:action:seek] (master) to spot the trap's control panel</p>","value":26}},"creatureType":"","details":{"description":"<p>Four large flaming chandeliers swing wildly around the room.</p>","disable":"<p>@Check[type:thievery|dc:36|name:Disable a Chandelier|traits:action:disable-a-device] (master) to disable a chandelier or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (8th level; counteract DC 33) to permanently drain the magic from a chandelier. Any amount of cold damage that overcomes a chandelier's cold resistance extinguishes its flames and removes its persistent fire damage and flame dart attack. @Check[type:thievery|dc:41|name:Disable Trap (Control Panel)|traits:action:disable-a-device] (legendary) to disable the entire trap from the hidden control panel in the southeast corner of the room.</p>","isComplex":true,"level":{"value":15},"reset":"<p>The trap deactivates and resets 1 minute after there are no living creatures remaining in the room.</p>","routine":"<p>(4 actions) For every chandelier disabled, the trap's actions are reduced by 1. For each of the trap's actions, a different chandelier attacks a random creature in the room. A chandelier uses its swinging chandelier attack if it can, but it can't make melee attacks against creatures in the cage, the closet, or the gap between the two double doors leading into the vault. Against a creature it can't reach with a melee attack, it uses a flame dart attack instead. The trap doesn't take multiple attack penalties.</p>","source":{"author":"","value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","mechanical"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.FmiOJ9HEdCBDB89z"}}}
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Immediately after casting time stop, you can use up to 9 actions in 3 sets of up to 3 actions each.</p>\n<p>After each set of actions, 1 round passes, but only for you, effects specifically targeting or affecting you, and effects you create during the stoppage. All other creatures and objects are invulnerable to your attacks, and you can't target or affect them with anything.</p>\n<p>Once you have finished your actions, time begins to flow again for the rest of the world. If you created an effect with a duration that extends beyond the time stop's duration, such as wall of fire, it immediately affects others again, but it doesn't have any of the effects that happen only when you first cast the spell.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"Qg91eQ3wUA0CISzT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"time-stop","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"v8nofYy7BPMNNary","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"Qg91eQ3wUA0CISzT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"O0TxmZzMnqlycMMQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hp6Q64dl7xbdn4gQ"}},"img":"systems/pf2e/icons/spells/legend-lore.webp","name":"Legend Lore","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense worth a total value of 300 gp"},"damage":{"value":{}},"description":{"value":"<p>You attempt to learn useful legends about a particular subject, which must be an important person, place, or thing. If the subject is present, increase the degree of success of your primary skill check by one step. If you have only vague information about the subject before attempting the ritual, decrease the degree of success of your primary skill check by one step. These modifiers cancel each other out if you have a subject present with little to no baseline information.</p>\n<hr />\n<p><strong>Critical Success</strong> You recite legends, tales, and lore about the subject over the course of an hour after the ritual ends. The information is mostly coherent, emphasizing more accurate or useful legends over those exaggerated over time.</p>\n<p><strong>Success</strong> You recite mysterious legends, tales, and lore about the subject over the course of an hour after the ritual ends. These provide useful information for further inquiry but are generally incomplete or enigmatic. As is the nature of legends, you are likely to learn multiple contradictory versions.</p>\n<p><strong>Failure</strong> You fail to learn any useful legends.</p>\n<p><strong>Critical Failure</strong> Your mind becomes lost in the past. You can't sense or respond to anything in the present for 1 week except to perform necessities like breathing and sleeping. When you return, however, you can retrain one of your skills into a Lore based on the knowledge of the past you were uncontrollably viewing, as if you had spent 1 week retraining.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Occultism (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Performance, Society"},"slug":"legend-lore","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Jlpt2E1gAGKXs08G","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"Qg91eQ3wUA0CISzT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"htak5QRDAtx9sXI1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Qg91eQ3wUA0CISzT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"twVFVFVSe4e0kJzi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Qg91eQ3wUA0CISzT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XjKcKhw6OKjMZYZd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":38,"value":38},"damageRolls":{"0":{"damage":"4d10+18","damageType":"piercing"},"1":{"damage":"4d6","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mRbro73gnpsZOfZa","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":38,"value":38},"damageRolls":{"0":{"damage":"4d10+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"r1GptaN7xdyOuJwe","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":36,"value":36},"damageRolls":{"0":{"damage":"4d12+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HffwSLkW7mUAJAlB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":36,"value":36},"damageRolls":{"0":{"damage":"3d10+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fSTbX2DA6uu9MkuN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8rukLsOFemgZkuGO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gMURrHnMDkhqOaJp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tnOFl9MIpqf5OkVX","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DrsLgW5tbXlYEqJ1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Alien Presence","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<p>A creature that first enters the area must attempt a @Check[type:will|dc:42] save.</p>\n<p>Regardless of the result of the saving throw, the creature is temporarily immune to the Veksciralenix's Alien Presence for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"alien-presence","traits":["aura","emotion","mental"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","emotion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3039pLEWxpDZZrH0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Jaws Only)","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Jaws only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ikVC2siqOrYTYZtS","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Second Chance","sort":1800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> three times per day</p>\n<p><strong>Trigger</strong> Veksciralenix or a creature that Veksciralenix can see attempts a check and learns the results</p>\n<hr />\n<p><strong>Effect</strong> The triggering creature rerolls the triggering check and takes the second result.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CVTZnv3ZcE4LbDPg","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The time dragon breathes in one of two ways.</p>\n<p>The dragon can't use again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Storm</strong> The dragon breathes a burst of lightning in a @Template[type:cone|distance:50] that deals [[/r 20d6[electricity]]] damage (@Check[type:reflex|dc:42|basic:true|name:Storm Breath] save).</p>\n<hr />\n<p><strong>Time Displacement</strong> (arcane, transmutation) The dragon breathes a time storm. Each creature within a @Template[type:cone|distance:50] must attempt a @Check[type:fortitude|dc:42|name:Time Displacement Breath|traits:transmutation] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 4}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 6}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","electricity","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UAnT1rt4pcCFs6br","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Veksciralenix makes two claw Strikes and one wing Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r47iaCjc2jC8iNnL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Veksciralenix recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TcyugOISR6acadmg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"r2NWhy3DLlEycSjk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2300000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VdcUpqpu2B65eujB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CJC7Qk7ueKiYgWtk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2500000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"F1dgriopk2jWnpgj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2600000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nc8NbsuxSko3F9ls","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2700000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HG6Sv1VvapI8CZcd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2800000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Veksciralenix","system":{"abilities":{"cha":{"mod":6},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":6},"str":{"mod":10},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":375,"temp":0,"value":375},"immunities":[{"type":"negative"},{"type":"paralyzed"},{"type":"sleep"},{"type":"slowed"}],"initiative":{"statistic":"perception"},"perception":{"value":36},"speed":{"otherSpeeds":[{"type":"fly","value":200}],"value":60}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":20},"privateNotes":"","publicNotes":"","sidebarText":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":38},"reflex":{"saveDetail":"","value":33},"will":{"saveDetail":"","value":35}},"spellcasting":{"rituals":{"dc":"42"}},"traits":{"languages":{"custom":"","selected":[],"value":["celestial","common","draconic","dwarven","elven","infernal","sylvan"]},"rarity":"unique","senses":{"value":"greater darkvision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","time"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.Fmsw7P5CF3uHtD5W"}}}
{"_id":"GWO6vweLGT2J6q62","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Vyd3GhdzugQrKNRt","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Prepared Arcane Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":2,"prepared":{"0":{"id":"6HgVkUKf4ZrpHDHX"},"1":{"id":"utqybtUE4GVYLEAM"}},"value":0},"slot1":{"max":1,"prepared":{"0":{"id":"3xcmdYYqeCRLhyG9"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":15,"item":0,"mod":0,"value":7},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"3xcmdYYqeCRLhyG9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Vyd3GhdzugQrKNRt"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6HgVkUKf4ZrpHDHX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Vyd3GhdzugQrKNRt"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"utqybtUE4GVYLEAM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Vyd3GhdzugQrKNRt"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cantrip","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6pqRqowRsNe6aEIU","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.62nnVQvGhoVLLl2K"}},"img":"systems/pf2e/icons/equipment/weapons/crossbow.webp","name":"Crossbow","sort":500000,"system":{"MAP":{"value":""},"baseItem":"crossbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This ranged weapon has a bow-like assembly mounted on a handled frame called a tiller. 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This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KnJBwga3fKlou4D5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IoHxAkK0uGqrgtWl"}},"img":"systems/pf2e/icons/spells/wyvern-sting.webp","name":"Wyvern Sting","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"3d4"}}},"description":{"value":"<p>You duplicate the venomous sting of a wyvern. You deal [[/r 3d4[piercing]]] damage to the touched creature and afflict it with wyvern venom. If the target takes piercing damage, they must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes [[/r 5d6[poison]]] damage.</p>\n<p><strong>Failure</strong> The target is afflicted with Wyvern Venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with wyvern venom at stage 2.</p><hr /><p><strong>Wyvern Venom</strong> (poison) <strong>Level</strong> 9</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 5d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 6d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 8d6[poison]]] damage (1 round)</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wyvern-sting","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"uncommon","selected":[],"value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DiIJBTfSONw0I0Vk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4YnON9JHYqtLzccu"}},"img":"systems/pf2e/icons/spells/summon-animal.webp","name":"Summon Animal","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure an animal to fight for you. You summon a common creature that has the animal trait and whose level is -1. Heightening the spell increases the maximum level of creature you can summon.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Level 1</p>\n<p><strong>Heightened (3rd)</strong> Level 2</p>\n<p><strong>Heightened (4th)</strong> Level 3</p>\n<p><strong>Heightened (5th)</strong> Level 5</p>\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"summon-animal","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BWZjiwzn5ArxOj3R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LVwmAH5NGvTuuQSU"}},"img":"systems/pf2e/icons/default-icons/spell.svg","name":"Swarming Wasp Stings","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"1d6"}}},"description":{"value":"<p>You duplicate the venomous sting of a wyvern. You deal [[/r 3d4[piercing]]] damage to the touched creature and afflict it with wyvern venom. If the target takes piercing damage, they must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes [[/r 5d6[poison]]] damage.</p>\n<p><strong>Failure</strong> The target is afflicted with Wyvern Venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with wyvern venom at stage 2.</p><hr /><p><strong>Wyvern Venom</strong> (poison) <strong>Level</strong> 9</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 5d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 6d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 8d6[poison]]] damage (1 round)</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"swarming-wasp-stings","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"uncommon","selected":[],"value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GVA1Q9m0O79u7xLt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VosLNn2M8S7JH67D"}},"img":"systems/pf2e/icons/spells/blindness.webp","name":"Blindness","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until its next turn begins.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blindness","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CrFM8Qt25vGHXm6A","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rm6TYFZXvVS41lxD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xOBsUwabcUqWs9rQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer a gift of food, and an ordinary Tiny wild animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. Optionally, you can attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby until the duration expires, allowing other nonhostile creatures to approach it and remove the attached object. The spell ends after 24 hours or when a creature removes the attached object, whichever happens first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MAVDlSJJ5XEJydH5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QqxwHeYEVylkYjsO"}},"img":"systems/pf2e/icons/spells/detect-poison.webp","name":"Detect Poison (At Will)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You detect whether a creature is venomous or poisonous, or if an object is poison or has been poisoned. You do not ascertain whether the target is poisonous in multiple ways, nor do you learn the type or types of poison. Certain substances, like lead and alcohol, are poisons and so mask other poisons.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn the number and types of poison.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"tWZVevRequPfr7TC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-poison","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object or creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sEwJ4uCeTArpbnjG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zGWH4Sb8dnyOjfUP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.oryfsRK27jAUnziw"}},"img":"systems/pf2e/icons/spells/imp-sting.webp","name":"Imp Sting","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"1d4"}}},"description":{"value":"<p>You reproduce an imp's evil, poisonous sting, stabbing at an enemy and possibly affecting them with the devil's benumbing venom. You deal [[/r 1d4[piercing]]] damage to the touched creature and afflict the creature with imp venom. If the target takes piercing damage, they also take [[/r 1d6[evil]]] damage and must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes [[/r 1d6[poison]]] damage.</p>\n<p><strong>Failure</strong> The target is afflicted with Imp Venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with imp venom at stage 2.</p>\n<hr />\n<p><strong>Imp Venom</strong> (poison) <strong>Level 3</strong></p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]], clumsy 1, and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"imp-sting","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","occult"]},"traits":{"rarity":"uncommon","selected":[],"value":["evil","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OaE6TaIwoKAQnYT2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VLxEWWIf6sfFkOvf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aEM2cttJ2eYcLssW"}},"img":"systems/pf2e/icons/spells/fleet-step.webp","name":"Fleet Step","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a +30-foot status bonus to your Speed.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fleet-step","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ODaaYuEKRMz4oUOi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"slug":"guidance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"R48XMi2L5Inlde8c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aIlVB5QLUTalZWQh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tWYtbWX5hpwm1EwF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UUxk9fwAMuBB9vze","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"H1Aapl7br22RF2Pe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uRg3UoLBDfdMzhtC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. 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If the target takes piercing damage, they must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes [[/r 2d6[poison]]] damage.</p>\n<p><strong>Failure</strong> The target is afflicted with Leng Spider Venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with Leng spider venom at stage 2.</p>\n<hr />\n<p><strong>Leng Spider Venom</strong> (incapacitation, poison) <strong>Level 13</strong></p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 4d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}, and @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] (1 round)</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"leng-sting","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"uncommon","selected":[],"value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bE3l2SN5rXcIsp2g","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":500000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ky70dUIz4Ki2B7eM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"8d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"U5ROS9T8pzJG95kn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ayRXv0wQH00TTNZe"}},"img":"systems/pf2e/icons/spells/purple-worm-sting.webp","name":"Purple Worm Sting","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"piercing"},"value":"6d6"}}},"description":{"value":"<p>You replicate the attack of a deadly purple worm. You deal 3d6 piercing damage to the touched creature and afflict it with purple worm venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 3d6 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with purple worm venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with purple worm venom at stage 2.</p>\n<hr />\n<p><strong>Purple Worm Venom</strong> (poison)</p>\n<p><strong>Level</strong> 11</p>\n<p><strong>Maximum Duration</strong> 6 rounds.</p>\n<p><strong>Stage 1</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 4d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 6d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"aVFV0hNNlEPetZWI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purple-worm-sting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5eWjRILVfDa6vjAQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r784cIz17eWujtQj"}},"img":"systems/pf2e/icons/spells/scrying.webp","name":"Scrying","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You magically spy on a creature of your choice. Scrying works like <em>@UUID[Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE]</em>, except that the image you receive is less precise, insuficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower. The effect of scrying depends on the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.</p>\n<p><strong>Success</strong> The spell fails and the target is temporarily immune for 1 day.</p>\n<p><strong>Failure</strong> The spell succeeds.</p>\n<p><strong>Critical Failure</strong> The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.</p>"},"duration":{"value":"sustained up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"scrying","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yerZzqfnHdm3EA01","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"aVFV0hNNlEPetZWI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MYr5RYMc7VQh8HHD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.115Xp9E38CJENhNS"}},"img":"systems/pf2e/icons/spells/passwall.webp","name":"Passwall","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a visible tunnel through the wall in the chosen area, replacing the area with empty space. If the wall is thicker than 10 feet, the tunnel ends 10 feet in. Even a small layer of metal in the wall prevents this spell from functioning. This spell doesn't reduce the integrity of the structure. When the spell ends, anyone inside the tunnel is shunted to the nearest exit.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The tunnel can be up to 20 feet deep. The areas of the wall that contain your tunnel's entrance appear completely normal (unless viewed with true seeing or a similar effect), despite the tunnel's existence. The tunnel's entrance functions as a solid wall, but you can specify a password or a trigger, allowing creatures to enter the tunnel freely.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"passwall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"uncommon","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"knzWji9ER10gP7En","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IoHxAkK0uGqrgtWl"}},"img":"systems/pf2e/icons/spells/wyvern-sting.webp","name":"Wyvern Sting","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"3d4"}}},"description":{"value":"<p>You duplicate the venomous sting of a wyvern. You deal [[/r 3d4[piercing]]] damage to the touched creature and afflict it with wyvern venom. If the target takes piercing damage, they must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes [[/r 5d6[poison]]] damage.</p>\n<p><strong>Failure</strong> The target is afflicted with Wyvern Venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with wyvern venom at stage 2.</p><hr /><p><strong>Wyvern Venom</strong> (poison) <strong>Level</strong> 9</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 5d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 6d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 8d6[poison]]] damage (1 round)</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wyvern-sting","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"uncommon","selected":[],"value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"InTDtIVnKHpnJq0a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KSAEhNfZyXMO7Z7V"}},"img":"systems/pf2e/icons/spells/outcastss-curse.webp","name":"Outcast's Curse","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with a curse that makes its presence abrasive and off-putting. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> For 10 minutes, the target must roll twice and use the worse result whenever attempting a Deception, Diplomacy, Intimidation, or Performance check, and creatures they encounter have an initial attitude toward them of one step worse (for instance, @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] instead of @UUID[Compendium.pf2e.conditionitems.fuG8dgthlDWfWjIA]).</p>\n<p><strong>Failure</strong> As success, but the effect is permanent.</p>\n<p><strong>Critical Failure</strong> As failure, and creatures that the target encounters have an initial attitude toward them of two steps worse.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"outcasts-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","mental","misfortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qYyb2ZCQWiE5gorZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qJQADktwD0x8kLAy"}},"img":"systems/pf2e/icons/spells/resilient-sphere.webp","name":"Resilient Sphere","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an immobile sphere of force to either trap or protect the target, blocking anything that would pass through the sphere. The sphere has AC 5, Hardness 10, and 40 Hit Points. It's immune to critical hits and precision damage. Disintegrate destroys the sphere instantly. If the target is unwilling, the effects of the sphere depend on the target's Reflex save.</p>\n<hr /><strong>Critical Success</strong> The target disrupts the sphere's integrity, causing it to collapse entirely.\n<p><strong>Success</strong> The sphere functions normally but has only 10 Hit Points instead of 40.</p>\n<p><strong>Failure</strong> The sphere has its normal effect.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resilient-sphere","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 Large or smaller creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yEvkU9a7mc7vAdOL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LVwmAH5NGvTuuQSU"}},"img":"systems/pf2e/icons/spells/swarming-wasp-stings.webp","name":"Swarming Wasp Stings","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"piercing"},"value":"1d6"}}},"description":{"value":"<p>You manifest a swarm of disembodied wasp stingers that stab creatures in the area, possibly poisoning them. Creatures in the affected area take [[/r 1d6[piercing]]] damage. Each creature that takes piercing damage must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes [[/r 2d6[poison]]] damage.</p>\n<p><strong>Failure</strong> The target is afflicted with Swarming Wasp Venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with swarming wasp venom at stage 2.</p>\n<hr />\n<p><strong>Swarming Wasp Venom</strong> (poison)</p>\n<p><strong>Level 7</strong></p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"aVFV0hNNlEPetZWI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"swarming-wasp-stings","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"uncommon","selected":[],"value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0xJczW92APcxA2D6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cS3STmJ7anfXgwET","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aNpmyw1ug72odgzX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K8AhkGlj01pZtQV3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fI20AVwOzJMHXRdo"}},"img":"systems/pf2e/icons/spells/levitate.webp","name":"Levitate","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You defy gravity and levitate the target 5 feet off the ground. For the duration of the spell, you can move the target up or down 10 feet with a single action, which has the concentrate trait. A creature floating in the air from levitate takes a -2 circumstance penalty to attack rolls. A floating creature can spend an Interact action to stabilize itself and negate this penalty for the remainder of its turn. If the target is adjacent to a fixed object or terrain of suitable stability, it can move across the surface by climbing (if the surface is vertical, like a wall) or crawling (if the surface is horizontal, such as a ceiling). The GM determines which surfaces can be climbed or crawled across.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.JqrTrvwV7pYStMXz]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"levitate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object or willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uyS7DIxzlcMc5U7B","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":1900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"aVFV0hNNlEPetZWI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Lr66WqjiFl7XgRhe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nT8g7CwcpAkupczI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2ZdHjnpEQJuqOYSG"}},"img":"systems/pf2e/icons/spells/flaming-sphere.webp","name":"Flaming Sphere","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"3d6"}}},"description":{"value":"<p>You create a sphere of flame in a square within range. The sphere must be supported by a solid surface, such as a stone floor. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. On subsequent rounds, the first time you Sustain this Spell, you can leave the sphere in its square or roll it to another square within range. It deals 3d6 fire damage (basic Reflex save) to each creature in that square.</p>\n<p>Creatures that succeed at their save take no damage (instead of half).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flaming-sphere","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"05MO3ikkSkZ7fqAe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.6Ot4N22t5tPD51BO"}},"img":"systems/pf2e/icons/spells/knock.webp","name":"Knock","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock, and you add your level even if you're untrained.</p>\n<p>Knock counteracts <em>@UUID[Compendium.pf2e.spells-srd.Azoh0BSoCASrA1lr]</em>.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"knock","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 door, lock, or container"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ptimcdIlEdMzP9bB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9s5tqqXNzcoKamWx"}},"img":"systems/pf2e/icons/spells/web.webp","name":"Web","sort":2300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a sticky web in the area that impedes creatures' movement each time they try to move through it. Squares filled with the web are difficult terrain. Each square can be cleared of the web by a single attack or effect that deals at least 5 slashing damage or 1 fire damage. A square has AC 5, and it automatically fails its saving throws.</p>\n<p>Each time a creature in the web begins to use a move action or enters the web during a move action, it must attempt an Athletics check or Reflex save against your spell DC to avoid taking a circumstance penalty to its Speeds or becoming @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe]. A creature that gets out of the web ceases to take a circumstance penalty to its Speed from the web.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected, and it doesn't need to attempt further Athletics checks or saving throws against the web this turn. If it used an Athletics check, it clears the web from every square it leaves after leaving the square.</p>\n<p><strong>Success</strong> The creature is unaffected during its action. If it used an Athletics check, it clears the web from every square it leaves after leaving the square.</p>\n<p><strong>Failure</strong> The creature takes a -10-foot circumstance penalty to its Speeds until the start of its next turn.</p>\n<p><strong>Critical Failure</strong> The creature is Immobilized until the start of its next turn, after which it takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape to remove its Immobilized condition.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's area increases to a 20-foot burst, and its range increases to 60 feet.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"burst","value":"20"},"range":{"value":"60 feet"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"web","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ScFygsS6RCmstH5v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}}},"5":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"2d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"2"}}}},"7":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"3d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"3"}}}},"9":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"4d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"4"}}}}},"type":"fixed"},"level":{"value":1},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e7EVWfUCrGNoT2qW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"clzp118YjtrtGShi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bSDTWUIvgXkBaEv8"}},"img":"systems/pf2e/icons/spells/hand-of-the-apprentice.webp","name":"Hand of the Apprentice","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You hurl a held melee weapon with which you are trained at the target, making a spell attack roll. On a success, you deal the weapon's damage as if you had hit with a melee Strike, but adding your spellcasting ability modifier to damage, rather than your Strength modifier. On a critical success, you deal double damage, and you add the weapon's critical specialization effect. Regardless of the outcome, the weapon flies back to you and returns to your hand.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"8N0oYLqMb0kjQ009"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hand-of-the-apprentice","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["attack","wizard"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uliSHpMVjGhLQQc1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DCTxAmIx671fCOy0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"500 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LwCXEyc78zREj1E4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rI2yTQyNNtv1R34i","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pVg5poz7GI681aWU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"D3g5DdWqpo6hFpA2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep","sort":3200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8zDY2i6Sx0Wnc6RE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DYdvMZ8G2LiSLVWw"}},"img":"systems/pf2e/icons/spells/spider-sting.webp","name":"Spider Sting","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"poison"},"value":"1d4"}}},"description":{"value":"<p>You magically duplicate a spider's venomous sting. You deal 1d4 piercing damage to the touched creature and afflict it with spider venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 1d4 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with spider venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with spider venom at stage 2.</p>\n<hr />\n<p><strong>Spider Venom</strong> (poison)</p>\n<p><strong>Level 1;</strong></p>\n<p><strong>Maximum Duration</strong> 4 rounds.</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"4uyjbjTFC0HefTzh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spider-sting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"w3KV63V1wmwOSgBd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DYdvMZ8G2LiSLVWw"}},"img":"systems/pf2e/icons/spells/spider-sting.webp","name":"Spider Sting","sort":3400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"1d4"}}},"description":{"value":"<p>You magically duplicate a spider's venomous sting. You deal 1d4 piercing damage to the touched creature and afflict it with spider venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 1d4 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with spider venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with spider venom at stage 2.</p>\n<hr />\n<p><strong>Spider Venom</strong> (poison)</p>\n<p><strong>Level 1;</strong></p>\n<p><strong>Maximum Duration</strong> 4 rounds.</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"aVFV0hNNlEPetZWI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spider-sting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4YUNqNUzackL1Umo","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":3500000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"wLhPkwDJ7ebJvHp7","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.YMwlSFUoIEPIyctl"}},"img":"systems/pf2e/icons/equipment/staves/poisoners-staff.webp","name":"Poisoner's Staff (Major)","sort":3600000,"system":{"MAP":{"value":""},"baseItem":"staff","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d4"},"description":{"value":"<p>This gnarled staff is covered with thorns and coated with a glistening lacquer that acts as a minor irritant. While holding the staff, you aren't affected by its coating or thorns, and you reduce the DC of your flat checks to overcome persistent poison damage from 15 to 5.</p>\n<hr />\n<p><strong>Activate</strong> @UUID[Compendium.pf2e.actionspf2e.aBQ8ajvEBByv45yz]</p>\n<hr />\n<p><strong>Effect</strong> You expend a number of charges from the staff to cast a spell from its list.</p>\n<hr />\n<ul>\n<li><strong>Cantrips</strong> <em>@UUID[Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs]</em></li>\n<li><strong>1st</strong> <em>@UUID[Compendium.pf2e.spells-srd.QqxwHeYEVylkYjsO]</em>, <em>@UUID[Compendium.pf2e.spells-srd.DYdvMZ8G2LiSLVWw]</em></li>\n<li><strong>2nd</strong> <em>@UUID[Compendium.pf2e.spells-srd.rdTEF1hfAWbN58NE]</em>, <em>@UUID[Compendium.pf2e.spells-srd.oryfsRK27jAUnziw]</em></li>\n<li><strong>3rd</strong> <em>@UUID[Compendium.pf2e.spells-srd.SUKaxVZW2TlM8lu0]</em>, <em>@UUID[Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx]</em></li>\n<li><strong>4th</strong> <em>@UUID[Compendium.pf2e.spells-srd.LVwmAH5NGvTuuQSU]</em></li>\n<li><strong>5th</strong> <em>@UUID[Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60]</em></li>\n<li><strong>6th</strong> <em>@UUID[Compendium.pf2e.spells-srd.ayRXv0wQH00TTNZe]</em></li>\n</ul>\n<hr />\n<p><strong>Craft Requirements</strong> Supply one casting of all listed levels of all listed spells.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":14},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":4000}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"poisoners-staff-major","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"uncommon","value":["conjuration","magical","necromancy","staff","two-hand-d8"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"Vqq99svjAY5zIGFW","flags":{"pf2e":{"linkedWeapon":"4YUNqNUzackL1Umo"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":3700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":22},"damageRolls":{"7r5jbw6lujiet6c14vzcw":{"damage":"2d4+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9sMCsySJHETUYLfH","flags":{"pf2e":{"linkedWeapon":"wLhPkwDJ7ebJvHp7"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Staff","sort":3800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"b94ism70x6clet9g0jqzn":{"damage":"1d4+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.SpecificRule.TwoHanded.Staff","option":"two-handed","toggleable":true},{"key":"DamageDice","label":"PF2E.TraitTwoHandD8","override":{"dieSize":"d8"},"predicate":["two-handed"],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","two-hand-d8"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"C2rrPgxtXj2SQdVM","flags":{"pf2e":{"linkedWeapon":"4YUNqNUzackL1Umo"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":3900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":22},"damageRolls":{"1l3903oa7bylnhjenoa90f":{"damage":"2d4+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uv8lYUKGJVNvxD5Q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":4000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"i1fagw7VusZxwIdz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":4100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"53IhzCwi4y8yO9XX","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Drain Bonded Item","sort":4200000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> 7 times per day</p>\n<p><strong>Requirements</strong> Grabble hasn't acted yet on this turn</p>\n<hr />\n<p><strong>Effect</strong> Grabble can cast one prepared spell he has already cast today without spending a spell slot. He must still Cast the Spell and meet the spell's other requirements. He can do this once per day for each of the spell levels he can cast.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NILfejzFJ409TN4i","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Poison Conversion","sort":4300000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> 3 times per day</p>\n<hr />\n<p><strong>Effect</strong> If Grabble's next action is to cast a cantrip or a spell that is 6th level or lower and deals acid, cold, electricity, or fire damage, the spell deals poison damage rather than its normal damage type and gains the poison trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1UU8GXOataksFqUf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oWm6RCTm77DoE8IK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":4500000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jv7nSMazTXHAJzyA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":4600000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"p4fLXOLZXDuP9UWw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":4700000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zKzd8af55LIetqCL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Poison Lore","sort":4800000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Grabble Forden","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":5},"str":{"mod":1},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":32},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":285,"temp":0,"value":285},"initiative":{"statistic":"perception"},"perception":{"value":25},"resistances":[{"type":"poison","value":15}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"Male dwarf poison scholar","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"resources":{"focus":{"max":2,"value":2}},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":23}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","common","daemonic","dwarven","undercommon"]},"rarity":"unique","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["dwarf","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.H4bY8v6e3drOIoUe"}}}
{"_id":"HF0ymYmKC6KydPQ1","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"CnynVi7OZhHOIToa","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.62nnVQvGhoVLLl2K"}},"img":"systems/pf2e/icons/equipment/weapons/crossbow.webp","name":"+1 Striking Crossbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"crossbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This ranged weapon has a bow-like assembly mounted on a handled frame called a tiller. The tiller has a mechanism to lock the bowstring in place, attached to a trigger mechanism that releases the tension and launches a bolt.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":4},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":100}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":120,"reload":{"value":"1"},"rules":[],"size":"med","slug":"crossbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"MAhPy7k54Vmkmez7","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.7tKkkF8eZ4iCLJtp"}},"img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"+1 Striking Shortsword","sort":200000,"system":{"MAP":{"value":""},"baseItem":"shortsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":4},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":100}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"shortsword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"JpnevGqEKEck5xic","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"+1 Leather Armor","sort":300000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","inSlot":true,"invested":false},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":5},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":160}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"z7c4Yl6YBmF7QDFx","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.44F1mfJei4GY8f2X"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/crowbar.webp","name":"Crowbar","sort":400000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>When Forcing Open an object that doesn't have an easy grip, a crowbar makes it easier to gain the necessary leverage. Without a crowbar, prying something open takes a -2 item penalty to the Athletics check to Force Open (similar to using a shoddy item).</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"sp":5}},"quantity":1,"rules":[{"key":"AdjustModifier","selector":"athletics","slug":"no-crowbar","suppress":true}],"size":"med","slug":"crowbar","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"els8i8eTmxpV4B2Y","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.6DCy7tEF1cxaIJMy"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/grapling-hook.webp","name":"Grappling Hook","sort":500000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>You can throw a grappling hook with a rope tied to it to make a climb easier. To anchor a grappling hook, make an attack roll with the secret trait against a DC depending on the target, typically at least DC 20. On a success, your hook has a firm hold, but on a critical failure, the hook seems like it will hold but actually falls when you're partway up.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"sp":1}},"quantity":1,"rules":[],"size":"med","slug":"grappling-hook","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"Wz5CwgsqvimlLKyr","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.6nrCxNQFycUVFOV2"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/thieves-tools.webp","name":"Thieves' Tools (Infiltrator)","sort":600000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>You need thieves' tools to @UUID[Compendium.pf2e.actionspf2e.2EE4aF4SZpYf0R6H]{Pick Locks} or @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6]{Disable Devices} (of some types) using the Thievery skill. Infiltrator thieves' tools add a +1 item bonus to checks to Pick Locks and Disable Devices.</p>\n<p>If your thieves' tools are broken, you can repair them by replacing the lock picks with @UUID[Compendium.pf2e.equipment-srd.BznmPaRjI4Orb0IH]{Replacement Picks} appropriate to your tools; this doesn't require using the Repair action. If you wear your thieves' tools, you can draw and replace them as part of the action that uses them.</p>"},"equipped":{"carryType":"worn","invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":50}},"quantity":1,"rules":[{"key":"FlatModifier","predicate":[{"or":["action:disable-a-device","action:pick-a-lock"]}],"selector":"thievery","type":"item","value":1}],"size":"med","slug":"thieves-tools-infiltrator","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"N7tigM3cgdlHJfqp","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.NI7twU2G6UCDmvCO"}},"img":"systems/pf2e/icons/equipment/consumables/ammunition/shining-ammunition.webp","name":"Shining Bolt","sort":700000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>A piece of <em>shining ammunition</em> gives off a faint glow. When shot, this ammunition sheds bright light in a 20-foot radius (and dim light to the next 20 feet) for 10 minutes. If it hits a target, it sticks, causing the target to shed light in the same radius. A creature can remove the ammunition with an Interact action, but the ammunition itself continues to glow for the rest of the duration or until destroyed.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":1},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":3}},"quantity":3,"rules":[],"size":"med","slug":"shining-ammunition","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","evocation","light","magical"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"6HFLIEIDtd4x3Xku","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rKknk8odXDBpON5l"}},"img":"systems/pf2e/icons/equipment/consumables/ammunition/explosive-ammunition.webp","name":"Explosive Bolt","sort":800000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":"6d6"},"containerId":null,"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<p>This piece of ammunition is coated in gritty black soot. When activated <em>explosive ammunition</em> hits a target, the missile explodes in a @Template[type:burst|distance:10], dealing [[/r 6d6[fire]]] damage to each creature in the area (including the target). Each creature must attempt a @Check[type:reflex|dc:25|basic:true] save.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":9},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":130}},"quantity":2,"rules":[],"size":"med","slug":"explosive-ammunition","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","evocation","fire","magical"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"oD4f4KqyuTJEE7N2","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.bz8Y8bVUe7QfBk9g"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-elixirs/darkvision-elixir.webp","name":"Darkvision Elixir (Greater)","sort":900000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><strong>Activate</strong><span class=\"pf2-icon\">1</span> Interact</p>\n<p>After you drink this elixir, your sight becomes sharper in darkness. You gain darkvision for 24 hours.</p>\n<p>@UUID[Compendium.pf2e.equipment-effects.7vCenP9j6FuHRv5C]</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":8},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":90}},"quantity":1,"rules":[],"size":"med","slug":"darkvision-elixir-greater","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","elixir"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"5CwQ3xgTL7zN33r4","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.c21stU5rhN4F2fZl"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-elixirs/elixir-of-life.webp","name":"Elixir of Life (Moderate)","sort":1000000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":"5d6+12"},"containerId":null,"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<p>Elixirs of life accelerate a living creature's natural healing processes and immune system. Upon drinking this elixir, you regain [[/r (5d6+12)[healing]]]{5d6+12 Hit Points} and gain +2 item bonus to saving throws against diseases and poisons for 10 minutes.</p>\n<p>@UUID[Compendium.pf2e.equipment-effects.Yxssrnh9UZJAM0V7]</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":9},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":150}},"quantity":1,"rules":[],"size":"med","slug":"elixir-of-life-moderate","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","elixir","healing"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"PzYFpkZAo1pAeUoo","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.WvDbdESFJY6Be2u1"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/blackfinger-blight.webp","name":"Blackfinger Blight","sort":1100000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"poison"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><strong>Activate</strong><span class=\"pf2-icon\">2</span>Interact</p>\n<hr />\n<p>This oily, dark purple powder gives off the distinct odor of boiled leather. When delivered, the poison acts quickly to constrict the victim's blood flow to their extremities and turn their lungs into a soft jelly. A victim of blackfinger blight is recognizable by the pores of their fingertips weeping an inky oil that coats their hands and makes it difficult to hold things. Each round, at the beginning of their turn, a creature affected by blackfinger blight must succeed at a flat DC 5 check or drop one random item they're holding.</p>\n<p><strong>Saving Throw</strong> DC 32 Fortitude</p>\n<p><strong>Onset</strong> 1 round</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 6d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 8d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 10d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ](1 round)</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":12},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":350}},"quantity":2,"rules":[],"size":"med","slug":"blackfinger-blight","source":{"value":""},"stackGroup":null,"traits":{"rarity":"rare","value":["alchemical","consumable","contact","poison","virulent"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"PpB2ZY0CfjxrdQON","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.y4WJY8rCbY6d1MET"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-tools/sunrod.webp","name":"Sunrod","sort":1200000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"other"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<p>This 1-foot-long, gold-tipped rod glows after it's struck on a hard surface. For the next 6 hours, it sheds bright light in a 20-foot radius (and dim light to the next 40 feet).</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":1},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":3}},"quantity":3,"rules":[],"size":"med","slug":"sunrod","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","light"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"OPPKrcRTv1mCJE8l","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.B6B7tBWJSqOBz5zz"}},"img":"systems/pf2e/icons/equipment/treasure/currency/gold-pieces.webp","name":"Gold Pieces","sort":1300000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"quantity":88,"rules":[],"size":"med","slug":"gold-pieces","source":{"value":""},"stackGroup":"coins","traits":{"rarity":"common","value":[]},"usage":{"value":""},"weight":{"value":0},"schema":{"version":0.84,"lastMigration":null}},"type":"treasure"},{"_id":"ozjGo4jmzdNhJfAA","flags":{"pf2e":{"linkedWeapon":"MAhPy7k54Vmkmez7"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"2d6+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JUNDTV3wwrM9gFjE","flags":{"pf2e":{"linkedWeapon":"CnynVi7OZhHOIToa"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Crossbow","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"2d8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-increment-120","reload-1"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XVBhNwitUtia7zY6","img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Circumstance Bonus on Saves vs. Poison","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["poison"],"selector":"saving-throw","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LQEhpFQTxwqQ8b2q","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Deflective Dodge","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The attack roll for a Strike targeting Franca fails or critically fails</p>\n<hr />\n<p><strong>Effect</strong> Franca can choose to either Step or redirect the attack to a creature that is adjacent to her and within the reach of the triggering attack.</p>\n<p>The attacker rerolls the Strike's attack roll against the new target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"udFVDwS0vDvYW3tw","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Bloody Rebel","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Franca quickly slashes at nearby foes, aiming to maim rather than disable. She makes up to three melee Strikes, each against a different creature within reach.</p>\n<p>These Strikes count toward Franca's multiple attack penalty, but the penalty doesn't increase until after all three Strikes are made.</p>\n<p>On a hit, the Strike deals [[/r 3[bleed]]] damage instead of its normal damage.</p>\n<p>On a critical hit, the creature is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until the beginning of Franca's next turn or until they spend an action to remove the condition, whichever comes first.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oKdyZTnDb5xbqpF3","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hamstring","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> Franca's last action was a melee Strike that dealt sneak attack damage to a @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] target</p>\n<hr />\n<p><strong>Effect</strong> Franca deals [[/r 6[bleed]]] damage to the target creature, and the target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GrbNOULOdg2VBphU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Franca's Strikes deal an additional 3d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":3,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lVvJa2dDy1MeSjQ1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Splash Poison","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Franca uncorks and flings a dose of poison at a bleeding foe.</p>\n<p>She retrieves a poison from her inventory, then splashes it at a creature within 10 feet that is currently taking @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}.</p>\n<p>The creature must succeed at a @Check[type:reflex|dc:32] save or be exposed to the poison.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JsmcVomHbSSmqqvS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Absalom 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Nothing"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","hallit"]},"rarity":"unique","senses":{"value":""},"size":{"value":"med"},"value":["elf","human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.HF0ymYmKC6KydPQ1"}}}
{"_id":"HXiA7x1jWnB1BqUy","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"i0POO0dwNFDOcYuV","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Summon Devil","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A living creature steps on any part of the floor not enclosed by the summoning circle</p>\n<hr />\n<p><strong>Effect</strong> One round after a creature touches the triggering area, the door to the room slams shut and locks (two <span data-pf2-action=\"pickALock\" data-pf2-dc=\"20\" data-pf2-glyph=\"D\" data-pf2-show-dc=\"gm\">Thievery</span> checks to pick) and a @UUID[Compendium.pf2e.pathfinder-bestiary.FIoRPHaHdYUPVKdT] devil appears in the summoning circle.</p>\n<p>The devil rolls initiative and remains for [[/br 3d6 #rounds]]{3d6 rounds}, after which the spell ends and the devil disappears. The devil also disappears if someone disables the trap before the duration expires.</p>\n<p>The summoned devil can use 3 actions each round and can use reactions, unlike most summoned creatures.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","conjuration","summon"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Summoning Rune (Barbazu Devil)","system":{"attributes":{"ac":{"value":10},"hardness":0,"hasHealth":false,"hp":{"details":"","max":0,"temp":0,"tempmax":0,"value":0},"stealth":{"details":"<p>(trained)</p>","value":11}},"creatureType":"","details":{"description":"<p>A summoning circle inlaid into the room's floor detects living creatures and summons a violent devil.</p>","disable":"<p>@Check[type:perception|dc:18|name:Notice the Trap's Magic|traits:action:seek] to notice the trap's magic and avoid stepping on the floor outside the circle, followed by @Check[type:thievery|dc:21|name:Break Summoning Circle|traits:action:disable-a-device] (trained) to break the circle or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (3rd level; counteract DC 23) to counteract the rune</p>","isComplex":true,"level":{"value":5},"reset":"<p>The trap resets each day at dawn.</p>","routine":"","source":{"author":"","value":"Pathfinder #157: Devil at the Dreaming Palace"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.HXiA7x1jWnB1BqUy"}}}
{"_id":"HifZEgdCuZearOG2","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"iV2kvaEO0RYmWI8X","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Blade","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"58xfgdbonwp6bebxskgfik":{"damage":"4d12+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"E0zQqvJo9nRAZs7T","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Blowtorch","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"10d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5Yk1UPJggdSuj7Kw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["push"]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"4d8+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bsbrnl0pxRuL6acz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hose","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"4d8+18","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"er6I32kkHdLAxCXI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stamper","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"4d8+18","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WibchVOYf3MLcdy7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spike","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":35},"damageRolls":{"r1x25toahte9tkkpee4wq":{"damage":"4d12+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-increment-40"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pEr8VvYetu8yNn5t","img":"systems/pf2e/icons/actions/Passive.webp","name":"Efficient Winding","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>For the clockwork amalgam to act, it must be wound with a unique key by another creature. This takes 1 minute. Once wound, it remains operational for 7 days, after which time it becomes unaware of its surroundings and can't act until it's wound again.</p>\n<p>The amalgam can enter standby mode as a 3-action activity. Its operational time doesn't decrease in standby, but it can sense its surroundings (with a -2 penalty to Perception). It can't act, with one exception: when it perceives a creature, it can exit standby as a reaction (rolling initiative if appropriate).</p>\n<p>A creature can attempt a @Check[type:thievery|dc:33|name:Wind Down|traits:manipulate,action:disable-a-device] check to Disable a Device to wind the amalgam down. For each success, the assassin loses 1 hour of operational time. This can be done even if the amalgam is in standby mode.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eosKGTfGo3nA3EVl","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Recalibrate","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"defensive","description":{"value":"<p>The clockwork amalgam can recalibrate its internal structure to shed damaged components and replace them with new ones, restoring 125 HP to the construct. Each time it uses this ability, the clockwork amalgam permanently deactivates one of its five melee attacks as the components from that arm reassemble within the core of the machine.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Wbny5fScmVtKCw6w","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Whirring Doom","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p>The clockwork amalgam becomes a blur of spinning weaponry. It makes up to five melee Strikes (one for each active melee attack it has available), taking a -4 penalty to the attack roll for each attack, but ignoring the multiple attack penalty until it has made all of its attacks. It can use each melee attack only once and it can target each creature in reach only once. If the clockwork amalgam used Whirring Doom in the previous round, it can use it again this round using only 1 action instead of 3. The amalgam's movement Speed is halved until the end of its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VdYfW7jwgrSYwMvK","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GElFkGSpAoSzMnqX","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Push","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Push]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JA7khTfng7A4q6cA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Clockwork Amalgam","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":6},"dex":{"mod":7},"int":{"mod":-5},"str":{"mod":10},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":43},"allSaves":{"value":""},"hp":{"details":"","max":455,"temp":0,"value":455},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":36},"resistances":[{"exceptions":["adamantine","orichalcum"],"type":"physical","value":15}],"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"electricity","value":20},{"type":"orichalcum","value":20}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":20},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":35},"will":{"saveDetail":"","value":28}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":""},"size":{"value":"lg"},"value":["clockwork","construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.HifZEgdCuZearOG2"}}}
{"_id":"IKfYWE1NLVNLCXZm","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"vYvC5Vb8SsSJOIxk","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Arcane Spells","sort":100000,"system":{"autoHeightenLevel":{"value":5},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":1,"prepared":[],"value":1},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":3,"prepared":[],"value":3},"slot6":{"max":1,"prepared":[],"value":1},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":"36","mod":0,"value":28},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"see1Z9vvW3bS1pt9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.l9HRQggofFGIxEse]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"vYvC5Vb8SsSJOIxk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9dXPyOM0qtYzbkJK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"vYvC5Vb8SsSJOIxk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bPz4K08Yod97o6em","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d7Lwx6KAs47MtF0q"}},"img":"systems/pf2e/icons/spells/shield-other.webp","name":"Shield Other","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forge a temporary link between the target's life essence and your own. The target takes half damage from all effects that deal Hit Point damage, and you take the remainder of the damage. When you take damage through this link, you don't apply any resistances, weaknesses, or other abilities you have to that damage; you simply take that amount of damage. The spell ends if the target is ever more than 30 feet away from you. If either you or the target is reduced to 0 Hit Points, any damage from this spell is resolved and then the spell ends.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"vYvC5Vb8SsSJOIxk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield-other","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f3ymVf6Rcl8mqGdW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tpLTLbJUrYcMWGld"}},"img":"systems/pf2e/icons/spells/telekinetic-haul.webp","name":"Telekinetic Haul","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You move the target up to 20 feet, potentially suspending it in midair. When you Sustain the Spell, you can do so again, or you can choose a different eligible target to move.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"vYvC5Vb8SsSJOIxk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-haul","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of up to 80 Bulk with no dimension longer than 20 feet"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Qbs1RV8vt5ARgKBv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vYvC5Vb8SsSJOIxk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VL9GemmMcofwTOB1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Chaos Hand","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":35,"value":35},"damageRolls":{"0":{"damage":"3d8+12","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"siibhLVqReWpmq6r","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"m81fVuHWpnJwd8cc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ossSXTeiyXQFkTmA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2zo8BFj6mkav8MPT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ferocious Devotion","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When an illusory toady is destroyed, it dissolves into a puddle of cerulean quintessence before reforming to quasi-life once more. 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One round after that, the toady is completely healed and begins to fight once more.</p>\n<p>If damaged while it is re-forming but before the process is complete, the toady is destroyed but splits into two cerulean puddles that begin re-forming into two identical toadies 1 round later, each with half the maximum HP of the original toady (this is similar to an @UUID[Compendium.pf2e.pathfinder-bestiary.uQBOJfjtzEXvpLQz]{Ochre Jelly's} Split ability); the toadies begin re-forming 1 round later.</p>\n<p>The toadies are permanently destroyed only by <em>@UUID[Compendium.pf2e.spells-srd.ihbRf964JDXztcy3]</em> or if @UUID[Compendium.pf2e.agents-of-edgewatch-bestiary.sUrJ7jxzBiJTbwVo]{Blune} falls unconscious.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","conjuration"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"92BXBHbmRG68ifPd","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Amplify Spell","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The toady wills itself to become a conduit for Blune's next spell, empowering the spell.</p>\n<p>The toady becomes @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] until the beginning of its next turn.</p>\n<p>If Blune Bandersworth is within 30 feet and Casts a Spell before the toady's next turn, the spell travels through the toady before redirecting toward its intended target.</p>\n<p>The spell is heightened by 1 level, to a maximum of 10th level. 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{"_id":"JFcEtt18SGlb5uxm","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"pNlE1um147bT0E6P","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Animated Statues","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature enters a square adjacent to a statue</p>\n<hr />\n<p><strong>Effect</strong> The trap makes a statue shortsword Strike against the triggering creature, activates its predictive impediment ability, and then rolls initiative.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x85871wfT5AGGHSb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Predictive Impediment","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":null,"description":{"value":"<p>The statues continually slide around to bump into creatures and block their passage through the room. The first time on its turn that a creature attempts to move within the room, it must succeed at a @Check[type:reflex|dc:36] save or treat the entire room as difficult terrain for 1 round. On a critical failure, the creature is also knocked prone.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","divination"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VyojjmuQFpZR3NHk","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Statue Shortsword","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":28},"damageRolls":{"ai6gplx5e9o56x26jzxh":{"damage":"2d10+10","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"}],"name":"Supplicant Statues","system":{"attributes":{"ac":{"value":34},"hardness":22,"hasHealth":true,"hp":{"details":"<strong>Control Panel Hardness</strong> 10; <strong>Control Panel HP</strong> 20 (BT 10)","max":96,"temp":0,"tempmax":0,"value":96},"immunities":[{"type":"critical-hits"},{"type":"precision"}],"stealth":{"details":"<p>(master)</p>","value":30}},"creatureType":"","details":{"description":"<p>Six statues rapidly slide around the room on rollers, slowing down intruders and striking at them with spring-loaded sword arms.</p>","disable":"<p>@Check[type:thievery|dc:34|name:Disable Statue Rollers|traits:action:disable-a-device] (master) to disable a specific statue's rollers, or @Check[type:thievery|dc:39|name:Disable Trap (Control Panel)|traits:action:disable-a-device] (master) on the control panel in <strong>A4</strong> deactivates the whole trap. For each statue disabled, the trap loses 1 action from its routine and the DC for its predictive impediment ability decreases by 4. <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (7th level, counteract DC 32) doesn't harm the statues but removes the predictive impediment ability. Breaking the control panel prevents the trap from resetting.</p>","isComplex":true,"level":{"value":14},"reset":"<p>The trap deactivates and resets one minute after the room is empty.</p>","routine":"<p>(6 actions) On the trap's initiative, each functioning statue slides up to 40 feet around the room and makes a statue shortsword Strike against an adjacent creature. The trap doesn't take a multiple attack penalty, and the statues' movements don't trigger reactions.</p>","source":{"author":"","value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","mechanical"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.JFcEtt18SGlb5uxm"}}}
{"_id":"JZUYQzQtzIwOGYvd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"BZiWaeGCNa0F9VvY","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":100000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. 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Otherwise, enough caltrops are ruined that they can't be salvaged.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"sp":3}},"quantity":1,"rules":[],"size":"med","slug":"caltrops","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"bKDnotLHOqr113Bf","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.FABVnBeYtGXshlwm"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/ring-of-discretion.webp","name":"Ring of Discretion","sort":500000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This ring magically conceals any armor and sheathed weapons you're wearing by either turning them invisible or creating the illusion of ordinary clothes. The ring doesn't change your appearance beyond concealing weapons and armor. As soon as you wield a weapon, the weapon becomes obvious to onlookers and is no longer affected by the ring until you sheathe the weapon for at least 1 minute. A creature can disbelieve this illusion by Seeking or any time it hits you with an attack.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":1},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":15}},"quantity":1,"rules":[],"size":"med","slug":"ring-of-discretion","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["illusion","invested","magical","visual"]},"usage":{"value":"wornring"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"gsBwd2bgKxUfW29i","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.e0vSAQfxhHauiAoD"}},"img":"systems/pf2e/icons/equipment/consumables/potions/healing-potion.webp","name":"Healing Potion (Lesser)","sort":600000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":"2d8+5"},"containerId":null,"description":{"value":"<p>A healing potion is a vial of a ruby-red liquid that imparts a tingling sensation as the drinker's wounds heal rapidly. 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{"_id":"JdMqHbaTwtOHVE7Y","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"NOvbOqZ37Tq8TaMA","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.SgtqZxt26BdjUmEB"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-bombs/acid-flask.webp","name":"Acid Flask (Moderate)","sort":100000,"system":{"MAP":{"value":""},"baseItem":"alchemical-bomb","bonus":{"value":1},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"acid","dice":2,"die":"d6"},"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Strike</p>\n<p>This flask filled with corrosive acid deals 1 acid damage, [[/r 2d6[persistent,acid]]] damage, and 2 acid splash damage. 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protection.</p>"},"dex":{"value":3},"equipped":{"carryType":"worn","inSlot":true,"invested":false},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":160}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"studded-leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":12},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"FnOoWUqsRQWlwgHs","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4ftXXUCBHcf4b0MH"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/alchemists-tools.webp","name":"Alchemist's Tools","sort":500000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This mobile collection of vials and chemicals can be used for simple alchemical tasks.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":3}},"quantity":1,"rules":[],"size":"med","slug":"alchemists-tools","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"1zoRmOnSV1QGpitd","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.qCEOZ6109Yo34tRx"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/formula-book.webp","name":"Formula 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Each formula book can hold the formulas for up to 100 different items. Formulas can also appear on parchment sheets, tablets, and almost any other medium; there's no need for you to copy them into a specific book as long as you can keep them on hand to reference them.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"quantity":1,"rules":[],"size":"med","slug":"formula-book-blank","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"TiZR6umibymo5txc","flags":{"pf2e":{"linkedWeapon":"pqU7Jju4NexrS8E1"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sickle","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d4+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qi5ozQVZsQZavdpC","flags":{"pf2e":{"linkedWeapon":"NOvbOqZ37Tq8TaMA"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Moderate Acid Flask","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":22},"damageRolls":{"0":{"category":"persistent","damage":"2d6","damageType":"acid"},"1":{"category":"splash","damage":"2","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","alchemical","bomb","consumable","range-increment-20","splash"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"E0iLnf03NhzlNZTT","flags":{"pf2e":{"linkedWeapon":"b45B3Ns6mwEya56I"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Moderate Alchemist's Fire","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"2d8","damageType":"fire"},"1":{"category":"persistent","damage":"2","damageType":"fire"},"2":{"category":"splash","damage":"2","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["alchemical","bomb","consumable","fire","range-increment-20","splash"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"f6aAjLfElEhbsLCC","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dirty Bomb","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The chemist has at least one bomb in their possession</p>\n<hr />\n<p><strong>Effect</strong> The chemist adds a hasty mix of noxious substances to the bomb and makes a ranged Strike with it. If it hits and deals damage, the target must attempt a @Check[type:fortitude|dc:27] save or become @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for [[/br 1d6 #rounds]]{1d6 rounds}; if the result of the save is a critical failure, this increases to @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3}. For the next 24 hours, the affected target takes a -2 circumstance penalty (-3 on a critical failure) to additional Fortitude saving throws against the same chemist's Crude Bombs.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.5ZK22sNW7o26aST0]</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.ryY6fdqpC5Ztnagd]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2FxUvyDjnESqE9bl","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Quick Brew","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The chemist has their alchemist's tools, formula book, and a free hand</p>\n<hr />\n<p><strong>Effect</strong> The chemist creates a @UUID[Compendium.pf2e.equipment-srd.SgtqZxt26BdjUmEB]{Moderate Acid Flask} or @UUID[Compendium.pf2e.equipment-srd.gWr4q4HiyGhETA8H]{Alchemist's Fire} that they must use before the end of their next turn or else it becomes inert.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VZSNVQOWLrMXeg03","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Alchemy Lore","sort":1200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YAMn9nBGkDfttfQU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YU3ASBAh31tDvWDi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1400000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bfKSrKBA5IuoPuoN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Diobel Sweeper Chemist","system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":2},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #159: All or Nothing"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","gnomish","halfling"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.JdMqHbaTwtOHVE7Y"}}}
{"_id":"JhYJUNlcxiurcZcl","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"735O6tGVpk8PcXiV","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Arcane Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"item":0,"mod":0,"value":30},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"CNGkToDd8GKxzxQO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BKIet436snMNcnez"}},"img":"systems/pf2e/icons/spells/polar-ray.webp","name":"Polar Ray","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"10d8"}}},"description":{"value":"<p>You fire a blue-white ray of freezing air and sleet that deals 10d8 cold damage. Make a spell attack roll against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}</p>\n<p><strong>Success</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d8</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"heightenedLevel":8,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"polar-ray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7sDMXXkCTG6ewogq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YJnH1gphhRnKG0wb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O7ZEqWjwdKyo2CUv"}},"img":"systems/pf2e/icons/spells/volcanic-eruption.webp","name":"Volcanic Eruption","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"14d6"}}},"description":{"value":"<p>The ground opens up, spraying a column of lava high into the air in a vertical cylinder, dealing 14d6 fire damage to creatures in the area. The lava rapidly cools and encases creatures in the area. A creature encased in rock is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and takes a -10-foot status penalty to its Speeds. All normal terrain is difficult terrain to a flying creature, and such creatures immediately descend 20 feet the moment they're encased, but they don't take damage from this fall. A creature encased in rock can attempt to Escape against your spell DC to end the effect. Otherwise, the creature remains encased until it takes a total of 50 damage, freeing it from the rock. Additionally, creatures in the area and those within 5 feet of the lava column automatically take 3d6 fire damage from the intense heat, regardless of the results of their saving throws.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is encased.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased.</p>\n<hr /><strong>Heightened (+1)</strong> The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":7,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"volcanic-eruption","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oiMk91uibuxis8T5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ayRXv0wQH00TTNZe"}},"img":"systems/pf2e/icons/spells/purple-worm-sting.webp","name":"Purple Worm Sting","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"6d6"}}},"description":{"value":"<p>You replicate the attack of a deadly purple worm. You deal 3d6 piercing damage to the touched creature and afflict it with purple worm venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 3d6 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with purple worm venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with purple worm venom at stage 2.</p>\n<hr />\n<p><strong>Purple Worm Venom</strong> (poison)</p>\n<p><strong>Level</strong> 11</p>\n<p><strong>Maximum Duration</strong> 6 rounds.</p>\n<p><strong>Stage 1</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 4d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 6d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purple-worm-sting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sIvKkgT6KATbb2Wv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY"}},"img":"systems/pf2e/icons/spells/mariners-curse.webp","name":"Mariner's Curse","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with the curse of the roiling, unforgiving sea. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. Reducing its Sickened condition to 0 ends the curse.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and can't reduce its Sickened condition below 1 while the curse remains. The curse can be lifted by remove curse or similar magic. Whenever the target is Sickened and on the water at least a mile from shore, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mariners-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"X1q7OxvkgqPVTpnl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R5FHRv7VqyRnxg2t"}},"img":"systems/pf2e/icons/spells/wall-of-ice.webp","name":"Wall of Ice","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"2d6"}}},"description":{"value":"<p>You sculpt an ice barrier that blocks sight and, once shattered, freezes foes. You create either a 1-foot-thick wall of ice in a straight line up to 60 feet long and 10 feet high (the wall doesn't have to be vertical, but it must be anchored on both sides to a solid surface) or a 1-foot-thick, 10-foot radius hemisphere of ice. The ice that makes up the wall is opaque. If you wish, the wall can be of a smaller length, height, or radius.</p>\n<p>You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 10, and 40 Hit Points, and it's immune to critical hits, cold damage, and precision damage. A section also has weakness to fire 15; a section of the wall destroyed by fire melts, evaporating into water and steam. A section destroyed by means other than fire leaves behind a chilling mass of ice that is difficult terrain and deals 2d6 cold damage to any creature passing through it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 10, and the cold damage dealt to creatures crossing a destroyed section increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-ice","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yiFWCSc02Qv8PoqP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QY3xvNWRSJIKktUl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Izruj6n2qytc8o5j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EYK1fSmLZ8R1RsMU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":6,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eNARafV3ok9CjtsA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"083G9inJyClr1Z6X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"6d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kOlFfcPQ6us4E72h","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":2,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rmgH61fuuikuRjGi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5nIw0kyLKN3AJkff","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.CQb8HtQ1BPeZmu9h"}},"img":"systems/pf2e/icons/spells/touch-of-idiocy.webp","name":"Touch of Idiocy","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dull the target's mind; the target must attempt a Will save.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"touch-of-idiocy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RjbrVTgOeTBzSvdh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":6,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"chmMCnxwmFriaZOR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3eVfcJcmexHs5ZyT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fdOTmbeskHsBl5eA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes 6d6 bludgeoning damage and is knocked back 10 feet.</p>\n<p><strong>Success</strong> The target takes 3d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or unattended object"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XZ09zTuKUXorDsJL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r3NeUnsgt9mS03Sn"}},"img":"systems/pf2e/icons/spells/shocking-grasp.webp","name":"Shocking Grasp","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"2d12"}}},"description":{"value":"<p>You shroud your hands in a crackling field of lightning. Make a melee spell attack roll. On a hit, the target takes 2d12 electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes [[/r 1d4[persistent,electricity]]] damage on a hit. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12, and the persistent electricity damage increases by 1.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shocking-grasp","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uH2atA05CzUWbbX5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DYdvMZ8G2LiSLVWw"}},"img":"systems/pf2e/icons/spells/spider-sting.webp","name":"Spider Sting","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"poison"},"value":"1d4"}}},"description":{"value":"<p>You magically duplicate a spider's venomous sting. You deal 1d4 piercing damage to the touched creature and afflict it with spider venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 1d4 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with spider venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with spider venom at stage 2.</p>\n<hr />\n<p><strong>Spider Venom</strong> (poison)</p>\n<p><strong>Level 1;</strong></p>\n<p><strong>Maximum Duration</strong> 4 rounds.</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spider-sting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4G2h2y2d0Zz3woFP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wave","sort":2300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["push"]},"bonus":{"value":30},"damageRolls":{"0yst7p348hzcxt0zosln":{"damage":"3d12+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"N85UwJsuAe8nwuWV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spell Circle","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>By performing an hour-long ritual, an elemental vessel can form a spell circle with an arcane or primal spellcaster. After the spell circle is formed, other spellcasters can join the spell circle by performing the same hour-long ritual while assisted by at least one spellcaster already in the spell circle. Each member of the spell circle must contribute at least one spell to the elemental vessel. The spellcaster permanently loses access to a spell slot equal to the spell's level and the elemental vessel adds the contributed spell to its list of arcane innate spells (regardless of the spell's original type). An elemental vessel can be imbued with no more than three spells per spell level. If the elemental vessel is destroyed, all members of the spell circle regain the spell slots they contributed to the creature. The arcane innate spells shown below represent a typical spell list for an elemental vessel, but each elemental vessel is likely to have different spells depending on what its spell circle has contributed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fgprZ9vs1zfRUz3o","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dispel Vulnerability","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Whenever a creature successfully counteracts one of its spells, the vessel permanently loses access to that spell and takes damage equal to 4 × the spell's level. The spell circle member who contributed that spell regains access to their contributed spell slot.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jJSKOhaRoCp1WwP4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Inhabit Vessel","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Any member of the elemental vessel's spell circle can spend 3 actions to mentally inhabit the vessel for 1 round. While they inhabit the vessel, the inhabiter controls the vessel's actions, and the vessel uses the inhabiter's Intelligence, Wisdom, and Charisma modifiers for all checks. Only one creature can inhabit an elemental vessel at a time.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6pCE969IqFRVqLzJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.zU3Ovaet4xQ5Gmvy"}},"img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Engulf","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>@Check[type:reflex|dc:35] save, no damage, @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] DC 35, Rupture 28</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Engulf]</p>"},"requirements":{"value":""},"rules":[],"slug":"engulf","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g8bRqHNpfEqsTYyx","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Internal Spell Strike","sort":2800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The elemental vessel targets an engulfed creature with one of its spells. The spell must have a range of touch.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Iky2gPwt5DqOgbkl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.t6cx9FOODmeZQNYl"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Push 10 feet","sort":2900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Push]</p>"},"requirements":{"value":""},"rules":[],"slug":"push","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XzHk6OBp7fTkHQ7p","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3000000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KsjWIgfDyaddAPit","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3100000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Water Elemental Vessel (I2)","prototypeToken":{"name":"Water Elemental Vessel"},"system":{"abilities":{"cha":{"mod":0},"con":{"mod":8},"dex":{"mod":8},"int":{"mod":0},"str":{"mod":8},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":""},"hp":{"details":"","max":225,"temp":0,"value":225},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"resistances":[{"type":"fire","value":15}],"speed":{"otherSpeeds":[{"type":"swim","value":100}],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"Variant water elemental vessel","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"<p>Spellcasters create elemental vessels by harvesting raw elemental energy and then binding it within a specially enchanted magic circle to grant it life.</p>","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":22}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","aquan","common"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"lg"},"value":["aquatic","elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.JhYJUNlcxiurcZcl"}}}
