All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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{"_id":"01alXdlOUvAC6woS","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ohHcoAMXMCHN6Scv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["carrion-fever"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d10+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mjVHIWJqPBBMeBhy","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Talon","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d8+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fp6MDEvJKxcE7hE3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6wmw4xZcc4sGgnNR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Carrion Fever","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The sickened condition from carrion fever can't be reduced while the affliction remains</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:18]</p>\n<hr />\n<p><strong>Onset</strong> 1 day</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] (1 day)</p>\n<p><strong>Stage 2</strong> sickened 1, @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}, and fatigued (1 day)</p>"},"requirements":{"value":""},"rules":[],"slug":"carrion-fever","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mx7M2JUGpqZUL4LJ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Projectile Vomit","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The giant vulture vomits up its last meal on a creature within 10 feet. The creature takes [[/r 3d6[acid]]] damage with a @Check[type:fortitude|dc:20|basic:true] save. On a failed save, the target is also @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Wkmcpikaz0xv8LwV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AlX6VdYcT9F6f80w","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Vulture","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":50,"temp":0,"value":50},"immunities":[{"type":"sickened"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[{"type":"fly","value":35}],"value":10}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Recognizable at a distance by their black feathers and bald necks, vultures drift along air currents looking for carrion to serve as their next meal. Often grouping in committees of four or five, these scavengers wheel above battles and plague‑stricken towns, eager to feed. This feeding cycle plays an important role, especially in hot regions, as their particularly potent stomach acid neutralizes dangerous bacteria in their meals and thus removes it from the environment.</p>\n<p>A giant vulture has a wingspan of up to 25 feet across and weighs up to 600 pounds. Less common than their smaller cousins, they typically live in areas that support a number of megafauna species. While imposing and certainly dangerous when provoked, even giant vultures are not hostile by nature, preferring to feast on the kills of others. They are more likely to vomit their last meal as a distraction while they flee than to attack other creatures. However, during particularly lean times, starving groups of giant vultures might work in unison to make a meal of livestock.</p>\n<p>Giant vultures occasionally form parasitic relationships with larger creatures such as dragons or giants, picking at the remains of an unattended or forgotten meal. Crafters who use bones in their work have come to value this type of behavior. Flensing a creature properly is far slower than letting a committee of vultures strip the carcass and leave behind a clean skeleton. As food-motivated predators, younger vultures raised this way can be made to imprint upon owners, leading to a trend of keeping them as unusual pets.</p>\n<p>While not magical in nature, vulture talons are traditionally used as charms in healing and removing disease, stemming from an old belief that the raptors were immune to the filth in which they strode. While this belief isn't strictly true, vultures do have several unique adaptations to avoid common diseases that would take out predators or even other scavengers. Due to their size, giant vulture talons in particular are sometimes used to craft weapons in regions where other resources are scarce.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.01alXdlOUvAC6woS"}}}
{"_id":"0A2XLkvOzDMOjC6Q","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"60deOo2mPqEopbvy","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"mod":0,"value":20},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Ua5kmJlSEj3IclfZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2w4OpAGihn1JSHFD"}},"img":"systems/pf2e/icons/spells/black-tentacles.webp","name":"Black Tentacles","sort":200000,"system":{"ability":{"value":""},"area":{"details":"20-foot burst adjacent to a flat surface","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"black-tentacles","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QHyHPKKMJCfui9s9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k"}},"img":"systems/pf2e/icons/spells/cone-of-cold.webp","name":"Cone of Cold","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"12d6"}}},"description":{"value":"<p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cone-of-cold","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EuGhi0m19F59zBMa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zR67Rt3UMHKC5evy"}},"img":"systems/pf2e/icons/spells/blink.webp","name":"Blink","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blink quickly between the Material Plane and the Ethereal Plane. You gain resistance 5 to all damage (except force). You can Sustain the Spell to vanish and reappear 10 feet away in a random direction determined by the GM; the movement doesn't trigger reactions. At the end of your turn, you vanish and reappear as above.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ZlsuhS9J0S3PuvCO]</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The resistance increases by 3.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"U1ONGqgAWz4Xl437","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NSLWBgXZ5o8kHDdc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5dxQHQ0JgatkJigC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0UNJzdyNtHTElSbE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pJ0iEv4fhhTKz5Ne","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"v0h5Y9W8BuYS9hpm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GHULypYpMtoWFcVu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1F5owySLQrIEUXLH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9s5tqqXNzcoKamWx"}},"img":"systems/pf2e/icons/spells/web.webp","name":"Web","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a sticky web in the area that impedes creatures' movement each time they try to move through it. Squares filled with the web are difficult terrain. Each square can be cleared of the web by a single attack or effect that deals at least 5 slashing damage or 1 fire damage. A square has AC 5, and it automatically fails its saving throws.</p>\n<p>Each time a creature in the web begins to use a move action or enters the web during a move action, it must attempt an Athletics check or Reflex save against your spell DC to avoid taking a circumstance penalty to its Speeds or becoming @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe]. A creature that gets out of the web ceases to take a circumstance penalty to its Speed from the web.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected, and it doesn't need to attempt further Athletics checks or saving throws against the web this turn. If it used an Athletics check, it clears the web from every square it leaves after leaving the square.</p>\n<p><strong>Success</strong> The creature is unaffected during its action. If it used an Athletics check, it clears the web from every square it leaves after leaving the square.</p>\n<p><strong>Failure</strong> The creature takes a -10-foot circumstance penalty to its Speeds until the start of its next turn.</p>\n<p><strong>Critical Failure</strong> The creature is Immobilized until the start of its next turn, after which it takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape to remove its Immobilized condition.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's area increases to a 20-foot burst, and its range increases to 60 feet.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"burst","value":"20"},"range":{"value":"60 feet"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"web","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ah5760WqxINvdFr1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bDru6MyBt4Hi5zss","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vktwib9Uxku7ISAm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ch1JlSNb9963D0DY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LvezN4a3kYf1OHMg"}},"img":"systems/pf2e/icons/spells/floating-disc.webp","name":"Floating Disk","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A disk of magical force materializes adjacent to you. This disk is 2 feet in diameter and follows 5 feet behind you, floating just above the ground. It holds up to 5 Bulk of objects (though they must be able to fit and balance on its surface). Any objects atop the disk fall to the ground when the spell ends.</p>\n<p>The spell ends if a creature tries to ride atop the disk, if the disk is overloaded, if anyone tries to lift or force the disk higher above the ground, or if you move more than 30 feet away from the disk.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"floating-disk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZWZnOTE4EwUsWco0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DnZSRiv9ht0cevs4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.I4PsUAaYSUJ8pwKC]</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UV0DB0bycahZfXQM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IXLNWPjb6gv3LuOw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"60deOo2mPqEopbvy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cantrip","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LNRtNrzHIseTefIq","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.vJZ49cgi8szuQXAD"}},"img":"systems/pf2e/icons/equipment/wands/magic-wands/magic-wand.webp","name":"Clockwork Wand","sort":2100000,"system":{"autoDestroy":{"value":false},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"wand"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>The clockwork wand is a <em>@UUID[Compendium.pf2e.equipment-srd.vJZ49cgi8szuQXAD]{Magic Wand}</em> containing the last 2nd-level innate spell the clockwork mage cast (the GM determines the spell randomly if it has not cast any eligible spells). The spells are placed within the wand while the mage is created, and the creator can substitute other arcane spells of the appropriate level.</p>\n<hr />\n<p>This baton is about a foot long and contains a single spell. The appearance typically relates to the spell within.</p>\n<p><strong>Activate</strong> Cast a Spell</p>\n<p><strong>Frequency</strong> once per day, plus overcharge</p>\n<hr />\n<p><strong>Effect</strong> You Cast the Spell at the indicated level.</p>\n<p><strong>Craft Requirements</strong> Supply a listed-level casting of the spell.</p>\n<hr />\n<p><em>Note: To create a scroll or wand of a specific spell, drag the spell from the compendium or compendium browser into the inventory of a PC, NPC, or loot actor.</em></p>"},"equipped":{"carryType":"held","handsHeld":1},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":5},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":160}},"quantity":1,"rules":[],"size":"med","slug":"magic-wand-2nd-level-spell","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":["magical","wand"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"Cv7lau7bBNhJQwti","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":19},"damageRolls":{"jd0gm1sb64igjoco4msj":{"damage":"2d10+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gKE1dU3eNHT5VhmQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"edVyMro5viX5rgD9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wind-Up","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>24 hours, @Check[type:thievery|traits:action:disable-a-device|dc:26], standby</p>\n<hr />\n<p>For a clockwork to act, it must be wound with a unique key by another creature. This takes 1 minute. Once wound, it remains operational for the listed amount of time, usually 24 hours, after which time it becomes unaware of its surroundings and can't act until it's wound again. Some clockworks' abilities require them to spend some of their remaining operational time. They can't spend more than they have and shut down immediately once they have 0 time remaining. If it's unclear when a clockwork was last wound, most clockwork keepers wind all their clockworks at a set time, typically 8 a.m.</p>\n<p>A clockwork that lists standby in its wind-up entry can enter standby mode as a 3-action activity. Its operational time doesn't decrease in standby, but it can sense its surroundings (with a -2 penalty to Perception). It can't act, with one exception: when it perceives a creature, it can exit standby as a reaction (rolling initiative if appropriate).</p>\n<p>A creature can attempt to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6] to wind a clockwork down (with a DC listed in the wind-up entry). For each success, the clockwork loses 1 hour of operational time. This can be done even if the clockwork is in standby mode.</p>"},"requirements":{"value":""},"rules":[{"domain":"perception","key":"RollOption","label":"PF2E.NPCAbility.ClockworkWindUp","option":"wind-up","priority":50,"toggleable":true},{"key":"FlatModifier","predicate":["wind-up"],"selector":"perception","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fH4zN6EufktPqbW4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Clockwork Wand","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The clockwork mage uses a mechanical wand as a focus to channel magical energy. This wand is built into the clockwork mage's chest, with only the crystal at the end exposed. The mage can Interact to the remove the wand, or someone else can remove it with a @Check[type:thievery|dc:31|traits:action:disable-a-device] check to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6]{Disable a Device}. The clockwork mage becomes unable to cast any spells except cantrips while the wand is removed.</p>\n<p>When removed, the clockwork wand is a <em>@UUID[Compendium.pf2e.equipment-srd.vJZ49cgi8szuQXAD]{Magic Wand}</em> containing the last 2nd-level innate spell the clockwork mage cast (the GM determines the spell randomly if it has not cast any eligible spells). The spells are placed within the wand while the mage is created, and the creator can substitute other arcane spells of the appropriate level.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IvUr6AnOtG8K2BSD","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Energize Clockwork Wand","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per 10 minutes.</p>\n<hr />\n<p><strong>Effect</strong> The clockwork mage regains a spell it has already cast that day. It must spend 1 hour of its operational time, or 2 hours if the spell is 3rd level or higher.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KZAaT94deGidSlxR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Clockwork Mage","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":-5},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":115,"temp":0,"value":115},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":17},"resistances":[{"exceptions":["adamantine","orichalcum"],"type":"physical","value":5}],"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"electricity","value":10},{"type":"orichalcum","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>A clockwork mage is a lethal blend of magic and machinery. Each of these clockworks is imbued with an arcane stone at its core that powers spells through the wand embedded in its chest.</p>\n<hr />\n<p>Intricate, complex machines, clockworks are built with care by highly skilled engineers. Though their creation involves some amount of magic, they're primarily mechanical, packed with precision-tuned gears and springs working in concert.</p>\n<p>The sturdy mainspring within a clockwork must be wound to provide the energy needed to power the device. Some larger clockworks contain a series of springs for different limbs that each need to be wound. A clockwork's crafter creates a unique metal key while building the clockwork; winding the clockwork usually involves inserting the key into the machine's back and turning clockwise. Larger clockworks require greater strength to turn the key, and typically have larger keys to allow for more torque-some even accommodating a team of winders rather than an individual. Programming a clockwork requires both the key and the knowledge to set the program correctly, information usually reserved for the clockwork's creator or owner.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["clockwork","construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.0A2XLkvOzDMOjC6Q"}}}
{"_id":"0HTju4vf8ADAAh2g","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AuA52N8pGsULYcjw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tendril","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"svyc3b7utsajqerghnez":{"damage":"1d4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yJoFSnPHI2YuGrUT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SEw7wjeoKGHYcloR","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Accord Essence","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An ally within 30 feet that benefited from the wisp's resonance in the last hour is targeted by an attack</p>\n<hr />\n<p><strong>Effect</strong> The wisp detonates itself in a small elemental explosion that gives temporary Hit Points equal to half the wisp's current Hit Points to allies within @Template[type:emanation|distance:30]{30 feet} that have benefited from the wisp's resonance in the last hour. These temporary Hit Points last 1 hour.</p>\n<p>A wisp that uses this reaction is permanently destroyed, and it can be restored only by a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell or similarly powerful effect. If an ability would prevent the wisp's destruction (for instance, if the wisp is summoned and would merely be dismissed), Accord Essence has no effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["air"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"45zsYQgswZpSa14E","img":"systems/pf2e/icons/actions/Passive.webp","name":"Resonance","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>All wisps vibrate at a frequency attuned to their element, resonating with and empowering all creatures and effects sharing that trait.</p>\n<p>A creature in the area gains a +1 status bonus to attack and damage rolls for effects with the air trait; a creature with the elemental and air traits gains this bonus to all attack and damage rolls.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.1dwMVgBHfT4qO4OS]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"resonance","traits":["air","aura"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["air","aura"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SYiq4FiF50sGlZtS","img":"systems/pf2e/icons/actions/Passive.webp","name":"In Concert","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When an air wisp rolls a critical failure on a check to @UUID[Compendium.pf2e.actionspf2e.HCl3pzVefiv9ZKQW], they get a failure instead, and when they roll a success, they get a critical success instead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Tb4lefakagUNn6A5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9RLSccx0GSuMZYk2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Plane of Air Lore","sort":700000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FgZvhpbN81zidIRx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Air Wisp","system":{"abilities":{"cha":{"mod":0},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":10,"temp":0,"value":10},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":0},"privateNotes":"","publicNotes":"<p>Air wisps are floating spheres of cloud and storm, perpetually humming a light, whispery tone. They're playful and capricious with great curiosity toward strangers.</p>\n<hr />\n<p>Wisps are tiny elemental beings that emerged during the creation of the Elemental Planes. The first wisps roamed the Inner Sphere in shifting symphonies that traded members with their every meeting. These symphonies of free wisps created music out of their combined resonances, but when the evil Elemental Lords realized the value of the wisps' resonance, they captured whole symphonies for use as servants.</p>\n<p>Wisps attune to each other and to those they surround themselves with. This attunement makes them naturally supportive allies. Free wisps still roam the Inner Sphere and the Material Plane, but they're usually shy and hide themselves from strangers. However, they happily offer their service to those who show them kindness. They especially find themselves drawn to spellcasters who practice elemental magic; these wisps usually watch from afar but sometimes approach those who seem safe to become familiars or comrades.</p>\n<p>Free wisps who find one another become close almost immediately. They get especially excited when they find wisps of elements other than their own, showing none of the animosity some elementals exhibit toward other types. Instead, they join in an excited dance, emitting resonances that faintly echo the symphonies of ancient days.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":3},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["auran"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["air","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.0HTju4vf8ADAAh2g"}}}
{"_id":"0JmtZzvzZU3HtYVp","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"nul98z8Tuin8RNul","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0Hotofas3viOSSly","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EPLy8QbtiSRbEEme","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qYJ6jUOSJMEwOOuC","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Nibble","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the squirrel swarm's space takes [[/r 1d6[piercing]]] damage (@Check[type:reflex|dc:15|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"87If4txGT9U4ihPf","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Scrabbling Swarm","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The squirrels clamber over the creatures in their space. Each such creature must succeed at a @Check[type:reflex|dc:17] save or become @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} as long as it remains in the swarm's space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"F9SolEIK9BD2kzCl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Bv4eiGh0riQ49UGc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CBikzIdwSxU3QEsD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":800000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Squirrel Swarm","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":-1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":16,"temp":0,"value":16},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"resistances":[{"type":"piercing","value":3},{"type":"slashing","value":3}],"speed":{"otherSpeeds":[{"type":"climb","value":15}],"value":25},"weaknesses":[{"type":"area-damage","value":3},{"type":"splash-damage","value":3}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Descending with a shriek, a swarm of squirrels is a menace to foes, crawling in and out of pockets and clothing, biting and scratching as it goes. Though squirrels are usually independent, they might form into swarms when cornered or if a predator creates enough of a recurring threat that the little creatures need to gang up.</p>\n<hr />\n<p>Squirrels' ability to dart into sticky situations, extract berries or nuts from the most precarious of circumstances, and then hide their loot from prying eyes make them nature's thieves in trees. Their cute appearance-soft fur, big eyes, and fluffy tails-makes them inconspicuous and endearing, at least to some. Their reputation among humanoids is split between those who consider them cute little creatures and others who believe they're vermin.</p>\n<p>Usually no more than a nuisance on their own, they can become a dangerous annoyance under the command of a druid, fey, or other creature that practices nature magic or is otherwise tied to the natural world. With their ability to reach remote places, excellent eyesight, and adept problem-solving, squirrels can perform effective reconnaissance for druids.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.0JmtZzvzZU3HtYVp"}}}
{"_id":"0laxaxLySatd0Uii","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"SP4I3NKUoM1EaTaK","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"mod":0,"value":30},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Aniqt8zlKonLAynT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kOa055FIrO9Smnya"}},"img":"systems/pf2e/icons/spells/wall-of-stone.webp","name":"Wall of Stone","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape a wall of solid stone. You create a 1-inch-thick wall of stone up to 120 feet long, and 20 feet high. You can shape the wall's path, placing each 5 feet of the wall on the border between squares. The wall doesn't need to stand vertically, so you can use it to form a bridge or set of stairs, for example. You must conjure the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 14, and 50 Hit Points, and it's immune to critical hits and precision damage. A destroyed section of the wall can be moved through, but the rubble created from it is difficult terrain.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 15.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":8,"value":"SP4I3NKUoM1EaTaK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QMaYu0qqyfp6W7Mo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"SP4I3NKUoM1EaTaK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5aHOjQlvRMwl5jKu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":8,"value":"SP4I3NKUoM1EaTaK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vp57wsIQVmtG1jPa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":7,"value":"SP4I3NKUoM1EaTaK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xhfzAaoPZ4coGOku","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Good or Evil Only)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"SP4I3NKUoM1EaTaK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H00CJvnkXb56atN1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d10+14","damageType":"piercing"},"5l5wap4egw9rho57k5l2":{"damage":"2d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FAGZiwfUhhTFHxxn","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d10+14","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kimzS4sVtC1JuBK6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d10+14","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MWJz2HDAK5IGRX8W","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oj448zcLgfmVIFy1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QZPUv0k24Dx8d0JZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2iPW0FxKyAPkbkDp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gU4MP6UZdedQtspk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:34]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SaZttWSFJOlcV8gF","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Violent Retort","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the sovereign dragon's reach critically hits the dragon</p>\n<hr />\n<p><strong>Effect</strong> The sovereign dragon makes a claw or tail Strike against the creature, after applying all the effects of the critical hit to the dragon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oB6zbIt1d6nbCIXg","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a roar charged with psychic energy, dealing [[/r 16d6[mental]]] damage in a @Template[type:cone|distance:40] (@Check[type:will|dc:36|basic:true] save).</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6zHIzorHFZDIXyyR","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xMaFAzpC6rkfoyYs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>As young sovereign dragon.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OjOzwh1AVQ8baTZt","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Gleaming Armor","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The dragon's golden armor glows with a protective golden light. The dragon gains a +2 status bonus to AC and resistance 15 to energy damage. Each enemy in a @Template[type:emanation|distance:20] must succeed at a @Check[type:fortitude|dc:36] save or be @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh].</p>\n<p>All these effects last until the end of the dragon's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.CoPPOCyfADvybcxV]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"add","path":"system.custom.modifiers.gleaming-armor-mod","value":15}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","light","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ew8oLYahqyGEluxo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d10+8)[bludgeoning]]], @Check[type:fortitude|dc:36|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MgZCPERomWYyl1Nh","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Inspire Envoy","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon chooses a mortal they've observed performing an exceptional act and offers their august blessing in exchange for the creature carrying out a specific directive, such as defeating a tyrant or protecting a sacred site.</p>\n<p>If the creature agrees, until its next daily preparations, it gains a +1 status bonus to the dragon's choice of attack rolls, AC, or all of the following: Perception, Will saves, and Charisma-based skill checks.</p>\n<p>The dragon can Dismiss this benefit by spending a single action (that has the concentrate trait), which they're swift to do if the mortal dares to defy the dragon's directive.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.YDJnC3Bdc2GI6hX5]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jlphhH3RnH4L3Qup","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cuW2C4R1MMfe2ePq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GoN22tCoEeeE2ndL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"S7oOS604Qh5LiqdB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2500000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CgI1CIq3bbIFnwQh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2600000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dXdOgCwJjjGHFhJn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2700000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RnSajz6ArGzEO6qI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qiPbtHwZt9iEmzxg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2900000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"drgUOSdY81Dh7wLS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bR6L2RNNnne0TT46","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Sovereign Dragon","system":{"abilities":{"cha":{"mod":7},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":37},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":275,"temp":0,"value":275},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":29},"resistances":[{"type":"mental","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":150}],"value":50}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"<p>The most well-known of imperial dragons due to their deep involvement with mortals, the sovereign dragons' name comes from their mandate of selecting rulers-but at some point, the dragons themselves joined the list of worthy candidates. Other imperial dragons suspect the sovereign dragons offered their connection to the elemental cycle to attain forbidden magic, evidenced by their lack of any vulnerability to wood or ability to feed on fire, despite being creatures of the earth.</p>\n<p>Most hesitate to question the sovereigns' authority. While some appreciate their impartial nature, others fault this adherence to neutrality. Regardless, the sovereign dragons' charm and centuries of experience in subtle manipulation have made them exceptional negotiators.</p>\n<p>Almost all sovereign dragons appear gold in color. Their hair ranges from common colors found among humans to bright reds, greens, or blues. They're the only dragons with five digits per claw, a mark of special importance. Other imperial dragons dismiss this claim to status and instead tease the sovereign dragons over their need to wear armor, even while in their draconic forms.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":29}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal","auran","celestial","common","draconic","infernal"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["dragon","earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.0laxaxLySatd0Uii"}}}
{"_id":"0qqABck8p0lCe4xz","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"pZYPf41244FTorQE","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":33,"mod":0,"value":25},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ACwkyXoU2HzGZ6f7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"pZYPf41244FTorQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"unUOawygf2F8IOC8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"pZYPf41244FTorQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pATEX0JNO47YlY12","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"pZYPf41244FTorQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0FDUuUX8wzLNhyKr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind","sort":500000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"pZYPf41244FTorQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ILDPyfeR9ijXko3B","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d8+13","damageType":"piercing"}},"description":{"value":"<p>Deals 1d12 electricity damage if not Countered by Fire.</p>"},"rules":[{"damageType":"electricity","diceNumber":1,"dieSize":"d12","key":"DamageDice","predicate":[{"nor":["countered-by-fire","divine-lighning-good","divine-lightning-positive"]}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jKqS45yr5dqPtPAf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jQpWelCVysebUl0R","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d8+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dEG5crSMOZ8MheG9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fDOGJqfBeWIT7IOl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1zDo0dT2WRDJ2XqD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a sky dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from fog and mist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WnLAb54M532yXeAK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pnip6OCCdZn9i0pD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Fire","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the sky dragon takes fire damage, the elemental magic of metal within them is tempered. Until the end of their next turn, they take a -1 circumstance penalty to attack rolls and AC, and their jaws Strikes don't deal electricity damage. This limitation ends if the dragon uses Breath Weapon.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.a4bZrBNL17zPjDiH]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HD1JVNGcHKCVtQRP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Earth","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a sky dragon is targeted by an earth spell or effect, they leave a cloud of pulverized dust and gravel that swirls in the eddies of the dragon's flight. For 1 minute, the dragon is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while flying.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KewwLz9N8mWqhTpA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:31]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sOt6KDS7Y34upG7G","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon shoots a ball of electricity that deals [[/r 7d12[electricity]]] damage in a @Template[type:burst|distance:25] within 50 feet (@Check[type:reflex|dc:33|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>\n<hr />\n<p>See divine lightning.</p>\n<p>[[/r 7d12[good]]] damage (@Check[type:reflex|dc:33|basic:true|traits:divine,good,evocation|overrideTraits:true] save) against fiends.</p>\n<p>[[/r 7d12[positive]]] damage (@Check[type:reflex|dc:33|basic:true|traits:divine,positive,evocation|overrideTraits:true] save) against undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","electricity","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8GuVI0hREIK9sjQW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aBGHzzN9TzDAz9kf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Divine Lightning","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A good sky dragon who worships a deity channels divine power through its attacks, making them more effective against fiends and undead. Any electricity damage it deals becomes good damage against fiends or positive damage against undead.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.NPCAbility.SkyDragon.DivineLightningGood","option":"divine-lightning-good","priority":50,"toggleable":true},{"domain":"damage-roll","key":"RollOption","label":"PF2E.NPCAbility.SkyDragon.DivineLightningPositive","option":"divine-lightning-positive","priority":50,"toggleable":true},{"damageType":"good","diceNumber":1,"dieSize":"d12","key":"DamageDice","label":"PF2E.NPCAbility.SkyDragon.DivineLightningGood","predicate":["divine-lightning-good",{"nor":["countered-by-fire","divine-lightning-positive"]}],"selector":"jaws-damage"},{"damageType":"positive","diceNumber":1,"dieSize":"d12","key":"DamageDice","label":"PF2E.NPCAbility.SkyDragon.DivineLightningPositive","predicate":["divine-lightning-positive",{"nor":["countered-by-fire","divine-lightning-good"]}],"selector":"jaws-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"L2LnR1T2MiBlznWr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JiieW7FHU7H9vlCH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d8+8)[bludgeoning]]], @Check[type:fortitude|dc:33|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WD4ykPiVOX7xRtgI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Perfected Flight","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A sky dragon can hover in place without spending an action, and they automatically succeed at all Acrobatics checks to @UUID[Compendium.pf2e.actionspf2e.Qf1ylAbdVi1rkc8M].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"blSV9HiaoSCWQT9w","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3cdPZThcJwkeTo3j","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1y6zyfQWU9mUIozh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qzmIihLKxrOrWdWS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2500000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uWM3FKn7HuDi8wrT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2600000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lSLZz9UGt3y02Qrs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2700000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2UuQ4KSDvnHurlc9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2800000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pXh8VxfzM1mwmfs6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wxD6Wv1duutuh9d3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Sky Dragon","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":235,"temp":0,"value":235},"immunities":[{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"speed":{"otherSpeeds":[{"type":"fly","value":140}],"value":40}},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>Sky dragons live above the clouds near the summits of mountains. They maintain a strong religious tradition, a unique practice among imperial dragons that sets them apart as much as their wings do. Desperate souls risk steep cliffs and loose snow to seek these dragons' counsel, and most sky dragons gladly help those who make the journey, but they expel any express hostilities or badger without hesitation.</p>\n<p>The sky dragon's wings aren't true wings, but long fins fused to their forearms; their scales also form only very slowly. Young dragons coil tightly in their lairs as they absorb minerals that color and harden their scales. Even adults often wrap around pillars out of habit.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":26}},"traits":{"languages":{"custom":"","selected":[],"value":["auran","celestial","common","draconic","infernal","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["dragon","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.0qqABck8p0lCe4xz"}}}
{"_id":"0sQg5UM8dQY7fBhQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"56KGSD8qAWdFbvdP","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells (See Ganzi Spells)","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":19,"value":11},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"p2ik2F8YjfRGKONe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8hRqLJaxBVhF1u0"}},"img":"systems/pf2e/icons/spells/acid-arrow.webp","name":"Acid Arrow","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"acid"},"value":"3d8"}}},"description":{"value":"<p>You conjure an arrow of acid that keeps corroding the target after it hits. Make a spell attack against the target. On a hit, you deal 3d8 acid damage plus [[/r 1d6[persistent,acid]]]. On a critical hit, double the initial damage, but not the persistent damage.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The initial damage increases by 2d8, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":2,"type":"interval"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-arrow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["acid","attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Q9CU7ViCew8oyHM4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3JG1t3T4mWn6vTke"}},"img":"systems/pf2e/icons/spells/blur.webp","name":"Blur","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's form appears blurry. It becomes @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]. As the nature of this effect still leaves the target's location obvious, the target can't use this concealment to Hide or Sneak.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blur","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qgODEcv6PM0izfOS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlSE7Ly8vi1Dgddv"}},"img":"systems/pf2e/icons/spells/hideous-laughter.webp","name":"Hideous Laughter","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target is overtaken with uncontrollable laughter. It must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is plagued with uncontrollable laugher. It can't use reactions.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and can't use reactions.</p>\n<p><strong>Critical Failure</strong> The target falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] and can't use actions or reactions for 1 round. It then suffers the failure effects.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hideous-laughter","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ldY3fsUKViasT4G1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV"}},"img":"systems/pf2e/icons/spells/humanoid-form.webp","name":"Humanoid Form","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You gain darkvision or low-light vision if the form you assume has that ability.</p>\n<p><strong>Heightened (5th)</strong> You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BMHYeTEVfMIXQJnL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Hdq3isgOUpXiFXKL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n"}},"img":"systems/pf2e/icons/spells/resist-energy.webp","name":"Resist Energy","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.con2Hzt47JjpuUej]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"2 creatures"}},"7":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uADfACYFsIlJLsku","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.T5bk6UH7yuYog1Fp]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VRubRIUgD9XAqmLu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 2d10 sonic damage to the object, ignoring the object's Hardness if it is 4 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"w29xF23LJvjzNTwl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wzLkNU3AAqOSKFPR"}},"img":"systems/pf2e/icons/spells/sound-burst.webp","name":"Sound Burst","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A cacophonous noise blasts out, dealing 2d10 sonic damage. Each creature must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage, is Deafened for 1 minute, and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sound-burst","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z5HCSl3xY99m5aEO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5KobTMrZeZxuXMgl"}},"img":"systems/pf2e/icons/spells/spider-climb.webp","name":"Spider Climb","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Tiny clinging hairs sprout across the creature's hands and feet, offering purchase on nearly any surface. The target gains a climb Speed equal to its Speed.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spider-climb","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GqvHfppbG0zXNT2c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mrDi3v933gsmnw25"}},"img":"systems/pf2e/icons/spells/telekinetic-maneuver.webp","name":"Telekinetic Maneuver","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, or Trip the target using a spell attack roll instead of an Athletics check.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-maneuver","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"57VnpBSe4k8ULqxL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2oH5IufzdESuYxat"}},"img":"systems/pf2e/icons/spells/illusory-object.webp","name":"Illusory Object","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory visual image of a stationary object. The entire image must fit within the spell's area. The object appears to animate naturally, but it doesn't make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.</p>\n<p><strong>Heightened (5th)</strong> As the 2nd-level version, but the duration is unlimited.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"56KGSD8qAWdFbvdP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-object","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vZ9cHLR0k8DsykJ9","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.fjkwYZ0hRmBztwBG"}},"img":"systems/pf2e/icons/equipment/weapons/shuriken.webp","name":"Shuriken","sort":1400000,"system":{"MAP":{"value":""},"baseItem":"shuriken","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This \"throwing star\" is a small piece of flat metal with sharp edges, designed to be flung with a flick of the wrist.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"dart","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"cp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":20,"range":20,"reload":{"value":"-"},"rules":[],"size":"med","slug":"shuriken","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":null},"traits":{"rarity":"uncommon","value":["agile","monk","thrown"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"AoOT96MNF6NbzZ2j","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dDIPA1WE9ESF67EB"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/clothes-explorers.webp","name":"Clothing (Explorer's)","sort":1500000,"system":{"armor":{"value":0},"baseItem":"explorers-clothing","category":"unarmored","check":{"value":0},"containerId":null,"description":{"value":"<p>Explorer's clothing is sturdy enough that it can be reinforced to protect you, even though it isn't a suit of armor. It comes in many forms, though the most common sorts look like clerical vestments, monk's garments, or wizard's robes, as members of all three classes are likely to avoid wearing armor.</p>"},"dex":{"value":5},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"L"},"group":"cloth","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"clothing-explorers","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":0},"stackGroup":null,"strength":{"value":0},"traits":{"rarity":"common","value":["comfort"]},"usage":{"value":"wornarmor"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"aEnTHY8PwlCJWqzG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d8+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mnmEm4rMTXMCnOlp","flags":{"pf2e":{"linkedWeapon":"vZ9cHLR0k8DsykJ9"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shuriken","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d4+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"DJ5RgiOgDCBnlgH3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zbt0txkLR1uhzPjL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Controlled Condition","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["controlled"],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"O5YGoCAO4nuXA6Pb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ganzi Resistance","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The ganzi gains resistance 1 to acid, electricity, or sonic (chosen randomly each day).</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.PFeGCDFOo2AjI6ib]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"add","path":"system.custom.modifiers.resistanceMod","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZmPA9nWFtMXPCArA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ganzi Spells","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Two 2nd level spells of the following chosen at random each day using [[/br 1d12 #Spell Selection]]{1d12}.</p>\n<p>1: <em>@UUID[Compendium.pf2e.spells-srd.f8hRqLJaxBVhF1u0]</em>, 2: <em>@UUID[Compendium.pf2e.spells-srd.3JG1t3T4mWn6vTke]</em>, 3: <em>@UUID[Compendium.pf2e.spells-srd.tlSE7Ly8vi1Dgddv],</em>4: <em>@UUID[Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV], </em>5: <em>@UUID[Compendium.pf2e.spells-srd.2oH5IufzdESuYxat], </em>6: <em>@UUID[Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI], </em>7: <em>@UUID[Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n], </em>8: <em>@UUID[Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9], </em>9: <em>@UUID[Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9], </em>10: <em>@UUID[Compendium.pf2e.spells-srd.wzLkNU3AAqOSKFPR], </em>11: <em>@UUID[Compendium.pf2e.spells-srd.5KobTMrZeZxuXMgl], </em>12: <em>@UUID[Compendium.pf2e.spells-srd.mrDi3v933gsmnw25]</em></p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vagKbfsnprcn97gn","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Flurry of Kicks","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per turn</p>\n<hr />\n<p><strong>Effect</strong> The martial artist makes two melee Strikes. The martial artist applies their multiple attack penalty to these Strikes normally.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5u8Fh5gvFK0DreBo","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Handspring Kick","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The martial artist has both hands free</p>\n<hr />\n<p><strong>Effect</strong> The martial artist Steps, then makes a melee Strike at a -1 penalty.</p>"},"requirements":{"value":""},"rules":[{"domain":"attack-roll","key":"RollOption","option":"handspring-kick","toggleable":true},{"key":"FlatModifier","predicate":["handspring-kick"],"selector":"foot-attack","value":-1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b2JK1n3RYhLkdqxG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GXU5SL7vgq91VHeG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rVElUKBmdc8POqaO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"C55hCMeKjlKuZ6Uk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qmCwHCEUcRllYLkt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ganzi Martial Artist","system":{"abilities":{"cha":{"mod":2},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":-1},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":"+1 status to all saves vs. controlled condition"},"hp":{"details":"","max":36,"temp":0,"value":36},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Children of primeval chaos, ganzis intertwine the churning pandemonium of the Maelstrom with the more mundane tumult of mortal life. Some arise in bloodlines touched by creatures of chaos in generations previous, while others are changed by planar friction as the Maelstrom seethes upon the shores of creation, but all share the essence of anarchy in their blood and bone.</p>\n<p>As children of chaos, ganzis vary wildly in appearance; protean-kin remain the most common, with patches of scales and feathers and mischievous slithering tails. Others might have stranger features, such as horns, glowing orange eyes, or limbs flickering with harmless auras of entropic energy. Ganzis might be dramatically shorter, taller, thinner, or stouter than is typical for their ancestry, and it's not uncommon for them to be mistaken for more common planar scions.</p>\n<p>Independent-minded to a fault, often creative and capricious, ganzis prefer professions that allow them to serve as their own masters. If such a profession gives a ganzi opportunity to baffle or befuddle Golarion's more staid citizens, then all the better. Many ganzis develop reputations as outgoing, deviant, or thrill-seeking, and many heartily embrace these reputations and lean into them. Of all the planar scions, ganzis are among the most likely to take up life as wanderers.</p>\n<p>Ganzis with a taste for close combat are sometimes drawn to martial arts, turning their curious forms into potent and unexpected weapons. It's common to find such ganzi in the temporary employ of others, whether out of a legitimately shared ideology or simply the need for money. Just as often, though, one may simply find a ganzi martial artist demonstrating their craft on a street corner or dealing out justice to enforcers of cruel laws.</p>\n<hr />\n<p>Planar scions are beings infused with the essences of other planes. While the examples presented here include humans with planar heritages, members of nearly any ancestry can be born with an influx of planar energies and become a planar scion.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","protean"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["ganzi","human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.0sQg5UM8dQY7fBhQ"}}}
{"_id":"0yisb2wbIvfNqciD","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"WY6HZHUNFdCpdD8m","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":44,"value":36},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"mdkZsFeQYablGeLf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HpIJTVqgXorH9X0L"}},"img":"systems/pf2e/icons/spells/revival.webp","name":"Revival","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"10d8+40"}}},"description":{"value":"<p>A burst of healing energy soothes living creatures and temporarily rouses those recently slain. All living targets regain 10d8+40 Hit Points.</p>\n<p>In addition, you return any number of dead targets to life temporarily, with the same effects and limitations as <em>@UUID[Compendium.pf2e.spells-srd.IkGYwHRLhkuoGReG]</em>. The raised creatures have a number of temporary Hit Points equal to the Hit Points you gave living creatures, but no normal Hit Points. The raised creatures can't regain Hit Points or gain temporary Hit Points in other ways, and once revival's duration ends, they lose all temporary Hit Points and die.</p>\n<p>Revival can't resurrect creatures killed by disintegrate or a death effect. It has no effect on undead.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"heightenedLevel":10,"value":"WY6HZHUNFdCpdD8m"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"revival","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"dead creatures and living creatures of your choice within range"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BNgVJNFEOa0FQgEt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jrBa9deU2ULFWvSl"}},"img":"systems/pf2e/icons/spells/meteor-swarm.webp","name":"Meteor Swarm","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"6d10"}}},"description":{"value":"<p>You call down four meteors that explode in a fiery blast. Each meteor deals 6d10 bludgeoning damage to any creatures in the 10-foot burst at the center of its area of effect before exploding, dealing 14d6 fire damage to any creatures in its 40-foot burst. The meteors' central 10-foot bursts can't overlap, and a creature attempts only one saving throw against the spell no matter how many overlapping explosions it's caught in, and they can take each type of damage once once. The saving throw applies to both the bludgeoning and the fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The bludgeoning damage increases by 1d10, and the fire damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"heightenedLevel":10,"value":"WY6HZHUNFdCpdD8m"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meteor-swarm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OPyFARu8iCSGBMFN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG"}},"img":"systems/pf2e/icons/spells/freedom.webp","name":"Freedom","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"valuable oils and objects associated with the target worth a total value of 100 gp × the spell level × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You perform a ritual to free a creature imprisoned, petrified, or otherwise put into stasis by any magical effects from all such effects, even effects like <em>@UUID[Compendium.pf2e.spells-srd.2CNqkt2s2IYkVnv6]</em> that don't have a duration, as long as <em>freedom</em>'s spell level is equal to or higher than the effect's spell level. To perform the ritual, you must be within 10 feet of the target, or within 10 feet of the place where the target was imprisoned (in the case of effects that trap the creature in an unreachable prison, like the oubliette form of Imprisonment). You must know the name of the creature and details of its background; if the creature is not a close associate, a failure or critical failure on a secondary Society check reduces even a critical success on the primary check to a failure.</p>\n<hr />\n<p><strong>Critical Success</strong> You free the target from all magical effects imprisoning it, petrifying it, or putting it into stasis. It gains a +1 status bonus to saving throws to resist those same magical effects for 1 week.</p>\n<p><strong>Success</strong> You free the target from all magical effects imprisoning it, petrifying it, or putting it into stasis.</p>\n<p><strong>Failure</strong> You fail to free the target.</p>\n<p><strong>Critical Failure</strong> The magical effects imprisoning the target, petrifying the target, or putting it into stasis affect you and all secondary casters.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (legendary) or Occultism (legendary)"},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Society"},"slug":"freedom","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3YK02GIFVfg4gqYs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"WY6HZHUNFdCpdD8m"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["divine","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"97GgcualgpUy3VMD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r784cIz17eWujtQj"}},"img":"systems/pf2e/icons/spells/scrying.webp","name":"Scrying","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You magically spy on a creature of your choice. Scrying works like <em>@UUID[Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE]</em>, except that the image you receive is less precise, insufficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower. The effect of scrying depends on the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.</p>\n<p><strong>Success</strong> The spell fails and the target is temporarily immune for 1 day.</p>\n<p><strong>Failure</strong> The spell succeeds.</p>\n<p><strong>Critical Failure</strong> The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.</p>"},"duration":{"value":"sustained up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"uses":{"max":3,"value":3},"value":"WY6HZHUNFdCpdD8m"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"scrying","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XAg8ikRjbnklrzff","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":10,"value":"WY6HZHUNFdCpdD8m"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bkrVeuNqDuu9wMG2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7"}},"img":"systems/pf2e/icons/spells/sending.webp","name":"Sending","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"WY6HZHUNFdCpdD8m"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature with whom you are familiar"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1mdGEjHdiIWq524G","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":10,"value":"WY6HZHUNFdCpdD8m"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"76utl0ImcsGHY3qX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"WY6HZHUNFdCpdD8m"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iinBWMkulBkpeUxH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":8,"value":"WY6HZHUNFdCpdD8m"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"V4TijnwUl9hbxsnI","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.3Zv5hSXXtlaDatUv"}},"img":"systems/pf2e/icons/equipment/weapons/greatpick.webp","name":"Greatpick","sort":1200000,"system":{"MAP":{"value":""},"baseItem":"greatpick","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d10"},"description":{"value":"<p>This pick has a longer handle and broader head than a regular pick. It is too heavy to wield in one hand.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"pick","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"grg","slug":"greatpick","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"common","value":["evocation","fatal-d12","magical"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"jcu8xSbi5cUAAu26","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.r0ifJfoz8aqf0mwk"}},"img":"systems/pf2e/icons/equipment/armor/breastplate.webp","name":"+2 Greater Resilient Breastplate","sort":1300000,"system":{"armor":{"value":4},"baseItem":"breastplate","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>Though referred to as a breastplate, this type of armor consists of several pieces of plate or half‑plate armor that protect the torso, chest, neck, and sometimes the hips and lower legs. It strategically grants some of the protection of plate while allowing greater flexibility and speed.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"2"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":14},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":4508}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"resiliencyRune":{"value":"greaterResilient"},"rules":[],"size":"grg","slug":"breastplate","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":-5},"stackGroup":null,"strength":{"value":16},"traits":{"rarity":"common","value":["abjuration","invested","magical"]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"M6VhLwSsBbyN4CsJ","flags":{"pf2e":{"linkedWeapon":"V4TijnwUl9hbxsnI"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Greatpick","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":41},"damageRolls":{"0":{"damage":"4d10+20","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fatal-d12","magical","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"sfp7Tgb12PISMHBT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"4d8+20","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QeDdL4PRsKD6EnrC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rock","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"3d12+20","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","range-increment-200"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9sVRsQeqp2NqPZKy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6ludWZkd4jUcg8tv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lgdEGoF8XPhWshor","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ELmguzDIW19zBvG2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XAD9XYroOQ2xoyQF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+4 Status to All Saves vs. Mental","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["mental"],"selector":"saving-throw","type":"status","value":4}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1GpBs3jPWwtTzZjf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Impossible Stature","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:100]{100 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Titans warp perception and distance around them to seem even larger and more imposing. A creature that enters or begins its turn within the emanation must succeed at a @Check[type:will|dc:44] save or its movement toward the titan is movement over difficult terrain (greater difficult terrain on a critical failure) for 1 round.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":100,"slug":"impossible-stature","traits":["aura","divine","illusion","mental"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","illusion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qRW2k1VmeIkTIOB9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NizhFg0yQ725ETUd","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Titanic Grasp","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The titan makes a fist Strike against a creature affected by their Impossible Stature, even if it's outside of the titan's normal reach. On a hit, the titan automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} the creature and, if out of their reach, pulls it within reach.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Vk1vUceA5furX6Ez","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Wide Cleave","sort":2500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The titan makes a melee weapon Strike against each foe within their reach. This counts as three attacks for the titan's multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CY3oCQgWnP4lKxV2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZPz4ZIrit3C81k5I","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2700000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XzS81xp4i0eoS8WZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2800000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"H8CpkCmanUD3VkQI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2900000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"voIp9slyTdIzLYJd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3000000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HsZd3NEiVb02VFrn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3100000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"s5mM0gbw8QcELiHD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3200000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Elysian Titan","system":{"abilities":{"cha":{"mod":6},"con":{"mod":8},"dex":{"mod":7},"int":{"mod":6},"str":{"mod":10},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":46},"allSaves":{"value":"+4 status to all saves vs. mental"},"hp":{"details":"","max":400,"temp":0,"value":400},"immunities":[{"type":"death-effects"},{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":36},"speed":{"details":"air walk","otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":21},"privateNotes":"","publicNotes":"<p>Those titans who remained true to their creators, refusing to participate in their peers' rebellion, earned their freedom while the others were imprisoned. Many Elysian titans train aspiring champions of freedom, sacrifice, and selflessness.</p>\n<hr />\n<p>Created by ancient deities long before the rise of mortal ancestries, titans united and attempted to overthrow their deific progenitors. The resulting war still figures prominently throughout mortal myths, in which most titans were cast down and imprisoned for eons.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":37},"reflex":{"saveDetail":"","value":34},"will":{"saveDetail":"","value":35}},"spellcasting":{"rituals":{"dc":44}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","common"]},"rarity":"rare","senses":{"value":"darkvision, true seeing"},"size":{"value":"grg"},"value":["humanoid","titan"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.0yisb2wbIvfNqciD"}}}
{"_id":"1DzJjE7OnRDY5Pir","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"URIeoHiQX0CLnpUA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d10+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"o1xm0AkoMLLKUiqH","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pcMLR5ngGmapeJYS","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d4+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CYFB6ARFi1FTJRUe","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"m0pBEDByK2E42m1L","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TBMl5Ts5TOwuhfd4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Circumstance to All Saves vs. Disease","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["disease"],"selector":"saving-throw","type":"circumstance","value":2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"64fFy6rN4KqZRePB","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Feign Death","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The opossum is reduced below 15 HP</p>\n<hr />\n<p><strong>Effect</strong> The opossum collapses. It is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] and can use actions that require only its mind, but any other action ends the ruse.</p>\n<p>A successful @Check[type:perception|dc:18|action:seek] check to @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ] or @Check[type:medicine|dc:18|action:recall-knowledge] check to @UUID[Compendium.pf2e.actionspf2e.1OagaWtBpVXExToo] is required to determine that the animal is not, in fact, dead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YF0cM4fWT0fvGHqC","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Revived Retaliation","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The opossum is attacked or disturbed by a creature within reach while Feigning Death</p>\n<hr />\n<p><strong>Effect</strong> The opossum Strikes the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"anyFEiqXXoGS63Gs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Grasping Tail","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A giant opossum can drag a Small or Tiny creature it has @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] with its tail along with it when it Strides.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"znWQpCRgJXaYEk5Q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FDU9AcdeaORHL8ND","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ga0bYCsWfk1FwwBk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZRWuIwCILAddYXA2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Opossum","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":"+2 circumstance to all saves vs. disease"},"hp":{"details":"","max":35,"temp":0,"value":35},"initiative":{"statistic":"perception"},"perception":{"value":8},"resistances":[{"type":"poison","value":3}],"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Larger species of opossum can eat nearly anything human-sized or smaller.</p>\n<hr />\n<p>Few creatures have survived as long and in as many environments as the opossum.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":5}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.1DzJjE7OnRDY5Pir"}}}
{"_id":"2DrerJYEJon5U6Fx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"71vyIq4WtorjpuSI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pseudopod","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"K6p90DP5TOgu1uHl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D6GffrGRbXblVQ49","img":"systems/pf2e/icons/actions/Passive.webp","name":"Transparent","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A slithering pit is so clear it's difficult to spot. A successful @Check[type:perception|dc:30] check is required to notice a stationary slithering pit, and a creature must be @UUID[Compendium.pf2e.actionspf2e.TiNDYUGlMmxzxBYU]{Searching} to attempt this check.</p>\n<p>A creature that walks into the pit's space might fall into any pit currently in effect due to Dimensional Pit.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u5VmraPdTduQVeUa","img":"systems/pf2e/icons/actions/Passive.webp","name":"Breach Vulnerability","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Ingesting an extradimensional space like that found in a <em>bag of holding</em> deals [[/r 6d8[force]]] damage to the slithering pit and its occupants. The slithering pit then immediately uses Out You Go.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eiuG3n39AiXSGDav","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dimensional Pit","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The slithering pit opens an extradimensional, 20-foot-deep pit that covers its own space and all adjacent squares unless they're walls or similar blocking terrain.</p>\n<p>Any other creature occupying or entering pit spaces must succeed at a @Check[type:reflex|dc:22] save or fall into the pit, taking damage from the fall (typically 10 bludgeoning damage). Any creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the ooze falls in and is no longer grabbed, even if it was outside the pit squares.</p>\n<p>While a dimensional pit is open, the slithering pit is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], can't be forced to move, and can make pseudopod Strikes originating from the walls of the pit. A creature that starts its turn at the bottom of the pit takes [[/r 2d6[acid]]] damage. @UUID[Compendium.pf2e.actionspf2e.pprgrYQ1QnIDGZiy]{Climbing} the walls of the pit requires a @Check[type:athletics|dc:22|traits:action:climb] check.</p>\n<p>When the slithering pit dies, the dimensional pit closes and creatures inside are ejected, with the effects of Out You Go.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","extradimensional","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"foR7mgXEL0XMHJ6J","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Flurry of Pods","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The slithering pit makes a single pseudopod Strike against each target within range it doesn't already have @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]. These attacks count toward the slithering pit's multiple attack penalty, but the penalty doesn't increase until after all of these attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QE9gzkXJFMTGYg19","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Out You Go","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The slithering pit closes all pit spaces it created using Dimensional Pit, ejecting all its occupants onto the ground into random free spaces where the pit opened. Each occupant takes [[/r 4d6[bludgeoning]]] damage (@Check[type:reflex|dc:22|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"c85RY0nsV1xyDA3t","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wWCraGnPMN2ddhRp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vFb83KAff5g7HE8V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Slithering Pit","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":7},"dex":{"mod":-5},"int":{"mod":-5},"str":{"mod":7},"wis":{"mod":0}},"attributes":{"ac":{"details":"(10 from inside the Dimensional Pit)","value":14},"allSaves":{"value":""},"hp":{"details":"","max":220,"temp":0,"value":220},"immunities":[{"type":"acid"},{"type":"critical-hits"},{"type":"precision"},{"type":"unconscious"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":10}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>A slithering pit is a strange, nearly invisible ooze with an extradimensional space for its digestive system, which mimics the appearance of an acid-filled stone pit. It slowly dissolves its captives in stomach acid until they can be digested. A slithering pit can go weeks without feeding, affording it patience.</p>\n<p>Thriving in dilapidated areas, slithering pits take up positions among the plentiful potholes where they can easily pass for just another blemish. They crawl across ramshackle cobblestone streets and damp underground complexes, waiting for unwary prey to stumble by and fall in.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"no vision, tremorsense (imprecise) 60 feet"},"size":{"value":"med"},"value":["mindless","ooze"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.2DrerJYEJon5U6Fx"}}}
{"_id":"2L2iQ9X8tYPH2K9s","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"CMbpDKN5GasPKdEy","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"value":24},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"2VuT5b1Yl4XfQA2X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k"}},"img":"systems/pf2e/icons/spells/cone-of-cold.webp","name":"Cone of Cold","sort":200000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"12d6"}}},"description":{"value":"<p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":6,"value":"CMbpDKN5GasPKdEy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cone-of-cold","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e0VCRO86PbydSYOG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>\n<hr />\n<p><strong>Area</strong> 50 ft long by 50 ft wide</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":6,"value":"CMbpDKN5GasPKdEy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HdOkvaQLi5zrz7r0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY"}},"img":"systems/pf2e/icons/spells/mariners-curse.webp","name":"Mariner's Curse","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with the curse of the roiling, unforgiving sea. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. Reducing its Sickened condition to 0 ends the curse.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and can't reduce its Sickened condition below 1 while the curse remains. The curse can be lifted by remove curse or similar magic. Whenever the target is Sickened and on the water at least a mile from shore, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":6,"value":"CMbpDKN5GasPKdEy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mariners-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"C0VX1lcc8cAzH8U0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Y3G6Y6EDgCY0s3fq"}},"img":"systems/pf2e/icons/spells/hydraulic-torrent.webp","name":"Hydraulic Torrent","sort":500000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"8d6"}}},"description":{"value":"<p>A swirling torrent of water manifests along a straight line, battering creatures and unattended objects in its path and possibly pushing them away from you. The torrent deals 8d6 bludgeoning damage. Each creature in the area must attempt a basic Fortitude save; unattended objects automatically fail. Creatures that fail the save are also knocked back 5 feet (10 feet on a critical failure).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":6,"value":"CMbpDKN5GasPKdEy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-torrent","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LN1QOSNzTekXjmkk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"CMbpDKN5GasPKdEy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5Uq2b5neNnWPG4tR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":6,"uses":{"max":2,"value":2},"value":"CMbpDKN5GasPKdEy"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 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undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BqST74R7dRaivdDQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d12+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yd3ZruXaEyefPpGs","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Talon","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d8+11","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3VjRp3T0kmoqaYH2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Break Swell","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d8+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XTh9EmC4LPMteKEg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h1ZAFdNFnrnrUzal","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense (Imprecise) 120 feet","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LD67mqtsXztjCTmJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 20 (Deactivated by Fire)","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["fire"],"key":"FastHealing","type":"regeneration","value":20}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iQNybW2FjtzVHCOS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Self-Resurrection","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a tidehawk dies, it melts into a torrent of rainwater. If this rain falls into a body of water, such as an ocean or lake, the tidehawk returns to life fully healed [[/br 1d4 #Self-Resurrection]]{1d4 rounds} later, as if subject to a 6th-level <em>@UUID[Compendium.pf2e.spells-srd.kqhPt9344UkcGVYO]</em> ritual. Self-resurrection happens only if there are remains to resurrect; for instance, a tidehawk killed by a <em>@UUID[Compendium.pf2e.spells-srd.r7ihOgKv19eJQnik]</em> spell can't use this ability. A tidehawk that dies while above land must wait until its rainwater runs or seeps into an appropriate body of water to self-resurrect. A tidehawk can self-resurrect only once per year.</p>"},"frequency":{"max":1,"per":"P1Y"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pBgScXHzKgG3o8iv","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Oceanic Armor","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The tidehawk is within 120 feet of a body of water at least as large as it is</p>\n<hr />\n<p><strong>Effect</strong> The tidehawk draws water to itself, wrapping its feathers like a suit of armor. The tidehawk gains a +2 circumstance bonus to AC until the start of its next turn. If the tidehawk takes damage from a melee Strike while under this effect, this water armor explodes outward, dealing [[/r 4d8[bludgeoning]]] damage (@Check[type:reflex|dc:32|basic:true] save) to the attacking creature and ending the circumstance bonus to AC.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.0jo8CUzw5lWehNg3]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","primal","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BCIdFtWYKRXP0vLE","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Typhoon Dive","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The tidehawk is Flying</p>\n<hr />\n<p><strong>Effect</strong> The tidehawk Flies up to its Speed, diving below the surface of deep water (such as a sea or ocean), causing a surging wave that deals [[/r 6d6[bludgeoning]]] damage (@Check[type:reflex|dc:32|basic:true] save) to each creature within a @Template[type:emanation|distance:60] of where the tidehawk entered the water. The area becomes difficult terrain until the start of the tidehawk's next turn while the water surges and runs off.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aqpkkRpk5KmwHfhG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eKW82LCIeRg4w4h8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UobitXdv7K9Y4hdi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"l7qyptkVapJmgmJS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2000000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tidehawk","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":7},"int":{"mod":4},"str":{"mod":5},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":32},"allSaves":{"value":""},"hp":{"details":"regeneration 20 (deactivated by fire), self-resurrection","max":213,"temp":0,"value":213},"initiative":{"statistic":"perception"},"perception":{"value":24},"resistances":[{"type":"cold","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":50},{"type":"swim","value":50}],"value":25},"weaknesses":[{"type":"fire","value":15}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Tidehawks, avian embodiments of the sea and rain, nest in deep underwater crevasses and glide among waves. They feed mostly on large sea life and rise above the surface during or in the aftermath of a rainstorm to bask in the fresh moisture of the air.</p>\n<p>Though tidehawks hail from the same mystical family as the legendary phoenix, the two rarely interact due to their different outlooks and elemental affiliations. Phoenixes see tidehawks as flighty and unreliable, while tidehawks view their fiery kin as self-righteous do-gooders who can't resist meddling in mortal affairs. Only particularly evil threats to natural environments can bring them together.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":22}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","auran","common"]},"rarity":"rare","senses":{"value":"darkvision, wavesense (imprecise) 120 feet"},"size":{"value":"huge"},"value":["amphibious","beast","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.2L2iQ9X8tYPH2K9s"}}}
{"_id":"2pQoqcUxyHsTLhjw","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ggqzAen8OXMFadmR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CEHvST4zuzVjG0oO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"B6M6fTBtJwAQDYCs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MoM2zK3F63zlLyW3","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Venom Spritz","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The vipers spray venom from their fangs in a defensive display. Each creature in a @Template[type:cone|distance:10] is exposed to viper swarm venom but gains a +2 circumstance bonus to its initial saving throw against the poison.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h8rEFtxwQFlx0MIz","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Venomous Fangs","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 2d8[piercing]]]{2d8 piercing damage} (@Check[type:reflex|dc:21|basic:true] save) plus Viper Swarm Venom.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2Rzw5Pms3YBG0FNZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Viper Swarm Venom","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:21]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d4[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1round)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cpoeqe5IV8GtWG9w","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PDpOA6FU2bV6RNmd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Viper Swarm","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":-4},"str":{"mod":1},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":50,"temp":0,"value":50},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"resistances":[{"type":"bludgeoning","value":5},{"type":"piercing","value":5},{"type":"slashing","value":3}],"speed":{"otherSpeeds":[{"type":"climb","value":30},{"type":"swim","value":30}],"value":30},"weaknesses":[{"type":"area-damage","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>The frightening mass of shining scales, gleaming eyes, and fangs dripping with venom that comprise a viper swarm has brought an end to many an unlucky adventurer. Normally nocturnal, these notoriously aggressive snakes strike at anything that comes within reach, be it limb or weapon. Their venom is a potent toxin that leaves victims shaky and weak.</p>\n<hr />\n<p>While normally solitary creatures, snakes sometimes congregate in large masses. Whether gathered in the depths of a cave for warmth, a craggy mountainside for breeding, or through magical means for inscrutable purposes, these slithering swarms shouldn't be underestimated.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.2pQoqcUxyHsTLhjw"}}}
{"_id":"2vvPHlLhgDGr8fOF","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Nxg7iUxwWhxMhySE","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"value":13},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"xZlNbzJzZCNKvumU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Self Only) (to the Material or Shadow Plane only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"Nxg7iUxwWhxMhySE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["occult","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VWEAgF7iG7hLA3uD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"Nxg7iUxwWhxMhySE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["occult","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1bKbbjo8JUZP8Tut","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nxg7iUxwWhxMhySE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ag91jcroUkc2dKGt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Nxg7iUxwWhxMhySE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ho6atcxdge7oelPQ","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":600000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":5,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":"Pathfinder Core 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Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pPPA3LPdsuQ55Gp0","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Counterattack","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The shae is targeted by an attack from an adjacent creature that misses due to the shae being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]</p>\n<p><strong>Requirements</strong> The shae is aware of the attack</p>\n<hr />\n<p><strong>Effect</strong> The shae makes a Strike against the attacker.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4ajY6AeHzOgwoB3H","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Slip","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature moves adjacent to the shae</p>\n<hr />\n<p><strong>Effect</strong> The shae teleports to a clear space adjacent to another creature they can see within 30 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AELQ9eZZYSwimA7P","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Bide","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The shae prepares to take action against their foes, watching their opponent and waiting for the right opportunity to respond. The shae gains a second reaction until the start of their next turn, though they still can't use more than one reaction on the same triggering action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fYpLZdqHoH2EpmhI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swift Steps","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The shae's movement doesn't trigger reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CcOaWq1ZikuzfZ88","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tenebral Form","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The shae can Fly at full Speed in <em>@UUID[Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG]</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wbooMIEAS7QW8kuS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DjrZrIxCzlizMUeN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"N17zye7hxkbfV6CK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BvmTCIQKaeHE9MSd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Shadow Plane Lore","sort":2000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"I0WXNgsgkAh6iK0b","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shae","system":{"abilities":{"cha":{"mod":3},"con":{"mod":1},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"immunities":[{"type":"precision"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"resistances":[{"type":"cold","value":5},{"type":"negative","value":5}],"speed":{"details":"swift steps, tenebral form","otherSpeeds":[{"type":"fly","value":35}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>Shae are wispy, tenebrous creatures native to the Plane of Shadow. Their amorphous bodies appear in constant states of flux. They cast no shadows of their own, instead gaining and losing umbral energy to nearby shadows that shrink and grow alongside them.</p>\n<p>Most shae wear clothing spun from shadows that shift with them, though diplomats sometimes don more conventional garments while entertaining outsiders. Their most distinctive apparel are their white stone masks, which shae don only when they must put on a discernible \"face\" for interacting with humanoids and similar creatures. They do so begrudgingly, as they consider themselves superior to humanoids, but donning their masks allows them to be more easily understood and thus keeps their interactions with their lessers as brief as possible.</p>\n<p>The dynamic between a shae and humanoids shifts when humanoids come to worship a shae, however. A mortal who shows a shae their due deference is worth keeping around, so many shae collect cults of personality or expansive entourages. Even getting a meeting with such a self-important shae can present a challenge that requires one to deal with many layers of hangers-on who insist on vetting the newcomer before wasting the shae's precious time.</p>\n<p>According to shae lore, they've transcended the material world and now embody a cosmological equilibrium of reality and illusion. Their claims to metaphysical ascendance and knowledge of the secrets of shadows entice many mortal supplicants to join shae courts and cults. In the shae language, their name means \"unbound,\" in accordance with their belief that their ephemeral nature makes them free of the moral and social strictures that bind other sentient creatures, and they essentially make a virtue of capriciousness. Shae feel little obligation to follow through with oaths or obey laws, so sealing a compact with a mortal means little to them.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":10}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","auran","common","shae","undercommon"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.2vvPHlLhgDGr8fOF"}}}
{"_id":"324ZRtmDYulbw0CM","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"iZEu9jYTf7nhB7z5","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.e4NwsnPnpQKbDZ9F"}},"img":"systems/pf2e/icons/equipment/weapons/composite-shortbow.webp","name":"Composite Shortbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"composite-shortbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This shortbow is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Its compact size and power make it a favorite of mounted archers. Any time an ability is specifically restricted to a shortbow, it also applies to composite shortbows unless otherwise stated.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":14}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":60,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-shortbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["deadly-d10","evocation","magical","propulsive"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"xiIBUJgRX2fZjaBP","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.r0ifJfoz8aqf0mwk"}},"img":"systems/pf2e/icons/equipment/armor/breastplate.webp","name":"Breastplate","sort":200000,"system":{"armor":{"value":4},"baseItem":"breastplate","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>Though referred to as a breastplate, this type of armor consists of several pieces of plate or half‑plate armor that protect the torso, chest, neck, and sometimes the hips and lower legs. It strategically grants some of the protection of plate while allowing greater flexibility and speed.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"2"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":8}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"breastplate","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":-5},"stackGroup":null,"strength":{"value":16},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"9vEzBgO9fx9do6ix","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":300000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"arrows","source":{"value":"Pathfinder Core 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Shortbow","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","propulsive","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"iXj6VKYDT9ao0fDy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YyJ8ioOaohHGksR2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PWE9sinIQ5L6H4v2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Consecration Vulnerability","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A lifeleecher in a place of worship dedicated to a non-evil deity or on sacred ground, such as an area blessed by <em>@UUID[Compendium.pf2e.spells-srd.y3jlOfgsQH1JjkJE]</em>, is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BySVNQG4P1lbNbyJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.N1kstYbHScxgUQtN"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Mortic Ferocity","sort":1000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>The lifeleecher is also surrounded by visibly flickering fragments of the souls they've consumed, becoming @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] until the end of their next turn.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Ferocity]</p>"},"requirements":{"value":""},"rules":[],"slug":"ferocity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VjJS4dQI0QyHntez","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Soul Feast","sort":1100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature adjacent to the lifeleecher dies</p>\n<hr />\n<p><strong>Effect</strong> The lifeleecher consumes a portion of the creature's soul, regaining [[/r 2d8[healing]]]{2d8 Hit Points}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WLzqAFoShoUcDjON","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Death Gasp","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The lifeleecher draws in a deep breath and holds it, temporarily suspending their biological processes and becoming undead.</p>\n<p>The lifeleecher gains the undead trait and becomes immune to bleed, death effects, disease, paralyzed, poison, and sleep. Any such effects the angheuvore is currently suffering from are suspended, but take effect again once they take a breath.</p>\n<p>Death Gasp lasts as long as the lifeleecher holds their breath (up to 11 rounds).</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.lyeRL7khixdlJsaf]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YPcOC7ZuzY8aASqU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ghost Hunter","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The lifeleecher's tusks have the effects of the @UUID[Compendium.pf2e.equipment-srd.JQdwHECogcTzdd8R] property rune on attacks against incorporeal undead.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["success","criticalSuccess"],"predicate":["target:trait:incorporeal"],"selector":"tusk-attack","text":"PF2E.WeaponPropertyRune.ghostTouch.Note","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N0pERoSKEmaLOJSB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Leech Essence","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the lifeleecher damages a living or undead creature with their jaws Strike, they drain the target's life essence.</p>\n<p>The lifeleecher gains [[/r 5 #Temporary Hit Points]]{5 temporary Hit Points} that last for 1 minute, and the target must succeed at a @Check[type:fortitude|dc:24] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} if living, or @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} if undead. If the target was already drained or stunned, the value of this condition instead increases by 1, to a maximum of 3.</p>"},"requirements":{"value":""},"rules":[],"slug":"leech-essence","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PldybtKRCDrk2sKX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qK7feDnJpTxGxFvv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"r3i3ppG7zvYAfTWi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1700000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Lifeleecher Brawler","system":{"abilities":{"cha":{"mod":4},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"negative healing","max":165,"temp":0,"value":165},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Lifeleechers are mortic orcs with gray flesh, sharp claws, and protruding tusks. Resilient and strong, they devour the vital essence of their enemies, which heals their wounds and shackles those souls to the lifeleecher.</p>\n<p>Many orcs believe lifeleechers are possessed by the spirits of fallen orc warriors too stubborn to die. Feared and revered, lifeleechers often rise to positions of power in their holds and battle on the front lines against the undead armies of the Whispering Tyrant.</p>\n<hr />\n<p>Mortics are humanoids overwhelmed by negative energy who still cling to life, surviving as twisted amalgams of living and undead. Though they feel unnatural cravings and resemble corpses, mortics live, breathe, eat, sleep, and procreate. However, a mortic can suspend their living functions simply by holding their breath, becoming more like a true undead.</p>\n<p>Mortics are largely new to Golarion, with most created in droves when the Whispering Tyrant destroyed entire cities with his Radiant Fire, a magical explosion fueled by the collision of negative and positive energy. From among the corpses of these tragedies rose mortics, living survivors mistaken for corpses and left behind as a result. They found themselves in a twilight state-neither fully alive or undead. The necrotic pollutants of the Gravelands and the Isle of Terror continue to create mortics, seeping into neighboring lands through the air, earth, and water to infect the populace. Though most of the living in these lands fear becoming transformed, some believe becoming a mortic is their best chance of survival in the face of the encroaching hordes of the dead.</p>\n<p>A mortic's powers differ by ancestry, though they do have a few commonalities. Reading or hearing scripture induces headaches, and they experience great discomfort when treading upon sacred ground. For those who were religious in life, these new changes can be devastating.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","necril","orcish"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["humanoid","mortic","orc"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.324ZRtmDYulbw0CM"}}}
{"_id":"3OrdGXuPXSlrLlbf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"u1cuSo4qWknfXMCc","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.7tKkkF8eZ4iCLJtp"}},"img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"Shortsword","sort":100000,"system":{"MAP":{"value":""},"baseItem":"shortsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":9}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"sm","slug":"shortsword","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":null},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"1ykvWbUo714BtISe","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.1k3AsSW7lpU0kEpY"}},"img":"systems/pf2e/icons/equipment/shields/buckler.webp","name":"Buckler","sort":200000,"system":{"armor":{"value":1},"baseItem":null,"category":"shield","check":{"value":0},"containerId":null,"description":{"value":"<p>This very small shield is a favorite of duelists and quick, lightly armored warriors. It's typically made of steel and strapped to your forearm. You can Raise a Shield with your buckler as long as you have that hand free or are holding a light object that's not a weapon in that hand.</p>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Hardness</th>\n<th>HP</th>\n<th>BT</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>3</td>\n<td>6</td>\n<td>3</td>\n</tr>\n</tbody>\n</table>"},"dex":{"value":0},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":null,"hardness":3,"hp":{"brokenThreshold":3,"max":6,"value":6},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"resiliencyRune":{"value":null},"rules":[],"size":"sm","slug":"buckler","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":0},"stackGroup":null,"strength":{"value":0},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"oMZGYxkqoirlCaQm","flags":{"pf2e":{"linkedWeapon":"u1cuSo4qWknfXMCc"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WZ8Y5R6xt0YzzTUf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CrApsTeWiiQiyew0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Living Machine","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>Though their body is an organic construct, a wyrwood is a living creature. They're not immediately destroyed when reduced to 0 HP, but rather fall @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] and eventually die. They don't need to eat or drink. They can be targeted by effects that target living creatures or that target constructs.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OCyAo1qV9dwYv7Ul","img":"systems/pf2e/icons/actions/Passive.webp","name":"No Breath","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A wyrwood doesn't breathe and is immune to effects that require breathing (such as an inhaled poison).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MWlueD3tLQnzSbjz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The wyrwood deals an additional 1d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rumL4hsGQFfEXtCP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VRv2t2jyh1tLYNN4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":900000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"C1TaHv5zK5Bl77LO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1000000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fFJ0q0IXsPmKRfQl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1100000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"166K6qgcxCjaNx02","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wyrwood Sneak","system":{"abilities":{"cha":{"mod":2},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":0},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":16,"temp":0,"value":16},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Wyrwood sneaks specialize in moving unseen behind enemy lines, performing reconnaissance and quietly eliminating threats.</p>\n<hr />\n<p>Originally created as sapient magical servants, wyrwoods reclaimed the means to make more of their kind from their oppressive originators; now, they fiercely defend their freedom and autonomy. These small, nimble living machines rely on their wits and speed to evade foes and gather information. Most wyrwoods are precise and calculating, to the point that many outsiders perceive them as unfeeling, but they're also highly curious and passionate about matters that pique their interest. Regardless of personal agenda, wyrwoods prioritize the survival of their people above all else, even to the detriment of others when necessary.</p>\n<p>Despite gaining their freedom, wyrwoods struggle to establish a home in Avistan. Some Avistani still view wyrwoods as tools of a secretive cabal, while others consider them traitorous servants who turned on their creators. Fearing for their safety, many wyrwoods fled the Inner Sea region to create a new home in Arcadia. In the coastal city of Segada, wyrwoods live in relative peace and safety, but they still prefer insular lifestyles.</p>\n<p>Given their extreme self-reliance, wyrwoods have learned a degree of adaptability that far surpasses that of other cultures. When a wyrwood community finds itself in need of a specific skill or function, a member of the community-either a volunteer or one selected communally-takes it upon themself to learn the required abilities. They don't view any task as lesser or demeaning, as hubris is foreign to a wyrwood's construct nature.</p>\n<p>A wyrwood's soul is tied to the magical stone that serves as their heart, which sometimes survives even when their construct body perishes. Another wyrwood might take the surviving heart from a close companion and incorporate it into their own body. In some cases, multiple wyrwoods might live on in a single body.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":3},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"indifferent"},"languages":{"custom":"One Regional Language","selected":[],"value":["common"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["construct","wyrwood"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.3OrdGXuPXSlrLlbf"}}}
{"_id":"3SYFPEaAl4g5G3GK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"wKM9T9u0owr9Pynk","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"spontaneous"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":3,"prepared":[],"value":3},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"value":10},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Ejvl0ykcy24IEgHl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"wKM9T9u0owr9Pynk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qgi8hxQzHhBhmjzW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wKM9T9u0owr9Pynk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Y2wVnVLuh7u3yagV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wKM9T9u0owr9Pynk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9BsIzehreFwdTyxf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aEM2cttJ2eYcLssW"}},"img":"systems/pf2e/icons/spells/fleet-step.webp","name":"Fleet Step","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a +30-foot status bonus to your Speed.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ThFug45WHkQQXcoF]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"wKM9T9u0owr9Pynk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fleet-step","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NQVz2ZiLaz1MC4VM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"wKM9T9u0owr9Pynk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zjxuMiMLIw28bURD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EE7Q5BHIrfWNCPtT"}},"img":"systems/pf2e/icons/spells/magic-fang.webp","name":"Magic Fang","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Choose one of the target's unarmed attacks. You cause that unarmed attack to shine with primal energy. The unarmed attack becomes a +1 striking unarmed attack, gaining a +1 item bonus to attack rolls and increasing the number of damage dice to two if it had only one.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.MqZ6FScbfGtXB8tt]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"wKM9T9u0owr9Pynk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-fang","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QLtkj5Zvh7vSQvhW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wKM9T9u0owr9Pynk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cxOeb2UuCIkF1vxw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"wKM9T9u0owr9Pynk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DUB5dWenBwEraSmA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wKM9T9u0owr9Pynk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3I8nDMhpdW7YCLhl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wKM9T9u0owr9Pynk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cantrip","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BuWjJnLjkjNbfNgr","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":1200000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"yfzdBwOPqpyuRl0x","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.MPv5Yx4w7scZGj2Y"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/musical-instrument-handheld.webp","name":"Flute","sort":1300000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>Handheld instruments include bagpipes, a small set of chimes, small drums, fiddles and viols, flutes and recorders, small harps, lutes, trumpets, and similarly sized instruments. The GM might rule that an especially large handheld instrument (like a tuba) has greater Bulk. Heavy instruments such as large drums, a full set of chimes, and keyboard instruments are less portable and generally need to be stationary while played.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"sp":8}},"quantity":1,"rules":[],"size":"med","slug":"musical-instrument-handheld","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"MEdTOOe1fbIYRy1N","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+2","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qNUdm1wGl9coLrPP","flags":{"pf2e":{"linkedWeapon":"BuWjJnLjkjNbfNgr"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d4+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JwmDTNMiGDZ6Kis3","flags":{"pf2e":{"linkedWeapon":"BuWjJnLjkjNbfNgr"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d4+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"W3i2bV0xohyukCqg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foxfire","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d4+2","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bgwyucC0EpyEmxl7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The kitsune trickster transforms into the tailless form of a specific Medium human. The tailless form can't be altered and resembles the kitsune's fox-like humanoid form. While the kitsune trickster's alternate form is a Medium human, some kitsune have tailless forms of other humanoids, or a fox alternate form.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"K69yNm0JCLocrSBP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lPdCGpku7tgACkQo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qD6XlAK8x9quUiau","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2100000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JqQAuCe6OMGxXPTo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2200000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lhlStDwVY8hmowNu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2300000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nmvqotfGv6zxmnEo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2400000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kitsune Trickster","system":{"abilities":{"cha":{"mod":4},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":24,"temp":0,"value":24},"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Kitsune are shapeshifting, fox-like humanoids who have been blessed by the spirits. They can shift from the form of a fox-headed humanoid into a specific alternate form unique to each kitsune, usually either a tailless form-such as a humanoid body without any fox features (typically of the prevalent ancestry where they grew up)-or a fox form. Kitsune revel in joy and beauty, often practicing storytelling, dance, and other creative arts. However, they also have a penchant for playing pranks on the joyless and self-important, earning them a reputation as tricksters. Favored by the goddess Daikitsu, kitsune seem to be almost supernaturally lucky, perpetually dodging danger by the narrowest margins.</p>\n<p>While kitsune settlements do exist, most kitsune are incredibly curious and often leave home at a young age to encounter new people and sights. Some kitsune spend years in their tailless form, living disguised among humanoids in urban or rural societies whose inhabitants have no clue of their true nature. Others go to the opposite extreme, spending most of their lives in the form of a fox, only to reveal themselves at the most opportune moment. For many kitsune, revealing their true form to someone is a sign of great trust, but it's also not uncommon for kitsune to display their dual nature openly.</p>\n<p>Kitsune's connection to the spiritual world grants them a number of magical abilities. Aside from their innate shapeshifting powers, kitsune naturally develop more potent magic as they mature, and they seem to effortlessly pick up skills that would rival the most practiced spellcasters. Those who truly apply themselves to honing their magic usually become remarkable at their craft.</p>\n<p>A kitsune is born with one tail, but as their magical powers grow, so do their number of tails. Elders blessed with great magical wisdom can have as many as nine, though according to popular legend, this level of power can take up to a thousand years to achieve.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":""},"size":{"value":"med"},"value":["humanoid","kitsune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.3SYFPEaAl4g5G3GK"}}}
{"_id":"3VTjHYQjp1aE27n4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"9jBzC5INoea9yhwL","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":2},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"mod":0,"value":17},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"mZaRvKkbTYXOGg79","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ynm8JIU3sc3qUMpa"}},"img":"systems/pf2e/icons/spells/continual-flame.webp","name":"Continual Flame","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":"6 gp of ruby dust"},"damage":{"value":{}},"description":{"value":"<p>A magical flame springs up from the object, as bright as a torch. 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You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"9jBzC5INoea9yhwL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"STN5ZaMm14HJIg38","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":"<p>Deals 1d6 fire damage if not Countered by Water.</p>"},"rules":[{"damageType":"fire","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":[{"not":"countered-by-water"}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ypyEw36BPA1kfq0T","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["adamantine-claws","grab"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JpsnonKEA4ScV5n5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cwfUBFIbuyqydNEj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fvbnbBzVNf3FpASj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3VhaqjXhDYgbAlz2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Smoke doesn't impair an underworld dragon's vision; 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Creatures that fail the save also take [[/r 1d6[persistent,fire]]].</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zwNUc8bsuHFTyEqi","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. 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Underworld Dragon","system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":4},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":115,"temp":0,"value":115},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"burrow","value":30},{"type":"fly","value":80}],"value":40}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>Underworld dragons embody the pressure between tectonic plates, the heat behind geysers, and flash fires that ignite when the conditions are just right. Natural alchemists, they innately understand reagents and catalysts. While some research the effects of magic on material reactions, the majority of underworld dragons concentrate on building their hoards. They scour the world for carved gemstones and artifacts of precious minerals, both of which they see as distilled essence of earth's bounty.</p>\n<p>Underworld dragons appear angular and sharp; their scales glow as if superheated from within, and their hair flickers like tongues of flames. An intense fire glows behind their gazes, suggesting they could ignite item with a mere thought, and their breath ripples the air as a testament to the heat contained within their bodies.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":15}},"traits":{"languages":{"custom":"","selected":[],"value":["common","draconic","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, smoke vision"},"size":{"value":"lg"},"value":["dragon","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.3VTjHYQjp1aE27n4"}}}
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Stride","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A girtablilu ignores natural difficult terrain in the desert.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MhmAMaJ3NhpSRreS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Girtablilu Venom","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:24]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[poison]]] damage and enfeebled 1 (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"girtablilu-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WFS8UUOKxm78jwiH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Kq1WfQTOM3tqldLE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5yW6E3O7dJChLIi4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ma14n9DN6g1byZNP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1400000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"a3KtVj0GP8hdTaZx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Girtablilu Sentry","system":{"abilities":{"cha":{"mod":3},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":160,"temp":0,"value":160},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Sentries patrol the outskirts of a girtablilu communities, watching for external threats like desert drakes, blue dragons, or adventuring parties set on reckless exploration of the girtablilus' sacred site.</p>\n<hr />\n<p>Girtablilus are desert-dwelling guardians with the upper bodies of muscular humanoids and the lower bodies of massive scorpions. They are most often found defending ancient temples and religious artifacts with zealous fervor. Some believe they were created by a long-dead god millennia ago to act as guardians, but girtablilus consider the subject of their origin taboo and refuse to address the theory.</p>\n<p>Because girtablilus accept a wide range of religions and belief systems, some outsiders believe they also worship their own ancient pantheon. Instead, girtablilus exclusively revere and protect sites dedicated to deities considered lost to civilization. In this way, they act as preservers of holy practices that have otherwise been forgotten beneath the desert's shifting sands.</p>\n<p>Though girtablilus are used to explorers seeking entrance to the sites they defend, they might welcome those who earnestly wish to learn or offer reverence. A few even proudly share their beliefs with others, eager for the opportunity to preach to someone new. But girtablilus show no mercy to those who attempt to desecrate the sites and objects of their worship, or to those who would violate the tenets of their faith.</p>\n<p>Girtablilus are skilled fighters who keep trained giant scorpions as pets, and they remain unmatched when it comes to fighting in the desert. They require relatively little food or water, and they rely on their stamina to outlast their enemies. When necessary, they can stalk their quarry for days or even weeks, coordinating with their pets to drive their prey in circles. Once exhausted, few foes can stand up to a girtablilu's physical prowess-or their deadly venom.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","girtablilu"]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.4glVe36VTR8HTjcE"}}}
{"_id":"4vwMHy39IQyb7I7p","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"rbM0VDuWa5kOfsbQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d4+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tqxAfXEcZbDZLdxn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RdGjfkq57iIV43T3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QxQT0BLNv0boSPAf","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Abandon Puppet","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The incutilis is attached to a puppet</p>\n<hr />\n<p><strong>Effect</strong> The incutilis abandons its puppet, detaching and separating from its nervous system.</p>\n<p>If the puppet was still alive, it's @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] and temporarily immune to that incutilis's Puppetmaster ability for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TjBokB0HyB1Xj2dM","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Puppetmaster","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>An incutilis drives tendrils into a Small or Medium living creature that's @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] by the incutilis. It attaches and injects the unfortunate host with enzymes to take over control of the creature's nervous system, turning the host into a puppet controlled by the incutilis.</p>\n<p>The puppet becomes @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1]{Dying 2} and is @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] by the incutilis. If the puppet dies, its body remains under the control of the incutilis until it's destroyed or the incutilis Abandons the Puppet. If the puppet recovers from the dying condition, the incutilis immediately Abandons the Puppet.</p>\n<p>While controlling a puppet, the incutilis is attached to the puppet's head (or elsewhere, if its brain is in an unconventional location) and moves along with it. The puppet uses its own AC, Hit Points, Fortitude and Reflex saves, and physical Strikes, but it uses the incutilis's Will save. The puppet can perform only basic actions and untrained uses of the Athletics and Stealth skills while controlled.</p>\n<p>Any attack that deals damage to the puppet also deals [[/r 1[mental]]] damage to the incutilis. Area effects are applied to both the incutilis and puppet. The incutilis always has lesser cover while in control of a puppet.</p>\n<hr />\n<p>@UUID[Compendium.pf2e.other-effects.I9lfZUiCwMiGogVi]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uQmt7JbKVVMAsd5R","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GpfNdkyTb766buYF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kApQv2Hm01vTgCFj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":800000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kGU1v5SMCJkRJ1Ml","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Incutilis","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":21,"temp":0,"value":21},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"climb","value":5},{"type":"swim","value":40}],"value":5}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Incutilises are intelligent, nautilus-like sea creatures that attack their victims' brains to take over their bodies, creating puppets to use for labor, combat, or their own malevolent amusement.</p>\n<p>An adult incutilis is slightly smaller than an adult human head. Its shell bears a pattern of crimson streaks that resemble the ridges and furrows of a brain. Incutilises hatch within the depths of the sea, where they start off consuming bottom-dwelling crustaceans and sometimes even whales or sharks, but as they grow into adults, incutilises instinctively crave the complex tissues of other creatures' brains-the more complex, the better.</p>\n<p>An incutilis makes excursions onto land specifically to use their iconic puppetmaster ability. They use their tentacles to crawl up onto shore or climb aboard a ship. An incutilis then drives their tendrils directly into the brain of a helpless living (or very recently dead) land creature, taking control of it through this neurological connection. They prefer to target humanoids and animals. This host-now called a puppet-rarely survives the experience.</p>\n<p>After the incutilis has taken full control, they can usually ride their puppet for as long as they wish. Often, they use the puppet to seek out other potential prey, battling other creatures until the wear and tear from repeated conflict renders the body useless.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 30 feet","selected":[],"value":["aklo","aquan"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["aberration","amphibious"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.4vwMHy39IQyb7I7p"}}}
{"_id":"5WAy9PYWu1PuQKXg","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"IpaUvWrHaznmdOGb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A2z7JUAPZ4320zP5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YXFicpAJz9WZdrnS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Boneshard Burst","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a clacking skull swarm is reduced to 0 Hit Points, it erupts in an explosion of foul energy and bone fragments in a @Template[type:burst|distance:30], dealing [[/r {2d12[piercing],2d12[negative]}]]{2d12 piercing damage and 2d12 negative damage} (@Check[type:reflex|dc:29|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dhMEgZcYzpqH15gY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Chattering Teeth","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A clacking skull swarm emits a cacophony of chattering. A creature entering or beginning its turn within the area must succeed at a @Check[type:will|dc:29] save or become @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round. A creature that successfully saves is immune to that swarm's chattering teeth for 24 hours. The swarm can stop or resume this ability as a free action.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":["chattering-teeth-active"],"radius":60,"slug":"chattering-teeth","traits":["arcane","auditory","aura","emotion","enchantment","incapacitation","mental"]},{"domain":"all","key":"RollOption","option":"chattering-teeth-active","toggleable":true,"value":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","auditory","aura","emotion","enchantment","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vAYa9X9DeqTHfehJ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Shrieking Scream","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The clacking skull swarm emits a terrifying, painful scream that deals [[/r 10d6[sonic]]] damage to all creatures in a @Template[type:cone|distance:30] (@Check[type:will|dc:29|basic:true] save). A creature that fails this save is also @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} on a critical failure).</p>\n<p>The swarm can't use Frightening Scream again for [[/br 1d4 #Recharge Shrieking Scream]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","enchantment","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CFiD5D2XvZ2N67x1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Gnaw","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 4d8[piercing]]] damage (@Check[type:reflex|dc:29|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0zCRE8SyoP77UM7a","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Clacking Skull Swarm","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":-3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":29},"allSaves":{"value":""},"hp":{"details":"negative healing","max":120,"temp":0,"value":120},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"resistances":[{"type":"bludgeoning","value":5},{"type":"cold","value":10},{"type":"electricity","value":10},{"type":"fire","value":10},{"type":"piercing","value":10},{"type":"slashing","value":10}],"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"area-damage","value":10},{"type":"splash-damage","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Roiling about in seething waves of bleached death, clacking skull swarms arise from the remains of dozens of beheaded humanoids. The horrible clattering of the skulls' onslaught drives their prey to distraction even while they try to flee in terror.</p>\n<hr />\n<p>A skull swarm is composed of reanimated masses of craniums and jawbones, forming a terrifying avalanche of undead fury. Most skull swarms are mindless, though some retain a vestige of wit, awareness, and even magical talents from life, culminating in a highly intelligent swarm mind.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["mindless","swarm","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.5WAy9PYWu1PuQKXg"}}}
{"_id":"5bBfMpcn0PuO1jTL","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5OmSIpE30Qir6OKb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uLElA6gc5JAsMKBq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OLXpGW8u6XmpJXAp","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Bites","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 3d6[fire]]] damage (@Check[type:reflex|dc:22|basic:true] save).</p>\n<p>Creatures that fail this save become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} from the swarm's painful bites.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mm7pnDGmW2sAe8fA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":400000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4jngUkRy8r9Obgsh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":500000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Lava Worm Swarm","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":-1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"immunities":[{"type":"fire"},{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"resistances":[{"type":"bludgeoning","value":4},{"type":"piercing","value":8},{"type":"slashing","value":8}],"speed":{"otherSpeeds":[{"type":"burrow","value":30}],"value":15},"weaknesses":[{"type":"area-damage","value":4},{"type":"splash-damage","value":4},{"type":"water","value":8}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>A single finger-length bore worm is unpleasant but mostly innocuous. Ten thousand bore worms, on the other hand, pose a formidable threat to even seasoned adventurers. The countless worms form a roiling, rancid mass of acid and pain, capable of delivering a hideous death to any person or beast unable to escape them. Unfortunately for any creature other than a bore worm, most encounters involve swarms.</p>\n<hr />\n<p>These Darklands vermin produce corrosive, noxious slime and deliver agonizing bites, whether as a revolting, wriggling swarm of finger-length worms or a single massive, lurching beast. Among Darklands communities, most inhabitants regard bore worms much in the same way surface cultures speak of maggots or cockroaches-with general disdain and revulsion. Children consider catching a single bore worm and using it to torment others a rite of passage, albeit a dangerous one.</p>\n<p>Dwelling in the deepest, hottest reaches of the Darklands, these bizarre creatures consume not living matter but minerals and rare earths. They're most often found near volcanoes or open magma and will swim through the lava in pursuit of a meal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.5bBfMpcn0PuO1jTL"}}}
{"_id":"5dZaPSltPYYIupeq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6tZvLirOPTqzo6of","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":16,"mod":0,"value":8},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"lFeaMoAD9tdGT6T4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"6tZvLirOPTqzo6of"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MCPZPB9LzT57oKUd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6tZvLirOPTqzo6of"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0ZTnvt5PFoonUIiq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"6tZvLirOPTqzo6of"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M1D3heW2mu3jC3Py","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"2d4"},"1":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"mental"},"value":"1d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4","1":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"6tZvLirOPTqzo6of"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sQI5MlX11gCSvtYC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"6tZvLirOPTqzo6of"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 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Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Yft4ncVPX04wtjTC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Echolocation (Precise) 20 feet","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A grioth can use its hearing as a precise sense at the listed range.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QCRkv3Pld8YuyUlE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.I0HYG0ctCLP5JRsW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Light Blindness","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]</p>"},"requirements":{"value":""},"rules":[],"slug":"light-blindness","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7Ja558AxHimR0DNe","img":"systems/pf2e/icons/actions/Passive.webp","name":"No Breath","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A grioth doesn't breathe except to speak and is immune to effects that require breathing (such as an inhaled poison).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NsrDJM8cD8NU8iJt","img":"systems/pf2e/icons/actions/Passive.webp","name":"Grioth Venom","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:17]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} (1 round)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} (1 round)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"grioth-venom","source":{"value":""},"traits":{"rarity":"common","value":["emotion","fear","mental","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pp693fsJOt23L3X9","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Shock Mind","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The grioth scout makes a Strike with a voidglass weapon.</p>\n<p>If the Strike hits, it deals an additional [[/r 1d6[mental]]] damage, and the target must succeed at a @Check[type:will|dc:17|traits:incapacitation] save (this has the incapacitation trait) or become @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"shock-mind","priority":50,"toggleable":true},{"damageType":"mental","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["shock-mind"],"selector":"kukri-damage"},{"key":"Note","outcome":["criticalSuccess","success"],"predicate":["shock-mind"],"selector":"kukri-attack","text":"{item|system.description.value}","title":"{item|name}","visibility":"gm"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oF0n8gsyvHtJt3VP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"42GZMYRDczOhak9z","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1800000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5aA9XT9OMCE2pk2c","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Grioth Scout","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":16,"temp":0,"value":16},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":25},"weaknesses":[{"type":"fire","value":3}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>The first grioths encountered on a new world are scouts. Typically traveling the vastness of space via one-way portals from their home worlds, grioth scouts never expect to see their homes again, as grioth leadership ensures true devotion to the colonization effort by stranding them on new worlds.</p>\n<hr />\n<p>Planets that drift out of orbit from their stars grow cold and lifeless as they float through the Dark Tapestry. Such dead worlds are coveted by the horrific creatures known as grioths, who endure the awful cold on these wandering worlds and convert them into planetary temples devoted to the dark gods of the Elder Mythos. From these bastions of frozen darkness, grioths seek out warm, living worlds to tear away from their respective suns through forbidden rituals, a process that often takes numerous generations.</p>\n<p>A single cultist typically leads a grioth scouting party, and the group seeks out a disused or forgotten location on the fringe of rural settlements as their initial invasion point. Over several generations, a grioth settlement grows powerful and conquers the surrounding cultures, and eventually, powerful grioths descend from the stars to begin the next stage of planetary conquest.</p>\n<p>Grioths speak a language composed of trills and clicks. While capable of speaking other languages, they do so in dry, raspy voices. As grioths have wings, wriggling tails, and four-eyed, bat-like visages, many cultures mistakenly associate them with the evil Outer Planes, but they very much belong to this reality.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 30 feet","selected":[],"value":["aklo","grioth"]},"rarity":"uncommon","senses":{"value":"greater darkvision, echolocation (precise) 20 feet"},"size":{"value":"med"},"value":["grioth","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.5dZaPSltPYYIupeq"}}}
{"_id":"5qtnZRnS3WF5oTUq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"IwRzWoZPoZN3p2w4","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":45,"value":37},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Om6TPKnAb6ZoKGrg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.10VcmSYNBrvBphu1"}},"img":"systems/pf2e/icons/spells/massacre.webp","name":"Massacre","sort":200000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"9d6"}}},"description":{"value":"<p>You unleash a wave of necromantic energy to snuff out the life force of those in its path. Each living creature of 17th level or lower in the line must attempt a Fortitude save. If the damage from massacre reduces a creature to 0 Hit Points, that creature dies instantly. If massacre doesn't kill even a single creature, the negative energy violently explodes back toward you, dealing an additional 30 negative damage to every living creature in the line (even those above 17th level) and 30 negative damage to you.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes 9d6 negative damage.</p>\n<p><strong>Failure</strong> The creature takes 100 negative damage.</p>\n<p><strong>Critical Failure</strong> The creature dies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The spell can affect living creatures up to 19th level. Increase the damage to 10d6 on a success, and to 115 on a failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"10d6"}}}}},"type":"fixed"},"level":{"value":9},"location":{"heightenedLevel":10,"value":"IwRzWoZPoZN3p2w4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"massacre","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YfZYdRK6YRVNXa21","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jrBa9deU2ULFWvSl"}},"img":"systems/pf2e/icons/spells/meteor-swarm.webp","name":"Meteor Swarm","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"6d10"}}},"description":{"value":"<p>You call down four meteors that explode in a fiery blast. Each meteor deals 6d10 bludgeoning damage to any creatures in the 10-foot burst at the center of its area of effect before exploding, dealing 14d6 fire damage to any creatures in its 40-foot burst. The meteors' central 10-foot bursts can't overlap, and a creature attempts only one saving throw against the spell no matter how many overlapping explosions it's caught in, and they can take each type of damage once once. The saving throw applies to both the bludgeoning and the fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The bludgeoning damage increases by 1d10, and the fire damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"heightenedLevel":10,"value":"IwRzWoZPoZN3p2w4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meteor-swarm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kVLMWbSRPeQyl3Oe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MS60WhVifb45qORJ"}},"img":"systems/pf2e/icons/spells/spiritual-epidemic.webp","name":"Spiritual Epidemic (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You curse the target, sapping its spirit and leaving a contagious trap in its essence. The target must attempt a Will save. Any creature that casts a divine or occult spell on the target while it's affected is targeted by spiritual epidemic and must also attempt a Will save. The curse continues to spread in this way.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 minute and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} permanently.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} for 1 minute and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} permanently.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"heightenedLevel":8,"value":"IwRzWoZPoZN3p2w4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spiritual-epidemic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["curse","divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5xwdm77pFvKQw3rH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OOELvfkTedBMlWtq"}},"img":"systems/pf2e/icons/spells/spell-turning.webp","name":"Spell Turning","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>This abjuration reflects spells cast at you back at their caster. When a spell targets you, you can spend a reaction to attempt to reflect it. This uses the rules for counteracting the spell, but if the spell is successfully counteracted, the effect is turned back on the caster. Whether or not the counteract attempt is successful, spell turning then ends. Spell turning can't affect spells that aren't targeted (such as area spells). If spell turning reflects a spell back at a caster who is also under the effect of spell turning, their spell turning can attempt to reflect their own spell back at you again; if they do so, their counteract attempt automatically succeeds.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"heightenedLevel":7,"value":"IwRzWoZPoZN3p2w4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spell-turning","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PlujzOpWvLsoyPNA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r784cIz17eWujtQj"}},"img":"systems/pf2e/icons/spells/scrying.webp","name":"Scrying","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You magically spy on a creature of your choice. Scrying works like <em>@UUID[Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE]</em>, except that the image you receive is less precise, insufficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower. The effect of scrying depends on the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.</p>\n<p><strong>Success</strong> The spell fails and the target is temporarily immune for 1 day.</p>\n<p><strong>Failure</strong> The spell succeeds.</p>\n<p><strong>Critical Failure</strong> The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.</p>"},"duration":{"value":"sustained up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"uses":{"max":3,"value":3},"value":"IwRzWoZPoZN3p2w4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"scrying","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VTqkprtwM4tCpoqy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":10,"value":"IwRzWoZPoZN3p2w4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ppco12D2W3TK8z1W","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vgy00hnqxN9VoeoF"}},"img":"systems/pf2e/icons/spells/planar-ally.webp","name":"Planar Ally","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense and offerings worth a total value of 2 gp × the spell level × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You call upon your deity to grant you aid in the form of a divine servitor of your deity's choice of a level no greater than double <em>planar ally's</em> spell level. While performing this ritual, the secondary casters entreat your deity, explaining what sort of assistance you need and why you need it; if the task is incredibly fitting to your deity, the GM can grant a circumstance bonus to the secondary Diplomacy check or rule that the check is automatically a critical success. If the ritual succeeds, you must offer the servitor payment depending on factors such as the duration and danger of the task. Payment always costs at least as much as a consumable item of the creature's level, even for a short and simple task, and it often costs as much as a permanent magic item of the creature's level to persuade a creature to fight alongside you. If you use the ritual without good reason, the result is automatically a critical failure.</p>\n<hr />\n<p><strong>Critical Success</strong> Your deity sends a servitor, and the servitor's payment costs only half as much as normal. If you ask for a particular servitor by name, your deity is likely to send that servitor unless the servitor is busy.</p>\n<p><strong>Success</strong> Your deity sends a servitor.</p>\n<p><strong>Failure</strong> Your deity does not send a servitor.</p>\n<p><strong>Critical Failure</strong> Your deity is offended and sends a sign of displeasure or possibly even a servitor to scold or attack you, depending on your deity's nature. You must conduct an <em>@UUID[Compendium.pf2e.spells-srd.7Fd4lxozd11MQ55N]</em> ritual to regain your former standing with your deity.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":"2, must share your religion"},"secondarycheck":{"value":"Diplomacy"},"slug":"planar-ally","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rzP5F52TB06u86cx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kqhPt9344UkcGVYO"}},"img":"systems/pf2e/icons/spells/resurrect.webp","name":"Resurrect","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"diamonds worth a total value of 75 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You attempt to call forth the target's soul and return it to its body. This requires the target's body to be present and relatively intact. The target must have died within the past year. If @UUID[Compendium.pf2e.deities.QZD0u1jxwz0kj8uI] has decided that the target's time has come or the target doesn't wish to return, this ritual automatically fails, but you discover this after the successful Religion check and can end the ritual without paying the cost.</p>\n<hr />\n<p><strong>Critical Success</strong> You resurrect the target. They return to life with full Hit Points and the same spells prepared and points in their pools they had when they died, and still suffering from any long-term debilitations of the old body. The target meets an agent of their deity during the resurrection who inspires them, granting them a +1 status bonus to attack rolls, Perception, saving throws, and skill checks for 1 week. The target is also permanently changed in some way by their time in the afterlife, such as gaining a slight personality shift, a streak of white in the hair, or a strange new birthmark.</p>\n<p><strong>Success</strong> As critical success, except the target returns to life with 1 Hit Point and no spells prepared or points in any pools, and still is affected by any long-term debilitations of the old body. Instead of inspiring them, the character's time in the Boneyard has left them temporarily debilitated. The target is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 week; these conditions can't be removed or reduced by any means until the week has passed.</p>\n<p><strong>Failure</strong> Your attempt is unsuccessful.</p>\n<p><strong>Critical Failure</strong> Something goes horribly wrong-an evil spirit possesses the body, the body transforms into a special kind of undead, or some worse fate befalls the target.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can resurrect a target of up to 12th level, and the base cost is 125 gp.</p>\n<p><strong>Heightened (7th)</strong> You can use resurrect even with only a small portion of the body; the ritual creates a new body on a success or critical success. The target must have died within the past decade. The ritual requires four secondary casters, each of whom must be at least half the target's level. The target can be up to 14th level, and the base cost is 200 gp.</p>\n<p><strong>Heightened (8th)</strong> As 7th level, but the target can be up to 16th level and the base cost is 300 gp.</p>\n<p><strong>Heightened (9th)</strong> You can use resurrect even without the body as long as you know the target's name and have touched a portion of its body at any time. The target must have died within the past century, and it doesn't gain the negative conditions on a success. The ritual requires eight secondary casters, each of whom must be at least half the target's level. The target can be up to 18th level, and the base cost is 600 gp.</p>\n<p><strong>Heightened (10th)</strong> As 9th level, except it doesn't matter how long ago the target died. The ritual requires 16 secondary casters, each of whom must be at least half the target's level. The target can be up to 20th level, and the ritual's base cost is 1,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Medicine, Society"},"slug":"resurrect","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 dead creature of up to 10th level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GY7rcvU7Qg2YmDoo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7"}},"img":"systems/pf2e/icons/spells/sending.webp","name":"Sending","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"IwRzWoZPoZN3p2w4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature with whom you are familiar"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"C1CsUuSohUDsve6I","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":10,"value":"IwRzWoZPoZN3p2w4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CTcOXdYuenSJsDQC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":8,"value":"IwRzWoZPoZN3p2w4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["divine","incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KHXOl15PR5DH02Gu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":8,"value":"IwRzWoZPoZN3p2w4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kCoPTtj3Cu57Xebn","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dgWxsYm0DWHb27h6"}},"img":"systems/pf2e/icons/equipment/weapons/halberd.webp","name":"Halberd","sort":1400000,"system":{"MAP":{"value":""},"baseItem":"halberd","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d10"},"description":{"value":"<p>This polearm has a relatively short, 5‑foot shaft. The business end is a long spike with an axe blade attached.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"polearm","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"grg","slug":"halberd","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"common","value":["evocation","magical","reach","versatile-s"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"4rONi7rqC9gJLQZT","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Gq1cZWSKOtJhKd2p"}},"img":"systems/pf2e/icons/equipment//armor/fullplate.webp","name":"+2 Greater Resilient Full Plate","sort":1500000,"system":{"armor":{"value":6},"baseItem":"full-plate","category":"heavy","check":{"value":-3},"containerId":null,"description":{"value":"<p>Plate mail consists of interlocking plates that encase nearly the entire body in a carapace of steel. It is costly and heavy, and the wearer often requires help to don it correctly, but it provides some of the best defense armor can supply. A suit of this armor comes with an undercoat of padded armor and a pair of gauntlets.</p>"},"dex":{"value":0},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"4"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":14},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":4530}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"resiliencyRune":{"value":"greaterResilient"},"rules":[],"size":"grg","slug":"full-plate","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":-10},"stackGroup":null,"strength":{"value":18},"traits":{"rarity":"common","value":["abjuration","bulwark","invested","magical"]},"usage":{"value":"wornarmor"},"weight":{"value":"5"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"ivTJbPtmjGlcioNL","flags":{"pf2e":{"linkedWeapon":"kCoPTtj3Cu57Xebn"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Halberd","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":42},"damageRolls":{"0":{"damage":"4d10+25","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-40","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yoFbIDWoysXLt9p4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":39},"damageRolls":{"llj0j3fn07o0bcdc6ern":{"damage":"4d8+20","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Nskz1Z4716xdGyZy","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rock","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":39},"damageRolls":{"0":{"damage":"3d12+20","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","range-increment-200"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"PFvXq6fIzpNGeRPv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q2J6B9C1q7HPAVHY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qpCzKmCc7RVqEcVK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fRSODlNG63LciyB1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eWV9eGMG3Ss6ZE78","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+4 Status to All Saves vs. Mental or Divine","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["mental","divine"]}],"selector":"saving-throw","type":"status","value":4}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XfqrwEKpnBBJXrSD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Special)","sort":2400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The titan can use their Attack of Opportunity when a creature within their reach uses a concentrate action, in additional to its normal trigger. They disrupt actions on any hit, not just a critical hit—including triggering concentrate actions.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RKZuKmTaOGPFwnzJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Impossible Stature","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:100]{100 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Titans warp perception and distance around them to seem even larger and more imposing. A creature that enters or begins its turn within the emanation must succeed at a @Check[type:will|dc:45] save or its movement toward the titan is movement over difficult terrain (greater difficult terrain on a critical failure) for 1 round.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":100,"slug":"impossible-stature","traits":["aura","divine","illusion","mental"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","illusion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ojRftryhvZxryakY","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Godslayer","sort":2600000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The titan damages a creature capable of using divine spells or abilities</p>\n<hr />\n<p><strong>Effect</strong> The creature must attempt a @Check[type:will|dc:45] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't use divine spells or abilities for 1 round and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}. Only powerful non-divine magic, such as <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em>, can undo this effect.</p>\n<p><strong>Failure</strong> As success, but the duration is 1 minute.</p>\n<p><strong>Critical Failure</strong> As success, but the duration is unlimited.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gcmEV9uoqo5w9B3u","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>If a titan's rock Strike isn't a critical failure, the rock explodes, dealing [[/r {10d6}]]{10d6 damage} of a damage type of the titan's choice to all creatures in a @Template[type:burst|distance:20] (@Check[type:reflex|dc:45|basic:true] save).</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7FPtqs0896vW7FwI","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Titanic Charge","sort":2800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The titan Strides twice and makes a melee Strike. If the Strike hits, the titan can cast <em>@UUID[Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu]</em> centered on the target as a free action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o6pEQo5KbjxyW7Bj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":2900000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Huge or smaller, foot, @Check[type:reflex|dc:45|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Z2AdAroZg5MIB8bp","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Wide Cleave","sort":3000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The titan makes a melee weapon Strike against each foe within their reach. 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They learned to sever their targets' divine connections, murdering mortal priests and divine heralds alike. Thanatotic titans were locked away in the Abyss, but some have freed themselves and crept out from the Abyss so they might continue their sprees of murder and mayhem. To this day, they seek out the faithful for slaughter.</p>\n<hr />\n<p>Created by ancient deities long before the rise of mortal ancestries, titans united and attempted to overthrow their deific progenitors. The resulting war still figures prominently throughout mortal myths, in which most titans were cast down and imprisoned for eons.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":37},"reflex":{"saveDetail":"","value":34},"will":{"saveDetail":"","value":35}},"spellcasting":{"rituals":{"dc":45}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","common"]},"rarity":"rare","senses":{"value":"darkvision, true seeing"},"size":{"value":"grg"},"value":["humanoid","titan"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.5qtnZRnS3WF5oTUq"}}}
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The target must succeed at a @Check[type:will|dc:15] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4gjSVNhiTon9n0Xd","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Strikes","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 1d8[piercing]]] damage (@Check[type:reflex|dc:17|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5tLdQJ0gGDaIBjKI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4xokCeV8uWQnPV6N","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Rat Snake Swarm","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"resistances":[{"type":"bludgeoning","value":3},{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"climb","value":20},{"type":"swim","value":20}],"value":20},"weaknesses":[{"type":"area-damage","value":3},{"type":"splash-damage","value":3}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>A solitary snake might be no cause for alarm, but a hissing mass of frenzied snakes can make even seasoned adventurers shudder. Rat snakes can reach lengths of up to 10 feet, and they gather en masse to hibernate as well as to breed. Though nonvenomous, these territorial snakes will strike anything that threatens them.</p>\n<hr />\n<p>While normally solitary creatures, snakes sometimes congregate in large masses. Whether gathered in the depths of a cave for warmth, a craggy mountainside for breeding, or through magical means for inscrutable purposes, these slithering swarms shouldn't be underestimated.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":6}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.60bknqrpHs2lL4pt"}}}
