All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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import { CharacterSheetContext, getSetting, ModuleSetting, QuickInsert, setSetting } from './quick-insert.js';
import './vendor.js';
// Starfinder integration
const SYSTEM_NAME = "sfrpg";
const defaultSheetFilters = {
class: "sfrpg.classes",
race: "sfrpg.races",
theme: "sfrpg.themes",
// asi: "",
archetype: "sfrpg.archetypes",
feat: "sfrpg.feats",
spell: "sfrpg.spells",
weapon: "sfrpg.equipment",
shield: "sfrpg.equipment",
equipment: "sfrpg.equipment",
consumable: "sfrpg.equipment",
goods: "sfrpg.equipment",
container: "sfrpg.equipment",
technological: "sfrpg.equipment",
fusion: "sfrpg.equipment",
upgrade: "sfrpg.equipment",
augmentation: "sfrpg.equipment",
};
class SfrpgSheetContext extends CharacterSheetContext {
constructor(documentSheet, anchor, sheetType, insertType) {
super(documentSheet, anchor);
if (sheetType && insertType) {
const sheetFilters = getSetting(ModuleSetting.FILTERS_SHEETS).baseFilters;
this.filter =
sheetFilters[`${sheetType}.${insertType}`] || sheetFilters[insertType];
}
}
}
function sheetSfrpgRenderHook(app, sheetType) {
if (app.element.find(".quick-insert-link").length > 0) {
return;
}
const link = `<a class="item-control quick-insert-link" title="Quick Insert"><i class="fas fa-search"></i></a>`;
app.element
.find("a.item-create, .item-control.spell-browse")
.each((i, el) => {
const linkEl = $(link);
$(el).after(linkEl);
const type = el.dataset.type;
linkEl.on("click", () => {
const context = new SfrpgSheetContext(app, linkEl, sheetType, type);
QuickInsert.open(context);
});
});
}
function init() {
if (game.user?.isGM) {
const customFilters = getSetting(ModuleSetting.FILTERS_SHEETS).baseFilters;
setSetting(ModuleSetting.FILTERS_SHEETS, {
baseFilters: {
...defaultSheetFilters,
...customFilters,
},
});
}
Hooks.on("renderActorSheetSFRPGCharacter", (app) => {
getSetting(ModuleSetting.FILTERS_SHEETS_ENABLED) &&
sheetSfrpgRenderHook(app, "character");
});
console.log("Quick Insert | sfrpg system extensions initiated");
}
export { SYSTEM_NAME, SfrpgSheetContext, defaultSheetFilters, init, sheetSfrpgRenderHook };
//# sourceMappingURL=sfrpg.js.map