{"_id":"JmHyHwaPMNKXzBts","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"B0YPC9dAo09oqw5y","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Occult Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":33,"item":0,"mod":0,"value":23},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ySJIL43jtQbbtDGj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> The target follows your orders but can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr /><strong>Heightened (10th)</strong> The duration is unlimited."},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"B0YPC9dAo09oqw5y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"goruvBCq53k1bqVg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYD0XZ4t3tQq6shc"}},"img":"systems/pf2e/icons/spells/zealous-conviction.webp","name":"Zealous Conviction","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You bypass your targets' rational minds, instilling them with unshakable conviction and zeal. The targets each gain 12 temporary Hit Points and a +2 status bonus to Will saves against mental effects, as their faith overrides the signals from their own bodies and minds. If you tell a target to do something, it must comply with your request, though if it would normally find the task repugnant, it can attempt a Will save at the end of its turn each round due to the cognitive dissonance. On a success, it ends the spell's effects on itself entirely.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"B0YPC9dAo09oqw5y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zealous-conviction","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 willing creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ct0ZC10Yd64Jt0XI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.U58aQWJ47VrI36yP"}},"img":"systems/pf2e/icons/spells/hallucination.webp","name":"Hallucination","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target consistently detects one thing as another, can't detect something that's there, or detects something that's not there, though it doesn't alter their beliefs. You choose which of these effects applies, and you determine the specifics of the hallucination. For example, you could make the target see all elves as humans, be unable to detect the presence of their brother, see their beloved pocket watch on their person even when it isn't, or see a tower in the center of town. The target can attempt an initial Will save, with effects below. They also receive a Will save to disbelieve the hallucination every time they Seek or directly interact with the hallucination. For example, the target could attempt to disbelieve the hallucination each time they interacted with an elf, bumped into their brother accidentally, tried to check their pocket watch, or studied the tower. The target can attempt to disbelieve with a large circumstance bonus in situations determined by the GM, such as if the target attempted to climb the nonexistent tower.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature perceives what you chose until it disbelieves, but it knows what the hallucination is.</p>\n<p><strong>Failure</strong> The creature perceives what you chose until it disbelieves.</p>\n<p><strong>Critical Failure</strong> The creature perceives what you chose until it disbelieves, and it trusts its false senses, taking a -4 circumstance penalty to saves to disbelieve.</p>\n<hr /><strong>Heightened (6th)</strong> Choose to either target up to 10 creatures or change the spell's duration to until the next time you make your daily preparations.\n<p><strong>Heightened (8th)</strong> Choose to either target any number of creatures or change the spell's duration to unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"B0YPC9dAo09oqw5y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucination","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IfFROjIq6dSlpLZg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GP3wewkQXEPrLxYj"}},"img":"systems/pf2e/icons/spells/subconscious-suggestion.webp","name":"Subconscious Suggestion","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You implant a subconscious suggestion deep within the target's mind for them to follow when a trigger you specify occurs. You suggest a course of action to the target. Your directive must be phrased in such a way as to seem like a logical course of action to the target, and it can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The suggestion remains in the target's subconscious until the next time you prepare. If the trigger occurs before then, the target immediately follows your suggestion. The effect has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is 1 hour.</p>\n<hr /><strong>Heightened (9th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"B0YPC9dAo09oqw5y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"subconscious-suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TNViimPZ2OsH4mpf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hkfH9Z53hPzcOwNB"}},"img":"systems/pf2e/icons/spells/veil.webp","name":"Veil","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You disguise the targets as other creatures of the same body shape and roughly similar height (within 6 inches) and weight (within 50 pounds). The disguise can hide the targets' identities or let them appear to be of another ancestry, but it's not precise enough to impersonate specific individuals. The spell doesn't change voice, scent, or mannerisms. You choose the disguise for each target; for example, you could make one target appear to be a dwarf and another an elf. Casting veil counts as setting up a disguise for the purpose of the Impersonate action. It allows the target to ignore any circumstance penalties they might take for being disguised as dissimilar creatures, and it gives the targets a +4 status bonus to Deception checks to prevent others from seeing through their disguises, and add their level even if untrained. You can Dismiss any or all of these disguises.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell also disguises the targets' voices and scents; it gains the auditory trait.</p>\n<p><strong>Heightened (7th)</strong> The targets can appear as any creature of the same size, even specific individuals. You must have seen an individual to reproduce their appearance. The spell also disguises the targets' voices and scents; it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"B0YPC9dAo09oqw5y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"veil","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tKief9aRhdQmKGjZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"B0YPC9dAo09oqw5y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0T6nq4hOPXD6M3WD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Q690d3mw3TUrKX7E"}},"img":"systems/pf2e/icons/spells/geas.webp","name":"Geas (Ritual)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You enforce a magic rule on a willing target, forcing it to either perform or refrain from carrying out a certain act. A <em>geas</em> to perform an act is usually conditional, such as, \"Always offer hospitality to strangers seeking a place to stay.\" An unconditional <em>geas</em> to perform a certain act doesn't require the target to perform that act exclusively, though it must prioritize the task above all leisurely pursuits. The most common <em>geas</em> to refrain from carrying out an act is a specification to avoid violating a contract. In those cases, the secondary caster usually takes charge of making sure the wording of the contract is attuned correctly with the ritual's magic. Because the target is willing, <em>geas</em> can have a duration that lasts for as long as the target agrees to. If the target is unable to fulfill the <em>geas</em>, it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and the sickened condition increases by 1 for each consecutive day it is prevented from following the <em>geas</em>, to a maximum of sickened 4. The sickened condition ends immediately when it follows the <em>geas</em> again; it can't remove the sickened condition in any other way. Only powerful magic such as a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell can remove the effects of <em>geas</em> from a willing target.</p>\n<hr />\n<p><strong>Critical Success</strong> The<em>geas</em>succeeds, and the target receives a +1 status bonus to skill checks that directly uphold the<em>geas</em>(at the GM's discretion).</p>\n<p><strong>Success</strong> The<em>geas</em>succeeds.</p>\n<p><strong>Failure</strong> The<em>geas</em>fails.</p>\n<p><strong>Critical Failure</strong> The<em>geas</em>fails, and you are instead affected by the<em>geas</em>you were attempting to place on the target. You are considered an unwilling target, so the<em>geas</em>can be counteracted with a <em>@UUID[Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr]</em> spell.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can use <em>geas</em> on an unwilling creature; it can attempt a Will save to negate the effect. If the target fails this Will save, the <em>geas</em> lasts up to 1 week. A <em>remove curse</em> spell can counteract a <em>geas</em> on an unwilling creature, in addition to powerful magic such as a <em>wish</em> spell. A clever unwilling creature can subvert the <em>geas</em> by contriving situations that prevent it from complying, but in that case it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] (as described above).</p>\n<p><strong>Heightened (7th)</strong> As 5th level, but the <em>geas</em> lasts for up to 1 year on an unwilling creature.</p>\n<p><strong>Heightened (9th)</strong> As 5th level, but the <em>geas</em> lasts for a duration you choose (even unlimited) on an unwilling creature.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Society or Legal Lore"},"slug":"geas","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the geas ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental","curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ug2r8iMc71nSW1sI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly"}},"img":"systems/pf2e/icons/spells/illusory-creature.webp","name":"Illusory Creature","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory image of a Large or smaller creature. It generates the appropriate sounds, smells, and feels believable to the touch. If you and the image are ever farther than 500 feet apart, the spell ends.</p>\n<p>The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice as appropriate. You might need to attempt a Deception or Performance check to mimic the creature, as determined by the GM. This is especially likely if you're trying to imitate a specific person and engage with someone that person knows.</p>\n<p>In combat, the illusion can use 2 actions per turn, which it uses when you Sustain the Spell. It uses your spell attack roll for attack rolls and your spell DC for its AC. Its saving throw modifiers are equal to your spell DC - 10. It is substantial enough that it can flank other creatures. If the image is hit by an attack or fails a save, the spell ends.</p>\n<p>The illusion can cause damage by making the target believe the illusion's attacks are real, but it cannot otherwise directly affect the physical world. If the illusory creature hits with a Strike, the target takes mental damage equal to 1d4 plus your spellcasting ability modifier. This is a mental effect. The illusion's Strikes are nonlethal. If the damage doesn't correspond to the image of the monster-for example, if an illusory Large dragon deals only 5 damage-the GM might allow the target to attempt a Perception check to disbelieve the spell as a free action. Any relevant resistances and weaknesses apply if the target thinks they do, as judged by the GM. For example, if the illusion wields a warhammer and attacks a creature resistant to bludgeoning damage, the creature would take less mental damage. However, illusory damage does not deactivate regeneration or trigger other effects that require a certain damage type. The GM should track illusory damage dealt by the illusion.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion. When a creature disbelieves the illusion, it recovers from half the damage it had taken from it (if any) and doesn't take any further damage from it.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage of the image's Strikes increases by 1d4, and the maximum size of creature you can create increases by one (to a maximum of Gargantuan).</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"B0YPC9dAo09oqw5y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-creature","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s3e8tlqX6GRkply1","img":"systems/pf2e/icons/equipment/weapons/morningstar.webp","name":"+1 Striking Morningstar","sort":1000000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>This weapon has a short shaft ending in a metal ball studded with spikes.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["versatile-p"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"NagMkvlL1tXF9TTu","img":"systems/pf2e/icons/equipment/weapons/sling.webp","name":"Sling","sort":1100000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>Little more than a leather cup attached to a pair of straps, a sling can be used to fling smooth stones or sling bullets at a range.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sling","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":60,"reload":{"value":"1"},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["propulsive"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"htoPdmfkuLgCEqQP","img":"systems/pf2e/icons/equipment/armor/breastplate.webp","name":"Breastplate","sort":1200000,"system":{"armor":{"value":4},"baseItem":null,"category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>Though referred to as a breastplate, this type of armor consists of several pieces of plate or half-plate armor that protect the torso, chest, neck, and sometimes the hips and lower legs. It strategically grants some of the protection of plate while allowing greater flexibility and speed.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":"2"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":8}},"property1":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property2":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property3":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"speed":{"value":-5},"stackGroup":null,"strength":{"value":16},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"8Amt0GlpUWuROReN","img":"systems/pf2e/icons/equipment/weapons/sling-bullets.webp","name":"Sling Bullets","sort":1300000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These are small metal balls, typically either iron or lead, designed to be used as ammunition in slings.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"cp":1}},"quantity":20,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":"slingBullets","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"571EUWSacME4MxgN","flags":{"pf2e":{"linkedWeapon":"s3e8tlqX6GRkply1"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Morningstar","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"id2gcq4kg8q8z6hqijgj":{"damage":"2d6+9","damageType":"bludgeoning"},"rp7shlb5uw9mu43rz9p7":{"damage":"2d6","damageType":"chaotic"},"wm0c5wamdwhc7mspc8w6":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"z7mNGwtluLbrFYpO","flags":{"pf2e":{"linkedWeapon":"NagMkvlL1tXF9TTu"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sling","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"ku9stty5sdi9nuz5ryos":{"damage":"1d6+6","damageType":"bludgeoning"},"remk955tfx9xja0oulbv":{"damage":"2d6","damageType":"chaotic"},"afn9njpnejvzl16ie0hi":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["propulsive","range-increment-50","reload-1"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7RZClAttcFohXVTd","img":"systems/pf2e/icons/actions/Passive.webp","name":"Little Favors","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Each time a creature willingly performs a service, quest, or task for the zealborn, the creature takes a cumulative -1 status penalty to saving throws against the zealborn's mental spells and abilities (maximum -4).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5izc2RKfDYtjIicX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rejuvenation","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a zealborn is destroyed, it re-forms, fully healed, near a follower of its choice in [[/br 1d10 #days]]{1d10 days}. For the purposes of rejuvenation, a follower is defined as an intelligent creature who's well acquainted with the zealborn and is a true believer in the zealborn's mission, not merely a lukewarm supporter. A zealborn can be permanently destroyed only if they have no current followers or can be convinced to end their own life.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EbIhMOd0cHtkhNcM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Zealous Restoration","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A zealborn can't regain Hit Points through resting or negative healing; they feed only on the idealism of their supporters, regaining 10 Hit Points per day for each creature under the effects of a <em>geas</em> cast by the zealborn. Creatures under a zealborn's <em>geas</em> have their maximum HP reduced by 10 each day until they are burned away to a husk and perish. After 24 hours, such creatures rise as zeal-damned ghouls under the zealborn's control. Zeal-damned ghouls eat only the flesh of evil or chaotic creatures and deal an additional 1d6 chaotic and 1d6 negative damage with their attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cHWqXWYVQ1mAB0a2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9CSZkWYrj2tvDekq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gjjTIzcxio6nY81n","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Uj2SKccSkZ3nQgpu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2200000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wfwQrsZYNPIi0AdL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2300000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Zealborn","system":{"abilities":{"cha":{"mod":7},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":5},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":210,"temp":0,"value":210},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"negative"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"resistances":[{"type":"chaotic","value":10}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":24}},"traits":{"languages":{"custom":"","selected":[],"value":["common","necril"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.JmHyHwaPMNKXzBts"}}}
{"_id":"JnNPdvOXtkGQHyfQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"LFIJhcEKJhKijVm1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shock","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"tmw79npzeqfa430egrbdm":{"damage":"4d8+13","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Vy9EtFybJQqo55xn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hypnotic Glow","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Similar to other will-o'-wisps, a gloaming will-o'-wisp is naturally invisible, but glows with a faint colored light. They cast dim light in the aura, which makes them visible. In addition, any non-aberration creature that ends their turn in the aura and can see the gloaming will-o'-wisp is distracted by the gloaming will-o'-wisp's glow and must attempt a @Check[type:will|dc:31] save. On a failure, the creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round and takes [[/r 3d6[mental]]] damage.</p>"},"requirements":{"value":""},"rules":[{"key":"TokenLight","predicate":[{"not":"go-dark"}],"value":{"animation":{"intensity":1,"speed":3,"type":"pulse"},"color":"#fff9a3","dim":30,"shadows":0.1}},{"key":"Aura","predicate":[{"not":"go-dark"}],"radius":30,"slug":"hypnotic-glow","traits":["aura","light","mental"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","light","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yAHJOd3dkfOae1Kf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Magic Immunity","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A will-o'-wisp is immune to all spells except <i>faerie fire</i>, <i>glitterdust</i>, <i>magic missile</i>, and <i>maze</i>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Yb2OjQReLk3HgLoc","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Feed on Fear","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirement</strong> An enemy is under a fear effect or dying within 15 feet of the will-o'-wisp</p>\n<hr />\n<p><strong>Effect</strong> The will-o'-wisp feeds on the creature's terror. They regains 4d8 Hit Points, and if they've Gone Dark, their glow reignites. A will-o'-wisp can take this action only once per round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T4zHj7DFiaCBwf6f","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Go Dark","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The gloaming will-o'-wisp extinguishes their hypnotic glow, becoming invisible. They can end this effect with another use of this action. If they use their shock attack while invisible, the arc of electricity lets any observer determine their location, making the will-o'-wisp only hidden to observers until they move.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"go-dark","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AWy8htDL3QUiMtEI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sZPFat1bCH2evHPf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":700000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oh2XiRUFPn2E0UwP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":800000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2DWiwnnlIy19ERz8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Gloaming Will-o'-Wisp","system":{"abilities":{"cha":{"mod":4},"con":{"mod":2},"dex":{"mod":8},"int":{"mod":2},"str":{"mod":-5},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":37},"allSaves":{"value":""},"hp":{"details":"","max":110,"temp":0,"value":110},"immunities":[{"type":"magic"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":0}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":23}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","common"]},"rarity":"uncommon","senses":{"value":"greater darkvision"},"size":{"value":"sm"},"value":["aberration","air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.JnNPdvOXtkGQHyfQ"}}}
{"_id":"JsyO7yBf6YaF4YwF","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"9gEiH150yl4bKC6n","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":1,"prepared":[],"value":1},"slot5":{"max":1,"prepared":[],"value":1},"slot6":{"max":2,"prepared":[],"value":2},"slot7":{"max":3,"prepared":[],"value":3},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":"45","mod":0,"value":37},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"PlZMZJmATD0MRCGk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2w4OpAGihn1JSHFD"}},"img":"systems/pf2e/icons/spells/black-tentacles.webp","name":"Black Tentacles","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"9gEiH150yl4bKC6n"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"black-tentacles","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Je3NpjHFaPEAJvWc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OOELvfkTedBMlWtq"}},"img":"systems/pf2e/icons/spells/spell-turning.webp","name":"Spell Turning","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>This abjuration reflects spells cast at you back at their caster. When a spell targets you, you can spend a reaction to attempt to reflect it. This uses the rules for counteracting the spell, but if the spell is successfully counteracted, the effect is turned back on the caster. Whether or not the counteract attempt is successful, spell turning then ends. Spell turning can't affect spells that aren't targeted (such as area spells). If spell turning reflects a spell back at a caster who is also under the effect of spell turning, their spell turning can attempt to reflect their own spell back at you again; if they do so, their counteract attempt automatically succeeds.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"9gEiH150yl4bKC6n"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spell-turning","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WzvE1wqYDrQAAJEt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is Confused for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Confused permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"9gEiH150yl4bKC6n"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gLzGh53z2MGTb9dt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"9gEiH150yl4bKC6n"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vO5AJsTqiXeo9wUC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"9gEiH150yl4bKC6n"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mR34TJ8Pt9abyzaA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"9gEiH150yl4bKC6n"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1 mile"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JppFZ0rQ39tus2ES","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. 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He Strides up to 20 feet and can Strike at any point during this movement; this Strike counts toward the multiple attack penalty on his next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qFILNq2kmX5xF0Dt","img":"systems/pf2e/icons/actions/Passive.webp","name":"Black Ink Delirium","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:38]</p>\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 6d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"black-ink-delirium","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"a5d4jfdl2s8CiAsa","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath of Lies","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The Daemonic Rumormonger breathes a torrent of acidic sand and poisoned ink in an @Template[type:line|distance:80], dealing [[/r 6d12[acid]]] damage and [[/r 6d12[poison]]] damage and exposing victims to his black ink delirium.</p>\n<p>He can't use Breath of Lies again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","evocation","magical","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rZ6LtOq5W7Ef8R1W","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Whirling Slashes","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The Daemonic Rumormonger Strides up to his Speed. He can make up to three claw Strikes, each against a different target, at any points during this Stride. His multiple attack penalty applies as usual.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hHNJN5KctSrXajrn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":41},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8zZqyiapZZugEnhR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1900000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qwOAa3vrS6SWYXA9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2000000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NZtjQV6Cb5pHneZI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Engineering Lore","sort":2100000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dz0UFE2QFs8EvvsZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2200000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"b4ODGEJiBadzYyhq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2300000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Daemonic Rumormonger","system":{"abilities":{"cha":{"mod":7},"con":{"mod":4},"dex":{"mod":9},"int":{"mod":8},"str":{"mod":6},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":48},"allSaves":{"value":""},"hp":{"details":"","max":350,"temp":0,"value":350},"immunities":[{"type":"death-effects"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":41},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":45},"weaknesses":[{"type":"good","value":20}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":22},"privateNotes":"","publicNotes":"","sidebarText":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":39},"will":{"saveDetail":"","value":36}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal","aquan","common","daemonic","infernal"]},"rarity":"unique","senses":{"value":"greater darkvision, true seeing"},"size":{"value":"med"},"value":["daemon","fiend","human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.JsyO7yBf6YaF4YwF"}}}
{"_id":"JuCLvgvxYbSRXqON","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"sODZwisWeLEBKV8P","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Prepared Arcane Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"ejRNiz9EQC0anj5g"},"1":{"id":"sPqualLLpeeb8THZ"},"2":{"id":"bDMsT1rwVhkTUp7N"},"3":{"id":"7FfBMe0xUFXJS1e8"},"4":{"id":"TMGZBZ4nZOZqHsZo"}},"value":0},"slot1":{"max":4,"prepared":{"0":{"id":"ijXYpIFJsF5tWw7P"},"1":{"id":"t6bVYDQyOYAHtN2Y"},"2":{"id":"E0ATNnL3pCPFUT2G"},"3":{"id":"P6KRpiPX8muonMH6"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":4,"prepared":{"0":{"id":"80iZw9Yqllyh0wzM"},"1":{"id":"iPEwNRUPQWjSDSIx"},"2":{"id":"aPlvcsDaEuiQCJfW"},"3":{"id":"3QrDzEva46r2tS2B"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"owtdd46AttZYbko4"},"1":{"id":"Zx9kwg6E0lGkhv7E"},"2":{"id":"0HipIo1H6e1wS5gH"}},"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"item":0,"mod":0,"value":15},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"owtdd46AttZYbko4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Zx9kwg6E0lGkhv7E","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0HipIo1H6e1wS5gH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"6d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. 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You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"80iZw9Yqllyh0wzM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iPEwNRUPQWjSDSIx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aPlvcsDaEuiQCJfW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3QrDzEva46r2tS2B","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mrDi3v933gsmnw25"}},"img":"systems/pf2e/icons/spells/telekinetic-maneuver.webp","name":"Telekinetic Maneuver","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, or Trip the target using a spell attack roll instead of an Athletics check.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-maneuver","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ijXYpIFJsF5tWw7P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":900000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ejRNiz9EQC0anj5g","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sPqualLLpeeb8THZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bDMsT1rwVhkTUp7N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kBhaPuzLUSwS6vVf"}},"img":"systems/pf2e/icons/spells/electric-arc.webp","name":"Electric Arc","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"electricity"},"value":"1d4"}}},"description":{"value":"<p>An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"electric-arc","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 or 2 creatures"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7FfBMe0xUFXJS1e8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t6bVYDQyOYAHtN2Y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"E0ATNnL3pCPFUT2G","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2oH5IufzdESuYxat"}},"img":"systems/pf2e/icons/spells/illusory-object.webp","name":"Illusory Object","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory visual image of a stationary object. The entire image must fit within the spell's area. The object appears to animate naturally, but it doesn't make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.</p>\n<p><strong>Heightened (5th)</strong> As the 2nd-level version, but the duration is unlimited.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-object","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TMGZBZ4nZOZqHsZo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"P6KRpiPX8muonMH6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DYdvMZ8G2LiSLVWw"}},"img":"systems/pf2e/icons/spells/spider-sting.webp","name":"Spider Sting","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"poison"},"value":"1d4"}}},"description":{"value":"<p>You magically duplicate a spider's venomous sting. You deal 1d4 piercing damage to the touched creature and afflict it with spider venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 1d4 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with spider venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with spider venom at stage 2.</p>\n<hr />\n<p><strong>Spider Venom</strong> (poison)</p>\n<p><strong>Level 1;</strong></p>\n<p><strong>Maximum Duration</strong> 4 rounds.</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"sODZwisWeLEBKV8P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spider-sting","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ndy9jtqnE8FTUfu6","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"+1 Dagger","sort":1800000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":35}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"1GUcU2gihTGiShZN","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.FOWF5f0tCaApv9RE"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/spellbook.webp","name":"Spellbook","sort":1900000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>A spellbook holds the written knowledge necessary to learn and prepare various spells, a necessity for wizards (who typically get one for free) and a useful luxury for other spellcasters looking to learn additional spells. Each spellbook can hold up to 100 spells. The Price listed is for a blank spellbook.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"quantity":1,"rules":[],"size":"med","slug":"spellbook-blank","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"jd0nySSPGUqqTctI","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.G7haQ5gDt30ftJLC"}},"img":"systems/pf2e/icons/equipment/consumables/potions/healing-potion.webp","name":"Healing Potion (Moderate)","sort":2000000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":"3d8+10"},"containerId":null,"description":{"value":"<p>A healing potion is a vial of a ruby-red liquid that imparts a tingling sensation as the drinker's wounds heal rapidly. When you drink a healing potion, you regain [[/r (3d8+10)[healing]]]{3d8+10 Hit Points}.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":6},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":50}},"quantity":1,"rules":[],"size":"med","slug":"healing-potion-moderate","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","healing","magical","necromancy","potion"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"ElQzIcZqeoNNQayH","flags":{"pf2e":{"linkedWeapon":"Ndy9jtqnE8FTUfu6"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":13},"damageRolls":{"d2ospq39qipgmc8iopg4":{"damage":"1d4+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0DxZM2ZhwpKrUolW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The Copper Hand illusionist deals 2d6 additional precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder 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Hand Illusionist","system":{"abilities":{"cha":{"mod":0},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":2},"wis":{"mod":1}},"attributes":{"ac":{"details":"(with mage armor)","value":22},"allSaves":{"value":""},"hp":{"details":"","max":70,"temp":0,"value":70},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","vudrani"]},"rarity":"common","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.JuCLvgvxYbSRXqON"}}}
{"_id":"LACpbwnVT7m2ZqBi","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"Wc0IrjjTSicQkUfW","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Wind Up","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature other than the Rumormonger enters the room, or the Rumormonger commands the device to activate</p>\n<hr />\n<p><strong>Effect</strong> The Winder rolls initiative.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IlMxWLhPQQrxWb4s","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wind","sort":200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":null,"description":{"value":"<p>The Winder winds a clockwork creature in the room. If the creature is currently inactive, this activates the creature, allowing it to act normally for [[/br 1d4 #rounds]]{1d4 rounds}. If already active, this instead increases the number of rounds the clockwork creature remains active by 1d4.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"The Winder","system":{"attributes":{"ac":{"value":43},"hardness":15,"hasHealth":true,"hp":{"details":"","max":250,"temp":0,"tempmax":0,"value":250},"immunities":[{"type":"critical-hits"},{"type":"precision"}],"stealth":{"details":"<p>(master)</p>","value":31}},"creatureType":"","details":{"description":"<p>A large metallic arm, 20 feet long, is set into the floor. It rotates around the room to wind up nearby clockwork creatures.</p>","disable":"<p>@Check[type:thievery|dc:50|name:Deactivate System|traits:action:disable-a-device] (master) to deactivate the system, or @Check[type:athletics|dc:40|name:Jam Gears] (legendary) to jam the gears for 1 round</p>","isComplex":true,"level":{"value":19},"reset":"<p>The Winder resets as soon as no creatures remain in the room.</p>","routine":"<p>(1, 2, or 4 actions, depending on the encounter's threat level) The Winder uses each of its actions to Wind clockwork assassins in the room, starting with inactive ones.</p>","source":{"author":"","value":"Pathfinder #161: Belly of the Black Whale"}},"saves":{"fortitude":{"saveDetail":"","value":32},"reflex":{"saveDetail":"","value":35},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["environmental","mechanical"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.LACpbwnVT7m2ZqBi"}}}
{"_id":"LAamprMlzk7k5auj","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"XsO5LFwrPWmXxkjs","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Divine Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":45,"mod":0,"value":39},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"meAWyAhj8zesf3vv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath (Chaotic Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"9d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 9d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"edFAVziz2WopCBWc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AlCFTjSBaCHuRHBv"}},"img":"systems/pf2e/icons/spells/prismatic-shield.webp","name":"Prismatic Shield","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Shield-sized shards of multicolored light manifest in the air around you, each rotating quickly to intercept attacks.</p>\n<p>Melee attacks against you impact a randomly colored shard, subjecting the attacker to a random effect from <em>@UUID[Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub]</em>, with a saving throw of the type indicated in that spell.</p>\n<p>The shards automatically block physical ranged attacks the size of a spear or smaller, such as arrows, bolts, and javelins. You gain a +2 circumstance bonus to your AC against attacks with larger ranged weapons.</p>\n<p>Any spell that targets you requires the caster to succeed at a counteract check against your spell DC, or it fails to affect you.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Pfllo68qdQjC4Qv6]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"slug":"prismatic-shield","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"rare","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6Xxysl0hEDwnXeHU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PngDCmU0MXZkbu0v"}},"img":"systems/pf2e/icons/spells/prismatic-sphere.webp","name":"Prismatic Sphere","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a seven-layered sphere to protect an area. This multicolored sphere functions like a <em>@UUID[Compendium.pf2e.spells-srd.iL6TujgTCtRRa0Y0]</em> but is shaped in a 10-foot burst centered on a corner of your space. You must form the sphere in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-sphere","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"meLTNIWNj6WN7Rjh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gjlWcpYlL3Xi0EVI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jkmwyJER6w2Pi3r1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r7ihOgKv19eJQnik"}},"img":"systems/pf2e/icons/spells/disintegrate.webp","name":"Disintegrate","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"14d10"}}},"description":{"value":"<p>You fire a green ray at your target. Make a spell attack. You deal 14d10 damage, and the target must attempt a basic Fortitude save. On a critical hit, treat the save result as one degree worse. A creature reduced to 0 HP is reduced to fine powder; its gear remains. An object you hit is destroyed (no save), regardless of Hardness, unless it's an artifact or similarly hard to destroy. A single casting can destroy no more than a 10-foot cube of matter. This automatically destroys any force construct, such as a wall of force.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d10"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disintegrate","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or unattended object"},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Arkf00iuzt1k76zG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pfa26TywSZvzUcS7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter (At Will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"12d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 12d10 sonic damage to the object, ignoring the object's Hardness if it is 14 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zPWbYBQSA0FH5P4S","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is Confused for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Confused permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"uses":{"max":3,"value":3},"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t7QQ6bJJDEkmFn6V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport (At Will) (Self Only)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"thcjBip224elpVpB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TUj8eugNqAvB1vVR"}},"img":"systems/pf2e/icons/spells/creation.webp","name":"Creation (At Will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a temporary object from eldritch energy. It must be of vegetable matter (such as wood or paper) and 5 cubic feet or smaller. It can't rely on intricate artistry or complex moving parts, never fulfills a cost or the like, and can't be made of precious materials or materials with a rarity of uncommon or higher. It is obviously temporarily conjured, and thus can't be sold or passed off as a genuine item.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The item is metal and can include common minerals, like feldspar or quartz.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"creation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9DEUlYNnEwL9LkMa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1 mile"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"suCqLCq5KEa9ayQl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain (See Reshape Reality)","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"uses":{"max":2,"value":2},"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Oj9apypJGBT0BDsP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PL1PV6Sclath6M4Q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion (At Will)","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NgyduN3t56zNFCiI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XGjh2lMNBPUOOYF4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Q5Dp50LJ1xa6jTip","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Self Only)","sort":1900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"XsO5LFwrPWmXxkjs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1pf3cBO6a0unyMKL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["warpwave-strike"]},"bonus":{"value":41},"damageRolls":{"kt3gps5l4wzpvqzbn8kd":{"damage":"4d12+21","damageType":"piercing"},"3au4swx7znkvhrgw9j5x":{"damage":"2d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5Z1XSibUkx9LaIrv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claws","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["warpwave-strike"]},"bonus":{"value":41},"damageRolls":{"f0djt629mcp1og0k65ni":{"damage":"3d12+21","damageType":"slashing"},"svk2612abbkrlplojua4":{"damage":"2d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8aw6p0tL8IYj3lNK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":41},"damageRolls":{"moi48jugpse0wamlgis9":{"damage":"3d12+21","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UFTgVHYhhpDzdMpd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cXt1NhRBZEXIv1ju","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4Wo8cEyKXFYXahnb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entropy Sense (Imprecise) 60 feet","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Hestriviniaas can anticipate the most likely presence of a creature through a supernatural insight into chaotic probabilities and chance. This grants it the ability to sense creatures within the listed range.</p>\n<p>A creature under the effects of <em>@UUID[Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU]</em> or that is otherwise shielded from divinations and predictions cannot be noticed via entropy sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine","prediction"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mZVd3ZcajfGKAm79","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RB7QxnNxpj30rjOL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wG13bULump9xDoJR","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U0v9mqG5NfAe3NgW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 15","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":15}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"apKzqJtSb9Y34OBk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":3000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wKQPyzZESm0w8vni","img":"systems/pf2e/icons/actions/Passive.webp","name":"Protean Anatomy","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Hestriviniaas' vital organs shift and change shape and position constantly. Immediately after the Hestriviniaas takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type.</p>\n<p>This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first. The keketar is immune to polymorph effects unless it is a willing target.</p>\n<p>If @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR], the keketar automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"79KeB3EaNuz3Wjd2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spatial Riptide","sort":3200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<p>A creature using a teleportation ability within the aura or arriving in it via teleportation must succeed at a @Check[type:fortitude|dc:45] save or wink out of existence for [[/br 1d4 #rounds]]{1d4 rounds} before completing the teleport. 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While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CiEkk3kCZJeaOIAU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"8d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wC6GXgIwJ8y9dLDG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsrtOeG0TvDNnEFH"}},"img":"systems/pf2e/icons/spells/safeguard-secret.webp","name":"Safeguard Secret","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ensure a secret remains safe from prying spies. Choose one piece of information that at least some of the targets know; you can target a creature only if it remains within range for the full minute during which you Cast the Spell. The spell grants those who know the piece of knowledge you have chosen a +4 status bonus to skill checks (typically Deception checks) to conceal this knowledge and to saving throws against spells that specifically attempt to obtain this knowledge from them and effects that would force them to reveal it.</p>\n<p>If you Cast this Spell again, any previous safeguard secret you had cast ends.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"gZWXLF5Vb3kNdm0I"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"safeguard-secret","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and any number of willing allies"},"time":{"value":"1 minute"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yDV7MJ90evr3fw1y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VosLNn2M8S7JH67D"}},"img":"systems/pf2e/icons/spells/blindness.webp","name":"Blindness","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until its next turn begins.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blindness","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MvLDQhfOMGUHTa0R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sRfSBHWHdbIa0aGc"}},"img":"systems/pf2e/icons/spells/chilling-darkness.webp","name":"Chilling Darkness","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"5d6"}}},"description":{"value":"<p>You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack against the target. You deal 5d6 cold damage, plus 5d6 evil damage if the target is a celestial.</p>\n<p>If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell's target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage.</p>\n<p><strong>Success</strong> The target takes full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 2d6, and the evil damage against celestials increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chilling-darkness","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cold","darkness","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2BYv7z4AlfSVjKp3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bS8S7XTluSjedTSK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KUIOOFW03yBmRna4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ruFTy9QBfVOSgfrQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5ao9e21GLNolUu3d","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DPi2HANSFfPvyRUJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr /><strong>Heightened (3rd)</strong> You can target up to five creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qR4Nbw1p7P0Lx53J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k43PIYwuQqjeJ3S3"}},"img":"systems/pf2e/icons/spells/force-quiet.webp","name":"Forced Quiet","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You quiet the target's voice, preventing it from giving away valuable secrets. This doesn't prevent the target from talking or providing verbal spell components, but no creature more than 10 feet away can hear its whispers without succeeding at a Perception check against your spell DC, which might interfere with auditory or linguistic effects as well as communication. The spell's duration depends on the target's Fortitude save. After attempting its save, the target becomes temporarily immune for 24 hours.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The duration is 1 round.</p>\n<p><strong>Failure</strong> The duration is 1 minute.</p>\n<p><strong>Critical Failure</strong> The duration is 10 minutes.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"gZWXLF5Vb3kNdm0I"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"forced-quiet","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uUd8CA9kphY5EMGn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"slug":"guidance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yoPJQCGIJ17BGhyB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"F11KFxQ50r7xgYdz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BEAGkjpg5yhEXzej","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the Impersonate use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory trait.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bBP5paBs5zv52eEK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mmTns1JwirRAD6nL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Khlm4Iwf1x3BS2st","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8xRzLhwGL7Dgy3EZ"}},"img":"systems/pf2e/icons/spells/sanctuary.webp","name":"Sanctuary","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xm43sElSiUh9TZcn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tF3OooF3TgShCxrF","img":"systems/pf2e/icons/equipment/weapons/composite-shortbow.webp","name":"+1 Striking Composite Shortbow","sort":2700000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This shortbow is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Its compact size and power make it a favorite of mounted archers. Any time an ability is specifically restricted to a shortbow, it also applies to composite shortbows unless otherwise stated.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":100}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":60,"reload":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["deadly-d10","propulsive"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"5psrOH2hlyhUw5o3","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":2800000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":"null","damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":100}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"xZ3ieTwpHIr5Ysgl","img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"+1 Leather Armor","sort":2900000,"system":{"armor":{"value":1},"baseItem":null,"category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"held","handsHeld":1,"invested":false},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":140}},"property1":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property2":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property3":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"b7d4FMN2Fj0m71FK","img":"systems/pf2e/icons/equipment/adventuring-gear/religious-symbol-wooden.webp","name":"Religious Symbol (norgorber)","sort":3000000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This piece of wood or silver is emblazoned with an image representing a deity. Some divine spellcasters, such as clerics, can use a religious symbol of their deity as a divine focus to use certain abilities and cast some spells. A religious symbol must be held in one hand to use it.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"sp":1}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"6MyLDqoNMe9zPlqG","img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":3100000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":7,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"hwPxq98MdBLlWfAG","img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows With Shadow Essence","sort":3200000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>\n<p>Infused with @UUID[Compendium.pf2e.equipment-srd.Wjkw0lEUOhypYvzo]</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"sp":1}},"quantity":10,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"oAz0VaKaZ2Hym3GL","flags":{"pf2e":{"linkedWeapon":"5psrOH2hlyhUw5o3"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":3300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d4+10","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vGPvwYP6vUTp3ILa","flags":{"pf2e":{"linkedWeapon":"tF3OooF3TgShCxrF"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Composite Shortbow","sort":3400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d6+1","damageType":"piercing"}},"description":{"value":"<p>@UUID[Compendium.pf2e.equipment-srd.Wjkw0lEUOhypYvzo] on the first 3 arrows</p>"},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","propulsive","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ykHarPFAY9t176Uv","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":3500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.</p>\n<hr />\n<p><strong>Effect</strong> The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iYdGVR75KvoZWFO3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Toxic Mastery","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Kalyn can masterfully manipulate vile, poisonous energy and increase its potency. Her melee and ranged Strikes deal an additional 2d6 poison damage, and a target that takes this poison damage has a -1 status penalty to saving throws against Kalyn's divine spells for 1 round. Poisons delivered by Kalyn have the virulent trait.</p>"},"requirements":{"value":""},"rules":[{"damageType":"poison","diceNumber":2,"dieSize":"d6","key":"DamageDice","selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"awaDri3KlTcFgZuF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3700000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fhkRnpieEX5rwce9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3800000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"csyLSBTuZOirwBFb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3900000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7sl37aa7OG77O2mr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Norgorber Lore","sort":4000000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CqH58ggNBeJ9zTr6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":4100000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7bTFvcDkR928l9En","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4200000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Priest of Blackfingers","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":3},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":215,"temp":0,"value":215},"initiative":{"statistic":"perception"},"perception":{"value":25},"resistances":[{"type":"poison","value":15}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":25}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"unique","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.LkaB8RH73DY4TO9V"}}}
{"_id":"M8ONVV7yl4uu0zcz","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3sUb7J0bD92GSjki","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Occult Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":40,"item":0,"mod":0,"value":32},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"sW2tmOPIVKMVVYw2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (+4)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (+8)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"uses":{"max":2,"value":2},"value":"3sUb7J0bD92GSjki"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0MquF4CZ7HGTYHzI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wfleiawxsfhpRRwf"}},"img":"systems/pf2e/icons/spells/disapperance.webp","name":"Disappearance","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shroud a creature from others' senses. The target becomes @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf], not just to sight but to all senses, allowing the target to count as @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] no matter what precise and imprecise senses an observer might have. It's still possible for a creature to find the target by Seeking, looking for disturbed dust, hearing gaps in the sound spectrum, or finding some other way to discover the presence of an otherwise-undetectable creature.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"3sUb7J0bD92GSjki"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disappearance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WAd1vWuzYLcjRdYI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.C2w3YfBKjIRS07DP"}},"img":"systems/pf2e/icons/spells/mind-blank.webp","name":"Mind Blank","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Powerful wards hide a creature from divination magic. The target gains a +4 status bonus to saves against mental effects. Mind blank attempts to counteract any detection, revelation, and scrying effects as if its spell level were 1 higher than its actual level. On a success, the divination effect functions normally except that it detects nothing about the target and its possessions. For instance, detect magic would still detect other magic in the area, but not any magic on the target.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"3sUb7J0bD92GSjki"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-blank","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qpyLZvanyKoKdnnA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"uses":{"max":2,"value":2},"value":"3sUb7J0bD92GSjki"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aHSHgpoD2O4PDuNo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D442XMADp01qJ7Cs"}},"img":"systems/pf2e/icons/spells/mindlink.webp","name":"Mindlink (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You link your mind to the target's mind and mentally impart to that target an amount of information in an instant that could otherwise be communicated in 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"3sUb7J0bD92GSjki"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mindlink","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZiSkIySccRkzOzMB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (At Will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"3sUb7J0bD92GSjki"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rluA9W0Io05ThwVb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZYoC630tNGutgbE0"}},"img":"systems/pf2e/icons/spells/hypercognition.webp","name":"Hypercognition (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You rapidly catalog and collate information relevant to your current situation. You can instantly use up to 6 Recall Knowledge actions as part of Casting this Spell. For these actions, you can't use any special abilities, reactions, or free actions that trigger when you Recall Knowledge.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"3sUb7J0bD92GSjki"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypercognition","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IebsPOkW0otKibJd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aewxsale5xWEPKLk"}},"img":"systems/pf2e/icons/spells/zone-of-truth.webp","name":"Zone of Truth (At Will)","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You designate an area in which creatures are compelled to speak only truth. Creatures within or entering the area have difficulty lying. Each potentially affected creature must attempt a Will save when the spell is cast or when the creature first enters the area. It uses the results of this initial save if it leaves and reenters the area. Affected creatures are aware of this enchantment; therefore, they can avoid answering questions to which they would normally respond with a lie, or they can be evasive as long as they remain within the boundaries of the truth.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target takes a -2 status penalty to Deception checks.</p>\n<p><strong>Failure</strong> The target can't speak any deliberate and intentional lies, and it takes a -2 status penalty to Deception checks.</p>\n<p><strong>Critical Failure</strong> The target can't speak any deliberate and intentional lies and takes a -4 status penalty to Deception checks.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"3sUb7J0bD92GSjki"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zone-of-truth","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8l5VU1VxHJIaEYPF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"3sUb7J0bD92GSjki"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e3PAoMzY8tRuQGQL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"3sUb7J0bD92GSjki"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PoA6DzDVpQdK6iM8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"3sUb7J0bD92GSjki"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"slug":"read-aura","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZfiEVipzehZo1cei","img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/robe-of-eyes.webp","name":"Robe of Eyes","sort":1300000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This garment appears to be an ordinary robe until donned, at which point numerous strange and alien eyes of varied shapes and colors open and blink across its fabric. While wearing the robe, you gain a +3 item bonus to Perception checks, and you constantly benefit from the effects of a 2nd-level see <em>@UUID[Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB]</em> spell.</p>\n<p>You can also see powerful magic auras. The highest-level magic aura within 30 feet of you glows in a color that reveals its school to you and allows you to determine where the effect originates. This can narrow down the origin point of the effect to a 5-foot-cube, but not more precisely than that.</p>\n<p>The <em>robe of eyes</em> is not without its dangers. If any spell with the light trait is cast on you or your square while you are wearing the robe, you are blinded for a number of rounds equal to the spell's level unless you succeed at a Fortitude save against the spell's DC.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<hr />\n<p><strong>Effect</strong> You pluck an eye from the robe and toss it into the air, where it turns invisible and floats to a destination you choose, with the same effect as a 5th-level <em>@UUID[Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21]</em> spell. You can Sustain the Activation just as you would be able to Sustain the Spell.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":17},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":13000}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["divination","invested","magical"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"t5jAYbO0kLhWne6I","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["scatterbrain-palm"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d10+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"PtGiCuINX35GsQBg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4RXnnP8CpvFi5RjK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3jh7PEda42lpDxXR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.I0HYG0ctCLP5JRsW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Light Blindness","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]</p>"},"requirements":{"value":""},"rules":[],"slug":"light-blindness","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rY3uWiPQqOCSmYTu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Lore Master","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Ixusoth retains a vast amount of knowledge. She can use her Bardic Lore skill to Recall Knowledge on any topic, and she knows any languages common to an area she has spent a day or more in.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"niqal0ySwUPyqG0P","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Eye Probe","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p>Up to six of Ixusoth's eyes detach from her body. Each eye has AC 26, HP 1, and a fly speed of 40 feet. Ixusoth can see through all of her eye probes. She can move the probes all in separate directions using a single action. Ixusoth can have no more than six eye probes active at a time; using this ability to create more eyes causes the eye or eyes farthest away to shrivel and die.</p>\n<p>Ixusoth can deliver touch spells through her eye probes and make melee spell attacks through them. In addition, she can Steal Memories through an eye probe using a single action by touching the target with the eye.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QURekRpCFthbGcMS","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Scatterbrain Palm","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>A creature hit by Ixusoth's fist Strike must attempt a @Check[type:will|dc:36] save. The creature is then temporarily immune until the start of its next turn.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is stunned 1.</p>\n<p><strong>Failure</strong> The creature is stunned 2.</p>\n<p><strong>Critical Failure</strong> The creature is stunned 3, and the hyakume can use Steal Memories on the target as part of this action.</p>"},"requirements":{"value":""},"rules":[],"slug":"scatterbrain-palm","source":{"value":""},"traits":{"rarity":"common","value":["divination","enchantment","incapacitation","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8j0TGPf1kZlcIwpn","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Steal Memories","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Ixusoth reaches out with her mind and attempts to steal memories from a creature within 30 feet. The target must succeed at a @Check[type:will|dc:40] saving throw or become stupefied 2 and have some of its memories stolen. When Ixusoth steals memories, she learns some of the creature's memories (chosen by the GM). These memories are then lost to that creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","mental","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Gk1YpCawjWGlEZ69","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2200000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Mt5gA0Ecgq48bbxm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Bardic Lore","sort":2300000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"F7OMPEH8jkrKpAV4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2400000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OQPHO5VCiINNoDHC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2500000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NscLkQgRh8bCVFpY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2600000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"q4Lm2VRr1kEVcTuc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2700000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"J9d9Uni4BmgXz9Xc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2800000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"48uz0L0EAjOiykAN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2900000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cOx3fIBkPJeRqGBX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3000000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4J7XozzwGJ6kqYQg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":3100000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ixusoth","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":9},"str":{"mod":4},"wis":{"mod":6}},"attributes":{"ac":{"details":"all-around vision","value":36},"allSaves":{"value":"+2 status to all saves vs. magic"},"hp":{"details":"","max":275,"temp":0,"value":275},"initiative":{"statistic":"perception"},"perception":{"value":29},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"Female hyakume brainwasher","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":29}},"traits":{"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["aklo","common"]},"rarity":"unique","senses":{"value":"darkvision, light blindness"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.M8ONVV7yl4uu0zcz"}}}
{"_id":"MONwgTbrcZFzr6vC","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"G8ORuPOn8J7KCfJc","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Prepared Divine Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":2,"prepared":{"0":{"id":"B0WZycEUth7TLPIs"},"1":{"id":"LYU7SuoPuI90DNqT"}},"value":0},"slot1":{"max":1,"prepared":{"0":{"id":"mO8fflCSyq1jfv2z"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":16,"item":0,"mod":0,"value":8},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"mO8fflCSyq1jfv2z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"G8ORuPOn8J7KCfJc"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B0WZycEUth7TLPIs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"G8ORuPOn8J7KCfJc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LYU7SuoPuI90DNqT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"G8ORuPOn8J7KCfJc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CvqNMEeYJFk8B5Uf","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tH5GirEy7YB3ZgCk"}},"img":"systems/pf2e/icons/equipment/weapons/rapier.webp","name":"Rapier","sort":500000,"system":{"MAP":{"value":""},"baseItem":"rapier","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>The rapier is a long and thin piercing blade with a basket hilt. It is prized among many as a dueling weapon.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"rapier","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","disarm","finesse"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"pU3Y57Kf8Ys0wWfG","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.ezVp13Uw8cWW08Da"}},"img":"systems/pf2e/icons/equipment/shields/wooden-shield.webp","name":"Wooden Shield","sort":600000,"system":{"armor":{"value":2},"baseItem":null,"category":"shield","check":{"value":0},"containerId":null,"description":{"value":"<p>Though they come in a variety of shapes and sizes, the protection offered by wooden shields comes from the stoutness of their materials. While wooden shields are less expensive than steel shields, they break more easily.</p>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Hardness</th>\n<th>HP</th>\n<th>BT</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>3</td>\n<td>12</td>\n<td>6</td>\n</tr>\n</tbody>\n</table>"},"dex":{"value":0},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":null,"hardness":3,"hp":{"brokenThreshold":6,"max":12,"value":12},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"wooden-shield","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":0},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"GNoQny8KdUr88SvA","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.6AhDKX1dwRwFpQsU"}},"img":"systems/pf2e/icons/equipment/armor/splint-mail.webp","name":"Splint Mail","sort":700000,"system":{"armor":{"value":5},"baseItem":"splint-mail","category":"heavy","check":{"value":-3},"containerId":null,"description":{"value":"<p>This type of armor is chain mail reinforced with flexible, interlocking metal plates, typically located on the wearer's torso, upper arms, and legs. A suit of this armor comes with an undercoat of padded armor (see above) and a pair of gauntlets.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","inSlot":false,"invested":null},"equippedBulk":{"value":"3"},"group":"composite","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":1},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":13}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"splint-mail","source":{"value":""},"speed":{"value":-10},"stackGroup":null,"strength":{"value":16},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"4"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"jgogVBpbS3zZv6XG","flags":{"pf2e":{"linkedWeapon":"CvqNMEeYJFk8B5Uf"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rapier","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":5},"damageRolls":{"0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","disarm","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZxdO1gt2qEkoowJU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dBPg6f0ccxxGffZO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1000000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YPKmknz4RK7wn2JC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1100000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Antaro Boldblade","system":{"abilities":{"cha":{"mod":2},"con":{"mod":1},"dex":{"mod":0},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":9,"temp":0,"value":9},"initiative":{"statistic":"perception"},"perception":{"value":4},"speed":{"otherSpeeds":[],"value":15}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #157: Devil at the Dreaming Palace"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":2},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","dwarven"]},"rarity":"common","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.MONwgTbrcZFzr6vC"}}}
{"_id":"MQnhyCM9LInNYtl0","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"k1kPrQ3Krhcipl4E","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"p5d1nbdm06qkq6wsqaq5":{"damage":"2d10+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BEoBeAAFDzMQN6GW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X7yV3UIdROaskajA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Suicidal Obedience","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Carvey is unerringly loyal to the Skinsaw cult and to Mobana especially. When Carvey goes berserk, she doesn't attack the nearest living creature or object but instead moves adjacent to the creature nearest the balcony (or similar falling hazard, if the battle is taking place elsewhere) and attempts to @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731] the creature over the cliff's edge.</p>\n<p>The number of feet Carvey can Shove a creature is doubled as long as Carvey has 40 or fewer HP (thus, she pushes a creature 10 feet on a sucessful check and 20 feet on a critical success), but she must move the same distance and in the same direction as the pushed creature.</p>\n<p>If the shoved creature falls over the cliff's edge, so does Carvey.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"95kvqPPSJNio8vAK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Berserk","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A severely damaged flesh golem has a chance of going berserk.</p>\n<p>If it has 40 or fewer HP at the start of its turn, the golem must succeed at a @Check[type:flat|dc:5] check or go berserk. A berserk golem wildly attacks the nearest living creature, or the nearest object if no creatures are nearby.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hss992fc1sCOcDVo","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Electric Reflexes","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The golem takes electricity damage and a creature is adjacent to it.</p>\n<hr />\n<p><strong>Effect</strong> The golem lashes out and tries to grab a nearby creature. The golem attempts an Athletics check to @UUID[Compendium.pf2e.actionspf2e.PMbdMWc2QroouFGD] an adjacent creature. The creature also takes [[/r 3d6[electricity]]] damage on a success, or [[/r 6d6[electricity]]] damage on a critical success.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q4P1CH4AQAlYpZ0X","img":"systems/pf2e/icons/actions/Passive.webp","name":"Golem Antimagic","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>harmed by fire ([[/r 5d8]], [[/r 3d4]] from areas or persistent damage); healed by electricity (area [[/r 2d4[healing]]]{2d4 Hit Points}); slowed by cold</p>\n<hr />\n<p>A golem is immune to spells and magical abilities other than its own, but each type of golem is affected by a few types of magic in special ways. If an entry lists multiple types (such as \"cold and water\"), either type of spell can affect the golem.</p>\n<p><strong>Harmed By</strong> Any magic of this type that targets the golem causes it to take the listed amount of damage (this damage has no type) instead of the usual effect. If the golem starts its turn in an area of magic of this type or is affected by a persistent effect of the appropriate type, it takes the damage listed in the parenthetical.</p>\n<p><strong>Healed By</strong> Any magic of this type that targets the golem makes the golem lose the slowed condition and gain HP equal to half the damage the spell would have dealt. If the golem starts its turn in an area of this type of magic, it gains the HP listed in the parenthetical.</p>\n<p><strong>Slowed By</strong> Any magic of this type that targets the golem causes it to be @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 2d6 #rounds]]{2d6 rounds} instead of the usual effect. If the golem starts its turn in an area of this type of magic, it's @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for that round.</p>\n<p><strong>Vulnerable To</strong> Each golem is vulnerable to one or more specific spells, with the effects described in its stat block.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uzwUjI3gD8tO8Chh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Flesh to Stone","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Casting a flesh to stone spell on the flesh golem affects the golem normally.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hvTnI184eIoLfwPq","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Berserk Slam","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirement</strong> The flesh golem is berserk.</p>\n<hr />\n<p><strong>Effect</strong> The flesh golem Strikes with its fist at a -1 circumstance penalty. If it hits, it deals [[/r 1d6]] extra damage and knocks the target @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"berserk-slam","toggleable":true},{"key":"FlatModifier","predicate":["berserk-slam"],"selector":"attack","type":"circumstance","value":-1},{"diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["berserk-slam"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mInccpo8OPs89BAi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Carvey","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":3},"dex":{"mod":-1},"int":{"mod":-5},"str":{"mod":5},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":140,"temp":0,"value":140},"immunities":[{"type":"electricity"},{"type":"magic"}],"initiative":{"statistic":"perception"},"perception":{"value":14},"resistances":[{"exceptions":["adamantine"],"type":"physical","value":5}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":8},"privateNotes":"","publicNotes":"<p>Made of odd scraps of skin and muscle, a flesh golem is a grotesque parody of life. Though it has no mind, it can still go into a berserk rage when harmed, giving it a faint semblance of emotion. Flesh golems guard the laboratories and charnel houses of fleshwarpers and necromancers who feel no compunctions about desecrating corpses for their own ends. Though the first flesh golem is believed to have been a misguided attempt to create from simple base elements, these monstrosities are far from human. In isolated cases, echoes of a personality might rise in a flesh golem if the brain used as part of its construction belonged to a particularly powerful personality, but such tragic instances are rare in the extreme.</p>","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["construct","golem","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.MQnhyCM9LInNYtl0"}}}
{"_id":"MfW7O5Ba8r2GR9ZQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"NPjuafWJNiaGNe5E","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":1,"prepared":[],"value":1},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":1,"prepared":[],"value":1},"slot5":{"max":2,"prepared":[],"value":2},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":2,"prepared":[],"value":2},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":"38","mod":0,"value":28},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"blSYbcYvup6PmxxZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.M0jQlpQYUr0pp2Sv"}},"img":"systems/pf2e/icons/spells/horrid-wilting.webp","name":"Horrid Wilting","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d10"}}},"description":{"value":"<p>You pull the moisture from the targets' bodies, dealing 10d10 negative damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to horrid wilting.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"NPjuafWJNiaGNe5E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"horrid-wilting","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of living creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mtCDi5ZYBV8THTCv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MS60WhVifb45qORJ"}},"img":"systems/pf2e/icons/spells/spiritual-epidemic.webp","name":"Spiritual Epidemic","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You curse the target, sapping its spirit and leaving a contagious trap in its essence. The target must attempt a Will save. Any creature that casts a divine or occult spell on the target while it's affected is targeted by spiritual epidemic and must also attempt a Will save. The curse continues to spread in this way.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 minute and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} permanently.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} for 1 minute and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} permanently.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"NPjuafWJNiaGNe5E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spiritual-epidemic","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8rZciZP1Mbjm3tYQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill (At Will)","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"NPjuafWJNiaGNe5E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lBM2KOSdEGLIyH2g","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"NPjuafWJNiaGNe5E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1 mile"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yLWlmhmOztmNTDmd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"NPjuafWJNiaGNe5E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nJsNcaSTO2fdeZHz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Good Only)","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"NPjuafWJNiaGNe5E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Qc7N0GKOoFezaIK1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["pollution-infusion"]},"bonus":{"total":29,"value":29},"damageRolls":{"0":{"damage":"3d8+14","damageType":"bludgeoning"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jirCmoCjYEZm147H","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder 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Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rxkGSEBo9iXMnETl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j7j4zEpOdEbRtRuk","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8QnTTWcdqDNyOtIl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Miasma of Pollution","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Creatures in the aura can't reduce the value of the sickened condition.</p>\n<p>A creature that enters the aura or begins its turn in it must succeed at a @Check[type:fortitude|dc:34] save or be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} (plus @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} as long as it is sickened on a critical failure).</p>\n<p>A creature that succeeds at its save is temporarily immune for 1 minute.</p>\n<p>Creatures made of water (such as water elementals) and plant creatures use an outcome one degree of success worse than the result of their save.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"miasma-of-pollution","traits":["aura","disease"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ztgpLrKdJjctex5J","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pollution Infusion","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Non-fiend creatures adjacent to the afflicted creature take a -1 circumstance penalty to saving throws against disease</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:36]</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1} and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1} and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 day)</p>\n<p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 2} and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 week)</p>\n<p><strong>Stage 5</strong> dead.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.gORyINQLvplfthlm]</p>"},"requirements":{"value":""},"rules":[],"slug":"pollution-infusion","source":{"value":""},"traits":{"rarity":"common","value":["disease","virulent"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wW8lBy7vi5CcDHTN","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Retch of Foulness","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sordesdaemon exhales a spray of sewage that deals [[/r 8d6[acid]]] damage and [[/r 8d6[poison]]] damage in a @Template[type:cone|distance:30] (@Check[type:fortitude|dc:40|basic:true] save).</p>\n<p>It can't use Retch of Foulness again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YuZ8OVYv3y1jZ1PV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1600000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6KZDlFv3fnypOh6N","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1700000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lkMQLDElJKFnrHkx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1800000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iJb5Lnq1dJAAukOs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1900000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fKHw4CxA9ak1oi9y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2000000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MnmW1qlNP5aq9dcR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DFlC4GG4yZ8tt446","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sordesdaemon","system":{"abilities":{"cha":{"mod":5},"con":{"mod":9},"dex":{"mod":3},"int":{"mod":6},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":37},"allSaves":{"value":"+1 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{"_id":"MqfZxoxFwzqAXhTP","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"h50dYGzB0ZbzzDna","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.LJdbVTOZog39EEbi"}},"img":"systems/pf2e/icons/equipment/weapons/longsword.webp","name":"+1 Longsword (Huge)","sort":100000,"system":{"MAP":{"value":""},"baseItem":"longsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>Longswords can be one‑edged or two‑edged swords. Their blades are heavy and they're between 3 and 4 feet in length.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":140}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"huge","slug":"longsword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["versatile-p"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"aGg1kw2fRdZFdeew","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stone Fist","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":19},"damageRolls":{"ztg6rw13i199t0216bar":{"damage":"2d12+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jfhtS3mRJ8Vf1K2F","flags":{"pf2e":{"linkedWeapon":"h50dYGzB0ZbzzDna"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Longsword","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"f6hg18l4ywotkvfz6an3ro":{"damage":"1d8+10","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MQ2Rp3l2BaBlZCiE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FHYZijWKqxyPWq4b","img":"systems/pf2e/icons/actions/Passive.webp","name":"Construct Armor","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Like normal objects, a giant animated statue has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once a giant animated statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 22.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","label":"PF2E.NPCAbility.ConstructArmor.CriticalHit","option":"construct-armor","toggleable":true},{"key":"FlatModifier","predicate":[{"or":["construct-armor",{"lt":["hp-percent",50]}]}],"selector":"ac","value":-4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"M203mlcBNFvAqyIJ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Stone Robes","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The Prospecti statue turns suddenly, causing its robes, which flow like fabric despite being as hard as stone, to swing about and damage opponents.</p>\n<p>Creatures adjacent to the animated statue take [[/r (2d6+6)[bludgeoning]]] damage (@Check[type:reflex|dc:25|basic:true] save; on a critical failure, the creature is also knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Sf1u8xUKN1LLV2FB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TrvtMQLdPCginZlQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Prospecti Statue","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":6},"dex":{"mod":-1},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":0}},"attributes":{"ac":{"details":"(22 when broken); construct armor","value":26},"allSaves":{"value":""},"hp":{"details":"Hardness 10","max":100,"temp":0,"value":100},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":7},"privateNotes":"","publicNotes":"<p>As with any humanoid animated statues of Medium size, giant animated statues are used to guard locations of importance, but their increased size and power make them most useful in large vaults, spacious chambers, or outdoor locations. Animated objects of this strength and size are ideal for tasks and responsibilities usually performed by golems, and more powerful animated objects are thus all but unheard of.</p>","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["construct","earth","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.MqfZxoxFwzqAXhTP"}}}