{"_id":"61atKNQVF73vWpqc","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"le8d6e5N7Wjb7Rgo","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":19,"mod":0,"value":11},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"g4EAOBnH3VEiBpbj","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Focus Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":19,"mod":0,"value":11},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"nRTR3vjSWbgjWp3v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0H1ozccQGGFLUwFI"}},"img":"systems/pf2e/icons/spells/cry-of-destruction.webp","name":"Cry of Destruction","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"1d8"}}},"description":{"value":"<p>Your voice booms, smashing what's in front of you. 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If you already dealt damage to an enemy this turn with a Strike or spell, increase the damage dice from this spell to d12s.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"g4EAOBnH3VEiBpbj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cry-of-destruction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric","sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FTrqL16JZSZEObWc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. 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If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"le8d6e5N7Wjb7Rgo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"D1PDWI03bnriNFiY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rQYob0QMJ0I1U2sU"}},"img":"systems/pf2e/icons/spells/protectors-sacrifice.webp","name":"Protector's Sacrifice","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> An ally within 30 feet takes damage.</p>\n<hr />\n<p>You protect your ally by suffering in their stead. 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Your ally is still subject to those effects even if you redirect all of the triggering damage to yourself.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage you redirect increases by 3.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"g4EAOBnH3VEiBpbj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"protectors-sacrifice","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"reaction"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Px9k1rac0p4O9b4J","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d8+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fKdYArB4XGbeZO0e","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Staff","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d4+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.SpecificRule.TwoHanded.Staff","option":"two-handed","toggleable":true},{"key":"DamageDice","label":"PF2E.TraitTwoHandD8","override":{"dieSize":"d8"},"predicate":["two-handed"],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10","two-hand-d8"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"42qxpi5EYfZ17E0X","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qppBAh5FNr8f4f2X","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.jD0M3yV6gjkXafsJ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Divine Destruction","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When the divine warden is reduced to 0 HP, it erupts with divine energy in a @Template[type:emanation|distance:30], dealing [[/r 5d6[negative]]] damage. Each creature in the area must attempt a @Check[type:will|dc:19|traits:damaging-effect] save with the following outcomes.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half damage.</p>\n<p><strong>Success</strong> The creature takes full damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and becomes temporarily cursed by the patron deity. The creature becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 day; this is a curse effect that uses the Will save DC as the counteract DC.</p>\n<p><strong>Critical Failure</strong> As failure, except the creature becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":"divine-warden-divine-destruction","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MKArQIqeRcZmRwMf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.OPGu0WsUHpHSmu80"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Faith Bound","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A divine warden can't attack a creature that openly wears or displays the religious symbol of the divine warden's patron deity unless that creature uses a hostile action against the divine warden first. If the divine warden is intelligent, it can also attack a creature it believes isn't faithful to its deity or who wears the religious symbol as a ruse (typically after succeeding at a Perception check to @UUID[Compendium.pf2e.actionspf2e.1xRFPTFtWtGJ9ELw]).</p>"},"requirements":{"value":""},"rules":[],"slug":"divine-warden-faith-bound","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7NvFdNeBt7AssuX2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.UlKGxPaKtRGWuq3V"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Faithful Weapon","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@UUID[Compendium.pf2e.equipment-srd.FVjTuBCIefAgloUU], <em>striking</em> rune</p>\n<hr />\n<p>A divine warden always wields its patron deity's favored weapon. If the weapon is a ranged weapon, the divine warden automatically generates new ammunition with each attack. For a divine warden of 4th level or higher, the deity's favored weapon gains the effects of a <em>@UUID[Compendium.pf2e.equipment-srd.DxCuJKynlnMQZHgp]</em> rune while the divine warden wields it; at 12th level, these effects are of a <em>@UUID[Compendium.pf2e.equipment-srd.KCQRFvUgbyclvOGi]{Greater Striking}</em> rune, and at 19th level, they're instead of a <em>@UUID[Compendium.pf2e.equipment-srd.woxl2FrrgAcJDu0t]{Major Striking}</em> rune.</p>"},"requirements":{"value":""},"rules":[],"slug":"divine-warden-faithful-weapon","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"J3Ldbu2TKyrPVZBY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.L80gn6WOWi9roJW3"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Instrument of Faith","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The divine warden is a beacon for its deity's faith. A cleric of the divine warden's patron deity can channel a <em>@UUID[Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs]</em> spell through a divine warden they can see within 60 feet. The cleric determines any targets or area for the spell as if they were standing in the divine warden's space.</p>"},"requirements":{"value":""},"rules":[],"slug":"divine-warden-instrument-of-faith","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DKeP0NHGZX49S9dE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bOlnAGciCBeP8w3N","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Divine Warden Of Nethys","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":-2},"int":{"mod":-5},"str":{"mod":5},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>This divine warden serves Nethys, the neutral god of magic. It uses its divine gift to defend temples or shrines of @UUID[Compendium.pf2e.deities.9EKyWmjLUu42evxC].</p>\n<hr />\n<p>Created through complex rituals performed by a faith's adherents, divine wardens have been imbued with a fraction of the power that courses through a champion or cleric of a particular deity. This divine spark allows the divine warden to serve as the protector for a temple, shrine, or other holy site. Such guardians aren't intrinsically bound to a fixed location, but they rarely leave the temple or site over which they watch.</p>\n<p>Most divine wardens have been crafted from clay, stone, wood, or similar materials and typically have features that resemble a deity or a deity's herald. Divine wardens often have other abilities typically exhibited by constructs, such as armor plating, the ability to disguise themselves as statues, or other similar benefits.</p>\n<p>The faithful worshippers who craft divine wardens typically animate the constructs using a special ritual in which the followers beseech their deity to empower the guardian. The divine mandate that imbues a divine warden with power also allows the sentinel to recognize enemies of its deity and prevents the construct from attacking other members of the faith, unless these patrons choose to attack it first.</p>\n<p>In rare cases or particularly dire times, a deity might create a divine warden by directly animating an existing statue or idol to aid faithful followers. These divine guardians are most likely to be found outside of their original locations, assisting displaced congregations or pursuing those who might harm the faithful.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":11}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.61atKNQVF73vWpqc"}}}
{"_id":"6A317pomsGPzW17M","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"1URQxVXYnS7mCVrp","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"spontaneous"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":3,"prepared":[],"value":3},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"value":9},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"qexfi4g5vxcWJNQZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"1URQxVXYnS7mCVrp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"i78JEX7iU0oS8hh9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"500 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"1URQxVXYnS7mCVrp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2WCLEZ2eTAeIG78p","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D442XMADp01qJ7Cs"}},"img":"systems/pf2e/icons/spells/mindlink.webp","name":"Mindlink","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You link your mind to the target's mind and mentally impart to that target an amount of information in an instant that could otherwise be communicated in 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"1URQxVXYnS7mCVrp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mindlink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PybbKw0mrYy7Xqtk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"2d4"},"1":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"mental"},"value":"1d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4","1":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"1URQxVXYnS7mCVrp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fE4bnUCYiW4dd152","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"1URQxVXYnS7mCVrp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"34jTVvgmbsngCIWL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.szIyEsvihc5e1w8n"}},"img":"systems/pf2e/icons/spells/soothe.webp","name":"Soothe","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"1d10+4"}}},"description":{"value":"<p>You grace the target's mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nkk4O5fyzrC0057i]</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 1d10+4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10+4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"1URQxVXYnS7mCVrp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"soothe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["emotion","healing","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vg4KMMTMSstBOEaP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"1URQxVXYnS7mCVrp"},"materials":{"value":""},"overlays":{"2I469pfbYcmFvzOA":{"_id":"2I469pfbYcmFvzOA","name":"Telekinetic Projectile (bludgeoning)","overlayType":"override","sort":1,"system":{"damage":{"value":{"0":{"type":{"value":"bludgeoning"}}}}}},"cUFX7ExSLeoa3vIF":{"_id":"cUFX7ExSLeoa3vIF","name":"Telekinetic Projectile (piercing)","overlayType":"override","sort":2,"system":{"damage":{"value":{"0":{"type":{"value":"piercing"}}}}}},"zFWsMjoeCnLxqJaV":{"_id":"zFWsMjoeCnLxqJaV","name":"Telekinetic Projectile (slashing)","overlayType":"override","sort":3,"system":{"damage":{"value":{"0":{"type":{"value":"slashing"}}}}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KYUdiGlWt4YhP3za","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.6KWYmeRMxsQfWhhJ"}},"img":"systems/pf2e/icons/equipment/weapons/bastard-sword.webp","name":"Bastard Sword","sort":900000,"system":{"MAP":{"value":""},"baseItem":"bastard-sword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>This broad-bladed sword, sometimes called the hand-and-a-half sword, has a longer grip so it can be held in one hand or used with two hands to provide extra piercing or slashing power.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":4}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"bastard-sword","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["two-hand-d12"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"sQiqkKvsDvyonRFS","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.r0ifJfoz8aqf0mwk"}},"img":"systems/pf2e/icons/equipment/armor/breastplate.webp","name":"Breastplate","sort":1000000,"system":{"armor":{"value":4},"baseItem":"breastplate","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>Though referred to as a breastplate, this type of armor consists of several pieces of plate or half‑plate armor that protect the torso, chest, neck, and sometimes the hips and lower legs. 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They gain the trained proficiency rank in one statistic required to use that item, but only for the purpose of using that specific item.</p>\n<p>For example, they could become trained in greatswords (to use a specific greatsword) or Acrobatics (to use a <em>@UUID[Compendium.pf2e.equipment-srd.2MgFoNXTccL8Own9]</em> talisman). This benefit lasts for 1 hour.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divination","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SxPTlCeEyEKFSQto","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZdIZTUe8JXbWPOwb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"X2ZpU9vd23d1a4mr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1800000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RFGVPbKT2gJJRYsH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Munavri Spellblade","system":{"abilities":{"cha":{"mod":3},"con":{"mod":2},"dex":{"mod":0},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":28,"temp":0,"value":28},"initiative":{"statistic":"perception"},"perception":{"value":7},"resistances":[{"type":"mental","value":2}],"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Although the subterranean Darklands are known for their cruel and domineering civilizations-led by fiend-worshipping drow, urdefhans, and others-that dwell within those sinister caverns, not every such subterranean society is ruled that way. Munavris are perhaps the best example of a people that tend to treat new arrivals to their Darklands territories with good temper, fairness, and respect.</p>\n<p>These humanoids are the descendants of humans who survived the world-ending cataclysm called Earthfall-mariners who were abducted by alghollthus and dragged down through the ocean depths until they emerged on the other side of the seafloor, amid the Sightless Sea in the lightless realm of Orv.</p>\n<p>Gradually, munavris' bodies adapted to their new home: they lost the pigments in their hair and skin, developed highly sensitive vision, and began to demonstrate telekinetic powers. These early munavris eventually settled on a mysterious archipelago of jade islands-mystical green landforms that seemed to resonate with strange, psychic energies that repelled their alghollthu captors. Safe from their abductors and nurtured by the strange powers of their jade islands, munavris have remained free to hone their telekinetic abilities into substantial psychic prowess.</p>\n<p>Every munavri has the ability to concentrate psychic energy upon an object to immediately ascertain what it is and how it works. Such natural intuition doesn't come easily, though; using this power requires the munavri to expend a large portion of their limited psychic energy. Sleep is the only way for a munavri to replenish this psychic well.</p>\n<p>Today, nearly all munavris dwell on these islands and ply the waters of the Sightless Sea. Their predominant culture promotes nobility of both deed and heart, and many munavri dedicate their lives to waging war against those who sew discord in the Darklands.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 30 feet (Munavris Only)","selected":[],"value":["munavri","undercommon"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["humanoid","munavri"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.6A317pomsGPzW17M"}}}
{"_id":"6AvQH0XXccorLE6d","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lD2k5BU1mLju5ewn","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Blade","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d4+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"IgNXM2vcFy0D1uCF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Cudgel","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["forceful","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6LVQDNRocR70kvVD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7ulY5fkbW89xf55O","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pest Haven","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The rotting hides and molding straw stuffing of skinstitches are ideal nesting grounds for vermin and insect swarms. Any animal swarm sharing a space with a skinstitch gains fast healing 3.</p>\n<p>Additionally, if a creature deals at least 10 piercing or slashing damage to the skinstitch at once, the swarm can use its swarming bites Strike (or similar attack) against the attacker as a reaction.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.CM14G9kLI97aIC5h]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kY9XyX74vUAFhali","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Flay","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The skinstitch makes a blade Strike against an animal or humanoid. On a success, the skinstitch slices a long strip of flesh from the target; if the skinstitch dealt damage, it deals an additional 1d6 persistent bleed damage.</p>"},"requirements":{"value":""},"rules":[{"domain":"strike-damage","key":"RollOption","option":"flay","toggleable":true},{"damageType":"bleed","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["flay"],"selector":"blade-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4t55o9zeccODBur0","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Stitch Skin","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The skinstitch hasn't used this ability since the last time it successfully used its Flay ability</p>\n<hr />\n<p><strong>Effect</strong> The skinstitch sews flayed flesh to its body to seal tears and rents. The skinstitch regains [[/r 8[healing]]]{8 Hit Points}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9cL3I3se0Q5Xf7A1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Skinstitch","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":95,"temp":0,"value":95},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Skinstitches' hulking frames are made from flayed humanoid skin stuffed with straw and poisonous insects. The dark god Norgorber grants the secrets for creating these monstrosities in disturbing dreams he sends to select adherents, in which the dreamer imagines themself skinning a beloved pet, friend, or family member. Those that accept these teachings become skinstitchers.</p>\n<p>The creation of a skinstitch is a crude process compared to the making of a more advnced construct like a golem. Rough stitching, imprecise shapes, and shoddy materials give a skinstitch its patchwork appearance.</p>\n<p>While most skinstitches have vaguely humanoid shapes, they often appear monstrous due to various modifications their creators have made to their bodies. Some skinstitches' arms, for instance, might bear jagged metal blades or blunt iron rods. The most talented skinstitchers rarely bother with the humanoid form at all and instead opt to craft skinstitches that resemble other creatures sacred to Norgorber, such as scorpions, centipedes, or spiders. Rumors lurk of skinstitchers who can use exotic materials like steel, daemon flesh, or even magical shadows for their creations.</p>\n<p>The rotting materials used to build skinstitches tend to attract vermin, which can in turn form a hive or nest within the creations' bodies. Skinstitchers consider the presence of such tenants to be a sure sign of Norgorber's approval.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.6AvQH0XXccorLE6d"}}}
{"_id":"6OxiStysMq65xKgS","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"dSIKXmZhpwoDtoh3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["boat-breaker","grab"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d12+13","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MzIjuOCLnKBWgj5w","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wP25CSpHH1XfhQZV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"2d10+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6OT1Cj34QvB0zv3Q","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"2d8+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"V1IL4PehVXrysvbs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U74B3Cx6dSGCsSHP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"O1nBRrEFZ3T6AQYn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Tail Only)","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Tail only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gtLlO4bF2NESErTl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Boat Breaker","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A kongamato's beak is supernaturally hard. Their beak Strikes ignore half the Hardness of any object they hit.</p>"},"requirements":{"value":""},"rules":[],"slug":"boat-breaker","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VECsjpvEAaMDK0IJ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Flying Strafe","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The kongamato Flies up to their fly Speed and makes two wing Strikes at any point during that movement. Each Strike must target a different creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vyrmCD1p0HDQDVzt","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Wailing Dive","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The kongamato Flies while emitting a terrifying screech. Each creature the kongamato flies over must succeed at a @Check[type:will|dc:30] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} on a critical failure).</p>\n<p>After attempting their saves, the creatures are temporarily immune for 1 hour. At the end of their movement, the kongamato can make a beak Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fOaemwLydAbI9Tdb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PYxjevb6dOyUKZLY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fbSbbPCZwSKLDcKm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4QnbD9U6LUQYWAFH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1400000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3eW0zByIXIyoz7V3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yvery5e0YKtU5pFl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1600000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kongamato","system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-1},"str":{"mod":7},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":190,"temp":0,"value":190},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[{"type":"fly","value":130},{"type":"swim","value":30}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"<p>Though they resemble pterosaurs and hail from a similar era, kongamatos are actually a primeval branch of dragonkind. They aren't particularly intelligent and lack the powerful magical abilities that many of their dragon kindred command, but a kongamato has a supernaturally strong beak that can punch through incredibly dense substances. While this beak might seem like a valuable trophy for hunters, its magic dies with the kongamato, and all attempts to integrate them into weapons have failed.</p>\n<p>Though they dwell in swamps and other still waters, kongamatos prefer to hunt in rivers and streams, since running water delivers new prey on a regular basis. The predators hunt everything, and they are well aware their powerful beaks can sink boats and rafts. They even possess a semblance of draconic greed. While they care little for the material wealth or societal power, kongamatos claim large hunting territories, violently attacking any would-be rivals and ravenously slaughtering large animals in their territory, leaving carcasses half-eaten with little regard for whether they'll still have meals in the future.</p>\n<p>When a kongamato claims a territory that encapsulates a community, the people there have no choice but to hunt down the vicious predator or hire adventurers to do so on their behalf. Kongamatos' hunger is such that a single one can devastate entire herds of livestock and threaten the safety of the entire community. Unlike their draconic relatives, kongamatos ignore attempts to bargain with them, and efforts to appease them through regular sacrifices have no effect.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["draconic"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["dragon"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.6OxiStysMq65xKgS"}}}
{"_id":"6bkqOecc1n0PulCu","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"0jNl0jg5W1N5NrTS","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"mod":0,"value":12},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"fts4AdQANVel1VuJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tsKnoBuBbKMXkiz5"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Abyssal Pact","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call in a favor from another demon whose level is no more than double <em>Abyssal pact's</em> spell level, two demons whose levels are each at least 2 less than double the spell level, or three demons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the demon or demons. They are eager to pursue the task, so they don't ask for a favor.</p>\n<p><strong>Success</strong> You conjure the demon or demons. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure any demons.</p>\n<p><strong>Critical Failure</strong> The demon or demons are angry that you disturbed them. They appear before you, but they immediately attack you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a demon)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-pact","source":{"value":"Pathfinder Bestiary"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kBj0RqQnEELUYiNC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":2,"uses":{"max":2,"value":2},"value":"0jNl0jg5W1N5NrTS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VBxySuyNQGXdtmjL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"u2qkj77ca6i2eg8dym9m":{"damage":"2d6+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QwKsTc2ps0cjzmnW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["mutilating-bite"]},"bonus":{"value":14},"damageRolls":{"i6p05gzqtdhzqb91ehmf":{"damage":"3d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hbJLdmKm20p84vtq","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hurled Debris","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"2d6+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"i2YbHX9ZBEKMZMOv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UZivbag22tDFAKdd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"983mBG3qwmzQKGS2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hatred of Mirrors","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An abrikandilu loathes the sight of their reflection. When a creature Interacts with a mirror within sight of the wrecker demon, the demon takes a -2 penalty to Will saves against Intimidation checks.</p>\n<p>An abrikandilu that ends their turn adjacent to a mirror or that's attacked by a creature holding a mirror takes [[/r 1d6[mental]]] damage (this usually leads abrikandilus to focus their efforts on destroying nearby mirrors using Wreck).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3wLOdV2RXEY5pnF5","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mutilating Bite","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the abrikandilu hits a creature with a jaws Strike, the creature must succeed at a @Check[type:fortitude|dc:21] save or become physically mutilated.</p>\n<p>The creature then takes a -1 status penalty to Charisma-based checks. This penalty is cumulative up to -3 and remains even if the wounds are healed.</p>\n<p>The penalty is reduced by 1 every 24 hours until it reaches 0.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.LgZx5xotO08JzhVc]</p>"},"requirements":{"value":""},"rules":[],"slug":"mutilating-bite","source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4cx1d9efogHuWe26","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wreck","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The abrikandilu makes two claw Strikes against an unattended object or held mirror. Held mirrors use the holding character's AC.</p>\n<p>If both Strikes hit, combine their damage for the purpose of overcoming any Hardness or resistance.</p>\n<p>These Strikes don't count toward the abrikandilu's multiple attack penalty, nor does that penalty apply to these Strikes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"443Q7cnjYCgbOMEh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"giRawsFlnRjAr27O","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1300000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Abrikandilu","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":-2},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":70,"temp":0,"value":70},"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":5},{"type":"good","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>Wrecker demons, also known as abrikandilus, despise beautiful things and do everything in their power to destroy both people and objects regarded as such. An abrikandilu forms from the souls mortals who were vandals, misanthropes, or defacers of artwork, particularly if their destructive actions stemmed from feelings of powerful envy.</p>\n<p>An abrikandilu loathes only one thing more than beauty: their own visage. The mere sight of their face-reflected in a mirror, a shield, or even a pool of water- can send a wrecker demon into a rage. Many demon slayers leverage tactic to their advantage, venturing into battle with polished steel shields and cold iron blades at the ready.</p>\n<hr />\n<p>Mortal souls that have been twisted and corrupted by sin sometimes arise in the afterlife as demons. These powerful and destructive fiends seek to spread their particular sin to warp more souls, thereby bolstering their numbers and continuing the cycle.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":7}},"spellcasting":{"rituals":{"dc":20}},"traits":{"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","draconic"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["demon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.6bkqOecc1n0PulCu"}}}
{"_id":"6rtLd2rN1qd6eCqK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"2kFQsJv3fMYJ1RND","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d10+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fQuNqFErQHkBJLE8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cXE4SYOLUHsl6waW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1lYiwUfYhh9bsuiW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.nZMQh4AaBr291TUf"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Buck","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Check[type:reflex|dc:23]</p>\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Buck]</p>"},"requirements":{"value":""},"rules":[],"slug":"buck","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VMiBWybV4muz0sCm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Contingent Glyph","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A hieracosphinx has an innate magical defense similar to a <em>@UUID[Compendium.pf2e.spells-srd.WG91Z5TiR6oO5FOw]</em>.</p>\n<p>When they take a specific type of energy damage (varying by the individual sphinx), they can use their reaction to have the glyph cast <em>@UUID[Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4]</em> on them. The glyph is then dormant for 1 week.</p>\n<p>A critical success to @UUID[Compendium.pf2e.actionspf2e.1OagaWtBpVXExToo] about a particular hieracosphinx (30 or higher on the check) reveals which damage type triggers the glyph.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eYkYSZX390lDUFFK","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pounce","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hieracosphinx Strides and makes a Strike at the end of that movement. If they began this action @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC], they remain hidden until after the attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xz2zppQgQtgwnNtp","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Shriek","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hieracosphinx emits a shrill, ear-piercing shriek. Each non-sphinx in a @Template[type:emanation|distance:60] must attempt a @Check[type:fortitude|dc:22] save. Any creature that attempts a save is temporarily immune for 24 hours.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is temporarily immune to that hieracosphinx's shriek for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 round.</p>\n<p><strong>Failure</strong> The creature is deafened for 1 minute and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","incapacitation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oah2XMp7P1ZFW9C9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7DGfLDOZR8HzD6kS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"szXjQt4msX3HXDx7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jH8ZmiMDOC7j1bsm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hieracosphinx","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":70,"temp":0,"value":70},"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":30}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Lacking the intelligence of their kin, falcon-headed hieracosphinxes are cowardly, cruel-hearted creatures. 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Mind","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The adhukait fails a saving throw against a mental effect</p>\n<hr />\n<p><strong>Effect</strong> The adhukait shunts the effect into one of their minds, rendering them temporarily insensible. They change their result to a success, but one of their bodies hangs limply until the end of their next turn.</p>\n<p>During this time, the adhukait is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}; takes a -10-foot circumstance penalty to their Speed; and can't use Dual Mind, Dual Opportunity, or Dance of Destruction.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sIZrd0MxYGEnR6YP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dual Opportunity","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The adhukait gains a second reaction each round they can use only to make an Attack of Opportunity.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DbyMn4FBjCER4ikN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Dance of Destruction","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The adhukait's last action was a Strike that dealt damage.</p>\n<hr />\n<p><strong>Effect</strong> The adhukait Strides up to 10 feet and Strikes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IHKRhf7OMfJ9YwHt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hp86f0EN0pA8Y4NG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NwGsO8jevIJuADIT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1300000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iGmuuClwfPqeMqJT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KANPVaMHY8zeo6AS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adhukait","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"all-around vision","value":25},"allSaves":{"value":""},"hp":{"details":"","max":130,"temp":0,"value":130},"immunities":[{"type":"curse"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[],"value":40},"weaknesses":[{"type":"good","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>Twice as disciplined as a monk and twice as deadly as a warrior, an adhukait is the ultimate perversion of duality, two spiked asura warriors impaled together to form one ferocious, incredibly efficient killing machine. An adhukait's two heads, two hearts, and two minds rarely work as one-except to maim or kill.</p>\n<p>Even adhukaits' origin contains not one but two stories. Some believe they were created when two godlike brigands attempted to raid a celestial hall and had their bodies crushed together and thrown down from the heavens. Another legend states two asura twins once challenged a great warrior to duel them in turn. When they attacked him together, he was so enraged he slammed one into the other so hard that they were fused together from that day forth.</p>\n<p>Adhukaits are among the most elite asura warriors, making up for what they lack in spellcraft with sheer viciousness and single-minded pursuit of inflicting pain.</p>\n<hr />\n<p>Asuras are, above all, proof that the gods are not infallible. These fiends arose as physical manifestations of divine accidents, taking form when the gods themselves stumbled and blasphemed on a cosmic scale. As a result of their own divine genesis, an asura loves above all to undo the workings of the divine. They eagerly travel to the Material Plane, seeking out temples, congregations of faithful worshippers, and religious orders of all stripes to sow doubt and destroy what the gods seek to build.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 30 feet","selected":[],"value":["common","infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["asura","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.6yc1exIcngUEvBQH"}}}
{"_id":"74Sw9n7c4sMaK9Rx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"vlieQSRegKDFCdLu","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"spontaneous"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":2,"prepared":[],"value":2},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"value":9},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"D7U7pzT1IQfh9UZ1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vlieQSRegKDFCdLu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KdwXGDQ63lhitYXt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vlieQSRegKDFCdLu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6Bo13tLgeNo294ZH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"vlieQSRegKDFCdLu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Oh9seLhjKqwDXirH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IAjvwqgiDr3qGYxY"}},"img":"systems/pf2e/icons/spells/inspire-courage.webp","name":"Inspire Courage","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":60},"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You inspire yourself and your allies with words or tunes of encouragement. You and all allies in the area gain a +1 status bonus to attack rolls, damage rolls, and saves against fear effects.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.beReeFroAx24hj83]</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vlieQSRegKDFCdLu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"inspire-courage","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["bard","cantrip","composition","emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iNAZkSO2kM70NuSe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"2d4"},"1":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"mental"},"value":"1d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4","1":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"vlieQSRegKDFCdLu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bbZhTVZpUl4nfvmw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vlieQSRegKDFCdLu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WV8Q72AZHy03yCFN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vlieQSRegKDFCdLu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EuD9LexpaZZlE0iR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.szIyEsvihc5e1w8n"}},"img":"systems/pf2e/icons/spells/soothe.webp","name":"Soothe","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"1d10+4"}}},"description":{"value":"<p>You grace the target's mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nkk4O5fyzrC0057i]</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 1d10+4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10+4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"vlieQSRegKDFCdLu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"soothe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["emotion","healing","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lFe9585Vc0y6FtRw","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tH5GirEy7YB3ZgCk"}},"img":"systems/pf2e/icons/equipment/weapons/rapier.webp","name":"Rapier","sort":1000000,"system":{"MAP":{"value":""},"baseItem":"rapier","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>The rapier is a long and thin piercing blade with a basket hilt. It is prized among many as a dueling weapon.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"rapier","source":{"value":"Pathfinder Core 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cavalry.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":60,"reload":{"value":"0"},"rules":[],"size":"med","slug":"shortbow","source":{"value":"Pathfinder Core 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Fangs","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"X4oCGHtZLhDPu84J","flags":{"pf2e":{"linkedWeapon":"mjHHedOqOKIZfbvf"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortbow","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","range-increment-60","reload-0"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"66q0s4rjQzYyXMxq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Snake Search","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>When the stheno harpist @UUID[Compendium.pf2e.actionspf2e.TiNDYUGlMmxzxBYU]{Searches} or @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ]{Seeks}, their snakes try to help too, rolling a separate Perception check with a modifier of -1 instead of +4.</p>\n<p>If the snakes notice something, they try to notify the stheno, though they are no more intelligent than normal snakes and might find different things interesting than the stheno does.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WJSuFXX25ngL6SXe","img":"systems/pf2e/icons/actions/Passive.webp","name":"Speak With Snakes","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The stheno harpist can communicate with snakes, including the ones in their hair, and can use Diplomacy to @UUID[Compendium.pf2e.actionspf2e.OX4fy22hQgUHDr0q] on snakes and @UUID[Compendium.pf2e.actionspf2e.DCb62iCBrJXy0Ik6] things from snakes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qoMnJskIziiRLODE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1900000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FzoCZ7qVZ7QEhOTA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2000000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WavB32uYsyFzI2uA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2100000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.StringedInstruments","predicate":["stringed-instruments"],"selector":"performance","value":1}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+8 for stringed instruments","options":"stringed-instruments"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"79wG7wDheSN52Dm2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Stheno Harpist","system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":1},"str":{"mod":0},"wis":{"mod":-1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":19,"temp":0,"value":19},"initiative":{"statistic":"perception"},"perception":{"value":4},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>With living snakes for hair, sthenos, who are descended from medusas, are a curious and independent ancestry. A newly emergent people, sthenos have existed for just barely over a century. Only a few generations have passed since their genesis, and some adult sthenos remember members of the original generation. Indeed, since sthenos can live about as long as humans, a few of the original sthenos might yet live somewhere. As a people without a traditional homeland, sthenos seek to find societies that welcome them, which can be a challenging endeavor. With more than</p>\n<p>a passing resemblance to medusas, given their ophidian hair and striking features, they find most places are wary if not outright hostile to their presence.</p>\n<p>All sthenos descend from a single woman of the same name. Stheno rebelled against the poisoned gift of nightmares that the goddess Lamashtu granted her sisters, the powerful medusa matriarchs known as euryales. Stheno prayed to Shelyn, goddess of art and love, for help in overcoming her twisted birthright. Eventually, Lamashtu's power struck Stheno down, but Stheno's remaining faith and will imbued each of the hundred snakes from her hair with a mind and will of its own. Each snake grew into an individual stheno, and a new ancestry was born that day.</p>\n<p>Sthenos have been slowly spreading across the land, their numbers growing as they can have children with humans. In these families, children of all genders are born either fully human or fully stheno, seemingly at random. Sthenos with a welcoming community to call home tend toward large families with many children, perhaps from some survival instinct as early members of a new ancestry.</p>\n<p>Sthenos, unsurprisingly, have a great love for snakes, and they tend to keep other snakes as pets and companions to their hair. Stheno hair snakes are non-venomous and love to eat insects within their reach. They are semi-autonomous, though their behaviors are colored by the stheno's emotions. An angry stheno might find their snakes lashing out at the subject of their wrath, while an amorous stheno's snakes might just want to snuggle instead.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Snakes","selected":[],"value":["common"]},"rarity":"rare","senses":{"value":""},"size":{"value":"med"},"value":["humanoid","stheno"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.74Sw9n7c4sMaK9Rx"}}}
{"_id":"79pfivF3swvfsJE4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tRIj8aQ3x9TevpXL","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dUC8Fsa6FZtVikS3"}},"img":"systems/pf2e/icons/equipment/weapons/composite-longbow.webp","name":"Composite Longbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"composite-longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like all longbows, its great size also increases the bow's range and power. You must use two hands to fire it, and it cannot be used while mounted. Any time an ability is specifically restricted to a longbow, such as Erastil's favored weapon, it also applies to composite longbows unless otherwise stated.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":20}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":100,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-longbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","propulsive","volley-30"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"pcdjxJv8f1kHboIF","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.UX71GkWBL9g41VwM"}},"img":"systems/pf2e/icons/equipment/weapons/greatsword.webp","name":"Greatsword","sort":200000,"system":{"MAP":{"value":""},"baseItem":"greatsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d12"},"description":{"value":"<p>This immense two‑handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close‑quarter fights.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"greatsword","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["versatile-p"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"f27aQS5iwwcDr82I","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Gq1cZWSKOtJhKd2p"}},"img":"systems/pf2e/icons/equipment//armor/fullplate.webp","name":"Full Plate (see Death Blaze)","sort":300000,"system":{"armor":{"value":6},"baseItem":"full-plate","category":"heavy","check":{"value":-3},"containerId":null,"description":{"value":"<p>Plate mail consists of interlocking plates that encase nearly the entire body in a carapace of steel. It is costly and heavy, and the wearer often requires help to don it correctly, but it provides some of the best defense armor can supply. A suit of this armor comes with an undercoat of padded armor and a pair of gauntlets.</p>"},"dex":{"value":0},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"4"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":30}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"full-plate","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":-10},"stackGroup":null,"strength":{"value":18},"traits":{"rarity":"common","value":["bulwark"]},"usage":{"value":"wornarmor"},"weight":{"value":"5"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"uZvfti8ur1FmIwsw","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":400000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":40,"rules":[],"size":"med","slug":"arrows","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"DL9RtsdSy9Gulbqd","flags":{"pf2e":{"linkedWeapon":"pcdjxJv8f1kHboIF"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Greatsword","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"1d12+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"j1yTlYWclYVbVuCO","flags":{"pf2e":{"linkedWeapon":"tRIj8aQ3x9TevpXL"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Composite Longbow","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d8+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","range-increment-100","volley-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ljg3kgAdR1sVGBeL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Echolocation 60 feet","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A caligni vanguard can use their hearing as a precise sense at the listed range.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u191bxAWSFhNXMic","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sRU8pYLkFEMCRECp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Death Blaze","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When the vanguard dies, their body combusts in a blaze of fire and armor shrapnel.</p>\n<p>All creatures within a @Template[type:emanation|distance:10] take [[/r {3d6[fire],3d6[piercing]}]]{3d6 fire damage and 3d6 piercing damage} (@Check[type:reflex|dc:19|basic:true] save).</p>\n<p>The vanguard's armor is destroyed in the blaze, but their other gear is unaffected and left in a pile where they died.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"I3LHE7CKMGHBy5aq","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Call to Arms","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each caligni within @Template[type:emanation|distance:30]{30 feet} of the vanguard gains the @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O] reaction until the end of the vanguard's next turn. Once a caligni has used this Attack of Opportunity, that caligni is temporarily immune to the same vanguard's Call to Arms for 10 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VT3MCbqQoHOeEO6f","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Shadowed Blade","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The vanguard makes a melee Strike, channeling shadowy essence into their weapon or unarmed attack to envelop the target. If the Strike hits, the target must succeed at a @Check[type:fortitude|dc:19] save or become @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until the end of its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["darkness"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cuTfw5PVPXFkslhI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jx23kmHZaKDvxBFv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Caligni Vanguard","system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":-1},"int":{"mod":1},"str":{"mod":5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"death blaze","max":50,"temp":0,"value":50},"immunities":[{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"resistances":[{"type":"slashing","value":5}],"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"sonic","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Caligni children born without eyes-an extremely rare occurrence-are considered sacred to their communities. From a young age, they're set aside and groomed to become caligni vanguards, dedicated to rigorous martial training and mental strictures. Other calignis revere vanguards' discipline and combat skill, but wary caution always tinges such respect, as they often have inscrutable motives. Vanguards almost never rebel against their duties or their established role in the community; some claim that those who do are taken by the owbs.</p>\n<p>A vanguard's armor is fused to their body in pieces, and they rarely remove those elements that aren't. This armor plating and vanguards' keen sense of hearing render them particularly sensitive to sonic vibrations, which serves as both an asset and a vulnerability.</p>\n<hr />\n<p>Each individual in caligni society serves a specific role. At times, certain roles so rarely find suitable candidates that a community might only see a few individuals fill them in an entire generation.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["caligni","undercommon"]},"rarity":"rare","senses":{"value":"echolocation 60 feet, no vision"},"size":{"value":"med"},"value":["caligni","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.79pfivF3swvfsJE4"}}}
{"_id":"7M7mwhETGEJjYoiY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"bhqneDVB7PGBIMMh","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":42,"value":34},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"xPDC5ZNYyp7yPbhS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qDjeG6dxT4aEEC6J"}},"img":"systems/pf2e/icons/spells/weird.webp","name":"Weird","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"16d6"}}},"description":{"value":"<p>You fill the targets' minds with terrifying images of fearsome creatures, each drawn from the targets' worst fears. Only the targets can see their assailants. Each target takes 16d6 mental damage and must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid, it might instantly die. It must attempt a Fortitude saving throw. If the target succeeds, it takes double damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and it's also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn unless it critically succeeded. If it fails, it is reduced to 0 Hit Points and dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"heightenedLevel":9,"value":"bhqneDVB7PGBIMMh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"weird","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pQzYMrj90yKkCKzz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.C2w3YfBKjIRS07DP"}},"img":"systems/pf2e/icons/spells/mind-blank.webp","name":"Mind Blank (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Powerful wards hide a creature from divination magic. The target gains a +4 status bonus to saves against mental effects. Mind blank attempts to counteract any detection, revelation, and scrying effects as if its spell level were 1 higher than its actual level. On a success, the divination effect functions normally except that it detects nothing about the target and its possessions. For instance, detect magic would still detect other magic in the area, but not any magic on the target.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.DBaMtFHRPEg1JeLs]</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"heightenedLevel":9,"value":"bhqneDVB7PGBIMMh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-blank","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s5b07GowVsMRP7ro","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O6VQC1Bs4aSYDa6R"}},"img":"systems/pf2e/icons/spells/mask-of-terror.webp","name":"Mask of Terror (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target appears to be a gruesome and terrifying creature. The effect is unique to each observer, so a human viewing the target might see a demon with bloody fangs, but a demon observing the target might see a glowing angelic visage. When any creature attempts a hostile action against the target, the creature must attempt a Will save. It is then temporarily immune until the end of its next turn.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} before using its action.</p>\n<p><strong>Critical Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and its action fails and is wasted.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 5 creatures. If a creature uses a hostile action or reaction that affects multiple targets simultaneously, it needs to attempt only one save against mask of terror.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":9,"value":"bhqneDVB7PGBIMMh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mask-of-terror","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["divine","emotion","fear","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sv5HnypOJeqYhTxv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is Confused for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Confused permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"heightenedLevel":9,"value":"bhqneDVB7PGBIMMh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1obZ6BaRsbblaywE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0XP2XOxT9VSiXFDr"}},"img":"systems/pf2e/icons/spells/phantasmal-calamity.webp","name":"Phantasmal Calamity","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"11d6"}}},"description":{"value":"<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":9,"value":"bhqneDVB7PGBIMMh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-calamity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1rv8rr7V1SPtaWM4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":9,"value":"bhqneDVB7PGBIMMh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DkQKfUysJuYHWkFX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":9,"value":"bhqneDVB7PGBIMMh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pbe04bBz3BMbUs0Q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":9,"value":"bhqneDVB7PGBIMMh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["divine","incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FoWz6fNCdey5pLcj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":9,"value":"bhqneDVB7PGBIMMh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"etGdRuN08Yyfle3r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"bhqneDVB7PGBIMMh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"O7lGGxeUoi47EMD0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear (At Will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":9,"value":"bhqneDVB7PGBIMMh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ps5xhWstNBqy3le9","flags":{"core":{"sourceId":"Compendium.pf2e.spell-effects.DBaMtFHRPEg1JeLs"}},"img":"systems/pf2e/icons/spells/mind-blank.webp","name":"Spell Effect: Mind Blank","sort":1300000,"system":{"description":{"value":"<p>Powerful wards hide a creature from divination magic. The target gains a +4 status bonus to saves against mental effects. Mind blank attempts to counteract any detection, revelation, and scrying effects as if its spell level were 1 higher than its actual level. On a success, the divination effect functions normally except that it detects nothing about the target and its possessions. For instance, detect magic would still detect other magic in the area, but not any magic on the target.</p>"},"duration":{"expiry":"turn-start","sustained":false,"unit":"days","value":1},"level":{"value":8},"rules":[{"key":"FlatModifier","predicate":["mental"],"selector":"saving-throw","type":"status","value":4}],"slug":"spell-effect-mind-blank","source":{"value":"Pathfinder Core Rulebook"},"start":{"initiative":null,"value":126},"target":null,"tokenIcon":{"show":true},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"effect"},{"_id":"Gj7A4LTikw9f1cDC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"amxdotshcvdurbixf6jb":{"damage":"4d12+18","damageType":"piercing"},"utzuyyc2rr1i52jq9gm5":{"damage":"3d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3xQc4jPhxkh2EbIF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":38},"damageRolls":{"dpqc02n4h1jp18rundv5":{"damage":"4d8+18","damageType":"slashing"},"qlw99qcvx679wiofpqgq":{"damage":"3d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YsbObHTSL33vRGBA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PlTKFXVlBOQ1pLtX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UYKJzdzZCg9KRzcD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Easy to Call","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A kimenhul's level is considered 2 lower for the purpose of being conjured by the <em>@UUID[Compendium.pf2e.spells-srd.2ykmAVKrsAWcazcC]</em> ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3SCP38lxFNM5HyPh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ol5nO6bgZS5cJIkA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pgNaQm9L35oslwOp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6jf1IhNb2PBN2aXV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Special)","sort":2200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the triggering creature is subject to an effect with the fear trait, the kimenhul can make two claw Strikes against the creature instead of one Strike.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dWa7XGI4buL9uDdZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Feed on Fear","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The kimenhul regains [[/r 30[healing]]]{30 Hit Points} at the start of its turn as long as any @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL] creature is within @Template[type:emanation|distance:100]{100 feet} of it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bnU4poD2v5S9mLDT","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Eternal Fear","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The kimenhul contorts its faces and presents itself to its enemies in a terrifying and traumatic display that causes lingering fear. Each creature within 100 feet that can observe the kimenhul must make a @Check[type:will|dc:42] save.</p>\n<p>They are then temporarily immune for 10 minutes.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] as long as it's frightened. Even after recovering from the initial experience, the trauma is lodged in the target's mind for 1 year. Once per day, the kimenhul can communicate telepathically with the target for 1 minute as long as both creatures are on the same plane. Any time a creature under the effect of Eternal Fear is in a stressful situation (such as combat or intense social pressure), they must succeed at a @Check[type:flat|dc:11] check or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}. While Eternal Fear lasts, the target always becomes fleeing as long as it's frightened, regardless of the source of the fear. The target can attempt a new saving throw each week to remove these effects, but they can otherwise be removed only by powerful magic such as <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em>.</p>\n<p><strong>Critical Failure</strong> As failure, but the effects are permanent and the target doesn't get to attempt a weekly save to end the effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","emotion","enchantment","fear","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N2oBeSLsFrTuwOTn","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Frightening Flurry","sort":2500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The kimenhul makes one jaws Strike and two claw Strikes against a single target, in any order. The target becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL] with a condition value equal to the number of Strikes that hit it, to a maximum of frightened 3 if all three Strikes hit.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4TqIsk44LcZm61Ws","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"F9hcxqTd9pv3rmpZ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Skip Between","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The kimenhul moves from the Material Plane to the Ethereal Plane or vice-versa, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.D2nPKbIS67m9199U]</em> except that the effect has an unlimited duration and can be Dismissed.</p>\n<p>A summoned kimenhul can't use Skip Between.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HiTMvvga2hoAWC9Y","img":"systems/pf2e/icons/actions/Passive.webp","name":"Snatch Between","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When using Skip Between, the kimenhul can bring along any creatures it has @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BHNm9PtnZ9Hrj6fQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unsettled Mind","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature affected by any of a kimenhul's mental spells or abilities becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} for the duration of that effect and for [[/br 1d4 #Duration Stupefied]]{1d4 rounds} thereafter.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DNDY9jZtwm6GdoBP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":3000000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FAzaHIsFTfxWd7Wd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3100000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"h2Muj3WDPIj6SBtX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":3200000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"57HjuYyDH802dl52","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3300000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"V6d6TVCa2Q4JEqPW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3400000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zl9QhdT0Kugo29oa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3500000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KReg0EbD49FXiaUH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3600000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"g72SGaaPCT0FwZ0F","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3700000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kimenhul","system":{"abilities":{"cha":{"mod":7},"con":{"mod":9},"dex":{"mod":8},"int":{"mod":5},"str":{"mod":10},"wis":{"mod":7}},"attributes":{"ac":{"details":"all-around 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These powerful sahkils focus their attention on mortals who are seemingly at the peak of their ability yet harbor secret fears of inadequacy. A kimenhul's predations can leave an indelible mark on its victims. The kimenhul whispers threats and sends fears of crushing failure to its prey, seemingly originating from their own minds, a trauma that can be difficult to bear without help. These sahkils torment their prey as long as the hapless victims live, using their Eternal Fear ability every day to psychically remind their previous victims of their failings.</p>\n<p>Some unique kimenhuls find themselves in a position of leadership in Xibalba, where they carve out their own small kingdoms and direct groups of sahkils to help them find mortals to torment. They rule these nightmare kingdoms through terror, often delighting in tormenting new petitioners or scheming ways to work against their immortal foes.</p>\n<hr />\n<p>Ages ago, when this cycle of the multiverse was still adolescent, a cabal of psychopomps who already felt bored and restrained in their role of ushering souls to their ultimate resting place rebelled against their station. It was this corruption of the cycle of souls that spawned the first sahkils.</p>\n<p>Ambivalent to the prescribed order of the multiverse and spiteful of mortals, sahkils delight in spreading fear and unease to all beings, clogging up the metaphysical cycle with anxiety-ridden mortals too scared to achieve their potential. These fiends have drastically changed from their dedicated psychopomp predecessors. They are creatures of spite and torment, fear and disgust. They exploit the most common and rare fears for their own perverse satisfaction, and they want nothing more than to frighten mortals and make them question their reason for existence.</p>\n<p>Most sahkils lurk on the Ethereal Plane, but they frequently invade the Material Plane to torment mortals and spread terror. They use their innate ability to slip between the veils of the Ethereal and Material effortlessly, often stalking their targets for days or weeks before enacting their devious plots.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":33},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":35}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","infernal","requian"]},"rarity":"common","senses":{"value":"darkvision, true seeing"},"size":{"value":"huge"},"value":["fiend","sahkil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.7M7mwhETGEJjYoiY"}}}
{"_id":"7bTj2DC91yEdJiLq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"YLX02foABJxLh21p","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"value":29},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"xPLs6A271VFICiZv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D2nPKbIS67m9199U"}},"img":"systems/pf2e/icons/spells/etheral-jaunt.webp","name":"Ethereal Jaunt","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You travel to the Ethereal Plane, which overlaps the Material Plane. Material Plane creatures can't see you, and you can move through things on the Material Plane. You move at half your normal Speeds, but can move in any direction (including up and down). You can see onto the Material Plane within a radius of 60 feet; it is gray, hazy, and @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from you. You can't affect the Material Plane, and you can't be affected by the Material Plane except by force effects and abjurations originating there. When the spell ends, you return to the Material Plane. If you're in the air, you fall (unless you can fly), and if you're inside an object, you're pushed into the nearest open space and take 1d6 damage per 5 feet you were pushed. If you cast this spell when not on the Material Plane, it is lost.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to five additional willing creatures at a range of 30 feet. The duration is up to 10 minutes.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"9":{"range":{"value":"30 feet"},"target":{"value":"you and up to five additional willing creatures"}}},"type":"fixed"},"level":{"value":7},"location":{"heightenedLevel":8,"value":"YLX02foABJxLh21p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ethereal-jaunt","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AiejWhSgj1tzGlOW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":6,"value":"YLX02foABJxLh21p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qRZz1ras2ekZ3Dnn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GaRQlC9Yw1BGKHfN"}},"img":"systems/pf2e/icons/spells/chrusing-dispair.webp","name":"Crushing Despair (At Will)","sort":400000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You inflict despair on creatures in the area. The effects for each creature are determined by its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> For 1 round, the creature can't use reactions and must attempt another save at the start of its turn; on a failure, it is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for that turn as it sobs uncontrollably.</p>\n<p><strong>Failure</strong> As success, but the duration is 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is automatically @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The area increases to a 60-foot cone.</p>"},"duration":{"value":"1 or more rounds"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"area":{"areaType":"cone","value":"60"}}},"type":"fixed"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"YLX02foABJxLh21p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crushing-despair","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Uytd5UdwOMgJqTS5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":6,"value":"YLX02foABJxLh21p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eOTHZkL6RL8wqCit","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":5,"value":"YLX02foABJxLh21p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vQY8xEtGMI71ZFRC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KSAEhNfZyXMO7Z7V"}},"img":"systems/pf2e/icons/spells/outcastss-curse.webp","name":"Outcast's Curse (At Will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with a curse that makes its presence abrasive and off-putting. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> For 10 minutes, the target must roll twice and use the worse result whenever attempting a Deception, Diplomacy, Intimidation, or Performance check, and creatures they encounter have an initial attitude toward them of one step worse (for instance, @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] instead of @UUID[Compendium.pf2e.conditionitems.fuG8dgthlDWfWjIA]).</p>\n<p><strong>Failure</strong> As success, but the effect is permanent.</p>\n<p><strong>Critical Failure</strong> As failure, and creatures that the target encounters have an initial attitude toward them of two steps worse.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"YLX02foABJxLh21p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"outcasts-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","mental","misfortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MmbEJ3tUvEAkC5et","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":8,"value":"YLX02foABJxLh21p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WjhRi0h58DIX9ATj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":5,"value":"YLX02foABJxLh21p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 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Darkvision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2815rJTOaYW8FTZW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder 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Opportunity","sort":1600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GWKCP70pS87RXrFP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Aura of Disquietude","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:35]</p>\n<p>As @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu], plus a creature frightened by the aura becomes suspicious: it doesn't count any other creature as its ally and can't Aid or flank. On a critical failure, the creature also can't be a willing target for harmless or helpful magic.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"aura-of-disquietude","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EcU0YXprTtXbRRmY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bloodbird","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by a vilderavn's melee attack becomes cursed. It takes [[/r 2d6[bleed]]] that's difficult to stanch. The DC to stop the bleeding using @UUID[Compendium.pf2e.actionspf2e.MHLuKy4nQO2Z4Am1] is 35, and healing the creature to full HP doesn't automatically end the bleeding. Removing the curse ends the bleeding.</p>"},"requirements":{"value":""},"rules":[],"slug":"bloodbird","source":{"value":""},"traits":{"rarity":"common","value":["curse","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7M6TofwZ6Yvd0iw4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The vilderavn takes on the appearance of a Small or Medium humanoid, wolf, dire wolf, or hybrid with both raven and wolf parts. The vilderavn can only use their jaws attack when in a form with a wolf's head, and their talon attack in a form with raven qualities. They can instead assume their raven knight form: a Medium humanoid in black full plate carrying a greatsword. They can use their jaws or talon Strikes only in a form that has that body part, and their greatsword only in knight form.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5YGPeCSsTq71DxAb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Souleater","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If the vilderavn kills a humanoid target with a critical hit using their Jaws Strike, they rip out and devour the target's heart and soul as part of the attack. While the target is dead, the vilderavn can Change Shape into the target's form, gaining a +4 status bonus to Deception checks to impersonate the target. If magic would resurrect the creature, the caster must succeed at a DC 34 counteract check to extract the target's soul from the vilderavn; otherwise, the spell fails.</p>"},"requirements":{"value":""},"rules":[{"domain":"skill-check","key":"RollOption","option":"souleater","toggleable":true},{"key":"FlatModifier","predicate":["souleater","action:impersonate"],"selector":"deception","type":"status","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ix6bnNoUAw60cGoc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sbK3RmFaJxfqH39T","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iZBP4eXeUE4tTUfO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2300000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KJRA38LAe9tJK0hJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Heraldry Lore","sort":2400000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"d5umc41CiUAKsZdc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2500000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nXRQXKN5pnWeKDA8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2600000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BlSwWRr9dRFacb9z","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Warfare Lore","sort":2700000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vilderavn","system":{"abilities":{"cha":{"mod":7},"con":{"mod":5},"dex":{"mod":6},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":""},"hp":{"details":"","max":300,"temp":0,"value":300},"immunities":[{"type":"curse"},{"type":"death-effects"},{"type":"drained"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"speed":{"otherSpeeds":[{"type":"fly","value":120}],"value":40},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"<p>In their true form, a vilderavn is a great raven with a wingspan of 6-8 feet. Adaptable shapeshifters, they can change to the fighting forms of a snarling wolf, a hybrid of both wolf and raven, and a tall humanoid in black armor with a massive greatsword. More sinister is their ability to assume a humanoid guise suited to insinuate themselves into the retinues of boastful mortal rulers. With historical knowledge and clever rumor-mongering, they goad the proud into squabbles, feuds, and ultimately wars. The vilderavn stays at the ruler's side until victory is within grasp, the war almost won, then exacts the cruel stroke of betrayal. Their magic turns the mortals against each other, and the vilderavn's sword falls swiftly.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":28}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["aklo","common","infernal","sylvan"]},"rarity":"rare","senses":{"value":"greater darkvision, true seeing"},"size":{"value":"med"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.7bTj2DC91yEdJiLq"}}}
{"_id":"7lSwznbhNb7THfZo","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"qHZIM3SkMqqfQWWG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["tearing-clutch"]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"2d8+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0kBV6c4sgKTQp33O","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Talon","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"2d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ll9EKS0upQ66GUIJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lJDxq1w6WvzVEghk","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Sprint","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per minute</p>\n<hr />\n<p><strong>Effect</strong> The terror shrike Strides three times in a straight line.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pGmtgv4CyBqJ9cJH","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Stunning Screech","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The terror shrike unleashes a haunting screech that causes prey to freeze in fear. Each creature in a @Template[type:emanation|distance:30] other than terror birds must attempt a @Check[type:will|dc:19] save. Regardless of the result, creatures are then temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until the start of its turn.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MRHUn0OVB4n1HA2L","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Sudden Charge","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The terror shrike Strides twice. If it ends its movement within melee reach of one creature, it can make a melee Strike against that creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h3GtcNC8KADgxKzm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tearing Clutch","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The terror bird's powerful beak can tear through flesh. On a successful beak Strike, the target takes [[/r 1[bleed]]] damage. This bleed damage increases to [[/r 1d8[bleed]]] on a critical hit.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","selector":"beak-damage","text":"{item|system.description.value}","title":"{item|name}"}],"slug":"tearing-clutch","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8oZMFFQs6aQ2T29D","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z2H7JAmMy0rwzTsX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Ys0gPf7PTrCKY5wN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Terror Shrike","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":5},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":60}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>The terror shrike, also known as the scythe beak, is a more powerful species of terror bird. Large terror bird flocks typically have one or two terror shrikes as leaders.</p>\n<hr />\n<p>Terror birds aren't one species but rather a family of deadly, flightless avian predators. All terror birds are capable of bursts of great speed and have powerful beaks that can tear apart the flesh of their prey. Most stalk large, open prairies and steppes, competing directly with other sizable predators such as large cats and wolves.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.7lSwznbhNb7THfZo"}}}
{"_id":"8Ds7BAEjgSSB32wS","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"QSp7Nee2yP67M9zp","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":42,"mod":0,"value":34},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"rXBjaBIqIk4mLoRj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":200000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":9,"value":"QSp7Nee2yP67M9zp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vbkIfwT04HQV68Ha","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is Confused for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Confused permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"heightenedLevel":7,"value":"QSp7Nee2yP67M9zp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B3rTWKy5bXv49EcU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":9,"value":"QSp7Nee2yP67M9zp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Jr6S3Iwjwqd6IyFn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r784cIz17eWujtQj"}},"img":"systems/pf2e/icons/spells/scrying.webp","name":"Scrying","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You magically spy on a creature of your choice. Scrying works like <em>@UUID[Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE]</em>, except that the image you receive is less precise, insufficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower. The effect of scrying depends on the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.</p>\n<p><strong>Success</strong> The spell fails and the target is temporarily immune for 1 day.</p>\n<p><strong>Failure</strong> The spell succeeds.</p>\n<p><strong>Critical Failure</strong> The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.</p>"},"duration":{"value":"sustained up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":7,"value":"QSp7Nee2yP67M9zp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"scrying","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pLvuVluNzMrdi4RY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene (At Will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":9,"value":"QSp7Nee2yP67M9zp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uGR1THnFGt6POM8J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":7,"value":"QSp7Nee2yP67M9zp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"STWxL9WtBfQg569j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"QSp7Nee2yP67M9zp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Smiqy5iwFG45pv7L","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hkfH9Z53hPzcOwNB"}},"img":"systems/pf2e/icons/spells/veil.webp","name":"Veil","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You disguise the targets as other creatures of the same body shape and roughly similar height (within 6 inches) and weight (within 50 pounds). The disguise can hide the targets' identities or let them appear to be of another ancestry, but it's not precise enough to impersonate specific individuals. The spell doesn't change voice, scent, or mannerisms. You choose the disguise for each target; for example, you could make one target appear to be a dwarf and another an elf. Casting veil counts as setting up a disguise for the purpose of the Impersonate action. It allows the target to ignore any circumstance penalties they might take for being disguised as dissimilar creatures, and it gives the targets a +4 status bonus to Deception checks to prevent others from seeing through their disguises, and add their level even if untrained. You can Dismiss any or all of these disguises.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell also disguises the targets' voices and scents; it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (7th)</strong> The targets can appear as any creature of the same size, even specific individuals. You must have seen an individual to reproduce their appearance. The spell also disguises the targets' voices and scents; it gains the auditory and olfactory traits.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":7,"value":"QSp7Nee2yP67M9zp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"veil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1UZfCsTCiCQdrzdC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures you know by name and have met in person"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"QSp7Nee2yP67M9zp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QIy5U5WATHHnpiex","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.CQb8HtQ1BPeZmu9h"}},"img":"systems/pf2e/icons/spells/touch-of-idiocy.webp","name":"Touch of Idiocy (At Will)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dull the target's mind; the target must attempt a Will save.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":7,"value":"QSp7Nee2yP67M9zp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"touch-of-idiocy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CBtoBXA7z29lc5TN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.30BBep9U4BDV0EgQ"}},"img":"systems/pf2e/icons/spells/infernal-pact.webp","name":"Infernal Pact","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make an appeal to a powerful devil, asking it to bind some of its subordinates to your service. If you succeed, the devil sends you its choice of one devil whose level is no more than double <em>infernal pact's</em> level, two devils whose levels are each at least 2 less than double the spell level, or three devils whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> The devils are sent to you and serve you for [[/r 1d4 #weeks]]{1d4 weeks}.</p>\n<p><strong>Success</strong> The devils are sent to you and serve you for [[/r 1d4 #days]]{1d4 days}.</p>\n<p><strong>Failure</strong> Your request is denied.</p>\n<p><strong>Critical Failure</strong> Not only is your request denied, but the powerful devil sends word of its displeasure to your master.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a devil)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"infernal-pact","source":{"value":"Pathfinder Bestiary"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1YwW47mP6ygWjXlh","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Gq1cZWSKOtJhKd2p"}},"img":"systems/pf2e/icons/equipment//armor/fullplate.webp","name":"+2 Resilient Glamered Full Plate","sort":1300000,"system":{"armor":{"value":6},"baseItem":"full-plate","category":"heavy","check":{"value":-3},"containerId":null,"description":{"value":"<p>Plate mail consists of interlocking plates that encase nearly the entire body in a carapace of steel. It is costly and heavy, and the wearer often requires help to don it correctly, but it provides some of the best defense armor can supply. A suit of this armor comes with an undercoat of padded armor and a pair of gauntlets.</p>"},"dex":{"value":0},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"4"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":11},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":570}},"propertyRune1":{"value":"glamered"},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":"resilient"},"rules":[],"size":"med","slug":"full-plate","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":-10},"stackGroup":null,"strength":{"value":18},"traits":{"rarity":"common","value":["bulwark"]},"usage":{"value":"wornarmor"},"weight":{"value":"5"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"xUovRSHL0ImgkXwW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":33},"damageRolls":{"0":{"damage":"3d8+15","damageType":"slashing"},"dov7matt2y5jxap07tnv":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vrYCafAUKL8c1AqG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AGsJjbwv43AZYfPx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AKn4Oke8VMoU85yk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Indomitable Oration","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Any creature capable of comprehending speech understands the deimavigga, as if they constantly spoke in all languages at once.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LDTFrdNHyvizP1mX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vGPorxL6swyKt73y","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cyqkRqwp35f8CtAJ","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Whispers of Discord","sort":2000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 60 feet is targeted by a spell that would restore Hit Points or provide a status bonus (the deimavigga automatically recognizes such effects).</p>\n<hr />\n<p><strong>Effect</strong> The deimavigga whispers disturbing lies, audible only to the target, to shake the target's faith in the spell's caster. The target must attempt a @Check[type:will|dc:43] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target disbelieves the lies and receives the intended benefit of the spell; the target becomes temporarily immune to Whispers of Discord for 24 hours.</p>\n<p><strong>Success</strong> As critical success, but the target isn't temporarily immune.</p>\n<p><strong>Failure</strong> The spell fails to affect the target. The target refuses all aid from that caster for 1 round and doesn't count as the caster's ally.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Fk0okw5jh318HfC0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Boundless Reach","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A deimavigga's razor-sharp claws can slice through reality, allowing them to make claw Strikes and use spells with a range of touch against any creature they can see directly or via divination magic.</p>\n<p>A creature targeted this way can retaliate until the start of the deimavigga's next turn; it can target the devil's claws as if the devil were physically present and adjacent to the target, though the claws are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vjjTR5hrPf5pDmGk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The deimavigga can take on the appearance of any humanoid. This doesn't change their Speed or attack and damage bonuses with Strikes but might change the damage type their Strikes deal (typically to bludgeoning).</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LrGPFAVrLLeOkRJj","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Whisper Earworm","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The deimavigga whispers a terrifying multiversal truth to one adjacent creature, shaking its faith in reality and divinity. The target must attempt a @Check[type:will|dc:43] save. Celestials and fiends gain a +2 status bonus to this save.</p>\n<hr />\n<p><strong>Critical Success</strong> Thetarget is unaffected and temporarily immune to Whisper Earworm for 24 hours.</p>\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The next time the target rests, it ruminates on the deimavigga's words instead of sleeping or otherwise resting and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw]. The target also becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} until it's no longer fatigued.</p>\n<p><strong>C</strong><strong>ritical Failure</strong> As failure, but @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}. After this rest, the target must attempt another @Check[type:will|dc:43] save. On a failure, the target becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} and takes a -4 status penalty to Will saves against effects from evil creatures. These effects last until the target unlearns the truth spoken by the deimavigga, requiring a <em>@UUID[Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam]</em> spell, other means of modifying their memory, or powerful magic such as <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine","emotion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BrEwYhNOsnlnSiOs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FdELbroiG1o8Cjsu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2500000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wf7nx9CELp4iCmGV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2600000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OBZg9cFkjKbiY3Lu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2700000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xWlzfBdZxP63thO2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2800000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HTjJy0NGphBZ8qiV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2900000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FZs10jrajBDxxDYB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3000000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Deimavigga","system":{"abilities":{"cha":{"mod":9},"con":{"mod":6},"dex":{"mod":8},"int":{"mod":4},"str":{"mod":7},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":285,"temp":0,"value":285},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":32},"resistances":[{"exceptions":["silver"],"type":"physical","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":30},"weaknesses":[{"type":"good","value":15}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":17},"privateNotes":"","publicNotes":"<p>As masters of cold, calculated logic and perfectly timed proselytization, the loathsome deimaviggas seek to set friend against friend and turn the faithful from their beliefs at every opportunity.</p>\n<hr />\n<p>There are countless legions of lawful fiends in the nine layers of Hell, warring against the celestial planes and scouring the Material Plane for souls to corrupt.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":29},"will":{"saveDetail":"","value":32}},"spellcasting":{"rituals":{"dc":43}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Indominable Oration, Telepathy 100 feet","selected":[],"value":["abyssal","celestial","common","draconic","infernal"]},"rarity":"common","senses":{"value":"(+36 to Sense Motive), greater darkvision"},"size":{"value":"med"},"value":["devil","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.8Ds7BAEjgSSB32wS"}}}
{"_id":"8HdbN5NwEolamidg","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"yxOzb3edpHIxCIh9","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"mod":0,"value":16},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"aCOs4ab0FqX7Nup4","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Champion Focus Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"mod":0,"value":16},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"A1bXxv71EPG8m8nv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"yxOzb3edpHIxCIh9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aontV3THkUMU9qpF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"yxOzb3edpHIxCIh9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FsuLk4Hy7Y17lPkO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"4d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"yxOzb3edpHIxCIh9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HuW8QvKAuapYd48n","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RneiyehRO6f7LP44"}},"img":"systems/pf2e/icons/spells/remove-disease.webp","name":"Remove Disease","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Healing magic purges disease from a creature's body. You attempt to counteract one disease afflicting the target.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"heightenedLevel":3,"value":"yxOzb3edpHIxCIh9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-disease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7P46lLRFl5n1tYDh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b515AZlB0sridKSq"}},"img":"systems/pf2e/icons/spells/calm-emotions.webp","name":"Calm Emotions","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> Calming urges impose a -1 status penalty to the creature's attack rolls.</p>\n<p><strong>Failure</strong> Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions.</p>\n<p><strong>Critical Failure</strong> As failure, but hostility doesn't end the effect.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Qr5rgoZvI4KmFY0N]</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"yxOzb3edpHIxCIh9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"calm-emotions","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8fuYbarODhWt1FXZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"yxOzb3edpHIxCIh9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RgzVnccNPsj40XQj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"yxOzb3edpHIxCIh9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7kWnGY8jWtyZFMYQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Evil Only)","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"yxOzb3edpHIxCIh9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"36Fbah3Rz3060f0h","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"positive"},"value":"6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.lyLMiauxIVUM3oF1]</p>\n<p>Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<p><em>@UUID[Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp]</em></p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"aCOs4ab0FqX7Nup4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"G2r2c9RjCiiVtaVT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands (Vs. 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Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.JhihziXQuoteftdd]</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"aCOs4ab0FqX7Nup4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands-vs-undead","source":{"value":"Pathfinder Secrets of Magic"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fxfgIkSAIR3p5K7d","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.MPv5Yx4w7scZGj2Y"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/musical-instrument-handheld.webp","name":"Musical Instrument (Handheld)","sort":1300000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>Handheld instruments include bagpipes, a small set of chimes, small drums, fiddles and viols, flutes and recorders, small harps, lutes, trumpets, and similarly sized instruments. The GM might rule that an especially large handheld instrument (like a tuba) has greater Bulk. Heavy instruments such as large drums, a full set of chimes, and keyboard instruments are less portable and generally need to be stationary while played.</p>"},"equipped":{"carryType":"worn","invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"sp":8}},"quantity":1,"rules":[],"size":"med","slug":"musical-instrument-handheld","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"FmabDHqtzgl9JIl4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d10+4","damageType":"piercing"},"tk48tvvq4l7m3s62mmhu":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","good","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"KXYQjUBjJFbx6t3Z","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d6+4","damageType":"slashing"},"yrhh43blaq9kjtqhcxla":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","good","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pRvVMMMJPM8IsEkp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rlXD928xXNnyihPK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MDqLlKyAsgRUfism","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BIKoqqYwjx9IZ1th","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fox's Cunning","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A vulpinal's core value is cunning. They can apply their knowledge and stories from their extensive travels to just about any situation in an instant. 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Agathions are born from the souls of mortals who attained the enlightenment they sought in life, sometimes even after death. Because they all start out as mortals who were rewarded for their determination, self-awareness, and purity of heart, agathions are more likely than other celestials to intervene in working nonviolently against the spread of evil on the material plane. Agathions have served as moderators between the chaotic azatas and lawful archons, so they know how vital communication with mortals can be to bridge differences and ensure that evil doesn't win out.</p>\n<p>All agathions possess animal-like aspects, some appear more anthropomorphic, while others spend most of their time in forms nearly indistinguishable from true animals. Still others prefer to shapeshift as they see fit, or present as humanoid when in the company of humanoid mortals.</p>\n<p>Each type of agathion serves a specific role in Nirvana. Their duties and forms generally reflect the core values they cultivated in life that led them to their enlightenment. Since agathions receive their animal forms as rewards for their mortal lives, they take great insult with insinuations that they're merely magical talking beasts or-even worse-that their forms are a curse or punishment.</p>\n<hr />\n<p>Vulpinals serve as the cunning and clever musicians and minstrels of the agathions. Incredibly far-ranging, these fox-like humanoids love traveling to learn and teach about all the unique songs, dances, myths, and traditions they can find. Though they prefer to travel alone, vulpinals are extremely gregarious toward those they meet on their journeys. They enjoy participating in the festivities of cultures they encounter, and they're known to form small traveling groups of like-minded individuals if they believe that their shared expertise can prove beneficial.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"indifferent"},"languages":{"custom":"Speak with Animals, Tongues","selected":[],"value":["celestial","common","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["agathion","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.8HdbN5NwEolamidg"}}}
{"_id":"8LBJ0jKca3vLaUhx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"XPaMcuntcVkLXwLT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4q3DAdCBSdwFd8Ge","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d4+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dStg3v3luFQKIonn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vumGr1e1Y2sLOMlM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"51mhuepTTAtKvDL3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Diseased Pustules","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Whenever the festrog takes piercing or slashing damage, creatures adjacent to the festrog take [[/r 1d4[poison]]] damage (@Check[type:reflex|dc:14|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disease","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"49AEhw1auYxOww4q","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Feast","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The festrog's last action was a jaws Strike that damaged a living creature</p>\n<hr />\n<p><strong>Effect</strong> The festrog tears into the creature's flesh and gulps it down voraciously, dealing [[/r 1d4[slashing]]] damage to the creature and gaining temporary Hit Points equal to the damage dealt. These temporary HP last for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AKUv4ErgbncGAS63","img":"systems/pf2e/icons/actions/OneAction.webp","name":"On All Fours","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The festrog has nothing in their hands</p>\n<hr />\n<p><strong>Effect</strong> The festrog Strides with a +10-foot circumstance bonus to their Speed.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"on-all-fours","toggleable":true},{"key":"FlatModifier","predicate":["on-all-fours"],"selector":"land-speed","type":"circumstance","value":10}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dIUYudmcTobYKkjk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sQ6l80pw7LPPILdi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AtaGoYVQHnNDOd3Z","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ybteFd18SD7hr66z","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1100000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Festrog","system":{"abilities":{"cha":{"mod":1},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"negative healing","max":24,"temp":0,"value":24},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Spawned from corpses of those who died of illness or starvation and twisted by negative energy, festrogs display a visciousness that rivals other undead. They resemble decaying humanoids, but with elongated arms, teeth, and bone-like spikes protruding from their upper backs. Festrogs' tendency to run on all fours has led to them gaining the moniker dog-ghouls, causing the unwary to mistake them for mindless predators.</p>\n<p>Festrogs are in fact intelligent, stalking victims in packs and choosing hunting grounds that suit their abilities. They can often be found roaming farmlands, open forests, or wide plains, anywhere they can use their quadrupedal speed to overtake quarry. Belying their mindless appearance, festrogs use tactics similar to those of hunters with hounds: the leader of the pack often flushes prey from cover so that the victim can be brought down by the pack.</p>\n<p>Researchers of the necromantic processes that creates risen corpses have found that festrogs spawn more often from slow demises than sudden deaths. Festrogs typically animate from corpses afflicted with disease, while victims of violence are more likely to become more common undead, such as zombies. One documented way to create a festrog is to have scavengers feed on the dead flesh before animating it. This potentially explains why festrogs most often arise in remote areas stricken with famine and desperate predators.</p>\n<p>Though most festrogs arise from humans and other prevalent humanoids, other creatures that die in the same circumstances can rise as festrogs. Festrogs that were once larger humanoids such as ogres, hill giants, or trolls behave similarly to other humanoid festrogs and are simply larger and more powerful. More peculiar are the beastkin festrogs formed of quadrupedal animals, which typically have feet or hooves instead of hands, travel on all fours at all times, and have only animal intelligence. In fact, some humanoid festrogs capture and starve beastkin in hopes of the creatures rising as grotesque festrog pets.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":6}},"traits":{"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.8LBJ0jKca3vLaUhx"}}}
{"_id":"8M91u7Q3javRQVEY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"svqKqAYsrMhgU25p","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":16,"value":8},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"vQJVEPoOjSYdGfoM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal or activity you plan to engage in within 1 week, or an event you expect might happen within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"svqKqAYsrMhgU25p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nWkh3ccmHrfQT0vM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"svqKqAYsrMhgU25p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7IzOZUxREmkZxWoF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"svqKqAYsrMhgU25p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"seaDcFsDZkSg9fZs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"svqKqAYsrMhgU25p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HeSYt5jeXQwluP8x","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["raktavarna-venom"]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GNmpOlkmA2KqPmhK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b8MhSEnrYG0hWLqw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status to All Saves vs. Divine Magic","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["divine"],"selector":"saving-throw","type":"status","value":2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xJGiCaAnnERzWXes","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The raktavarna takes on the appearance of a Tiny inanimate object. If, while transformed, the raktavarna takes any action other than the purely mental (such as @UUID[Compendium.pf2e.actionspf2e.1OagaWtBpVXExToo]), they immediately revert to their original form. Until then, they can use Deception to @UUID[Compendium.pf2e.actionspf2e.AJstokjdG6iDjVjE] the object.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IE75LW4gCgc5TOPJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Designate Master","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A raktavarna can designate a creature as their master using a 10-minute invocation in which the master must participate. The raktavarna can revoke this status at any time.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"L0AaJkB1CVD61yGv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Master's Eyes","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>As a 3-action activity with the concentrate trait, a raktavarna's master can observe the world through the raktavarna's eyes, instead of their own. This uses the raktavarna's Perception and darkvision.</p>\n<p>Each round, the master must spend a single action, which also has the concentrate trait, to maintain the connection. This ability functions at any range, even on different planes of existence.</p>\n<p>If the raktavarna dies while their master is using this ability, the master is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 5}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bgr9Qyvp6pX1W3KQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Raktavarna Venom","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:16]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"raktavarna-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KuIQEJQrQsRF1zOL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5l6KYJFc7isIr2VN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nNBcpgSSMdBgBvde","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cJx94cq524LYEEFw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Raktavarna","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":"+2 status to all saves vs. divine magic"},"hp":{"details":"","max":14,"temp":0,"value":14},"initiative":{"statistic":"perception"},"perception":{"value":6},"resistances":[{"exceptions":["piercing"],"type":"physical","value":3}],"speed":{"otherSpeeds":[{"type":"climb","value":20},{"type":"swim","value":20}],"value":20},"weaknesses":[{"type":"good","value":3}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>The least of all rakshasas, raktavarnas resemble wicked serpents with glowing red eyes and oversized fangs. Often forced into service by mortal conjurers or more powerful rakshasas, raktavarnas frequently act subservient to their masters while secretly plotting to overthrow them.</p>\n<hr />\n<p>Rakshasas are evil spirits who cloak themselves in the guises of humanoid creatures, that they might walk unseen among their prey. They often seek to shape and corrupt society from within.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","infernal","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["fiend","rakshasa"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.8M91u7Q3javRQVEY"}}}
{"_id":"8S088wbZjUhx6IB7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"C10wjHeJK4PRbQiQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d12+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d12"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x68dPIsgXM3s4jCZ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d10+9","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VjdE8difbmDAhk1V","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d6+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jRNANkCIgSnmDUWP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AQxSKJnCPtcDDqGB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sM1MA3hKVxt7ZvXp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Circumstance to All Saves vs. Disease","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["disease"],"selector":"saving-throw","type":"circumstance","value":2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NLwKm20SkugAa88n","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Feign Death","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The khravgodon is reduced below 70 HP</p>\n<hr />\n<p><strong>Effect</strong> The khravgodon collapses. It is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] and can use actions that require only its mind, but any other action ends the ruse.</p>\n<p>A successful @Check[type:perception|dc:18|action:seek] check to @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ] or @Check[type:medicine|dc:18|action:recall-knowledge] check to @UUID[Compendium.pf2e.actionspf2e.1OagaWtBpVXExToo] is required to determine that the animal is not, in fact, dead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yDBgrswetRTvDh9j","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Revived Retaliation","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The khravgodon is attacked or disturbed by a creature within reach while Feigning Death</p>\n<hr />\n<p><strong>Effect</strong> The khravgodon Strikes the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"M7bSwayItCZu1H43","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Crush Chitin","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The khravgodon has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM]</p>\n<hr />\n<p><strong>Effect</strong> The khravgodon bites the creature, dealing [[/r (2d12+9)[piercing]]] damage (@Check[type:fortitude|dc:28|basic:true] save) that ignores the first 5 of the target's Hardness or resistance to physical damage. On a failed save, the target also takes a -2 circumstance penalty to AC for 1 round.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.7OJrBAEah6YFLzcK]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7c1InSV9VXV4cB8Z","img":"systems/pf2e/icons/actions/Passive.webp","name":"Grasping Tail","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A khravgodon can drag a Large or smaller creature it has @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] with its tail along with it when it Strides.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"unEjKFEEILdk8x7m","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zqhEtrc9n97f46xe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8PL93PpqzOTBJU56","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5yGH9rtCKRk6Qj0H","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1400000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Khravgodon","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":"+2 circumstance to all saves vs. disease"},"hp":{"details":"","max":160,"temp":0,"value":160},"initiative":{"statistic":"perception"},"perception":{"value":18},"resistances":[{"type":"acid","value":10},{"type":"poison","value":10}],"speed":{"otherSpeeds":[{"type":"burrow","value":15},{"type":"climb","value":15}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Few creatures can shrug off an ankhrav's acid and crunch its chitin like a khravgodon.</p>\n<hr />\n<p>Few creatures have survived as long and in as many environments as the opossum.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.8S088wbZjUhx6IB7"}}}
{"_id":"8lQf8PNcJvxwmqLd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"333AoGB4COJFtWLx","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"value":17},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"aHZC7D82nkogCiRc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant) (Self Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"333AoGB4COJFtWLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MHmU7Zg92WbTJ7CF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b515AZlB0sridKSq"}},"img":"systems/pf2e/icons/spells/calm-emotions.webp","name":"Calm Emotions (At Will)","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> Calming urges impose a -1 status penalty to the creature's attack rolls.</p>\n<p><strong>Failure</strong> Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions.</p>\n<p><strong>Critical Failure</strong> As failure, but hostility doesn't end the effect.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Qr5rgoZvI4KmFY0N]</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"333AoGB4COJFtWLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"calm-emotions","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["divine","emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"I6HjzvdkLUHJLowS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will)","sort":400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"333AoGB4COJFtWLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection","divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7Qy0T5nQ7w8p7D38","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind","sort":500000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":3,"uses":{"max":3,"value":3},"value":"333AoGB4COJFtWLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yKx3mk2NKQL8DfWj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"uses":{"max":2,"value":2},"value":"333AoGB4COJFtWLx"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"m9bRndWblJYWJIfV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. 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You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1RS9woF7jucE4I8c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wfleiawxsfhpRRwf"}},"img":"systems/pf2e/icons/spells/disapperance.webp","name":"Disappearance","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shroud a creature from others' senses. The target becomes @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf], not just to sight but to all senses, allowing the target to count as @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] no matter what precise and imprecise senses an observer might have. It's still possible for a creature to find the target by Seeking, looking for disturbed dust, hearing gaps in the sound spectrum, or finding some other way to discover the presence of an otherwise-undetectable creature.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disappearance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"l2l5L4VIGuY5vrPU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.CeSh8QcVnqP5OlLj"}},"img":"systems/pf2e/icons/spells/discern-location.webp","name":"Discern Location","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the name of the target's exact location (including the building, community, and country) and plane of existence. You can target a creature only if you've seen it in person, have one of its significant belongings, or have a piece of its body. To target an object, you must have touched it or have a fragment of it. Discern location automatically overcomes protections against detection and divination of lower level than this spell, even if they would normally have a chance to block it.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"unlimited"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-location","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M3w6dzqWLccB39lQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.M0jQlpQYUr0pp2Sv"}},"img":"systems/pf2e/icons/spells/horrid-wilting.webp","name":"Horrid Wilting","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d10"}}},"description":{"value":"<p>You pull the moisture from the targets' bodies, dealing 10d10 negative damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to horrid wilting.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"horrid-wilting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of living creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yYWuSDdduC2OTjwt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m2xFMNyQiUKQDRaj"}},"img":"systems/pf2e/icons/spells/energy-aegis.webp","name":"Energy Aegis","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You protect the target with a powerful, long-lasting energy barrier. The target gains resistance 5 to acid, cold, electricity, fire, force, negative, positive, and sonic damage.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.4Lo2qb5PmavSsLNk]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The resistances increase to 10.</p>"},"duration":{"value":"24 hours"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"energy-aegis","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UtAUX9SsyS49RU0R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0873MWM0qKDDv81O"}},"img":"systems/pf2e/icons/spells/project-image.webp","name":"Project Image","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You project an illusory image of yourself. You must stay within range of the image, and if at any point you can't see the image, the spell ends. Whenever you Cast a Spell other than one whose area is an emanation, you can cause the spell effect to originate from either yourself or the image. Because the image is an illusion, it can't benefit from spells, though visual manifestations of the spell appear. The image has the same AC and saves as you. If it is hit by an attack or fails a save, the spell ends.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The maximum duration you can Sustain the Spell increases to 10 minutes.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"project-image","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3ui97JWnsqSlxvUF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OOELvfkTedBMlWtq"}},"img":"systems/pf2e/icons/spells/spell-turning.webp","name":"Spell Turning","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>This abjuration reflects spells cast at you back at their caster. When a spell targets you, you can spend a reaction to attempt to reflect it. This uses the rules for counteracting the spell, but if the spell is successfully counteracted, the effect is turned back on the caster. Whether or not the counteract attempt is successful, spell turning then ends. Spell turning can't affect spells that aren't targeted (such as area spells). If spell turning reflects a spell back at a caster who is also under the effect of spell turning, their spell turning can attempt to reflect their own spell back at you again; if they do so, their counteract attempt automatically succeeds.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spell-turning","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7q065Q3hjRg9NLy1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.l4LFwY7iuzX6sDXr"}},"img":"systems/pf2e/icons/spells/commune-with-nature.webp","name":"Commune with Nature","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense worth a total value of 60 gp"},"damage":{"value":{}},"description":{"value":"<p>As <em>@UUID[Compendium.pf2e.spells-srd.7DN13ILADW2N9Z1t]</em>, except you contact the primal spirits of nature, which know about animals, beasts, fey, plants, topography, and natural resources within a 3-mile radius of the ritual's location.</p>"},"duration":{"value":"up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Nature"},"slug":"commune-with-nature","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mzr3HTDVY95hEC5m","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0XP2XOxT9VSiXFDr"}},"img":"systems/pf2e/icons/spells/phantasmal-calamity.webp","name":"Phantasmal Calamity","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"11d6"}}},"description":{"value":"<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-calamity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Lnfbo9s9vYOpvOGn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yrZA4k2VAqEP8xx7"}},"img":"systems/pf2e/icons/spells/repulsion.webp","name":"Repulsion","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You manifest an aura that prevents creatures from approaching you. When casting the spell, you can make the area any radius you choose, up to 40 feet. A creature must attempt a Will save if it's within the area when you cast the spell or as soon as it enters the area while the spell is in effect. Once a creature has attempted the save, it uses the same result for that casting of repulsion. Any restrictions on a creature's movement apply only if it voluntarily moves toward you. For example, if you move closer to a creature, it doesn't then need to move away.</p>\n<hr /><strong>Critical Success</strong> The creature's movement is not restricted.\n<p><strong>Success</strong> The creature treats each square in the area as difficult terrain when moving closer to you.</p>\n<p><strong>Failure</strong> The creature can't move closer to you within the area.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"emanation up to 40-feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"repulsion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["aura","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VzOnP5Q8IpnyKXG6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vAvyxIPAspwKcOaS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>\n<hr />\n<p><strong>Area</strong> 50 ft long by 50 ft wide</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"MHEumHsZqQqW917y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uNiZAuuAZak9ovHx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY"}},"img":"systems/pf2e/icons/spells/mariners-curse.webp","name":"Mariner's Curse","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with the curse of the roiling, unforgiving sea. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. Reducing its Sickened condition to 0 ends the curse.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and can't reduce its Sickened condition below 1 while the curse remains. The curse can be lifted by remove curse or similar magic. Whenever the target is Sickened and on the water at least a mile from shore, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mariners-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0eo8RCfFvDac4Dgv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Dg47xQvQi0yFk8tK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R5FHRv7VqyRnxg2t"}},"img":"systems/pf2e/icons/spells/wall-of-ice.webp","name":"Wall of Ice","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"2d6"}}},"description":{"value":"<p>You sculpt an ice barrier that blocks sight and, once shattered, freezes foes. You create either a 1-foot-thick wall of ice in a straight line up to 60 feet long and 10 feet high (the wall doesn't have to be vertical, but it must be anchored on both sides to a solid surface) or a 1-foot-thick, 10-foot radius hemisphere of ice. The ice that makes up the wall is opaque. If you wish, the wall can be of a smaller length, height, or radius.</p>\n<p>You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 10, and 40 Hit Points, and it's immune to critical hits, cold damage, and precision damage. A section also has weakness to fire 15; a section of the wall destroyed by fire melts, evaporating into water and steam. A section destroyed by means other than fire leaves behind a chilling mass of ice that is difficult terrain and deals 2d6 cold damage to any creature passing through it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 10, and the cold damage dealt to creatures crossing a destroyed section increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-ice","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e6WWCn34mxum4T5k","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"536QORLC6EHS7WXN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"crSGwfrq9uR8aJoU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qJQADktwD0x8kLAy"}},"img":"systems/pf2e/icons/spells/resilient-sphere.webp","name":"Resilient Sphere","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an immobile sphere of force to either trap or protect the target, blocking anything that would pass through the sphere. The sphere has AC 5, Hardness 10, and 40 Hit Points. It's immune to critical hits and precision damage. Disintegrate destroys the sphere instantly. If the target is unwilling, the effects of the sphere depend on the target's Reflex save.</p>\n<hr /><strong>Critical Success</strong> The target disrupts the sphere's integrity, causing it to collapse entirely.\n<p><strong>Success</strong> The sphere functions normally but has only 10 Hit Points instead of 40.</p>\n<p><strong>Failure</strong> The sphere has its normal effect.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resilient-sphere","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 Large or smaller creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Thr13Hr9vNEm7m3r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RvBlSIJmxiqfCpR9"}},"img":"systems/pf2e/icons/spells/feet-to-fins.webp","name":"Feet to Fins","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's feet transform into fins, improving mobility in the water but reducing it on land. The target gains a swim Speed equal to its normal land Speed, but its land Speed becomes 5 feet.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell lasts until the next time you make your daily preparations.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feet-to-fins","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["morph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IyvFazE6lD9Z8G5w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LAG2xGUeFZf0oiMm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.it4ZsAi6XgvGcodc"}},"img":"systems/pf2e/icons/spells/wall-of-wind.webp","name":"Wall of Wind","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a barrier of gusting winds that hinders anything moving through it. The wall of swirling winds is 5 feet thick, 60 feet long, and 30 feet high. The wall stands vertically, but you can shape its path. Though the wall of wind distorts the air, it does not hamper sight. The wall has the following effects.</p>\n<ul>\n<li>Ammunition from physical ranged attacks-such as arrows, bolts, sling bullets, and other objects of similar size-can't pass through the wall. Attacks with bigger ranged weapons, such as javelins, take a -2 circumstance penalty to their attack rolls if their paths pass through the wall. Massive ranged weapons and spell effects that don't create physical objects pass through the wall with no penalty.</li>\n<li>The wall is difficult terrain to creatures attempting to move overland through it. Gases, including creatures in gaseous form, can't pass through the wall.</li>\n<li>A creature that attempts to fly through the wall using a move action must attempt a Fortitude save.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature can move through the wall normally this turn.</p>\n<p><strong>Success</strong> The flying creature can move through the wall this turn, but the wall is difficult terrain.</p>\n<p><strong>Failure</strong> The wall stops the movement of the flying creature, and any remaining movement from its current action is wasted.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is pushed 10 feet away from the wall.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K3dfOHkozmujfcG3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5esP2GVzvxWsMgaX"}},"img":"systems/pf2e/icons/spells/endure-elements.webp","name":"Endure Elements (Self Only)","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield the target against dangerous temperatures. Choose severe cold or heat. The target is protected from the temperature you chose (but not extreme cold or heat).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target is protected from severe cold and heat.</p>\n<p><strong>Heightened (5th)</strong> The target is protected from severe cold, severe heat, extreme cold, and extreme heat.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"MHEumHsZqQqW917y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"endure-elements","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bZv8aMl1IB2lk9Ju","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlSE7Ly8vi1Dgddv"}},"img":"systems/pf2e/icons/spells/hideous-laughter.webp","name":"Hideous Laughter","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target is overtaken with uncontrollable laughter. It must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is plagued with uncontrollable laugher. It can't use reactions.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and can't use reactions.</p>\n<p><strong>Critical Failure</strong> The target falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] and can't use actions or reactions for 1 round. It then suffers the failure effects.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hideous-laughter","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KEaUmYOV3OHnyonm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n"}},"img":"systems/pf2e/icons/spells/resist-energy.webp","name":"Resist Energy","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.con2Hzt47JjpuUej]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"2 creatures"}},"7":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vypl6oJKLxFzxSJa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1WtEtbp6ITuVjGUO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk (Constant)","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"MHEumHsZqQqW917y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tnNf9a6vwvS40C5D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.W69zswpj0Trdy5rj"}},"img":"systems/pf2e/icons/spells/air-bubble.webp","name":"Air Bubble","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A bubble of pure air appears around the target's head, allowing it to breathe normally. The effect ends as soon as the target returns to an environment where it can breathe normally.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-bubble","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7je9N9tvy1YfaYoe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water (At Will)","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"MHEumHsZqQqW917y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hGKy9hwZBQOfikKo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":3100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OE0Hpbzxs9RszGsH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7XP5DXLQ870Tw2O2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k34hDOfIIMAxNL4a"}},"img":"systems/pf2e/icons/spells/grim-tendrils.webp","name":"Grim Tendrils","sort":3300000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"2d4"}}},"description":{"value":"<p>Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and [[/r 1[bleed]]] damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half the negative damage and no persistent bleed damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double negative damage and double persistent bleed damage.</p>\n<hr /><strong>Heightened (+1)</strong> The negative damage increases by 2d4, and the persistent bleed damage increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grim-tendrils","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aI2KHiuhxeIQOyOb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":3400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"500 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ik0DfzhDUuO7hIDZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":3500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2p92EVZAXdDABPaF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EOeUhIDZwxmLScg3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":3700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zJprqN3Lkl03vYP7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xpiNy47A0TciwBNQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":3800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["hyponatremia"]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"3d12+16","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZFMGP6RS8c651Pki","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":3900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"3d10+16","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kSMYzNRzwjJcLeCe","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":4000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"3d10+16","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BTxgwCFuROqASlPz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":4100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WDDv1gdGqwkBHqVr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense (Imprecise) 60 feet","sort":4200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JD7dIGSb1yYwZOil","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GWx7ppzGBq5TVLbL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZaqhlgxYla5yl1jh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":4500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yTqrSB5RzCRPTbYd","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Earth","sort":4600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the sea dragon is targeted with an earth spell or <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em>, they lose Liquefy until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gNwlqfCtYRIjrH6e","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Metal","sort":4700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a sea dragon is struck by a weapon made primarily of metal or affected by a spell that uses metal, many of the dragon's scales transform to mimic the metal. This grants the dragon a +1 item bonus to AC until the start of their next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.OMJnZspk5YHai8yn]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EFkfk6hbU9iqt1ja","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":4800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:36]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9RSHzC11L764mlf4","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Liquefy","sort":4900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted by a Strike or spell that could deal fire or physical damage to them</p>\n<hr />\n<p><strong>Effect</strong> The dragon liquefies, turning entirely to water while maintaining their shape, for a split second. Against the triggering effect, they gain resistance 25 to fire and to all physical damage.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"liquefy","toggleable":true},{"key":"Resistance","predicate":["liquefy"],"type":["fire","physical"],"value":25}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","arcane","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k1FCB3wNkyv3rnly","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vortex","sort":5000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Water in the aura that's also in the same body of water as the dragon is difficult terrain for Swimming creatures which don't have the water trait.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":60,"slug":"vortex","traits":["aura","water"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RKz5iqiz10TiodA6","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":5100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon shoots a ball of water that deals [[/r 18d6[bludgeoning]]] damage in a @Template[type:burst|distance:30] within 60 feet (@Check[type:reflex|dc:38|basic:true] save). All non-magical fire in the radius is extinguished.</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ab11N1FmMkMVAP9Q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":5200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d10+8)[bludgeoning]]], @Check[type:fortitude|dc:38|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1IBSMp5wMRvadNtl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hyponatremia","sort":5300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living creature that takes damage from the sea dragon's jaws Strike must succeed at a @Check[type:fortitude|dc:38] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} as a surge of excess water floods its body.</p>"},"requirements":{"value":""},"rules":[],"slug":"hyponatremia","source":{"value":""},"traits":{"rarity":"common","value":["water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p7SnyvGd17jjb0aF","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Tidal Wave","sort":5400000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per 10 minutes</p>\n<p><strong>Requirements</strong> The dragon is in a body of water at least as large as they are</p>\n<hr />\n<p><strong>Effect</strong> The dragon slams their body down, sending a towering wave outward. This wave deals [[/r 10d12[bludgeoning]]] damage in a @Template[type:emanation|distance:90]. Each creature in the area must attempt a @Check[type:reflex|dc:38|traits:damaging-effect] save. Structures and unattended objects in the area take the full amount of damage with no saving throw.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature takes no damage but is pushed 30 feet from the dragon.</p>\n<p><strong>Success</strong> The creature takes half damage and is pushed 60 feet from the dragon.</p>\n<p><strong>Failure</strong> The creature takes full damage, is pushed 120 feet from the dragon, and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Critical Failure</strong> As failure, but double damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","manipulate","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pVxNWlSICm5ij03c","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":5500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RbKrRjtwoz7352yG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":5600000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cdo09TPfRcJydqcA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":5700000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NzBgQn12Tguc1oSj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":5800000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GStJqv6WkHausE3D","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VZGZ905H1CFiPzj0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":6000000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pS4cxIMtKT5uLD6k","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":6100000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"phzHtDINeKULcOXb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":6200000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ATXFbGoADvdvlbBC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":6300000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"38tUmT1c8pKKOXNz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":6400000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Sea Dragon (Spellcaster)","prototypeToken":{"name":"Ancient Sea Dragon"},"system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":7},"int":{"mod":3},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"fed by metal","value":41},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":350,"temp":0,"value":350},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":30},"speed":{"details":"water walk","otherSpeeds":[{"type":"fly","value":140},{"type":"swim","value":70}],"value":50}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":17},"privateNotes":"","publicNotes":"<p>Sea dragons' affinity with water grants them mastery over rain, storms, and floods. Those whose livelihoods are at the mercy of the weather and waves frequently venerate these great aquatic creatures. Most sea dragons respond kindly to requests, but, like the sea, they can be unpredictable and fickle.</p>\n<p>Sea dragons have disk-shaped scales like fish and webbed claws as well as large back and tail fins to aid in swimming. They appear in vivid and vibrant colors, like aquatic wildlife. Underwater flora and fauna grow and thrive upon older sea dragons, and ancient sea dragons often have a head of coral around their antlers, giving them the image of being crowned royalty.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":29},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":27}},"spellcasting":{"rituals":{"dc":38}},"traits":{"languages":{"custom":"","selected":[],"value":["aquan","auran","celestial","common","draconic","elven"]},"rarity":"rare","senses":{"value":"darkvision, wavesense (imprecise) 60 feet"},"size":{"value":"grg"},"value":["amphibious","dragon","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.8zdRS4uemz3LCEzi"}}}
{"_id":"92nVPdtlJR5uHzIl","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"pMV5K3Sl4uAUVKng","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tOhoGvmCMw4JpWcS"}},"img":"systems/pf2e/icons/equipment/weapons/spear.webp","name":"Spear","sort":100000,"system":{"MAP":{"value":""},"baseItem":"spear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>A long metal shaft ending with a metal spike, a spear can be used one‑handed as a melee weapon and can be 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Vision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OsJRsnBwCYSFdA4G","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6r3WJI32FjeNNZlp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Echolocation 20 feet","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A sabosan can use their hearing as a precise sense at the listed range.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LdhQrUO09um9htY6","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Drain Blood","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The sabosan has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> The sabosan drains blood from the creature. The creature must succeed at a @Check[type:fortitude|dc:23] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}. The sabosan gains a number of temporary Hit Points equal to the number of Hit Points lost by the creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UmmKeGJIw44WAK7i","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Fell Shriek","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sabosan emits a deafening cry in a @Template[type:cone|distance:30]. Non-sabosan creatures in this area must each succeed at a @Check[type:fortitude|dc:23] save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CqrOCl7qaEx1GVuB","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Powerful Charge","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sabosan Strides up to double their Speed and then makes a claw Strike. If the sabosan moved at least 20 feet, they deal an additional [[/r {1d6}]]{1d6 damage} on a hit.</p>"},"requirements":{"value":""},"rules":[{"domain":"strike-damage","key":"RollOption","option":"powerful-charge","toggleable":true},{"diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["powerful-charge"],"selector":"claw-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2Vj9sjJhfJuSzBn1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"REqltuWgZhRqBHww","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"P0fCvbssEmEvbIi6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"S3XmgVe08V7k6Iuq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sabosan","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":5},"int":{"mod":-1},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":78,"temp":0,"value":78},"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Sabosans are intelligent, bat-like humanoids who live in warm forests and drink the blood of other creatures, particularly people. They have thin, emaciated torsos and broad, leathery wings that can reach a span of almost 20 feet. Sabosans' heads, necks, shoulders, and upper chests are covered with red or dark-brown fur that obscures their stretched-thin flesh. Though their ears are large and pointed like a bat's and they can echolocate as bats do, their vision is also quite strong, enough so that they can use it to easily track quarry in low light.</p>\n<p>Some naturalist scholars believe that sabosans are distant descendants of humans who were afflicted with vampirism but managed to avoid succumbing to undeath. Others posit they were once a cult of demon worshippers whose dark rites transformed them into their current forms. No matter their true origins, sabosans have infamous reputations among towns and cities south of Golarion's equator. Even mere rumors of sabosans in an area are enough to set off city-wide hunts, and the truly superstitious aren't above setting fires near every grotto, nook, and foxhole they come across in order to smoke out the nocturnal creatures.</p>\n<p>Sabosans hunt during the twilight hours or just after dark, when their echolocation gives them an edge over sleeping prey. They are capable hunters but indiscriminating when it comes to food sources; their rapid metabolisms means sabosans must eat nearly 20 pounds of meat and fruit per day, supplemented, of course, with copious amounts of blood.</p>\n<p>Sabosans' obscure faith reveres two deities: the slain Demon Lord Vyriavaxus, Lord of Shadows, and the nearly forgotten sun god Easivra. Vyriavaxus has an obvious link with the creatures, with his appearance as a giant bat, but their connection to the sun god hints at a complex depth in sabosan beliefs.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":10}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal","mwangi"]},"rarity":"common","senses":{"value":"echolocation 20 feet, low-light vision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.92nVPdtlJR5uHzIl"}}}
{"_id":"9HkUdRKoprwo27VN","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"0zFvRc93Gl6eANug","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dgWxsYm0DWHb27h6"}},"img":"systems/pf2e/icons/equipment/weapons/halberd.webp","name":"Halberd","sort":100000,"system":{"MAP":{"value":""},"baseItem":"halberd","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d10"},"description":{"value":"<p>This polearm has a relatively short, 5‑foot shaft. 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This takes 1 minute. Once wound, it remains operational for the listed amount of time, usually 24 hours, after which time it becomes unaware of its surroundings and can't act until it's wound again. Some clockworks' abilities require them to spend some of their remaining operational time. They can't spend more than they have and shut down immediately once they have 0 time remaining. If it's unclear when a clockwork was last wound, most clockwork keepers wind all their clockworks at a set time, typically 8 a.m.</p>\n<p>A clockwork that lists standby in its wind-up entry can enter standby mode as a 3-action activity. Its operational time doesn't decrease in standby, but it can sense its surroundings (with a -2 penalty to Perception). It can't act, with one exception: when it perceives a creature, it can exit standby as a reaction (rolling initiative if appropriate).</p>\n<p>A creature can attempt to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6] to wind a clockwork down (with a DC listed in the wind-up entry). For each success, the clockwork loses 1 hour of operational time. This can be done even if the clockwork is in standby mode.</p>"},"requirements":{"value":""},"rules":[{"domain":"perception","key":"RollOption","label":"PF2E.NPCAbility.ClockworkWindUp","option":"wind-up","priority":50,"toggleable":true},{"key":"FlatModifier","predicate":["wind-up"],"selector":"perception","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4DUpOE1nhjDUloIt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jZf3j2xK5YKD3uC0","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Activate Defenses","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>One of the soldier's external plates extends on a mechanical actuator to defend the soldier or an adjacent creature of the soldier's choice.</p>\n<p>The creature gains a +2 circumstance bonus to AC until the start of the soldier's next turn, or until it is no longer adjacent to the soldier, whichever comes first. The soldier can have no more than one plate extended at a time.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.ya8r3IdzQ7QGNH8N]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Urwp7vLcfy6avc98","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Uy3YAPSoQX8UsHK3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.DisarmGrappleAvoidDisarm","predicate":[{"or":["action:disarm","action:grapple","avoid-disarm"]}],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+17 to Disarm, Grappe, or avoid being Disarmed","options":"action:disarm, action:grapple, avoid-disarm"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Clockwork Soldier","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":80,"temp":0,"value":80},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":16},"resistances":[{"exceptions":["adamantine","orichalcum"],"type":"physical","value":5}],"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"electricity","value":5},{"type":"orichalcum","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>These diligent machines guard their assigned posts tirelessly. A typical clockwork soldier stands 6 feet tall and consists of 500 pounds of metal and magic.</p>\n<hr />\n<p>Intricate, complex machines, clockworks are built with care by highly skilled engineers. Though their creation involves some amount of magic, they're primarily mechanical, packed with precision-tuned gears and springs working in concert.</p>\n<p>The sturdy mainspring within a clockwork must be wound to provide the energy needed to power the device. Some larger clockworks contain a series of springs for different limbs that each need to be wound. A clockwork's crafter creates a unique metal key while building the clockwork; winding the clockwork usually involves inserting the key into the machine's back and turning clockwise. Larger clockworks require greater strength to turn the key, and typically have larger keys to allow for more torque-some even accommodating a team of winders rather than an individual. 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{"_id":"9KZRWATLOGP7QGyM","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"o9bdzGDtUTzmMtAv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tendril","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":6},"damageRolls":{"0":{"damage":"1d4","damageType":"fire"},"1":{"category":"persistent","damage":"1","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dzHyKmRIrVao4ke0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HTapFz8e3dL6LNJc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The fire wisp ignores the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ptpsl6OafcvwkgOx","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Accord Essence","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An ally within 30 feet that benefited from the wisp's resonance in the last hour is targeted by an attack</p>\n<hr />\n<p><strong>Effect</strong> The wisp detonates itself in a small elemental explosion that gives temporary Hit Points equal to half the wisp's current Hit Points to allies within @Template[type:emanation|distance:30]{30 feet} that have benefited from the wisp's resonance in the last hour. These temporary Hit Points last 1 hour.</p>\n<p>A wisp that uses this reaction is permanently destroyed, and it can be restored only by a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell or similarly powerful effect. If an ability would prevent the wisp's destruction (for instance, if the wisp is summoned and would merely be dismissed), Accord Essence has no effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vpPweRPkFLYzku6Q","img":"systems/pf2e/icons/actions/Passive.webp","name":"Resonance","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>All wisps vibrate at a frequency attuned to their element, resonating with and empowering all creatures and effects sharing that trait.</p>\n<p>A creature in the area gains a +1 status bonus to attack and damage rolls for effects with the fire trait; a creature with the elemental and fire traits gains this bonus to all attack and damage rolls.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.1dwMVgBHfT4qO4OS]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"resonance","traits":["aura","fire"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9Pg0o9SqvEh925xr","img":"systems/pf2e/icons/actions/Passive.webp","name":"In Concert","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a fire wisp rolls a critical failure on a check to @UUID[Compendium.pf2e.actionspf2e.HCl3pzVefiv9ZKQW], they get a failure instead, and when they roll a success, they get a critical success instead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UIPkXjxUub552359","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4o2YdJckFmrO6XVf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Plane of Fire Lore","sort":800000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BYFD2vgAShG3EoI7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Fire Wisp","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":18,"temp":0,"value":18},"immunities":[{"type":"bleed"},{"type":"fire"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"fly","value":15}],"value":40},"weaknesses":[{"type":"cold","value":2},{"type":"water","value":2}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":0},"privateNotes":"","publicNotes":"<p>Fire wisps are sizzling spheres of flame and ash, perpetually crackling and shimmering with heat. They're carefree, boisterous, and quick to action-sometimes recklessly so.</p>\n<hr />\n<p>Wisps are tiny elemental beings that emerged during the creation of the Elemental Planes. The first wisps roamed the Inner Sphere in shifting symphonies that traded members with their every meeting. These symphonies of free wisps created music out of their combined resonances, but when the evil Elemental Lords realized the value of the wisps' resonance, they captured whole symphonies for use as servants.</p>\n<p>Wisps attune to each other and to those they surround themselves with. This attunement makes them naturally supportive allies. Free wisps still roam the Inner Sphere and the Material Plane, but they're usually shy and hide themselves from strangers. However, they happily offer their service to those who show them kindness. They especially find themselves drawn to spellcasters who practice elemental magic; these wisps usually watch from afar but sometimes approach those who seem safe to become familiars or comrades.</p>\n<p>Free wisps who find one another become close almost immediately. They get especially excited when they find wisps of elements other than their own, showing none of the animosity some elementals exhibit toward other types. Instead, they join in an excited dance, emitting resonances that faintly echo the symphonies of ancient days.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["ignan"]},"rarity":"common","senses":{"value":"darkvision, smoke vision"},"size":{"value":"tiny"},"value":["elemental","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.9KZRWATLOGP7QGyM"}}}
{"_id":"9PSCqGy7e2GDQpfU","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"73Q1gfTlvsbrJIOV","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"value":29},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"FJGG1xzdcXWDtz4x","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Bard Composition Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"value":29},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"76GyDdxf5paIWLH7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"73Q1gfTlvsbrJIOV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Dxglg1aONslY8UzY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zR67Rt3UMHKC5evy"}},"img":"systems/pf2e/icons/spells/blink.webp","name":"Blink","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blink quickly between the Material Plane and the Ethereal Plane. You gain resistance 5 to all damage (except force). You can Sustain the Spell to vanish and reappear 10 feet away in a random direction determined by the GM; the movement doesn't trigger reactions. At the end of your turn, you vanish and reappear as above.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ZlsuhS9J0S3PuvCO]</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The resistance increases by 3.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"73Q1gfTlvsbrJIOV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PVVUt6V4luw3UnL9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"73Q1gfTlvsbrJIOV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lGz7KuSoh2A53BXy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bH0kPuf7UKxRvi2P"}},"img":"systems/pf2e/icons/spells/inspire-defense.webp","name":"Inspire Defense","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":60},"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You inspire yourself and your allies to protect themselves more effectively. You and all allies in the area gain a +1 status bonus to AC and saving throws, as well as resistance equal to half the spell's level to physical damage.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.DLwTvjjnqs2sNGuG]</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"FJGG1xzdcXWDtz4x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"inspire-defense","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["bard","cantrip","composition","emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RWb5J3N9hR89Doyb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IAjvwqgiDr3qGYxY"}},"img":"systems/pf2e/icons/spells/inspire-courage.webp","name":"Inspire Courage","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":60},"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You inspire yourself and your allies with words or tunes of encouragement. You and all allies in the area gain a +1 status bonus to attack rolls, damage rolls, and saves against fear effects.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.beReeFroAx24hj83]</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FJGG1xzdcXWDtz4x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"inspire-courage","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["bard","cantrip","composition","emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Gpo2fRW889GCkbp5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.irTdhxTixU9u9YUm"}},"img":"systems/pf2e/icons/spells/lingering-composition.webp","name":"Lingering Composition","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You add a flourish to your composition to extend its benefits. If your next action is to cast a cantrip composition with a duration of 1 round, attempt a Performance check. The DC is usually a standard-difficulty DC of a level equal to the highest-level target of your composition, but the GM can assign a different DC based on the circumstances. The effect depends on the result of your check.</p>\n<hr /><strong>Critical Success</strong> The composition lasts 4 rounds.\n<p><strong>Success</strong> The composition lasts 3 rounds.</p>\n<p><strong>Failure</strong> The composition lasts 1 round, but you don't spend the Focus Point for casting this spell.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FJGG1xzdcXWDtz4x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lingering-composition","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"free"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["bard","metamagic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2iSSH3y2Kuv4MNqO","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Emotional Bolt","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["heartsong"]},"bonus":{"value":31},"damageRolls":{"0":{"damage":"3d10+10","damageType":"piercing"},"2nidy9sc20fchskzstqk":{"damage":"1d10","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","range-increment-80"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"F7XOjtJspPrYwCzy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q6ieY38ZPpXhQz2w","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 500 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bLxMh4Pt4sU0x8Pp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathic Singer","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A love siktempora can provide verbal components and auditory performances for their composition spells even though they can't speak. They do so without needing to make noise, as all creatures within range of their telepathy hear the components in their mind. However, the siktempora can do so only as long as at least one other creature with an Intelligence modifier of +0 or higher is within the range of their telepathy.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TnYQrIo30Kk8l4BV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Temporal Sense","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A siktempora can always roll Dimension of Time Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["dimension-of-time-lore"],"selector":"initiative","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kpvnHl1XmqHSX6rP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OW9oEttpg9WFvgOt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8lKDQyCeoSuhotl9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 50 (Deactivated by Evil, Mental, or Orichalcum)","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["evil","mental","orichalcum"],"key":"FastHealing","type":"regeneration","value":50}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hv7Blt8YRg7FuNu6","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Deflect Aggression","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The love siktempora is targeted by an attack</p>\n<hr />\n<p><strong>Effect</strong> The siktempora glows with compassion, deflecting the attacker's aggression. The siktempora gains a +2 circumstance bonus to their AC and resistance 15 against the triggering attack, and the attacker must attempt a saving throw against the siktempora's heartsong (see below).</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"deflect-aggression","toggleable":true},{"key":"FlatModifier","predicate":["deflect-aggression"],"selector":"ac","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JmiVjM3xyF1WaZae","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Uncanny Pounce","sort":1800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The love siktempora rolls Dimension of Time Lore for initiative</p>\n<hr />\n<p><strong>Effect</strong> The love siktempora Strides once and makes a claw Strike, in either order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1hmYrhxS6td9Cs3g","img":"systems/pf2e/icons/actions/Passive.webp","name":"Heartsong","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature that takes mental damage from the love siktempora's emotional bolt must succeed at a @Check[type:will|dc:37] save or become @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the siktempora until the end of the target's next turn. Hostile actions don't end this fascinated condition.</p>"},"requirements":{"value":""},"rules":[],"slug":"heartsong","source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eY479IPS7BQvkOTF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Love's Impunity","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The love siktempora's emotional bolt Strike doesn't trigger reactions that normally trigger based off making a ranged attack.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","selector":"emotional-bolt-attack","text":"{item|system.description.value}","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"R6LPamKnpozwfOnm","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Telepathic Ballad","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The love siktempora casts <em>@UUID[Compendium.pf2e.spells-srd.IAjvwqgiDr3qGYxY]</em> or <em>@UUID[Compendium.pf2e.spells-srd.bH0kPuf7UKxRvi2P]</em>. It increases the area to a @Template[type:emanation|distance:200] and increases the status bonuses the cantrip provides to +2.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.uFi8GhPkYY3ti40N]</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.MKC2ne315YiCUiWd]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nt5O0Qu4cfTzk2qD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dYaztoeE08mMvpAK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Dimension of Time Lore","sort":2300000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3cgDky0a2FkyTEWJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2400000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ArYFRezpV7LTlSVj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2500000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"R8gwiz7QnGGqkJm8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2600000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JkTjknZZfC6D0xBw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2700000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Love Siktempora","system":{"abilities":{"cha":{"mod":9},"con":{"mod":5},"dex":{"mod":9},"int":{"mod":4},"str":{"mod":4},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":38},"allSaves":{"value":""},"hp":{"details":"regeneration 50 (deactivated by evil, mental, or orichalcum)","max":210,"temp":0,"value":210},"immunities":[{"type":"disease"},{"type":"emotion"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"speed":{"details":"air walk","otherSpeeds":[],"value":50}},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"<p>Acts of great and intense love spawn love siktemporas, kindly creatures bearing intense strength that start and end wars in the name of the love that birthed them. These adept combatants form crossbows and bolts out of their emotional bonds, though they typically fight only to protect that which they love. While unable to speak given their featureless faces, they're nevertheless compassionate listeners and savvy communicators.</p>\n<p>Each love siktempora takes the form of two small humanoids conjoined at the hip with three legs, two arms, and two heads. Their faces are completely featureless except for a faint, ever present blush spread across their cheeks, and they always appear garbed in stylish garments from obscure civilizations.</p>\n<hr />\n<p>In the Dimension of Time, intense emotions are more than just ethereal feelings. They accumulate over time, from things like the critical mass of emotion caused by a historic event or a settlement passing down a powerful sentiment for generations. These accretions eventually give birth to siktemporas. Each siktempora feels, with all their being, a singular intense emotion linked to the circumstances that spawned them. A rare few, however, are created when an emotionally invested creature attempts to travel to the Dimension of Time or interferes with the flow of time, which can create paradoxes or manipulate past events.</p>\n<p>Siktemporas usually isolate themselves on the Dimension of Time in mindscapes infused with the emotion that created them, but some travel to other planes. These wanderers long to indulge in more of their core emotion or to engender more of that feeling, thus perpetuating their own kind.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":3,"value":3}},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":28}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language), Telepathy 500 feet","selected":[],"value":["aklo"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["siktempora","time"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.9PSCqGy7e2GDQpfU"}}}
