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export class TokenHandler{
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static _drawTooltip(wrapped,...args) {
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const hideElevation = CONFIG.Levels.settings.get("hideElevation");
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if(hideElevation == 0) return wrapped(...args);
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if(hideElevation == 1 && game.user.isGM) return wrapped(...args);
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return new PIXI.Sprite()
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}
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static setScale(token){
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if(!CONFIG.Levels.settings.get("tokenElevScale") || !CONFIG.Levels.currentToken || token == CONFIG.Levels.currentToken) return;
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const scaleMultiplier = CONFIG.Levels.settings.get("tokenElevScaleMultiSett");
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const elevationDiff = Math.abs(token.document.elevation - CONFIG.Levels.currentToken.document.elevation) / 8;
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if(elevationDiff === 0) return;
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const scaleFactor = Math.min(scaleMultiplier / elevationDiff, 1);
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token.mesh.scale.x*=scaleFactor;
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token.mesh.scale.y*=scaleFactor;
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}
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}
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