{"_id":"N1IpUIW2Ry7uBN3G","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"N8sxUVjIH1fEWXxu","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"C0dAbBjbX3zfRYHu"},"1":{"id":"uDcrqvy7nT8wRuya"},"2":{"id":"uLXB4azkilViHlVe"},"3":{"id":"Oj1MnlRwsWtsAP5P"},"4":{"id":"9RN6TnYwuZ7OhKPp"}},"value":5},"slot1":{"max":3,"prepared":{"0":{"id":"mruWNaaGy8lyRoDS"},"1":{"id":"FqD7QFN6kMNOijcZ"},"2":{"id":"Wc17cLt13V8IV76B"}},"value":3},"slot10":{"max":0,"prepared":{},"value":0},"slot11":{"max":0,"prepared":{},"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"cEN9uItOTHC8a2B4"},"1":{"id":"cEN9uItOTHC8a2B4"},"2":{"id":"jlNY26G4LGeXhQHW"}},"value":3},"slot3":{"max":3,"prepared":{"0":{"id":"e4u5w7Xd9FtKGLC4"},"1":{"id":"fyDaF0edDs6h4goa"},"2":{"id":"L27fI7jDagUtgUk1"}},"value":3},"slot4":{"max":3,"prepared":{"0":{"id":"DPsxWu6UJ6fCkhYV"},"1":{"id":"qCPrbscSWVdcRzrb"},"2":{"id":"WRbjZ7jYClC80VoB"}},"value":3},"slot5":{"max":3,"prepared":{"0":{"id":"NCRXrahZPGoum9pB"},"2":{"id":"dqdb87Tat2B4NGXw"}},"value":3},"slot6":{"max":3,"prepared":{"0":{"id":"FqD7QFN6kMNOijcZ"},"1":{"id":"FqD7QFN6kMNOijcZ"},"2":{"id":"qCPrbscSWVdcRzrb"}},"value":3},"slot7":{"max":2,"prepared":{"0":{"id":"7eJx42PPG8nPZ6Gu"},"1":{"id":"OUpeiV93KlaVlpUz"}},"value":2},"slot8":{"max":0,"prepared":{},"value":0},"slot9":{"max":0,"prepared":{},"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"item":0,"mod":0,"value":26},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"OUpeiV93KlaVlpUz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OOELvfkTedBMlWtq"}},"img":"systems/pf2e/icons/spells/spell-turning.webp","name":"Spell Turning","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>This abjuration reflects spells cast at you back at their caster. When a spell targets you, you can spend a reaction to attempt to reflect it. This uses the rules for counteracting the spell, but if the spell is successfully counteracted, the effect is turned back on the caster. Whether or not the counteract attempt is successful, spell turning then ends. Spell turning can't affect spells that aren't targeted (such as area spells). If spell turning reflects a spell back at a caster who is also under the effect of spell turning, their spell turning can attempt to reflect their own spell back at you again; if they do so, their counteract attempt automatically succeeds.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spell-turning","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7eJx42PPG8nPZ6Gu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r7ihOgKv19eJQnik"}},"img":"systems/pf2e/icons/spells/disintegrate.webp","name":"Disintegrate","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"12d10"}}},"description":{"value":"<p>You fire a green ray at your target. Make a spell attack. You deal 12d10 damage, and the target must attempt a basic Fortitude save. On a critical hit, treat the save result as one degree worse. A creature reduced to 0 HP is reduced to fine powder; its gear remains. An object you hit is destroyed (no save), regardless of Hardness, unless it's an artifact or similarly hard to destroy. A single casting can destroy no more than a 10-foot cube of matter. This automatically destroys any force construct, such as a wall of force.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d10"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disintegrate","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or unattended object"},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NCRXrahZPGoum9pB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k"}},"img":"systems/pf2e/icons/spells/cone-of-cold.webp","name":"Cone of Cold","sort":400000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"12d6"}}},"description":{"value":"<p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cone-of-cold","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dqdb87Tat2B4NGXw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R5FHRv7VqyRnxg2t"}},"img":"systems/pf2e/icons/spells/wall-of-ice.webp","name":"Wall of Ice","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"2d6"}}},"description":{"value":"<p>You sculpt a barrier of ice that blocks sight and, once shattered, freezes foes. You create either a 1-foot-thick wall of ice in a straight line up to 60 feet long and 10 feet high (the wall doesn't have to be vertical, but it must be anchored on both sides to a solid surface) or a 1-foot-thick, 10-foot radius hemisphere of ice. The ice that makes up the wall is opaque. If you wish, the wall can be of a smaller length, height, or radius.</p>\n<p>You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 10, and 40 Hit Points, and it's immune to critical hits, cold damage, and precision damage. A section also has weakness to fire 15; a section of the wall destroyed by fire melts, evaporating into water and steam. A section destroyed by means other than fire leaves behind a chilling mass of ice that is difficult terrain and deals 2d6 cold damage to any creature passing through it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 10, and the cold damage dealt to creatures crossing a destroyed section increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-ice","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DPsxWu6UJ6fCkhYV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qCPrbscSWVdcRzrb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Y3G6Y6EDgCY0s3fq"}},"img":"systems/pf2e/icons/spells/hydraulic-torrent.webp","name":"Hydraulic Torrent","sort":700000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"8d6"}}},"description":{"value":"<p>A swirling torrent of water manifests along a straight line, battering those that are its path and possibly pushing them away from you. The torrent deals 8d6 bludgeoning damage. Each creature in the area must attempt a basic Fortitude save. Creatures that fail the save are also knocked back 5 feet (10 feet on a critical failure).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-torrent","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WRbjZ7jYClC80VoB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo"}},"img":"systems/pf2e/icons/spells/solid-fog.webp","name":"Solid Fog","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a bank of fog so thick it impedes movement as well as sight. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e4u5w7Xd9FtKGLC4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fyDaF0edDs6h4goa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr /><strong>Heightened (6th)</strong> You can target up to 10 creatures."},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L27fI7jDagUtgUk1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cEN9uItOTHC8a2B4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8hRqLJaxBVhF1u0"}},"img":"systems/pf2e/icons/spells/acid-arrow.webp","name":"Acid Arrow","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"3d8"}}},"description":{"value":"<p>You conjure an arrow of acid that continues corroding the target after it hits. Make a spell attack against the target. On a hit, you deal 3d8 acid damage plus [[/r 1d6[persistent,acid]]] damage. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":2,"type":"interval"},"level":{"value":2},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-arrow","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["acid","attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jlNY26G4LGeXhQHW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"C0dAbBjbX3zfRYHu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"1d6+1"}}},"description":{"value":"<p>You splash a glob of acid that splatters creatures and objects alike. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to 2.</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to 3, and the splash damage increases to 2.</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to 4, and the splash damage increases to 3.</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to 5, and the splash damage increases to 4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uDcrqvy7nT8wRuya","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mruWNaaGy8lyRoDS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FqD7QFN6kMNOijcZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr /><strong>Critical Success</strong> The target takes 6d6 bludgeoning damage and is knocked back 10 feet.\n<p><strong>Success</strong> The target takes 3d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 2d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uLXB4azkilViHlVe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Wc17cLt13V8IV76B","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aAbfKn8maGjJjk2W"}},"img":"systems/pf2e/icons/spells/mage-armor.webp","name":"Mage Armor","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You gain a +1 item bonus to saving throws.</p>\n<p><strong>Heightened (6th)</strong> The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.</p>\n<p><strong>Heightened (8th)</strong> The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.</p>\n<p><strong>Heightened (10th)</strong> The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-armor","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Oj1MnlRwsWtsAP5P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9RN6TnYwuZ7OhKPp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the Shield Block reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the magic missile spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"N8sxUVjIH1fEWXxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dDbS7aNivWy3A1QB","img":"systems/pf2e/icons/equipment/weapons/spear.webp","name":"+2 Striking Spear","sort":2200000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>A long metal shaft ending with a metal spike, a spear can be used one-handed as a melee weapon and can be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"spear","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["thrown-20"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"EFGYVjmnPR7oeSdb","flags":{"pf2e":{"linkedWeapon":"dDbS7aNivWy3A1QB"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":2300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"j63fqa9353ipms2ek0yf":{"damage":"2d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","thrown-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"PfYigOWR2ynFziwC","flags":{"pf2e":{"linkedWeapon":"dDbS7aNivWy3A1QB"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":2400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"9dpkqkv3ou7vbc53dt0q":{"damage":"2d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"22ts3ClOQFeLq0Jt","img":"systems/pf2e/icons/actions/Passive.webp","name":"Water Shield","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The aquamancer is surrounded by a bubble of water that buffers attacks. Each round, the shield absorbs the first 25 damage that would be dealt to the aquamancer. The shield can absorb only bludgeoning, piercing, slashing, acid, cold, and fire damage types. The aquamancer can dismiss or raise their shield by spending a single action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4ZZA8573arWP2MKX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Aquatic Lore","sort":2600000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"o8r6UIfIysbkoWFD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2700000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"f9CJhejmDEzHnUCP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2800000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"V4VdsBPFRT9LL5X1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2900000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"f8FrD7VC9NmfhQ3W","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Warfare Lore","sort":3000000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tiderunner Aquamancer","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":0},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. enchantments, -2 to all saves vs. aboleth effects"},"hp":{"details":"","max":190,"temp":0,"value":190},"initiative":{"statistic":"perception"},"perception":{"value":27},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":25}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","aquan","common"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"med"},"value":["amphibious","azarketi","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.N1IpUIW2Ry7uBN3G"}}}
{"_id":"P9Wg0sGcNkemOvm3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"KZ4Ixv66QE0EQIct","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pseudopod","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"total":35,"value":35},"damageRolls":{"0":{"damage":"4d10+18","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yyZMl8O8UfRO0cwF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 120 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"igIwGgzOBvjtlLdx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Transparent","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A slithering rift is so clear that it's difficult to spot. A successful @Check[type:perception|dc:48] check is required to notice a stationary slithering rift, and a creature must be @UUID[Compendium.pf2e.actionspf2e.TiNDYUGlMmxzxBYU]{Searching} to attempt this check.</p>\n<p>A creature that walks into the rift's space might fall into any pit currently in effect due to Dimensional Pit.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nyahaCV93O7YYyau","img":"systems/pf2e/icons/actions/Passive.webp","name":"Breach Vulnerability","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Ingesting an extradimensional space like that found in a <em>bag of holding</em> deals [[/r 12d8[force]]] damage to the slithering rift and its occupants.</p>\n<p>The slithering rift then immediately uses Out You Go.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"M7E6dxLskMLaX43G","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dimensional Pit","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The slithering rift opens an extradimensional, 20-foot-deep pit that covers its own space and all adjacent squares unless they are walls or similarly blocking terrain.</p>\n<p>Any other creature occupying spaces in the pit must succeed at a @Check[type:reflex|dc:40|traits:damaging-effect] save or fall into the pit, taking damage from the fall (typically [[/r 10[bludgeoning]]] damage). Any creature grabbed by the ooze is released from the @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI]{Grab} and falls in, even if it was outside the pit squares.</p>\n<p>While the pit is open, the slithering rift is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] and can't be forced to move. It can make pseudopod Strikes originating from the walls of the pit. A creature that starts its turn at the bottom of the pit takes [[/r 5d6[acid]]] damage.</p>\n<p>Creatures can climb the walls with a @Check[type:athletics|dc:40|name:Climb Out of the Rift|traits:action:climb] check. When the slithering rift dies, the pit closes and creatures inside are ejected, as Out you Go.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","label":"Inside a Dimensional Pit","option":"dimensional-pit","toggleable":true},{"key":"FlatModifier","label":"Inside a Dimensional Pit","predicate":["dimensional-pit"],"selector":"ac","value":-4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","extradimensional"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zvkxJ9ZreNjX3yJL","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Flurry of Pods","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The slithering rift makes a single pseudopod Strike against each target within range it hasn't already @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei].</p>\n<p>These attacks count toward the slithering rift's multiple attack penalty, but this penalty doesn't increase until after all of these attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IH1SiADzFCDakX8w","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Out You Go","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The slithering rift closes all pit spaces it created using Dimensional Pit, ejecting all its occupants onto the ground into random free spaces where the opening of the pit was.</p>\n<p>Each occupant takes [[/r 9d6[bludgeoning]]] damage (@Check[type:reflex|dc:40|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HhajioTT4qQe67v3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LZOXsjkgq3FE18x6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ebbiTBQcD7UcRipG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Slithering Rift","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":7},"dex":{"mod":-2},"int":{"mod":-5},"str":{"mod":9},"wis":{"mod":0}},"attributes":{"ac":{"details":"(27 from inside the Dimensional Pit)","value":31},"allSaves":{"value":""},"hp":{"details":"","max":535,"temp":0,"value":535},"immunities":[{"type":"unconscious"},{"type":"acid"},{"type":"piercing"},{"type":"precision"},{"type":"critical-hits"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":30},"resistances":[{"type":"bludgeoning","value":20}],"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":18},"privateNotes":"","publicNotes":"","sidebarText":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":33},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":26}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"no vision, tremorsense (imprecise) 120 feet"},"size":{"value":"huge"},"value":["mindless","ooze"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.P9Wg0sGcNkemOvm3"}}}
{"_id":"PEjcy9CxelKC3Kp6","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PCytOdylz3vMj2WE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"vcmf69l6gk885bonz5j41g":{"damage":"1d8+3","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"eGuMBSFkjeJsBOLy","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":[],"value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FMCAwZcfOhS476dW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"glyWTuwYyEk8AaC1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Dubious Shifting","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The zrukbat assumes the shape of any Small object or ornamentation, although the zrukbat's mimicked objects usually have unrealistic or suspicious quirks.</p>\n<p>This doesn't change the zrukbat's size but can alter their coloration and visual appearance.</p>\n<p>They have an automatic result of 23 on Deception checks and DCs to pass as the mimicked object.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":[],"value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ekdPtlR0pjDVDM4T","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Go for the Eyes","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The zrukbat flies up to its Speed and makes a claw Strike at the end of its move.</p>\n<p>If the claw attack hits, the target must succeed on a @Check[type:fortitude|dc:15] saving throw or be @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round (or blinded for 1 minute on a critical failure). 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{"_id":"QBlBYsxySiBMxf22","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"JRKYJD9kEhVvnpPF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["ghoul-fever","paralysis"]},"bonus":{"value":22},"damageRolls":{"4l4ovx6kdigsnbnz2ngrjl":{"damage":"2d6+8","damageType":"piercing"},"ipuk9q9tpuum3f2xpvttr":{"damage":"1d6","damageType":"chaotic"},"x63sln1474j1wa01wk0p0t":{"damage":"1d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Y974djSHleUUJ1cg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["paralysis"]},"bonus":{"value":22},"damageRolls":{"113u7bgivdpn04emys50ns":{"damage":"2d4+8","damageType":"slashing"},"hr0xgnvh7iuuc5q14keyt":{"damage":"1d6","damageType":"negative"},"rtoxofafm88d0ydxirvigr":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9hvKp9EJbq6Log0q","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Consume Flesh","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The ghoul is adjacent to the corpse of an evil or chaotic creature that died within the last hour.</p>\n<hr />\n<p><strong>Effect</strong> The ghoul devours a chunk of the corpse and regains [[/r 6d6]] Hit Points. It can regain Hit Points from any given corpse only once.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j72OO3UZ0KrTLLO6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ghoul Fever","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:27]</p>\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> [[/r 2d6[negative]]] damage and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> [[/r 2d6[negative]]] damage and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a zeal-damned ghoul the next midnight.</p>"},"requirements":{"value":""},"rules":[],"slug":"ghoul-fever","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QSKXWJ8br4qwHbtf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Paralysis","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any living, non-elf creature hit by a ghoul's attack must succeed at a @Check[type:fortitude|dc:27] save or become @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF]. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.</p>"},"requirements":{"value":""},"rules":[],"slug":"paralysis","source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","occult","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PJdaCe5La2FhB5AN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swift Leap","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The ghoul jumps up to half its Speed. This movement doesn't trigger reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ObTi3WP8OgBnlT57","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uUsiZe80ZPKkB45a","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"y2DuXZxYbnGwb7A0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ga6Hu9mYreSeCqxG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Zeal-damned Ghoul","system":{"abilities":{"cha":{"mod":2},"con":{"mod":3},"dex":{"mod":6},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":29},"allSaves":{"value":""},"hp":{"details":"","max":175,"temp":0,"value":175},"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"otherSpeeds":[{"type":"burrow","value":5}],"value":30}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":19}},"traits":{"languages":{"custom":"","selected":[],"value":["common","necril"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["ghoul","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.QBlBYsxySiBMxf22"}}}
{"_id":"QHcBauLnHzfwkDBK","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"oXzm9KqLtbgKvm14","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Summon Elementals","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A living creature enters the room</p>\n<hr />\n<p><strong>Effect</strong> Two rounds after a creature enters the room, the room's door slams shut and locks (two <span data-pf2-action=\"pickALock\" data-pf2-dc=\"20\" data-pf2-glyph=\"D\" data-pf2-show-dc=\"gm\">Thievery</span> checks to pick), and two @UUID[Compendium.pf2e.pathfinder-bestiary.hiGwRWdxAsoCII4f] fire elementals emerge from the floor.</p>\n<p>The elementals roll initiative and remain for [[/br 3d6 #rounds]]{3d6 rounds}, after which the spell ends and the creatures disappear. The elementals also disappear if someone disables the trap before the duration expires.</p>\n<p>The summoned elementals can use 3 actions each round and can use reactions, unlike most summoned creatures.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","conjuration","summon"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Summoning Rune (Cinder Rat)","system":{"attributes":{"ac":{"value":10},"hardness":0,"hasHealth":false,"hp":{"details":"","max":0,"temp":0,"tempmax":0,"value":0},"stealth":{"details":"<p>(trained)</p>","value":12}},"creatureType":"","details":{"description":"<p>An invisible cloud of magical sensors detects living creatures in the room and summons fire elementals to slay the creatures.</p>","disable":"<p>@Check[type:acrobatics|dc:22|name:Approach Rune] (trained) to approach without triggering the trap, followed by @Check[type:thievery|dc:22|name:Erase Summoning Rune|traits:action:disable-a-device] (trained) to erase the rune or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (3rd level; counteract DC 20) to counteract the rune</p>","isComplex":true,"level":{"value":5},"reset":"<p>The trap resets each day at dawn.</p>","routine":"","source":{"author":"","value":"Pathfinder #157: Devil at the Dreaming Palace"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.QHcBauLnHzfwkDBK"}}}
{"_id":"QQkbvOCif8Bm1wws","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"9fvVPY7pFKhpLQwU","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":47,"mod":0,"value":39},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"B0ZT7oXKdTdIeBdp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U"}},"img":"systems/pf2e/icons/spells/miracle.webp","name":"Miracle","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You request aid directly from your divine source. Your divine source always refuses a request out of line with its nature, and it might grant a different request (potentially more powerful or better fitting its nature) than the one you asked for. A casting of <em>miracle</em> can do any of the following things.</p>\n<ul>\n<li>Duplicate any divine spell of 9th level or lower.</li>\n<li>Duplicate any non-divine spell of 7th level or lower.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>wish</em> spell.</li>\n</ul>\n<p>The GM might allow you to try using <em>miracle</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"miracle","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6WVHNyvW3D5qCjFd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath (Chaotic Only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"9d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 9d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4qf4uA3FJyPS3mNj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.10VcmSYNBrvBphu1"}},"img":"systems/pf2e/icons/spells/massacre.webp","name":"Massacre","sort":400000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"9d6"}}},"description":{"value":"<p>You unleash a wave of necromantic energy to snuff out the life force of those in its path. Each living creature of 17th level or lower in the line must attempt a Fortitude save. If the damage from massacre reduces a creature to 0 Hit Points, that creature dies instantly. If massacre doesn't kill even a single creature, the negative energy violently explodes back toward you, dealing an additional 30 negative damage to every living creature in the line (even those above 17th level) and 30 negative damage to you.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes 9d6 negative damage.</p>\n<p><strong>Failure</strong> The creature takes 100 negative damage.</p>\n<p><strong>Critical Failure</strong> The creature dies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The spell can affect living creatures up to 19th level. Increase the damage to 10d6 on a success, and to 115 on a failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"massacre","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4JKzsZTxJnd3YwOz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fkDeKktdmbeplYRY"}},"img":"systems/pf2e/icons/spells/overwhelming-presence.webp","name":"Overwhelming Presence","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You surround yourself with supernatural splendor, appearing to be a god or similarly majestic being. You choose the aspects of your new majestic appearance. This causes the targets to pay tribute to you by bowing or using some other action in keeping with your appearance. The number of times a target must do this depends on the result of their Will save. Paying tribute is a manipulate action or move action, as chosen by the creature paying tribute. A creature under this effect must pay tribute to you at least once on each of its turns if possible. While affected by this spell, a creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by you and can't use hostile actions against you. The target is then temporarily immune for 1 minute.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target must pay tribute twice.</p>\n<p><strong>Failure</strong> The target must pay tribute six times.</p>\n<p><strong>Critical Failure</strong> As failure, and the target must spend all its actions paying tribute if possible.</p>"},"duration":{"value":"until full tribute is paid"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"overwhelming-presence","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["auditory","incapacitation","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oEMVTOH5lleSLMU5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PngDCmU0MXZkbu0v"}},"img":"systems/pf2e/icons/spells/prismatic-sphere.webp","name":"Prismatic Sphere","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a seven-layered sphere to protect an area. This multicolored sphere functions like a <em>@UUID[Compendium.pf2e.spells-srd.iL6TujgTCtRRa0Y0]</em> but is shaped in a 10-foot burst centered on a corner of your space. You must form the sphere in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-sphere","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"m1YWcSKm9M4JD31r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eiGG0G8cZOge4itT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xcO2Mv7TciyAjuhj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r7ihOgKv19eJQnik"}},"img":"systems/pf2e/icons/spells/disintegrate.webp","name":"Disintegrate","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"16d10"}}},"description":{"value":"<p>You fire a green ray at your target. Make a spell attack. You deal 16d10 damage, and the target must attempt a basic Fortitude save. On a critical hit, treat the save result as one degree worse. A creature reduced to 0 HP is reduced to fine powder; its gear remains. An object you hit is destroyed (no save), regardless of Hardness, unless it's an artifact or similarly hard to destroy. A single casting can destroy no more than a 10-foot cube of matter. This automatically destroys any force construct, such as a wall of force.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disintegrate","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or unattended object"},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jqEKlXk90JA9eaPb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZSRaESeYmIXsSumV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.iL6TujgTCtRRa0Y0"}},"img":"systems/pf2e/icons/spells/prismatic-wall.webp","name":"Prismatic Wall","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an opaque wall of shimmering, multicolored light. The wall is straight and vertical, stretching 60 feet long and 30 feet high. You must form the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. You can pass through the wall and ignore its effects. The wall sheds bright light out to 20 feet on each side (and dim light to the next 20 feet). Creatures other than you that come into the wall's light must attempt a Will save; they're @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round on a success, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round on a failure, and Blinded for 1 minute on a critical failure. They are then temporarily immune to the blinding effect for 1 hour.</p>\n<p>A prismatic wall has seven different layers, each a different color. Red, orange, yellow, and green have the effect of a 5th-level <em>@UUID[Compendium.pf2e.spells-srd.forsqeofEszBNtLq]</em> spell of that color, and the others have the effect of a 7th-level Chromatic Wall spell of that color. A creature that tries to pass through the wall must attempt a saving throw against each component wall. The effects take place simultaneously, so a creature turned to stone by the blue wall is still treated as a creature for the indigo and violet walls.</p>\n<p>The wall as a whole is immune to counteracting effects of the wall's level or lower; each color must be counteracted by its specific spell, as described in chromatic wall. This must be done in order (red, orange, yellow, green, blue, indigo, then violet). A given color can't be affected until the previous color is counteracted. Counteracting a color wall removes that color's effect from the wall, and counteracting them all ends prismatic wall. You can Dismiss the spell.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-wall","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ISpewirLysxAmJy3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind (At Will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is Confused for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Confused permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JFUKB07rWCB4DUqo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport (At Will) (Self Only)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3lBVtsmd41MtSQbc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TUj8eugNqAvB1vVR"}},"img":"systems/pf2e/icons/spells/creation.webp","name":"Creation (At Will)","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a temporary object from eldritch energy. It must be of vegetable matter (such as wood or paper) and 5 cubic feet or smaller. It can't rely on intricate artistry or complex moving parts, never fulfills a cost or the like, and can't be made of precious materials or materials with a rarity of uncommon or higher. It is obviously temporarily conjured, and thus can't be sold or passed off as a genuine item.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The item is metal and can include common minerals, like feldspar or quartz.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"creation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H69YjpkD370qHyDn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1 mile"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gfqAvWIZzyudPCy1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain (At Will) (See Reshape Reality)","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kNVRsfd1VsAPCAHl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mg5QKfm3VAuiQlXq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qt1Be4Dqvl0gOcPw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Jm2UMRCeDz88zPar","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Lawful Only)","sort":2000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"9fvVPY7pFKhpLQwU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NGB5wLXcmJCijnEn","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["greater-warpwave-strike"]},"bonus":{"total":38,"value":38},"damageRolls":{"0":{"damage":"4d8+17","damageType":"piercing"},"1":{"damage":"2d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["chaotic","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mqpmTykaUCnVLmSj","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["greater-warpwave-strike"]},"bonus":{"total":38,"value":38},"damageRolls":{"0":{"damage":"4d6+17","damageType":"slashing"},"1":{"damage":"2d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QMeKA8gRtzqiRWQ5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"total":38,"value":38},"damageRolls":{"0":{"damage":"4d10+17","damageType":"bludgeoning"},"1":{"damage":"2d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"TXU2NotAQBux9iMZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ce1K4Mc00gFvS1v8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aJI86W6ShmBc7gPN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entropy Sense (Imprecise) 120 feet","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A Izfiitar can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants the izflitar the ability to sense creatures within the listed range.</p>\n<p>The izflitar's entropy sense doesn't detect creatures under the effects of <em>@UUID[Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU]</em> or that are otherwise shielded from divinations and predictions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine","prediction"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DJUjRfb1YyWOvrSi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wWBBBQdGjY5Kvg0N","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rDNFst5KVOAvifdy","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Zi59HbzpU7nXEarp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 20","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":20}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JXIun04dusvrOS6n","img":"systems/pf2e/icons/actions/Passive.webp","name":"Kiss of the Speakers","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The izfiitar continuously tinkers with the myriad possibilities in which it can move or manipulate magic.</p>\n<p>The izfiitar is always @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] and can use the extra action only to Cast a Spell, Step, or Stride.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o03yd3s67EeP9WOh","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Prescient Revision","sort":3200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The izfiitar fails a check</p>\n<hr />\n<p><strong>Effect</strong> The izfiitar rerolls the triggering check and takes the better result.</p>\n<p>For [[/br 1d4 #rounds]]{1d4 rounds}, it loses the effects of Kiss of the Speakers and can't use Reshape Reality.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine","fortune"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UOmYO7g7ej3NwdzH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Protean Anatomy 25","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A izfiitar's vital organs shift and change shape and position constantly. Immediately after the izfiitar takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.</p>\n<p>The izfiitar is immune to polymorph effects unless it is a willing target. If @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR], the izfiitar automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9m6cGcYmQptppNHf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":3400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The izfiitar takes the appearance of any Huge or smaller creature. This doesn't change its Speed or its attack and damage bonuses with its Strikes, but might change the damage type its Strikes deal.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2gGx394noy8wbdH3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":3500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+17)[bludgeoning]]] damage, @Check[type:fortitude|dc:44|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8xAxPvW0rww5NovC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Warpwave Strike","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature struck and damaged by an izfiitar's jaws or claw Strike must succeed at a @Check[type:fortitude|dc:42] save or be subject to a particularly powerful @UUID[Compendium.pf2e.rollable-tables.yRZwPolTnRdnz42V]{Warpwave}.</p>\n<p>Roll twice and apply both affects, rerolling any duplicates.</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-warpwave-strike","source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BsQZslLQ0FJcYne3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Reshape Reality","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the izfiitar casts <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em>, it infuses the illusion with quasi-real substance. Creatures that do not disbelieve the illusion treat structures and terrain created through the spell as though they were real, ascending illusory stairs, becoming trapped by illusory quicksand, and so on.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XEmgx6gs9UBM9Fqd","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Storm of Claws","sort":3800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The izfiitar makes up to six claw Strikes, each against a different target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EF6rT8DI1QtqCDmn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":3900000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder 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feet"},"size":{"value":"med"},"value":["monitor","protean"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.QQkbvOCif8Bm1wws"}}}
{"_id":"QRcIVhQV2vlpADSf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"oq1IG7RwkiKMV9mP","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":3,"prepared":[],"value":3},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":1,"prepared":[],"value":1},"slot8":{"max":3,"prepared":[],"value":3},"slot9":{"max":1,"prepared":[],"value":1}},"slug":null,"source":{"value":""},"spelldc":{"dc":"43","mod":0,"value":35},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"0tydSelE4MWNlyip","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0873MWM0qKDDv81O"}},"img":"systems/pf2e/icons/spells/project-image.webp","name":"Project Image (At Will) (See Project False Image)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You project an illusory image of yourself. You must stay within range of the image, and if at any point you can't see the image, the spell ends. Whenever you Cast a Spell other than one whose area is an emanation, you can cause the spell effect to originate from either yourself or the image. Because the image is an illusion, it can't benefit from spells, though visual manifestations of the spell appear. The image has the same AC and saves as you. If it is hit by an attack or fails a save, the spell ends.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The maximum duration you can Sustain the Spell increases to 10 minutes.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"oq1IG7RwkiKMV9mP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"project-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LR7HPFzo6ypY32xH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.U58aQWJ47VrI36yP"}},"img":"systems/pf2e/icons/spells/hallucination.webp","name":"Hallucination","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target consistently detects one thing as another, can't detect something that's there, or detects something that's not there, though it doesn't alter their beliefs. You choose which of these effects applies, and you determine the specifics of the hallucination. For example, you could make the target see all elves as humans, be unable to detect the presence of their brother, see their beloved pocket watch on their person even when it isn't, or see a tower in the center of town. The target can attempt an initial Will save, with effects below. They also receive a Will save to disbelieve the hallucination every time they Seek or directly interact with the hallucination. For example, the target could attempt to disbelieve the hallucination each time they interacted with an elf, bumped into their brother accidentally, tried to check their pocket watch, or studied the tower. The target can attempt to disbelieve with a large circumstance bonus in situations determined by the GM, such as if the target attempted to climb the nonexistent tower.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature perceives what you chose until it disbelieves, but it knows what the hallucination is.</p>\n<p><strong>Failure</strong> The creature perceives what you chose until it disbelieves.</p>\n<p><strong>Critical Failure</strong> The creature perceives what you chose until it disbelieves, and it trusts its false senses, taking a -4 circumstance penalty to saves to disbelieve.</p>\n<hr /><strong>Heightened (6th)</strong> Choose to either target up to 10 creatures or change the spell's duration to until the next time you make your daily preparations.\n<p><strong>Heightened (8th)</strong> Choose to either target any number of creatures or change the spell's duration to unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"uses":{"max":3,"value":3},"value":"oq1IG7RwkiKMV9mP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucination","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M4MVjziBc8RhM4Dq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"oq1IG7RwkiKMV9mP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kEQtIo6D7733r98K","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3"}},"img":"systems/pf2e/icons/spells/mind-probe.webp","name":"Mind Probe","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cast your thoughts through a creature's mind, sifting for information. You access the target's memories and knowledge unless it fends you off with a Will save.</p>\n<hr /><strong>Success</strong> The target is unaffected.\n<p><strong>Failure</strong> Each round of the spell's duration, you can Sustain the Spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don't learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful Once you've asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.</p>\n<p><strong>Critical Failure</strong> As failure, and the target takes a -4 circumstance penalty to Deception checks against your questions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"uses":{"max":3,"value":3},"value":"oq1IG7RwkiKMV9mP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-probe","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s5ejDTLYAXnRuoub","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"total":35,"value":35},"damageRolls":{"0":{"damage":"3d10+18","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"EKw9z5qbMiwdPSwH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder 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Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YW2WcfCcpCi1cDl2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.JcaIJLGGmst79f1Y"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Thoughtsense (Imprecise) 120 feet","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Thoughtsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"thoughtsense","source":{"value":""},"traits":{"rarity":"common","value":["mental","divination","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"spdJfofzwtFFM3Cs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VrU5JQWGpeNs37xp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ctkj7r3YYAFSQEKx","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Disgorge Portal","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The camarach vomits a spray of coruscating light. This has the effect of a DC 42 <em>@UUID[Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub]</em>, except that each creature is affected by one violet beam and one other beam (roll 1d6 instead of 1d8 to determine which other beam).</p>\n<p>The camarach can't Disgorge a Portal again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","light","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wjucZTZEvK64kwlz","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Exile","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The camarach shunts one creature within its body through an inner portal to send it away.</p>\n<p>The target must attempt a @Check[type:will|dc:38] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is teleported to an open space it chooses within 30 feet of the camarach.</p>\n<p><strong>Success</strong> The creature isn't teleported.</p>\n<p><strong>Failure</strong> The creature is teleported to a random open space 1 mile from the camarach.</p>\n<p><strong>Critical Failure</strong> The creature is teleported to a random other plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","occult","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LvmDMsbTpm0IyK9u","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fast Swallow","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The camarach Grabs a creature</p>\n<hr />\n<p><strong>Effect</strong> The camarach uses Swallow Whole.</p>"},"requirements":{"value":""},"rules":[],"slug":"fast-swallow","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nurJkCpZvHiPZo76","img":"systems/pf2e/icons/actions/Passive.webp","name":"Project False Image","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the camarach casts project image, its illusory image can be another creature of its size or a structure of its size that features a large portal (such as a freestanding archway or a large hut with an open doorway).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dPoLgUKZRxlWnRba","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Huge, [[/r (3d10+9)[bludgeoning]]] damage, Rupture 34</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder 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#162: Ruins of the Radiant Siege"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":29}},"traits":{"languages":{"custom":"Telepathy 100 feet, Tongues","selected":[],"value":["abyssal","celestial","infernal","protean"]},"rarity":"uncommon","senses":{"value":"darkvision, thoughtsense (imprecise) 120 feet"},"size":{"value":"grg"},"value":["monitor"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.QRcIVhQV2vlpADSf"}}}
{"_id":"Rinxhe1cRXKEsXuW","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"rbbCn6nAeaPo4dUD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pseudopod","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":23},"damageRolls":{"m47pxukcbfof941rt92v":{"damage":"2d10+13","damageType":"bludgeoning"},"m7cox632najcymstrqo2":{"damage":"1d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","magical","reach-15","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9ShSRecAk97rJkLS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Motion Sense 60 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Tyrroicese can sense nearby motion through vibration and air movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GnvMkeIBg6ZpYXzJ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Pseudopod Burst","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Tyrroicese makes up to three pseudopod strikes, each against a different creature.</p>\n<p>Tyrroicese's multiple attack penalty doesn't increase until after all these attacks are made.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"haax0MkiNqA6MN2L","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rallying Call","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>When Tyrroicese subsumed Corporal Quordein, it gained a perverted form of the commander's ability to rally allies.</p>\n<p>The first time Tyrroicese uses this ability, it summons an @UUID[Compendium.pf2e.pathfinder-bestiary.uQBOJfjtzEXvpLQz], which leaks out of the ceiling of area D13 and drops to the floor to join the fight, siding with Tyrroicese.</p>\n<p>Thereafter, when Tyrroicese uses this ability, any oozes within 60 feet become @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] for 1 round (the oozes can use their extra action only to Stride) and, if they're not allied with the agents, the oozes ally themselves with Tyrroicese.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RQ0R47s8yyK8gYS8","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Stretching Step","sort":500000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> Tyrroicese forcefully extends a sticky pseudopod, plants it on a wall within 45 feet, and retracts the muscle.</p>\n<p>Tyrroicese springs over to a space adjacent to the wall, moving through the intervening squares as normal but ignoring any difficult or greater difficult terrain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bi6VcgRWUdub6hl4","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Subsume","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Tyrroicese lifts an adjacent dying creature with its pseudopods and subsumes that creature into its own oozy flesh. The subsumed creature's dying value does not increase, though it can't decrease either.</p>\n<p>Tyrroicese regains 30 HP and also gains the ability to use one or two of the subsumed creature's special abilities or feats, subject to the GM's discretion.</p>\n<p>A creature adjacent to Tyrroicese can extract a subsumed creature by spending 2 actions to attempt a @Check[type:athletics|dc:29|name:Extract Subsumed Creature] check.</p>\n<p>On a success, the subsumed creature is pulled from Tyrroicese and falls into the nearest available space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PEobpygazYu1e52b","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fORoOGa8xpUS4qM6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Dark Tapestry Lore","sort":800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3A3yB0CG9WkD1mw8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tyrroicese","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":-3},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":320,"temp":0,"value":320},"immunities":[{"type":"acid"},{"type":"critical-hits"},{"type":"piercing"},{"type":"precision"},{"type":"slashing"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":16},"resistances":[{"type":"evil","value":10}],"speed":{"otherSpeeds":[],"value":15},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo"]},"rarity":"unique","senses":{"value":"motion sense 60 feet, no vision"},"size":{"value":"lg"},"value":["construct","ooze"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.Rinxhe1cRXKEsXuW"}}}
{"_id":"RtWlzHaOrfFdJyJY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"00AnAb9FZBwVZGjI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":39},"damageRolls":{"zzc4u2rncjalwerj7egv58":{"damage":"4d8+18","damageType":"bludgeoning"},"a8tl5yoxl4osfvbb1k5fx":{"damage":"2d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YEhIEhTt74V6zF2F","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pseudopod","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":37},"damageRolls":{"7wz9mfp1hbmi36ve1p5if":{"damage":"4d10+18","damageType":"bludgeoning"},"f9i9wp3qvblnzg3x1c6b":{"damage":"2d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"NI333m4B4OMeocLf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kEiDcm42Prsww2ja","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Alchemical Reaction","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"interaction","description":{"value":"<p><strong>Trigger</strong> The alchemical horror takes damage from an alchemical bomb</p>\n<hr />\n<p><strong>Effect</strong> The volatile substances that compose the alchemical horror froth outward as they react with the bomb. The bomb's full effects affect creatures in every space within 15 feet of the alchemical horror, and splash damage affects creatures 5 feet beyond that.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uP5k61RUIateqmiN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense (Imprecise) 30 feet","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"F0wNdQAwukZzTRRS","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Alchemical Torrent","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The alchemical horror spews a torrent of alchemical fluids in a @Template[type:cone|distance:30] that deals [[/r 20d6[acid]]] damage to creatures in the area (@Check[type:reflex|dc:43|basic:true] save).</p>\n<p>The alchemical horror can't use this ability again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rPZdz4pgzoaAanDn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Large, [[/r (4d12+18)[bludgeoning]]] damage, Rupture 40</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LiFDw1yyHumRLJFc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9iJd42osxIQDHSEQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Alchemical Horror","system":{"abilities":{"cha":{"mod":0},"con":{"mod":9},"dex":{"mod":5},"int":{"mod":-3},"str":{"mod":10},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":46},"allSaves":{"value":""},"hp":{"details":"","max":400,"temp":0,"value":400},"immunities":[{"type":"disease"},{"type":"poison"},{"type":"sickened"}],"initiative":{"statistic":"perception"},"perception":{"value":35},"resistances":[{"type":"acid","value":20},{"type":"precision","value":20}],"speed":{"otherSpeeds":[{"type":"swim","value":50}],"value":20}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":21},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":37},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, wavesense (imprecise) 60 feet"},"size":{"value":"huge"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.RtWlzHaOrfFdJyJY"}}}
{"_id":"RyXA4wOGY8lenKVw","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Vhh4ycX46oiBHKeS","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":41,"mod":0,"value":33},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"7lJgK8oZf1BP5nSa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"autoHeightenLevel":9,"value":"Vhh4ycX46oiBHKeS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"N1xIUudfGRCvSmcx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":9},"location":{"value":"Vhh4ycX46oiBHKeS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ix6CmOh95QwuaILp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O6VQC1Bs4aSYDa6R"}},"img":"systems/pf2e/icons/spells/mask-of-terror.webp","name":"Mask of Terror (Constant) (See Tainted Backlash)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target appears to be a gruesome and terrifying creature. The effect is unique to each observer, so a human viewing the target might see a demon with bloody fangs, but a demon observing the target might see a glowing angelic visage. When any creature attempts a hostile action against the target, the creature must attempt a Will save. It is then temporarily immune until the end of its next turn.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} before using its action.</p>\n<p><strong>Critical Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and its action fails and is wasted.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 5 creatures. If a creature uses a hostile action or reaction that affects multiple targets simultaneously, it needs to attempt only one save against mask of terror.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"Vhh4ycX46oiBHKeS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mask-of-terror","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ijpJuDuMROnOaOVF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qDjeG6dxT4aEEC6J"}},"img":"systems/pf2e/icons/spells/weird.webp","name":"Weird","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"16d6"}}},"description":{"value":"<p>You fill the targets' minds with terrifying images of fearsome creatures, each drawn from the targets' worst fears. Only the targets can see their assailants. Each target takes 16d6 mental damage and must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid, it might instantly die. It must attempt a Fortitude saving throw. If the target succeeds, it takes double damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and it's also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn unless it critically succeeded. If it fails, it is reduced to 0 Hit Points and dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"Vhh4ycX46oiBHKeS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"weird","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cCilGowsBvTqArJF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.C2w3YfBKjIRS07DP"}},"img":"systems/pf2e/icons/spells/mind-blank.webp","name":"Mind Blank","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Powerful wards hide a creature from divination magic. The target gains a +4 status bonus to saves against mental effects. Mind blank attempts to counteract any detection, revelation, and scrying effects as if its spell level were 1 higher than its actual level. On a success, the divination effect functions normally except that it detects nothing about the target and its possessions. For instance, detect magic would still detect other magic in the area, but not any magic on the target.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"value":"Vhh4ycX46oiBHKeS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-blank","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jO9r6hau3IftVQbV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear (At Will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Vhh4ycX46oiBHKeS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DSWvu0JbEKElmii9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Vhh4ycX46oiBHKeS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oGBXwdMGWSTTqAD3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare (At Will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Vhh4ycX46oiBHKeS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nightmare","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you know by name"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UZnWMgTWlt7r2rLT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Vhh4ycX46oiBHKeS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8tU7XeCCuWdlIydb","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":35,"value":35},"damageRolls":{"0":{"damage":"4d8+13","damageType":"bludgeoning"},"1":{"damage":"5d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"NhWlBh7zqwLP19mb","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mindtwisting 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Magic","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LBQk96wXoxYrTUZi","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Distort Magic","sort":1800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature targets the nenchuuj with a spell</p>\n<hr />\n<p><strong>Effect</strong> The nenchuuj warps the creature's magic, attempting an Arcana check to counteract the spell. If successful, the nenchuuj can instead redirect the spell, as <em>@UUID[Compendium.pf2e.spells-srd.OOELvfkTedBMlWtq]</em>, onto the caster or onto a different target within range from the caster.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bZAhdsbYFuZ2syFl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Easy to Call","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The sahkil is considered 2 levels lower for the purposes of being summoned by rituals (such as <em>@UUID[Compendium.pf2e.spells-srd.2ykmAVKrsAWcazcC]</em>), but is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LvYtP53GFOEynRGV","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Skip Between","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The sahkil can move itself between the Ethereal Plane and the Material Plane, as <em>@UUID[Compendium.pf2e.spells-srd.D2nPKbIS67m9199U]</em>, except that this ability has an unlimited duration and can be Dismissed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hq1vagZwNS6eDSNA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tainted Backlash","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL] by the sahkil's <em>@UUID[Compendium.pf2e.spells-srd.O6VQC1Bs4aSYDa6R]</em> is gripped with fear of the ways magic can go wrong.</p>\n<p>The creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for as long as it is frightened. If the creature Casts a Spell during its turn, it can't reduce its frightened condition at the end of that turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q1Hthd4P5GAgp1qt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RWPog04WVceuMe7B","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2300000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lcQJhJvxZoGPlV1s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2400000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6OAI0pZw5WRcrpWw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Dream Lore","sort":2500000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eK2ZwYtYsiHbtmd3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2600000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yBhPrcWAh8A0IXnz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2700000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bxfmVGXZeEMhQbZz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2800000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nenchuuj","system":{"abilities":{"cha":{"mod":8},"con":{"mod":6},"dex":{"mod":8},"int":{"mod":10},"str":{"mod":5},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":43},"allSaves":{"value":"+2 status to all saves vs. magic"},"hp":{"details":"","max":355,"temp":0,"value":355},"immunities":[{"type":"death-effects"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"otherSpeeds":[{"type":"Air Walk","value":25}],"value":50},"weaknesses":[{"type":"good","value":15}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":19},"privateNotes":"","publicNotes":"","sidebarText":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":29},"will":{"saveDetail":"","value":37}},"traits":{"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","infernal","requian"]},"rarity":"uncommon","senses":{"value":"darkvision, detect magic"},"size":{"value":"med"},"value":["fiend","sahkil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.RyXA4wOGY8lenKVw"}}}
{"_id":"S9JJsUNSeeoIClON","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"URQbQGpeNblT7QaV","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":100000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":3,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"AEvfMGGIxfjL0K6w","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.mlrmkpOlwpnGkw4I"}},"img":"systems/pf2e/icons/equipment/weapons/maul.webp","name":"Maul","sort":200000,"system":{"MAP":{"value":""},"baseItem":"maul","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d12"},"description":{"value":"<p>Mauls are massive warhammers that must be swung with two hands.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"hammer","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"maul","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["shove"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"ssCTOOr8Ybj7rXoB","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Kf4eJEXnFPuAsseP"}},"img":"systems/pf2e/icons/equipment/armor/chainmail.webp","name":"Chain Mail","sort":300000,"system":{"armor":{"value":4},"baseItem":"chain-mail","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>A suit of chain mail consists of several pieces of armor composed of small metal rings linked together in a protective mesh. It typically includes a chain shirt, leggings, a pair of arms, and a coif, collectively protecting most of the body.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","invested":null},"equippedBulk":{"value":"2"},"group":"chain","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":6}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"chain-mail","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":-5},"stackGroup":null,"strength":{"value":16},"traits":{"rarity":"common","value":["flexible","noisy"]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"h2Gw20WY0zHbwAEX","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.QGXNqpP5KvSldoZz"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/giant-scorpion-venom.webp","name":"Giant Scorpion Venom","sort":400000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"poison"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Scorpion venom is excruciating and its effects are somewhat debilitating.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Interact (Injury)</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d10[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d10[poison]]] damage and enfeebled 1 (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d10[poison]]] damage and enfeebled 2 (1 round)</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":6},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":40}},"quantity":5,"rules":[],"size":"med","slug":"giant-scorpion-venom","source":{"value":"Pathfinder Core 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poisons.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RiF9Uw43dbvL8TEa","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Consume Poison","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The poison eater uses an Interact action to draw a dose of poison and eats it, gaining strength.</p>\n<p>The poison-eater's Strikes deal two weapon dice of damage rather than one. 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An excorion cannot be Tripped, Shoved, or otherwise forcibly moved except by magic, and the excorion ignores difficult terrain (but not greater difficult terrain).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qCVeUkgwYXq7lu8z","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Bloody Handprint","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The excorion plants a magical handprint on the target, marking them as chosen for death. The excorion makes a fist Strike against an adjacent creature; this does not count toward the excorion's multiple attack penalty. On a hit, the attack does no damage, but the creature becomes observed to every excorion within 60 feet, even if an excorion's line of sight would be blocked by a wall or other obstacle. This effect lasts until the handprint is washed off, which requires water and spending 3 actions to fully clean off.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yTV624ydUotNS7Qa","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Vital Transfusion","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The excorion has at least 70 Hit Points</p>\n<hr />\n<p><strong>Effect</strong> The excorion sacrifices itself and transfers its bloody, vital energy to a willing living creature within 30 feet. The excorion is immediately destroyed, and the targeted living creature heals a number of HP equal to half the excorion's remaining HP at the time that it used this ability.</p>\n<p>The living creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} during its next turn as its body adjusts to the newly transfused blood and vital energy; the living creature also counts as an excorion for 1 minute for the purpose of seeing other excorions' Bloody Handprint marks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MIGvbijvRTovVpJE","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Vomit Blood","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The excorion spews necrotic blood all over a foe it has grabbed. 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{"_id":"Sq0Kb92nGkqj19Xx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Gqv7Fk6y6KrpOB3W","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{"3":true},"item":{"value":0},"prepared":{"value":"prepared"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":{},"value":0},"slot1":{"max":0,"prepared":{},"value":0},"slot10":{"max":0,"prepared":{},"value":0},"slot11":{"max":0,"prepared":{},"value":0},"slot2":{"max":0,"prepared":{},"value":0},"slot3":{"max":0,"prepared":{},"value":0},"slot4":{"max":0,"prepared":{},"value":0},"slot5":{"max":0,"prepared":{},"value":0},"slot6":{"max":2,"prepared":{"0":{"id":"It1HwFlAcFmWZqI0"},"1":{"id":"lda26rmzUtOO1MUY"}},"value":2},"slot7":{"max":1,"prepared":{"0":{"id":"BKVriOM4vPXRDs6r"}},"value":1},"slot8":{"max":0,"prepared":{},"value":0},"slot9":{"max":0,"prepared":{},"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":39,"item":0,"mod":0,"value":31},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"XrNCDIzaEOy3x2U7","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":41,"item":0,"mod":0,"value":33},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"b1CstPwRIaw0NKpY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TYydobaLN4U7Ol3M"}},"img":"systems/pf2e/icons/spells/gravitational-pull.webp","name":"Unfettered Mark","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare inks and needles worth a total value of 100 gp × the spell level × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You tattoo the target with rare inks and create a magical tattoo called an <em>unfettered mark</em>. This particular version of the <em>unfettered mark</em> grants the target special powers to escape from the Black Whale and Stormholt (the demiplane that overlaps with the Black Whale). While Crafting is the easiest method for creating this tattoo, the artistry is less important than maintaining a feeling of freedom in your mind while performing the ritual. Because of this, you can use any skill as long as it holds a special significance to you. A ranger who is at home in the woods, for example, could use a Survival or Nature check while creating the tattoo. If the target already has a successful <em>unfettered mark</em> currently active, the magic fades from the old tattoo and is replaced by the results of the new ritual.</p>\n<p>The ritual can be performed alone or with the aid of up to 10 secondary casters. Each secondary caster must tattoo themself with their own tattoo and pay the full ritual cost to participate. Creatures currently held captive in the prison have a special relationship with the ritual: for each month they spend drawing memories of home on the walls of their cell, they can reduce the total cost of the ritual by 50 gp.</p>\n<hr />\n<p><strong>Critical Success</strong> The target and primary and secondary casters all gain the ability to leave Stormholt. To do so, they must leave the prison by swimming through the water or by riding in a vessel that is in contact with the water (such as a rowboat). When they reach the great whirlpool, they are pulled under as normal, but instead of being transported to the Flotsam Graveyard in Absalom, they are immediately transported (as <em>@UUID[Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9]</em>) to a location in Absalom of their choice. They also gain the benefits of <em>@UUID[Compendium.pf2e.spells-srd.Seaah9amXg70RKw2]</em>, <em>@UUID[Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO]</em>, and resistance to electricity 10 for the duration of the ritual.</p>\n<p><strong>Success</strong> As critical success, except the affected creatures don't gain the benefits of <em>water walk</em> and <em>water breathing</em>.</p>\n<p><strong>Failure</strong> You create the tattoo but fail to imbue it with magic.</p>\n<p><strong>Critical Failure</strong> As failure, but the tattoo also creates an unwholesome bond with the demiplane of Stormholt. For 24 hours, the target and the primary and secondary casters gain a fishlike appearance and are covered in a slimy membrane. They gain the ability to breathe both water and air, but their skin quickly dries out when on land. After 1 hour on land they become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} and @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw], conditions that can be removed only if they reenter water. Additionally, the membrane conducts electricity well, causing them to gain weakness 10 to electricity.</p>"},"duration":{"value":"24 hours until the magic fades; the tattoo is permanent"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"primarycheck":{"value":"Crafting (master) or any (legendary)"},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":"0 to 10"},"secondarycheck":{"value":"any"},"slug":"unfettered-mark","source":{"value":"Pathfinder #161: Belly of the Black Whale"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or self"},"time":{"value":"1 hour"},"traditions":{"value":[]},"traits":{"rarity":"rare","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"It1HwFlAcFmWZqI0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"7d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"Gqv7Fk6y6KrpOB3W"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VN73Xu3P0nvgOg87","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"XrNCDIzaEOy3x2U7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lda26rmzUtOO1MUY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WPXzPl7YbMEIGWfi"}},"img":"systems/pf2e/icons/spells/mislead.webp","name":"Mislead","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You turn yourself @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] and create an illusory duplicate of yourself. When you Sustain the Spell, you can mentally dictate a course of action for your duplicate to follow that round. Your duplicate acts as though it had your full number of actions, though it can't actually affect anything in the environment. Both the duplicate and your invisibility persist for the spell's duration. Performing a hostile action doesn't end mislead's invisibility, just like a 4th-level invisibility spell. A creature that determines the duplicate is an illusion doesn't necessarily know you're invisible, and one that can see your invisible form doesn't necessarily know your duplicate is an illusion.</p>\n<p>If you Cast a Spell, attack, or otherwise interact with another creature, as a part of that action you can attempt a Deception check against observers' Perception DCs to convince them your duplicate used that action. This doesn't fool anyone who's aware your duplicate is an illusion, nor does it work if the attack obviously couldn't have come from the duplicate. For instance, if you fired a ray, you could make it look like it came from the duplicate as long as the duplicate was positioned appropriately, but if you attacked with a sword and your duplicate was across the room from the target, your Deception check would automatically fail.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"Gqv7Fk6y6KrpOB3W"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mislead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bjnuOfYt4njHdTsz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYD0XZ4t3tQq6shc"}},"img":"systems/pf2e/icons/spells/zealous-conviction.webp","name":"Zealous Conviction","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You bypass your targets' rational minds, instilling them with unshakable conviction and zeal. The targets each gain 12 temporary Hit Points and a +2 status bonus to Will saves against mental effects, as their faith overrides the signals from their own bodies and minds. If you tell a target to do something, it must comply with your request, though if it would normally find the task repugnant, it can attempt a Will save at the end of its turn each round due to the cognitive dissonance. On a success, it ends the spell's effects on itself entirely.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nemThuhp3praALY6]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"XrNCDIzaEOy3x2U7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zealous-conviction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 willing creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bNzg9b3vt15YI7KH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.U58aQWJ47VrI36yP"}},"img":"systems/pf2e/icons/spells/hallucination.webp","name":"Hallucination","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target consistently detects one thing as another, can't detect something that's there, or detects something that's not there, though it doesn't alter their beliefs. You choose which of these effects applies, and you determine the specifics of the hallucination. For example, you could make the target see all elves as humans, be unable to detect the presence of their brother, see their beloved pocket watch on their person even when it isn't, or see a tower in the center of town. The target can attempt an initial Will save, with effects below. They also receive a Will save to disbelieve the hallucination every time they Seek or directly interact with the hallucination. For example, the target could attempt to disbelieve the hallucination each time they interacted with an elf, bumped into their brother accidentally, tried to check their pocket watch, or studied the tower. The target can attempt to disbelieve with a large circumstance bonus in situations determined by the GM, such as if the target attempted to climb the nonexistent tower.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature perceives what you chose until it disbelieves, but it knows what the hallucination is.</p>\n<p><strong>Failure</strong> The creature perceives what you chose until it disbelieves.</p>\n<p><strong>Critical Failure</strong> The creature perceives what you chose until it disbelieves, and it trusts its false senses, taking a -4 circumstance penalty to saves to disbelieve.</p>\n<hr /><strong>Heightened (6th)</strong> Choose to either target up to 10 creatures or change the spell's duration to until the next time you make your daily preparations.\n<p><strong>Heightened (8th)</strong> Choose to either target any number of creatures or change the spell's duration to unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"XrNCDIzaEOy3x2U7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucination","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vh1GNPGUvUThZ2F3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GP3wewkQXEPrLxYj"}},"img":"systems/pf2e/icons/spells/subconscious-suggestion.webp","name":"Subconscious Suggestion","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You implant a subconscious suggestion deep within the target's mind for them to follow when a trigger you specify occurs. You suggest a course of action to the target. Your directive must be phrased in such a way as to seem like a logical course of action to the target, and it can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The suggestion remains in the target's subconscious until the next time you prepare. If the trigger occurs before then, the target immediately follows your suggestion. The effect has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is 1 hour.</p>\n<hr /><strong>Heightened (9th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"XrNCDIzaEOy3x2U7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"subconscious-suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BKVriOM4vPXRDs6r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Gqv7Fk6y6KrpOB3W"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CSgu0yq18YzA2IIR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hkfH9Z53hPzcOwNB"}},"img":"systems/pf2e/icons/spells/veil.webp","name":"Veil","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You disguise the targets as other creatures of the same body shape and roughly similar height (within 6 inches) and weight (within 50 pounds). The disguise can hide the targets' identities or let them appear to be of another ancestry, but it's not precise enough to impersonate specific individuals. The spell doesn't change voice, scent, or mannerisms. You choose the disguise for each target; for example, you could make one target appear to be a dwarf and another an elf. Casting veil counts as setting up a disguise for the purpose of the Impersonate action. It allows the target to ignore any circumstance penalties they might take for being disguised as dissimilar creatures, and it gives the targets a +4 status bonus to Deception checks to prevent others from seeing through their disguises, and add their level even if untrained. You can Dismiss any or all of these disguises.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell also disguises the targets' voices and scents; it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (7th)</strong> The targets can appear as any creature of the same size, even specific individuals. You must have seen an individual to reproduce their appearance. The spell also disguises the targets' voices and scents; it gains the auditory and olfactory traits.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"XrNCDIzaEOy3x2U7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"veil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Xwnfuh0eY162OkXY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"XrNCDIzaEOy3x2U7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2yZjZoilbN9CCQcR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Q690d3mw3TUrKX7E"}},"img":"systems/pf2e/icons/spells/geas.webp","name":"Geas","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You enforce a magic rule on a willing target, forcing it to either perform or refrain from carrying out a certain act. A <em>geas</em> to perform an act is usually conditional, such as, \"Always offer hospitality to strangers seeking a place to stay.\" An unconditional <em>geas</em> to perform a certain act doesn't require the target to perform that act exclusively, though it must prioritize the task above all leisurely pursuits. The most common <em>geas</em> to refrain from carrying out an act is a specification to avoid violating a contract. In those cases, the secondary caster usually takes charge of making sure the wording of the contract is attuned correctly with the ritual's magic. Because the target is willing, <em>geas</em> can have a duration that lasts for as long as the target agrees to. If the target is unable to fulfill the <em>geas</em>, it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and the sickened condition increases by 1 for each consecutive day it is prevented from following the <em>geas</em>, to a maximum of sickened 4. The sickened condition ends immediately when it follows the <em>geas</em> again; it can't remove the sickened condition in any other way. Only powerful magic such as a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell can remove the effects of <em>geas</em> from a willing target.</p>\n<hr />\n<p><strong>Critical Success</strong> The <em>geas</em> succeeds, and the target receives a +1 status bonus to skill checks that directly uphold the <em>geas</em> (at the GM's discretion).</p>\n<p><strong>Success</strong> The <em>geas</em> succeeds.</p>\n<p><strong>Failure</strong> The <em>geas</em> fails.</p>\n<p><strong>Critical Failure</strong> The <em>geas</em> fails, and you are instead affected by the <em>geas</em> you were attempting to place on the target. You are considered an unwilling target, so the <em>geas</em> can be counteracted with a <em>@UUID[Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr]</em> spell.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can use <em>geas</em> on an unwilling creature; it can attempt a Will save to negate the effect. If the target fails this Will save, the <em>geas</em> lasts up to 1 week. A <em>remove curse</em> spell can counteract a <em>geas</em> on an unwilling creature, in addition to powerful magic such as a <em>wish</em> spell. A clever unwilling creature can subvert the <em>geas</em> by contriving situations that prevent it from complying, but in that case it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] (as described above).</p>\n<p><strong>Heightened (7th)</strong> As 5th level, but the <em>geas</em> lasts for up to 1 year on an unwilling creature.</p>\n<p><strong>Heightened (9th)</strong> As 5th level, but the <em>geas</em> lasts for a duration you choose (even unlimited) on an unwilling creature.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Society or Legal Lore"},"slug":"geas","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the geas ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental","curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZA5mG7dkhLhwVl8M","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly"}},"img":"systems/pf2e/icons/spells/illusory-creature.webp","name":"Illusory Creature (At Will)","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory image of a Large or smaller creature. It generates the appropriate sounds, smells, and feels believable to the touch. If you and the image are ever farther than 500 feet apart, the spell ends.</p>\n<p>The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice as appropriate. You might need to attempt a Deception or Performance check to mimic the creature, as determined by the GM. This is especially likely if you're trying to imitate a specific person and engage with someone that person knows.</p>\n<p>In combat, the illusion can use 2 actions per turn, which it uses when you Sustain the Spell. It uses your spell attack roll for attack rolls and your spell DC for its AC. Its saving throw modifiers are equal to your spell DC - 10. It is substantial enough that it can flank other creatures. If the image is hit by an attack or fails a save, the spell ends.</p>\n<p>The illusion can cause damage by making the target believe the illusion's attacks are real, but it cannot otherwise directly affect the physical world. If the illusory creature hits with a Strike, the target takes mental damage equal to 1d4 plus your spellcasting ability modifier. This is a mental effect. The illusion's Strikes are nonlethal. If the damage doesn't correspond to the image of the monster-for example, if an illusory Large dragon deals only 5 damage-the GM might allow the target to attempt an immediate Perception check to disbelieve the spell. Any relevant resistances and weaknesses apply if the target thinks they do, as judged by the GM. For example, if the illusion wields a warhammer and attacks a creature resistant to bludgeoning damage, the creature would take less mental damage. However, illusory damage does not deactivate regeneration or trigger other effects that require a certain damage type. The GM should track illusory damage dealt by the illusion.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion. When a creature disbelieves the illusion, it recovers from half the damage it had taken from it (if any) and doesn't take any further damage from it.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage of the image's Strikes increases by 1d4, and the maximum size of creature you can create increases by one (to a maximum of Gargantuan).</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"XrNCDIzaEOy3x2U7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-creature","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9TJMWpAJP61nNTdt","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Tt4Qw64fwrxhr5gT"}},"img":"systems/pf2e/icons/equipment/weapons/dart.webp","name":"Dart","sort":1500000,"system":{"MAP":{"value":""},"baseItem":"dart","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This thrown weapon is larger than an arrow but shorter than a javelin. It typically has a short shaft of wood ending in a metal tip and is sometimes stabilized by feathers or fur.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"dart","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"cp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":20,"range":20,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dart","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","thrown"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"xrbkCxRQw572x4E9","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Y1dkRsRd1Z7Jf2y6"}},"img":"systems/pf2e/icons/equipment/weapons/katana.webp","name":"Katana","sort":1600000,"system":{"MAP":{"value":""},"baseItem":"katana","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>A katana is a curved, single‑edged sword known for its wickedly sharped blade.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"katana","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"uncommon","value":["deadly-d8","two-hand-d10","versatile-p"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"63422RZgKHyF8wVz","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.ewQZ0VeL38v3qFnN"}},"img":"systems/pf2e/icons/equipment/armor/studded-leather-armor.webp","name":"+2 Resilient Studded Leather Armor","sort":1700000,"system":{"armor":{"value":2},"baseItem":"studded-leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>This leather armor is reinforced with metal studs and sometimes small metal plates, providing most of the flexibility of leather armor with more robust protection.</p>"},"dex":{"value":3},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":11},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1400}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":"resilient"},"rules":[],"size":"med","slug":"studded-leather-armor","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":0},"stackGroup":null,"strength":{"value":12},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"Nw1QQjrp4miis9h8","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.y2nb4D6iQOoc5LEX"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/miogimos-mask.webp","name":"Miogimo's Mask","sort":1800000,"system":{"baseItem":null,"containerId":"null","description":{"value":"<p>The crime lord Miogimo almost always appears with this special mask, crafted with a piece of his soul.</p>\n<p>It has two forms. In its first form, the mask depicts a silvery and angelic face; while wearing the mask in this form, your alignment appears as lawful good to creatures attempting to detect your alignment. In its second form, the mask depicts a gold-skinned demonic face; while wearing the mask in this form, your alignment appears as chaotic evil to creatures attempting to detect your alignment. If you die while wearing the mask, a fragment of your soul is trapped in the mask, forming a life link. If there was already a soul fragment in the mask when this happens, you roll a @Check[type:will] save against the Will DC of the person who left the previous fragment. If you succeed, your soul fragment replaces the old one. On a failure, you die normally.</p>\n<hr />\n<p><strong>Activate</strong><span class=\"pf2-icon\">1</span> envision</p>\n<hr />\n<p><strong>Effect</strong> You switch the mask to its other form.</p>\n<hr />\n<p><strong>Activate</strong><span class=\"pf2-icon\">2</span> envision</p>\n<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> You cast <em>@UUID[Compendium.pf2e.spells-srd.3x6eUCm17n6ROzUa]</em> (@Check[type:will|dc:34|name:Crisis of Faith|traits:divine,enchantment,mental]), targeting up to four creatures within 30 feet. If the mask is in its angelic form, you can target only evil and neutral creatures. If the mask is in its demonic form, you can target only good and neutral creatures.</p>\n<hr />\n<p><strong>Activate</strong> 10 minutes (command, envision, Interact)</p>\n<p><strong>Requirements</strong> A soul fragment is in the mask</p>\n<hr />\n<p><strong>Effect</strong> You cast <em>@UUID[Compendium.pf2e.spells-srd.FM3SmEW8N1FCRjqt]</em> on the soul fragment, except you communicate telepathically and don't require the fragment's body to speak.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":16},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":9500}},"quantity":1,"rules":[],"size":"med","slug":"miogimos-mask","source":{"value":"Pathfinder #161: Belly of the Black Whale"},"stackGroup":null,"traits":{"rarity":"rare","value":["invested","magical","necromancy"]},"usage":{"value":"wornmask"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"46OKgjftfLLd55Dz","flags":{"pf2e":{"linkedWeapon":"xrbkCxRQw572x4E9"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Katana","sort":1900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":32},"damageRolls":{"jubiewgde5m4lygwmtok":{"damage":"3d6+13","damageType":"slashing"},"m5vpu62whg84eizv0ng7":{"damage":"2d6","damageType":"chaotic"},"h267y7pazrlhyjiot6fy":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.SpecificRule.TwoHanded.Katana","option":"two-handed","toggleable":true},{"key":"DamageDice","override":{"dieSize":"d10"},"predicate":["two-handed"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-2d8","disarm","magical","two-hand-d10","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"W5xPRbSycfvcG1bj","flags":{"pf2e":{"linkedWeapon":"9TJMWpAJP61nNTdt"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dart","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":29},"damageRolls":{"53o4ileivxmej36sc2ki":{"damage":"1d4+11","damageType":"piercing"},"6zydj6d6sh47urfo5u0n":{"damage":"2d6","damageType":"chaotic"},"spy5xe8v3hunkmj3btke":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yqYxldud8C52XbLb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5qAf1qV6aq6q3pQl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Little Favors","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Each time a creature willingly performs a service, quest, or task for the zealborn, the creature takes a cumulative -1 status penalty to saving throws against the zealborn's mental spells and abilities (maximum -4).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2S79HfbIxhTAsZFh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CcCVlFjqLYk2DTlc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to Will Saves vs. Mental","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["mental"],"selector":"will","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7kep2BZKcI8m29QV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rejuvenation","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When Miogimo is destroyed, he re-forms, fully healed, near a follower of his choice in [[/br 1d10 #Rejuvenation]]{1d10 days}. For the purposes of rejuvenation, a follower is defined as an intelligent creature who's well acquainted with Miogimo and is a true believer in Miogimo's mission, not merely a lukewarm supporter. Miogimo can be permanently destroyed only if he has no current followers or can be convinced to end his own life.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mNgkZuWHNH6FJsSb","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Trickster's Ace","sort":2600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An effect would cause Miogimo to become @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] or would slow his movement</p>\n<hr />\n<p><strong>Effect</strong> Miogimo casts <em>@UUID[Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH]</em> on himself.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZoDu12928nPzUoAD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Zealous Restoration","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Miogimo can't regain Hit Points through resting or negative healing; he feeds only on the idealism of his supporters, regaining 10 Hit Points per day for each creature under the effects of a <em>@UUID[Compendium.pf2e.spells-srd.Q690d3mw3TUrKX7E]</em> cast by Miogimo. Creatures under Miogimo's <em>geas</em> have their maximum HP reduced by 10 each day until they are burned away to a husk and perish. After 24 hours, such creatures rise as zeal-damned ghouls under Miogimo's control. Zeal-damned ghouls eat only the flesh of evil or chaotic creatures and deal an additional 1d6 chaotic and 1d6 negative damage with their attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PdkaD8uESTXr4Ye3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2800000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"K5M2KEXf0exPr6da","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2900000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XduBIXKxXwrH7416","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3000000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"y9P0hDsz9WshMi1J","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3100000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2L0E39mz40HQMWyK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3CNGwpxCSe2IWA5N","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3300000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1gAOmlNf8oD42f9h","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3400000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tZ9QMTStg7ZyDCGS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Underworld Lore","sort":3500000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Miogimo","system":{"abilities":{"cha":{"mod":8},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":5},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":"+1 status bonus to Will saves vs. mental effects"},"hp":{"details":"rejuvenation","max":310,"temp":0,"value":310},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"negative"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":31},"resistances":[{"type":"chaotic","value":10}],"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"CE"},"blurb":"Male zealborn criminal mastermind","creatureType":"","level":{"value":17},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":31}},"spellcasting":{"rituals":{"dc":39}},"traits":{"languages":{"custom":"","selected":[],"value":["common","halfling","necril"]},"rarity":"unique","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.Sq0Kb92nGkqj19Xx"}}}
{"_id":"T6RsavB4ZZGdlNuA","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"pWqtIfqDJ0Fag2CW","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Waylay","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature moves into the area marked on the map</p>\n<hr />\n<p><strong>Effect</strong> Misty blue hands stretch out from the hallway's stone tiles and grasp at the triggering creature, which must attempt a @Check[type:reflex|dc:26|traits:damaging-effect] save to avoid becoming hindered or harmed by the ethereal hands.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 round and takes [[/r (2d10+10)[negative]]] damage.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 round and takes [[/r (4d10+15)[negative]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["force","negative","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Hands Of The Forgotten","system":{"attributes":{"ac":{"value":10},"hardness":0,"hasHealth":false,"hp":{"details":"","max":0,"temp":0,"tempmax":0,"value":0},"stealth":{"details":"<p>(trained)</p>","value":18}},"creatureType":"","details":{"description":"<p>Ethereal hands stretch out from the walls and floor, attempting to restrain nearby creatures.</p>","disable":"<p>@Check[type:religion|dc:30|name:Exorcise Spirits] (master) to exorcise the spirits or @Check[type:intimidation|dc:32|name:Scare Away the Hands|traits:action:demoralize] (expert) to scare away the hands</p>","isComplex":false,"level":{"value":8},"reset":"","routine":"","source":{"author":"","value":"Pathfinder #158: Sixty Feet Under"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["haunt"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.T6RsavB4ZZGdlNuA"}}}