{"_id":"9RNisBYwGOCQan1S","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"7SyelFSQ8Pix3kVJ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":13,"mod":0,"value":5},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"dg26zPtyoyvcw7Hb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"7SyelFSQ8Pix3kVJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3A3mNuYWRSg7aEgu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"7SyelFSQ8Pix3kVJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MtmIGyh1mEwfrLk8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"7SyelFSQ8Pix3kVJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EhA1NamwzAZrJMj2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4 + 1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"K32Ag7GpssjobCOz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Z4KMWDa1g8Ai7MCE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f4Mkjn4uAW6nabJR","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rearrange Possessions","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><span class=\"pf2-icon\">1</span> or <span class=\"pf2-icon\">2</span></p>\n<p>The haniver attempts to @UUID[Compendium.pf2e.actionspf2e.RDXXE7wMrSPCLv5k] a small object off a target's person. If they succeed, they also rifle through and rearrange the contents of the target's pockets, pouches, and other containers.</p>\n<p>The next time the target attempts to draw a weapon or retrieve a worn item, doing so requires two Interact actions instead of one.</p>\n<p>The haniver can Steal an object that's closely guarded using this action without the -5 penalty, though not objects that would be extremely noticeable or time-consuming to remove.</p>\n<p>They can spend 2 actions instead of 1 to use this ability to Steal from a creature in combat or otherwise on guard.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oXJwHXFSOQrWNziK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Zn9cTczQbnSmRZel","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1000000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0dNS2WaCMUFjs8RO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1100000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tw8x6wOxpVD7mHID","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"831DXsppKlNomlSq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1300000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Steal","predicate":["action:steal"],"selector":"thievery","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+7 to Steal","options":"action:steal"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Haniver","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":-1},"str":{"mod":1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":9,"temp":0,"value":9},"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[{"type":"fly","value":20},{"type":"swim","value":20}],"value":10},"weaknesses":[{"type":"cold-iron","value":2}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"<p>Hanivers are the most benign type of gremlin-capricious fey who skim the waves on rubbery fin-wings. Though they don't actively sabotage their environment, sailors bemoan these gremlins' grasping fingers. Hanivers' incessant curiosity compels them to examine any object that draws their attention. Such treasures might include an overturned fruit basket, a sack of coins, or a shark's gleaming teeth (often still in the shark's mouth, to the fey's regret). Should hanivers like what they find, they steal it, making them a bane to fishers and dockworkers everywhere.</p>\n<hr />\n<p>Gremlins arose long ago in the First World, living embodiments of nature's ability to wear away, erode, and decompose. On the Material Plane, their encounters with mortal civilizations twisted them into creatures devoted to chaos, sabotage, and traps, each variety specializing in a particular brand of mayhem.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common","undercommon"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["amphibious","fey","gremlin"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.9RNisBYwGOCQan1S"}}}
{"_id":"9SW7NWlTisAjNwAu","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"OPww9QAdYNjhEqoV","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"value":9},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"NFld7XRANsRKUT9G","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"OPww9QAdYNjhEqoV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5CfGSQdwFRTo8flJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"OPww9QAdYNjhEqoV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"k7kOHhuARA93h2BM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"OPww9QAdYNjhEqoV"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8AK5AzyX03GXrikY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6-3","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"eD9aNvigXSOpv46o","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ultrasonic Pulse","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4","damageType":"sonic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","magical","range-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vOKfAcHQJQuAlDmX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5SZG9rr8f11whg0x","img":"systems/pf2e/icons/actions/Passive.webp","name":"Speak with Bats","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A nyktera can communicate with bats and use Diplomacy to @UUID[Compendium.pf2e.actionspf2e.OX4fy22hQgUHDr0q] on bats and @UUID[Compendium.pf2e.actionspf2e.DCb62iCBrJXy0Ik6] things from bats.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j2EwWhmaQSWT0Ktw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wrath of Spurned Hospitality","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A nyktera whose hospitality is betrayed becomes enraged at the violation of a fundamental aspect of their fey nature. They must succeed at a @Check[type:will|dc:20] save or begin involuntarily attacking the traitor. At the end of each of their turns, if they choose, they can attempt another Will save to end the effect; otherwise, the effect lasts until the traitor is subdued or leaves the nyktera's presence. As long as their righteous fury lasts, the nyktera gains a +2 status bonus to attack and damage rolls for their fist Strikes.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.he0QiJSgJWNeIoxt]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6HrmGl0bXFrpdHRn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"o1OTsEVGfBG77tDn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1100000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"l0tiHFLqgAq6tBXS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nyktera","system":{"abilities":{"cha":{"mod":3},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":-3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":10,"temp":0,"value":10},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":10},"weaknesses":[{"type":"cold-iron","value":2}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"<p>Nykteras, or bat sprites, are gentle sprites known for their affectionate nature and incredible hospitality. Nykteras share features with bats, but the type of bat varies by location, as nykteras tend to form small colonies in locations with bats similar to their own nature. A nyktera's sense of hospitality is such that they're willing to share with any who need it, even bitter foes. However, violating a nyktera's hospitality is one of their greatest taboos, inviting rare anger and retribution from the nyktera who was wronged, as well as their large extended family.</p>\n<hr />\n<p>Tiny winged fey with intense curiosity and adventurous spirits, sprites often find themselves in risky situations and shenanigans belying their stature. While their pixie and grig cousins are most common, numerous additional types of sprites were born from the faerie realm of the First World. These include draxies, melixies, and nykteras, each of which shares commonalities with a different animal or magical creature.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":2},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Bats","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"(+8 to Seek creatures using hearing); low-light vision"},"size":{"value":"tiny"},"value":["fey","sprite"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.9SW7NWlTisAjNwAu"}}}
{"_id":"9rugdliEg2udjROC","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"XlCJ1ZHQ8EGtKrFn","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["pufferfish-venom"]},"bonus":{"value":6},"damageRolls":{"0":{"damage":"1d6+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fhIh70SWeQm18cfv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AkvUF9WUqlp4ytHG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Toxic Body","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Anyone who hits a pufferfish with a melee unarmed attack or a non-reach melee weapon must succeed at a @Check[type:reflex|dc:13|traits:damaging-effect] save or be pierced by a spine, taking [[/r 1[piercing]]] damage and being exposed to pufferfish venom.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nJj3OATPJmrNMM3y","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Inflating Rush","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The pufferfish Swims up to its Speed and then inflates. Each creature within @Template[type:emanation|distance:5]{5 feet} of its space at the end of its movement must succeed at a @Check[type:reflex|dc:13|traits:damaging-effect] save or take [[/r 1[piercing]]] damage and be exposed to pufferfish venom.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gGpB7QLHdHm3LW5f","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pufferfish Venom","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:16]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 24 hours</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] (1 round)</p>\n<p><strong>Stage 4</strong> [[/r 1d4[poison]]] damage and paralyzed for [[/br 2d10 #Duration Paralyzed]]{2d10 hours} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"pufferfish-venom","source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ljtTQc6aYYzBmeSu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":2},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sBc5PfDzFHs6qHse","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Pufferfish","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":2},"dex":{"mod":0},"int":{"mod":-5},"str":{"mod":2},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":12},"allSaves":{"value":""},"hp":{"details":"","max":12,"temp":0,"value":12},"initiative":{"statistic":"perception"},"perception":{"value":4},"speed":{"otherSpeeds":[{"type":"swim","value":15}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"<p>The pufferfish defends itself by filling its flexible body with air or water to extend a number of spikes that otherwise lie flat against its skin. While normally quite slow and deliberate, the pufferfish can contort its body to gain a sudden burst of speed that can catch predators off guard.</p>\n<hr />\n<p>Swimming in vast shoals through open ocean underneath the sparkling sun, lurking deep in the muddy beds of rivers, or schooling in pristine lakes, fish are found nearly anywhere there is water.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":3},"will":{"saveDetail":"","value":2}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"tiny"},"value":["animal","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.9rugdliEg2udjROC"}}}
{"_id":"9uP6Dfv53H4Fa32c","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"B5cFXl5CIucCzoy0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Launched Blade","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"6d6","damageType":"piercing"},"cqmmnrqjk5x1pllk1hsx":{"damage":"2d6","damageType":"sonic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-120","sonic"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6hgXjCxuZTwCxmFa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QJZgoLZp0BfuvxvJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Echolocation (Precise) 120 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The consonite choir can use hearing as a precise sense at the listed range.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KZhlld4EKQcCTBjw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"znuFqFCIX1YQTcWx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Resonant Chimes","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The consonite choir's tones resonate within physical objects. A creature that begins its turn in the aura deals an additional [[/r 2d6[sonic]]] damage on any Strike using a weapon.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"resonant-chimes","traits":["aura","evocation","sonic"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","evocation","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MIgppLmIY2AofKTC","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Chimes","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The swarm deals [[/r {4d6[slashing],2d6[sonic]}]]{4d6 slashing damage plus 2d6 sonic damage} to each enemy in the swarm's space (@Check[type:reflex|dc:33|basic:true] save). On a critical failure, the enemy is also @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6FQm3ZqmEY78MDys","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZRrI2IFK8LtBD6uK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":800000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Consonite Choir","system":{"abilities":{"cha":{"mod":6},"con":{"mod":8},"dex":{"mod":5},"int":{"mod":-2},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":32},"allSaves":{"value":""},"hp":{"details":"","max":200,"temp":0,"value":200},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"resistances":[{"type":"bludgeoning","value":8},{"type":"piercing","value":15},{"type":"slashing","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":10},"weaknesses":[{"type":"area-damage","value":8},{"type":"splash-damage","value":8}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>Floods of crystalline blades called consonite choirs surge through the caverns and tunnels of the Plane of Earth. Although their resonant chimes can be among the most beautiful music in the planes, those who intrude on their territory are instead confronted with a bone-shaking wall of sound and a barrage of razor-sharp crystals.</p>\n<p>The blades form naturally, just one of the many wondrous types of crystal on the Plane of Earth. Razor-edged consonite stalactites hum and chime along with the plane's grinding movement. As large collections of these crystals begin to communicate with each other through their shared song, they awaken into a sort of musical collective.</p>\n<p>Eventually, consonite choirs' songs grow loud and complex enough to shake these colonies loose of their stone moorings and free them to explore the Plane of Earth. Consonite choirs typically prefer to stay near their spawning grounds but might be coerced to perform in the homes of wealthy shaitans or serve other powerful creatures of earth. They willingly leave the comfort of their homes to hunt down the hated xorns, who enjoy the flavor of their immobile consonite brethren.</p>\n<p>Consonite choirs who leave the Plane of Earth, either through natural portals or by answering the calls of powerful rituals, often find the open spaces of other planes more to their liking. They enjoy the sensation of high winds moving through their chimes and search tirelessly for skilled performance partners. Crueler fates trap other choirs-more powerful beings might mystically bind them to service or bully them into becoming living trophies.</p>\n<p>Over years of movement, the individual crystal blades of a choir naturally chip and break down. In their native caverns, consonite choirs can easily find new members. Trapped elsewhere, they must rely on others for replacement blades or eventually fall into torpor.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["terran"]},"rarity":"uncommon","senses":{"value":"darkvision, echolocation (precise) 120 feet"},"size":{"value":"grg"},"value":["earth","elemental","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.9uP6Dfv53H4Fa32c"}}}
{"_id":"A7TFAr1rBtKJyprn","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"KxR8Go3rHkXrdyv3","flags":{"core":{"sourceId":"Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3"}},"img":"systems/pf2e/icons/conditions/slowed.webp","name":"Slowed","sort":100000,"system":{"description":{"value":"<p>You have fewer actions. Slowed always includes a value. When you regain your actions at the start of your turn, reduce the number of actions you regain by your slowed value. Because slowed has its effect at the start of your turn, you don't immediately lose actions if you become slowed during your turn.</p>"},"duration":{"value":0},"group":null,"overrides":[],"references":{"children":[],"immunityFrom":[],"overriddenBy":[],"overrides":[]},"rules":[],"slug":"slowed","source":{"value":"Pathfinder Core Rulebook"},"value":{"isValued":true,"value":1},"schema":{"version":0.84,"lastMigration":null}},"type":"condition"},{"_id":"DWxhZZHfxKIg0dak","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["blinding-sulfur"]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d6+5","damageType":"bludgeoning"},"1":{"category":"persistent","damage":"1d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3bqSjZ8OFBahcmGk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iFKv7PFNKtSVy9XA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Slow","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A sulfur zombie is permanently @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and can't use reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OVXjqkURq28dcMFO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"td3gay0LzawYp5Ff","img":"systems/pf2e/icons/actions/Passive.webp","name":"Death Throes","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a sulfur zombie dies, its body explodes in a @Template[type:burst|distance:30] of fire and debris that deals [[/r {2d10[bludgeoning],2d10[fire]}]]{2d10 bludgeoning damage and 2d10 fire damage} to each creature in the area (@Check[type:reflex|dc:21|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0eyOInV05vjoOU3X","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blinding Sulfur","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A sulfur zombie burns with putrid inner fire. A creature hit by a sulfur zombie's fist Strike must attempt a @Check[type:fortitude|dc:22] save. On a failure, the creature is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, or for 1 minute on a critical failure.</p>"},"requirements":{"value":""},"rules":[],"slug":"blinding-sulfur","source":{"value":""},"traits":{"rarity":"common","value":["incapacitation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2rMyh0aoCjphUh3d","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6oi4RTC4SsG0FGyA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sulfur Zombie","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-5},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"negative healing","max":125,"temp":0,"value":125},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"fire"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"positive","value":5},{"type":"slashing","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>Glowing with a dull amber light, these odious creatures spawn from a combination of necromancy and fire. These destructive creations sow chaos and demolish fortifications, making them the bane of besieged cities.</p>\n<hr />\n<p>Necromancers most often create these mindless undead as obedient, expendable servitors. Left to its own devices, a zombie seeks only to consume the living, stopping only when its rotting body can no longer hold together.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fire","mindless","undead","zombie"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.A7TFAr1rBtKJyprn"}}}
{"_id":"ACTvXKXcw1RZQxrP","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"CGIXYmLYYlMz2iRx","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"mod":0,"value":26},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"JeQwuWySg53hn0Xc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":200000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"CGIXYmLYYlMz2iRx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BhejT6zPZ9fehFxC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu"}},"img":"systems/pf2e/icons/spells/tree-shape.webp","name":"Tree Shape (See Forest Shape)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into a Large tree. Perception checks don't reveal your true nature, but a successful Nature or Survival check against your spell DC reveals that you appear to be a tree that is strangely new to the area. While in tree form, you can observe everything around you, but you can't act other than to end the spell, and your turn, by using a single action, which has the concentrate trait. As a tree, your AC is 20, and only status bonuses, status penalties, circumstance bonuses, and circumstance penalties affect you. Any successes and critical successes you roll on Reflex saves are failures.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"CGIXYmLYYlMz2iRx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-shape","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UuLWRfGlw1H6DlzR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tXa5vOu5giBNCjdR"}},"img":"systems/pf2e/icons/spells/know-direction.webp","name":"Know Direction","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>In your mind's eye, you see a path northward. You immediately know which direction is north (if it exists at your current location).</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can instead know the direction to a familiar location, such as a previous home or a favorite tavern.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"CGIXYmLYYlMz2iRx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"know-direction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OsLma7Z7aL2Uy9WP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace (Constant) (Forest Terrain Only)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"CGIXYmLYYlMz2iRx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core 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Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uara7mD6sRfBQr3k","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DF8EHlGsG4hDnHIf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Metal","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the forest dragon takes damage from a metal item, they lose woodland stride and <em>@UUID[Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr]</em> until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tHyoisfllt6q3L0n","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fed by Water","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<p><strong>Trigger</strong> The forest dragon is targeted with a water spell or effect</p>\n<hr />\n<p><strong>Effect</strong> The forest dragon gains [[/r 35 #Temporary Hit Points]]{35 temporary Hit Points}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"n7ZxA7v0OJE04AGq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:32]</p>\n<p>Animals, fungi, and plants take a -2 circumstance penalty to the save.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k2Num39uDHGiZwTm","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a swarm of insects that deals [[/r 14d6[piercing]]] damage in a @Template[type:cone|distance:40] (@Check[type:reflex|dc:34|basic:true] save) before dispersing.</p>\n<p>A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} from the insects' venom; this is a poison effect.</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wndNBL1gS8EX4LkQ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Xq6IkurlmqAmuchc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aA0Li6f8IO68qqXw","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draining Blight","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon draws moisture from the living creatures surrounding them, using the energy to heal their own wounds. Each living creature in a @Template[type:emanation|distance:30] takes [[/r 7d10[negative]]] damage (@Check[type:fortitude|dc:34|basic:true] save). Creatures made entirely of water and plant creatures use the outcome one degree of success worse than they rolled. The dragon regains Hit Points equal to half of the highest damage a single creature takes from this effect.</p>\n<p>In addition, all non-creature plant life in the area withers and dies, eliminating non-magical undergrowth and any resulting difficult terrain, cover, and concealment. 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stride","otherSpeeds":[{"type":"fly","value":120}],"value":40},"weaknesses":[{"type":"fire","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>Forest dragons oversee the endless growth of nature, protect it from plunder, and reclaim ruins for the wilderness. Some say these dragons jealously hoard nature's bounty for themselves while seeing everyone else who tries to benefit from nature as thieves and poachers. They loathe the progress of technology and civilization, preferring the company of monsters and animals.</p>\n<p>Forest dragons are their forests in a literal sense. Over time, their hair becomes mossy, their hide toughens like bark, and small insects or animals live within them.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. 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A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4XdLVNceTaTeWXxs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Weak Acid","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wizard sponge acid damages only organic material—not metal, stone, or other inorganic substances.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dO8YIdebcg6JU7kQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HofMxPk6h7wuflyA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.DecayingPlantFungus","predicate":[{"or":["terrain:decaying-plants","terrain:fungus"]}],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+15 amid decaying plant matter or fungus","options":"terrain:decaying-plants, terrain:fungus"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wizard Sponge (Fiendish Temple)","prototypeToken":{"name":"Wizard Sponge"},"system":{"abilities":{"cha":{"mod":-3},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":65,"temp":0,"value":65},"immunities":[{"type":"critical-hits"},{"type":"fire"},{"type":"precision"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"resistances":[{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":20},"weaknesses":[{"type":"area-damage","value":5},{"type":"good","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>This strange type of fungus colony takes its name from its initial purpose: the wizard who first developed it sought a means to keep her tower clean from residue both mundane and magical. Wizard sponge does just that, dutifully cleaning its vicinity by devouring dust, organic debris, and even the decaying bodies of fallen creatures. Its designer intentionally crafted the fungus to not merely resist but be healed by fire, intended as an additional safety feature, and most varieties have a convenient side effect of being edible once slain. Unfortunately, the fungus also developed an unexpected ability to magically mutate over time, which eventually led to its escape and independent propagation.</p>\n<p>Wizard sponge colonies of various sizes and shapes now thrive in dungeons, caverns, sewers, abandoned castles, crypts, and even the basements of some occupied dwellings. They often carry along bits of partially consumed material with them, such as clothing, limbs, and adventuring gear-sometimes even valuable treasures! An individual colony typically takes on distinctive properties based on what it's consumed in its environment; a variety living in a necromancer's crypt might acquire the undead's affinity for negative energy, for example.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"no vision, tremorsense 60 feet"},"size":{"value":"lg"},"value":["fungus","mindless","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Al5OHM0hbWcqIplK"}}}
{"_id":"AlLBsYO3ax9OQzAK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6meS6jDvt73ZAOZV","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"value":16},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"JYRIoHcGgwY5rDMh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"uses":{"max":3,"value":3},"value":"6meS6jDvt73ZAOZV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UxfNIf8feaMNNjuy","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d8+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rZeB3sV7jSAvG69a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MUIAw06V4IdebBMA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Construct Armor (Hardness 8)","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Like normal objects, a tupilaq has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness.</p>\n<p>Once a tupilaq is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, it loses its Hardness, and its Armor Class is reduced to 22.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","label":"PF2E.NPCAbility.ConstructArmor.CriticalHit","option":"construct-armor","toggleable":true},{"key":"FlatModifier","predicate":[{"or":["construct-armor",{"lt":["hp-percent",50]}]}],"selector":"ac","value":-4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EzfpvwnxObWcM5rn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Carver's Curse","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a tupilaq is created, the curse imparted by its creator manifests in the form of a single 3rd-level primal spell the tupilaq can cast three times per day. The particular spell is a reflection of the creator's wish for vengeance. By default, and for a found or summoned tupilaq, this spell is <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t73fUopYHfJiDPvy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3FJxL2umW6jWNaSL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tupilaq","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":-5},"str":{"mod":2},"wis":{"mod":3}},"attributes":{"ac":{"details":"(22 when broken); construct armor","value":26},"allSaves":{"value":""},"hardness":{"value":8},"hp":{"details":"","max":87,"temp":0,"value":87},"immunities":[{"type":"mental"}],"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>A tupilaq is an artistically crafted construct carved from animal bones (typically whale or walrus) and imbued with the express purpose of eviscerating its creator's enemies. A tupilaq manifests from hateful magic-a thing that can be created only by someone who believes they were grievously wronged. When a terrible, unforgivable crime is committed against someone with great skill at carving and who has knowledge of the proper ritual, the aggrieved can channel their grief and hate through whispered incantations to bring a tupilaq to life.</p>\n<p>Sadly, the same emotions used to create a tupilaq often lead to even greater tragedies. Functionally immortal but built for vengeance a tupilaq lacks the reason or discernment to do anything other than pursue the goal imbued by its creator. A wish to utterly destroy an enemy can lead a tupilaq to slaughter an entire clan or settlement, killing until it has slain everyone even remotely related to the original offender. There are many stories where a tupilaq ends up causing more tragedy for its creator than the crime that precipitated its creation. The most common tales feature the tupilaq eventually murdering its creator's spouse or family members due to a distant relationship to the original target that no one knew about.</p>\n<p>Tupilaqs' animating energies aren't tied to their original functions, and the creatures typically long outlast their creators, their victims, and often any who recall the reason for their creation. They might fall into a sort of hibernation once they've achieved immediate vengeance, but they frequently reawaken to continue their rampage against unsuspecting targets ignorant of their involvement.</p>\n<p>Spellcasters might occasionally summon these constructs. Summoned tupilaqs, hauled unceremoniously from their vengeance, become near-frenzied combatants, unleashing every offensive ability in their arsenal to break free. These reactions aren't strategic or considered, but an instinctual, almost programmed need to return to their true purpose. Conjurers should be wary about tupilaqs employing spells that might be turned against their summoners, such as a fireball spell \"accidentally\" placed such that it incinerates the spellcaster and returns these creatures from whence they came.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.AlLBsYO3ax9OQzAK"}}}
{"_id":"AmkhY7NErzNgbsN0","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"RcFq3iNSRnikQSug","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tusk","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d10+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uLwnIHpENAqfjCwz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d8+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ga5JXiw8tZ2VnkLB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2vb8hf7ikquLEd9z","img":"systems/pf2e/icons/actions/Passive.webp","name":"Aquatic Echolocation (Precise) 120 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A narwhal can use its hearing as a precise sense at the listed range, but only underwater.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ym03EsvdVPymdBSB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Deep Breath","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A narwhal can hold its breath for 30 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FodKNeEvBm6FqwvE","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Impaling Charge","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The narwhal Swims twice and makes a tusk Strike. If it moved at least 20 feet from its starting position, the narwhal deals an extra [[/r {1d10}]]{1d10 damage} on this Strike.</p>\n<p>A target damaged by Impaling Charge is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] until the start of the narwhal's next turn unless it @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} before then (DC 20).</p>\n<p>The narwhal can't Grapple to extend the duration of this grab.</p>"},"requirements":{"value":""},"rules":[{"domain":"strike-damage","key":"RollOption","option":"impaling-charge","toggleable":true},{"diceNumber":1,"dieSize":"d10","key":"DamageDice","predicate":["impaling-charge"],"selector":"tusk-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KORim3qAHJgKLu1g","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Narwhal","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":5},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":50,"temp":0,"value":50},"initiative":{"statistic":"perception"},"perception":{"value":10},"resistances":[{"type":"cold","value":5}],"speed":{"otherSpeeds":[{"type":"swim","value":60}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Narwhals are mid-sized whales known for the long tusk that grows from their nose. The tusk, forming from a protruding canine tooth, appears primarily on males and can grow up to 10 feet in length over the course of an adult narwhal's life. In addition to helping the narwhal attract mates (much like a peacock's feathers), the tusk can serve as a weapon.</p>\n<p>Like dolphins, narwhals communicate via clicks and whistles, and they use sound to navigate and hunt. They congregate in groups of five to 10, except in the summer when they gather in the hundreds. Adult narwhals are typically 13-18 feet long (not counting the tusk) and weigh 1,500-3,500 pounds.</p>\n<p>The similarities between a narwhal's tusk and a unicorn's horn have led to the narwhals' nickname of \"sea unicorns,\" but the narwhal's tusk is not made of the same highly sought material. Legends surrounding narwhals have nevertheless attributed magical characteristics to these remarkable tusks, such as neutralizing poison. Collectors and artisans also value the tusks as an elegant crafting material useful for carvings and other works of art.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"aquatic echolocation 120 feet, low-light vision"},"size":{"value":"lg"},"value":["animal","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.AmkhY7NErzNgbsN0"}}}
{"_id":"AxfH7V8A38VVugYo","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"LCYVlQZcfJT8AY75","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"value":14},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"hejuvCAwkpLBs9Ee","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"LCYVlQZcfJT8AY75"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uM4bCzmiegIXPcJf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P"}},"img":"systems/pf2e/icons/spells/meld-into-stone.webp","name":"Meld into Stone (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You merge with an adjacent block of stone with enough volume to fit you and your worn and held possessions. You must touch the stone when you Cast the Spell. You can hear, but not see, what's going on outside the stone, and you can cast spells while in the stone as long as they don't require line of effect beyond the stone.</p>\n<p>Significant physical damage to the stone while you are inside it expels you and deals 10d6 damage to you. Passwall expels you without dealing damage and ends meld into stone. You can Dismiss this spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"LCYVlQZcfJT8AY75"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meld-into-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7oPqKXFAarjcISki","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"LCYVlQZcfJT8AY75"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JrCxVafk4WG0qXTI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"LCYVlQZcfJT8AY75"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2Rl6jAel2tW0u1yk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":2,"value":"LCYVlQZcfJT8AY75"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"635zkT45PL0o75R4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Rn2LkoSq1XhLsODV"}},"img":"systems/pf2e/icons/spells/pummeling-rubble.webp","name":"Pummeling Rubble","sort":700000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"2d4"}}},"description":{"value":"<p>A spray of heavy rocks flies through the air in front of you. The rubble deals [[/r 2d4[bludgeoning]]] damage to each creature in the area. Each creature must attempt a Reflex save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is pushed 5 feet away from you.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is pushed 10 feet away from you.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 2d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"LCYVlQZcfJT8AY75"},"materials":{"value":""},"prepared":{"value":false},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pummeling-rubble","source":{"value":"Pathfinder Advanced Player's Guide"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Dpji6q4R6gQMLALe","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Earthen Fist","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"q78toso3wby243bz0d44":{"damage":"2d10+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5iH51KTA8CfAOS08","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Light Wisp","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"l8mhg4lhlz8a7sl3ybu7":{"damage":"1d8+2","damageType":"mental"},"t5tatin740jycg7yf562":{"damage":"1d6","damageType":"fire"},"e11bamvawfq2ku1sxfi2":{"damage":"1d6","damageType":"positive"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5e9nAAnEPwtzAoiR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TROzn3iLJ2A6fcpj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zZdlKoZukVTRu2lC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cavern Dependent","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A lampad is mystically bonded to a single cavern or other self-contained underground area and must remain within 300 feet of it.</p>\n<p>If they move beyond that range, they become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and are unable to recover. They must attempt a @Check[type:fortitude|dc:19] save every hour or increase the sickened value by 1 (to a maximum of sickened 4).</p>\n<p>After 24 hours, they become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, with this value increasing by 1 every additional 24 hours. A lampad can perform a 24-hour ritual to bond to a new cavern.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mq1buiTxEF2rhIx8","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Weep","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The lampad begins a heart-wrenching fit of weeping, inspiring sympathetic sobbing in nearby creatures. Each non-lampad creature within @Template[type:emanation|distance:30]{30 feet} who hears the lampad's weeping must succeed at a @Check[type:will|dc:20] save or be unable to use reactions for 1 round and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} on its next turn as it sobs uncontrollably.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","enchantment","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T071fD4iy9vRdjK2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SbJROMQM4kA7b1tK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"59a3AOTR7V1NpRKT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1600000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SM8WgH9AGoV8d2hu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mWc3S3PUbSr72OCs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hWHsfdmxR1wXVU6t","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1900000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"P8gjHte6ioneFkLI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2000000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gHXigfsYiwdEGkJd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Lampad","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":0},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":85,"temp":0,"value":85},"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"details":"climb on stone only","otherSpeeds":[{"type":"climb","value":25}],"value":25},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Lampads protect dark, hidden places underground. Not only do they defend subterranean caverns from threats, but they also safeguard well-meaning innocents from the dangers that lurk below the surface. Lampads are so-named for the wisps of magic light they often carry, guiding the lost to safety while luring threats to their doom. Lampads' mercurial nature makes their reactions difficult to predict, though they rarely demonstrate outright malice without sufficient provocation.</p>\n<hr />\n<p>Nymphs are fey guardians of nature possessed of great beauty and forms that meld breathtaking humanoid features with the natural elements they guard. Nymph queens are powerful nymphs who rule over and protect a much greater territory of untouched wilderness. For instance, a lampad might guard a beautiful underground cavern, but a lampad queen might call an entire system of caves their domain.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","sylvan","undercommon"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["earth","fey","nymph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.AxfH7V8A38VVugYo"}}}
{"_id":"AybyC0n2CWNbXAbK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"z23Nlek8h4x4L0lq","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":7},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"value":28},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Iwu0ZWvrPJHGZd7A","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"z23Nlek8h4x4L0lq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1XIwTMRM8JRnHMaE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tpLTLbJUrYcMWGld"}},"img":"systems/pf2e/icons/spells/telekinetic-haul.webp","name":"Telekinetic Haul","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You move the target up to 20 feet, potentially suspending it in midair. When you Sustain the Spell, you can do so again, or you can choose a different eligible target to move.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"z23Nlek8h4x4L0lq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-haul","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of up to 80 Bulk with no dimension longer than 20 feet"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sieqVjLe7KzZuR5l","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"z23Nlek8h4x4L0lq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult","scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5KlhepR2kBxgHDeS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"z23Nlek8h4x4L0lq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult","scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T2Z38MS3y7HQMJS7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WqPhJNzLa8vSjrH6"}},"img":"systems/pf2e/icons/spells/animated-assault.webp","name":"Animated Assault","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"2d10"}}},"description":{"value":"<p>You use your mind to manipulate unattended objects in the area, temporarily animating them to attack. The objects hover in the air, then hurl themselves at nearby creatures in a chaotic flurry of debris. This assault deals [[/r 2d10[bludgeoning]]] damage (basic Reflex save) to each creature in the area. On subsequent rounds, the first time each round you Sustain this Spell, it deals [[/r 1d10[bludgeoning]]] damage (basic Reflex save) to each creature in the area.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The initial damage increases by [[/r 2d10]] and the subsequent damage increases by [[/r 1d10]].</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d10"},"interval":2,"type":"interval"},"level":{"value":2},"location":{"heightenedLevel":6,"value":"z23Nlek8h4x4L0lq"},"materials":{"value":""},"prepared":{"value":false},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animated-assault","source":{"value":"Pathfinder Advanced Player's Guide"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DJpq3snqoRdKmeWO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mrDi3v933gsmnw25"}},"img":"systems/pf2e/icons/spells/telekinetic-maneuver.webp","name":"Telekinetic Maneuver","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, or Trip the target using a spell attack roll instead of an Athletics check.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"z23Nlek8h4x4L0lq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-maneuver","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YJXctGbehM9uK8Gl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"z23Nlek8h4x4L0lq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YFYpBtRZ8JXcn0ft","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"z23Nlek8h4x4L0lq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c2bv8VJPrEoXworT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"z23Nlek8h4x4L0lq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DkdUj7zo7tI7BCpF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["shameful-loathing"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d10+15","damageType":"piercing"},"liw3ydkpujf7poobgldo":{"damage":"1d10","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"06mT1ZKXqT7oAL0x","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Talon","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d10+15","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kpB9dRBV5LWoW0uG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HJT5NvgiIrqOYp97","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WgefMvFrdC4a4wjm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NX0pJgKM21qtQACy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stench","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature entering the aura or starting its turn in the aura must succeed at a @Check[type:fortitude|dc:34] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (plus @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for as long as it's sickened on a critical failure).</p>\n<p>While within the aura, affected creatures take a -2 circumstance penalty to saves against disease and to recover from the sickened condition.</p>\n<p>A creature that succeeds at its save is temporarily immune for 1 minute.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.wX9L6fbqVMLP05hn]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":[{"not":"change-shape"}],"radius":30,"slug":"stench","traits":["aura","olfactory"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","olfactory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zPU1mG2FJpTt19Z0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The popobawa can take on the appearance of a human or a Small or Medium bat. It loses its stench aura while transformed. In human form it also loses its Strikes but can make fist Strikes that deal the same amount of bludgeoning damage as its talon Strike.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"change-shape","toggleable":true}],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nHC6WGYqix3arWBf","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Feed on Sorrow","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The popobawa draws strength from the suffering of others. It regains [[/r 10[healing]]]{10 Hit Points} for each enemy within @Template[type:emanation|distance:30]{30 feet} feet that has one of the following conditions, to a maximum of 40 Hit Points: @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ], @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv], @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1], @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7], @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw], @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL], @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18], @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3], @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix], @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg], or @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","healing","necromancy","occult","positive"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ScsosKeNG0BlbPN5","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Hallucinatory Haunting","sort":1900000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The popobawa moves an object with <em>@UUID[Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w]</em> or <em>@UUID[Compendium.pf2e.spells-srd.tpLTLbJUrYcMWGld]</em><em>,</em> controls a creature with <em>@UUID[Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P]</em>, or casts <em>@UUID[Compendium.pf2e.spells-srd.WqPhJNzLa8vSjrH6]</em></p>\n<hr />\n<p><strong>Effect</strong> The popobawa casts <em>@UUID[Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a]</em> or <em>@UUID[Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI]</em>, with the sound originating from the target or area of the spell.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eZ5EIf8w0pc83e2W","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shameful Loathing","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature damaged by the popobawa's jaws is overcome with shame and self-hatred and must attempt a @Check[type:will|dc:36] save.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} until the curse is removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is also @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":"shameful-loathing","source":{"value":""},"traits":{"rarity":"common","value":["curse","emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Cw4UJYMkN1OxnJo9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder 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(Its Home Settlement or Country)","sort":2600000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JeBchXgGGQYFEA54","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2700000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rvev1PgeBqhdTUhc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2800000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Popobawa","system":{"abilities":{"cha":{"mod":6},"con":{"mod":5},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":37},"allSaves":{"value":""},"hp":{"details":"","max":270,"temp":0,"value":270},"immunities":[{"type":"disease"},{"type":"sickened"},{"type":"stunned"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[{"type":"climb","value":30},{"type":"fly","value":80}],"value":30}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"<p>Cruel shapechangers, popobawas feed on negative emotions, particularly fear, despair, and anguish. Though they're dangerously strong carnivores that drink the blood of their victims, their greatest pleasure lies in mesmerizing victims to cause suffering and spread chaos. A popobawa moves about populated areas in disguise, seeking new victims and revisiting past victims to bask in their suffering, spreading gossip and incriminating innocents for its crimes while still relishing its own loathsome infamy.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":24},"will":{"saveDetail":"","value":27}},"traits":{"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"med"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.AybyC0n2CWNbXAbK"}}}
{"_id":"BEzfxlrA0CNfh4Fr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"FH98KC2pUcRXdN35","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"value":21},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"yMZjDluDwdyDmxeR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate (At Will) (See Dominate)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"FH98KC2pUcRXdN35"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sqFZcYoVTYrsYN4c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tpLTLbJUrYcMWGld"}},"img":"systems/pf2e/icons/spells/telekinetic-haul.webp","name":"Telekinetic Haul","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You move the target up to 20 feet, potentially suspending it in midair. When you Sustain the Spell, you can do so again, or you can choose a different eligible target to move.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"FH98KC2pUcRXdN35"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-haul","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of up to 80 Bulk with no dimension longer than 20 feet"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WMgMO9G3wUtuSBs8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["vampire-nosferatu-drink-blood"]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d12+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"DotZCkt036LONE1t","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["vampire-nosferatu-plague-of-ancients"]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d10+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"TFIM3DwopeaNPL4N","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5qFwYj9ry9CVIKY7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 60 feet","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"klPNjA3PDnepkkn6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cg8fgSm6sGAJE6bt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 10","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":10}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QTLnr9MYtcbjoq6C","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"B3NBi21pYXb87QM2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.Sj1IGDjUmlwFpC35"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Nosferatu Vulnerabilities","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<ul>\n<li><strong>Revulsion</strong> A nosferatu can't voluntarily come within 10 feet of brandished garlic or a brandished religious symbol of a non-evil deity. To brandish garlic or a religious symbol, a creature must Interact to do so for 1 round (similar to Raising a Shield). If the nosferatu involuntarily comes within 10 feet of an object of their revulsion, they gain the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition, running from the object of their revulsion until they end an action beyond 10 feet. After 1 round of being exposed to the subject of their revulsion, a nosferatu can attempt a @Check[type:will|dc:25|traits:concentrate] save as a single action, which has the concentrate trait. On a success, they overcome their revulsions for [[/br 1d6 #Overcome Revulsions]]{1d6 rounds} (or 1 hour on a critical success).</li>\n<li><strong>Stake</strong> A magical wooden stake (such as one affected by a weapon potency rune, magic weapon, or similar magic) driven through the nosferatu's heart drops the nosferatu to 0 HP and prevents them from healing above 0 HP, even in their coffin. Staking a nosferatu requires 3 actions and works only if the nosferatu is @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf]. If the stake is removed, the nosferatu can heal above 0 HP again, and if they're in their coffin, the 1-hour rest period begins once the stake is removed. If the nosferatu's head is severed and anointed with <em>@UUID[Compendium.pf2e.equipment-srd.z9T4c1hXwOotsMCp]</em> while the stake is in place, the nosferatu is destroyed.</li>\n<li><strong>Sunlight</strong> If exposed to direct sunlight, a nosferatu immediately becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}. The slowed value increases by 1 each time the nosferatu ends their turn in sunlight, and the condition ends when they're no longer in sunlight. If the nosferatu loses all their actions in this way, they're destroyed.</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-nosferatu-vulnerabilities","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GUTBHqMY0oGnnUx0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.hOOXkWcTw9EFKJev"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Plagued Coffin Restoration","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Unlike other undead, a nosferatu isn't destroyed at 0 HP. Instead, they disperse into an immense number of individual rats heading in every direction in an attempt to return to their coffin. If even a single rat reaches the coffin, the nosferatu can recover. A nosferatu regains their strength through resting in earth taken from the grave of a creature who died of plague. If their body rests in their earth-filled coffin for 1 hour, the nosferatu gains 1 HP, after which their fast healing begins to function normally. If the coffin doesn't contain this plagued grave dirt, they instead need to rest in their coffin for 1 day before they gain 1 HP and regain their fast healing.</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-plagued-coffin-restoration","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["divine","necromancy","negative"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RDF08DgCVW9LDvLd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.DWku0nZzkqmYjrQ5"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The nosferatu transforms into a swarm of pale-gray rats. They gain a land Speed of 30 feet and a climb Speed of 10 feet, and they become Large. Each enemy in the swarm's space takes [[/r 2d10[piercing]]] damage and must attempt a @Check[type:reflex|dc:29|basic:true] save with a high DC for the creature's level. A creature that fails its save is exposed to plague of ancients.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-change-shape","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"e2fOY59UxAgnqdHF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.8UQWXpYfn9oE1ZHu"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Command Thrall","sort":1400000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> One of the nosferatu's thralls is present and can hear the nosferatu</p>\n<hr />\n<p><strong>Effect</strong> The nosferatu gives a single command to one of their thralls, which the thrall follows to the best of its ability during its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-command-thrall","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["auditory","divine","mental"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4nSekhH06OdsuVpK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.4B8O9QBJuDhJkVcz"}},"img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dominate","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The nosferatu can cast <em>@UUID[Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P]</em> at will as a divine innate spell. Casting it requires staring into the target's eyes, giving the spell the visual trait (@Check[type:will|dc:29]). The save DC uses a high DC for the nosferatu's level, and a creature that succeeds is temporarily immune to that nosferatu's Dominate for 24 hours. Fully destroying the nosferatu ends the domination, but merely reducing the nosferatu to 0 HP is insufficient to break the spell.</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-dominate","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["divine","enchantment","incapacitation","mental","visual"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mR1hECOdG4ihzUpu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.GpKQH8hnSYWiyuQU"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Drink Blood","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The nosferatu's last action was a successful fangs Strike</p>\n<hr />\n<p><strong>Effect</strong> The nosferatu sinks their fangs into the targeted creature to drink its blood. This requires an @Check[type:athletics] check against the creature's Fortitude DC. On a success, the creature becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, and the nosferatu regains 13 HP, gaining any excess HP as temporary Hit Points. Drinking Blood from a creature that's already drained doesn't restore any HP to the nosferatu, but increases the creature's drained condition value by 1. A nosferatu can also consume blood that's been emptied into a vessel for sustenance, but they gain no HP from doing so.</p>\n<p>The target creature's drained condition value decreases by 1 per week. A blood transfusion, which requires a successful @Check[type:medicine|dc:20] check and sufficient blood or a blood donor, reduces the drained value by 1 after 10 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-drink-blood","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P7rE9vi1P70NJ5iD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.NgiwaeUqMPfkYvQq"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Plague of Ancients","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:29] (use a high DC for the nosferatu's level)</p>\n<hr />\n<p><strong>Onset</strong> 1 day</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1}, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 3}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} (1 day)</p>\n<p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 2}, drained 3, and enfeebled 3 (1 day)</p>\n<p><strong>Stage 5</strong> @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] (1 day)</p>\n<p><strong>Stage 6</strong> death</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-plague-of-ancients","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["disease","virulent"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9pA5GeqTZ8be5g3c","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0904d6Wzd2E2lgGG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xWtBOJeB2igmJ8a8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xBgY058YIZ6cshFi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JH6MCCFkE3gnN6XJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2200000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"j7TrwF9cSlCIV9yo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2300000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nosferatu Malefactor","system":{"abilities":{"cha":{"mod":3},"con":{"mod":3},"dex":{"mod":7},"int":{"mod":7},"str":{"mod":5},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"fast healing 10, negative healing, plagued coffin restoration","max":135,"temp":0,"value":135},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"resistances":[{"exceptions":["magical"],"type":"physical","value":10}],"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":30}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Twisted by age and eternal hunger, nosferatu malefactors spread plague in their wake and yearn for mortal blood.</p>\n<hr />\n<p>Among the most ancient of vampires are the nosferatus, twisted remnants of mortals who died in great plagues of old. Perhaps because of their age, nosferatus can no longer create more of their kind. Yet they still lurk among the living, manipulating the hearts and minds of their prey to either serve them beyond the limits of natural life or to become sustenance for the nosferatu like so many others before.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 60 feet","selected":[],"value":["aklo","common","necril"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead","vampire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.BEzfxlrA0CNfh4Fr"}}}
{"_id":"BMHkCVNiEbnmUVft","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Wf76V3o8gstoUE6k","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"value":28},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"gg1skd2GL6lN70Op","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qsNeG9KZpODSACMq"}},"img":"systems/pf2e/icons/spells/foresight.webp","name":"Foresight (Constant) (Self Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a sixth sense that warns you of danger that might befall the target of the spell. If you choose a creature other than yourself as the target, you create a psychic link through which you can inform the target of danger. This link is a mental effect. Due to the amount of information this spell requires you to process, you can't have more than one foresight spell in effect at a time. Casting foresight again ends the previous foresight. While foresight is in effect, the target gains a +2 status bonus to initiative rolls and isn't @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] creatures or when flanked. In addition, you gain the following reaction: @UUID[Compendium.pf2e.actionspf2e.VOEWhPQfN3lvHivK]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"heightenedLevel":9,"value":"Wf76V3o8gstoUE6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"foresight","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["divine","mental","prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QsCtLitrf7uDEgCU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Z9OrRXKgAPv6Hn5l"}},"img":"systems/pf2e/icons/spells/finger-of-death.webp","name":"Finger of Death","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"70"}}},"description":{"value":"<p>You point your finger toward the target and speak a word of slaying. You deal 70 negative damage to the target. If the damage from finger of death reduces the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":7,"value":"Wf76V3o8gstoUE6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"finger-of-death","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sJGoZ5gJw5AovHJf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2Vkd1IxylPceUAAF"}},"img":"systems/pf2e/icons/spells/regeneration.webp","name":"Regenerate","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>An infusion of positive energy grants a creature continuous healing. The target temporarily gains regeneration 15, which restores 15 Hit Points to it at the start of each of its turns. While it has regeneration, the target can't die from damage and its @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition can't increase to a value that would kill it (this stops most creatures from going beyond dying 3), though if its @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] value becomes 4 or higher, it stays @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] until its wounds are treated. If the target takes acid or fire damage, its regeneration deactivates until after the end of its next turn. Each time the creature regains Hit Points from regeneration, it also regrows one damaged or ruined organ (if any). During the spell's duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.dXq7z633ve4E0nlX]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The regeneration increases to 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"Wf76V3o8gstoUE6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"regenerate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s49RXHWrH4qqNcEe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.F1qxaqsEItmBura2"}},"img":"systems/pf2e/icons/spells/tree-stride.webp","name":"Tree Stride (At Will) (Cherry Trees Only)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You step into a living tree with a trunk big enough for you to fit inside it and instantly teleport to any tree of the same species within 5 miles that also has a sufficiently large trunk. Once you enter the first tree, you instantly know the rough locations of other sufficiently large trees of the same species within range and can exit from the original tree, if you prefer. You can't carry extradimensional spaces with you; if you attempt to do so, the spell fails.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The tree you exit can be up to 50 miles away.</p>\n<p><strong>Heightened (8th)</strong> The tree you exit can be up to 500 miles away.</p>\n<p><strong>Heightened (9th)</strong> The tree you exit can be anywhere on the same planet.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":6,"value":"Wf76V3o8gstoUE6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-stride","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"uncommon","value":["divine","plant","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RYvzGKb2XmaJJ1RW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":7,"value":"Wf76V3o8gstoUE6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"86QAPAVAPZfPADE2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":6,"value":"Wf76V3o8gstoUE6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CPNch4XxOFdXCM1r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.xRgU9rrhmGAgG4Rc"}},"img":"systems/pf2e/icons/spells/gentle-repose.webp","name":"Gentle Repose","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targeted corpse doesn't decay, nor can it be transformed into an undead. If the corpse is subject to a spell that requires the corpse to have died within a certain amount of time (for example, raise dead), do not count the duration of gentle repose against that time. This spell also prevents ordinary bugs and pests (such as maggots) from consuming the body.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell's duration is unlimited, but the spell takes one more action to cast and requires a material component and a cost (embalming fluid worth 6 gp).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"time":{"value":"3"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":5,"value":"Wf76V3o8gstoUE6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gentle-repose","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gUL7Stn9DKPCaB7n","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnaLVgxZ9ryUFmUr"}},"img":"systems/pf2e/icons/spells/restoration.webp","name":"Restoration","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. When you cast restoration, choose to either reduce a condition or lessen the effect of a toxin. A creature can benefit from only one restoration spell each day, and it can't benefit from restoration more than once to reduce the stage of the same exposure to a given toxin.</p>\n<ul>\n<li><strong>Lessen a Toxin</strong> Reduce the stage of one toxin the target suffers from by one stage. This can't reduce the stage below stage 1 or cure the affliction.</li>\n<li><strong>Reduce a Condition</strong> Reduce the value of the target's @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm], @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7], or @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg] condition by 2. You can instead reduce two of the listed conditions by 1 each.</li>\n</ul>\n<hr />\n<p><strong>Heightened (4th)</strong> Add @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] to the list of conditions you can reduce. When you lessen a toxin, reduce the stage by two. You also gain a third option that allows you to reduce the target's @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] value by 1. You can't use this to reduce a permanent Doomed condition.</p>\n<p><strong>Heightened (6th)</strong> As the 4th-level restoration, but you can reduce a permanent Doomed condition if you add a spellcasting action and a material component while Casting the Spell, during which you provide 100 gp worth of diamond dust as a cost.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":6,"value":"Wf76V3o8gstoUE6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"restoration","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oYoYyTyC4w3GY5fT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HTou8cG05yuSkesj"}},"img":"systems/pf2e/icons/spells/status.webp","name":"Status","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As long as you and the target are on the same plane of existence and both alive, you remain aware of its present state. You know the target's direction from you, distance from you, and any conditions affecting it.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 willing living creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":4,"value":"Wf76V3o8gstoUE6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"status","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zANtgVUDX9St398r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu"}},"img":"systems/pf2e/icons/spells/tree-shape.webp","name":"Tree Shape (Cherry Tree Only)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into a Large tree. Perception checks don't reveal your true nature, but a successful Nature or Survival check against your spell DC reveals that you appear to be a tree that is strangely new to the area. While in tree form, you can observe everything around you, but you can't act other than to end the spell, and your turn, by using a single action, which has the concentrate trait. As a tree, your AC is 20, and only status bonuses, status penalties, circumstance bonuses, and circumstance penalties affect you. Any successes and critical successes you roll on Reflex saves are failures.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"Wf76V3o8gstoUE6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-shape","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["divine","plant","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hHbTdzTvuc86WAFy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"Wf76V3o8gstoUE6k"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"O4OD37pDdJ7DDfXC","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.FVjTuBCIefAgloUU"}},"img":"systems/pf2e/icons/equipment/weapons/staff.webp","name":"Staff","sort":1300000,"system":{"MAP":{"value":""},"baseItem":"staff","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d4"},"description":{"value":"<p>This long piece of wood can aid in walking and deliver a mighty blow.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"staff","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["evocation","magical","two-hand-d8"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"1zABoyA2x54PjRbW","flags":{"pf2e":{"linkedWeapon":"O4OD37pDdJ7DDfXC"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Staff","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["fleeting-blossoms","touch-of-ages"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"2d4+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.SpecificRule.TwoHanded.Staff","option":"two-handed","toggleable":true},{"key":"DamageDice","label":"PF2E.TraitTwoHandD8","override":{"dieSize":"d8"},"predicate":["two-handed"],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","two-hand-d8"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"u8fKUkjNFuyL7a5x","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IaFXrGv80HlNVl19","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 150 feet","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3z3CSczhmYzfNCxB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ward","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Every kami is bound to a ward: a specific animal, plant, object, or location. A kami can merge with or emerge from their ward as a single action, which has the concentrate trait. While merged, the kami can observe their surroundings with their usual senses as well as the senses of their ward, but can't move, communicate with, or control their ward. Additionally, a kami merged with their ward recovers Hit Points each minute as if they spent an entire day resting.</p>\n<p>A toshigami's ward is typically a cherry tree.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qP4bmFVnqKAeVCn1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5RtC2ASqDYa1fPfS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HwqKHt0yeIDL3Jjm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":2000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VzlO3rF9ml7NQJRF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fleeting Blossoms","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A toshigami's staff Strikes stir up fleeting cherry blossoms that bloom, wilt, and decay all in the space of an instant. On a hit, they deal an additional [[/r 1d6[mental]]] damage, as well as an additional [[/r 1d6[negative]]] damage to living creatures and an additional [[/r 1d6[positive]]] damage to undead.</p>"},"requirements":{"value":""},"rules":[],"slug":"fleeting-blossoms","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tnQ4cIcOMWuGbaPY","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Swift Staff Strike","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>In a rapid series of movements, the toshigami unleashes a deadly assault. The toshigami makes three staff Strikes. The toshigami's multiple attack penalty doesn't increase until after they've made all three Strikes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kYmteRQa3LahCveN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Touch of Ages","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A toshigami's attacks bestow a curse that alters the very flow of time in those they attack. When a toshigami hits a creature with a melee Strike, the creature must attempt a @Check[type:fortitude|dc:38] save as its perspective shifts rapidly between that of advanced age and an infantile state. Regardless of the outcome, the creature is temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}, and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}, and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, but the conditions are permanent.</p>"},"requirements":{"value":""},"rules":[],"slug":"touch-of-ages","source":{"value":""},"traits":{"rarity":"common","value":["curse","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wiyehzsWSDT67JHc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rLLyjAMQBGjSTpB6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2500000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KVgePIAf4KhmGR3P","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2600000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Y6x58yeivNMflCQi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2700000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"j7aVDOzYX0bNIlRr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2800000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"n9cJi5o0d2WB3XSs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2900000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Toshigami","system":{"abilities":{"cha":{"mod":8},"con":{"mod":6},"dex":{"mod":7},"int":{"mod":2},"str":{"mod":5},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":35},"allSaves":{"value":""},"hp":{"details":"","max":370,"temp":0,"value":370},"initiative":{"statistic":"perception"},"perception":{"value":30},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":50},"weaknesses":[{"type":"cold-iron","value":15}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"<p>Toshigami are especially powerful kami who protect cherry trees, particularly ones in places where the primeval powers of nature remain strong. The cycle of blossoming, flourishing, and wilting that cherry trees exhibit provides a striking visual metaphor for toshigami, who wield immense powers over growth, decay, and even time.</p>\n<p>Also known as blossom kami, toshigami have a particular fascination with mortals. Many folk legends tell of toshigami who bestow their blessing unto worthy individuals who fight for just causes. Likewise, it isn't unheard of for toshigami to aid virtuous souls in dire need of healing or restoration. In truth, blossom kami are so rare and enigmatically aloof that few mortals have ever encountered such beings. Decades, even centuries, might pass before a humble village realizes that a toshigami inhabits its beloved cherry tree.</p>\n<p>The stories persist, however, as they have for ages, leading to a widespread appreciation for cherry trees. The site of a new village might be chosen due to its proximity to an ancient cherry tree, and cherry trees are planted and carefully tended in larger population centers, both for their beauty and out of respect for the blossom kami. Should a toshigami choose one such tree as their ward, so much the better for the entire community.</p>\n<hr />\n<p>Kami are divine nature spirits native to the lands of Tian Xia, far to the east of the Inner Sea region. They serve as guardians of natural objects and places they protect-their \"wards\"-and are ancient enemies of the oni. Kami can merge with their wards, allowing them to surreptitiously watch anyone who treads upon their sacred grounds. Kami leave those who they deem harmless alone, but the spirits fight vigilantly to scare away anyone perceived as a threat.</p>\n<p>Kami choose their own wards, though many mortals seek to attract them to sites that might require protection, leading to a proliferation of certain trees, statues, gates, and other symbolic elements in areas where kami are known to dwell.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":30}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Plants, Telepathy 150 feet","selected":[],"value":["common"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["kami","spirit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.BMHkCVNiEbnmUVft"}}}
{"_id":"BPmotFI9EoIqSatr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"VIDJVH2nBIkzXg2L","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Divine Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"mod":0,"value":24},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"AW7uAsCknGCb4PDf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens (At Will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal or activity you plan to engage in within 1 week, or an event you expect might happen within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":6,"value":"VIDJVH2nBIkzXg2L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"w5870YWidWVrdHst","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU"}},"img":"systems/pf2e/icons/spells/nondetection.webp","name":"Nondetection (Constant) (Self Only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You erect protective wards that make the target difficult to detect via magic. Nondetection attempts to counteract all detection, revelation, and scrying divinations made against the target or the target's gear throughout the duration, counting cantrips as 1st-level spells for this purpose. Successfully counteracting a divination that targets an area or multiple targets negates the effects only for nondetection's target.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"heightenedLevel":6,"value":"VIDJVH2nBIkzXg2L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nondetection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cRVYRqrBJjmjPGU5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":6,"value":"VIDJVH2nBIkzXg2L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pOCKvTWHNSvPbzYY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":6,"value":"VIDJVH2nBIkzXg2L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AzRTjBJxvi7Bytw9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":6,"value":"VIDJVH2nBIkzXg2L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Y8b1W9ZdIMaUhI2I","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PRrZ7anETWPm90YY"}},"img":"systems/pf2e/icons/spells/magic-aura.webp","name":"Magic Aura (Constant) (Self Only)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the appearance of an item's magic aura. You can choose to have the target's aura appear as that of common magic item of twice magic aura's level or lower, or to have it register as being under the effects of a spell of your choice of magic aura's level or lower. If the target is magical, you can instead choose to have it appear as entirely non-magical. A caster using <em>@UUID[Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl]</em> or <em>@UUID[Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA]</em> of an equal or higher spell level can attempt to disbelieve the illusion from magic aura. Magic aura doesn't mask the aura of spells that are 9th level or higher or of items that are 19th level or higher.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target a creature instead of an object. When you do, you can either conceal the auras of all magic items it has or have that creature's aura appear as if it were under the effect of a spell you know.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 object of 3 bulk or less, or 1 creature"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":6,"value":"VIDJVH2nBIkzXg2L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hNdv7mBFYM7912mR","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.LGgvev6AV0So8tP9"}},"img":"systems/pf2e/icons/equipment/weapons/hatchet.webp","name":"Hatchet","sort":800000,"system":{"MAP":{"value":""},"baseItem":"hatchet","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>This small axe can be used in close combat or thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"axe","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":4}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":2,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"hatchet","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","sweep","thrown-10"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"q44VpDPavuRcix13","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.e4NwsnPnpQKbDZ9F"}},"img":"systems/pf2e/icons/equipment/weapons/composite-shortbow.webp","name":"Composite Shortbow","sort":900000,"system":{"MAP":{"value":""},"baseItem":"composite-shortbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This shortbow is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Its compact size and power make it a favorite of mounted archers. Any time an ability is specifically restricted to a shortbow, it also applies to composite shortbows unless otherwise stated.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":14}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":2,"range":60,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-shortbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["deadly-d10","propulsive"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"gr15jMdsKQApNTr1","flags":{"pf2e":{"linkedWeapon":"hNdv7mBFYM7912mR"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hatchet","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"1d6+8","damageType":"slashing"},"ewy54xdivgkefrujno1u":{"damage":"4d6","damageType":"mental"},"gw6sapjwrww8zahe1e2p":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GrP9ijoNzD5cbT4X","flags":{"pf2e":{"linkedWeapon":"q44VpDPavuRcix13"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Composite Shortbow","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":26},"damageRolls":{"y21khg942dlorgxk1k43":{"damage":"2d6+5","damageType":"piercing"},"iq9wb7bx76hgkbdg356e":{"damage":"4d6","damageType":"mental"},"20kcgwjienncwupqson0":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","range-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ylEVi6mr1P1f1Nwz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"czupLRtK5lXMuEaI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 80 feet","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kfBNKa5ltxDIa0qG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gTGE8w5NItEtmFuG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vICaR1ONcB3ugGfH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y1qTkVB6Ss3pauQB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Disorienting Faces","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The japalisura's faces constantly shift and morph, each visage more grotesque than the last. When a creature enters or starts its turn in the aura, it must attempt a @Check[type:will|dc:32] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune to Disorienting Faces for 1 minute.</p>\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is disoriented by the horrible faces, taking a -2 circumstance penalty to checks and DCs against the japalisura while it remains in the aura.</p>\n<p><strong>Critical Failure</strong> As failure, except the circumstance penalty is -3.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"disorienting-faces","traits":["aura","mental","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"caybfvEpmrHbdtN6","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Return Arrow","sort":1800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The japalisura is targeted by a ranged attack from a bow.</p>\n<p><strong>Requirements</strong> The japalisura has at least one hand free and is wielding a bow.</p>\n<hr />\n<p><strong>Effect</strong> The japalisura attempts to snatch the oncoming arrow from the air, gaining a +4 circumstance bonus to AC against the attack. If the attack misses, the japalisura snatches the arrow and makes a ranged bow Strike to fire the arrow from their own bow.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"return-arrow","toggleable":true},{"key":"FlatModifier","predicate":["return-arrow"],"selector":"ac","type":"circumstance","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jETzhtuReRYnPbPE","img":"systems/pf2e/icons/actions/OneAction.webp","name":"False Foe","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round.</p>\n<hr />\n<p><strong>Effect</strong> The japalisura whispers misleading words and falsehoods to one adjacent creature, attempting a Deception check against the target's Perception DC.</p>\n<hr />\n<p><strong>Critical Success</strong> For 1 minute, the target believes that one creature of the japalisura's choice is its mortal foe, spending all its actions to reach and attack that creature. At the end of each of its turns, the target can attempt a @Check[type:will|dc:32] save to end the effect early.</p>\n<p><strong>Success</strong> As critical success except the effect ends at the end of the creature's first turn, without the need for a Will save.</p>\n<p><strong>Failure</strong> The target sees through the japalisura's attempts at misdirection and is temporarily immune to False Foe for 1 day.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TnmeD4Xchfk7n9oy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Veil of Lies","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Japalisuras can produce infinite arrows, as if from an invisible quiver. Each arrow carries a veil of lies that tears at the target's psyche, dealing 4d6 mental damage while simultaneously imparting an almost addictively sweet sensation. A japalisura's hatchets are also soaked in the same veil of lies.</p>\n<p>This damage is already reflected in the Strikes above.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3sxlmuYEsJLzCR49","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"o8CTnAoQ4ZaEQsak","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RtAjzqjcvcXYI2np","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1ucwRPMeFht6ghsE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"G3f3xaypaxSJCvbc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Japalisura","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":7},"int":{"mod":2},"str":{"mod":5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":235,"temp":0,"value":235},"immunities":[{"type":"curse"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"otherSpeeds":[],"value":40},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Japalisuras have a perverse propensity for extracting embarrassing truths from the universe, using a combination of artifice and prophecy to obscure the truth and corrupt traditional soothsaying. They have a special talent for manipulation-feeding listeners' worst impulses and prejudices, telling them what their prey most want to hear, and twisting their perceptions to suit the japalisuras' own ends. All this occurs from behind a veil, though, for japalisuras are grotesque fiends with six arms, infinite faces, and an obsession with the profane.</p>\n<p>The first japalisura rose from the remains of three demigod archers, sons of a goddess who feared their rise to power and slew them. Their merged form was so terrifying that they struck a deal with a powerful asura rana to alter their face into something more pleasing. The true cruelty of the enchantment became clear only later-the japalisura had a new face, but that face transformed into a different one every minute, each more hideous than the last.</p>\n<hr />\n<p>Asuras are, above all, proof that the gods are not infallible. These fiends arose as physical manifestations of divine accidents, taking form when the gods themselves stumbled and blasphemed on a cosmic scale. As a result of their own divine genesis, an asura loves above all to undo the workings of the divine. They eagerly travel to the Material Plane, seeking out temples, congregations of faithful worshippers, and religious orders of all stripes to sow doubt and destroy what the gods seek to build.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":20}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 80 feet","selected":[],"value":["common","infernal"]},"rarity":"common","senses":{"value":"darkvision; see invisibility"},"size":{"value":"med"},"value":["asura","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.BPmotFI9EoIqSatr"}}}
{"_id":"BZKNSyp1ATtn3JXj","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6ZdU1MvTTYu6fH0E","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":33,"mod":0,"value":25},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"oFk5SjsFYX5bJ7Ri","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.37ESlJzUvVbOudOT"}},"img":"systems/pf2e/icons/spells/reverse-gravity.webp","name":"Reverse Gravity","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You reverse gravity in the area. Creatures and objects that aren't secured to the ground immediately fall upward to the top of the area. A creature might be able to Grab an Edge to arrest its fall if it falls past an appropriate surface. If a creature falls against a solid object (such as a ceiling), it takes the appropriate amount of falling damage and lands on the surface. Once an object or creature reaches the top of the area, it floats, caught between the normal and reversed gravity. The creature can move along the plane where the two forms of gravity meet. Creatures that can levitate or fly can use those abilities to mitigate the effects of reverse gravity.When reverse gravity ends, all creatures and objects caught in the area fall back down. Likewise, anything that moves beyond the spell's area is subjected to normal gravity again.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"6ZdU1MvTTYu6fH0E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"reverse-gravity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dQfpxi3Fw0M9DLPd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYD0XZ4t3tQq6shc"}},"img":"systems/pf2e/icons/spells/zealous-conviction.webp","name":"Zealous Conviction","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You bypass your targets' rational minds, instilling them with unshakable conviction and zeal. The targets each gain 12 temporary Hit Points and a +2 status bonus to Will saves against mental effects, as their faith overrides the signals from their own bodies and minds. If you tell a target to do something, it must comply with your request, though if it would normally find the task repugnant, it can attempt a Will save at the end of its turn each round due to the cognitive dissonance. On a success, it ends the spell's effects on itself entirely.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nemThuhp3praALY6]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"6ZdU1MvTTYu6fH0E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zealous-conviction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 willing creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"04uIWzPhwKqiMl01","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.U58aQWJ47VrI36yP"}},"img":"systems/pf2e/icons/spells/hallucination.webp","name":"Hallucination","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target consistently detects one thing as another, can't detect something that's there, or detects something that's not there, though it doesn't alter their beliefs. You choose which of these effects applies, and you determine the specifics of the hallucination. For example, you could make the target see all elves as humans, be unable to detect the presence of their brother, see their beloved pocket watch on their person even when it isn't, or see a tower in the center of town. The target can attempt an initial Will save, with effects below. They also receive a Will save to disbelieve the hallucination every time they Seek or directly interact with the hallucination. For example, the target could attempt to disbelieve the hallucination each time they interacted with an elf, bumped into their brother accidentally, tried to check their pocket watch, or studied the tower. The target can attempt to disbelieve with a large circumstance bonus in situations determined by the GM, such as if the target attempted to climb the nonexistent tower.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature perceives what you chose until it disbelieves, but it knows what the hallucination is.</p>\n<p><strong>Failure</strong> The creature perceives what you chose until it disbelieves.</p>\n<p><strong>Critical Failure</strong> The creature perceives what you chose until it disbelieves, and it trusts its false senses, taking a -4 circumstance penalty to saves to disbelieve.</p>\n<hr /><strong>Heightened (6th)</strong> Choose to either target up to 10 creatures or change the spell's duration to until the next time you make your daily preparations.\n<p><strong>Heightened (8th)</strong> Choose to either target any number of creatures or change the spell's duration to unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"1 or 10 creatures"}},"7":{"target":{"value":"1 or any number of creatures"}}},"type":"fixed"},"level":{"value":5},"location":{"heightenedLevel":6,"uses":{"max":2,"value":2},"value":"6ZdU1MvTTYu6fH0E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucination","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pwwa3GtPrtT7XAoH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":6,"value":"6ZdU1MvTTYu6fH0E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FmD0SsTl8MmdfNQh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"6ZdU1MvTTYu6fH0E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gkaKGEGVF8vCl6HS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":6,"value":"6ZdU1MvTTYu6fH0E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uz2C1Cq78vVj9kG1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"6ZdU1MvTTYu6fH0E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dTJ8i48vH5grX7ss","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6ZdU1MvTTYu6fH0E"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dWtpFgBDu68MZFgx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d10+14","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Cz9TDLxidHRU8bVI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Psychic Shard","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d8+14","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"I5FrBDYXau3Iuild","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 120 feet","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QXV1JtzUVWMyWGFW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.JcaIJLGGmst79f1Y"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Thoughtsense (Imprecise) 120 feet","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Thoughtsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"thoughtsense","source":{"value":""},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6OrGVyunvCJATyUD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Self-Absorbed","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The adachros denies any version of reality but their own. If they begin their turn under an enchantment or illusion effect, they immediately attempt to counteract one such effect with a counteract modifier of [[/r 1d20+23 #Counteract]]{+23}, even if the effect prevents the adachros from acting.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U615W2wUWCOrTcC6","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Splinter Sycophant","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The adachros takes 25 or more bludgeoning, piercing, or slashing damage</p>\n<hr />\n<p><strong>Effect</strong> The attack breaks off part of the adachros's body. This fragment reshapes and animates into an @UUID[Compendium.pf2e.pathfinder-bestiary-3.FXwgsLTRneGzclsw] with the minion trait under the adachros's control. The ioton sycophant can't move more than 120 feet from the adachros and crumbles after 1 minute.</p>\n<p>If the adachros gives it no other commands, the ioton sycophant spends its turn praising the adachros and affirming the adachros's infallibility; this grants the adachros [[/r 4d6 #Temporary Hit Points]]{4d6 temporary Hit Points} that last for as long as the ioton sycophant exists, and a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks for 1 round.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.qddahkHks1iLZ4sM]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uYmFPiCSJytUnLkG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fatal Fantasia","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An adachros's melee and ranged Strikes gain the fatal d12 trait against any creature affected by the adachros's enchantment or illusion spells, including creatures in the area of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> that haven't disbelieved the effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["illusion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6WHofLJvIUnvf4OE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZuySf1ashk0pzJYv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EBdyGH48r6zens2R","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1900000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dcxy9KeoPzEN2Fpd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Lore (any one)","sort":2000000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"28zUivDxbydHN3iy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2100000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adachros","system":{"abilities":{"cha":{"mod":8},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":5},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":""},"hp":{"details":"","max":225,"temp":0,"value":225},"initiative":{"statistic":"perception"},"perception":{"value":22},"resistances":[{"type":"mental","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>When a nascent demiplane fails to coalesce, its quintessence sometimes collapses into an adachros, a dangerous entity that combines overwhelming mental potential with no exposure to alternate viewpoints. Some of these megalomaniacal beings are tyrants, creating illusory kingdoms populated by abducted creatures forced to validate the creator's views. A more altruistic adachros might seek out pupils to reeducate and advise-though often without their consent-while always pushing their students to accept whatever unique philosophy was involved in their creation. An adachros might abandon disciples who spurn them, but more often, they become a bitter enemy, intent on destroying the perceived heretics.</p>\n<hr />\n<p>The Astral Plane is a planar nexus, connecting the planes of the Inner Sphere to those of the Outer Sphere, a realm of timeless silver substance charged with mental essence drawn from throughout the Great Beyond. Most creatures on the Astral Plane are visitors-predators seeking to poach from the River of Souls, psychopomps guarding against such incursions, and aeons monitoring the flow of raw quintessence through the Antipode. Yet, this plane has spawned creatures native to its strange currents and eddies, foremost of which is the family of thought-spawned creatures known as ennosites.</p>\n<p>An ennosite's form physically embodies of its thought and purpose. As some ideals and goals are shared, so are certain forms.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 120 feet","selected":[],"value":["abyssal","celestial","common","daemonic","infernal","protean","requian","utopian"]},"rarity":"uncommon","senses":{"value":"thoughtsense (imprecise) 120 feet"},"size":{"value":"lg"},"value":["astral"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.BZKNSyp1ATtn3JXj"}}}
{"_id":"BrGvmcM6jl3xUs4d","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"NaTbdbqoxFlKljoH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Precise) 40 feet, (Imprecise) 80 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A cobbleswarm's tremorsense is a precise sense out to 40 feet and an imprecise sense out to 80 feet. A cobbleswarm can't sense anything beyond the range of its tremorsense.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u5cLd0qEPkNofLzr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Clutching Cobbles","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The cobbleswarm's space is difficult terrain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"n249UcrNORZw28Hg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"deXYiHJyBjDSNFF5","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Grasping Bites","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The cobbleswarm attempts an Athletics check and compares the result to the Fortitude DC of each creature in its space. This counts as two attacks for the cobbleswarm's multiple attack penalty.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], takes [[/r 1d6[bludgeoning]]] damage, and is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the cobbleswarm until the end of the cobbleswarm's next turn.</p>\n<p><strong>Success</strong> The creature falls prone.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MdAaSnMbM5KOAlWl","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pummeling Assault","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each foe in the cobbleswarm's space takes [[/r 2d4[bludgeoning]]] damage (@Check[type:reflex|dc:17|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cHBE834jVrqb5ROI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VKfpIYShkef8ec9E","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Cobbleswarm","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":-3},"str":{"mod":2},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"immunities":[{"type":"precision"},{"type":"swarm-mind"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"resistances":[{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"burrow","value":10}],"value":20},"weaknesses":[{"type":"area-damage","value":3},{"type":"splash-damage","value":3}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Busy road builders might unknowingly use cobble mites in construction.</p>\n<hr />\n<p>Cobble mites resemble squarish stones a few inches across with mouths like split geodes. Though indolent and harmless alone, they're dangerous in large groups.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"no vision, tremorsense (precise) 40 feet, tremorsense (imprecise) 80 feet"},"size":{"value":"lg"},"value":["aberration","earth","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.BrGvmcM6jl3xUs4d"}}}
{"_id":"CFzeAzMfGHkzCF7h","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Z3lZR1EPDU26XJlG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hteKQpvnrGLuVGSS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P3e58ycpovGthuDe","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 40 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HTp6N4B1ohShQdxQ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Spray Musk","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The skunk propels a stream of acrid musk in a @Template[type:line|distance:10]. Each creature in the line must attempt a @Check[type:fortitude|dc:16] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and takes a -2 penalty to Stealth checks from the horrific odor for 24 hours or until the musk is removed or neutralized, requiring 10 minutes of thorough scrubbing with soap.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.Mz1ihIHaHngdFhsA]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yKVarf8AYffDzU4s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WwuAAn5KLePQdSV4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":2},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zEAUl0qYwHoURxQj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Skunk","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":0},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":7,"temp":0,"value":7},"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"<p>These omnivores are most active at twilight, feeding on everything from berries to grubs and insects. Some farmers even encourage the animals to live near their farms to keep destructive pest populations low.</p>\n<hr />\n<p>With their distinctive black bodies and white stripes or spots, skunks are instantly recognizable to most creatures. Those who catch a full blast of musk rarely decide to trouble a skunk again, as the revolting stench can linger for hours or even days. Removing the odor is difficult, typically requiring the aid of alchemy or magic.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"indifferent"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 40 feet"},"size":{"value":"tiny"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.CFzeAzMfGHkzCF7h"}}}
{"_id":"CSPuBqtPITQt43Md","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"0zyIEwZ8I4LPkEDK","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":100000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"sm","slug":"dagger","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"jKEpNjAMipzfm9AN","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.hIgqLgH3YcLZBeoT"}},"img":"systems/pf2e/icons/equipment/weapons/shortbow.webp","name":"Shortbow","sort":200000,"system":{"MAP":{"value":""},"baseItem":"shortbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This smaller bow is made of a single piece of wood and favored by skirmishers and cavalry.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":60,"reload":{"value":"0"},"rules":[],"size":"sm","slug":"shortbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"R0bN0QbVsJDFnHId","flags":{"pf2e":{"linkedWeapon":"0zyIEwZ8I4LPkEDK"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d4+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Or20Bb0UzTLxRqoj","flags":{"pf2e":{"linkedWeapon":"jKEpNjAMipzfm9AN"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortbow","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"NlBTftnU3oQdbjtw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dwMummZWtYk7b2LJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Final Jape","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When the gathlain dies, their wings explode into a cloud of toxic mist. Each creature within a @Template[type:emanation|distance:5] takes [[/r 1d6[poison]]] damage (@Check[type:fortitude|dc:18|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LUWAzCWdvMJPK5Am","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hide and Seek","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The gathlain ignores difficult terrain from non-magical foliage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vihivNwS1MIyMHBB","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Rootbound","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The gathlain isn't using their wings to fly</p>\n<hr />\n<p><strong>Effect</strong> The gathlain sprouts woody roots from the tips of their wings that bind an adjacent creature's limbs. The target must succeed at a @Check[type:fortitude|dc:17] save or be @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the gathlain's wing-tip vines until the start of the gathlain's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fIKC6Yks71TpVGOM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QEAnZgkejvNa8hr3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1000000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RzulMB9xO8oiQIcf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Forest Lore","sort":1100000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CkmKbiQujuR277vm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1200000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2o6o6zdHSNRg31my","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1300000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2T6KupfHx6O4JP8a","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1400000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hAp2CXbylSm0TWm5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TI5wE6Csej9bFiBc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1600000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Gathlain Wanderer","system":{"abilities":{"cha":{"mod":2},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":14,"temp":0,"value":14},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":20},"weaknesses":[{"type":"cold-iron","value":2}]},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Gathlains have made a name for themselves as inquisitive and mischievous, as well as flighty and distractable. These eccentric little fey want nothing more than to explore the many wonders of the world for their own pleasure.</p>\n<p>Born of magical trees in seed pods that float hundreds of miles on the wind, gathlains are a bizarre mix of flesh and flora. Sprigs of mistletoe bloom from their back and form a delicate pair of wings. They enjoy adorning themselves with oddities found on their journeys, such as beads, pieces of fine cloth, and bits of armor. The fey see these accessories as trophies, proof of their travels, and mementos of their adventures.</p>\n<p>The typical gathlain is only 2 feet tall, but their small size doesn't deter them from seeking out and exploring potentially dangerous places. They sometimes even use their size to their advantage, squeezing through tight spaces that most would never be able to fit through. Moreover, their vine-laced wings let them reach heights many adventurers would find daunting. These traits have made them celebrated explorers whose presence is welcome in a group of travelers-so long as everyone is prepared for their nigh-endless questions. A conversation with a gathlain can feel more like an interrogation, as they care little for the comfort of others if it means they will learn something new and interesting to add to their range of knowledge.</p>\n<p>Gathlains are particularly fond of gnomes, as they feel a sort of familial attachment to their exiled fey kin, and attempt to ingratiate themselves with any gnomes they run across. Gnomes don't always return this affection and many tend to distrust gathlains, due to the smaller creatures' gossipy and flighty nature.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["fey","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.CSPuBqtPITQt43Md"}}}
{"_id":"CXCdPqMRX58sBQ9G","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"0nLSNrzLY7to9xEI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OvqohW9YuahnFaiX"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Form Up","sort":100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FormUp]</p>"},"requirements":{"value":""},"rules":[],"slug":"form-up","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UpN12Ls7Ii9P965x","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.RJbI07QSiYp0SF9A"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Defenses","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Thresholds</strong> 90 (12 squares), 45 (8 squares)</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.TroopDefenses]</p>"},"requirements":{"value":""},"rules":[],"slug":"troop-defenses","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tAmUn1fmHBzAZrMX","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Arrow Volley","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The Hellknights draw or reload their longbows, then launch a ranged attack in the form of a volley. This volley is a @Template[type:burst|distance:10] within 100 feet that deals [[/r 4d8[piercing]]] damage (@Check[type:reflex|dc:23|basic:true] save).</p>\n<p>When the troop is reduced to 8 or fewer squares, this area decreases to a @Template[type:burst|distance:5].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"89ujLImiUz00Zomc","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Lance Charge","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The brigade Forms Up, then Strides twice with a +10-foot circumstance bonus to its Speed.</p>\n<p>If it moves at least 10 feet, the brigade deals [[/r (3d8+13)[piercing]]] damage (@Check[type:reflex|dc:26|basic:true] save) to each enemy within @Template[type:emanation|distance:10]{10 feet} of the brigade at the end of its movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"arx5pjwY2S5WLBAA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mounted Troop","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Effects that target only animals or only humanoids may not work on the cavalry brigade, subject to the GM's discretion.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iKR8M3h9wCtVtDTe","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swing from the Saddle","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><span class=\"pf2-icon\">1</span> to <span class=\"pf2-icon\">3</span></p>\n<p><strong>Frequency</strong> once per round.</p>\n<hr />\n<p><strong>Effect</strong> The brigade engages in a coordinated melee attack against each enemy within @Template[type:emanation|distance:10]{10 feet} (@Check[type:reflex|dc:23|basic:true] save). The damage depends on the number of actions.</p>\n<p><span class=\"pf2-icon\">1</span> [[/r 2d6[slashing]]] damage</p>\n<p><span class=\"pf2-icon\">2</span> [[/r (2d6+10)[slashing]]] damage</p>\n<p><span class=\"pf2-icon\">3</span> [[/r (3d6+13)[slashing]]] damage</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cuBDxCCJtk4iMr0A","img":"systems/pf2e/icons/actions/Passive.webp","name":"Trailblazing Stride","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>While moving on land, the Hellknight cavalry brigade ignores the effects of non-magical difficult terrain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"46fsaAZvo5Pu9usU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Movement","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever the cavalry brigade Strides, the brigade first @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.OvqohW9YuahnFaiX]{Forms Up} as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves. This works just like a Gargantuan creature moving; for instance, if any square of the brigade enters difficult terrain, the extra movement cost applies to the whole brigade.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lBltlFnZ0D7BZq1T","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lukFgohCIf0C4Uxf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KJxwCEgKTrckplr8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Hell Lore","sort":1100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jn1Ay4CUKXarzB0v","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wMFyjiOI8DDoF45v","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1300000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FO1mNEMoMyspIzFN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1400000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hellknight Cavalry Brigade","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":1},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"troop defenses","max":135,"temp":0,"value":135},"initiative":{"statistic":"perception"},"perception":{"value":16},"resistances":[{"type":"mental","value":5},{"type":"slashing","value":5}],"speed":{"details":"troop movement","otherSpeeds":[],"value":40},"weaknesses":[{"type":"area-damage","value":10},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>A cavalry brigade consists of several Hellknights and a single field-maralictor, in the distinctive armor of their order and bearing lances; the maralictor speaks for the brigade, questioning travelers the brigade encounters and barking orders.</p>\n<p>A Hellknight brigade is typically based at a keep or other fortification controlling an area measured by a day's ride in every direction-about 25 miles. Farther-ranging missions are possible but require substantial logistical support.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","infernal"]},"rarity":"common","senses":{"value":""},"size":{"value":"grg"},"value":["animal","human","humanoid","troop"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.CXCdPqMRX58sBQ9G"}}}
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Mokele-mbembes are immune.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xoQPzpGIusNXf6IC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OqRtbNn07h7BaLWZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gvY1EgUAw09RkeW5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mokele-Mbembe","system":{"abilities":{"cha":{"mod":0},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":7},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":172,"temp":0,"value":172},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Mokele-mbembes are large, reptilian predators found deep within Golarion's jungles. Mwangi view mokele-mbembes as embodiments of nature's strength and majesty, and they consider the sighting of this rare being a sign of favor from the gods and an omen of powerful natural forces. Mokele-mbembes are solitary and excel at going undetected. Most information about them-including the fact that they're voracious predators-comes from following the signs of their passage.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":17}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.CYzFHz8ZbU270z9N"}}}
{"_id":"ChzqT42N5waJZ9VS","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"8IQ2N3VKsykBfWvw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pincer","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xEEbQADYYULp07pu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stinger","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["spiny-eurypterid-venom"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7bvs9Qjgwf9G0s4w","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder 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Opportunity (Stinger Only)","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Stinger only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xzjn66Avz2JyCDZb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Chitinous Spines","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the spiny eurypterid takes [[/r 2d6[piercing]]] damage at the start of that creature's turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"06rO4SWWCzcZfK0D","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spiny Eurypterid Venom","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} (1 round).</p>"},"requirements":{"value":""},"rules":[],"slug":"spiny-eurypterid-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uBnRvlWD0zCwJWoX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder 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Eurypterid","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":70,"temp":0,"value":70},"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Spiny eurypterids are aggressive, tenacious, and utterly unwilling to stop chasing prey, even to their own detriment. These creatures are covered with countless needle-like spikes and can grow to rival the size of ocean mammals like orcas. Sailors often find them clinging to the hulls of ships, as spinyeurypterids mistake them for prey and are too stubborn to let go.</p>\n<hr />\n<p>Fearsome predators and durable pests, eurypterids are hard-carapaced arthropods sometimes referred to as sea scorpions. Though aquatic creatures, they have robust respiratory systems that allow them to survive indefinitely on land. All eurypterids possess claws as well as stingers that can inject venom.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, wavesense (imprecise) 30 feet"},"size":{"value":"lg"},"value":["amphibious","animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ChzqT42N5waJZ9VS"}}}
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You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. The bonuses granted by the spell increase to +2 against attacks by-and effects created by-creatures with an alignment opposite to the spell (lawful if you chose chaotic, evil if you chose good). These bonuses increase to +4 against effects created by such creatures that attempt to impose the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition on a target of your divine aura, as well as against attacks made by creatures summoned by anything opposite in alignment to your divine aura.</p>\n<p>When a creature of opposite alignment hits a target with a melee attack, the creature must succeed at a Will save or be @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 minute. It's then temporarily immune for 1 minute.</p>\n<p>The first time you Sustain the Spell each round, the divine aura's radius grows 10 feet.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"allies in the area"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["aura"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RJFOrMQ0KhBeqHf6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vSdl2E84s4JyW8ov","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m2xFMNyQiUKQDRaj"}},"img":"systems/pf2e/icons/spells/energy-aegis.webp","name":"Energy Aegis","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You protect the target with a powerful, long-lasting energy barrier. The target gains resistance 5 to acid, cold, electricity, fire, force, negative, positive, and sonic damage.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.4Lo2qb5PmavSsLNk]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The resistances increase to 10.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"energy-aegis","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZPSVbeUMSDgKolME","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hp6Q64dl7xbdn4gQ"}},"img":"systems/pf2e/icons/spells/legend-lore.webp","name":"Legend Lore","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense worth a total value of 300 gp"},"damage":{"value":{}},"description":{"value":"<p>You attempt to learn useful legends about a particular subject, which must be an important person, place, or thing. If the subject is present, increase the degree of success of your primary skill check by one step. If you have only vague information about the subject before attempting the ritual, decrease the degree of success of your primary skill check by one step. These modifiers cancel each other out if you have a subject present with little to no baseline information.</p>\n<hr />\n<p><strong>Critical Success</strong> You recite legends, tales, and lore about the subject over the course of an hour after the ritual ends. The information is mostly coherent, emphasizing more accurate or useful legends over those exaggerated over time.</p>\n<p><strong>Success</strong> You recite mysterious legends, tales, and lore about the subject over the course of an hour after the ritual ends. These provide useful information for further inquiry but are generally incomplete or enigmatic. As is the nature of legends, you are likely to learn multiple contradictory versions.</p>\n<p><strong>Failure</strong> You fail to learn any useful legends.</p>\n<p><strong>Critical Failure</strong> Your mind becomes lost in the past. You can't sense or respond to anything in the present for 1 week except to perform necessities like breathing and sleeping. When you return, however, you can retrain one of your skills into a Lore based on the knowledge of the past you were uncontrollably viewing, as if you had spent 1 week retraining.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Occultism (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Performance, Society"},"slug":"legend-lore","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EeBOccAc7RgXNK8f","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":800000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"esHCLTaK2pblUPxN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.a3aQxCpoj1q1NQxC"}},"img":"systems/pf2e/icons/spells/sunburst.webp","name":"Sunburst","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"8d10"}}},"description":{"value":"<p>A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to all creatures in the area, plus 8d10 additional positive damage to undead creatures. Each creature and object in the area must attempt a Reflex save. If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature or object is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage. If it's a creature, it becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] permanently.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d10, and the positive damage against undead increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sunburst","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["fire","light","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fLuP8oXizPVngtcS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"7d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9ZwBNa715dk2PH02","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MMCQsh12TPaDdPbV"}},"img":"systems/pf2e/icons/spells/righteous-might.webp","name":"Righteous Might","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus all your divine energy and transform yourself into a Medium battle form, similar to your normal form but armed with powerful divine armaments granted by your deity. While in this form, you gain the statistics and abilities listed below. You have hands in this battle form and can use manipulate actions. You can Dismiss the spell.</p>\n<p>You gain the following statistics and abilities:</p>\n<ul>\n<li>AC = 20 + your level. Ignore your armor's check penalty and Speed reduction.</li>\n<li>10 temporary Hit Points.</li>\n<li>Speed 40 feet.</li>\n<li>Resistance 3 against physical damage.</li>\n<li>Darkvision.</li>\n<li>A special attack with a righteous armament version of your favored weapon, which is the only attack you can use. Your attack modifier with the special weapon is +21, and your damage bonus is +8 (or +6 for a ranged attack). If your attack modifier with your deity's favored weapon is higher, you can use it instead. You deal three of your weapon's normal damage dice, or three damage dice of one size larger if your weapon is a simple weapon with a d4 or d6 damage die. The weapon has one of the following properties that matches your deity's alignment: <em>anarchic</em>, <em>axiomatic</em>, <em>holy</em>, <em>unholy</em>. If your deity is true neutral, you instead deal an extra 1d6 precision damage.</li>\n<li>Athletics modifier of +23, unless your own modifier is higher.</li>\n</ul>\n<hr />\n<p><strong>Heightened (8th)</strong> Your battle form is Large, and your attacks have 10-foot reach, or 15-foot reach if your deity's favored weapon has reach. You must have enough space to expand into or the spell is lost. You instead gain AC = 21 + your level, 15 temporary HP, resistance 4 against physical damage, attack modifier +28, damage bonus +15 (+12 for a ranged attack), and Athletics +29.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.W4lb3417rNDd9tCq]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":"You have a deity"},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"righteous-might","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UF4npqkO5Pa6J0wF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Io82F7ZTQfpAjgEl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW"}},"img":"systems/pf2e/icons/spells/banishment.webp","name":"Banishment","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target back to its home plane. The target must attempt a Will save. You can spend an extra action while Casting this Spell and add a material component to give the creature a -2 circumstance penalty to its save. The component must be a specially gathered object that is anathema to the creature, and not from a material component pouch. This spell fails if you aren't on your home plane when you cast it.</p>\n<hr />\n<p><strong>Critical Success</strong> The target resists being banished and you are @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Success</strong> The target resists being banished.</p>\n<p><strong>Failure</strong> The target is banished.</p>\n<p><strong>Critical Failure</strong> The target is banished and can't return by any means to the plane it's banished from for 1 week.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to 10 creatures. The extra material component affects targets to which it is anathema.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"9":{"target":{"value":"10 creatures that aren't on their home plane"}}},"type":"fixed"},"level":{"value":5},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"banishment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature that isn't on its home plane"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gAj8KA3YGaxTlmEe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prying-eye","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z9CdJg5SdmSDDQcp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kJTzS8cmgZtnS12E","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7Fd4lxozd11MQ55N"}},"img":"systems/pf2e/icons/spells/atone.webp","name":"Atone","sort":1600000,"system":{"ability":{"value":""},"area":null,"areatype":{"value":""},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense and offerings worth a total value of 20 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You attempt to help a truly penitent creature atone for its misdeeds, typically actions contrary to your deity's alignment or anathema to your deity. If the creature isn't truly penitent, the outcome is always a critical failure. This ritual uses Nature if the target is a druid, and Religion in all other cases.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature receives absolution for its misdeeds, allowing it to regain standing with your deity. It returns to its previous alignment (if its alignment shifted) and regains any abilities it lost. Before the atonement is complete, the creature must perform a special quest or other task chosen by your deity, as befits its misdeeds. If completed during downtime, this task should take no less than 1 month. For 1 month, the target receives divine insight just before performing an act that would be anathema to your deity or contrary to your deity's alignment.</p>\n<p><strong>Success</strong> As critical success, but the creature gains no special insight regarding its subsequent actions.</p>\n<p><strong>Failure</strong> The creature does not receive absolution and must continue to meditate and redress its misdeeds. Any future atone rituals for the same misdeeds cost half as much and gain a +4 circumstance bonus to primary and secondary checks.</p>\n<p><strong>Critical Failure</strong> The creature offends your deity and is permanently cast out from the faith. The creature can't rejoin your religion without a more direct intervention.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the maximum target level by 2 and the base cost by 20 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":"1, must be the ritual's target"},"secondarycheck":{"value":"Nature or Religion (whichever is used for the primary check)"},"slug":"atone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"another creature of up to 8th level who is a worshipper of the same deity or philosophy as you"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0N7NKzYNIKIb3aQ3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uNsliWpl8Q1JdFcM"}},"img":"systems/pf2e/icons/spells/discern-lies.webp","name":"Discern Lies","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Falsehoods ring in your ears like discordant notes. You gain a +4 status bonus to Perception checks when someone Lies.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-lies","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["mental","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CcR7zEBObyrYG3ki","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"4d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Yiipt8egjqPCx20c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"hP7NqLHuZTlhjPtO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h3Eno3KE4oYkmv8D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.l9HRQggofFGIxEse]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UvPvwrn2GJRXG7wP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"1 specific object or type of object, or a specific creature or ancestry"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0uemhknZbwh7gv2o","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ppA1StEigPLKEQqR"}},"img":"systems/pf2e/icons/spells/wanderer's-guide.webp","name":"Wanderer's Guide","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the beyond to guide your route. When you Cast this Spell, choose a destination; you receive an inspired route to that destination, allowing you and allies who travel overland with you to reduce the movement penalty from difficult terrain by half for the duration, as long as you don't deviate from the inspired route. This doesn't have any effect on movement during encounters. If you use this ability again before the duration is over, this effect ends and is replaced by that of the new route.</p>"},"duration":{"value":"until your next daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wanderers-guide","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZV2TY2svUDhGP2O1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f8xY5zHNaWFwgnI9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vTQvfYu2llKQedmY"}},"img":"systems/pf2e/icons/spells/comprehend-language.webp","name":"Comprehend Language","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand the meaning of a single language it is hearing or reading when you cast the spell. This doesn't let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target can also speak the language.</p>\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures, and targets can also speak the language.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"comprehend-language","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"C0AAUNuZBv7y9NZO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Dbd5W6G8U2vzWolN"}},"img":"systems/pf2e/icons/spells/consecrate.webp","name":"Consecrate","sort":2500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense and offerings worth a total value of 20 gp × the spell level"},"damage":{"value":{}},"description":{"value":"<p>You consecrate a site to your deity, chanting praises and creating a sacred space. While within the area, worshippers of your deity gain a +1 status bonus to attack rolls, skill checks, saving throws, and Perception checks, and creatures anathema to your deity (such as undead for @UUID[Compendium.pf2e.deities.QZD0u1jxwz0kj8uI] or @UUID[Compendium.pf2e.deities.BNycwu3I21dTh4D9]) take a -1 status penalty to those checks. Attacks made by worshippers of your deity within the area deal 1 damage of one of your deity's alignment types (your choice); if your deity is true neutral, you don't gain this benefit.</p>\n<hr />\n<p><strong>Critical Success</strong> The consecration succeeds, and it either lasts for 10 years instead of 1 or covers an area with twice the radius. Occasionally, with your deity's favor, this might produce an even more amazing effect, such as a permanently consecrated area or the effect covering an entire cathedral.</p>\n<p><strong>Success</strong> The consecration succeeds.</p>\n<p><strong>Failure</strong> The consecration fails.</p>\n<p><strong>Critical Failure</strong> The consecration fails spectacularly and angers your deity, who sends a sign of displeasure. For at least 1 year, further attempts to consecrate the site fail.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The consecrated area also gains the effects of the <em>@UUID[Compendium.pf2e.spells-srd.XZE4BawIlTf88Yl9]</em> spell, but the effect doesn't attempt to counteract teleportation by worshippers of your deity. The cost increases to 200 gp × the spell level.</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion"},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"2, must be worshippers of your religion"},"secondarycheck":{"value":"Crafting, Performance"},"slug":"consecrate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3 days"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["consecration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kUyoVCP4dnNXBplE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mt6ZzkVX8Q4xigFq"}},"img":"systems/pf2e/icons/spells/create-food.webp","name":"Create Food","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create enough food to feed six Medium creatures for a day. This food is bland and unappealing, but it is nourishing. After 1 day, if no one has eaten the food, it decays and becomes inedible. Most Small creatures eat one-quarter as much as a Medium creature (one-sixteenth as much for most Tiny creatures), and most Large creatures eat 10 times as much (100 times as much for Huge creatures and so on).</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can feed 12 Medium creatures.</p>\n<p><strong>Heightened (6th)</strong> You can feed 50 Medium creatures.</p>\n<p><strong>Heightened (8th)</strong> You can feed 200 Medium creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-food","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 hour"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iCUaN94Q8myJDtPx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8Y0eVqxTjM0yHu6A","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WAib3GichxLjp5p"}},"img":"systems/pf2e/icons/spells/alarm.webp","name":"Alarm","sort":2800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward an area to alert you when creatures enter without your permission. When you cast alarm, select a password. Whenever a Small or larger corporeal creature enters the spell's area without speaking the password, alarm sends your choice of a mental alert (in which case the spell gains the mental trait) or an audible alarm with the sound and volume of a hand bell (in which case the spell gains the auditory trait). Either option automatically awakens you, and the bell allows each creature in the area to attempt a DC 15 Perception check to wake up. A creature aware of the alarm must succeed at a Stealth check against the spell's DC or trigger the spell when moving into the area.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can specify criteria for which creatures sound the alarm spell-for instance, orcs or masked people.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":"3 gp silver bell focus"},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"alarm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VzdNG8gAXRe4Yq2U","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XSujb7EsSwKl19Uu"}},"img":"systems/pf2e/icons/spells/bless.webp","name":"Bless","sort":2900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Blessings from beyond help your companions strike true. You and your allies gain a +1 status bonus to attack rolls while within the emanation. Once per turn, starting the turn after you cast bless, you can use a single action, which has the concentrate trait, to increase the emanation's radius by 5 feet.</p>\n<p>Bless can counteract <em>@UUID[Compendium.pf2e.spells-srd.7ZinJNzxq0XF0oMx]</em>.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Gqy7K6FnbLtwGpud]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":true},"level":{"value":1},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bless","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and allies in the area"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sTFtTWlMXrbtb4sx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Evil Only)","sort":3000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hlwD6NLcdCTNvxiM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":3100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NCdfdFkKib7vLDUc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwZBXN6zBoB9BHXE"}},"img":"systems/pf2e/icons/spells/divine-lance.webp","name":"Divine Lance","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d4"}}},"description":{"value":"<p>You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-lance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KlPa59C0K0DzCex5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"hP7NqLHuZTlhjPtO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oh4WfHByqpPNgWms","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind","sort":3400000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"hP7NqLHuZTlhjPtO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"P6deYi1jpFcdWfh5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":3500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xFSQI8M1xXl4707v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8xRzLhwGL7Dgy3EZ"}},"img":"systems/pf2e/icons/spells/sanctuary.webp","name":"Sanctuary","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kkgIrCMxWjsfAoZu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":3700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6rGbrwJBcvCZIJXN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":3800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"aOaPtLmoTvz46pJw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6ZOExAAHG9cE1G7V","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":3900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"3d10+16","damageType":"piercing"}},"description":{"value":"<p>Deals 1d12 electricity damage if not Countered by Fire.</p>"},"rules":[{"damageType":"electricity","diceNumber":1,"dieSize":"d12","key":"DamageDice","predicate":[{"nor":["countered-by-fire","divine-lighning-good","divine-lightning-positive"]}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"njHt74BnuaBXWlru","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":4000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"3d10+16","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Nwuz4zQLB3u2ujwO","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":4100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"3d10+16","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SKICe54HSoZHNbYB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":4200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sT02s8CpPBlLaICN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MPnS8zod0eSdIWLP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a sky dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from fog and mist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TgpF2GlBi4HH9xoC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":4500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cQCs1PH16u35vCzT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Fire","sort":4600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the sky dragon takes fire damage, the elemental magic of metal within them is tempered. Until the end of their next turn, they take a -1 circumstance penalty to attack rolls and AC, and their jaws Strikes don't deal electricity damage. This limitation ends if the dragon uses Breath Weapon.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.a4bZrBNL17zPjDiH]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rjh44a42EWaBBBP1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Earth","sort":4700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a sky dragon is targeted by an earth spell or effect, they leave a cloud of pulverized dust and gravel that swirls in the eddies of the dragon's flight. For 1 minute, the dragon is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while flying.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"niyS4ePBUKlm1nbJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":4800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:38]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mAl92vhU2YdKG3bV","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":4900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon shoots a ball of electricity that deals [[/r {9d12[electricity],2d12[sonic]}]]{9d12 electricity damage and 2d12 sonic damage} in a @Template[type:burst|distance:30] within 60 feet (@Check[type:reflex|dc:40|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>\n<hr />\n<p>See divine lightning.</p>\n<p>[[/r {9d12[good],2d12[sonic]}]]{9d12 good damage and 2d12 sonic damage} (@Check[type:reflex|dc:40|basic:true|traits:divine,good,evocation|overrideTraits:true] save) against fiends.</p>\n<p>[[/r {9d12[positive],2d12[sonic]}]]{9d12 positive damage and 2d12 sonic damage} (@Check[type:reflex|dc:40|basic:true|traits:divine,positive,evocation|overrideTraits:true] save) against undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","electricity","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KGyAqL8XCgBPKJwN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Divine Lightning","sort":5000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A good sky dragon who worships a deity channels divine power through its attacks, making them more effective against fiends and undead. Any electricity damage it deals becomes good damage against fiends or positive damage against undead.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.NPCAbility.SkyDragon.DivineLightningGood","option":"divine-lightning-good","priority":50,"toggleable":true},{"domain":"damage-roll","key":"RollOption","label":"PF2E.NPCAbility.SkyDragon.DivineLightningPositive","option":"divine-lightning-positive","priority":50,"toggleable":true},{"damageType":"good","diceNumber":1,"dieSize":"d12","key":"DamageDice","label":"PF2E.NPCAbility.SkyDragon.DivineLightningGood","predicate":["divine-lightning-good",{"nor":["countered-by-fire","divine-lightning-positive"]}],"selector":"jaws-damage"},{"damageType":"positive","diceNumber":1,"dieSize":"d12","key":"DamageDice","label":"PF2E.NPCAbility.SkyDragon.DivineLightningPositive","predicate":["divine-lightning-positive",{"nor":["countered-by-fire","divine-lightning-good"]}],"selector":"jaws-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IOBHBhN2gfM5QQHO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":5100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d10+11)[bludgeoning]]], @Check[type:fortitude|dc:40|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eKQzWhQFHFwAwUYf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Perfected Flight","sort":5200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A sky dragon can hover in place without spending an action, and they automatically succeed at all Acrobatics checks to @UUID[Compendium.pf2e.actionspf2e.Qf1ylAbdVi1rkc8M].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MbX8MuX8mUeGVwXv","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Stunning Electricity","sort":5300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon rapidly coils, then unleashes crackling lightning that deals [[/r 5d12[electricity]]] damage in a @Template[type:emanation|distance:60]. Each creature in the area must attempt a @Check[type:fortitude|dc:40|traits:damaging-effect] save; regardless of the outcome, the creature then becomes temporarily immune for 10 minutes.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> Half damage, and the creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> Full damage, and the creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 round and can't fly for 4 rounds.</p>\n<p><strong>Critical Failure</strong> Double damage, and the creature is stunned for 2 rounds and can't fly for 1 minute.</p>\n<hr />\n<p>See divine lightning.</p>\n<p>[[/r 5d12[good]]] damage (@Check[type:reflex|dc:40|basic:true|traits:divine,good,evocation,incapacitation,damaging-effect|overrideTraits:true] save) against fiends.</p>\n<p>[[/r 5d12[positive]]] damage (@Check[type:reflex|dc:40|basic:true|traits:divine,positive,evocation,incapacitation,damaging-effect|overrideTraits:true] save) against undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","electricity","evocation","incapacitation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bAYPijLnxouZs1Ea","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":5400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder 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Sky Dragon (Spellcaster)","prototypeToken":{"name":"Ancient Sky Dragon"},"system":{"abilities":{"cha":{"mod":6},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":42},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":335,"temp":0,"value":335},"immunities":[{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":32},"speed":{"otherSpeeds":[{"type":"fly","value":160}],"value":60}},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"","level":{"value":18},"privateNotes":"","publicNotes":"<p>Sky dragons live above the clouds near the summits of mountains. They maintain a strong religious tradition, a unique practice among imperial dragons that sets them apart as much as their wings do. Desperate souls risk steep cliffs and loose snow to seek these dragons' counsel, and most sky dragons gladly help those who make the journey, but they expel any express hostilities or badger without hesitation.</p>\n<p>The sky dragon's wings aren't true wings, but long fins fused to their forearms; their scales also form only very slowly. Young dragons coil tightly in their lairs as they absorb minerals that color and harden their scales. Even adults often wrap around pillars out of habit.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":32}},"spellcasting":{"rituals":{"dc":42}},"traits":{"languages":{"custom":"","selected":[],"value":["auran","celestial","common","draconic","elven","infernal","sylvan"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.D0IY6UW5I0R4GprS"}}}
{"_id":"DCzr8qOfSg2K7e3z","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"MHEumHsZqQqW917y","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"mod":0,"value":30},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"SoMnIapfSLR7sCTB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather (No Secondary Caster Required)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vAvyxIPAspwKcOaS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>\n<hr />\n<p><strong>Area</strong> 50 ft long by 50 ft wide</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"MHEumHsZqQqW917y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K3dfOHkozmujfcG3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5esP2GVzvxWsMgaX"}},"img":"systems/pf2e/icons/spells/endure-elements.webp","name":"Endure Elements (Self Only)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield the target against dangerous temperatures. Choose severe cold or heat. The target is protected from the temperature you chose (but not extreme cold or heat).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target is protected from severe cold and heat.</p>\n<p><strong>Heightened (5th)</strong> The target is protected from severe cold, severe heat, extreme cold, and extreme heat.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"MHEumHsZqQqW917y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"endure-elements","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1WtEtbp6ITuVjGUO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"MHEumHsZqQqW917y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7je9N9tvy1YfaYoe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"MHEumHsZqQqW917y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZaqhlgxYla5yl1jh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yTqrSB5RzCRPTbYd","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Earth","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the sea dragon is targeted with an earth spell or <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em>, they lose Liquefy until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gNwlqfCtYRIjrH6e","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Metal","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a sea dragon is struck by a weapon made primarily of metal or affected by a spell that uses metal, many of the dragon's scales transform to mimic the metal. This grants the dragon a +1 item bonus to AC until the start of their next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.OMJnZspk5YHai8yn]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EFkfk6hbU9iqt1ja","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:36]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9RSHzC11L764mlf4","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Liquefy","sort":1800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted by a Strike or spell that could deal fire or physical damage to them</p>\n<hr />\n<p><strong>Effect</strong> The dragon liquefies, turning entirely to water while maintaining their shape, for a split second. 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All non-magical fire in the radius is extinguished.</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4wEJM0uffDwyN4QS","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. 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This wave deals [[/r 10d12[bludgeoning]]] damage in a @Template[type:emanation|distance:90]. Each creature in the area must attempt a @Check[type:reflex|dc:38|traits:damaging-effect] save. Structures and unattended objects in the area take the full amount of damage with no saving throw.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature takes no damage but is pushed 30 feet from the dragon.</p>\n<p><strong>Success</strong> The creature takes half damage and is pushed 60 feet from the dragon.</p>\n<p><strong>Failure</strong> The creature takes full damage, is pushed 120 feet from the dragon, and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Critical Failure</strong> As failure, but double damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","manipulate","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pVxNWlSICm5ij03c","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RbKrRjtwoz7352yG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2700000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cdo09TPfRcJydqcA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2800000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NzBgQn12Tguc1oSj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2900000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GStJqv6WkHausE3D","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VZGZ905H1CFiPzj0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pS4cxIMtKT5uLD6k","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"phzHtDINeKULcOXb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3300000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ATXFbGoADvdvlbBC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3400000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"38tUmT1c8pKKOXNz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3500000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Sea Dragon","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":7},"int":{"mod":3},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"fed by metal","value":41},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":350,"temp":0,"value":350},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":30},"speed":{"details":"water walk","otherSpeeds":[{"type":"fly","value":140},{"type":"swim","value":70}],"value":50}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":17},"privateNotes":"","publicNotes":"<p>Sea dragons' affinity with water grants them mastery over rain, storms, and floods. Those whose livelihoods are at the mercy of the weather and waves frequently venerate these great aquatic creatures. Most sea dragons respond kindly to requests, but, like the sea, they can be unpredictable and fickle.</p>\n<p>Sea dragons have disk-shaped scales like fish and webbed claws as well as large back and tail fins to aid in swimming. They appear in vivid and vibrant colors, like aquatic wildlife. Underwater flora and fauna grow and thrive upon older sea dragons, and ancient sea dragons often have a head of coral around their antlers, giving them the image of being crowned royalty.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":29},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":27}},"spellcasting":{"rituals":{"dc":38}},"traits":{"languages":{"custom":"","selected":[],"value":["aquan","auran","celestial","common","draconic","elven"]},"rarity":"rare","senses":{"value":"darkvision, wavesense (imprecise) 60 feet"},"size":{"value":"grg"},"value":["amphibious","dragon","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.DCzr8qOfSg2K7e3z"}}}
