A library module for using the Ace editor in Foundry VTT.
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In the setup screen, use the URL https://github.com/arcanistzed/acelib/releases/latest/download/module.json
to install the module.
To easily add an Ace editor, you can create a <div>
and use ace.edit
to initialize. You can create multiple editors at once with this method.
let editor = ace.edit("the-id-of-the-div");
This will set the Ace options to the ones that the user has configured in module settings.
editor.setOptions(ace.userSettings);
Set the editor's contents
editor.setValue("initial value");
Get the editor's contents
editor.getValue();
Instructions for customizing each editor individually are available on the official guide which has examples of how to set various options. This is useful when you need an editor to work a certain way (e.g. force the use of JSON), but should be used sparingly since it robs the user of their choice. These will override the user's choices. Different editors can use different options even if they are open simultaneously.
Press Ctrl+Alt+h or Cmd+Alt+h to view a list of all the keyboard shortcuts available. You can access the command palette by pressing F1 while focusing on the editor.
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You can submit bugs via Github Issues or on my Discord server.
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Copyright © 2021 arcanist
This package is under an MIT license and the Foundry Virtual Tabletop Limited License Agreement for module development while Ace Editor is under a BSD license.