{"_id":"TIaZIUb9Mq9B4Mf2","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"oN9XnGbVyWPFw1zT","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.giO4LwIKGzJZoaxa"}},"img":"systems/pf2e/icons/equipment/weapons/heavy-crossbow.webp","name":"Heavy Crossbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"heavy-crossbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d10"},"description":{"value":"<p>This large crossbow is harder to load and more substantial than a regular crossbow, but it packs a greater punch.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":4}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":120,"reload":{"value":"2"},"rules":[],"size":"med","slug":"heavy-crossbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"9pE6wI4xNseKFpEP","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.H74vYwHJ8XT4qOPI"}},"img":"systems/pf2e/icons/equipment/held-items/shoony-shovel.webp","name":"+1 Striking Shovel","sort":200000,"system":{"MAP":{"value":""},"baseItem":"scythe","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d10"},"description":{"value":"<p>Derived from a farming tool used to mow down long grains and cereals, this weapon has a long wooden shaft with protruding handles, capped with a curved blade set at a right angle.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"polearm","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":100}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"scythe","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["deadly-d10","trip"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"if4c9s9m9SsMBYPG","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.evBPzM1VsuYcoenn"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-bombs/tanglefoot-bag.webp","name":"Tanglefoot Bag (Moderate)","sort":300000,"system":{"MAP":{"value":""},"baseItem":"alchemical-bomb","bonus":{"value":1},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":0,"die":""},"description":{"value":"<p>A tanglefoot bag is filled with sticky substances. When you hit a creature with a tanglefoot bag, that creature takes a -15-foot status penalty to its Speeds for 1 minute. You gain a +1 item bonus to attack rolls, and the Escape DC is 19.</p>\n<p>On a critical hit, a creature in contact with a solid surface becomes stuck to the surface and immobilized for 1 round, and a creature flying via wings has its wings tangled, causing it to fall safely to the ground and become unable to Fly again for 1 round. Tanglefoot bags are not effective when used on a creature that is in water.</p>\n<p>The target can end any effects by Escaping or spending a total of 3 actions to carefully remove the sticky substances. These Interact actions don't have to be consecutive, and other creatures can provide the actions as well.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bomb","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":10}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":20,"reload":{"value":"-"},"rules":[{"key":"Note","outcome":["success"],"selector":"{item|_id}-attack","text":"PF2E.BombNotes.TanglefootBag.Moderate.success","title":"ITEM.TypeEffect"},{"key":"Note","outcome":["criticalSuccess"],"selector":"{item|_id}-attack","text":"PF2E.BombNotes.TanglefootBag.Moderate.criticalSuccess","title":"ITEM.TypeEffect"}],"size":"med","slug":"tanglefoot-bag-moderate","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["alchemical","bomb","consumable"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"LnD04vz00vmBnjh5","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Kf4eJEXnFPuAsseP"}},"img":"systems/pf2e/icons/equipment/armor/chainmail.webp","name":"+1 Chain Mail","sort":400000,"system":{"armor":{"value":4},"baseItem":"chain-mail","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>A suit of chain mail consists of several pieces of armor composed of small metal rings linked together in a protective mesh. It typically includes a chain shirt, leggings, a pair of arms, and a coif, collectively protecting most of the body.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","inSlot":false,"invested":null},"equippedBulk":{"value":"2"},"group":"chain","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":160}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"chain-mail","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":16},"traits":{"rarity":"common","value":["flexible","noisy"]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"4YTp0UYUC06RdaoE","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.OTeONq4r10Xm6gSy"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/ring-of-lies.webp","name":"Ring of Lies","sort":500000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This plain silver ring has an almost oily sheen. While wearing the ring, you gain a +2 item bonus to Deception checks.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Interact</p>\n<hr />\n<p><strong>Effect</strong> Snapping your fingers on the hand that wears the ring causes the ring to cast <em>@UUID[Compendium.pf2e.spells-srd.JyxTmqjYYn63V5LY]</em> on you with no visual manifestations of a spell being cast.</p>"},"equipped":{"carryType":"worn","invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":10},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":850}},"quantity":1,"rules":[{"key":"FlatModifier","selector":"deception","type":"item","value":2}],"size":"med","slug":"ring-of-lies","source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["enchantment","invested","magical"]},"usage":{"value":"worn"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"i2NCZVZ0yezwynq2","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.c21stU5rhN4F2fZl"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-elixirs/elixir-of-life.webp","name":"Elixir of Life (Moderate)","sort":600000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":"5d6+12"},"containerId":null,"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<p>Elixirs of life accelerate a living creature's natural healing processes and immune system. Upon drinking this elixir, you regain [[/r (5d6+12)[healing]]]{5d6+12 Hit Points} and gain +2 item bonus to saving throws against diseases and poisons for 10 minutes.</p>\n<p>@UUID[Compendium.pf2e.equipment-effects.Yxssrnh9UZJAM0V7]</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":9},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":150}},"quantity":1,"rules":[],"size":"med","slug":"elixir-of-life-moderate","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","elixir","healing"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"AeD1CnnuOvuIxl0M","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.mz0GbCF2WT1DSYac"}},"img":"systems/pf2e/icons/equipment/consumables/ammunition/spellstrike-ammunition.webp","name":"Spellstrike Ammunition (Type III) (Blindness) (DC 24)","sort":700000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Mystic patterns create a magic reservoir within this ammunition. You activate <em>spellstrike ammunition</em> by Casting a Spell into the ammunition. The spell must be of a spell level the ammunition can hold, and the spell must be able to target a creature other than the caster. A creature hit by activated <em>spellstrike ammunition</em> is targeted by the spell. If the creature isn't a valid target for the spell, the spell is lost.</p>\n<p>The ammunition affects only the target hit, even if the spell would normally affect more than one target. If the spell requires a spell attack roll, use the result of your ranged attack roll with the ammunition to determine the degree of success of the spell. If the spell requires a saving throw, the target attempts the save against your spell DC.</p>\n<p>The maximum level of spell the ammunition can hold determines its item level and Price.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Cast a Spell</p>\n<p>Maximum Spell Level 3rd</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":7},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":70}},"quantity":4,"rules":[],"size":"med","slug":"spellstrike-ammunition-type-iii","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","magical","transmutation"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"YsaitQCNWkFcXQSi","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.TMtQnY6yvIRCpK9v"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-elixirs/juggernaut-mutagen.webp","name":"Juggernaut Mutagen (Greater)","sort":800000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">1</span> Interact</p>\n<hr />\n<p>After you drink this mutagen, your body becomes thick and sturdy. You exhibit a healthy glow, though you tend to be ponderous and unobservant.</p>\n<p><strong>Benefit</strong> You gain a +3 item bonus to Fortitude saves and 30 temporary Hit Points. Whenever you are at maximum Hit Points for at least 1 full minute, you regain the temporary Hit Points. When you roll a success on a Fortitude save, you get a critical success instead.</p>\n<p><strong>Drawback</strong> You take a -2 penalty to Will saves, Perception checks and initiative rolls.</p>\n<p><strong>Duration</strong> 1 hour.</p>\n<p>@UUID[Compendium.pf2e.equipment-effects.xLilBqqf34ZJYO9i]</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":11},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":300}},"quantity":1,"rules":[],"size":"med","slug":"juggernaut-mutagen-greater","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","elixir","mutagen","polymorph"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"Fp29jHPVYWrpRlXp","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.ehss8yPTXxiUdVlJ"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-tools/smokestick.webp","name":"Smokestick (Greater)","sort":900000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"other"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<p>With a sharp twist of this item, you instantly create a screen of thick, opaque smoke in a burst centered on one corner of your space. All creatures within that area are concealed, and all other creatures are concealed to them. The smoke lasts for 1 minute or until dispersed by a strong wind.</p>\n<p>The radius of the burst is 20 feet.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":7},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":53}},"quantity":1,"rules":[],"size":"med","slug":"smokestick-greater","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"7OjXQSbCokE3yjiM","flags":{"pf2e":{"linkedWeapon":"9pE6wI4xNseKFpEP"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shovel","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d10+11","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"KWEh7hh4al6ViDpu","flags":{"pf2e":{"linkedWeapon":"oN9XnGbVyWPFw1zT"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Heavy Crossbow","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":19},"damageRolls":{"ny876uf212kglyqa9024":{"damage":"1d10","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-120","reload-2"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZJvsVjbPWteUphTK","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Concussive Beatdown","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> Berleth has just used his shovel to Trip a creature</p>\n<hr />\n<p><strong>Effect</strong> Berleth brutally brings his shovel down on the prone foe, making a shovel Strike. On a hit, the Strike deals damage as normal, plus the target must make a @Check[type:fortitude|dc:30] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hozDdAMhO9qf2Buo","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Decapitate","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Berleth plunges his shovel through a creature's neck as though it were peat moss.</p>\n<p>He makes a shovel Strike against an adjacent @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] or @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] creature. On a hit, the creature is @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2]{Wounded 2} (possibly @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1]).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sTXhA6HFH3RVnqjV","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Final Blow","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","deathNote":true,"description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<p><strong>Trigger</strong> Berleth is reduced to 0 HP</p>\n<hr />\n<p><strong>Effect</strong> Berleth makes a final shovel Strike before dying.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NL5TKFo0dATDs3Z2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5HNmSJtHz53DdBNA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1600000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"c8Za3F2WD2MP6Qq5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1700000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HePUOrJQdIAXDxrv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Gang Lore","sort":1800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XOPV2jvnnLwTf9Yu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9ZT5sgSuh84q8mtn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bloody Berleth","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":1},"str":{"mod":5},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":245,"temp":0,"value":245},"initiative":{"statistic":"perception"},"perception":{"value":24},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #159: All or Nothing"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":20}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","orcish"]},"rarity":"unique","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["human","humanoid","orc"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.TIaZIUb9Mq9B4Mf2"}}}
{"_id":"Uhi3wX4KveuMSARt","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"OMRu84X8qswYsTyJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["joro-spider-venom","knockdown"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d10+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"M9ciwVyPg7uZSM44","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Web","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["web-trap"]},"bonus":{"value":17},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"NRUwbsWBSVtCGgrp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack 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(1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d8[poison]]] and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} (1 round)</p>\n<p><strong>Stage 4</strong> [[/r 2d8[poison]]] and @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] ([[/br 1d4 #rounds]]{1d4 rounds})</p>"},"requirements":{"value":""},"rules":[],"slug":"joro-spider-venom","source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vZXFIePI3zP2Og1M","img":"systems/pf2e/icons/actions/Passive.webp","name":"Web Trap","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the joro spider's web Strike is immobilized and stuck to the nearest surface until it @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} (DC 25).</p>"},"requirements":{"value":""},"rules":[],"slug":"web-trap","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VqDmgNGsY8Eeqpcu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ioBEs41NbmPYGUFm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Joro 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Seven"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.Uhi3wX4KveuMSARt"}}}
{"_id":"UkmM3bjBoBld0uzS","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"dDvj6Zila83uSsch","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Flying Blade","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A living creature enters the room</p>\n<hr />\n<p><strong>Effect</strong> One round after a creature enters the room, the door to the room slams shut and locks (two <span data-pf2-action=\"pickALock\" data-pf2-dc=\"20\" data-pf2-glyph=\"D\" data-pf2-show-dc=\"gm\">Thievery</span> checks to pick), and the guillotine blade detaches from its housing and begins flying around the room as the trap rolls initiative.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","arcane","attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JJiuY4l7O3Ujlg8S","img":"systems/pf2e/icons/actions/Passive.webp","name":"Speed","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":null,"description":{"value":"<p>fly 20 feet</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pUqjSa0MTNAe7fLX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Guillotine Blade","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"1eff89shq9ki0ol8wqn3":{"damage":"2d8+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"}],"name":"Flying Guillotine","system":{"attributes":{"ac":{"value":23},"hardness":13,"hasHealth":true,"hp":{"details":"","max":52,"temp":0,"tempmax":0,"value":52},"immunities":[{"type":"precision"},{"type":"critical-hits"}],"stealth":{"details":"<p>(trained) or @Check[type:perception|dc:23|traits:action:seek] (expert) to spot the glyph</p>","value":10}},"creatureType":"","details":{"description":"<p>An invisible magical glyph on the guillotine's blade detects living creatures in the room, which causes the guillotine to fly off its hinges and attack.</p>","disable":"<p>@Check[type:thievery|dc:20|name:Erase Glyph|traits:action:disable-a-device] (trained) to erase the glyph (which requires a successful unarmed attack roll if the blade is already active) or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (3rd level; counteract DC 20) to counteract it. The trap has a secret bypass known only to Ralso and Pratchett: as long as the guillotine can see a creature in the room touching thumb and pinky together with an empty hand, it remains dormant.</p>","isComplex":true,"level":{"value":5},"reset":"<p>After 1 minute, the trap deactivates, though the door remains locked. The trap rearms itself each day at dawn.</p>","routine":"<p>(1 action) The blade @UUID[Compendium.pf2e.actionspf2e.cS9nfDRGD83bNU1p]{Flies} up to 20 feet and Strikes any creatures whose squares it passes through. It cannot target the same creature more than once per round. The blade cannot be grappled and doesn't take a multiple attack penalty.</p>","source":{"author":"","value":"Pathfinder #157: Devil at the Dreaming Palace"}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.UkmM3bjBoBld0uzS"}}}
{"_id":"WDTdWiC9Rdl6rqh8","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ob3CKat2QrsjJqn4","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Occult Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":40,"item":0,"mod":0,"value":32},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"6ympREZeBr8JZ28V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sRfSBHWHdbIa0aGc"}},"img":"systems/pf2e/icons/spells/chilling-darkness.webp","name":"Chilling Darkness","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"17d6"}}},"description":{"value":"<p>You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack against the target. You deal 5d6 cold damage, plus 5d6 evil damage if the target is a celestial.</p>\n<p>If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell's target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage.</p>\n<p><strong>Success</strong> The target takes full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 2d6, and the evil damage against celestials increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"ob3CKat2QrsjJqn4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chilling-darkness","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cold","darkness","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B52Mbj3hTKu5swcs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0jadeyQIItIuRgeH"}},"img":"systems/pf2e/icons/spells/eclipse-burst.webp","name":"Eclipse Burst","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"10d10"}}},"description":{"value":"<p>A globe of freezing darkness explodes in the area, dealing 8d10 cold damage to creatures and objects in the area, plus 8d4 additional negative damage to living creatures. Creatures and objects in the area must attempt a Reflex save. If the globe overlaps with an area of magical light or affects a creature affected by magical light, eclipse burst attempts to counteract the light effect.</p>\n<hr /><strong>Critical Success</strong> The creature or object is unaffected.\n<p><strong>Success</strong> The creature or object takes half damage.</p>\n<p><strong>Failure</strong> The creature or object takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature or object takes double damage. If it's a creature, it becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] by the darkness for an unlimited duration.</p>\n<hr /><strong>Heightened (+1)</strong> The cold damage increases by 1d10 and the negative damage against the living increases by 1d4."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"ob3CKat2QrsjJqn4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"eclipse-burst","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["cold","darkness","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fOaMNANOvNl4qS6h","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0873MWM0qKDDv81O"}},"img":"systems/pf2e/icons/spells/project-image.webp","name":"Project Image (at will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You project an illusory image of yourself. You must stay within range of the image, and if at any point you can't see the image, the spell ends. Whenever you Cast a Spell other than one whose area is an emanation, you can cause the spell effect to originate from either yourself or the image. Because the image is an illusion, it can't benefit from spells, though visual manifestations of the spell appear. The image has the same AC and saves as you. If it is hit by an attack or fails a save, the spell ends.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The maximum duration you can Sustain the Spell increases to 10 minutes.</p>"},"duration":{"value":"sustained up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"ob3CKat2QrsjJqn4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"project-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ziZ2pnXpYBJNPeyC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"ob3CKat2QrsjJqn4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MnRbSfAKIrT2ar4k","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sRfSBHWHdbIa0aGc"}},"img":"systems/pf2e/icons/spells/chilling-darkness.webp","name":"Chilling Darkness (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"13d6"}}},"description":{"value":"<p>You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack against the target. You deal 5d6 cold damage, plus 5d6 evil damage if the target is a celestial.</p>\n<p>If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell's target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage.</p>\n<p><strong>Success</strong> The target takes full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 2d6, and the evil damage against celestials increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"ob3CKat2QrsjJqn4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chilling-darkness","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cold","darkness","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xCMHgYeYwL1Xccw2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness (At Will)","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"ob3CKat2QrsjJqn4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rOeLgR7C3mjuvjay","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O6VQC1Bs4aSYDa6R"}},"img":"systems/pf2e/icons/spells/mask-of-terror.webp","name":"Mask of Terror (Self Only)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target appears to be a gruesome and terrifying creature. The effect is unique to each observer, so a human viewing the target might see a demon with bloody fangs, but a demon observing the target might see a glowing angelic visage. When any creature attempts a hostile action against the target, the creature must attempt a Will save. It is then temporarily immune until the end of its next turn.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} before using its action.</p>\n<p><strong>Critical Failure</strong> The creature becomes Frightened 2, and its action fails and is wasted.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 5 creatures. If a creature uses a hostile action or reaction that affects multiple targets simultaneously, it needs to attempt only one save against mask of terror.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"ob3CKat2QrsjJqn4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mask-of-terror","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0XaZ3Z7sUkm2igan","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (To Material or Shadow)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"ob3CKat2QrsjJqn4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RxNi1muXw2OjD816","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"ob3CKat2QrsjJqn4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M5cdeT2X42bGwPsK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will; Self)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"ob3CKat2QrsjJqn4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gTlSQCqmrYTzoJgt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"3d10+15","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QMmywYM7lzMllSGS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tIl9HHbyeahh21jc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y83KtMbjPwV7yApV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.I0HYG0ctCLP5JRsW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Light Blindness","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]</p>"},"requirements":{"value":""},"rules":[],"slug":"light-blindness","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hJJc012AkwlepsfP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Odorless","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A myrucarx emits no smell and can't be detected by scent.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2JN5a5P81ZqQkOsD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painful Light","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When attempting a save against a light effect, a myrucarx gets a result one degree of success lower than it rolled. A myrucarx caught in sunlight is stunned 2 and clumsy 2.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"87HtA52J9Oqfjsft","img":"systems/pf2e/icons/actions/Passive.webp","name":"Illusory Persona","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The illusion created by the myrucarx's <i>project image</i> can resemble any Medium humanoid, including any specific individual it has seen, and has appropriate voice, scent, and mannerisms, allowing the myrucarx to use its Deception check to Impersonate that humanoid if it chooses.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"e5D3G73TDu6XWskj","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Twisting Reach","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The fanged mouths at the ends of a myrucarx's tendrils twist around obstacles. The myrucarx makes two jaws Strikes against the same target, ignoring the target's cover. Both attacks count toward the myrucarx's multiple attack penalty, but the penalty doesn't increase until after both attacks are made. The myrucarx can't Grab as its next action after Twisting Reach.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q1MxJ1mg3fC5zwcl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jvNxMLD0t9yuezje","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yinn3ogh4jon4g0v","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2200000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9NzTzt8qNmxlTrX5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2300000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eCQCulFBz6GQuyXK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2400000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5RDLsJCqFwGDcY2P","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Myrucarx","system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":6},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":41},"allSaves":{"value":""},"hp":{"details":"","max":340,"temp":0,"value":340},"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"details":"freedom of movement","otherSpeeds":[{"type":"climb","value":30}],"value":30}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":18},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":32},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":30}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","common","shadowtongue"]},"rarity":"rare","senses":{"value":"darkvision, tremorsense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.WDTdWiC9Rdl6rqh8"}}}
{"_id":"WXwvWHRpwK17YABQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"wvqzKo67ZU0rKlN6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"22j56qa6bda0wab43bxb":{"damage":"2d12+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"EXg9UirCZfna0Tsv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hook Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":21},"damageRolls":{"u6yalpuxnx78471oyc4r":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ht4guo51Eky0gFrz","img":"systems/pf2e/icons/actions/Passive.webp","name":"Partial Amphibian","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The bregdi can breathe air for up to 10 minutes, or up to an hour so long as its skin remains wet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nvUzHv6therpBM38","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.HBrBrUzjfvj2gDXB"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Aquatic Ambush","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>50 feet</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AquaticAmbush]</p>"},"requirements":{"value":""},"rules":[],"slug":"aquatic-ambush","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CBZ2xBopPRbaMVV0","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Capsize","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The bregdi tries to capsize an adjacent aquatic vessel of its size or smaller. It must succeed at an Athletics check with a DC of 35 (reduced by 5 for each size smaller the vessel is than the bregdi) or the pilot's Sailing Lore DC, whichever is higher.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wdrujBr7WxOu0zlx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Medium, [[/r (2d8+7)[bludgeoning]]] damage, Rupture 18</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ObuiuOqfP6nhvs9S","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Tug","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The bregdi pulls a creature it can reach or a creature holding something it can reach (such as a fishing line in the water).</p>\n<p>The bregdi attempts an Athletics check against the creature's Fortitude DC. On a success, it pulls the creature into an adjacent space. On a critical success, the bregdi can also make a jaws Strike against the creature pulled into an adjacent space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bWtvDdGa2KvPHNmx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jQyBYY59zvyDLD5z","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"x4spPNQqAhEkzsaz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Pu1iJwqFnYBlW41z","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Yid1THCUAuHFu0h8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.TrackHalfHealth","predicate":["action:track","half-hp"],"selector":"survival","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+20 to Track a creature at half its Hit Points or fewer","options":"action:track,half-hp"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bregdi","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":180,"temp":0,"value":180},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":20},"weaknesses":[{"type":"fire","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #159: All or Nothing"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.WXwvWHRpwK17YABQ"}}}
{"_id":"Wb4Md6byPhBWe56J","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"26ZZztmP0cFmWp6x","img":"systems/pf2e/icons/actions/Passive.webp","name":"Precise Tremorsense 40 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The cobbleswarm's tremorsense is a precise sense out to 40 feet and an imprecise sense out to 80 feet. The cobbleswarm can't sense anything beyond the range of its tremorsense.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TLLEMhBLZebrCg2V","img":"systems/pf2e/icons/actions/Passive.webp","name":"Clutching Cobbles","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The cobbleswarm's space is difficult terrain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TBb2TTPl5fRKJQJU","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Grasping Bites","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The cobbleswarm attempts an Athletics check and compares the result to the Fortitude DC of all creatures in its space.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] and takes [[/r 1d6[bludgeoning]]] damage, and is @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] by the cobbleswarm until the end of the cobbleswarm's next turn.</p>\n<p><strong>Success</strong> The creature falls prone, and is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the cobbleswarm until the creature until the end of the cobbleswarm's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S00gbcUTroHxccVJ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pummeling Assault","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the cobbleswarm's space takes [[/r 2d4[bludgeoning]]] damage (@Check[type:reflex|dc:17|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2Y5qtOiekEFFI1nE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VAYGMDNlHcE0Qapd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Cobbleswarm (AoE)","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":-3},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"resistances":[{"type":"piercing","value":6},{"type":"slashing","value":6}],"speed":{"otherSpeeds":[{"type":"burrow","value":10}],"value":20},"weaknesses":[{"type":"area-damage","value":3},{"type":"splash-damage","value":3}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #157: Devil at the Dreaming Palace"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense (precise) 40 feet"},"size":{"value":"lg"},"value":["aberration","earth","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.Wb4Md6byPhBWe56J"}}}
{"_id":"Wk2T0Wr8Sebo4br5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"0vSVpFhBgh2bSdVc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"3d10+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pjqAB7UZDOSJ8Dvg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Scissors","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":30},"damageRolls":{"u02ywinwgvj7iorjry1zc":{"damage":"3d10+14","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lYvWF5v5Vah9KWsN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Golem Antimagic","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>harmed by acid (6d10, 2d8 from areas and persistent damage); healed by fire (area 2d8 HP); slowed by electricity</p>\n<p>A golem is immune to spells and magical abilities other than its own, but each type of golem is affected by a few types of magic in special ways. These exceptions are listed in shortened form in the golem's stat block, with the full rules appearing here. If an entry lists multiple types (such as \"cold and water\"), either type of spell can affect the golem. <strong>Harmed By</strong> Any magic of this type that targets the golem causes it to take the listed amount of damage (this damage has no type) instead of the usual effect. If the golem starts its turn in an area of magic of this type or is affected by a persistent effect of the appropriate type, it takes the damage listed in the parenthetical. <strong>Healed By</strong> Any magic of this type that targets the golem makes the golem lose the slowed condition and gain HP equal to half the damage the spell would have dealt. If the golem starts its turn in an area of this type of magic, it gains the HP listed in the parenthetical. <strong>Slowed By</strong> Any magic of this type that targets the golem causes it to be slowed 1 for [[/br 2d6 #rounds]]{2d6 rounds} instead of the usual effect. If the golem starts its turn in an area of this type of magic, it's slowed 1 for that round. <strong>Vulnerable To</strong> Each golem is vulnerable to one or more specific spells, with the effects described in its stat block.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aMNM0X0dVvVRdlZT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Neutralize Poison","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Casting <em>@UUID[Compendium.pf2e.spells-srd.SUKaxVZW2TlM8lu0]</em> on the golem deactivates its Breath Weapon for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SJraLZmz7x1C04ki","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Rust","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Magical rusting effects, like a rust monster's antennae, affect the iron golem normally.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HkUjt1e6CiwdfHoy","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The iron golem exhales poisonous gas in a 10-foot radius centered on the corner of one of the iron golem's squares. The gas persists for 1 round. Any creature in the area (or that later enters the area) is exposed to the iron golem's poison. The golem can't use its Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","necromancy","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yhVKDXeyQEVchPJW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dismember","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever Mr. Snips rolls a critical hit with a scissors Strike, in addition to dealing extra damage, the golem has a chance to dismember its victim. The target must roll a @Check[type:reflex|dc:39|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Success</strong> No additional effect</p>\n<p><strong>Failure</strong> The target takes [[/r 2d10[bleed]]].</p>\n<p><strong>Critical Failure</strong> As failure, and one of the targets extremities is severed (the effects of this are up to the GM's discretion).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nhz5F428cTKGkc9v","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Inexorable March","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The iron golem Strides up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a @Check[type:fortitude|dc:37] save. On a critical success, the resisting creature takes no damage; otherwise, it is damaged as if hit by the golem's fist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RSzJjCjwpz8jIS3J","img":"systems/pf2e/icons/actions/Passive.webp","name":"Iron Golem Poison","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] value from this poison is reduced by 1 every hour.</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:33]</p>\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> 2d6 poison and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 round)</p>\n<p><strong>Stage 2</strong> 4d6 poison and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 round)</p>\n<p><strong>Stage 3</strong> 8d6 poison and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 3} (1 round).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lDG0TKpCybMYef7F","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mr. Snips","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":-1},"int":{"mod":-5},"str":{"mod":8},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":34},"adjustment":"elite","allSaves":{"value":""},"hp":{"details":"","max":190,"temp":0,"value":210},"immunities":[{"type":"fire"},{"type":"magic"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"resistances":[{"exceptions":["adamantine"],"type":"physical","value":15}],"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"Elite variant iron golem","creatureType":"Construct","level":{"value":14},"privateNotes":"","publicNotes":"<p>Traditionally crafted into the forms of giant suits of armor or powerful animals, iron golems are products of exquisite artistry and skill. Their articulated joints and sturdy armored bodies require great care and mathematical precision to craft, and regular cleaning and oiling ensure they don't rust over the ages. With proper care, iron golems can remain in good shape for thousands of years, being passed down for generations, as long as they aren't destroyed by meddlesome adventurers. In addition to their incredible strength, iron golems possess a potent toxic breath weapon that is often more than enough to dispatch entire groups of opponents.</p>","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":22}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["construct","golem","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.Wk2T0Wr8Sebo4br5"}}}
{"_id":"WplBGSeB9pK9AULX","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"zehVjK1f2C0jpnAB","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Occult Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"item":0,"mod":0,"value":28},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"BE5vr2cYeoHS2XXj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0XP2XOxT9VSiXFDr"}},"img":"systems/pf2e/icons/spells/phantasmal-calamity.webp","name":"Phantasmal Calamity","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"17d6"}}},"description":{"value":"<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] condition.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"zehVjK1f2C0jpnAB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-calamity","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SbU1k3LVHeIEqvIr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OAt2ZEns1gIOCgrn"}},"img":"systems/pf2e/icons/spells/synesthesia.webp","name":"Synesthesia","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's senses are suddenly rewired in unexpected ways, causing them to process noises as bursts of color, smells as sounds, and so on. This has three effects, and the target must attempt a Will save. Due to the distraction, the target must succeed at a @Check[type:flat|dc:5] each time it uses a concentrate action, or the action fails and is wasted. The target's difficulty processing visual input makes all creatures and objects @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from it. The creature has trouble moving, making it @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 3} and giving it a -10-foot status penalty to its Speeds.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is affected for 1 round.</p>\n<p><strong>Failure</strong> The target is affected for 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, and the target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} as it attempts to process the sensory shifts.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to five creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"zehVjK1f2C0jpnAB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"synesthesia","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"d3GedJFkeNO0PDDe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2CNqkt2s2IYkVnv6"}},"img":"systems/pf2e/icons/spells/imprisonment.webp","name":"Imprisonment","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"reagents to construct the magical prison worth a total value of 800 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You perform a ritual to imprison a creature in one of several forms. While some versions of this ritual offer all of the forms, others include only a single form or only a few of them. Whichever form you use, the effect can't be counteracted, though it can be ended by <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em>. Some forms of <em>imprisonment</em> can be ended by other means. Because the ritual requires the target to remain within 10 feet at all times, it typically requires you to subdue the target first.</p>\n<ul>\n<li><strong>Chains</strong> You bind the creature with chains, rendering it unable to use any actions other than to speak. Other creatures that attempt to approach, harm the chains, or free the trapped creature in any way must succeed at a Will save or be unable to do so forever. The chains have Hardness equal to 5 × the <em>imprisonment</em> ritual's spell level, and double that many Hit Points. Destroying the chains frees the target.</li>\n<li><strong>Object (9th level or higher)</strong> You either shrink the creature to an inch in height or transform it into an insubstantial form whose body trails away into wisps below its head. Either way, you trap it inside a gem, jar, bottle, lamp, or similar container. The creature ceases aging and doesn't require food or drink. The creature is still aware of its surroundings and can move within the container and speak, but it can't use any other actions. Destroying the container kills the target rather than freeing it. This form of <em>imprisonment</em> is also transmutation magic.</li>\n<li><strong>Oubliette (10th level only)</strong> You entomb the target in a state of suspended animation deep beneath the surface of the ground and out of tune with reality so that it can't be reached by any means. You also prevent divinations from revealing the location where the <em>imprisonment</em> occurred. Powerful magic such as <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> can reveal the location of the imprisonment, but even such magic can't free the target from the oubliette; only a 10th-level <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em> ritual can do so.</li>\n<li><strong>Prison</strong> You render the creature completely unable to leave a particular confined area or structure of your choice, such as a jail cell or sealed cave. The magic also prevents the creature from damaging its prison, either directly or indirectly, to break free. If the creature's prison is entirely destroyed by some external force, the creature is freed, though for some larger or natural prisons, this might be unfeasible.</li>\n<li><strong>Slumber (sleep effect)</strong> You put the creature into an eternal sleep. It ceases aging and doesn't require food or drink. A single sincere physical display of affection from a creature who genuinely loves the target-whether romantically, filially, or otherwise-frees it from the slumber. This form of <em>imprisonment</em> is also enchantment magic.</li>\n<li><strong>Temporal Stasis</strong> You send the creature into a state of suspended animation outside the flow of time. The creature doesn't grow older and can't be affected by any effect from within the normal timestream. While casting this ritual, you can optionally name any amount of time for the stasis; after this duration elapses, the stasis ends. Unlike other forms of <em>imprisonment</em>, temporal stasis can be counteracted by a <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> or <em>@UUID[Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4]</em> spell. This form of <em>imprisonment</em> is also transmutation magic.</li>\n</ul>\n<p><strong>Critical Success</strong> You imprison the target. You can either use a form of <em>imprisonment</em> that usually requires 1 additional spell level, or give any creatures trying to use a <em>freedom</em> ritual to rescue the target a -2 circumstance penalty to checks associated with that ritual.</p>\n<p><strong>Success</strong> You imprison the target.</p>\n<p><strong>Failure</strong> You fail to imprison the target.</p>\n<p><strong>Critical Failure</strong> You imprison yourself and the secondary casters in the same way you intended to imprison the target.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can use the object form of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 18th level. The base cost increases to 2,000 gp.</p>\n<p><strong>Heightened (10th)</strong> You can use the object and oubliette forms of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 20th level. The base cost increases to 6,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (legendary) or Occultism (legendary)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"6"},"secondarycheck":{"value":"Crafting, Society"},"slug":"imprisonment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of up to 16th level"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"24c6bYY346Tu9TZ2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n"}},"img":"systems/pf2e/icons/spells/resist-energy.webp","name":"Resist Energy","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"zehVjK1f2C0jpnAB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bWLWCT07ZGCjCWXZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"zehVjK1f2C0jpnAB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"USBYZSdxOeIK915f","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"zehVjK1f2C0jpnAB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8Aun3hasM4lxuUOl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5pwK2FZX6QwgtfqX"}},"img":"systems/pf2e/icons/spells/inveigle.webp","name":"Inveigle","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare oils worth a total value of 10 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You win over the target's mind, causing it to see you as a close and trusted friend and look upon your every suggestion as reasonable. The target is helpful toward you, so it will go out of its way to help you. As with any other helpful creature, there are limits to what you can ask of it. If you ever ask the target to do something completely against its nature or needlessly harmful to the target or its interests, not only does it refuse, but it also can attempt a Will save to end the effect early. Because of the casting time and range, it's generally difficult to cast this ritual unless the target is willing (perhaps convinced the ritual will have some other effect) or restrained. If the creature is unwilling to accept the ritual, it can attempt a Will save to negate the effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The ritual succeeds and the target takes a -4 status penalty to Will saves to end the effect.</p>\n<p><strong>Success</strong> The ritual succeeds.</p>\n<p><strong>Failure</strong> The ritual fails.</p>\n<p><strong>Critical Failure</strong> The ritual fails and the target instead hates you, becoming hostile to you for the duration.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can use <em>inveigle</em> on a creature up to 1 mile away throughout the casting, as long as you have a lock of hair, a drop of blood, or some other piece of the creature's body, which you mix into the oils used in the cost. The base cost increases to 100 gp. The duration is shorter than normal, based on how large a piece of the creature's body you use. Blood, hair, scales, and the like cause the ritual to last 1 week, while a hand or other substantial body part causes the ritual to last 1 month.</p>"},"duration":{"value":"1 year or until dismissed"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"inveigle","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the inveigle ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2A9TNsqY3jsY4TNh","img":"systems/pf2e/icons/default-icons/weapon.svg","name":"Blade of the Rabbit Prince","sort":900000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This <em>+2 greater striking dancing shortsword</em> has a golden handguard resembling a bird with outstretched wings. The sword's blade is broken halfway up its length, but this doesn't impair the sword's function.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">1</span> command, Interact</p>\n<hr />\n<p><strong>Effect</strong> You attempt to @UUID[Compendium.pf2e.actionspf2e.ge56Lu1xXVFYUnLP] or @UUID[Compendium.pf2e.actionspf2e.Dt6B1slsBy8ipJu9] an opponent using Thievery instead of Athletics, and you add the <em>blade of the Rabbit Prince's</em> item bonus to the check. You do not need to have a hand free if you're wielding the <em>blade of the Rabbit Prince</em>, and your target can be up to two sizes larger than you.</p>\n<p><strong>Craft Requirements</strong> You must craft the blade in the Harrowed Realm.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":15},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":6250}},"propertyRune1":{"value":"dancing"},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"rare","value":["agile","finesse","magical","transmutation","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"8dOcRUbCXfwb7Scp","img":"systems/pf2e/icons/default-icons/weapon.svg","name":"Hardened Harrow Deck","sort":1000000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>The harrow is a traditional fortunetelling deck used by Varisian soothsayers. The hardened harrow deck is a magical version of the deck with cards made of thin metallic plates adorned with all the imagery common in standard harrow decks, but with more angular designs. You can hurl cards from the hardened harrow deck as +2 greater striking darts with the deadly d10 trait. A card used as a weapon isn't destroyed and can be recovered with 1 minute of searching if it can't be recalled back to the deck (see the deck's Activate entry below). However, if even a single card is missing from the deck, the deck can't be used to perform a traditional harrow reading.</p>\n<hr />\n<p>As long as you carry more than half the cards in the hardened harrow deck, when you roll a success on a saving throw against a fear effect, you get a critical success instead; if you already have an ability that would make a successful saving throw against a fear effect a critical success, you instead gain a +1 circumstance bonus to saving throws against fear effects.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">1</span> command, Interact</p>\n<hr />\n<p><strong>Effect</strong> All cards from the hardened harrow deck within 60 feet that you can see fly back into the deck.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"dart","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":14},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":4350}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"rare","value":["agile","deadly-d10","thrown"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"rfWEXR6igt2DS6gk","img":"systems/pf2e/icons/default-icons/equipment.svg","name":"Tin 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Card","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"3d4+13","damageType":"piercing"},"1":{"damage":"2d10","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","deadly-d10","magical","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"OofTe2WDiLiEdYTm","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Halfling Luck","sort":1400000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<p><strong>Trigger</strong> The Rabbit Prince fails a skill check or a saving throw</p>\n<hr />\n<p><strong>Effect</strong> The Rabbit Prince rerolls the triggering check, but he must use the new result, even if it's worse.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fortune"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CgEMdYYlkqnUPBfB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Perfect Will","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the Rabbit Prince rolls a success on a Will save, he gets a critical success instead, and if he rolls a critical failure, he gets a failure instead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cg0RVhBfO8MxjPpI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Superior Senses","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The Rabbit Prince automatically critically succeeds at Seek actions to find hidden or undetected creatures within 30 feet and at flat checks to target creatures within 30 feet that are concealed or hidden from him.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9KEf9z8ZVsw7qXJg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bloody Jab","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever the Rabbit Prince deals piercing damage, he also deals [[/r 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His multiple attack penalty increases only after both attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4CShIdKgZz5cAVsW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Occult Rituals","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>DC 38; <i>imprisonment</i>, <i>inveigle</i></p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2EL49f3yp855RUpq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Quick Movements","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The Rabbit Prince doesn't trigger reactions with his movement or with any use of the Thievery skill.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZKOqMKy2FeOg8uJE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AFoRJAm3p5QcYI7T","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2200000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qE1wiw5MJaU9wGuW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2300000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NeqCKB9myPD8TeNF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Harrow Lore","sort":2400000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eszwfRs0BkqtZS0X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2500000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FrbfMUTrXe6Wkija","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2600000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Zqy5Z63WP59keG87","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2700000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WibXt1a9BAbwQ99T","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2800000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"The Rabbit Prince","system":{"abilities":{"cha":{"mod":4},"con":{"mod":2},"dex":{"mod":7},"int":{"mod":1},"str":{"mod":1},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":""},"hp":{"details":"","max":315,"temp":0,"value":315},"initiative":{"statistic":"perception"},"perception":{"value":31},"speed":{"details":"freedom of movement, quick movements","otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":17},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":34},"will":{"saveDetail":"","value":26}},"spellcasting":{"rituals":{"dc":38}},"traits":{"languages":{"custom":"","selected":[],"value":["common","halfling"]},"rarity":"unique","senses":{"value":"superior senses"},"size":{"value":"sm"},"value":["halfling","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.WplBGSeB9pK9AULX"}}}
{"_id":"XDt87cqF85zWnlC8","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"nRzUgQJS26xT7C1q","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Occult Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":1,"prepared":[],"value":1},"slot3":{"max":1,"prepared":[],"value":1},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"item":0,"mod":0,"value":12},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"nB6gLufTvx4td3WH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P"}},"img":"systems/pf2e/icons/spells/meld-into-stone.webp","name":"Meld into Stone (At Will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You merge with an adjacent block of stone with enough volume to fit you and your worn and held possessions. You must touch the stone when you Cast the Spell. You can hear, but not see, what's going on outside the stone, and you can cast spells while in the stone as long as they don't require line of effect beyond the stone.</p>\n<p>Significant physical damage to the stone while you are inside it expels you and deals 10d6 damage to you. Passwall expels you without dealing damage and ends meld into stone. You can Dismiss this spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"nRzUgQJS26xT7C1q"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meld-into-stone","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wEjCFcI8M5watip1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mrDi3v933gsmnw25"}},"img":"systems/pf2e/icons/spells/telekinetic-maneuver.webp","name":"Telekinetic Maneuver","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, or Trip the target using a spell attack roll instead of an Athletics check.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"nRzUgQJS26xT7C1q"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-maneuver","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RUfPTK7jDSYejJwl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"nRzUgQJS26xT7C1q"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JRIIAk42GMII39SM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"nRzUgQJS26xT7C1q"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LyRSaBlkqwNMCaQT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Slam","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"ev7faqexjjeuqofddhg51":{"damage":"1d8+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8sPdH0UwMRq9RTHB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UYn0m6msQksZeSqS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Exorcism","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Mental damage ignores a siege shard's hardness.</p>\n<p>Additionally, proving the siege shard's generative conflict is over with the @UUID[Compendium.pf2e.actionspf2e.Ma93dpT4K7JbP9gu] activity reverts the creature to ordinary stone.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dff7pIEmGTfCShQo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hardness 5","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","label":"Broken","option":"broken","toggleable":true},{"key":"FlatModifier","predicate":["broken"],"selector":"ac","value":-4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jcfMZ2vEUL2nEfFQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Surreptitious Siege","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>While a siege shard is embedded within a structure while using <em>@UUID[Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P]</em>, the structure and all objects within it take twice as long to repair.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g67xAp632gfQapHl","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Overwhelming Anguish","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per minute</p>\n<hr />\n<p><strong>Effect</strong> The siege shard emits a disorienting psychic blast. All creatures within a 15 feet emanation take [[/r 4d6[mental]]] damage (@Check[type:will|dc:20|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SoEJRrsphmHa4aoG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rejuvenation","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","deathNote":true,"description":{"value":"<p>When a siege shard is destroyed within 100 feet of a structure, it reforms after [[/br 2d4 #days]] days within the nearest structure, fully healed.</p>\n<p>A siege shard within a structure can permanently destroyed by the @UUID[Compendium.pf2e.adventure-specific-actions.QW2gYIKce3W31xXf] activity.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bIE5K1gzJbahYu9a","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w683C4TnlJ5rnJfM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Siege Shard","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"(15 when broken)","value":19},"allSaves":{"value":""},"hardness":{"value":5},"hp":{"details":"","max":37,"temp":0,"value":37},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #157: Devil at the Dreaming Palace"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.XDt87cqF85zWnlC8"}}}
{"_id":"XTHcALqbg5kgxtPw","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"aSzrKKXR7hl8ZVhX","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Stone Spike","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature in area <strong>E1</strong> casts an arcane spell or uses an arcane ability</p>\n<hr />\n<p><strong>Effect</strong> The trap makes a stone spike attack against the triggering creature. For the next 1 minute thereafter, the ripples are stronger, giving the trap a +2 circumstance bonus on stone spike Strikes during this time.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","earth","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ELoLmxNU0ywpt3HM","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stone Spike","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":31},"damageRolls":{"vv9vibg2hergwu0s99vvd6":{"damage":"6d12+24","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"}],"name":"Arcane Feedback Trap","system":{"attributes":{"ac":{"value":10},"hardness":0,"hasHealth":false,"hp":{"details":"","max":0,"temp":0,"tempmax":0,"value":0},"stealth":{"details":"<p>(expert)</p>","value":25}},"creatureType":"","details":{"description":"<p>A spike of stone bursts from the south wall and quickly retracts.</p>","disable":"<p>@Check[type:arcana|dc:33|name:Quell Rippling Stone] (master) to quell the rippling stone or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (7th level, counteract DC 31) to dispel the magical feedback.</p>","isComplex":false,"level":{"value":13},"reset":"","routine":"","source":{"author":"","value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["arcane","magical"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.XTHcALqbg5kgxtPw"}}}
{"_id":"Xi53GFvTgBApltjp","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hvjSsYJt6z0pbDL0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mandibles","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["marrow-rot"]},"bonus":{"value":18},"damageRolls":{"gn56wzz3s5ddvge1ezdd":{"damage":"2d10+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lMrRe942X6FotrEf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yX6VKlUamzU5KOQr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bonesense (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A giant bone skipper identifies bones and creatures with a skeletal system in the listed range.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ptf4oQIP2T6623QL","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Leaping Charge","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The giant bone skipper @UUID[Compendium.pf2e.actionspf2e.d5I6018Mci2SWokk]{Leaps} up to 20 feet. It then makes a mandibles Strike, gaining a +1 circumstance bonus to its attack roll.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"leaping-charge","toggleable":true},{"key":"FlatModifier","predicate":["leaping-charge"],"selector":"attack","type":"circumstance","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"H2cjvx6x95qaiQFo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Marrow Rot","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Marrow rot affects only creatures with a skeletal system</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:25|traits:disease]</p>\n<p><strong>Onset</strong> 1 day</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>"},"requirements":{"value":""},"rules":[],"slug":"marrow-rot","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ri3DYz7xBT8iTBT9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FYS7FFR3Szectduv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JbVravPSWsSfndIZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Bone Skipper","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":115,"temp":0,"value":115},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision, bonesense (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.Xi53GFvTgBApltjp"}}}
{"_id":"Z6R8YjgX8Jvt9Ds4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xzuxIMk5QK7iPQ9j","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":47,"item":0,"mod":0,"value":39},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"vZtaB34wNbypeMD6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZqmP9gijBmK7y8Xy"}},"img":"systems/pf2e/icons/spells/weapon-of-judgement.webp","name":"Weapon of Judgment","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"force"},"value":"4d10"}}},"description":{"value":"<p>An immense weapon of force appears, hovering in the air above the target. The weapon has the ghostly visual appearance of your deity's favored weapon. Name war or peace when you cast this spell.</p>\n<p>If you name \"war,\" mentally choose one creature. This must be a creature both you and the target can see. The target instinctively knows which creature this is. At the end of each of the target's turns, if the target did not use a hostile action against the creature you chose during that turn, the weapon Strikes the target.</p>\n<p>If you name \"peace,\" mentally choose up to five allies. The target instinctively knows who those allies are. The weapon Strikes the target each time the target uses a hostile action against you or one of your allies. The weapon Strikes only once per action, even if the action targets multiple allies (such as for a <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em> or a Whirlwind Strike).</p>\n<p>Strikes with the weapon are melee weapon attacks, but they use your spell attack modifier. Regardless of its appearance, the weapon deals force damage equal to 4d10 plus your spellcasting ability modifier. The weapon takes a multiple attack penalty, which increases throughout the target's turn, but its penalty is separate from yours.</p>\n<p>When the weapon Strikes, you can deal damage of the normal damage type of the weapon instead of force damage (or any of the available damage types, for a versatile weapon). No other statistics or attributes of the weapon apply, and even a ranged weapon attacks adjacent creatures only. A weapon of judgment is a weapon for the purposes of triggers, resistances, and so forth.</p>\n<p>The weapon doesn't take up space, grant flanking, or have any other attributes a creature would. The weapon can't make any attack other than its Strike, and feats or spells that affect weapons do not apply to this weapon.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The force damage increases by 1d10.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":10},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":"You have a deity."},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"weapon-of-judgment","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tO1yxFaweGRZ73Mc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.</p>\n<ul>\n<li><strong>Shaking Ground</strong> The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks.</li>\n<li><strong>Fissures</strong> Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful @Check[type:athletics|dc:15|traits:action:climb] to Climb.</li>\n<li><strong>Collapse</strong> Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qmnryfjDMpQVb3tB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m2xFMNyQiUKQDRaj"}},"img":"systems/pf2e/icons/spells/energy-aegis.webp","name":"Energy Aegis","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You protect the target with a powerful, long-lasting energy barrier. The target gains resistance 10 to acid, cold, electricity, fire, force, negative, positive, and sonic damage.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The resistances increase to 10.</p>"},"duration":{"value":"24 hours"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"energy-aegis","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bovYkUDBFpQJPd5c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AlCFTjSBaCHuRHBv"}},"img":"systems/pf2e/icons/spells/prismatic-shield.webp","name":"Prismatic Shield","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Shield-sized shards of multicolored light manifest in the air around you, each rotating quickly to intercept attacks.</p>\n<p>Melee attacks against you impact a randomly colored shard, subjecting the attacker to a random effect from <em>@UUID[Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub]</em>, with a saving throw of the type indicated in that spell.</p>\n<p>The shards automatically block physical ranged attacks the size of a spear or smaller, such as arrows, bolts, and javelins. You gain a +2 circumstance bonus to your AC against attacks with larger ranged weapons.</p>\n<p>Any spell that targets you requires the caster to succeed at a counteract check against your spell DC, or it fails to affect you.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Pfllo68qdQjC4Qv6]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"slug":"prismatic-shield","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"rare","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"W4aFkqUbbSmws98X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PngDCmU0MXZkbu0v"}},"img":"systems/pf2e/icons/spells/prismatic-sphere.webp","name":"Prismatic Sphere","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a seven-layered sphere to protect an area. This multicolored sphere functions like a <em>@UUID[Compendium.pf2e.spells-srd.iL6TujgTCtRRa0Y0]</em> but is shaped in a 10-foot burst centered on a corner of your space. You must form the sphere in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-sphere","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"X21LtW7OJHAOf7yC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7PJSqUeKxTqOVrPk"}},"img":"systems/pf2e/icons/spells/power-word-stun.webp","name":"Power Word Stun","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You stun the target with an arcane word of power. Once targeted, the target is then temporarily immune for 10 minutes.</p>\n<p>The effect of the spell depends on the target's level.</p>\n<ul>\n<li><strong>13th or Lower</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for [[/br 1d6 #rounds]]{1d6 rounds}.</li>\n<li><strong>14th-15th</strong> The target is Stunned for 1 round.</li>\n<li><strong>16th or Higher</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-stun","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":["auditory","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7HvfOWkvVdH9smTn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MS60WhVifb45qORJ"}},"img":"systems/pf2e/icons/spells/spiritual-epidemic.webp","name":"Spiritual Epidemic","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You curse the target, sapping its spirit and leaving a contagious trap in its essence. The target must attempt a Will save. Any creature that casts a divine or occult spell on the target while it's affected is targeted by spiritual epidemic and must also attempt a Will save. The curse continues to spread in this way.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 minute and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} permanently.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} for 1 minute and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} permanently.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spiritual-epidemic","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"luKtZLoAZM1CrxOL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"8d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 8d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4C7CFkhUaTzr7SKU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WQTHEu7733ExGLgU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mFFY1IVFVsXFDBCg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wACHliwpU57yeD9j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3AnmcIzCnPYcis7x","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uNsliWpl8Q1JdFcM"}},"img":"systems/pf2e/icons/spells/discern-lies.webp","name":"Discern Lies (At Will)","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Falsehoods ring in your ears like discordant notes. You gain a +4 status bonus to Perception checks when someone Lies.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-lies","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["mental","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IMUPwDL0xKzelqlk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"self"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"URiFpGSpCrb5b7TH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":7,"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1nmJaLkny6iKSyVq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YkiuloNIynm9Dv8Z","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.UX71GkWBL9g41VwM"}},"img":"systems/pf2e/icons/equipment/weapons/greatsword.webp","name":"+3 Major Striking Greatsword (Large)","sort":1800000,"system":{"MAP":{"value":""},"baseItem":"greatsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d12"},"description":{"value":"<p>This immense two‑handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close‑quarter 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Greatsword","sort":1900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":42},"damageRolls":{"0":{"damage":"4d12+21","damageType":"slashing"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-10","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8RQS62riVfrsiZjr","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Radiant Ray","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":40},"damageRolls":{"hz0libicqvtlaxhlaroa2":{"damage":"6d6+15","damageType":"fire"},"qsoz0i42osij9qd4pybv49":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"{item|_id}-damage","text":"The creature hit by a critical hit from radiant ray is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7UsBYA3xYXL2TFT2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dcDZ5fYx6PsHPo4t","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7iz6trwOzT3IfpHj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jZQm4Bhn7fdp3YRx","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xkC8ZjLdXCpQeb8J","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 20 (Deactivated by Evil)","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["evil"],"key":"FastHealing","type":"regeneration","value":20}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AIJka2Zew5I1e7Lo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":2600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"B8N51wc1bGZzdZ7d","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hateful Gaze","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<p>When a creature ends its turn in the aura, it must attempt a @Check[type:fortitude|dc:45] save. If the creature fails, it is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} and @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (@UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} and @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>\n<p>Avsheros can deactivate or activate this aura using a single action, which has the concentrate trait.</p>\n<p>No matter the result of the save, a creature can't be affected by Avsheros's hateful gaze again for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":["hateful-gaze-active"],"radius":60,"slug":"hateful-gaze","traits":["aura","divine","necromancy","visual"]},{"domain":"all","key":"RollOption","option":"hateful-gaze-active","toggleable":true,"value":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","necromancy","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WaEIc7jlHfXb63gH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blasphemous Arms","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any weapon gains the effects of an @UUID[Compendium.pf2e.equipment-srd.gmMrJREf4JSHd2dZ] property rune while Avsheros wields it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AkqOlXLB6K0JLoqz","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Wail of the Betrayed","sort":2900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Avsheros lets out an agonized wail that invokes grief and a feeling of betrayal in those who hear it.</p>\n<p>All creatures within 120 feet must succeed at a @Check[type:will|dc:47] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}. A creature frightened in this way can't willingly accept aid of any kind from an ally until the frightened condition is removed.</p>\n<p>On a successful save, the creature is immune to Avsheros's Wail of the Betrayed for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BC4ipmpDwp3kT9He","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3000000,"system":{"description":{"value":""},"mod":{"value":44},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9BLjUK7MunVti6KO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3100000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"y44BjptmN8n3p7i3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3200000,"system":{"description":{"value":""},"mod":{"value":41},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Avsheros the Betrayer","system":{"abilities":{"cha":{"mod":10},"con":{"mod":9},"dex":{"mod":7},"int":{"mod":6},"str":{"mod":11},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":50},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 20 (deactivated by evil)","max":400,"temp":0,"value":400},"initiative":{"statistic":"perception"},"perception":{"value":41},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":35},"weaknesses":[{"type":"good","value":20}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Celestial","level":{"value":23},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":40},"reflex":{"saveDetail":"","value":36},"will":{"saveDetail":"","value":41}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"unique","senses":{"value":"darkvision, true seeing"},"size":{"value":"lg"},"value":["angel","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.Z6R8YjgX8Jvt9Ds4"}}}
{"_id":"ZL2qLXwomKfBB8Eu","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PQM8ukSoaiRa6PDB","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Occult Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"item":0,"mod":0,"value":15},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"NYJMZYowzpbCqWK6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"PQM8ukSoaiRa6PDB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c5Q2PrsfWWCKt273","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"PQM8ukSoaiRa6PDB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5QEQavVADzZPaKjR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"PQM8ukSoaiRa6PDB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LGHIV654tp7NUb2C","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Gb7SeieEvd0pL2Eh"}},"img":"systems/pf2e/icons/spells/true-strike.webp","name":"True Strike","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>\n<p>@UUID[Compendium.pf2e.spell-effects.fpGDAz2v5PG0zUSl]</p>"},"duration":{"value":"until the end of your turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"uses":{"max":3,"value":3},"value":"PQM8ukSoaiRa6PDB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-strike","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yIeOGWTZXqk546wz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3VSwbSPRGAYY8tg5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Songblade","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"2dxhfqqnt33a3i0y3e2h":{"damage":"2d10+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","deadly-d10","finesse","magical","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cNdgAyzrxvT3Z68j","img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status to All Saves vs. Composition Spells","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["composition"],"selector":"saving-throw","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4QRkjb5aTrVTZYRO","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Jealous Musician","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature plays an instrument while Casting a Spell or casts a composition spell within 20 feet of the dreadsong dancer</p>\n<hr />\n<p><strong>Effect</strong> The dreadsong dancer Strides up to 20 feet and makes a songblade Strike against the triggering creature. If the Strike hits, the spell is disrupted.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oaYvNv83OSKkOI6V","img":"systems/pf2e/icons/actions/Passive.webp","name":"Performance Anxiety","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A dreadsong dancer is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} if they see or hear a creature critically succeed at a Performance check or at a saving throw against their Dreadsong.</p>\n<p>The dreadsong dancer is @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl]{Quickened 1} for 1 round if they see or hear a creature critically fail at a Performance check or a saving throw against their Dreadsong.</p>\n<p>They can use the extra action only to Stride or Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8K2BcPcACmOHHydT","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dreadsong","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dreadsong dancer whirls their howling songblades and cloaks themself in illusion magic. Each non-fiend creature in a @Template[type:emanation|distance:30] from the dreadsong dancer must attempt a @Check[type:will|dc:29] save.</p>\n<hr />\n<p><strong>Critical Success</strong> No effect, and the creature is temporarily immune for 24 hours. The dreadsong dancer is affected by their performance anxiety.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and the dreadsong dancer is @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] by the creature for 1 minute. The creature can't use Seek to find the dreadsong dancer.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature can't reduce its frightened condition below 2 for 1 minute. In addition, the dreadsong dancer is affected by its performance anxiety.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","concentrate","fear","illusion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CVEw8LgJymgw5uI2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Songblade</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5k784W46JTYsvPWq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OVaupV4Icky9korS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1b09pBcKAuwckigV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Gf3IsTw3fKikERuW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1600000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3dBcNhGNAK8fuAVl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1700000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XbBR7fZA7QDIVS7Q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Dreadsong Dancer","system":{"abilities":{"cha":{"mod":6},"con":{"mod":3},"dex":{"mod":6},"int":{"mod":4},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":"+2 status to all saves vs. composition spells"},"hp":{"details":"","max":160,"temp":0,"value":160},"immunities":[{"type":"disease"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common","infernal"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.ZL2qLXwomKfBB8Eu"}}}
{"_id":"ZY3q7AV1qbwWwNl2","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"7ZNJd077dCQukzxw","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.e4NwsnPnpQKbDZ9F"}},"img":"systems/pf2e/icons/equipment/weapons/composite-shortbow.webp","name":"+1 Striking Composite Shortbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"composite-shortbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This shortbow is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Its compact size and power make it a favorite of mounted archers. Any time an ability is specifically restricted to a shortbow, it also applies to composite shortbows unless otherwise stated.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":4},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":100}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":60,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-shortbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["deadly-d10","propulsive"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"1wK9nN0xbT78u94L","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tH5GirEy7YB3ZgCk"}},"img":"systems/pf2e/icons/equipment/weapons/rapier.webp","name":"+1 Rapier","sort":200000,"system":{"MAP":{"value":""},"baseItem":"rapier","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>The rapier is a long and thin piercing blade with a basket hilt. It is prized among many as a dueling weapon.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":35}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"rapier","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","disarm","finesse"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"b34amLfOE4xwYCRE","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Leather Armor","sort":300000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"xxxZ0reFCEDypJhH","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.k9BYXA4b7Z4Hy6lZ"}},"img":"systems/pf2e/icons/equipment/held-items/deafening-music-box.webp","name":"Deafening Music Box","sort":400000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>Symbols of musical notes decorate this gold-framed wooden cube measuring just under 1 foot by 1 foot. A funnel-shaped trumpet protrudes from the box's top at an angle, though it feels surprisingly light. The box has a large button on its side, and it must be set down on a flat surface in order to activate it; while it's activated, the rumbling and churning gears inside the box make it impossible to carry without dropping it.</p>\n<p><strong>Activate</strong><span class=\"pf2-icon\">A</span>Interact;<strong>Effect</strong> You press the button on the side of the music box, causing it to erupt with a cacophonous and discordant melody for 1 minute while it plays its entire melody, and it can't be shut off prematurely. The music is so loud that any creature within 60 feet must succeed at a @Check[type:fortitude|dc:24] or become @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for as long as they remain within 60 feet of the music box, and for 1 minute thereafter. On a critical success, a creature need not make any more saves and is temporarily immune to the<em>deafening music box</em>for the next 24 hours; on a success, the creature must attempt a new save each round it remains within 60 feet of the music box.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":8},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":500}},"quantity":1,"rules":[],"size":"med","slug":"deafening-music-box","source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["auditory","evocation","magical"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"pnR32uZEWOhyRpjC","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":500000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"arrows","source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"Abe9y5VYOqym9Xnp","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.88pGCHV0uKMskTVO"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-elixirs/darkvision-elixir.webp","name":"Darkvision Elixir (Lesser)","sort":600000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><strong>Activate</strong><span class=\"pf2-icon\">1</span> Interact</p>\n<p>After you drink this elixir, your sight becomes sharper in darkness. You gain darkvision for 10 minutes.</p>\n<p>@UUID[Compendium.pf2e.equipment-effects.7UL8belWmo7U5YGM]</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":6}},"quantity":1,"rules":[],"size":"med","slug":"darkvision-elixir-lesser","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","elixir"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"XQXyh2fMab1x1Hjh","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.txmX5ghhPS72GKXy"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/giant-centipede-venom.webp","name":"Giant Centipede Venom","sort":700000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Giant centipede venom causes severe muscle stiffness.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Interact (Injury)</p>\n<p><strong>Saving Throw</strong> DC 17 Fortitude</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d12[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, and flat-footed (1 round)</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":1},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":4}},"quantity":3,"rules":[],"size":"med","slug":"giant-centipede-venom","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","injury","poison"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"G20FyMLLePqGvHWu","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.bikFUFRLwfdvX2x2"}},"img":"systems/pf2e/icons/equipment/consumables/potions/invisibility-potion.webp","name":"Invisibility Potion","sort":800000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>An invisibility potion is colorless and oddly lightweight. 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If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"uses":{"max":2,"value":2},"value":"vL5RasoMgasgdDwB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xmJhQdCUQWrW6Z0a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"1d6+1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to 2.</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to 3, and the splash damage increases to 2.</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to 4, and the splash damage increases to 3.</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to 5, and the splash damage increases to 4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vL5RasoMgasgdDwB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DywwqwHvNNe0TVyQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"vL5RasoMgasgdDwB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lBD66cdt5jSvNGDE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kBhaPuzLUSwS6vVf"}},"img":"systems/pf2e/icons/spells/electric-arc.webp","name":"Electric Arc","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"electricity"},"value":"1d4"}}},"description":{"value":"<p>An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"vL5RasoMgasgdDwB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"electric-arc","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 or 2 creatures"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xbIDaVYEZMA8E2cj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"vL5RasoMgasgdDwB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2KyPxnvN5fyWvupO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vL5RasoMgasgdDwB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BIePCyMDGvSuJVT6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Gb7SeieEvd0pL2Eh"}},"img":"systems/pf2e/icons/spells/true-strike.webp","name":"True Strike","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>\n<p>@UUID[Compendium.pf2e.spell-effects.fpGDAz2v5PG0zUSl]</p>"},"duration":{"value":"until the end of your turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vL5RasoMgasgdDwB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-strike","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EZFgxQ2p8bQugDtE","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.62nnVQvGhoVLLl2K"}},"img":"systems/pf2e/icons/equipment/weapons/crossbow.webp","name":"Crossbow","sort":1000000,"system":{"MAP":{"value":""},"baseItem":"crossbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This ranged weapon has a bow-like assembly mounted on a handled frame called a tiller. The tiller has a mechanism to lock the bowstring in place, attached to a trigger mechanism that releases the tension and launches a bolt.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":120,"reload":{"value":"1"},"rules":[],"size":"med","slug":"crossbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"z1QK6YTYHTWWeQ9e","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.mgrabKkyLmvxgLBK"}},"img":"systems/pf2e/icons/equipment/weapons/elven-curve-blade.webp","name":"+1 Striking Elven Curve Blade","sort":1100000,"system":{"MAP":{"value":""},"baseItem":"elven-curve-blade","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>Essentially a longer version of the scimitar, this traditional elven weapon has a thinner blade than its 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Armor","sort":1200000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"UX0pWOWataMTRHnx","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.AITVZmakiu3RgfKo"}},"img":"systems/pf2e/icons/equipment/weapons/bolts.webp","name":"Bolts","sort":1300000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Shorter than traditional arrows but similar in construction, bolts are the ammunition used by crossbows.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"bolts","source":{"value":""},"stackGroup":"bolts","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"geGkPY2Pq1GYIJoN","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.qQqAY59NgGNoy2xr"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/graveroot.webp","name":"Graveroot","sort":1400000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>The opaque white sap from the graveroot shrub clouds the mind.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Interact (Injury)</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:19]</p>\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d10[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d12[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d6[poison]]] damage and stupefied 2 (1 round)</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":10}},"quantity":2,"rules":[],"size":"med","slug":"graveroot","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","injury","poison"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"NsvkBq0sahLrYsTg","flags":{"pf2e":{"linkedWeapon":"z1QK6YTYHTWWeQ9e"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Elven Curve Blade","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"g7byy0t3pskqfvhmhh45b":{"damage":"2d8+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","forceful"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Pc7yhV1GBS53uadp","flags":{"pf2e":{"linkedWeapon":"EZFgxQ2p8bQugDtE"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Crossbow","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"dwwjbk4r9pefxsybtnaj":{"damage":"1d8+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-120","reload-1"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LzeE4Oi1C9zb69rd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"C01m9GnZW7b5Uk9K","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Shadow Step","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The svartalfar killer fades into shadow, Strides up to twice its Speed, and reforms.</p>\n<p>This movement doesn't trigger reactions, but the svartalfar killer must begin and end in an area of dim light or darkness.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1sozJvnrR9nNQ2qu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A svartalfar killer deals an extra 2d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8RfMfocN311lqv8N","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Spell-Imbued Blade","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The svartalfar killer chooses <em>@UUID[Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt]</em>, <em>@UUID[Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe]</em>, <em>@UUID[Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc]</em>, or <em>@UUID[Compendium.pf2e.spells-srd.r3NeUnsgt9mS03Sn]</em> and makes a melee Strike.</p>\n<p>If the svartalfar killer hits, they cast the chosen spell through the weapon at the same target. The spell's attack roll is the same result as the Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KAQDVwn2v2kE5TL3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gqGgqbNYeTlL1YLU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qsyagMwGsRK2JIU4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2300000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"U0URknPTc8dEsn9b","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2400000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CeNOBuFYM15wnuwt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2500000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"J71EmSywGSctvV0V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gHKswitMYzoHIrZh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2700000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Svartalfar Killer","system":{"abilities":{"cha":{"mod":3},"con":{"mod":2},"dex":{"mod":6},"int":{"mod":4},"str":{"mod":1},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":135,"temp":0,"value":135},"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #159: All or Nothing"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","elven","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.ai7Q9vBHHAGj7uFE"}}}