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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yRRl0UTbRwQx83WC","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Smear","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The cave giant is within reach of a creature that is adjacent to a wall or other solid vertical surface</p>\n<hr />\n<p><strong>Effect</strong> The cave giant snags the creature and smashes it against the wall. The giant attempts an Athletics check against the target's Reflex DC. On a success, the cave giant @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr]{Grabs} the creature and smears it along the nearby wall, dealing [[/r (2d8+8)[bludgeoning]]] damage. On a critical success, the damage is doubled.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"udfFYOsTo90aVSzS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"29bxFHs2xOMFVJbR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HDi9cFttLkyaT7sH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1300000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Cave Giant","system":{"abilities":{"cha":{"mod":2},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-2},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":110,"temp":0,"value":110},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>Cave giants are the vicious loners of the giant world. Even their closest ancestral kin, the rampaging hill giants, mostly find cave giants too brutal and antisocial to form alliances with. For their part, cave giants-garbed in stinking hides festooned with the rotting skulls of their victims-seem ambivalent about their foul reputation. They are more interested in hunting and killing their next meal than forming alliances.</p>\n<p>For all their disregard of others' opinions, cave giants are cautious when it comes to defending territory. Cave giant traps are simple yet effective, such as rounded boulders that can be pushed down steep tunnels, camouflaged pits filled with sharpened stakes, and even compromised stalactites that can suddenly fall on unsuspecting intruders.</p>\n<p>In coastal towns and hillside villages with caves a common feature of the landscape, cave giants star as common villains in local tall tales. Many youngsters and aspiring heroes dare one another to venture into remote grottoes or abandoned mine shafts in the hopes of discovering a cave giant, and all too often their searches prove successful. Grieving villagers pay skilled adventures handsomely to locate the whereabouts of their missing kin. The bounty for such hunts might be as much as an entire village harvest's worth of gold, particularly if a local cave giant has been a frequent enough menace or the missing villager is particularly beloved.</p>\n<hr />\n<p>Many kinds of giants lurk in the inhospitable corners of the world, making their homes in unlikely locales ranging from fetid sinkholes and ruined battlefields to mass graveyards and barren badlands.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":11}},"traits":{"languages":{"custom":"","selected":[],"value":["jotun"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["giant","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.DIJQ1UvfDDnDP545"}}}
{"_id":"DmQM0QTSPJ7YtpMg","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"WIXzhLmn2W2ARVKv","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"spontaneous"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":3,"prepared":[],"value":3},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":[],"value":3},"slot3":{"max":3,"prepared":[],"value":3},"slot4":{"max":3,"prepared":[],"value":3},"slot5":{"max":3,"prepared":[],"value":3},"slot6":{"max":3,"prepared":[],"value":3},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":33,"mod":0,"value":25},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"37n7rmaRn09ellPJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"7d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":6,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kuf9rtDCv4h5puBC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PHVHBbdHeQRfjLmE"}},"img":"systems/pf2e/icons/spells/spiritual-blast.webp","name":"Spirit Blast","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"16d6"}}},"description":{"value":"<p>You concentrate ethereal energy and attack a creature's spirit, dealing 16d6 force damage. Because spirit blast affects the creature's spirit, it can damage a target projecting its consciousness (such as via project image) or possessing another creature even if the target's body is elsewhere. The possessed creature isn't harmed by the blast. The blast doesn't harm creatures that have no spirit, such as constructs.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spirit-blast","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qkTEeCE5EmatvBMS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"4d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":5,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K0chy8WKDk932tDd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vu7TTlB0KVd0j1fS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KSAEhNfZyXMO7Z7V"}},"img":"systems/pf2e/icons/spells/outcastss-curse.webp","name":"Outcast's Curse","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with a curse that makes its presence abrasive and off-putting. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> For 10 minutes, the target must roll twice and use the worse result whenever attempting a Deception, Diplomacy, Intimidation, or Performance check, and creatures they encounter have an initial attitude toward them of one step worse (for instance, @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] instead of @UUID[Compendium.pf2e.conditionitems.fuG8dgthlDWfWjIA]).</p>\n<p><strong>Failure</strong> As success, but the effect is permanent.</p>\n<p><strong>Critical Failure</strong> As failure, and creatures that the target encounters have an initial attitude toward them of two steps worse.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"outcasts-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","mental","misfortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"91CNkXrjA7d9rVyD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr"}},"img":"systems/pf2e/icons/spells/remove-curse.webp","name":"Remove Curse","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch grants a reprieve to a cursed creature. You attempt to counteract one curse afflicting the target. If the curse comes from a cursed item or other external source, a success indicates that the target creature can rid itself of the cursed item, but it doesn't remove the curse from the item.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":4},"location":{"heightenedLevel":5,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9ki1AWOasTx3B9yB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures you know by name and have met in person"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rHfRq2pimp3QMkVj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o0l57UfBm9ScEUMW"}},"img":"systems/pf2e/icons/spells/glyph-of-warding.webp","name":"Glyph of Warding","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You craft a trap by binding a hostile spell into a symbol. While Casting this Spell, you also Cast a Spell of a lower spell level to store in the glyph. The stored spell must take 3 actions or fewer to cast, have a hostile effect, and target one creature or have an area. You can set a password, a trigger, or both for the glyph. Any creature that moves, opens, or touches the target container or enters the target area that doesn't speak the password or that matches the trigger activates the glyph, releasing the harmful spell within.</p>\n<p>Once a spell is stored in the glyph, the glyph gains all the traits of that spell. If the stored spell targets one or more creatures, it targets the creature that set off the glyph. If it has an area, that area is centered on the creature that set off the glyph. Glyph of warding's duration ends when the glyph is triggered. The glyph counts as a magical trap, using your spell DC for both the Perception check to notice it and the Thievery check to disable it; both checks require the creature attempting them to be trained in order to succeed.</p>\n<p>You can Dismiss glyph of warding. The maximum number of glyphs of warding you can have active at a time is equal to your spellcasting ability modifier.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glyph-of-warding","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 container or a 10-foot-by-10-foot area"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"097ETXuyZIBPTWos","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SUKaxVZW2TlM8lu0"}},"img":"systems/pf2e/icons/spells/neutralize-poison.webp","name":"Neutralize Poison","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You pour healing magic through the target in an attempt to cure one poison afflicting it. Attempt a counteract check against the poison.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"heightenedLevel":4,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"neutralize-poison","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"w6GpMMpDbk3QX7eF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.y3jlOfgsQH1JjkJE"}},"img":"systems/pf2e/icons/spells/sanctified-ground.webp","name":"Sanctified Ground","sort":1100000,"system":{"ability":{"value":""},"area":{"details":"30-foot burst centered on you","type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":"1 vial of holy water"},"damage":{"value":{}},"description":{"value":"<p>You sanctify the area, sprinkling it with holy water and warding it against your foes. Choose aberrations, celestials, dragons, fiends, monitors, or undead. All creatures in the area gain a +1 status bonus to AC, attack rolls, damage rolls, and saving throws against the chosen creatures.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctified-ground","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["consecration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UM4UkM4v6hw8F2TV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kACQGnH2FDWtendA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b515AZlB0sridKSq"}},"img":"systems/pf2e/icons/spells/calm-emotions.webp","name":"Calm Emotions","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> Calming urges impose a -1 status penalty to the creature's attack rolls.</p>\n<p><strong>Failure</strong> Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions.</p>\n<p><strong>Critical Failure</strong> As failure, but hostility doesn't end the effect.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Qr5rgoZvI4KmFY0N]</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"calm-emotions","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FfEpAU1W7pClu8yZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mt6ZzkVX8Q4xigFq"}},"img":"systems/pf2e/icons/spells/create-food.webp","name":"Create Food","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create enough food to feed six Medium creatures for a day. This food is bland and unappealing, but it is nourishing. After 1 day, if no one has eaten the food, it decays and becomes inedible. Most Small creatures eat one-quarter as much as a Medium creature (one-sixteenth as much for most Tiny creatures), and most Large creatures eat 10 times as much (100 times as much for Huge creatures and so on).</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can feed 12 Medium creatures.</p>\n<p><strong>Heightened (6th)</strong> You can feed 50 Medium creatures.</p>\n<p><strong>Heightened (8th)</strong> You can feed 200 Medium creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-food","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 hour"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"P1OVNdiwVnyK6L9v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tM98Hqa4hURo22fi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"C7p7RkYZ6uHHtZzc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"drVLeutIjXawq7mM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RA7VKcen3p56rVyZ"}},"img":"systems/pf2e/icons/spells/forbidding-ward.webp","name":"Forbidding Ward","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward an ally against the attacks and hostile spells from the target enemy. The target ally gains a +1 status bonus to Armor Class and saving throws against the target enemy's attacks, spells, and other effects.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ctMxYPGEpstvhW9C]</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"forbidding-ward","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 ally and 1 enemy"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"E7FD2GraQQBQeoM8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3LyOkV25p7wA181H]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rXjJxeBIvv7dCCHI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZnpEHihhXzyRDtxu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":6,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Zl0IXXyAWgHaHbEf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qXTB7Ec9yYh5JPPV"}},"img":"systems/pf2e/icons/spells/purify-food-and-drink.webp","name":"Purify Food and Drink","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You remove toxins and contaminations from food and drink, making them safe to consume. This spell doesn't prevent future contamination, natural decay, or spoilage. One cubic foot of liquid is roughly 8 gallons.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purify-food-and-drink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 cubic foot of contaminated food or water"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YXPQi2L6Om6UhpQA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WRpEcySZLpVCrEu5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8xRzLhwGL7Dgy3EZ"}},"img":"systems/pf2e/icons/spells/sanctuary.webp","name":"Sanctuary","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"WIXzhLmn2W2ARVKv"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DTNOBV0vRtCJQIK8","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.AnwzlOs0njF9Jqnr"}},"img":"systems/pf2e/icons/equipment/armor/hide.webp","name":"+1 Resilient Hide Armor","sort":2500000,"system":{"armor":{"value":3},"baseItem":"hide-armor","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>A mix of furs, sturdy hide, and sometimes molded boiled leather, this armor provides protection due to its layers of leather, though its bulkiness slows the wearer down and decreases mobility.</p>"},"dex":{"value":2},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"2"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":8},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":377}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":"resilient"},"rules":[],"size":"lg","slug":"hide-armor","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":-5},"stackGroup":null,"strength":{"value":14},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"h8Phu8ErJOaWCuUU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pincer","sort":2600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"3d8 + 12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BHN2n3G77QRNLHhM","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stinger","sort":2700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["girtablilu-venom"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"3d6 + 12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FqY5LFjb311dDEv1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SbZX27efEktYhABv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KMdZUSARMPSywMsn","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Divine Aegis","sort":3000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The girtablilu seer attempts a saving throw against a magical effect but hasn't rolled yet</p>\n<hr />\n<p><strong>Effect</strong> The seer summons divine energy to protect themself at the cost of their other magical defenses. Until the start of their next turn, they gain a +1 circumstance bonus to saving throws against non-divine magical effects and a -1 circumstance penalty to saves against divine effects.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.e4HoYakV7SvwvcrH]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0LkFUNpvQRTipNKI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":3100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d8+6)[bludgeoning]]], @Check[type:fortitude|dc:24|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"O5TqNDUtiJmWEbpZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Desert Stride","sort":3200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A girtablilu ignores natural difficult terrain in the desert.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZgZ9FcS7hIAO9FxC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Girtablilu Venom","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:30]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[poison]]] damage and enfeebled 1 (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"girtablilu-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ORnkr2b5BKCvtKXe","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":3400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dbsMIlTzyEsWTDQF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3500000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Ritq7VlUFylM15uA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3600000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gWN9tfTDKJeeeikm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3700000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"N2e8oZHB14TCQkmV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3800000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Girtablilu Seer","system":{"abilities":{"cha":{"mod":3},"con":{"mod":6},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":6},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":210,"temp":0,"value":210},"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>The highest position of authority in a girtablilu community is the group's religious leader. This sacred duty requires years of study, meditation, and dedication to awaken a mystical font of divine magic within the girtablilu. These seers ensure that every action taken by the community falls in line with even the most obscure dogma of their tradition, and they don't hesitate to turn their fury on members of their own community who violate their mandates.</p>\n<hr />\n<p>Girtablilus are desert-dwelling guardians with the upper bodies of muscular humanoids and the lower bodies of massive scorpions. They are most often found defending ancient temples and religious artifacts with zealous fervor. Some believe they were created by a long-dead god millennia ago to act as guardians, but girtablilus consider the subject of their origin taboo and refuse to address the theory.</p>\n<p>Because girtablilus accept a wide range of religions and belief systems, some outsiders believe they also worship their own ancient pantheon. Instead, girtablilus exclusively revere and protect sites dedicated to deities considered lost to civilization. In this way, they act as preservers of holy practices that have otherwise been forgotten beneath the desert's shifting sands.</p>\n<p>Though girtablilus are used to explorers seeking entrance to the sites they defend, they might welcome those who earnestly wish to learn or offer reverence. A few even proudly share their beliefs with others, eager for the opportunity to preach to someone new. But girtablilus show no mercy to those who attempt to desecrate the sites and objects of their worship, or to those who would violate the tenets of their faith.</p>\n<p>Girtablilus are skilled fighters who keep trained giant scorpions as pets, and they remain unmatched when it comes to fighting in the desert. They require relatively little food or water, and they rely on their stamina to outlast their enemies. When necessary, they can stalk their quarry for days or even weeks, coordinating with their pets to drive their prey in circles. Once exhausted, few foes can stand up to a girtablilu's physical prowess-or their deadly venom.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":25}},"traits":{"languages":{"custom":"","selected":[],"value":["common","girtablilu"]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.DmQM0QTSPJ7YtpMg"}}}
{"_id":"EGyCQDseM9FaCl78","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lTNuGoh4u8QMy0pk","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tendril","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"2d8","damageType":"negative"},"mvtwtj5old8cg2naucbe":{"damage":"2d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2pZ54UBlAD1KlL3E","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Flame","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"2d4","damageType":"negative"},"a7r7aqpsoopx2iiszaaq":{"damage":"2d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zobdYiwWZOnM8PAI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifewick Candle","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:15]{15 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A ghostly blue flame within the chouchin-obake draws upon the life-force of the living to sustain themself.</p>\n<p>At the start of the chouchin-obake's turn, each creature in the aura takes [[/r 2d6[negative]]] damage (@Check[type:fortitude|dc:26|basic:true] save). The chouchin-obake regains an amount of Hit Points equal to the amount of damage taken by the single creature that took the most damage.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":15,"slug":"lifewick-candle","traits":["aura","divine","necromancy","negative"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UGRYo2y98N0QxtVh","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Shadowbind","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature attempts to leave the chouchin-obake's Lifewick Candle aura during a move action</p>\n<hr />\n<p><strong>Effect</strong> The chouchin-obake attempts to bind the creature using their own shadow. The triggering creature must succeed at a @Check[type:reflex|dc:26] save or become @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] until its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZffdskKO51EjTFvx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r {2d8[negative],1d6[fire]}]]{2d8 negative plus 1d6 fire}, @Check[type:fortitude|dc:26|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2mSXXYPRnq3gIcpj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Dmxi1rf7K4cl8yjZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6jPNdcJfXgAAXNwb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ORYBFUMaKhr2H3az","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Chouchin-Obake","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":2},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":75,"temp":0,"value":75},"immunities":[{"type":"bleed"},{"type":"death-effects"},{"type":"disease"},{"type":"doomed"},{"type":"drained"},{"type":"fatigued"},{"type":"healing"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"type":"physical","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":20}],"value":0}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>A chouchin-obake takes the shape of a paper lantern with a horizontal split near the bottom from which a long tongue protrudes. Upon closer inspection, two eyes appear above the split mouth. Chouchin-obake are anomalous in that they don't awaken in the same way other tsukumogami do. Paper lanterns are nearly impossible to maintain for long enough to spawn tsukumogami. Instead, a chouchin-obake is a kind of fire kami that takes the form of a lantern's flame and inhabits a paper lantern when they manifest.</p>\n<hr />\n<p>Tsukumogami are intelligent, mobile objects formed from the union between a 100-year-old object and a kami. Tsukumogami range from harmless to malicious, each individual personality a result of how the object was treated before its awakening. Well-cared-for objects tend to birth helpful, friendly tsukumogami, while mistreated or abandoned objects twist into malevolent and violent beings.Most tsukumogami are, by nature, mischievous, and oftentimes want nothing more than to occupy the attention of living creatures.</p>\n<p>Tsukumogami can commonly be found in areas with a strong cultural belief iin the value of caring for objects, which helps items survive long enough to become tsukumogami. Towns and villages with large tsukumogami populations are referred to as \"sleepless towns\" due to the nightly tsukumogami celebrations, which can become so raucous that they prevent the living residents from sleeping peacefully.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":""},"size":{"value":"med"},"value":["kami"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.EGyCQDseM9FaCl78"}}}
{"_id":"EMT6L7RarzkSiEOq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"c2zqPCnz9E8UlKRw","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":35,"value":27},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"NX0njwYbpOtnrcyN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":200000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"uses":{"max":2,"value":2},"value":"c2zqPCnz9E8UlKRw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"a1IEbDxrSnubTuwQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"8d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":6,"value":"c2zqPCnz9E8UlKRw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"l3UcrydmMkqyxG1R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r7ihOgKv19eJQnik"}},"img":"systems/pf2e/icons/spells/disintegrate.webp","name":"Disintegrate","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"12d10"}}},"description":{"value":"<p>You fire a green ray at your target. Make a spell attack. On a hit, you deal 12d10 damage, and the target must attempt a basic Fortitude save. On a critical hit, treat the save result as one degree worse. A creature reduced to 0 HP is reduced to fine powder; its gear remains. An object you hit is destroyed (no save), regardless of Hardness, unless it's an artifact or similarly hard to destroy. A single casting can destroy no more than a 10-foot cube of matter. This automatically destroys any force construct, such as a wall of force.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d10"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":6,"value":"c2zqPCnz9E8UlKRw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disintegrate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or unattended object"},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FtwO5tvaF5Te0T0a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":6,"value":"c2zqPCnz9E8UlKRw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LOeAp5HvfpDwPmMn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7Iela4GgVeO3LfAo"}},"img":"systems/pf2e/icons/spells/wall-of-force.webp","name":"Wall of Force","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] wall of pure magical force up to 50 feet long and up to 20 feet high. The wall has no discernible thickness. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall has AC 10, Hardness 30, and 60 Hit Points, and it's immune to critical hits and precision damage. The wall blocks physical effects from passing through it, and because it's made of force, it blocks incorporeal and ethereal creatures as well. Teleportation effects can pass through the barrier, as can visual effects (since the wall is invisible). Wall of force is immune to counteracting effects of its level or lower, but the wall is automatically destroyed by a disintegrate spell of any level or by contact with a rod of cancellation or sphere of annihilation.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of the wall increases by 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"c2zqPCnz9E8UlKRw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-force","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YFGADig2r8dTOFtY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2w4OpAGihn1JSHFD"}},"img":"systems/pf2e/icons/spells/black-tentacles.webp","name":"Black Tentacles","sort":700000,"system":{"ability":{"value":""},"area":{"details":"20-foot burst adjacent to a flat surface","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"uses":{"max":2,"value":2},"value":"c2zqPCnz9E8UlKRw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"black-tentacles","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PLgs74nIDzE64vVA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"uses":{"max":2,"value":2},"value":"c2zqPCnz9E8UlKRw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OeXYKvZIjZ3ny4IS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o0l57UfBm9ScEUMW"}},"img":"systems/pf2e/icons/spells/glyph-of-warding.webp","name":"Glyph of Warding (At Will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You craft a trap by binding a hostile spell into a symbol. While Casting this Spell, you also Cast a Spell of a lower spell level to store in the glyph. The stored spell must take 3 actions or fewer to cast, have a hostile effect, and target one creature or have an area. You can set a password, a trigger, or both for the glyph. Any creature that moves, opens, or touches the target container or enters the target area that doesn't speak the password or that matches the trigger activates the glyph, releasing the harmful spell within.</p>\n<p>Once a spell is stored in the glyph, the glyph gains all the traits of that spell. If the stored spell targets one or more creatures, it targets the creature that set off the glyph. If it has an area, that area is centered on the creature that set off the glyph. Glyph of warding's duration ends when the glyph is triggered. The glyph counts as a magical trap, using your spell DC for both the Perception check to notice it and the Thievery check to disable it; both checks require the creature attempting them to be trained in order to succeed.</p>\n<p>You can Dismiss glyph of warding. The maximum number of glyphs of warding you can have active at a time is equal to your spellcasting ability modifier.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":6,"value":"c2zqPCnz9E8UlKRw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glyph-of-warding","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 container or a 10-foot-by-10-foot area"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["arcane"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7M79xOXVKgVUyUmQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"c2zqPCnz9E8UlKRw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Tp8OXXguuWM7iKK6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Electrical Blast","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"4d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x40IMqy9XVt1sVgV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DLKqB3QVep4jRNGS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Truescript","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A living rune can't speak, but it can sculpt its form into complicated scripts and pictographs that can be understood by any creature with the ability to read written language. A living rune can also understand any written or spoken language.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ljmD4eOFLneTqsb9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A7emqw5XPEaVatWu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2cVkSactyUiKGzdD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Backdrop","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature attempts to Strike a living rune and critically misses, the attacker hits the surface (a canvas, wall, or so on) behind the living rune. This might damage the surface or the attacker's weapon, at the GM's discretion.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Dy4ItmxMvWZNtvIJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Surface-Bound","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A living rune can move only along flat surfaces. If the surface it's on is destroyed (such as a portrait hit by a <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em> spell or a wall being smashed), the rune takes [[/r {7d6}]]{7d6 damage} and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the rune is destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OvcMQlZkVA50J3dt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1800000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pbaTi43HiVMdbVWJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1900000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kry7QWW5PONsNRlw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.HideSneakInscriptions","predicate":["terrain:inscription",{"or":["action:hide","action:sneak"]}],"selector":"stealth","value":6}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+31 to Hide or Sneak among inscriptions","options":"action:hide,action:sneak,terrain:inscription"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Living Rune (Arcane)","prototypeToken":{"name":"Living Rune"},"system":{"abilities":{"cha":{"mod":5},"con":{"mod":1},"dex":{"mod":6},"int":{"mod":8},"str":{"mod":1},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":""},"hp":{"details":"","max":245,"temp":0,"value":245},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>The most famous living runes are those of the ancient Runelords of Thassilon, resurging as Thassilon rebuilds in the modern era. Other living runes can be found, however, each with its own particular abilities. Living runes can also be crafted to deal different types of energy damage with their Strikes.</p>\n<hr />\n<p>Magic is a complex thing to begin with, and at a certain level of sophistication, the differences between a spell and an autonomous creature become increasingly blurry. Living symbols are constructed creatures of reified and reinforced magic, held together by glyphs, runes, and eldritch formulae.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Truescript","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision, true seeing"},"size":{"value":"sm"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.EMT6L7RarzkSiEOq"}}}
{"_id":"EP8xhzy46zPWvhQL","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"UOOf6xLzb7FqQtsU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Offal","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["slippery-grease"]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d10-1","damageType":"bludgeoning"},"jdVUSJ69OVjOAeSW":{"damage":"1d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"N2Qsn1VaKlDp82Ga","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Scalding Oil","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"2d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire","magical","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"baOID7dh8Ikettqn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Magical Broth","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The squirming swill retains some residue from the magical broth it was stewed in. A creature can salvage the portion of a destroyed squirming swill that contains the greatest amount of this liquid by squeezing its remains. This liquid can be used as an oil or potion of the swill's level or lower, typically a <em>@UUID[Compendium.pf2e.equipment-srd.2RuepCemJhrpKKao]</em>, <em>@UUID[Compendium.pf2e.equipment-srd.ukTlC4G83aVQEg7u]</em>, or <em>@UUID[Compendium.pf2e.equipment-srd.j2CHumvbjmlLQX2i]</em>. This consumable follows the normal rules for Activating an oil or potion.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zpYoiV9dZOr8GH5F","img":"systems/pf2e/icons/actions/Passive.webp","name":"Motion Sense 60 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Squirming swill can sense nearby creatures through vibration and air or water movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UH1P5Ajkj0bfwuUa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status to All Saves vs. Curses","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["curse"],"selector":"saving-throw","type":"status","value":2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"elcu7DQCtC0dX7Q4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5wlVfCVGmDq3fRKw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Malodorous Smoke","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:15]{15 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The squirming swill reeks of food that is simultaneously burned and spoiled. A creature that enters or starts its turn in the emanation must succeed at a @Check[type:fortitude|dc:17] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure). A creature that succeeds at its save is temporarily immune for 1 minute.</p>\n<p>When a creature succeeds at a Fortitude save to recover from this sickness, it regurgitates a chunk of food that immediately slithers away to join the swill, restoring [[/r 3[healing]]]{3 Hit Points} to the swill.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":15,"slug":"malodorous-smoke","traits":["aura","conjuration","curse","magical","olfactory"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","conjuration","curse","magical","olfactory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mr3JOEATvs2okn6i","img":"systems/pf2e/icons/actions/Passive.webp","name":"Slippery Grease","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The first time on its turn that the squirming swill hits a creature with its Offal Strike, hot grease from its body splatters the ground in the target's space. The target must succeed at a @Check[type:reflex|dc:17] save or @Check[type:acrobatics|dc:17] check, falling @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] on a failure.</p>"},"requirements":{"value":""},"rules":[],"slug":"slippery-grease","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6mm4pHATbcA0iNJq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BkrSDs8E50eOjhgw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Squirming Swill","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":3},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":-1},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":"+2 status to all saves vs. curses"},"hp":{"details":"negative healing","max":28,"temp":0,"value":28},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"resistances":[{"type":"fire","value":2}],"speed":{"otherSpeeds":[{"type":"swim","value":15}],"value":20}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Grotesque pieces of cast-off animal carcasses slowly stew into an overcooked mass at the bottom of a witch or hag's cauldron. The animals' magical organs-the eyes of the newt, the tongue of the frog-have already been removed, leaving only these sad remains. Nevertheless, animated by long exposure to magic, they sometimes peel free from the sides of the cauldron and wriggle out to freedom. The refuse moves in one giant mass, its skin blackened and crispy, leaving a trail of dripping grease and gravy. Its body is perpetually steaming hot, as though fresh from the pot, fat popping and sizzling.</p>\n<p>Squirming swills wander kitchens, sewers, swamps, midden pits, and grimy city canals. With little intelligence and no agenda, they come after any creature that remotely resembles the one who stewed them-usually, anything humanoid will do. Most swills try immediately to kill the creature, but some approach longingly, as though reuniting with a lost parent. They also seem to show sympathy or fellowship to other small animals. Unfortunately, their grotesque scent or the heat of their touch tends to scare away the living. Handily, the squirming swill is just as happy to befriend a small animal's corpse, unconcerned about its level of decay.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"motion sense 60 feet, no vision"},"size":{"value":"sm"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.EP8xhzy46zPWvhQL"}}}
{"_id":"EvLBhZSMrzVDk4mM","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"d3CPZluPoEOBmUDr","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"mod":0,"value":20},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"OEMLkECo3INN8s3u","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"8d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. 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The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":6,"value":"d3CPZluPoEOBmUDr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2etpUEez5sWOqlMb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":6,"value":"d3CPZluPoEOBmUDr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XX6N64aoSGL9jWS6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TFitdEOpQC4SzKQQ"}},"img":"systems/pf2e/icons/spells/magic-weapon.webp","name":"Magic Weapon (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The weapon glimmers with magic and energy. The target becomes a +1 striking weapon, gaining a +1 item bonus to attack rolls and increasing the number of weapon damage dice to two.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.GnWkI3T3LYRlm3X8]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"d3CPZluPoEOBmUDr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-weapon","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 weapon that is unattended or wielded by you or a willing ally"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iFLHtzCCLkMeOw2v","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.LJdbVTOZog39EEbi"}},"img":"systems/pf2e/icons/equipment/weapons/longsword.webp","name":"Longsword","sort":500000,"system":{"MAP":{"value":""},"baseItem":"longsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>Longswords can be one‑edged or two‑edged swords. Their blades are heavy and they're between 3 and 4 feet in length.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":2,"range":null,"reload":{"value":""},"rules":[],"size":"lg","slug":"longsword","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["versatile-p"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"IH1oaRD65ApAyt5k","flags":{"pf2e":{"linkedWeapon":"iFLHtzCCLkMeOw2v"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Longsword","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"2d8+15","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xIt4uW4tEMRY5Y7p","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"3d8+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","nonlethal","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZsO3Se3p63hjEFm6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yVpUeHZRYHGkXayx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Suspended Animation","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>By concentrating for 5 minutes, the calikang can enter a state of suspended animation, freezing in place and becoming motionless but remaining aware of their surroundings.</p>\n<p>While in this state, the calikang gains a +4 status bonus to Fortitude saves; doesn't age; and is immune to disease, inhaled toxins, poison, starvation, and thirst.</p>\n<p>The calikang can exit suspended animation as a free action. If they exit this state to attack, the calikang gains a +2 circumstance bonus to their initiative roll.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","label":"PF2E.NPCAbility.Calikang.SuspendedAnimationEnter","option":"suspended-animation-enter","toggleable":true},{"domain":"initiative","key":"RollOption","label":"PF2E.NPCAbility.Calikang.SuspendedAnimationExit","option":"suspended-animation-exit","toggleable":true},{"key":"FlatModifier","predicate":["suspended-animation-enter"],"selector":"fortitude","type":"status","value":4},{"key":"Immunity","predicate":["suspended-animation-enter"],"type":["disease","poison"]},{"key":"FlatModifier","predicate":["suspended-animation-exit"],"selector":"initiative","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SUQKMz3YCGazvNeH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vdpzi8I0mzpB3lHw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6d6cIadAucEYZpne","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4k6Uvj17HBcW7ylM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Energy Conversion","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Whenever the calikang is hit by an electricity spell's attack roll or rolls a successful save against a spell that deals electricity damage, they absorb the energy.</p>\n<p>This heals the calikang for an amount of HP equal to quadruple the spell's level and recharges their Breath Weapon. A calikang can't absorb their own spells this way.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","arcane"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JmeFujNsZiXeU7qA","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day.</p>\n<hr />\n<p><strong>Effect</strong> The calikang breathes a blast of energy that deals 13d6 energy damage to creatures in a @Template[type:line|distance:60] (DC 28 basic Reflex save). The calikang can choose the damage type each time: acid, cold, electricity, fire, or sonic.</p>\n<p>Increase the die size to d8 if the calikang chooses electricity.</p>\n<hr />\n<ul>\n<li>[[/r 13d6[acid]]] damage (@Check[type:reflex|dc:28|traits:acid|basic:true] save)</li>\n<li>[[/r 13d6[cold]]] damage (@Check[type:reflex|dc:28|traits:cold|basic:true] save)</li>\n<li>[[/r 13d8[electricity]]] damage (@Check[type:reflex|dc:28|traits:electricity|basic:true] save)</li>\n<li>[[/r 13d6[fire]]] damage (@Check[type:reflex|dc:28|traits:fire|basic:true] save)</li>\n<li>[[/r 13d6[sonic]]] damage (@Check[type:reflex|dc:28|traits:sonic|basic:true] save)</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zFuVmNNi7HexpunZ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Sixfold Flurry","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The calikang makes up to two longsword Strikes and up to four fist Strikes. Each Strike must be against a different target.</p>\n<p>These attacks count toward the calikang's multiple attack penalty, which doesn't increase until after all the attacks are complete.</p>\n<p>For 1 round, the calikang gains a circumstance bonus to their AC equal to the number of Strikes they choose not to take, to a maximum of +4 for taking only two Strikes.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.zXIpCkTtFRkhwI4x]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rjvdzIgSgPDViCQJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"a3E0N2Uspu9thDKA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1700000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Calikang","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":7},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":235,"temp":0,"value":235},"immunities":[{"type":"electricity"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Calikangs are giant, blue-skinned, six-armed guardians of ancient tombs and treasuries. They each feel a deep, inherent drive to protect and guard, making them highly sought after as wardens and bodyguards. Because most serve as solitary guardians, few calikang societies exist.</p>\n<p>Calikangs' unique physiologies enable them to absorb and manipulate electrical magic as well as other energies. They can live for 200 years-though they can further extend their lives via suspended animation. For this reason, many are chosen to guard tombs or other sealed sites where living guardians would perish and constructs would deteriorate.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":20}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","jotun"]},"rarity":"uncommon","senses":{"value":"darkvision, true seeing"},"size":{"value":"lg"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.EvLBhZSMrzVDk4mM"}}}
{"_id":"F4aCBm1lfPlRQzZ1","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"DHbKIfHAeaazMHgH","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"spontaneous"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":3,"prepared":[],"value":3},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":2,"prepared":[],"value":2},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"mod":0,"value":12},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"dXeWudwXB4aN3eTx","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"mod":0,"value":12},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"MTc1mhtOTi9ER3HA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"DHbKIfHAeaazMHgH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3Dsp7OGpBm1GfM7c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"DHbKIfHAeaazMHgH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H6uV7UCg4HeJUGnF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QqxwHeYEVylkYjsO"}},"img":"systems/pf2e/icons/spells/detect-poison.webp","name":"Detect Poison","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You detect whether a creature is venomous or poisonous, or if an object is poison or has been poisoned. You do not ascertain whether the target is poisonous in multiple ways, nor do you learn the type or types of poison. Certain substances, like lead and alcohol, are poisons and so mask other poisons.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn the number and types of poison.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"dXeWudwXB4aN3eTx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-poison","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object or creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"q6hDuXVaSEQqnNwb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RA7VKcen3p56rVyZ"}},"img":"systems/pf2e/icons/spells/forbidding-ward.webp","name":"Forbidding Ward","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward an ally against the attacks and hostile spells from the target enemy. The target ally gains a +1 status bonus to Armor Class and saving throws against the target enemy's attacks, spells, and other effects.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ctMxYPGEpstvhW9C]</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"DHbKIfHAeaazMHgH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"forbidding-ward","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 ally and 1 enemy"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XqsyXr0WB0y3z3Vl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"DHbKIfHAeaazMHgH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"v0heowfbXVOkOyNH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vQuwLqtFFYt0K15N"}},"img":"systems/pf2e/icons/spells/goodberry.webp","name":"Goodberry","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"healing"},"value":"1d6+4"}}},"description":{"value":"<p>You imbue the target berry with the bounty of nature, turning it into a goodberry that can heal and sustain far beyond its normal capacity. A creature can eat the goodberry with an Interact action to regain 1d6+4 Hit Points. A berry not consumed during the duration withers away. Every six goodberries consumed gives as much nourishment as one square meal for a typical human.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ppVKJY6AYggn2Fma]</p>\n<hr />\n<p><strong>Heightened (+1)</strong> You can target an additional berry. A creature can consume any number of goodberries from the same casting with a single Interact action.</p>\n<p>[[/r (@item.level)d6+(@item.level)*4[positive]]]{Consume All Berries}</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"dXeWudwXB4aN3eTx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"goodberry","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 ripe berry"},"time":{"value":"2"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["druid","healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XMA7dYLcujdBAAPC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"DHbKIfHAeaazMHgH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fHwNyUmi7Oz5REkf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"DHbKIfHAeaazMHgH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OZ3PoLzKJTdC3Pho","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"DHbKIfHAeaazMHgH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vtYraEyZoIkNyDfS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"2d4"},"1":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"mental"},"value":"1d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4","1":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":2,"value":"DHbKIfHAeaazMHgH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DQAHDezFj4LlUCtb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qXTB7Ec9yYh5JPPV"}},"img":"systems/pf2e/icons/spells/purify-food-and-drink.webp","name":"Purify Food and Drink","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You remove toxins and contaminations from food and drink, making them safe to consume. This spell doesn't prevent future contamination, natural decay, or spoilage. One cubic foot of liquid is roughly 8 gallons.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"dXeWudwXB4aN3eTx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purify-food-and-drink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 cubic foot of contaminated food or water"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IlmdV2qF53cZOssA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8xRzLhwGL7Dgy3EZ"}},"img":"systems/pf2e/icons/spells/sanctuary.webp","name":"Sanctuary","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"DHbKIfHAeaazMHgH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IVisYGiB5vqC5z0w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"DHbKIfHAeaazMHgH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vug91fdkqMdSJCWy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.szIyEsvihc5e1w8n"}},"img":"systems/pf2e/icons/spells/soothe.webp","name":"Soothe","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"1d10+4"}}},"description":{"value":"<p>You grace the target's mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nkk4O5fyzrC0057i]</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 1d10+4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10+4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"DHbKIfHAeaazMHgH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"soothe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["emotion","healing","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dIWYH9FsSlbkjg3S","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.hIgqLgH3YcLZBeoT"}},"img":"systems/pf2e/icons/equipment/weapons/shortbow.webp","name":"Shortbow","sort":1700000,"system":{"MAP":{"value":""},"baseItem":"shortbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This smaller bow is made of a single piece of wood and favored by skirmishers and cavalry.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":60,"reload":{"value":"0"},"rules":[],"size":"med","slug":"shortbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"OqF1Jwy7OcyAOIKS","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tOhoGvmCMw4JpWcS"}},"img":"systems/pf2e/icons/equipment/weapons/spear.webp","name":"Spear","sort":1800000,"system":{"MAP":{"value":""},"baseItem":"spear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>A long metal shaft ending with a metal spike, a spear can be used one‑handed as a melee weapon and can be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"spear","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"spear","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["thrown-20"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"SFdZkCBtkMZsSPyk","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":1900000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"arrows","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"i0GVDRjE4Mf3fPfW","flags":{"pf2e":{"linkedWeapon":"OqF1Jwy7OcyAOIKS"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pedL6wHN0TYSu6Fd","flags":{"pf2e":{"linkedWeapon":"OqF1Jwy7OcyAOIKS"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lDtCFaHXdvj9JdET","flags":{"pf2e":{"linkedWeapon":"dIWYH9FsSlbkjg3S"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortbow","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","range-increment-60","reload-0"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"go13nXjPXGhj1YCQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JHEhs3yuQkcfulWY","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Anguished Cry","sort":2400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A humanoid enemy damages the ghoran manipulator with a melee attack</p>\n<hr />\n<p><strong>Effect</strong> The ghoran manipulator rearranges its facial petals and wails, mimicking humanoid anguish to engender sympathy. The triggering creature must attempt a @Check[type:will|dc:20] save.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected and is temporarily immune for 1 hour.</p>\n<p><strong>Failure</strong> The target takes a -2 circumstance penalty on attack rolls against the ghoran manipulator until the start of its next turn.</p>\n<p><strong>Critical Failure</strong> As failure, and the target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} until the start of its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VS3BUS7yb5FWxaZH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Appetizing Aroma","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature entering or starting its turn in the aura must attempt a @Check[type:will|dc:17] save. Creatures that don't eat are immune to Appetizing Aroma.</p>\n<p><strong>Success</strong> The creature is unaffected and is temporarily immune for 1 hour.</p>\n<p><strong>Failure</strong> The creature is distracted by a desire to consume the ghoran. For 1 round it becomes @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] and @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the ghoran manipulator.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"appetizing-aroma","traits":["aura","olfactory"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","olfactory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fDBEEgdrhbSzqYYM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Delicious","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Ghorans were originally created to be scrumptious food.</p>\n<p>A ghoran manipulator takes 5 additional damage from jaws Strikes, fangs Strikes, or other similar Strikes with a creature's mouth. When a ghoran manipulator is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] by a creature's jaws, fangs, or mouth, the DC to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] is increased by 2.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wSTzLRF83sWKYnBV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"F5XAOzA2OCHL9Pnf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WEuh8JGtkUPOUwGq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7ypyGTFYAh7XJkge","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":3000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gtfrj5wKfQJ64E9f","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3100000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ghoran Manipulator","system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":0},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Ghorans are sentient plants who grow in the shape of humanoids. A ghoran's body is composed of one large seed encased in rich vegetable tissue covered with dense, green rinds. In place of a face ghorans sport a bouquet of vividly colored flower petals with gaps and ridges suggesting facial features, which they can shift to express emotion.</p>\n<p>Magically created to be a delicious and nutritious food source that could adapt to hazardous environments, ghorans evolved to develop sentience, speech, and ambulatory bodies that could mimic humanoid forms and behavior to discourage predation. Ghorans find the concept of gender confounding, though some display visual gender cues to put humanoids at ease or leverage societal expectations to their own advantage.</p>\n<p>This ghoran manipulator relies on charm to survive.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":11}},"traits":{"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"rare","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["ghoran","humanoid","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.F4aCBm1lfPlRQzZ1"}}}
{"_id":"FHZPjbRmJCqnhdal","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5OmSIpE30Qir6OKb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uLElA6gc5JAsMKBq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OLXpGW8u6XmpJXAp","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Bites","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 3d6[acid]]] damage (@Check[type:reflex|dc:22|basic:true] save).</p>\n<p>Creatures that fail this save become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} from the swarm's painful bites. Additionally, the worms also attempt a counteract check against a single spell affecting the creature (counteract level 3, counteract modifier [[/r 1d20+12 #Counteract]]{+12}).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mm7pnDGmW2sAe8fA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":400000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4jngUkRy8r9Obgsh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":500000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mage-Eater Worm Swarm","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":-1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"immunities":[{"type":"acid"},{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"resistances":[{"type":"bludgeoning","value":4},{"type":"piercing","value":8},{"type":"slashing","value":8}],"speed":{"otherSpeeds":[{"type":"burrow","value":30}],"value":15},"weaknesses":[{"type":"area-damage","value":4},{"type":"splash-damage","value":4},{"type":"water","value":8}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>A single finger-length bore worm is unpleasant but mostly innocuous. Ten thousand bore worms, on the other hand, pose a formidable threat to even seasoned adventurers. The countless worms form a roiling, rancid mass of acid and pain, capable of delivering a hideous death to any person or beast unable to escape them. Unfortunately for any creature other than a bore worm, most encounters involve swarms.</p>\n<hr />\n<p>These Darklands vermin produce corrosive, noxious slime and deliver agonizing bites, whether as a revolting, wriggling swarm of finger-length worms or a single massive, lurching beast. Among Darklands communities, most inhabitants regard bore worms much in the same way surface cultures speak of maggots or cockroaches-with general disdain and revulsion. Children consider catching a single bore worm and using it to torment others a rite of passage, albeit a dangerous one.</p>\n<p>These luminous, purple worms present just one more reason to avoid the Mana Wastes between Geb and Nex, where magic is unreliable at best and more often dangerously unpredictable.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.FHZPjbRmJCqnhdal"}}}
{"_id":"FOG8qK1bWVxp7vmE","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tauTat1vId2N5H4u","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["painful-bite"]},"bonus":{"value":17},"damageRolls":{"gj361eku2o8e4t0kykkj":{"damage":"2d6+9","damageType":"piercing"},"6283fieltxwavj1plyh6":{"damage":"1d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tTRbrpeMS0tQXfb1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9uDPkhvDHQvs18xG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Viviparous Birth","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When killed, an empress bore worm violently expels the young it carries. These young erupt as a @UUID[Compendium.pf2e.pathfinder-bestiary-3.aQusm2Uh1tw00IVb] in the empress bore worm's space.</p>\n<p>In addition, every creature within @Template[type:emanation|distance:20]{20 feet} takes [[/r 5d10[acid]]] damage (@Check[type:reflex|dc:25|basic:true] save) from the splatter of caustic viscera.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GFFvPm7EbrqTqDNh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Borer","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An empress bore worm can leave a tunnel behind itself when it burrows, and it usually does.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8jAtUvdgKdyaNzHN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Corrosive Wake","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The empress bore worm Strides, leaving behind dribbles of acid in every square that it passes through.</p>\n<p>A creature that enters or begins its turn in such a square takes [[/r 3d6[acid]]] damage (@Check[type:fortitude|dc:22|basic:true] save). The acid becomes inert after 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HBWRwsQLwNl5P9GZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painful Bite","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The bite of an empress bore worm causes excruciating pain. The target must succeed at a @Check[type:fortitude|dc:25] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} from the pain (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":"painful-bite","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3wr5RpC1LwSWS50U","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wR5ymvtH8uGcOkzd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Empress Bore Worm","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":140,"temp":0,"value":140},"immunities":[{"type":"acid"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"burrow","value":40}],"value":25},"weaknesses":[{"type":"water","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>When an area lacks sufficient food, the bore worms in a swarm become increasingly agitated and desperate. Eventually, at some chemical signal, the worms begin to cannibalize each other, devouring one other in a frenzy too gruesome to behold. A single worm emerges from this melee victorious; it rapidly grows larger and more voracious until it reaches an absolutely elephantine size.</p>\n<p>This empress bore worm lives only briefly, as it sets out in search of a new feeding ground and eats everything in its path in an attempt to sustain itself. However, the empress bore worm's ravenous metabolism demands more from its body than what it can physically sustain, as it exists only as a vessel for the next generation. Most live only a few days, or weeks at best, traveling and eating nonstop before dying-and in so doing, giving birth to new swarms of bore worms.</p>\n<hr />\n<p>These Darklands vermin produce corrosive, noxious slime and deliver agonizing bites, whether as a revolting, wriggling swarm of finger-length worms or a single massive, lurching beast. Among Darklands communities, most inhabitants regard bore worms much in the same way surface cultures speak of maggots or cockroaches-with general disdain and revulsion. Children consider catching a single bore worm and using it to torment others a rite of passage, albeit a dangerous one.</p>\n<p>The humble bore worm is a small and simple creature, both biologically and magically. These qualities allow it to adapt rapidly to different environments, some of them quite extreme, and also makes it susceptible to magical radiation and experimentation. Many a Darklands apprentice takes their first steps in the school of transmutation by practicing on these worms, while variations-both natural and cultivated-are scattered about beneath Golarion's surface.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense (imprecise) 60 feet"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.FOG8qK1bWVxp7vmE"}}}
{"_id":"FXwgsLTRneGzclsw","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"yMNZmEZoX7NmpxxP","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":14,"mod":0,"value":6},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Z7JB8T54bVgMM2JY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"yMNZmEZoX7NmpxxP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xuQ2Yc0qK5C0a439","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yMNZmEZoX7NmpxxP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NvRpRxRlhF2Xz2bB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Touch","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["leech-thought"]},"bonus":{"value":6},"damageRolls":{"0":{"category":"persistent","damage":"1d4","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","mental"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MjldvRpasuQZnNAa","img":"systems/pf2e/icons/actions/Passive.webp","name":"Absorbed Language","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>While a creature is taking @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] from the ioton, the ioton gains the ability to speak and understand one of that creature's languages, selected at random.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"50TREly1W5yrRm7R","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.JcaIJLGGmst79f1Y"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Thoughtsense (Imprecise) 60 feet","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Thoughtsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"thoughtsense","source":{"value":""},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qhMGpfia6l2CmKf0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Leech Thought","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>While a creature is taking @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage} from the ioton, the ioton takes the shape of a creature familiar to the target, such as an acquaintance, pet, or common animal, though the appearance is imperfect and grants no benefit to Impersonate an individual.</p>\n<p>While transformed, the ioton loses its incorporeal trait, immunities, and resistances, but it gains an unarmed melee Strike with a +6 attack modifier ([[/r 1d20+6 #Unarmed Strike]]{+6}/[[/r 1d20+1 #Unarmed Strike]]{+1}/[[/r 1d20-4 #Unarmed Strike]]{-4}) that deals [[/r (1d8+2)[bludgeoning]]] damage. The ioton immediately returns to its original form once no creature is taking persistent mental damage from it.</p>"},"requirements":{"value":""},"rules":[],"slug":"leech-thought","source":{"value":""},"traits":{"rarity":"common","value":["healing","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dO54XCGKclrQT4jz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ogTFx0HUqdEv13tE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ioton","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":-5},"wis":{"mod":-1}},"attributes":{"ac":{"details":"","value":14},"allSaves":{"value":""},"hp":{"details":"","max":14,"temp":0,"value":14},"immunities":[{"type":"disease"},{"type":"poison"},{"type":"precision"}],"initiative":{"statistic":"perception"},"perception":{"value":3},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","mental"],"type":"all-damage","value":2}],"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":0},"weaknesses":[{"type":"mental","value":3}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":0},"privateNotes":"","publicNotes":"<p>Periodically, stray thoughts colliding on the Astral Plane become entangled, forming a knot of rudimentary intellect. Known as iotons, these beings lack the willpower to manifest physical bodies, much less the self-awareness and vision to know what form these physical bodies might take. Instead, they manifest as ghostly, cloudlike wisps, each intermittently forming ephemeral features like alien eyes, unspeaking mouths, and shimmering symbols as iotons instinctively process their surroundings. Left alone, they might drift for ages amidst the Silver Sea.</p>\n<p>Gregariously parasitic, iotons sense and congregate around thinking beings, eagerly tearing off stray thoughts and using the harvested psychic energy to think clearly and form physical bodies. An ioton might understand that this process inflicts painful headaches in its victims, but it typically doesn't care. Not only do most of these ennosites become drunk on their newfound mental power and cling to their captured thoughts, but returning what they stole also robs an ioton of the mental bandwidth necessary to parse right from wrong. This sometimes causes a painful cycle where it repeatedly steals thoughts, apologetically surrenders them, and then blithely steals the thoughts anew.</p>\n<p>Iotons that gradually accumulate and consolidate enough mental potential form a permanent body, transforming into another type of ennosite.</p>\n<hr />\n<p>The Astral Plane is a planar nexus, connecting the planes of the Inner Sphere to those of the Outer Sphere, a realm of timeless silver substance charged with mental essence drawn from throughout the Great Beyond. Most creatures on the Astral Plane are visitors-predators seeking to poach from the River of Souls, psychopomps guarding against such incursions, and aeons monitoring the flow of raw quintessence through the Antipode. Yet, this plane has spawned creatures native to its strange currents and eddies, foremost of which is the family of thought-spawned creatures known as ennosites.</p>\n<p>An ennosite's form physically embodies of its thought and purpose. As some ideals and goals are shared, so are certain forms.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Absorbed Language","selected":[],"value":[]},"rarity":"common","senses":{"value":"thoughtsense (imprecise) 60 feet"},"size":{"value":"tiny"},"value":["astral","incorporeal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.FXwgsLTRneGzclsw"}}}
{"_id":"Fj3CXqR0Y6kgvcBE","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fE3RaY5ixs8crh6p","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"value":15},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"kHnLxN0LGftwFGeR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.F1qxaqsEItmBura2"}},"img":"systems/pf2e/icons/spells/tree-stride.webp","name":"Tree Stride","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You step into a living tree with a trunk big enough for you to fit inside it and instantly teleport to any tree of the same species within 5 miles that also has a sufficiently large trunk. Once you enter the first tree, you instantly know the rough locations of other sufficiently large trees of the same species within range and can exit from the original tree, if you prefer. You can't carry extradimensional spaces with you; if you attempt to do so, the spell fails.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The tree you exit can be up to 50 miles away.</p>\n<p><strong>Heightened (8th)</strong> The tree you exit can be up to 500 miles away.</p>\n<p><strong>Heightened (9th)</strong> The tree you exit can be anywhere on the same planet.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"fE3RaY5ixs8crh6p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-stride","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"uncommon","value":["plant","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xFikHberuOZ3zfc4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"fE3RaY5ixs8crh6p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["divine","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e8OT6Wh0lFRWcd67","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu"}},"img":"systems/pf2e/icons/spells/tree-shape.webp","name":"Tree Shape","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into a Large tree. Perception checks don't reveal your true nature, but a successful Nature or Survival check against your spell DC reveals that you appear to be a tree that is strangely new to the area. While in tree form, you can observe everything around you, but you can't act other than to end the spell, and your turn, by using a single action, which has the concentrate trait. As a tree, your AC is 20, and only status bonuses, status penalties, circumstance bonuses, and circumstance penalties affect you. Any successes and critical successes you roll on Reflex saves are failures.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"fE3RaY5ixs8crh6p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-shape","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HfPV4nS5gaG8ZZeC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"fE3RaY5ixs8crh6p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tF1tkro4vKNfKEDE","img":"systems/pf2e/icons/equipment/adventuring-gear/rope.webp","name":"Spiritual Rope","sort":600000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"quantity":1,"rules":[{"key":"FlatModifier","predicate":["origin:trait:evil"],"selector":"ac","type":"status","value":1},{"key":"FlatModifier","predicate":["origin:trait:evil"],"selector":"saving-throw","type":"status","value":1}],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"37C5tkSFoAf7HJd2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"2d6+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"i2xCkOeImkc5M5zz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AsRS8u2z4hfaeLCO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 50 feet","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8NQPS5MLiZHxcRCO","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ward","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Every kami is bound to a ward: a specific animal, plant, object, or location. A kami can merge with or emerge from their ward as a single action, which has the concentrate trait. While merged, the kami can observe their surroundings with their usual senses as well as the senses of their ward, but can't move, communicate with, or control their ward. Additionally, a kami merged with their ward recovers Hit Points each minute as if they spent an entire day resting.</p>\n<p>A kodama's ward is a specific tree.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xFhOtowzFmFYfYz2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5IHuVnedjxI2lxzF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Distracting Gaze","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a creature ends its turn in the aura, it must attempt a @Check[type:will|dc:23] save. The kodama can activate or deactivate this aura by using a single action, which has the concentrate trait.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg]. This condition ends if the creature ends its turn outside the aura.</p>\n<p><strong>Critical Failure</strong> As failure, plus the creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} as long as it remains fascinated.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":["distracting-gaze-active"],"radius":30,"slug":"distracting-gaze","traits":["aura","divine","enchantment","visual"]},{"domain":"all","key":"RollOption","option":"distracting-gaze-active","toggleable":true,"value":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qkbQpoQc1isiqlSL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spiritual Rope","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The kodama spends 1 minute to fashion an enchanted straw rope out of nearby materials. The rope can be wrapped around other kami creatures to protect them from fell forces.</p>\n<p>A kami who wears a <em>spiritual rope</em> gains resistance 5 to evil damage (though this is usually relevant only if the kami is good-aligned), a +1 status bonus to AC against evil creatures, and a +1 status bonus to saving throws against effects from evil creatures.</p>\n<p>A kodama always wears a <em>spiritual rope</em>, and they can have one other <em>spiritual rope</em> in existence at a time. Creating a new rope beyond these two releases the magic of one other rope of the kodama's choosing. A <em>spiritual rope </em>around a creature other than a kodama loses its magic after 24 hours or if it's taken outside of the kodama's forest.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9Bjhs1t1ILiTYAFP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"thKsbb4R21ZhdzqS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"E2ODu93CJMDOMoMt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1600000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xyMlFPwXHVn26f03","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"z6gXlrMH1bQX7KGr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kodama","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":5}},"attributes":{"ac":{"details":"+1 status vs. evil creatures","value":21},"allSaves":{"value":"+1 status to all saves vs. evil creatures"},"hp":{"details":"","max":95,"temp":0,"value":95},"initiative":{"statistic":"perception"},"perception":{"value":16},"resistances":[{"type":"evil","value":5}],"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>A kodama is a type of kami who inhabits a tree. Kodama commonly appear in old Tian forests, especially old-growth forests far removed from civilization. In the Forest of Spirits in Minkai, for example, so many trees are possessed by kodama that a traveler might pass by hundreds, if not thousands, of these beings while journeying through a single acre of woodland.</p>\n<p>Kodama try their utmost to protect their sacred trees, but a single kodama is a minor obstacle to most oni or others who have no qualms about desecrating forests or harvesting them for natural resources. Like trees in a forest, kodama are most powerful in great numbers and among other kami, whom they can bolster with their magical straw ropes while distracting strong enemies with their mesmerizing presence.</p>\n<p>On the other hand, kodama bear no ill will toward those who respect their wards, even allowing druids and other deferential creatures to dwell within their bounds. They might even subtly guide lost travelers out of the forest or back to safety.</p>\n<hr />\n<p>Kami are divine nature spirits native to the lands of Tian Xia, far to the east of the Inner Sea region. They serve as guardians of natural objects and places they protect-their \"wards\"-and are ancient enemies of the oni. Kami can merge with their wards, allowing them to surreptitiously watch anyone who treads upon their sacred grounds. Kami leave those who they deem harmless alone, but the spirits fight vigilantly to scare away anyone perceived as a threat. Kami choose their own wards, though many mortals seek to attract them to sites that might require protection, leading to a proliferation of certain trees, statues, gates, and other symbolic elements in areas where kami are known to dwell.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Plants, Telepathy 50 feet","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["kami","spirit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Fj3CXqR0Y6kgvcBE"}}}
{"_id":"FjZ737XIvSOSaYcA","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"H2G6L0SJ45uHxDiE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d12+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d12","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MAu9spTENeddU6Zv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d10+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5SsaserwdJ4my9cj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qTVf39ECIPyC5jMa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5I1UyAH3ppy0Pi6l","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rib Skewer","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The tyrannosaurus skeleton bends down, attempting to skewer one adjacent creature on one of its massive ribs. The creature takes [[/r (2d10+9)[piercing]]] damage (@Check[type:reflex|dc:28|basic:true] save). If the creature fails its save and is Medium or smaller, it's also impaled and stuck to the rib. It moves with the skeleton and takes [[/r 2d6[bleed]]] until it either @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} or someone uses @UUID[Compendium.pf2e.actionspf2e.SjmKHgI7a5Z9JzBx] to break the rib (either is DC 28).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GKPDyYkNMI6xU6fY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Huge or smaller, foot, @Check[type:reflex|dc:28|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8k94OQXOqEJ2FUbE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ko4pM6gGpW3sTBVb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tyrannosaurus Skeleton","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":0},"int":{"mod":-5},"str":{"mod":7},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"negative healing","max":140,"temp":0,"value":140},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":17},"resistances":[{"type":"cold","value":10},{"type":"electricity","value":10},{"type":"fire","value":10},{"type":"piercing","value":10},{"type":"slashing","value":10}],"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>A massive dinosaur predator makes for a fearsome skeleton.</p>\n<hr />\n<p>Almost any creature that had bones in life and leaves them behind in death can become a shambling, undead skeleton-humanoids, beasts, aberrations, fey, and more.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"grg"},"value":["mindless","skeleton","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.FjZ737XIvSOSaYcA"}}}
{"_id":"FjiovYhLSHDX0ODl","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"YZgastPDC3pUUwDr","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ink Blade","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d12+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2tYrB09YxVQESLhH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8e4jbz96UsZDTcka","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Retaliate","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the tattoo guardian's reach attacks the guardian's ward</p>\n<hr />\n<p><strong>Effect</strong> The tattoo guardian makes an ink blade Strike against the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6FLKit13w08Xyhqy","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Bond with Ward","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The tattoo guardian is adjacent to its ward</p>\n<hr />\n<p><strong>Effect</strong> The tattoo guardian enters its ward's space and applies itself to the creature's flesh or another suitable surface on the creature. The tattoo guardian occupies the same space as its ward and moves with its ward. While worn, the tattoo guardian establishes a constant <em>@UUID[Compendium.pf2e.spells-srd.d7Lwx6KAs47MtF0q]</em> effect with its ward. Attacks that target the tattoo guardian target the ward instead, but use the higher AC or saving throw values between the tattoo guardian and the ward. Area effects apply to both the tattoo guardian and the ward, as normal for an area effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XbI8HI1jqqylY3ZB","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Fly Free","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The tattoo guardian is Bonded with its Ward</p>\n<hr />\n<p><strong>Effect</strong> The tattoo guardian removes itself from the ward and enters an adjacent space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ncL6q9VyNef5Kfov","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Interpose","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The tattoo guardian is Bonded with or adjacent to its ward</p>\n<hr />\n<p><strong>Effect</strong> The tattoo guardian interposes itself between the ward and its foes, granting its ward a +2 circumstance bonus to AC until the start of the guardian's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.7PjBr9LsVB0Jjzyu]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GuGYdagO0rbHAfHy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tattoo Guardian","system":{"abilities":{"cha":{"mod":2},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":50,"temp":0,"value":50},"immunities":[{"type":"critical-hits"},{"type":"grabbed"},{"type":"precision"},{"type":"prone"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"fly","value":10}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Tattoo guardians are vigilant protectors drawn onto the skin of the individuals they are meant to protect. The creators of tattoo guardians typically animate them as they apply the tattoo using specific rituals and specialized inks, though more obscure rituals can animate a tattoo that's already been applied. Regardless of their animating method, tattoo guardians can temporarily remove themselves from their ward's skin and attack or even interpose themselves between their ward and any dangers. Most tattoo guardians remain on their ward and attack without separating.</p>\n<p>Tattoo guardians come in a variety of forms, taking the shape of religious symbols, powerful creatures, or more abstract shapes. Magic reinforces the bond between a tattoo guardian and its ward, and the death of the ward also brings about the tattoo guardian's destruction. A guardian that is destroyed while its ward lives reverts to a mundane tattoo-often scarred or otherwise marred.</p>\n<p>Familial or cultural traditions contribute to the meaning of a tattoo guardian's appearance. In many dwarven cultures, a given family or clan develops their own tattoo patterns and uses these in any tattoo guardians they make. It's especially common for members getting tattooed to ask for a tattoo patterned after one worn by a parent or other ancestor they greatly respect.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.FjiovYhLSHDX0ODl"}}}
{"_id":"FvywQFbFzwLV8mvW","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AmUgwUNSujKkZSco","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Forehead","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+3","damageType":"bludgeoning"},"0c8x9uey5zmj2dgwit87":{"damage":"1d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pmhHWb3PBr7rQpE5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spitfire","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d12+2","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","fire","range-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CsRpTNQIfspNNH9f","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sIWC4aZPyNtODaFY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IzAYt0TOGDn03Iuj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fiery Explosion","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When destroyed, a flaming skull explodes in a blast of fire and bone that deals [[/r {1d6[piercing],1d6[fire]}]]{1d6 piercing damage plus 1d6 fire damage} to each adjacent creature (@Check[type:reflex|dc:18|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AJK2FzoU6wIUxE43","img":"systems/pf2e/icons/actions/Passive.webp","name":"Flaming Shroud","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A flaming skull is shrouded in hideous flames. It deals [[/r 1d6[fire]]] damage to any unattended item it touches and on a forehead Strike. On a critical hit with a Strike, the target catches fire, taking [[/r 1d4[persistent,fire]]].</p>"},"requirements":{"value":""},"rules":[{"category":"persistent","critical":true,"damageType":"fire","diceNumber":1,"dieSize":"d4","key":"DamageDice","selector":"damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LOMkNEBVrbQNC9tu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.ManeuverInFlight","predicate":["action:maneuver-in-flight"],"selector":"acrobatics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+10 to Maneuver in Flight","options":"action:maneuver-in-flight"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Flaming Skull","system":{"abilities":{"cha":{"mod":0},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"negative healing","max":30,"temp":0,"value":30},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"fire"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":15},"weaknesses":[{"type":"positive","value":3}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>More dangerous than simple severed heads, these skulls are wreathed in unearthly flames.</p>\n<hr />\n<p>Beheaded are the reanimated heads of decapitation victims. These mindless undead fly through the air or roll around to attack their prey.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","necril"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["mindless","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.FvywQFbFzwLV8mvW"}}}
{"_id":"GD8yAL8R8oft23Ml","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"a9aLzghe9uCANIDN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"T4S3miQ63r06a6Bu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IjHEwnv7xjIRPpYZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hFX9SvNVh26s4No7","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fade Away","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 30 feet that the fading fox is aware of either moves toward the fox or targets it with an ability</p>\n<p><strong>Requirements</strong> The fading fox is in natural surroundings</p>\n<hr />\n<p><strong>Effect</strong> The fading fox @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa]{Hides}. If its Stealth check result meets or exceeds the triggering creature's Perception DC, the fading fox is @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to that creature.</p>\n<p>The fading fox can use this reaction even if it is being @UUID[Compendium.pf2e.conditionitems.1wQY3JYyhMYeeV2G].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3p5BUgo3SACdAkGj","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Leaping Pounce","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The fading fox either Strides or Leaps up to its Speed and makes a Strike at the end of that movement.</p>\n<p>If the fox began this action @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC], it remains hidden until after this ability's Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1qHeEusR10OOW67e","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The fading fox deals an additional 1d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PLTi8diRg1rhDOR9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Trackless Step","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The fading fox always gains the benefits of @UUID[Compendium.pf2e.actionspf2e.SB7cMECVtE06kByk] in natural surroundings, even while moving at full Speed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0IOuDjFm6iLT2q5x","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Vanish into the Wilds","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The fading fox is in natural surroundings</p>\n<hr />\n<p><strong>Effect</strong> The fading fox Steps, then @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa]{Hides}, then @UUID[Compendium.pf2e.actionspf2e.VMozDqMMuK5kpoX4]{Sneaks}. It can take this Step into natural difficult terrain and can Hide in this way even if it is being @UUID[Compendium.pf2e.conditionitems.1wQY3JYyhMYeeV2G].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"e6Ag02OjJBtEzB5f","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Escape","predicate":["action:escape"],"selector":"acrobatics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+10 to Escape","options":"action:escape"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Qq0M2j9jLs4ePYWY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.HighJumpOrLongJump","predicate":[{"or":["action:high-jump","action:long-jump"]}],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+7 to High Jump or Long Jump","options":"action:high-jump, action:long-jump"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8uamMGePjHZRJW7K","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RUqRrD4ey62af9QO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1200000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Fading Fox","system":{"abilities":{"cha":{"mod":0},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":-1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":25,"temp":0,"value":25},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>With fur that shifts between hues of red, dull brown, and silver as it moves, the fading fox vexes any pursuer. It has a knack for escaping traps, leaves no footprints, and seemingly disappears into thin air. Fading foxes have lustrous fur and a robust build that set them apart from their red fox progenitors.</p>\n<hr />\n<p>Elusive and shrewd, foxes have gained a reputation as sly tricksters, earning them a place in many folk tales.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"tiny"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.GD8yAL8R8oft23Ml"}}}
{"_id":"GGuT6YsRH4aXhpl3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"TPN2CEDmDpqjgzwG","flags":{"core":{"sourceId":"Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3"}},"img":"systems/pf2e/icons/conditions/slowed.webp","name":"Slowed","sort":100000,"system":{"description":{"value":"<p>You have fewer actions. Slowed always includes a value. When you regain your actions at the start of your turn, reduce the number of actions you regain by your slowed value. Because slowed has its effect at the start of your turn, you don't immediately lose actions if you become slowed during your turn.</p>"},"duration":{"value":0},"group":null,"overrides":[],"references":{"children":[],"immunityFrom":[],"overriddenBy":[],"overrides":[]},"rules":[],"slug":"slowed","source":{"value":"Pathfinder Core Rulebook"},"value":{"isValued":true,"value":1},"schema":{"version":0.84,"lastMigration":null}},"type":"condition"},{"_id":"TmaCh6JDsKX35pc2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Upper Jaw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d10+12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pnaFRppT92BaCHjj","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d8+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"paacuYr4AiURwRWW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d6+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rtGARtAYnK1Pseab","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DY5764x6bU3jfnwu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Slow","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The zombie dragon is permanently @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and can't use reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tBtFLroAVGw32fIG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EAC12Ob2QRDH7V3R","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The zombie dragon breathes a wave of fetid viscera that deals [[/r {5d6[bludgeoning],5d6[poison]}]]{5d6 bludgeoning damage and 5d6 poison damage} (@Check[type:reflex|dc:28|basic:true] save). A creature that critically fails is also @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<p>The zombie dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"e1DMWcfRwCozMvpz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NXDLeZl7zDjZuGCI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Zombie Dragon","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"negative healing","max":210,"temp":0,"value":210},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":30},"weaknesses":[{"type":"positive","value":10},{"type":"slashing","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>The rotted husk of a once great dragon, this abomination has lost all its former splendor, but none of the ferocity. Its patchy, rotted wings don't generate enough lift to keep it aloft, but the foul necromantic energies animating it still allow it to fly, albeit slowly.</p>\n<hr />\n<p>Necromancers most often create these mindless undead as obedient, expendable servitors. Left to its own devices, a zombie seeks only to consume the living, stopping only when its rotting body can no longer hold together.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":16}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["dragon","mindless","undead","zombie"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.GGuT6YsRH4aXhpl3"}}}
{"_id":"GHv9BN8JQEPJVp5n","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"1EYcnayZrJgCFXca","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"mod":0,"value":18},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"V1DW1BLRqkZoZJFG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone (At Will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"1EYcnayZrJgCFXca"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"okbEN7zWQ3xJAzkg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["wrathful-misfortune"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d8 + 8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"EZESCdF1dzv8z0rc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RM8HImoxZfJtj8F9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sfynZ9FF1MvgyIsO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ijep1LR2jAGG5Xqz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ds6T4axImpnQYao4","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Break Ground","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The guecubu stomps, and the ground breaks and ripples in a @Template[type:emanation|distance:30], erupting in razor-sharp, crisscrossing spikes of rock that deal [[/r 3d8[piercing]]] damage to creatures in the area (@Check[type:reflex|dc:26|basic:true] save).</p>\n<p>The area becomes difficult terrain and hazardous terrain, with each square dealing [[/r 3[piercing]]] damage to a creature that moves through it. A guecubu is immune to these effects.</p>\n<p>Ground under the effects of a <em>@UUID[Compendium.pf2e.spells-srd.Dbd5W6G8U2vzWolN]</em> ritual or a <em>@UUID[Compendium.pf2e.spells-srd.mpGCMTldMVa0pWYs]</em> spell tuned against evil or chaos can't be affected by this ability.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","earth","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"d5pg9c64JL7EqHVV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Earth Glide","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The guecubu can Burrow through any earthen matter, including rock. When it does so, the guecubu moves at its full burrow Speed, leaving no tunnels or signs of its passing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gWdFg8nl9k3xaERt","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shove into Stone","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the guecubu successfully @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731]{Shoves} a creature into a stone barrier, the target must succeed at a @Check[type:reflex|dc:26] save or become merged with the barrier, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P]</em> until the target @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} (DC 26).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","earth","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"d2g5vbtRBlZsAPu4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wrathful Misfortune","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature damaged by a guecubu must succeed at a @Check[type:will|dc:26] save or become cursed with consummate bad luck. The creature becomes @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}.</p>\n<p>Each time that creature rolls initiative, on their next roll they must roll twice and use the worse result; this is a misfortune effect.</p>"},"requirements":{"value":""},"rules":[],"slug":"wrathful-misfortune","source":{"value":""},"traits":{"rarity":"common","value":["arcane","curse","enchantment"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"11EXLsmkey4SsuVE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cfaJwhE4WHU4i5vN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CYRrUWgJ30nqGqxO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"d33sCRWGk3xyODmi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Guecubu","system":{"abilities":{"cha":{"mod":3},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"negative healing","max":110,"temp":0,"value":110},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"type":"electricity","value":10},{"exceptions":["bludgeoning"],"type":"physical","value":10}],"speed":{"details":"earth glide","otherSpeeds":[{"type":"burrow","value":15}],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Sometimes an individual performs acts of horror so unspeakable that the earth they walk on becomes imprinted by their evil. With such villains, even slaying them and scattering their bones can't rid the world of their vile presence. Their souls rise again as guecubus, gruesome skeletons made of scorched bones, rotting flesh, and befouled earth. Guecubus roams the land seeking those they deem responsible for their death.</p>\n<p>A guecubu remembers what was done to them, and the memories of their supposed mistreatment fuel their quest for revenge. Guecubus are well-equipped to exact such vengeance. Along with monstrous power and the ability to move through earth, they retain all the cunning they had in life. These creatures are known to kill their enemies one by one, leaving no trace of their presence behind save pebbles and dust.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":15}},"traits":{"languages":{"custom":"","selected":[],"value":["common","necril"]},"rarity":"uncommon","senses":{"value":"darkvision, tremorsense (imprecise) 60 feet"},"size":{"value":"med"},"value":["earth","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.GHv9BN8JQEPJVp5n"}}}
{"_id":"GPP2YJd2CkXSlLok","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"DSdWvRkowqLA8hig","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"mod":0,"value":10},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"1F5EuHRXBeYm6ygc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"1 specific object or type of object, or a specific creature or ancestry"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"DSdWvRkowqLA8hig"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"m0gDkd2xvDLRZxHw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (Self Only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"DSdWvRkowqLA8hig"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"w3g1TG3YJtoqqG8o","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"DSdWvRkowqLA8hig"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tCnnM2crnjylyGBJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"DSdWvRkowqLA8hig"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"11CzwRCzfpfGkDKR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3LyOkV25p7wA181H]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"DSdWvRkowqLA8hig"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BgwMgck6vepqQBXW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"2d4"},"1":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"mental"},"value":"1d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4","1":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"DSdWvRkowqLA8hig"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bHgPCg9iAuvfGwzf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"DSdWvRkowqLA8hig"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kALPdWJYfV0Cg7Iu","img":"systems/pf2e/icons/equipment/weapons/forked-bipod.webp","name":"Toenail Cutter","sort":900000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"qvJ5SX7zo7TKIP2h","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Toenail Cutter","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+3","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","backstabber","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mqzpWjry4YKks5Hz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"B0U6YmeB8UGglyGa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zSnETnJBgsrn1A04","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Earthmound Dweller","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The duende shrinks to the size of an ant, allowing them to enter very small tunnels within the earth such as anthills or termite mounds. Their Speed decreases to 5 feet. They can remain in this size until they end the effect by spending a single action, which has the concentrate trait.</p>\n<p>If the duende is underground and a creature hits the space they're occupying with a Strike (hitting automatically) that deals 5 damage or more, the duende is expelled from the tunnels, returns to their normal size, and takes bludgeoning damage equal to the damage from the Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NrIJRYd3U38RpP6w","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Fool's Gold","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<p><strong>Requirements</strong> The duende is holding brown or yellow earthen objects, such as ginger or animal dung</p>\n<hr />\n<p><strong>Effect</strong> The duende makes the objects look, feel, and smell like gold trinkets of a similar size. A creature that touches or Interacts with an affected object can attempt a @Check[type:perception|dc:18] check to disbelieve the illusion, and a successful DC 20 check with @Check[type:crafting|dc:18] or an appropriate Lore skill (such as Mining Lore) reveals their true nature. The effect ends if the objects are exposed to sunlight.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["illusion","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6twRlVuFcy8KOm6s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Farming Lore","sort":1500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Bwi8UgDmMzKGmYPO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xGCY0XLJysaFyIyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Labor Lore","sort":1700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sTWlMQgorY4ZW0yL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3WB5n7Agia4BlbTu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Duende","system":{"abilities":{"cha":{"mod":4},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":35,"temp":0,"value":35},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Duendes fancy themselves as lords of the land-which is true, in a literal sense, these spirits embody the very soil upon the ground. Unlike most other fey, duendes have learned from the society that grew around them. They've come to accept the mortal understanding of what being a landlord means, so they expect rent from their perceived tenants. However, their notions of acceptable rent-and the acceptable role of a landlord for that matter-don't really line up with those of most societies.</p>\n<p>Duendes' natural abilities allow them to dwell in termite mounds, but as societies arose, they adopted the habit of sleeping in their tenants' homes. This tendency can be bothersome, as duendes don't clean up after themselves, lock doors behind them, or have the basic decency to be visible.</p>\n<p>On top of that, they act like they own the places they settle, casting spells on anyone they find annoying. These quirks are usually tolerated, though, as keeping duende happy means that crops grow well and that their magic protects the families in their care. Families aware of their presence are careful to warn invisible duendes before doing things like tossing bathwater out the window or entering a seemingly empty room. These warnings are usually polite but firm, in the vein of \"Please move aside!\"</p>\n<p>More prone to making trouble or being a nuisance than to violence, duendes can still prove dangerous if they feel they have no other recourse. Each one carries a toenail cutter, with full awareness that they can use it to cut other things.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["gnomish","sylvan","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision, tremorsense (imprecise) 60 feet"},"size":{"value":"sm"},"value":["earth","fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.GPP2YJd2CkXSlLok"}}}
{"_id":"Gf3g6wQquSjJhFMC","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"bxnrpUx8pN5QerLc","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":2,"prepared":{"0":{"id":"dCMRd83On6K0wQJ7"},"1":{"id":"E2xUMXLUIPzYhGE5"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"Xmyxii3iWarPXiJW"},"1":{"id":"pHilTAt85BF0fIgK"},"2":{"id":"2rhqcAMHCcrU6nJX"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"value":9},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Xmyxii3iWarPXiJW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"bxnrpUx8pN5QerLc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dCMRd83On6K0wQJ7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3LyOkV25p7wA181H]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"bxnrpUx8pN5QerLc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pHilTAt85BF0fIgK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"bxnrpUx8pN5QerLc"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"E2xUMXLUIPzYhGE5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"bxnrpUx8pN5QerLc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2rhqcAMHCcrU6nJX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8xRzLhwGL7Dgy3EZ"}},"img":"systems/pf2e/icons/spells/sanctuary.webp","name":"Sanctuary","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"bxnrpUx8pN5QerLc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 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Vision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8Amc9UddnS7QBYOL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cryptomnesia","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A samsaran anchorite subconsciously retains bits of knowledge from their innumerable former lives, granting them a +1 circumstance bonus to skill checks that aren't listed in their skills above, and allowing them to attempt all skill actions that normally require the user to be trained.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","selector":["acrobatics","athletics","arcana","crafting","deception","diplomacy","intimidation","nature","performance","stealth","survival","thievery"],"type":"circumstance","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YxUwb1otEos5UMSS","img":"systems/pf2e/icons/actions/Reaction.webp","name":"All This Has Happened Before","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<p><strong>Trigger</strong> The samsaran anchorite is about to roll initiative</p>\n<hr />\n<p><strong>Effect</strong> The anchorite experiences a flash of recognition from a previous existence, gaining a +4 circumstance bonus to the triggering roll.</p>\n<p>If this causes the anchorite to be the first creature to act, they also become @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] for 1 round, but they can use the extra action only to @UUID[Compendium.pf2e.actionspf2e.1OagaWtBpVXExToo] or Step.</p>"},"requirements":{"value":""},"rules":[{"domain":"initiative","key":"RollOption","option":"happened-before","toggleable":true},{"key":"FlatModifier","predicate":["happened-before"],"selector":"initiative","type":"circumstance","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9RW0VcibxF9cA8uA","img":"systems/pf2e/icons/actions/Reaction.webp","name":"All This Will Happen Again","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<p><strong>Trigger</strong> The samsaran anchorite fails or critically fails a Will save against an emotion effect</p>\n<hr />\n<p><strong>Effect</strong> Even in the face of overwhelming tribulation, the anchorite finds solace in the notion that all things are merely part of a never-ending cycle.They reroll the saving throw with a +1 status bonus; they must use the second result.</p>"},"requirements":{"value":""},"rules":[{"domain":"saving-throw","key":"RollOption","option":"happen-again","toggleable":true},{"key":"FlatModifier","predicate":["happen-again","emotion"],"selector":"will","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","fortune","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oWdp1JEebrvMK3eX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1600000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sd8WCPwSXKT6iZhy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RRHVMESaERv7vxd0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HJdfEZ2ssr7YVsT7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1900000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Samsaran Anchorite","system":{"abilities":{"cha":{"mod":2},"con":{"mod":0},"dex":{"mod":2},"int":{"mod":1},"str":{"mod":0},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":16,"temp":0,"value":16},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>A unique connection to the cycle of life and death defines the mortal lives of samsarans. With a tendency toward reclusiveness, samsarans have delicate builds, enigmatic and pupilless eyes, and blood as clear as water. When a samsaran dies, their body vanishes and their soul instantly reincarnates into a newborn child elsewhere on the same plane: usually another samsaran, but occasionally a humanoid of a different ancestry.</p>\n<p>Though all samsarans have an innate understanding of their nature, they consciously remember little from their former lives. Some, however, are occasionally struck by disjointed memories or flashes of déjà vu linked to a previous existence that can earn them a reputation for preternatural wisdom and insight. Most samsarans prefer to lead studious lives filled with moments of deep reflection. Their sights remain set on the eternal and on enlightenment, reducing the appeal of the short-term material gains one can achieve in just one lifetime. A samsaran ceases their cycle of reincarnation only upon reaching perfect state of enlightenment-or falling so far from harmony that they proceed to a doomed afterlife.</p>\n<p>The ancestral home of the samsarans lies in Zi Ha, a remote mountain nation in Tian Xia. These treacherous mountains help ensure the solitude most samsarans prefer, and they're further protected by misguiding illusions, defensive wards, and secure fortifications.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":3},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["celestial","common","samsaran"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["humanoid","samsaran"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Gf3g6wQquSjJhFMC"}}}
{"_id":"H796hayJm3J7MYJg","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"X6SY2vedf1w4NFyM","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["amphisbaena-venom"]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"2d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Mynf5Z4xbH7kVwpi","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spit","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["amphisbaena-venom","blinding-spittle"]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d6","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-15"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uyLFQBi1NYtMlqCF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense 60 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6LlX67R81S5J80Ws","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pA64qfMCuUfGqBOF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Amphisbaena Venom","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:18]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"amphisbaena-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GC4dnaKqE0PPSLwc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blinding Spittle","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature critically hit by an amphisbaena's spit Strike is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":"blinding-spittle","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dGghVG22K6EF1IOo","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Twin Bites","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>An amphisbaena makes a fangs Strike with each of its heads, each against a different target. Both Strikes count toward its multiple attack penalty, but the penalty doesn't increase until after it has made both attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sWw3fm2lX4Zgod0K","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bLH58D8PDQqwWkow","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hySEUkO492Y7h3S4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Amphisbaena","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":5},"wis":{"mod":0}},"attributes":{"ac":{"details":"all-around vision","value":21},"allSaves":{"value":""},"hp":{"details":"","max":70,"temp":0,"value":70},"immunities":[{"type":"petrified"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"climb","value":25},{"type":"swim","value":25}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>An amphisbaena is an exceedingly aggressive, venomous viper of remarkable size that bears two heads-one on each end of its body. It moves in a manner similar to that of the more common sidewinder snake, throwing its body forward in a loop and anchoring itself by keeping one head or the other on the ground at all times.</p>\n<p>Amphisbaenas' typical prey includes rabbits, foxes, various birds, small deer, and even humanoids if presented the opportunity. Fiercely territorial by nature, they attack just about anything that gets near their lairs, regardless of the intruder's size. Many a child has been warned about going too far into the woods alone, lest they wander too close to an amphisbaena den and become the creature's next meal.</p>\n<p>The venom of an amphisbaena is incredibly potent, able to take down a stout dwarf within minutes if left untreated. However, it also has uses in a variety of healing remedies, which makes it a valuable commodity if collected. For example, a pregnant person might be advised to drink the venom in small, dilute doses to help safeguard the pregnancy. Mixing small amounts of the venom with various herbs and oil creates a poultice which dulls aches and pains. As a result, the image of an amphisbaena appears in many contexts associated with healing and alchemical subjects, such as labels for tinctures, annotations in herbalists' records, and illustrations in textbooks of medicine.</p>\n<p>The first amphisbaena is said to have formed from the blood that fell as a medusa's head was severed. This story's origin most likely stems from the fact that amphisbaenas are oddly immune to petrification, which in turn leads to them sometimes being kept as pets by a medusa. A medusa who keeps an amphisbaena as a pet might regard the viper as their most treasured companion or perhaps even as their own child. Despite these fabled supernatural origins and the occasional special treatment they receive, however, amphisbaenas are entirely mundane animals with only rudimentary intelligence and no innate magical abilities whatsoever.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense 60 feet"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.H796hayJm3J7MYJg"}}}
{"_id":"H7PDLOIbDG9zt4H1","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"llRkvAv40JIHPwXk","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LzvPd4UTa6iofTzD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hJMhsrU4b1Xsyslz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fCSVGUKsmrepwWjP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"e3ozogxqOi4jcWiU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pungent Aura","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Creatures other than yzobus or hobgoblins that enter or start their turn in the yzobu's aura must succeed at a @Check[type:fortitude|dc:14] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, or @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure. A creature that succeeds at its save is temporarily immune for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"pungent-aura","traits":["aura","olfactory"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","olfactory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eaLlUvpPJW2Qh6Wu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FyLJG14cjrXoW1tL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":700000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"192KW8h61yka4f72","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":800000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Yzobu","system":{"abilities":{"cha":{"mod":2},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":25,"temp":0,"value":25},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Yzobus are herd beasts common across northern plains and mountains, resembling a cross between a steer, a sturdy horse, and a yak. They most notably feature a pungent stench caused by bodily secretions building up within their thick, shaggy pelts-a stench so strong that yzobu herds can often be smelled before they appear. Territorial and aggressive, yzobus often attack other creatures on sight. When threatened, a herd launches into a stampede, trampling any in their path and goring survivors with their distinctive horns.</p>\n<p>Some ranchers trade yzobu hides as a workable leather for mercenaries and guards, but the powerful smell means that most ranchers tend their small herds on the outskirts of towns. Typically, yzobus aren't raised to a specific age, but rather are killed whenever one escapes and poses a threat. The hides require an intensive tanning process with almost constant brushing and hours soaking in salt water-but the effort results in a leather both soft to the touch and sturdy enough to work as an effective armor for several years.</p>\n<p>Hides aren't the only yzobu products worth harvesting. A female yzobu's milk is rich and nutrient-rich, making it a staple food source in some regions. Their meat is less enticing but still edible.</p>\n<p>These beasts remain a permanent part of hobgoblin society, where their aggressive temperaments and durable, sturdy bodies are great assets. Hobgoblins possess an immunity to yzobu stench, and they view the fact that other races sickened by it as further evidence of their own superiority. They also highly prize yzobu mounts, and hobgoblin commanders often paint their yzobu's horns in varying colors and patterns to show how many enemies the mount has killed. Yzobu cavalry are a staple of hobgoblin military action, and they played a key role in the recent Ironfang Invasion that led to the formation of the new hobgoblin nation of Oprak in Avistan. 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Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"HItnjZpl8JZa8gGc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lAAUBHtT7Ikv5IDz","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tOhoGvmCMw4JpWcS"}},"img":"systems/pf2e/icons/equipment/weapons/spear.webp","name":"Spear","sort":300000,"system":{"MAP":{"value":""},"baseItem":"spear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>A long metal shaft ending with a metal spike, a spear can be used one‑handed as a melee weapon and can be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"spear","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"sm","slug":"spear","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":null},"traits":{"rarity":"common","value":["thrown-20"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"SfQfbmrgZ4vr3nFt","flags":{"pf2e":{"linkedWeapon":"lAAUBHtT7Ikv5IDz"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":6},"damageRolls":{"0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"sk5aFaaf3tRIgb0p","flags":{"pf2e":{"linkedWeapon":"lAAUBHtT7Ikv5IDz"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":5},"damageRolls":{"0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kQaDhJaLxNJw4l8l","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NgeIHogL6m58BKDp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Verdant Burst","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a vine leshy dies, a burst of primal energy explodes from its body, restoring [[/r 1d4[healing]]]{1d4 Hit Points} to each plant creature in a @Template[type:emanation|distance:30]. 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This ability otherwise uses the effects of <em>@UUID[Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu]</em>.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1F2GCLISmzNTXa9u","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Extend Vines","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The vine leshy Interacts to extend or shorten their arms. With limbs extended, the vine leshy has a 10-foot reach. The leshy can't use weapons that already have reach in this way, because they would be unable to keep their balance.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FFP0HP5aktIG9dMa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FOpPTWFvXq6nx1Ji","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1100000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1r8IA0T6shDyHLiy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1200000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2Cym04NuN3V52Lkm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1300000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Orate","predicate":["oratory"],"selector":"performance","value":1}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+6 for Oratory","options":"oratory"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iGmLpiUhPCEwQEyU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1400000,"system":{"description":{"value":""},"mod":{"value":1},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"u9msRHw6y6kHdmyV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1500000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vine Leshy","system":{"abilities":{"cha":{"mod":3},"con":{"mod":1},"dex":{"mod":1},"int":{"mod":-1},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":13,"temp":0,"value":13},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":0},"privateNotes":"","publicNotes":"<p>Irrepressible vine leshys love to explore and collect tales to share. They're curious without being reckless. Other cultures interest them greatly, and they can build friendships quickly as they trade stories with traveling companions. They also feel a pull toward protection, much like other leshys. Vine leshys, though, tend to protect a ward for only a brief period of danger before the leshy's wanderlust drives them onward into the unknown.</p>\n<hr />\n<p>Often found assisting practitioners of nature magic, leshys are sentient flora that protect the natural world and sacred spaces within forests, fields, and other environments. Leshys are nature spirits inhabiting bodies constructed of plant matter fused together by a primal ritual.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":3},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Plants (Plants With Vines Only)","selected":[],"value":["common","druidic","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["leshy","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.H8PaAZanEOT85KjD"}}}
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Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"u9oUHD0jI8r88Oa9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9bZvu1KELcz1AAxo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gXkg2idpriwEgsDf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr"}},"img":"systems/pf2e/icons/spells/remove-curse.webp","name":"Remove Curse","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch grants a reprieve to a cursed creature. You attempt to counteract one curse afflicting the target. If the curse comes from a cursed item or other external source, a success indicates that the target creature can rid itself of the cursed item, but it doesn't remove the curse from the item.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":4},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UMD5idusZ2r3Ftkb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures you know by name and have met in person"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ahNvoBS7VvATR2Rw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f4Kk2GuiVTKBqRMw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SUKaxVZW2TlM8lu0"}},"img":"systems/pf2e/icons/spells/neutralize-poison.webp","name":"Neutralize Poison","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You pour healing magic through the target in an attempt to cure one poison afflicting it. Attempt a counteract check against the poison.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"neutralize-poison","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Nc80ofsnO8nL7SBk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU"}},"img":"systems/pf2e/icons/spells/nondetection.webp","name":"Nondetection (Constant) (Self Only)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You erect protective wards that make the target difficult to detect via magic. Nondetection attempts to counteract all detection, revelation, and scrying divinations made against the target or the target's gear throughout the duration, counting cantrips as 1st-level spells for this purpose. Successfully counteracting a divination that targets an area or multiple targets negates the effects only for nondetection's target.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nondetection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zKwru7esAljd9ySW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RneiyehRO6f7LP44"}},"img":"systems/pf2e/icons/spells/remove-disease.webp","name":"Remove Disease","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Healing magic purges disease from a creature's body. You attempt to counteract one disease afflicting the target.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-disease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ISNwBWNpl1RrSuwh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JurgAKnFUn5tj81a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Et8RSCLx8w7uOLvo"}},"img":"systems/pf2e/icons/spells/restore-senses.webp","name":"Restore Senses","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You attempt to counteract a single effect imposing the @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] conditions on the target, restoring its vision or hearing. This can counteract both temporary magic and permanent consequences of magic, but it doesn't cure someone who does not have the sense due to some natural state or effect, such as from birth or from a non-magical wound or toxin.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures. You can choose the effect to counteract separately for each selected creature.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"levels":{"6":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"restore-senses","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jidSgetwzkY6k5WH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility (Constant)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ujymvaohqVymPqkS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7ZinJNzxq0XF0oMx"}},"img":"systems/pf2e/icons/spells/bane.webp","name":"Bane","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You fill the minds of your enemies with doubt.</p>\n<p>Enemies in the area must succeed at a Will save or take a -1 status penalty to attack rolls as long as they are in the area.</p>\n<p>Once per turn, starting the turn after you cast bane, you can use a single action, which has the concentrate trait, to increase the emanation's radius by 5 feet and force enemies in the area that weren't yet affected to attempt another saving throw.</p>\n<p>Bane can counteract <em>@UUID[Compendium.pf2e.spells-srd.XSujb7EsSwKl19Uu]</em>.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.UTLp7omqsiC36bso]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":true},"level":{"value":1},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bane","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"enemies in the area"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5IUgDkEgy1r2Fve3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XSujb7EsSwKl19Uu"}},"img":"systems/pf2e/icons/spells/bless.webp","name":"Bless","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Blessings from beyond help your companions strike true. You and your allies gain a +1 status bonus to attack rolls while within the emanation. Once per turn, starting the turn after you cast bless, you can use a single action, which has the concentrate trait, to increase the emanation's radius by 5 feet.</p>\n<p>Bless can counteract <em>@UUID[Compendium.pf2e.spells-srd.7ZinJNzxq0XF0oMx]</em>.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Gqy7K6FnbLtwGpud]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":true},"level":{"value":1},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bless","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and allies in the area"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dKid8PGYfgX6asC5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (Constant)","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4yHrPcZwxIbOQUtx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":7,"uses":{"max":3,"value":3},"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"phln4muQIICQhLF5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise (At Will)","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p5VLQl4f56EqDMBY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PRrZ7anETWPm90YY"}},"img":"systems/pf2e/icons/spells/magic-aura.webp","name":"Magic Aura (Constant) (Self Only)","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the appearance of an item's magic aura. You can choose to have the target's aura appear as that of common magic item of twice magic aura's level or lower, or to have it register as being under the effects of a spell of your choice of magic aura's level or lower. If the target is magical, you can instead choose to have it appear as entirely non-magical. A caster using <em>@UUID[Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl]</em> or <em>@UUID[Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA]</em> of an equal or higher spell level can attempt to disbelieve the illusion from magic aura. Magic aura doesn't mask the aura of spells that are 9th level or higher or of items that are 19th level or higher.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target a creature instead of an object. When you do, you can either conceal the auras of all magic items it has or have that creature's aura appear as if it were under the effect of a spell you know.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 object of 3 bulk or less, or 1 creature"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9azjuUmcCUGNaceC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism (At Will)","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":7,"value":"MpmCmnbV6vrc9yPG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BD35N4Wa7tdNg5y4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d10+14","damageType":"piercing"},"wu17sjwqujgns2xukamc":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HvYM5Z1ubUt120XB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d6+14","damageType":"slashing"},"4h426ektuecci0wlmer6":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"60CCB5Edf3n6TRxV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tongue","sort":2300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-knockdown"]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d6+14","damageType":"bludgeoning"},"ebur9kza0mcjvrt31xz3":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"liA5VGcqAKl36Vqh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QfsNS0isn7JsRZIX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IT0DYOyhbNdwhEsc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3jrrGptpZSe7SNzt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"i4jbUrRlPXHHy15s","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XN9PqGr1Gft89U0v","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Pervert Miracle","sort":2900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A foe within 60 feet casts <em>@UUID[Compendium.pf2e.spells-srd.XSujb7EsSwKl19Uu]</em> or a beneficial spell that the nikaramsa could cast to remove an affliction or condition (such as <em>@UUID[Compendium.pf2e.spells-srd.SUKaxVZW2TlM8lu0]</em>)</p>\n<hr />\n<p><strong>Effect</strong> The nikaramsa attempts to counteract the enemy's spell (counteract modifier [[/r 1d20+24 #Counteract]]{+24} and counteract level 7). If the nikaramsa succeeds, the triggering creature is subjected to the effects of a <em>@UUID[Compendium.pf2e.spells-srd.7ZinJNzxq0XF0oMx]</em> spell or the effect it was trying to remove.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HvrOYSndJdFfyuSN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Towering Stance","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A nikaramsa is in fact a Medium creature, but appears as a Large creature due to the force of their personality. A creature interacting with the nikaramsa can attempt a @Check[type:will|dc:36] save to see the nikaramsa as they truly are. If the creature succeeds, the reach of nikaramsa's attacks against that foe decrease to 5 feet (10 feet for their tongue).</p>\n<p>If all creatures in the nikaramsa's vicinity successfully disbelieve this illusion, the nikaramsa becomes Medium and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for as long as everyone sees their true form.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.PxLWRiCbgpqOTLO9]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","illusion"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2oNUku2hW5pSquMS","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Sap Mind","sort":3100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The nikaramsa focuses their gaze on one creature within 60 feet. That target must attempt a @Check[type:will|dc:34] save. Regardless of the outcome of the saving throw, the target then becomes temporarily immune for 1 day.</p>\n<hr />\n<p><strong>Critical Success</strong> The nikaramsa is caught off guard by the strength of the target's resistance and becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} until the end of their next turn.</p>\n<p><strong>Success</strong> The target resists the nikaramsa's influence.</p>\n<p><strong>Failure</strong> The target's focus and willpower drain away; it becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} for 1 hour.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4csEUCYiZOJmhWRo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.LbnsT8yXchHMQT3t"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Knockdown","sort":3200000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedKnockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TuVLStXUOuMDeS8L","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3300000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ppIdwoNyDbkdLAFz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3400000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UYt5qri7wAKdHywp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3500000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ujKuVA4Ji2P9sdlh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3600000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nikaramsa","system":{"abilities":{"cha":{"mod":8},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":35},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":315,"temp":0,"value":315},"immunities":[{"type":"curse"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[],"value":50},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>Lies, knowledge, and deception are a nikaramsa's stock and trade. They are outstanding scholars, with deep and nuanced understanding of religion, philosophy, astrology, and similar subjects. They take particular delight in exploiting the greed and hubris of gullible worshippers, using them to desecrate and destroy their own faith. Even in their goal of undermining the holy, nikaramsas' twisted humor knows few bounds, and they prefer to take on the guise of divine messengers with boons to share. Once they find a likely victim or set of victims, they use their vast knowledge of religion to impart contradictory wisdom, leading to the eventual implosion of the faith from heresies of the clergy and congregation themselves.</p>\n<hr />\n<p>Asuras are, above all, proof that the gods are not infallible. These fiends arose as physical manifestations of divine accidents, taking form when the gods themselves stumbled and blasphemed on a cosmic scale. As a result of their own divine genesis, an asura loves above all to undo the workings of the divine. They eagerly travel to the Material Plane, seeking out temples, congregations of faithful worshippers, and religious orders of all stripes to sow doubt and destroy what the gods seek to build.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","infernal"]},"rarity":"common","senses":{"value":"detect alignment, darkvision, see invisibility"},"size":{"value":"lg"},"value":["asura","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.HEgGta4uVmwdkw3E"}}}
{"_id":"HObVT8aJnsx5nnqu","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"vdcv4s3CzGpAj5KB","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"value":21},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"J5Is1PpCXNmzaN0y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Oj1PJBMQD9vuwCv7"}},"img":"systems/pf2e/icons/spells/maze.webp","name":"Maze (Once per Week)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport the target into an extradimensional maze of eldritch origin and trap it there. Once each turn, the target can spend 1 action to attempt a Survival check or Perception check against your spell DC to escape the maze. The possible outcomes are as follows. Teleportation magic doesn't help the creature escape unless the magic can transport across planes, such as plane shift. When the spell ends, either because the target escaped or the duration ran out, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.</p>\n<hr /><strong>Critical Success</strong> The target escapes and the spell ends.\n<p><strong>Success</strong> The target is on the right path to the exit. If the target was already on the right path, it escapes the maze and the spell ends.</p>\n<p><strong>Failure</strong> The target makes no progress toward escape.</p>\n<p><strong>Critical Failure</strong> The target makes no progress toward escape, and if it was on the right path, it no longer is.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"heightenedLevel":8,"value":"vdcv4s3CzGpAj5KB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"maze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["extradimensional","occult","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"P01eMcq1QMlpDNHb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"vdcv4s3CzGpAj5KB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eLZrJ1B7wPO4p3qd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":4,"value":"vdcv4s3CzGpAj5KB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ozof8R0i6Gx0GTeA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d6+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"10hI8m7tJ9cKdeoE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d10+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4W98qLPXYtwytrBj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9Jcz4Yr2wdXvPymK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Believe the Lie","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The tikbalang takes a -2 circumstance penalty to saves against illusion spells, and to their Will DC against checks to @UUID[Compendium.pf2e.actionspf2e.ewwCglB7XOPLUz72] to them.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["magical","illusion"],"selector":"saving-throw","type":"circumstance","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JZeE5BqCANDTf6hq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The tikbalang takes on the appearance of any Medium or Large humanoid. 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They deceive and mislead with their formidable magic, leaping from tree to tree while laughing, or neighing, uncontrollably. While not malicious, neither are they empathetic to the plight of their victims. They would sooner forget about those whom they have played tricks on and leave them to die than lead them back to their intended path through guilty altruism.</p>\n<p>A tikbalang's occult magic stems from the esoteric mystery of believing the lie. In the moment of crafting illusions or conjuring extradimensional spaces, the tikbalang themself believes that what they are creating is real. This makes their spells harder to resist, and this same principle also makes them very effective liars. But this readiness to believe also makes them susceptible to deceptions and illusions in turn, and they are particularly vulnerable to mind games. Lone travelers without magic of their own often learn riddles, sleight of hand, or other tricks to defend against a tikbalang's oft-deadly entertainment. Other whispers suggest wearing one's shirt inside-out to confuse the creatures, or passing by a tikbalang's forest quietly to avoid drawing their attention.</p>\n<p>Unlike most illusionists, tikbalangs can also rely on their physical prowess should the need arise. They have unusually long legs that end in cloven hooves, and they stand as tall as ogres when upright. Skilled climbers and leapers, they are also well known for being master wrestlers, where their long limbs put them at a distinct advantage over their foes. They have elongated faces that, when combined with their well-kempt hair, suggest an equine appearance-although some tikbalangs have saurian or birdlike faces instead.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.HObVT8aJnsx5nnqu"}}}
{"_id":"HPVVewX9vqKH94xf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"4ZK6UkKCERwU9jVd","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":13,"value":5},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"a8HOT9J5m8pmKYr4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"4ZK6UkKCERwU9jVd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oMlid5A9L4ICRojc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"4ZK6UkKCERwU9jVd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xKAa1bclabyOkPCJ","img":"systems/pf2e/icons/equipment/held-items/extendable-pincer.webp","name":"Pliers","sort":400000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"quantity":1,"rules":[],"size":"tiny","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"PKh7s5uQyxm0yPQg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pliers","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["tooth-tug"]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disarm","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fRYKciZWxC0TiEcw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"04WUnuVaMwggkQxr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Plaque Burst","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When killed, a tooth fairy bursts into sticky, foul-smelling white dust. 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Hatching from the buried teeth like larvae from an egg, tooth fairies build crude pliers from whatever they can find, then go hunting for more teeth-regardless of the owners' willingness.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":2},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["sylvan"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.HPVVewX9vqKH94xf"}}}
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They refuse any sort of training, and even if one is convinced to ferry a humanoid on their back, they can be obstinate and fickle. Anyone relying on a shantak mount should have a backup plan ready in case the shantak strands their passenger on an asteroid or strange planet after some disagreement.</p>\n<p>Although a shantak is nearly the size of an elephant, many possess irrational fears of certain creatures. In particular, nightgaunts terrify them, but other shantaks have been observed fleeing from harpies and gargoyles. Though these ancestries all share the same trait, shantaks don't fear every type of winged humanoid, which makes the origin of their phobia all the more mysterious. 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Each creature must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage, is Deafened for 1 minute, and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"xglqaHZLA1NfPGQN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sound-burst","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iPjiPDEbYa0EWGyp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. 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If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"g078MCPSCGCFoMNJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"59YPq0VQO58ItSYj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"g078MCPSCGCFoMNJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5eyIsYZ09fI5g6xs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwZBXN6zBoB9BHXE"}},"img":"systems/pf2e/icons/spells/divine-lance.webp","name":"Divine Lance","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d4"}}},"description":{"value":"<p>You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"xglqaHZLA1NfPGQN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-lance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XEpjukZTAJk5SE8a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"xglqaHZLA1NfPGQN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rPMv18NPR00Hvha2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RA7VKcen3p56rVyZ"}},"img":"systems/pf2e/icons/spells/forbidding-ward.webp","name":"Forbidding Ward","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward an ally against the attacks and hostile spells from the target enemy. The target ally gains a +1 status bonus to Armor Class and saving throws against the target enemy's attacks, spells, and other effects.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ctMxYPGEpstvhW9C]</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xglqaHZLA1NfPGQN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"forbidding-ward","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 ally and 1 enemy"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QmW2RDG1dsxLfUzy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"xglqaHZLA1NfPGQN"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tS52ZepboYuCBhpN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"xglqaHZLA1NfPGQN"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fE1Ev8Vacq15qBZn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"g078MCPSCGCFoMNJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AM0K0PqVQoyyUBTl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"500 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"xglqaHZLA1NfPGQN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"n0REVRqaZ8Lm2TKT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"2d4"},"1":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"mental"},"value":"1d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4","1":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":2,"value":"g078MCPSCGCFoMNJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"E1e01lYCX2jGgGTw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xglqaHZLA1NfPGQN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6xjc0mwcCpKlrHJC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xglqaHZLA1NfPGQN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c3I8PMP0G4SU6kso","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"g078MCPSCGCFoMNJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kszpKqEL0YB43jsg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xglqaHZLA1NfPGQN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":"Pathfinder Core 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Though ranked above scouts in the chain of command, they occupy a lowly place in the overall religious hierarchy. Though whispered rumors describe the legendary rituals needed to wrench worlds from their suns, these cultists don't learn this potent magic. Such secrets are left to grioth high priests, who are always the last to arrive in a colonized world.</p>\n<p>Most grioths worship the Outer God Nyarlathotep in one of his many incarnations, although some worship other entities of the Elder Mythos such as Azathoth, Nhimbaloth, or Yog-Sothoth. In the highly rare cases where a grioth is cut off from their society and given the opportunity to explore other religions, they still lean into faiths associated with the stars or the night, such as Desna or Zon-Kuthon. However, these grioths are loathed by others of their own kind, who view them as dangerous heretics.</p>\n<hr />\n<p>Planets that drift out of orbit from their stars grow cold and lifeless as they float through the Dark Tapestry. Such dead worlds are coveted by the horrific creatures known as grioths, who endure the awful cold on these wandering worlds and convert them into planetary temples devoted to the dark gods of the Elder Mythos. From these bastions of frozen darkness, grioths seek out warm, living worlds to tear away from their respective suns through forbidden rituals, a process that often takes numerous generations.</p>\n<p>A single cultist typically leads a grioth scouting party, and the group seeks out a disused or forgotten location on the fringe of rural settlements as their initial invasion point. Over several generations, a grioth settlement grows powerful and conquers the surrounding cultures, and eventually, powerful grioths descend from the stars to begin the next stage of planetary conquest.</p>\n<p>Grioths speak a language composed of trills and clicks. While capable of speaking other languages, they do so in dry, raspy voices. As grioths have wings, wriggling tails, and four-eyed, bat-like visages, many cultures mistakenly associate them with the evil Outer Planes, but they very much belong to this reality.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 30 feet","selected":[],"value":["aklo","grioth"]},"rarity":"rare","senses":{"value":"greater darkvision, echolocation (precise) 20 feet"},"size":{"value":"med"},"value":["grioth","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.HiazGJoPkJ3gQVAO"}}}
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Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":6,"value":"vJ4WPwSeQegH8KMs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HHcUzm4oVPHPOsqI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":6,"value":"vJ4WPwSeQegH8KMs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"J1V6qm0b0kPD7O5n","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QDc1eKssQ9KoS3at","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.l9HRQggofFGIxEse]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MHaBgwUexI7vUc4C","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sJBNudnNarWCcYiB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b515AZlB0sridKSq"}},"img":"systems/pf2e/icons/spells/calm-emotions.webp","name":"Calm Emotions","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> Calming urges impose a -1 status penalty to the creature's attack rolls.</p>\n<p><strong>Failure</strong> Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions.</p>\n<p><strong>Critical Failure</strong> As failure, but hostility doesn't end the effect.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Qr5rgoZvI4KmFY0N]</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"calm-emotions","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"j0Ji9si9gNKiwRIb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vTQvfYu2llKQedmY"}},"img":"systems/pf2e/icons/spells/comprehend-language.webp","name":"Comprehend Language","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand the meaning of a single language it is hearing or reading when you cast the spell. This doesn't let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target can also speak the language.</p>\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures, and targets can also speak the language.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"comprehend-language","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Y0e8qN3QXBmgZ39d","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EfFMLVbmkBWmzoLF"}},"img":"systems/pf2e/icons/spells/remove-fear.webp","name":"Remove Fear","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a touch, you ease a creature's fears. You can attempt to counteract a single fear effect that the target suffers from. This frees only the target, not any other creatures under the fear effect.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"levels":{"6":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3ylriiXQMMZNXVf7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8K1DsyVGRsjVhsGS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HTou8cG05yuSkesj"}},"img":"systems/pf2e/icons/spells/status.webp","name":"Status","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As long as you and the target are on the same plane of existence and both alive, you remain aware of its present state. You know the target's direction from you, distance from you, and any conditions affecting it.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 willing living creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"status","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"R23PeJMFms0O4W64","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gTjy35tfIvelczd7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hagL5rqsb5F2Dib3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Good or Evil Only)","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"vJ4WPwSeQegH8KMs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sh1hxsQnRQDk0NEx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eRxhDg7mKnNfDtsC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"S2pbxORNbk0SzpZa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HIBwgi7g7HdFE045","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jVt91Cl4dsUiGJEh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LSdg0a1AUjLJGwHb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Gb7SeieEvd0pL2Eh"}},"img":"systems/pf2e/icons/spells/true-strike.webp","name":"True Strike","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>\n<p>@UUID[Compendium.pf2e.spell-effects.fpGDAz2v5PG0zUSl]</p>"},"duration":{"value":"until the end of your turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"uN385UW65mQl9tQb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-strike","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iZ48ihJeJ9DbfW5I","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"piercing"},"s7brdomp71onnti57seg":{"damage":"2d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QvzzSlemey10PLLP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"OwpDVJif5SRqFrSS","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MhafIYjoiiUIlHV9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KmgwRHZExpyqDBij","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eb3vh43tEB1z2vtJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Twp10eJAJOK8lgbO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DrR0GXOBDUWyiyEd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:28]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1LUodDO3qpr7CYqM","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Violent Retort","sort":3100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the sovereign dragon's reach critically hits the dragon</p>\n<hr />\n<p><strong>Effect</strong> The sovereign dragon makes a claw or tail Strike against the creature, after applying all the effects of the critical hit to the dragon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qVqG3qPrNw7cF8D4","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a roar charged with psychic energy, dealing [[/r 12d6[mental]]] damage in a @Template[type:cone|distance:30] (@Check[type:will|dc:30|basic:true] save).</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Uw2yhPghf93MQk8d","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":3300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+10)[bludgeoning]]], @Check[type:fortitude|dc:26|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r4jLytkNtr1uMewT","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Gleaming Armor","sort":3400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The dragon's golden armor glows with a protective golden light. The dragon gains a +2 status bonus to AC and resistance 10 to energy damage. Each enemy in a @Template[type:emanation|distance:20] must succeed at a @Check[type:fortitude|dc:30] save or be @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh].</p>\n<p>All these effects last until the end of the dragon's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.CoPPOCyfADvybcxV]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"add","path":"system.custom.modifiers.gleaming-armor-mod","value":10}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","light","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZEFMlTiTYApQQKuS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":3500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8cmhx2lHBSlmPbas","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"la8o32QPeIFrabCT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3700000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"avJW6bHnVFdMCGuQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3800000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"I62CknN45CbXndwZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"k6VfrecGQY7BMZtG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4000000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yZdAgqclkfBAf1L6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":4100000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"63ZAJRWeeNyBggWN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":4200000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"456GomI34XsDijkk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4300000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Gv5a5n6uHyPUgWP2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":4400000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Sovereign Dragon (Spellcaster)","prototypeToken":{"name":"Young Sovereign Dragon"},"system":{"abilities":{"cha":{"mod":6},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":195,"temp":0,"value":195},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"resistances":[{"type":"mental","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":120}],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"<p>The most well-known of imperial dragons due to their deep involvement with mortals, the sovereign dragons' name comes from their mandate of selecting rulers-but at some point, the dragons themselves joined the list of worthy candidates. Other imperial dragons suspect the sovereign dragons offered their connection to the elemental cycle to attain forbidden magic, evidenced by their lack of any vulnerability to wood or ability to feed on fire, despite being creatures of the earth.</p>\n<p>Most hesitate to question the sovereigns' authority. While some appreciate their impartial nature, others fault this adherence to neutrality. Regardless, the sovereign dragons' charm and centuries of experience in subtle manipulation have made them exceptional negotiators.</p>\n<p>Almost all sovereign dragons appear gold in color. Their hair ranges from common colors found among humans to bright reds, greens, or blues. They're the only dragons with five digits per claw, a mark of special importance. Other imperial dragons dismiss this claim to status and instead tease the sovereign dragons over their need to wear armor, even while in their draconic forms.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":24}},"traits":{"languages":{"custom":"","selected":[],"value":["celestial","common","draconic","infernal"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["dragon","earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.HoBmSopFM5TjlmBj"}}}