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This takes 1 minute. Once wound, it remains operational for 24 hours, after which time it becomes unaware of its surroundings and can't act until it's wound again.The assassin can enter standby mode as a 3-action activity. Its operational time doesn't decrease in standby, but it can sense its surroundings (with a -2 penalty to Perception). It can't act, with one exception: when it perceives a creature, it can exit standby as a reaction (rolling initiative if appropriate).A creature can attempt a @Check[type:thievery|dc:33|name:Wind Down|traits:manipulate,action:disable-a-device] check to Disable a Device to wind the assassin down. For each success, the assassin loses 1 hour of operational time. 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You can Dismiss this spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shapechange","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6vuCnTqsBWmapQBs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.M0jQlpQYUr0pp2Sv"}},"img":"systems/pf2e/icons/spells/horrid-wilting.webp","name":"Horrid Wilting","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d10"}}},"description":{"value":"<p>You pull the moisture from the targets' bodies, dealing 10d10 negative damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to horrid wilting.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"horrid-wilting","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of living creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9EuAfHASaP7BAHgs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Oj1PJBMQD9vuwCv7"}},"img":"systems/pf2e/icons/spells/maze.webp","name":"Maze","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport the target into an extradimensional maze of eldritch origin and trap it there. Once each turn, the target can spend 1 action to attempt a Survival check or Perception check against your spell DC to escape the maze. The possible outcomes are as follows. Teleportation magic doesn't help the creature escape unless the magic can transport across planes, such as plane shift. When the spell ends, either because the target escaped or the duration ran out, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.</p>\n<hr /><strong>Critical Success</strong> The target escapes and the spell ends.\n<p><strong>Success</strong> The target is on the right path to the exit. If the target was already on the right path, it escapes the maze and the spell ends.</p>\n<p><strong>Failure</strong> The target makes no progress toward escape.</p>\n<p><strong>Critical Failure</strong> The target makes no progress toward escape, and if it was on the right path, it no longer is.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"maze","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["extradimensional","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OtQ31Y4vYQffc4jK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Jvyy6oVIQsD34MHB"}},"img":"systems/pf2e/icons/spells/uncontrollable-dance.webp","name":"Uncontrollable Dance","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target is overcome with an all-consuming urge to dance. For the duration of the spell, the target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] and can't use reactions. While affected, the creature can't use actions with the move trait except to dance, using the Stride action to move up to half its Speed.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The spell's duration is 3 rounds, and the target must spend at least 1 action each turn dancing.</p>\n<p><strong>Failure</strong> The spell's duration is 1 minute, and the target must spend at least 2 actions each turn dancing.</p>\n<p><strong>Critical Failure</strong> The spell's duration is 1 minute, and the target must spend all its actions each turn dancing.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"uncontrollable-dance","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iG43niFTiCNSsBKu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4IYGOI3l462aMyw4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jFy8MEIf08iI4IsE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0873MWM0qKDDv81O"}},"img":"systems/pf2e/icons/spells/project-image.webp","name":"Project Image","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You project an illusory image of yourself. You must stay within range of the image, and if at any point you can't see the image, the spell ends. Whenever you Cast a Spell other than one whose area is an emanation, you can cause the spell effect to originate from either yourself or the image. Because the image is an illusion, it can't benefit from spells, though visual manifestations of the spell appear. The image has the same AC and saves as you. If it is hit by an attack or fails a save, the spell ends.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The maximum duration you can Sustain the Spell increases to 10 minutes.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"project-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ezqHuIlflZIvaQBw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is Confused for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Confused permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"clUjY5C7W3AoXOsU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"75CDfV79pPKQgv2T","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r7ihOgKv19eJQnik"}},"img":"systems/pf2e/icons/spells/disintegrate.webp","name":"Disintegrate","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"12d10"}}},"description":{"value":"<p>You fire a green ray at your target. Make a spell attack. You deal 12d10 damage, and the target must attempt a basic Fortitude save. On a critical hit, treat the save result as one degree worse. A creature reduced to 0 HP is reduced to fine powder; its gear remains. An object you hit is destroyed (no save), regardless of Hardness, unless it's an artifact or similarly hard to destroy. A single casting can destroy no more than a 10-foot cube of matter. This automatically destroys any force construct, such as a wall of force.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d10"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disintegrate","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or unattended object"},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OYGOn31spshmb6Hi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r784cIz17eWujtQj"}},"img":"systems/pf2e/icons/spells/scrying.webp","name":"Scrying","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You magically spy on a creature of your choice. Scrying works like <em>@UUID[Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE]</em>, except that the image you receive is less precise, insuficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower. The effect of scrying depends on the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.</p>\n<p><strong>Success</strong> The spell fails and the target is temporarily immune for 1 day.</p>\n<p><strong>Failure</strong> The spell succeeds.</p>\n<p><strong>Critical Failure</strong> The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.</p>"},"duration":{"value":"sustained up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"scrying","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jOIlSOAPZxnFhPOk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XOMophR1prtej6ir","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW"}},"img":"systems/pf2e/icons/spells/banishment.webp","name":"Banishment","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target back to its home plane. The target must attempt a Will save. You can spend an extra action while Casting this Spell and add a material component to give the creature a -2 circumstance penalty to its save. The component must be a specially gathered object that is anathema to the creature, and not from a material component pouch. This spell fails if you aren't on your home plane when you cast it.</p>\n<hr />\n<p><strong>Critical Success</strong> The target resists being banished and you are @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Success</strong> The target resists being banished.</p>\n<p><strong>Failure</strong> The target is banished.</p>\n<p><strong>Critical Failure</strong> The target is banished and can't return by any means to the plane it's banished from for 1 week.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to 10 creatures. The extra material component affects targets to which it is anathema.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"banishment","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature that isn't on its home plane"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aspeMQR66OdF2R73","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2w4OpAGihn1JSHFD"}},"img":"systems/pf2e/icons/spells/black-tentacles.webp","name":"Black Tentacles","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"black-tentacles","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MEB9rYF3HGe1847e","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.115Xp9E38CJENhNS"}},"img":"systems/pf2e/icons/spells/passwall.webp","name":"Passwall","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a visible tunnel through the wall in the chosen area, replacing the area with empty space. If the wall is thicker than 10 feet, the tunnel ends 10 feet in. Even a small layer of metal in the wall prevents this spell from functioning. This spell doesn't reduce the integrity of the structure. When the spell ends, anyone inside the tunnel is shunted to the nearest exit.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The tunnel can be up to 20 feet deep. The areas of the wall that contain your tunnel's entrance appear completely normal (unless viewed with true seeing or a similar effect), despite the tunnel's existence. The tunnel's entrance functions as a solid wall, but you can specify a password or a trigger, allowing creatures to enter the tunnel freely.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"passwall","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"uncommon","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LVMLCfu85cyxNPZC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7"}},"img":"systems/pf2e/icons/spells/sending.webp","name":"Sending","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sending","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature with whom you are familiar"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sb3gzMoDuRMcqnQV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YeerAOS09jfrRmlV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TUj8eugNqAvB1vVR"}},"img":"systems/pf2e/icons/spells/creation.webp","name":"Creation","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a temporary object from eldritch energy. It must be of vegetable matter (such as wood or paper) and 5 cubic feet or smaller. It can't rely on intricate artistry or complex moving parts, never fulfills a cost or the like, and can't be made of precious materials or materials with a rarity of uncommon or higher. It is obviously temporarily conjured, and thus can't be sold or passed off as a genuine item.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The item is metal and can include common minerals, like feldspar or quartz.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"creation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fCahw8QONZ1m98hP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-anchor","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WVFJxumxiqgHdubA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"a1Es9ETdZdfagQRX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KLU24RmTizIBQR8z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2BV2yYPfVJ5zirZt"}},"img":"systems/pf2e/icons/spells/stone-skin.webp","name":"Stoneskin","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin hardens like stone. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, stoneskin's duration decreases by 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The resistance increases to 10.</p>\n<p><strong>Heightened (8th)</strong> The resistance increases to 15.</p>\n<p><strong>Heightened (10th)</strong> The resistance increases to 20.</p>"},"duration":{"value":"20 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stoneskin","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"d2YP0OBDpiVmNBq9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":2500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"6d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QNAD1hOgh3JXBBFE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kFjhuBCrBVLm03Z9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DBE88YYPzZffqiWl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z93PiSRex25Jslec","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8hRqLJaxBVhF1u0"}},"img":"systems/pf2e/icons/spells/acid-arrow.webp","name":"Acid Arrow","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"3d8"}}},"description":{"value":"<p>You conjure an arrow of acid that keeps corroding the target after it hits. Make a spell attack against the target. On a hit, you deal 3d8 acid damage plus [[/r 1d6[persistent,acid]]] damage. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":2,"type":"interval"},"level":{"value":2},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-arrow","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["acid","attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WmK43GzgIWEIfaXv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fwKmaBwU2aSasZMT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":3100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"27f0q8NxpmowxlaG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ndntuo4ffusSkD3R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"1d6+1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to 2.</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to 3, and the splash damage increases to 2.</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to 4, and the splash damage increases to 3.</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to 5, and the splash damage increases to 4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KPxClKWbfk5NYtAE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":3400000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FHdsJ9M0LkxZp3uO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":3500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UDGFP1QkjNcoJTOu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WV6INlGAS6OUn1rA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aAbfKn8maGjJjk2W"}},"img":"systems/pf2e/icons/spells/mage-armor.webp","name":"Mage Armor","sort":3700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You gain a +1 item bonus to saving throws.</p>\n<p><strong>Heightened (6th)</strong> The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.</p>\n<p><strong>Heightened (8th)</strong> The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.</p>\n<p><strong>Heightened (10th)</strong> The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.qkwb5DD3zmKwvbk0]</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-armor","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rj0Jw65eaonGwoib","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":3800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nhJqsP6evZF4YGYI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile","sort":3900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"11mdTkgr2Yw9ryzz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":4000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wu38Opeulx3UeNSK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":4100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6qLKEmG6QvMndlUW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.xqmHD8JIjak15lRk"}},"img":"systems/pf2e/icons/spells/unseen-servant.webp","name":"Unseen Servant","sort":4200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You summon an unseen servant, which you can command as part of Sustaining the Spell. It serves you until its Hit Points are reduced to 0, at which point the spell ends, or until you stop Sustaining the Spell. The unseen servant gains the summoned trait.</p>\n<p><strong>Unseen Servant</strong> [Creature] [-1] [No Alignment] [Medium]</p>\n<hr />\n<p><strong>AC</strong> 13, <strong>Fort</strong> +0, <strong>Ref</strong> +4, <strong>Will</strong> +0 <strong>HP</strong> 4</p>\n<p><strong>Immunities</strong> disease, mental, non-magical attacks, paralysis, poison, precision, unconscious</p>\n<p><strong>Resistances</strong> all damage 5 (except force or ghost touch)</p>\n<p><strong>Speed</strong> fly 30 feet</p>\n<p><strong>Force Body</strong> An unseen servant's physical body is made of force. It can't use attack actions. It can move and use Interact actions to do things such as fetch objects, open unstuck or unlocked doors, hold chairs, and clean. It can't pass through solid objects.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kcrnWNWqaiPR3tg9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"unseen-servant","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ozqb1L0ETYnwmpbe","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":4300000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":"warpglass"},"preciousMaterialGrade":{"value":"high"},"price":{"value":{"sp":2}},"propertyRune1":{"value":"anarchic"},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"Cgedv6oqP0ksbo9F","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.5sMAAIymln2yIl4q"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/aeon-stone-lavender-and-green-ellipsoid.webp","name":"Aeon Stone (Lavender and Green Ellipsoid)","sort":4400000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This functions as a pale lavender ellipsoid aeon stone, but it casts an 8th-level <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> spell with a counteract modifier of [[/r 1d20+31]].</p>\n<p>The resonant power allows you to cast <em>@UUID[Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl]</em> and <em>@UUID[Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA]</em> as arcane innate spells at will.</p>"},"equipped":{"carryType":"worn","invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":19},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":30000}},"quantity":1,"rules":[],"size":"med","slug":"aeon-stone-lavender-and-green-ellipsoid","source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["invested","magical","transmutation"]},"usage":{"value":"worn"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"pXqQxecyJUIa7zLr","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.TmQalYKNNRuEdoTh"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/broach-of-shielding.webp","name":"Brooch of Shielding","sort":4500000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This piece of silver or gold jewelry is adorned with miniature images of kite shields and can be used to fasten a cloak or cape.</p>\n<p>The brooch automatically absorbs magic missile spells targeting you. A brooch of shielding can absorb 30 individual magic missiles before it melts and becomes useless. Sometimes when found, a brooch of shielding has already absorbed a number of missiles.</p>"},"equipped":{"carryType":"worn","invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":30}},"quantity":1,"rules":[],"size":"med","slug":"brooch-of-shielding","source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["abjuration","invested","magical"]},"usage":{"value":"worn"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"rx2VmwAtjdYtWAyS","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Ivqd84dkWA8DW8YJ"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/ring-of-spell-turning.webp","name":"Ring of Spell Turning","sort":4600000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This golden ring has three diamonds set into its face.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">R</span> envision</p>\n<p><strong>Trigger</strong> You are targeted by a spell</p>\n<hr />\n<p><strong>Effect</strong> The ring replicates the effects of an 8th-level <em>@UUID[Compendium.pf2e.spells-srd.OOELvfkTedBMlWtq]</em> with a counteract modifier of [[/r 1d20+35]], possibly causing the triggering spell to reflect back on its caster.</p>\n<p>The ring can reflect no more than 9 total levels of spells per day. If you activate the ring to reflect a spell that would exceed this limit, the attempt fails, but the attempted usage of the ring does not count toward the daily limit.</p>"},"equipped":{"carryType":"worn","invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":20},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":67000}},"quantity":1,"rules":[],"size":"med","slug":"ring-of-spell-turning","source":{"value":""},"stackGroup":null,"traits":{"rarity":"rare","value":["abjuration","invested","magical"]},"usage":{"value":"worn"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"jJ5hk1ErWKmxfERx","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.6wVWwpL9pYr3yQtt"}},"img":"systems/pf2e/icons/equipment/held-items/rod-of-wonder.webp","name":"Rod of Wonder","sort":4700000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This peculiar rod is strange and unpredictable. Each time it is activated, it produces one of a variety of effects at random.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> command, Interact</p>\n<hr />\n<p><strong>Effect</strong> Choose a creature within 60 feet and roll d% on the table below to determine the rod's effect. If an entry lists only a spell name, the rod casts that spell at its lowest level. You make any decisions for a spell cast by the rod unless otherwise indicated, except that it must target the creature you chose, or the creature you chose must be the center of the spell's area, if it has an area but no targets. If the spell's range is less than 60 feet, increase the range to 60 feet.</p>\n<p>Any spell DC required is DC 27, and any spell attack roll required is [[/r 1d20+17]]. If the rod casts a spell on you, you don't get a saving throw or other defense against it.</p>\n<p>Once activated, the rod can't be activated again for [[/r 1d4]] hours.</p>\n<p>Roll on the @UUID[Compendium.pf2e.rollable-tables.uYDzWM5ji52r4mSD] table to determine the outcome.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":8},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":465}},"quantity":1,"rules":[],"size":"med","slug":"rod-of-wonder","source":{"value":""},"stackGroup":null,"traits":{"rarity":"rare","value":["chaotic","evocation","magical"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"jXWHzmNiJtir9ovE","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.FOWF5f0tCaApv9RE"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/spellbook.webp","name":"Spellbook","sort":4800000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>A spellbook holds the written knowledge necessary to learn and prepare various spells, a necessity for wizards (who typically get one for free) and a useful luxury for other spellcasters looking to learn additional spells. Each spellbook can hold up to 100 spells. The Price listed is for a blank spellbook.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"quantity":1,"rules":[],"size":"med","slug":"spellbook-blank","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"GPQ3x53OnRv11SW7","img":"systems/pf2e/icons/default-icons/treasure.svg","name":"Dragon-Shaped Hookah","sort":4900000,"system":{"baseItem":null,"containerId":"null","description":{"value":""},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":""},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"treasure"},{"_id":"HeE0E8xiY1o4FYiX","flags":{"pf2e":{"linkedWeapon":"Ozqb1L0ETYnwmpbe"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":5000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"total":30,"value":30},"damageRolls":{"0":{"damage":"3d4+12","damageType":"piercing"},"1":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"{item|_id}-damage","text":"A creature hit by a critical hit by Il'setsya's dagger is subjected to a @UUID[Compendium.pf2e.rollable-tables.yRZwPolTnRdnz42V]{Warpwave}.","title":"Warpwave"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","finesse","magical","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dhD7eewlB6LvvS2M","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":5100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"E3ItzWH7n7tJ4AB0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entropy Sense (Imprecise) 60 feet","sort":5200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Il'setya can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants Il'setya the ability to sense creatures within the listed range.</p>\n<p>The Il'setya's entropy sense doesn't detect creatures under the effects of <em>@UUID[Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU]</em> or that are otherwise shielded from divinations and predictions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine","prediction"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MwIhQXzCMNpAds0Q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":5300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"02vYXhCEPmoLEU7V","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 5","sort":5400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":5}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZaivUgHp2bK6CmBQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Protean Anatomy 10","sort":5500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Il'setya's vital organs shift and change shape and position constantly. Immediately after Il'setya takes acid, electricity, or sonic damage, she gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time she takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.</p>\n<p>Il'setya is immune to polymorph effects unless she is a willing target. If @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR], Il'setya automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Tillz0YYXHueJmui","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Dimensional Slide","sort":5600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> twice per day</p>\n<hr />\n<p><strong>Effect</strong> Il'setsya steps through a transient hole in space, instantly teleporting to a space within 60 feet that she can see.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yMXbFPudLdFxCrfJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Prehensile Tail","sort":5700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Il'setsya's prehensile tail can hold and manipulate objects of Light Bulk or less, though it cannot be used to attack. She can spend an Interact action to use her tail to fetch objects stowed on her person, such as potions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5rYhqUb2YVDE98ag","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Warpwave Spell","sort":5800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Il'setsya infuses her next spell with roiling currents of chaos.</p>\n<p>If Il'setsya Casts a Spell before her turn is over and the spell affects a creature, that creature is also subject to a @UUID[Compendium.pf2e.rollable-tables.yRZwPolTnRdnz42V]{Warpwave}.</p>\n<p>If she doesn't Cast a Spell before the beginning of her next turn, this action is wasted.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Il'setsya Wyrmtouched","system":{"abilities":{"cha":{"mod":7},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":6},"str":{"mod":0},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":""},"hp":{"details":"fast healing 5","max":300,"temp":0,"value":300},"initiative":{"statistic":"perception"},"perception":{"value":25},"resistances":[{"type":"precision","value":10},{"type":"protean-anatomy","value":10}],"speed":{"otherSpeeds":[{"type":"Freedom Of Movement","value":25}],"value":30},"weaknesses":[{"type":"lawful","value":15}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":19},"privateNotes":"","publicNotes":"","sidebarText":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":25}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal","aklo","celestial","common","daemonic","draconic","protean"]},"rarity":"unique","senses":{"value":"darkvision, entropy sense (imprecise) 60 feet"},"size":{"value":"med"},"value":["ganzi","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.cLlOUUpCIAQwUuOP"}}}
{"_id":"cQMM2Ld0IBM9GcDo","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"7xSO51uGeEAz0scp","img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":100000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":3,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"PTHHSvW8TM9Qoy4r","img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"+1 Striking Shortsword","sort":200000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":100}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"lrQx6RT7d3Q7yuPs","img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Leather Armor","sort":300000,"system":{"armor":{"value":1},"baseItem":null,"category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"property1":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property2":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property3":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"pU8YWHlXjmg8vha0","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.6nrCxNQFycUVFOV2"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/thieves-tools.webp","name":"Thieves' Tools (Infiltrator)","sort":400000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>You need thieves' tools to @UUID[Compendium.pf2e.actionspf2e.2EE4aF4SZpYf0R6H]{Pick Locks} or @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6]{Disable Devices} (of some types) using the Thievery skill. Infiltrator thieves' tools add a +1 item bonus to checks to Pick Locks and Disable Devices.</p>\n<p>If your thieves' tools are broken, you can repair them by replacing the lock picks with @UUID[Compendium.pf2e.equipment-srd.BznmPaRjI4Orb0IH]{Replacement Picks} appropriate to your tools; this doesn't require using the Repair action. If you wear your thieves' tools, you can draw and replace them as part of the action that uses them.</p>"},"equipped":{"carryType":"worn","invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":50}},"quantity":1,"rules":[{"key":"FlatModifier","predicate":[{"or":["action:disable-a-device","action:pick-a-lock"]}],"selector":"thievery","type":"item","value":1}],"size":"med","slug":"thieves-tools-infiltrator","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"Y6JaGSxghkwvmU0v","img":"icons/svg/item-bag.svg","name":"Infused Reagents","sort":500000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{}},"quantity":6,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"sqgbfXYmkJqyZ1xu","img":"systems/pf2e/icons/equipment/consumables/talismans/bloodseeker-beak.webp","name":"Bloodseeker Beak","sort":600000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":"1","value":"1"},"consumableType":{"value":"talisman"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>This long, hollow proboscis is harvested from the notorious bloodseeker beast and drips a trickle of blood.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">F</span> Envision</p>\n<p><strong>Trigger</strong> You hit a flat-footed creature with the affixed weapon</p>\n<p>When you activate the beak, you deal an extra 1d4 precision damage on your damage roll. If you deal sneak attack damage to the creature, you also deal [[/r 1d4[bleed]]].</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":4},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":20}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","magical","necromancy","talisman"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"6PRImWQWZEOuSAeI","flags":{"pf2e":{"linkedWeapon":"7xSO51uGeEAz0scp"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":22},"damageRolls":{"k511cfomi3lfuwnr961l":{"damage":"1d4+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MZuAw11uvBDLHKj7","flags":{"pf2e":{"linkedWeapon":"PTHHSvW8TM9Qoy4r"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"t0p5wkw3icaz9e5h183n":{"damage":"2d6+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zdKpdDk0vI7szcPH","flags":{"pf2e":{"linkedWeapon":"7xSO51uGeEAz0scp"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":22},"damageRolls":{"ih71k9y8bnsww2aq7vtc":{"damage":"1d4+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"TAic4n8t4egJtNJX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Deny Advantage","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The poisoner isn't flat-footed to creatures of 11th level or lower that are hidden, undetected, flanking, or using surprise attack.</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flatFootable","value":11}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HLLn9CHqmRrWk4IN","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Nimble Dodge","sort":1100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The poisoner is targeted with a melee or ranged attack by an attacker it can see</p>\n<hr />\n<p><strong>Effect</strong> The poisoner gains a +2 circumstance bonus to AC against the triggering attack.</p>"},"requirements":{"value":""},"rules":[],"slug":"nimble-dodge","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"va3CnUqjuHNbajzr","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Impromptu Toxin","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Cost</strong> 1 batch of infused reagents</p>\n<hr />\n<p><strong>Effect</strong> The poisoner dribbles a few experimental chemicals over a melee weapon. Until the start of their next turn, Strikes with the weapon deal an additional [[/r 2d8[poison]]] damage, and targets hit by Strikes with the weapon must succeed at a @Check[type:fortitude|dc:27|traits:damaging-effect] save or become enfeebled 1 or clumsy 1 (the poisoner's choice) for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["alchemical","manipulate","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pWF0uGOYSVrS0HHX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The poisoner deals an additional 3d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":3,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZX0T6lbLJyKn8KuN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unbalancing Blow","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Creatures the poisoner hits with a critical hit are @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against their attacks until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"strike-damage","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rBbEiKxqVdJw3GIC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1X81ctE44U3nyhei","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"40OMqbLZFclvU0pr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"P7QkpppdP81lVkfJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Poison Lore","sort":1800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"snhRZyJRf7CfKws1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tdcTF1MiUROGDF7T","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rgExmYtyVCicHAAq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Pj6oIEU4UyuANrcx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2200000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Norgorberite Poisoner","system":{"abilities":{"cha":{"mod":0},"con":{"mod":1},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":""},"hp":{"details":"","max":195,"temp":0,"value":195},"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":24},"will":{"saveDetail":"","value":18}},"traits":{"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.cQMM2Ld0IBM9GcDo"}}}
{"_id":"ce2SoJ7nRNZ1AoK6","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"w5G4Ty8RBA7MDSTS","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Pitfall","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature walks onto the trapdoor</p>\n<hr />\n<p><strong>Effect</strong> The triggering creature falls 30 feet down the shaft to area <strong>E33,</strong> taking [[/r 15[bludgeoning]]] damage and landing @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] in the ochre jelly's pit. The creature can @UUID[Compendium.pf2e.actionspf2e.3yoajuKjwHZ9ApUY] to avoid falling.</p>\n<p>The DC to @UUID[Compendium.pf2e.actionspf2e.pprgrYQ1QnIDGZiy] the walls or Grab an Edge is 22.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Hidden Chute","system":{"attributes":{"ac":{"value":12},"hardness":5,"hasHealth":true,"hp":{"details":"","max":30,"temp":0,"tempmax":0,"value":30},"immunities":[{"type":"precision"},{"type":"critical-hits"}],"stealth":{"details":"<p>(trained)</p>","value":13}},"creatureType":"","details":{"description":"<p>A trapdoor in the floor conceals a stone chute.</p>","disable":"<p>@Check[type:thievery|dc:20|name:Remove Trapdoor|traits:action:disable-a-device] (trained) to remove the trapdoor or lock it in position using a catch hidden inside the room's doorframe</p>","isComplex":false,"level":{"value":3},"reset":"","routine":"","source":{"author":"","value":"Pathfinder #157: Devil at the Dreaming Palace"}},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["mechanical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.ce2SoJ7nRNZ1AoK6"}}}
{"_id":"d3TzpCuRJF78xHZK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"kRqWoQAyMeCb3bxn","img":"systems/pf2e/icons/equipment/weapons/shortbow.webp","name":"Shortbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This smaller bow is made of a single piece of wood and favored by skirmishers and cavalry.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":60,"reload":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"bTIs5sPmLphO5sB2","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.c58wczIzH2gzeXQL"}},"img":"systems/pf2e/icons/equipment/weapons/club.webp","name":"Club","sort":200000,"system":{"MAP":{"value":""},"baseItem":"club","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>This is a piece of stout wood shaped or repurposed to bludgeon an enemy. Clubs can be intricately carved pieces of martial art or as simple as a tree branch or piece of wood.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"club","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["thrown-10"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"jfuiz3F7XOvLGRe4","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.yMbMbPW2WfjOIrmJ"}},"img":"systems/pf2e/icons/equipment/weapons/specific-magic-weapons/nightmare-cudgel.webp","name":"Nightmare Cudgel","sort":300000,"system":{"MAP":{"value":""},"baseItem":"club","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>Crafted from polished wood, this seemingly mundane <em>+1 striking @UUID[Compendium.pf2e.equipment-srd.c58wczIzH2gzeXQL]</em> comes with a red leather strap near the handle. The mere sight of the cudgel in a guard's hand fills prisoners with dread.</p>\n<p>Good creatures are @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} while carrying, wielding, or wearing this item crafted by the sea-witches.</p>\n<hr />\n<p><strong>Activate</strong><span class=\"pf2-icon\">2</span> Interact (emotion, mental)</p>\n<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> You initiate an intimidating walk, thumping the cudgel menacingly against your palm. As part of activating this item, you can Stride twice. For the next minute, whenever you successfully Strike a creature with the <em>nightmare cudgel</em>, you can use a free action to attempt an Intimidation check to @UUID[Compendium.pf2e.actionspf2e.2u915NdUyQan6uKF] the struck creature.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":false},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":11},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1000}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"nightmare-cudgel","source":{"value":"Pathfinder #161: Belly of the Black Whale"},"specific":{"material":null,"runes":{"potency":1,"striking":"striking"},"value":true},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"uncommon","value":["invested","magical","thrown-10"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"e43f6ELGQuh0SRwH","img":"systems/pf2e/icons/equipment/armor/chainmail.webp","name":"+1 Chain Mail","sort":400000,"system":{"armor":{"value":4},"baseItem":null,"category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>A suit of chain mail consists of several pieces of armor composed of small metal rings linked together in a protective mesh. It typically includes a chain shirt, leggings, a pair of arms, and a coif, collectively protecting most of the body.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","handsHeld":0,"invested":false},"equippedBulk":{"value":"2"},"group":"chain","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":6}},"property1":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property2":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"property3":{"critDamage":"","critDamageType":"","critDice":0,"critDie":"","damageType":"","dice":0,"die":"","value":""},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"speed":{"value":-5},"stackGroup":null,"strength":{"value":16},"traits":{"rarity":"common","value":["flexible","noisy"]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"pm2UDJOO9oyox9Os","img":"systems/pf2e/icons/equipment/consumables/ammunition/storm-arrow.webp","name":"Storm Arrow","sort":500000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":"3d12"},"containerId":null,"description":{"value":"<p>The head of this arrow is made from gleaming copper. When an activated <em>storm arrow</em> hits a target, it is buffeted by raging winds and struck by a bolt of lightning that deals 3d12 electricity damage and the target must attempt a DC 25 Reflex saving throw. If this arrow is shot from a weapon with a shock property rune, the save DC increases to 27, though the attack doesn't benefit from the <em>shock</em> property rune itself.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<hr />\n<p><strong>Critical Success</strong> The foe is unaffected.</p>\n<p><strong>Success</strong> The foe takes half damage and isn't affected by the wind.</p>\n<p><strong>Failure</strong> The foe takes full damage and is buffeted by winds for 1 round, taking a -2 circumstance penalty to ranged attack rolls and a -10-foot circumstance penalty to its fly Speed.</p>\n<p><strong>Critical Failure</strong> As failure, but the foe takes double damage.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":9},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":130}},"quantity":2,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":["air","consumable","electricity","evocation","magical"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"5AFX1CIhHBVEB1c7","img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":600000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. 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On a hit, if the target is flat-footed, the target must succeed at a @Check[type:fortitude|dc:33] save or be stunned 2.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"157GGkuQcvXmLwPu","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Hammering Flurry","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The guard makes three club Strikes against a single target, ignoring the multiple attack penalty until after all three attacks are completed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jC7yNSXPp6Y4dqOF","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Nightmare Assault","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> Once per day</p>\n<hr />\n<p>The prison guard makes a club Strike. On a hit, the target must attempt a @Check[type:will|dc:36] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and becomes immune to this ability for 24 hours.</p>\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is plagued by nightmarish visiona and becomes fatigued.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until no longer fatigued</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CUtiSdjK9OwxIfKR","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Shatter Defenses","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A frightened creature is within melee reach of the Black Whale guard</p>\n<hr />\n<p><strong>Effect</strong> The guard makes a melee Strike against the frightened creature. If they hit and deal damage, the target becomes flat-footed as long as it's frightened. If the target is already flat-footed, it can't reduce its frightened value below 1 until the start of the guard's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["press"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TlfoVFpVFiPBqQRo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vMASeC7y1dcAleR5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Games Lore","sort":1700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xCtJUWfYsb0lc7E2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1800000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Black Whale Guard (F3)","prototypeToken":{"name":"Black Whale Guard"},"system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-1},"str":{"mod":5},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":32},"allSaves":{"value":""},"hp":{"details":"","max":230,"temp":0,"value":230},"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":18}},"traits":{"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.d3TzpCuRJF78xHZK"}}}
{"_id":"e96H6PLW11NCRK1h","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"A4evoVscksRyehl1","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Greater Planar Rift","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature moves within 5 feet of the rift</p>\n<hr />\n<p><strong>Effect</strong> The creature must succeed at a @Check[type:will|dc:44] save or be drawn into the rift. A creature so drawn in becomes @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3} and immediately teleports to a different random area in Kharnas's ruins.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","conjuration","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Greater Planar Rift","system":{"attributes":{"ac":{"value":0},"hardness":0,"hasHealth":true,"hp":{"details":"","max":10,"temp":0,"value":10},"stealth":{"details":"<p>(legendary)</p>","value":31}},"creatureType":"","details":{"description":"<p>A ragged planar rift drags things into its depths and hurls creatures through from its terminal end.</p>","disable":"<p><em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (9th level; counteract DC 46) to seal the rift</p>","isComplex":false,"level":{"value":21},"reset":"","routine":null,"source":{"author":"","value":"Pathfinder #162: Ruins of the Radiant Siege"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.e96H6PLW11NCRK1h"}}}
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Narrow confines are not difficult terrain for a shredskin.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rr5bpEab2TNVmDUt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (1d4+4)[bludgeoning]]] damage, @Check[type:fortitude|dc:16|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QozBQD2QZP7kMYOG","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Control Body","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The shredskin is adjacent to a Medium or Small humanoid-shaped corpse</p>\n<hr />\n<p><strong>Effect</strong> The shredskin wraps itself around the corpse and takes control of the host body. While controlling a host, the shredskin uses the host's Speed but its own attacks, and it loses its Grab and Enshroud abilities.</p>\n<p>Attacks that target the shredskin while it controls a body deal half of the damage to the shredskin and half of the damage to the host body. Attacks that target an area deal damage to both the shredskin and host body normally.</p>\n<p>The shredskin can release the host body as a free action at the start of its turn. If the host is destroyed, the shredskin automatically releases the body and is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round. A Medium corpse typically has 15 hit points, while a Small corpse typically has 10 Hit Points.</p>\n<p>Creatures can notice that a corpse is controlled by a shredskin by succeeding a Perception check against the shredskin's Deception DC.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DGsILrvl3LJIeZIu","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Enshroud","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The shredskin is grabbing a creature</p>\n<hr />\n<p><strong>Effect</strong> The shredskin attempts to pin the creature and wrap itself around the creature like a shirt. The shredskin rolls an Athletics check against the creature's Fortitude DC.</p>\n<p>On a success, the creature becomes @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] and the shredskin can take control of the creature as if using Control Body.</p>\n<p>At the start of its turn, the shredskin can automatically Constrict the enshrouded creature as a free action.</p>\n<p>An enshrouded creature can attempt a DC 16 @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] check to break free (DC 18 if the shredskin critically succeeded its Athletics check to Enshroud).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nHj4mI5oMJrWP9jm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mOJ8d3f5LOghT9Tk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"it0L2qXf2ecsCySq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CmdXAZAscQHdivec","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1000000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kRQhZm8wvv5yjg8X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shredskin","system":{"abilities":{"cha":{"mod":2},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":-1},"str":{"mod":2},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"mental"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":0}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #157: Devil at the Dreaming Palace"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.eQc0ADMuHl1JzL8z"}}}
{"_id":"eqwAdGsAk5JZKxUY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fxUNhEKO0dwda5AK","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"+2 Greater Striking Dagger","sort":100000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. 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It's small enough to be shot one-handed, but it still requires two hands to load.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":12},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2000}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":60,"reload":{"value":"1"},"rules":[],"size":"med","slug":"hand-crossbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"HIKWZFplyyGRlfD3","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"+2 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If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OF6N85WER1HxJgCK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Integrated Launcher","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>A projectile launcher is integrated into a clockwork assassin's systems, containing 10 spinning blades and five smoke bombs. 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This takes 1 minute. Once wound, it remains operational for 24 hours, after which time it becomes unaware of its surroundings and can't act until it's wound again. The assassin can enter standby mode as a 3-action activity. Its operational time doesn't decrease in standby, but it can sense its surroundings (with a -2 penalty to Perception). It can't act, with one exception: when it perceives a creature, it can exit standby as a reaction (rolling initiative if appropriate).A creature can attempt a @Check[type:thievery|dc:31|name:Wind Down|traits:manipulate,action:disable-a-device] check to Disable a Device to wind the assassin down. For each success, the assassin loses 1 hour of operational time. This can be done even if the assassin is in standby mode.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mmdbAeOOVVjLALCx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rapid Repair","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The clockwork assassin spends 1 hour of its operational time to repair itself, regaining 25 Hit Points and refilling its integrated projectile launcher with 4 spinning blades (to a maximum of 10) and 2 smoke bombs (to a maximum of 5).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A7VgvFTQFpm1Cc79","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Smoke Bomb Launcher","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The clockwork assassin launches a smoke bomb. 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{"_id":"fvOjtzuRNpmpEHXA","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xYJikLuNmwyBRVgt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ghostly Hand","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":12},"damageRolls":{"jslyom899dft3dgv20xlj":{"damage":"1d8+4","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BT64pCzbpph5pC4r","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U0xgJtIHGK7aaxUB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eJY1bfWIhxuD4h0H","img":"systems/pf2e/icons/actions/Passive.webp","name":"Delay Condition","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The binumir's dual spirit takes longer to be affected by detrimental effects. When the binumir is the target of an effect that imparts the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ], @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr], @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg], @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL], @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18], @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3], or @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] condition, the condition is automatically suppressed until the end of the binumir's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Zc0ocF6ln2ziU1iE","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Agonizing Wail","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The binumir unleashes a distressing cry that fills others with wrenching sadness. 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It can attempt a new Will save to end the effect at the end of each of its turns.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't make saves to end the effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":["auditory","concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wAYzRxbZPCt548k7","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Dual Assault","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The binumir makes four Strikes; no more than two can be against the same target.</p>\n<p>These attacks count toward the binumir's multiple attack penalty, but the penalty doesn't increase until after all the attacks have been made.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Tl7QDOjJlPJxB8R4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Binumir","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":-4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"negative healing","max":25,"temp":0,"value":25},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","positive"],"type":"all-damage","value":2}],"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":0}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #157: Devil at the Dreaming Palace"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["incorporeal","spirit","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.fvOjtzuRNpmpEHXA"}}}
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Each undead creature in the area takes 4d12 positive damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"CK9zFRMfz5AvtehE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"eradicate-undeath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JIukVFodGJ3G8fxH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MS60WhVifb45qORJ"}},"img":"systems/pf2e/icons/spells/spiritual-epidemic.webp","name":"Spiritual Epidemic","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You curse the target, sapping its spirit and leaving a contagious trap in its essence. The target must attempt a Will save. Any creature that casts a divine or occult spell on the target while it's affected is targeted by spiritual epidemic and must also attempt a Will save. The curse continues to spread in this way.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 minute and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} permanently.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} for 1 minute and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} permanently.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spiritual-epidemic","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qTgUyoO78c3KLZWj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Jt8IUfmUA2q67bI7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m2xFMNyQiUKQDRaj"}},"img":"systems/pf2e/icons/spells/energy-aegis.webp","name":"Energy Aegis","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You protect the target with a powerful, long-lasting energy barrier. 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The target temporarily gains regeneration 15, which restores 15 Hit Points to it at the start of each of its turns. While it has regeneration, the target can't die from damage and its @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] value can't exceed 3, though if its @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] value becomes 4 or higher, it stays @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] until its wounds are treated. If the target takes acid or fire damage, its regeneration deactivates until after the end of its next turn. Each time the creature regains Hit Points from regeneration, it also regrows one damaged or ruined organ (if any). During the spell's duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The regeneration increases to 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"slug":"regenerate","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gpFvmxU8eWEvAYHU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"7d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7ZkTtGhzW9vl5m7F","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PHVHBbdHeQRfjLmE"}},"img":"systems/pf2e/icons/spells/spiritual-blast.webp","name":"Spirit Blast","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"16d6"}}},"description":{"value":"<p>You concentrate ethereal energy and attack a creature's spirit, dealing 16d6 force damage. Because spirit blast affects the creature's spirit, it can damage a target projecting its consciousness (such as via project image) or possessing another creature even if the target's body is elsewhere. The possessed creature isn't harmed by the blast. The blast doesn't harm creatures that have no spirit, such as constructs.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spirit-blast","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4ze69EbDd5LZUFPp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nAkd1LGXAv5IABHU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vJuaxTd6q11OjGqA"}},"img":"systems/pf2e/icons/spells/abyssal-plague.webp","name":"Abyssal Plague","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch afflicts the target with Abyssal plague, which siphons fragments of their soul away to empower the Abyss. The effect is based on the target's Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 2 evil damage per spell level, and takes a -2 status penalty to saves against Abyssal plague for 1 day or until the target contracts it, whichever comes first.</p>\n<p><strong>Failure</strong> The target is afflicted with Abyssal plague at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with Abyssal plague at stage 2.</p>\n<hr />\n<p><strong>Abyssal Plague</strong> (disease) <strong>Level 9</strong>. The target can't recover from the drained condition from Abyssal plague until the disease is cured</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] increases by 2 (1 day).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-plague","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["chaotic","disease","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tWhnvZ6cwojkmMyM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7"}},"img":"systems/pf2e/icons/spells/sending.webp","name":"Sending","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sending","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature with whom you are familiar"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aFjnNL2HQKdIIvue","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dJG397B9pyKkszm9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uNsliWpl8Q1JdFcM"}},"img":"systems/pf2e/icons/spells/discern-lies.webp","name":"Discern Lies","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Falsehoods ring in your ears like discordant notes. You gain a +4 status bonus to Perception checks when someone Lies.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-lies","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["mental","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"44pCO8XDmv81KlVO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"4d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18], it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 1d10."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MS8jaE6kgDAZsh8a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3x6eUCm17n6ROzUa"}},"img":"systems/pf2e/icons/spells/crisis-of-faith.webp","name":"Crisis of Faith","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"6d6"}}},"description":{"value":"<p>You assault the target's faith, riddling the creature with doubt and mental turmoil that deal 6d6 mental damage, or 6d8 mental damage if it can cast divine spells. The effects are determined by its Will save.</p>\n<p>To many deities, casting this spell on a follower of your own deity without significant cause is anathema.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage.</p>\n<p><strong>Failure</strong> The target takes full damage; if the target can cast divine spells, it's @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Critical Failure</strong> The target takes double damage, is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round, and can't cast divine spells for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 (or by 2d8 if the target is a divine spellcaster).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crisis-of-faith","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fgWf0rfolGTPWeOL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 humanoid creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VtL81QoSuUQ8oWv9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zU3peH3ieSmobc9f","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SUKaxVZW2TlM8lu0"}},"img":"systems/pf2e/icons/spells/neutralize-poison.webp","name":"Neutralize Poison","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You pour healing magic through the target in an attempt to cure one poison afflicting it. Attempt a counteract check against the poison.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"neutralize-poison","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hLF8EZcDa1WVJGw3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":2000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"04ZpQV0ZccJk1gbf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9pwzHDuplGLkryLK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fq9yCbqI2RDt6Orw"}},"img":"systems/pf2e/icons/spells/spiritual-weapon.webp","name":"Spiritual Weapon","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"force"},"value":"1d8"}}},"description":{"value":"<p>A weapon made of pure magical force materializes and attacks foes you designate within range. This weapon has a ghostly appearance and manifests as your deity's favored weapon.</p>\n<p>When you cast the spell, the weapon appears next to a foe you choose within range and makes a Strike against it. Each time you Sustain the Spell, you can move the weapon to a new target within range (if needed) and Strike with it. The spiritual weapon uses and contributes to your multiple attack penalty.</p>\n<p>The weapon's Strikes are melee spell attacks. Regardless of its appearance, the weapon deals force damage equal to 1d8 plus your spellcasting ability modifier. You can deal damage of the type normally dealt by the weapon instead of force damage (or any of the available damage types for a versatile weapon). No other statistics or traits of the weapon apply, and even a ranged weapon attacks adjacent creatures only. Despite making a spell attack, the spiritual weapon is a weapon for purposes of triggers, resistances, and so forth.</p>\n<p>The weapon doesn't take up space, grant flanking, or have any other attributes a creature would. The weapon can't make any attack other than its Strike, and feats or spells that affect weapons do not apply to it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The weapon's damage increases by 1d8.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":2,"type":"interval"},"level":{"value":2},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":"You have a deity."},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spiritual-weapon","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["attack","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"D0rr4Bdn5tiMhoP9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mobb4GMsJroiE7xE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4SmHJ8CrXzP24Sqr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HG4afO9EOGEU9bZN"}},"img":"systems/pf2e/icons/spells/deaths-call.webp","name":"Death's Call","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> A living creature within 20 feet of you dies, or an undead creature within 20 feet of you is destroyed.</p>\n<hr />\n<p>Seeing another pass from this world to the next invigorates you. You gain temporary Hit Points equal to the triggering creature's level plus your spellcasting ability modifier. If the triggering creature was undead, double the number of temporary Hit Points you gain. These last for the duration of the spell, and the spell ends if all the temporary Hit Points are depleted earlier.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"CK9zFRMfz5AvtehE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"deaths-call","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"reaction"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FoIqFtxgCDHgat9H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WiDrFJEwfiaj8akl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"slug":"guidance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"76ufX5SvCYZi4uHm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qUroqhViyScUmYZC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LaOs3udAveP0bFKf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nmV0GZiUjwYo1hC6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qXTB7Ec9yYh5JPPV"}},"img":"systems/pf2e/icons/spells/purify-food-and-drink.webp","name":"Purify Food and Drink","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You remove toxins and contaminations from food and drink, making them safe to consume. This spell doesn't prevent future contamination, natural decay, or spoilage. One cubic foot of liquid is roughly 8 gallons.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purify-food-and-drink","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 cubic foot of contaminated food or water"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QFHzSVUXVe6rLw21","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8xRzLhwGL7Dgy3EZ"}},"img":"systems/pf2e/icons/spells/sanctuary.webp","name":"Sanctuary","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dDqKeIY02hOi9n0h","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the Shield Block reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the magic missile spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"BSfiT0dLYi9Xp9gb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rfWEzJifktPB3Mm1","img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"+1 Spell Storing Dagger (contains crisis of faith)","sort":3400000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":"spellStoring"},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"Dpf0j9EikZZPVrz7","img":"systems/pf2e/icons/equipment/adventuring-gear/clothes-fine.webp","name":"High Priest Robes","sort":3500000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"worn"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"3XpnxOq9HQF7125Y","img":"systems/pf2e/icons/equipment/adventuring-gear/religious-symbol-wooden.webp","name":"Religious Symbol (Norgorber)","sort":3600000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This piece of wood or silver is emblazoned with an image representing a deity. Some divine spellcasters, such as clerics, can use a religious symbol of their deity as a divine focus to use certain abilities and cast some spells. 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{"_id":"giVkjJeVZjhbR6eA","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"chuMKB6cHYONy4NC","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Toxic Gas","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature opens one of the drawers</p>\n<hr />\n<p><strong>Effect</strong> The door to the room slams shut and locks and the trap rolls initiative. (The trap can also be triggered manually or disarmed from area <strong>E30</strong>.)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Gas Trap","system":{"attributes":{"ac":{"value":10},"hardness":13,"hasHealth":true,"hp":{"details":"","max":52,"temp":0,"tempmax":0,"value":52},"immunities":[{"type":"precision"},{"type":"critical-hits"}],"stealth":{"details":"<p>(trained) to smell the poison gas or hear it hissing</p>","value":14}},"creatureType":"","details":{"description":"<p>A spring slams and locks the room's door before four hidden gas vents begin pumping poison gas into the chamber.</p>","disable":"<p>Four @Check[type:thievery|dc:20|name:Block Gas Vents|traits:action:disable-a-device] checks to block the gas vents, or a @Check[type:thievery|dc:26|name:Unlock Door|traits:action:pick-a-lock] check to unlock the door and escape</p>","isComplex":true,"level":{"value":5},"reset":"<p>The trap must be manually rearmed by unblocking the vents or replacing the poison gas tank in area <strong>E30</strong>.</p>","routine":"<p>(1 action) Each round on its initiative count, the trap pumps more toxic gas into the room.</p>\n<p>Any breathing creature in the room takes [[/r 4d6[poison]]] damage (a successful @Check[type:fortitude|dc:22|traits:poison,damaging-effect] save halves the damage taken). If a creature acts before the trap on the first round, it has the option of holding its breath to postpone taking damage from the trap-holding one's breath after the trap's first action has no effect, since the air in the creature's lungs is already tainted. Locating and blocking one of the hidden gas vents reduces the poison damage by 1d6-if all four are blocked, the trap is disabled, though the door remains locked. Otherwise, the trap functions for 1 minute before all the gas is expended and characters in the room cease taking damage, after which the trap ventilates the room for 1 additional minute.</p>","source":{"author":"","value":"Pathfinder #157: Devil at the Dreaming Palace"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["mechanical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.giVkjJeVZjhbR6eA"}}}
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Your divine source always refuses a request out of line with its nature, and it might grant a different request (potentially more powerful or better fitting its nature) than the one you asked for. A casting of <em>miracle</em> can do any of the following things.</p>\n<ul>\n<li>Duplicate any divine spell of 9th level or lower.</li>\n<li>Duplicate any non-divine spell of 7th level or lower.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>wish</em> spell.</li>\n</ul>\n<p>The GM might allow you to try using <em>miracle</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"miracle","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Zw6ykwydsSLmpNZO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ItZgGznUBhgWBwFG"}},"img":"systems/pf2e/icons/spells/telepathic-demand.webp","name":"Telepathic Demand","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target a message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer. Your message is insidious and has the effect of <em>@UUID[Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H]</em>, with the message substituting for the spoken suggestion. On a successful save, the target is temporarily immune for 1 day, and on a critical success, the target is temporarily immune for 1 month. You can target a creature only if you have previously been in telepathic contact with it before, such as via the telepathy spell.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telepathic-demand","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you've telepathically contacted before"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ltr3TNju6qRrWPka","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MS60WhVifb45qORJ"}},"img":"systems/pf2e/icons/spells/spiritual-epidemic.webp","name":"Spiritual Epidemic","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You curse the target, sapping its spirit and leaving a contagious trap in its essence. The target must attempt a Will save. Any creature that casts a divine or occult spell on the target while it's affected is targeted by spiritual epidemic and must also attempt a Will save. The curse continues to spread in this way.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 minute and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} permanently.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} for 1 minute and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} permanently.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spiritual-epidemic","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JyJG7btKOOOZSgUC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cmdT6qz187WZiJQw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m2xFMNyQiUKQDRaj"}},"img":"systems/pf2e/icons/spells/energy-aegis.webp","name":"Energy Aegis","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You protect the target with a powerful, long-lasting energy barrier. The target gains resistance 5 to acid, cold, electricity, fire, force, negative, positive, and sonic damage.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The resistances increase to 10.</p>"},"duration":{"value":"24 hours"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"energy-aegis","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f1Ah4VZueXBAKu6w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2Vkd1IxylPceUAAF"}},"img":"systems/pf2e/icons/spells/regeneration.webp","name":"Regenerate","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>An infusion of positive energy grants a creature continuous healing. The target temporarily gains regeneration 15, which restores 15 Hit Points to it at the start of each of its turns. While it has regeneration, the target can't die from damage and its @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition can't increase to a value that would kill it (this stops most creatures from going beyond dying 3), though if its @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] value becomes 4 or higher, it stays @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] until its wounds are treated. If the target takes acid or fire damage, its regeneration deactivates until after the end of its next turn. Each time the creature regains Hit Points from regeneration, it also regrows one damaged or ruined organ (if any). During the spell's duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The regeneration increases to 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"regenerate","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8Rp3mDPVvbGjS52z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"7d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BiQVAmH4XqiUnsRU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PHVHBbdHeQRfjLmE"}},"img":"systems/pf2e/icons/spells/spiritual-blast.webp","name":"Spirit Blast","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"16d6"}}},"description":{"value":"<p>You concentrate ethereal energy and attack a creature's spirit, dealing 16d6 force damage. Because spirit blast affects the creature's spirit, it can damage a target projecting its consciousness (such as via project image) or possessing another creature even if the target's body is elsewhere. The possessed creature isn't harmed by the blast. The blast doesn't harm creatures that have no spirit, such as constructs.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spirit-blast","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZJcxmgZ8pGoITe2p","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jIZG2KPV0trDBaEX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"DF3OKBUIdabo7i9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NajIhiJGohD3p6nP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vJuaxTd6q11OjGqA"}},"img":"systems/pf2e/icons/spells/abyssal-plague.webp","name":"Abyssal Plague","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch afflicts the target with Abyssal plague, which siphons fragments of their soul away to empower the Abyss. The effect is based on the target's Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 2 evil damage per spell level, and takes a -2 status penalty to saves against Abyssal plague for 1 day or until the target contracts it, whichever comes first.</p>\n<p><strong>Failure</strong> The target is afflicted with Abyssal plague at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with Abyssal plague at stage 2.</p>\n<hr />\n<p><strong>Abyssal Plague</strong> (disease) <strong>Level 9</strong></p>\n<p>The target can't recover from the drained condition from Abyssal plague until the disease is cured</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>\n<p><strong>Stage 2</strong> Drained increases by 2 (1 day).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-plague","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["chaotic","disease","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RdRxvNkja87xOPkO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7"}},"img":"systems/pf2e/icons/spells/sending.webp","name":"Sending","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sending","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature with whom you are familiar"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hko4nIqgdPkDeFmv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5F3UuN30Gws0EL34","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uNsliWpl8Q1JdFcM"}},"img":"systems/pf2e/icons/spells/discern-lies.webp","name":"Discern Lies","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Falsehoods ring in your ears like discordant notes. You gain a +4 status bonus to Perception checks when someone Lies.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-lies","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["mental","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GU6Tj32UgrusyN2x","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"4d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bsab6WE5GOOY1vGT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J5MNC4xq3CHH31qT"}},"img":"systems/pf2e/icons/spells/eradicate-undeath.webp","name":"Eradicate Undeath","sort":1900000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"positive"},"value":"4d12"}}},"description":{"value":"<p>A massive deluge of life energy causes the undead to fall apart. Each undead creature in the area takes 4d12 positive damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"wh8aWKGdA2HjMBi7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"eradicate-undeath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"U2KRThEyzVE9Nm4D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly (Constant)","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"DF3OKBUIdabo7i9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QHWIjjpqn3EXLVbe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3x6eUCm17n6ROzUa"}},"img":"systems/pf2e/icons/spells/crisis-of-faith.webp","name":"Crisis of Faith","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"6d6"}}},"description":{"value":"<p>You assault the target's faith, riddling the creature with doubt and mental turmoil that deal 6d6 mental damage, or 6d8 mental damage if it can cast divine spells. The effects are determined by its Will save.</p>\n<p>To many deities, casting this spell on a follower of your own deity without significant cause is anathema.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage.</p>\n<p><strong>Failure</strong> The target takes full damage; if the target can cast divine spells, it's @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Critical Failure</strong> The target takes double damage, is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round, and can't cast divine spells for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 (or by 2d8 if the target is a divine spellcaster).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crisis-of-faith","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mBjnJCRj31jKOaOJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.l9HRQggofFGIxEse]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eha3SSh4cKLA8SQh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Xkign3yVW131xiqp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SUKaxVZW2TlM8lu0"}},"img":"systems/pf2e/icons/spells/neutralize-poison.webp","name":"Neutralize Poison","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You pour healing magic through the target in an attempt to cure one poison afflicting it. Attempt a counteract check against the poison.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"neutralize-poison","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SrhKqq6GP9OvC55s","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":2500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"51rG7x0PfjmH966G","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WRI5xiLiY3aA4oJl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fq9yCbqI2RDt6Orw"}},"img":"systems/pf2e/icons/spells/spiritual-weapon.webp","name":"Spiritual Weapon","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"force"},"value":"1d8"}}},"description":{"value":"<p>A weapon made of pure magical force materializes and attacks foes you designate within range. This weapon has a ghostly appearance and manifests as a club, a dagger, or your deity's favored weapon.</p>\n<p>When you cast the spell, the weapon appears next to a foe you choose within range and makes a Strike against it. Each time you Sustain the Spell, you can move the weapon to a new target within range (if needed) and Strike with it. The spiritual weapon uses and contributes to your multiple attack penalty.</p>\n<p>The weapon's Strikes are melee spell attacks. Regardless of its appearance, the weapon deals force damage equal to 1d8 plus your spellcasting ability modifier. You can deal damage of the type normally dealt by the weapon instead of force damage (or any of the available damage types for a versatile weapon). No other statistics or traits of the weapon apply, and even a ranged weapon attacks adjacent creatures only. Despite making a spell attack, the spiritual weapon is a weapon for purposes of triggers, resistances, and so forth.</p>\n<p>The weapon doesn't take up space, grant flanking, or have any other attributes a creature would. The weapon can't make any attack other than its Strike, and feats or spells that affect weapons do not apply to it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The weapon's damage increases by 1d8.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":2,"type":"interval"},"level":{"value":2},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spiritual-weapon","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mZg8hdMx5ancDxKj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"i97wcs9JUtf8vtCt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QCPAdaPEco1si9ja","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HG4afO9EOGEU9bZN"}},"img":"systems/pf2e/icons/spells/deaths-call.webp","name":"Death's Call","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> A living creature within 20 feet of you dies, or an undead creature within 20 feet of you is destroyed.</p>\n<hr />\n<p>Seeing another pass from this world to the next invigorates you. You gain temporary Hit Points equal to the triggering creature's level plus your spellcasting ability modifier. If the triggering creature was undead, double the number of temporary Hit Points you gain. These last for the duration of the spell, and the spell ends if all the temporary Hit Points are depleted earlier.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wh8aWKGdA2HjMBi7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"deaths-call","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"reaction"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aDtTbxLoMpCT1Zua","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":3100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uMNmrYeHAcBUQvhy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zizAhBLB8TS8s9fB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M6R2LlinbxsDbsxi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":3400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"urnrhECIiCEgKhhn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":3500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UZ90e0gRymcFZTbi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qXTB7Ec9yYh5JPPV"}},"img":"systems/pf2e/icons/spells/purify-food-and-drink.webp","name":"Purify Food and Drink","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You remove toxins and contaminations from food and drink, making them safe to consume. This spell doesn't prevent future contamination, natural decay, or spoilage. One cubic foot of liquid is roughly 8 gallons.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purify-food-and-drink","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 cubic foot of contaminated food or water"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vdv1yEbog6A75jOD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8xRzLhwGL7Dgy3EZ"}},"img":"systems/pf2e/icons/spells/sanctuary.webp","name":"Sanctuary","sort":3700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Jkps95l9DKtpNrr8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"abzWXxP06yKJSl7V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":3800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next 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Fumes","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<p>A creature that enters or begins its turn within the aura must attempt a @Check[type:fortitude|dc:44] save.</p>\n<p>On a failed save, the creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and on a critical failure, it's also @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} for 1 minute. In addition, creatures within the aura attempting a flat check to remove @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Poison Damage} must roll twice and take the lower result.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"toxic-fumes","traits":["aura","inhaled","poison"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","inhaled","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uXNPc5LpmbvMlOa5","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breathe Death","sort":4500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The Daemonic Infector exhales a @Template[type:line|distance:30] of concentrated fumes.</p>\n<p>Each creature in the area takes [[/r 12d10[poison]]] damage (@Check[type:fortitude|dc:44|basic:true] save; on a critical failure the creature is also @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}).</p>\n<p>The Infector can't Breathe Death again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ez5LQ3xID56lShet","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Infector","sort":4600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The Daemonic targets a creature within 30 feet that's currently subject to a poison affliction. The poison affliction progresses to the next stage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","divination"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CU5CXS5c5trwAd9g","img":"systems/pf2e/icons/actions/Passive.webp","name":"Steady Spellcasting","sort":4700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If a reaction would disrupt the Daemonic Infector's spellcasting action, he attempts a @Check[type:flat|dc:15] check. 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{"_id":"gsn4NsJLwZCQUwgf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"mBGuEJPcBGcngTxE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":9},"damageRolls":{"tguncxjq48swyf6i7stmdj":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UTB8Ay3kwYWUQkpJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4jItoqJFtYwZm9bE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WeIVzFTJRVOOXc8w","img":"systems/pf2e/icons/actions/Passive.webp","name":"Magic Susceptibility","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>An almiraj takes a -2 status penalty to saving throws against occult spells.</p>\n<p>Any beneficial occult spells with a duration of 1 round or longer cast on the almiraj last twice as long.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["occult"],"selector":"saving-throw","type":"status","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oIOsV3m1VCQehtGp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Magic Horn","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any living creature slain by the almiraj's horn Strike immediately becomes @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg] with no saving throw, in addition to dying.</p>\n<p>A severed almiraj horn retains a wisp of its former magic; in combat, the horn can be wielded as a <em>+1 @UUID[Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z]{dagger}</em> or, if affixed to a shaft, a <em>+1 @UUID[Compendium.pf2e.equipment-srd.tOhoGvmCMw4JpWcS]{spear}</em></p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3Dq9tkqMPSC3DH25","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vROmkAhOi4lXz5yU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Mh9bxcdnPaqQxNEg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LjzsoLGzQsetUmOH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":900000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Almiraj","system":{"abilities":{"cha":{"mod":3},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":-3},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":"-2 status to saves vs. occult"},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"burrow","value":10}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #157: Devil at the Dreaming Palace"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.gsn4NsJLwZCQUwgf"}}}