{"_id":"IMrnOMr3GtUFKyuV","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5OmSIpE30Qir6OKb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uLElA6gc5JAsMKBq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OLXpGW8u6XmpJXAp","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Bites","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 3d6[cold]]] damage (@Check[type:reflex|dc:22|basic:true] save).</p>\n<p>Creatures that fail this save become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} from the swarm's painful bites.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mm7pnDGmW2sAe8fA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":400000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4jngUkRy8r9Obgsh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":500000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ice Worm Swarm","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":-1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"immunities":[{"type":"cold"},{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"resistances":[{"type":"bludgeoning","value":4},{"type":"piercing","value":8},{"type":"slashing","value":8}],"speed":{"otherSpeeds":[{"type":"burrow","value":30}],"value":15},"weaknesses":[{"type":"area-damage","value":4},{"type":"splash-damage","value":4},{"type":"water","value":8}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>A single finger-length bore worm is unpleasant but mostly innocuous. Ten thousand bore worms, on the other hand, pose a formidable threat to even seasoned adventurers. The countless worms form a roiling, rancid mass of acid and pain, capable of delivering a hideous death to any person or beast unable to escape them. Unfortunately for any creature other than a bore worm, most encounters involve swarms.</p>\n<hr />\n<p>These Darklands vermin produce corrosive, noxious slime and deliver agonizing bites, whether as a revolting, wriggling swarm of finger-length worms or a single massive, lurching beast. Among Darklands communities, most inhabitants regard bore worms much in the same way surface cultures speak of maggots or cockroaches-with general disdain and revulsion. Children consider catching a single bore worm and using it to torment others a rite of passage, albeit a dangerous one.</p>\n<p>Found tunneling through the glaciers beneath the Crown of the World, these pale-blue worms behave similarly to their soil-bred cousins, but their frigid acid inflicts marks similar to frostbite on anything they touch.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.IMrnOMr3GtUFKyuV"}}}
{"_id":"IijUBFE1vhvgowhD","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"zJKO70Z0e4PdkPUS","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Quills","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["embed-quill"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d8+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MYdtzKzZtoPS3j70","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d6+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SKfXJh58tHRMQxNa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zY3L0jOu3AcqWwDa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AbzlxSNMB7g4nTJc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Passive Points","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A creature that hits a porcupine with an unarmed Strike or a non-reach melee Strike takes [[/r 1d8[piercing]]] damage (@Check[type:reflex|dc:15|basic:true] save). On a critical failure, the creature also takes [[/r 1d4[persistent,piercing]]] damage as the quills hook into its flesh.</p>\n<hr />\n<p><em>Note: A DC was not provided for this ability by Paizo. The DC present here is a moderate DC for the creature level according to the Gamemastery Guide creature building Tables</em></p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EIopSecYGMv2HxGV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Embed Quill","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature damaged by the porcupine's quills Strike must succeed at a @Check[type:reflex|dc:18|traits:damaging-effect] save or some of the quills remain embedded in its body, dealing [[/r 1d4[persistent,piercing]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":"embed-quill","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Tiw7WqKClIOO7liK","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Rearward Rush","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Effect</strong> The porcupine scuttles backward, quills extended. It Strides twice, then makes a quill Strike. The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against this Strike unless it has seen a Rearward Rush before.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uxgEQgxtbzCI4zVo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Climb","predicate":["action:climb"],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+10 to Climb","options":"action:climb"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Porcupine","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":32,"temp":0,"value":32},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>The porcupine, sometimes called a quill pig, is a shy, gray-and-brown herbivore covered in barbed quills. Though most comfortable on the forest floor, a porcupine can climb trees adeptly to seek out leaves, bark, and insects for food. The giant porcupine is no less shy than its smaller kin, but these 5-foot-long specimens climb only the ancient old growth of deep forests. Both species are found only in temperate woodlands, though a giant porcupine prefers forests with less undergrowth where it can maneuver more easily. When startled or threatened, a porcupine employs multiple strategies to discourage potential predators. It emits a pungent odor that warns other creatures away, rattling its quills and chattering its teeth loudly to provide an additional auditory warning. If cornered, it raises its quills, faces away from the danger, and charges backwards at full speed, impaling any unlucky creatures is in its path.</p>\n<p>A porcupine's barbed quills-in actuality long, stiff hairs-hook into a foe's flesh. A creature can easily pull free from the porcupine should a creature come into contact with one, but the quill's barbed tips continue to dig into the victim's skin from the creature's own movements. Removing the quills is a painful process, and quills that break off under the skin can sometimes requires a healer's assistance to remove effectively. Contrary to popular belief, however, a porcupine can't shoot its quills, making it a threat only to a creature brazen or foolish enough to attack it directly.</p>\n<p>Porcupines use the same defensive tactics regardless of size, but the giant porcupine is often devastatingly effective given its sheer mass. Fortunately, these creatures tend to flee at the first opportunity to do so. The few attempts to train them as guardians have ended poorly for this reason, though some druids and other woodfolk have, on occasion, persuaded these creatures to accompany them as companions.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.IijUBFE1vhvgowhD"}}}
{"_id":"Ir3N6RHfg6vXYkmN","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"IAO39ERjCHDfcZlr","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d8+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gi7A2YM0065rtCEt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yC55qBRcZsAS9EaR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light 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Rosethorn rams sport distinctive, twisted horns that measure up to 4 feet in length and bear thorny growths, which they use to damage enemies in combat and strip the bark from trees during harsh winters when other food is scarce.</p>\n<p>Though hardly a domesticated species, rosethorn rams' shaggy outer coats cover fine hair that makes a yarn prized for both its softness and rarity. Their milk also provides nourishment during severe seasons.</p>\n<hr />\n<p>Rams are sturdy, stubborn herd animals suited to rugged terrain and cold weather. Regardless of their territory, all share a stubborn nature and surefootedness, navigating uncertain terrain with ease and weathering all seasons in scattered herds.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":6}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Ir3N6RHfg6vXYkmN"}}}
{"_id":"IsE3PvvjFfxzuQtE","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"bLo1G95EZjpM4Zf6","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"value":26},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"KGpoURGREB6Xx56v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OOELvfkTedBMlWtq"}},"img":"systems/pf2e/icons/spells/spell-turning.webp","name":"Spell Turning","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>This abjuration reflects spells cast at you back at their caster. 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If spell turning reflects a spell back at a caster who is also under the effect of spell turning, their spell turning can attempt to reflect their own spell back at you again; if they do so, their counteract attempt automatically succeeds.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"heightenedLevel":7,"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spell-turning","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XAyHusrI0x96dmIN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":7,"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["arcane","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rREO3eXjpKJUOkJt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":7,"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["arcane"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"81PBTe04LqXLu9FZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KD7nz87epdGUaZdj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6eNDpbTsyV5ev93V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sIJOxufLnRAxLd8H","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DADYHBK8ittlLsj9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iGBJDGQHVXz9hpgE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9uhb8pW1o8nRmwPD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZuL0FdvovBnvOlaq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lQKNHnyXpn3nHnzE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vRBgSJWn6sIDkLoJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Boneshard Burst","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a sorcerous skull swarm is reduced to 0 Hit Points, it erupts in an explosion of foul energy and bone fragments in a @Template[type:burst|distance:30], dealing [[/r {3d12[piercing],3d12[negative]}]]{3d12 piercing damage and 3d12 negative damage} (@Check[type:reflex|dc:34|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QNcsHGzGsxzU10k0","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Consume Spell","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The swarm is targeted with a spell</p>\n<hr />\n<p><strong>Effect</strong> The swarm casts <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> to counteract the triggering spell. If it successfully counteracts the spell, it gains temporary Hit Points equal to twice the level of the counteracted spell that last for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PtvDEVABQH9iJs6d","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Siphon Magic","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sorcerous skull swarm saps magic from nearby creatures. Any creature with the ability to cast spells (including innate spells) in the swarm's space takes [[/r 15d6[mental]]] damage (@Check[type:will|dc:34|basic:true] save); on a failure, the creature is also @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (@UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","illusion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NZUOo1WmtomF3Pyf","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Gnaw","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 5d8[piercing]]] damage (@Check[type:reflex|dc:34|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lbfqPxVH423124vL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0zXbzuC5Xw8LAa54","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1900000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jdUaUydhBS08FZzW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2000000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sorcerous Sea Skull Swarm","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":8},"str":{"mod":-3},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"negative healing","max":190,"temp":0,"value":190},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"swarm-mind"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"resistances":[{"type":"bludgeoning","value":6},{"type":"cold","value":12},{"type":"electricity","value":12},{"type":"fire","value":12},{"type":"piercing","value":12},{"type":"slashing","value":12}],"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":0},"weaknesses":[{"type":"area-damage","value":12},{"type":"splash-damage","value":12}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>The act of creating a demilich sometimes goes horribly awry, leaving behind a shattered remnant of a once-mighty spellcaster constantly leaking eldritch energies. The ruined spirit animates a cloud of debased copies of itself, glittering with cracked crystals in crude imitation, and it hungers constantly for the magical energies denied it in its corrupted immortality.</p>\n<p>Some of the spellcaster's personality remains in the swarm, albeit usually unnaturally split between the skulls. As a consequence, the skulls argue among themselves as warring parts of the personality clamor to be heard, resulting in the swarm's fractious, inconstant attitude.</p>\n<hr />\n<p>A skull swarm is composed of reanimated masses of craniums and jawbones, forming a terrifying avalanche of undead fury. Most skull swarms are mindless, though some retain a vestige of wit, awareness, and even magical talents from life, culminating in a highly intelligent swarm mind.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision, true seeing"},"size":{"value":"lg"},"value":["swarm","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.IsE3PvvjFfxzuQtE"}}}
{"_id":"IyxWVWAi9BjKPxop","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"mGFhVUVLfuBvJdR9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"2d4+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YwO8ViIiTT0pBxLd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Splatter","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["splatter"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d4+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["nonlethal","range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Vge4HZcUTyLH8jKo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IlJzVorvcYKLmyZM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Backdrop","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature attempts to Strike a living graffiti and critically misses, the attacker hits the surface (a canvas, wall, or so on) behind the living graffiti. This might damage the surface or the attacker's weapon, at the GM's discretion.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rYubtl6wVH1V3yQM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Surface-Bound","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A living graffiti can move only along flat surfaces. If the surface it's on is destroyed (such as a portrait hit by a <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em> spell or a wall being smashed), the graffiti takes [[/r {2d6}]]{2d6 damage} and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the graffiti is destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Te1JpsOS99z9IDyD","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Cone of Chalk","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The living graffiti expels a @Template[type:cone|distance:15] of chalk. Each creature in the area must succeed at a @Check[type:reflex|dc:20] save or be @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round or until it Interacts to wipe the chalk from its eyes.</p>\n<p>The living graffiti can't use Cone of Chalk again for [[/br 1d4 #Recharge Cone of Chalk]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FPfOOgSVW55hbKb0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Splatter","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living graffiti splatters into a creature's face with its splatter Strike. On a hit, the target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round or until it Interacts to remove the paint from its face.</p>"},"requirements":{"value":""},"rules":[],"slug":"splatter","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fZPbBMVFO4kPwvdf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Zh2ZnSpHM8BsAnl0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":900000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"q4mYoJ5xQV0PkAOC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NKCGUfxyNldY8azJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Living Graffiti (Chalk)","prototypeToken":{"name":"Living Graffiti"},"system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":50,"temp":0,"value":50},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>A living graffiti is a painting or drawing that has come to life by magic. These two-dimensional beings can move along any flat surface they touch, including walls, floors, furniture, doors, and even bodies of still water. They can't exist apart from the surfaces they traverse except in brief bursts, which they typically use to harass or attack nearby creatures. They exhibit a mischievous nature and desire to make the real world as much of a caricature as their own two-dimensional domain.</p>\n<hr />\n<p>Magic is a complex thing to begin with, and at a certain level of sophistication, the differences between a spell and an autonomous creature become increasingly blurry. Living symbols are constructed creatures of reified and reinforced magic, held together by glyphs, runes, and eldritch formulae.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.IyxWVWAi9BjKPxop"}}}
{"_id":"JD5sD7vwwlU2DwJI","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"wQOPxpduTlBDFOg3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"mod":0,"value":16},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"KBO9Gmsax3WnHYqn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"wQOPxpduTlBDFOg3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Xy4yxlT4pEOdn4W9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":3,"uses":{"max":2,"value":2},"value":"wQOPxpduTlBDFOg3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r3zwcLhwIxuPvofI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d8+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qUO24kmJdTM3pw3H","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d12+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5FoNMqcRkDgmHGWx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kjCwpEZhQpTXIyZj","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Defensive Disarm","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature makes a melee weapon Strike against the angazhani and misses</p>\n<p><strong>Requirements</strong> The angazhani is benefiting from their Defensive Slam</p>\n<hr />\n<p><strong>Effect</strong> The angazhani attempts to @UUID[Compendium.pf2e.actionspf2e.Dt6B1slsBy8ipJu9] the attacker of the triggering weapon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LcdaZzKwze9fmC6D","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Defensive Slam","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The angazhani uses their arms to defend themself while attacking. The angazhani Strikes once and gains a +2 circumstance bonus to AC until the start of their next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.BsuYuFxE20mnRxbs]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D0ZfsdnVuEVXFyqB","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Focused Slam","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The angazhani beats a single opponent with all four of their brawny arms, leaving their foe nowhere to dodge.</p>\n<p>The angazhani makes a fist Strike. On a successful attack, they deal fist damage to the target plus an additional [[/r 3d8]] damage, and they meet the requirements to Rend the target this turn, even if they didn't hit on two consecutive Strikes. Even on a failed attack, the angazhani deals the damage from one fist Strike to the target, though they still miss completely on a critical failure.</p>\n<p>This ability counts as four attacks toward an angazhani's multiple attack penalty. After using this ability, the angazhani is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until the beginning of their next turn.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"focused-slam","toggleable":true},{"diceNumber":3,"dieSize":"d8","key":"DamageDice","predicate":["focused-slam"],"selector":"fist-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q5JXKKVYw0NywPhT","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Pummeling Charge","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The angazhani rushes up to a foe at extreme speed and slams down with their fists. The angazhani Strides or Climbs up to three times, then makes two fist Strikes against one enemy within reach.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4FIPIf24n9DntnSj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Fist</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q8MuiLwoGUdQezkp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"weMzDkbXWqAgHEkz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1300000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0Nm3xAgIPeGMmMwI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1400000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Nbbw5A4vAmSBX9Fh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1500000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Angazhani","system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-1},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":180,"temp":0,"value":180},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Angazhanis lurk in the depths of the world's jungles, where these sapient, four-armed apes prey on any creatures they deem lesser than themselves. They're purportedly the divine minions of Angazhan, demon lord of apes. While many angazhanis do worship this foul god, scarce evidence exists to support their claim to fiendish heritage. Jungle-dwelling people know well to steer clear of suspected angazhani territories; angazhanis of such areas don't slaughter outright, often capturing trespassers to serve as slaves or as living sacrifices in heinous rituals.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal","common","mwangi"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.JD5sD7vwwlU2DwJI"}}}
{"_id":"JGpz9B0QkkAcHT4e","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tauTat1vId2N5H4u","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["painful-bite"]},"bonus":{"value":17},"damageRolls":{"gj361eku2o8e4t0kykkj":{"damage":"2d6+9","damageType":"piercing"},"6283fieltxwavj1plyh6":{"damage":"1d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tTRbrpeMS0tQXfb1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9uDPkhvDHQvs18xG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Viviparous Birth","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When killed, an empress mage-eater worm violently expels the young it carries. These young erupt as a @UUID[Compendium.pf2e.pathfinder-bestiary-3.FHZPjbRmJCqnhdal] in the empress bore worm's space.</p>\n<p>In addition, every creature within @Template[type:emanation|distance:20]{20 feet} takes [[/r 5d10[acid]]] damage (@Check[type:reflex|dc:25|basic:true] save) from the splatter of caustic viscera.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GFFvPm7EbrqTqDNh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Borer","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An empress mage-eater worm can leave a tunnel behind itself when it burrows, and it usually does.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8jAtUvdgKdyaNzHN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Corrosive Wake","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The empress mage-eater worm Strides, leaving behind dribbles of acid in every square that it passes through.</p>\n<p>A creature that enters or begins its turn in such a square takes [[/r 3d6[acid]]] damage (@Check[type:fortitude|dc:22|basic:true] save). The acid becomes inert after 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HBWRwsQLwNl5P9GZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painful Bite","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The bite of an empress mage-eater worm causes excruciating pain. The target must succeed at a @Check[type:fortitude|dc:25] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} from the pain (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>\n<p>Additionally, the worm also attempts a counteract check against a single spell affecting the creature (counteract level 3, counteract modifier [[/r 1d20+12 #Counteract]]{+12}).</p>"},"requirements":{"value":""},"rules":[],"slug":"painful-bite","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3wr5RpC1LwSWS50U","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wR5ymvtH8uGcOkzd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Empress Mage-Eater Worm","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":140,"temp":0,"value":140},"immunities":[{"type":"acid"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"burrow","value":40}],"value":25},"weaknesses":[{"type":"water","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>When an area lacks sufficient food, the bore worms in a swarm become increasingly agitated and desperate. Eventually, at some chemical signal, the worms begin to cannibalize each other, devouring one other in a frenzy too gruesome to behold. A single worm emerges from this melee victorious; it rapidly grows larger and more voracious until it reaches an absolutely elephantine size.</p>\n<p>This empress bore worm lives only briefly, as it sets out in search of a new feeding ground and eats everything in its path in an attempt to sustain itself. However, the empress bore worm's ravenous metabolism demands more from its body than what it can physically sustain, as it exists only as a vessel for the next generation. Most live only a few days, or weeks at best, traveling and eating nonstop before dying-and in so doing, giving birth to new swarms of bore worms.</p>\n<hr />\n<p>These Darklands vermin produce corrosive, noxious slime and deliver agonizing bites, whether as a revolting, wriggling swarm of finger-length worms or a single massive, lurching beast. Among Darklands communities, most inhabitants regard bore worms much in the same way surface cultures speak of maggots or cockroaches-with general disdain and revulsion. Children consider catching a single bore worm and using it to torment others a rite of passage, albeit a dangerous one.</p>\n<p>These luminous, purple worms present just one more reason to avoid the Mana Wastes between Geb and Nex, where magic is unreliable at best and more often dangerously unpredictable.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense (imprecise) 60 feet"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.JGpz9B0QkkAcHT4e"}}}
{"_id":"JHrINFX7a7fYhP4w","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"pV1OZsdl0kyBME6Q","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"mod":0,"value":20},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"nlQRbDRxTq80oE0t","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.forsqeofEszBNtLq"}},"img":"systems/pf2e/icons/spells/chromatic-wall.webp","name":"Chromatic Wall","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an opaque wall of light in a single vibrant color. The wall is straight and vertical, stretching 60 feet long and 30 feet high. If the wall would pass through a creature, the spell is lost. The wall sheds bright light for 20 feet on each side, and dim light for the next 20 feet. You can ignore the wall's effects.</p>\n<p>Roll 1d4 to determine the color of the wall. Each color has a particular effect on items, effects, or creatures that attempt to pass through. Chromatic wall can't be counteracted normally; rather, each color is automatically counteracted when targeted by a specific spell, even if that spell's level is lower than that of chromatic wall.</p>\n<ol>\n<li><strong>Red</strong> The wall destroys ranged weapon ammunition (such as arrows and crossbow bolts) that would pass through, and it deals 20 fire damage to anyone passing through, with a basic Reflex save. Cone of cold can counteract a red chromatic wall.</li>\n<li><strong>Orange</strong> The wall destroys thrown weapons that would pass through, and it deals 25 acid damage to anyone passing through, with a basic Reflex save. Gust of wind can counteract an orange chromatic wall.</li>\n<li><strong>Yellow</strong> The wall stops acid, cold, electricity, fire, force, negative, positive, and sonic effects from passing through, and it deals 30 electricity damage to anyone passing through, with a basic Reflex save. Disintegrate can counteract a yellow chromatic wall.</li>\n<li><strong>Green</strong> The wall stops toxins, gases, and breath weapons from passing through. It deals 10 poison damage to anyone passing through and makes them @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute. A basic Fortitude save reduces the damage and negates the Enfeebled condition on a success. Passwall can counteract a green chromatic wall.<hr /></li>\n</ol>\n<p><strong>Heightened (7th)</strong> The spell's duration increases to 1 hour. Roll 1d8 to determine the wall's color; the results for 5-8 are below. A red, orange, yellow, or green wall deals an extra 10 damage.</p>\n<ol start=\"5\">\n<li><strong>Blue</strong> The wall stops auditory, petrification, sonic and visual effects from passing through, and creatures passing through are subject to the effects of flesh to stone. Magic missile can counteract a blue chromatic wall.</li>\n<li><strong>Indigo</strong> The wall stops divination and mental effects from passing through, and those passing through are subject to the effects of warp mind. Searing light can counteract an indigo chromatic wall.</li>\n<li><strong>Violet</strong> The wall prevents spells from targeting the other side (area effects still cross as normal). Creatures passing through must succeed at a Will save or they are @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute; on a critical failure, the creature is instead sent to another plane, with the effect of plane shift. Dispel magic can counteract a violet chromatic wall.</li>\n<li><strong>Reroll</strong>, and creatures that pass through the wall take a -2 circumstance penalty to their saves.</li>\n</ol>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"pV1OZsdl0kyBME6Q"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chromatic-wall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qh0MUXZIWDYQ7kQB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DyiD239dNS7RIxZE"}},"img":"systems/pf2e/icons/spells/searing-light.webp","name":"Searing Light","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"5d6"}}},"description":{"value":"<p>You shoot a blazing ray of light tinged with holy energy. Make a ranged spell attack. The ray deals 5d6 fire damage. If the target is a fiend or undead, you deal an extra 5d6 good damage.</p>\n<p>If the light passes through an area of magical darkness or targets a creature affected by magical darkness, <em>searing light</em> attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell's target</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double fire damage, as well as double good damage if a fiend or undead.</p>\n<p><strong>Success</strong> The target takes full damage</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 2d6, and the good damage against fiends and undead increases by 2d6.</p>\n<p>[[/r ((@item.level*2)-1)d6[good]]]{Leveled Good Damage}</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"pV1OZsdl0kyBME6Q"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[{"damageType":"good","diceNumber":"(@spell.level*2)-1","dieSize":"d6","key":"DamageDice","predicate":[{"or":["target:trait:fiend","target:trait:undead"]}],"selector":"{item|_id}-damage"}],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"searing-light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["attack","fire","good","light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sLLDvETLI8wX6s36","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"pV1OZsdl0kyBME6Q"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9lqKO7I6QUwWblPm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"pV1OZsdl0kyBME6Q"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tNH3T8aLwLgqsb4C","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Scintillating Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"3d8 + 7","damageType":"positive"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WC0xg40Qwic6NwdR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Radiant Ray","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"4d8","damageType":"positive"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["light","magical","positive","range-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CuvZkG5iAgBSIV6w","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tZtHn0wl4msKd5S2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 60 feet","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sAINNUJA1VNOBd31","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 60 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"caAfIPQy8oLw6CGa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u4eux5FgWu5TDOdj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Positive Nature","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A gliminal doesn't gain the automatic or temporary Hit Points from being on a plane with the positive planar essence.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s65OrlZwX6JQgM40","img":"systems/pf2e/icons/actions/Passive.webp","name":"Radiant Mantle","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The gliminal emits bright light in the area, and dim light out to 60 feet. When a creature enters or starts its turn in the area of bright light, it must succeed at a @Check[type:fortitude|dc:25] save or become @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] until the end of its turn.</p>\n<p>If the mantle is counteracted or suppressed, the gliminal loses their resistance and can't use Bond in Light until the mantle returns.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"radiant-mantle","priority":50,"toggleable":true,"value":true},{"key":"TokenLight","predicate":["radiant-mantle"],"value":{"alpha":0.5,"angle":0,"animation":{"intensity":1,"reverse":false,"speed":3,"type":"pulse"},"bright":30,"color":"#fff9a3","coloration":1,"contrast":0,"darkness":{"max":1,"min":0},"dim":60,"gradual":true,"luminosity":0.5,"saturation":0,"shadows":0}},{"key":"Aura","predicate":["radiant-mantle"],"radius":30,"slug":"radiant-mantle","traits":["aura","light","positive","visual"]},{"exceptions":["force","ghost-touch","negative"],"key":"Resistance","predicate":["radiant-mantle"],"type":"all-damage","value":5}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","light","positive","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NsMzxbtDP9JAooC6","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Bond in Light","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The gliminal magically links to one living creature within the radius of their radiant mantle. This creature glows with bright light in a 20-foot emanation and dim light to 40 feet.</p>\n<p>While the link is in effect, the target has fast healing 10, and any time the target needs to defend against an attack or attempt a save, the gliminal can substitute their own AC or corresponding save bonus if it's higher than the target's.</p>\n<p>Any time the target takes damage, the gliminal can choose to divert any amount of that damage to themself. The damage has the same type and still applies the gliminal's immunities, resistances, and weaknesses.</p>\n<p>The link remains until the target is more than 120 feet away, the gliminal falls unconscious, or the gliminal uses Bond in Light again.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.4bR1i7qzmSJ5No6O]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","positive","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fzv99kNrktzJJd55","img":"systems/pf2e/icons/actions/Passive.webp","name":"Overpowering Healing","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a gliminal grants positive healing that would heal a living creature above their maximum Hit Points, including the fast healing HP from their Bond in Light ability, the excess is granted as temporary Hit Points.</p>\n<p>Unlike normal, these temporary HP combine with each other, and they last for 1 hour. If a creature's temporary HP from a gliminal ever exceeds its maximum HP, it becomes overloaded and explodes in a burst of positive energy.</p>\n<p>A creature with temporary HP from overpowering healing becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, or @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} if the temporary HP equal half their maximum HP or more. The creature can't reduce this sickened condition unless it has 0 temporary HP.</p>\n<p>Overpowering healing doesn't apply to creatures with the positive trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","positive","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vjDvphDBMfcpK2i2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tQcZT7hqmPckyPvy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1700000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"q7feYTEPooCwxvYL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fj2rLzo717u5F5Ya","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Positive Energy Plane Lore","sort":1900000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8YRRAL9SLUjV5oon","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Gliminal","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":2},"str":{"mod":-5},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":160,"temp":0,"value":160},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":0},"weaknesses":[{"type":"negative","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Beholding the blinding light of a gliminal is akin to staring into the sun, and consequently, only gliminals themselves fully understand what they are or how they truly look. Gliminals exude a constant aura of positive energy, suffusing everything they encounter without regard for whether a creature's body can withstand these excesses of positive energy.</p>\n<p>On the Positive Energy Plane they call home, gliminals view outsiders as unfortunate creatures afflicted with the malady called mortality. They seek to suffuse mortals with light and healing until they no longer suffer, and they consider those who explode into positive energy cured. Gliminals pulled to other planes, whether summoned or through interplanar rifts, find themselves overwhelmed, and usually lash out in increasingly desperate attempts to escape the oppressive onslaught of matter and negative energies.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 60 feet","selected":[],"value":["jyoti"]},"rarity":"rare","senses":{"value":"darkvision, lifesense 60 feet"},"size":{"value":"med"},"value":["incorporeal","positive","spirit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.JHrINFX7a7fYhP4w"}}}
{"_id":"JKF2cMQEWkA5avCO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ybXtrOFeg06hi75j","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"value":9},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"MB5hT0YX1f0S1B4K","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"ybXtrOFeg06hi75j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iGgnvBVMpX59E7rh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (Self Only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"ybXtrOFeg06hi75j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jQhLKk6CqVEPZJv8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RA7VKcen3p56rVyZ"}},"img":"systems/pf2e/icons/spells/forbidding-ward.webp","name":"Forbidding Ward","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward an ally against the attacks and hostile spells from the target enemy. 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One cubic foot of liquid is roughly 8 gallons.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"ybXtrOFeg06hi75j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purify-food-and-drink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 cubic foot of contaminated food or water"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"maPEoGc6nv9lMP5R","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xSSsTbYujfY4mN5H","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spade","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mkOmRandYut3CQzA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spade","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"koOLkiJRcE1XYMxS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ovf1EYDzh0K1JNl2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ward","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Every kami is bound to a ward: a specific animal, plant, object, or location. 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Additionally, a kami merged with their ward recovers Hit Points each minute as if they spent an entire day resting.</p>\n<p>A shikigami's ward is typically a minor work of art or symbol of civilization, such as a milestone, trail sign, personal garden, or tiny statue.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y4ozmT3Fv12aLOGd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1100000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GcopxeaAFXSirHxI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1200000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pG7lbsMz9Q14opyG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7rn5LR7SYgQHkcli","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1400000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"je080gxAZ6GFTaOx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shikigami","system":{"abilities":{"cha":{"mod":3},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":1},"str":{"mod":2},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":25,"temp":0,"value":25},"immunities":[{"type":"bleed"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":3}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Shikigami are the least powerful of all kami and the most common. Unlike most other kami, which are bound to their wards by a more powerful spirit or deity, shikigami are minor spirits that even mortal practitioners can sometimes bind into a tiny paper form and task with guarding small works, such as garden statues and vases. Landowners delight in having shikigami protect their gardens, whether they paid a wandering spellcaster to entreat the shikigami or simply had the fortune of another spirit assigning a shikigami to their land. Travelers who come across a shikigami-graced milestone or waypost believe that such encounters are good omens for the journey ahead.</p>\n<p>For their part, shikigami have mixed opinions on civilization and the humanoids who dwell therein. While shikigami will fight to protect their ward against invaders and desecrators, these kami are just as likely to leave-their ward in tow-if locals begin to despoil the area or show a disregard for nature. Most practitioners capable of binding a shikigami wouldn't engage in this type of disrespect, but should the kami catch wind of such practices, shikigami across the land might abandon their contracts en masse, leaving an uncomfortable vacuum with their unexpected exodus. In this way, shikigami exemplify the precarious balance between the expansion of civilization and the preservation of the natural world.</p>\n<p>Not all shikigami protect gardens, so you can substitute the shikigami's spade for any sort of mundane tool that's useful to the shikigami's task and their ward. The kami wields any such weapon with the same damage dice, modifiers, and traits listed for their spade Strike, but change the damage type as appropriate for the new weapon.</p>\n<hr />\n<p>Kami are divine nature spirits native to the lands of Tian Xia, far to the east of the Inner Sea region. They serve as guardians of natural objects and places they protect-their \"wards\"-and are ancient enemies of the oni. Kami can merge with their wards, allowing them to surreptitiously watch anyone who treads upon their sacred grounds. Kami leave those who they deem harmless alone, but the spirits fight vigilantly to scare away anyone perceived as a threat.</p>\n<p>Kami choose their own wards, though many mortals seek to attract them to sites that might require protection, leading to a proliferation of certain trees, statues, gates, and other symbolic elements in areas where kami are known to dwell.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":9}},"traits":{"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["kami","spirit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.JKF2cMQEWkA5avCO"}}}
{"_id":"JZMK7j7WGWlB3Jhw","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"aK9UmOvlCoa0e4uF","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"mod":0,"value":18},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Y9Hwv9W7YTv5qXrI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5esP2GVzvxWsMgaX"}},"img":"systems/pf2e/icons/spells/endure-elements.webp","name":"Endure Elements (Self Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield the target against dangerous temperatures. Choose severe cold or heat. The target is protected from the temperature you chose (but not extreme cold or heat).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target is protected from severe cold and heat.</p>\n<p><strong>Heightened (5th)</strong> The target is protected from severe cold, severe heat, extreme cold, and extreme heat.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"aK9UmOvlCoa0e4uF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"endure-elements","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uN7b49VuSYz5eKNd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. 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This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"aK9UmOvlCoa0e4uF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6Xmm3pc3idD2x94u","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. 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This grants the dragon a +1 item bonus to AC until the start of their next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.OMJnZspk5YHai8yn]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yiRwJtMI4udvjxuF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:24]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1Nzt9YANcjiUjxZu","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Liquefy","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted by a Strike or spell that could deal fire or physical damage to them</p>\n<hr />\n<p><strong>Effect</strong> The dragon liquefies, turning entirely to water while maintaining their shape, for a split second. 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Those whose livelihoods are at the mercy of the weather and waves frequently venerate these great aquatic creatures. Most sea dragons respond kindly to requests, but, like the sea, they can be unpredictable and fickle.</p>\n<p>Sea dragons have disk-shaped scales like fish and webbed claws as well as large back and tail fins to aid in swimming. They appear in vivid and vibrant colors, like aquatic wildlife. Underwater flora and fauna grow and thrive upon older sea dragons, and ancient sea dragons often have a head of coral around their antlers, giving them the image of being crowned royalty.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":15}},"traits":{"languages":{"custom":"","selected":[],"value":["aquan","common","draconic"]},"rarity":"uncommon","senses":{"value":"darkvision, wavesense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["amphibious","dragon","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.JZMK7j7WGWlB3Jhw"}}}
{"_id":"JZuQJnATcqljgGWn","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"SQ3H5jQFY4vWcYDC","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":5},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"jl4cFkYjzwXj8Atz"},"1":{"id":"eVAVQjT1eZB6lQFz"},"2":{"id":"V86m8DXv7L5WcmRo"},"3":{"id":"Uyh4gybdao5ZEIPn"},"4":{"id":"xNeYJCWysoaSieRw"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"NCojo2zZanyh3sDF"},"1":{"id":"3XkSL0KdKpDk38yJ"},"2":{"id":"vXtqUp6ASaBX7GLr"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"hGr4mM3CenubH07A"},"1":{"id":"0DJqbFTiDpV771PE"},"2":{"id":"mZ9lrhbt0eT91aFP"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"xT0WJuwaGXxCzrq3"},"1":{"id":"OOHXo4dxrCkEjemF"},"2":{"id":"23WDmdAwYBIXnGBX"}},"value":0},"slot4":{"max":3,"prepared":{"0":{"id":"5vh3WOkniSvwwbHP"},"1":{"id":"yshyfZJ0n0JnLVpW"},"2":{"id":"SjkdrVOw65npTsxO"}},"value":0},"slot5":{"max":3,"prepared":{"0":{"id":"c9JuWY2EtdfRk5g6"},"1":{"id":"leBOb1BKzObQgYda"},"2":{"id":"wMzpznAoRRkWZlNn"}},"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"mod":0,"value":26},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"iZqo211s6bnAgJto","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"mod":0,"value":24},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"wBBkm38TLkhTV2GZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather (No Secondary Caster Required)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uCokXYUuJZcNaR85","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.l4LFwY7iuzX6sDXr"}},"img":"systems/pf2e/icons/spells/commune-with-nature.webp","name":"Commune with Nature","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense worth a total value of 60 gp"},"damage":{"value":{}},"description":{"value":"<p>As <em>@UUID[Compendium.pf2e.spells-srd.7DN13ILADW2N9Z1t]</em>, except you contact the primal spirits of nature, which know about animals, beasts, fey, plants, topography, and natural resources within a 3-mile radius of the ritual's location.</p>"},"duration":{"value":"up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Nature"},"slug":"commune-with-nature","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c9JuWY2EtdfRk5g6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY"}},"img":"systems/pf2e/icons/spells/mariners-curse.webp","name":"Mariner's Curse","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with the curse of the roiling, unforgiving sea. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. Reducing its Sickened condition to 0 ends the curse.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and can't reduce its Sickened condition below 1 while the curse remains. The curse can be lifted by remove curse or similar magic. Whenever the target is Sickened and on the water at least a mile from shore, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mariners-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"leBOb1BKzObQgYda","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wMzpznAoRRkWZlNn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R5FHRv7VqyRnxg2t"}},"img":"systems/pf2e/icons/spells/wall-of-ice.webp","name":"Wall of Ice","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"2d6"}}},"description":{"value":"<p>You sculpt an ice barrier that blocks sight and, once shattered, freezes foes. You create either a 1-foot-thick wall of ice in a straight line up to 60 feet long and 10 feet high (the wall doesn't have to be vertical, but it must be anchored on both sides to a solid surface) or a 1-foot-thick, 10-foot radius hemisphere of ice. The ice that makes up the wall is opaque. If you wish, the wall can be of a smaller length, height, or radius.</p>\n<p>You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 10, and 40 Hit Points, and it's immune to critical hits, cold damage, and precision damage. A section also has weakness to fire 15; a section of the wall destroyed by fire melts, evaporating into water and steam. A section destroyed by means other than fire leaves behind a chilling mass of ice that is difficult terrain and deals 2d6 cold damage to any creature passing through it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 10, and the cold damage dealt to creatures crossing a destroyed section increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-ice","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5vh3WOkniSvwwbHP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yshyfZJ0n0JnLVpW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SjkdrVOw65npTsxO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qJQADktwD0x8kLAy"}},"img":"systems/pf2e/icons/spells/resilient-sphere.webp","name":"Resilient Sphere","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an immobile sphere of force to either trap or protect the target, blocking anything that would pass through the sphere. The sphere has AC 5, Hardness 10, and 40 Hit Points. It's immune to critical hits and precision damage. Disintegrate destroys the sphere instantly. If the target is unwilling, the effects of the sphere depend on the target's Reflex save.</p>\n<hr /><strong>Critical Success</strong> The target disrupts the sphere's integrity, causing it to collapse entirely.\n<p><strong>Success</strong> The sphere functions normally but has only 10 Hit Points instead of 40.</p>\n<p><strong>Failure</strong> The sphere has its normal effect.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resilient-sphere","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 Large or smaller creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xT0WJuwaGXxCzrq3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RvBlSIJmxiqfCpR9"}},"img":"systems/pf2e/icons/spells/feet-to-fins.webp","name":"Feet to Fins","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's feet transform into fins, improving mobility in the water but reducing it on land. The target gains a swim Speed equal to its normal land Speed, but its land Speed becomes 5 feet.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell lasts until the next time you make your daily preparations.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feet-to-fins","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["morph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OOHXo4dxrCkEjemF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"23WDmdAwYBIXnGBX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.it4ZsAi6XgvGcodc"}},"img":"systems/pf2e/icons/spells/wall-of-wind.webp","name":"Wall of Wind","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a barrier of gusting winds that hinders anything moving through it. The wall of swirling winds is 5 feet thick, 60 feet long, and 30 feet high. The wall stands vertically, but you can shape its path. Though the wall of wind distorts the air, it does not hamper sight. The wall has the following effects.</p>\n<ul>\n<li>Ammunition from physical ranged attacks-such as arrows, bolts, sling bullets, and other objects of similar size-can't pass through the wall. Attacks with bigger ranged weapons, such as javelins, take a -2 circumstance penalty to their attack rolls if their paths pass through the wall. Massive ranged weapons and spell effects that don't create physical objects pass through the wall with no penalty.</li>\n<li>The wall is difficult terrain to creatures attempting to move overland through it. Gases, including creatures in gaseous form, can't pass through the wall.</li>\n<li>A creature that attempts to fly through the wall using a move action must attempt a Fortitude save.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature can move through the wall normally this turn.</p>\n<p><strong>Success</strong> The flying creature can move through the wall this turn, but the wall is difficult terrain.</p>\n<p><strong>Failure</strong> The wall stops the movement of the flying creature, and any remaining movement from its current action is wasted.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is pushed 10 feet away from the wall.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uQOW7jTQlM2mFtVU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5esP2GVzvxWsMgaX"}},"img":"systems/pf2e/icons/spells/endure-elements.webp","name":"Endure Elements (Self Only)","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield the target against dangerous temperatures. Choose severe cold or heat. The target is protected from the temperature you chose (but not extreme cold or heat).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target is protected from severe cold and heat.</p>\n<p><strong>Heightened (5th)</strong> The target is protected from severe cold, severe heat, extreme cold, and extreme heat.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"iZqo211s6bnAgJto"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"endure-elements","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hGr4mM3CenubH07A","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlSE7Ly8vi1Dgddv"}},"img":"systems/pf2e/icons/spells/hideous-laughter.webp","name":"Hideous Laughter","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target is overtaken with uncontrollable laughter. It must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is plagued with uncontrollable laugher. It can't use reactions.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and can't use reactions.</p>\n<p><strong>Critical Failure</strong> The target falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] and can't use actions or reactions for 1 round. It then suffers the failure effects.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hideous-laughter","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0DJqbFTiDpV771PE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n"}},"img":"systems/pf2e/icons/spells/resist-energy.webp","name":"Resist Energy","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.con2Hzt47JjpuUej]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"2 creatures"}},"7":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mZ9lrhbt0eT91aFP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lpvW88Zc5DItTR6J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk (Constant)","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"iZqo211s6bnAgJto"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NCojo2zZanyh3sDF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.W69zswpj0Trdy5rj"}},"img":"systems/pf2e/icons/spells/air-bubble.webp","name":"Air Bubble","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A bubble of pure air appears around the target's head, allowing it to breathe normally. The effect ends as soon as the target returns to an environment where it can breathe normally.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-bubble","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WAFwt6ZXf9QztSeJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water (At Will)","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"iZqo211s6bnAgJto"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jl4cFkYjzwXj8Atz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3XkSL0KdKpDk38yJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vXtqUp6ASaBX7GLr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k34hDOfIIMAxNL4a"}},"img":"systems/pf2e/icons/spells/grim-tendrils.webp","name":"Grim Tendrils","sort":2300000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"2d4"}}},"description":{"value":"<p>Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and [[/r 1[bleed]]] damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half the negative damage and no persistent bleed damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double negative damage and double persistent bleed damage.</p>\n<hr /><strong>Heightened (+1)</strong> The negative damage increases by 2d4, and the persistent bleed damage increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grim-tendrils","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eVAVQjT1eZB6lQFz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"500 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"V86m8DXv7L5WcmRo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Uyh4gybdao5ZEIPn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xNeYJCWysoaSieRw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SQ3H5jQFY4vWcYDC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7u9nInfiCammnrKi","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["hyponatremia"]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d10+12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ofXdILv2twbnZo5Z","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d8+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QEObXX17C19vzj8L","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":3000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d8+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ON9shjsp6vVBXsO0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"y8arNw5bZrQloRjm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense (Imprecise) 60 feet","sort":3200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"n0IdU8aHDRaDIoOA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4yxB753affbJoFUo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":3400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2rT3ehZEN8ZxCrCM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":3500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9xVKiyYkmLvWLsPN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Earth","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the sea dragon is targeted with an earth spell or <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em>, they lose Liquefy until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"54ARy8tIUzIr76GH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Metal","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a sea dragon is struck by a weapon made primarily of metal or affected by a spell that uses metal, many of the dragon's scales transform to mimic the metal. This grants the dragon a +1 item bonus to AC until the start of their next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.OMJnZspk5YHai8yn]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3eyaSs1hwilHo39q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":3800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:30]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qKR5KyDCt5y2Z7A4","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Liquefy","sort":3900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted by a Strike or spell that could deal fire or physical damage to them</p>\n<hr />\n<p><strong>Effect</strong> The dragon liquefies, turning entirely to water while maintaining their shape, for a split second. Against the triggering effect, they gain resistance 20 to fire and to all physical damage.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"liquefy","toggleable":true},{"key":"Resistance","predicate":["liquefy"],"type":["fire","physical"],"value":20}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","arcane","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9Cf5HlYqqu2sA7jZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vortex","sort":4000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:40]{40 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Water in the aura that's also in the same body of water as the dragon is difficult terrain for Swimming creatures which don't have the water trait.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":40,"slug":"vortex","traits":["aura","water"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N9uynDS2jAyjfbwR","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":4100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon shoots a ball of water that deals [[/r 13d6[bludgeoning]]] damage in a @Template[type:burst|distance:25] within 50 feet (@Check[type:reflex|dc:32|basic:true] save). All non-magical fire in the radius is extinguished.</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xWTrZfFzg3jvqkuu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":4200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d8+6)[bludgeoning]]], @Check[type:fortitude|dc:30|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JgIL2Chquwv95iZZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hyponatremia","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living creature that takes damage from the sea dragon's jaws Strike must succeed at a @Check[type:fortitude|dc:32] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} as a surge of excess water floods its body.</p>"},"requirements":{"value":""},"rules":[],"slug":"hyponatremia","source":{"value":""},"traits":{"rarity":"common","value":["water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"M4yZRTxw1DkV1j2m","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":4400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vU8mX40qlP5NIlNt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4500000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xLlVFIdlCBPWGquI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":4600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iCMEqYRnsMfd0Xuz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":4700000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"syNkrsDCgsuVJluA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":4800000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xpkKZnIJbFF4NmuV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XFRvoSOoFjbhCM9V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":5000000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4QfEzT4NTSw0mL7m","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":5100000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TxOMz44efhOxJCni","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":5200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WBe9yY6TVV1x3wIo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":5300000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Sea Dragon (Spellcaster)","prototypeToken":{"name":"Adult Sea Dragon"},"system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"fed by metal","value":33},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":225,"temp":0,"value":225},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"details":"water walk","otherSpeeds":[{"type":"fly","value":100},{"type":"swim","value":50}],"value":30}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Sea dragons' affinity with water grants them mastery over rain, storms, and floods. Those whose livelihoods are at the mercy of the weather and waves frequently venerate these great aquatic creatures. Most sea dragons respond kindly to requests, but, like the sea, they can be unpredictable and fickle.</p>\n<p>Sea dragons have disk-shaped scales like fish and webbed claws as well as large back and tail fins to aid in swimming. They appear in vivid and vibrant colors, like aquatic wildlife. Underwater flora and fauna grow and thrive upon older sea dragons, and ancient sea dragons often have a head of coral around their antlers, giving them the image of being crowned royalty.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":20}},"spellcasting":{"rituals":{"dc":32}},"traits":{"languages":{"custom":"","selected":[],"value":["aquan","auran","common","draconic","elven"]},"rarity":"uncommon","senses":{"value":"darkvision, wavesense (imprecise) 60 feet"},"size":{"value":"huge"},"value":["amphibious","dragon","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.JZuQJnATcqljgGWn"}}}
{"_id":"JkJRKxuIGJ3DOD9L","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PxEpWsl4UxCVOJxy","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"value":15},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"nivZKXrJ6jbmI61w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Self Only) (To Or From The Shadow Plane Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"PxEpWsl4UxCVOJxy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["occult","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QqnkaRL7D9at7iba","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IqJ9URobmJ9L9UBG"}},"img":"systems/pf2e/icons/spells/shadow-blast.webp","name":"Shadow Blast","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"5d8"}}},"description":{"value":"<p>You shape the quasi-real substance of the Shadow Plane into a blast. Choose acid, bludgeoning, cold, electricity, fire, force, piercing, slashing, or sonic damage, and choose a @Template[type:cone|distance:30], a @Template[type:burst|distance:15] within 120 feet, or a @Template[type:line|distance:50]. The blast deals 5d8 damage of the type you chose to each creature in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"PxEpWsl4UxCVOJxy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-blast","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t4WuUIPuyBqUEfPG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rxvS7EMJ7qmexAyA"}},"img":"systems/pf2e/icons/spells/shadow-walk.webp","name":"Shadow Walk","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You access the Shadow Plane, using its warped nature to spread your travels. The targets enter the edge of the Shadow Plane where it borders the Material Plane. Targets can't see the Material Plane while on the Shadow Plane (although elements of that plane can sometimes be a hazy reflection of the Material Plane). While on the Shadow Plane, the targets are exposed to potential encounters with that plane's denizens. The shadows on the border between the planes bend space, speeding up your movement with respect to the Material Plane. Every 3 minutes the targets travel along this border, they move as far as they would through the Material Plane in 1 hour. At any point, a target can Dismiss the spell's effects, although this affects only that target. The shadow bending is inexact, so when the spell ends, the targets appear roughly 1 mile from their intended location on the Material Plane (though those who are traveling together and Dismiss the spell at the same point on the Plane of Shadow appear together).</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"PxEpWsl4UxCVOJxy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 9 willing creatures touched"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["shadow","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Eyuxywd5xyJvHMPE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"PxEpWsl4UxCVOJxy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mKGOHDAfBouobqfT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness (At Will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"uses":{"value":1},"value":"PxEpWsl4UxCVOJxy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4PZd5DHyupGJLLFo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"PxEpWsl4UxCVOJxy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6OERLT6TApN0rTiY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"PxEpWsl4UxCVOJxy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JsMwwekE2gq4mpm1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"PxEpWsl4UxCVOJxy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oakFu9jsIJ18IA9H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"PxEpWsl4UxCVOJxy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"arLV28jkHY35uLEQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"PxEpWsl4UxCVOJxy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ECVcMDSSzJXSESDi","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"1d8+7","damageType":"slashing"},"83orcawp5ooir026ebdc":{"damage":"1d8","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Zta2Kf1JwyI8OprE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Burning Cold","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d8","damageType":"cold"},"1":{"category":"persistent","damage":"1d8","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-120"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vBiVfLo0mr2jIdhC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"doTDspe65aJOvJFL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uEckCwzDaV3V8orK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.I0HYG0ctCLP5JRsW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Light Blindness","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]</p>"},"requirements":{"value":""},"rules":[],"slug":"light-blindness","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"neSR5XCiVlUBQSvT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lciayGn2ma9dSbcM","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Curse of Darkness","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The owb inflicts a curse on one creature taking persistent cold damage from their burning cold Strike, stealing the victim's vibrancy. The creature must attempt a @Check[type:fortitude|dc:23] save.</p>\n<p>On a failure, the creature gains @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.I0HYG0ctCLP5JRsW] and its coloration turns to washed out shades of gray, along with all equipment it carries, wields, or wears. These effects have an unlimited duration. Regardless of the result of its save, the creature is temporarily immune for 1 minute.</p>\n<p>If the owb uses this ability on a caligni, the curse can't be removed short of <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> or similar powerful magic.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","darkness","evocation","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ID5Rwbtv2yAhMTZM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nnxWCQ2EOHtn0NyK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Oa36i82JJtfEIwEV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kByLzyE7fitw3Ono","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2200000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Y6UE9WCjp62nl4wT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2300000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8h7GIliTOxbOBcF5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Owb","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":90,"temp":0,"value":90},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":5}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>Commonly called owbs, or lesser owbs by more powerful owb prophets, most of these mysterious creatures focus on manipulating caligni culture. Among calignis, an owb hides from mortals they deem beneath them-even including calignis in their charge. An owb prefers to select one caligni leader to control from the shadows, manipulating them using charisma and magic. Through coersion of such agents, owbs maintain a steady hand in the politics of the community, either blessing and breaking pacts with other creatures or acting as intermediaries and ambassadors between calignis and powerful external entities.</p>\n<hr />\n<p>These ancient denizens of the Shadow Plane appear as grayish humanoid torsos covered in translucent funeral veils of shadow. Silent and mysterious, they float about, absent legs to hold them aloft. Never speaking a word aloud, they instead reach into the minds of creatures around them to whisper and mumble curses, threats, and strange bits of forlorn augury.</p>\n<p>These haunting creatures are revered by calignis as proxies of the Forsaken-a strange array of ancestor-like demigods whom many calignis worship. Some even believe owbs are the Forsaken manifested.</p>\n<p>A multitude of owbs visit and even remain to advise caligni communities, as varied in personality as the Forsaken. All owbs share a hatred of light and color, except for the flickering glow of the burning cold magic they can hurl as a weapon. Owbs who live among calignis tend to prohibit the use of light and color, using their curse of darkness to quench violators if necessary. The only other similarity across all owbs is their entrenched desire to manipulate their charges through mind-reading and deception, though such manipulation can be either subtle or overt.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language), Telepathy 100 feet","selected":[],"value":["caligni"]},"rarity":"uncommon","senses":{"value":"greater darkvision"},"size":{"value":"med"},"value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.JkJRKxuIGJ3DOD9L"}}}
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Ten thousand bore worms, on the other hand, pose a formidable threat to even seasoned adventurers. The countless worms form a roiling, rancid mass of acid and pain, capable of delivering a hideous death to any person or beast unable to escape them. Unfortunately for any creature other than a bore worm, most encounters involve swarms.</p>\n<hr />\n<p>These Darklands vermin produce corrosive, noxious slime and deliver agonizing bites, whether as a revolting, wriggling swarm of finger-length worms or a single massive, lurching beast. Among Darklands communities, most inhabitants regard bore worms much in the same way surface cultures speak of maggots or cockroaches-with general disdain and revulsion. Children consider catching a single bore worm and using it to torment others a rite of passage, albeit a dangerous one.</p>\n<p>An undead sorcerer in the ghoul-run Darklands city of Nemret Noktoria developed necral worms about 60 years ago by filling an empress bore worm's abandoned exoskeleton with a unique alchemical paste. These undead bore worms radiate the very energies of death, making them surprisingly sophisticated magical batteries. Less pleasant entities often use them as magical tools.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["animal","swarm","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.JlFBu8zobNq3daVF"}}}
{"_id":"Jn35hqHlyzEyv0T7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Unq1mYTZ7Jk2AHCF","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":9},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"MIfRPjLjCtXOwmt7"},"1":{"id":"9I1GFrqqXaTNBJsz"},"2":{"id":"zTjviSMFAA1Z3Z6V"},"3":{"id":"CsHwmrduHXa50Y5a"},"4":{"id":"Yeo4qy3kbJXn0dxX"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"NFtfAHwmbMIdEH0k"},"1":{"id":"WvKc9icz9B021YqV"},"2":{"id":"5NLmh74gF5091Dju"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"jpJS0UAY8BY8PT61"},"1":{"id":"SaH1aOtrW50pLEnb"},"2":{"id":"33vAvjlpZW3GLtvk"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"BE6zhe3cpld9LZJj"},"1":{"id":"L5RwijoqbozCMCkd"},"2":{"id":"z5FmQFcJLFHCJPOy"}},"value":0},"slot4":{"max":3,"prepared":{"0":{"id":"beX6lXGUqMocxrTP"},"1":{"id":"2cH5MbkK1usexhyP"},"2":{"id":"1oZCpXSpjISVigBy"}},"value":0},"slot5":{"max":3,"prepared":{"0":{"id":"hd5ygRmrpmY3DxYn"},"1":{"id":"zAU87R8TMUnbQ9nG"},"2":{"id":"o0pdZsH4xb2QyRBq"}},"value":0},"slot6":{"max":3,"prepared":{"0":{"id":"BQBgpLuNuaCSlutq"},"1":{"id":"ziOA5cuhlgVhRL2t"},"2":{"id":"5SCcVMqpEqdUw4w1"}},"value":0},"slot7":{"max":3,"prepared":{"0":{"id":"RuouQlOQhJ8mkIy6"},"1":{"id":"PfBihSevA5FGP2nD"},"2":{"id":"13eBNvtjgvUry2P4"}},"value":0},"slot8":{"max":3,"prepared":{"0":{"id":"ZoknE9hJe02tcMKF"},"1":{"id":"xKqc3S95eJth1KAq"},"2":{"id":"OMWclIRQHLCifhv7"}},"value":0},"slot9":{"max":2,"prepared":{"0":{"id":"PEtqZIf2GYnfrltF"},"1":{"id":"eDws4Q1tUhQZ1xay"}},"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":41,"mod":0,"value":35},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"IjkPvQ204dD2FWaQ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":6},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":41,"mod":0,"value":35},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"PEtqZIf2GYnfrltF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WS7HrFjwNvTn8T2"}},"img":"systems/pf2e/icons/spells/implosion.webp","name":"Implosion","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"75"}}},"description":{"value":"<p>You crush the target by causing it to collapse in on itself, dealing 75 damage. The first time each round you Sustain the Spell, you must choose a new target to be subject to the same effect; the same creature can never be targeted more than once with a single casting of this spell. You also can't affect more than one creature per turn with implosion. You can't target a creature that's incorporeal, gaseous, or liquid, or otherwise lacking a solid form.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"implosion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corporeal creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eDws4Q1tUhQZ1xay","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Tc5NLaMu71vrGTJQ"}},"img":"systems/pf2e/icons/spells/natures-enmity.webp","name":"Nature's Enmity","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":500},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Animals and plants in the area turn against the targets. Each target suffers from the following effects as long as it remains in the area.</p>\n<ul>\n<li>Vegetation springs up from every surface, giving each target a -10-foot circumstance penalty to its Speed any time it's adjacent to the plants.</li>\n<li>Aggressive animals attack unpredictably. At the start of its turn, each target rolls a @Check[type:flat|dc:8]. On a failure, it's attacked by swarming creatures that deal 2d10 slashing damage. The target attempts a basic Reflex save, and it is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on any outcome other than a critical success.</li>\n<li>The target loses any connection to nature or natural creatures. The target has to succeed at a @Check[type:flat|dc:5] when casting any primal spell or the spell fails. Furthermore, animal or plant creatures become hostile to it, even one with a strong bond to the target, such as an animal companion.</li>\n</ul>\n<p>The GM might decide that you can't subject some creatures, such as an emissary of a nature deity, to the ire of nature.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"natures-enmity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZoknE9hJe02tcMKF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.M0jQlpQYUr0pp2Sv"}},"img":"systems/pf2e/icons/spells/horrid-wilting.webp","name":"Horrid Wilting","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d10"}}},"description":{"value":"<p>You pull the moisture from the targets' bodies, dealing 10d10 negative damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to horrid wilting.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"horrid-wilting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of living creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xKqc3S95eJth1KAq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BKIet436snMNcnez"}},"img":"systems/pf2e/icons/spells/polar-ray.webp","name":"Polar Ray","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"10d8"}}},"description":{"value":"<p>You fire a blue-white ray of freezing air and sleet that deals 10d8 cold damage. Make a spell attack roll against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}</p>\n<p><strong>Success</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d8</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"polar-ray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OMWclIRQHLCifhv7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wi405lBjPcbF1DeR"}},"img":"systems/pf2e/icons/spells/punishing-winds.webp","name":"Punishing Winds","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Violent winds and a powerful downdraft fill the area, forming a cyclone. All flying creatures in the area descend 40 feet. The entire area is greater difficult terrain for Flying creatures, and difficult terrain for creatures on the ground or Climbing. Any creature that ends its turn Flying within the area descends 20 feet. Any creature pushed into a surface by this spell's winds takes bludgeoning damage as though it had fallen. The squares at the outside vertical edges of the cylinder prevent creatures from leaving. These squares are greater difficult terrain, and a creature attempting to push through must succeed at an Athletics check or Acrobatics check to Maneuver in Flight against your spell DC to get through. A creature that fails ends its current action but can try again.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"punishing-winds","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RuouQlOQhJ8mkIy6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0jadeyQIItIuRgeH"}},"img":"systems/pf2e/icons/spells/eclipse-burst.webp","name":"Eclipse Burst","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"cold"},"value":"8d10"},"v1pnjhfu6e9akqe0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"8d4"}}},"description":{"value":"<p>A globe of freezing darkness explodes in the area, dealing 8d10 cold damage to creatures in the area, plus 8d4 additional negative damage to living creatures. Each creature in the area must attempt a Reflex save. If the globe overlaps with an area of magical light or affects a creature affected by magical light, eclipse burst attempts to counteract the light effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] by the darkness for an unlimited duration.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 1d10 and the negative damage against the living increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10","v1pnjhfu6e9akqe0":"1d4"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"eclipse-burst","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["cold","darkness","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PfBihSevA5FGP2nD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":900000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"13eBNvtjgvUry2P4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AlbpWWN87yGegoAF"}},"img":"systems/pf2e/icons/spells/true-target.webp","name":"True Target","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You delve into the possible futures of the next few seconds to understand all the ways your foe might avoid harm, then cast out a vision of that future to those around you. Designate a creature. The first time each target makes an attack roll against that creature during true target's duration, the attacker rolls twice and uses the better result. The attacker also ignores circumstance penalties to the attack roll and any flat check required due to the designated creature being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-target","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"4 creatures"},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune","prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BQBgpLuNuaCSlutq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WUup7Kmhkti3djwY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.l4LFwY7iuzX6sDXr"}},"img":"systems/pf2e/icons/spells/commune-with-nature.webp","name":"Commune with Nature","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense worth a total value of 60 gp"},"damage":{"value":{}},"description":{"value":"<p>As <em>@UUID[Compendium.pf2e.spells-srd.7DN13ILADW2N9Z1t]</em>, except you contact the primal spirits of nature, which know about animals, beasts, fey, plants, topography, and natural resources within a 3-mile radius of the ritual's location.</p>"},"duration":{"value":"up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Nature"},"slug":"commune-with-nature","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ziOA5cuhlgVhRL2t","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ayRXv0wQH00TTNZe"}},"img":"systems/pf2e/icons/spells/purple-worm-sting.webp","name":"Purple Worm Sting","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"6d6"}}},"description":{"value":"<p>You replicate the attack of a deadly purple worm. You deal 3d6 piercing damage to the touched creature and afflict it with purple worm venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 3d6 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with purple worm venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with purple worm venom at stage 2.</p>\n<hr />\n<p><strong>Purple Worm Venom</strong> (poison)</p>\n<p><strong>Level</strong> 11</p>\n<p><strong>Maximum Duration</strong> 6 rounds.</p>\n<p><strong>Stage 1</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 4d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 6d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purple-worm-sting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ASW5bCzMKRw7voX3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JbAcSLu62TU1OgNF"}},"img":"systems/pf2e/icons/spells/tangling-creepers.webp","name":"Tangling Creepers","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Dense, twitching creepers sprout from every surface and fill any bodies of water in the area. Any creature moving on the land, or Climbing or Swimming within the creepers, takes a -10-foot circumstance penalty to its Speeds while in the area. Once per round, you can make a vine lash out from any square within the expanse of creepers by using a single action, which has the concentrate trait. This vine has a 15-foot reach. Make a melee spell attack roll against the target; on a success, the vine pulls the target into the creepers and makes it @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round or until the creature Escapes (against your spell DC), whichever comes first.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"IjkPvQ204dD2FWaQ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tangling-creepers","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5SCcVMqpEqdUw4w1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JbAcSLu62TU1OgNF"}},"img":"systems/pf2e/icons/spells/tangling-creepers.webp","name":"Tangling Creepers","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Dense, twitching creepers sprout from every surface and fill any bodies of water in the area. Any creature moving on the land, or Climbing or Swimming within the creepers, takes a -10-foot circumstance penalty to its Speeds while in the area. Once per round, you can make a vine lash out from any square within the expanse of creepers by using a single action, which has the concentrate trait. This vine has a 15-foot reach. Make a melee spell attack roll against the target; on a success, the vine pulls the target into the creepers and makes it @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round or until the creature Escapes (against your spell DC), whichever comes first.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tangling-creepers","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hd5ygRmrpmY3DxYn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zAU87R8TMUnbQ9nG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YtesyvfAIwXOqISq"}},"img":"systems/pf2e/icons/spells/moon-frenzy.webp","name":"Moon Frenzy","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A feral aspect overcomes the targets, making them tough and savage. Targets gain 5 temporary Hit Points, a +10-foot status bonus to their Speeds, and weakness 5 to silver. They also grow vicious fangs and claws, which are unarmed attacks. The fangs deal 2d8 piercing damage; the claws deal 2d6 slashing damage and have the agile and finesse traits. The targets use their highest weapon or unarmed attack proficiency with these attacks, and if they have weapon specialization or greater weapon specialization, they add this damage as well. On a critical hit with one of these unarmed attacks, the creature struck takes [[/r 1d4[bleed]]].</p>\n<p>The targets can't use concentrate actions unless those actions also have the rage trait, with the exception of Seek. A creature can attempt to end the spell's effect on itself by using a single action, which has the rage trait, to attempt a Will save against your spell DC; on a success, it ends the spell's effect on itself.</p>\n<p>If a target is in the light of a full moon, it also grows by one size if it were Medium or smaller. This increases the reach of a Medium or Tiny creature by 5 feet.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The temporary Hit Points increase to 10, the silver weakness to 10, and the damage dealt by the attacks to three dice.</p>\n<p><strong>Heightened (10th)</strong> The temporary Hit Points increase to 20, the silver weakness to 20, and the damage dealt by the attacks to four dice.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"moon-frenzy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 willing creatures"},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["morph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"o0pdZsH4xb2QyRBq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.F1qxaqsEItmBura2"}},"img":"systems/pf2e/icons/spells/tree-stride.webp","name":"Tree Stride","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You step into a living tree with a trunk big enough for you to fit inside it and instantly teleport to any tree of the same species within 5 miles that also has a sufficiently large trunk. Once you enter the first tree, you instantly know the rough locations of other sufficiently large trees of the same species within range and can exit from the original tree, if you prefer. You can't carry extradimensional spaces with you; if you attempt to do so, the spell fails.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The tree you exit can be up to 50 miles away.</p>\n<p><strong>Heightened (8th)</strong> The tree you exit can be up to 500 miles away.</p>\n<p><strong>Heightened (9th)</strong> The tree you exit can be anywhere on the same planet.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-stride","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"uncommon","value":["plant","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"beX6lXGUqMocxrTP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2cH5MbkK1usexhyP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":2000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uTWG6H2Uhl1HbadQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZhJ8d9Uk4lwIx86b"}},"img":"systems/pf2e/icons/spells/plant-growth.webp","name":"Plant Growth","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the plants within the area to be healthier and more fruitful. In addition to other benefits of healthy plants, this increases the crop yield for farms, depending on your success. If you cast it in the area of a <em>@UUID[Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD]</em>, <em>plant growth</em> attempts to counteract the <em>blight</em> instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Double the crop yield in the area, or increase the area to a 1-mile radius.</p>\n<p><strong>Success</strong> Increase the crop yield in the area by one-third.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, blighting crops when you would prefer to enrich them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Farming Lore or Survival"},"slug":"plant-growth","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["plant","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1oZCpXSpjISVigBy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo"}},"img":"systems/pf2e/icons/spells/solid-fog.webp","name":"Solid Fog","sort":2200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a bank of fog so thick it impedes movement as well as sight. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"O9kHIQhPaga6ZnIu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants (At Will)","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"IjkPvQ204dD2FWaQ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BE6zhe3cpld9LZJj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1HfusQ8NDWutGvMx"}},"img":"systems/pf2e/icons/spells/animal-vision.webp","name":"Animal Vision","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's senses, allowing you to see, hear, and otherwise sense whatever it senses for the spell's duration. If the target wishes to prevent you from doing so, it can attempt a Will save, negating the spell on a success, but most animals don't bother to do so. While tapping into the target's senses, you can't use your own body's senses, but you can change back and forth from your body's senses to the target's senses using a single action, which has the concentrate trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-vision","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 animal"},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L5RwijoqbozCMCkd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":2500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z5FmQFcJLFHCJPOy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KsWhliKfUs3IpW3c"}},"img":"systems/pf2e/icons/spells/wall-of-thorns.webp","name":"Wall of Thorns","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"3d4"}}},"description":{"value":"<p>Over the course of a minute, you cause a thick wall of thorny brambles to grow from the ground. You create a 5-foot-thick wall of brambles and thorns in a straight line up to 60 feet long and 10 feet high. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall stands vertically. If you wish, the wall can be of a shorter length or height. Everything on each side of the wall has cover from creatures on the opposite side, and the wall's spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall's spaces, that creature takes 3d4 piercing damage.</p>\n<p>Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It's immune to critical hits and precision damage. A destroyed section can be moved through freely.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The Hit Points of each section of the wall increase by 5, and the piercing damage increases by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-thorns","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jpJS0UAY8BY8PT61","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SaH1aOtrW50pLEnb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":2800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SlRMygXK1a1VzKqM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":2900000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"IjkPvQ204dD2FWaQ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f44ALHTlp3xIkYpz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu"}},"img":"systems/pf2e/icons/spells/tree-shape.webp","name":"Tree Shape (See Forest Shape)","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into a Large tree. Perception checks don't reveal your true nature, but a successful Nature or Survival check against your spell DC reveals that you appear to be a tree that is strangely new to the area. While in tree form, you can observe everything around you, but you can't act other than to end the spell, and your turn, by using a single action, which has the concentrate trait. As a tree, your AC is 20, and only status bonuses, status penalties, circumstance bonuses, and circumstance penalties affect you. Any successes and critical successes you roll on Reflex saves are failures.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"IjkPvQ204dD2FWaQ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-shape","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"33vAvjlpZW3GLtvk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MIfRPjLjCtXOwmt7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}}},"5":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"2d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"2"}}}},"7":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"3d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"3"}}}},"9":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"4d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"4"}}}}},"type":"fixed"},"level":{"value":1},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NFtfAHwmbMIdEH0k","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9I1GFrqqXaTNBJsz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":3400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WvKc9icz9B021YqV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zJQnkKEKbJqGB3iB"}},"img":"systems/pf2e/icons/spells/goblin-pox.webp","name":"Goblin Pox","sort":3500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch afflicts the target with goblin pox, an irritating allergenic rash. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Goblin Pox</strong> (disease) <strong>Level</strong> 1. Goblins and goblin dogs are immune.</p>\n<p><strong>Stage</strong> <strong>1</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (1 round)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (1 round)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and the creature can't reduce its Sickened value below 1 (1 day)</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The target is afflicted with goblin pox at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with goblin pox at stage 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"goblin-pox","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["disease"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zTjviSMFAA1Z3Z6V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3LyOkV25p7wA181H]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Nx1IaZOt2nICw4fw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tXa5vOu5giBNCjdR"}},"img":"systems/pf2e/icons/spells/know-direction.webp","name":"Know Direction","sort":3700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>In your mind's eye, you see a path northward. You immediately know which direction is north (if it exists at your current location).</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can instead know the direction to a familiar location, such as a previous home or a favorite tavern.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"IjkPvQ204dD2FWaQ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"know-direction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jhyOsq6KuZehFYax","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace (Constant) (Forest Terrain Only)","sort":3800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"IjkPvQ204dD2FWaQ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5NLmh74gF5091Dju","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gfPjmG6Fe6D3MFjl"}},"img":"systems/pf2e/icons/spells/pest-form.webp","name":"Pest Form","sort":3900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into the battle form of a Tiny animal, such as a cat, insect, lizard, or rat. You can decide the specific type of animal (such as a rat or praying mantis), but this has no effect on the form's Size or statistics. While in this form, you gain the animal trait. You can Dismiss the spell.</p>\n<p>You gain the following statistics and abilities:</p>\n<ul>\n<li>AC = 15 + your level. Ignore your armor's check penalty and Speed reduction.</li>\n<li>Speed 10 feet.</li>\n<li>Weakness 5 to physical damage. (If you take physical damage in this form, you take 5 additional damage.)</li>\n<li>Low-light vision and imprecise scent 30 feet.</li>\n<li>Acrobatics and Stealth modifiers of +10, unless your own modifier is higher; Athletics modifier -4.</li>\n</ul>\n<hr />\n<p><strong>Heightened (4th)</strong> You can turn into a flying creature, such as a bird, which grants you a fly Speed of 20 feet.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ydsLEGjY89Akc4oZ]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pest-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CsHwmrduHXa50Y5a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":4000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Yeo4qy3kbJXn0dxX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":4100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Unq1mYTZ7Jk2AHCF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cantrip","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eogxSxYx5HC0X9Tc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":4200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["lignifying-bite"]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"4d10+17","damageType":"piercing"},"x87b83iqz9ejdn5nebuu":{"damage":"3d6","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vfThatLsAEQPDKBL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":4300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"4d8+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lQ9VDly9F5WovfxG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":4400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"4d8+17","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9LhBHOk8wBt80kaJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":4500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eTWugVatqxe8rLdZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":4600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GZIzUrSeCXXcCvhZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":4700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ram97nW6kaJ9IBc0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":4800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"J8ElHZzPwIKugFCK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":4900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LFIyH1YUMUoGUmPX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Metal","sort":5000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the forest dragon takes damage from a metal item, they lose woodland stride and <em>@UUID[Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr]</em> until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Qew18sYA4NJJ2n7y","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fed by Water","sort":5100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<p><strong>Trigger</strong> The forest dragon is targeted with a water spell or effect</p>\n<hr />\n<p><strong>Effect</strong> The forest dragon gains [[/r 40 #Temporary Hit Points]]{40 temporary Hit Points}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dahd3jKunJZarMSO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":5200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:39]</p>\n<p>Animals, fungi, and plants take a -2 circumstance penalty to the save.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zZ9i2cbCfyyfJXBh","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":5300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a swarm of insects that deals [[/r 20d6[piercing]]] damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:41|basic:true] save) before dispersing.</p>\n<p>A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} from the insects' venom; this is a poison effect.</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DjRAEGwWJTNcjr6z","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draining Blight","sort":5400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon draws moisture from the living creatures surrounding them, using the energy to heal their own wounds. Each living creature in a @Template[type:emanation|distance:30] takes [[/r 9d10[negative]]] damage (@Check[type:fortitude|dc:41|basic:true] save). Creatures made entirely of water and plant creatures use the outcome one degree of success worse than they rolled. The dragon regains Hit Points equal to half of the highest damage a single creature takes from this effect.</p>\n<p>In addition, all non-creature plant life in the area withers and dies, eliminating non-magical undergrowth and any resulting difficult terrain, cover, and concealment. Water is also consumed in the same way, typically lowering any standing body of water fully within the area by 1 foot.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","negative","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RdiP9Lesck92HsdO","img":"systems/pf2e/icons/actions/Passive.webp","name":"Forest Shape","sort":5500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When casting <em>@UUID[Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu]</em>, a forest dragon can become a tree of the same size and age as themself.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"E3tmyHUT7v0BSgAP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":5600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (4d8+10)[bludgeoning]]], @Check[type:fortitude|dc:41|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EHAajCEP6flvt7fx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Lignifying Bite","sort":5700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a creature made of flesh is reduced to 0 Hit Points by the dragon's jaws Strike, that creature must attempt a @Check[type:fortitude|dc:41] save. If it fails, it dies, and its flesh, made of earth in a metaphysical sense, turns to wood.</p>\n<p>The wood is living and might grow into a tree over time, but it can't be used as a body or piece of a body for <em>@UUID[Compendium.pf2e.spells-srd.IkGYwHRLhkuoGReG]</em> or other magic that would return the creature to life.</p>"},"requirements":{"value":""},"rules":[],"slug":"lignifying-bite","source":{"value":""},"traits":{"rarity":"common","value":["plant","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iewmwrowaGzoIyTr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Woodland Stride","sort":5800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The forest dragon ignores difficult terrain and greater difficult terrain from non-magical foliage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GPZIIPDmUwYRcaYF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":5900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xDdb2zTAGAZ7OI26","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":6000000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mweajXrghIqHadH4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":6100000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XQctsR8R04qhm9of","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":6200000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VY80FeYOUDsJjfeN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":6300000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ywhGmQDCXwoBq96S","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":6400000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MTzVT8iMpCahyDa9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":6500000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Forests","predicate":["terrain:forest"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+33 in forests","options":"terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yghE4AhoUs92GnAL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":6600000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Forest Dragon (Spellcaster)","prototypeToken":{"name":"Ancient Forest Dragon"},"system":{"abilities":{"cha":{"mod":6},"con":{"mod":7},"dex":{"mod":4},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":44},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":410,"temp":0,"value":410},"immunities":[{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"details":"woodland stride","otherSpeeds":[{"type":"fly","value":160}],"value":40},"weaknesses":[{"type":"fire","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":19},"privateNotes":"","publicNotes":"<p>Forest dragons oversee the endless growth of nature, protect it from plunder, and reclaim ruins for the wilderness. Some say these dragons jealously hoard nature's bounty for themselves while seeing everyone else who tries to benefit from nature as thieves and poachers. They loathe the progress of technology and civilization, preferring the company of monsters and animals.</p>\n<p>Forest dragons are their forests in a literal sense. Over time, their hair becomes mossy, their hide toughens like bark, and small insects or animals live within them.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. 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Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"I81CqG4wbVNmTAPE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.l4LFwY7iuzX6sDXr"}},"img":"systems/pf2e/icons/spells/commune-with-nature.webp","name":"Commune with Nature","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense worth a total value of 60 gp"},"damage":{"value":{}},"description":{"value":"<p>As <em>@UUID[Compendium.pf2e.spells-srd.7DN13ILADW2N9Z1t]</em>, except you contact the primal spirits of nature, which know about animals, beasts, fey, plants, topography, and natural resources within a 3-mile radius of the ritual's location.</p>"},"duration":{"value":"up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Nature"},"slug":"commune-with-nature","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Qc0rR7NFVpIq7lgF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ayRXv0wQH00TTNZe"}},"img":"systems/pf2e/icons/spells/purple-worm-sting.webp","name":"Purple Worm Sting","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"6d6"}}},"description":{"value":"<p>You replicate the attack of a deadly purple worm. You deal 3d6 piercing damage to the touched creature and afflict it with purple worm venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 3d6 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with purple worm venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with purple worm venom at stage 2.</p>\n<hr />\n<p><strong>Purple Worm Venom</strong> (poison)</p>\n<p><strong>Level</strong> 11</p>\n<p><strong>Maximum Duration</strong> 6 rounds.</p>\n<p><strong>Stage 1</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 4d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 6d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purple-worm-sting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ECGCJIVLGkNeDpoK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JbAcSLu62TU1OgNF"}},"img":"systems/pf2e/icons/spells/tangling-creepers.webp","name":"Tangling Creepers","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Dense, twitching creepers sprout from every surface and fill any bodies of water in the area. Any creature moving on the land, or Climbing or Swimming within the creepers, takes a -10-foot circumstance penalty to its Speeds while in the area. Once per round, you can make a vine lash out from any square within the expanse of creepers by using a single action, which has the concentrate trait. This vine has a 15-foot reach. Make a melee spell attack roll against the target; on a success, the vine pulls the target into the creepers and makes it @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round or until the creature Escapes (against your spell DC), whichever comes first.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tangling-creepers","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Pr9Ih78tzMSQfxvf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7YdPP01kBJ4BN5CS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YtesyvfAIwXOqISq"}},"img":"systems/pf2e/icons/spells/moon-frenzy.webp","name":"Moon Frenzy","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A feral aspect overcomes the targets, making them tough and savage. Targets gain 5 temporary Hit Points, a +10-foot status bonus to their Speeds, and weakness 5 to silver. They also grow vicious fangs and claws, which are unarmed attacks. The fangs deal 2d8 piercing damage; the claws deal 2d6 slashing damage and have the agile and finesse traits. The targets use their highest weapon or unarmed attack proficiency with these attacks, and if they have weapon specialization or greater weapon specialization, they add this damage as well. On a critical hit with one of these unarmed attacks, the creature struck takes [[/r 1d4[bleed]]].</p>\n<p>The targets can't use concentrate actions unless those actions also have the rage trait, with the exception of Seek. A creature can attempt to end the spell's effect on itself by using a single action, which has the rage trait, to attempt a Will save against your spell DC; on a success, it ends the spell's effect on itself.</p>\n<p>If a target is in the light of a full moon, it also grows by one size if it were Medium or smaller. This increases the reach of a Medium or Tiny creature by 5 feet.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The temporary Hit Points increase to 10, the silver weakness to 10, and the damage dealt by the attacks to three dice.</p>\n<p><strong>Heightened (10th)</strong> The temporary Hit Points increase to 20, the silver weakness to 20, and the damage dealt by the attacks to four dice.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"moon-frenzy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 willing creatures"},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["morph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"D5sHvAzd2vbdfA3E","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.F1qxaqsEItmBura2"}},"img":"systems/pf2e/icons/spells/tree-stride.webp","name":"Tree Stride","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You step into a living tree with a trunk big enough for you to fit inside it and instantly teleport to any tree of the same species within 5 miles that also has a sufficiently large trunk. Once you enter the first tree, you instantly know the rough locations of other sufficiently large trees of the same species within range and can exit from the original tree, if you prefer. You can't carry extradimensional spaces with you; if you attempt to do so, the spell fails.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The tree you exit can be up to 50 miles away.</p>\n<p><strong>Heightened (8th)</strong> The tree you exit can be up to 500 miles away.</p>\n<p><strong>Heightened (9th)</strong> The tree you exit can be anywhere on the same planet.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-stride","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"uncommon","value":["plant","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Pc8OabeDh0D0QoNn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T6VXVjgqGBXusSVY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rFQDFrrBZvSB3nnx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZhJ8d9Uk4lwIx86b"}},"img":"systems/pf2e/icons/spells/plant-growth.webp","name":"Plant Growth","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the plants within the area to be healthier and more fruitful. In addition to other benefits of healthy plants, this increases the crop yield for farms, depending on your success. If you cast it in the area of a <em>@UUID[Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD]</em>, <em>plant growth</em> attempts to counteract the <em>blight</em> instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Double the crop yield in the area, or increase the area to a 1-mile radius.</p>\n<p><strong>Success</strong> Increase the crop yield in the area by one-third.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, blighting crops when you would prefer to enrich them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Farming Lore or Survival"},"slug":"plant-growth","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["plant","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VVTdSugZYXwWMIqG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo"}},"img":"systems/pf2e/icons/spells/solid-fog.webp","name":"Solid Fog","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a bank of fog so thick it impedes movement as well as sight. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uu8jCMiKsmK3daVq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1HfusQ8NDWutGvMx"}},"img":"systems/pf2e/icons/spells/animal-vision.webp","name":"Animal Vision","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's senses, allowing you to see, hear, and otherwise sense whatever it senses for the spell's duration. If the target wishes to prevent you from doing so, it can attempt a Will save, negating the spell on a success, but most animals don't bother to do so. While tapping into the target's senses, you can't use your own body's senses, but you can change back and forth from your body's senses to the target's senses using a single action, which has the concentrate trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-vision","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 animal"},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kKqJb4vg5dRnYkWw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gSRFsZkX8Qu19CEz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KsWhliKfUs3IpW3c"}},"img":"systems/pf2e/icons/spells/wall-of-thorns.webp","name":"Wall of Thorns","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"3d4"}}},"description":{"value":"<p>Over the course of a minute, you cause a thick wall of thorny brambles to grow from the ground. You create a 5-foot-thick wall of brambles and thorns in a straight line up to 60 feet long and 10 feet high. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall stands vertically. If you wish, the wall can be of a shorter length or height. Everything on each side of the wall has cover from creatures on the opposite side, and the wall's spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall's spaces, that creature takes 3d4 piercing damage.</p>\n<p>Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It's immune to critical hits and precision damage. A destroyed section can be moved through freely.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The Hit Points of each section of the wall increase by 5, and the piercing damage increases by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-thorns","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lyHhpzUmgixU51K3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JxsY3WYSjn7MwRgz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JeQwuWySg53hn0Xc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":1900000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"CGIXYmLYYlMz2iRx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BhejT6zPZ9fehFxC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu"}},"img":"systems/pf2e/icons/spells/tree-shape.webp","name":"Tree Shape (See Forest Shape)","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into a Large tree. Perception checks don't reveal your true nature, but a successful Nature or Survival check against your spell DC reveals that you appear to be a tree that is strangely new to the area. While in tree form, you can observe everything around you, but you can't act other than to end the spell, and your turn, by using a single action, which has the concentrate trait. As a tree, your AC is 20, and only status bonuses, status penalties, circumstance bonuses, and circumstance penalties affect you. Any successes and critical successes you roll on Reflex saves are failures.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"CGIXYmLYYlMz2iRx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-shape","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9YyN3ZnrZrlMGETw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cgw07bSj0UprtiUE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}}},"5":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"2d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"2"}}}},"7":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"3d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"3"}}}},"9":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"4d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"4"}}}}},"type":"fixed"},"level":{"value":1},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K2hzbKGlsnbs4Oim","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GeRqpkpFNtXrmbgm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YfWayh8Vf56Z3brL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zJQnkKEKbJqGB3iB"}},"img":"systems/pf2e/icons/spells/goblin-pox.webp","name":"Goblin Pox","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch afflicts the target with goblin pox, an irritating allergenic rash. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Goblin Pox</strong> (disease) <strong>Level</strong> 1. Goblins and goblin dogs are immune.</p>\n<p><strong>Stage</strong> <strong>1</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (1 round)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (1 round)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and the creature can't reduce its Sickened value below 1 (1 day)</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The target is afflicted with goblin pox at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with goblin pox at stage 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"goblin-pox","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["disease"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tLuFR0oqghOXKzbd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3LyOkV25p7wA181H]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UuLWRfGlw1H6DlzR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tXa5vOu5giBNCjdR"}},"img":"systems/pf2e/icons/spells/know-direction.webp","name":"Know Direction","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>In your mind's eye, you see a path northward. You immediately know which direction is north (if it exists at your current location).</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can instead know the direction to a familiar location, such as a previous home or a favorite tavern.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"CGIXYmLYYlMz2iRx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"know-direction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OsLma7Z7aL2Uy9WP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace (Constant) (Forest Terrain Only)","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"CGIXYmLYYlMz2iRx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZiYYZgtUKyVmJTXf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gfPjmG6Fe6D3MFjl"}},"img":"systems/pf2e/icons/spells/pest-form.webp","name":"Pest Form","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into the battle form of a Tiny animal, such as a cat, insect, lizard, or rat. You can decide the specific type of animal (such as a rat or praying mantis), but this has no effect on the form's Size or statistics. While in this form, you gain the animal trait. You can Dismiss the spell.</p>\n<p>You gain the following statistics and abilities:</p>\n<ul>\n<li>AC = 15 + your level. Ignore your armor's check penalty and Speed reduction.</li>\n<li>Speed 10 feet.</li>\n<li>Weakness 5 to physical damage. (If you take physical damage in this form, you take 5 additional damage.)</li>\n<li>Low-light vision and imprecise scent 30 feet.</li>\n<li>Acrobatics and Stealth modifiers of +10, unless your own modifier is higher; Athletics modifier -4.</li>\n</ul>\n<hr />\n<p><strong>Heightened (4th)</strong> You can turn into a flying creature, such as a bird, which grants you a fly Speed of 20 feet.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ydsLEGjY89Akc4oZ]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pest-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wmqu97fbZeHaDCYh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ELMWrZpjcRl1T4RG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"9h6KJeGxzm8rEPaD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cantrip","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7SJO477OusJy7wpB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":3200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d10+13","damageType":"piercing"},"e30481rbp6g1b2cgivij":{"damage":"2d6","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"An7ZmOxkCPkGUuBN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":3300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"icUrUnsfgvWuac89","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":3400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d8+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"NbGq64tR4svPBmpM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NxYSa8z9vgTVhuCT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"w6hxoqW1tHgrDy7z","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uara7mD6sRfBQr3k","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":3800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DF8EHlGsG4hDnHIf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Metal","sort":3900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the forest dragon takes damage from a metal item, they lose woodland stride and <em>@UUID[Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr]</em> until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tHyoisfllt6q3L0n","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fed by Water","sort":4000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<p><strong>Trigger</strong> The forest dragon is targeted with a water spell or effect</p>\n<hr />\n<p><strong>Effect</strong> The forest dragon gains [[/r 35 #Temporary Hit Points]]{35 temporary Hit Points}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"n7ZxA7v0OJE04AGq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":4100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:32]</p>\n<p>Animals, fungi, and plants take a -2 circumstance penalty to the save.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k2Num39uDHGiZwTm","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":4200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a swarm of insects that deals [[/r 14d6[piercing]]] damage in a @Template[type:cone|distance:40] (@Check[type:reflex|dc:34|basic:true] save) before dispersing.</p>\n<p>A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} from the insects' venom; this is a poison effect.</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aA0Li6f8IO68qqXw","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draining Blight","sort":4300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon draws moisture from the living creatures surrounding them, using the energy to heal their own wounds. Each living creature in a @Template[type:emanation|distance:30] takes [[/r 7d10[negative]]] damage (@Check[type:fortitude|dc:34|basic:true] save). Creatures made entirely of water and plant creatures use the outcome one degree of success worse than they rolled. The dragon regains Hit Points equal to half of the highest damage a single creature takes from this effect.</p>\n<p>In addition, all non-creature plant life in the area withers and dies, eliminating non-magical undergrowth and any resulting difficult terrain, cover, and concealment. Water is also consumed in the same way, typically lowering any standing body of water fully within the area by 1 foot.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","negative","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BISNEn6kmVke1CIR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Forest Shape","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When casting <em>@UUID[Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu]</em>, a forest dragon can become a tree of the same size and age as themself.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7101NEoU5qf7eU5R","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":4500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d8+10)[bludgeoning]]], @Check[type:fortitude|dc:34|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gKuOYzPHRi2J8prN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Woodland Stride","sort":4600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The forest dragon ignores difficult terrain and greater difficult terrain from non-magical foliage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LIQcObuGu1wqBnEw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":4700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uGkiaLBIjyRgnXfl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4800000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"izNatKsEBVK3G2pu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":4900000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1fyo2wai5iKXlvWc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5000000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mGi9Dk7btVOVbj13","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":5100000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mSl4gNmHWaC3UblG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":5200000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YwaUnI2GQySpg6fO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":5300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Forests","predicate":["terrain:forest"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+25 in forests","options":"terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fgKtWUJdy12k7ZQ7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":5400000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Forest Dragon (Spellcaster)","prototypeToken":{"name":"Adult Forest Dragon"},"system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":290,"temp":0,"value":290},"immunities":[{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"details":"woodland stride","otherSpeeds":[{"type":"fly","value":120}],"value":40},"weaknesses":[{"type":"fire","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>Forest dragons oversee the endless growth of nature, protect it from plunder, and reclaim ruins for the wilderness. Some say these dragons jealously hoard nature's bounty for themselves while seeing everyone else who tries to benefit from nature as thieves and poachers. They loathe the progress of technology and civilization, preferring the company of monsters and animals.</p>\n<p>Forest dragons are their forests in a literal sense. Over time, their hair becomes mossy, their hide toughens like bark, and small insects or animals live within them.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":27}},"spellcasting":{"rituals":{"dc":34}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["dragon","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.JvT56DMG6vKiii0u"}}}
{"_id":"KG1Zu3EK0wrNdsQC","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"QfgdLYrvrXT358Kh","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Body","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d8+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vFdekjhomHHOwhBO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VAj42GSNyP2at5VR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IUp0cmk3iouIb4mc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mundane Appearance","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>When not moving, such as during the day, the ittan-momen is nearly indistinguishable from normal cloth. They have an automatic result of 26 on Deception checks and DCs to pass as normal cloth.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9NuzaAkDhBBdhrxI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r 1d8[bludgeoning]]], @Check[type:fortitude|dc:18|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P7PEpIp5LPhybC2C","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.zU3Ovaet4xQ5Gmvy"}},"img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Engulf","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>@Check[type:reflex|dc:18], [[/r (1d8+2)[bludgeoning]]] damage, Escape DC 18, Rupture 5</p>\n<p>The ittan-momen can Engulf only one creature. They can Engulf a creature of a larger size so long as the creature's head can feasibly be covered by the ittan-momen's body.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Engulf]</p>"},"requirements":{"value":""},"rules":[],"slug":"engulf","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VAggE1QOFwbQrV0m","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eIFatJuFxzfaeweg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uSi0SSs18I7dNYRK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":900000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jiDScmgrPUZG64jO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ittan-Momen","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"immunities":[{"type":"bleed"},{"type":"death-effects"},{"type":"disease"},{"type":"doomed"},{"type":"drained"},{"type":"fatigued"},{"type":"healing"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"resistances":[{"type":"bludgeoning","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":0},"weaknesses":[{"type":"slashing","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Born from large pieces of cloth, ittan-momen flutter in the air, catching the last rays of the setting sun. Ittan-momen can awaken from any sufficiently large cloth, and many beautiful but cruelly-treated tapestries have lured unsuspecting victims to an untimely end.</p>\n<hr />\n<p>Tsukumogami are intelligent, mobile objects formed from the union between a 100-year-old object and a kami. Tsukumogami range from harmless to malicious, each individual personality a result of how the object was treated before its awakening. Well-cared-for objects tend to birth helpful, friendly tsukumogami, while mistreated or abandoned objects twist into malevolent and violent beings. Most tsukumogami are, by nature, mischievous, and oftentimes want nothing more than to occupy the attention of living creatures.</p>\n<p>Tsukumogami can commonly be found in areas with a strong cultural belief in the value of caring for objects, which helps items survive long enough to become tsukumogami. Towns and villages with large tsukumogami populations are referred to as \"sleepless towns\" due to the nightly tsukumogami celebrations, which can become so raucous that they prevent the living residents from sleeping peacefully.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 30 feet"},"size":{"value":"med"},"value":["kami"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.KG1Zu3EK0wrNdsQC"}}}
{"_id":"KGAuzJaKfPAdn0It","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"SVucgTqH9TEpdPX4","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"mod":0,"value":13},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"YpBk5Vs8jI5dJEp6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"SVucgTqH9TEpdPX4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aUIiROaFGajERdiy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KSAEhNfZyXMO7Z7V"}},"img":"systems/pf2e/icons/spells/outcastss-curse.webp","name":"Outcast's Curse","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with a curse that makes its presence abrasive and off-putting. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> For 10 minutes, the target must roll twice and use the worse result whenever attempting a Deception, Diplomacy, Intimidation, or Performance check, and creatures they encounter have an initial attitude toward them of one step worse (for instance, @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] instead of @UUID[Compendium.pf2e.conditionitems.fuG8dgthlDWfWjIA]).</p>\n<p><strong>Failure</strong> As success, but the effect is permanent.</p>\n<p><strong>Critical Failure</strong> As failure, and creatures that the target encounters have an initial attitude toward them of two steps worse.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"SVucgTqH9TEpdPX4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"outcasts-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","mental","misfortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tx21vhxchyBGHxOD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.CQb8HtQ1BPeZmu9h"}},"img":"systems/pf2e/icons/spells/touch-of-idiocy.webp","name":"Touch of Idiocy (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dull the target's mind; the target must attempt a Will save.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"SVucgTqH9TEpdPX4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"touch-of-idiocy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2FXH97gWlmUYljkA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SVucgTqH9TEpdPX4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UCefkVPiYUiYxACY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D8cWhrzcsd43OlIX"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Div Pact","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the powers of Abaddon to grant you the assistance of a div. You call upon a div whose level can be no more than double <em>div pact's </em>spell level, two divs whose levels are each at least 2 less than double the spell level, or three divs whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the div or divs, and they require nothing in return for their service.</p>\n<p><strong>Success</strong> You conjure the div or divs. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> you don't conjure any divs.</p>\n<p><strong>Critical Failure</strong> You don't conjure any divs, and they send a spiritual backlash that denies your use of any of your innate divine spells for 24 hours. If you are under the effect of any of your innate divine spells, the durations end.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a div)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"div-pact","source":{"value":"Pathfinder Bestiary 3"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6S6IDhHyRogz5bB7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2oH5IufzdESuYxat"}},"img":"systems/pf2e/icons/spells/illusory-object.webp","name":"Illusory Object (At Will)","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory visual image of a stationary object. The entire image must fit within the spell's area. The object appears to animate naturally, but it doesn't make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.</p>\n<p><strong>Heightened (5th)</strong> As the 2nd-level version, but the duration is unlimited.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"SVucgTqH9TEpdPX4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-object","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"O7GCOmC1ewn8Hglr","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"1d6+5","damageType":"slashing"},"r5ffl1jxnyp3k4uayfnd":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dyrhkvCX2H3pZBp9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u0EOvM37SL9GUjJu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X2Wh8jC2XB0vLQWK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zaD6IUn59EF4mqzi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6SDloGsttpr7ZAJq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hatred of Beauty","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>While aghashes hate all mortals, they particularly despise beautiful objects and beautiful or charismatic mortals. When not in physical peril, an aghash is compelled to destroy art and other works of beauty. An aghash can't enter an area of pristine beauty without first marring it in some way.</p>\n<p>Given a choice, an aghash attacks a foe with the highest Charisma score first. If barred from doing so by force or some magical effect, they take [[/r 1d6[mental]]] damage at the end of their turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4SUjs1Fnnil2m2Qt","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Cursed Gaze","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The aghash fixes their gaze on one creature they can see within 20 feet. The creature must attempt a @Check[type:will|dc:21|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes [[/r 2d6[mental]]] damage and becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature takes [[/r 4d6[mental]]] damage and becomes either @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} or @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} (the aghash's choice).</p>\n<p><strong>Critical Failure</strong> The creature takes [[/r 8d6[mental]]] damage and becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","curse","divine","emotion","enchantment","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Fil9NBsfO3iADreb","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Sandstorm","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The aghash creates a temporary sandstorm in a @Template[type:emanation|distance:30] that lasts for 1 minute.</p>\n<p>Creatures within the emanation take a -4 circumstance penalty to Perception checks and must succeed at a @Check[type:fortitude|dc:18] save. On a failure, they're forced to hold their breath or else they start suffocating. A creature within the sandstorm at the end of its turn takes [[/r 1d6[slashing]]] damage.</p>\n<p>Divs are immune to all effects of an aghash's sandstorm.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.f8rncEs06bqcn3LZ]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","earth"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lMFoQmTkUhYSfHSL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1600000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jOYYigg9xAF8gSBI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"v8NaPSKM5TDbnyLn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1800000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Es6dqVT2AQPv1ifS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Dfpyg1ayLtDRqNRn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KQxJLSTQpsPQqgQQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Aghash","system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":75,"temp":0,"value":75},"immunities":[{"type":"curse"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":5},{"type":"good","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>Walking embodiments of curses, misfortune, and the evil eye, aghashes wander the deserts of the Material Plane, searching out the arrogant, charming, and persuasive to humiliate and undermine. Aghashes are often mistaken for some strange form of hag, and like those creatures, they're masters at curses.</p>\n<hr />\n<p>Some fiends want to tear down the multiverse; others dedicate themselves to creating chaos and carnage, or to rule over realms with an iron fist. Divs strive toward a different, if equally reprehensible, goal-they seek to thwart and ruin the schemes and works of mortal beings.</p>\n<p>Long ago, divs were once genies bound to serve ancient mortal empires lost to the passage of eons. In the beginning, these genies were masters of creation, working alongside gracious mortal partners to create works of subtle design and powerful magical potential. What started as a collaboration with mortals soon morphed into abuse, disrespect, and even slavery and bondage. Eventually, these genies rebelled, but in doing so, they came under the sway of a nihilistic demigod known as Ahriman. Their new master twisted their form and granted them the power to avenge themselves upon their mortal overlords, leading to the birth of the first divs.</p>\n<p>Since that first wave of corruption, new divs arise from the spirits of the most wicked and hateful genies who die on the Material Plane, or those truly betrayed by mortals and overcome through their desire for vengeance. Upon such a death, instead of returning to the Elemental Planes, these genies' spirits are trapped in the dread orbit of Abaddon, where Ahriman reshapes them as divs and hoists them back to the world to wreak vengeance upon mortals.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":12}},"spellcasting":{"rituals":{"dc":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","daemonic"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"med"},"value":["div","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.KGAuzJaKfPAdn0It"}}}
{"_id":"KGiEFgiqiexNBfS3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"wkqPL5ekfW5yOlp9","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"value":15},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"anMbeogzX8CVMnLO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"wkqPL5ekfW5yOlp9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NHXyOBEhWO7TLDxB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3JG1t3T4mWn6vTke"}},"img":"systems/pf2e/icons/spells/blur.webp","name":"Blur","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's form appears blurry. It becomes @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]. As the nature of this effect still leaves the target's location obvious, the target can't use this concealment to Hide or Sneak.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"wkqPL5ekfW5yOlp9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blur","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"agPWgDADxd4xJRcY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.T5bk6UH7yuYog1Fp]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"wkqPL5ekfW5yOlp9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mOqmIqx3k1Wp2cRz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.cB17yFc9456Pyfec"}},"img":"systems/pf2e/icons/spells/vomit-swarm.webp","name":"Vomit Swarm","sort":500000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"2d8"}}},"description":{"value":"<p>You belch forth a swarm of magical vermin. You evoke and shape the creatures from your own imagination, allowing you to change the appearance of the creatures (typically a mix of centipedes, roaches, wasps, and worms), but this doesn't change the effect of the spell. The vermin swarm over anyone in the area, their bites and stings dealing [[/r 2d8[piercing]]] damage (basic Reflex save). A creature that fails its saving throw also becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. Once the spell ends, the swarm disappears.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by [[/r 1d8[piercing]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"heightenedLevel":3,"value":"wkqPL5ekfW5yOlp9"},"materials":{"value":""},"prepared":{"value":false},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vomit-swarm","source":{"value":"Pathfinder Advanced Player's Guide"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s6l8FbXdI4MVByuH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wkqPL5ekfW5yOlp9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Gxblye9PkfqA4N8F","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"wkqPL5ekfW5yOlp9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z8QOqIIzB4F2TaBY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d10+7","damageType":"slashing"},"8wu53v250mtw3o5sq7ie":{"damage":"1d4","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"sLdsVr8WCWegLUjP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"td7f48qGt23BZNFA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GS25DV8nC7hEzR8I","img":"systems/pf2e/icons/actions/Passive.webp","name":"Easy to Call","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A wihsaak's level is considered 2 lower for the purpose of being conjured by the <em>@UUID[Compendium.pf2e.spells-srd.2ykmAVKrsAWcazcC]</em> ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zwPydFnSps4ZXlka","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarmwalker","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Swarms of animals and other unintelligent creatures instinctively leave a wihsaak alone. A wihsaak is immune to the damage from and effects of swarms with an Intelligence of -5.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IBxaJ1PsBPxvnN70","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Droning Distraction","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Effect</strong> The wihsaak beats its wings rapidly, creating a buzzing drone that numbs creatures' minds. Each creature within @Template[type:emanation|distance:100]{100 feet} must attempt a @Check[type:will|dc:23] save. They are then temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature is confused for 1 round and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","divine","evocation","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kZCjL41fVSpE8vkC","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Skip Between","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The wihsaak moves from the Material Plane to the Ethereal Plane or vice-versa, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.D2nPKbIS67m9199U]</em> except that the effect has an unlimited duration and can be Dismissed.</p>\n<p>A summoned wihsaak can't use Skip Between.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6Ly5JLpfelD6i4iT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"M0VjCsHHTvS5dfFF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1600000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ktPzvpVSZ2ejNfWf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1700000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GmmI4zcaEMBLkJvR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wihsaak","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":1},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":105,"temp":0,"value":105},"immunities":[{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":30},"weaknesses":[{"type":"good","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>These gaunt and insectile sahkils torment their foes by focusing on a widespread fear of insects and creeping, crawling vermin. Unlike their more subtle cousins, wihsaaks don't lurk in the periphery and instead directly engage their targets, using their unnerving buzzing to disorient and terrify.</p>\n<p>When encountering multiple foes, wihsaaks attempt to spread fear to everyone before slashing at them with their devastating claws.</p>\n<hr />\n<p>Ages ago, when this cycle of the multiverse was still adolescent, a cabal of psychopomps who already felt bored and restrained in their role of ushering souls to their ultimate resting place rebelled against their station. It was this corruption of the cycle of souls that spawned the first sahkils.</p>\n<p>Ambivalent to the prescribed order of the multiverse and spiteful of mortals, sahkils delight in spreading fear and unease to all beings, clogging up the metaphysical cycle with anxiety-ridden mortals too scared to achieve their potential. These fiends have drastically changed from their dedicated psychopomp predecessors. They are creatures of spite and torment, fear and disgust. They exploit the most common and rare fears for their own perverse satisfaction, and they want nothing more than to frighten mortals and make them quetion their reason for existence.</p>\n<p>Most sahkils lurk on the Ethereal Plane, but they frequently invade the Material Plane to torment mortals and spread terror. They use their innate ability to slip between the veils of the Ethereal and Material effortlessly, often stalking their targets for days or weeks before enacting their devious plots.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","infernal","requian"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fiend","sahkil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.KGiEFgiqiexNBfS3"}}}
{"_id":"KSKettq5j3A7UsIh","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"IfgRYpjy1kMxYZ7N","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"value":20},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"XvrmDEmtgc4saPJf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fq9yCbqI2RDt6Orw"}},"img":"systems/pf2e/icons/spells/spiritual-weapon.webp","name":"Spiritual Weapon","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"force"},"value":"1d8"}}},"description":{"value":"<p>A weapon made of pure magical force materializes and attacks foes you designate within range. This weapon has a ghostly appearance and manifests as a club, a dagger, or your deity's favored weapon.</p>\n<p>When you cast the spell, the weapon appears next to a foe you choose within range and makes a Strike against it. Each time you Sustain the Spell, you can move the weapon to a new target within range (if needed) and Strike with it. The spiritual weapon uses and contributes to your multiple attack penalty.</p>\n<p>The weapon's Strikes are melee spell attacks. Regardless of its appearance, the weapon deals force damage equal to 1d8 plus your spellcasting ability modifier. You can deal damage of the type normally dealt by the weapon instead of force damage (or any of the available damage types for a versatile weapon). No other statistics or traits of the weapon apply, and even a ranged weapon attacks adjacent creatures only. Despite making a spell attack, the spiritual weapon is a weapon for purposes of triggers, resistances, and so forth.</p>\n<p>The weapon doesn't take up space, grant flanking, or have any other attributes a creature would. The weapon can't make any attack other than its Strike, and feats or spells that affect weapons do not apply to it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The weapon's damage increases by 1d8.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":2,"type":"interval"},"level":{"value":2},"location":{"heightenedLevel":4,"value":"IfgRYpjy1kMxYZ7N"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spiritual-weapon","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BXwNW8Zaf8b7XyXX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"IfgRYpjy1kMxYZ7N"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"v25mAQfOctNXRxKd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"2d4"},"1":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"mental"},"value":"1d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4","1":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"IfgRYpjy1kMxYZ7N"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lkywQI2njvLExXB7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":4,"value":"IfgRYpjy1kMxYZ7N"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7VSHOZ44E7Qo3Qat","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"IfgRYpjy1kMxYZ7N"},"materials":{"value":""},"overlays":{"2I469pfbYcmFvzOA":{"_id":"2I469pfbYcmFvzOA","name":"Telekinetic Projectile (bludgeoning)","overlayType":"override","sort":1,"system":{"damage":{"value":{"0":{"type":{"value":"bludgeoning"}}}}}},"cUFX7ExSLeoa3vIF":{"_id":"cUFX7ExSLeoa3vIF","name":"Telekinetic Projectile (piercing)","overlayType":"override","sort":2,"system":{"damage":{"value":{"0":{"type":{"value":"piercing"}}}}}},"zFWsMjoeCnLxqJaV":{"_id":"zFWsMjoeCnLxqJaV","name":"Telekinetic Projectile (slashing)","overlayType":"override","sort":3,"system":{"damage":{"value":{"0":{"type":{"value":"slashing"}}}}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Phi18mvpdKJpQmql","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Phantom Horn","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+8","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","force","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"58QNGdCWXAUWVAti","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Z79hB9KYIozan9AY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Zu7OCWAY7oZL41Am","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Walk the Ethereal Line","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"interaction","description":{"value":"<p>The phantom walks the thin line between the Ethereal and Material Planes in order to exist on both planes simultaneously.</p>\n<p>They can shift back to solely the Ethereal Plane by using this ability again.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pxvM1CdSpuWlWrQ3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"-1 Status to All Saves vs. Death Effects","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["death"],"selector":"saving-throw","type":"status","value":-1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VMapQLoJPfFmzdaS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Susceptible to Death","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Though phantoms aren't alive, neither are they undead, and they are uniquely vulnerable to the effects of death.</p>\n<p>A phantom whose Hit Points are reduced to 0 as a result of a death effect (such as from a spell like <em>@UUID[Compendium.pf2e.spells-srd.Z9OrRXKgAPv6Hn5l]</em>) is immediately whisked away to the River of Souls, where their soul resumes the usual path to the afterlife.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EuQQ73V8hJuBn5EU","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab Item","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The phantom beast attempts to @UUID[Compendium.pf2e.actionspf2e.RDXXE7wMrSPCLv5k] one item of up to 1 Bulk from a creature, even if the creature is in combat, though the object still must not be one that is actively in use. If they succeed, they carry the object along with them telekinetically.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5y6LzGeq7a9S28SY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1400000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5ZzbBxt4wS4b7gLe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zIZduJFP1s36kCht","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1600000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Un4bi5xnZk2ErvMP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1700000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Phantom Beast","system":{"abilities":{"cha":{"mod":6},"con":{"mod":1},"dex":{"mod":6},"int":{"mod":0},"str":{"mod":-5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":"-1 status to all saves vs. death effects"},"hp":{"details":"","max":120,"temp":0,"value":120},"immunities":[{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch"],"type":"all-damage","value":8}],"speed":{"otherSpeeds":[{"type":"fly","value":35}],"value":0}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>The River of Souls, alongside the souls of dead sapient humanoids, also carries the spirits of monsters, animals, and other creatures. Likewise, it draws souls from the broad universe of the Material Plane, and thus human and elf souls mingle with those of far stranger creatures from untold worlds. Like any others, these far-flung spirits of strange creatures sometimes wash up on the shores of the Ethereal Plane, becoming phantoms far removed from the humanoid forms typically associated with ghosts and other undead.</p>\n<p>The phantom below is one such entity: a strange beast from a distant world, echoing their behaviors from life as they search for their own fate post-mortem. Their unfamiliar appearance might lead observers to assume they're a monstrous being and attack, finding the phantom beast entirely willing to fight back. More compassionate adventurers might instead seek to help the phantom find their way back to the River of Souls to complete their spiritual journey.</p>\n<hr />\n<p>The typical trajectory for souls passing to the afterlife is fairly straightforward, according to most theologians. When a mortal dies, their soul enters the River of Souls and eventually reaches the Boneyard, where it is judged by Pharasma. The judged soul moves onto its appropriate domain of final rest-Heaven, Hell, Abaddon, and so forth-where it becomes a petitioner.</p>\n<p>Complications arise, however, when a soul in queue for judgment prematurely departs from the River of Souls and is shunted into the Ethereal Plane. Whether as a result of nefarious interlopers like night hags, malignant planar magic, or even fate, these souls become dislodged from the natural order of life and death and linger in a sort of purgatory. Unlike petitioners, these ethereal phantoms retain memories of their life before death, and unlike spirits such as ghosts, phantoms aren't tinged with the foul influences of undeath-at least, not at first, though the threat of corruption hangs heavy over a phantom's existence. Some eventually succumb to that fate, while others eventually rejoin the River of Souls. Until then, these wandering souls are a kind unto themselves-one without a true home, agenda, or purpose.</p>\n<p>Many phantoms have no desire to remain in their strange state of purgatory, either because they seek to continue their journey through the River of Souls or because they fear the corruption of undeath. In order to complete the natural spiritual cycle and become judged so they can continue to the afterlife, a phantom must simply find a way back into the River of Souls. Such a quest is no easy feat, however-the hazy mists of the Ethereal Plane can befuddle even the most experienced traveler, and numerous predators prowl the realm in search of stray souls to bind or devour.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["ethereal","incorporeal","phantom","spirit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.KSKettq5j3A7UsIh"}}}