{"_id":"hzThZ50RRdfTYTKc","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"FH3nsGdSWs8rbUYr","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Poisonous Cloud","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> The bomb is Activated, which requires 3 actions</p>\n<hr />\n<p><strong>Effect</strong> The bomb releases a smoky cloud of @UUID[Compendium.pf2e.equipment-srd.WvDbdESFJY6Be2u1] in a 20-foot radius. Creatures within the smoke are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from other creatures.</p>\n<p>Any creature that starts its turn in the smoke must roll a @Check[type:fortitude|dc:32|name:Blackfinger Blight|traits:contact,virulent] saving throw to avoid being afflicted by blackfinger blight poison.</p>\n<p>The cloud remains for 1 minute or until dispersed by strong winds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["alchemical","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Clockwork Poison Bomb","system":{"attributes":{"ac":{"value":32},"hardness":5,"hasHealth":true,"hp":{"details":"to ruin the nozzle (making it impossible to disable, in which case the only way to disarm the bomb is to destroy both its tanks); <strong>Tank Hardness</strong> 15; <strong>Tank HP</strong> 80 (BT 40) to destroy one of the tanks (both tanks must be destroyed to disarm the bomb","max":20,"temp":0,"tempmax":0,"value":20},"immunities":[{"type":"precision"},{"type":"critical-hits"}],"stealth":{"details":"<p>The bomb uses Oggvurm's initiative roll as its Stealth roll</p>","value":0}},"creatureType":"","customModifiers":{},"details":{"description":"<p>A clockwork bomb releases gouts of poisonous smoke. The smoke issues forth from a single nozzle attached to two tanks of pressurized poison</p>","disable":"<p>Three @Check[type:thievery|dc:31|name:Disable a Latch|traits:action:disable-a-device] (expert) checks to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6]{Disable a Device} to disable the latches that lock the nozzle in place, then one @Check[type:thievery|dc:35|name:Turn Off Nozzle|traits:action:disable-a-device] (master) check to Disable a Device to turn off the nozzle; DCs decrease by 2 if Oggvurm is immobilized, paralyzed, unconscious, or dead</p>","isComplex":true,"level":{"value":11},"reset":"<p>The trap issues smoke for 3 minutes before its tanks run dry. The tanks must be replaced before the bomb can be reactivated.</p>","routine":"<p>(1 action) On its turn, the bomb spews forth a smoky gout of airborne @UUID[Compendium.pf2e.equipment-srd.WvDbdESFJY6Be2u1] poison. The cloud fills a 20-foot radius, or a 10-foot radius if only one tank remains intact. If the bomb is already in the center of a blackfinger blight cloud, the radius of that cloud increases by 20 feet (or 10 feet, if only one tank remains intact) instead.</p>","source":{"author":"","value":"Pathfinder #159: All or Nothing"}},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["alchemical","mechanical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.hzThZ50RRdfTYTKc"}}}
{"_id":"jJ1UTNLiRCoN1O3i","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"yqKz1nsBwvpywBaj","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Prepared Arcane Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":6,"prepared":{"0":{"id":"kiOQxhmWBoGcAvmT"},"1":{"id":"ByFrr7glnzHQCy7H"},"2":{"id":"dtET033QJi8vyvCs"},"3":{"id":"aNMg9nY4j0mxolb3"},"4":{"id":"8MRN0HeEc1bawx4n"},"5":{"id":"Zz7Z8dxlporaC6MC"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"Oi6IDqDWjHNOsCLn"},"1":{"id":"9yBbkmDf4LYiE4CV"},"2":{"id":"9yBbkmDf4LYiE4CV"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"item":0,"mod":0,"value":14},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"QprgJpKB6Wfofr3t","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Focus Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":1,"prepared":[],"value":1},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"item":0,"mod":0,"value":14},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"KeKHXeffCAshEPdl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BH3sUerzMb2bWnv1"}},"img":"systems/pf2e/icons/spells/call-of-the-grave.webp","name":"Call of the Grave","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You fire a ray of sickening energy. Make a spell attack roll.</p>\n<hr />\n<p><strong>Critical Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} as long as it's Sickened.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The target is unaffected.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"QprgJpKB6Wfofr3t"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"call-of-the-grave","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["attack","wizard"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kiOQxhmWBoGcAvmT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"yqKz1nsBwvpywBaj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ByFrr7glnzHQCy7H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"yqKz1nsBwvpywBaj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dtET033QJi8vyvCs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yqKz1nsBwvpywBaj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aNMg9nY4j0mxolb3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yqKz1nsBwvpywBaj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8MRN0HeEc1bawx4n","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yqKz1nsBwvpywBaj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Oi6IDqDWjHNOsCLn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yqKz1nsBwvpywBaj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Zz7Z8dxlporaC6MC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yqKz1nsBwvpywBaj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9yBbkmDf4LYiE4CV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Gb7SeieEvd0pL2Eh"}},"img":"systems/pf2e/icons/spells/true-strike.webp","name":"True Strike","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>\n<p>@UUID[Compendium.pf2e.spell-effects.fpGDAz2v5PG0zUSl]</p>"},"duration":{"value":"until the end of your turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yqKz1nsBwvpywBaj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-strike","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fEuC1zQHNYV4wSBZ","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.6HOQwVUQNplJsrhq"}},"img":"systems/pf2e/icons/equipment/weapons/specific-magic-weapons/reapers-lancet.webp","name":"Reaper's Lancet (Bonded Item)","sort":1200000,"system":{"MAP":{"value":""},"baseItem":"sword-cane","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>Hendrid Pratchett himself designed this custom skull-topped +1 striking exquisite sword cane and had it gilded in high-quality gold. Its first victim was the very smith whom Pratchett commissioned to craft the weapon, so the means of its construction are a secret known only to Pratchett. The magic of the <em>Reaper's Lancet</em> applies to both the blade and the sheath, making them each effectively a +1 striking weapon, but only if both are wielded by the same creature-if the two components are shared between creatures, only the blade retains the rune's magic.</p>\n<p><em>Reaper's Lancet </em>has a hidden reservoir inside the skull that automatically applies a new dose of poison to the blade after the previous dose was expended with a successful Strike. The reservoir must be filled manually (a process requiring 1 minute) and is large enough to hold only 3 doses at a time. Any sort of injury-delivered poison can be placed in it, though all doses must be of the same poison. The Price of the poison is not reflected in this weapon's listed Price.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">R</span> Interact</p>\n<p><strong>Trigger</strong> You damage a creature with Reaper's Lancet</p>\n<hr />\n<p><strong>Effect</strong> You poison the creature you hit with the poison currently in the reservoir.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":5},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":200}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"reapers-lancet","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"unique","value":["agile","concealable","finesse","magical","necromancy","parry","poison","twin"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"aLOL7pnhivZ89apC","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Armored Coat","sort":1300000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"c9xP7D2JUcu3WRuz","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.8YnlhfZSQ89FjDZ2"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/corpseward-pendant.webp","name":"Corpseward Pendant","sort":1400000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This small pendant is usually shaped like a humanoid skull or small animal skull.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">3</span> Interact</p>\n<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> You become undetectable to undead creatures for 10 minutes. Undead can't see, hear, or smell you, nor detect you with sensory capabilities such as scent or tremorsense. A creature can attempt a single DC 18 Will saving throw to ignore this effect. If an undead has reason to believe that undetected opponents are present, it can still attempt to Seek or Strike you. If you attempt to use a positive spell to damage undead, use <em>Command Undead</em>, touch or damage an undead creature, or attack any creature while warded in this manner, the pendant's effects immediately end. An undead creature who observes you in this manner or one who succeeds at the Will save is immune to the corpseward pendant for 24 hours.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":5},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":150}},"quantity":1,"rules":[],"size":"med","slug":"corpseward-pendant","source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["abjuration","invested","magical"]},"usage":{"value":"wornamulet"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"JdK2pyqT3UEDmRbu","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.e0vSAQfxhHauiAoD"}},"img":"systems/pf2e/icons/equipment/consumables/potions/healing-potion.webp","name":"Healing Potion (Lesser)","sort":1500000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":"2d8+5"},"containerId":null,"description":{"value":"<p>A healing potion is a vial of a ruby-red liquid that imparts a tingling sensation as the drinker's wounds heal rapidly. When you drink a healing potion, you regain [[/r (2d8+5)[healing]]]{2d8+5 Hit Points}.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":12}},"quantity":3,"rules":[],"size":"med","slug":"healing-potion-lesser","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","healing","magical","necromancy","potion"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"VNhWmP9iCwh5JnM0","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.5RGNjhDxZ0yMhTds"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/hunting-spider-venom.webp","name":"Hunting Spider Venom (in Reaper's Lancet)","sort":1600000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>This venom erodes its target's defenses, aiding the spider in securing prey.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Interact (Injury)</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:21|name:Hunting Spider Venom]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d10[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d12[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, and flat-footed (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, and flat-footed (1 round)</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":5},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":25}},"quantity":3,"rules":[],"size":"med","slug":"hunting-spider-venom","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","injury","poison"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"j7oe7252bXGLrvgk","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Reaper's Lancet Blade","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["hunting-spider-venom"]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d6+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"biy9pcVadULFQhYw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Reaper's Lancet Sheath","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d4+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GneEI6sPR4fF7SgD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JQLaH8N9rTPhEzqj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sword Cane Duelist","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Each round, Pratchett can Strike once with each component of a sword cane without incurring the usual multiple attack penalty. Subsequent attacks incur the multiple attack penalty as usual.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NswZNc6w6FZ2b9vY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XWW8mXh2PkSgPmTd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2200000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"taXVqkWr1rciwXl3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2300000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tnVKQj6drhXiqOFe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xzECJC1ssNJrobHC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2500000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lQVOUsdxWjEs8ex3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gfdRAOLRtpxAL2nm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"memuk9v98vg1MkSU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7mTqhvDz2DJ8nNiW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hendrid Pratchett","system":{"abilities":{"cha":{"mod":5},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":100,"temp":0,"value":100},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #157: Devil at the Dreaming Palace"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","elven","infernal"]},"rarity":"unique","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["elf","human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.jJ1UTNLiRCoN1O3i"}}}
{"_id":"jgSS31hwrQ1n4jVF","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"aSPT9O0IpzqjiqG0","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Seal Room","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature comes within 5 feet of a tub</p>\n<hr />\n<p><strong>Effect</strong> The fires beneath the vats blaze to life, magically melting the wax in the tubs. The tubs emit gouts of wax over the room's exits, sealing them shut. The trap then rolls initiative.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Waxworks Onslaught Trap","system":{"attributes":{"ac":{"value":39},"hardness":25,"hasHealth":true,"hp":{"details":"to destroy a tub and prevent it from making any further attacks; <strong>Door Seal Hardness</strong> 18; <strong>Door Seal HP</strong> 72 (BT 36) to destroy the wax on a sealed door and allow anyone to escape through the door","max":104,"temp":0,"tempmax":0,"value":104},"immunities":[{"type":"critical-hits"},{"type":"fire"},{"type":"precision"}],"stealth":{"details":"<p>(master)</p>","value":27}},"creatureType":"","details":{"description":"<p>Four huge tubs containing congealed wax, enchanted to melt and envelop unwary intruders, each sit atop a cold fire.</p>","disable":"<p>@Check[type:thievery|dc:43|name:Drain Wax from a Tub|traits:action:disable-a-device] (master) to drain the wax from a tub or @Check[type:athletics|dc:45|name:Push Through Wax|traits:action:force-open] (master) to push through the wax blocking a sealed door and escape (other creatures must push their own way through, as the wax reseals)</p>","isComplex":true,"level":{"value":16},"reset":"<p>The trap deactivates and resets after 1 hour. At that time, the wax in the tubs cools and congeals, and any wax elsewhere in the room magically goes back into the tubs.</p>","routine":"<p>(4 actions) The trap loses 1 action each turn per drained or destroyed tub. On each action, a different tub spews hot wax at a random creature in the room, dealing 3d12 fire damage to the target and all adjacent creatures (@Check[type:reflex|dc:35|basic:true]). On a failure or critical failure, the creature is also encased in hot wax. A creature that starts its turn encased in wax takes 8d12 fire damage and is immobilized until it Escapes the hardening wax (DC 35). Each turn it remains encased, the damage dealt by the hot wax decreases by 2d12 but the DC to Escape increases by 2 (minimum 0 damage, maximum DC 43). A creature that can't get free from the wax might suffocate.</p>","source":{"author":"","value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.jgSS31hwrQ1n4jVF"}}}
{"_id":"k1s8syi5E2FoR3Q3","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"DdFilDnuHDObT81V","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Freeze Floor","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature enters one of the three squares marked with a T on the map</p>\n<hr />\n<p><strong>Effect</strong> The floor of the entire 10-foot-by-15-foot antechamber freezes over, sending deadly magical frost creeping up the legs of the intruders. Any creatures standing in the room must roll a @Check[type:reflex|dc:45] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes [[/r (3d10+5)[cold]]] damage.</p>\n<p><strong>Failure</strong> The creature takes [[/r (6d10+10)[cold]]] damage and is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<p><strong>Critical Failure</strong> The creature takes [[/r (12d10+20)[cold]]] damage and is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p>Additionally, the golems in area B10 become aware of the intruders. The golems activate and come to this room to attack, if they haven't been destroyed already.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","abjuration","arcane"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Freezing Alarm","system":{"attributes":{"ac":{"value":0},"hardness":0,"hasHealth":true,"hp":{"details":"","max":10,"temp":0,"value":10},"stealth":{"details":"<p>(master)</p>","value":33}},"creatureType":"","details":{"description":"<p>Miniature snowflake-shaped glyphs on the ground cause a layer of ice to ripple over the floor of the room and sound a silent alarm.</p>","disable":"<p>@Check[type:arcana|dc:53|name:Disable Arcana] (legendary) to draw a fiery counteracting glyph over each snowflake, or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (9th level, counteract DC 48)</p>","isComplex":false,"level":{"value":20},"reset":"<p>1 day</p>","routine":"","source":{"author":"","value":"Pathfinder #162: Ruins of the Radiant Siege"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.k1s8syi5E2FoR3Q3"}}}
{"_id":"kcvU9CatCyBUJRr2","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"gpQwZhqK70OriQ2S","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":45,"mod":0,"value":37},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"O7e5Dog7CmhIv1wD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vu2GpFz94zOMhxuS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYmXvS9NJ7QwfWGg"}},"img":"systems/pf2e/icons/spells/bind-soul.webp","name":"Bind Soul (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":"black sapphire with a gp value of at least the target's level × 100"},"damage":{"value":{}},"description":{"value":"<p>You wrench the target's soul away before it can pass on to the afterlife and imprison it in a black sapphire. While the soul is in the gem, the target can't be returned to life through any means, even powerful magic such as wish. If the gem is destroyed or bind soul is counteracted on the gem, the soul is freed. The gem has AC 16 and Hardness 10. A gem can't hold more than one soul, and any attempt wastes the spell.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-soul","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature that died within the last minute"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LG9U1FcxaazlRbSL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-anchor","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Z8QDXADrKqVsjwIy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":9},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JZaVYE0aWNtTp9q4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m"}},"img":"systems/pf2e/icons/spells/possession.webp","name":"Possession","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send your mind and soul into the target's body, attempting to take control. The target must attempt a Will save. You can choose to use the effects of a degree of success more favorable to the target if you prefer. While you're possessing a target, your own body is @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] and can't wake up normally. You can sense everything the possessed target does. You can Dismiss this spell. If the possessed body dies, the spell ends and you must succeed at a Fortitude save against your spell DC or be @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 hour, or 24 hours on a critical failure. If the spell ends during an encounter, you act just before the possessed creature's initiative count.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> You possess the target but can't control it. You ride along in the body while the spell lasts.</p>\n<p><strong>Failure</strong> You possess the target and take partial control of it. You no longer have a separate turn; instead, you might control the target. At the start of each of the target's turns, it attempts another Will save. If it fails, it's @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] by you on that turn; if it succeeds, it chooses its own actions; and if it critically succeeds, it forces you out and the spell ends.</p>\n<p><strong>Critical Failure</strong> You possess the target fully, and it can only watch as you manipulate it like a puppet. The target is Controlled by you.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The duration is 10 minutes, and you can physically enter the creature's body, protecting your physical body while the spell lasts.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"possession","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental","possession"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KGlehm1OPjnmc76I","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (At Will) (Self Only)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FEiqbVup7LWCgX8z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (Constant) (Good Only)","sort":800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"j7eXqNgS5sxc7Z6U","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1 mile"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UwTQxNkRjoJK7xXK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r784cIz17eWujtQj"}},"img":"systems/pf2e/icons/spells/scrying.webp","name":"Scrying","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You magically spy on a creature of your choice. Scrying works like <em>@UUID[Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE]</em>, except that the image you receive is less precise, insuficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower. The effect of scrying depends on the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.</p>\n<p><strong>Success</strong> The spell fails and the target is temporarily immune for 1 day.</p>\n<p><strong>Failure</strong> The spell succeeds.</p>\n<p><strong>Critical Failure</strong> The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.</p>"},"duration":{"value":"sustained up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"scrying","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oypauyBHpYp3vd8b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PVvftAKriwhrgoaR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kI9jvukm7qAExPLC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"gpQwZhqK70OriQ2S"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7PZ30IOoip4691vx","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.zi9ovfoRp2fMhfpO"}},"img":"systems/pf2e/icons/equipment/weapons/spiked-chain.webp","name":"Spiked Chain","sort":1400000,"system":{"MAP":{"value":""},"baseItem":"spiked-chain","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>This 4‑foot‑long length of chain is covered with barbs and has spikes on one or both ends. 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The rhevanna gains temporary Hit Points equal to the amount of Hit Points restored.</p>\n<p>The rhevanna loses any remaining temporary Hit Points after 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":60,"slug":"plunder-life","traits":["aura","divine","necromancy"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JnTr0G2JvwVYzdfR","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Detaining Strike","sort":2100000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<p><strong>Trigger</strong> The rhevanna hits a creature with a weapon Strike</p>\n<hr />\n<p><strong>Effect</strong> The rhevanna casts an innate <em>@UUID[Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN]</em> spell on the creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SMwhRQyOrogJbUal","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Lifedrinker","sort":2200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The rhevanna kills a living creature of at least 16th level</p>\n<hr />\n<p><strong>Effect</strong> The rhevanna drinks the triggering creature's life force and regains [[/r 40[healing]]]{40 Hit Points}. If the triggering creature is a celestial, the rhevanna instead regains [[/r 80[healing]]]{80 Hit Points}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","healing","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1cQlKfzWAd8gXGFa","img":"systems/pf2e/icons/actions/Passive.webp","name":"Malefic Binding","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The rhevanna can target celestials with their <em>@UUID[Compendium.pf2e.spells-srd.GYmXvS9NJ7QwfWGg]</em> ability, and a gem containing a celestial bound by a rhevanna has Hardness 40.</p>\n<p>If the rhevanna destroys a gem in which they placed a celestial, the celestial is destroyed forever.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"J9zFg5nnoG5eSTeq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ipqpoOarRBGjWXkC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Kt1XaiEv8dO55AMt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":42},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gNbvKhWLEkaFKvOX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8YoBOchfZXWgoAHA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2800000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cFudzoJkiHDqXczJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2900000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zTAeScMeQ9emvmBZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3000000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VLG3sEWOWDyPln4A","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3100000,"system":{"description":{"value":""},"mod":{"value":40},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Rhevanna","system":{"abilities":{"cha":{"mod":11},"con":{"mod":6},"dex":{"mod":8},"int":{"mod":6},"str":{"mod":10},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":48},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":400,"temp":0,"value":400},"immunities":[{"type":"death-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":42},"speed":{"otherSpeeds":[{"type":"fly","value":80}],"value":40},"weaknesses":[{"type":"good","value":20}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":22},"privateNotes":"","publicNotes":"","sidebarText":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":33},"reflex":{"saveDetail":"","value":39},"will":{"saveDetail":"","value":36}},"spellcasting":{"rituals":{"dc":45}},"traits":{"languages":{"custom":"Telepathy 100 feet, Tongues","selected":[],"value":["abyssal","celestial","infernal","requian"]},"rarity":"rare","senses":{"value":"greater darkvision, true seeing"},"size":{"value":"lg"},"value":["fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.kcvU9CatCyBUJRr2"}}}
{"_id":"kidMmEzwgoBcHdnR","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"OMtflrg7VM1ogHqZ","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Tegresin's Greeting","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature capable of casting divine magic examines the mural</p>\n<hr />\n<p><strong>Effect</strong> The mural casts <em>@UUID[Compendium.pf2e.spells-srd.qDjeG6dxT4aEEC6J]</em> (@Check[type:will|dc:43|traits:death,emotion,fear,illusion,mental,damaging-effect] save) on all creatures in the gallery. A snarl fills the creatures' minds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"The Laughing Fiend's Greeting","system":{"attributes":{"ac":{"value":0},"hardness":0,"hasHealth":true,"hp":{"details":"","max":10,"temp":0,"value":10},"stealth":{"details":"<p>(legendary)</p>","value":36}},"creatureType":"","details":{"description":"<p>Subtle but deadly magical runes link this mural to Kharnas's master. Good- or neutral-aligned creatures who examine the mural witness the castle's drawbridge silently descend, revealing an endless darkness.</p>","disable":"<p>@Check[type:thievery|dc:44|name:Disable Thievery] (legendary) to obscure or mar the magical runes set into the mural, or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (9th level; counteract DC 42) to counteract the mural</p>","isComplex":false,"level":{"value":20},"reset":"<p>1 week</p>","routine":"","source":{"author":"","value":"Pathfinder #162: Ruins of the Radiant Siege"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.kidMmEzwgoBcHdnR"}}}
{"_id":"l3AqEkQwRJS8TY7f","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"MClpWaT5c8jTmcFK","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Flush","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> Two or more creatures stand on the trapped spaces</p>\n<hr />\n<p><strong>Effect</strong> One round after the trap is triggered, all creatures in the room fall 40 feet down the shaft to area <strong>E36</strong>, taking [[/r 20[bludgeoning]]] damage from the fall plus [[/r 2d6[piercing]]] damage as they land in the spiked pit.</p>\n<p>The creatures can @UUID[Compendium.pf2e.actionspf2e.3yoajuKjwHZ9ApUY] to snag the hammock or one of the hanging storage containers to avoid falling.</p>\n<p>The DC to @UUID[Compendium.pf2e.actionspf2e.pprgrYQ1QnIDGZiy] the walls or Grab an Edge is 20.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Canopy Drop","system":{"attributes":{"ac":{"value":20},"hardness":10,"hasHealth":true,"hp":{"details":"","max":40,"temp":0,"tempmax":0,"value":40},"immunities":[{"type":"precision"},{"type":"critical-hits"}],"stealth":{"details":"<p>(expert)</p>","value":15}},"creatureType":"","details":{"description":"<p>A trapdoor, connected to floor sensors, opens in the section of floor marked on the map, while the surrounding floor suddenly tilts to a 45-degree angle and the fountains in the wall begin spraying at high pressure, making the tile slippery and pushing creatures toward the open chute.</p>","disable":"<p>@Check[type:thievery|dc:23|name:Jam Trapdoor Mechanism|traits:action:disable-a-device] (expert) to jam the mechanisms and keep the trapdoor from opening, or to locate the bypass switch hidden under a stair riser just outside the room</p>","isComplex":false,"level":{"value":4},"reset":"","routine":"","source":{"author":"","value":"Pathfinder #157: Devil at the Dreaming Palace"}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["mechanical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.l3AqEkQwRJS8TY7f"}}}
{"_id":"lgbJbeSeC1f8otvH","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"vfIc0za5DwDp2KUV","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":1,"prepared":[],"value":1},"slot5":{"max":1,"prepared":[],"value":1},"slot6":{"max":1,"prepared":[],"value":1},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":"38","mod":0,"value":30},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"9RzqXxzPYa7KcoJg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"vfIc0za5DwDp2KUV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"W3gkT6gIhi12VOSu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"12d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"vfIc0za5DwDp2KUV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WPLZgzU7DCheM8V5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8M03UxGXjYyDFAoy"}},"img":"systems/pf2e/icons/spells/weapon-storm.webp","name":"Weapon Storm","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You swing a weapon you're holding, and the weapon magically multiplies into duplicates that swipe at all creatures in either a cone or an emanation. This flurry deals four dice of damage to creatures in the area. This damage has the same type as the weapon and uses the same die size. Determine the die size as if you were attacking with the weapon; for instance, if you were wielding a two-hand weapon in both hands, you'd use its two-hand damage die.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The target takes half damage.</p>\n<p><strong>Failure</strong> The target takes full damage.</p>\n<p><strong>Critical Failure</strong> The target takes double damage and is subject to the weapon's critical specialization effect.</p>\n<hr /><strong>Heightened (+1)</strong> Add another damage die."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"vfIc0za5DwDp2KUV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"weapon-storm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kkBK5XMCCAGCYtYG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"vfIc0za5DwDp2KUV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1 mile"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3McCXRG5PfuW5INo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"vfIc0za5DwDp2KUV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6sLcZ7H9ziNPmic1","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.J6H5UbLVsSXShoTs"}},"img":"systems/pf2e/icons/equipment/weapons/orc-necksplitter.webp","name":"+3 Wounding Greater Striking Cleaver (Large)","sort":700000,"system":{"MAP":{"value":""},"baseItem":"orc-necksplitter","bonus":{"value":0},"bonusDamage":{"value":0},"category":"advanced","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>This single‑bladed bearded axe has a jagged blade that's perfect for separating bone from tendon and cartilage.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"axe","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":16},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":10000}},"propertyRune1":{"value":"wounding"},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"lg","slug":"orc-necksplitter","source":{"value":""},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"uncommon","value":["forceful","sweep"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"A2LL8i2v8LsE6Ilp","flags":{"pf2e":{"linkedWeapon":"6sLcZ7H9ziNPmic1"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Cleaver","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":38,"value":38},"damageRolls":{"0":{"damage":"4d8+20","damageType":"slashing"},"1":{"damage":"2d6","damageType":"evil"},"2":{"damage":"1d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","forceful","magical","necromancy","reach-10","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"U64bIK9noEw8M2Ro","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Blood Chain","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"total":36,"value":36},"damageRolls":{"0":{"damage":"4d8+20","damageType":"piercing"},"1":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disarm","evil","finesse","magical","reach-20","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jq9NuOTE6q7jHwO1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T8yXNvNM2mPGZfoq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CwNHaEk7qrMHHyza","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Vgy7PoKunyfdAFR8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kfZVz80JupwQ5DE1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bloody Chain Aura","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Chains of blood bind a bleeding creature to the Daemonic Skinner.</p>\n<p>Creatures in range that are taking @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage} can't move out of the aura.</p>\n<p>The Skinner can have only one aura active at a time.</p>\n<p>She can switch her active aura as an Interact action.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":["bloody-chain-aura-active"],"radius":20,"slug":"bloody-chain-aura","traits":["aura","divine"]},{"domain":"all","key":"RollOption","option":"bloody-chain-aura-active","toggleable":true,"value":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cdoPISuZdSbxOwT1","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Spell Choke","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature taking @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage} within 30 feet of the Daemonic Skinner Casts a Spell with a verbal component or speaks</p>\n<hr />\n<p><strong>Effect</strong> The Skinner wills the triggering creature's blood to gush from their mouth and constrict their throat. The target's spell is disrupted.</p>\n<p>The target must succeed at a @Check[type:fortitude|dc:20] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rJu8a6w24iFChezA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Transfusion Aura","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Any time a creature in the aura takes @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}, the Daemonic Skinner regains the same number of Hit Points as the damage dealt.</p>\n<p>The Skinner can have only one aura active at a time.</p>\n<p>She can switch her active aura as an Interact action.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":["transfusion-aura-active"],"radius":30,"slug":"transfusion-aura","traits":["aura","divine","healing"]},{"domain":"all","key":"RollOption","option":"transfusion-aura-active","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","healing"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1h5CBWyXY0MAHGtm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Bloody Sneak Attack","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature taking @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage} is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against the Daemonic Skinner's attacks. When attacking a flat-footed creature, the Skinner deals an additional 2d6 precision damage.</p>\n<hr />\n<p>When the monster Strikes a creature that has the flat-footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"key":"EphemeralEffect","predicate":["target:condition:persistent-damage:bleed"],"selectors":["strike-attack-roll","spell-attack-roll","strike-damage","attack-spell-damage"],"uuid":"Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IEuErW2Q6KaGlk21","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Hook and Flay","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The Daemonic Skinner has a creature grabbed with her blood chain or a creature is affected by her bloody chain aura</p>\n<hr />\n<p><strong>Effect</strong> The Skinner pulls the creature into the nearest open adjacent square and makes a cleaver Strike against the creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9n6E9GRbgNOMXBmN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder 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Skinner","system":{"abilities":{"cha":{"mod":6},"con":{"mod":9},"dex":{"mod":6},"int":{"mod":3},"str":{"mod":10},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":43},"allSaves":{"value":""},"hp":{"details":"","max":450,"temp":0,"value":450},"immunities":[{"type":"bleed"},{"type":"negative"},{"type":"poison"},{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":36},"resistances":[{"type":"precision","value":15}],"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"good","value":20}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":20},"privateNotes":"","publicNotes":"","sidebarText":"","source":{"value":"Pathfinder #162: Ruins of the Radiant 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{"_id":"lzmGdArS3kjJOqT6","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"e0dVmpeRUcb1Xim9","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.FJrsDoaIXksVjld9"}},"img":"systems/pf2e/icons/equipment/weapons/trident.webp","name":"Trident","sort":100000,"system":{"MAP":{"value":""},"baseItem":"trident","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This three‑pronged, spear‑like weapon typically has a 4‑foot shaft. 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Additionally, creatures in the area and those within 5 feet of the lava column automatically take 3d6 fire damage from the intense heat, regardless of the results of their saving throws.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is encased.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased.</p>\n<hr /><strong>Heightened (+1)</strong> The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":7,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"volcanic-eruption","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oiMk91uibuxis8T5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ayRXv0wQH00TTNZe"}},"img":"systems/pf2e/icons/spells/purple-worm-sting.webp","name":"Purple Worm Sting","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"6d6"}}},"description":{"value":"<p>You replicate the attack of a deadly purple worm. You deal 3d6 piercing damage to the touched creature and afflict it with purple worm venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 3d6 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with purple worm venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with purple worm venom at stage 2.</p>\n<hr />\n<p><strong>Purple Worm Venom</strong> (poison)</p>\n<p><strong>Level</strong> 11</p>\n<p><strong>Maximum Duration</strong> 6 rounds.</p>\n<p><strong>Stage 1</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 4d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 6d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purple-worm-sting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sIvKkgT6KATbb2Wv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY"}},"img":"systems/pf2e/icons/spells/mariners-curse.webp","name":"Mariner's Curse","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with the curse of the roiling, unforgiving sea. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. Reducing its Sickened condition to 0 ends the curse.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and can't reduce its Sickened condition below 1 while the curse remains. The curse can be lifted by remove curse or similar magic. Whenever the target is Sickened and on the water at least a mile from shore, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mariners-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"X1q7OxvkgqPVTpnl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R5FHRv7VqyRnxg2t"}},"img":"systems/pf2e/icons/spells/wall-of-ice.webp","name":"Wall of Ice","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"2d6"}}},"description":{"value":"<p>You sculpt an ice barrier that blocks sight and, once shattered, freezes foes. You create either a 1-foot-thick wall of ice in a straight line up to 60 feet long and 10 feet high (the wall doesn't have to be vertical, but it must be anchored on both sides to a solid surface) or a 1-foot-thick, 10-foot radius hemisphere of ice. The ice that makes up the wall is opaque. If you wish, the wall can be of a smaller length, height, or radius.</p>\n<p>You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 10, and 40 Hit Points, and it's immune to critical hits, cold damage, and precision damage. A section also has weakness to fire 15; a section of the wall destroyed by fire melts, evaporating into water and steam. A section destroyed by means other than fire leaves behind a chilling mass of ice that is difficult terrain and deals 2d6 cold damage to any creature passing through it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 10, and the cold damage dealt to creatures crossing a destroyed section increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-ice","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yiFWCSc02Qv8PoqP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QY3xvNWRSJIKktUl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Izruj6n2qytc8o5j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EYK1fSmLZ8R1RsMU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":6,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eNARafV3ok9CjtsA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"083G9inJyClr1Z6X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"6d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kOlFfcPQ6us4E72h","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":2,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rmgH61fuuikuRjGi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5nIw0kyLKN3AJkff","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.CQb8HtQ1BPeZmu9h"}},"img":"systems/pf2e/icons/spells/touch-of-idiocy.webp","name":"Touch of Idiocy","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dull the target's mind; the target must attempt a Will save.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"touch-of-idiocy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fdOTmbeskHsBl5eA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes 6d6 bludgeoning damage and is knocked back 10 feet.</p>\n<p><strong>Success</strong> The target takes 3d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or unattended object"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XZ09zTuKUXorDsJL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r3NeUnsgt9mS03Sn"}},"img":"systems/pf2e/icons/spells/shocking-grasp.webp","name":"Shocking Grasp","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"2d12"}}},"description":{"value":"<p>You shroud your hands in a crackling field of lightning. Make a melee spell attack roll. On a hit, the target takes 2d12 electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes [[/r 1d4[persistent,electricity]]] damage on a hit. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12, and the persistent electricity damage increases by 1.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shocking-grasp","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uH2atA05CzUWbbX5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DYdvMZ8G2LiSLVWw"}},"img":"systems/pf2e/icons/spells/spider-sting.webp","name":"Spider Sting","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"poison"},"value":"1d4"}}},"description":{"value":"<p>You magically duplicate a spider's venomous sting. You deal 1d4 piercing damage to the touched creature and afflict it with spider venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 1d4 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with spider venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with spider venom at stage 2.</p>\n<hr />\n<p><strong>Spider Venom</strong> (poison)</p>\n<p><strong>Level 1;</strong></p>\n<p><strong>Maximum Duration</strong> 4 rounds.</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"735O6tGVpk8PcXiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spider-sting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4G2h2y2d0Zz3woFP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wave","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["push"]},"bonus":{"value":30},"damageRolls":{"0yst7p348hzcxt0zosln":{"damage":"3d12+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"N85UwJsuAe8nwuWV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spell Circle","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>By performing an hour-long ritual, an elemental vessel can form a spell circle with an arcane or primal spellcaster. After the spell circle is formed, other spellcasters can join the spell circle by performing the same hour-long ritual while assisted by at least one spellcaster already in the spell circle. Each member of the spell circle must contribute at least one spell to the elemental vessel. The spellcaster permanently loses access to a spell slot equal to the spell's level and the elemental vessel adds the contributed spell to its list of arcane innate spells (regardless of the spell's original type). An elemental vessel can be imbued with no more than three spells per spell level. If the elemental vessel is destroyed, all members of the spell circle regain the spell slots they contributed to the creature. The arcane innate spells shown below represent a typical spell list for an elemental vessel, but each elemental vessel is likely to have different spells depending on what its spell circle has contributed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fgprZ9vs1zfRUz3o","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dispel Vulnerability","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Whenever a creature successfully counteracts one of its spells, the vessel permanently loses access to that spell and takes damage equal to 4 × the spell's level. The spell circle member who contributed that spell regains access to their contributed spell slot.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jJSKOhaRoCp1WwP4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Inhabit Vessel","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Any member of the elemental vessel's spell circle can spend 3 actions to mentally inhabit the vessel for 1 round. While they inhabit the vessel, the inhabiter controls the vessel's actions, and the vessel uses the inhabiter's Intelligence, Wisdom, and Charisma modifiers for all checks. Only one creature can inhabit an elemental vessel at a time.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6pCE969IqFRVqLzJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.zU3Ovaet4xQ5Gmvy"}},"img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Engulf","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>@Check[type:reflex|dc:35] save, no damage, @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] DC 35, Rupture 28</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Engulf]</p>"},"requirements":{"value":""},"rules":[],"slug":"engulf","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g8bRqHNpfEqsTYyx","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Internal Spell Strike","sort":2500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The elemental vessel targets an engulfed creature with one of its spells. The spell must have a range of touch.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Iky2gPwt5DqOgbkl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.t6cx9FOODmeZQNYl"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Push 10 feet","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Push]</p>"},"requirements":{"value":""},"rules":[],"slug":"push","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XzHk6OBp7fTkHQ7p","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2700000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KsjWIgfDyaddAPit","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2800000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Water Elemental Vessel","system":{"abilities":{"cha":{"mod":0},"con":{"mod":8},"dex":{"mod":8},"int":{"mod":0},"str":{"mod":8},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":""},"hp":{"details":"","max":225,"temp":0,"value":225},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"resistances":[{"type":"fire","value":15}],"speed":{"otherSpeeds":[{"type":"swim","value":100}],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"<p>Spellcasters create elemental vessels by harvesting raw elemental energy and then binding it within a specially enchanted magic circle to grant it life.</p>","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":22}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","aquan","common"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"lg"},"value":["aquatic","elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.nfULZbf8OOUDdrZM"}}}
{"_id":"oFCgiGFipWeit9sl","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"quBDtUjWWKx7qiFU","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Primal Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"item":0,"mod":0,"value":0},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"yeEVCdsGrwux1w1N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"8d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"uses":{"max":3,"value":3},"value":"quBDtUjWWKx7qiFU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xbYuvV4xwc8oQAbK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wi405lBjPcbF1DeR"}},"img":"systems/pf2e/icons/spells/punishing-winds.webp","name":"Punishing Winds","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Violent winds and a powerful downdraft fill the area, forming a cyclone. All flying creatures in the area descend 40 feet. The entire area is greater difficult terrain for Flying creatures, and difficult terrain for creatures on the ground or Climbing. Any creature that ends its turn Flying within the area descends 20 feet. Any creature pushed into a surface by this spell's winds takes bludgeoning damage as though it had fallen. The squares at the outside vertical edges of the cylinder prevent creatures from leaving. These squares are greater difficult terrain, and a creature attempting to push through must succeed at an Athletics check or Acrobatics check to Maneuver in Flight against your spell DC to get through. A creature that fails ends its current action but can try again.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"uses":{"max":3,"value":3},"value":"quBDtUjWWKx7qiFU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"punishing-winds","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PvgGyV08NoFmrceo","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":35},"damageRolls":{"0":{"damage":"3d12+17","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Xc5ErxpysKbiLVjW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["lusca-venom"]},"bonus":{"value":35},"damageRolls":{"0":{"damage":"3d10+17","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-40"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rtBp1EzJQp3x5EsU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vynPyIOZZDBVXGPa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sDzBK6rs6LhvAFPu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DSVJsEHiWFPACcNX","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The lusca gains 2 extra reactions at the start of each of its turns that it can use only to make an Attack of Opportunity with its jaws. It can't use more than one Attack of Opportunity triggered by the same action.</p>\n<p><strong>Trigger</strong> A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.</p>\n<hr />\n<p><strong>Effect</strong> The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RkUX9VYzuGsIycUb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blood Scent","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The lusca can smell blood in the water up to 1 mile away.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uW2CbK6jDKtg1sG4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Storm Bringer","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When the lusca is near the surface for more than 1 hour, clouds appear and deliver a thunderstorm with a 2-mile radius centered on its location. The weather returns to normal 1 hour after the lusca departs.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hDbNl3kiEPn8AUos","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Capsize","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The lusca tries to capsize an adjacent aquatic vessel of its size or smaller. It must succeed at an Athletics check with a DC of 35 (reduced by 5 for each size smaller the vessel is than the lusca) or the pilot's Sailing Lore DC, whichever is higher.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VzGeaeMNgzVgxvGo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Lusca Venom","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:38]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> 4d6 poison damage and clumsy 1 (1 round)</p>\n<p><strong>Stage 2</strong> 6d6 poison damage and clumsy 2 (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"lusca-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f9SGRyWKHiuofcI9","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Ravenous Jaws","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The lusca makes three jaws Strikes, each against a different target. These attacks count toward the lusca's multiple attack penalty, but the penalty doesn't increase until after the lusca makes all of these attacks. If the lusca subsequently uses the Grab action, it Grabs any number of creatures it hit with Ravenous Jaws.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iNUgfYO7f8c2RdLm","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend (jaws)","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Jaws</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xB5y0S4TFwSTIZuN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Huge, [[/r (4d12+9)[bludgeoning]]], Rupture 38</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HrV9IU9zNImvgkv7","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"89JWt7lVHwUnN64h","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"riXq80VNpy1Kt9r1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1900000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VhjHwXdLuQHN72Kv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2000000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Lusca","system":{"abilities":{"cha":{"mod":5},"con":{"mod":9},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":""},"hp":{"details":"","max":320,"temp":0,"value":320},"immunities":[{"type":"electricity"}],"initiative":{"statistic":"perception"},"perception":{"value":31},"speed":{"otherSpeeds":[{"type":"swim","value":50}],"value":10}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":17},"privateNotes":"","publicNotes":"<p>A lusca is a predatory sea monster that resembles a three-headed shark with the body of an octopus. Ferocious electrical storms usually herald a lusca's arrival; such violent bursts of electricity result from the creature's superconductive flesh, which allows the lusca to store energy from lightning strikes that it can then discharge at foes.</p>","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":32},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":29}},"traits":{"languages":{"custom":"","selected":[],"value":["aquan","common"]},"rarity":"uncommon","senses":{"value":"blood scent, darkvision, scent (imprecise) 100 feet"},"size":{"value":"grg"},"value":["aberration","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.oFCgiGFipWeit9sl"}}}
{"_id":"oTa25rAxytm03T3X","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"leCv6XyPY49ANtH9","img":"systems/pf2e/icons/default-icons/armor.svg","name":"Foreign Guard Uniform","sort":100000,"system":{"armor":{"value":0},"baseItem":null,"category":"simple","check":{"value":0},"containerId":null,"description":{"value":""},"dex":{"value":0},"equipped":{"carryType":"worn","inSlot":false,"invested":null},"equippedBulk":{"value":""},"group":null,"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":0},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"zdiWBV1bVDrtxKTt","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.wBeljBAAFsvgkRMy"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/handcuffs.webp","name":"Handcuffs (Average)","sort":200000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>Developed in Absalom and rarely used except by police forces in major cities due to their significant cost, handcuffs possess a ratcheting lock system in each cuff that allows them to be quickly cinched down on a captive's limbs, even if they're actively resisting.</p>\n<p>To apply handcuffs, you must first grab or restrain your opponent, then attempt an Athletics check against the opponent's Fortitude DC. On a success, you lock one of the cuffs around your opponent's wrist. You can lock the other cuff to yourself or a stationary object within reach as an Interact action; to lock it to another creature (either the same opponent you just cuffed or a separate creature altogether), you must first grab or restrain that creature, as before, and then make an Athletics check against its Fortitude DC. The DC to make the Athletics check against your own wrist is 5, or 10 for an unattended object.</p>\n<p>If you bind a creature to itself, it takes the same penalties as those imposed by manacles. If you bind a creature to another creature (including yourself), the two creatures are locked together and must remain in adjacent spaces, and both creatures gain the clumsy 1 condition as long as they are handcuffed. If you lock a creature to an immobile object, such as a bar or tree, the creature is immobilized. (For creatures with an unusual physiology such as more or fewer limbs, the GM determines what effects handcuffs have, if any.)</p>\n<p>Handcuffs are unlocked via a key and are easier to slip out of than ordinary manacles. The chain between handcuffs can be Broken Open with a single Athletics check.</p>\n<p>Escaping requires two successful @Check[type:thievery|dc:27|traits:action:pick-a-lock] checks, and the Athletics DC to Break Open the chain between handcuffs is 30.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":30}},"quantity":2,"rules":[],"size":"med","slug":"handcuffs-average","source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"4nrWl1NPbkOzx2Nq","img":"systems/pf2e/icons/default-icons/treasure.svg","name":"Victor's Medallion from the Challenge of Sky and Heaven","sort":300000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":""},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"treasure"},{"_id":"4EqqjuXvtgi5CQMY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Skyward Slash","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"cyrf9w5jccqn214exn3y2d":{"damage":"2d10+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["nonlethal","unarmed","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"nXZygeRYzYRESgcP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"12emwqbno2z6uz48jssk":{"damage":"2d6+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","nonlethal","unarmed"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yVDBxObK8ZPhiFLN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UylfhYpRBAz42DrH","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Flurry of Blows","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Shristi makes two unarmed Strikes. If both hit the same creature, combine their damage for the purposes of resistances and weaknesses. He applies his multiple attack penalty to the Strikes normally.</p>\n<p>As it has the flourish trait, Shristi can use Flurry of Blows only once per turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["flourish"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7PJ0xQKU3T5EtaPW","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Heaven's Thunder","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> twice per day</p>\n<hr />\n<p><strong>Effect</strong> With a loud shout, Shristi unleashes his ki as a crackling shroud of thunder and lightning that engulfs his body. Until the end of his next turn, Shristi's unarmed Strikes and Strikes with weapons that have the monk trait deal an additional 3 electricity damage and 3 sonic damage.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"heavens-thunder","toggleable":true},{"damageType":"electricity","key":"FlatModifier","predicate":["heavens-thunder"],"selector":"strike-damage","value":3},{"damageType":"sonic","key":"FlatModifier","predicate":["heavens-thunder"],"selector":"strike-damage","value":3}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1a9J9jdVUsp4RIxQ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Sky and Heaven Stance","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Shristi enters a combat stance perfected by past champions of the Challenge of Sky and Heaven. 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These deal 1d10 slashing damage; are in the brawling group; and have the nonlethal, unarmed, and versatile P traits.</p>\n<p>While in Sky and Heaven Stance, Shristi gains resistance 2 to electricity and sonic damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["stance"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u3wDskTcY58MYzxu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Lp2oEHk0PuAPZXl0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZB2rqjcCGIUfdLZD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lnKKF8QeyFHuMXLt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shristi Melipdra","system":{"abilities":{"cha":{"mod":1},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":100,"temp":0,"value":100},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","goblin","hallit","vudrani"]},"rarity":"unique","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.oTa25rAxytm03T3X"}}}
{"_id":"oWASKud0jwlGSfJg","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"OoUH7OmiEY82enBA","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.c58wczIzH2gzeXQL"}},"img":"systems/pf2e/icons/equipment/weapons/club.webp","name":"Club","sort":100000,"system":{"MAP":{"value":""},"baseItem":"club","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>This is a piece of stout wood shaped or repurposed to bludgeon an enemy. 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@UUID[Compendium.pf2e.actionspf2e.UHpkTuCtyaPqiCAB]{Steps}.</p>"},"requirements":{"value":""},"rules":[],"slug":"goblin-scuttle","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4IYKiAKdOPkrg58e","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hYUMQbjFFTteVyB3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":2},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uwmO8lb09eq8enNS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1000000,"system":{"description":{"value":""},"mod":{"value":1},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eWNZ53Hfva4nIvHo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Pelmo","system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":0},"wis":{"mod":-1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":6,"temp":0,"value":6},"initiative":{"statistic":"perception"},"perception":{"value":2},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Humanoid","level":{"value":-1},"privateNotes":"","publicNotes":"<p>The frontline fighters of goblin tribes prefer to fight in large groups-especially when they can outnumber their foes at least three to one.</p>\n<hr />\n<p>These small humanoids have green or gray skin and large heads with wide ears. While some goblins are civilized and have worked hard to be considered upstanding members of humanoid communities, most are impetuous and vicious creatures who delight in wreaking havoc. These goblins think nothing of slaughtering livestock, stealing infants, or burning down a building purely for momentary delight. They revel in playing malicious tricks on taller humanoids, whom they call \"longshanks.\"</p>\n<p>Goblins are superstitious, with an intense awe of magic and a fascination with fire; goblins who master magic or fire earn great respect from their kin. Most other humanoids find it difficult to understand goblins' outlook: they hate canines but eagerly share their lairs with so-called \"goblin dogs,\" they fearlessly attack larger creatures but are terrified of horses, and they despise vegetables yet consider pickles a delicacy. To a goblin, of course, these are all perfectly sensible life choices.</p>","source":{"value":"Pathfinder #157: Devil at the Dreaming Palace"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["goblin"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["goblin","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.oWASKud0jwlGSfJg"}}}
{"_id":"pE5GxoB1FtXBqnF7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PPzzaaabKqiVqjtI","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.62nnVQvGhoVLLl2K"}},"img":"systems/pf2e/icons/equipment/weapons/crossbow.webp","name":"Crossbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"crossbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This ranged weapon has a bow-like assembly mounted on a handled frame called a tiller. The tiller has a mechanism to lock the bowstring in place, attached to a trigger mechanism that releases the tension and launches a bolt.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":120,"reload":{"value":"1"},"rules":[],"size":"med","slug":"crossbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"hag9wQfuCwJritQi","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Fg3GkCDkszj5WtgQ"}},"img":"systems/pf2e/icons/equipment/weapons/katar.webp","name":"Katar","sort":200000,"system":{"MAP":{"value":""},"baseItem":"katar","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>Also known as punching daggers, katars are characterized by their H‑shaped hand grip that allows the blade to jut out from the knuckles.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"katar","source":{"value":""},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"uncommon","value":["agile","deadly-d6","monk"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"NO9BjUdFrKi8pdkW","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Leather Armor","sort":300000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"RINiQbm43s9TGUgl","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.AITVZmakiu3RgfKo"}},"img":"systems/pf2e/icons/equipment/weapons/bolts.webp","name":"Bolts","sort":400000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Shorter than traditional arrows but similar in construction, bolts are the ammunition used by crossbows.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":10,"rules":[],"size":"med","slug":"bolts","source":{"value":""},"stackGroup":"bolts","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"oFEZRkqwY6cWXTbj","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.xBZCVHAa1SnR8Xul"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-tools/snake-oil.webp","name":"Snake Oil","sort":500000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"other"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<p>You can apply snake oil onto a wound or other outward symptom of an affliction or condition (such as sores from a disease or discoloration from a poison). For the next hour, the symptom disappears and the wounded or afflicted creature doesn't feel as if it still has the wound or affliction, though all effects remain. A creature can uncover the ruse by succeeding at a @Check[type:perception|dc:17|traits:action:seek] check, but only if it uses a Seek action to specifically examine the snake oil's effects.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":1},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"quantity":2,"rules":[],"size":"med","slug":"snake-oil","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"OHhu2KBo22Db13F4","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.ylUdMTsfOQGJ3MN3"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-tools/tindertwig.webp","name":"Tindertwig","sort":600000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"other"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<p>An alchemical substance applied to one end of this tiny wooden stick ignites when struck against a rough surface. Creating a flame with a tindertwig is much faster than creating a flame with flint and steel. You can ignite the tindertwig and touch it to a flammable object as part of the same Interact action.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":1},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"sp":2}},"quantity":1,"rules":[],"size":"med","slug":"tindertwig","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","fire"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"bSa3Y6h5y9hcXmYa","flags":{"pf2e":{"linkedWeapon":"hag9wQfuCwJritQi"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Katar","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d4+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","deadly-d6","finesse","monk"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"1UFXWKQIPIkKudjR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":8},"damageRolls":{"c95opxj447uczlekaeqpb":{"damage":"1d4+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6nFnVyRyLOu3DldL","flags":{"pf2e":{"linkedWeapon":"PPzzaaabKqiVqjtI"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Crossbow","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-120","reload-1"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rwp43QY136LRMqdW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5hCSuILSsdP2wKtN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cheek Pouches","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A ratfolk has stretchy cheek pouches that can store up to 1 cubic foot of objects. The ratfolk can remove or store an item using the Interact action. As long as the ratfolk has at least one object in its cheek pouches, its speech is noticeably difficult to understand.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hrbhUgMW0KZvWovb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Katar Specialist","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Gref has trained extensively with the katar blade. Any katar he wields gains the finesse trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"viGvtlLGXHhsAVh8","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Quick Stow","sort":1300000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round.</p>\n<hr />\n<p><strong>Effect</strong> Gref stores one held item of light or negligible Bulk in his cheek pouches.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mjEOGwxDnDNV6VB0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarming","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A ratfolk can end its movement in the same square as an ally that also has this ability.</p>\n<p>Only two such creatures can share the same space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pmMA8UV53E0O2VL5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"36nmYr3UqghTUc2R","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1600000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"c5DiiYRTbDEYZ5ZE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"o9QzigwEo3xNMB5s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Gref","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":-1},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":40,"temp":0,"value":40},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #157: Devil at the Dreaming Palace"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","undercommon"]},"rarity":"unique","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["humanoid","ratfolk"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.pE5GxoB1FtXBqnF7"}}}
{"_id":"pK1tlsgkmzkaaCe5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tZNd4FllHFLFPMgx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"oc8j92yck75z32gnr6pq":{"damage":"4d6+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5Hk5r8bi7Nulj5pY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"933yJ4bfZhr9zTIX","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Collapse","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The Iroran skeleton is critically hit</p>\n<hr />\n<p><strong>Effect</strong> The Iroran skeleton collapses into a pile of bones and the attack deals damage for a hit, rather than a critical hit.</p>\n<p>The skeleton can reform in a standing position as an action, but until it does, it is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"shJIHzhh4j6cG3tv","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Flurry of Claws","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The Iroran skeleton makes two claw Strikes. If both hit the same creature, the damage is combined for the purpose of resistances and weaknesses.</p>\n<p>The multiple attack penalty applies to the Strikes as normal.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["flourish"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZBfbG1IkIDHWmhM2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wall Run","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The Iroran skeleton can Stride along vertical surfaces, such as walls, as long as it begins and ends its movement on a horizontal surface.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GutcPWbxQjMoihFA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Water Step","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The Iroran skeleton can Stride across liquid surfaces. 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The attack roll for a Strike targeting the assassin fails or critically fails</p>\n<hr />\n<p><strong>Effect</strong> The assassin deftly steps out of the way of the attack. If there's another creature adjacent to the assassin and within reach of the triggering attack, the assassin redirects the attack to that adjacent creature. The attacker then rerolls the Strike's attack roll against the new target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o1pfLDPNAQy8FT0p","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Point Blank","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The master assassin makes a crossbow Strike against an adjacent enemy; unlike most ranged Strikes, this Strike doesn't provoke reactions. If successful, the attack deals an additional [[/r 4d8]] precision damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["flourish"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SMg5BMoXiwN9nxmJ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Running Reload","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The master assassin Strides, Steps, or Sneaks, then Interacts to reload her crossbow.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MjTG6JP6vMA8bV3d","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The master assassin deals an additional 3d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":3,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mRPwn3ixbA1j5Wfz","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Study Target","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The master assassin observes a single target she can see, allowing her to use her Vorpal Garrote during the next round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uIpZm7bCNAs8c7BV","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Vorpal Garrote","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The master assassin used Study Target during the previous round and must have a <em>garrote bolt</em></p>\n<hr />\n<p><strong>Effect</strong> The master assassin makes a crossbow Strike against the target she previously studied. 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Each formula book can hold the formulas for up to 100 different items. Formulas can also appear on parchment sheets, tablets, and almost any other medium; there's no need for you to copy them into a specific book as long as you can keep them on hand to reference them.</p>\n<p>Contains formulas for the following:</p>\n<ul>\n<li>@UUID[Compendium.pf2e.equipment-srd.SgtqZxt26BdjUmEB]</li>\n<li>@UUID[Compendium.pf2e.equipment-srd.gWr4q4HiyGhETA8H]</li>\n<li>@UUID[Compendium.pf2e.equipment-srd.XWkeL34yJK6t5qUE]</li>\n<li>@UUID[Compendium.pf2e.equipment-srd.oCuwJ9IUDAuzsUwa]</li>\n<li>@UUID[Compendium.pf2e.equipment-srd.c21stU5rhN4F2fZl]</li>\n<li>@UUID[Compendium.pf2e.equipment-srd.evBPzM1VsuYcoenn]</li>\n<li>@UUID[Compendium.pf2e.equipment-srd.WL4O32qFifxnMj0H]</li>\n</ul>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"QcinC6e1RLBc6QTh","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.WL4O32qFifxnMj0H"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/wyvern-poison.webp","name":"Wyvern Poison (Applied to Rapier)","sort":900000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"poison"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Properly harvested and preserved, the poison from a wyvern's sting is effective and direct.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Interact (Injury)</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:26]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 5d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 6d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 8d6[poison]]] damage (1 round)</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":8},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":80}},"quantity":1,"rules":[],"size":"med","slug":"wyvern-poison","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","injury","poison"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"P8wzghFej5Rq0PKv","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.c21stU5rhN4F2fZl"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-elixirs/elixir-of-life.webp","name":"Elixir of Life (Moderate)","sort":1000000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"elixir"},"consume":{"value":"5d6+12"},"containerId":null,"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<p>Elixirs of life accelerate a living creature's natural healing processes and immune system. Upon drinking this elixir, you regain [[/r (5d6+12)[healing]]]{5d6+12 Hit Points} and gain +2 item bonus to saving throws against diseases and poisons for 10 minutes.</p>\n<p>@UUID[Compendium.pf2e.equipment-effects.Yxssrnh9UZJAM0V7]</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":9},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{}},"quantity":2,"rules":[],"size":"med","slug":"elixir-of-life-moderate","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","elixir","healing","infused"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"8k84XkMz9ZT6F3TB","flags":{"pf2e":{"linkedWeapon":"s3uuMJdCKgalWmvT"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rapier","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["wyvern-poison"]},"bonus":{"value":21},"damageRolls":{"6eedpqm580asu75x8vkw":{"damage":"2d6+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","disarm","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"IKQ2kDBIPfAILZjf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Alchemical Bomb","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":22},"damageRolls":{"pzqjnv3o9mh2sdkeivj7":{"damage":"varies by","damageType":"bomb"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30","splash"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"TFvB8Q4vaggsZeH2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Infused Items","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Japu carries the following infused items, which last 24 hours or until the next time he makes his daily preparations: infused moderate acid flasks (2), infused moderate alchemist's fires (2), moderate elixirs of life (2), infused reagents (6), infused moderate tanglefoot bags (2).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DREnRy1SAHY6dCiU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Alchemical Formulas (10th)","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>moderate acid flask, moderate alchemist's fire, greater antidote, moderate bravo's brew, moderate elixir of life, moderate tanglefoot bag, wyvern poison</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PigzABnoSkZuUAGP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Expanded Splash","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Japu's bombs that have the splash trait deal 5 splash damage and splash to 10 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iFX6Z8UsTWukjUxp","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Quick Alchemy","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Cost</strong> 1 batch of infused reagents</p>\n<hr />\n<p><strong>Effect</strong> Japu creates a single alchemical item from his formula book (see Alchemical Formulas). This item has the infused trait, but it remains potent only until the end of his next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"loHKBZQtnioHzbFm","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Quick Bomber","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Japu Interacts to draw a bomb then Strikes with it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yD2Ft8LBt1GfEFs0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jO74I7Q1xv3QT4t8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1900000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1KBnDpc1DxD4Svam","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"L2kHF4UhQyka4pRA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2100000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UVexFNAaK426qUe8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"V00sOZ0n6SQD1gNl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Poison Lore","sort":2300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BxlyESTote21SMQZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2400000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pJ2S54wWeUx8u19V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Alchemist Aspirant","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":5},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":175,"temp":0,"value":175},"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":20}},"traits":{"languages":{"custom":"","selected":[],"value":["common","draconic","elven"]},"rarity":"unique","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.phkvSUK6WXxgJOoC"}}}
{"_id":"q61A6EsMnDDtnqxH","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"aVyixje5UBQb21sX","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":7},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":1,"prepared":[],"value":1},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":1,"prepared":[],"value":1},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":2,"prepared":[],"value":2},"slot5":{"max":1,"prepared":[],"value":1},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":6,"prepared":[],"value":6},"slot8":{"max":2,"prepared":[],"value":2},"slot9":{"max":2,"prepared":[],"value":2}},"slug":null,"source":{"value":""},"spelldc":{"dc":"39","mod":0,"value":33},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"kgK0i8YRo84ckkw2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Tc5NLaMu71vrGTJQ"}},"img":"systems/pf2e/icons/spells/natures-enmity.webp","name":"Nature's Enmity","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":500},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Animals and plants in the area turn against the targets. Each target suffers from the following effects as long as it remains in the area.</p>\n<ul>\n<li>Vegetation springs up from every surface, giving each target a -10-foot circumstance penalty to its Speed any time it's adjacent to the plants.</li>\n<li>Aggressive animals attack unpredictably. At the start of its turn, each target rolls a @Check[type:flat|dc:8]. On a failure, it's attacked by swarming creatures that deal 2d10 slashing damage. The target attempts a basic Reflex save, and it is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on any outcome other than a critical success.</li>\n<li>The target loses any connection to nature or natural creatures. The target has to succeed at a @Check[type:flat|dc:5] when casting any primal spell or the spell fails. Furthermore, animal or plant creatures become hostile to it, even one with a strong bond to the target, such as an animal companion.</li>\n</ul>\n<p>The GM might decide that you can't subject some creatures, such as an emissary of a nature deity, to the ire of nature.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"natures-enmity","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hahPBmX2EuTj1TSf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0uRpypf1Hi7ahvTl"}},"img":"systems/pf2e/icons/spells/shattering-gem.webp","name":"Shattering Gem","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"slashing"},"value":"1d8"}}},"description":{"value":"<p>A large gem floats around the target in an erratic pattern. The gem has 45 Hit Points. Each time a creature Strikes the target, the target attempts a @Check[type:flat|dc:11]. On a success, the gem blocks the attack, so the attack first damages the gem and then applies any remaining damage to the target. If the gem is reduced to 0 Hit Points, it shatters, immediately dealing the creature that destroyed it 9d8 slashing damage (basic Reflex save), as long as that creature is within 10 feet of the target.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The gem has 5 additional HP, and the damage dealt by its detonation increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shattering-gem","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RUGfOIHbIwtE85Fx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 8d10 sonic damage to the object, ignoring the object's Hardness if it is 16 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"uses":{"max":2,"value":2},"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SvZzCGECU5iCumkR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"8d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 8d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CFv2A3MmVaqAYqx4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FJNMt5Qv5fcgozug","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HLeD1ywxNwZ5MiIy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bVtkBJvGLP69qVGI"}},"img":"systems/pf2e/icons/spells/unfettered-pack.webp","name":"Unfettered Pack","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You free those who travel alongside you from environmental hindrances. Targets don't take circumstance penalties to Speed from vegetation, rubble, winds, or other properties of the environment, whether or not the environment is magical, and they ignore difficult terrain from such environmental properties.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The targets also ignore greater difficult terrain from environmental properties.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"unfettered-pack","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 creatures"},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aW5P6dJjNuiB3Adl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R5FHRv7VqyRnxg2t"}},"img":"systems/pf2e/icons/spells/wall-of-ice.webp","name":"Wall of Ice","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"4d6"}}},"description":{"value":"<p>You sculpt an ice barrier that blocks sight and, once shattered, freezes foes. You create either a 1-foot-thick wall of ice in a straight line up to 60 feet long and 10 feet high (the wall doesn't have to be vertical, but it must be anchored on both sides to a solid surface) or a 1-foot-thick, 10-foot radius hemisphere of ice. The ice that makes up the wall is opaque. If you wish, the wall can be of a smaller length, height, or radius.</p>\n<p>You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 10, and 60 Hit Points, and it's immune to critical hits, cold damage, and precision damage. A section also has weakness to fire 15; a section of the wall destroyed by fire melts, evaporating into water and steam. A section destroyed by means other than fire leaves behind a chilling mass of ice that is difficult terrain and deals 4d6 cold damage to any creature passing through it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 10, and the cold damage dealt to creatures crossing a destroyed section increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-ice","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6s9SsMwkQ6GffJq2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MKC1DsmJmuF2Loyk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uNsliWpl8Q1JdFcM"}},"img":"systems/pf2e/icons/spells/discern-lies.webp","name":"Discern Lies (At Will)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Falsehoods ring in your ears like discordant notes. You gain a +4 status bonus to Perception checks when someone Lies.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-lies","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["mental","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aYCnB1BzZbIJJCtn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P"}},"img":"systems/pf2e/icons/spells/meld-into-stone.webp","name":"Meld into Stone","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You merge with an adjacent block of stone with enough volume to fit you and your worn and held possessions. You must touch the stone when you Cast the Spell. You can hear, but not see, what's going on outside the stone, and you can cast spells while in the stone as long as they don't require line of effect beyond the stone.</p>\n<p>Significant physical damage to the stone while you are inside it expels you and deals 10d6 damage to you. Passwall expels you without dealing damage and ends meld into stone. You can Dismiss this spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meld-into-stone","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RtZnZTmc4LjwxnH6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OvoubOQdHQqhLxkb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":7,"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9Wp4htqJ4robyklF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"aVyixje5UBQb21sX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"k1SvVANX3lFbXmgX","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rXt4629QSg7KDTgJ"}},"img":"systems/pf2e/icons/equipment/weapons/warhammer.webp","name":"Warhammer","sort":1600000,"system":{"MAP":{"value":""},"baseItem":"warhammer","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d8"},"description":{"value":"<p>This weapon has a wooden shaft ending in a large, heavy metal head. The head of the hammer might be single‑sided or double‑sided, but it's always capable of delivering powerful bludgeoning blows.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"hammer","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"warhammer","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"common","value":["shove"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"4WUOiPGMPvWHJiET","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":1700000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":"vorpal"},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"abpRv79lZLaukj8M","flags":{"pf2e":{"linkedWeapon":"k1SvVANX3lFbXmgX"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Warhammer","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":38,"value":38},"damageRolls":{"0":{"damage":"3d8+20","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ng3bVzRpGnsUr9AL","flags":{"pf2e":{"linkedWeapon":"4WUOiPGMPvWHJiET"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":1900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":34,"value":34},"damageRolls":{"0":{"damage":"1d4+20","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evocation","finesse","magical","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FqjfY1OlrUKVd4mw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JCwAfoQqJDmPTVLF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Crystal Sense (Imprecise) 30 feet","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Ulressia automatically detects crystals or crystalline items within 30 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"REB6Z7mAMxxSKiun","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wTQI2GpK1QxS5tKd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jDE564VbgKyhi1ch","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gi71u7E3lwMd8bQT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":2500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"E9Cr9P2L3cp3NzRD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Aura of Angry Crystals","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Any creature that ends its turn in the aura while in possession of any crystals, gemstones, or other precious stones must attempt a @Check[type:fortitude|dc:39|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is immune to the aura for 1 hour.</p>\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature's crystals reverberate with Ulressia's vengeful aura, sharpening at every corner and digging, as if powerfully magnetized, into the creature's flesh.</p>\n<p>The creature takes [[/r 4d6[piercing]]] damage, plus [[/r 5[negative]]] damage for every 2,000 gp the crystals are cumulatively worth (maximum 40 damage).</p>\n<p>The creature can't discard the crystals until they leave the aura or roll a successful save against it.</p>\n<p><strong>Critical Failure</strong> As failure, but [[/r 8d6[piercing]]] damage, plus [[/r 10[negative]]] damage for every 2,000 gp of the crystals' value (maximum 80 damage).</p>\n<hr />\n<p>Ulressia can deactivate or activate this aura using a single action, which has the concentrate trait.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":["aura-of-angry-crystals-active"],"radius":60,"slug":"aura-of-angry-crystals","traits":["aura","divine","transmutation","visual"]},{"domain":"all","key":"RollOption","option":"aura-of-angry-crystals-active","toggleable":true,"value":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","transmutation","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ukjOJLhlz5hOZcuy","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Crystallize Blood","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Ulressia channels her warped powers over crystals through her blade and into a creature's body, partially crystallizing its blood.</p>\n<p>Ulressia makes a melee dagger Strike. On a hit, the creature takes damage as normal and must also roll a @Check[type:fortitude|dc:41] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, plus @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}, plus @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5B9QSKBjBa9tC0SG","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Stunning Strike","sort":2800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> Ulressia hit a foe earlier this turn with a weapon Strike</p>\n<hr />\n<p><strong>Effect</strong> Ulressia makes a weapon Strike against the foe. On a success, the foe must succeed at a @Check[type:fortitude|dc:41] save or become @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}. On a critical failure, the foe is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} instead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WkTiMK7HhDaBHJpd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2900000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"y5QkiLGSSFqGjCQ1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3000000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dB721avTtX9rSluQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3100000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ciZw1KKvXZwO6oaz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3200000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ulressia The Blessed","system":{"abilities":{"cha":{"mod":8},"con":{"mod":7},"dex":{"mod":6},"int":{"mod":6},"str":{"mod":10},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":42},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":355,"temp":0,"value":355},"initiative":{"statistic":"perception"},"perception":{"value":35},"resistances":[{"type":"energy","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":75}],"value":40},"weaknesses":[{"type":"good","value":15}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":19},"privateNotes":"","publicNotes":"","sidebarText":"","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":33},"will":{"saveDetail":"","value":31}},"traits":{"languages":{"custom":"Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"unique","senses":{"value":"crystal sense (imprecise) 30 feet, darkvision"},"size":{"value":"med"},"value":["angel","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.q61A6EsMnDDtnqxH"}}}