{"_id":"KTzSpyphiJ78EnBd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6UlwNI4X3CPg9JEG","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"value":17},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"b70iU5hV08AtqcDw","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Coven Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"value":15},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ZzZaEIZpvZRYeZjU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6jANTu7AStZTdc9z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":8,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RipgjLvRtbzGu94J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k"}},"img":"systems/pf2e/icons/spells/cone-of-cold.webp","name":"Cone of Cold","sort":500000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"12d6"}}},"description":{"value":"<p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cone-of-cold","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CyaKpiXLmhEs9ILu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3eZtrtMq99j0EJte","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prying-eye","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"79AL1BOJtweWh3nS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R5FHRv7VqyRnxg2t"}},"img":"systems/pf2e/icons/spells/wall-of-ice.webp","name":"Wall of Ice","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"2d6"}}},"description":{"value":"<p>You sculpt an ice barrier that blocks sight and, once shattered, freezes foes. You create either a 1-foot-thick wall of ice in a straight line up to 60 feet long and 10 feet high (the wall doesn't have to be vertical, but it must be anchored on both sides to a solid surface) or a 1-foot-thick, 10-foot radius hemisphere of ice. The ice that makes up the wall is opaque. If you wish, the wall can be of a smaller length, height, or radius.</p>\n<p>You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 10, and 40 Hit Points, and it's immune to critical hits, cold damage, and precision damage. A section also has weakness to fire 15; a section of the wall destroyed by fire melts, evaporating into water and steam. A section destroyed by means other than fire leaves behind a chilling mass of ice that is difficult terrain and deals 2d6 cold damage to any creature passing through it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 10, and the cold damage dealt to creatures crossing a destroyed section increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-ice","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gmYcLCr0nok4QCQW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TS6AnRbKZab05oJP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"6UlwNI4X3CPg9JEG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FaipNeml1vbd4veO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kHyjQbibRGPNCixx"}},"img":"systems/pf2e/icons/spells/ice-storm.webp","name":"Ice Storm","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"2d8"},"wnlxzlrxtrkk2bh3":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"cold"},"value":"2d8"}}},"description":{"value":"<p>You create a gray storm cloud that pelts creatures with an icy deluge. When you @UUID[Compendium.pf2e.actionspf2e.aBQ8ajvEBByv45yz]{Cast the Spell}, a burst of magical hail deals [[/r 2d8[bludgeoning]]] damage and [[/r 2d8[cold]]] damage to each creature in the area below the cloud (basic Reflex save). Snow and sleet continue to rain down in the area for the remainder of the spell's duration, making the area difficult terrain, causing creatures in the storm to be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and making creatures outside the storm Concealed from those inside the storm. Any creature that ends its turn in the storm takes [[/r 2[cold]]] damage. If you Cast this Spell outdoors, you can create two non-overlapping clouds instead of one. As normal, if a Large or larger creature is in both clouds, it still only takes the initial damage once and the continuing damage once per turn.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The initial bludgeoning damage and cold damage increase by 1d8 each, and the cold damage creatures take at the end of their turns increases by 1.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8","wnlxzlrxtrkk2bh3":"1d8"},"interval":2,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"6UlwNI4X3CPg9JEG"},"materials":{"value":""},"prepared":{"value":false},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ice-storm","source":{"value":"Pathfinder Advanced Player's Guide"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hQgFoNkc4IcsBacb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo"}},"img":"systems/pf2e/icons/spells/solid-fog.webp","name":"Solid Fog","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a bank of fog so thick it impedes movement as well as sight. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xc6FmxW6kmHieNn3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FM3SmEW8N1FCRjqt"}},"img":"systems/pf2e/icons/spells/talking-corpse.webp","name":"Talking Corpse","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. This spell calls on the physical body's latent memories rather than summoning back the deceased's spirit, so the corpse must be mostly intact for the spell to function. The more damage the corpse has taken, the more inaccurate or patchwork its answers are, and it must have a throat and mouth to speak at all. If anyone has previously cast this spell on the corpse in the last week, the spell automatically fails. The corpse can attempt a Will save to resist answering the questions using the statistics of the original creature at its time of death, with the following effects.</p>\n<hr /><strong>Critical Success</strong> The target can lie or refuse to answer your questions, and the target's spirit haunts you for 24 hours, bothering you and causing you to be unable to gain any rest for that time.\n<p><strong>Success</strong> The target can provide false information or refuse to answer your questions.</p>\n<p><strong>Failure</strong> The target must answer truthfully, but its answers can be brief, cryptic, and repetitive. It can still mislead you or attempt to stall so that the spell's duration runs out before you can ask all your questions.</p>\n<p><strong>Critical Failure</strong> As failure, but the target's answers are more direct and less repetitive, though still cryptic. It takes a -2 status penalty to Deception checks to deceive or mislead you.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"talking-corpse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r1Vy3RQDOmCYo5jK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8ofgpGEoqMSxknfT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures you know by name and have met in person"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"brGJeKgf0XQjBwNz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"6UlwNI4X3CPg9JEG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"I0nH8XLUQjAvrSuj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"6UlwNI4X3CPg9JEG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fLsdWPBiEM4ExDKg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xfMHekuTgDpCE7UY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility (Constant)","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.T5bk6UH7yuYog1Fp]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"6UlwNI4X3CPg9JEG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["occult","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KH8rqckwZcNlO7ls","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"6UlwNI4X3CPg9JEG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"48icbm48EHeOEDyo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SrMpJ3exxRHRlDjb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"6UlwNI4X3CPg9JEG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1CZAzOovG6uAgVFf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"b70iU5hV08AtqcDw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xTlKFL3sVgzIZhmL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace (Constant)","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"6UlwNI4X3CPg9JEG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HxkpPxlug6gHW7ow","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.I4PsUAaYSUJ8pwKC]</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"6UlwNI4X3CPg9JEG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bsKbGLCEij4kqAPY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ice Staff","sort":2600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d4+7","damageType":"bludgeoning"},"4dqczvp8tr2djyih7lkw":{"damage":"1d6","damageType":"cold"}},"description":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.SpecificRule.TwoHanded.Staff","option":"two-handed","toggleable":true},{"key":"DamageDice","label":"PF2E.TraitTwoHandD8","override":{"dieSize":"d8"},"predicate":["two-handed"],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","two-hand-d8"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7F01r7qfkds4bfEo","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"2d6+7","damageType":"slashing"},"tmmfdu8em9eeqdhssfor":{"damage":"1d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mX7yAH39yBUykxli","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vpKKf7MXtmLs5zCF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.52CdldlWMiVTZk1F"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Coven","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A winter hag adds <em>@UUID[Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k]</em>, <em>@UUID[Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo]</em>, and <em>@UUID[Compendium.pf2e.spells-srd.R5FHRv7VqyRnxg2t]</em> to her coven's spells.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Coven]</p>"},"requirements":{"value":""},"rules":[],"slug":"coven","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9FrKdx9Hv7Nqbxqh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Snow Vision","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Snow doesn't impair a winter hag's vision; she ignores @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]{Concealment} from snowfall.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lwLwA2EvXhOPYIuA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"m03bX0sD03E32bCM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":3200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Zylzzu3xfzA6axxc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Craft Ice Staff","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A winter hag can spend 1 day performing a specific ritual to create a <em>+1 Striking Staff</em> of black ice. Once per day, she can use the staff to cast <em>@UUID[Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k]</em><em>.</em> The staff's magic functions only in the hands of the hag who created it; for anyone else, it is a mundane staff. If the hag dies or if the staff remains in another creature's possession for 24 hours, the staff melts into a puddle of foul-smelling water.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","downtime","evocation","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3r5kNijs14DNKRqh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ice Climb","sort":3400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A winter hag can Climb at the listed Speed, but only on ice. She ignores difficult terrain from ice and snow, and she doesn't risk falling when crossing ice.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4CqSNoqcK514S56o","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3500000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EEoohUaqDfIXveAm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3600000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1taR8sCDwoAXMuyN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3700000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"g03sGD6eFGhh6aPN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"O6OPKbGTE8qJb4X6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3900000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Winter Hag","system":{"abilities":{"cha":{"mod":6},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":4},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":145,"temp":0,"value":145},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"details":"ice climb only","otherSpeeds":[{"type":"climb","value":25}],"value":25},"weaknesses":[{"type":"cold-iron","value":5},{"type":"fire","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>On long, dark winter nights, folk at the edges of civilization have learned to be wary of old women who come knocking at their door. They look for her tracks in the snow and other telltale signs to make sure she isn't a winter hag who plans to drag them off and feast on their bones.</p>\n<p>In truth, winter hags are more subtle monsters, entrapping humanoids in schemes that create mistrust and anger within a village before picking off the residents one or two at a time, heightening the fear and anger of those who remain. When her work is done, a winter hag revels in the silence of a frost-rimed village in which no hearth fires are left burning.</p>\n<hr />\n<p>Foul creatures who appear as wizened old women, hags share little in common with the humanoids they terrorize. They are hateful entities whose greatest joy lies in the corruption and ultimate destruction of anything good and virtuous. Whatever power created the first hags is lost to time, but numerous hag varieties have arisen over the ages, each with their own powers and abilities to spread pain and suffering.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":16}},"spellcasting":{"rituals":{"dc":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","jotun"]},"rarity":"common","senses":{"value":"darkvision, see invisibility, snow vision"},"size":{"value":"med"},"value":["cold","hag","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.KTzSpyphiJ78EnBd"}}}
{"_id":"L5cNazEKC5gASp41","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"MB3A4i2cdRbTv3vg","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"value":17},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"f3cW7yMGxWsx4UgN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"E0hPmwrUHVBRlB2x","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nightmare","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you know by name"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1lXG5exGi8qLBz2E","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"8d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FoPzTkjoIDR0mxnY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VBexvQOF9VgerBUF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CZuDtQMelMsq38wv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly"}},"img":"systems/pf2e/icons/spells/illusory-creature.webp","name":"Illusory Creature","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory image of a Large or smaller creature. It generates the appropriate sounds, smells, and feels believable to the touch. If you and the image are ever farther than 500 feet apart, the spell ends.</p>\n<p>The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice as appropriate. You might need to attempt a Deception or Performance check to mimic the creature, as determined by the GM. This is especially likely if you're trying to imitate a specific person and engage with someone that person knows.</p>\n<p>In combat, the illusion can use 2 actions per turn, which it uses when you Sustain the Spell. It uses your spell attack roll for attack rolls and your spell DC for its AC. Its saving throw modifiers are equal to your spell DC - 10. It is substantial enough that it can flank other creatures. If the image is hit by an attack or fails a save, the spell ends.</p>\n<p>The illusion can cause damage by making the target believe the illusion's attacks are real, but it cannot otherwise directly affect the physical world. If the illusory creature hits with a Strike, the target takes mental damage equal to 1d4 plus your spellcasting ability modifier. This is a mental effect. The illusion's Strikes are nonlethal. If the damage doesn't correspond to the image of the monster-for example, if an illusory Large dragon deals only 5 damage-the GM might allow the target to attempt an immediate Perception check to disbelieve the spell. Any relevant resistances and weaknesses apply if the target thinks they do, as judged by the GM. For example, if the illusion wields a warhammer and attacks a creature resistant to bludgeoning damage, the creature would take less mental damage. However, illusory damage does not deactivate regeneration or trigger other effects that require a certain damage type. The GM should track illusory damage dealt by the illusion.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion. When a creature disbelieves the illusion, it recovers from half the damage it had taken from it (if any) and doesn't take any further damage from it.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage of the image's Strikes increases by 1d4, and the maximum size of creature you can create increases by one (to a maximum of Gargantuan).</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-creature","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DlVMKDbKvzzMDFEV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3KEZKI0ciVEddpnt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c2bTWBNO1BYX4Zfg"}},"img":"systems/pf2e/icons/spells/missdirection.webp","name":"Misdirection","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You reshape the magic aura of one creature or object to resemble that of another. You designate one target as the primary target and the other as the secondary target. Effects that would detect auras on the primary target instead detect the same types of auras from the secondary target. A creature reading the aura can attempt to disbelieve the illusion. You can Dismiss the spell from up to a mile away.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"misdirection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"2 creatures or objects"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kwEB13Q9kead3UV6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hL6181BnUZl9LLMo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zFrrwGTp4vAeJnAA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2oH5IufzdESuYxat"}},"img":"systems/pf2e/icons/spells/illusory-object.webp","name":"Illusory Object","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory visual image of a stationary object. The entire image must fit within the spell's area. The object appears to animate naturally, but it doesn't make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.</p>\n<p><strong>Heightened (5th)</strong> As the 2nd-level version, but the duration is unlimited.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-object","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"u7jniTy71qnOnuZh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"MB3A4i2cdRbTv3vg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VdKAGQI4ZZFDhZeL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":16},"damageRolls":{"h1z40j0yq6i7vq8eq9x1":{"damage":"2d8+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HDgHNFoKqVXHIcGb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ODB8H9ordvDj9MK8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sCv6nwuflODCdMaO","img":"systems/pf2e/icons/actions/Passive.webp","name":"Portentous Gaze","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a creature ends its turn in the aura, it must attempt a @Check[type:will|dc:25] save. A creature that fails is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} (or @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} on a critical failure)</p>\n<p>The mothman can deactivate or activate this aura with a single action, which has the concentrate trait.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"portentous-gaze","traits":["aura","emotion","enchantment","fear","mental","occult","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","emotion","enchantment","fear","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2IybDR9dBLK8bfWV","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Agent of Fate","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The mothman casts any spell of 5th level or lower that normally takes 2 or fewer actions to cast, whether they have those spells in their innate spells or not.</p>\n<p>They can use this ability only if doing so steers the flow of fate in its proper course toward a disaster or otherwise significantly memorable event.</p>\n<p>What the proper flow of fate entails is determined by the GM, but some examples include casting <em>@UUID[Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE]</em> to coax someone to a portentous location, casting <em>@UUID[Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7]</em> to deliver an important message to someone the exact moment they need to hear it, or casting <em>@UUID[Compendium.pf2e.spells-srd.0fYE64odlKqISzft]</em> to weaken a structure and cause some necessary calamity.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iommO8SU4yNamwC1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focus Gaze","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The mothman fixes their glare at a creature they can see within 30 feet. The target must immediately attempt a Will save against the mothman's portentous gaze.</p>\n<p>If the creature is already frightened when it attempts this save, on a failure it becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 24 hours in addition to the frightened effect.</p>\n<p>After attempting its save, the creature is then temporarily immune for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","emotion","enchantment","fear","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"95LrBmO3Jqm3wSAX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hqeF6Rbs6nbQIo93","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2100000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AkN9043Y7W9xBUhQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2200000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fRnmfQNL9H3QIH3G","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2300000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qW9VCHqDumLXqZiZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2400000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mothman","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":90,"temp":0,"value":90},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":25}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>Little is known of the strange creatures known as mothmen, save that when they make themselves known, calamity is sure to follow. The mothman sees themself as an agent of fate-provided such fate is devastating and destructive. Often, those who encounter a mothman never recall the meeting, yet live on to unknowingly pursue and enable the creature's obscure plans.</p>\n<p>The name \"mothmen\" is, of course, not these creatures' own name for themselves, but an appellation granted by the fearful who glimpse them and tell harrowing tales of their sightings. They each keep their own names, or a collection for use in different situations, yet have no need for a collective word for their kind.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language), Telepathy 100 feet","selected":[],"value":["aklo","common","sylvan","undercommon"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.L5cNazEKC5gASp41"}}}
{"_id":"LTSZ3LD1L7ZthoD2","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"F98RBByZ9IcrIL7x","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"value":21},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"r1Ei390nYbTkJ2Ac","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":6,"value":"F98RBByZ9IcrIL7x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kw0xs1qR8Ayr184q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zR67Rt3UMHKC5evy"}},"img":"systems/pf2e/icons/spells/blink.webp","name":"Blink","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blink quickly between the Material Plane and the Ethereal Plane. You gain resistance 5 to all damage (except force). You can Sustain the Spell to vanish and reappear 10 feet away in a random direction determined by the GM; the movement doesn't trigger reactions. At the end of your turn, you vanish and reappear as above.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ZlsuhS9J0S3PuvCO]</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The resistance increases by 3.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":6,"value":"F98RBByZ9IcrIL7x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"x29TRtgx6HdtboNu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"F98RBByZ9IcrIL7x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rid7uiBO9dlSI1wn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"uses":{"max":3,"value":3},"value":"F98RBByZ9IcrIL7x"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gokPql4rMjZsUmFa","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"oj5hseYYTFuq4OYh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TTmqj0RzBKjYpDRC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 300 feet","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qVbkGmZA4J4JEc5c","img":"systems/pf2e/icons/actions/Passive.webp","name":"Temporal Sense","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A siktempora can always roll Dimension of Time Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["dimension-of-time-lore"],"selector":"initiative","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eJPyB6k2nbixpAxn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j6z5lXtJI1JXtP6N","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OoyUDyw74uN0JNYI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 40 (Deactivated by Positive, Mental, or Orichalcum)","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["positive","mental","orichalcum"],"key":"FastHealing","type":"regeneration","value":40}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"alp4ZDrGM2zotNDt","img":"systems/pf2e/icons/actions/Passive.webp","name":"Slash the Suffering","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Creatures with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] or @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg] condition are @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] to the misery siktempora.</p>"},"requirements":{"value":""},"rules":[{"key":"EphemeralEffect","predicate":[{"or":["target:condition:confused","target:condition:stupefied"]}],"selectors":["strike-attack-roll","spell-attack-roll","strike-damage","attack-spell-damage"],"uuid":"Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0a3piFjb7YtsWrsN","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Uncanny Pounce","sort":1400000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The misery siktempora rolls Dimension of Time Lore for initiative</p>\n<hr />\n<p><strong>Effect</strong> The misery siktempora Strides once and makes a claw Strike, in either order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hfaAY55AoAQW59YR","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Inflict Misery","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The misery siktempora's last action was a claw Strike that damaged the target</p>\n<hr />\n<p><strong>Effect</strong> The misery siktempora fills the target's thoughts with abject despair. The target must attempt a @Check[type:will|dc:32] save. Regardless of outcome, the target is then immune to Inflict Misery for 1 minute.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Critical Failure</strong> As failure, but for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kQNlQmU6whlWK7M9","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Telepathic Wail","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The misery siktempora assails the mind of one creature within 100 feet with a wail of anguish and torment that deals [[/r 8d6[mental]]] damage (@Check[type:will|dc:32|basic:true] save).</p>\n<p>On a failed save, the target is also @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for the first action of its next turn (or for 1 round on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QMkCvd7Bi5XVGM0O","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bJtDTWk5J19kyrIU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Dimension of Time Lore","sort":1800000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zp88eRTNK1870HmA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1900000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FQvuETVu70eVHi98","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2000000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DONXUXDpd854FImc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Misery Siktempora","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":4},"str":{"mod":7},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":32},"allSaves":{"value":""},"hp":{"details":"regeneration 40 (deactivated by positive, mental, or orichalcum)","max":160,"temp":0,"value":160},"immunities":[{"type":"disease"},{"type":"emotion"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"details":"air walk","otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Creatures born of intense pain and suffering, the armless, six-legged misery siktemporas are some of the most numerous of their kind since misery is as ubiquitous an experience as living. They're also the most proactive of siktemporas, seeking to propagate the misery from which they spawn. They delight in opportunities to travel to the Material Plane, where misery is so woefully prevalent and easily multiplied.</p>\n<hr />\n<p>In the Dimension of Time, intense emotions are more than just ethereal feelings. They accumulate over time, from things like the critical mass of emotion caused by a historic event or a settlement passing down a powerful sentiment for generations. These accretions eventually give birth to siktemporas. Each siktempora feels, with all their being, a singular intense emotion linked to the circumstances that spawned them. A rare few, however, are created when an emotionally invested creature attempts to travel to the Dimension of Time or interferes with the flow of time, which can create paradoxes or manipulate past events.</p>\n<p>Siktemporas usually isolate themselves on the Dimension of Time in mindscapes infused with the emotion that created them, but some travel to other planes. These wanderers long to indulge in more of their core emotion or to engender more of that feeling, thus perpetuating their own kind.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":25}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language), Telepathy 300 feet","selected":[],"value":["aklo"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["siktempora","time"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.LTSZ3LD1L7ZthoD2"}}}
{"_id":"LjpOnADaKe9ormfL","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"V3rzyrOOf8B6y3I2","img":"systems/pf2e/icons/equipment/weapons/war-razor.webp","name":"Silver Scissors","sort":100000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"quantity":2,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"BX7sT7k5GNZuI9hc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Silver Scissors","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d6+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","backstabber","fatal-d12","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"s6BLghmvkOpXc6TW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"d7MLmQG9ZkBIstUb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Compulsive Counting","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When numerous small items are scattered before the kuchisake-onna, they compulsively begins to count them. The kuchisake-onna becomes @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] to all creatures for [[/br 1d4 #Duration Flat-Footed]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9FHqdE5S2AJGokrP","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Am I Pretty?","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The kuchisake-onna asks a single adjacent target, \"Am I pretty?\" The target must attempt a @Check[type:will|dc:35|traits:mental] save. If it fails, it is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round, and if it critically fails, it is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round, though still able to respond to the question; this is a mental effect.</p>\n<p>If the target responds \"No\", the kuchisake-onna makes two silver scissors Strikes against the target. If the target responds \"Yes\", the kuchisake-onna makes no Strikes this turn and must use Even Now? as their next action (waiting until the first action of their next turn, if necessary). If the target otherwise responds in a confusing or noncommittal manner, the kuchisake-onna becomes @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] to all creatures for 1 round but can otherwise act normally.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nRcZT1xJaPAlURaU","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Even Now?","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> An adjacent creature previously targeted by Am I Pretty? answered \"Yes\"</p>\n<hr />\n<p><strong>Effect</strong> The kuchisake-onna takes off their mask, revealing their slit face and asking, \"Even now?\" The target must attempt a @Check[type:will|dc:35|traits:mental] save.</p>\n<p>If it fails, it is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round, and if it critically fails, it is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round, though still able to respond to the question; this is a mental effect.</p>\n<p>Whether the target responds \"Yes\" or \"No\", the kuchisake-onna makes two silver scissors Strikes against the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3zY8sXqA8CTtAm4D","img":"systems/pf2e/icons/actions/Passive.webp","name":"Lingering Enmity","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The kuchisake-onna's silver scissors Strikes are manifestations of the toxic malice that created them and vanish when the kuchisake-onna is destroyed.</p>\n<p>When the kuchisake-onna has less than half their maximum Hit Points remaining, this concentrated enmity begins to leak out and make their attacks more vicious. Their silver scissors Strikes deal 6d6 persistent bleed damage.</p>\n<hr />\n<p><em>Note: Due to a later published errata this persistent damage is doubled on a critical hit. Due to the high damage potential for this creature's level that interaction may not be intended.</em></p>"},"requirements":{"value":""},"rules":[{"damageType":"bleed","diceNumber":6,"dieSize":"d6","key":"DamageDice","predicate":[{"lt":["hp-percent",50]}],"selector":"silver-scissors-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nTIiE8RjvvPcUYEK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Silver Scissors</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WRcXrPBFLdnV7y1K","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ckDB9jCpgcovWE4h","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Jyucqwznw233ufWU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Fi9xePGCRzZb5eqf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kuchisake-Onna","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":8},"int":{"mod":5},"str":{"mod":4},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":""},"hp":{"details":"","max":252,"temp":0,"value":252},"initiative":{"statistic":"perception"},"perception":{"value":28},"resistances":[{"type":"slashing","value":15}],"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"mental","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>A kuchisake-onna, or slit-mouthed woman, is a tall, masked figure who moves with an eerie grace. These horrors are infamous for trapping hapless mortals and asking them, \"Am I pretty?\" A \"no\" response leads to a gruesome death wrought by the silver scissors the kuchisake-onna carries. A \"yes\" prompts them to remove their mask, revealing the scars and cuts running from ear to ear, giving the impression of a terrible, ever-present grin. They then open their mouth to reveal sharp, needle-like teeth and ask another question: \"Even now?\" A \"no\" leads to the same gory death, while a \"yes\" prompts them to use their silver scissors and make the same cuts on the target's face while repeating: \"Then I will make you like me.\"</p>\n<p>There are a handful of methods to weasel out of this otherwise no-win scenario. Answering noncommittally, saying the kuchisake-onna looks \"okay,\" or throwing several small, countable objects like rice or candy often provides enough time to run while the monster is distracted. Few are foolish enough to attack the kuchisake-onna, and those that live to tell the tale speak of a flashing flurry of scissor blades that match even a swordmaster's prowess.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.LjpOnADaKe9ormfL"}}}
{"_id":"Lqm3acjjbLKuRUCf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"adMwYHLlDzh2bKaz","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"value":26},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"uDHQXwHJ5JXGBLA0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YrzBLPLd3r9m6t1p"}},"img":"systems/pf2e/icons/spells/fire-shield.webp","name":"Fire Shield (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"2d6"}}},"description":{"value":"<p>You wreathe yourself in ghostly flames, gaining cold resistance 5. Additionally, adjacent creatures that hit you with a melee attack, as well as creatures that touch you or hit you with an unarmed attack, take 2d6 fire damage each time they do.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.1RsScTvNdGD9zGWe]</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The cold resistance increases by 5, and the fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"adMwYHLlDzh2bKaz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fire-shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["divine","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rE0Mj2FdrC6rQVyO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":7,"uses":{"max":3,"value":3},"value":"adMwYHLlDzh2bKaz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AelQuSvbNDOMD6xd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV"}},"img":"systems/pf2e/icons/spells/humanoid-form.webp","name":"Humanoid Form (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You gain darkvision or low-light vision if the form you assume has that ability.</p>\n<p><strong>Heightened (5th)</strong> You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":7,"value":"adMwYHLlDzh2bKaz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["divine","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5brBjI0aGsDaYzXl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"adMwYHLlDzh2bKaz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"85CNz1N6H7AEa4kU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Scimitar","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d6+13","damageType":"slashing"},"n3fg8uxtmtrbylc9zkfi":{"damage":"2d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["forceful","good","magical","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"l6dezchxG4CL8dny","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Burning Wings","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d10+13","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","fire","good","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"sEbF3y3ttLqHmwtS","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Flame Ray","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"8d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire","good","magical","range-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"d9VRUtPpmcA0zUfF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ASdIdSgTDc6bN48E","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"foFqU5DE5kDifheg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A peri can see through smoke with ease, and they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zbmQRPZHDEeRga68","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q345ui1zxYcyOoLX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DCLIjWlO5fWrsiw7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shining Blaze","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:5]{5 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>[[/r 6d6[fire]]] damage @Check[type:reflex|dc:31|basic:true]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":5,"slug":"shining-blaze","traits":["aura","divine","evocation","fire"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vkAopqi1PCG6CvnD","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Flame Jump","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The peri Strides into an open flame of their size or larger and instantly transports themself to any other flame of sufficient size within 100 miles.</p>\n<p>Once they enter the first flame, the peri instantly learns the locations of all other flames within range.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9WqbsuRExPiFqTnh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Flameheart Weapon","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The peri can call forth a powerful weapon from their heart of flame. In their hands, this is a <em>+2 @UUID[Compendium.pf2e.equipment-srd.RSZwUlCzUX7Nb4UA]{Greater Flaming} greater striking weapon</em> that deals [[/r 2d6[fire]]] damage instead of 1d6.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["success"],"selector":"scimitar-damage","text":"PF2E.WeaponPropertyRune.greaterFlaming.Note.success","title":"{item|name}","visibility":"owner"},{"key":"Note","outcome":["criticalSuccess"],"selector":"scimitar-damage","text":"PF2E.WeaponPropertyRune.greaterFlaming.Note.criticalSuccess","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zZzMJYEYbjykXd3S","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Flamewing Buffet","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The peri makes one scimitar Strike and two burning wings Strikes, in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"77tPlIEwFc6nptCm","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wildfire Storm","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The peri spreads their wings and spins, forming a whirlwind of flame that deals [[/r 15d6[fire]]] damage in a @Template[type:emanation|distance:20] (@Check[type:reflex|dc:34|basic:true] save).</p>\n<p>They can't use Wildfire Storm again for [[/br 1d4 #Recharge Wildfire Storm]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iasx3xR8pYgZNpdQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NNXrtkSHTU8AMgAB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2000000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Scv3J7I2Vmv49rrw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"P9fSWsXdd3fznshH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hR97QpYRCioTid90","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Lore (Any one Celestial Plane)","sort":2300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fynOwffaNGlAGFsp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2400000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tRxWVq0gjbgDLwIR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2500000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Peri","system":{"abilities":{"cha":{"mod":8},"con":{"mod":4},"dex":{"mod":7},"int":{"mod":5},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":""},"hp":{"details":"","max":255,"temp":0,"value":255},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":26},"resistances":[{"type":"cold","value":5}],"speed":{"otherSpeeds":[],"value":0},"weaknesses":[{"type":"cold-iron","value":10},{"type":"evil","value":10}]},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>Peris are contrary, artful celestials renowned for their beauty as much as their deceptive natures. Mercurial, though never malicious, peris strive to aid mortals, though they are more likely to dispense riddles and quests than to offer aid outright.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["celestial","common","draconic","elven","ignan","sylvan"]},"rarity":"common","senses":{"value":"darkvision, smoke vision"},"size":{"value":"med"},"value":["celestial","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Lqm3acjjbLKuRUCf"}}}
{"_id":"Ls2qYZDASu3VgXxo","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hP7NqLHuZTlhjPtO","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":42,"mod":0,"value":34},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Yiipt8egjqPCx20c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"hP7NqLHuZTlhjPtO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KlPa59C0K0DzCex5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"hP7NqLHuZTlhjPtO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oh4WfHByqpPNgWms","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind","sort":400000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"hP7NqLHuZTlhjPtO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6ZOExAAHG9cE1G7V","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"3d10+16","damageType":"piercing"}},"description":{"value":"<p>Deals 1d12 electricity damage if not Countered by Fire.</p>"},"rules":[{"damageType":"electricity","diceNumber":1,"dieSize":"d12","key":"DamageDice","predicate":[{"nor":["countered-by-fire","divine-lighning-good","divine-lightning-positive"]}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"njHt74BnuaBXWlru","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"3d10+16","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Nwuz4zQLB3u2ujwO","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"3d10+16","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SKICe54HSoZHNbYB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sT02s8CpPBlLaICN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MPnS8zod0eSdIWLP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a sky dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from fog and mist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TgpF2GlBi4HH9xoC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cQCs1PH16u35vCzT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Fire","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the sky dragon takes fire damage, the elemental magic of metal within them is tempered. Until the end of their next turn, they take a -1 circumstance penalty to attack rolls and AC, and their jaws Strikes don't deal electricity damage. This limitation ends if the dragon uses Breath Weapon.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.a4bZrBNL17zPjDiH]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rjh44a42EWaBBBP1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Earth","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a sky dragon is targeted by an earth spell or effect, they leave a cloud of pulverized dust and gravel that swirls in the eddies of the dragon's flight. For 1 minute, the dragon is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while flying.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"niyS4ePBUKlm1nbJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:38]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mAl92vhU2YdKG3bV","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon shoots a ball of electricity that deals [[/r {9d12[electricity],2d12[sonic]}]]{9d12 electricity damage and 2d12 sonic damage} in a @Template[type:burst|distance:30] within 60 feet (@Check[type:reflex|dc:40|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>\n<hr />\n<p>See divine lightning.</p>\n<p>[[/r {9d12[good],2d12[sonic]}]]{9d12 good damage and 2d12 sonic damage} (@Check[type:reflex|dc:40|basic:true|traits:divine,good,evocation|overrideTraits:true] save) against fiends.</p>\n<p>[[/r {9d12[positive],2d12[sonic]}]]{9d12 positive damage and 2d12 sonic damage} (@Check[type:reflex|dc:40|basic:true|traits:divine,positive,evocation|overrideTraits:true] save) against undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","electricity","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yo565WZx3G5mcub3","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KGyAqL8XCgBPKJwN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Divine Lightning","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A good sky dragon who worships a deity channels divine power through its attacks, making them more effective against fiends and undead. Any electricity damage it deals becomes good damage against fiends or positive damage against undead.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.NPCAbility.SkyDragon.DivineLightningGood","option":"divine-lightning-good","priority":50,"toggleable":true},{"domain":"damage-roll","key":"RollOption","label":"PF2E.NPCAbility.SkyDragon.DivineLightningPositive","option":"divine-lightning-positive","priority":50,"toggleable":true},{"damageType":"good","diceNumber":1,"dieSize":"d12","key":"DamageDice","label":"PF2E.NPCAbility.SkyDragon.DivineLightningGood","predicate":["divine-lightning-good",{"nor":["countered-by-fire","divine-lightning-positive"]}],"selector":"jaws-damage"},{"damageType":"positive","diceNumber":1,"dieSize":"d12","key":"DamageDice","label":"PF2E.NPCAbility.SkyDragon.DivineLightningPositive","predicate":["divine-lightning-positive",{"nor":["countered-by-fire","divine-lightning-good"]}],"selector":"jaws-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"I6ATQo2zBIuQQinX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IOBHBhN2gfM5QQHO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d10+11)[bludgeoning]]], @Check[type:fortitude|dc:40|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eKQzWhQFHFwAwUYf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Perfected Flight","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A sky dragon can hover in place without spending an action, and they automatically succeed at all Acrobatics checks to @UUID[Compendium.pf2e.actionspf2e.Qf1ylAbdVi1rkc8M].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MbX8MuX8mUeGVwXv","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Stunning Electricity","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon rapidly coils, then unleashes crackling lightning that deals [[/r 5d12[electricity]]] damage in a @Template[type:emanation|distance:60]. Each creature in the area must attempt a @Check[type:fortitude|dc:40|traits:damaging-effect] save; regardless of the outcome, the creature then becomes temporarily immune for 10 minutes.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> Half damage, and the creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> Full damage, and the creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 round and can't fly for 4 rounds.</p>\n<p><strong>Critical Failure</strong> Double damage, and the creature is stunned for 2 rounds and can't fly for 1 minute.</p>\n<hr />\n<p>See divine lightning.</p>\n<p>[[/r 5d12[good]]] damage (@Check[type:reflex|dc:40|basic:true|traits:divine,good,evocation,incapacitation,damaging-effect|overrideTraits:true] save) against fiends.</p>\n<p>[[/r 5d12[positive]]] damage (@Check[type:reflex|dc:40|basic:true|traits:divine,positive,evocation,incapacitation,damaging-effect|overrideTraits:true] save) against undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","electricity","evocation","incapacitation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bAYPijLnxouZs1Ea","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BB3GuVCaWWwTGIU7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kBJj1ZLzs1fPoutG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"f6r53xmyxvsznCuK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2500000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MYN79Y1RE1sZYVXi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2600000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dswX5LDbhnl7n9rT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2700000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JgcgvyrpjYTL5elC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2800000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"plqzvw3xkVqRvqVR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"l1hUAuARVTpZNnCI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3000000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Sky Dragon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":42},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":335,"temp":0,"value":335},"immunities":[{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":32},"speed":{"otherSpeeds":[{"type":"fly","value":160}],"value":60}},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"","level":{"value":18},"privateNotes":"","publicNotes":"<p>Sky dragons live above the clouds near the summits of mountains. They maintain a strong religious tradition, a unique practice among imperial dragons that sets them apart as much as their wings do. Desperate souls risk steep cliffs and loose snow to seek these dragons' counsel, and most sky dragons gladly help those who make the journey, but they expel any express hostilities or badger without hesitation.</p>\n<p>The sky dragon's wings aren't true wings, but long fins fused to their forearms; their scales also form only very slowly. Young dragons coil tightly in their lairs as they absorb minerals that color and harden their scales. Even adults often wrap around pillars out of habit.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":32}},"traits":{"languages":{"custom":"","selected":[],"value":["auran","celestial","common","draconic","elven","infernal","sylvan"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Ls2qYZDASu3VgXxo"}}}
{"_id":"MD6eXpxoSPO02fZY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"cur7nFf5cRCA5ccx","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"mod":0,"value":24},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"bnDqqEqGa8k1Und0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Self Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hkeOmFteDvF7VqSX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GaRQlC9Yw1BGKHfN"}},"img":"systems/pf2e/icons/spells/chrusing-dispair.webp","name":"Crushing Despair","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You inflict despair on creatures in the area. The effects for each creature are determined by its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> For 1 round, the creature can't use reactions and must attempt another save at the start of its turn; on a failure, it is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for that turn as it sobs uncontrollably.</p>\n<p><strong>Failure</strong> As success, but the duration is 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is automatically @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The area increases to a 60-foot cone.</p>"},"duration":{"value":"1 or more rounds"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"area":{"areaType":"cone","value":"60"}}},"type":"fixed"},"level":{"value":5},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crushing-despair","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZnDlg1H6UlMs9BWe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ls9YEID88e7SyUru","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7"}},"img":"systems/pf2e/icons/spells/sending.webp","name":"Sending","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature with whom you are familiar"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bSqlqkGYYr83PAsE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7Fd4lxozd11MQ55N"}},"img":"systems/pf2e/icons/spells/atone.webp","name":"Atone","sort":600000,"system":{"ability":{"value":""},"area":null,"areatype":{"value":""},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense and offerings worth a total value of 20 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You attempt to help a truly penitent creature atone for its misdeeds, typically actions contrary to your deity's alignment or anathema to your deity. If the creature isn't truly penitent, the outcome is always a critical failure. This ritual uses Nature if the target is a druid, and Religion in all other cases.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature receives absolution for its misdeeds, allowing it to regain standing with your deity. It returns to its previous alignment (if its alignment shifted) and regains any abilities it lost. Before the atonement is complete, the creature must perform a special quest or other task chosen by your deity, as befits its misdeeds. If completed during downtime, this task should take no less than 1 month. For 1 month, the target receives divine insight just before performing an act that would be anathema to your deity or contrary to your deity's alignment.</p>\n<p><strong>Success</strong> As critical success, but the creature gains no special insight regarding its subsequent actions.</p>\n<p><strong>Failure</strong> The creature does not receive absolution and must continue to meditate and redress its misdeeds. Any future atone rituals for the same misdeeds cost half as much and gain a +4 circumstance bonus to primary and secondary checks.</p>\n<p><strong>Critical Failure</strong> The creature offends your deity and is permanently cast out from the faith. The creature can't rejoin your religion without a more direct intervention.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the maximum target level by 2 and the base cost by 20 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":"1, must be the ritual's target"},"secondarycheck":{"value":"Nature or Religion (whichever is used for the primary check)"},"slug":"atone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"another creature of up to 8th level who is a worshipper of the same deity or philosophy as you"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uEhKfpSGPyVAZIy8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eWi85SBabeGPCobL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mmIyjahCH8DzZUBT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures you know by name and have met in person"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"S7iB7CDLRoVYT6Pp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RoYV55s2v9W5Td7P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aewxsale5xWEPKLk"}},"img":"systems/pf2e/icons/spells/zone-of-truth.webp","name":"Zone of Truth","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You designate an area in which creatures are compelled to speak only truth. Creatures within or entering the area have difficulty lying. Each potentially affected creature must attempt a Will save when the spell is cast or when the creature first enters the area. It uses the results of this initial save if it leaves and reenters the area. Affected creatures are aware of this enchantment; therefore, they can avoid answering questions to which they would normally respond with a lie, or they can be evasive as long as they remain within the boundaries of the truth.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target takes a -2 status penalty to Deception checks.</p>\n<p><strong>Failure</strong> The target can't speak any deliberate and intentional lies, and it takes a -2 status penalty to Deception checks.</p>\n<p><strong>Critical Failure</strong> The target can't speak any deliberate and intentional lies and takes a -4 status penalty to Deception checks.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zone-of-truth","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"q5ksktCz2NoGKzQ2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cgNs8rXo0upiL2I7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (Self Only) (At Will)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yR5EduBo7Kf2NWB4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mII9oItjrMiJtLfN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OTCTmOT1dbEFaHMD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will)","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4fNgN6mXH1oJGfq8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5KVuTLgE3zVKmMOY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"04z2kblZGAqatIVa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"A7qKdIyBbJoF9Fot","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D442XMADp01qJ7Cs"}},"img":"systems/pf2e/icons/spells/mindlink.webp","name":"Mindlink","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You link your mind to the target's mind and mentally impart to that target an amount of information in an instant that could otherwise be communicated in 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mindlink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YINnrQcsN6XqeK6S","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"2d4"},"1":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"mental"},"value":"1d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4","1":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":6,"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r8r1VTH99WdxsBig","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1gMOsoSmEhT3iEIV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"cur7nFf5cRCA5ccx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XpzY4UQrwOlgO4km","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab","xiuh-couatl-venom"]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"2d10+10","damageType":"piercing"},"lvl05qe7j98xynn1v0cw":{"damage":"2d8","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"H8WZz3DKIs1SCcFr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IDk5Kln9p90yl0SF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JjTVprpY8GeQPnTT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.JcaIJLGGmst79f1Y"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Thoughtsense (Imprecise) 60 feet","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Thoughtsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"thoughtsense","source":{"value":""},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1Ssl4YAndiCjS1sF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OC5iW5RWtphm9Mby","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zzRvWHp5hTbs93tu","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The xiuh couatl breaths a gout of flame and lightning in an @Template[type:line|distance:80] that deals [[/r 5d8[electricity]]] damage and [[/r 5d8[fire]]] damage (@Check[type:reflex|dc:32|basic:true] save).</p>\n<p>The xiuh couatl can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zLh5jRcxUaafQvod","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":3100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r {(1d10+10)[bludgeoning],1d8[electricity]}]]{1d10+10 bludgeoning plus 1d8 electricity}, @Check[type:fortitude|dc:32|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oUqggV8Z8uzpYdNA","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Instrument of Retribution","sort":3200000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The xiuh couatl transforms into any simple or martial weapon. The weapon is always a <em>+2 @UUID[Compendium.pf2e.equipment-srd.KCQRFvUgbyclvOGi]{Greater Striking} @UUID[Compendium.pf2e.equipment-srd.XszNvxnymWYRaoTp] @UUID[Compendium.pf2e.equipment-srd.NVst7e69agGG9Qwd]</em> weapon and can be of any size, chosen by the xiuh couatl when they transform. In weapon form, the xiuh couatl gains Hardness equal to that of the weapon into which they transform, and they retain their Hit Points, saving throws, senses, telepathy, and traits while in weapon form. The xiuh couatl can revert to their normal form by spending a single action, which has the concentrate trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VzzWLmieSojZVoLh","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wrap in Coils","sort":3300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The xiuh couatl has a Medium or smaller creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] in their jaws.</p>\n<hr />\n<p><strong>Effect</strong> The xiuh couatl moves the creature into their coils, freeing their jaws to make attacks, then uses @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV] against the creature. The mix couatl can hold as many creatures in their coils as will fit in their space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4923v7qhGbPOnzkA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Xiuh Couatl Venom","sort":3400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A xiuh couatl's poison deals good damage rather than poison damage to fiends</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:32]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d8[poison]]] damage ([[/r 2d8[good]]] damage to fiends) and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d10[poison]]] damage ([[/r 2d10[good]]] damage to fiends), enfeebled 1, and -5-foot status penalty to all Speeds (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 3d8[poison]]] damage ([[/r 3d8[good]]] damage to fiends), @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}, and -10-foot status penalty to all Speeds (1 round).</p>"},"requirements":{"value":""},"rules":[],"slug":"xiuh-couatl-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vLM5mXAWGq7oMjMv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":3500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder 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Couatl","system":{"abilities":{"cha":{"mod":6},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":5},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":220,"temp":0,"value":220},"immunities":[{"type":"electricity"},{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":20},"weaknesses":[{"type":"cold","value":8}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Fiercer than other couatls, xiuh couatls (pronounced \"shoo\") are dedicated to seeking out malevolent creatures and offering a final opportunity at redemption.</p>\n<hr />\n<p>Couatls are serpentine celestials who tirelessly help mortals reach their greatest potential all across the planes. 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The necrotic pollutants of the Gravelands and the Isle of Terror continue to create mortics, seeping into neighboring lands through the air, earth, and water to infect the populace. Though most of the living in these lands fear becoming transformed, some believe becoming a mortic is their best chance of survival in the face of the encroaching hordes of the dead.</p>\n<p>A mortic's powers differ by ancestry, though they do have a few commonalities. Reading or hearing scripture induces headaches, and they experience great discomfort when treading upon sacred ground. 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failure.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1TjWSXYs7BlJtfxX","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Opening Statement","sort":800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The Hellbound attorney's turn begins.</p>\n<hr />\n<p><strong>Effect</strong> The attorney enumerates the alleged crimes of a creature they can see and attempts a Legal Lore check against that creature's Will DC.</p>\n<p>On a success, the attorney's Strikes deal an additional 2d6 precision damage (4d6 precision damage on a critical success) to the creature until the end of the attorney's 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to Make an Impression","options":"action:make-an-impression"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GNqu4SsWRvxK9tst","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1200000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hjpDAszGRHhxvxyq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Legal 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Possessing a gentle nature and unassuming countenance, it has little to defend itself with other than its surprisingly fearsome climbing claws. These sloths are sometimes used as lookouts by secretive druid enclaves, as the symbiotic algae in their fur makes them difficult to spot in tree canopies, though their slow speed leaves them vulnerable on the ground.</p>\n<hr />\n<p>Despite their long, hooked claws being one of their most distinctive features, sloths are herbivorous creatures. Smaller sloths use their claws to climb from tree to tree, seeking fruits and young leaves among the canopy. Larger species can reach up to 20 feet tall and weigh more than 10,000 pounds.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"tiny"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.MtCiCanKa8EgZOm9"}}}
{"_id":"N6nBHGfmlaeMiBMP","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"qLKTHssJqXd4ynva","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WtYldqbo5WHxuBHU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lZYIDbiemHOhYhm5","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Abandon Corpse","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The hellwasp swarm is controlling a corpse with Infest Corpse</p>\n<hr />\n<p><strong>Effect</strong> The hellwasp swarm leaves its host corpse, which dies instantly and becomes a normal corpse in all respects. The hellwasp swarm expands out from that space to its normal size.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"shT4gXjrfuduYtZr","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hellwasp Stings","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 4d8[piercing]]] damage (@Check[type:reflex|dc:26|basic:true] save). Any creature that fails its saving throw is exposed to hellwasp venom.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LKCha1KO0muUvUr0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hellwasp Venom","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:26]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d8[poison]]] damage and clumsy 2 (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VvNRwoYk3JBUgyor","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Infest Corpse","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The hellwasp swarm animates the corpse of a Small, Medium, or Large humanoid that protected by <em>@UUID[Compendium.pf2e.spells-srd.xRgU9rrhmGAgG4Rc]</em> or similar magic, crawling into its mouth and other orifices.</p>\n<p>Its size changes to that of the corpse and it loses its piercing and slashing resistances, fly Speed, and Hellwasp Stings.</p>\n<p>It gains a fist melee Strike with a [[/r 1d20+18 #Fist]]{+18}/[[/r 1d20+13 #Fist]]{+13}/[[/r 1d20+8 #Fist]]{+8} attack modifier that deals [[/r {2d8[bludgeoning],2d8[piercing]}]]{2d8 bludgeoning damage plus 2d8 piercing damage} and hellwasp venom. The hellwasp swarm gains [[/r 40 #Temporary Hit Points]]{40 temporary Hit Points} when it Infests a Corpse; when these temporary HP are depleted, the corpse falls apart and the swarm Abandons the Corpse automatically.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jbOS76Gp3MzY4W9x","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Torturous Buzz","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The swarm emits a distracting, cacophonous buzzing. Each creature within @Template[type:emanation|distance:20]{20 feet} must attempt a @Check[type:will|dc:26] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and temporarily immune for 1 minute.</p>\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature is confused for [[/br 1d4 #Duration Confused]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","enchantment","incapacitation","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UF3ltIrMUuediTwd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pNXMxWdttP3tstNv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hellwasp Swarm","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":-3},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":95,"temp":0,"value":95},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":16},"resistances":[{"type":"bludgeoning","value":5},{"type":"fire","value":10},{"type":"piercing","value":10},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":20},"weaknesses":[{"type":"area-damage","value":10},{"type":"splash-damage","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Hellwasps' infernal nature allows them to collectively inhabit and control humanoid corpses, and they use this ability to infest and horrify large swathes of territory unless destroyed. While individual hellwasp poses little threat, these fist-sized insects instinctively form into aggressive swarms that will viciously attack any creature approaching their colony, the lone exception being powerful fiends.</p>\n<p>Hellwasp swarms have a rudimentary intelligence focused on the protection and expansion of their colony. They can understand Infernal but are incapable of speech. They sometimes obey simple commands from a lawful fiend more powerful than their swarm, but there is no nuance or understanding to this obedience, and if left alone for more than a day they stop obeying and return to their colony.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["fiend","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.N6nBHGfmlaeMiBMP"}}}
{"_id":"NQzkW5D28zIGESBt","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"9sOhZcHSPREufoxA","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"value":28},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"4WoaV1g8eh1LhnKP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":4,"value":"9sOhZcHSPREufoxA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ARaSIKsuXsDfy7SI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"9sOhZcHSPREufoxA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p5iUKuZYPVDb0i3z","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sumbreiva 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Healing","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lD1oJbNSEUiWgWzZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fcF7yPdFg6xTRRlu","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Hunter's Triumph","sort":1100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The sumbreiva kills a creature</p>\n<hr />\n<p><strong>Effect</strong> The sumbreiva lets out a triumphant, bone-chilling howl. Every enemy in a @Template[type:emanation|distance:30] must succeed at a @Check[type:will|dc:36] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} (and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] as long as it's frightened on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EybKkcXQpisZym7b","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Claim Trophy","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The sumbreiva claims the soul of a creature they killed within the last minute. This works like <em>@UUID[Compendium.pf2e.spells-srd.GYmXvS9NJ7QwfWGg]</em>, except that no black sapphire is required and the soul is turned into a glowing blue light called a <em>soul trophy</em>. Anyone who kills the sumbreiva can then free the soul from any <em>soul trophy </em>by touching it and speaking the word for \"freedom\" in any language.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0PU6xyU0Ewf6vUVD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Huntblade Brutality","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The sumbreiva's huntblade deals an additional [[/r {2d8}]]{2d8 damage} to @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR], @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg], or @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL] creatures.</p>"},"requirements":{"value":""},"rules":[{"diceNumber":2,"dieSize":"d8","key":"DamageDice","predicate":[{"or":["target:condition:drained","target:condition:flat-footed","target:condition:frightened"]}],"selector":"sumbreiva-huntblade-damage"}],"slug":"huntblade-brutality","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oaeEm5dS1vLarcaG","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Whip Drain","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The sumbreiva has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] with their shadow whip</p>\n<hr />\n<p><strong>Effect</strong> The grabbed creature must succeed at a @Check[type:fortitude|dc:38] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (@UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 3} on a critical failure). If the creature is already drained, this increases its drained value instead, to a maximum of @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 4}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","death","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oPF7KkI27o6FCE0l","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1500000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"90BesWDV94ky8KGx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"p6rjpStkETyghzMR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1700000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Dd2fBEIImDLBK5fK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GF3ZTuiekSNOV3YT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1900000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sumbreiva","system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":9},"int":{"mod":6},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":""},"hp":{"details":"negative healing","max":290,"temp":0,"value":290},"immunities":[{"type":"death-effects"},{"type":"drained"}],"initiative":{"statistic":"perception"},"perception":{"value":29},"speed":{"otherSpeeds":[],"value":50}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"<p>Sumbreivas are the Negative Energy Plane's unstoppable hunters, tracking down and destroying other creatures on their plane for sport and practice. Occasionally they pass through a rift or are brought to the Material Plane via planar binding, where they collect living souls to display as trophies.</p>\n<p>Sumbreivas gather at Night Lodges, where they train and display their soul trophies, which appear as floating wisps of blue energy. The more formidable the soul, the more intense the blue glow that emanates from it. Sumbreivas in lodges periodically raid the Material Plane on a Night Hunt. Over the course of one night, the sumbreivas from that lodge split up and compete to see who can capture the most brilliant souls as trophies. The winner of the Night Hunt leads the lodge until the next hunt.</p>\n<p>Night Lodges are ranked against each other by the accomplishments of the hunters within. All sumbreivas have the ultimate goal of capturing a soul worthy of being placed in the Twilight Lodge, reserved for the truly elite souls and hunters.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":33},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","necril"]},"rarity":"common","senses":{"value":"greater darkvision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["humanoid","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.NQzkW5D28zIGESBt"}}}
{"_id":"NSD8H0xzbSWOgt7x","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fPZelv8NqLRyuQ1p","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":9},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"9f0C9k9fO0tU9t1k","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Evil Only)","sort":200000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"fPZelv8NqLRyuQ1p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ke8jPPnQzzzeKXWw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vlJE8WHtB9SH2Ca0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 60 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T7cl6r9Q9cdH7q2Q","img":"systems/pf2e/icons/actions/Passive.webp","name":"Anchored Soul","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The cub is mystically bonded to its bonded vessel and must remain within 1 mile of it. Some might be further restricted to the location it guards.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fhK47KtCqw1hqre0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XTgwZSQK0BbVTSBC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Evil","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["evil"],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A3POhpGYovQJDozd","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bonded Vessel","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The condition of a stone cub's vessel dictates the cub's maximum Hit Point value. Undamaged, the vessel is an object with 28 Hit Points (BT 14). When the cub is in spirit form, damaging it doesn't hurt the vessel, but damaging the vessel deals an equal amount of damage to the cub. When the cub Inhabits its Vessel, they're a single target, and damage reduces the Hit Points of both the cub and the vessel. If the vessel is broken, the cub can still fight normally while inhabiting it and suffers no ill effect, but if the vessel is ever destroyed, the cub is instantly slain and can't reconstitute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4QajQWtHxBUlKsgo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Reconstitution","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When the cub reaches 0 Hit Points, its spirit dissipates. If its bonded vessel is intact, the cub re-forms in this vessel after [[/br 2d4 #Reconstitution]]{2d4 days}, fully healed. If the vessel is broken, it must first be @UUID[Compendium.pf2e.actionspf2e.bT3skovyLUtP22ME]{Repaired}, after which the cub reforms in [[/br 3d4 #Reconstitution]]{3d4 days}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2bcr0iC80HhF1QZo","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Inhabit Vessel","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The cub touches and melds with its bonded vessel, bringing the statue to life. It can cease Inhabiting its Vessel by spending a single action, which has the concentrate trait. While Inhabiting the Vessel, it loses its fly Speed and gains:</p>\n<p><strong>Immunities</strong> healing, nonlethal</p>\n<p><strong>Resistances</strong> physical 3 (except bludgeoning)</p>\n<p><strong>Speed</strong> 20 feet; and the following Strike.</p>\n<ul>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">A</span> Jaws [[/r 1d20+10 #Jaws]]{+10}/[[/r 1d20+6 #Jaws]]{+6}/[[/r 1d20+2 #Jaws]]{+2} (agile), <strong>Damage</strong> [[/r (1d6+5)[bludgeoning]]] damage plus @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr].</li>\n</ul>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"inhabit-vessel","priority":50,"toggleable":true},{"key":"BaseSpeed","predicate":[{"not":"inhabit-vessel"}],"selector":"fly-speed","value":25},{"key":"BaseSpeed","predicate":["inhabit-vessel"],"selector":"land-speed","value":20},{"key":"Immunity","predicate":["inhabit-vessel"],"type":["healing","nonlethal"]},{"exceptions":["bludgeoning"],"key":"Resistance","predicate":["inhabit-vessel"],"type":"physical","value":3}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kWARaiGoyPB0KHgj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spirit Body","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When not Inhabiting its Vessel, the cub is incorporeal and gains resistance 3 to all damage (except force damage and damage from Strikes with the <em>@UUID[Compendium.pf2e.equipment-srd.JQdwHECogcTzdd8R]</em> property rune; double resistance against non-magical).</p>"},"requirements":{"value":""},"rules":[{"exceptions":["force","ghost-touch"],"key":"Resistance","predicate":[{"not":"inhabit-vessel"}],"type":"all-damage","value":3}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kku3HdznixRJY9uA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Mo3Rm9swuBeVytgn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iqOncPekvnZawgEq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Meteorology Lore","sort":1400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AIztk7t97gWSxgpe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Stone Lion Cub","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":3},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":"+1 status to all saves vs. evil"},"hp":{"details":"","max":28,"temp":0,"value":28},"immunities":[{"type":"disease"},{"type":"paralyzed"},{"type":"petrified"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[],"value":0}},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Stone lion cubs are curious, playful, and occasionally accidental mischief makers. Despite their still developing abilities, they eagerly hone their skills with make-believe missions. Many hope that they'll one day become responsible guardians like their parents.</p>\n<p>Smaller in stature and ferocity, stone lion cubs sometimes try to guard places of smaller importance, often including facsimiles of the same kinds of structures their parents attend. They're less than dependable as guardians, as they have the attention span and rambunctious nature of children. Their parents often need to call them to heel, ordering them to stay at the parent's side as parent and child both stay motionless for the rising day.</p>\n<hr />\n<p>Stone statues of beasts can often be found paired and standing guard to either side of an entryway. While some seem like merely lifeless statues, others are far more than they appear to be. Guardian beasts ward against evil and misfortune. Some of these celestial spirits were assigned this task, while others assumed their roles out of a sense of duty. To allow them to maintain a constant presence in the material world, pious artisans carve stone vessels of the beasts in their likeness; these statues then serve as anchors for the guardian beasts' souls. Should the need arise, guardian beasts can merge with their stony form, becoming a dangerous foe with noble courage, an indomitable will, and few weaknesses.</p>\n<p>By day, guardian beasts stay in their vessels and pretend to be inanimate. Past nightfall, they might patrol the grounds in their stone form or leave the heavy vessel behind to go where a solid body can't reach. Some take this chance to visit the dreams of individuals they favor and send them messages, notifying them of strange occurrences or warning them of incoming danger. Despite their</p>\n<p>good intentions, the dream messages from guardian beasts can be obscure, often overshadowed by the spirit's personality or strange assumptions they make due to their nature as resolute guardians.</p>\n<p>While guardian beasts can work alone, they usually appear in bonded pairs who complement each other in nature. One could be a jokester, the other gloomy; another could be nurturing, the other strict. To make two otherwise identical-looking beasts distinct, sculptors often depict one stone animal with their young. In the case of stone lions, a common type of guardian beasts, this approach means carving stone lion cubs to accompany one of the guardians.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 60 feet","selected":[],"value":["celestial","common"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.NSD8H0xzbSWOgt7x"}}}
{"_id":"NUWL7LHDqmP0c7OB","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lpbIToo47rzzxQRz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gZ11aiTmjuFfS0D9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rxu5E3okZFA5hwkO","img":"systems/pf2e/icons/actions/Passive.webp","name":"Plaque Burst","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When killed, a tooth fairy swarm bursts into sticky, foul-smelling white dust. Each creature within @Template[type:emanation|distance:15]{15 feet} must succeed at a @Check[type:fortitude|dc:20] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lFFJEvkkHiFKVLEu","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pinch","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Tooth fairies pinch their victims' fingers, noses, ears, or similar protruding body parts. Each enemy in the swarm's space takes [[/r 2d6[bludgeoning]]] damage (@Check[type:reflex|dc:20|basic:true] save). Creatures that critically fail this save are @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} from the pain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DwbOG3M8gGZfp6CI","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Pry","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The tooth fairies try to pry out one of their target's teeth. One enemy in the swarm's space takes [[/r 4d6[bludgeoning]]] damage (@Check[type:reflex|dc:20|basic:true] save). On a failed save, the target takes [[/r 2[bleed]]] damage and a -1 status penalty to Charisma-based skill checks, and they must succeed at a @Check[type:flat|dc:5] check to Cast a Spell with a verbal component or the spell is disrupted. The penalty and spellcasting condition last for 1 day, or until the stolen tooth is returned and the target regains at least 1 Hit Point.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.4q8Of8NM9DC8kWyK]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bXwh4V76IIPIMjrt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xwk1AYhUlAjgNRVB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ths6DlfO7yZjFAy4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":800000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tooth Fairy Swarm","system":{"abilities":{"cha":{"mod":2},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":-1},"str":{"mod":-2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":28,"temp":0,"value":28},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"resistances":[{"type":"bludgeoning","value":2},{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":10},"weaknesses":[{"type":"area-damage","value":5},{"type":"cold-iron","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>A mob of tooth fairies working together can conduct forced dentistry in seconds.</p>\n<hr />\n<p>Tooth fairies spawn when a child's tooth (or, less commonly, an entire child) is buried in terrain rife with fey energies. Hatching from the buried teeth like larvae from an egg, tooth fairies build crude pliers from whatever they can find, then go hunting for more teeth-regardless of the owners' willingness.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["fey","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.NUWL7LHDqmP0c7OB"}}}
{"_id":"NhHGDx6ChbrhAmbO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xDxTLZhpgmfspHHB","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"value":10},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"iDRP3LOGyjTdxRxg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"xDxTLZhpgmfspHHB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mOQO1nFke9ZyiXTD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dINQzhqGmIsqGMUY"}},"img":"systems/pf2e/icons/spells/mending.webp","name":"Mending (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repair the target item. You restore 5 Hit Points per spell level to the target, potentially removing the @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] condition if this repairs it past the item's Broken Threshold. You can't replace lost pieces or repair an object that's been completely destroyed.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You can target a non-magical object of 1 Bulk or less.</p>\n<p><strong>Heightened (3rd)</strong> You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"2":{"target":{"value":"non-magical object of 1 Bulk or less"}},"3":{"target":{"value":"non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"xDxTLZhpgmfspHHB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"non-magical object of light Bulk or less"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"svyNmRASkymNxCWH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"xDxTLZhpgmfspHHB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zdLhMbUqSKNHAuc8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"xDxTLZhpgmfspHHB"},"materials":{"value":""},"overlays":{"2I469pfbYcmFvzOA":{"_id":"2I469pfbYcmFvzOA","name":"Telekinetic Projectile (bludgeoning)","overlayType":"override","sort":1,"system":{"damage":{"value":{"0":{"type":{"value":"bludgeoning"}}}}}},"cUFX7ExSLeoa3vIF":{"_id":"cUFX7ExSLeoa3vIF","name":"Telekinetic Projectile (piercing)","overlayType":"override","sort":2,"system":{"damage":{"value":{"0":{"type":{"value":"piercing"}}}}}},"zFWsMjoeCnLxqJaV":{"_id":"zFWsMjoeCnLxqJaV","name":"Telekinetic Projectile 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object</p>"},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"iHJPeHHphrdXidbV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Enraged Home (Slashing)","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":9},"damageRolls":{"Gh5aoRgXD8qGkqgD":{"damage":"1d8+4","damageType":"slashing"}},"description":{"value":"<p>Damage type depends on object</p>"},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Lgf1CXruVEasnLms","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) within their entire bound home","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LLArpiTAsI8pUto2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Master of the Home","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A home with a friendly domovoi is blessed, as the domovoi cooks, cleans, fetches water, and does a hundred other small tasks.</p>\n<p>A home so blessed never suffers from random accidents such as fires, and any checks to @UUID[Compendium.pf2e.actionspf2e.rmwa3OyhTZ2i2AHl], @UUID[Compendium.pf2e.actionspf2e.QyzlsLrqM0EEwd7j], @UUID[Compendium.pf2e.actionspf2e.bT3skovyLUtP22ME], or @UUID[Compendium.pf2e.actionspf2e.49y9Ec4bDii8pcD3] in the home receive a +2 circumstance bonus. If the domovoi is unfriendly, such checks take a -2 circumstance penalty instead, as the domovoi hides things, makes noise when people try to sleep, tangles weaving, and otherwise makes life a misery.</p>\n<p>A domovoi must spend a week in a place before these benefits occur.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kzOsIUUeSNgTP9xK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s2oghprwMzFfjM11","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shy","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A domovoi is naturally @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] while within sight of their bound home. The domovoi can become visible, or even selectively visible—allowing some people to see them.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Upzw2dn4HSqTYIma","img":"systems/pf2e/icons/actions/Passive.webp","name":"Home Guardian","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>By commanding their home to attack, the domovoi can @UUID[Compendium.pf2e.actionspf2e.PMbdMWc2QroouFGD], @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731], @UUID[Compendium.pf2e.actionspf2e.ge56Lu1xXVFYUnLP], and @UUID[Compendium.pf2e.actionspf2e.Dt6B1slsBy8ipJu9] with their enraged home Strike.</p>\n<p>The domovoi uses their Household Lore instead of Athletics skill for these checks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"a4whGeWkMz6TbIR7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1500000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pFF77x8PA51YY8TF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Household Lore","sort":1600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CG0ROboEmdpQKFaJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.BoundHome","predicate":["bound-home"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+9 within their bound home","options":"bound-home"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Domovoi","system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":1},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":35,"temp":0,"value":35},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"cold-iron","value":4}]},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>The elderly domovoi are patrons of the home and the dearest of all house spirits to the people they live with. Families with a domovoi leave a bowl of milk in the corner of the home in thanks, and peasants often take great pains to coax a domovoi to follow them to a new house.</p>\n<p>An enraged domovoi rallies the home itself in their defense. Anything in the house could betray its residents. Crockery falls onto the heads of attackers, doors slam in their faces, carpets tangle their feet, and woe betide the attacker if someone has hung a sword on the wall.</p>\n<hr />\n<p>House spirits are shy, often helpful, sometimes wrathful fey that dwell alongside peasants and farmers. They reside in the house, in the yard, in the granary, in the bathhouse-wherever people build and live. Due to this proximity, house spirits often take on the mannerisms or appearance of nearby mortals. Their reclusive nature and tendency to go unseen earned them the moniker of \"spirits,\" though in truth they are fully embodied fey.</p>\n<p>House spirits take an almost parental interest in \"their\" mortals. Given proper respect, these fey work tirelessly for their charges-they chop wood, care for livestock, mend clothes, sweep the floor, and tend to the stove. If offended, though, the house spirit becomes a menace, frightening animals or children and ruining belongings.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"tremorsense (imprecise) within their entire bound home"},"size":{"value":"tiny"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.NhHGDx6ChbrhAmbO"}}}
{"_id":"NikAalo85JWVE6d2","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"eOYwbKo2QelDzk8e","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.MVAWttmT0QDa7LsV"}},"img":"systems/pf2e/icons/equipment/weapons/longbow.webp","name":"Longbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This 5‑foot‑tall bow, usually made of a single piece of elm, hickory, or yew, has a powerful draw and is excellent at propelling arrows with great force and at an extreme distance. You must use two hands to fire a longbow, and it can't be used while mounted.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":6}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":100,"reload":{"value":"0"},"rules":[],"size":"med","slug":"longbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","volley-30"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"cwSL0mDlBGOlQoEp","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.UfurZQK6H6SgOjqe"}},"img":"systems/pf2e/icons/equipment/weapons/ranseur.webp","name":"Ranseur","sort":200000,"system":{"MAP":{"value":""},"baseItem":"ranseur","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d10"},"description":{"value":"<p>This polearm is a long trident with a central prong that's longer than the other two.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"polearm","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"ranseur","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":null},"traits":{"rarity":"common","value":["disarm","reach"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"x20hwfbtnMUxnBDG","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Leather Armor","sort":300000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"mBstaMIB5FAD62gl","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":400000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"arrows","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"MLb6AX5Sc9kHDdik","flags":{"pf2e":{"linkedWeapon":"cwSL0mDlBGOlQoEp"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ranseur","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d10+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disarm","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GugfZAMFY5fRgjN3","flags":{"pf2e":{"linkedWeapon":"eOYwbKo2QelDzk8e"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Longbow","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","range-increment-100","volley-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XFaAhmVWAH18gZJm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k6KXYRt0pYf0ds2B","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wycfQOBOlmzkFJ7X","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Slough Toxins","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<p><strong>Requirements</strong> The nagaji is afflicted with a poison</p>\n<hr />\n<p><strong>Effect</strong> The nagaji accelerates their metabolism. They roll a saving throw against the affliction with a +2 circumstance bonus. If they must attempt an ongoing save against the same poison at the end of their turn, they also get a +2 circumstance bonus to that save.</p>"},"requirements":{"value":""},"rules":[{"domain":"saving-throw","key":"RollOption","option":"slough-toxins","toggleable":true},{"key":"FlatModifier","predicate":["slough-toxins","poison"],"selector":"saving-throw","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g9usUZQwAa0m1yA4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"M1IpzfaCNTSJBRgu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1100000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OW53VBMI2Iw52vm3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1200000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.CommandReptile","predicate":["action:command-an-animal","reptile"],"selector":"nature","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+8 to Command an Animal that is a reptile","options":"action:command-an-animal,reptile"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nagaji Soldier","system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":-1},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":28,"temp":0,"value":28},"initiative":{"statistic":"perception"},"perception":{"value":8},"resistances":[{"type":"poison","value":2}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Nagaji are brawny bipeds with humanoid figures and serpentine heads. Their bodies are covered in tightly layered scales that range in color from green to brown, and almost all nagaji have a colorful ridge along their head and back. Ophidian eyes lend nagaji an imperious visage, with irises that span every color of the rainbow.</p>\n<p>Nagaji physiology varies somewhat. Some possess vestigial tails, while others have sharp claws, and some even sport impressive fangs that can inject a simple venom. Like snakes, nagaji are cold-blooded and reproduce by laying eggs; as a result, nagaji territories rarely overlap with those of mammalian humanoids, since their environmental needs diverge so widely. They're a hardy and strong people, but their close ties to nagas mean many have the potential for powerful magic, as well.</p>\n<p>Long ago, the naga goddess Nalinivati created the first nagaji as the backbone of a society that respected nagas. But the nagaji were never mindless vassals, and the goddess gifted them with free will. Many nagaji willingly serve nagas to this day, honoring some as outright divinities. While outsiders might regard nagaji initially as brainwashed servants, nagaji dispute this claim. Of course there are evil and unfair naga overlords, but there are just as many fair and just naga rulers, and nagaji history remembers various rebellions and revolutions when a matriarch overstepped her bounds to support a new naga's claims of rulership. Nagaji accurately note that their long history with nagas is no simple matter and claim that the partnership goes both ways: nagas rely as much on nagaji for the running of their empires as nagaji rely on nagas to lead their people to prosperity.</p>\n<p>Although nagaji might be encountered in diverse cities and urban centers, their communities are concentrated in environments that suit their biology, namely jungles and tropical forests. Where many species would languish in the heat and humidity, nagaji bask in the warmth and thrive.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["humanoid","nagaji"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.NikAalo85JWVE6d2"}}}
{"_id":"NldgVUIHB3asozHm","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"T27ladpNIH9pULrU","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":35,"value":27},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"pEORGHkQxpZGNnKK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3b6LdLlQDPngNIb"}},"img":"systems/pf2e/icons/spells/create-undead.webp","name":"Create Undead","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"black onyx, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an undead creature with a level up to that allowed in Table 7-1. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can't be created with a version of <em>create undead</em>.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an undead creature of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it's intelligent and doesn't become a minion, the undead is helpful to you for awakening it, though it's still a horrid and evil creature. If it's unintelligent and doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an intelligent undead that doesn't become your minion is only friendly to you, and an unintelligent undead that doesn't become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the undead.</p>\n<p><strong>Critical Failure</strong> You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Religion"},"slug":"create-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vdsgWTH4AvorHv5n","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Z9OrRXKgAPv6Hn5l"}},"img":"systems/pf2e/icons/spells/finger-of-death.webp","name":"Finger of Death","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"70"}}},"description":{"value":"<p>You point your finger toward the target and speak a word of slaying. You deal 70 negative damage to the target. If the damage from finger of death reduces the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":7,"value":"T27ladpNIH9pULrU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"finger-of-death","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4kqbJ5BXLVZldGRu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":400000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"12d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":6,"value":"T27ladpNIH9pULrU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"863yhcLWwhFqYmkO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"4d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":7,"uses":{"max":3,"value":3},"value":"T27ladpNIH9pULrU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"V5i5HJfqqedgNK8E","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GUeRTriJkMlMlVrk"}},"img":"systems/pf2e/icons/spells/bind-undead.webp","name":"Bind Undead (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a word of necromantic power, you seize control of the target. It gains the minion trait. If you or an ally uses any hostile actions against the target, the spell ends.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"T27ladpNIH9pULrU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 mindless undead creature with a level no greater than bind undead's spell level"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iTG6V2oCxeXXgefJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"T27ladpNIH9pULrU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2m8xZRm2hISAn5U0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm (Undead Only)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":8,"value":"T27ladpNIH9pULrU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K4gqGlmGETi7zB7J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm (Undead Only)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":4,"uses":{"max":3,"value":3},"value":"T27ladpNIH9pULrU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YbkGuRsw8NVVsIfB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spectral 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@UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:33]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s87z24wrwStP1Ouk","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Positive Energy Transfer","sort":1600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The wyrmwraith succeeds at a saving throw to resist positive damage but still takes damage</p>\n<hr />\n<p><strong>Effect</strong> The wyrmwraith transfers all positive damage from the effect to a single undead creature of their choice within 120 feet that they control or that's @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] or @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l] to them.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LcChlrMndc88kp30","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sunlight Powerlessness","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A wyrmwraith in sunlight is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 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rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Nc31MydJOBHcqpyb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Divine Dispelling","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A wyrmwraith's claws rend divine magic. Whenever a wyrmwraith hits a creature with a spectral claws Strike, the wyrmwraith can attempt a @Check[type:religion] check to counteract an ongoing divine spell effect on the creature.</p>"},"requirements":{"value":""},"rules":[],"slug":"divine-dispelling","source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gLK9FYslyozpAyWH","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The wyrmwraith makes two claw Strikes and one jaws Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HHS4CPEzSJeRK2TJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Drain Life","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a wyrmwraith deals damage to a living creature with a spectral jaws or spectral claw Strike, the wyrmwraith gains [[/r 18 #Temporary Hit Points]]{18 temporary Hit Points}, and the creature must succeed at a @Check[type:fortitude|dc:38] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}. Further damage dealt by the wyrmwraith's spectral jaws or spectral claws Strikes increases the value of the drained condition by 2 on a failed save, to a maximum of drained 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"drain-life","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S8A8KdLa7fpa3GXF","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Ectoplasmic Form","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>A wyrmwraith can push through the ectoplasmic veil to temporarily assume a physical form made of ectoplasm. The wyrmwraith loses the incorporeal trait for [[/br 1d4 #Duration Physical Form]]{1d4 rounds}, though they can return to their incorporeal form as a free action before then. Once this ability ends, the wyrmwraith can't use this ability again for [[/br 1d4 #Recharge Ectoplasmatic Form]]{1d4 rounds}. While in their ectoplasmic form, the wyrmwraith's AC increases to 43 and they gain [[/r 100 #Temporary Hit Points]]{100 temporary Hit Points}. They lose their immunity to precision damage and all of their resistances. Their melee Strikes deal slashing and piercing damage, respectively, instead of negative damage.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.QMcmhifNQOPguv2t]</p>"},"requirements":{"value":""},"rules":[{"key":"Immunity","predicate":[{"not":"self:effect:ectoplasmic-form-physical"}],"type":"precision"},{"exceptions":["force","ghost-touch","positive"],"key":"Resistance","predicate":[{"not":"self:effect:ectoplasmic-form-physical"}],"type":"all-damage","value":20},{"key":"ActiveEffectLike","mode":"add","path":"flags.pf2e.ectoplasmicFormAC","value":43},{"key":"ActiveEffectLike","mode":"add","path":"flags.pf2e.ectoplasmicFormTempHP","value":100}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MtxKrGdtCxm0wczN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Phase Lurch","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The wyrmwraith is in their ectoplasmic form</p>\n<hr />\n<p><strong>Effect</strong> As the Stride action, but the wyrmwraith can pass through walls or material obstacles as though they were incorporeal. They must begin and end their movement outside of any physical obstacles, and passing through solid material is difficult terrain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"raKISXfbXSFEsWhQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"llx3VScxju25njKb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"a8VCHV1tI4Sthdo3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2600000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ykDiulOOgLZPh9nF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2700000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QEsqz1C7ciSbpcd5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2800000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wyrmwraith","system":{"abilities":{"cha":{"mod":9},"con":{"mod":0},"dex":{"mod":9},"int":{"mod":7},"str":{"mod":-5},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":""},"hp":{"details":"negative healing","max":280,"temp":0,"value":280},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":29},"speed":{"otherSpeeds":[{"type":"fly","value":80}],"value":50}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":17},"privateNotes":"","publicNotes":"<p>Though they refused to accept death, wyrmwraiths nonetheless despise their new undead condition. Indeed, lacking in all motivation to collect treasure, a wyrmwraith instead fixates on their hatred of all living things (especially dragons) and their own self-loathing. A wyrmwraith blights the land with their very presence, spreading slowly until their lair becomes a lifeless wasteland haunted by other undead.</p>\n<hr />\n<p>Wyrmwraiths rise from the souls of dragons who refuse to accept death or have an irrational fear of the afterlife.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":29},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":32}},"spellcasting":{"rituals":{"dc":35}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","necril"]},"rarity":"rare","senses":{"value":"darkvision, lifesense 120 feet"},"size":{"value":"grg"},"value":["dragon","undead","wraith","incorporeal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.NldgVUIHB3asozHm"}}}
{"_id":"NoAyIhPpqJ1WE1pF","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"BVZS9T28bimG6NBU","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"value":13},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"EGyTn2mFKrYKKJvX","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Nature's Chosen","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"spontaneous"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":1,"prepared":[],"value":1},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"value":13},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"EnuTD5ZpL5uuImC4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.T4QKmtYPeCgYxVGe"}},"img":"systems/pf2e/icons/spells/crashing-wave.webp","name":"Crashing Wave","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"6d6"}}},"description":{"value":"<p>You summon a crashing wave that sweeps away from you. 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The water also extinguishes non-magical fires in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"EGyTn2mFKrYKKJvX"},"materials":{"value":""},"prepared":{"value":false},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crashing-wave","source":{"value":"Pathfinder Advanced Player's Guide"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nbfiReHvd9wpld6s","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P"}},"img":"systems/pf2e/icons/spells/meld-into-stone.webp","name":"Meld into Stone","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You merge with an adjacent block of stone with enough volume to fit you and your worn and held possessions. You must touch the stone when you Cast the Spell. You can hear, but not see, what's going on outside the stone, and you can cast spells while in the stone as long as they don't require line of effect beyond the stone.</p>\n<p>Significant physical damage to the stone while you are inside it expels you and deals 10d6 damage to you. Passwall expels you without dealing damage and ends meld into stone. You can Dismiss this spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"EGyTn2mFKrYKKJvX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meld-into-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mlpyh05CHYaxwthM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KsWhliKfUs3IpW3c"}},"img":"systems/pf2e/icons/spells/wall-of-thorns.webp","name":"Wall of Thorns","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"3d4"}}},"description":{"value":"<p>Over the course of a minute, you cause a thick wall of thorny brambles to grow from the ground. You create a 5-foot-thick wall of brambles and thorns in a straight line up to 60 feet long and 10 feet high. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall stands vertically. If you wish, the wall can be of a shorter length or height. Everything on each side of the wall has cover from creatures on the opposite side, and the wall's spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall's spaces, that creature takes 3d4 piercing damage.</p>\n<p>Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It's immune to critical hits and precision damage. A destroyed section can be moved through freely.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The Hit Points of each section of the wall increase by 5, and the piercing damage increases by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"EGyTn2mFKrYKKJvX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-thorns","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OfwWecbkbXo7c1eI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.it4ZsAi6XgvGcodc"}},"img":"systems/pf2e/icons/spells/wall-of-wind.webp","name":"Wall of Wind","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a barrier of gusting winds that hinders anything moving through it. The wall of swirling winds is 5 feet thick, 60 feet long, and 30 feet high. The wall stands vertically, but you can shape its path. Though the wall of wind distorts the air, it does not hamper sight. The wall has the following effects.</p>\n<ul>\n<li>Ammunition from physical ranged attacks-such as arrows, bolts, sling bullets, and other objects of similar size-can't pass through the wall. Attacks with bigger ranged weapons, such as javelins, take a -2 circumstance penalty to their attack rolls if their paths pass through the wall. Massive ranged weapons and spell effects that don't create physical objects pass through the wall with no penalty.</li>\n<li>The wall is difficult terrain to creatures attempting to move overland through it. Gases, including creatures in gaseous form, can't pass through the wall.</li>\n<li>A creature that attempts to fly through the wall using a move action must attempt a Fortitude save.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature can move through the wall normally this turn.</p>\n<p><strong>Success</strong> The flying creature can move through the wall this turn, but the wall is difficult terrain.</p>\n<p><strong>Failure</strong> The wall stops the movement of the flying creature, and any remaining movement from its current action is wasted.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is pushed 10 feet away from the wall.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"EGyTn2mFKrYKKJvX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6frIjAjjbonxZDls","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5esP2GVzvxWsMgaX"}},"img":"systems/pf2e/icons/spells/endure-elements.webp","name":"Endure Elements (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield the target against dangerous temperatures. Choose severe cold or heat. The target is protected from the temperature you chose (but not extreme cold or heat).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target is protected from severe cold and heat.</p>\n<p><strong>Heightened (5th)</strong> The target is protected from severe cold, severe heat, extreme cold, and extreme heat.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"BVZS9T28bimG6NBU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"endure-elements","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iEvqRs0CYH73mARB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":800000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"BVZS9T28bimG6NBU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"94f1xF1xjsL0c3ea","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"BVZS9T28bimG6NBU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ctFijrOvAkTERCu9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"BVZS9T28bimG6NBU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z2VW5Sr0FcksEJII","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"BVZS9T28bimG6NBU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"025oERI6JXgOoPWL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace (Constant)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"BVZS9T28bimG6NBU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"X4sfZmuprBMvmljG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Rn2LkoSq1XhLsODV"}},"img":"systems/pf2e/icons/spells/pummeling-rubble.webp","name":"Pummeling Rubble","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"2d4"}}},"description":{"value":"<p>A spray of heavy rocks flies through the air in front of you. The rubble deals [[/r 2d4[bludgeoning]]] damage to each creature in the area. Each creature must attempt a Reflex save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is pushed 5 feet away from you.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is pushed 10 feet away from you.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 2d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":2,"value":"BVZS9T28bimG6NBU"},"materials":{"value":""},"prepared":{"value":false},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pummeling-rubble","source":{"value":"Pathfinder Advanced 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range.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sling","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":50,"reload":{"value":"1"},"rules":[],"size":"med","slug":"sling","source":{"value":"Pathfinder Core 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slings.</p>"},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"cp":1}},"quantity":10,"rules":[],"size":"med","slug":"sling-bullets","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":"slingBullets","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"WrlWLg3CTbIvRroV","flags":{"pf2e":{"linkedWeapon":"mL1wmIOCtfScwoeV"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mace","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d6+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8JO7dr59w8qgOjKx","flags":{"pf2e":{"linkedWeapon":"ltEBLk7odUJBHFdK"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sling","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d6+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["propulsive","range-increment-50","reload-1"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HiELCWTyhJvQaGUl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7i9LTQqlhq2Hhy7j","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sK09hTiJx42HpDxj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Nature's Rebirth","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When slain, a kovintus immediately and permanently transforms into a part of the natural environment: a stone outcropping in a rocky area, a rivulet near a body of water, a young tree in a forest, or a low-lying cloud atop a high mountain. This ability has the trait appropriate to the environment (such as air, earth, plant, or water). This piece of the environment looks ordinary to most, but other kovintus can easily identify this as their kin. A kovintus slain far from any appropriate terrain transforms into a feature matching the terrain where they were born.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GDsko6VNw9V3q3Fn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Nature's Chosen","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Once per day, the kovintus can cast a 3rd-level primal innate spell. They can do so only if a spell with a corresponding trait was cast within 10 feet of the kovintus since the start of their last turn (including if the kovintus Cast the Spell).</p>\n<p>The traits and the spells they grant are as follows:</p>\n<ul>\n<li><em>@UUID[Compendium.pf2e.spells-srd.it4ZsAi6XgvGcodc]</em> for air</li>\n<li><em>@UUID[Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P]</em> for earth</li>\n<li><em>@UUID[Compendium.pf2e.spells-srd.KsWhliKfUs3IpW3c]</em> for plant</li>\n<li><em>@UUID[Compendium.pf2e.spells-srd.T4QKmtYPeCgYxVGe]</em> for water</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HYZleeyk5USwVcFy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"l94HbPRSx5SEykT9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Vb7Nuk0GUr79zHga","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2500000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kovintus Geomancer","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":3},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":40,"temp":0,"value":40},"initiative":{"statistic":"perception"},"perception":{"value":11},"resistances":[{"type":"air","value":5},{"type":"earth","value":5},{"type":"plant","value":5},{"type":"water","value":5}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Kovintus are reclusive humanoids with an inborn talent for geomancy that ties them intrinsically to nature. Not only can they call upon the magic of nature, it also calls to them in return, turning them into an element of the surrounding terrain when they die. One of the strongest traditions in kovintus culture is making maps to chronicle the places their loved ones have become one with the landscape.</p>\n<p>Kovintus live in small groups in natural places far from larger civilizations. A typical kovintus settlement consists of natural houses built into the environment around a central meeting place. The form fits the terrain, with dwellings nestled into crags on a mountain or forming a windbreak on a plain. Though kovintus beliefs can greatly differ based on their home terrain, many of these creatures believe their intrinsic commonality through nature links them more intimately than such superficial differences.</p>\n<p>Once, all kovintus lived in their ancient home, the Valley-a place of bounty and natural splendor unheard of in the modern world. This paradise was lost in ancient times, and the kovintus set out in small groups to find new homes. Today, any valley kovintus come upon is called merely an \"echo\" of the true Valley. Rather than seeking their original valley, kovintus believe the cycles of nature will someday bring about a new home with the same grandeur.</p>\n<p>Kovintus faith calls for respect rather than reverence. When traveling away from home, kovintus believe it's crucial to respect any local deities who have built the land they stand upon, and pay them tribute with small offerings.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","kovintal","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["humanoid","kovintus"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.NoAyIhPpqJ1WE1pF"}}}
{"_id":"Nq0MR5YsuglgPi0m","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Cdh7brQkfnpWbZDJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mandibles","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d4","damageType":"piercing"},"wc3m4uv5q6bray3crw5y":{"damage":"1d4","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"TxmC3aaWzECZldPm","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bone Spike","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d12","damageType":"piercing"},"1":{"damage":"1d4","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"66GzinTfrKKU8xfg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"K8HY6MgNzIvDLuDT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bone Chariot","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Ostovites build and inhabit moving shells of bone. The ostovite's base statistics, particularly its immunities, assume the ostovite is safely inside its bone chariot. The bone chariot is destroyed when the ostovite is reduced to less than half its Hit Points or immediately after it takes damage from a critical hit. Damage that can specifically affect the ostovite controlling the chariot even while it's inside (such as the spell <em>spirit blast</em>) doesn't destroy the bone chariot, and it bypasses the ostovite's immunities.</p>\n<p>Without the bone chariot, the ostovite loses its immunities and bone spike Strike, and it is reduced to Tiny size. It also gains weakness 5 to good, mental, and physical damage. Building a new bone chariot requires the skeleton of a Small or larger creature and 10 minutes. An ostovite in a bone chariot is normally Small, though larger bone chariots are possible, especially when ostovites work together.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"bone-chariot","toggleable":true,"value":true},{"key":"CreatureSize","predicate":["bone-chariot"],"value":"small"},{"key":"Immunity","predicate":["bone-chariot"],"type":["bleed","death-effects","disease","doomed","drained","fatigued","good","healing","lawful","mental","necromancy","nonlethal-attacks","paralyzed","poison","sickened","unconscious"]},{"key":"Weakness","predicate":[{"not":"bone-chariot"}],"type":["good","mental","physical"],"value":5}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uMNXrK8Is6PAzNEB","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Scuttle Away","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The ostovite's bone chariot is destroyed</p>\n<hr />\n<p><strong>Effect</strong> The ostovite within Steps or Strides.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qsBmWCL2GK9QfAiP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":600000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.CraftBone","predicate":["action:craft","bone"],"selector":"crafting","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+6 when using bone","options":"action:craft,bone"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mvwfEZHZLwY2HdjW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ostovite","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":0},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":null},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":4},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Skittering scavenger vermin common throughout the Abyss, ostovites roam battlefields to harvest flesh and bones. After the ostovites dissolve and slurp up the flesh for sustenance, they craft the bones into elaborate shells they refer to as \"bone chariots.\"</p>\n<p>These bone chariots move under the ostovites' command and serve as an important marker of rank in ostovite nests. To the tiny ostovites, bigger is better, and building large skeletal conveyances is the only way for them to increase their standing in life. Although they feel deeply inferior to creatures larger than themselves, this fear can be overwhelmed by the ostovites' visceral desire to harvest those creatures' bones to increase their own status. When confronted with a particularly massive skeleton, ostovites generally fight among themselves and end up splitting the haul. However, there are rare instances of the selfish creatures working together to puppeteer a much larger bone chariot.</p>\n<p>Ostovites' faint understanding of anatomy results in bone chariots that look more like a nightmarish attempt at art than any creature the bones were pulled from. Some powerful fiends and their admirers collect this strange art by bribing ostovites with skeletons or finding ways to kill ostovites without disrupting the chariot around them.</p>\n<p>Despite ostovites' origins in the Abyss, they are neither demons nor qlippoth. Without the protection of the major fiends, they find their homes in nooks and crannies along the corners of their home plane. Though they have no innate ability to cross the planar boundaries, flaws in the Abyss's fabric often lead them to worlds across the planes. Ostovites that have thus migrated are often much happier. Away from demonic abuse, they usually can be found near mortal crypts and battlefields. On the Material Plane, they rarely have to face any threats other than the undead, clerics of Pharasma, and families of the deceased.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Nq0MR5YsuglgPi0m"}}}
{"_id":"O8iynsWnjObQ8TJl","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"7FCmN4UL4psU0tDh","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"value":21},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"HRwyZKqvUxP3jUSQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Self Only) (Astral or Material Plane Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"7FCmN4UL4psU0tDh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["occult","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h0E2kjTnqLRi1REb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3"}},"img":"systems/pf2e/icons/spells/mind-probe.webp","name":"Mind Probe","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cast your thoughts through a creature's mind, sifting for information. You access the target's memories and knowledge unless it fends you off with a Will save.</p>\n<hr /><strong>Success</strong> The target is unaffected.\n<p><strong>Failure</strong> Each round of the spell's duration, you can Sustain the Spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don't learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful Once you've asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.</p>\n<p><strong>Critical Failure</strong> As failure, and the target takes a -4 circumstance penalty to Deception checks against your questions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"7FCmN4UL4psU0tDh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-probe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KdJvX2wvTeXTeu5i","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"7FCmN4UL4psU0tDh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SLQmLNMiqzq8mAl7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":5,"value":"7FCmN4UL4psU0tDh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pGKZT3tndq88wKSd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly"}},"img":"systems/pf2e/icons/spells/illusory-creature.webp","name":"Illusory Creature","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory image of a Large or smaller creature. It generates the appropriate sounds, smells, and feels believable to the touch. If you and the image are ever farther than 500 feet apart, the spell ends.</p>\n<p>The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice as appropriate. You might need to attempt a Deception or Performance check to mimic the creature, as determined by the GM. This is especially likely if you're trying to imitate a specific person and engage with someone that person knows.</p>\n<p>In combat, the illusion can use 2 actions per turn, which it uses when you Sustain the Spell. It uses your spell attack roll for attack rolls and your spell DC for its AC. Its saving throw modifiers are equal to your spell DC - 10. It is substantial enough that it can flank other creatures. If the image is hit by an attack or fails a save, the spell ends.</p>\n<p>The illusion can cause damage by making the target believe the illusion's attacks are real, but it cannot otherwise directly affect the physical world. If the illusory creature hits with a Strike, the target takes mental damage equal to 1d4 plus your spellcasting ability modifier. This is a mental effect. The illusion's Strikes are nonlethal. If the damage doesn't correspond to the image of the monster-for example, if an illusory Large dragon deals only 5 damage-the GM might allow the target to attempt an immediate Perception check to disbelieve the spell. Any relevant resistances and weaknesses apply if the target thinks they do, as judged by the GM. For example, if the illusion wields a warhammer and attacks a creature resistant to bludgeoning damage, the creature would take less mental damage. However, illusory damage does not deactivate regeneration or trigger other effects that require a certain damage type. The GM should track illusory damage dealt by the illusion.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion. When a creature disbelieves the illusion, it recovers from half the damage it had taken from it (if any) and doesn't take any further damage from it.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage of the image's Strikes increases by 1d4, and the maximum size of creature you can create increases by one (to a maximum of Gargantuan).</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"7FCmN4UL4psU0tDh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-creature","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"maMkCYAHEvq6tAqg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"7FCmN4UL4psU0tDh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vQvd4d7TqB4xYYzG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"7FCmN4UL4psU0tDh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HqsqHRtXQojvO1ey","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"7FCmN4UL4psU0tDh"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KgGTXxW5g0BAy1nV","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.zi9ovfoRp2fMhfpO"}},"img":"systems/pf2e/icons/equipment/weapons/spiked-chain.webp","name":"Spiked Chain","sort":1000000,"system":{"MAP":{"value":""},"baseItem":"spiked-chain","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>This 4‑foot‑long length of chain is covered with barbs and has spikes on one or both ends. Some feature metal hoops used as handgrips.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"flail","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":"ghostTouch"},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"spiked-chain","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"uncommon","value":["disarm","evocation","finesse","magical","trip"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"TJq1OPO5CFe7Ww6A","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"2d8+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jHVQHOSLTThAA8th","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Antler","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"2d12+12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x5dNPm9EV0pS1WDJ","flags":{"pf2e":{"linkedWeapon":"KgGTXxW5g0BAy1nV"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spiked Chain","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d8+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disarm","evil","magical","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9uoAAHOpjHhrvzWl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VHx2gNusdgS21WWh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5AumaQTWt3WVkDej","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MZrswDwhii9LR4mL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"-2 to All Saves vs. Emotion Effects","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["emotion"],"selector":"saving-throw","value":-2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8NXS92A64sYRn2Rv","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Bully the Departed","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The skelm draws upon the spirit of one of his deceased victims, tormenting their soul beyond the grave. Until the end of his next turn, the soul skelm gains regeneration 15 (deactivated by force or good), and he deals an extra [[/r 1d8[evil]]] damage on his Strikes.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.gHczZWA34WQx4px0]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g6t9K95If99AfQfM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The soul skelm can take on the appearance of any Medium male humanoid. This doesn't change his Speed or his attack and damage bonuses with his Strikes but might change the damage type his Strikes deal.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EJ2Xgd9VGb4Rby3n","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Isolating Lash","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The soul skelm makes a melee Strike trailing a wave of shadowy illusions. The skelm is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until the start of his next turn. If the Strike is successful, the skelm increases the number of damage dice by one, and the target must attempt a @Check[type:will|dc:29] save.</p>\n<p>On a failure, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], inaudible, and otherwise imperceptible to its allies for 4 rounds, and it likewise can't see, hear, or otherwise perceive those allies.</p>\n<p>Regardless of the outcome, the creature is temporarily immune to Isolating Lash for 24 hours.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"isolating-lash","toggleable":true},{"diceNumber":1,"key":"DamageDice","predicate":["isolating-lash"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["illusion","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Bo9liMM0Qn69gKdi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VbzlMz5d1BV2siTI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"08DzQkerx9DarVhs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eEwC6aHCfwkrlmCt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2400000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"J5nwpATKUlJ24i5T","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2500000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7uuXLEGpkyARVkk4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2600000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Tsxc5VT4Ei3l0StK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Soul Skelm","system":{"abilities":{"cha":{"mod":7},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":29},"allSaves":{"value":"-2 to all saves vs. emotion effects"},"hp":{"details":"","max":170,"temp":0,"value":170},"immunities":[{"type":"possession"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Soul skelms arise not from mortal men but from other skelms, as their long-held wrath slowly twists them and replaces lingering fragments of their mortality with even more fiendish aspects. These skelms bully and exploit the souls of the dead, binding souls and undead to keep themselves indefinitely young. They bully living victims as well, stoking regret and shame even from inconsequential minutiae or outright fabrications until these feelings become unbreakable ties that the skelm can leverage from beyond the grave. A soul skelm's attentions can leave a victim isolated from friends and allies, making them all the more susceptible to the skelm's manipulations.</p>\n<p>Ambitious soul skelms-often those who arise from palace skelms-search out powerful, high-strung mortals and trick them into bringing ridicule or shame on themselves. After their victim's death, the skelms gleefully remind them of their mortal failings, feeding on their despair.</p>\n<hr />\n<p>Rage-filled skelms are drawn to any settlement with more than a few hundred souls. Using magical disguises and leveraging societal norms to their benefit, these antlered monsters crave fearful respect and brutally punish any who dare disagree with their lofty opinions, even in the slightest degree. Although quite dangerous on their own, skelms are at their deadliest when leading an angry mob. Their cruel and exploitative nature has made their name synonymous with villainy.</p>\n<p>An existing skelm can transform any evil humanoid who's overwhelmed with rage into one of their kind. Skelms heap enraging humiliation on potential new brothers as a form of indoctrination, convincing these recruits that some other person or group is responsible for their misery. This practice ensures skelms begin their new existence with sufficient vitriol to plot their revenge.</p>\n<p>Many newly forged skelms carry on their lives in the roles they held as mortals; and in fact, these roles often shape the type of skelm they become. Skelms can arise among members of nearly any ancestry, though they're more common among cultures with deeply entrenched gender roles, unjust hierarchies, and those that don't offer healthy ways to experience and process anger.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["fiend","humanoid","skelm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.O8iynsWnjObQ8TJl"}}}
{"_id":"O9TQjp3scKfW8SZK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"UXEJVTlMCdSK3nis","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"mod":0,"value":10},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"dtF6l5w69E5sMWHw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"UXEJVTlMCdSK3nis"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TXzpMK1SdlMUUkAG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"UXEJVTlMCdSK3nis"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"anJNKDz3R8ApuLb2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LvezN4a3kYf1OHMg"}},"img":"systems/pf2e/icons/spells/floating-disc.webp","name":"Floating Disk (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A disk of magical force materializes adjacent to you. This disk is 2 feet in diameter and follows 5 feet behind you, floating just above the ground. It holds up to 5 Bulk of objects (though they must be able to fit and balance on its surface). Any objects atop the disk fall to the ground when the spell ends.</p>\n<p>The spell ends if a creature tries to ride atop the disk, if the disk is overloaded, if anyone tries to lift or force the disk higher above the ground, or if you move more than 30 feet away from the disk.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"UXEJVTlMCdSK3nis"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"floating-disk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dMYQQzquz4Fzd9mp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"UXEJVTlMCdSK3nis"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"awdA2HA8dA85TGwV","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dUC8Fsa6FZtVikS3"}},"img":"systems/pf2e/icons/equipment/weapons/composite-longbow.webp","name":"Composite Longbow","sort":600000,"system":{"MAP":{"value":""},"baseItem":"composite-longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like all longbows, its great size also increases the bow's range and power. You must use two hands to fire it, and it cannot be used while mounted. Any time an ability is specifically restricted to a longbow, such as Erastil's favored weapon, it also applies to composite longbows unless otherwise stated.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":20}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":100,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-longbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","propulsive","volley-30"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"adXtnaCXXZAkv21k","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dgWxsYm0DWHb27h6"}},"img":"systems/pf2e/icons/equipment/weapons/halberd.webp","name":"Halberd","sort":700000,"system":{"MAP":{"value":""},"baseItem":"halberd","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d10"},"description":{"value":"<p>This polearm has a relatively short, 5‑foot shaft. The business end is a long spike with an axe blade attached.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"polearm","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"halberd","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["reach","versatile-s"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"Ae2lLfIjacCnLEfD","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Yr9yCuJiAlFh3QEB"}},"img":"systems/pf2e/icons/spells/floating-disc.webp","name":"Floating Disk (see Disk Rider)","sort":800000,"system":{"armor":{"value":2},"baseItem":null,"category":"shield","check":{"value":0},"containerId":null,"description":{"value":""},"dex":{"value":0},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":null,"hardness":5,"hp":{"brokenThreshold":10,"max":20,"value":20},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"steel-shield","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":0},"stackGroup":null,"strength":{"value":0},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"keOfnPEiP1KRubei","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":900000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"arrows","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"kpySQfuxcXr6ztFA","flags":{"pf2e":{"linkedWeapon":"adXtnaCXXZAkv21k"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Halberd","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d10+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dX486NKkzEeXKpLt","flags":{"pf2e":{"linkedWeapon":"awdA2HA8dA85TGwV"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Composite Longbow","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d8+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","propulsive","range-increment-100","volley-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"j1Bwf8sEmKvjZNHK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r9s9fT1PAiICOzs0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 60 feet","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Yx7C6ebcU2WQckqn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rift Sense","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A shulsaga can sense any planar rift within 1 mile, including natural portals, ongoing planar spells like <em>@UUID[Compendium.pf2e.spells-srd.U13bC0tNgrlHoeTK]</em>, and other tears in reality.</p>\n<p>By concentrating for 1 minute, a shulsaga can increase this sense's range to 25 miles.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Qgr1ThnIaqkHRArD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xji68Q4mnqfdWVnq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.m4HQ2o5aPxjXf2kY"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Shield Block","sort":1600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ShieldBlock]</p>"},"requirements":{"value":""},"rules":[],"slug":"shield-block","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dvHLzTpiciD6p1Yb","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Astral Recoil","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per minute</p>\n<p><strong>Trigger</strong> The shulsaga's last action was a successful melee Strike against an astral form created by the <em>@UUID[Compendium.pf2e.spells-srd.4Cntq9odgW6xMpAs]</em> ritual or a similar effect</p>\n<hr />\n<p><strong>Effect</strong> The shulsaga attempts to counteract the effect projecting the creature onto the Astral Plane, with the effects of a 5th-level <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> spell (counteract modifier [[/r 1d20+18 #Counteract]]{+18}).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Gwusjl0kDQRYPaID","img":"systems/pf2e/icons/actions/Passive.webp","name":"Astral Shock","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An astrally projected creature whose astral form is slain by a shulsaga takes a -2 circumstance penalty to the subsequent Fortitude saving throw to resist the strain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BRY6lAS6ePaNJsIO","img":"systems/pf2e/icons/actions/Passive.webp","name":"Disk Rider","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A shulsaga can ride atop any <em>@UUID[Compendium.pf2e.spells-srd.LvezN4a3kYf1OHMg]</em> they create. While mounted on a <em>floating disk</em>, a shulsaga gains a +10-foot enhancement bonus to their fly Speed, and the shulsaga can use their feet to wield the disk as a heavy shield (Hardness 5, HP20, BT10).</p>\n<p>A broken disk grants no bonus to Speed, and the spell ends if the disk is destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gacO7J9Bw3Sc7Hnf","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Hop On","sort":2000000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<p><strong>Requirements</strong> The shulsaga is adjacent to a <em>@UUID[Compendium.pf2e.spells-srd.LvezN4a3kYf1OHMg]</em> they created</p>\n<hr />\n<p><strong>Effect</strong> The shulsaga Steps into the disk's space and rides atop the disk. They can also use this action to dismount from their disk.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gKcHtDZsVWda2bbb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iiCmvi8eiqFHM4e4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2200000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BjmsLrIfYnxmjJEh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2300000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MaUHvNUJtiPTfMtA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2400000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shulsaga","system":{"abilities":{"cha":{"mod":1},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":2},"wis":{"mod":3}},"attributes":{"ac":{"details":"(21 with shield raised)","value":19},"allSaves":{"value":""},"hp":{"details":"","max":35,"temp":0,"value":35},"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Shepherds of the Silver Sea, shulsagas patrol the Astral Plane to protect the nascent demiplanes that form there, warding off those who would usurp the demiplanes or despoil them with unwelcome philosophies. This guardianship extends to the Astral Plane as a whole, as shulsagas not only exile trespassers, but also seek out and close planar rifts. Especially egregious breaches rile these ennosites to the point of invasion, and shulsaga raiding parties often extend their attacks well beyond a portal to ensure the threat's utter destruction.</p>\n<p>Though often stern and standoffish, shulsagas occasionally befriend and recruit strangers to help them repair planar wounds and track down foes of the natural order.</p>\n<p>Among ennosites, shulsagas are the most inclined to adopt and nurture iotons, forming small family units. Communities work together to instill enough culture and identity for these iotons to take on permanent forms-those of adolescent shulsagas. Each shulsaga's gender reflects of their evolving identity, influenced in part by the blend of traits their communities imparted and their own thoughts.</p>\n<hr />\n<p>The Astral Plane is a planar nexus, connecting the planes of the Inner Sphere to those of the Outer Sphere, a realm of timeless silver substance charged with mental essence drawn from throughout the Great Beyond. Most creatures on the Astral Plane are visitors-predators seeking to poach from the River of Souls, psychopomps guarding against such incursions, and aeons monitoring the flow of raw quintessence through the Antipode. Yet, this plane has spawned creatures native to its strange currents and eddies, foremost of which is the family of thought-spawned creatures known as ennosites.</p>\n<p>An ennosite's form physically embodies of its thought and purpose. As some ideals and goals are shared, so are certain forms.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 60 feet","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":"low-light vision, rift sense"},"size":{"value":"med"},"value":["astral"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.O9TQjp3scKfW8SZK"}}}
{"_id":"OPRuZ1cEuKkJGPMV","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"M3e5MWLAt9COPusW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tendril","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":6},"damageRolls":{"0":{"damage":"1d4+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zMy5ikhAFWW94nIF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"atf7XFGfAWXeI1TN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RvhHvUE7nZmwkyMD","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Accord Essence","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An ally within 30 feet that benefited from the wisp's resonance in the last hour is targeted by an attack</p>\n<hr />\n<p><strong>Effect</strong> The wisp detonates itself in a small elemental explosion that gives temporary Hit Points equal to half the wisp's current Hit Points to allies within @Template[type:emanation|distance:30]{30 feet} that have benefited from the wisp's resonance in the last hour. These temporary Hit Points last 1 hour.</p>\n<p>A wisp that uses this reaction is permanently destroyed, and it can be restored only by a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell or similarly powerful effect. If an ability would prevent the wisp's destruction (for instance, if the wisp is summoned and would merely be dismissed), Accord Essence has no effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["earth"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xyVLktOlqlJ6Ce4h","img":"systems/pf2e/icons/actions/Passive.webp","name":"Resonance","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>All wisps vibrate at a frequency attuned to their element, resonating with and empowering all creatures and effects sharing that trait.</p>\n<p>A creature in the area gains a +1 status bonus to attack and damage rolls for effects with the earth trait; a creature with the elemental and earth traits gains this bonus to all attack and damage rolls.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.1dwMVgBHfT4qO4OS]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"resonance","traits":["aura","earth"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","earth"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ISW9dU1e7h1uA2Vu","img":"systems/pf2e/icons/actions/Passive.webp","name":"In Concert","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When an earth wisp rolls a critical failure on a check to @UUID[Compendium.pf2e.actionspf2e.HCl3pzVefiv9ZKQW], they get a failure instead, and when they roll a success, they get a critical success instead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PROlGZDk64ggmN45","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cNgD6mqVpe7o2GOL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Dungeon Lore","sort":800000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GeuKn3hCssJl4FAm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Plane of Earth Lore","sort":900000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Earth Wisp","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":15,"temp":0,"value":15},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"resistances":[{"type":"bludgeoning","value":2}],"speed":{"otherSpeeds":[{"type":"burrow","value":20}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":0},"privateNotes":"","publicNotes":"<p>Earth wisps are rolling spheres of rock, mud, and leaves, perpetually humming with low, rumbling energy. They're timid and aloof, but fiercely loyal to those they know and trust.</p>\n<hr />\n<p>Wisps are tiny elemental beings that emerged during the creation of the Elemental Planes. The first wisps roamed the Inner Sphere in shifting symphonies that traded members with their every meeting. These symphonies of free wisps created music out of their combined resonances, but when the evil Elemental Lords realized the value of the wisps' resonance, they captured whole symphonies for use as servants.</p>\n<p>Wisps attune to each other and to those they surround themselves with. This attunement makes them naturally supportive allies. Free wisps still roam the Inner Sphere and the Material Plane, but they're usually shy and hide themselves from strangers. However, they happily offer their service to those who show them kindness. They especially find themselves drawn to spellcasters who practice elemental magic; these wisps usually watch from afar but sometimes approach those who seem safe to become familiars or comrades.</p>\n<p>Free wisps who find one another become close almost immediately. They get especially excited when they find wisps of elements other than their own, showing none of the animosity some elementals exhibit toward other types. Instead, they join in an excited dance, emitting resonances that faintly echo the symphonies of ancient days.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":4}},"traits":{"languages":{"custom":"","selected":[],"value":["terran"]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 30 feet"},"size":{"value":"tiny"},"value":["earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.OPRuZ1cEuKkJGPMV"}}}
{"_id":"OPeTxIUwkkAjC6T5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AQ7Uf21qvFcnJL1X","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":40,"value":32},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"PU8iY064Cl4kIkBA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wfleiawxsfhpRRwf"}},"img":"systems/pf2e/icons/spells/disapperance.webp","name":"Disappearance","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shroud a creature from others' senses. The target becomes @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf], not just to sight but to all senses, allowing the target to count as @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] no matter what precise and imprecise senses an observer might have. It's still possible for a creature to find the target by Seeking, looking for disturbed dust, hearing gaps in the sound spectrum, or finding some other way to discover the presence of an otherwise-undetectable creature.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"heightenedLevel":8,"value":"AQ7Uf21qvFcnJL1X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disappearance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EZ01W58agPeYG7UI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.C2w3YfBKjIRS07DP"}},"img":"systems/pf2e/icons/spells/mind-blank.webp","name":"Mind Blank","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Powerful wards hide a creature from divination magic. The target gains a +4 status bonus to saves against mental effects. Mind blank attempts to counteract any detection, revelation, and scrying effects as if its spell level were 1 higher than its actual level. On a success, the divination effect functions normally except that it detects nothing about the target and its possessions. For instance, detect magic would still detect other magic in the area, but not any magic on the target.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.DBaMtFHRPEg1JeLs]</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"heightenedLevel":8,"value":"AQ7Uf21qvFcnJL1X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-blank","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0CCLws9uCZ7vqR3l","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"AQ7Uf21qvFcnJL1X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uWPyQC3rQMHc7uh1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZYoC630tNGutgbE0"}},"img":"systems/pf2e/icons/spells/hypercognition.webp","name":"Hypercognition (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You rapidly catalog and collate information relevant to your current situation. You can instantly use up to 6 Recall Knowledge actions as part of Casting this Spell. For these actions, you can't use any special abilities, reactions, or free actions that trigger when you Recall Knowledge.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":4,"value":"AQ7Uf21qvFcnJL1X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypercognition","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eno8CnD1EnlY1yIZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aewxsale5xWEPKLk"}},"img":"systems/pf2e/icons/spells/zone-of-truth.webp","name":"Zone of Truth (At Will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You designate an area in which creatures are compelled to speak only truth. Creatures within or entering the area have difficulty lying. Each potentially affected creature must attempt a Will save when the spell is cast or when the creature first enters the area. It uses the results of this initial save if it leaves and reenters the area. Affected creatures are aware of this enchantment; therefore, they can avoid answering questions to which they would normally respond with a lie, or they can be evasive as long as they remain within the boundaries of the truth.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target takes a -2 status penalty to Deception checks.</p>\n<p><strong>Failure</strong> The target can't speak any deliberate and intentional lies, and it takes a -2 status penalty to Deception checks.</p>\n<p><strong>Critical Failure</strong> The target can't speak any deliberate and intentional lies and takes a -4 status penalty to Deception checks.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":4,"value":"AQ7Uf21qvFcnJL1X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zone-of-truth","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gDjHozaKBbJikXaC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":7,"uses":{"max":2,"value":2},"value":"AQ7Uf21qvFcnJL1X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f9JsN77DO1AEmWXD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":8,"uses":{"max":2,"value":2},"value":"AQ7Uf21qvFcnJL1X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ty6vDgS535cdNFQS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"AQ7Uf21qvFcnJL1X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2IHLvO4INrppk3yK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"AQ7Uf21qvFcnJL1X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FpyBx0T91Ob8bRXz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D442XMADp01qJ7Cs"}},"img":"systems/pf2e/icons/spells/mindlink.webp","name":"Mindlink (At Will)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You link your mind to the target's mind and mentally impart to that target an amount of information in an instant that could otherwise be communicated in 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":7,"value":"AQ7Uf21qvFcnJL1X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mindlink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7lRk0DLEAGhi4u0U","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"AQ7Uf21qvFcnJL1X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Z2P5qc4Zo39S1t6w","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["scatterbrain-palm"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d10+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JNAbSt0GireCV1x1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JXy1hnyoxsc0xnCO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GOF0Ud2jC782jqa5","img":"systems/pf2e/icons/actions/Passive.webp","name":"Lore Master","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A hyakume can use their Bardic Lore skill to Recall Knowledge on any topic, and they know any languages common to an area they have spent a day or more in.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"85a0vfvP7BEWaC7o","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Vu7yHDGMbHRCK2KR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UHVntHDP7laXevSA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status to All Saves vs. Magic","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xOPKChTgrsXHKQAv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.I0HYG0ctCLP5JRsW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Light Blindness","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]</p>"},"requirements":{"value":""},"rules":[],"slug":"light-blindness","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"prTBGYHOcT9eQskj","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Eye Probe","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> Up to six of the hyakume's eyes detach from the hyakume's body. Each eye has AC 26, HP 1, and a fly speed of 40 feet.</p>\n<p>The hyakume can see through all of their eye probes. They can move the probes all in separate directions using a single action.</p>\n<p>A hyakume can have no more than six eye probes active at a time; using this ability to create more causes the eye or eyes farthest away to shrivel and die.</p>\n<p>The hyakume can deliver touch spells through their eye probes and can make melee spell attacks through them. In addition, the hyakume can Steal Memories through an eye probe using a single action by touching the target with the eye.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZHJXY7uHZTuD4bL6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Scatterbrain Palm","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the hyakume's fist Strike must attempt a @Check[type:will|dc:36] save. The creature is then temporarily immune until start of its next turn.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3} and the hyakume can use Steal Memories on the target as part of this action.</p>"},"requirements":{"value":""},"rules":[],"slug":"scatterbrain-palm","source":{"value":""},"traits":{"rarity":"common","value":["divination","enchantment","incapacitation","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NAngdrs8j255ZSod","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Steal Memories","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The hyakume reaches out with their mind and attempts to steal memories from a creature within 30 feet.</p>\n<p>The target must succeed at a @Check[type:will|dc:40] saving throw or become @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} and have some of its memories stolen. The hyakume learns some of the target's memories (chosen by the GM), which are then lost to the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","mental","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Be2GgrZMgtFFHcwY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2400000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0R9aK9TliKd2z99X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Bardic Lore","sort":2500000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Drzi12UKhsSFYyiT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2600000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OIdAtSN48zq37MtR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"e3ifVz7RGteFIKJV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Ox73zwI7ij34AOnN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HWwdbD5yfopHyPC1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3000000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IKnIVEbqJ0AfGVnM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vibxPMg1CizNRBej","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IHtCO2tELTnWJB3q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":3300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hyakume","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":9},"str":{"mod":4},"wis":{"mod":6}},"attributes":{"ac":{"details":"all-around vision","value":36},"allSaves":{"value":"+2 status to all saves vs. magic"},"hp":{"details":"","max":275,"temp":0,"value":275},"initiative":{"statistic":"perception"},"perception":{"value":29},"resistances":[{"type":"mental","value":10}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"<p>Hundreds of bloodshot eyes peek out from under the fleshy layers of a hyakume's skin. These hulking aberrations covet knowledge and go to great lengths to keep what they know to themselves; they'll destroy scriptoriums they've raided and burn books they've read to ensure no other soul learns their contents. While hyakume occasionally trade valuable information to garner greater knowledge, they are liable to trick their targets into revealing more than they should. Most frightening of all is the hyakume's ability to steal memories and erase any knowledge of their existence from the minds of their victim</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":29}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["aklo","common"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.OPeTxIUwkkAjC6T5"}}}