{"_id":"qSL6PtsHPekEEEjx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"8IxYcWmidpRnNMrc","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":1,"prepared":[],"value":1},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":2,"prepared":[],"value":2},"slot4":{"max":1,"prepared":[],"value":1},"slot5":{"max":1,"prepared":[],"value":1},"slot6":{"max":1,"prepared":[],"value":1},"slot7":{"max":1,"prepared":[],"value":1},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":3,"prepared":[],"value":3}},"slug":null,"source":{"value":""},"spelldc":{"dc":"38","mod":0,"value":30},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"nhwGJIy2EJq4IkyH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":9},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iWbKRtyiuqoqFwtY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath (Chaotic)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"9d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 9d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Mo2iI36VmGi5pQKx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FmNDwqMEjeTEGPrY"}},"img":"systems/pf2e/icons/spells/unfathomable-song.webp","name":"Unfathomable Song","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Fleeting notes of a strange and unnatural song fill the air, overtaking the mind. Each target must attempt a Will save when you cast the spell, and again the first time you Sustain this Spell each round. A creature needs to attempt only one save against the song each round, and you have to keep the same targets when you Sustain the Spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected, can't be affected on subsequent rounds, and is temporarily immune for 1 minute.</p>\n<p><strong>Success</strong> The target is unaffected this round, but it can be affected on subsequent rounds.</p>\n<p><strong>Failure</strong> Roll 1d4 on the table below.</p>\n<p><strong>Critical Failure</strong> Roll 1d4+1 on the table below.</p>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Result</th>\n<th>Effect</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}</td>\n</tr>\n<tr>\n<td>2</td>\n<td>The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round</td>\n</tr>\n<tr>\n<td>3</td>\n<td>The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4} for 1 round</td>\n</tr>\n<tr>\n<td>4</td>\n<td>The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round</td>\n</tr>\n<tr>\n<td>5</td>\n<td>The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 round and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for an unlimited duration</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"unfathomable-song","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["auditory","emotion","fear","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KOqyIqsVn3jfFLH4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"v9k6S9hWfsYFzviq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bx4HqBlE45Ylb2kL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TUj8eugNqAvB1vVR"}},"img":"systems/pf2e/icons/spells/creation.webp","name":"Creation","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a temporary object from eldritch energy. It must be of vegetable matter (such as wood or paper) and 5 cubic feet or smaller. It can't rely on intricate artistry or complex moving parts, never fulfills a cost or the like, and can't be made of precious materials or materials with a rarity of uncommon or higher. It is obviously temporarily conjured, and thus can't be sold or passed off as a genuine item.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The item is metal and can include common minerals, like feldspar or quartz.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"creation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NTLsE69z53rH9ZMr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1 mile"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vfPAGPl658NOBNDM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 5d10 sonic damage to the object, ignoring the object's Hardness if it is 10 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZjGRahNezwvDzYrI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T5RHi6ahRuMa28yC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kbJBDbzeN6ARU68R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sdduG0S7JKP2p26s","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dINQzhqGmIsqGMUY"}},"img":"systems/pf2e/icons/spells/mending.webp","name":"Mending","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repair the target item. You restore 5 Hit Points per spell level to the target, potentially removing the @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] condition if this repairs it past the item's Broken Threshold. You can't replace lost pieces or repair an object that's been completely destroyed.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You can target a non-magical object of 1 Bulk or less.</p>\n<p><strong>Heightened (3rd)</strong> You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mending","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"non-magical object of light Bulk or less"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e2WwntTdGzPlQUIF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kWh8sJH7yawidMyW"}},"img":"systems/pf2e/icons/spells/shrink-item.webp","name":"Shrink Item","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shrink the target to roughly the size of a coin. This reduces it to negligible Bulk. You can Dismiss the spell, and the spell ends if you toss the object onto a solid surface. The object can't be used to attack or cause damage during the process of it returning to normal size. If there isn't room for the object to return to normal size when the spell ends, the spell's duration continues until the object is in a location large enough to accommodate its normal size.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shrink-item","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 non-magical object up to 20 cubic feet in volume and up to 80 Bulk"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mAxmh2QsWaEcHLIE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Lawful Only)","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"8IxYcWmidpRnNMrc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"q0zeFHZ9WaJ92IKN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["warpwave-strike"]},"bonus":{"total":33,"value":33},"damageRolls":{"0":{"damage":"3d10+16","damageType":"piercing"},"1":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"B3Ppv6QafImenNGu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":33,"value":33},"damageRolls":{"0":{"damage":"3d6+16","damageType":"slashing"},"1":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"y8wwK8yOkMWsAZoY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"total":33,"value":33},"damageRolls":{"0":{"damage":"3d10+16","damageType":"bludgeoning"},"1":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"KeuEtlVRXnSoTjPo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zn2a2GvxqbknqXbo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entropy Sense (Imprecise) 60 feet","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>An overdrive imentesh can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants the overdrive imentesh the ability to sense creatures within the listed range.</p>\n<p>The overdrive imentesh's entropy sense doesn't detect creatures under the effects of <em>@UUID[Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU]</em> or that are otherwise shielded from divinations and predictions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine","prediction"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Nl7SDGVnqgpHC581","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"czNwyIcrJKwQNfoZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kK15wEyRUz3vGzjl","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0AtXXmHLOdGkB70d","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 10","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":10}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"I23rYMszuvKL97k7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Protean Anatomy","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A overdrive imentesh's vital organs shift and change shape and position constantly.</p>\n<p>Immediately after the hegessik takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.</p>\n<p>The overdrive imentesh is immune to polymorph effects unless it is a willing target. If @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR], the overdrive imentesh automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TmEWLqRkXgHmnIV4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The imentesh takes the appearance of any Large or smaller creature. This doesn't change its Speed or its attack and damage bonuses with its Strikes, but it might change the damage type its Strikes deal.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f52vv2ucD59hRBEO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d10+16)[bludgeoning]]] damage, @Check[type:fortitude|dc:38|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"O97E3bY0dRr5pLCH","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Inflict Warpwave","sort":2800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>An imentesh inflicts a @RollTable[cBHMpmeIhoBdUyQT]{Warpwave} on a creature within 100 feet (@Check[type:fortitude|dc:38] to resist).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Gy4RoLuOaQU79ESu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An imentesh's Strikes deal an additional 4d6 precision damage to flat-footed targets.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":4,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lZznKQkFobPXBxDT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Warpwave Strike","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature struck and damaged by an imentesh's jaws Strike must succeed at a @Check[type:fortitude|dc:38] save or be subject to a @RollTable[cBHMpmeIhoBdUyQT]{Warpwave}.</p>"},"requirements":{"value":""},"rules":[],"slug":"warpwave-strike","source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rlsHyYTiGdVwRStH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":3100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder 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{"_id":"qUhxXE2yT0qwSJQm","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"9jJY47nOXFMztxEo","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":41,"item":0,"mod":0,"value":33},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ISPwI38E07yEA3SH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.10VcmSYNBrvBphu1"}},"img":"systems/pf2e/icons/spells/massacre.webp","name":"Massacre","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"9d6"}}},"description":{"value":"<p>You unleash a wave of necromantic energy to snuff out the life force of those in its path. Each living creature of 19th level or lower in the line must attempt a Fortitude save. If the damage from massacre reduces a creature to 0 Hit Points, that creature dies instantly. If massacre doesn't kill even a single creature, the negative energy violently explodes back toward you, dealing an additional 30 negative damage to every living creature in the line (even those above 19th level) and 30 negative damage to you.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes 10d6 negative damage.</p>\n<p><strong>Failure</strong> The creature takes 115 negative damage.</p>\n<p><strong>Critical Failure</strong> The creature dies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The spell can affect living creatures up to 19th level. Increase the damage to 10d6 on a success, and to 115 on a failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"9jJY47nOXFMztxEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"massacre","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iJKwN1LKbDQCHSDb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O7ZEqWjwdKyo2CUv"}},"img":"systems/pf2e/icons/spells/volcanic-eruption.webp","name":"Volcanic Eruption","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"14d6"}}},"description":{"value":"<p>The ground opens up, spraying a column of lava high into the air in a vertical cylinder, dealing 16d6 fire damage to creatures in the area. The lava rapidly cools and encases creatures in the area. A creature encased in rock is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and takes a -10-foot status penalty to its Speeds. All normal terrain is difficult terrain to a flying creature, and such creatures immediately descend 20 feet the moment they're encased, but they don't take damage from this fall. A creature encased in rock can attempt to Escape against your spell DC to end the effect. Otherwise, the creature remains encased until it takes a total of 50 damage, freeing it from the rock. Additionally, creatures in the area and those within 5 feet of the lava column automatically take 4d6 fire damage from the intense heat, regardless of the results of their saving throws.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is encased.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"uses":{"max":3,"value":3},"value":"9jJY47nOXFMztxEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"volcanic-eruption","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iQcx2fN9o92Zwsh3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"9jJY47nOXFMztxEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1 mile"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"X8cGGECu7Z03n3qr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"9jJY47nOXFMztxEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GxUTTFPLkoN92z94","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Good Only)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"9jJY47nOXFMztxEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6pcwqNViNq5cqn8U","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":35},"damageRolls":{"2vtdirant78of0li62wadq":{"damage":"2d12+14","damageType":"slashing"},"4oucz7fhoq704fonc6pvqs4":{"damage":"2d6","damageType":"fire"},"4pws1y4thvpvjsvu61n0qb":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wFFcTblSQv1w7t5j","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Lava Bomb","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":35},"damageRolls":{"0":{"damage":"4d8","damageType":"fire"},"1":{"category":"persistent","damage":"2d6","damageType":"fire"},"2":{"category":"splash","damage":"8","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-100","splash"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"j2lpHYGglR2Lc1Ut","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"K287MomJCMfPXPLf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Smoke doesn't impair an agradaemon's vision; 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Creatures within the aura are concealed, and creatures outside of it are concealed to creatures within it. Non-daemon creatures can't breathe in the aura and must hold their breath or suffocate.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":100,"slug":"choking-smog","traits":["air","aura","fire"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["air","aura","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fC6dc9AdYYKBeuWn","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Daemonic Pledge","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The agradaemon designates a single willing mortal as a pledged fanatic. That creature gains resistance to fire equal to its level, immunity to the agradaemon's choking smog aura, and smoke vision.</p>\n<p>The agradaemon can have up to 10 pledged fanatics at one time and can remove the status from any number of pledged fanatics as a free action with the concentrate trait. 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{"_id":"qy53ECS2agScE7G3","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"HGIf9bu9E1RjDKaF","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Dominate","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature who doesn't bear the sigil of Kharnas attempts to open the door</p>\n<hr />\n<p><strong>Effect</strong> A surge of the Radiant Spark's latent power courses through the glyph and washes over the triggering creature. If the creature is undead, it takes [[/r 10d10[positive]]] damage. If it's living, it instead regains [[/r 10d10[healing]]]{10d10 Hit Points}. It then must succeed at a @Check[type:will|dc:40|traits:incapcitation,mental] save or be affected by a 6th-level <em>@UUID[Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P]</em> spell.</p>\n<p>The spell commands the affected creature to attack the nearest creature who doesn't bear the sigil of Kharnas.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","enchantment"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Kharnas's Lesser Glyph","system":{"attributes":{"ac":{"value":0},"hardness":0,"hasHealth":true,"hp":{"details":"","max":10,"temp":0,"value":10},"stealth":{"details":"","value":33}},"creatureType":"","details":{"description":"<p>A hidden glyph suddenly lights up and dominates the mind of any creature not bearing the sigil of Kharnas the Angel-Binder.</p>","disable":"<p>Disable @Check[type:thievery|dc:46|name:Destroy Glyph|traits:action:disable-a-device] (legendary) to destroy the glyph, @Check[type:arcana|dc:42|name:Divert Glyph's Power] (master) to harmlessly divert the glyph's power, or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (7th level; counteract DC 38) to counteract the glyph</p>","isComplex":false,"level":{"value":17},"reset":"<p>The glyph can affect two creatures before it deactivates for 5 minutes and automatically resets.</p>","routine":null,"source":{"author":"","value":"Pathfinder #162: Ruins of the Radiant Siege"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.qy53ECS2agScE7G3"}}}
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{"_id":"rAUaIxp3QFgT3bzl","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"fBWMN8Yh6mm05krO","img":"systems/pf2e/icons/actions/Reaction.webp","name":"First Step","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature ends its movement on one of the stairs</p>\n<hr />\n<p><strong>Effect</strong> The trap makes a poisoned needle Strike against the triggering creature, then rolls initiative.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jzOEMi9hAVAe1K1V","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Poisoned Needle","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["no-map"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d6+8","damageType":"piercing"},"1":{"damage":"1d6","damageType":"bleed"},"2":{"category":"persistent","damage":"4d6","damageType":"poison"}},"description":{"value":"<p>No MAP applies to strikes made by poisoned needle attacks</p>"},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"iqSjrlDup1I8i5VX","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Bloody Feet","sort":300000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature moves onto an active step</p>\n<hr />\n<p><strong>Effect</strong> The trap makes a poisoned needle Strike against the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pk7WhgmEvUXgGRiz","img":"systems/pf2e/icons/actions/Passive.webp","name":"No MAP","sort":0,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":null,"description":{"value":"<p>The Poisoned Needle Strikes do not apply a MAP.</p>"},"requirements":{"value":""},"rules":[],"slug":"no-map","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Needling Stairs","system":{"attributes":{"ac":{"value":28},"emitsSound":"encounter","hardness":8,"hasHealth":true,"hp":{"details":"to break the spring under the step and make that step safe to stand on","max":25,"temp":0,"tempmax":0,"value":25},"immunities":[{"type":"precision"},{"type":"critical-hits"}],"stealth":{"details":"<p>(expert)</p>","value":20}},"creatureType":"","customModifiers":{},"details":{"description":"<p>This staircase has springs in each step, which send poisoned needles shooting up through tiny holes in the wood when stepped on. Each step, 6 in total, takes up one 5-foot square.</p>","disable":"<p>@Check[type:thievery|dc:33|name:Disable Stair Spring|traits:action:disable-a-device] (master) on each stair to disable its spring, or deactivate the switch in area <strong>C8</strong> to deactivate the whole trap. Cutting the wire on the topmost stair (>@Check[type:thievery|dc:35|name:Cut Wire on Top-Most Stair|traits:action:disable-a-device] to Disable the Device) that connects the staircase to the control switch prevents the control switch from turning the trap on or off.</p>","isComplex":true,"level":{"value":11},"reset":"<p>If deactivated via the switch, the trap can be reactivated with the switch in area <strong>C8</strong>.</p>","routine":"<p>(1 action) The trap makes a separate poisoned needle Strike against each creature currently on an active step as 1 action. Because it is constantly jabbing needles up through any weight-bearing steps, the trap can also use its Bloody Feet free action to jab at a creature on one of the steps during that creature's turn.</p>","source":{"author":"","value":"Pathfinder #159: All or Nothing"}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["mechanical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.rAUaIxp3QFgT3bzl"}}}
{"_id":"rDYDTCVUa5GS3uTE","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"Y7LWmp8wJgF4O24C","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Slam Shut","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature steps onto the trap's pressure plate (indicated on the map)</p>\n<hr />\n<p><strong>Effect</strong> The front of the iron maiden slams shut with incredible force and locks itself. The triggering creature takes [[/r (4d10+10)[piercing]]] damage and [[/r 2d6[bleed]]] (@Check[type:reflex|dc:26|basic:true] save; if the creature critically succeeds, they avoid the trap completely). The triggering creature is also immobilized. The victim can end their immobilization only once a creature outside the iron maiden unlocks the device (requiring two successful @Check[type:thievery|dc:28|name:Unlock Iron Maiden|traits:manipulate,action:disable-a-device] checks to Disable a Device) or breaks the iron maiden, after which the trapped creature must succeed at a DC 25 check to Escape the trap's spike-lined interior.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Iron Maiden Trap","system":{"attributes":{"ac":{"value":25},"hardness":6,"hasHealth":true,"hp":{"details":"<strong>Iron Maiden Hardness</strong> 12; <strong>Iron Maiden HP</strong> 46 (BT 23)","max":24,"temp":0,"tempmax":0,"value":24},"immunities":[{"type":"precision"},{"type":"critical-hits"}],"stealth":{"details":"<p>(expert)</p>","value":20}},"creatureType":"","details":{"description":"<p>A pressure plate hidden on the floor before an iron maiden causes the torture device to snap shut and trap the triggering creature inside.</p>","disable":"<p>@Check[type:thievery|dc:28|name:Disable Pressure Plate|traits:action:disable-a-device] to disable the pressure plate</p>","isComplex":false,"level":{"value":8},"reset":"<p>The pressure plate must be reset manually.</p>","routine":"","source":{"author":"","value":"Pathfinder #158: Sixty Feet Under"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["mechanical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.rDYDTCVUa5GS3uTE"}}}
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If the body is destroyed before then, the process restarts.</p>\n<p>A graveknight can only be permanently destroyed by obliterating its armor (such as with <em>@UUID[Compendium.pf2e.spells-srd.r7ihOgKv19eJQnik]</em>), transporting it to the Positive Energy Plane, or throwing it into the heart of a volcano.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1GcnjXs1m3fitCxq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sacrilegious Aura","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a creature in the aura uses a positive spell or ability, the graveknight automatically attempts to counteract it, with a +27 counteract modifier.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"sacrilegious-aura","traits":["abjuration","aura","divine","evil"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","aura","divine","evil"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OqEu80bVGGZXPfVs","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Devastating Blast","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The graveknight unleashes a @Template[type:cone|distance:30] of energy.</p>\n<p>Creatures in the area take [[/r 10d12[fire]]] damage (@Check[type:reflex|dc:37|basic:true] save).</p>\n<p>The graveknight can't use this ability again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0rqwxWSqNK0Ikmdw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Graveknight's Curse","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>This curse affects anyone who wears a graveknight's armor for at least 1 hour</p>\n<p><strong>Saving Throw</strong> @Check[type:will|dc:43|traits:curse] save</p>\n<p><strong>Onset</strong> 1 hour</p>\n<hr />\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1} and can't remove the armor (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 2}, hampered 10, and can't remove the armor (1 day)</p>\n<p><strong>Stage 3</strong> dies and transforms into the armor's graveknight</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N5zf8LJKXg8KdskQ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Kharnas's Blessing","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The graveknight carves the sigil of Kharnas onto an adjacent @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] or @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] creature.</p>\n<p>As long as the creature bears the sigil of Kharnas, it takes a -2 status penalty to saving throws against the abilities of any creature that previously served Kharnas, but it can also freely pass through any hazards that can be bypassed by those bearing the sigil of Kharnas, such as Kharnas's glyphs.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.St2QzqQvKN0IaXxG]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bqTN2IAncaogzgo9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Weapon Master","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The graveknight has access to the critical specialization effects of any weapons it 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{"_id":"rM6ix6XTroJod3Vr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Gjpuxi3isLodpRhs","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"+1 Dagger","sort":100000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. 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Until the start of your next turn, enemies within the reach of the weapon the talisman is affixed to are flat-footed.</p>"},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":8},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":100}},"quantity":1,"rules":[],"size":"med","slug":"jade-bauble","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","enchantment","magical","mental","talisman"]},"usage":{"value":"affixed-to-weapon"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"RPBXXyVoR76aOb4H","flags":{"pf2e":{"linkedWeapon":"16pPUkcG7WYEAXq0"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rapier","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","disarm","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ze4gxM4HMIEzvJgg","flags":{"pf2e":{"linkedWeapon":"i4jm2tfwbjCeRC49"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Main-Gauche","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d4+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","disarm","finesse","magical","parry","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Idet44bdRqy8cmfx","flags":{"pf2e":{"linkedWeapon":"Gjpuxi3isLodpRhs"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"1d4+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"EGOkkUlxQlgkV8Ao","flags":{"pf2e":{"linkedWeapon":"Gjpuxi3isLodpRhs"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"1d4+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QDbM7WGGXh21h9Xw","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Nimble Dodge","sort":1100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature targets Fayati with an attack and she can see the attacker</p>\n<hr />\n<p><strong>Effect</strong> Fayati dodges out of the way, gaining a +2 circumstance bonus to AC against the triggering attack.</p>"},"requirements":{"value":""},"rules":[],"slug":"nimble-dodge","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WCFZ8IEU5wGPGAZK","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Opportune Backstab","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within Fayati's reach is hit by a melee Strike from one of her allies</p>\n<hr />\n<p><strong>Effect</strong> Fayati makes a Strike against the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4mfr0BXdQQ9ZuRDr","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Deepen the Wound","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> Fayati's last attack was a successful melee Strike with her rapier</p>\n<hr />\n<p><strong>Effect</strong> Fayati makes a main-gauche Strike against the same creature that she just hit. This Strike deals an additional 4d6 precision damage.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"deepen-the-wound","toggleable":true},{"category":"precision","diceNumber":4,"dieSize":"d6","key":"DamageDice","predicate":["deepen-the-wound"],"selector":"main-gauche-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0Jid4uAhNoUlXWoo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Guildmaster's Lead","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever Fayati critically succeeds at a Strike against a creature, until the start of her next turn, the first time that another member of the Copper Hand deals damage to that creature during their turn, they deal an additional 1d6 precision damage to it.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.dVVc5MYx4G3QPHoa]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SriOV0CxqQFmpPCv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Fayati deals 2d6 extra precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uepIcMk3G7ZrImNS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"byXAL088lPNPyHpy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1700000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5ltOGXZVNHios2wy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Uo9VeqZywveqShca","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2GHQFM2k4B7oB1Jh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Fayati Alummur","system":{"abilities":{"cha":{"mod":4},"con":{"mod":1},"dex":{"mod":6},"int":{"mod":0},"str":{"mod":1},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":150,"temp":0,"value":150},"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","vudrani"]},"rarity":"unique","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.rM6ix6XTroJod3Vr"}}}
{"_id":"rXePwiS4iecWNMGU","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"wqR1FOPVr3IfWeO6","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Occult Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":3,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"mod":0,"value":29},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"9AyozNIqEfsgGSRR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wi405lBjPcbF1DeR"}},"img":"systems/pf2e/icons/spells/punishing-winds.webp","name":"Punishing Winds (Coven)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Violent winds and a powerful downdraft fill the area, forming a cyclone. All flying creatures in the area descend 40 feet. The entire area is greater difficult terrain for Flying creatures, and difficult terrain for creatures on the ground or Climbing. Any creature that ends its turn Flying within the area descends 20 feet. Any creature pushed into a surface by this spell's winds takes bludgeoning damage as though it had fallen. The squares at the outside vertical edges of the cylinder prevent creatures from leaving. These squares are greater difficult terrain, and a creature attempting to push through must succeed at an Athletics check or Acrobatics check to Maneuver in Flight against your spell DC to get through. A creature that fails ends its current action but can try again.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{},"interval":1,"type":"interval"},"level":{"value":8},"location":{"heightenedLevel":8,"value":"wqR1FOPVr3IfWeO6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"punishing-winds","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AqhrMnFrY3pwzrRG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Coven)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":8,"value":"wqR1FOPVr3IfWeO6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kzZi2RNVaUR4P6Dr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning (Coven)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"8d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":8,"value":"wqR1FOPVr3IfWeO6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DwAwYDiHEH6B0cXp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt (Coven)","sort":500000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"4d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":8,"value":"wqR1FOPVr3IfWeO6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"71ypVkmQCnSo1C8X","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":31},"damageRolls":{"2zuk3m2r1rjeibzjyfecl7":{"damage":"3d12+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"deQl75TOphyii6YU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Coven","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>As long as at least one other member of Myrna's coven is on the demiplane of Stormholt, the coven members add <em>chain lightning, lightning bolt</em>, <em>plane shift</em>, and <em>punishing winds</em> to their spells, each of which can be cast at up to 8th level.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"byUSs0eF5Ctqs4xY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sea Hag's Bargain","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The sea hag can make a bargain with a willing creature, who must be of sound mind. The creature gives away a special or cherished quality-such as its courage, its beauty, or its voice-in exchange for a boon or a promise from the sea hag. As long as the sea hag keeps her end of the bargain, the only way to restore the lost quality is to defeat the sea hag or make another bargain for its return.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YzsKsO21XfN1KAry","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dread Gaze","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The hag gazes upon a creature, afflicting it with intense distress and a gnawing sense of impending doom, with a result depending on its Will save (DC 37). The target does not need to be able to see the sea hag.</p>\n<hr />\n<p><strong>Critical Success</strong> No effect.</p>\n<p><strong>Success</strong> @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round. If the target was dying, it remains unconscious for 1 day. At the end of the day, it must attempt a Fortitude save against the same DC; if it fails, it dies.</p>\n<p><strong>Critical Failure</strong> @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute. If the target was dying, it remains unconscious for 1 day. At the end of the day, it must attempt a Fortitude save against the same DC; if it fails, it dies.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Fm6lAJIPw6ObpzHZ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Pull Under","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A creature within 60 feet of Graem or Grinlowe is in contact with the waters of Stormholt</p>\n<hr />\n<p><strong>Effect</strong> The hag casts <i>maze</i> (DC 37) on the creature, magically pulling the creature beneath the water (regardless of its actual depth) into an extradimensional underwater maze of shipwrecks. Between the two of them, Graem and Grinlowe can have only one creature trapped in the maze, but either hag can use the Sustain a Spell action to sustain the effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","extradimensional","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ui1EczuhhcrlHpQi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OldHX2GDUIIT031J","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OfMHbLm2g1IcDvLD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iTlZUGiVcOVq3ajN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1400000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6TB158nbQ1hBd9CM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Grinlowe","system":{"abilities":{"cha":{"mod":5},"con":{"mod":9},"dex":{"mod":6},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":""},"hp":{"details":"","max":300,"temp":0,"value":300},"initiative":{"statistic":"perception"},"perception":{"value":29},"speed":{"otherSpeeds":[{"type":"swim","value":35}],"value":25},"weaknesses":[{"type":"cold-iron","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":28}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","common","jotun"]},"rarity":"unique","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["amphibious","hag","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.rXePwiS4iecWNMGU"}}}
{"_id":"rm0iJOMwruWSE93I","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"w53ToXCIso2kLmSW","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":47,"mod":0,"value":37},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"AFvrPP8ZOTgLCxwW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U"}},"img":"systems/pf2e/icons/spells/miracle.webp","name":"Miracle","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You request aid directly from your divine source. Your divine source always refuses a request out of line with its nature, and it might grant a different request (potentially more powerful or better fitting its nature) than the one you asked for. A casting of <em>miracle</em> can do any of the following things.</p>\n<ul>\n<li>Duplicate any divine spell of 9th level or lower.</li>\n<li>Duplicate any non-divine spell of 7th level or lower.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>wish</em> spell.</li>\n</ul>\n<p>The GM might allow you to try using <em>miracle</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"miracle","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6bT0QkmPxDOAAGk3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qsNeG9KZpODSACMq"}},"img":"systems/pf2e/icons/spells/foresight.webp","name":"Foresight","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a sixth sense that warns you of danger that might befall the target of the spell. If you choose a creature other than yourself as the target, you create a psychic link through which you can inform the target of danger. This link is a mental effect. Due to the amount of information this spell requires you to process, you can't have more than one foresight spell in effect at a time. Casting foresight again ends the previous foresight. While foresight is in effect, the target gains a +2 status bonus to initiative rolls and isn't @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] creatures or when flanked. In addition, you gain the following reaction: @UUID[Compendium.pf2e.actionspf2e.VOEWhPQfN3lvHivK]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"foresight","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental","prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gqsPEtugWuVjrlUy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.nsQvjNyg4Whw2mek"}},"img":"systems/pf2e/icons/spells/divine-aura.webp","name":"Divine Aura","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Divine power wards the targets, granting each a +1 status bonus to AC and saves while in the area.</p>\n<p>Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. The bonuses granted by the spell increase to +2 against attacks by-and effects created by-creatures with an alignment opposite to the spell (lawful if you chose chaotic, evil if you chose good). These bonuses increase to +4 against effects created by such creatures that attempt to impose the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition on a target of your divine aura, as well as against attacks made by creatures summoned by anything opposite in alignment to your divine aura.</p>\n<p>When a creature of opposite alignment hits a target with a melee attack, the creature must succeed at a Will save or be @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 minute. It's then temporarily immune for 1 minute.</p>\n<p>The first time you Sustain the Spell each round, the divine aura's radius grows 10 feet.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-aura","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"allies in the area"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vQrUEBly0XfRDAzh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4MOew29Z1oCX8O28"}},"img":"systems/pf2e/icons/spells/moment-of-renewal.webp","name":"Moment of Renewal","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets experience a day's worth of recovery in an instant. Any detrimental effects that would be gone after 24 hours end, though this doesn't shorten the duration of any active spells affecting the targets. The targets regain Hit Points and recover from conditions as if they had taken 24 hours of rest, but they do not make their daily preparations again or gain any benefits of rest other than healing. The targets are then temporarily immune for 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"moment-of-renewal","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"up to 6 creatures"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wwXzNM9d3S4Jq7Ae","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m2xFMNyQiUKQDRaj"}},"img":"systems/pf2e/icons/spells/energy-aegis.webp","name":"Energy Aegis","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You protect the target with a powerful, long-lasting energy barrier. The target gains resistance 5 to acid, cold, electricity, fire, force, negative, positive, and sonic damage.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The resistances increase to 10.</p>"},"duration":{"value":"24 hours"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"energy-aegis","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OuBiN6cfn16p6n5T","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Z9OrRXKgAPv6Hn5l"}},"img":"systems/pf2e/icons/spells/finger-of-death.webp","name":"Finger of Death","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"70"}}},"description":{"value":"<p>You point your finger toward the target and speak a word of slaying. You deal 70 negative damage to the target. If the damage from finger of death reduces the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"finger-of-death","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WmMwX0anmoThn3YQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0k8i82stB4T6FXRO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport (At Will) (Self Only) (Only within Terimor's Tower)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"within Terimor's Tower"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PZhVqvnw5wJJ8ZUG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Qe68CHNUqcHJCOPG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW"}},"img":"systems/pf2e/icons/spells/banishment.webp","name":"Banishment","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target back to its home plane. The target must attempt a Will save. You can spend an extra action while Casting this Spell and add a material component to give the creature a -2 circumstance penalty to its save. The component must be a specially gathered object that is anathema to the creature, and not from a material component pouch. This spell fails if you aren't on your home plane when you cast it.</p>\n<hr />\n<p><strong>Critical Success</strong> The target resists being banished and you are @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Success</strong> The target resists being banished.</p>\n<p><strong>Failure</strong> The target is banished.</p>\n<p><strong>Critical Failure</strong> The target is banished and can't return by any means to the plane it's banished from for 1 week.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to 10 creatures. The extra material component affects targets to which it is anathema.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"banishment","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature that isn't on its home plane"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uhvQvppURJpb0G3x","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5KobTMrZeZxuXMgl"}},"img":"systems/pf2e/icons/spells/spider-climb.webp","name":"Spider Climb (Constant)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Tiny clinging hairs sprout across the creature's hands and feet, offering purchase on nearly any surface. The target gains a climb Speed equal to its Speed.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spider-climb","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vN5ublrSzpNfTP6O","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-anchor","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uH2uHZ8f5Tx8hv1Z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HLn1LRg4vJF0awPw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2BV2yYPfVJ5zirZt"}},"img":"systems/pf2e/icons/spells/stone-skin.webp","name":"Stoneskin","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin hardens like stone. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, stoneskin's duration decreases by 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The resistance increases to 10.</p>\n<p><strong>Heightened (8th)</strong> The resistance increases to 15.</p>\n<p><strong>Heightened (10th)</strong> The resistance increases to 20.</p>"},"duration":{"value":"20 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"w53ToXCIso2kLmSW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stoneskin","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RM8aXzSKoAOdlPS9","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.h2UebueRKfVLwKOa"}},"img":"systems/pf2e/icons/equipment/staves/cane-of-the-maelstrom.webp","name":"Cane of the Maelstrom","sort":1600000,"system":{"MAP":{"value":""},"baseItem":"club","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":"null","damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>A large crystal of warpglass floats above the head of this silvery purple +3 anarchic greater striking club. If you successfully Strike a creature, the cane also affects the target with a @UUID[Compendium.pf2e.rollable-tables.yRZwPolTnRdnz42V]{Warpwave}.</p>\n<p>While you carry the cane, you hear a constant, distracting chorus of laughing, incoherent Protean whispers and sing-song voices in your mind. Blatant acts of self-indulgence or narcissism quell these whispers, from a few minutes up to a full day depending on the scope of the act, but they immediately return when you use the artifact's powers. The gradually rising chorus eventually drives away rational thought and renders the cane's owner insane, even if staved off from time to time with self-centered acts.</p>\n<p>As the artifact's abilities pull material from the Maelstrom, it doesn't function in areas where planar connections are severed.</p>\n<hr />\n<p><strong>Activate</strong><span class=\"pf2-icon\">r</span> envision</p>\n<p><strong>Trigger</strong> You are targeted by a ranged attack from an opponent you can see</p>\n<hr />\n<p><strong>Effect</strong> You draw a temporary shield of chaotic turbulence with a cerulean flash. You gain a +3 circumstance bonus to AC against the triggering attack.</p>\n<hr />\n<p><strong>Activate</strong> 10 minutes (command, envision, Interact)</p>\n<hr />\n<p><strong>Effect</strong> The Cane of the Maelstrom casts a 5th-level <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell and infuses the illusion with quasi-real substance drawn from the primal chaos of the Maelstrom. Creatures that don't disbelieve the illusion treat structures and terrain created through the spell as though they were real, ascending illusory stairs, becoming trapped by illusory quicksand, and so on. If no creature disbelieves the illusion during its duration, the changes become wholly real and permanent when its duration expires.</p>\n<hr />\n<p><strong>Activate</strong> 1 minute (Interact)</p>\n<hr />\n<p><strong>Effect</strong> The Cane of the Maelstrom casts a 5th-level <em>@UUID[Compendium.pf2e.spells-srd.TUj8eugNqAvB1vVR]</em> spell, except the duration is unlimited and you can create delicate or complex objects by succeeding at an applicable Crafting skill check when you activate this ability.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":22},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":"anarchic"},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"cane-of-the-maelstrom","source":{"value":"Pathfinder #162: Ruins of the Radiant Siege"},"specific":{"material":null,"runes":{"potency":3,"striking":"greaterStriking"},"value":true},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"unique","value":["artifact","conjuration","cursed","divine"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"3pri8PxDjOXdPKhA","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":1700000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":"speed"},"propertyRune2":{"value":"wounding"},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"majorStriking"},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"2tusZaB9hZtQXlNQ","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.MPcM4Wt6KmWE2kGL"}},"img":"systems/pf2e/icons/equipment/armor/chainshirt.webp","name":"+3 Glamered Major Resilient Chain Shirt","sort":1800000,"system":{"armor":{"value":2},"baseItem":"chain-shirt","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>Sometimes called a hauberk, this is a long shirt constructed of the same metal rings as chainmail. However, it is much lighter than chainmail and protects only the torso, upper arms, and upper legs of its wearer.</p>"},"dex":{"value":3},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":"1"},"group":"chain","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":5}},"propertyRune1":{"value":"glamered"},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":"majorResilient"},"rules":[],"size":"med","slug":"chain-shirt","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":12},"traits":{"rarity":"common","value":["flexible","noisy"]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"XX5UYDcCEpgMMDTY","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.sKyJDfHdKacfbNOG"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/whisper-of-the-first-lie.webp","name":"Whisper of the First Lie","sort":1900000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This delicate necklace contains bottled whispers distilled from a source on the Astral Plane rumored to be connected to the first lie ever told.</p>\n<p>While wearing the necklace, you gain a +3 item bonus to Deception checks, and you can attempt to counteract effects that would force you to tell the truth or determine whether you are lying.</p>\n<p>Success on this counteract attempt lets you ignore the effect, rather than removing the effect entirely. The counteract level is 9, with a counteract modifier of [[/r 1d20+35]].</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">T</span> Interact, envision, command</p>\n<hr />\n<p><strong>Effect</strong> You unstopper the vial and release the lie, creating the effect of a <em>@UUID[Compendium.pf2e.spells-srd.6s0UW4bujggma9TC]</em> (DC 47). The vial is emptied and can never be activated again.</p>\n<hr />\n<p><strong>Craft Requirements</strong> Supply a casting of <em>fabricated truth</em>.</p>"},"equipped":{"carryType":"worn","invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":20},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":60000}},"quantity":1,"rules":[{"key":"FlatModifier","selector":"deception","type":"item","value":3}],"size":"med","slug":"whisper-of-the-first-lie","source":{"value":""},"stackGroup":null,"traits":{"rarity":"rare","value":["enchantment","invested","magical"]},"usage":{"value":"worn"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"aEwIerWYLWIUh1c8","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.UHrLqWCnFEUspSQj"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-elixirs/elixir-of-rejuvenation.webp","name":"Elixir of Rejuvenation","sort":2000000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"elixir"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact</p>\n<p>The elixir of rejuvenation restores a creature to full health and eradicates toxins affecting it. When you drink this elixir, you're restored to your maximum Hit Points, and all afflictions of 20th level or lower affecting you are removed.</p>\n<p>You can instead administer this elixir to a creature that has been dead for a week or less. When you do, that creature is instantly brought back to life with 1 Hit Point and no spell slots, Focus Points, or other daily resources.</p>\n<hr />\n<p><strong>Craft Requirements</strong> philosopher's stone, true elixir of life</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":20},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":"elixir-of-rejuvenation","source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["alchemical","consumable","elixir"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"ARejp5eIeo3pRY9H","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.gDGPvobJV1QGYBPy"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/tears-of-death.webp","name":"Tears of Death","sort":2100000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"poison"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Tears of death are among the most powerful of alchemical poisons, distilled from extracts of five other deadly poisons in just the right ratios.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Interact (Contact)</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:46]</p>\n<p><strong>Onset</strong> 1 minute</p>\n<p><strong>Maximum Duration</strong> 10 minutes</p>\n<p><strong>Stage 1</strong> [[/r 18d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 25d6[poison]]] damage and paralyzed (1 minute)</p>\n<p><strong>Stage 3</strong> [[/r 30d6[poison]]] damage and paralyzed (1 minute)</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":20},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":12000}},"quantity":1,"rules":[],"size":"med","slug":"tears-of-death","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","contact","poison","virulent"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"8dM3dH69X49kSo82","flags":{"pf2e":{"linkedWeapon":"3pri8PxDjOXdPKhA"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["tears-of-death"]},"bonus":{"total":41,"value":41},"damageRolls":{"0":{"damage":"4d4+22","damageType":"piercing"},"1":{"damage":"1d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bA6R5JBcAw7StwCO","flags":{"pf2e":{"linkedWeapon":"RM8aXzSKoAOdlPS9"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Cane of the Maelstrom","sort":2300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"total":40,"value":40},"damageRolls":{"0":{"damage":"3d6+22","damageType":"bludgeoning"}},"description":{"value":""},"rules":[{"key":"Note","outcome":["success"],"selector":"{item|_id}-damage","text":"A creature hit by the Cane of the Maelstrom is subjected to a @UUID[Compendium.pf2e.rollable-tables.yRZwPolTnRdnz42V]{Warpwave}.","title":"Warpwave"}],"slug":null,"source":{"value":""},"traits":{"rarity":"unique","value":["magical","thrown-10"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"T2NZbbINwDvovbim","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ys9PpeeVpBUmvYSZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mYFvnq9cvcGTpyjV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TcOqYdc5uITUBa9m","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":2700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"O6wQ2EWNzgJGn6Ta","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Hidden Paragon","sort":2800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<p><strong>Trigger</strong> Olansa successfully uses Stealth to @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa] and become hidden from all of her current foes, or she uses Stealth to @UUID[Compendium.pf2e.actionspf2e.VMozDqMMuK5kpoX4] and become undetected to all her current foes</p>\n<hr />\n<p><strong>Effect</strong> Olansa becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] for 1 minute, even if she uses a hostile action. Not even <em>@UUID[Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE]</em>, <em>@UUID[Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9]</em>, or similar effects can reveal her, though creatures can still use the @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ] action to locate her.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hbg1FrfQIQ6EAWuz","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Opportune Backstab","sort":2900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within Olansa's melee reach is hit by a melee attack from one of her allies</p>\n<hr />\n<p><strong>Effect</strong> Olansa Strikes the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2yp2PpkHqWXuA5k0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":3000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Olansa's true form is that of a monstrous spiderlike daemon. Olansa can still take on her former human appearance. This doesn't change her Speed or her attack and damage modifiers with her Strikes.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RPGIrySxh4Qa0yaP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Olansa deals 4d6 extra precision damage to flat-footed creatures</p>\n<hr 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Make a spell attack roll against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}</p>\n<p><strong>Success</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d8</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"polar-ray","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"65UL8ZvQjpjHVmcp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uEyfLoFQsRKBRIcB"}},"img":"systems/pf2e/icons/spells/scintillating-pattern.webp","name":"Scintillating Pattern","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A field of cascading, ever-changing colors manifests in the air. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern, as are those within 20 feet of the pattern's area. A creature must attempt a Will save if it is inside the pattern when you cast it, enters the pattern, ends its turn within the pattern, or uses a Seek or Interact action on the pattern. A creature currently affected by the pattern doesn't need to attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for [[/br 1d4 #rounds]]{1d4 rounds}. After the Stunned condition ends, the creature is Confused for the remaining duration of the spell.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"scintillating-pattern","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Cejx8Ta1MQunwYnz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.73rToy0v5Ra9NvL6"}},"img":"systems/pf2e/icons/spells/duplicate-foe.webp","name":"Duplicate Foe","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You try to create a temporary duplicate of an enemy to fight on your behalf. The target can attempt a Fortitude save to disrupt the spell. The duplicate appears in an unoccupied space adjacent to the target and has the target's attack modifier, AC, saving throw modifiers, Perception, and skill modifiers, but it has only 70 Hit Points and lacks the target's special abilities, including immunities, resistances, and weaknesses. It has no magic items except weapon potency runes. The duplicate gains the minion trait, and it can only Stride and Strike. Its Strikes deal the target's normal damage but don't apply added effects, since it doesn't have special abilities. The spell automatically ends if the duplicate's Hit Points drop to 0. The duplicate attacks your enemies to the best of its abilities. You can also try to give it additional instructions; when you Sustain the Spell, you can also Command a Minion as part of your action, but the GM determines whether the duplicate follows your command. The duplicate is unstable, so each turn after it takes its actions, it loses 4d6 Hit Points. It's not a living creature, and it can never regain its lost Hit Points in any way.</p>\n<hr /><strong>Critical Success</strong> You fail to create a duplicate.\n<p><strong>Success</strong> The duplicate deals half damage with its Strikes and the duration is reduced to a maximum of 2 rounds.</p>\n<p><strong>Failure</strong> The duplicate works as described.</p>\n<hr /><strong>Heightened (+1)</strong> The level of creature you can target increases by 2. The duplicate has 10 more HP."},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"duplicate-foe","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 enemy of level 15 or lower"},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L1WYgNyJyRluezu6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0873MWM0qKDDv81O"}},"img":"systems/pf2e/icons/spells/project-image.webp","name":"Project Image","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You project an illusory image of yourself. You must stay within range of the image, and if at any point you can't see the image, the spell ends. Whenever you Cast a Spell other than one whose area is an emanation, you can cause the spell effect to originate from either yourself or the image. Because the image is an illusion, it can't benefit from spells, though visual manifestations of the spell appear. The image has the same AC and saves as you. If it is hit by an attack or fails a save, the spell ends.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The maximum duration you can Sustain the Spell increases to 10 minutes.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"project-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gvQmf5w0Lv5esl5I","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OOELvfkTedBMlWtq"}},"img":"systems/pf2e/icons/spells/spell-turning.webp","name":"Spell Turning","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>This abjuration reflects spells cast at you back at their caster. When a spell targets you, you can spend a reaction to attempt to reflect it. This uses the rules for counteracting the spell, but if the spell is successfully counteracted, the effect is turned back on the caster. Whether or not the counteract attempt is successful, spell turning then ends. Spell turning can't affect spells that aren't targeted (such as area spells). If spell turning reflects a spell back at a caster who is also under the effect of spell turning, their spell turning can attempt to reflect their own spell back at you again; if they do so, their counteract attempt automatically succeeds.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spell-turning","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"n7GcO06Ky9VKKKme","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5c692cCcTDXjSEzk"}},"img":"systems/pf2e/icons/spells/dragon-form.webp","name":"Dragon Form","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Calling upon powerful transformative magic, you gain a Large dragon battle form. You must have space to expand or the spell is lost. When you cast this spell, choose one type of chromatic or metallic dragon. While in this form, you gain the dragon trait. You have hands in this battle form and can take manipulate actions. You can Dismiss the spell.</p>\n<p>You gain the following statistics and abilities regardless of which battle form you choose:</p>\n<ul>\n<li>AC = 18 + your level. Ignore your armor's check penalty and Speed reduction.</li>\n<li>10 temporary Hit Points.</li>\n<li>Speed 40 feet, fly Speed 100 feet.</li>\n<li>Resistance 10 against the damage type of your breath weapon (see below).</li>\n<li>Darkvision and imprecise scent 60 feet.</li>\n<li>One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can use. You're trained with them. Your attack modifier is +22, and your damage bonus is +6. These attacks are Strength based (for the purpose of the @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7] condition, for example). If your unarmed attack modifier is higher, you can use it instead. See below for more on these attacks.</li>\n<li>Athletics modifier of +23, unless your own modifier is higher.</li>\n<li><strong>Breath Weapon</strong> <span class=\"pf2-icon\">2</span> (arcane, evocation) The shape, damage, and damage type of your breath weapon depend on your specific dragon form (see below). A creature in the area attempts a basic save against your spell DC. This is a Reflex save unless stated otherwise in the special ability description for your specific dragon form. Once activated, your breath weapon can't be used again for [[/br 1d4 #rounds]]{1d4 rounds}. Your breath weapon has the trait corresponding to the type of damage it deals.</li>\n</ul>\n<p>You also gain specific abilities based on the type of dragon:</p>\n<ul>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.rHXOZAFBdRXIlxt5]{Black}</strong>\n<ul>\n<li>swim Speed 60 feet;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws, <strong>Damage</strong> 2d12 piercing plus 2d6 acid;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> claw (agile), <strong>Damage</strong> 3d10 slashing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tail (reach 10 feet), <strong>Damage</strong> 3d10 bludgeoning;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> horns (reach 10 feet), <strong>Damage</strong> 3d8 piercing;</li>\n<li>breath weapon 60-foot line, [[/r 11d6[acid]]].</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.ETgzIIv3M2zvclAR]{Blue}</strong>\n<ul>\n<li>burrow Speed 20 feet;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws, <strong>Damage</strong> 2d10 piercing plus 1d12 electricity;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> claw (agile), <strong>Damage</strong> 3d10 slashing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tail (reach 10 feet), <strong>Damage</strong> 3d10 bludgeoning;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> horns (reach 10 feet), <strong>Damage</strong> 3d8 piercing;</li>\n<li>breath weapon 80-foot line, [[/r 6d12[electricity]]].</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.OeCn76SB92GPOZwr]{Brass}</strong>\n<ul>\n<li>burrow Speed 20 feet;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws, <strong>Damage</strong> 3d8 piercing plus 2d4 fire;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> claw (agile), 3d10 slashing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tail (reach 10 feet), <strong>Damage</strong> 3d10 bludgeoning;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> spikes (reach 10 feet), <strong>Damage</strong> 3d8 piercing;</li>\n<li>breath weapon 60-foot line, [[/r 15d4[fire]]].</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.jtW3VfI5Kktuy3GH]{Bronze}</strong>\n<ul>\n<li>swim Speed 40 feet;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws, <strong>Damage</strong> 2d10 piercing plus 1d12 electricity;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> claw (agile), <strong>Damage</strong> 3d10 slashing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tail (reach 10 feet), <strong>Damage</strong> 3d10 bludgeoning;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> wing (reach 10 feet), <strong>Damage</strong> 3d8 slashing;</li>\n<li>breath weapon 80-foot line, [[/r 6d12[electricity]]].</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.DrNpuMj14wVj4bWF]{Copper}</strong>\n<ul>\n<li>climb Speed 25 feet on stone only;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws, <strong>Damage</strong> 2d12 piercing plus 2d6 acid;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> claw (agile), <strong>Damage</strong> 3d10 slashing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tail (reach 10 feet), <strong>Damage</strong> 3d10 bludgeoning;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> wing (reach 10 feet), <strong>Damage</strong> 3d8 bludgeoning;</li>\n<li>breath weapon 60-foot line, [[/r 10d6[acid]]].</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.8aNZhlkzRTRKlKag]{Gold}</strong>\n<ul>\n<li>swim Speed 40 feet;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws, <strong>Damage</strong> 2d12 piercing plus 2d6 fire;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> claw (agile), <strong>Damage</strong> 4d6 slashing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tail (reach 10 feet), <strong>Damage</strong> 3d10 bludgeoning;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> horns (reach 10 feet), <strong>Damage</strong> 3d8 piercing;</li>\n<li>breath weapon 30-foot cone, [[/r 6d10[fire]]].</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.nWEx5kpkE8YlBZvy]{Green}</strong>\n<ul>\n<li>swim Speed 40 feet, ignores difficult terrain from non-magical foliage;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws, <strong>Damage</strong> 2d12 piercing plus 2d6 poison;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> claw (agile), <strong>Damage</strong> 3d10 slashing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tail (reach 10 feet), <strong>Damage</strong> 3d10 bludgeoning;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> horns (reach 10 feet), <strong>Damage</strong> 3d8 piercing;</li>\n<li>breath weapon 30-foot cone, [[/r 10d6[poison]]] (Fortitude save instead of Reflex).</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.V4a9pZHNUlddAwTA]{Red}</strong>\n<ul>\n<li>ignore @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from smoke;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws, <strong>Damage</strong> 2d12 piercing plus 2d6 fire;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> claw ( agile), <strong>Damage</strong> 4d6 slashing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tail (reach 10 feet), <strong>Damage</strong> 3d10 bludgeoning;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> wing (reach 10 feet), <strong>Damage</strong> 3d8 bludgeoning;</li>\n<li>breath weapon 30-foot cone, [[/r 10d6[fire]]].</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.TUyEeLyqdJL6PwbH]{Silver}</strong>\n<ul>\n<li>cloud walk;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws, <strong>Damage</strong> 2d12 piercing plus 2d6 cold;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> claw (agile), <strong>Damage</strong> 3d10 slashing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tail (reach 10), <strong>Damage</strong> 3d10 bludgeoning;</li>\n<li>breath weapon 30-foot cone, [[/r 8d8[cold]]].</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.H6ndYYYlADWwqVQb]{White}</strong>\n<ul>\n<li>climb Speed 25 feet on ice only;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws, <strong>Damage</strong> 3d6 piercing plus 2d6 cold;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> claw (agile), <strong>Damage</strong> 3d10 slashing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tail (reach 10 feet), <strong>Damage</strong> 3d10 bludgeoning;</li>\n<li>breath weapon 30-foot cone, [[/r 10d6[cold]]].</li>\n</ul>\n</li>\n</ul>\n<hr />\n<p><strong>Heightened (8th)</strong> Your battle form is Huge, you gain a +20-foot status bonus to your fly Speed, and your attacks have 10-foot reach (or 15-foot reach if they previously had 10-foot reach). You instead gain AC = 21 + your level, 15 temporary HP, an attack modifier of +28, a damage bonus of +12, Athletics +28, and a [[/r +14]] status bonus to breath weapon damage.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dragon-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QrXXUXbe4uVcZhcZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5BbU1V6wGSGbrmRD"}},"img":"systems/pf2e/icons/spells/feeblemind.webp","name":"Feeblemind","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You drastically reduce the target's mental faculties. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected. The effects of this curse can be removed only through remove curse or another effect that targets curses.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4} with an unlimited duration.</p>\n<p><strong>Critical Failure</strong> The target's intellect is permanently reduced below that of an animal, and it treats its Charisma, Intelligence, and Wisdom modifiers as -5. It loses all class abilities that require mental faculties, including all spellcasting. If the target is a PC, they become an NPC under the GM's control.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feeblemind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["curse","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aaLgYeY0gRxLP5PO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0XP2XOxT9VSiXFDr"}},"img":"systems/pf2e/icons/spells/phantasmal-calamity.webp","name":"Phantasmal Calamity","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"11d6"}}},"description":{"value":"<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-calamity","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DlmkIhJIJu74MB94","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yrZA4k2VAqEP8xx7"}},"img":"systems/pf2e/icons/spells/repulsion.webp","name":"Repulsion","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You manifest an aura that prevents creatures from approaching you. When casting the spell, you can make the area any radius you choose, up to 40 feet. A creature must attempt a Will save if it's within the area when you cast the spell or as soon as it enters the area while the spell is in effect. Once a creature has attempted the save, it uses the same result for that casting of repulsion. Any restrictions on a creature's movement apply only if it voluntarily moves toward you. For example, if you move closer to a creature, it doesn't then need to move away.</p>\n<hr /><strong>Critical Success</strong> The creature's movement is not restricted.\n<p><strong>Success</strong> The creature treats each square in the area as difficult terrain when moving closer to you.</p>\n<p><strong>Failure</strong> The creature can't move closer to you within the area.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"emanation up to 40-feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"repulsion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["aura","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jVmBdK7GyKy1sFDW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ErNhgmmqCjnjZmGb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TCk2MDwf5L5OYjFC"}},"img":"systems/pf2e/icons/spells/cloak-of-colors.webp","name":"Cloak of Colors","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A cloak of swirling colors shrouds the target. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while adjacent to it, and attacking the target causes a brilliant flash of light. A creature that hits the target with a melee attack must attempt a Will save.The creature is temporarily immune until the end of its turn; this effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Success</strong> The attacker is unaffected.</p>\n<p><strong>Failure</strong> The attacker is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round.</p>\n<p><strong>Critical Failure</strong> The attacker is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 round.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloak-of-colors","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MEtoduiyNmoD2E2p","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tcwT97RWKxsJiefG"}},"img":"systems/pf2e/icons/spells/shadow-siphon.webp","name":"Shadow Siphon","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> A spell or magical effect deals damage.</p>\n<hr />\n<p>Exchanging material energy with that of the Shadow Plane, you transform the triggering spell into a partially illusory version of itself. Attempt to counteract the target spell. If the attempt is successful, any creatures that would be damaged by the spell instead take only half as much damage, but the spell otherwise works as normal. Treat shadow siphon's counteract level as 2 higher for this attempt.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-siphon","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"the triggering spell"},"time":{"value":"reaction"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1jWFXeaPDWWRsbZo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kghwmH3tQjMIhdH1"}},"img":"systems/pf2e/icons/spells/summon-dragon.webp","name":"Summon Dragon","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a dragon to fight for you. This works like summon animal, except you summon a common creature that has the dragon trait and whose level is 5 or lower.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"summon-dragon","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"A2Z3cHWAyWfHQI6w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zR67Rt3UMHKC5evy"}},"img":"systems/pf2e/icons/spells/blink.webp","name":"Blink","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blink quickly between the Material Plane and the Ethereal Plane. You gain resistance 5 to all damage (except force). You can Sustain the Spell to vanish and reappear 10 feet away in a random direction determined by the GM; the movement doesn't trigger reactions. At the end of your turn, you vanish and reappear as above.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The resistance increases by 3.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blink","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DoF48uMYB8HbPZ4F","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TUj8eugNqAvB1vVR"}},"img":"systems/pf2e/icons/spells/creation.webp","name":"Creation","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a temporary object from eldritch energy. It must be of vegetable matter (such as wood or paper) and 5 cubic feet or smaller. It can't rely on intricate artistry or complex moving parts, never fulfills a cost or the like, and can't be made of precious materials or materials with a rarity of uncommon or higher. It is obviously temporarily conjured, and thus can't be sold or passed off as a genuine item.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The item is metal and can include common minerals, like feldspar or quartz.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"creation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9MSymasxSA9Dhps2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"8d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2vI1EPq1JOrj6W4M","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2BV2yYPfVJ5zirZt"}},"img":"systems/pf2e/icons/spells/stone-skin.webp","name":"Stoneskin","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin hardens like stone. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, stoneskin's duration decreases by 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The resistance increases to 10.</p>\n<p><strong>Heightened (8th)</strong> The resistance increases to 15.</p>\n<p><strong>Heightened (10th)</strong> The resistance increases to 20.</p>"},"duration":{"value":"20 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stoneskin","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1jxI5XKCf8dXj0BO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VosLNn2M8S7JH67D"}},"img":"systems/pf2e/icons/spells/blindness.webp","name":"Blindness","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until its next turn begins.</p>\n<p><strong>Failure</strong> The target is Blinded for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Blinded permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blindness","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2noPjqAi0XNjXL9c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TG81KUuhrunUWTGn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tv55uPsCm5vUEtKL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cDJg6Bpx4sASXrcd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8hRqLJaxBVhF1u0"}},"img":"systems/pf2e/icons/spells/acid-arrow.webp","name":"Acid Arrow","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"3d8"}}},"description":{"value":"<p>You conjure an arrow of acid that keeps corroding the target after it hits. Make a spell attack against the target. On a hit, you deal 3d8 acid damage plus [[/r 1d6[persistent,acid]]] damage. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":2,"type":"interval"},"level":{"value":2},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-arrow","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["acid","attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pGv3IyvmE2y8X53O","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mt6ZzkVX8Q4xigFq"}},"img":"systems/pf2e/icons/spells/create-food.webp","name":"Create Food","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create enough food to feed six Medium creatures for a day. This food is bland and unappealing, but it is nourishing. After 1 day, if no one has eaten the food, it decays and becomes inedible. Most Small creatures eat one-quarter as much as a Medium creature (one-sixteenth as much for most Tiny creatures), and most Large creatures eat 10 times as much (100 times as much for Huge creatures and so on).</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can feed 12 Medium creatures.</p>\n<p><strong>Heightened (6th)</strong> You can feed 50 Medium creatures.</p>\n<p><strong>Heightened (8th)</strong> You can feed 200 Medium creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-food","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 hour"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hAmjZRvYOGzg5N91","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mO9cLNzTh80n5kJd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0NTdedJ0OZqk3Zqu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"813sSutnvAFfuhE8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":2800000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sqwolfRdRZlUaJ3Q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"coZ2XUxg8eNqSBsw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lBPclIXvVHjh8BdG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aAbfKn8maGjJjk2W"}},"img":"systems/pf2e/icons/spells/mage-armor.webp","name":"Mage Armor","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You gain a +1 item bonus to saving throws.</p>\n<p><strong>Heightened (6th)</strong> The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.</p>\n<p><strong>Heightened (8th)</strong> The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.</p>\n<p><strong>Heightened (10th)</strong> The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.qkwb5DD3zmKwvbk0]</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-armor","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hd2cJbZWfxCPPdId","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oQRTBKtpV0idG8q1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"R8g9cVN80JeOzFE3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":3400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"J6vLIHv0wQrzSlra","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":3500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.I4PsUAaYSUJ8pwKC]</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1VcshBGambLpqvOp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zDBvkCFJMYUXSbxN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2xpGs13m2vIfqQVv","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tH5GirEy7YB3ZgCk"}},"img":"systems/pf2e/icons/equipment/weapons/rapier.webp","name":"Rapier","sort":3700000,"system":{"MAP":{"value":""},"baseItem":"rapier","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>The rapier is a long and thin piercing blade with a basket hilt. It is prized among many as a dueling weapon.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":19},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":"dancing"},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"rapier","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"majorStriking"},"traits":{"rarity":"common","value":["deadly-d8","disarm","finesse"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"vFxSfT5XARA6xoPF","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Wkm2VYPsfGjWBtQe"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/ring-of-maniacal-devices.webp","name":"Ring of Manical Devices (Greater) (Fireball)","sort":3800000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This ring seems like simple tarnished brass, but it enhances your curiosity about traps and devices of all kinds.</p>\n<p>You can use an Interact action to pull a set of thieves' tools from the ring. These tools appear in your hand and fold back into the ring if they would leave your possession.</p>\n<p>They grant you a +3 item bonus to Thievery checks to Disable a Device and to Pick a Lock, and the ring's insights grant you the same bonus to Crafting checks to Craft and Repair snares and traps.</p>\n<hr />\n<p><strong>Activate</strong> 10 minutes (Interact)</p>\n<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> You create a 8th-level <em>@UUID[Compendium.pf2e.spells-srd.o0l57UfBm9ScEUMW]</em> containing your choice of either <em>@UUID[Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub]</em> or 7th-level <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em>.</p>\n<p>You can have only one <em>glyph of warding</em> from a <em>ring of maniacal devices</em> active at a time, even if you have multiple rings, and the spell ends if you lose your investiture in the ring.</p>"},"equipped":{"carryType":"worn","invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":18},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":4250}},"quantity":1,"rules":[{"key":"FlatModifier","label":"Ring of Maniacal Devices (Disable Devices and Pick a Lock)","predicate":[{"or":["action:disable-a-devices","action:pick-a-lock"]}],"selector":"thievery","type":"item","value":3},{"key":"FlatModifier","label":"Ring of Maniacal Devices (Craft snares and traps)","predicate":["action:craft",{"or":["snare","trap"]}],"selector":"crafting","type":"item","value":3},{"key":"FlatModifier","label":"Ring of Maniacal Devices (Repair snares and traps)","predicate":["action:repair",{"or":["snare","trap"]}],"selector":"crafting","type":"item","value":3}],"size":"med","slug":"ring-of-manical-devices-greater","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["divination","invested","magical"]},"usage":{"value":"worn"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"VvH0EWE3C9hq7GdI","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.kNfdGNIGzF0fW7aq"}},"img":"systems/pf2e/icons/equipment/wands/specialty-wands/wand-of-widening.webp","name":"Wand of Widening (7th-Level Prismatic Spray)","sort":3900000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p><em>@UUID[Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub]</em></p>\n<hr />\n<p>The end of this wand is forked instead of tapered.</p>\n<p><strong>Activate</strong> Cast a Spell; The activation takes <span class=\"pf2-icon\">2</span> if the spell normally takes <span class=\"pf2-icon\">1</span> to cast, or <span class=\"pf2-icon\">3</span> if the spell normally take <span class=\"pf2-icon\">2</span></p>\n<p><strong>Frequency</strong> Once per day, plus overcharge</p>\n<hr />\n<p><strong>Effect</strong> You Cast the Spell, and increase its area. Add 5 feet to the radius of a burst that normally has a radius of at least 10 feet; add 5 feet to the length of a cone or line that is normally 15 feet long or smaller; or add 10 feet to the length of a larger cone or line.</p>\n<hr />\n<p><strong>Craft Requirements</strong> Supply a casting of a spell of the appropriate level. The spell must have a casting time of <span class=\"pf2-icon\">1</span> or <span class=\"pf2-icon\">2</span>, can't have a duration, and must have an area of burst (10 feet or more), cone, or line.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":16},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":10000}},"quantity":1,"rules":[],"size":"med","slug":"wand-of-widening-7th-level-spell","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["magical","wand"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"flH3CHUzHXY7AFcz","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.iPki3yuoucnj7bIt"}},"img":"systems/pf2e/icons/equipment/consumables/other-consumables/spell-scroll.webp","name":"Scroll of Monstrosity Form (Level 8)","sort":4000000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":"1","value":"1"},"consumableType":{"value":"scroll"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><em>@UUID[Compendium.pf2e.spells-srd.8AMvNVOUEtxBCDvJ]</em></p><hr /><p>Casting a Spell from a scroll requires holding the scroll in one hand and activating it with a Cast a Spell activity using the normal number of actions for that spell.</p>\n<p>To Cast a Spell from a scroll, the spell must appear on your spell list. Because you're the one Casting the Spell, use your spell attack roll and spell DC. The spell also gains the appropriate trait for your tradition (arcane, divine, occult, or primal).</p>\n<p>Any physical material components and costs are provided when a scroll is created, so you don't need to provide them when Casting a Spell from a scroll. You must replace any required material component for that spell with a somatic component. If the spell requires a focus, you must have that focus to Cast the Spell from a scroll.</p>"},"equipped":{"carryType":"held","handsHeld":1},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":15},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1300}},"quantity":1,"rules":[],"size":"med","slug":"scroll-of-8th-level-spell","source":{"value":""},"spell":{"_id":"8AMvNVOUEtxBCDvJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Monstrosity Form"}},"img":"systems/pf2e/icons/spells/monstrosity-form.webp","name":"Monstrosity Form","sort":0,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into the shape of a legendary monster, assuming a Huge battle form. You must have enough space to expand into or the spell is lost. When you cast this spell, choose phoenix, purple worm, or sea serpent. While in this form, you gain the beast trait (for phoenix) or the animal trait (for purple worm or sea serpent). You can Dismiss the spell.</p>\n<p>You gain the following statistics and abilities regardless of which battle form you choose:</p>\n<ul>\n<li>AC = 20 + your level. Ignore your armor's check penalty and Speed reduction.</li>\n<li>20 temporary Hit Points.</li>\n<li>Darkvision.</li>\n<li>One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can use. You're trained with them. Your attack modifier is +28, and you use the listed damage. These attacks are Strength based (for the purpose of the @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7] condition, for example). If your unarmed attack modifier is higher, you can use it instead.</li>\n<li>Athletics modifier of +30, unless your own modifier is higher.</li>\n</ul>\n<p>You also gain specific abilities based on the type of monster you choose:</p>\n<ul>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.b8bfWIICHOsGVzjp]{Phoenix}</strong>\n<ul>\n<li>Speed 30 feet, fly Speed 90 feet;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> beak (reach 15 feet), <strong>Damage</strong> 2d6+12 piercing plus 2d4 fire and [[/r 2d4[persistent,fire]]] damage;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> talon (agile, reach 15 feet), <strong>Damage</strong> 2d8+12 slashing;</li>\n<li><strong>Shroud of Flame</strong> (aura, evocation, fire, primal) 20 feet. You gain an aura of fire that extends out from you. A creature that enters or ends its turn within the aura takes 2d6 fire damage. A creature can take this damage only once per turn. You can use a single action, which has the concentrate trait, to activate or deactivate this aura.</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.rEsgDhunQ5Yx8KZx]{Purple Worm}</strong>\n<ul>\n<li>Speed 40 feet, burrow Speed 30 feet, swim Speed 20 feet;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws (reach 10 feet), <strong>Damage</strong> 2d12+20 piercing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> stinger (agile, reach 10 feet), <strong>Damage</strong> 2d8+15 piercing plus [[/r 2d6[persistent,poison]]];</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> body (reach 10 feet) <strong>Damage</strong> 2d8+20 bludgeoning;</li>\n<li><strong>Inexorable</strong> You automatically recover from the @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3], and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] conditions at the end of each of your turns. You're also immune to being @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] and ignore difficult terrain and greater difficult terrain.</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.Eik8Fj8nGo2GLcbn]{Sea Serpent}</strong>\n<ul>\n<li>Speed 20 feet, swim Speed 90 feet;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> jaws (reach 15 feet), <strong>Damage</strong> 2d12+20 piercing;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tail (reach 25 feet), <strong>Damage</strong> 2d8+20 bludgeoning;</li>\n<li><strong>Spine Rake</strong> <span class=\"pf2-icon\">2 </span>(move) You extend your spines and Swim or Stride. Each creature you're adjacent to at any point during your movement takes 4d8+10 slashing damage (basic Reflex against your spell DC).</li>\n</ul>\n</li>\n</ul>\n<hr />\n<p><strong>Heightened (9th)</strong> You instead gain AC = 22 + your level, 25 temporary HP, attack modifier +31, increase damage by one damage die, and Athletics +33.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"heightenedLevel":8,"value":""},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"monstrosity-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]}},"type":"spell"},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","magical","scroll","arcane","primal"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"lkPLRncMEjedaFOl","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.B6B7tBWJSqOBz5zz"}},"img":"systems/pf2e/icons/equipment/treasure/currency/gold-pieces.webp","name":"Gold Pieces","sort":4100000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"quantity":3500,"rules":[],"size":"med","slug":"gold-pieces","source":{"value":""},"stackGroup":"coins","traits":{"rarity":"common","value":[]},"usage":{"value":""},"weight":{"value":0},"schema":{"version":0.84,"lastMigration":null}},"type":"treasure"},{"_id":"t7R0LcoxHegwmHyq","flags":{"pf2e":{"linkedWeapon":"2xpGs13m2vIfqQVv"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rapier","sort":4200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":34,"value":34},"damageRolls":{"0":{"damage":"4d6+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-3d8","disarm","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5wnaaHpUx6f7lycE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QgE3ujjsFZSthy7z","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Illusory Copies","sort":4400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> Blune calls into existence [[/r 1d4+2 #illusory copies]] illusory copies of himself, which dance around him and copy his every movement, making it almost impossible to pinpoint the true Blune.</p>\n<p>Any attack that would hit Blune has a random chance of hitting an illusory copy instead. This effect lasts for up to 1 minute or until all the copies are destroyed or Blune is incapacitated.</p>\n<p>Once a copy is hit, it's destroyed. If an attack roll fails to hit Blune's AC but doesn't critically fail, it destroys a copy but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit a copy, the copy is destroyed and the attack roll becomes a success against Blune.</p>\n<p>Once all the copies are destroyed, this ability ends.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","illusion","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WQakf5K0a5EhkRkV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":4500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Blune deals an additional 4d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":4,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JjLnvmNwSDSDlTY6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4600000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BDfrH797F8WVsAci","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":4700000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WkhPyo0GeiUUil24","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Architecture 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If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vu11UJ4Yclcvha1F"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lS9G6DZjkwTGg2wZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. 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Some feature metal hoops used as handgrips.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"flail","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":2,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"spiked-chain","source":{"value":""},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"uncommon","value":["disarm","finesse","trip"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"VotSkrKBPgtsqniV","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.AnwzlOs0njF9Jqnr"}},"img":"systems/pf2e/icons/equipment/armor/hide.webp","name":"+1 Hide","sort":300000,"system":{"armor":{"value":3},"baseItem":"hide-armor","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>A mix of furs, sturdy hide, and sometimes molded boiled leather, this armor provides protection due to its layers of leather, though its bulkiness slows the wearer down and decreases mobility.</p>"},"dex":{"value":2},"equipped":{"carryType":"worn","inSlot":true,"invested":false},"equippedBulk":{"value":"2"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":5},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":160}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"hide-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":14},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"L64zgCoVQOuRPX1o","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.DwMXEqy7Ws8NYQQh"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/doubling-rings.webp","name":"Doubling Rings","sort":400000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This item consists of two magically linked rings: an intricate, gleaming golden ring with a square-cut ruby, and a thick, plain iron ring. When you wield a melee weapon in the hand wearing the golden ring, the weapon's fundamental runes are replicated onto any melee weapon you wield in the hand wearing the iron ring. (The fundamental runes are <em>weapon potency</em> and <em>striking</em>, which add an item bonus to attack rolls and extra weapon damage dice, respectively.) Any fundamental runes on the weapon in the hand wearing the iron ring are suppressed.</p>\n<p>The replication functions only if you wear both rings, and it ends as soon as you cease wielding a melee weapon in one of your hands. Consequently, the benefit doesn't apply to thrown attacks or if you're holding a weapon but not wielding it (such as holding in one hand a weapon that requires two hands to wield).</p>"},"equipped":{"carryType":"worn","invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":50}},"quantity":1,"rules":[],"size":"med","slug":"doubling-rings","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["evocation","invested","magical"]},"usage":{"value":"worn"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"wXT4WRYgfh7qLzdK","img":"systems/pf2e/icons/default-icons/equipment.svg","name":"Key to the Skinsaw Sanctum Vault","sort":500000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"psPKDFy6x0wj7ko0","flags":{"pf2e":{"linkedWeapon":"h7DCS7VEYpLZIEuD"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Cleaver","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"h9wijt3ewzfomw567h7ob":{"damage":"2d8+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["forceful","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5GTOdw4CBKeecBvX","flags":{"pf2e":{"linkedWeapon":"ezg7dGuKp0ENYDMs"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spiked Chain","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"2d8+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":[],"value":["disarm","finesse","reach-15","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VHpzidpp88FeTXoa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vW6qQ6HvTQdopnBl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Bloody Sneak Attack","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature taking @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage} is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against the Skinner's attacks. When attacking a flat-footed creature, the Skinner deals an additional 2d6 precision damage.</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed"],"selector":"strike-damage"},{"key":"EphemeralEffect","predicate":["target:condition:persistent-damage:bleed"],"selectors":["strike-attack-roll","spell-attack-roll","strike-damage","attack-spell-damage"],"uuid":"Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZNWERIfXN1fj8u4P","img":"systems/pf2e/icons/actions/Passive.webp","name":"Chain Expert","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The Skinner can effectively wield abnormally long spiked chains and can do so using only one hand.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1Rk88GORg0fjreo8","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Chain Up","sort":1100000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The Skinner has an adjacent creature grabbed with her spiked chain</p>\n<hr />\n<p><strong>Effect</strong> The Skinner attempts an Athletics check against the grabbed creature's Reflex save DC. On a success, the Skinner knots her chain around the grabbed creature, which becomes @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] (Escape DC = 10 + the result of the Skinner's Athletics check); on a critical success, the creature also falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p>Regardless of whether the Skinner succeeds, she drops the chain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","selected":{},"value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mIVZhiAlmqc8WWY7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Flay","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever the Skinner makes a successful cleaver Strike against a grabbed creature, she also deals [[/r 1d6[bleed]]] (or [[/r 2d6[bleed]]] on a critical hit).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z53waMQlGY7ahvCA","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Hook and Flay","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The Skinner has a creature grabbed with her spiked chain</p>\n<hr />\n<p><strong>Effect</strong> The Skinner pulls the creature into the nearest open adjacent square and makes a cleaver Strike against the creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3SoJ3oq6Q1vAEy8o","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder 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Dicaspiron","system":{"abilities":{"cha":{"mod":2},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":6},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":180,"temp":0,"value":180},"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","daemonic"]},"rarity":"unique","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.syUXLdUsEDYgni5R"}}}