{"_id":"OTEJFZ03NDqtrhcj","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Ox3c3XK3Nk97BvHw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-effects.iuy6AA6sQZUZkN9X"}},"img":"systems/pf2e/icons/spells/wholeness-of-body.webp","name":"Effect: Rapid Evolution - Husk (Bludgeoning)","sort":100000,"system":{"description":{"value":"<p>The creature gains physical damage resistance similar to the triggering type.</p>"},"duration":{"expiry":"turn-start","sustained":false,"unit":"unlimited","value":-1},"level":{"value":4},"rules":[{"choices":[{"label":"PF2E.TraitBludgeoning","value":"bludgeoning"},{"label":"PF2E.TraitPiercing","value":"piercing"},{"label":"PF2E.TraitSlashing","value":"slashing"}],"flag":"physicalDamage","key":"ChoiceSet","selection":"bludgeoning"},{"key":"Resistance","type":"{item|flags.pf2e.rulesSelections.physicalDamage}","value":15},{"key":"DamageDice","override":{"damageType":"{item|flags.pf2e.rulesSelections.physicalDamage}"},"selector":"weapon-arm-damage"}],"slug":"effect-rapid-evolution-husk","source":{"value":"Pathfinder Bestiary 3"},"start":{"initiative":null,"value":126},"target":null,"tokenIcon":{"show":true},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"effect"},{"_id":"EwQTJJGwTsG8hMYk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-effects.RBfd5qwFkuKxNb57"}},"img":"systems/pf2e/icons/spells/prismatic-sphere.webp","name":"Effect: Rapid Evolution - Energy Gland (Sonic)","sort":200000,"system":{"description":{"value":"<p>The creature gains energy damage resistance similar to the triggering type.</p>"},"duration":{"expiry":"turn-start","sustained":false,"unit":"unlimited","value":-1},"level":{"value":4},"rules":[{"choices":[{"label":"PF2E.TraitAcid","value":"acid"},{"label":"PF2E.TraitCold","value":"cold"},{"label":"PF2E.TraitElectricity","value":"electricity"},{"label":"PF2E.TraitFire","value":"fire"},{"label":"PF2E.TraitForce","value":"force"},{"label":"PF2E.TraitNegative","value":"negative"},{"label":"PF2E.TraitSonic","value":"sonic"}],"flag":"energyDamage","key":"ChoiceSet","selection":"sonic"},{"key":"Resistance","type":"{item|flags.pf2e.rulesSelections.energyDamage}","value":15},{"key":"DamageDice","override":{"damageType":"{item|flags.pf2e.rulesSelections.energyDamage}"},"selector":"energy-ray-damage"}],"slug":"effect-rapid-evolution-energy-gland","source":{"value":"Pathfinder Bestiary 3"},"start":{"initiative":null,"value":126},"target":null,"tokenIcon":{"show":true},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"effect"},{"_id":"rPTqCxoOB0B5ON1m","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Weapon Arm","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"tzm8oydo2xt3n0md8ciy":{"damage":"2d8 + 9","damageType":"bludgeoning"}},"description":{"value":"<p>see Rapid Evolution, other possbile traits:</p>\n<ul>\n<li>Piercing damage: reach 10 feet, deadly d8</li>\n<li>Slashing damage: reach 10 feet, sweep</li>\n</ul>"},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10","shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SuGCwf8YVqJ0KZNG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Energy Ray","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"f98avpdf9cqk94xicz87":{"damage":"5d6","damageType":"sonic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","occult","range-120"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dDtA4Al0gFgC9jck","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sNth9LOE6nRfhE3n","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy (Touch)","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MnCWApQWsNq3LZGf","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Rapid Evolution","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The hadrinnex takes damage of a physical or energy damage type (bludgeoning, piercing, or slashing for physical; acid, cold, electricity, fire, force, negative, or sonic for energy)</p>\n<hr />\n<p><strong>Effect</strong> The hadrinnex reconfigures its husk (if triggered by physical damage) or its energy gland (if triggered by energy damage). Any reconfiguration applies to the triggering damage and lasts until the next time the hadrinnex uses Rapid Evolution.</p>\n<ul>\n<li><strong>Energy Gland</strong> Reconfiguring the energy gland changes both the hadrinnex's energy damage resistance and the damage of its energy ray to that type. By default, the energy gland is configured to sonic.</li>\n<li><strong>Husk</strong> The hadrinnex's physical damage resistance and the damage of its weapon arm Strikes change to the triggering type. Weapon arm Strikes gain an additional trait depending on the current damage type: bludgeoning adds shove, piercing adds deadly d8, and slashing adds sweep. By default the husk is configured to bludgeoning.</li>\n</ul>\n<p>@UUID[Compendium.pf2e.bestiary-effects.RBfd5qwFkuKxNb57]</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.iuy6AA6sQZUZkN9X]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["morph","occult","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1qvnCAYxCtqLHNWB","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Extend Limbs","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The hadrinnex makes two weapon arm Strikes, each targeting a different creature. 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The hadrinnex loses its energy resistance and can't use energy ray until it uses Rapid Evolution to reconfigure its energy gland again. Directing energy to its weapon arms again removes any previous energy boost to its weapon arm.</p>\n<hr />\n<p>Possible damage types for this ability:</p>\n<ul>\n<li>[[/r 7d6[acid]]] damage</li>\n<li>[[/r 7d6[cold]]] damage</li>\n<li>[[/r 7d6[electricity]]] damage</li>\n<li>[[/r 7d6[fire]]] damage</li>\n<li>[[/r 7d6[force]]] damage</li>\n<li>[[/r 7d6[negative]]] damage</li>\n<li>[[/r 7d6[sonic]]] damage</li>\n</ul>\n<p>@UUID[Compendium.pf2e.bestiary-effects.HpX3bGlOkSp1PeWg]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"M6Xh2lGccV5UAYKX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OSO8tfZPysXRMw2V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hhjbwfLOEx5tlmED","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1200000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hadrinnex","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":-3},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":118,"temp":0,"value":118},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>The bizarre hadrinnexes resemble defensive systems more than living creatures. They evolve at a rapid rate, but only to specific attacks against them, which suggests they were created through advanced technology or magic. The husk surrounding a hadrinnex-flecks of metal suspended in a malleable organic carapace-reshapes in response to harm. So too can a glowing gland within the creature's thorax, which collects energy and restructures the creature's biology to protect it from that energy. This organ is fragile and ruptures soon after a hadrinnex is killed.</p>\n<p>Hadrinnexes have only a rudimentary intellect and usually follow more intelligent aberrations. As bodyguards or peons, they perform simple tasks diligently. Though poor at problem-solving and improvisation, hadrinnexes' dependability and adaptive physiology make them ideal for dangerous tasks in hazardous environments.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy (touch)","selected":[],"value":["aklo"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.OTEJFZ03NDqtrhcj"}}}
{"_id":"OiMWiQQuBYt6Yc73","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"f6v0xX9B6TCjk14f","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":5},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"3GuxCe0215NsUJfa"},"1":{"id":"V4RYU2R07lVzAiUT"},"2":{"id":"i5niuLK0WYYu9mLl"},"3":{"id":"jbsuZuDEzIJKaEh3"},"4":{"id":"lCcT0j2arlHXY1jS"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"FPfkVwMhkCQLf8zm"},"1":{"id":"zFyKM6G7v5ofWHgF"},"2":{"id":"Ou59lEGGL4BKsmiK"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"I0YQ5hPVdlzZp5SF"},"1":{"id":"oYNA0IESXNxqonqZ"},"2":{"id":"DSCZSmv9uCEWcq7R"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"IS54wBzBRSw1PxfH"},"1":{"id":"OO8oBiGETEiGsX2p"},"2":{"id":"ED0WNi6LX08hEhBC"}},"value":0},"slot4":{"max":3,"prepared":{"0":{"id":"ngmEwTRqtVfwg3hi"},"1":{"id":"ac5VU4IL6FYvQhzb"},"2":{"id":"AWHrdMNFvAn3Ie54"}},"value":0},"slot5":{"max":2,"prepared":{"0":{"id":"kDxsKGKKArC2H01M"},"1":{"id":"teZsAwLbVuhJ4jx4"}},"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":24},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"6WZJcN2ygA1eIjQE","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":24},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"kDxsKGKKArC2H01M","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"teZsAwLbVuhJ4jx4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prying-eye","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ngmEwTRqtVfwg3hi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ac5VU4IL6FYvQhzb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AWHrdMNFvAn3Ie54","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.onjZCEHs3JJJRTD0"}},"img":"systems/pf2e/icons/spells/private-sanctum.webp","name":"Private Sanctum","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":100},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>From outside, the area looks like a bank of impenetrable black fog. Sensory stimuli (such as sounds, smells, and light) don't pass from inside the area to outside the area. Scrying spells can't perceive any stimuli from the area, and mind-reading effects don't work in the area.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"private-sanctum","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nD4ZAJmbzl1VaWNB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"6WZJcN2ygA1eIjQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IS54wBzBRSw1PxfH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OO8oBiGETEiGsX2p","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ED0WNi6LX08hEhBC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L4x8NWUBWS3sBNeW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ynm8JIU3sc3qUMpa"}},"img":"systems/pf2e/icons/spells/continual-flame.webp","name":"Continual Flame","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":"6 gp of ruby dust"},"damage":{"value":{}},"description":{"value":"<p>A magical flame springs up from the object, as bright as a torch. It doesn't need oxygen, react to water, or generate heat.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cost increases as follows:</p>\n<ul>\n<li>16 gp for 3rd level</li>\n<li>30 gp for 4th</li>\n<li>60 gp for 5th</li>\n<li>120 gp for 6th</li>\n<li>270 gp for 7th</li>\n<li>540 gp for 8th</li>\n<li>1,350 gp for 9th</li>\n<li>3,350 gp for 10th.</li>\n</ul>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"6WZJcN2ygA1eIjQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"continual-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"I0YQ5hPVdlzZp5SF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oYNA0IESXNxqonqZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.6Ot4N22t5tPD51BO"}},"img":"systems/pf2e/icons/spells/knock.webp","name":"Knock","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock, and you add your level even if you're untrained.</p>\n<p>Knock counteracts <em>@UUID[Compendium.pf2e.spells-srd.Azoh0BSoCASrA1lr]</em>.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"knock","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 door, lock, or container"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DSCZSmv9uCEWcq7R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n"}},"img":"systems/pf2e/icons/spells/resist-energy.webp","name":"Resist Energy","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.con2Hzt47JjpuUej]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"2 creatures"}},"7":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3GuxCe0215NsUJfa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}}},"5":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"2d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"2"}}}},"7":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"3d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"3"}}}},"9":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"4d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"4"}}}}},"type":"fixed"},"level":{"value":1},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4LDgxcjw7MqO2z6i","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6WZJcN2ygA1eIjQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FPfkVwMhkCQLf8zm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LvezN4a3kYf1OHMg"}},"img":"systems/pf2e/icons/spells/floating-disc.webp","name":"Floating Disk","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A disk of magical force materializes adjacent to you. This disk is 2 feet in diameter and follows 5 feet behind you, floating just above the ground. It holds up to 5 Bulk of objects (though they must be able to fit and balance on its surface). Any objects atop the disk fall to the ground when the spell ends.</p>\n<p>The spell ends if a creature tries to ride atop the disk, if the disk is overloaded, if anyone tries to lift or force the disk higher above the ground, or if you move more than 30 feet away from the disk.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"floating-disk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"V4RYU2R07lVzAiUT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zFyKM6G7v5ofWHgF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"i5niuLK0WYYu9mLl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ou59lEGGL4BKsmiK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jbsuZuDEzIJKaEh3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lCcT0j2arlHXY1jS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"f6v0xX9B6TCjk14f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c2jgSAE0FH6AmDJ2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"c8wb7ga60gfabcch9jq8":{"damage":"2d8+13","damageType":"piercing"}},"description":{"value":"<p>Deals 2d6 fire damage if not Countered by Water.</p>"},"rules":[{"damageType":"fire","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":[{"not":"countered-by-water"}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vNKRTp7YasyHRjqH","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["adamantine-claws","grab"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"g7u85rySCuCvovJ1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wHFnTcSpBzMvrkSD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0LnVcBoOwSUOZfMh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OhwcTonDsZ7QOZTR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Smoke doesn't impair an underworld dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VE76RnTQLL1Y1ttf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lufhjv4m2WdjSTZs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Water","sort":3200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the underworld dragon takes damage from a spell with the cold or water trait, the elemental magic of fire within them is momentarily dampened.</p>\n<p>Until the end of their next turn, they take a -1 circumstance penalty to attack rolls, and their jaws Strikes don't deal fire damage, and they lose their sweltering heat aura.</p>\n<p>This limitation ends if the dragon uses Breath Weapon.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.81XYZZ3H0GL8thdQ]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Rdy2GbIHuRoKy7bU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Wood","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When an underworld dragon is struck by a weapon made primarily of wood or affected by a spell with the plant trait, the dragon's internal fiery essences are stoked with the added fuel. Their breath weapon recharges, and the fire damage from the dragon's jaws increases by one die until the end of the dragon's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.4FMFRlEC923CnLI7]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iHPmzxNLB3Yqy1nG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":3400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:28]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JxnXxf6brDnOqBXG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sweltering Heat","sort":3500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Each creature that ends its turn in the aura must succeed at a @Check[type:fortitude|dc:28] saving throw or become @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] while it remains in the aura.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"sweltering-heat","traits":["arcane","aura","evocation","fire"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cwvyDjJgUkCmj3aI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Adamantine Claws","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon's claws are infused with adamantine. Their claw Strikes ignore half the Hardness of any object hit.</p>"},"requirements":{"value":""},"rules":[],"slug":"adamantine-claws","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"snPpaYVXqbrRM8Ne","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of fire that explodes in a @Template[type:burst|distance:25] within 50 feet, dealing [[/r 10d6[fire]]] damage (@Check[type:reflex|dc:30|basic:true] save). Creatures that fail the save also take [[/r 2d6[persistent,fire]]].</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KkSN8aLpddZGTcZq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":3800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+10)[bludgeoning]]], @Check[type:fortitude|dc:30|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"c95y554eFZ79003o","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":3900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MuGP8QMrIer8V4F3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3KxCd6V3hGi3zv96","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":4100000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GPKBBYj4N5bOLbPB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":4200000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PUgAqcMRKKtgnu3Y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":4300000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rN3nkswlHYfIES2c","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":4400000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CSwuEzUYshZTah7k","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4500000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SrtoSa7m2s1tsc4D","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":4600000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CGDPegdL3jpOZvN5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4700000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5ceQknx3x7JYDMd7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":4800000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Underworld Dragon (Spellcaster)","prototypeToken":{"name":"Adult Underworld Dragon"},"system":{"abilities":{"cha":{"mod":2},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":5},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":195,"temp":0,"value":195},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":20},"speed":{"otherSpeeds":[{"type":"burrow","value":40},{"type":"fly","value":80}],"value":40}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"<p>Underworld dragons embody the pressure between tectonic plates, the heat behind geysers, and flash fires that ignite when the conditions are just right. Natural alchemists, they innately understand reagents and catalysts. While some research the effects of magic on material reactions, the majority of underworld dragons concentrate on building their hoards. They scour the world for carved gemstones and artifacts of precious minerals, both of which they see as distilled essence of earth's bounty.</p>\n<p>Underworld dragons appear angular and sharp; their scales glow as if superheated from within, and their hair flickers like tongues of flames. An intense fire glows behind their gazes, suggesting they could ignite item with a mere thought, and their breath ripples the air as a testament to the heat contained within their bodies.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":22}},"traits":{"languages":{"custom":"","selected":[],"value":["common","draconic","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, smoke vision"},"size":{"value":"huge"},"value":["dragon","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.OiMWiQQuBYt6Yc73"}}}
{"_id":"OrO28a9h8kakTTj7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"vJ4WPwSeQegH8KMs","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":22},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"0BKNqPx0gAXvMVhR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":6,"value":"vJ4WPwSeQegH8KMs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HHcUzm4oVPHPOsqI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":6,"value":"vJ4WPwSeQegH8KMs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hagL5rqsb5F2Dib3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Good or Evil Only)","sort":400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"vJ4WPwSeQegH8KMs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core 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Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Twp10eJAJOK8lgbO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DrR0GXOBDUWyiyEd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:28]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1LUodDO3qpr7CYqM","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Violent Retort","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the sovereign dragon's reach critically hits the dragon</p>\n<hr />\n<p><strong>Effect</strong> The sovereign dragon makes a claw or tail Strike against the creature, after applying all the effects of the critical hit to the dragon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qVqG3qPrNw7cF8D4","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a roar charged with psychic energy, dealing [[/r 12d6[mental]]] damage in a @Template[type:cone|distance:30] (@Check[type:will|dc:30|basic:true] save).</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5zASRad3bigyGHMo","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Uw2yhPghf93MQk8d","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+10)[bludgeoning]]], @Check[type:fortitude|dc:26|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cwzm6hgGDNWyBDjU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r4jLytkNtr1uMewT","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Gleaming Armor","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The dragon's golden armor glows with a protective golden light. The dragon gains a +2 status bonus to AC and resistance 10 to energy damage. Each enemy in a @Template[type:emanation|distance:20] must succeed at a @Check[type:fortitude|dc:30] save or be @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh].</p>\n<p>All these effects last until the end of the dragon's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.CoPPOCyfADvybcxV]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"add","path":"system.custom.modifiers.gleaming-armor-mod","value":10}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","light","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZEFMlTiTYApQQKuS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8cmhx2lHBSlmPbas","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"la8o32QPeIFrabCT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"avJW6bHnVFdMCGuQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"I62CknN45CbXndwZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"k6VfrecGQY7BMZtG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2400000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yZdAgqclkfBAf1L6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"63ZAJRWeeNyBggWN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2600000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"456GomI34XsDijkk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2700000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Gv5a5n6uHyPUgWP2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2800000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Sovereign Dragon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":195,"temp":0,"value":195},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"resistances":[{"type":"mental","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":120}],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"<p>The most well-known of imperial dragons due to their deep involvement with mortals, the sovereign dragons' name comes from their mandate of selecting rulers-but at some point, the dragons themselves joined the list of worthy candidates. Other imperial dragons suspect the sovereign dragons offered their connection to the elemental cycle to attain forbidden magic, evidenced by their lack of any vulnerability to wood or ability to feed on fire, despite being creatures of the earth.</p>\n<p>Most hesitate to question the sovereigns' authority. While some appreciate their impartial nature, others fault this adherence to neutrality. Regardless, the sovereign dragons' charm and centuries of experience in subtle manipulation have made them exceptional negotiators.</p>\n<p>Almost all sovereign dragons appear gold in color. Their hair ranges from common colors found among humans to bright reds, greens, or blues. They're the only dragons with five digits per claw, a mark of special importance. Other imperial dragons dismiss this claim to status and instead tease the sovereign dragons over their need to wear armor, even while in their draconic forms.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":24}},"traits":{"languages":{"custom":"","selected":[],"value":["celestial","common","draconic","infernal"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["dragon","earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.OrO28a9h8kakTTj7"}}}
{"_id":"OsWFo87OQ4G67zMS","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"a2FJlFGOGuTMTLOI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["sagebane"]},"bonus":{"value":17},"damageRolls":{"8a49gf7iwdxq2kp40clf":{"damage":"1d6+8","damageType":"bludgeoning"},"w9qzsteb6tkmoqekrmm2":{"damage":"1d4","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"J6FVU37oPVKikGeY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dWphYFgVjZP3oKOy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CHKrjbjG2iuM6dGa","img":"systems/pf2e/icons/actions/Passive.webp","name":"Black Apoxia","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The target can't recover from the fatigued condition caused by black apoxia until the disease is cured</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:24]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} and @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} and fatigued (1 day)</p>\n<p><strong>Stage 4</strong> dead</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zTFuXpu6BuPdbg6N","img":"systems/pf2e/icons/actions/Passive.webp","name":"Brawling Critical","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the kurobozu scores a critical hit with an unarmed attack, the target must succeed at a @Check[type:fortitude|dc:22] save or be @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of its next turn.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"fist-attack","text":"{item|system.description.value}","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gzZaUElRwVXoDLly","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sagebane","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the kurobozu damages a living creature with an unarmed Strike, the target must succeed at a @Check[type:fortitude|dc:24] save or become @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 minute.</p>\n<p>Further damage dealt by the kurobozu resets the duration to 1 minute and increases the stupefied value by 1 on a failed save, to a maximum of stupefied 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"sagebane","source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BurQSnXk9enXhVZH","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Steal Breath","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The kurobozu is adjacent to a living creature that is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3], @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix], or @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf]</p>\n<hr />\n<p><strong>Effect</strong> The kurobozu leans over and sucks the breath from the target, who must attempt a @Check[type:fortitude|dc:22] save. Regardless of the result, the creature is exposed to black apoxia and its breath reeks of carrion for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't speak for 1 minute.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and can't speak for 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, plus the creature falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] and begins suffocating.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lcGPZQiY2GFPXOVQ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Stunning Flurry","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>E</strong><strong>ffect</strong> The kurobozu makes two unarmed Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses, and the target must succeed at a @Check[type:fortitude|dc:22|traits:incapacitation] save or be @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} (or @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3} on a critical failure); this save has the incapacitation trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OxY2dzXPO86lTjgP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3N94VQIKQ26oe8tT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nOiQxEVLn3tVCv9I","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Monastic Lore","sort":1100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ewXwH0UO7CYDpiZg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kurobozu","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"negative healing","max":90,"temp":0,"value":90},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>A monk who violated their monastic vows in life might arise after death to become an undead horror known as a kurobozu. These predators feast upon the breath of mortals, creeping on twisted limbs into bedrooms to steal the life from sleeping victims. This act of feeding leaves its mark on the victim in the form of a vile scent of rot on the victim's breath and a debilitating disease that eventually results in exhaustion and finally death.</p>\n<p>Kurobozus retain echoes of their ascetic training, enabling them to suck the breath from debilitated foes in the midst of battle. Their malevolent cunning combined with ascetic discipline helps them concoct elaborate and lengthy schemes to enact their jealous revenge. Few kurobozus are convincing enough to persuade their onetime allies to break their own oaths, but this doesn't stop them from making the attempt.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.OsWFo87OQ4G67zMS"}}}
{"_id":"PJCeh8sj9Sm5Eqz8","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ct5v7Ozu8ADoqRMV","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"value":12},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"pd86oEQTsU2qQEMi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"ct5v7Ozu8ADoqRMV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9mtnkFOVulmHN7kE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"ct5v7Ozu8ADoqRMV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jPd4r1QIZjVLBy6J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ct5v7Ozu8ADoqRMV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IkfiIjPeYMrUO0Hv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"ct5v7Ozu8ADoqRMV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"a3edhMHV2Q2kSyFl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"uses":{"max":3,"value":3},"value":"ct5v7Ozu8ADoqRMV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Fg9jKMnSbWqowcG7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ct5v7Ozu8ADoqRMV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9hTzL7fC49Gu7r0d","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d8+3","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hfMabMzyolY9p2Gw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Euphoric Spark","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"2d4+3","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","magical","range-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2CGRxGWozrsdSvIi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jTvAXL1UqsQrbQhO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy (Touch)","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5eqtzIqWpDscyCIh","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The draxie breathes pixie dust in a @Template[type:cone|distance:15], with a random effect determined each time they use their Breath Weapon.</p>\n<p>Each creature in the area must succeed at a @Check[type:will|dc:17] save or be affected. Roll [[/r 1d4 #Breath Weapon Effect]]{1d4} to determine the effect. The draxie can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>\n<ol>\n<li>The target takes the effects of the <em>@UUID[Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6]</em> spell.</li>\n<li>The target loses its last 5 minutes of memory.</li>\n<li>The target takes the effects of a <em>@UUID[Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl]</em> spell.</li>\n<li>The target becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} from euphoria.</li>\n</ol>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","incapacitation","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"87oLZmXoHSjg0CqB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"87NqavC8jTCUEMKJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1400000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vCYzmjCbuK9tQYK7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"grOjb6I53vcs4qe2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1600000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NNm2p09WRBScplWQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Draxie","system":{"abilities":{"cha":{"mod":3},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":-1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":15},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>The mischievous dragon sprites known as draxies have dueled their pixie cousins for the title of ultimate prankster for centuries. Possessed of draconic features and brilliant colorations, draxies descend from a mighty faerie dragon, reincarnated into multiple draxies after her death in the mercurial fashion of the fey realm. Draxies exercise patience and planning to create the perfect pranks, spending months, or even years, on their efforts.</p>\n<hr />\n<p>Tiny winged fey with intense curiosity and adventurous spirits, sprites often find themselves in risky situations and shenanigans belying their stature. While their pixie and grig cousins are most common, numerous additional types of sprites were born from the faerie realm of the First World. These include draxies, melixies, and nykteras, each of which shares commonalities with a different animal or magical creature.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy (touch)","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"tiny"},"value":["fey","sprite"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.PJCeh8sj9Sm5Eqz8"}}}
{"_id":"PVstJNeHeWLU2XoK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"uXvT9PZ8YmjclWQ4","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.aXuJh4i8HqSu6NYV"}},"img":"systems/pf2e/icons/equipment/weapons/longspear.webp","name":"Longspear","sort":100000,"system":{"MAP":{"value":""},"baseItem":"longspear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This very long spear, sometimes called a pike, is purely for thrusting rather than throwing. Used by many soldiers and city watch for crowd control and defense against charging enemies, it must be wielded with two hands.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"spear","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":5}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"longspear","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["reach"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"UnUFodXf4XizgoMM","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.T8EopYZLT137CsdW"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/net.webp","name":"Net","sort":200000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>You can use a net either on its own or attached to a rope. When attached to a rope, you can use the net to Grapple a Medium or smaller creature up to 10 feet away (instead of only adjacent creatures). You can continue to Grapple to keep your hold on the target so long as the target remains within 10 feet and you continue to hold the net. The grabbed creature gains a +2 circumstance bonus to Escape unless you are adjacent to them, and it can attempt a @Check[type:athletics|dc:16|traits:action:force-open] check to Force Open the net entirely. Once the target is no longer grabbed, the net is unwieldy until refolded as a Concentrate action that requires two hands; if used without being refolded, Grapple checks made with the net take a -2 penalty.</p>\n<p>When the net is unattached, you can attempt a ranged attack roll against a Medium or smaller creature within 20 feet. On a hit, the target is flat-footed and takes a -10- foot circumstance penalty to its Speeds until it Escapes, and on a critical hit, it's also immobilized until it Escapes. The Escape DC is 16. A creature adjacent to the target can Interact to remove the net.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"quantity":2,"rules":[],"size":"med","slug":"net","source":{"value":"Pathfinder Advanced Player's Guide"},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"pYnHQN69rHC0bPm0","flags":{"pf2e":{"linkedWeapon":"uXvT9PZ8YmjclWQ4"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Longspear","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2JQEQa6cUhcYoUM4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d4+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2NUCE7ph3hld0mgZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KGCeRo6qPcjltHnA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense (Imprecise) 10 feet","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NDkFem8B3XVJXQkP","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Cecaelia Jet","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The cecaelia moves up to 140 feet in a straight line through the water.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RwrYgxqil6oSI14J","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hurl Net","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The cecaelia is holding a net in two appendages.</p>\n<hr />\n<p><strong>Effect</strong> The cecaelia hurls their net, attempting to hamper a foe. The cecaelia makes a ranged Strike (with a [[/r 1d20+15 #Hurl Net]]{+15} modifier) against a Medium or smaller creature within 20 feet.</p>\n<p>On a hit, the target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] and takes a -10-foot circumstance penalty to its Speeds. On a critical hit, the creature is @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM]. The DC to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] the net is 16. A creature adjacent to the target can Interact with the net to remove it from the target.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.q2D1QBalqBQfKzTc]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nH4VBesV9iFOfCnq","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Ink Cloud","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The cecaelia emits a cloud of black ink in a @Template[type:emanation|distance:10]. This ink cloud has no effect outside of water. Creatures inside the cloud are @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] by creatures using sight or smell, and they can't see or smell while inside the cloud. The cloud dissipates after 1 minute.</p>\n<p>The cecaelia can't use Ink Cloud again for [[/br 2d6 #Recharge Ink Cloud]]{2d6 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T1AhLjoX6p5mr4gQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BAVm3AoSbV4eLZIm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qbjGaacQh4FUm7lS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Grapple","predicate":["action:grapple"],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+13 to Grapple","options":"action:grapple"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3UJ7MdEBmcuwgvVp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lh9NCGHHUou3r0Av","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1400000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Cecaelia Trapper","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-1},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":53,"temp":0,"value":53},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[{"type":"swim","value":35}],"value":20}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Cecaelias resemble humans with octopus tentacles instead of legs. These oceanic hunters are agile and intelligent creatures, but proud. Their inquisitiveness often brings them into contact with strangers, where a poor turn of phrase or an unintended insult can quickly spark their legendary tempers.</p>\n<p>Cecaelias live nomadic lives, hunting and scavenging along coastlines for food and tradeable trinkets. They engage in frequent trade with terrestrial communities, offering anything from seafood to treasures retrieved from sunken vessels in exchange for goods not readily available underwater. Some take to piracy or hire themselves out as mercenaries, but their quarrelsome disposition invariably leads to them going their own way again before too long. The only non-cecaelia communities that maintain long-lasting relationships with cecaelias are those of the remarkably laid-back locathahs, who coexist with cecaelias in the city of Xidao.</p>\n<p>Cecaelias live in warm waters along verdant ocean reefs or coastlines, often near humanoid settlements. Able to adapt rapidly over a few generations, cecaelias adopt the physical features of their closest humanoid neighbors, which sages liken to an octopus's natural camouflage.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common"]},"rarity":"common","senses":{"value":"darkvision, wavesense (imprecise) 10 feet"},"size":{"value":"med"},"value":["amphibious","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.PVstJNeHeWLU2XoK"}}}
{"_id":"PX8tlo804y4I1C8S","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xVneolKzqFvV56qV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d12+10","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qSEQHwgppWcWoGDK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d6+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UEtsgHyvVOtngUcs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Rmtq9X0tzbZPgELk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PDYDZKTsK9cr0dq7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Deep Breath","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A tylosaurus can hold its breath for 2 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yJ8dDwM4sX2nS4UR","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Aquatic Drag","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The tylosaurus has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> The tylosaurus Swims up to half its Speed, carrying the grabbed creature with it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DP0QpHqfJo5budhm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Large, [[/r (2d6+5)[bludgeoning]]], Rupture 18</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gKxdmvPJZYi5W7YT","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Vicious Strafe","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The tylosaurus Swims up to its Speed. It can make one jaws Strike and one tail Strike at any points during its movement, each attacking a different target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"POpEyXnpPzh143yS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":900000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zNfWelxfTP9k8AFS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qw43aj0g2WB8x38B","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tylosaurus","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":5},"dex":{"mod":5},"int":{"mod":-4},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":137,"temp":0,"value":137},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[{"type":"swim","value":80}],"value":5}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Though large in size-sometimes exceeding 40 feet-tylosauruses have sleek bodies and long, narrow snouts. Few creatures compete with them in their environment, as most other aquatic giants reside in deeper water.</p>\n<hr />\n<p>The massive swimming reptiles called mosasaurs thrash their powerful tails to propel them after prey. Four articulated, webbed paddles let them precisely steer their paths, and their hinged jaws-much like a snake's-allow mosasaurs to swallow larger creatures than their size would indicate. A small set of secondary pterygoid jaws in their gullets pull in their meals for more efficient digestion. As air breathers, mosasaurs must stay near the surface of the water, competing for food with whales. This proximity to the surface means they often capsize small boats, feasting on the crew members who fall out.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"grg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.PX8tlo804y4I1C8S"}}}
{"_id":"Pnw71fJ41j6Wx62M","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hPBPkTGmnJVgZ22X","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":22},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"4WBGK49Rnd36v5dN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":200000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"hPBPkTGmnJVgZ22X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rVdhm2xzR2AUjY4g","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d6 + 6","damageType":"piercing"},"eroapbwbewgao6hhrcpk":{"damage":"2d6","damageType":"sonic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wY1dx0xYE5qgM9aA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sonic Pulse","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["push"]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d12 + 6","damageType":"sonic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-60","sonic"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"liadzf6LKysC2rK8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"n8MOp28YVOpx7Eoq","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Flit Back","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature enters the harmona's space or an adjacent square</p>\n<hr />\n<p><strong>Effect</strong> The harmona Flies 10 feet away from the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UuZpaLnXCCuS5ijA","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Concussive Blow","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The harmona makes a beak Strike, channeling disruptive sound waves into the blow. On a hit, the target must succeed at a @Check[type:fortitude|dc:30] save or become @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} (@UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} on a critical failure).</p>\n<p>After this Strike, the harmona can Fly up to half their fly Speed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"znaX5hWmLXH23ywJ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Subsonic Pulse","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The harmona beats their wings rapidly towards the ground, creating a nearly inaudible rumble and sending a wave of shaking earth to overwhelm their enemies.</p>\n<p>Each creature in a @Template[type:emanation|distance:15] must succeed at a @Check[type:fortitude|dc:30|basic:true] save or take [[/r 6d6[sonic]]] damage. A creature that fails its save is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] from the shaking ground.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9iPQQuORbP2KlVOO","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Ultrasonic Thrust","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The harmona beats their wings skyward, creating a spiraling vibration. Each creature in a @Template[type:cone|distance:30] must attempt a @Check[type:reflex|dc:30|traits:damaging-effect] save as the high-frequency blast flings them up and away.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is pushed 5 feet away and knocked off balance, becoming @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until the start of their next turn.</p>\n<p><strong>Failure</strong> Sonic waves fling the creature 15 feet back from the harmona. The creature takes [[/r 6d6[bludgeoning]]] damage from the fall and lands @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Critical Failure</strong> As failure, but the creature is flung 30 feet and takes double damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LVNb1MU1A4uFDYSo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.t6cx9FOODmeZQNYl"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Push","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Push]</p>"},"requirements":{"value":""},"rules":[],"slug":"push","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t9cFVOSlQS6aCC6N","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZyaSQoUREwVnSwuG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1200000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aZzefsTOAJZQUtCY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1300000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4odBjlqyfb9YnabG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1400000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3rVM4RC5ejJfb17P","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1500000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OTqn4vsCKT3U4jrb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1600000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Harmona","system":{"abilities":{"cha":{"mod":5},"con":{"mod":3},"dex":{"mod":6},"int":{"mod":5},"str":{"mod":0},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":190,"temp":0,"value":190},"immunities":[{"type":"sonic"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":10},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"<p>Catching a glimpse of a harmona is said to be lucky. Flying quickly, observing and scouting new areas, these brightly colored avian fey are all but hidden to the eye. A soft buzz accompanies them, discernible only to creatures with particularly keen hearing.</p>\n<p>Intelligent and curious, these tiny fey birds freely roam the First World, accompanying high-ranking fey creatures such as queens or their courts. In turn, companions who treat a harmona with respect for their knowledge and skill benefit from the harmona's aid in times of need.</p>\n<p>When these curious creatures find a natural gate between the planes, they glide through to explore and expand their knowledge. Those who find their way onto the Material Plane often choose to remain there in search of diverse and unusual places. This frequently leads them to the same locations that draw in curious adventurers. A harmona might befriend a non-fey adventurer as a companion, but they resent those who would treat them as pets and fight to the death to avoid capture.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["sylvan"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"tiny"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Pnw71fJ41j6Wx62M"}}}
{"_id":"Pvuvyd4RKVyiVWlJ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"dHCnMadBsh7HsABT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Polymorphic Appendage","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d12+14","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","versatile-p","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mM2VhVOnYEHZ9vNy","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ooze Globule","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["viscous-trap"]},"bonus":{"value":28},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"KluTBobaNmcJwryy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"m2xn36z0bizgQRSl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Polyglot","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A mezlan can speak and understand any language they hear spoken after listening to the language for 1 minute. These languages fade from their mind after 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"At4UFNUZDqPnIhl7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jB6DPG2ZqtuA1Z3r","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 15 (Deactivated by Acid)","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["acid"],"key":"FastHealing","type":"regeneration","value":15}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VZVdci43sd9eSYaO","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Absorb Spell","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The mezlan succeeds at a saving throw against a single-target spell</p>\n<hr />\n<p><strong>Effect</strong> The mezlan absorbs the spell, nullifying its effect and storing it for later. They can Cast the Spell using the original caster's spell attack modifier and DC. They can store only one spell at a time, but they can absorb a new spell to replace the spell they currently have stored.</p>\n<p>A willing caster can allow the mezlan to Absorb a Spell without requiring a save.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HX5VU8Xvb5yPZ2aH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Discorporate","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When the mezlan is reduced to 0 Hit Points, their body dissolves into colorless slime and begins seeping into nearby cracks or porous surfaces.</p>\n<p>If this material is not immediately contained or destroyed, the mezlan will eventually re-form, though they may lie dormant for years or even decades before doing so.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0yTcCw02hLLf5qMi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The mezlan assumes the form of any Medium or Small creature, excluding those with the elemental, incorporeal, or swarm traits but including specific individuals whose appearance they've seen. This doesn't change the mezlan's Speed or their attack and damage bonus with their Strikes, but the damage type dealt by their Strikes might change based on their new form.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LfpK0azkldAisbCY","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Extend Limb","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The mezlan extends one of their limbs, granting themself a reach of 20 feet with their polymorphic appendages until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VPwJArBSwEFYQLmI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Viscous Trap","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the mezlan's ooze globule takes a -15-foot circumstance penalty to all Speeds for 1 minute. On a critical hit, a target standing on a solid surface also becomes @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], while a target Flying via wings falls to the ground and becomes unable to Fly.</p>\n<p>A target can end all effects by @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escaping} (DC 32) or spending a total of 3 Interact actions to free itself.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.iWLAcND0iyW4NUZm]</p>"},"requirements":{"value":""},"rules":[],"slug":"viscous-trap","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DyyeMB58jc4js7Zu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"a9pJTuCtvZCUpnCc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Impersonate","predicate":["action:impersonate"],"selector":"deception","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+31 to Impersonate","options":"action:impersonate"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"z2VdkSe9B7frggjy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1400000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2tv1ASDA6d0CoMsT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mezlan","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":6},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 15 (deactivated by acid)","max":260,"temp":0,"value":260},"immunities":[{"type":"critical-hits"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"acid","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>The bizarre shapeshifters known as mezlans were created ages ago as spies and infiltrators by a long-forgotten ritual infusing a magically constructed ooze with the soul of an exceptional sapient being. Having long since outlasted their creators, mezlans most often dwell alone amongst the ruins of the ancient civilizations they served as mortals.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Polyglot","selected":[],"value":["aklo","azlanti"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["ooze"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Pvuvyd4RKVyiVWlJ"}}}
{"_id":"Q02Io3eFQpBad3vD","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"GfHEx2NMpfuQjhkS","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"mod":0,"value":13},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"4s8tS1C8pQqNi892","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures you know by name and have met in person"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"GfHEx2NMpfuQjhkS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YLigc5sHGyr9ZE6A","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Evil Only)","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"GfHEx2NMpfuQjhkS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zGreN5MDFtAqJh8U","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FHCDHU9Avy8uYlDu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 60 feet","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"e3kt6jZa3bspNiSF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Anchored Soul","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The lion is mystically bonded to its bonded vessel and must remain within 1 mile of it. Some might be further restricted to the location it guards.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mk57CVzb2MTvBoCX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"riFooTptrWPMV3tk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Evil","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["evil"],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"G5wnFqnf2owuuqKY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bonded Vessel","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The condition of a stone lion's vessel dictates the lion's maximum Hit Point value. Undamaged, the vessel is an object with 50 Hit Points (BT 25). When the lion is in spirit form, damaging it doesn't hurt the vessel, but damaging the vessel deals an equal amount of damage to the lion. When the lion Inhabits its Vessel, they're a single target, and damage reduces the Hit Points of both the lion and the vessel. If the vessel is broken, the lion can still fight normally while inhabiting it and suffers no ill effect, but if the vessel is ever destroyed, the lion is instantly slain and can't reconstitute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"C0NEkV1zwoV5vogY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Reconstitution","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When the lion reaches 0 Hit Points, its spirit dissipates. If its bonded vessel is intact, the lion re-forms in this vessel after [[/br 2d4 #Reconstitution]]{2d4 days}, fully healed. If the vessel is broken, it must first be @UUID[Compendium.pf2e.actionspf2e.bT3skovyLUtP22ME]{Repaired}, after which the lion reforms in [[/br 3d4 #Reconstitution]]{3d4 days}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SQvpxbj1u4t8orbJ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Ferocious Roar","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The lion makes a terrifying roar that deals [[/r 2d8[sonic]]] damage (@Check[type:fortitude|dc:23|basic:true] save) to each creature in a @Template[type:cone|distance:20]. Creatures that fail this save become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","fear","mental","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oJXCaHxdH67r6d1I","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Inhabit Vessel","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The lion touches and melds with its bonded vessel, bringing the statue to life. It can cease Inhabiting its Vessel by spending a single action, which has the concentrate trait. While Inhabiting the Vessel, it loses its fly Speed and gains</p>\n<p><strong>Immunities</strong> healing, nonlethal</p>\n<p><strong>Resistances</strong> physical 5 (except bludgeoning),</p>\n<p><strong>Speed</strong> 30 feet, and it gains the following Strikes:</p>\n<ul>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">A</span> Jaws [[/r 1d20+14 #Jaws]]{+14}/[[/r 1d20+10 #Jaws]]{+10}/[[/r 1d20+6 #Jaws]]{+6} (agile), <strong>Damage</strong> [[/r (2d6+7)[bludgeoning]]] damage plus @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr].</li>\n<li><strong>Ranged</strong> <span class=\"pf2-icon\">A</span> Stone Ball [[/r 1d20+13 #Stone Ball]]{+13}/[[/r 1d20+8 #Stone Ball]]{+8}/[[/r 1d20+3 #Stone Ball]]{+3} (range increment 30 feet), <strong>Damage</strong> [[/r (2d4+7)[bludgeoning]]] damage.</li>\n</ul>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"inhabit-vessel","priority":50,"toggleable":true},{"key":"BaseSpeed","predicate":[{"not":"inhabit-vessel"}],"selector":"fly-speed","value":40},{"key":"BaseSpeed","predicate":["inhabit-vessel"],"selector":"land-speed","value":30},{"key":"Immunity","predicate":["inhabit-vessel"],"type":["healing","nonlethal"]},{"exceptions":["bludgeoning"],"key":"Resistance","predicate":["inhabit-vessel"],"type":"physical","value":5}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"F5nrBH7jkTIQsJqp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spirit Body","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When not Inhabiting its Vessel, the lion is incorporeal and gains resistance 5 to all damage (except force damage and damage from Strikes with the <em>@UUID[Compendium.pf2e.equipment-srd.JQdwHECogcTzdd8R]</em> property rune; double resistance against non-magical).</p>"},"requirements":{"value":""},"rules":[{"exceptions":["force","ghost-touch"],"key":"Resistance","predicate":[{"not":"inhabit-vessel"}],"type":"all-damage","value":5}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iqQSEy2al4KyQqER","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tBCS0E55SsB3miBT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HZoHUgBTn23rMgPJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Meteorology Lore","sort":1600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rQv9Vt6m4pKw5L3S","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Stone Lion","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":4},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":"+1 status to all saves vs. evil"},"hp":{"details":"","max":50,"temp":0,"value":50},"immunities":[{"type":"disease"},{"type":"paralyzed"},{"type":"petrified"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[],"value":0}},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>Stone lions are a common sight outside of banks, temples, palaces, and even private residences. The fierce expressions affixed on their faces remind passersby to stay on their best behavior.</p>\n<p>Stone lions remain faithful guardians of a site, regardless of whether it falls into disrepair. Even if people abandon a place, the lion remains dutiful until its statue is too worn or broken to inhabit any longer.</p>\n<hr />\n<p>Stone statues of beasts can often be found paired and standing guard to either side of an entryway. While some seem like merely lifeless statues, others are far more than they appear to be. Guardian beasts ward against evil and misfortune. Some of these celestial spirits were assigned this task, while others assumed their roles out of a sense of duty. To allow them to maintain a constant presence in the material world, pious artisans carve stone vessels of the beasts in their likeness; these statues then serve as anchors for the guardian beasts' souls. Should the need arise, guardian beasts can merge with their stony form, becoming a dangerous foe with noble courage, an indomitable will, and few weaknesses.</p>\n<p>By day, guardian beasts stay in their vessels and pretend to be inanimate. Past nightfall, they might patrol the grounds in their stone form or leave the heavy vessel behind to go where a solid body can't reach. Some take this chance to visit the dreams of individuals they favor and send them messages, notifying them of strange occurrences or warning them of incoming danger. Despite their</p>\n<p>good intentions, the dream messages from guardian beasts can be obscure, often overshadowed by the spirit's personality or strange assumptions they make due to their nature as resolute guardians.</p>\n<p>While guardian beasts can work alone, they usually appear in bonded pairs who complement each other in nature. One could be a jokester, the other gloomy; another could be nurturing, the other strict. To make two otherwise identical-looking beasts distinct, sculptors often depict one stone animal with their young. In the case of stone lions, a common type of guardian beasts, this approach means carving stone lion cubs to accompany one of the guardians.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"indifferent"},"languages":{"custom":"Telepathy 60 feet","selected":[],"value":["celestial","common"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Q02Io3eFQpBad3vD"}}}
{"_id":"QHl25x11pMTJ9SxN","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xWKUQcMCVRZCnWMH","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Nn5E53ud3JgH2R3T","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Champion Focus Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"7YflIrX7MuZXMK6H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U"}},"img":"systems/pf2e/icons/spells/miracle.webp","name":"Miracle","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You request aid directly from your divine source. Your divine source always refuses a request out of line with its nature, and it might grant a different request (potentially more powerful or better fitting its nature) than the one you asked for. A casting of <em>miracle</em> can do any of the following things.</p>\n<ul>\n<li>Duplicate any divine spell of 9th level or lower.</li>\n<li>Duplicate any non-divine spell of 7th level or lower.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>wish</em> spell.</li>\n</ul>\n<p>The GM might allow you to try using <em>miracle</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"heightenedLevel":10,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"miracle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yaGOJNtgtEO8oQ4q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WS7HrFjwNvTn8T2"}},"img":"systems/pf2e/icons/spells/implosion.webp","name":"Implosion","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"75"}}},"description":{"value":"<p>You crush the target by causing it to collapse in on itself, dealing 75 damage. The first time each round you Sustain the Spell, you must choose a new target to be subject to the same effect; the same creature can never be targeted more than once with a single casting of this spell. You also can't affect more than one creature per turn with implosion. You can't target a creature that's incorporeal, gaseous, or liquid, or otherwise lacking a solid form.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"implosion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corporeal creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BRuRZajxwKetVZPQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r4HLQcYwB62bTayl"}},"img":"systems/pf2e/icons/spells/storm-of-vengeance.webp","name":"Storm of Vengeance","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":360},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A massive storm cloud forms in the air in a 360-foot burst. Beneath it, rain begins to fall, and gales impose a -4 circumstance penalty to physical ranged attacks and weapon ranged attacks, and the air in the area becomes greater difficult terrain for flying creatures. When you Cast this Spell and the first time each round you Sustain the Spell, you can choose one of the following storm effects. You can't choose the same effect twice in a row.</p>\n<ul>\n<li><strong>Acid Rain</strong> Each creature in the storm takes 4d8 acid damage with no saving throw.</li>\n<li><strong>Hail</strong> The storm deals 4d10 bludgeoning damage to creatures beneath it (basic Fortitude save).</li>\n<li><strong>Lightning</strong> Up to 10 bolts of lightning strike down, targeting creatures of your choice in the storm. No more than one bolt can target any one creature. Each bolt deals 7d6 electricity damage (basic Reflex save). Rain and Wind Heavy rain and whipping wind reduce visibility and mobility, making the area under the storm cloud difficult terrain and making everything seen within or through the area @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</li>\n<li><strong>Thunderclap</strong> Each creature in the storm must succeed at a Fortitude save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 10 minutes. A creature that succeeds is temporarily immune to thunderclaps from storm of vengeance for 1 hour.</li>\n</ul>\n<hr />\n<p><strong>Heightened (10th)</strong> The range increases to 2,200 feet, and the cloud is a 1,000-foot burst.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1000"},"range":{"value":"2200 feet"}}},"type":"fixed"},"level":{"value":9},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"800 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"storm-of-vengeance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PnuoeGPCUMklsMJz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.</p>\n<ul>\n<li><strong>Shaking Ground</strong> The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks.</li>\n<li><strong>Fissures</strong> Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful @Check[type:athletics|dc:15|traits:action:climb] to Climb.</li>\n<li><strong>Collapse</strong> Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1320"},"range":{"value":"half a mile"}}},"type":"fixed"},"level":{"value":8},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5Wqq2SypRO07FnOE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7qC64GqGP34ClPu4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TgCIq0GPEW4umwGl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"healing"},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use breath of life if the triggering effect was disintegrate or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7iPW2qJv28sNIMlG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1jFj68yQe0moSwH1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mpGCMTldMVa0pWYs"}},"img":"systems/pf2e/icons/spells/circle-of-protection.webp","name":"Circle of Protection (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":{"details":"10-foot emanation centered on the touched creature","type":"emanation","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature and those nearby against a specified alignment. Choose chaotic, evil, good, or lawful; this spell gains the opposing trait. Creatures in the area gain a +1 status bonus to AC against attacks by creatures of the chosen alignment and to saves against effects from such creatures. This bonus increases to +3 against effects from such creatures that directly control the target and attacks made by summoned creatures of the chosen alignment. Summoned creatures of the chosen alignment can't willingly enter the area without succeeding at a Will save; repeated attempts use the first save result.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"circle-of-protection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t3QTvMGR7s8zecPE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vg0HZLmdVPcQrpjQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FIXgEJTu3uJHUVxA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"uses":{"max":3,"value":3},"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tTb453d9KoNfBCjX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"positive"},"value":"6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.lyLMiauxIVUM3oF1]</p>\n<p>Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<p><em>@UUID[Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp]</em></p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yVlPFPnKpc8ePwr1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands (Vs. Undead)","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"positive"},"value":"1d6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round. Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.JhihziXQuoteftdd]</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands-vs-undead","source":{"value":"Pathfinder Secrets of Magic"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zsHciQgmfpHT7Rdu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"3d12+18","damageType":"piercing"},"voqldw5uwvbpyfttzm44":{"damage":"1d6","damageType":"good"},"4596ph26g3s6d0ynhey1":{"damage":"4d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["good","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bIOojNVEElRivlmd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"3d8+18","damageType":"slashing"},"bwj9oiig5v68sm729kk3":{"damage":"1d6","damageType":"good"},"qsvicnwjcigwc1dscsvt":{"damage":"4d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","good","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x8x4bMdmpqcgY6vi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3UNbqS2zBuQO6NaW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"l8Vwgjba06YNgLZg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 20 (Deactivated by Evil)","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["evil"],"key":"FastHealing","type":"regeneration","value":20}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fzjCg0wFBhRYlKEh","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Dragon's Salvation","sort":2200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the draconal's reach would take damage.</p>\n<hr />\n<p><strong>Effect</strong> Before applying the damage, the draconal casts <em>@UUID[Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS]</em> on the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iGx7eQKe0LJXzUAo","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The draconal breathes a blast of energy that deals [[/r 21d6[cold]]] damage to creatures they choose to damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:44|basic:true] save).</p>\n<p>They can make this effect nonlethal for selected creatures in the area or choose not to damage certain creatures at all.</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"br8FCwfVCLAXisnU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dragon's Wisdom","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Draconals embody the core value of wisdom, but every path to wisdom and enlightenment differs, so draconals' powers vary by temperament and coloration. A draconal's scale color determines their associated energy damage type.</p>\n<p>They gain resistance 15 to that damage type, deal 4d6 extra damage of that type with their Strikes, and deal 21d6 damage of that type with their breath weapon. They gain additional wisdom in the form of the basic and advanced domain spells from one domain, chosen from four domains available to draconals with their scale color.</p>\n<hr />\n<p><em>Note: Choose the domain powers from the available domains according to the Draconal's scale color and add them to the \"Champion Focus Spell\" spellcasting entry.</em></p>\n<ul>\n<li><em><strong>All colors</strong> @UUID[Compendium.pf2e.domains.Ze2hoTyOQHbaQ6jD] @UUID[Compendium.pf2e.domains.1BU8deh48XZFclWl]</em></li>\n<li><em><strong>White</strong> @UUID[Compendium.pf2e.domains.J7K7kHoIE69558Su] @UUID[Compendium.pf2e.domains.ZAx1RUB376BjNdlF]</em></li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xkS0Q59YAAwHJlcT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uehunenPzM6eSJvN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2600000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mOToqh2R8tANGGfd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"k0naTdKqc7mTIAra","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2800000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"i37RsbxnUjHluzs3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2900000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w2Wodg2t7hHYZHg4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":3000000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dZGiqsZu9U1qRnqD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3100000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"poFV0K8IzaMCquPb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nirvana Lore","sort":3200000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"S5EydLEAu4cbobTA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3300000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WQtTRbc4c50MPIKZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3400000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kXjdFoKq51aA4hZb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3500000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Draconal (White)","prototypeToken":{"name":"Draconal"},"system":{"abilities":{"cha":{"mod":9},"con":{"mod":8},"dex":{"mod":5},"int":{"mod":8},"str":{"mod":10},"wis":{"mod":10}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":"circle of protection"},"hp":{"details":"regeneration 20 (deactivated by evil)","max":370,"temp":0,"value":370},"initiative":{"statistic":"perception"},"perception":{"value":36},"resistances":[{"type":"cold","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":90}],"value":30},"weaknesses":[{"type":"evil","value":15}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":20},"privateNotes":"","publicNotes":"<p>These celestial outsiders hail from Nirvana, the plane of purest good. Agathions are born from the souls of mortals who attained the enlightenment they sought in life, sometimes even after death. Because they all start out as mortals who were rewarded for their determination, self-awareness, and purity of heart, agathions are more likely than other celestials to intervene in working nonviolently against the spread of evil on the material plane. Agathions have served as moderators between the chaotic azatas and lawful archons, so they know how vital communication with mortals can be to bridge differences and ensure that evil doesn't win out.</p>\n<p>All agathions possess animal-like aspects, some appear more anthropomorphic, while others spend most of their time in forms nearly indistinguishable from true animals. Still others prefer to shapeshift as they see fit, or present as humanoid when in the company of humanoid mortals.</p>\n<p>Each type of agathion serves a specific role in Nirvana. Their duties and forms generally reflect the core values they cultivated in life that led them to their enlightenment. Since agathions receive their animal forms as rewards for their mortal lives, they take great insult with insinuations that they're merely magical talking beasts or-even worse-that their forms are a curse or punishment.</p>\n<hr />\n<p>Dragon agathions, known as draconals, number among the most powerful of their kin, and also the wisest, embodying the wisdom of the benevolent philosopher-king. With their wisdom comes an elevation above material matters, making them the most removed from the troubles and lives of mortals. Draconals serve as the guardians of powerful magic, and they dispense their wisdom in service of the greater good of Nirvana and the celestial planes.</p>\n<p>Draconals appear more draconic than humanoid. They walk on their hind legs and balance on their long, serpent like tails. Sharp claws tip their scaled humanoid hands.</p>\n<p>Similar to true dragons, a draconal's coloration signifies different breath weapons, traits, and resistances. Draconals also choose spells from one of four domains. All have the options of the air and healing domains, but their color determines the other two. Black draconals breathe and are resistant to fire, and their additional domain options are fire and luck. Red draconals have the same fire breath and resistance, but their additional domain options are protection and sun. Green and white draconals breathe and are resistant to cold, but green draconals have the options of nature and water domains while white draconals have the options of freedom and repose. Yellow draconals breathe and are resistant to acid, and their additional domain options are earth and luck.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":3,"value":3}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":38}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Animals, Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision; true seeing"},"size":{"value":"lg"},"value":["agathion","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.QHl25x11pMTJ9SxN"}}}
{"_id":"QJRi6WzEm0LbXjAc","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"r9r9sl3qGETAhlH9","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":9},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"CGBmUEtCPmNDRIzx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal or activity you plan to engage in within 1 week, or an event you expect might happen within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"r9r9sl3qGETAhlH9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bpNYXau9AAUwSo12","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"r9r9sl3qGETAhlH9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tHXYScUYlPIKYUUC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"r9r9sl3qGETAhlH9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2xINdzNWtncA58TS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"r9r9sl3qGETAhlH9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4ZqOkjF2mauPuqsp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2oH5IufzdESuYxat"}},"img":"systems/pf2e/icons/spells/illusory-object.webp","name":"Illusory Object","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory visual image of a stationary object. The entire image must fit within the spell's area. The object appears to animate naturally, but it doesn't make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.</p>\n<p><strong>Heightened (5th)</strong> As the 2nd-level version, but the duration is unlimited.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"r9r9sl3qGETAhlH9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-object","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6jXWp7OM7AukkRT3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["doru-venom"]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6","damageType":"piercing"},"zbhyefj0mv9v7riqm7sr":{"damage":"1","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical","poison"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x3F1PlXQKZuCBCGg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"d8xFQfk53fDdc7Ge","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy (Touch)","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xXgKRQDkgjLOs0Pw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JcXJdmKDoEq5nqTp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Covetous of Secrets","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Dorus have a weakness for secrets, hoarding them like a miser hoards gold. A creature can tempt a doru with some bit of obscure knowledge the doru doesn't know or thinks they don't know.</p>\n<p>Presenting the hint of the secret is a single action, which has the concentrate and linguistic traits, and requires a skill check using Deception, Lore, or Performance (or some other appropriate skill determined by the GM) against the doru's Will DC.</p>\n<p>On a success, the doru is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] for as long as the presenter draws out the explanation of the secret (spending 1 action each round doing so, to a maximum of 1 minute). On a critical success, the doru is fascinated for that duration plus 1 minute more as it ponders the implications of the secret. Regardless of the outcome, the doru is temporarily immune to that creature's attempts to present it with secrets for 1 day.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zVDg72KpqmTWTtgS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Doru Venom","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:16]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"doru-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D8wS8Qs0QtpoPVP8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0cecV76tUNkOrNlc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1400000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lS133yD1FVTjwDBC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qqLORgTIh6GxitQS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Lore (Any One)","sort":1600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5PcWbigx5iJ2TjrY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1700000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ICEdSEN5w9u1LnD3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Doru","system":{"abilities":{"cha":{"mod":3},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":15},"weaknesses":[{"type":"cold-iron","value":3},{"type":"good","value":3}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>These deceivers whisper fetid lies, sowing dark and dread inspiration into foolish mortal ears. Dorus serve as the spies and messengers of the divs. With silver tongues and dark motives, they often pledge themselves to vainglorious and deluded spellcasters, who they ply with wild conspiracies and rumors of deception among friends and foes alike; in the process, they push supposed masters to despotism and murderous revenge. All the while, dorus wean secrets, and weaknesses, from their marks. In the end, nearly every doru turns on their false liege, destroying the reputation and even causing the death of the person the doru pretended to serve.</p>\n<hr />\n<p>Some fiends want to tear down the multiverse; others dedicate themselves to creating chaos and carnage, or to rule over realms with an iron fist. Divs strive toward a different, if equally reprehensible, goal-they seek to thwart and ruin the schemes and works of mortal beings.</p>\n<p>Long ago, divs were once genies bound to serve ancient mortal empires lost to the passage of eons. In the beginning, these genies were masters of creation, working alongside gracious mortal partners to create works of subtle design and powerful magical potential. What started as a collaboration with mortals soon morphed into abuse, disrespect, and even slavery and bondage. Eventually, these genies rebelled, but in doing so, they came under the sway of a nihilistic demigod known as Ahriman. Their new master twisted their form and granted them the power to avenge themselves upon their mortal overlords, leading to the birth of the first divs.</p>\n<p>Since that first wave of corruption, new divs arise from the spirits of the most wicked and hateful genies who die on the Material Plane, or those truly betrayed by mortals and overcome through their desire for vengeance. Upon such a death, instead of returning to the Elemental Planes, these genies' spirits are trapped in the dread orbit of Abaddon, where Ahriman reshapes them as divs and hoists them back to the world to wreak vengeance upon mortals.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy (Touch)","selected":[],"value":["common","daemonic"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"tiny"},"value":["div","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.QJRi6WzEm0LbXjAc"}}}
{"_id":"QLxcPfaHfc1vmF1Y","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3H8pDmacBIpb0wBp","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Yr9yCuJiAlFh3QEB"}},"img":"systems/pf2e/icons/equipment/shields/steel-shield.webp","name":"Steel Shield","sort":100000,"system":{"armor":{"value":2},"baseItem":null,"category":"shield","check":{"value":0},"containerId":null,"description":{"value":"<p>Like wooden shields, steel shields come in a variety of shapes and sizes. Though more expensive than wooden shields, they are much more durable.</p>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Hardness</th>\n<th>HP</th>\n<th>BT</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>5</td>\n<td>20</td>\n<td>10</td>\n</tr>\n</tbody>\n</table>"},"dex":{"value":0},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":null,"hardness":5,"hp":{"brokenThreshold":10,"max":20,"value":20},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"grg","slug":"steel-shield","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":0},"stackGroup":null,"strength":{"value":0},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"SlKd6WmjF0C4lXGp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OvqohW9YuahnFaiX"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Form Up","sort":200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FormUp]</p>"},"requirements":{"value":""},"rules":[],"slug":"form-up","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YfW3hmqsouC0M5an","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ncklibzh6Dfp2LTc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.m4HQ2o5aPxjXf2kY"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Shield Block","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ShieldBlock]</p>"},"requirements":{"value":""},"rules":[],"slug":"shield-block","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BlH8W4GE6xpZoZM2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.RJbI07QSiYp0SF9A"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Defenses","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Thresholds</strong> 160 (12 squares), 80 (8 squares)</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.TroopDefenses]</p>"},"requirements":{"value":""},"rules":[],"slug":"troop-defenses","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OgFZ82Cgk6qKkD9l","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Aim as One","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The troop launches a ranged attack in the form of a @Template[type:burst|distance:10] within 100 feet that deals [[/r (3d8+11)[piercing]]] damage (@Check[type:reflex|dc:25|basic:true] save). When the garrison is reduced to 8 or fewer squares, this area decreases to a @Template[type:burst|distance:5].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"moI2lATWRRsnrF0Z","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Raise Shields","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The troop raises steel shields, with the effects of @UUID[Compendium.pf2e.actionspf2e.xjGwis0uaC2305pm].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Vx9iqVf4ismUN743","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Strike as One","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><span class=\"pf2-icon\">A</span> to <span class=\"pf2-icon\">T</span></p>\n<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The garrison makes a melee attack against each enemy within 5 feet (@Check[type:reflex|dc:30|basic:true] save). The damage depends on the number of actions.</p>\n<p><span class=\"pf2-icon\">A</span> [[/r 2d8[slashing]]] damage.</p>\n<p><span class=\"pf2-icon\">D</span> [[/r (3d8+10)[slashing]]] damage.</p>\n<p><span class=\"pf2-icon\">T</span> [[/r (4d8+13)[slashing]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4y0Im0eAbj4YFOII","img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Movement","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever a troop Strides, it first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a Gargantuan creature moving; for instance, if any square enters difficult terrain, the extra movement cost applies to the whole troop.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uuvp6INqZBeLCBFF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tGDDOf1mOypxK17s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1100000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Terra-Cotta Garrison","system":{"abilities":{"cha":{"mod":4},"con":{"mod":6},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"(29 with shields raised)","value":27},"allSaves":{"value":""},"hp":{"details":"troop defenses","max":240,"temp":0,"value":240},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"details":"troop movement","otherSpeeds":[],"value":25},"weaknesses":[{"type":"area-damage","value":15},{"type":"bludgeoning","value":10},{"type":"splash-damage","value":8}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>These constructed warriors can work together as a trained group to repel intruders.</p>\n<hr />\n<p>Terra-cotta warriors guard the tombs of ancient rulers, where they stand vigil, animating only when intruders break in to pilfer riches or defile the tomb itself. Each warrior is meticulously crafted from clay and given unique features.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":20}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"common","senses":{"value":""},"size":{"value":"grg"},"value":["construct","troop"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.QLxcPfaHfc1vmF1Y"}}}
{"_id":"QUzBzxRy6HLeK7ja","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"cpZes8po87QoRYMi","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":6},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"mod":0,"value":30},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"bHNBZfG7A8DwXuWE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"cpZes8po87QoRYMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NCvBXjiMFNiTw6JR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5BbU1V6wGSGbrmRD"}},"img":"systems/pf2e/icons/spells/feeblemind.webp","name":"Feeblemind","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You drastically reduce the target's mental faculties. The target must attempt a Will save. The effects of this curse can be removed only through remove curse or another effect that targets curses.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4} with an unlimited duration.</p>\n<p><strong>Critical Failure</strong> The target's intellect is permanently reduced below that of an animal, and it treats its Charisma, Intelligence, and Wisdom modifiers as -5. It loses all class abilities that require mental faculties, including all spellcasting. If the target is a PC, they become an NPC under the GM's control.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"cpZes8po87QoRYMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feeblemind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["curse","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s0WbLJXBayaVQ5uU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"cpZes8po87QoRYMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"G4EYDLH5DbftXYSE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sRfSBHWHdbIa0aGc"}},"img":"systems/pf2e/icons/spells/chilling-darkness.webp","name":"Chilling Darkness","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"5d6"}}},"description":{"value":"<p>You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack against the target. You deal 5d6 cold damage, plus 5d6 evil damage if the target is a celestial.</p>\n<p>If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell's target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage.</p>\n<p><strong>Success</strong> The target takes full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 2d6, and the evil damage against celestials increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":5,"uses":{"max":2,"value":2},"value":"cpZes8po87QoRYMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chilling-darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cold","darkness","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"d5EqozxY8XEY3NIw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mrDi3v933gsmnw25"}},"img":"systems/pf2e/icons/spells/telekinetic-maneuver.webp","name":"Telekinetic Maneuver (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, or Trip the target using a spell attack roll instead of an Athletics check.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":6,"value":"cpZes8po87QoRYMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-maneuver","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fVzclEyf4qhepwpX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"cpZes8po87QoRYMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"C2fTIwqzj871lbht","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"cpZes8po87QoRYMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nydfKoiJoXEMD4Kj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"cpZes8po87QoRYMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Taw4K2MqiOVhIddu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pain Touch","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"3d10+14","damageType":"negative"},"g44ms7qssdrgv6abbpgc":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tsZ8GnCQamaRzMs3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eoGlb3oqWZjUaNDi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yodQpRTpnwuSLWgE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YnXG494wllYVpiYZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"F9z5eqsEuY9xP7v7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:33]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"20T7ujLS0ToWyxkl","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Inhabit Object","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The dybbuk possesses a Large or smaller unattended object within 20 feet, making it an animated object. This animated object's level can be no higher than the dybbuk's level -2.</p>\n<p>This possession ends when the object is destroyed or the dybbuk leaves it by using this ability again. At this point, the dybbuk reappears in the object's square and can't Inhabit an Object again for [[/br 1d4 #Recharge Inhabit Object]]{1d4 rounds}. If the object is destroyed, the dybbuk takes [[/r 5d6[force]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult","possession"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7WVvb1W4IfVQZzSv","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Malevolent Possession","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dybbuk attempts to possess an adjacent corporeal creature.</p>\n<p>This has the same effect as the <em>@UUID[Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m]</em> spell (@Check[type:will|dc:34]) with an unlimited duration, except since the dybbuk doesn't have a physical body, they aren't @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf], and aren't @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] when the effect ends, though they take [[/r 5d6[force]]] damage if the body is knocked unconscious or killed.</p>\n<p>If the dybbuk took control of the target with Malevolent Possession, when the dybbuk departs, the target has only incoherent memories of the interval it was possessed. If a creature dies while possessed by the dybbuk and its corpse remains intact, the dybbuk can immediately inhabit the corpse (see Inhabit Object) as a reaction, in which case the corpse becomes an animated object.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","mental","necromancy","occult","possession"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0GRzo4VxrodXHBHq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NnlIwJBLECcy5GQM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1900000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fshMJOyUMpfT2Urs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2000000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LpdwcLtP5pMqtqRr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ksE6J3SxoPV9zogX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Dybbuk","system":{"abilities":{"cha":{"mod":8},"con":{"mod":0},"dex":{"mod":7},"int":{"mod":1},"str":{"mod":-5},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":35},"allSaves":{"value":""},"hp":{"details":"negative healing","max":175,"temp":0,"value":175},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":27},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","positive"],"type":"all-damage","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":0}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"<p>The discorporated spirits called dybbuks arise from souls denied respite in the afterlife, often because they committed some great transgression in life. A priest can appease dybbuks by helping them achieve some esoteric mission, though these tricksters are prone to deceiving anyone who offers them aid. Only by trapping, cowing, or destroying such spirits can a mortal hope to drive them back. Dybbuks hide within household objects or possessed victims. They particularly enjoy taking over the body of someone their target loves and then slowly destroying the lives of both.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":29}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","aklo","common"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["incorporeal","spirit","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.QUzBzxRy6HLeK7ja"}}}
{"_id":"QWx9cIVUeP7dMOez","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"DqllMZa6Ja60FhmJ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"value":20},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"YNbqq2itxEP5DMSE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire (At Will) (See Unstable Magic)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"DqllMZa6Ja60FhmJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["arcane","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ou4TzsHhJ2YJ9Ub3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball (At Will) (See Unstable Magic)","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"DqllMZa6Ja60FhmJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["arcane","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Q8UNdxr6PscskBIx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2ZdHjnpEQJuqOYSG"}},"img":"systems/pf2e/icons/spells/flaming-sphere.webp","name":"Flaming Sphere (At Will) (See Unstable Magic)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"3d6"}}},"description":{"value":"<p>You create a sphere of flame in a square within range. The sphere must be supported by a solid surface, such as a stone floor. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. On subsequent rounds, the first time you Sustain this Spell, you can leave the sphere in its square or roll it to another square within range. It deals 3d6 fire damage (basic Reflex save) to each creature in that square.</p>\n<p>Creatures that succeed at their save take no damage (instead of half).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"DqllMZa6Ja60FhmJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flaming-sphere","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["arcane","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eydhgKGnj6GxcIvA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"DqllMZa6Ja60FhmJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RUqAGMQwHrGpfJPs","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Arcane Tendril","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d12+10","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YnX58rhrT4hsl8zl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Arcane Bolt","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d10+10","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","magical","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ADj1D97ZuGgEgAMr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"61RVU0BzmvnLofFj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Absorb Evocation","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A roiling incant is made of evocation energy. Any time it would be affected by another creature's non-cantrip evocation spell, after applying its immunity, it also regains [[/r 5[healing]]]{5 Hit Points}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hfbHiFnMOX2vWG3b","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.zU3Ovaet4xQ5Gmvy"}},"img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Engulf","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>@Check[type:reflex|dc:28], [[/r {2d8[force],4d4[fire]}]]{2d8 force damage plus 4d4 fire damage}, @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] DC 28, Rupture 20</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Engulf]</p>"},"requirements":{"value":""},"rules":[],"slug":"engulf","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"M6HiBc42J8BI5rZo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unstable Magic","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A roiling incant is as much a mass of unstable magic as it is a creature. Is isn't living or undead, nor is it even a construct. It can't be healed or @UUID[Compendium.pf2e.actionspf2e.bT3skovyLUtP22ME]{Repaired} and is destroyed at 0 Hit Points, though it naturally recovers a number of Hit Points equal to its level × its Constitution modifier ([[/r 54[healing]]]{54} for most roiling incants) each day.</p>\n<p>Each time a roiling incant casts one of its non-cantrip spells, it drains its own magic to do so, taking [[/r 5[force]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iC7OPusaupNwNDYt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Roiling Incant (Evocation)","prototypeToken":{"name":"Roiling Incant"},"system":{"abilities":{"cha":{"mod":-5},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"immunities":[{"type":"bleed"},{"type":"death-effects"},{"type":"disease"},{"type":"doomed"},{"type":"drained"},{"type":"evocation"},{"type":"fatigued"},{"type":"healing"},{"type":"necromancy"},{"type":"negative"},{"type":"nonlethal-attacks"},{"type":"paralyzed"},{"type":"poison"},{"type":"sickened"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Though many spellcasters can harness the forces of magic in a consistent manner, such power can't always be controlled, especially in the hands of reckless researchers, megalomaniacal villains, or untested novices. When magical accidents result in large-scale property damage and the loss of life, these forces sometimes take on lives of their own, forming a dangerous amalgamation of ongoing magical energy known as a roiling incant.</p>\n<p>A roiling incant's appearance depends on the type of magic it sprang forth from, though it always carries with it an echo of the destruction it has caused. A fiery evocation roiling incant might look like a storm of burning ashes echoing with the sounds of crackling timber, while a necromancy roiling incant could be mistaken for ghostly tendrils puppeteering shambling corpses. No matter what it looks like, a roiling incant roams mindlessly, attacking everything it encounters, heedless of further carnage it causes.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":15}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"lg"},"value":["arcane","evocation","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.QWx9cIVUeP7dMOez"}}}
{"_id":"QYkuUQNVml878cIy","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"EhcLe86zdmbslOZG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wave","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["push"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"w43ksSNtCpLwtJqW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ice Shard","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"8nd7d47h3d3m8ogal8ld":{"damage":"1d6+4","damageType":"piercing"},"qq5c4bdanojt7h696n4z":{"damage":"1d4","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d6","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GkEh5ET2hVXw3FKO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U1W2qEPWeEon0DtN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Recall Reflection","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A ledalusca can recall and replay any reflection ever cast on its surface, although it must still @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ] to consciously notice fine or significant details.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["illusion","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2Qt36u2pXWig3wKR","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Shell Block","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The ledalusca takes physical damage from an attack</p>\n<p><strong>Requirements</strong> The ledalusca's shell is frozen (see Freeze Shell)</p>\n<hr />\n<p><strong>Effect</strong> The ledalusca angles their shell to absorb the blow, gaining resistance 5 to the triggering damage. If they take bludgeoning or fire damage after applying this resistance, their frozen shell shatters until they freeze a new one.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EkUXODIcewWOk6qH","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Freeze Shell","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The ledalusca freezes their surface into a translucent, faintly colored ice sculpture matching the mirror image of a Medium creature or object they have seen before. While in this form, instead of a wave, they have the following Strike:</p>\n<p><strong>Melee</strong> <span class=\"pf2-icon\">a</span> ice shell [[/r 1d20+10 #Ice Shell]]{+10}/[[/r 1d20+5 #Ice Shell]]{+5}/[[/r 1d20+0 #Ice Shell]]{+0}, <strong>Damage</strong> [[/r 1d4[cold]]] damage</p>\n<p>The physical damage is a type that matches the new shape of the ledalusca's frozen shell. The ledalusca can revert to their liquid form by taking this action again.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oHw8udhGCS0SJgQT","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hold Still","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Until the next time they act, the ledaluca appears to be either an ice sculpture (if under the effects of Freeze Shell) or a pool of still water (if not). They have an automatic result of 28 on Deception checks and DCs to pass as what they appear to be.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BwU8clOdeUsnJX4w","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.t6cx9FOODmeZQNYl"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Push","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Push]</p>"},"requirements":{"value":""},"rules":[],"slug":"push","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XBgn4pvU2o8uI9Ui","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bzpGY1Rd0yPH3fJj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"y7hOU2nda1Js3CRi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1100000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Cf2IT9c8WGtsE9vj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"n9as05UPRmVXUX1S","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ledalusca","system":{"abilities":{"cha":{"mod":1},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":40,"temp":0,"value":40},"immunities":[{"type":"cold"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":25},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Ledaluscas are reflective water elementals that can bring forth images previously reflected on their surfaces and wholly freeze themselves in the shapes of what they reflected. They explore and protect the calmest boundaries of the icy regions of the Plane of Water, where ice forms in shiny, flawless sheets.</p>\n<p>Insatiably curious, their eagerness propels some ledaluscas to pickpocket interesting-looking objects to play with. Others travel to different planes to locate, observe, and reflect a wider variety of creatures than those on their home plane. They pretend to be ice sculptures or still pools for this purpose, especially if they can find a spot in a high-traffic area to inhabit. Despite their perfect mimicry, ledaluscas are unable to create an appearance from scratch, nor can they adjust the appearance they take on or combine elements of different reflections. Some of them find this disheartening, like artists vexed by a lack of creativity.</p>\n<p>One of the strangest encounters a ledalusca can experience is with a creature or object that has no reflection. A ledalusca can see a vampire, for example, but is unable to reproduce its image. For a creature that effectively has an unlimited memory for images, this proves utterly confusing. The vague memory of the encounter sticks in the ledalusca's mind like a splintering a humanoid's finger.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["cold","elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.QYkuUQNVml878cIy"}}}
{"_id":"QrD96KPUHGjjkLbL","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"XjarabsV3GAFA01K","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d10+3","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GRQsdgoPIcgExLRe","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eVqb0828602ykLqp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Head Bowl","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The depression atop a kappa's head is filled with water. Spilling, evaporating, or otherwise removing all of the water from the top of a kappa's head reduces all their Speeds to 5 feet until the basin is again filled with water.</p>\n<p>A kappa who becomes @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] must succeed at a @Check[type:reflex|dc:15] save or spill their water, and a kappa who becomes unconscious automatically spills their water.</p>\n<p>If a kappa is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grappled}, @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], or @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix], another creature can attempt to spill the water from their bowl by spending a single action, which has the attack and manipulate traits, to attempt an Athletics check against the kappa's Fortitude DC. On a success, the creature spills the kappa's water.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WvLlxDJajjcl40yg","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pull Arm","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The kappa pulls one of their arms, gaining 10-foot reach with that arm. The opposing arm shrinks to little more than a hand extending from their shell. The kappa can still use their shortened hand to hold things, but they can't use that hand to wield a shield or weapon.</p>\n<p>By spending a single action to pull their opposing arm, the kappa can return their arms to their original length.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zIkKeYuR7ZztdtJn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ycvxnNDxb7l6WNHB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Grapple","predicate":["action:grapple"],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+9 to Grapple","options":"action:grapple"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4gPqRsq4wG7KBeON","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hVnwjgfOFwePlOLh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kappa","system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":35,"temp":0,"value":35},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":15}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Mischievous by nature, kappas delight in playing pranks on unsuspecting travelers. While not overtly malicious, kappa pastimes can be a significant nuisance to their victims, such as stealing the clothes of people while they bathe or snatching up unattended food from campfires. Kappas also enjoy proving their worth in competitions of strength and, despite their propensity for trickery, are known to be honorable competitors who keep their word and remain polite in conversation.</p>\n<p>While kappas vary in physical attributes from region to region, they're all amphibious, turtle-like humanoids with beaked mouths, webbed hands and feet, and slimy scales that range in color from bluish green to pale yellow. They often have black hair, arranged in a ring to accommodate the central depression atop a kappa's head. Water from a kappa's home lake, stream, or river fills these depressions, or head bowls, which are believed to be the source of their strength. Younger kappa are easily tricked into bowing and accidentally emptying the water out of their own head bowls. Losing this water makes the kappa lethargic. The longer a kappa's head bowl remains empty, the weaker they grow. While this issue rarely poses a serious danger for a kappa living near their home body of water, it can prove fatal to a more adventurous kappa.</p>\n<p>Kappas aren't inherently hostile and have been known to befriend lonely children and lend aid to stranded adventurers by providing directions or minor medical treatment. Still, many areas known to house kappas have signs both warning of the creatures' presence and encouraging travelers venturing over or through water to first toss in a cucumber, kappas' favorite food, in exchange for safe passage. Kappas put up some of these signs themselves to increase the likelihood of receiving a tasty treat.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["amphibious","beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.QrD96KPUHGjjkLbL"}}}
{"_id":"QyuUubTtR38kafue","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"aVCE3zDK0cQohDQM","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Monk Ki Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"value":16},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"a2yR0jzspRdwAKia","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qJZZdYBdNaWRJFER"}},"img":"systems/pf2e/icons/spells/wholeness-of-body.webp","name":"Wholeness of Body","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"8"}}},"description":{"value":"<p>You heal yourself in one of the following ways, chosen by you when you cast the spell.</p>\n<ul>\n<li>You regain 8 Hit Points.</li>\n<li>You attempt to cure one poison or disease afflicting you; attempt to counteract the affliction.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> If you choose to regain Hit Points, the Hit Points regained increase by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"8"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"aVCE3zDK0cQohDQM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wholeness-of-body","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["healing","monk","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mPatSnuRWStpVxCd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ps0nmhclT6aIXgd8"}},"img":"systems/pf2e/icons/spells/ki-rush.webp","name":"Ki Rush","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Accelerated by your ki, you move with such speed you become a blur. Move two times: two Strides, two Steps, or one Stride and one Step (in either order).</p>\n<p>You gain the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition during this movement and until the start of your next turn.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"aVCE3zDK0cQohDQM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ki-rush","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["monk"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TZgQQXZDUV4KuODk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZL8NTvB22NeEWhVG"}},"img":"systems/pf2e/icons/spells/ki-strike.webp","name":"Ki Strike","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You focus your ki into magical attacks. Make an unarmed Strike or Flurry of Blows (this doesn't change the limit on using only one flourish per turn).</p>\n<p>You gain a +1 status bonus to your attack rolls with the Strikes, and the Strikes deal 1d6 extra damage. This damage can be any of the following types of your choice, chosen each time you Strike: force, lawful (only if you're lawful), negative, or positive.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.8olfnTmWh0GGPDqX]</p>\n<hr />\n<p><strong>Heightened (+4)</strong> The extra damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":4,"type":"interval"},"level":{"value":1},"location":{"value":"aVCE3zDK0cQohDQM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ki-strike","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["monk"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wA8VVomLPk1zjrds","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.FNDq4NFSN0g2HKWO"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/handwraps-of-mighty-blows.webp","name":"Handwraps of Mighty Blows","sort":500000,"system":{"MAP":{"value":""},"baseItem":null,"bonus":{"value":1},"bonusDamage":{"value":0},"category":"unarmed","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d4"},"description":{"value":"<p>As you invest these embroidered strips of cloth, you must meditate and slowly wrap them around your hands. These handwraps have weapon runes etched into them to give your unarmed attacks the benefits of those runes, making your unarmed attacks work like magic weapons. For example, <em>+1 striking handwraps of mighty blows</em> would give you a +1 item bonus to attack rolls with your unarmed attacks and increase the damage of your unarmed attacks from one weapon die to two (normally 2d4 instead of 1d4, but if your fists have a different weapon damage die or you have other unarmed attacks, use two of that die size instead).</p>\n<p>You can upgrade, add, and transfer runes to and from the handwraps just as you would for a weapon, and you can attach talismans to the handwraps. Treat the handwraps as melee weapons of the brawling group with light Bulk for these purposes. Property runes apply only when they would be applicable to the unarmed attack you're using. For example, a property that must be applied to a slashing weapon wouldn't function when you attacked with a fist, but you would gain its benefits if you attacked with a claw or some other slashing unarmed attack.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":""},"group":"brawling","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":35}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"handwraps-of-mighty-blows","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":null},"traits":{"rarity":"common","value":["agile","evocation","finesse","invested","magical","nonlethal","transmutation","unarmed"]},"usage":{"value":"worngloves"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"ZlMkrt960OMod6zh","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0XhFSYYoNSo9Uab7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d6+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XdiuvRsoT9Lh40Vm","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spike","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"1d10+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["propulsive","range-increment-40"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lK75Yi29CDBjFNYu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1RfKpuWxU1cMc4p7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7wxTRall7vLvrVdI","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Sharp Riposte","sort":1100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An adjacent creature targets the paaridar with a melee attack</p>\n<hr />\n<p><strong>Effect</strong> The paaridar blocks the attack with their claws. The paaridar gains resistance 5 to physical damage from the attack, and if the attack hits, the attacker takes [[/r (1d8+4)[slashing]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vcbazPs6B9bMeBpm","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Flurry of Blows","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The paaridar makes two unarmed Strikes or two spike Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gk6ccJsfW8SnQ1XT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Limited Flight","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The manticore paaridar's wings are small and weak, insufficient to keep them in the air. 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These monks become paaridars, amalgamations that blend the features of their former ancestry with the form of another creature. The transformation challenges the limits of the paaridar's body and soul, demanding continual discipline to maintain control.</p>\n<p>The rituals to make this transformation were developed by Paaridus, namesake of this loose monastic order. The process requires a captive creature-a victim to draw powers from. Over days of intense rituals, the monk displaces their own chakras with those of the victim. This unnatural process transforms the ki, and thereby the body. The lower chakras are considered \"safer\" to replace. Most Paaridars stop at the root, sacral, and navel chakras. To go farther risks losing control of one's emotions and intellect entirely, a fate Paaridus himself succumbed to. Paaridars consider this his sacrifice and lesson, but other monks recognize that even one step on this path is profane. The creature victimized by the ritual remains-still alive, but only a husk, as the transformed chakras within leave it weak and removed from its nature.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":3,"value":3}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":16}},"traits":{"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["beast","humanoid","paaridar"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.QyuUubTtR38kafue"}}}
{"_id":"RCsFDD6nqNUX0gIa","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"XCtNEYFEjjOTsfCx","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"pbckehqwNqlVNULB"},"1":{"id":"rxpma3UDfp57SNRz"},"2":{"id":"lYiY9C33J3m981R5"},"3":{"id":"VQ6bJiJIem3Mlcfs"},"4":{"id":"LlGdIOIvDcPLsIWN"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"jz3YLMCaj5QPYoqu"},"1":{"id":"EBmFLjjKC37rVhtw"},"2":{"id":"vXdLPHRtjMuYyKKf"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"XFDRUwmbbJwypar6"},"1":{"id":"o7xACFUAwuevLRNX"},"2":{"id":"bgqxa7Rx5qRFJAIs"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"ErzZU3NAHHrtbahp"},"1":{"id":"wBLuYhPkaf0AQvCW"},"2":{"id":"UwM5CQkNk3emjiIs"}},"value":0},"slot4":{"max":3,"prepared":{"0":{"id":"35LMTc5NVmlcmU91"},"1":{"id":"ypeV6N2UWt7PDEgp"},"2":{"id":"UwM5CQkNk3emjiIs"}},"value":0},"slot5":{"max":6,"prepared":{"0":{"id":"jz3YLMCaj5QPYoqu"},"1":{"id":"3vtergrOqGyP0q66"},"2":{"id":"3vtergrOqGyP0q66"},"3":{"id":"3vtergrOqGyP0q66"},"4":{"id":"3vtergrOqGyP0q66"},"5":{"id":"BLRM1MWTdrZDmEq2"}},"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"mod":0,"value":21},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"BLRM1MWTdrZDmEq2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7"}},"img":"systems/pf2e/icons/spells/sending.webp","name":"Sending","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature with whom you are familiar"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"35LMTc5NVmlcmU91","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ypeV6N2UWt7PDEgp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ErzZU3NAHHrtbahp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VosLNn2M8S7JH67D"}},"img":"systems/pf2e/icons/spells/blindness.webp","name":"Blindness","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until its next turn begins.</p>\n<p><strong>Failure</strong> The target is Blinded for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Blinded permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blindness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wBLuYhPkaf0AQvCW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sRfSBHWHdbIa0aGc"}},"img":"systems/pf2e/icons/spells/chilling-darkness.webp","name":"Chilling Darkness","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"5d6"}}},"description":{"value":"<p>You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack against the target. You deal 5d6 cold damage, plus 5d6 evil damage if the target is a celestial.</p>\n<p>If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell's target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage.</p>\n<p><strong>Success</strong> The target takes full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 2d6, and the evil damage against celestials increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chilling-darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cold","darkness","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XFDRUwmbbJwypar6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rdTEF1hfAWbN58NE"}},"img":"systems/pf2e/icons/spells/enhance-victuals.webp","name":"Enhance Victuals","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target into delicious fare, changing water into wine or another fine beverage or enhancing the food's taste and ingredients to make it a gourmet treat.</p>\n<p>Prior to the transformation, the spell attempts to counteract any poisons in the food or water. The food turns back to normal if not consumed before the duration expires, though any poisons that were counteracted are still gone.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The number of gallons of water you can target increases by 1, or the number of pounds of food you can target increases by 5.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enhance-victuals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 1 gallon of non-magical water or up to 5 pounds of food"},"time":{"value":"1 minute"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"o7xACFUAwuevLRNX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JhRuR7Jj3ViShpq7"}},"img":"systems/pf2e/icons/spells/ghoulish-cravings.webp","name":"Ghoulish Cravings","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You touch the target to afflict it with ghoul fever, infesting it with hunger and a steadily decreasing connection to positive energy; the target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is afflicted with ghoul fever at stage 1.</p>\n<p><strong>Failure</strong> The target is afflicted with ghoul fever at stage 2.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with ghoul fever at stage 3.</p>\n<hr />\n<p><strong>Ghoul Fever</strong> (disease); <strong>Level</strong> 3</p>\n<p><strong>Stage</strong> <strong>1</strong> carrier with no ill effects (1 day)</p>\n<p><strong>Stage</strong> <strong>2</strong> 3d8 negative damage and the creature regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage</strong> <strong>3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage</strong> <strong>4</strong> 3d8 negative damage and the creature gains no benefit from healing (1 day)</p>\n<p><strong>Stage</strong> <strong>5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> the creature dies and rises as a ghoul at the next midnight</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghoulish-cravings","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["disease","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bgqxa7Rx5qRFJAIs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jz3YLMCaj5QPYoqu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5jCMGJukctNeSfvv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pbckehqwNqlVNULB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rxpma3UDfp57SNRz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwZBXN6zBoB9BHXE"}},"img":"systems/pf2e/icons/spells/divine-lance.webp","name":"Divine Lance","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d4"}}},"description":{"value":"<p>You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-lance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EBmFLjjKC37rVhtw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3vtergrOqGyP0q66","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UwM5CQkNk3emjiIs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lYiY9C33J3m981R5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"500 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VQ6bJiJIem3Mlcfs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vXdLPHRtjMuYyKKf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8xRzLhwGL7Dgy3EZ"}},"img":"systems/pf2e/icons/spells/sanctuary.webp","name":"Sanctuary","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LlGdIOIvDcPLsIWN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"XCtNEYFEjjOTsfCx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cdmwwMzpk0Bsc4Jg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":21},"damageRolls":{"jlze6obl9t01ticuowg7":{"damage":"2d12+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FYQBhz6UyHtF4h3Q","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claws","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"267uqw4p10t14pt5awfd":{"damage":"2d8+9","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SGw3tiHnJxU3HeUz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IyQeFgzzdZuwWSrh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fXjJYcC6HHWIClZe","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6D8hv3P04IeQWepE","img":"systems/pf2e/icons/actions/Passive.webp","name":"Alien Vestment","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The chyzaedu wears an eerie, alien layer of shimmering violet mucus that slithers and crawls over its flesh, but is hard as iron to the touch.</p>\n<p>If a chyzaedu takes bludgeoning damage from a critical hit, its alien vestment is shattered—this reduces its AC to 27 and causes it to lose its resistance to mental and physical damage; it can grow a new alien vestment by concentrating for 1 hour.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","label":"PF2E.NPCAbility.ChyzaeduAlienVestment","option":"alien-vestment","toggleable":true},{"key":"FlatModifier","predicate":["alien-vestment"],"selector":"ac","value":-3},{"key":"Resistance","predicate":[{"not":"alien-vestment"}],"type":["mental","physical"],"value":10}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KRjbKjp9iT8REk4M","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ecstatic Hunger","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A chyzaedu gains sustenance by feeding upon the metabolisms of organic victims. A living creature that ends its turn in the aura must attempt a @Check[type:will|dc:27] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune for 24 hours.</p>\n<p><strong>Success</strong> The creature suffers a painful hunger pang, becoming @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round.</p>\n<p><strong>Failure</strong> If possible, the creature spends its first 2 actions on its next turn eating or drinking (or spending actions to procure food or drink from its possessions or the surroundings, if necessary). The creature won't consume anything dangerous, but will eat things it normally has no appetite for.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature will eat or drink dangerous consumables, such as poison or rotten food, if other food or drink are not immediately available. The creature must spend its first 2 actions each round consuming for as long as it remains in the chyzaedu's aura plus 1 minute thereafter, but the creature can attempt a new saving throw at the end of its turn each round to end the effect early.</p>\n<hr />\n<p><em>Note: A DC was not provided for this ability by Paizo. 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In the ages since, azarketis have built their own settlements and societies, traveled the breadth of Golarion's waterways, and explored both the ruins of their shattered empire and the myriad cultures that dot the coasts of the world.</p>\n<p>Proud of their heritage, azarketi are secretive and territorial. They don't take kindly to outsiders in their underwater settlements or explorers seeking to pillage the ruins of Azlant. 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(If you take physical damage in this form, you take 5 additional damage.)</li>\n<li>Low-light vision and imprecise scent 30 feet.</li>\n<li>Acrobatics and Stealth modifiers of +10, unless your own modifier is higher; Athletics modifier -4.</li>\n</ul>\n<hr />\n<p><strong>Heightened (4th)</strong> You can turn into a flying creature, such as a bird, which grants you a fly Speed of 20 feet.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ydsLEGjY89Akc4oZ]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"DjcXxE3rldN09uxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pest-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"V9U18KpsX2ogaBBR","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.hMYdSFmMWzidzHih"}},"img":"systems/pf2e/icons/equipment/weapons/bo-staff.webp","name":"Bo Staff","sort":300000,"system":{"MAP":{"value":""},"baseItem":"bo-staff","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d8"},"description":{"value":"<p>This strong but slender staff is tapered at the ends and well balanced. 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Their tail can't perform actions that require fingers or significant manual dexterity, including any action that would require a check to accomplish, and they can't use it to hold items.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8B31oTS6yoGOkPve","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Flurry of Blows","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The vanara disciple makes two unarmed Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ytbxTl9miHNeB5iO","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Spring Up","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The vanara disciple is @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]</p>\n<hr />\n<p><strong>Effect</strong> The vanara Stands, then can immediately Step twice. The Stand action doesn't trigger reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Wk53FJ5kpHPEg7sP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kJrW43i8Beow0rA2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xUTc3fKxiGK7ES3X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vanara Disciple","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":16,"temp":0,"value":16},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"climb","value":15}],"value":25}},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Vanaras are monkey-like humanoids who dwell in treetop villages high in the canopies of lush jungles and verdant forests. Like the monkeys they resemble, vanaras manifest a wide variety of different fur colors, body types, and facial features, but they all have in common long, dexterous fingers and toes, as well as nimble and curious minds. Many of them learn to use their tails to capably manipulate objects.</p>\n<p>Vanaras are a friendly people, but their boundless curiosity and love of pranks has a tendency to strain their relationships with other humanoids, and thus they usually make their homes far from urban areas. The majority of vanara settlements are found in southeastern Casmaron, among the lush jungles where they first originated. Devotion to monastic training and magical study has led to secondary populations forming in the Impossible Kingdom of Jalmeray, eastern Katapesh, and northeastern Nex. Nonetheless, young vanaras seized by wanderlust may roam far across the world, and travelers from many distant lands may in turn visit vanara communities in search of the wisdom of their elders and sages.</p>\n<p>Vanara culture prizes order and discipline, leading to many vanaras studying monastic practices. They also value compassion, kindness, and community, whether that community is their own or one they're visiting. Most vanaras are quick to offer aid to those in distress and rarely hesitate in the face of evil, no matter the danger it presents. The leaders of vanara villages tend to be religious figures, or occasionally others possessing similar values and experience. Vanaras venerate Ragdya, the Sage of the Mountain, who encourages seeking enlightenment through worldly action and sees the virtues of pranks and humor.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan","vanara"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["humanoid","vanara"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.RZ1SLG0gxrOYSKRs"}}}
{"_id":"Rgy8OyRY5szgE6d0","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tauTat1vId2N5H4u","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["painful-bite"]},"bonus":{"value":17},"damageRolls":{"gj361eku2o8e4t0kykkj":{"damage":"2d6+9","damageType":"piercing"},"6283fieltxwavj1plyh6":{"damage":"1d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tTRbrpeMS0tQXfb1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9uDPkhvDHQvs18xG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Viviparous Birth","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When killed, an empress ice worm violently expels the young it carries. These young erupt as an @UUID[Compendium.pf2e.pathfinder-bestiary-3.IMrnOMr3GtUFKyuV] in the empress ice worm's space.</p>\n<p>In addition, every creature within @Template[type:emanation|distance:20]{20 feet} takes [[/r 5d10[cold]]] damage (@Check[type:reflex|dc:25|basic:true] save) from the splatter of icy viscera.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GFFvPm7EbrqTqDNh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Borer","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An empress ice worm can leave a tunnel behind itself when it burrows, and it usually does.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8jAtUvdgKdyaNzHN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Icy Wake","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The empress ice worm Strides, leaving behind dribbles of ice in every square that it passes through.</p>\n<p>A creature that enters or begins its turn in such a square takes [[/r 3d6[cold]]] damage (@Check[type:fortitude|dc:22|basic:true] save). The ice becomes inert after 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HBWRwsQLwNl5P9GZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painful Bite","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The bite of an empress ice worm causes excruciating pain. The target must succeed at a @Check[type:fortitude|dc:25] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} from the pain (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":"painful-bite","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3wr5RpC1LwSWS50U","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wR5ymvtH8uGcOkzd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Empress Ice Worm","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":140,"temp":0,"value":140},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"burrow","value":40}],"value":25},"weaknesses":[{"type":"water","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>When an area lacks sufficient food, the bore worms in a swarm become increasingly agitated and desperate. Eventually, at some chemical signal, the worms begin to cannibalize each other, devouring one other in a frenzy too gruesome to behold. A single worm emerges from this melee victorious; it rapidly grows larger and more voracious until it reaches an absolutely elephantine size.</p>\n<p>This empress bore worm lives only briefly, as it sets out in search of a new feeding ground and eats everything in its path in an attempt to sustain itself. However, the empress bore worm's ravenous metabolism demands more from its body than what it can physically sustain, as it exists only as a vessel for the next generation. Most live only a few days, or weeks at best, traveling and eating nonstop before dying-and in so doing, giving birth to new swarms of bore worms.</p>\n<hr />\n<p>These Darklands vermin produce corrosive, noxious slime and deliver agonizing bites, whether as a revolting, wriggling swarm of finger-length worms or a single massive, lurching beast. Among Darklands communities, most inhabitants regard bore worms much in the same way surface cultures speak of maggots or cockroaches-with general disdain and revulsion. Children consider catching a single bore worm and using it to torment others a rite of passage, albeit a dangerous one.</p>\n<p>Found tunneling through the glaciers beneath the Crown of the World, these pale-blue worms behave similarly to their soil-bred cousins, but their frigid acid inflicts marks similar to frostbite on anything they touch.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense (imprecise) 60 feet"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Rgy8OyRY5szgE6d0"}}}