{"_id":"t9m4ikMZsDwo9TQ1","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"sts2SfYI0HiynY2c","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.FNDq4NFSN0g2HKWO"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/handwraps-of-mighty-blows.webp","name":"+1 Striking Handwraps of Mighty Blows","sort":100000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":1},"bonusDamage":{"value":0},"category":"unarmed","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d4"},"description":{"value":"<p>As you invest these embroidered strips of cloth, you must meditate and slowly wrap them around your hands. These handwraps have weapon runes etched into them to give your unarmed attacks the benefits of those runes, making your unarmed attacks work like magic weapons. For example, <em>+1 striking handwraps of mighty blows</em> would give you a +1 item bonus to attack rolls with your unarmed attacks and increase the damage of your unarmed attacks from one weapon die to two (normally 2d4 instead of 1d4, but if your fists have a different weapon damage die or you have other unarmed attacks, use two of that die size instead).</p>\n<p>You can upgrade, add, and transfer runes to and from the handwraps just as you would for a weapon, and you can attach talismans to the handwraps. Treat the handwraps as melee weapons of the brawling group with light Bulk for these purposes. Property runes apply only when they would be applicable to the unarmed attack you're using. For example, a property that must be applied to a slashing weapon wouldn't function when you attacked with a fist, but you would gain its benefits if you attacked with a claw or some other slashing unarmed attack.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":""},"group":"brawling","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":4},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":100}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"handwraps-of-mighty-blows","source":{"value":""},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["agile","finesse","invested","magical","nonlethal","transmutation","unarmed"]},"usage":{"value":"worngloves"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"D0yr87wChBTvU7sm","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.ewQZ0VeL38v3qFnN"}},"img":"systems/pf2e/icons/equipment/armor/studded-leather-armor.webp","name":"+1 Studded Leather Armor","sort":200000,"system":{"armor":{"value":2},"baseItem":"studded-leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>This leather armor is reinforced with metal studs and sometimes small metal plates, providing most of the flexibility of leather armor with more robust 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Status Bonus on Saves vs. Incapacitation Effects","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["incapacitation"],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7vOzE1FHZEotvswQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status Bonus on Saves vs. Shove","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["action:shove"],"selector":"fortitude","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hhg7o2qV6JntAswy","img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status Bonus on Saves vs. Trip","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["action:trip"],"selector":"reflex","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OmGZxI6hAdkJlkwY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder 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She can either Step 5 feet or make a melee Strike against the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DLJfYIHzmCQGAW0s","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Rabbit Punch","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> Maurrisa can make an Attack of Opportunity</p>\n<hr />\n<p><strong>Effect</strong> Maurrisa chops her opponent on the back of the head or neck, possibly concussing them.</p>\n<p>The target must attempt a @Check[type:fortitude|dc:26] save. On a failure, the creature takes damage as if hit by Maurrisa's fist Strike, and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}. 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Until the start of its next turn, it gains resistance 5 to physical damage (except adamantine), it has a -5-foot penalty to its Speed, and its pseudopod Strikes gain the versatile S or P weapon trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"97KS2uPGBbRl3fOQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.zU3Ovaet4xQ5Gmvy"}},"img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Engulf","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>@Check[type:reflex|dc:23|traits:damaging-effect], [[/r (2d8+9)[acid]]] damage, Escape DC 23, Rupture 14 (19 when using Metallify)</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Engulf]</p>"},"requirements":{"value":""},"rules":[],"slug":"engulf","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BasU6Iuc7hRxhoYG","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Form Tool","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The vaultbreaker ooze instinctually shapes its pseudopod into a key, lockpick, or tool required to bypass a locking mechanism; it uses this pseudopod as thieves' tools to Pick a Lock or Disable a Device.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qbMcU1wYbqitQEVJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vaultbreaker Ooze","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":7},"dex":{"mod":2},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":13},"allSaves":{"value":""},"hp":{"details":"","max":150,"temp":0,"value":150},"immunities":[{"type":"acid"},{"type":"critical-hits"},{"type":"precision"},{"type":"unconscious"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"climb","value":10}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"motion sense 60 feet; treasure sense (imprecise) 30 feet"},"size":{"value":"lg"},"value":["mindless","ooze"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.tm8vQ7gdAe9zVdDg"}}}
{"_id":"tt5eaS28C4PrHmZD","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"FK02FgrkiyUcMuJp","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"mod":0,"value":27},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"uVoFX3A8pbUaPYi4","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Rituals","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"mod":0,"value":26},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"oKA5SDFKChqNK73N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed banishment save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"FK02FgrkiyUcMuJp"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"slug":"divine-decree","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"op5T9gUEtMDyPC4x","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"FK02FgrkiyUcMuJp"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"slug":"fly","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fMda3sVWzFr379WF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"FK02FgrkiyUcMuJp"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rGK7KUiJ6SDgZQgL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"uses":{"max":2,"value":2},"value":"FK02FgrkiyUcMuJp"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GCOvPQOX4BqnUBmi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"uses":{"max":3,"value":3},"value":"FK02FgrkiyUcMuJp"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"slug":"prying-eye","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dnA4aMzrI6Gdqje1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"FK02FgrkiyUcMuJp"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"slug":"clairvoyance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TklnX06SRm7v7cOO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"FK02FgrkiyUcMuJp"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SszRRVMNTgcCygre","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tsKnoBuBbKMXkiz5"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Abyssal Pact","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call in a favor from another demon whose level is no more than double<em>Abyssal pact's</em>spell level, two demons whose levels are each at least 2 less than double the spell level, or three demons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the demon or demons. They are eager to pursue the task, so they don't ask for a favor.</p>\n<p><strong>Success</strong> You conjure the demon or demons. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure any demons.</p>\n<p><strong>Critical Failure</strong> The demon or demons are angry that you disturbed them. They appear before you, but they immediately attack you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion "},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-pact","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lWhkuPfJ5dAS9a2j","img":"systems/pf2e/icons/default-icons/equipment.svg","name":"Gearblade","sort":1100000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"oEHHDWURCYEb1t7W","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"value":["enfeebling-bite"]},"bonus":{"value":33},"damageRolls":{"qr8ctfuijiip3nf5a9xp":{"damage":"3d12+17","damageType":"piercing"},"depzh1fgwxrahrewytxi":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"AHGv0wFC9jb2bwlQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":33},"damageRolls":{"tqhu4mzmfxo0qu9yftxx":{"damage":"3d8+17","damageType":"slashing"},"bcuk4qd11pr2vtv0rnlz":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GGJBUd4JmwxnZtYj","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pincer","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":33},"damageRolls":{"omrvt2gb6cpyxk0ouukx":{"damage":"3d8+17","damageType":"bludgeoning"},"4snvmmtrnd95ldzq1ptl":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"RI07SPUsr3EfIXQX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":33},"damageRolls":{"wyqsoo0t2nra7l50lnk8":{"damage":"3d6+17","damageType":"slashing"},"jg9m8cuil3szx4v26ach":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UX4F0eelHvADT40O","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Gearblade","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":33},"damageRolls":{"4oaegfsbdfom7n5dg0zjhk":{"damage":"3d12+17","damageType":"slashing"},"z4l85219k7qdm21c07d1g":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disarm","magical","versatile-b"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"l7wT4LDdfJXJETHf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Clockwork Brain","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A second brain, made of clockwork, is implanted in the Inkmaster's skull. Any time he makes a Will save, he rolls twice and takes the higher result.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EbuMoQ5idyQJDEXD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Paralyzing Gaze","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A non-evil creature that ends its turn in the aura must attempt a @Check[type:fortitude|dc:35] save. If it fails, it's slowed 1 for 1 round, and if it critically fails, it is instead paralyzed for 1 round.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"paralyzing-gaze","traits":["aura","divine","enchantment","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Tk7abWUpvDDV6Qg0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Succor Vulnerability","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A shemhazian's mutilation is a part of them, and they can't bear to see it reversed. The first time each round that a creature heals from damage the shemhazian dealt on their last turn, the demon takes [[/r 3d6[mental]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4TtLSpRhmqV1Dvp1","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Tail Whip","sort":2000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within reach of the shemhazian's tail leaves a square during a move action it's using.</p>\n<hr />\n<p><strong>Effect</strong> The shemhazian attempts to Trip the triggering creature. On a success, the creature also takes damage as if the shemhazian had hit with a tail Strike, and if the creature was flying, it falls 30 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AsXbDxRSKFmiQ6jb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Enfeebling Bite","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If the shemhazian's jaws Strike damages a creature, the target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}. The target can attempt a @Check[type:fortitude|dc:37] save to reduce this to @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (or be unaffected on a critical success).</p>"},"requirements":{"value":""},"rules":[],"slug":"enfeebling-bite","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aqwHyoUR6cj9y6s8","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focused Gaze","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The shemhazian focuses their gaze on a non-evil creature they can see within 30 feet. If that creature isn't already slowed by the shemhazian's paralyzing gaze, it must attempt a save against the shemhazian's paralyzing gaze. If that creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3], it must succeed at a @Check[type:fortitude|dc:35] save or be @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round. A shemhazian can't use this ability against the same creature more than once per round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","enchantment","incapacitation","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XbpdSS6FXHoqmiIy","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Kfw3xJtFTIHlmDoM","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":2400000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The monster's last action was a success with a Strike that lists Improved Grab in its damage entry, or it has a creature grabbed using this action.</p>\n<hr />\n<p><strong>Effect</strong> The monster automatically Grabs the target until the end of the monster's next turn. The creature is grabbed by whichever body part the monster attacked with, and that body part can't be used to Strike creatures until the grab is ended. Using Improved Grab extends the duration of the monster's Improved Grab until the end of its next turn for all creatures grabbed by it, but this costs an action. A grabbed creature can use the Escape action to get out of the grab, and the Grab ends for a grabbed creatures if the monster moves away from it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vNPCiE8XDQDH2a8G","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fD5MCBvqKFQZjo0J","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Qm7lcGUnjz1jIfBR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2700000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nQWh6lu0CeSYTiqZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2800000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oKJ3TBWP7NsLH9SR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2900000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"The Inkmaster","system":{"abilities":{"cha":{"mod":3},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":350,"temp":0,"value":350},"initiative":{"statistic":"perception"},"perception":{"value":30},"speed":{"otherSpeeds":[{"type":"climb","value":20},{"type":"fly","value":35}],"value":35},"weaknesses":[{"type":"cold-iron","value":15},{"type":"good","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"Male variant shemhazian","creatureType":"Fiend","level":{"value":16},"privateNotes":"","publicNotes":"<p>Shemhazians rise from the souls of torturers and those who reveled in mutilating the physical bodies of their victims. Standing 35 feet tall, a shemhazian is well equipped with a wide range of talons, claws, and fangs to continue inflicting such torments on those it encounters.</p>\n<p>Shemhazians delight in visiting torment upon mortals, of course, but more than most demons, these fiends revel in sharing the pain with their own kind. Other demons fear and hate shemhazians for this reason, with only the most powerful willing to work with a shemhazian to achieve a shared goal. Even then, the shemhazian is always on the watch for an opportunity to bring pain and suffering to its allies along with any foe.</p>","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":32},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":27}},"traits":{"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","draconic"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 60 feet, true seeing"},"size":{"value":"grg"},"value":["demon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.tt5eaS28C4PrHmZD"}}}
{"_id":"u1cuwAE3xzhYW4Mi","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"VeiaoxMMsn7EH0Ri","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Purple Worm Sting","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> A creature touches the door</p>\n<hr />\n<p><strong>Effect</strong> The creature is targeted by <i>purple worm sting</i> (@Check[type:fortitude|dc:32] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","poison","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4XbK3Gnf0R1gkYPJ","img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/purple-worm-venom.webp","name":"Purple Worm Venom","sort":100000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Venom from enormous purple worms leaves a victim weakened.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Interact (Injury)</p>\n<p><strong>Saving Throw</strong> DC 32 Fortitude</p>n<p><strong>Maximum Duration</strong> 6 rounds</p>n<p><strong>Stage 1</strong> [[/r 5d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>n<p><strong>Stage 2</strong> [[/r 6d6[poison]]] damage and enfeebled 2 (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 8d6[poison]]] damage and enfeebled 2 (1 round)</p>"},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":13},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":500}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","injury","poison"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"gzMwqFLG38aJHUIa","img":"systems/pf2e/icons/actions/Passive.webp","name":"Purple Worm Venom","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":null,"description":{"value":"<p>Venom from enormous purple worms leaves a victim weakened.</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:32|traits:alchemical,injury,poison]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 5d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 6d6[poison]]] damage and enfeebled 2 (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 8d6[poison]]] damage and enfeebled 2 (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"False Door Trap","system":{"attributes":{"ac":{"value":31},"hardness":25,"hasHealth":true,"hp":{"details":"","max":100,"temp":0,"tempmax":0,"value":100},"immunities":[{"type":"critical-hits"},{"type":"precision"}],"stealth":{"details":"<p>(expert)</p>","value":27}},"creatureType":"","details":{"description":"<p>A hidden needle delivers a magical poison to anyone trying to open the door.</p>","disable":"<p>@Check[type:thievery|dc:32|name:Jam Needle in Housing|traits:action:disable-a-device] (master) to jam the needle in its housing or <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> (6th level, counteract DC 30) to dispel the magical poison.</p>","isComplex":false,"level":{"value":12},"reset":"","routine":"","source":{"author":"","value":"Pathfinder #160: Assault on Hunting Lodge Seven"}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["magical","mechanical"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.u1cuwAE3xzhYW4Mi"}}}
{"_id":"uFU6dQfcNeKq68YT","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"bfsuL0uIFF1F4Guy","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["vargouille-venom"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d8+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"If0QHT3SwMga7arR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AQMbWGVUpkE6QLbs","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Kiss","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The vargouille kisses an adjacent creature that's asleep, @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], or @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf], exposing it to the vargouille transformation disease.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XKe1YQHD2E6lSSDn","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Shriek","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The vargouille shrieks, its scream so terrible that all non-vargouilles within 60 feet must succeed at a @Check[type:fortitude|dc:16] save or be @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 3 rounds.</p>\n<p>The effect ends early for a creature if the vargouille moves out of sight, moves farther than 60 feet from the creature, or attacks the creature with its fangs.</p>\n<p>After attempting its save, a creature is immune to that particular vargouille's Shriek for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","concentrate","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tMhjT7tf9r9vZX4C","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vargouille Transformation","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Exposing the victim to sunlight or any light spell of 3rd level or higher pauses the progression of the disease until the victim is no longer in light.</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:18]</p>\n<p><strong>Stage 1</strong> carrier with no effect ([[/br 1d6 #hours]] hours)</p>\n<p><strong>Stage 2</strong> victim's hair falls out ([[/br 1d6 #hours]] hours)</p>\n<p><strong>Stage 3</strong> victim's ears grow into leathery wings, tentacles sprout on the chin and scalp, and the teeth become long, pointed fangs (1 day)</p>\n<p><strong>Stage 4</strong> victim's mind regresses to a vicious and unintelligent shell of its former self ([[/br 1d6 #hours]] hours)</p>\n<p><strong>Stage 5</strong> victim's head breaks free of the body (which dies) and becomes a new vargouille</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IiO8ytUL6tJgUAXR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vargouille Venom","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:18|name:Vargouile Venom]</p>\n<p><strong>Stage 1</strong> Damage the victim has taken from vargouille fangs can't be healed magically.</p>\n<p>Once all vargouille fang damage has been healed nonmagically, the poison ends.</p>"},"requirements":{"value":""},"rules":[],"slug":"vargouille-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HCEFQeKpzOquJws5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xKqDOUAtXTg1bYOR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vargouille","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":0}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #157: Devil at the Dreaming Palace"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["beast","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.uFU6dQfcNeKq68YT"}}}
{"_id":"ukL9sApDCIWsVL64","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"P2D3nIr4b8QtzEFx","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Overflowing Boiling Water","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> The trip wire is pulled or severed</p>\n<hr />\n<p><strong>Effect</strong> An acid flask detonates, spraying acid at nearby creatures and causing the tub of boiling water to burst in the same direction.</p>\n<p>All creatures in a @Template[type:cone|distance:5] east of the triggered boiling tub trap take [[/r 3d6[persistent,acid]]] damage, [[/r (3[splash])[acid]]]{3 acid splash damage}, and [[/r (8d6+20)[fire]]] damage (@Check[type:reflex|dc:31|basic:true|traits:acid,fire] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Boiling Tub Trap","system":{"attributes":{"ac":{"value":10},"hardness":0,"hasHealth":false,"hp":{"details":"","max":0,"temp":0,"tempmax":0,"value":0},"stealth":{"details":"<p>(master)</p>","value":27}},"creatureType":"","details":{"description":"<p>A snapped trip wire causes an alchemical bomb to detonate and blow up part of the tin tub, spilling boiling water all over the trap's victim.</p>","disable":"<p>@Check[type:thievery|dc:32|name:Remove Trip Wire|traits:action:disable-a-device] (master) to safely remove the trip wire from the bomb</p>","isComplex":false,"level":{"value":13},"reset":"","routine":"","source":{"author":"","value":"Pathfinder #159: All or Nothing"}},"saves":{"fortitude":{"saveDetail":"","value":0},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["mechanical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.ukL9sApDCIWsVL64"}}}
{"_id":"vPMmTtvl5UPOcCoa","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"0jRv23fTxJTfzMQx","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Occult Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":41,"item":0,"mod":0,"value":31},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"SPNVzVFEBCiD0lpi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYmXvS9NJ7QwfWGg"}},"img":"systems/pf2e/icons/spells/bind-soul.webp","name":"Bind Soul (at will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":"black sapphire with a gp value of at least the target's level × 100"},"damage":{"value":{}},"description":{"value":"<p>You wrench the target's soul away before it can pass on to the afterlife and imprison it in a black sapphire. While the soul is in the gem, the target can't be returned to life through any means, even powerful magic such as wish. If the gem is destroyed or bind soul is counteracted on the gem, the soul is freed. The gem has AC 16 and Hardness 10. A gem can't hold more than one soul, and any attempt wastes the spell.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-soul","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature that died within the last minute"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"m07lGlvw1Lb15LwE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning (Coven)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"10d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"amBpvfYJrrmUMUFt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rwCh2qTYPA44KEoK"}},"img":"systems/pf2e/icons/spells/dream-council.webp","name":"Dream Council","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>When you Cast this Spell, any targets-including you-can choose to immediately fall asleep. The spell ends for any creatures that don't choose to fall asleep. Sleepers join a shared dream, where they can communicate with one another as though they were in the same room. Individual targets leave this shared dream upon awakening, and if all the targets awaken, the spell ends.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-council","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 12 creatures you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JdUO3WrBu0Sk5jmK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt (Coven)","sort":500000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"9d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s0mhXAW1axJFfGed","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Coven)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VRzOD1frRuYIc8tK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wi405lBjPcbF1DeR"}},"img":"systems/pf2e/icons/spells/punishing-winds.webp","name":"Punishing Winds (Coven)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Violent winds and a powerful downdraft fill the area, forming a cyclone. All flying creatures in the area descend 40 feet. The entire area is greater difficult terrain for Flying creatures, and difficult terrain for creatures on the ground or Climbing. Any creature that ends its turn Flying within the area descends 20 feet. Any creature pushed into a surface by this spell's winds takes bludgeoning damage as though it had fallen. The squares at the outside vertical edges of the cylinder prevent creatures from leaving. These squares are greater difficult terrain, and a creature attempting to push through must succeed at an Athletics check or Acrobatics check to Maneuver in Flight against your spell DC to get through. A creature that fails ends its current action but can try again.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"punishing-winds","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"o8RJn5jPVvF4Ekkt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D2nPKbIS67m9199U"}},"img":"systems/pf2e/icons/spells/etheral-jaunt.webp","name":"Ethereal Jaunt (at will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You travel to the Ethereal Plane, which overlaps the Material Plane. Material Plane creatures can't see you, and you can move through things on the Material Plane. You move at half your normal Speeds, but can move in any direction (including up and down). You can see onto the Material Plane within a radius of 60 feet; it is gray, hazy, and @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from you. You can't affect the Material Plane, and you can't be affected by the Material Plane except by force effects and abjurations originating there. When the spell ends, you return to the Material Plane. If you're in the air, you fall (unless you can fly), and if you're inside an object, you're pushed into the nearest open space and take 1d6 damage per 5 feet you were pushed. If you cast this spell when not on the Material Plane, it is lost.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to five additional willing creatures at a range of 30 feet. The duration is up to 10 minutes.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ethereal-jaunt","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KkN7UqP80Q4hyplP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nightmare","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you know by name"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"o2CVQ3ZmITV3jaAU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IqJ9URobmJ9L9UBG"}},"img":"systems/pf2e/icons/spells/shadow-blast.webp","name":"Shadow Blast","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"7d8"}}},"description":{"value":"<p>You shape the quasi-real substance of the Shadow Plane into a blast. Choose acid, bludgeoning, cold, electricity, fire, force, piercing, slashing, or sonic damage, and choose a 30-foot cone, a 15-foot burst within 120 feet, or a 50-foot line. The blast deals 5d8 damage of the type you chose to each creature in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"uses":{"max":2,"value":2},"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-blast","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PN6ovO5KggUscxvM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message (at will)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"g3Y3XnbOh4QHQnJj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile (at will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mygshytVYxHhG1rn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (at will)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aSpBwekiCyfTg7kk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement (at will)","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray with the power to sap a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save in order to determine the spell's effect. If you critically succeed on your attack roll, use the outcome for one degree of success worse than the result of its save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dgrgw8Xe71mphkCY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep (at will)","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MOaduge4IHL6IZ8k","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (All Alignments; constant)","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OtDJRreEo7WEhjK8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0jRv23fTxJTfzMQx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UPbjq29xf3jaLian","img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/cloak-of-the-bat.webp","name":"Cloak of the Bat (Greater)","sort":1800000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>Sewn from several long strips of luxurious brown and black silk, this cloak grants you a +3 item bonus to Stealth checks as well as to Acrobatics checks to Maneuver in Flight. You can also use your feet to hang from any surface that can support your weight, without requiring any check, though you still must attempt Athletics checks to Climb in order to move around while inverted.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> command, Interact</p>\n<p><strong>Frequency</strong> any number of times per day</p>\n<hr />\n<p><strong>Effect</strong> You can either transform the cloak into bat-like wings that grant you a fly Speed of 30 feet for 10 minutes, or have the cloak turn you into a bat by casting a 4th-level <em>@UUID[Compendium.pf2e.spells-srd.gfPjmG6Fe6D3MFjl]</em> spell on you.</p>\n<p>@UUID[Compendium.pf2e.equipment-effects.ioGzmVSmMGXWWBYb]</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":17},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":13000}},"quantity":1,"rules":[{"key":"FlatModifier","label":"Cloak of the Bat, Maneuver in Flight","predicate":["maneuver"],"selector":"acrobatics","type":"item","value":3},{"key":"FlatModifier","selector":"stealth","type":"item","value":3}],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["invested","magical","transmutation"]},"usage":{"value":"worncloak"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"RE6Tnx8I1IisyMoz","img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/heartstone.webp","name":"Heartstone","sort":1900000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This gemstone grants its wearer a +2 item bonus to saving throws.</p>\n<p>Each <em>heartstone</em> is powered by the spirit of a specific night hag. If it's separated from her for 24 hours (or she's been dead for 24 hours), it becomes a nonmagical gemstone. A <em>heartstone</em> allows the hag to use additional occult innate spells: <em>@UUID[Compendium.pf2e.spells-srd.D2nPKbIS67m9199U]</em> (9th level) and <em>@UUID[Compendium.pf2e.spells-srd.GYmXvS9NJ7QwfWGg]</em> at will, and <em>@UUID[Compendium.pf2e.spells-srd.IqJ9URobmJ9L9UBG]</em> twice per day.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> command</p>\n<p><strong>Requirements</strong> You must be touching the <em>heartstone</em>.</p>\n<hr />\n<p><strong>Effect</strong> The <em>heartstone</em> attempts to counteract one disease affecting you (counteract level 5, counteract modifier +18).</p>\n<p><strong>Craft Requirements</strong> You must be a night hag.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":9},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["abjuration","invested","occult"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"EaAkzJuaOgph4evs","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["abyssal-plague"]},"bonus":{"value":32},"damageRolls":{"xor7zk21li4500ug5ezk":{"damage":"3d8+16","damageType":"piercing"},"ksatgsjaiyaxyb3ow062":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vA2R6FhhaArEEKGJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":32},"damageRolls":{"82qnxy2rhp3nr7s7c9yz":{"damage":"3d10+16","damageType":"slashing"},"qqz7s1x811eoll4z3qsm":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"PlFu6E3ZCVF3JCam","img":"systems/pf2e/icons/actions/Passive.webp","name":"Nightmare Rider","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a night hag rides a nightmare, the nightmare also gains the night hag's status bonus to saves against magic, and both the hag and rider benefit when the night hag uses her <em>heartstone's</em> <em>@UUID[Compendium.pf2e.spells-srd.D2nPKbIS67m9199U]</em> innate spell.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"utBhBKO5t1Pl4TVo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Coven","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>As long as at least one other member of Myrna's coven is on the demiplane of Stormholt, the coven members add <em>chain lightning, lightning bolt</em>, <em>plane shift</em>, and <em>punishing winds</em> to their spells, each of which can be cast at up to 8th level.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uOIdVHoijKlxOrxM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Abyssal Plague","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature can't recover from drained until Abyssal plague is cured</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:41]</p>\n<p><strong>Stage 1</strong> drained 1 (1 day)</p>\n<p><strong>Stage 2</strong> drained 3 (1 day)</p>"},"requirements":{"value":""},"rules":[],"slug":"abyssal-plague","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ITQk9n2tp7J5FDQa","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The night hag can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her Strikes, but might change the damage type her Strikes deal (typically to bludgeoning).</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rpruEIwmxeOzTZOp","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Dream Haunting","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>If a night hag is ethereal and hovering over a sleeping chaotic or evil creature, she can ride the victim's back until dawn. The creature endures tormenting dreams as the hag casts <em>@UUID[Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq]</em> on it, and is exposed to abyssal plague. Any drained caused by dream haunting is cumulative. Only an ethereal being can confront the night hag and stop her dream haunting.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qLsi1de5hGC6uHjL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spell Ambush","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] to the night hag takes a -2 circumstance penalty to checks and DCs to defend against her spells.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","predicate":["target:condition:flat-footed"],"selector":"spell-attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XrRxJ7JmYMoqbOcL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2800000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uTAvgDqLJSgJQ05y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2900000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Lw9y5EjxONCzuF8r","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3000000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yNx91no1Biexwji0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ly6RiI5dgqT4NrlP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3200000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Myrna Rath","system":{"abilities":{"cha":{"mod":5},"con":{"mod":9},"dex":{"mod":7},"int":{"mod":6},"str":{"mod":8},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":""},"hp":{"details":"","max":340,"temp":0,"value":340},"initiative":{"statistic":"perception"},"perception":{"value":30},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":30}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal","aklo","celestial","common","infernal"]},"rarity":"unique","senses":{"value":"darkvision, detect alignment, detect magic"},"size":{"value":"med"},"value":["fiend","hag","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.vPMmTtvl5UPOcCoa"}}}
{"_id":"vwxNCuBksHYU2Dwf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fJd0mVVeFIuCWuEo","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":1,"prepared":[],"value":1},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":1,"prepared":[],"value":1},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":1,"prepared":[],"value":1},"slot8":{"max":3,"prepared":[],"value":3},"slot9":{"max":3,"prepared":[],"value":3}},"slug":null,"source":{"value":""},"spelldc":{"dc":"40","mod":0,"value":35},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"3ZtwPdDfXIdtJ6OE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r7ihOgKv19eJQnik"}},"img":"systems/pf2e/icons/spells/disintegrate.webp","name":"Disintegrate","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"18d10"}}},"description":{"value":"<p>You fire a green ray at your target. Make a spell attack. You deal 18d10 damage, and the target must attempt a basic Fortitude save. On a critical hit, treat the save result as one degree worse. A creature reduced to 0 HP is reduced to fine powder; its gear remains. An object you hit is destroyed (no save), regardless of Hardness, unless it's an artifact or similarly hard to destroy. A single casting can destroy no more than a 10-foot cube of matter. This automatically destroys any force construct, such as a wall of force.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"fJd0mVVeFIuCWuEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disintegrate","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or unattended object"},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yQOgCP0Uah3QR3BC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":9},"location":{"value":"fJd0mVVeFIuCWuEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5M80BJ9pKuzYQcdJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath (Chaotic Only)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"8d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 8d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"fJd0mVVeFIuCWuEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0PH5hCnJKSwOQaXU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"fJd0mVVeFIuCWuEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pdZtZuMW2rdfWKrO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"fJd0mVVeFIuCWuEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"irX5ienm71nSqEkF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"fJd0mVVeFIuCWuEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SxMzACgZ0pCmEWLt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Lawful Only)","sort":800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"fJd0mVVeFIuCWuEo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"j5r58aenv1gQOgZX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"uses":{"max":3,"value":3},"value":"fJd0mVVeFIuCWuEo"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Bm63scXZG8oZql5K","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":33,"value":33},"damageRolls":{"0":{"damage":"4d8+12","damageType":"bludgeoning"},"1":{"damage":"1d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zdtAExquN9fICX40","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zxw1AsQiZy4HbIBa","img":"systems/pf2e/icons/actions/Passive.webp","name":"Motion Sense 100 feet","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A hundun chaos mage can sense nearby motion through vibration and air movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JHDUCoAwvNv120KU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BTVYmpw94v3oWTGl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0Fzs97xBu4GMOwjA","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DOYd8fquer3sIStG","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Entropic Feedback","sort":1600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature attempts to target the hundun with a mental effect</p>\n<hr />\n<p><strong>Effect</strong> The triggering creature is subject to the utter chaos of the hundun's mind and must attempt a @Check[type:will|dc:40|name:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes [[/r 10d6[mental]]] damage.</p>\n<p><strong>Failure</strong> The creature takes [[/r 10d6[mental]]] damage, is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, and is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U1E1Xka1zLQxC4tT","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Activate Attractor","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hundun releases its staff-like attractor, which hovers in place. The hundun can use an action, which has the concentrate trait, to move the attractor up to 60 feet, to a maximum of 300 feet from the hundun. It can also use an action, which has the concentrate trait, to recall the attractor, which flies to the hundun and immediately deactivates.</p>\n<p>Creatures within 40 feet of the attractor must attempt a @Check[type:will|dc:40|name:Attractor] save if they're within the area when the attractor is activated or as soon as they enter the area while it's active. Once a creature has attempted the save, it uses the same result for the rest of that activation of the attractor.</p>\n<p>Any restrictions on a creature's movement apply only if it voluntarily moves away from the attractor. For example, if the attractor moves closer to a creature, the creature doesn't then need to move away.</p>\n<p>Chaotic creatures are immune to the effects of the attractor.</p>\n<p>The attractor can't be harmed by physical attacks but is destroyed by <em>@UUID[Compendium.pf2e.spells-srd.r7ihOgKv19eJQnik]</em>, <em>@UUID[Compendium.pf2e.spells-srd.ihbRf964JDXztcy3]</em>, a @UUID[Compendium.pf2e.equipment-srd.HuGZspUvJqR09Y8u], a @UUID[Compendium.pf2e.equipment-srd.B4DnQNcGl6nFVKHl], and other similarly powerful effects.</p>\n<p>The attractor has an AC of 40 and a counteract DC of 37. A hundun can rebuild a destroyed attractor after [[/br 1d8 #hours]]{1d8 hours} of uninterrupted meditation. If the hundun is slain, its attractor disappears.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature's movement isn't restricted.</p>\n<p><strong>Success</strong> The creature treats each square in the area as difficult terrain when moving away from the attractor.</p>\n<p><strong>Failure</strong> The creature can't move away from the attractor within the area.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HLhPjN1be3uh5emL","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Flurry of Blows","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hundun makes two Strikes with its fist. 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{"_id":"w2J6GpuMYM24U4sb","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ThVw3eJTb5RzjlG8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rapier Hand","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["unbalancing-blow"]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d6+12+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","disarm","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0GDvJYPFAaQoah9E","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Syringe","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"2t9g8i6bs06pwqof4iwyjr":{"damage":"4d6+10","damageType":"piercing"},"rcyjmobq1pgnl7dh9hbxad":{"damage":"1d12","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9oInACsH1lSDnaHW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spinning Blade","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":29},"damageRolls":{"pqczsbuis1qtz1252y14":{"damage":"2d10+9+2","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","deadly-d10","magical","range-increment-120"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"R1OmPKgnrpEPWGr6","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.</p>\n<hr />\n<p><strong>Effect</strong> The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OF6N85WER1HxJgCK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Integrated Launcher","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>A projectile launcher is integrated into a clockwork assassin's systems, containing 10 spinning blades and five smoke bombs. When the assassin is destroyed, the launcher and its ammunition are also destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yOvz4I15CCPk78ns","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The clockwork assassin ignores the concealed condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q4WljID3qrZ5Fpnr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wind-Up","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>For the clockwork assassin to act, it must be wound with a unique key by another creature. This takes 1 minute. Once wound, it remains operational for 24 hours, after which time it becomes unaware of its surroundings and can't act until it's wound again. The assassin can enter standby mode as a 3-action activity. Its operational time doesn't decrease in standby, but it can sense its surroundings (with a -2 penalty to Perception). It can't act, with one exception: when it perceives a creature, it can exit standby as a reaction (rolling initiative if appropriate).A creature can attempt a @Check[type:thievery|dc:33|name:Wind Down|traits:manipulate,action:disable-a-device] check to Disable a Device to wind the assassin down. For each success, the assassin loses 1 hour of operational time. This can be done even if the assassin is in standby mode.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mmdbAeOOVVjLALCx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rapid Repair","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The clockwork assassin spends 1 hour of its operational time to repair itself, regaining 25 Hit Points and refilling its integrated projectile launcher with 4 spinning blades (to a maximum of 10) and 2 smoke bombs (to a maximum of 5).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A7VgvFTQFpm1Cc79","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Smoke Bomb Launcher","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The clockwork assassin launches a smoke bomb. A screen of thick, opaque smoke fills a @Template[type:burst|distance:10] within 60 feet of the clockwork assassin. Creatures within the area are concealed, and all other creatures are concealed to them. The smoke lasts for 1 minute or until dispersed by a strong wind.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y7P7UpMZajGcxNz4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The clockwork assassin's Strikes deal an additional 3d6+4 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":3,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"damageCategory":"precision","key":"FlatModifier","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage","value":4},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GtoDWNmX34925xMc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unbalancing Blow","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Creatures hit by the clockwork assassin's rapier hand Strike are @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until the start of the clockwork assassin's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":"unbalancing-blow","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h0FMcEvFU8MKqXkw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NxAI3iTvt54Qv1CN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZLMhdhhuybBkqv6i","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Clockwork Injector","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":8},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":34},"adjustment":"elite","allSaves":{"value":""},"hp":{"details":"","max":250,"temp":0,"value":250},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":29},"will":{"saveDetail":"","value":19}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision, smoke vision"},"size":{"value":"med"},"value":["clockwork","construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.w2J6GpuMYM24U4sb"}}}
{"_id":"wsVW8MdOTeGgGM59","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"mfewT8MWlHlBhBXV","img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"+1 Striking Shortsword","sort":100000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":9}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":null,"source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"VV329B6w0rioBP7u","flags":{"pf2e":{"linkedWeapon":"mfewT8MWlHlBhBXV"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":28},"damageRolls":{"7n94ss14qv170z45rmfu":{"damage":"3d6","damageType":"acid"},"cd09f5ev9ud5a72kidrqpm":{"damage":"2d6+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"M0P9lsWNp222StTi","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pseudopod","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["push"]},"bonus":{"value":25},"damageRolls":{"4j9bgoutp9qfr8mti4vuh":{"damage":"2d8+9","damageType":"bludgeoning"},"ot13jk4ytdfj0q2kpku7v":{"damage":"3d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HaPAHwncLeNsBABj","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Acid Spit","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"7d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"EaBeGYjdT1VVqvT6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Split","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a child of venom is hit by an attack that would deal slashing or piercing damage and the child of venom has at least 20 HP, the creature splits into two identical children of venom with half the original's HP. One child of venom is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, they automatically push creatures and objects out of the way to fill a space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aLH0uLhIjacpKBNC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The child of venom deals an additional 3d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":3,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"at6MabtHqhZPINQ3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Suction","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The child of venom can climb on ceilings and other inverted surfaces, though such surfaces are difficult terrain for them.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nX4XIDhYlZMV4GmI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"90NCsIkcPIspMpJW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pXDbVrJUwRJfiaOl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9IWoACkOPiboPl2S","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Child Of Venom","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":8},"int":{"mod":0},"str":{"mod":5},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":""},"hp":{"details":"","max":300,"temp":0,"value":300},"immunities":[{"type":"acid"},{"type":"critical-hits"},{"type":"piercing"},{"type":"precision"},{"type":"slashing"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"details":"suction","otherSpeeds":[{"type":"climb","value":30}],"value":30}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #161: Belly of the Black Whale"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":20}},"traits":{"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid","ooze"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.wsVW8MdOTeGgGM59"}}}
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{"_id":"xkkj0TW6BKNT3Bg4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AhneRV8i356zRma8","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.5fu6dCtqhdBnHNqh"}},"img":"systems/pf2e/icons/equipment/weapons/morningstar.webp","name":"+1 Morningstar","sort":100000,"system":{"MAP":{"value":""},"baseItem":"morningstar","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>This weapon has a short shaft ending in a metal ball studded with spikes.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":35}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"morningstar","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["versatile-p"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"OGWP80LB2FQVxCM7","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.97QyNEOAyYLdGaYc"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-bombs/bottled-lightning.webp","name":"Bottled Lightning (Moderate)","sort":200000,"system":{"MAP":{"value":""},"baseItem":"alchemical-bomb","bonus":{"value":1},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"electricity","dice":2,"die":"d6"},"description":{"value":"<p><strong>Activate</strong> <span class=\"pf2-icon\">A</span> Strike</p>\n<p>Bottled lightning is packed with volatile reagents that create a blast of electricity when they are exposed to air. Bottled lightning deals 2d6 electricity damage and 2 electricity splash damage. On a hit, the target becomes flat-footed until the start of your next turn. You gain a +1 item bonus to attack rolls.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bomb","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":10}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":2,"range":20,"reload":{"value":"-"},"rules":[],"size":"med","slug":"bottled-lightning-moderate","source":{"value":""},"splashDamage":{"value":2},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["alchemical","bomb","consumable","electricity","splash"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"xI1VDqm580H04DPV","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.nVvH1ZcM7OwIVIs8"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-bombs/frost-vial.webp","name":"Frost Vial (Moderate)","sort":300000,"system":{"MAP":{"value":""},"baseItem":"alchemical-bomb","bonus":{"value":1},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"cold","dice":2,"die":"d6"},"description":{"value":"<p>The liquid reagents in this vial rapidly absorb heat when exposed to air. A frost vial deals the listed cold damage and cold splash damage. On a hit, the target takes a status penalty to its Speeds until the end of its next turn. Many types of frost vial also grant an item bonus to attack rolls.</p>\n<p>You gain a +1 item bonus to attack rolls, the bomb deals 2d6 cold damage and 2 cold splash damage, and the target takes a -10-foot penalty.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bomb","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":10}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":2,"range":20,"reload":{"value":"-"},"rules":[],"size":"med","slug":"frost-vial-moderate","source":{"value":""},"splashDamage":{"value":2},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["alchemical","bomb","cold","consumable","splash"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"LrqjQsF2LZNhF23F","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.UCH4myuFnokGv0vF"}},"img":"systems/pf2e/icons/equipment/weapons/sling.webp","name":"Sling","sort":400000,"system":{"MAP":{"value":""},"baseItem":"sling","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>Little more than a leather cup attached to a pair of straps, a sling can be used to fling smooth stones or sling bullets at a range.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sling","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":50,"reload":{"value":"1"},"rules":[],"size":"med","slug":"sling","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["propulsive"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"ehTbj91Rs7tafuSf","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.evBPzM1VsuYcoenn"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-bombs/tanglefoot-bag.webp","name":"Tanglefoot Bag (Moderate)","sort":500000,"system":{"MAP":{"value":""},"baseItem":"alchemical-bomb","bonus":{"value":1},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":0,"die":""},"description":{"value":"<p>A tanglefoot bag is filled with sticky substances. When you hit a creature with a tanglefoot bag, that creature takes a -15-foot status penalty to its Speeds for 1 minute. You gain a +1 item bonus to attack rolls, and the Escape DC is 19.</p>\n<p>On a critical hit, a creature in contact with a solid surface becomes stuck to the surface and immobilized for 1 round, and a creature flying via wings has its wings tangled, causing it to fall safely to the ground and become unable to Fly again for 1 round. Tanglefoot bags are not effective when used on a creature that is in water.</p>\n<p>The target can end any effects by Escaping or spending a total of 3 actions to carefully remove the sticky substances. These Interact actions don't have to be consecutive, and other creatures can provide the actions as well.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bomb","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":10}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":20,"reload":{"value":"-"},"rules":[{"key":"Note","outcome":["success"],"selector":"{item|_id}-attack","text":"PF2E.BombNotes.TanglefootBag.Moderate.success","title":"ITEM.TypeEffect"},{"key":"Note","outcome":["criticalSuccess"],"selector":"{item|_id}-attack","text":"PF2E.BombNotes.TanglefootBag.Moderate.criticalSuccess","title":"ITEM.TypeEffect"}],"size":"med","slug":"tanglefoot-bag-moderate","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["alchemical","bomb","consumable"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"sjXOUlhh7Alii1i5","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.NSo0bFX7DGGjqKKl"}},"img":"systems/pf2e/icons/equipment/consumables/ammunition/spellstrike-ammunition.webp","name":"Spellstrike Ammunition (Type I) (Magic Missile)","sort":600000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Mystic patterns create a magic reservoir within this ammunition. You activate <em>spellstrike ammunition</em> by Casting a Spell into the ammunition. The spell must be of a spell level the ammunition can hold, and the spell must be able to target a creature other than the caster. A creature hit by activated <em>spellstrike ammunition</em> is targeted by the spell. If the creature isn't a valid target for the spell, the spell is lost.</p>\n<p>The ammunition affects only the target hit, even if the spell would normally affect more than one target. If the spell requires a spell attack roll, use the result of your ranged attack roll with the ammunition to determine the degree of success of the spell. If the spell requires a saving throw, the target attempts the save against your spell DC.</p>\n<p>The maximum level of spell the ammunition can hold determines its item level and Price.</p>\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Cast a Spell</p>\n<p><em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> 1st</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":12}},"quantity":3,"rules":[],"size":"med","slug":"spellstrike-ammunition-type-i","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","magical","transmutation"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"s7QApXyE5DjGF9aY","flags":{"pf2e":{"linkedWeapon":"AhneRV8i356zRma8"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Morningstar","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"1d6+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"o1vU8G41mZhtjXsb","flags":{"pf2e":{"linkedWeapon":"LrqjQsF2LZNhF23F"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sling","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"9f9c90eqpuc8vudohmxj":{"damage":"1d6+6","damageType":"bludgeoning"},"008hcyq4bobddxma2kal":{"damage":"3d4+3","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["propulsive","range-increment-50","reload-1"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BSAdAEHe8VdvYOjg","flags":{"pf2e":{"linkedWeapon":"OGWP80LB2FQVxCM7"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bottled 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Vial","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d6","damageType":"cold"},"1":{"category":"splash","damage":"2","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["alchemical","bomb","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZbNsjTdTl9JRvGxk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bullyrag Beatdown","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever the gang tough makes a successful melee Strike against a frightened creature, the Strike deals an extra weapon die of damage.</p>"},"requirements":{"value":""},"rules":[{"diceNumber":1,"key":"DamageDice","predicate":[{"or":["bullyrag-beatdown","target:condition:frightened"]},{"not":"ranged"}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"Target is frightened","option":"bullyrag-beatdown","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aZvRC9a03MwZf7rr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightening Critical","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the gang tough's Strike with a bludgeoning weapon is a critical hit and deals damage, the target becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"strike-damage","text":"When the gang tough's Strike with a bludgeoning weapon is a critical hit and deals damage, the target becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NDjY88hxyNPqDwPf","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Quick Bomber","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The Diobel Sweeper tough Interacts to draw a bomb, then Strikes with it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RWjUZA7QUMW9y4CS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eapXoUtrhnFlcZ2a","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Gang 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Tough","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":125,"temp":0,"value":125},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #159: All or Nothing"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.xkkj0TW6BKNT3Bg4"}}}
{"_id":"xw7S8108irh2D1Uw","img":"systems/pf2e/icons/default-icons/hazard.svg","items":[{"_id":"HIbGLn4unRGk8EZL","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Dart Volley","sort":100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":null,"description":{"value":"<p><strong>Trigger</strong> More than two Small or larger creatures step on the brass seal.</p>\n<hr />\n<p><strong>Effect</strong> The trap makes up to four dart Strikes against creatures standing on the seal, then rolls initiative.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7UeREmeUuipS0pKu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dart","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["no-map"]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"3d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"1jGFJIbrEUb7ObhO","img":"systems/pf2e/icons/actions/Passive.webp","name":"No MAP","sort":0,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":null,"description":{"value":"<p>Darts are unaffected by Multiple Attack Penalty</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Dart Barrage","system":{"attributes":{"ac":{"value":22},"hardness":10,"hasHealth":true,"hp":{"details":"(BT 30) to destroy the seal and disable the trap","max":60,"temp":0,"tempmax":0,"value":60},"immunities":[{"type":"precision"},{"type":"critical-hits"}],"stealth":{"details":"<p>(trained) or @Check[type:perception|dc:23|traits:action:seek] (trained) to notice scratches around the musical pipes and a slight give to the seal</p>","value":11}},"creatureType":"","details":{"description":"<p>Four dart-loaded pipes hidden in the diagonal walls are connected to a pressure plate under the brass seal in the room's center.</p>","disable":"<p>@Check[type:thievery|dc:22|name:Disable Pressure Plate|traits:action:disable-a-device] (trained) to disable the pressure plate, or four @Check[type:thievery|dc:18|name:Plug Dart Launcher|traits:action:disable-a-device] (trained) checks to plug the dart launchers</p>","isComplex":true,"level":{"value":3},"reset":"<p>The trap runs out of darts after 4 rounds of firing and must be reset manually by dismantling the walls to reload the launchers. If at any point there are no longer more than two creatures placing weight on the floor, the trap ceases firing but remains armed, ready to resume firing its remaining darts once triggered again.</p>","routine":"<p>(4 actions) The trap loses 1 action for each disabled launcher. On each of the trap's actions, it fires one dart at a creature in the center of the room.</p>","source":{"author":"","value":"Pathfinder #157: Devil at the Dreaming Palace"}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":0}},"statusEffects":[],"traits":{"rarity":"common","size":{"value":"med"},"value":["mechanical","trap"]},"schema":{"version":0.84,"lastMigration":null}},"type":"hazard","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.xw7S8108irh2D1Uw"}}}
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Whenever you deal precision damage to a frightened creature, you deal 1 additional precision damage.</p>\n<p>If you are not evil, you are @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} while wearing the<em>Skinsaw mask</em>.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":30}},"quantity":1,"rules":[{"key":"FlatModifier","label":"Skinsaw Mask (Seek Frightened target)","predicate":["action:seek","target:condition:frightened"],"selector":"perception","type":"item","value":1}],"size":"med","slug":"skinsaw-mask","source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["divination","divine","evil","invested","magical"]},"usage":{"value":"wornmask"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"E5E4EFfOXmYDktze","flags":{"pf2e":{"linkedWeapon":"LA5J4otd5d6YPIyv"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"War Razor","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"zrzgx51vj6rtod7dq20h":{"damage":"1d4+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","backstabber","deadly-d8","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JXdEhHs5I4scpvbs","flags":{"pf2e":{"linkedWeapon":"67Ri2rSkdGl0BjqE"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d6+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hwDOgihBpaGyHO9Q","flags":{"pf2e":{"linkedWeapon":"tkeI7wzuLssGOeWr"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"llmt13cw52vze8rdmsfy":{"damage":"1d4+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"iccpDuEAwMrtLyBh","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Wire Catch","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Every Skinsaw seamer keeps a sewing needle attached to a loop of thick silk, wrapped loosely around their hand not holding a weapon, which they can use in combat to snag or disarm attackers</p>\n<p><strong>Trigger</strong> A creature hits the seamer with a melee Strike</p>\n<hr />\n<p><strong>Effect</strong> The seamer attempts an Athletics check to either @UUID[Compendium.pf2e.action-macros.i95kcGLIQKOTsnv6]{Grapple} or @UUID[Compendium.pf2e.action-macros.ooiO59Ch2QaebOmc]{Disarm} the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p777SbqGil3xrtzd","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Flay","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The Skinsaw seamer dealt damage with a melee weapon other than its war razor with their last action</p>\n<hr />\n<p><strong>Effect</strong> The seamer makes a war razor Strike against the same creature that they just damaged. On a hit, the seamer slices a strip of flesh from the target and deals [[/r 1d6[bleed]]] in addition to the war razor's usual damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MvGg9ZU03PHCDYj9","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Quick Stitch","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The Skinsaw seamer is currently grappling a creature</p>\n<hr />\n<p><strong>Effect</strong> The seamer stitches a piece of cloth to the creature's arm, face, or leg, potentially hindering it. The creature must attempt a @Check[type:reflex|dc:26|traits:damaging-effect] saving throw; if the seamer has already successfully used their Flay ability against the creature within the past minute, the creature's save result is one degree of success worse.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes [[/r 1d4[piercing]]] damage.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh], @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}, or @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (seamer's choice). This effect lasts until the creature spends a single action to tear out the stitching, which deals [[/r 1d6[piercing]]] damage to it.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2], @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}, or flat-footed (seamer's choice). This effect lasts until the creature spends 2 actions to tear out the stitching, which deals [[/r 2d6[piercing]]] damage to it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9t40yL9ZWiu1hNcW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LZIL0SK3dXMbPtjR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wgoRQZsUAas5KYOF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1700000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"B4yjAJP4xdIgLW1j","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1800000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"30qgIKOMzbO7zHQj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Norgorber Lore","sort":1900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4XBpWLOxTqnSs112","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"blvDXXxabQZ1BhH7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2100000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Skinsaw Seamer","system":{"abilities":{"cha":{"mod":2},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":130,"temp":0,"value":130},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","daemonic"]},"rarity":"rare","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.y1tw2ohNagqQJ6RV"}}}
{"_id":"yR6p0KVvZ3tPflRt","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ZjdHv1h2KMIjC0bA","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Prepared Arcane Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"Bfmk1sIeDozHP8sw"},"1":{"id":"pWkkLRlBKwkZXwRV"},"2":{"id":"k8LXiFujBidaVILZ"},"3":{"id":"QIJI8QlhWROosKoM"},"4":{"id":"nPh7Vp2lOuzlA117"}},"value":0},"slot1":{"max":4,"prepared":{"0":{"id":"YzfpcFsAlaO7HoNe"},"1":{"expended":true,"id":"xIln3iwIgdBldH3w"},"2":{"id":"5qjjpBTfrmtcZUBg"},"3":{"id":"xl1IybOXvhixr2gM"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"item":0,"mod":0,"value":12},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"BW9xnDoY4BohVAGZ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Focus Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":1,"prepared":[],"value":1},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"item":0,"mod":0,"value":12},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Bfmk1sIeDozHP8sw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"1d6+1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to 2.</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to 3, and the splash damage increases to 2.</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to 4, and the splash damage increases to 3.</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to 5, and the splash damage increases to 4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ZjdHv1h2KMIjC0bA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YzfpcFsAlaO7HoNe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.y6rAdMK6EFlV6U0t"}},"img":"systems/pf2e/icons/spells/burning-hands.webp","name":"Burning Hands","sort":400000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"2d6"}}},"description":{"value":"<p>Gouts of flame rush from your hands. 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You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ZjdHv1h2KMIjC0bA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Bc8JIKqgDRZVgO4x","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hu38hoAUSYeFpkVa"}},"img":"systems/pf2e/icons/spells/force-bolt.webp","name":"Force Bolt","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You fire an unerring dart of force from your fingertips. 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Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ZjdHv1h2KMIjC0bA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5qjjpBTfrmtcZUBg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ZjdHv1h2KMIjC0bA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QIJI8QlhWROosKoM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ZjdHv1h2KMIjC0bA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nPh7Vp2lOuzlA117","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.I4PsUAaYSUJ8pwKC]</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"ZjdHv1h2KMIjC0bA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xl1IybOXvhixr2gM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r3NeUnsgt9mS03Sn"}},"img":"systems/pf2e/icons/spells/shocking-grasp.webp","name":"Shocking Grasp","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"2d12"}}},"description":{"value":"<p>You shroud your hands in a crackling field of lightning. Make a melee spell attack roll. On a hit, the target takes 2d12 electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes [[/r 1d4[persistent,electricity]]] damage on a hit. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12, and the persistent electricity damage increases by 1.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"ZjdHv1h2KMIjC0bA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shocking-grasp","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"b7EhfvvU3nImCmog","flags":{"core":{"sourceId":"Compendium.pf2e.spell-effects.qkwb5DD3zmKwvbk0"}},"img":"systems/pf2e/icons/spells/mage-armor.webp","name":"Spell Effect: Mage Armor","sort":1300000,"system":{"description":{"value":"<p>Granted by <em>@UUID[Compendium.pf2e.spells-srd.aAbfKn8maGjJjk2W]</em></p>\n<p>You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.</p>"},"duration":{"expiry":"turn-start","sustained":false,"unit":"days","value":1},"level":{"value":1},"rules":[{"fromEquipment":false,"key":"FlatModifier","label":"Mage Armor","selector":"ac","type":"item","value":{"brackets":[{"end":5,"value":1},{"end":9,"start":6,"value":2},{"start":10,"value":3}],"field":"item|system.level.value"}},{"fromEquipment":false,"key":"FlatModifier","label":"Mage Armor","selector":"saving-throw","type":"item","value":{"brackets":[{"end":7,"start":4,"value":1},{"end":9,"start":8,"value":2},{"start":10,"value":3}],"field":"item|system.level.value"}},{"key":"DexterityModifierCap","label":"Mage Armor","value":5}],"slug":"spell-effect-mage-armor","source":{"value":""},"start":{"initiative":null,"value":0},"target":null,"tokenIcon":{"show":true},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"effect"},{"_id":"jybYCirNRpxTm5fl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":6},"damageRolls":{"0":{"damage":"1d4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","nonlethal","unarmed"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"I7zUPwVMtrP17lu5","img":"systems/pf2e/icons/actions/Passive.webp","name":"Eschew Materials","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>You can use clever workarounds to replicate the arcane essence of certain materials. 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{"_id":"ySpOZlKUbcxWhKQ6","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ehIOLNoRHDuhN3yR","flags":{"core":{"sourceId":"Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3"}},"img":"systems/pf2e/icons/conditions/slowed.webp","name":"Slowed","sort":100000,"system":{"description":{"value":"<p>You have fewer actions. Slowed always includes a value. When you regain your actions at the start of your turn, reduce the number of actions you regain by your slowed value. 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Any living creature that starts its turn within 10 feet of the Ofalth Zombie and is not at full Hit Points takes [[/r 1d6]] damage as its wounds fester.</p>\n<p>Creatures that take a critical hit from the Ofalth Zombie also take this damage immediately.</p>\n<hr />\n<p><em>Note: This ability lists a DC 24 in the source, but the glossary ability lacks a save to make.</em></p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"rotting-aura","traits":["aura","disease","necromancy"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","disease","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4T0hd15HFgEoLTEv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Slow","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The ofalth zombie is permanently @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and can't use reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9dxZ2UN0t2f32r0f","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Bury in Offal","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The ofalth zombie makes a fling offal Strike and compares the attack roll result to the AC of any foes within the area of a @Template[type:cone|distance:15] emanating from the ofalth zombie. This counts as two attacks for the ofalth zombie's multiple attack penalty.</p>\n<p>The ofalth zombie can't use Bury in Offal again until it moves at least 10 feet to a different space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lmVllcsiFHe8ybRy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wretched Weeps","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> [[/r 2d8[bleed]]] every hour and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 3</strong> [[/r 2d8[bleed]]] every hour and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 day)</p>"},"requirements":{"value":""},"rules":[],"slug":"wretched-weeps","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8V2Z2GRynfRJyT7O","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ofalth Zombie","system":{"abilities":{"cha":{"mod":2},"con":{"mod":6},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":7},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"negative healing","max":190,"temp":0,"value":190},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"positive"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"positive","value":10},{"type":"slashing","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["aberration","mindless","undead","zombie"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.ySpOZlKUbcxWhKQ6"}}}
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{"_id":"zrh3MrS68H2gPlVs","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"JqbE9PdaDo8dWRhu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mOEnnV4W8qmCRdYl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":14},"damageRolls":{"pnelc4fbwqdvl3aeolen":{"damage":"2d6+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kIPI4tNPGahloPyK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k0BFzCiBWr8fRZ4m","img":"systems/pf2e/icons/actions/Passive.webp","name":"Obscuring Grab","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>While the tenome is Grabbing a creature, all other creatures are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to the tenome.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zMxrSkK2U9CDEp0u","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Bone Drink","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirement</strong> The tenome has a creature grabbed or restrained</p>\n<hr />\n<p><strong>Effect</strong> The tenome makes a jaws Strike against the grabbed or restrained creature. If the Strike hits, the creature must succeed at a @Check[type:fortitude|dc:18] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (or the value of the creature's drained condition increases by 1 if it already has a drained value, to a maximum of drained 4).</p>\n<p>The tenome regains [[/r 1d8[healing]]]{1d8 Hit Points} each time it uses Bone Drink.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GUrHLtuqnl4x3KHH","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Burst of Speed","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The tenome Strides twice, Steps twice, or Steps and Strides (in either order).</p>\n<p>It cannot use Burst of Speed again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hzLoXfk0XZ09nziz","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Terrifying Gaze","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>1 or 2 actions</p>\n<p>A tenome can gaze at a creature within 30 feet by presenting one of its eyes. The target must succeed at a @Check[type:will|dc:21] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}. If the tenome uses 2 actions and presents both of its eyes, the target is also @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] if it fails the save.</p>\n<p>A creature that successfully saves is temporarily immune for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","fear","incapacitation","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iUGSF5wsY0hhEr0g","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2pJHRqG8vwhHhjqD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w1oi7SCOuF0ROgGG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wdkiKwsHkhEO0WBk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1100000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vLypksjFoHWza2iB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1200000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lbfadatcMlTJAC0v","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fpZaYFODLiTC3v6c","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1400000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tenome","system":{"abilities":{"cha":{"mod":2},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"","source":{"value":"Pathfinder #158: Sixty Feet Under"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.agents-of-edgewatch-bestiary.zrh3MrS68H2gPlVs"}}}