{"_id":"RicPhk9hLC3dDjp5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"kXXLa1y6PCq4db69","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"spontaneous"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":4,"prepared":[],"value":4},"slot10":{"max":1,"prepared":[],"value":1},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":4,"prepared":[],"value":4},"slot3":{"max":4,"prepared":[],"value":4},"slot4":{"max":4,"prepared":[],"value":4},"slot5":{"max":4,"prepared":[],"value":4},"slot6":{"max":4,"prepared":[],"value":4},"slot7":{"max":4,"prepared":[],"value":4},"slot8":{"max":4,"prepared":[],"value":4},"slot9":{"max":4,"prepared":[],"value":4}},"slug":null,"source":{"value":""},"spelldc":{"dc":47,"value":39},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Dl0UbAiU402HXgL9","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":47,"value":39},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"k4O7NYjEC110yvSU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.6s0UW4bujggma9TC"}},"img":"systems/pf2e/icons/spells/fabricated-truth.webp","name":"Fabricated Truth","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Choose a single statement you want the targets to believe. The fact could be narrow, such as \"a dragon is circling overhead and wants to kill me\"; wide-reaching, such as \"all humanoids are disguised abominations\"; or conceptual, such as \"if I don't live a kinder life, I'll be punished in the afterlife.\" The targets' experiences color how they react to this \"truth\" and how their behavior changes. If the statement changes what they perceive, they treat the change as a sudden revelation.</p>\n<p>The effect of the spell depends on the targets' Will saves. If a target is already subject to <em>fabricated truth</em>, your spell tries to counteract it. If the counteract check fails, the outcome of the target's saving throw can't be worse than a success.</p>\n<hr />\n<p><strong>Critical Success</strong> The target doesn't believe the statement, and it knows you tried to trick it.</p>\n<p><strong>Success</strong> The target doesn't believe the statement or realize you tried to trick it.</p>\n<p><strong>Failure</strong> The target believes the statement for a duration of 1 week.</p>\n<p><strong>Critical Failure</strong> The target believes the statement with unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":true},"level":{"value":10},"location":{"heightenedLevel":10,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fabricated-truth","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"3"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AmXxKXUvJkHlrgiu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qsNeG9KZpODSACMq"}},"img":"systems/pf2e/icons/spells/foresight.webp","name":"Foresight","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a sixth sense that warns you of danger that might befall the target of the spell. If you choose a creature other than yourself as the target, you create a psychic link through which you can inform the target of danger. This link is a mental effect. Due to the amount of information this spell requires you to process, you can't have more than one foresight spell in effect at a time. Casting foresight again ends the previous foresight. While foresight is in effect, the target gains a +2 status bonus to initiative rolls and isn't @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] creatures or when flanked. In addition, you gain the following reaction: @UUID[Compendium.pf2e.actionspf2e.VOEWhPQfN3lvHivK]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"heightenedLevel":9,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"foresight","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental","prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bockvIILz0NaZVbv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fkDeKktdmbeplYRY"}},"img":"systems/pf2e/icons/spells/overwhelming-presence.webp","name":"Overwhelming Presence","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You surround yourself with supernatural splendor, appearing to be a god or similarly majestic being. You choose the aspects of your new majestic appearance. This causes the targets to pay tribute to you by bowing or using some other action in keeping with your appearance. The number of times a target must do this depends on the result of their Will save. Paying tribute is a manipulate action or move action, as chosen by the creature paying tribute. A creature under this effect must pay tribute to you at least once on each of its turns if possible. While affected by this spell, a creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by you and can't use hostile actions against you. The target is then temporarily immune for 1 minute.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target must pay tribute twice.</p>\n<p><strong>Failure</strong> The target must pay tribute six times.</p>\n<p><strong>Critical Failure</strong> As failure, and the target must spend all its actions paying tribute if possible.</p>"},"duration":{"value":"until full tribute is paid"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"heightenedLevel":9,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"overwhelming-presence","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["auditory","incapacitation","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JQeOCumGzWVo1LXD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ItZgGznUBhgWBwFG"}},"img":"systems/pf2e/icons/spells/telepathic-demand.webp","name":"Telepathic Demand","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target a message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer. Your message is insidious and has the effect of <em>@UUID[Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H]</em>, with the message substituting for the spoken suggestion. On a successful save, the target is temporarily immune for 1 day, and on a critical success, the target is temporarily immune for 1 month. You can target a creature only if you have previously been in telepathic contact with it before, such as via the telepathy spell.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"heightenedLevel":9,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telepathic-demand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you've telepathically contacted before"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"q0h2OpnMt0la5KbD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qDjeG6dxT4aEEC6J"}},"img":"systems/pf2e/icons/spells/weird.webp","name":"Weird","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"16d6"}}},"description":{"value":"<p>You fill the targets' minds with terrifying images of fearsome creatures, each drawn from the targets' worst fears. Only the targets can see their assailants. Each target takes 16d6 mental damage and must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid, it might instantly die. It must attempt a Fortitude saving throw. If the target succeeds, it takes double damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and it's also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn unless it critically succeeded. If it fails, it is reduced to 0 Hit Points and dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"heightenedLevel":9,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"weird","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"g40HCmSjZcC8H87y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.CeSh8QcVnqP5OlLj"}},"img":"systems/pf2e/icons/spells/discern-location.webp","name":"Discern Location","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the name of the target's exact location (including the building, community, and country) and plane of existence. You can target a creature only if you've seen it in person, have one of its significant belongings, or have a piece of its body. To target an object, you must have touched it or have a fragment of it. Discern location automatically overcomes protections against detection and divination of lower level than this spell, even if they would normally have a chance to block it.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"heightenedLevel":8,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"unlimited"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-location","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HLTA4AS0ykWRhOD8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Oj1PJBMQD9vuwCv7"}},"img":"systems/pf2e/icons/spells/maze.webp","name":"Maze","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport the target into an extradimensional maze of eldritch origin and trap it there. Once each turn, the target can spend 1 action to attempt a Survival check or Perception check against your spell DC to escape the maze. The possible outcomes are as follows. Teleportation magic doesn't help the creature escape unless the magic can transport across planes, such as plane shift. When the spell ends, either because the target escaped or the duration ran out, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.</p>\n<hr /><strong>Critical Success</strong> The target escapes and the spell ends.\n<p><strong>Success</strong> The target is on the right path to the exit. If the target was already on the right path, it escapes the maze and the spell ends.</p>\n<p><strong>Failure</strong> The target makes no progress toward escape.</p>\n<p><strong>Critical Failure</strong> The target makes no progress toward escape, and if it was on the right path, it no longer is.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"heightenedLevel":8,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"maze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["extradimensional","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4fJ194XmvHqfKL77","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.C2w3YfBKjIRS07DP"}},"img":"systems/pf2e/icons/spells/mind-blank.webp","name":"Mind Blank","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Powerful wards hide a creature from divination magic. The target gains a +4 status bonus to saves against mental effects. Mind blank attempts to counteract any detection, revelation, and scrying effects as if its spell level were 1 higher than its actual level. On a success, the divination effect functions normally except that it detects nothing about the target and its possessions. For instance, detect magic would still detect other magic in the area, but not any magic on the target.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.DBaMtFHRPEg1JeLs]</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"heightenedLevel":8,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-blank","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JaZ9FxqNR9JLVVUR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.iL6TujgTCtRRa0Y0"}},"img":"systems/pf2e/icons/spells/prismatic-wall.webp","name":"Prismatic Wall","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an opaque wall of shimmering, multicolored light. The wall is straight and vertical, stretching 60 feet long and 30 feet high. You must form the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. You can pass through the wall and ignore its effects. The wall sheds bright light out to 20 feet on each side (and dim light to the next 20 feet). Creatures other than you that come into the wall's light must attempt a Will save; they're @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round on a success, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round on a failure, and Blinded for 1 minute on a critical failure. They are then temporarily immune to the blinding effect for 1 hour.</p>\n<p>A prismatic wall has seven different layers, each a different color. Red, orange, yellow, and green have the effect of a 5th-level <em>@UUID[Compendium.pf2e.spells-srd.forsqeofEszBNtLq]</em> spell of that color, and the others have the effect of a 7th-level Chromatic Wall spell of that color. A creature that tries to pass through the wall must attempt a saving throw against each component wall. The effects take place simultaneously, so a creature turned to stone by the blue wall is still treated as a creature for the indigo and violet walls.</p>\n<p>The wall as a whole is immune to counteracting effects of the wall's level or lower; each color must be counteracted by its specific spell, as described in chromatic wall. This must be done in order (red, orange, yellow, green, blue, indigo, then violet). A given color can't be affected until the previous color is counteracted. Counteracting a color wall removes that color's effect from the wall, and counteracting them all ends prismatic wall. You can Dismiss the spell.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"heightenedLevel":8,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-wall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RNzhRmsgQRYgTCPe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m"}},"img":"systems/pf2e/icons/spells/possession.webp","name":"Possession","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send your mind and soul into the target's body, attempting to take control. The target must attempt a Will save. You can choose to use the effects of a degree of success more favorable to the target if you prefer. While you're possessing a target, your own body is @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] and can't wake up normally. You can sense everything the possessed target does. You can Dismiss this spell. If the possessed body dies, the spell ends and you must succeed at a Fortitude save against your spell DC or be @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 hour, or 24 hours on a critical failure. If the spell ends during an encounter, you act just before the possessed creature's initiative count.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> You possess the target but can't control it. You ride along in the body while the spell lasts.</p>\n<p><strong>Failure</strong> You possess the target and take partial control of it. You no longer have a separate turn; instead, you might control the target. At the start of each of the target's turns, it attempts another Will save. If it fails, it's @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] by you on that turn; if it succeeds, it chooses its own actions; and if it critically succeeds, it forces you out and the spell ends.</p>\n<p><strong>Critical Failure</strong> You possess the target fully, and it can only watch as you manipulate it like a puppet. The target is Controlled by you.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The duration is 10 minutes, and you can physically enter the creature's body, protecting your physical body while the spell lasts.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"possession","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental","possession"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2p7JXa0xro7j9OIk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0873MWM0qKDDv81O"}},"img":"systems/pf2e/icons/spells/project-image.webp","name":"Project Image","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You project an illusory image of yourself. You must stay within range of the image, and if at any point you can't see the image, the spell ends. Whenever you Cast a Spell other than one whose area is an emanation, you can cause the spell effect to originate from either yourself or the image. Because the image is an illusion, it can't benefit from spells, though visual manifestations of the spell appear. The image has the same AC and saves as you. If it is hit by an attack or fails a save, the spell ends.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The maximum duration you can Sustain the Spell increases to 10 minutes.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"project-image","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YYy6iAe7SL5TcpyU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.37ESlJzUvVbOudOT"}},"img":"systems/pf2e/icons/spells/reverse-gravity.webp","name":"Reverse Gravity","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You reverse gravity in the area. Creatures and objects that aren't secured to the ground immediately fall upward to the top of the area. A creature might be able to Grab an Edge to arrest its fall if it falls past an appropriate surface. If a creature falls against a solid object (such as a ceiling), it takes the appropriate amount of falling damage and lands on the surface. Once an object or creature reaches the top of the area, it floats, caught between the normal and reversed gravity. The creature can move along the plane where the two forms of gravity meet. Creatures that can levitate or fly can use those abilities to mitigate the effects of reverse gravity.When reverse gravity ends, all creatures and objects caught in the area fall back down. Likewise, anything that moves beyond the spell's area is subjected to normal gravity again.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"reverse-gravity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NTbLrPm4NdDtDu69","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":10,"value":"Dl0UbAiU402HXgL9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gb2I7BjNFSAgpglU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yrZA4k2VAqEP8xx7"}},"img":"systems/pf2e/icons/spells/repulsion.webp","name":"Repulsion","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You manifest an aura that prevents creatures from approaching you. When casting the spell, you can make the area any radius you choose, up to 40 feet. A creature must attempt a Will save if it's within the area when you cast the spell or as soon as it enters the area while the spell is in effect. Once a creature has attempted the save, it uses the same result for that casting of repulsion. Any restrictions on a creature's movement apply only if it voluntarily moves toward you. For example, if you move closer to a creature, it doesn't then need to move away.</p>\n<hr /><strong>Critical Success</strong> The creature's movement is not restricted.\n<p><strong>Success</strong> The creature treats each square in the area as difficult terrain when moving closer to you.</p>\n<p><strong>Failure</strong> The creature can't move closer to you within the area.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"emanation up to 40-feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"repulsion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["aura","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"b4SOmAF14DuAxeU1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r784cIz17eWujtQj"}},"img":"systems/pf2e/icons/spells/scrying.webp","name":"Scrying","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You magically spy on a creature of your choice. Scrying works like <em>@UUID[Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE]</em>, except that the image you receive is less precise, insufficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower. The effect of scrying depends on the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.</p>\n<p><strong>Success</strong> The spell fails and the target is temporarily immune for 1 day.</p>\n<p><strong>Failure</strong> The spell succeeds.</p>\n<p><strong>Critical Failure</strong> The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.</p>"},"duration":{"value":"sustained up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"scrying","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HuIlogWUGgTXABdN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":6,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LdFZ6bJW28Sk7Lw0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":1900000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"12d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":6,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"02KMX36FeY2oqMlC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GaRQlC9Yw1BGKHfN"}},"img":"systems/pf2e/icons/spells/chrusing-dispair.webp","name":"Crushing Despair","sort":2000000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You inflict despair on creatures in the area. The effects for each creature are determined by its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> For 1 round, the creature can't use reactions and must attempt another save at the start of its turn; on a failure, it is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for that turn as it sobs uncontrollably.</p>\n<p><strong>Failure</strong> As success, but the duration is 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is automatically @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The area increases to a 60-foot cone.</p>"},"duration":{"value":"1 or more rounds"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"area":{"areaType":"cone","value":"60"}}},"type":"fixed"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crushing-despair","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mg8rIhXnbpP9IEGu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RCbLd7dfquHnuvrZ"}},"img":"systems/pf2e/icons/spells/false-vision.webp","name":"False Vision","sort":2100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":100},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a false image that fools any attempts to scry on an area. Any scrying spell sees, hears, smells, and otherwise detects whatever you wish within the area, rather than what is actually in the area. You can Sustain the Spell each round to change the illusion as you desire, including playing out a complex scene. If the scrying spell is of a higher level than false vision, the scryer can attempt a Perception check to disbelieve the illusion, though even if they're successful, they can't learn what's truly going on in the area.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"false-vision","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wK3urQarVBvVOkx3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IqJ9URobmJ9L9UBG"}},"img":"systems/pf2e/icons/spells/shadow-blast.webp","name":"Shadow Blast","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"5d8"}}},"description":{"value":"<p>You shape the quasi-real substance of the Shadow Plane into a blast. Choose acid, bludgeoning, cold, electricity, fire, force, piercing, slashing, or sonic damage, and choose a @Template[type:cone|distance:30], a @Template[type:burst|distance:15] within 120 feet, or a @Template[type:line|distance:50]. The blast deals 5d8 damage of the type you chose to each creature in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-blast","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6LiinizfkaNEBlne","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rxvS7EMJ7qmexAyA"}},"img":"systems/pf2e/icons/spells/shadow-walk.webp","name":"Shadow Walk","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You access the Shadow Plane, using its warped nature to spread your travels. The targets enter the edge of the Shadow Plane where it borders the Material Plane. Targets can't see the Material Plane while on the Shadow Plane (although elements of that plane can sometimes be a hazy reflection of the Material Plane). While on the Shadow Plane, the targets are exposed to potential encounters with that plane's denizens. The shadows on the border between the planes bend space, speeding up your movement with respect to the Material Plane. Every 3 minutes the targets travel along this border, they move as far as they would through the Material Plane in 1 hour. At any point, a target can Dismiss the spell's effects, although this affects only that target. The shadow bending is inexact, so when the spell ends, the targets appear roughly 1 mile from their intended location on the Material Plane (though those who are traveling together and Dismiss the spell at the same point on the Plane of Shadow appear together).</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 9 willing creatures touched"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["shadow","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qcMqwJBE8PblmJXd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":9,"value":"Dl0UbAiU402HXgL9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NCGFbhlnJHZ1rJp9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance (At Will)","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":9,"value":"Dl0UbAiU402HXgL9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult","scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uCUGLOLOaEBA2iLA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AA2jf87E1U9uUaR1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IQLYz6V2cTOwJHek","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2ka6IZ5DER54Gtmo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal or activity you plan to engage in within 1 week, or an event you expect might happen within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B5UmGa9iTcz4fPFG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience (At Will)","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":9,"value":"Dl0UbAiU402HXgL9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult","scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TnnZHAS9EHNnk01q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7rlyv8xffKybI37d","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":7,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gymgsP2kAOoAbe7c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Z9t3UCAjlE7H4QfG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZYoC630tNGutgbE0"}},"img":"systems/pf2e/icons/spells/hypercognition.webp","name":"Hypercognition","sort":3400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You rapidly catalog and collate information relevant to your current situation. You can instantly use up to 6 Recall Knowledge actions as part of Casting this Spell. For these actions, you can't use any special abilities, reactions, or free actions that trigger when you Recall Knowledge.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypercognition","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"k5ozmTQNA7IyzbmH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading (At Will)","sort":3500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":9,"value":"Dl0UbAiU402HXgL9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r25aE9yjHTavroXd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU"}},"img":"systems/pf2e/icons/spells/nondetection.webp","name":"Nondetection","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You erect protective wards that make the target difficult to detect via magic. Nondetection attempts to counteract all detection, revelation, and scrying divinations made against the target or the target's gear throughout the duration, counting cantrips as 1st-level spells for this purpose. Successfully counteracting a divination that targets an area or multiple targets negates the effects only for nondetection's target.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"heightenedLevel":3,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nondetection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AQOqaFMkmLgs6rPv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":3700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3f3dE0VdW98Jt8Pr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":3800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":9,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3btQXngjwJ6WoLyS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":3900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":8,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rEkZNBsFxyfxq8w3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":4000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":7,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gbAElUo4YCnWhBic","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":4100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":5,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2qslA2acxV4kt9vZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":4200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":4,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zVMVYzXVUJRRpFfe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":4300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":3,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"u2ERK9Qlouc1KXtg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":4400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":2,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FajYxK97mjxWc12p","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c2bTWBNO1BYX4Zfg"}},"img":"systems/pf2e/icons/spells/missdirection.webp","name":"Misdirection","sort":4500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You reshape the magic aura of one creature or object to resemble that of another. You designate one target as the primary target and the other as the secondary target. Effects that would detect auras on the primary target instead detect the same types of auras from the secondary target. A creature reading the aura can attempt to disbelieve the illusion. You can Dismiss the spell from up to a mile away.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"misdirection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"2 creatures or objects"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"89o95sfT2he9AWv9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility","sort":4600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.T5bk6UH7yuYog1Fp]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aYajqApfUDi77NGT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":4700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vM0RsoitTniuRbOh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":4800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JvU8B8rkeqEOOBLD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":4900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9CTXVpOMECImupZ6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":5000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tPTwaSQ8iA6B74Xt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile","sort":5100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"overlays":{},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gt7V3xIR0geJ40rI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8xRzLhwGL7Dgy3EZ"}},"img":"systems/pf2e/icons/spells/sanctuary.webp","name":"Sanctuary","sort":5200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ERtYVuvmn0e7leYQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":5300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uvaKQwuc2chbMv0V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Gb7SeieEvd0pL2Eh"}},"img":"systems/pf2e/icons/spells/true-strike.webp","name":"True Strike","sort":5400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>\n<p>@UUID[Compendium.pf2e.spell-effects.fpGDAz2v5PG0zUSl]</p>"},"duration":{"value":"until the end of your turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-strike","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T9btNvf2G9o8C5em","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism","sort":5500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"kXXLa1y6PCq4db69"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Snsjj1UYj5mIU9UL","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.XGtIUZ4ZNKuFx1uL"}},"img":"systems/pf2e/icons/equipment/weapons/falchion.webp","name":"Falchion","sort":5600000,"system":{"MAP":{"value":""},"baseItem":"falchion","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d10"},"description":{"value":"<p>This weapon is a heavier, two‑handed version of the curved‑bladed scimitar. It is weighted toward the blade's end, making it a powerful slashing weapon.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"falchion","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"common","value":["evocation","forceful","magical","sweep"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"3b4YyISk8knkUFuM","flags":{"pf2e":{"linkedWeapon":"Snsjj1UYj5mIU9UL"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Falchion","sort":5700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"3d10+16","damageType":"slashing"},"hiti75pcwni2cf0x8j8b":{"damage":"3d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["forceful","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JSRXi7FpsI5stZOw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":5800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"4d6+14","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5ZYqE0wvrRymU2Bg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":5900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gbeM9uQuXvgenm6R","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":6000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nVOb5B6Sn8JM7NDn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":6100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0k3Jmkc79tf6HAi0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":6200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MOMA8yyykZNLQhay","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status to All Saves vs. 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Magic","sort":6400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["divine"],"selector":"saving-throw","type":"status","value":3}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2aPAtYqGlSZ40pDT","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Reflect Spell","sort":6500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A foe Casts a Spell the maharaja knows, and the maharaja rakshasa can see its manifestation</p>\n<hr />\n<p><strong>Effect</strong> The maharaja expends one of their spell slots to reflect the triggering creature's spell. The maharaja loses their spell slot as if they had cast the triggering spell, and then attempts to counteract it (counteract modifier [[/r 1d20+37 #Counteract]]{+37}, counteract level 10).</p>\n<p>On a success, the maharaja turns the spell back on its caster. The reflected spell affects only the caster, even if it's an area spell or would normally affect more than one creature. The original caster can attempt a save and use other defenses against the reflected spell as normal.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0QWcjdtxCTYgd8Bm","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Autonomous Spell","sort":6600000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<p><strong>Trigger</strong> a foe's turn begins</p>\n<hr />\n<p><strong>Effect</strong> The maharaja's four heads allow them to quickly cast additional spells. They cast one of their 8th-level or lower occult spontaneous spells that normally takes 2 actions or fewer to cast.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oZq1LEjJ1S0dXNc2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":6700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The maharaja takes on the appearance of any Medium humanoid. This doesn't change their Speed or their attack and damage modifiers with their Strikes but might change the damage type their Strikes deal (typically to bludgeoning). They lose their fangs Strike unless the humanoid form has fangs or a similar unarmed attack, and they lose Four-Fanged Assault unless the new form has four or more heads and fangs.</p>\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tT4vLmSN3IsZ2yur","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Four-Fanged Assault","sort":6800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The maharaja makes four fangs Strikes, each against a different target. 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The birth of a new maharaja rakshasa is a momentous occasion, and less powerful rakshasas will seek to curry favor with the new maharaja at an early age. Each maharaja rakshasa is unique and boasts their own selection of spells. All are generally humanoid save for their many heads, which always number at least four and can range up to a dozen. One of these heads tends to be humanoid, while the others take the forms of cats, snakes, and other predatory animals.</p>\n<hr />\n<p>Rakshasas are evil spirits who cloak themselves in the guises of humanoid creatures, that they might walk unseen among their prey. They often seek to shape and corrupt society from within.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":33},"will":{"saveDetail":"","value":35}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["abyssal","common","infernal","undercommon"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fiend","rakshasa"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.RicPhk9hLC3dDjp5"}}}
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it.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"disrupting-staff-attack","text":"PF2E.WeaponPropertyRune.disrupting.Note.criticalSuccess","title":"{item|name}","visibility":"owner"},{"damageType":"positive","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:trait:undead"],"selector":"disrupting-staff-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q3uWzNeCqQuLwiIA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Aura of Courage","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:15]{15 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When the shabti becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL], reduce the frightened value they would gain by 1. At the end of their turn, they reduce the frightened value of all allies in the aura by 1.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9Wm3gZTBJ0G9sk1w","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Glimpse of Redemption","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An enemy damages the shabti's ally, and both the enemy and ally are within 15 feet of the shabti</p>\n<hr />\n<p><strong>Effect</strong> The shabti's foe hesitates under the weight of sin as visions of redemption play in their mind's eye. The foe must choose one of the following options:</p>\n<ul>\n<li>The ally is unharmed by the triggering damage.</li>\n<li>The ally gains resistance 6 to the triggering damage. After the damaging effect is applied, the enemy becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} until the end of its next turn.</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":"glimpse-of-redemption","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P6yyZcwSDswPX7xS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Immortal","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Shabti don't age naturally and can't die of old age. Spells and effects that cause aging still affect a shabti as normal. They also can't be turned into undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TMQu5hZqTpnP5pX3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7nhALjARjfOH6ZMY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qZPspGa1KCrVDSXD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tawTNqDsrFTq3NQ7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dZXcbzRwjuDCV7A5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shabti Redeemer","system":{"abilities":{"cha":{"mod":3},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":75,"temp":0,"value":75},"immunities":[{"type":"drained"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>Cobbled together from broken bits of mortal souls, shabti are facsimiles of wealthy or powerful mortals seeking to escape punishment for their sins upon death. Those rulers and nobles afraid of Pharasma's judgment use the shabti to receive cosmic punishment in their stead. Unaware that they're copies of another soul, shabti endure this fate for some time before being discovered by Pharasma's psychopomps, who reveal the truth to the shabti and strive to met out the avoided punishment to the shabti's creator, using whatever information available. In this case, the shabti is liberated and left to wander Golarion on their own.</p>\n<p>Freed but without purpose, many shabti try to recreate the lives that they think they were supposed to lead, replaying out the themes and situations from false memories that fill their heads. Others find themselves tormented for ages by the fact they were solely created to endure punishment for sins committed by another. Some shabti revel in the freedom of their new endless existence, traveling the world in search of sensation and meaning.</p>\n<p>A rare few shabti find purpose in aiding Pharasma. They seek to do justice in the god's name and preserve the natural order. Some follow this path as repayment for being freed, while others want to ensure that others don't suffer in their creators' stead.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":2,"value":2}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["celestial","common"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["humanoid","shabti"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.RjJzLQ1nuPtKvnXU"}}}
{"_id":"RyFqNQ86931Y5tqO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"S0fNGUpgdHgR1UVg","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"value":13},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"7ueu1lLVg5YdZ0pi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3b6LdLlQDPngNIb"}},"img":"systems/pf2e/icons/spells/create-undead.webp","name":"Create Undead (Doesn't Require Secondary Casters)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"black onyx, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an undead creature with a level up to that allowed in Table 7-1. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can't be created with a version of <em>create undead</em>.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an undead creature of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it's intelligent and doesn't become a minion, the undead is helpful to you for awakening it, though it's still a horrid and evil creature. If it's unintelligent and doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an intelligent undead that doesn't become your minion is only friendly to you, and an unintelligent undead that doesn't become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the undead.</p>\n<p><strong>Critical Failure</strong> You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gGq6qmIUe3LgDalo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly"}},"img":"systems/pf2e/icons/spells/illusory-creature.webp","name":"Illusory Creature (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory image of a Large or smaller creature. It generates the appropriate sounds, smells, and feels believable to the touch. If you and the image are ever farther than 500 feet apart, the spell ends.</p>\n<p>The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice as appropriate. You might need to attempt a Deception or Performance check to mimic the creature, as determined by the GM. This is especially likely if you're trying to imitate a specific person and engage with someone that person knows.</p>\n<p>In combat, the illusion can use 2 actions per turn, which it uses when you Sustain the Spell. It uses your spell attack roll for attack rolls and your spell DC for its AC. Its saving throw modifiers are equal to your spell DC - 10. It is substantial enough that it can flank other creatures. If the image is hit by an attack or fails a save, the spell ends.</p>\n<p>The illusion can cause damage by making the target believe the illusion's attacks are real, but it cannot otherwise directly affect the physical world. If the illusory creature hits with a Strike, the target takes mental damage equal to 1d4 plus your spellcasting ability modifier. This is a mental effect. The illusion's Strikes are nonlethal. If the damage doesn't correspond to the image of the monster-for example, if an illusory Large dragon deals only 5 damage-the GM might allow the target to attempt an immediate Perception check to disbelieve the spell. Any relevant resistances and weaknesses apply if the target thinks they do, as judged by the GM. For example, if the illusion wields a warhammer and attacks a creature resistant to bludgeoning damage, the creature would take less mental damage. However, illusory damage does not deactivate regeneration or trigger other effects that require a certain damage type. The GM should track illusory damage dealt by the illusion.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion. When a creature disbelieves the illusion, it recovers from half the damage it had taken from it (if any) and doesn't take any further damage from it.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage of the image's Strikes increases by 1d4, and the maximum size of creature you can create increases by one (to a maximum of Gargantuan).</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"S0fNGUpgdHgR1UVg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-creature","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"N6XzLUBegeWUBMeW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"S0fNGUpgdHgR1UVg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yCuj21TIDhIwlIkQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":2,"uses":{"max":3,"value":3},"value":"S0fNGUpgdHgR1UVg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xb3pzsYBu2xookTU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"S0fNGUpgdHgR1UVg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YlQhHUez8TDobfxk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2oH5IufzdESuYxat"}},"img":"systems/pf2e/icons/spells/illusory-object.webp","name":"Illusory Object (At Will)","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory visual image of a stationary object. The entire image must fit within the spell's area. The object appears to animate naturally, but it doesn't make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.</p>\n<p><strong>Heightened (5th)</strong> As the 2nd-level version, but the duration is unlimited.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"S0fNGUpgdHgR1UVg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-object","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UtMm2ki20HcXkURG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"S0fNGUpgdHgR1UVg"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Xlnd5wqyTUYU18hD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["cynics-curse"]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"1d6+6","damageType":"piercing"},"1":{"damage":"1d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kNl1E67lBZGpSC5U","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Gory Tendril","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"1d4+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"N9fBVLGGH7iHDjIs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r3ldx2ZybEAqaKTp","img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Perception to Sense Motive","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["action:sense-motive"],"selector":"perception","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qSCF9pmEsCQejxxw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 30 feet","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RfjRZPiLUrrypXhA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GPeTASJke20Pg69M","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SRv1ATMYjrhtxE5O","img":"systems/pf2e/icons/actions/Passive.webp","name":"Gloom Aura","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A lovelorn's presence instills unease and turns the air cold, dark, and stale. Creatures within the aura take a -1 circumstance penalty to saving throws made to resist emotion effects.</p>\n<p>If the lovelorn makes a place home for a week or more, that location can become suffused with this magic even outside the lovelorn's aura, lasting until the lovelorn leaves or is destroyed.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.Me16QQGxpivWE2WW]</p>"},"requirements":{"value":""},"rules":[{"effects":[{"affects":"all","events":["enter"],"uuid":"Compendium.pf2e.bestiary-effects.Me16QQGxpivWE2WW"}],"key":"Aura","radius":60,"slug":"gloom-aura","traits":["emotion","illusion","mental","occult"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","emotion","illusion","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AUSkGV3ZjHHnyIrW","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Skitter Away","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature ends its movement in a space adjacent to the lovelorn</p>\n<hr />\n<p><strong>Effect</strong> The lovelorn Strides or Climbs 10 feet away from the triggering creature. This movement does not trigger reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z2iLBR1l32mSdxZg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cynic's Curse","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by a lovelorn's fangs Strike must attempt a @Check[type:will|dc:19] save as it grows morose and listless. If the creature would be affected by a <em>@UUID[Compendium.pf2e.spells-srd.b515AZlB0sridKSq]</em> spell, that spell attempts to counteract this curse instead of having its normal effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> For 1 minute, the target can't benefit from helpful emotion effects, but can still be affected by harmful emotion effects.</p>\n<p><strong>Failure</strong> As success, plus the target is @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] for the same duration.</p>\n<p><strong>Critical Failure</strong> As failure, but the curse's effects are permanent.</p>"},"requirements":{"value":""},"rules":[],"slug":"cynics-curse","source":{"value":""},"traits":{"rarity":"common","value":["curse","emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"e4q0ijGMv88voluX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XUyAShrDQ08Lizhc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mbaJK78aXXs9CctN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2100000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3DCCN9TCHnsnRf8k","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Lovelorn","system":{"abilities":{"cha":{"mod":3},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":-2},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"negative healing","max":60,"temp":0,"value":60},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"mental"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>A particularly macabre form of undead, these spiderlike creatures resemble still-beating hearts with rib bones for legs and tendrils of gore dangling beneath. Their twisted forms hint at their ghastly origin, as these undead form from those who die tragic deaths in service to toxic love: star-crossed lovers who die rather than accept a life apart from one another, rejected suitors whose unrequited affections warp into malice, and other victims of tragic relationships both romantic and otherwise. Any of these might spawn a lovelorn in death, their anguish and fixation on their broken heart causing the organ to animate.</p>\n<p>A freshly spawned lovelorn often seeks out those it knew in life, stalking and tormenting them or, in some cases, those around them. In undeath, they gain an understanding of emotions and how to manipulate them, cultivating the misery, anger, and cruelty they thrive upon. Typically, these undead long to enact vengeance upon those they feel drove them to their tragic fates, although in rare cases they may instead act as dark guardians, fixating on a particular loved one and \"protecting\" them by visiting misery upon anyone who slights them.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":12}},"spellcasting":{"rituals":{"dc":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":"(+12 to Sense Motive); darkvision, lifesense 30 feet"},"size":{"value":"tiny"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.RyFqNQ86931Y5tqO"}}}
{"_id":"S2DdLrq9V7M5WzM3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"UeMKUFMnWNbhRbEj","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"value":10},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"PT2KDcRdXC4aga1g","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":200000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"UeMKUFMnWNbhRbEj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Hr6tT6rCEgL0bZVy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"UeMKUFMnWNbhRbEj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9jiKLswJEKTZnpYW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm (Animals Only)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"UeMKUFMnWNbhRbEj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 animal"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pwWN3Mp741VnQ6Lx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command (Animals Only)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"UeMKUFMnWNbhRbEj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 animal"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mfOLPlYRccrLuV3B","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"UeMKUFMnWNbhRbEj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BzM5LJdQLsEmFT1D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dINQzhqGmIsqGMUY"}},"img":"systems/pf2e/icons/spells/mending.webp","name":"Mending","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repair the target item. You restore 5 Hit Points per spell level to the target, potentially removing the @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] condition if this repairs it past the item's Broken Threshold. You can't replace lost pieces or repair an object that's been completely destroyed.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You can target a non-magical object of 1 Bulk or less.</p>\n<p><strong>Heightened (3rd)</strong> You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"2":{"target":{"value":"non-magical object of 1 Bulk or less"}},"3":{"target":{"value":"non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"UeMKUFMnWNbhRbEj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"non-magical object of light Bulk or less"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oqFI02EdUcS6mPGF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"UeMKUFMnWNbhRbEj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fS0jOjwX16xkNJ2N","img":"systems/pf2e/icons/equipment/weapons/three-peaked-tree.webp","name":"Pitchfork","sort":900000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"k1fBI6krs8NLi3AR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pitchfork","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d8+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hCBIDqLoaomtVumJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) within their entire bound yard","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xNumFo6zFMddKGAf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Master of the Yard","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The dvorovoi helps or causes trouble in the yard, milking or scaring cows, protecting or scattering tools, and so forth. By commanding their home to attack, the dvorovoi can @UUID[Compendium.pf2e.actionspf2e.PMbdMWc2QroouFGD], @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731], @UUID[Compendium.pf2e.actionspf2e.ge56Lu1xXVFYUnLP], and @UUID[Compendium.pf2e.actionspf2e.Dt6B1slsBy8ipJu9] with their enraged home Strike.</p>\n<p>The dvorovoi uses their Household Lore instead of Athletics skill for these checks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vxu3Y6OKaA1HJSb6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D4ExwJPbq9vP2fZU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shy","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A dvorovoi is naturally @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] while within sight of their bound home. The dvorovoi can become visible, or even selectively visible-allowing some people to see them.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XKnoPUiVFDncDzQi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eMLzHgxK6gQ67wx6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Household Lore","sort":1600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"waC7EaSIaw3Ou59m","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1XQnd5KY5Q4HO1jX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Dvorovoi","system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":2},"int":{"mod":-1},"str":{"mod":3},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":44,"temp":0,"value":44},"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Traditionally, the dvorovoi is seen as the domovoi's younger sibling and has charge of a peasant's yard and all the animals and tools within. Animals favored by the dvorovoi become healthy, strong, and obedient, while less-loved livestock are exhausted and miserable. Peasants with a resident dvorovoi make sure to formally introduce new livestock to the house spirit and placate the spirit by leaving meals in the shed. Dvorovoi loathe white-furred animals and chase away any all-white cows or horses, though they have no similar grudge against chickens.</p>\n<hr />\n<p>House spirits are shy, often helpful, sometimes wrathful fey that dwell alongside peasants and farmers. They reside in the house, in the yard, in the granary, in the bathhouse-wherever people build and live. Due to this proximity, house spirits often take on the mannerisms or appearance of nearby mortals. Their reclusive nature and tendency to go unseen earned them the moniker of \"spirits,\" though in truth they are fully embodied fey.</p>\n<p>House spirits take an almost parental interest in \"their\" mortals. Given proper respect, these fey work tirelessly for their charges-they chop wood, care for livestock, mend clothes, sweep the floor, and tend to the stove. If offended, though, the house spirit becomes a menace, frightening animals or children and ruining belongings.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"tremorsense (imprecise) within their entire bound yard"},"size":{"value":"sm"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.S2DdLrq9V7M5WzM3"}}}
{"_id":"S6V3z6bE6G9J68tE","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"TFFEZk6wOV2NQ6BA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6+3","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pbSfPZuBX9faeDui","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"f714vqweH1u5q1ZG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o681r0ZsSIWthmiQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Nimble Stride","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Rams ignore difficult terrain caused by narrow ledges.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nr5RYRA0lNXTCCfR","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Ram Charge","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The ram Strides twice in a straight line and then makes a horn Strike with a +1 circumstance bonus to its attack roll.</p>"},"requirements":{"value":""},"rules":[{"domain":"attack-roll","key":"RollOption","option":"ram-charge","toggleable":true},{"key":"FlatModifier","predicate":["ram-charge"],"selector":"horn-attack","type":"circumstance","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0K7Egp40VZblYnD2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7BTTApWhchcJK5Lb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iP4fLhrSAr5zpsjn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IGsbzDVuNe3t3GSK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":900000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ringhorn Ram","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":15,"temp":0,"value":15},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"details":"nimble stride","otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":0},"privateNotes":"","publicNotes":"<p>Ringhorn rams, named for the massive, curving spirals protruding from their heads, travel the plains. Though these rams tend to be slightly more playful and less vindictive than those in the mountains, they are no less stubborn or hardy.</p>\n<hr />\n<p>Rams are sturdy, stubborn herd animals suited to rugged terrain and cold weather. Regardless of their territory, all share a stubborn nature and surefootedness, navigating uncertain terrain with ease and weathering all seasons in scattered herds.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":4}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.S6V3z6bE6G9J68tE"}}}
{"_id":"SIE8CcEblKI9VwqO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"mGFhVUVLfuBvJdR9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"2d4+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YwO8ViIiTT0pBxLd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Splatter","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["splatter"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d4+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["nonlethal","range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Vge4HZcUTyLH8jKo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IlJzVorvcYKLmyZM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Backdrop","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature attempts to Strike a living graffiti and critically misses, the attacker hits the surface (a canvas, wall, or so on) behind the living graffiti. This might damage the surface or the attacker's weapon, at the GM's discretion.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rYubtl6wVH1V3yQM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Surface-Bound","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A living graffiti can move only along flat surfaces. If the surface it's on is destroyed (such as a portrait hit by a <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em> spell or a wall being smashed), the graffiti takes [[/r {2d6}]]{2d6 damage} and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the graffiti is destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FPfOOgSVW55hbKb0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Splatter","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living graffiti splatters into a creature's face with its splatter Strike. On a hit, the target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round or until it Interacts to remove the paint from its face.</p>"},"requirements":{"value":""},"rules":[],"slug":"splatter","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fZPbBMVFO4kPwvdf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Zh2ZnSpHM8BsAnl0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":800000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"q4mYoJ5xQV0PkAOC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NKCGUfxyNldY8azJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Living Graffiti (Oil)","prototypeToken":{"name":"Living Graffiti"},"system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":50,"temp":0,"value":50},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>A living graffiti is a painting or drawing that has come to life by magic. These two-dimensional beings can move along any flat surface they touch, including walls, floors, furniture, doors, and even bodies of still water. They can't exist apart from the surfaces they traverse except in brief bursts, which they typically use to harass or attack nearby creatures. They exhibit a mischievous nature and desire to make the real world as much of a caricature as their own two-dimensional domain.</p>\n<hr />\n<p>Magic is a complex thing to begin with, and at a certain level of sophistication, the differences between a spell and an autonomous creature become increasingly blurry. Living symbols are constructed creatures of reified and reinforced magic, held together by glyphs, runes, and eldritch formulae.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.SIE8CcEblKI9VwqO"}}}
{"_id":"SNOPmNj4ZEiFBAdv","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hYXNxWZ2lgrY2oNX","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"YTG4LY5U8Esykocq"},"1":{"id":"awigzTkOr6Ou2MHV"},"2":{"id":"WgJiIVh8SfbbVgAi"},"3":{"id":"GG0LfqjyopdcnAFy"},"4":{"id":"bQBiUXGGlIEhcL9N"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"VTjiL3Qc4I5Emvbj"},"1":{"id":"Q0ZiYlSTYi6O3YVi"},"2":{"id":"PcIiSKpys49a7lcv"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"zkV0jAUUId0SGOhi"},"1":{"id":"jksDUbIDb0uRaIrI"},"2":{"id":"UALNxdyIqpiwaLY6"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"tE3UPosmcb9TZXtZ"},"1":{"id":"rRdWlBxL9jRbK09L"},"2":{"id":"uU8no2aojDSPQoIV"}},"value":0},"slot4":{"max":3,"prepared":{"0":{"id":"DL6SXGyWBanWxFeb"},"1":{"id":"hw9bFuE6CvnA2Moa"},"2":{"id":"jErOHubX6C3h7l4s"}},"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"mod":0,"value":22},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"vFTbscR1hFTWc1f3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":2},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"mod":0,"value":21},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"DL6SXGyWBanWxFeb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hw9bFuE6CvnA2Moa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Lvc1m5ia0HxdHvSd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZhJ8d9Uk4lwIx86b"}},"img":"systems/pf2e/icons/spells/plant-growth.webp","name":"Plant Growth","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the plants within the area to be healthier and more fruitful. In addition to other benefits of healthy plants, this increases the crop yield for farms, depending on your success. If you cast it in the area of a <em>@UUID[Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD]</em>, <em>plant growth</em> attempts to counteract the <em>blight</em> instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Double the crop yield in the area, or increase the area to a 1-mile radius.</p>\n<p><strong>Success</strong> Increase the crop yield in the area by one-third.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, blighting crops when you would prefer to enrich them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Farming Lore or Survival"},"slug":"plant-growth","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["plant","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jErOHubX6C3h7l4s","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo"}},"img":"systems/pf2e/icons/spells/solid-fog.webp","name":"Solid Fog","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a bank of fog so thick it impedes movement as well as sight. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tE3UPosmcb9TZXtZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1HfusQ8NDWutGvMx"}},"img":"systems/pf2e/icons/spells/animal-vision.webp","name":"Animal Vision","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's senses, allowing you to see, hear, and otherwise sense whatever it senses for the spell's duration. If the target wishes to prevent you from doing so, it can attempt a Will save, negating the spell on a success, but most animals don't bother to do so. While tapping into the target's senses, you can't use your own body's senses, but you can change back and forth from your body's senses to the target's senses using a single action, which has the concentrate trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-vision","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 animal"},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rRdWlBxL9jRbK09L","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uU8no2aojDSPQoIV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KsWhliKfUs3IpW3c"}},"img":"systems/pf2e/icons/spells/wall-of-thorns.webp","name":"Wall of Thorns","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"3d4"}}},"description":{"value":"<p>Over the course of a minute, you cause a thick wall of thorny brambles to grow from the ground. You create a 5-foot-thick wall of brambles and thorns in a straight line up to 60 feet long and 10 feet high. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall stands vertically. If you wish, the wall can be of a shorter length or height. Everything on each side of the wall has cover from creatures on the opposite side, and the wall's spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall's spaces, that creature takes 3d4 piercing damage.</p>\n<p>Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It's immune to critical hits and precision damage. A destroyed section can be moved through freely.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The Hit Points of each section of the wall increase by 5, and the piercing damage increases by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-thorns","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zkV0jAUUId0SGOhi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jksDUbIDb0uRaIrI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"J3yaCgLBDA4V6nVZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":1200000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"vFTbscR1hFTWc1f3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UALNxdyIqpiwaLY6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YTG4LY5U8Esykocq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}}},"5":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"2d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"2"}}}},"7":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"3d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"3"}}}},"9":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"4d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"4"}}}}},"type":"fixed"},"level":{"value":1},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VTjiL3Qc4I5Emvbj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"awigzTkOr6Ou2MHV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aLEUgg9lhbABSHFk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear (Animals, Fungi, And Plants Only)","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"vFTbscR1hFTWc1f3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Q0ZiYlSTYi6O3YVi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zJQnkKEKbJqGB3iB"}},"img":"systems/pf2e/icons/spells/goblin-pox.webp","name":"Goblin Pox","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch afflicts the target with goblin pox, an irritating allergenic rash. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Goblin Pox</strong> (disease) <strong>Level</strong> 1. Goblins and goblin dogs are immune.</p>\n<p><strong>Stage</strong> <strong>1</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (1 round)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (1 round)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and the creature can't reduce its Sickened value below 1 (1 day)</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The target is afflicted with goblin pox at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with goblin pox at stage 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"goblin-pox","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["disease"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WgJiIVh8SfbbVgAi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3LyOkV25p7wA181H]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B0Ozhtkich9UD3sR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tXa5vOu5giBNCjdR"}},"img":"systems/pf2e/icons/spells/know-direction.webp","name":"Know Direction","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>In your mind's eye, you see a path northward. You immediately know which direction is north (if it exists at your current location).</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can instead know the direction to a familiar location, such as a previous home or a favorite tavern.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vFTbscR1hFTWc1f3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"know-direction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RqeQ9keiv0CzpNUe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace (Constant) (Forest Terrain Only)","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"vFTbscR1hFTWc1f3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PcIiSKpys49a7lcv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gfPjmG6Fe6D3MFjl"}},"img":"systems/pf2e/icons/spells/pest-form.webp","name":"Pest Form","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into the battle form of a Tiny animal, such as a cat, insect, lizard, or rat. You can decide the specific type of animal (such as a rat or praying mantis), but this has no effect on the form's Size or statistics. While in this form, you gain the animal trait. You can Dismiss the spell.</p>\n<p>You gain the following statistics and abilities:</p>\n<ul>\n<li>AC = 15 + your level. Ignore your armor's check penalty and Speed reduction.</li>\n<li>Speed 10 feet.</li>\n<li>Weakness 5 to physical damage. (If you take physical damage in this form, you take 5 additional damage.)</li>\n<li>Low-light vision and imprecise scent 30 feet.</li>\n<li>Acrobatics and Stealth modifiers of +10, unless your own modifier is higher; Athletics modifier -4.</li>\n</ul>\n<hr />\n<p><strong>Heightened (4th)</strong> You can turn into a flying creature, such as a bird, which grants you a fly Speed of 20 feet.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ydsLEGjY89Akc4oZ]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pest-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GG0LfqjyopdcnAFy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bQBiUXGGlIEhcL9N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"hYXNxWZ2lgrY2oNX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cantrip","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dS2bG5NB6KkMXMXH","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d10+12","damageType":"piercing"},"rsens59ppqr8mw404lca":{"damage":"1d6","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Nvg6G4rwFK7be0Td","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d8+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3ZZyaQ6uTOW9lyxY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d8+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3F0FPP20eSpY3u1Q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ebO4IFQGFnQQfnSq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Fk6KpPG5r84Cxf3v","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kB4Y7lsPktJzaUtm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Metal","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the forest dragon takes damage from a metal item, they lose woodland stride and <em>@UUID[Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr]</em> until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9nNxDGgy23r1ETVB","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fed by Water","sort":3200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<p><strong>Trigger</strong> The forest dragon is targeted with a water spell or effect</p>\n<hr />\n<p><strong>Effect</strong> The forest dragon gains [[/r 30 #Temporary Hit Points]]{30 temporary Hit Points}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"obpFkh9f0LWUmFG2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:27]</p>\n<p>Animals, fungi, and plants take a -2 circumstance penalty to the save.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SZjcOjfoi55nSlVu","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a swarm of insects that deals [[/r 10d6[piercing]]] damage in a @Template[type:cone|distance:30] (@Check[type:reflex|dc:29|basic:true] save) before dispersing.</p>\n<p>A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} from the insects' venom; this is a poison effect.</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"viOxzbPu5sPdBqSc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":3500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+8)[bludgeoning]]], @Check[type:fortitude|dc:29|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lXlQ3g7mZu8LDrvB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Woodland Stride","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The forest dragon ignores difficult terrain and greater difficult terrain from non-magical foliage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iJuVRVeuCbiPmn0M","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":3700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9kLFRKyZ6DCDP1u2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vMzeG2LHC8Bvjk6C","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VvJfZ773W1bYzhvl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":4000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"htt3lyZL6YZ6amfN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2DKcH3vVLZPboWWz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":4200000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"C6Fl3KvNV5ml8FIL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4300000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Forests","predicate":["terrain:forest"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+22 in forests","options":"terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wonbXKzLYTCAASld","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":4400000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Forest Dragon (Spellcaster)","prototypeToken":{"name":"Young Forest Dragon"},"system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":195,"temp":0,"value":195},"immunities":[{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"details":"woodland stride","otherSpeeds":[{"type":"fly","value":100}],"value":40},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Forest dragons oversee the endless growth of nature, protect it from plunder, and reclaim ruins for the wilderness. Some say these dragons jealously hoard nature's bounty for themselves while seeing everyone else who tries to benefit from nature as thieves and poachers. They loathe the progress of technology and civilization, preferring the company of monsters and animals.</p>\n<p>Forest dragons are their forests in a literal sense. Over time, their hair becomes mossy, their hide toughens like bark, and small insects or animals live within them.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":20}},"spellcasting":{"rituals":{"dc":29}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["dragon","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.SNOPmNj4ZEiFBAdv"}}}
{"_id":"SQKdvPIhWkrHlkbn","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Lx5Q366mof1O0MPp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OvqohW9YuahnFaiX"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Form Up","sort":100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FormUp]</p>"},"requirements":{"value":""},"rules":[],"slug":"form-up","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4vjdVbvQ2cPvkxA1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Seek Quarry","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>City guards can spend 1 minute to designate a single creature for whom they have a physical description as their quarry. They gain a +2 circumstance bonus to Perception against their quarry.</p>"},"requirements":{"value":""},"rules":[{"domain":"perception","key":"RollOption","option":"seek-quarry","toggleable":true},{"key":"FlatModifier","predicate":["seek-quarry"],"selector":"perception","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9X9mEo92lODvZP6d","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.RJbI07QSiYp0SF9A"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Defenses","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Thresholds</strong> 50 (12 squares), 25 (8 squares)</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.TroopDefenses]</p>"},"requirements":{"value":""},"rules":[],"slug":"troop-defenses","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cLFteTTZ1b4O3AoI","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Fire Crossbows!","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The city guards draw or reload their crossbows, then launch a ranged attack in the form of a volley.</p>\n<p>This volley is a @Template[type:burst|distance:10] within 120 feet that deals [[/r 3d8[piercing]]] damage (@Check[type:reflex|dc:19|basic:true] save). When the city guards are reduced to 8 or fewer squares, this area decreases to a @Template[type:burst|distance:5].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BCsGqHil1Dziu3FX","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Lower Halberds!","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><span class=\"pf2-icon\">1</span> to <span class=\"pf2-icon\">3</span></p>\n<p><strong>Frequency</strong> once per round.</p>\n<hr />\n<p><strong>Effect</strong> The city guards engage in a coordinated melee attack against each enemy within @Template[type:emanation|distance:10]{10 feet}, with a @Check[type:reflex|dc:19|basic:true] save. The damage depends on the number of actions.</p>\n<p><span class=\"pf2-icon\">1</span> [[/r 1d10[piercing]]] damage or [[/r 1d10[slashing]]] damage</p>\n<p><span class=\"pf2-icon\">2</span> [[/r (1d10+7)[piercing]]] damage or [[/r (1d10+7)[slashing]]] damage</p>\n<p><span class=\"pf2-icon\">3</span> [[/r (1d10+10)[piercing]]] damage or [[/r (1d10+10)[slashing]]] damage</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aKXQLekTbiAqj1Id","img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Movement","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever the city guards Stride, they first @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.OvqohW9YuahnFaiX] as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then move up to their Speed.</p>\n<p>This works just like a Gargantuan creature moving; for instance, if any square of the guards enters difficult terrain, the extra movement cost applies to all the guards.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pePRN91wJ0Dpe7pM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Urban Chasers","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>City guards ignore difficult terrain (but not greater difficult terrain) caused by crowds or from movement through narrow spaces such as alleyways.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"USeCGGYh5qsAV4Is","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"agX46lwOhSMOcHdu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LK5MP99wRhzbl0Py","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Settlement Lore","sort":1000000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"City Guard Squadron","system":{"abilities":{"cha":{"mod":2},"con":{"mod":3},"dex":{"mod":0},"int":{"mod":0},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"troop defenses","max":75,"temp":0,"value":75},"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"details":"troop movement","otherSpeeds":[],"value":25},"weaknesses":[{"type":"area-damage","value":10},{"type":"splash-damage","value":10}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Most towns and cities on Golarion have a garrison of professional guards whose duties include patrolling the streets, assisting citizenry in need, and acting as a quick military response in times of crisis. Guards usually operate in pairs or small groups, but when a serious emergency threatens, guards muster at the nearest keep, watch station, or other rallying point and then move out in search of their quarry.Alternatively, guard troops might be stationed at important locations in the city, such as the front gates, the main prison, or the entrance to the ruler's castle.</p>\n<p>Individual guards may not be particularly well trained or experienced, but in large numbers they can defeat bandits, wild creatures that have slipped past the city gates, or the occasional drunken ogre. A group of city guards is usually accompanied and commanded by a single captain, who does most of the talking and gives individual guards their orders. The members of this city guard squadron have trained together to perform simple tactics but not advanced maneuvers.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":""},"size":{"value":"grg"},"value":["human","humanoid","troop"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.SQKdvPIhWkrHlkbn"}}}
{"_id":"SaNOrmVDvQGX5U1D","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"P8K5a9sUjb1J99U0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Talon","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d6+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ohqrq2d7d3If0s76","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Club","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"1d6+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"befWMYmJQKeMMpzD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Club","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"1d6+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["thrown-10"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"o7YwycWP8YFceUCM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g2ws0uSei8FpMGsN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DNA5DHqZmcle3dXg","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Shriek","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The harpy skeleton emits an unearthly, bone-chilling scream that deals [[/r 4d10[mental]]] damage to all creatures in a @Template[type:cone|distance:30] (@Check[type:will|dc:26|basic:true] save). A creature that fails its save is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} (or @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} on a critical failure).</p>\n<p>The harpy skeleton can't Shriek again for [[/br 1d4 #Recharge Shriek]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","concentrate","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PEm0hXvz1LACkqiF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CVrM3NXxR4uu3ngf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Harpy Skeleton","system":{"abilities":{"cha":{"mod":4},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"negative healing","max":60,"temp":0,"value":60},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"resistances":[{"type":"cold","value":5},{"type":"electricity","value":5},{"type":"fire","value":5},{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":20}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>A live harpy's song is compelling and captivating; a harpy skeleton's is anything but, rending the target's mind.</p>\n<hr />\n<p>Almost any creature that had bones in life and leaves them behind in death can become a shambling, undead skeleton-humanoids, beasts, aberrations, fey, and more.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":9}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["mindless","skeleton","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.SaNOrmVDvQGX5U1D"}}}
{"_id":"ShcTh3dSwjxbtoGG","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"MvzDVPMtmss6IZMj","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":9},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"value":30},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"LTIhAPuaJSUKGCmX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3b6LdLlQDPngNIb"}},"img":"systems/pf2e/icons/spells/create-undead.webp","name":"Create Undead","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"black onyx, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an undead creature with a level up to that allowed in Table 7-1. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can't be created with a version of <em>create undead</em>.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an undead creature of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it's intelligent and doesn't become a minion, the undead is helpful to you for awakening it, though it's still a horrid and evil creature. If it's unintelligent and doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an intelligent undead that doesn't become your minion is only friendly to you, and an unintelligent undead that doesn't become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the undead.</p>\n<p><strong>Critical Failure</strong> You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Religion"},"slug":"create-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ya2KizwMT4tbyE9g","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2CNqkt2s2IYkVnv6"}},"img":"systems/pf2e/icons/spells/imprisonment.webp","name":"Imprisonment","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"reagents to construct the magical prison worth a total value of 800 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You perform a ritual to imprison a creature in one of several forms. While some versions of this ritual offer all of the forms, others include only a single form or only a few of them. Whichever form you use, the effect can't be counteracted, though it can be ended by <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em>. Some forms of <em>imprisonment</em> can be ended by other means. Because the ritual requires the target to remain within 10 feet at all times, it typically requires you to subdue the target first.</p>\n<ul>\n<li><strong>Chains</strong> You bind the creature with chains, rendering it unable to use any actions other than to speak. Other creatures that attempt to approach, harm the chains, or free the trapped creature in any way must succeed at a Will save or be unable to do so forever. The chains have Hardness equal to 5 × the <em>imprisonment</em> ritual's spell level, and double that many Hit Points. Destroying the chains frees the target.</li>\n<li><strong>Object (9th level or higher)</strong> You either shrink the creature to an inch in height or transform it into an insubstantial form whose body trails away into wisps below its head. Either way, you trap it inside a gem, jar, bottle, lamp, or similar container. The creature ceases aging and doesn't require food or drink. The creature is still aware of its surroundings and can move within the container and speak, but it can't use any other actions. Destroying the container kills the target rather than freeing it. This form of <em>imprisonment</em> is also transmutation magic.</li>\n<li><strong>Oubliette (10th level only)</strong> You entomb the target in a state of suspended animation deep beneath the surface of the ground and out of tune with reality so that it can't be reached by any means. You also prevent divinations from revealing the location where the <em>imprisonment</em> occurred. Powerful magic such as <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> can reveal the location of the imprisonment, but even such magic can't free the target from the oubliette; only a 10th-level <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em> ritual can do so.</li>\n<li><strong>Prison</strong> You render the creature completely unable to leave a particular confined area or structure of your choice, such as a jail cell or sealed cave. The magic also prevents the creature from damaging its prison, either directly or indirectly, to break free. If the creature's prison is entirely destroyed by some external force, the creature is freed, though for some larger or natural prisons, this might be unfeasible.</li>\n<li><strong>Slumber (sleep effect)</strong> You put the creature into an eternal sleep. It ceases aging and doesn't require food or drink. A single sincere physical display of affection from a creature who genuinely loves the target-whether romantically, filially, or otherwise-frees it from the slumber. This form of <em>imprisonment</em> is also enchantment magic.</li>\n<li><strong>Temporal Stasis</strong> You send the creature into a state of suspended animation outside the flow of time. The creature doesn't grow older and can't be affected by any effect from within the normal timestream. While casting this ritual, you can optionally name any amount of time for the stasis; after this duration elapses, the stasis ends. Unlike other forms of <em>imprisonment</em>, temporal stasis can be counteracted by a <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> or <em>@UUID[Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4]</em> spell. This form of <em>imprisonment</em> is also transmutation magic.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You imprison the target. You can either use a form of <em>imprisonment</em> that usually requires 1 additional spell level, or give any creatures trying to use a <em>freedom</em> ritual to rescue the target a -2 circumstance penalty to checks associated with that ritual.</p>\n<p><strong>Success</strong> You imprison the target.</p>\n<p><strong>Failure</strong> You fail to imprison the target.</p>\n<p><strong>Critical Failure</strong> You imprison yourself and the secondary casters in the same way you intended to imprison the target.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can use the object form of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 18th level. The base cost increases to 2,000 gp.</p>\n<p><strong>Heightened (10th)</strong> You can use the object and oubliette forms of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 20th level. The base cost increases to 6,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (legendary) or Occultism (legendary)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"6"},"secondarycheck":{"value":"Crafting, Society"},"slug":"imprisonment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of up to 16th level"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Lqny7IYLF62FWMkQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FEsuyf203wTNE2et"}},"img":"systems/pf2e/icons/spells/wail-of-the-banshee.webp","name":"Wail of the Banshee","sort":400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"8d10"}}},"description":{"value":"<p>Your scream chills the souls of enemies that hear it. Each living enemy in the area takes 8d10 negative damage and must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes full damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] [[/r 1d4]].</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 4}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"heightenedLevel":9,"value":"MvzDVPMtmss6IZMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wail-of-the-banshee","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["auditory","death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9MY5jj5vl2XHsXNU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0jadeyQIItIuRgeH"}},"img":"systems/pf2e/icons/spells/eclipse-burst.webp","name":"Eclipse Burst","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"cold"},"value":"8d10"},"v1pnjhfu6e9akqe0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"8d4"}}},"description":{"value":"<p>A globe of freezing darkness explodes in the area, dealing 8d10 cold damage to creatures in the area, plus 8d4 additional negative damage to living creatures. Each creature in the area must attempt a Reflex save. If the globe overlaps with an area of magical light or affects a creature affected by magical light, eclipse burst attempts to counteract the light effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] by the darkness for an unlimited duration.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 1d10 and the negative damage against the living increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10","v1pnjhfu6e9akqe0":"1d4"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":7,"value":"MvzDVPMtmss6IZMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"eclipse-burst","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["cold","darkness","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"j5gWBkL7baDOB1Or","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":9,"value":"MvzDVPMtmss6IZMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4W4bJgjDoSu94PMV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":7,"uses":{"max":3,"value":3},"value":"MvzDVPMtmss6IZMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1DAzbaSEKgnFKzqV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":6,"value":"MvzDVPMtmss6IZMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OBqcFGry3OT5eNOk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vJuaxTd6q11OjGqA"}},"img":"systems/pf2e/icons/spells/abyssal-plague.webp","name":"Abyssal Plague","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch afflicts the target with Abyssal plague, which siphons fragments of their soul away to empower the Abyss. The effect is based on the target's Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 2 evil damage per spell level, and takes a -2 status penalty to saves against Abyssal plague for 1 day or until the target contracts it, whichever comes first.</p>\n<p><strong>Failure</strong> The target is afflicted with Abyssal plague at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with Abyssal plague at stage 2.</p>\n<hr />\n<p><strong>Abyssal Plague</strong> (disease) <strong>Level 9</strong></p>\n<p>The target can't recover from the drained condition from Abyssal plague until the disease is cured</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>\n<p><strong>Stage 2</strong> Drained increases by 2 (1 day).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"MvzDVPMtmss6IZMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-plague","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["chaotic","disease","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IAGnBQTwF5YO6HFU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":4,"uses":{"max":3,"value":3},"value":"MvzDVPMtmss6IZMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oUasU72HUJaLNCtk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":9,"uses":{"max":3,"value":3},"value":"MvzDVPMtmss6IZMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"S7N1UzqFkfomab93","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"uses":{"max":3,"value":3},"value":"MvzDVPMtmss6IZMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VBf6O67xlyaVYGW4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"MvzDVPMtmss6IZMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pFDqDZzKZDMzZZk1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["drain-life"]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"4d12+10","damageType":"slashing"},"6rkyojic26mn8txdvql3":{"damage":"3d8","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"sjeNzkkJM6xfdPo8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Eye Beam","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"4d12","damageType":"electricity"},"o5osapabtq8jcc9rlo8z":{"damage":"10d6","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-100"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BG9o62cI16MBV3Qy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"faqkx0QvzDNLMR1M","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7hmsuLy1J8DJxM6F","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 15","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":15}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5gfJon4GXyqVHTz0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jJdhYFljJjyWjYuO","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Light to Dark","sort":2000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature uses an ability or spell with the positive trait within 120 feet of the tzitzimitl</p>\n<hr />\n<p><strong>Effect</strong> The tzitzimitl inverts the energy used in the triggering ability or spell, causing it to lose the positive trait and gain the negative trait, and changing all instances of positive energy or healing in the ability's description to negative energy.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ve2k20bE8qSEdyvY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Drain Life","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a tzitzimitl's claw Strike deals damages to a living creature, the tzitzimitl gains [[/r 20 #Temporary Hit Points]]{20 temporary Hit Points}, and the target must succeed at a @Check[type:fortitude|dc:41] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}. Further damage dealt by a tzitzimitl's Claw Strike increases the value of the drained condition by 2 on a failed save, to a maximum of drained 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"drain-life","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eNkQHj53Zq1tG2jD","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Eclipse","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Effect</strong> The tzitzimitl casts <em>@UUID[Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c]</em> and drains the heat and warmth from the Darkness spell's area, and each creature within the spell's area must attempt a @Check[type:fortitude|dc:41|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature takes [[/r 4d8[cold]]] damage.</p>\n<p><strong>Success</strong> The creature takes [[/r 8d8[cold]]] damage and is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature takes [[/r 16d8[cold]]] damage and is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes [[/r 16d8[cold]]] damage, is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute, and is @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9B01wGcmTT2mGmTM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"StCxkErCMxvI6y7X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2400000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eK4UuOxC7Pv8DMu4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"op3EyExBnARtg6ln","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2600000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WljOPS57nqJyYuC1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2700000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IkB9yIISPjPj58VQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2800000,"system":{"description":{"value":""},"mod":{"value":40},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tzitzimitl","system":{"abilities":{"cha":{"mod":8},"con":{"mod":6},"dex":{"mod":8},"int":{"mod":5},"str":{"mod":10},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":43},"allSaves":{"value":""},"hp":{"details":"fast healing 15, negative healing","max":390,"temp":0,"value":390},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"electricity"},{"type":"negative"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":32},"resistances":[{"type":"cold","value":15},{"exceptions":["bludgeoning"],"type":"physical","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":50},"weaknesses":[{"type":"good","value":15}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":19},"privateNotes":"","publicNotes":"<p>Due to their affinity for darkness and apocalyptic terror, tzitzimitls are widely feared as harbingers of death and destruction. A solar eclipse marks their arrivals, and they draw strange powers of darkness and electricity from these phenomena.</p>\n<p>Some sages believe tzitzimitls to be instruments of the gods, called down to destroy worlds whose times have come, while others claim they're the undead remains of stranded exiles from a far-off civilization of spacefaring giants. The legends that include them are ancient and fragmented, but some tell of tzitzimitls being defeated by great heroes and sealed away-though these tales imply that the enormous undead now lie buried and waiting, soon to rampage again should their tombs be breached.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":29},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":35}},"spellcasting":{"rituals":{"dc":38}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal","aklo","celestial","common"]},"rarity":"uncommon","senses":{"value":"darkvision, true seeing"},"size":{"value":"grg"},"value":["electricity","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ShcTh3dSwjxbtoGG"}}}
{"_id":"SjvmOu8v9haaZE1p","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"8pagn6n2lyrn1sVZ","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.QSQZJ5BC3DeHv153"}},"img":"systems/pf2e/icons/equipment/consumables/other-consumables/spell-scroll.webp","name":"Scroll of Confusion (Level 4)","sort":100000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"scroll"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><em>@UUID[Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY]</em></p><hr /><p>Casting a Spell from a scroll requires holding the scroll in one hand and activating it with a Cast a Spell activity using the normal number of actions for that spell.</p>\n<p>To Cast a Spell from a scroll, the spell must appear on your spell list. Because you're the one Casting the Spell, use your spell attack roll and spell DC. The spell also gains the appropriate trait for your tradition (arcane, divine, occult, or primal).</p>\n<p>Any physical material components and costs are provided when a scroll is created, so you don't need to provide them when Casting a Spell from a scroll. You must replace any required material component for that spell with a somatic component. If the spell requires a focus, you must have that focus to Cast the Spell from a scroll.</p>\n<hr />\n<p><em>Note: To create a scroll or wand of a specific spell, drag the spell from the compendium or compendium browser into the inventory of a PC, NPC, or loot actor.</em></p>"},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":7},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":70}},"quantity":1,"rules":[],"size":"med","slug":"scroll-of-4th-level-spell","source":{"value":"Pathfinder Core Rulebook"},"spell":{"_id":"LiGbewa9pO0yjbsY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":0,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":""},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]}},"type":"spell"},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","magical","scroll","arcane","occult"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"bBRh5P56Wfgd2pT1","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.QSQZJ5BC3DeHv153"}},"img":"systems/pf2e/icons/equipment/consumables/other-consumables/spell-scroll.webp","name":"Scroll of Fly (Level 4)","sort":200000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"scroll"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><em>@UUID[Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8]</em></p><hr /><p>Casting a Spell from a scroll requires holding the scroll in one hand and activating it with a Cast a Spell activity using the normal number of actions for that spell.</p>\n<p>To Cast a Spell from a scroll, the spell must appear on your spell list. Because you're the one Casting the Spell, use your spell attack roll and spell DC. The spell also gains the appropriate trait for your tradition (arcane, divine, occult, or primal).</p>\n<p>Any physical material components and costs are provided when a scroll is created, so you don't need to provide them when Casting a Spell from a scroll. You must replace any required material component for that spell with a somatic component. If the spell requires a focus, you must have that focus to Cast the Spell from a scroll.</p>\n<hr />\n<p><em>Note: To create a scroll or wand of a specific spell, drag the spell from the compendium or compendium browser into the inventory of a PC, NPC, or loot actor.</em></p>"},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":7},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":70}},"quantity":1,"rules":[],"size":"med","slug":"scroll-of-4th-level-spell","source":{"value":"Pathfinder Core Rulebook"},"spell":{"_id":"A2JfEKe6BZcTG1S8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly","sort":0,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":""},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 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8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BFS5mQ3ITub7ZdJL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["ghoul-paralysis"]},"bonus":{"value":23},"damageRolls":{"gid92137za6t4bss3vle":{"damage":"2d6 + 8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2epurBlrSyaqWetH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YGMkhOIOrpQ8AZbt","img":"systems/pf2e/icons/actions/Passive.webp","name":"Erudite","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Leng ghouls can cast arcane, divine, and occult spells from scrolls, with a spell DC of 28 and a spell attack roll of +20.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6U6A8ryVDLXX3rmv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Positive","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["positive"],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lYRZM8I1flblujiU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wEJxEzOsrNPsy1G2","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Absorb Memories","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The Leng ghoul is adjacent to the corpse of a creature that retains flesh on its bones</p>\n<hr />\n<p><strong>Effect</strong> The Leng ghoul devours a chunk of the corpse and regains [[/r 6d6[healing]]]{6d6 Hit Points}. At the same time, they also absorb some of the memories stored in the flesh from when the corpse was alive, gaining a +1 status bonus to all skill checks for 10 minutes.</p>\n<p>The Leng ghoul can immediately attempt an Occultism check to learn one non-secret memory the corpse had when it was alive (use the standard DC for the creature's level). The exact memory learned is determined by the GM but is typically something of use to the Leng ghoul. The memory can't be one the creature was trying to keep secret unless the check was a critical success.</p>\n<p>A Leng ghoul can Absorb Memories from any given corpse only once.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.1jrrnMwsfO97LXi4]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1bmJGFD6zAmHJap5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.N7UV5CZXtcoxDxCF"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Leng Ghoul Fever","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:28]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> [[/r 4d8[negative]]] damage and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> [[/r 4d8[negative]]] damage and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a Leng ghoul the next sunset.</p>"},"requirements":{"value":""},"rules":[],"slug":"ghoul-ghoul-fever","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Idu5EyPugITPjmRq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.FW4KAUHb7r8WkxUc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Paralysis","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any living creature hit by a Leng ghoul's attack must succeed at a @Check[type:fortitude|dc:28] save or become @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF]. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.</p>"},"requirements":{"value":""},"rules":[],"slug":"ghoul-paralysis","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["incapacitation","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ykB9VqfwXdIegLS2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A Leng ghoul deals an extra 2d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OXmT74zbEFsiqRBa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dGWNmhINmKkCn8Gd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1400000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2VnXaZMTLkXce3No","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Az1sRIixkEK1Mmv2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1600000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AkqgvKc0hIvLmXzG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gIoxkseZKWUH2auM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Leng Ghoul","system":{"abilities":{"cha":{"mod":6},"con":{"mod":5},"dex":{"mod":7},"int":{"mod":3},"str":{"mod":5},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":29},"allSaves":{"value":"+1 status to all saves vs. positive"},"hp":{"details":"negative healing","max":180,"temp":0,"value":180},"immunities":[{"type":"cold"},{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[{"type":"burrow","value":25},{"type":"climb","value":25}],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>In the icy nightmare dimension of Leng, ghouls with hoofed feet gather in morbid groups to worship and research, forming societies that mockingly mimic (and in their opinion, surpass) those of the living. Most worship the malevolent gods of the Elder Mythos and see the living as little more than fodder who will eventually die and provide memories for Leng ghouls to consume and absorb. Not all Leng ghouls are evil, but most are, and even those who aren't possess sardonic senses of humor and grisly appetites that make them disturbing allies at best.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","necril"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["dream","ghoul","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.SjvmOu8v9haaZE1p"}}}
{"_id":"Su21mCjUxFJnoWGg","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"TY1D2X0uf7P0lZ51","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.FibwLZ12EIEwLGhw"}},"img":"systems/pf2e/icons/equipment/weapons/light-hammer.webp","name":"Light Hammer","sort":100000,"system":{"MAP":{"value":""},"baseItem":"light-hammer","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>This smaller version of the warhammer has a wooden or metal shaft ending in a metal head. Unlike its heavier cousin, it is light enough to throw.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"hammer","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":5,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"light-hammer","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","thrown-20"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"Ud3Q3aZkvM12vGEu","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rXt4629QSg7KDTgJ"}},"img":"systems/pf2e/icons/equipment/weapons/warhammer.webp","name":"Warhammer","sort":200000,"system":{"MAP":{"value":""},"baseItem":"warhammer","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d8"},"description":{"value":"<p>This weapon has a wooden shaft ending in a large, heavy metal head. The head of the hammer might be single‑sided or double‑sided, but it's always capable of delivering powerful bludgeoning blows.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"hammer","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"warhammer","source":{"value":"Pathfinder Core 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Hammer","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6+3","damageType":"bludgeoning"},"2sx1hws2sj26djfm9b9q":{"damage":"1d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"f9gqhbFaPyj77i0e","flags":{"pf2e":{"linkedWeapon":"TY1D2X0uf7P0lZ51"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Light Hammer","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6+3","damageType":"bludgeoning"},"ktvhn9vehwfwj68rtqc3":{"damage":"1d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"p4RYgQW9q1rXPgz5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JNflvBLtzzPBlMKZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Heat of the Forge","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>An azer's skin radiates heat like forge fire. A creature that starts their turn in the area must succeed at a @Check[type:fortitude|dc:16] save or become @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] while they remain in the area. Creatures immune to environmental heat effects or with any fire resistance are immune.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"heat-of-the-forge","traits":["aura","fire"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Re3laGuS2iEiMxt0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Burning Touch","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The azer's Strikes deal an extra 1d6 fire damage (included in strikes).</p>\n<p>When the azer successfully performs a @UUID[Compendium.pf2e.actionspf2e.PMbdMWc2QroouFGD] or @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731] action, they also deal [[/r 1d6[fire]]] damage to their target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","fire","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N7bXlw2VkUQPBHUy","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Scorch","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The azer shrouds their light hammer in flames and hurls it forward, dealing [[/r 2d6[fire]]] damage to each creature in a @Template[type:line|distance:20] (@Check[type:reflex|dc:16|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","fire","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q3Yl5K0lAfRQDNoj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7tcF6AkJJYsIYpoy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1200000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YVNKD20aJv3XP4jp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1300000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gWmjAFdZNF6c51z1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Plane of Fire Lore","sort":1400000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Azer","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":1},"int":{"mod":2},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"cold","value":5}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Azers are an elemental people living on the Plane of Fire, often crudely described by mortals as brassy dwarves. They have stout, wide bodies with broad shoulders, shining metallic skin, and heads wreathed in flame.</p>\n<p>Azer society is organized into traditional roles inherited along their familial lines, and an azer's role is indicated clearly by the metals they wear in their armored kilts. Their culture focuses on tradition and history, placing high value on obedience and conformity within one's community, and as a result it is slow to change. Many azers take pride in their ancestral roles and in fulfilling their inherited duties, providing needed services within their communities.</p>\n<p>Long ago, traditional azer values of self-sufficiency and close community led them to build mighty fortresses across the Plane of Fire, where they isolated themselves from other planar denizens and even other azer communities. These values, sadly, also led to their downfall. Without any connections to or regular communication with other settlements, these fortresses were easily conquered by the efreet of the City of Brass, the dominant power on the Plane of Fire. Now most azer fortresses lie abandoned and ruined, with free holds so few and far between that most think them all lost.</p>\n<p>Azers born within the efreeti Dominion of Flame belong to the populations that were conquered and assimilated into the empire ages ago. They live in perpetual service to the empire, disconnected from their history and culture, yet have formed their own close-knit society in the City of Brass under the fire genies' harsh rule.</p>\n<p>A handful of azer communities have escaped efreeti conquest, most often by fleeing far from the genies' realms. Some of these azers now reside in hot, volcanic areas of the Darklands on the Material Plane, while others have fled to the remote depths within the Plane of Fire or made strange bargains with conniving allies or unknowable entities to keep themselves hidden. Prying outsiders nevertheless perpetually seek out these settlements, longing for legendary azer-crafted goods.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","ignan"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["elemental","fire","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Su21mCjUxFJnoWGg"}}}
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The Strike deals half damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MN3PR10lW2gEDJPP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Medium, [[/r (1d6+2)[bludgeoning]]], Rupture 10</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q77O3dFWbNc8OyJh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tlX5SwOlyzpPXi18","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SsoXLwe4U99DGtGZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Platecarpus","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":46,"temp":0,"value":46},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[{"type":"swim","value":35}],"value":5}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>The mid-sized platecarpuses are the most common type of mosasaur. They're typically 15 feet long, but larger specimens can grow up to 20 feet. The larger varieties sometimes eat Medium humanoids, but most stick to smaller fare.</p>\n<hr />\n<p>The massive swimming reptiles called mosasaurs thrash their powerful tails to propel them after prey. Four articulated, webbed paddles let them precisely steer their paths, and their hinged jaws-much like a snake's-allow mosasaurs to swallow larger creatures than their size would indicate. A small set of secondary pterygoid jaws in their gullets pull in their meals for more efficient digestion. As air breathers, mosasaurs must stay near the surface of the water, competing for food with whales. This proximity to the surface means they often capsize small boats, feasting on the crew members who fall out.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.SuI5sxy5cuc0lnsh"}}}
{"_id":"TeaF0WreNshQxbe8","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PuvbyIbJk14Uho2a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense 60 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OazlOifRnQFSPc2g","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fire Healing","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Anytime a wizard sponge would take fire damage, it instead regains [[/r 1d8[healing]]]{1d8 Hit Points} (regardless of the amount of damage the fire effect would have caused).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hi0AFeSVBBw7vuPF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Suction","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wizard sponges can climb on ceilings and other inverted surfaces.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fbcWIR3VTHaRmvLw","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Slither","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The wizard sponge slithers over each creature in its space, dealing [[/r {2d10[acid],1d10[poison]}]]{2d10 acid damage and 1d10 poison damage} (@Check[type:reflex|dc:20|basic:true] save). A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4XdLVNceTaTeWXxs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Weak Acid","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wizard sponge acid damages only organic material—not metal, stone, or other inorganic substances.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dO8YIdebcg6JU7kQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HofMxPk6h7wuflyA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.DecayingPlantFungus","predicate":[{"or":["terrain:decaying-plants","terrain:fungus"]}],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+15 amid decaying plant matter or fungus","options":"terrain:decaying-plants, terrain:fungus"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wizard Sponge (Toxic Lair)","prototypeToken":{"name":"Wizard Sponge"},"system":{"abilities":{"cha":{"mod":-3},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":65,"temp":0,"value":65},"immunities":[{"type":"critical-hits"},{"type":"fire"},{"type":"precision"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"resistances":[{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":20},"weaknesses":[{"type":"area-damage","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>If this variety is eaten, it deals [[/r 1d6[persistent,poison]]].</p>\n<hr />\n<p>This strange type of fungus colony takes its name from its initial purpose: the wizard who first developed it sought a means to keep her tower clean from residue both mundane and magical. Wizard sponge does just that, dutifully cleaning its vicinity by devouring dust, organic debris, and even the decaying bodies of fallen creatures. Its designer intentionally crafted the fungus to not merely resist but be healed by fire, intended as an additional safety feature, and most varieties have a convenient side effect of being edible once slain. Unfortunately, the fungus also developed an unexpected ability to magically mutate over time, which eventually led to its escape and independent propagation.</p>\n<p>Wizard sponge colonies of various sizes and shapes now thrive in dungeons, caverns, sewers, abandoned castles, crypts, and even the basements of some occupied dwellings. They often carry along bits of partially consumed material with them, such as clothing, limbs, and adventuring gear-sometimes even valuable treasures! An individual colony typically takes on distinctive properties based on what it's consumed in its environment; a variety living in a necromancer's crypt might acquire the undead's affinity for negative energy, for example.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"no vision, tremorsense 60 feet"},"size":{"value":"lg"},"value":["fungus","mindless","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.TeaF0WreNshQxbe8"}}}
{"_id":"TzltHdjikojp7Um7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"RE9BxxRzi4ENZrXg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Proboscis Tongue","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["penanggalan-bile"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"PHZ0zixmQt2ljkJm","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Entrails","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d4+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"m1kfe61fI2Y0NgZd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ymApeJr8ZiUS6OhX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spewing Bile","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When the penanggalan takes slashing damage, their wound spews bile on adjacent creatures, dealing [[/r 2d10[poison]]] damage (@Check[type:fortitude|dc:19|basic:true] save).</p>\n<p>The penanggalan loses their spewing bile and penanggalan bile abilities until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HX6LFkk4karuzyse","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d4+3)[bludgeoning]]], @Check[type:fortitude|dc:21|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6m81W89YrbQ1gHjG","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Elongate Tongue","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The penanggalan's tongue extends, the membrane stretching and becoming translucent. Until the end of the turn, the penanggalan's proboscis tongue Strikes have a 10-foot reach, and any target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against the Strike unless it has a Perception DC of 22 or higher or the ability to precisely sense @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] things.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t4NelvHMno5EsQBb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Penanggalan Bile","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Rest doesn't decrease the drained value from penanggalan bile</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:19]</p>\n<hr />\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 week)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 week)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 3} (1 week)</p>\n<p><strong>Stage 4</strong> dead</p>"},"requirements":{"value":""},"rules":[],"slug":"penanggalan-bile","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IVnGWQzHYIx6BwIf","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Ride Corpse","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The penanggalan inserts their entrails into their humanoid body, allowing them to appear as and move about like a normal human. The body has 10 Hit Points and the same defenses as the penanggalan.</p>\n<p>When the body is destroyed, the penanggalan is ejected unharmed. The body becomes a corpse, and if it is neither controlled by the penanggalan nor stored in an alchemical vat, it decays as normal.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YZALPaj0pw2QQhWF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ybPYVosVVPoXjCAM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1000000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7lyJsqo3LLoBhxdo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fCe9kl0ZVqmf44Qi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Midwifery Lore","sort":1200000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HNBSxS1KTVtqDZI0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Penanggalan","system":{"abilities":{"cha":{"mod":5},"con":{"mod":2},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":83,"temp":0,"value":83},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":0},"weaknesses":[{"type":"slashing","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Penanggalans feed on the blood and entrails of the young. When their cannibalistic hunger strikes, penanggalans bathe their bodies in an alchemical substance that smells like vinegar. Once submerged in the concoction, their neck rips from side to side, allowing their head to float upward and pull out their lungs, stomach, and intestines. They leave their bodies in the vinegar bath much like a molting crab leaves its old shell, then fly off to find a victim filled with blood and guts.</p>\n<p>As grotesque as these creatures are when hungry, the penanggalan appears young and healthy while wearing their body. Such is the nature of their existence: they consorted with otherworldy beings, gaining a lifetime of youth in exchange for an evil hunger for the young. But they are not immortal. They age and die normally like the people they once were-they just retain their youthfulness throughout this existence.</p>\n<p>It can be difficult to spot a penanggalan among the populace. The faint scar ringing their neck at the point of separation can be explained away as a blemish, and it can be hidden under a flashy necklace. Meanwhile the faint, sour scent of a penanggalan's preserved body, while peculiar, is not uncommon in the sweaty tropics they frequent.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":11}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aberration","tanggal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.TzltHdjikojp7Um7"}}}
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Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"uses":{"max":3,"value":3},"value":"aJ9nob7nAtJIDXwG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7bYLf0dOCD298FTp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"aJ9nob7nAtJIDXwG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aQs1ibvWsJyMQkND","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Gb7SeieEvd0pL2Eh"}},"img":"systems/pf2e/icons/spells/true-strike.webp","name":"True Strike","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>\n<p>@UUID[Compendium.pf2e.spell-effects.fpGDAz2v5PG0zUSl]</p>"},"duration":{"value":"until the end of your turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"aJ9nob7nAtJIDXwG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-strike","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mJU4KvzVqWbrqfTo","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.grmaV4GdoGD7sKbn"}},"img":"systems/pf2e/icons/equipment/weapons/scimitar.webp","name":"Scimitar","sort":500000,"system":{"MAP":{"value":""},"baseItem":"scimitar","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>This one-handed curved blade is sharp on one side.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":2,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"scimitar","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["forceful","sweep"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"u4b35ICyQPSv3OKF","flags":{"pf2e":{"linkedWeapon":"mJU4KvzVqWbrqfTo"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Scimitar","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d6+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["forceful","magical","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pRfIkGoEX8AyxeSw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zILlYq3L0c0BJfWG","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Runic Resistance","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The maftet takes damage from a Strike or spell effect</p>\n<hr />\n<p><strong>Effect</strong> The maftet's protective runic tattoos glow, granting them resistance 5 to one damage type dealt by the triggering attack.</p>\n<p>This resistance applies against the triggering effect and lasts for 1 minute or until the maftet uses this ability again, whichever comes first. If the triggering effect deals multiple damage types, the maftet chooses which type to resist.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.P4bNtDVyknQwjTPo]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","arcane"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UwDGN0t984W2aQuV","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Paired Strike","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The maftet is wielding two scimitars</p>\n<hr />\n<p><strong>Effect</strong> The maftet makes two Strikes against the same target, one with each of their scimitars. The maftet combines the damage of any attacks that hit and applies resistances and weaknesses only once. This counts as one attack when calculating the maftet's multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aLsS2G1pU06ABZHI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Powerful Scimitars","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any non-magical scimitar becomes a <i>+1 striking scimitar</i> while a maftet wields it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pWvysguPWMKlVIzr","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Raptor Dive","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The maftet is flying at least 10 feet above the target</p>\n<hr />\n<p><strong>Effect</strong> The maftet Flies up to twice their fly Speed and makes a Paired Strike at the end of the movement. If both Strikes hit, the target is also knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HN5LsVUvINAPg8dW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nk422AG3LWP5i8II","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1300000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rXczYo4VYSUdYe8B","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0F9P2pX66pZEF0GL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Ruins Lore (Applies Only to Their Home Ruins)","sort":1500000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lPXsiB6TuWiisqd5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Maftet Guardian","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":92,"temp":0,"value":92},"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>Maftets are hawk-winged humanoids with leonine lower bodies that dwell in ancient ruins and cities thought lost, typically in desert or mountain regions. They view themselves as guardians and practice a specialized technique of dualwielding scimitars so central to their culture that a maftet's scimitars are often cherished family heirlooms. Most maftets venerate their ancestors in addition to various deities, and even a child can detail their family lineage back multiple generations. Maftet prides tend to be matriarchal and isolationist, though maftets aren't necessarily hostile to outsiders who respect their homes and don't seek to loot them.</p>\n<p>When a young maftet comes of age, they receive runic tattoos from a pride's elder. These tattoos are imbued with magic that allows a maftet to enchant their wielded weapons, but the individualized designs tell of the maftet's ancestors, childhood adventures, and positive qualities. Such tattoos are considered sacred and never given to non-maftets.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sphinx"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.U3rMc5sN05MempVX"}}}
{"_id":"ULfACJrDBnZLNBKj","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"wDLClTfx0apasYMY","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dUC8Fsa6FZtVikS3"}},"img":"systems/pf2e/icons/equipment/weapons/composite-longbow.webp","name":"Composite Longbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"composite-longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like all longbows, its great size also increases the bow's range and power. You must use two hands to fire it, and it cannot be used while mounted. 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Though more expensive than wooden shields, they are much more durable.</p>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Hardness</th>\n<th>HP</th>\n<th>BT</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>5</td>\n<td>20</td>\n<td>10</td>\n</tr>\n</tbody>\n</table>"},"dex":{"value":0},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":null,"hardness":5,"hp":{"brokenThreshold":10,"max":20,"value":20},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"resiliencyRune":{"value":null},"rules":[],"size":"med","slug":"steel-shield","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":0},"stackGroup":null,"strength":{"value":0},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"6d20VReizqL6en9p","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":400000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. 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When you have Raised a Shield, you gain its listed circumstance bonus to AC. Your shield remains raised until the start of your next turn.</p>\n<p>@UUID[Compendium.pf2e.equipment-effects.2YgXoHvJfrDHucMr]</p>"},"requirements":{"value":""},"rules":[],"slug":"raise-a-shield","source":{"value":"Pathfinder Core Rulebook"},"traits":{"rarity":"common","value":["general"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MS8VRrrPU2Us5eB9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.m4HQ2o5aPxjXf2kY"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Shield Block","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ShieldBlock]</p>"},"requirements":{"value":""},"rules":[],"slug":"shield-block","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yuC8QoXWlNJe6T3Y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Y8LOtNQ7L0oEizww","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Terra-Cotta Soldier","system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"(26 with shield raised)","value":24},"allSaves":{"value":""},"hp":{"details":"","max":120,"temp":0,"value":120},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"bludgeoning","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>A single terra-cotta warrior stands 6 feet tall and weighs 600 pounds.</p>\n<hr />\n<p>Terra-cotta warriors guard the tombs of ancient rulers, where they stand vigil, animating only when intruders break in to pilfer riches or defile the tomb itself. Each warrior is meticulously crafted from clay and given unique features.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"common","senses":{"value":""},"size":{"value":"med"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ULfACJrDBnZLNBKj"}}}
{"_id":"UTqProdd8LA0X1BQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"cE6juVvy0O4iJMgY","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"mod":0,"value":26},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Xco2zlLptJvbWtBI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"cE6juVvy0O4iJMgY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YQu4VXkaSKSLdAPU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"cE6juVvy0O4iJMgY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tqRZXY6ERk4h1lPa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU"}},"img":"systems/pf2e/icons/spells/nondetection.webp","name":"Nondetection (At Will) (Self Only)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You erect protective wards that make the target difficult to detect via magic. Nondetection attempts to counteract all detection, revelation, and scrying divinations made against the target or the target's gear throughout the duration, counting cantrips as 1st-level spells for this purpose. Successfully counteracting a divination that targets an area or multiple targets negates the effects only for nondetection's target.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"heightenedLevel":7,"value":"cE6juVvy0O4iJMgY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nondetection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rlKvuY2DemD12y1Z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":7,"value":"cE6juVvy0O4iJMgY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kIfdLdjbTbTKS03H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vTQvfYu2llKQedmY"}},"img":"systems/pf2e/icons/spells/comprehend-language.webp","name":"Comprehend Language (At Will) (Self Only)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand the meaning of a single language it is hearing or reading when you cast the spell. This doesn't let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target can also speak the language.</p>\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures, and targets can also speak the language.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":3,"value":"cE6juVvy0O4iJMgY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"comprehend-language","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M9CMfdS3cQy6u8eS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3b6LdLlQDPngNIb"}},"img":"systems/pf2e/icons/spells/create-undead.webp","name":"Create Undead (No Secondary Caster Required)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"black onyx, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an undead creature with a level up to that allowed in Table 7-1. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can't be created with a version of <em>create undead</em>.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an undead creature of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it's intelligent and doesn't become a minion, the undead is helpful to you for awakening it, though it's still a horrid and evil creature. If it's unintelligent and doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an intelligent undead that doesn't become your minion is only friendly to you, and an unintelligent undead that doesn't become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the undead.</p>\n<p><strong>Critical Failure</strong> You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Religion"},"slug":"create-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zVHM5ms0PMEfCJcT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness (At Will)","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"cE6juVvy0O4iJMgY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pWDAWuCRJwMn7lPy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":7,"value":"cE6juVvy0O4iJMgY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"N6eFdrrSCUkH7776","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c2bTWBNO1BYX4Zfg"}},"img":"systems/pf2e/icons/spells/missdirection.webp","name":"Misdirection (At Will) (Self Only)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You reshape the magic aura of one creature or object to resemble that of another. You designate one target as the primary target and the other as the secondary target. Effects that would detect auras on the primary target instead detect the same types of auras from the secondary target. A creature reading the aura can attempt to disbelieve the illusion. You can Dismiss the spell from up to a mile away.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":7,"value":"cE6juVvy0O4iJMgY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"misdirection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1hhaa0IRcthdKfJP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"cE6juVvy0O4iJMgY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5HWYviVnFwe8jQm3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D8cWhrzcsd43OlIX"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Div Pact","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the powers of Abaddon to grant you the assistance of a div. You call upon a div whose level can be no more than double <em>div pact's </em>spell level, two divs whose levels are each at least 2 less than double the spell level, or three divs whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the div or divs, and they require nothing in return for their service.</p>\n<p><strong>Success</strong> You conjure the div or divs. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> you don't conjure any divs.</p>\n<p><strong>Critical Failure</strong> You don't conjure any divs, and they send a spiritual backlash that denies your use of any of your innate divine spells for 24 hours. If you are under the effect of any of your innate divine spells, the durations end.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a div)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"div-pact","source":{"value":"Pathfinder Bestiary 3"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"I5elsFKNOWOCVOwx","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.XGtIUZ4ZNKuFx1uL"}},"img":"systems/pf2e/icons/equipment/weapons/falchion.webp","name":"Falchion","sort":1300000,"system":{"MAP":{"value":""},"baseItem":"falchion","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d10"},"description":{"value":"<p>This weapon is a heavier, two‑handed version of the curved‑bladed scimitar. It is weighted toward the blade's end, making it a powerful slashing weapon.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"lg","slug":"falchion","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["forceful","sweep"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"8n2FSC3RM16gF3r7","flags":{"pf2e":{"linkedWeapon":"I5elsFKNOWOCVOwx"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Falchion","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"2d10+16","damageType":"slashing"},"z2505gwe2rsxdyto1vya":{"damage":"1d6","damageType":"evil"},"92ru4bdcylkbjormfaqn":{"damage":"1d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","forceful","magical","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qQZbVChzEGjI5sIk","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"3d8+16","damageType":"slashing"},"fwza92gscc5dlbdw6n91":{"damage":"1d6","damageType":"evil"},"9yoqrs32edjih02dpw60":{"damage":"1d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"RxVHmIYJh9eOX9c3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7JznoiaHsY4zQn0z","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mnF1BUlA5VyNQsJJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rYBfhejHUk9mGJyA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fQAp6FTjVozJr8XU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Special)","sort":2000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A sepid gains an extra reaction each round that they can use only to make an Attack of Opportunity.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o9sNXlscXUyhKlOK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blatant Liar","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>While all divs delight in lying, sepids are compulsive and predictable liars who always do the opposite of what they claim they'll do. If a sepid is ever forced or compelled to tell the truth, they take [[/r 4d8[mental]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wuWal4gyvorVZotg","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Deflecting Lie","sort":2200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature hits the sepid with a ranged Strike or a ranged spell attack roll</p>\n<hr />\n<p><strong>Effect</strong> The sepid lies in an attempt to divert the attack. They roll a Deception check against the triggering creature's Perception DC. On a success, if the triggering attack roll was a success, it becomes a failure, and if the triggering attack roll was a critical hit, it becomes a normal success.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WYWDDEYazjVp60qA","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Rain of Debris","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sepid calls forth a hail of stone, wood, metal, and similar debris in a @Template[type:emanation|distance:40], dealing [[/r {10d6[bludgeoning],5d6[evil]}]]{10d6 bludgeoning damage and 5d6 evil damage}. Each creature in the area other than the sepid must attempt a @Check[type:reflex|dc:31|basic:true] saving throw.</p>\n<p>The sepid can't use Rain of Debris again for [[/br 1d4 #Recharge Rain of Debris]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evil","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HyN0GD1Ur2tOQAMQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hjnZQFTDF3u8rFuH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4QYe1UEKCuJJwRTp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FCQMSjwysgPHwW4y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WtRFluFiltpLindG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2800000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zctD8IX3zV7Q72WQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2900000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DnMRJa1H8PLR1xyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3000000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sepid","system":{"abilities":{"cha":{"mod":6},"con":{"mod":8},"dex":{"mod":5},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":350,"temp":0,"value":350},"initiative":{"statistic":"perception"},"perception":{"value":24},"speed":{"otherSpeeds":[],"value":35},"weaknesses":[{"type":"cold-iron","value":10},{"type":"good","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>Sepids are the brutal warlords of the divs, delighting in violence against mortals and their own particular flavor of vengeance. Inveterate liars, sepids can't help but spout the most outrageous lies, and their form and nature represent the power of falsehoods to snowball into violence that can cost countless lives. Among mortals, they rally troops to incite rebellion, war, and other form of carnage, savoring mortals who slaughter each other. These giant beings usually stand around 13 feet tall; they wade through battlefields seeking out heroes and generals, rejoicing maniacally as they cut their foes down.</p>\n<hr />\n<p>Some fiends want to tear down the multiverse; others dedicate themselves to creating chaos and carnage, or to rule over realms with an iron fist. Divs strive toward a different, if equally reprehensible, goal-they seek to thwart and ruin the schemes and works of mortal beings.</p>\n<p>Long ago, divs were once genies bound to serve ancient mortal empires lost to the passage of eons. In the beginning, these genies were masters of creation, working alongside gracious mortal partners to create works of subtle design and powerful magical potential. What started as a collaboration with mortals soon morphed into abuse, disrespect, and even slavery and bondage. Eventually, these genies rebelled, but in doing so, they came under the sway of a nihilistic demigod known as Ahriman. Their new master twisted their form and granted them the power to avenge themselves upon their mortal overlords, leading to the birth of the first divs.</p>\n<p>Since that first wave of corruption, new divs arise from the spirits of the most wicked and hateful genies who die on the Material Plane, or those truly betrayed by mortals and overcome through their desire for vengeance. Upon such a death, instead of returning to the Elemental Planes, these genies' spirits are trapped in the dread orbit of Abaddon, where Ahriman reshapes them as divs and hoists them back to the world to wreak vengeance upon mortals.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":28},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":20}},"spellcasting":{"rituals":{"dc":34}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","daemonic"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"lg"},"value":["div","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.UTqProdd8LA0X1BQ"}}}
{"_id":"UxiwQ2Nmvfk9Q9tC","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"icR13DUCw64iVgQ2","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":9},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"57if0qj4jc4HcQGo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU"}},"img":"systems/pf2e/icons/spells/nondetection.webp","name":"Nondetection (Constant) (Self Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You erect protective wards that make the target difficult to detect via magic. Nondetection attempts to counteract all detection, revelation, and scrying divinations made against the target or the target's gear throughout the duration, counting cantrips as 1st-level spells for this purpose. Successfully counteracting a divination that targets an area or multiple targets negates the effects only for nondetection's target.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"heightenedLevel":3,"value":"icR13DUCw64iVgQ2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nondetection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OzXYye7wwv81h6rL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5KobTMrZeZxuXMgl"}},"img":"systems/pf2e/icons/spells/spider-climb.webp","name":"Spider Climb","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Tiny clinging hairs sprout across the creature's hands and feet, offering purchase on nearly any surface. The target gains a climb Speed equal to its Speed.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"icR13DUCw64iVgQ2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spider-climb","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K98QiZZlsCCzY6ow","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.CQb8HtQ1BPeZmu9h"}},"img":"systems/pf2e/icons/spells/touch-of-idiocy.webp","name":"Touch of Idiocy","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dull the target's mind; the target must attempt a Will save.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"icR13DUCw64iVgQ2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"touch-of-idiocy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xGcL25gysqskL1zz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":2,"value":"icR13DUCw64iVgQ2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"01e3LF3IBDnqhKXi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PRrZ7anETWPm90YY"}},"img":"systems/pf2e/icons/spells/magic-aura.webp","name":"Magic Aura (Constant) (Shaukeen and its Items Only)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the appearance of an item's magic aura. You can choose to have the target's aura appear as that of common magic item of twice magic aura's level or lower, or to have it register as being under the effects of a spell of your choice of magic aura's level or lower. If the target is magical, you can instead choose to have it appear as entirely non-magical. A caster using <em>@UUID[Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl]</em> or <em>@UUID[Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA]</em> of an equal or higher spell level can attempt to disbelieve the illusion from magic aura. Magic aura doesn't mask the aura of spells that are 9th level or higher or of items that are 19th level or higher.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target a creature instead of an object. When you do, you can either conceal the auras of all magic items it has or have that creature's aura appear as if it were under the effect of a spell you know.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 object of 3 bulk or less, or 1 creature"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"icR13DUCw64iVgQ2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 3 bulk or less"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zYlMwVZMEVWqr3Lw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"icR13DUCw64iVgQ2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qgbvTpc5c7E9GDGd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["fire-jackal-saliva"]},"bonus":{"value":9},"damageRolls":{"k6tfh9nhwh5d1qvqmfl5":{"damage":"1d8","damageType":"piercing"},"yjziuc3zvcoc9f8jlqwh":{"damage":"1","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"NqfZq31gduTX8PMN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Thorn","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d8","damageType":"piercing"},"3o9gocxvw4thv1nlimf3":{"damage":"1","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"M4gK880IlR5fkws0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gHkt9ZPmla4aDS6c","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oLyWvtqHGoL3rQb1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"425lZ6UBU1Pd31FP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The shaukeen takes on the appearance of a Small humanoid. This doesn't change the shaukeen's Speed or their attack and damage modifiers with their Strikes, but it might change the damage type their Strikes deal (typically to bludgeoning). The asura typically loses their jaws and thorn Strikes unless the humanoid form has fangs or a similar unarmed attack.</p>\n<p>This alternate form has a specific, persistent appearance, which the shaukeen can change by performing a 1-hour ritual.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sj9VbYqqHsDlLaRb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fire Jackal Saliva","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:17]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"fire-jackal-saliva","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dynuNuSnMUjyBkZU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sJLUOwr1xofA514C","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1600000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DvrY8YaH7Tptuxoa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QMwm1eBpvX4DWyuz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"75OFuk8dON1VPKe7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shaukeen","system":{"abilities":{"cha":{"mod":4},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":0},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"immunities":[{"type":"curse"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"good","value":2}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Perhaps the most perverse asuras of them all, shaukeens particularly delight in causing the downfall of those who give them succor, shelter, and most of all, schooling. Many a teacher has come across a shaukeen disguised as a small child of exceptional talents or curiosity and taken them under their wing, only to be beguiled into ruin. This diminutive asura's cleverness is disproportionate to their size; they ask probing questions and coax their prey into decisions that lead to heresy, furthering the collapse of order and decency. When the world turns on the shaukeen's mentor, the asura is gone-but not very far, for they love hiding unseen and watching the torment and destruction of their mentors.</p>\n<hr />\n<p>Asuras are, above all, proof that the gods are not infallible. These fiends arose as physical manifestations of divine accidents, taking form when the gods themselves stumbled and blasphemed on a cosmic scale. As a result of their own divine genesis, an asura loves above all to undo the workings of the divine. They eagerly travel to the Material Plane, seeking out temples, congregations of faithful worshippers, and religious orders of all stripes to sow doubt and destroy what the gods seek to build.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy (Touch)","selected":[],"value":["common","infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["asura","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.UxiwQ2Nmvfk9Q9tC"}}}
{"_id":"V9SxfxUgljJR9xx5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"y7quO1sHtNujvw9P","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":40,"value":32},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"fkJeFr0LCaDT6DYo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":9,"value":"y7quO1sHtNujvw9P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4VGaPQaNxIxXvNGE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zR67Rt3UMHKC5evy"}},"img":"systems/pf2e/icons/spells/blink.webp","name":"Blink","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blink quickly between the Material Plane and the Ethereal Plane. You gain resistance 5 to all damage (except force). You can Sustain the Spell to vanish and reappear 10 feet away in a random direction determined by the GM; the movement doesn't trigger reactions. At the end of your turn, you vanish and reappear as above.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ZlsuhS9J0S3PuvCO]</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The resistance increases by 3.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":9,"value":"y7quO1sHtNujvw9P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L86Ap8gRiTU3o6rf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"y7quO1sHtNujvw9P"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iC8kTbasCU08DFOc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Loathing Garotte","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":35},"damageRolls":{"0":{"damage":"3d10+17","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Q49aLd8cKOkjpk9J","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yds3BWASeIlBPuQ3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 500 feet","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wRvyhBs5zmAJtpe8","img":"systems/pf2e/icons/actions/Passive.webp","name":"Temporal Sense","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A siktempora can always roll Dimension of Time Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["dimension-of-time-lore"],"selector":"initiative","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KdePPltFxHzCPJrm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Xyy6EkOtHfPObm42","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EYLtQQcjxfjr6MNe","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 50 (Deactivated by Good, Mental, Orichalcum)","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["good","mental","orichalcum"],"key":"FastHealing","type":"regeneration","value":50}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rIrMS5z48NzYuh9b","img":"systems/pf2e/icons/actions/Passive.webp","name":"Impending Dread","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:150]{150 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Creatures within the hatred siktempora's aura don't reduce the value of their @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL] condition automatically at the end of their turns.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":150,"slug":"impending-dread","traits":["aura","emotion","fear","mental","occult"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","emotion","fear","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SJtGnpq0cBxkmxWc","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Punish Flight","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature attempts to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] from the hatred siktempora</p>\n<hr />\n<p><strong>Effect</strong> The siktempora makes a loathing garotte Strike against the triggering creature. This Strike doesn't have Improved Grab.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2yxDzeKlqEJcTu27","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Uncanny Pounce","sort":1400000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The hatred siktempora rolls Dimension of Time Lore for initiative</p>\n<hr />\n<p><strong>Effect</strong> The hatred siktempora Strides once and makes a claw Strike, in either order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WLELPQnngNQdOSNv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Contorted Clutch","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The hatred siktempora can have up to two creatures @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] with their loathing garotte at once.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S7uNAygkE7sTVfcL","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Vindictive Crush","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<p><strong>Requirements</strong> The hatred siktempora has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> The hatred siktempora tightens their garrote, dealing [[/r 5d10[bludgeoning]]] damage to each creature they're Grabbing. Each creature grabbed by the siktempora must attempt a @Check[type:fortitude|dc:40|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature takes no damage.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and can't breathe or speak while it remains grabbed; it must hold its breath or begin suffocating.</p>\n<p><strong>Critical Failure</strong> As failure, but double damage and the creature becomes @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] and can't speak for 1 round after it's no longer grabbed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QP9beVsoQsi5P8A5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1700000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fWSu272NEGxNuzUM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZuNBWlcpdZ8Ybqwt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1900000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tgfeTgJO1gvajbtU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Dimension of Time Lore","sort":2000000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gCIAhGO3QSYPcEy9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"59AGgRWCUdvIom1E","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hatred Siktempora","system":{"abilities":{"cha":{"mod":6},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":4},"str":{"mod":9},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":42},"allSaves":{"value":""},"hp":{"details":"regeneration 50 (deactivated by good, mental, or orichalcum)","max":240,"temp":0,"value":240},"immunities":[{"type":"disease"},{"type":"emotion"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"details":"air walk","otherSpeeds":[],"value":80}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":18},"privateNotes":"","publicNotes":"<p>Spawned by acts and legacies of cold-blooded spite, hatred siktemporas kill indiscriminately out of pure loathing, methodically hunting down and slaughtering anyone who catches their vile attention. Fortunately for mortals, they typically limit their predations to the Dimension of Time, where they hunt down creatures foreign to that realm-and some native to it.</p>\n<p>Hatred siktemporas appear roughly humanoid, but their gaunt forms resemble bone and tendon more than flesh and skin. Adding to their unnerving appearance, their legs have an additional segment between their shin and thigh, and likewise for their eerily long arms. Their featureless faces bear only a singular scar, which takes a different form on every hatred siktempora. They clad themselves in immaculate finery chosen from the most vitriolic empires that ever existed, in the past and the future, and they form a magical garrote as a manifestation of their cold malice.</p>\n<hr />\n<p>In the Dimension of Time, intense emotions are more than just ethereal feelings. They accumulate over time, from things like the critical mass of emotion caused by a historic event or a settlement passing down a powerful sentiment for generations. These accretions eventually give birth to siktemporas. Each siktempora feels, with all their being, a singular intense emotion linked to the circumstances that spawned them. A rare few, however, are created when an emotionally invested creature attempts to travel to the Dimension of Time or interferes with the flow of time, which can create paradoxes or manipulate past events.</p>\n<p>Siktemporas usually isolate themselves on the Dimension of Time in mindscapes infused with the emotion that created them, but some travel to other planes. These wanderers long to indulge in more of their core emotion or to engender more of that feeling, thus perpetuating their own kind.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":28},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":33}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language), Telepathy 500 feet","selected":[],"value":["aklo"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["siktempora","time"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.V9SxfxUgljJR9xx5"}}}
{"_id":"VF81W91YRFgtBLli","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"CGyzuG0hwimkA0im","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Champion Devotion Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"mod":0,"value":21},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"cfVVDmv6qXlUfUMz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2jB9eyX7YekwoCvA"}},"img":"systems/pf2e/icons/spells/word-of-freedom.webp","name":"Word of Freedom","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You utter a liberating word of power that frees a creature. You suppress one of the following conditions of your choice: @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ], @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF]. The target isn't affected by the chosen condition, and if you suppress the Grabbed condition, the target automatically breaks free from any grab affecting it when you Cast the Spell.</p>\n<p>If you don't remove the effect that provided the condition, the condition returns after the spell ends. For example, if a spell was making the target Confused for 1 minute, word of freedom would let the target act normally for a round, but the Confused condition would return afterward.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"CGyzuG0hwimkA0im"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"word-of-freedom","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lPOhhyYSwHpN0LFT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.W37iBXLsY2trJ1rS"}},"img":"systems/pf2e/icons/spells/weapon-surge.webp","name":"Weapon Surge","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Holding your weapon aloft, you fill it with divine energy.</p>\n<p>On your next Strike with that weapon before the start of your next turn, you gain a +1 status bonus to the attack roll and the weapon deals an additional die of damage.</p>\n<p>If the weapon has a striking rune, this instead increases the number of dice from the striking rune by 1 (to a maximum of 3 extra weapon dice).</p>\n<p>If the target weapon leaves your possession, weapon surge immediately ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.qlz0sJIvqc0FdUdr]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.W0PjCMyGOpKAuyKX]</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"CGyzuG0hwimkA0im"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"weapon-surge","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 weapon you're wielding"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"amsXIUz7b4eRuZRR","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":400000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. 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Foe","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The einherji challenges one creature they can see to single combat, attempting to @UUID[Compendium.pf2e.actionspf2e.2u915NdUyQan6uKF] that target.</p>\n<p>This target remains the einherji's foe until it's defeated, it flees, or the encounter ends. The einherji gains a circumstance bonus to damage equal to their number of weapon damage dice against their designated foe but takes an equivalent circumstance penalty to damage against any other creature.</p>\n<p>If the einherji is defeated by their challenged foe, the shame causes them to lose use of their champion devotion spells for 1 week or until they challenge the same foe again and emerge victorious, whichever comes first.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"challenge-foe","priority":50,"toggleable":true},{"key":"Note","predicate":["challenge-foe"],"selector":"damage","text":"{item|system.description.value}","title":"{item|name}","visibility":"gm"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xeAn1C6HdB8ksSEc","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Instant Repair","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The einherji @UUID[Compendium.pf2e.actionspf2e.bT3skovyLUtP22ME]{Repairs} their shield. They can't use this ability if the shield is completely destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WdzKzT9cZ51TPqV6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Jotun Slayer","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The einherji has a +4 circumstance bonus to damage rolls made against giants and creatures that are at least two sizes larger than the einherji.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"jotun-slayer","priority":50,"toggleable":true},{"key":"FlatModifier","predicate":["jotun-slayer"],"selector":"damage","type":"circumstance","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5n8KtwUazyQ11Tdv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gKNWoBdtkOEN98Y6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pyZojw1zEqv40IvL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2000000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Einherji","system":{"abilities":{"cha":{"mod":3},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":7},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":"+4 to will saves vs. fear"},"hp":{"details":"","max":175,"temp":0,"value":175},"initiative":{"statistic":"perception"},"perception":{"value":17},"resistances":[{"type":"piercing","value":10}],"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Einherjar are mighty warriors chosen by valkyries from the ranks of those slain in terrible and legendary battles. Forged from the souls of the greatest warriors, the implacable einherjar serve as the foot soldiers of pantheons, skilled in handto-hand combat and slaying giants.</p>\n<p>Einherjar often come from warrior cultures, including Ulfen vikings (like the einherji represented in this entry), particularly fierce pirates from the Shackles, and even Osirian conquerors. They can be chosen from wherever war and might hold sway; many deities who hold the call of battle and the pursuit of physical power more sacred than concepts of good and evil might count einherjar warriors and valkyrie choosers of the slain among their chosen servitors. For example, Gorum, Besmara, and Sekhmet have all elevated fallen worshippers as einherjar. Einherjar dedicated to different deities often wield weapons or possess varying cosmetic appearances based on their deity's preferred weapon and their place of death; however, they're universally stalwart, implacable, and efficiently deadly. Einherjar with two-handed weapons or who arise from other backgrounds often have different abilities in place of Jotun Slayer and Instant Repair.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":2,"value":2}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":17}},"traits":{"languages":{"custom":"","selected":[],"value":["common","hallit","jotun"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aesir","monitor"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.VF81W91YRFgtBLli"}}}
{"_id":"VMZOQGY1x1of0XLm","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Qu61Gf9rt5ANopIq","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"value":9},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"pfRf6x3WGakhgEUH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"Qu61Gf9rt5ANopIq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JoiIxy3JSfH8cBn8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ppA1StEigPLKEQqR"}},"img":"systems/pf2e/icons/spells/wanderer's-guide.webp","name":"Wanderer's Guide","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the beyond to guide your route. When you Cast this Spell, choose a destination; you receive an inspired route to that destination, allowing you and allies who travel overland with you to reduce the movement penalty from difficult terrain by half for the duration, as long as you don't deviate from the inspired route. This doesn't have any effect on movement during encounters. If you use this ability again before the duration is over, this effect ends and is replaced by that of the new route.</p>"},"duration":{"value":"until your next daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"Qu61Gf9rt5ANopIq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wanderers-guide","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Yahd7iC2bkKYgsnp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QqxwHeYEVylkYjsO"}},"img":"systems/pf2e/icons/spells/detect-poison.webp","name":"Detect Poison","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You detect whether a creature is venomous or poisonous, or if an object is poison or has been poisoned. You do not ascertain whether the target is poisonous in multiple ways, nor do you learn the type or types of poison. Certain substances, like lead and alcohol, are poisons and so mask other poisons.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn the number and types of poison.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"Qu61Gf9rt5ANopIq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-poison","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object or creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hx02aLswhiM93IBb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3LyOkV25p7wA181H]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Qu61Gf9rt5ANopIq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vCylTV65b4CgTBZl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qXTB7Ec9yYh5JPPV"}},"img":"systems/pf2e/icons/spells/purify-food-and-drink.webp","name":"Purify Food and Drink","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You remove toxins and contaminations from food and drink, making them safe to consume. This spell doesn't prevent future contamination, natural decay, or spoilage. One cubic foot of liquid is roughly 8 gallons.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"Qu61Gf9rt5ANopIq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purify-food-and-drink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 cubic foot of contaminated food or water"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NnMOY6uBk1i1F9p2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"Qu61Gf9rt5ANopIq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KxMaIt5GcxIhfs7Z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Qu61Gf9rt5ANopIq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"a0XndmlcRchhe4Sl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":6},"damageRolls":{"0":{"damage":"1d8+1","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"X7My4JpekzJFoAlA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":6},"damageRolls":{"0":{"damage":"1d4+1","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gbX1GThYkUe0eSAF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RbKBM2RsozHFLA9U","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Bond with Mortal","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"interaction","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The spirit guide forms a bond with a mortal creature. While the bond exists, the spirit guide increases their current and maximum Hit Points by 10, gains a +2 status bonus to their attack and damage rolls, and can communicate telepathically with the bonded mortal as long as the two beings are on the same plane.</p>\n<p>The spirit guide can only be bonded with one mortal at a time, and they can take this action again to end the bond or to form a new bond (which also ends the old bond). The bond also ends if the spirit guide or the mortal dies.</p>\n<p>This bond strengthens the spirit guide's connection to the Material Plane. While bonded, the spirit guide loses the incorporeal and spirit traits, loses their immunities and resistances, and changes their Strikes to deal the appropriate physical damage (typically piercing or slashing) instead of force damage.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"bond-with-mortal","toggleable":true},{"key":"Immunity","predicate":[{"not":"bond-with-mortal"}],"type":["disease","paralyzed","poison","precision"]},{"exceptions":["force","ghost-touch","positive"],"key":"Resistance","predicate":[{"not":"bond-with-mortal"}],"type":"all-damage","value":2},{"key":"FlatModifier","predicate":["bond-with-mortal"],"selector":"hp","value":10},{"key":"FlatModifier","predicate":["bond-with-mortal"],"selector":["attack-roll","damage-roll"],"type":"status","value":2},{"add":["incorporeal","spirit"],"key":"ActorTraits","predicate":[{"not":"bond-with-mortal"}]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wCK0LYZXOOURpX1D","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hykuv0gwwDzF4GZW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Bonded Strike","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The spirit guide is currently Bonded with a Mortal</p>\n<hr />\n<p><strong>Effect</strong> The spirit guide makes a jaws Strike. If this attack hits, the bonded mortal can spend their reaction to Strike the same target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NrWPCAk2HC1XcaTk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"upVqMUQWqNENGKTD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1600000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Mf2IPADq3KzQaMpD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OVGlXZ1mRUMrswQg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1800000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Cunning Fox","system":{"abilities":{"cha":{"mod":1},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":2},"str":{"mod":1},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":14,"temp":0,"value":14},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Spirit guides of cunning are often seen as the weakest of the spirit guides, but are also the most numerous and proactive, guiding families to safe paths or leaving food and water for warriors. Cunning guides often take the form of foxes.</p>\n<hr />\n<p>Spirit guides are a distinctive form of spiritual entity with a tenuous attachment to the Material Plane. Some legends say that the first spirit guides were the perfect conceptual forms of animals, and that from them, eagles, foxes, bears, and other mortal animals were born. Each guide displayed an interest in mortal affairs, watching over communities and imparting their gifts. Fox shared his cunning with the mortals he befriended, while Bear taught them how to survive and endure.</p>\n<p>Over the passing of countless mortal generations, new spirit guides were born, many of them possessing traits from two or more of the original spirit guides. In the ancient human nation of Sarkoris, the people abandoned the worship of traditional gods in favor of venerating the spirit guides who watched over them. While the people of some neighboring nations saw this as heresy, to the old Sarkorians, this worship was perfectly natural. The same beings who had taught their forebears lessons that allowed them to survive and thrive still walked among them.</p>\n<p>Spirit guides can form bonds with mortal partners. While many spirit guides create a permanent bond with a mortal, such as the relationship between the spirit guides of Sarkoris and the mortal spiritual leaders known as god callers, some instead form temporary bonds, either to test the prospective mortal before committing or because a permanent bond is undesirable. It's not uncommon for a single spirit guide to form bonds with recurring generations of a family or community, protecting and guiding mortals they've grown fond of or who do them a great service.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["beast","incorporeal","spirit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.VMZOQGY1x1of0XLm"}}}
{"_id":"VUYg62jFjYB5Mxh0","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"gzbNuojJ54XXTTe3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"value":12},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"9Ktdgzs5zKCnch0L","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VVAZPCvd4d90qVA1"}},"img":"systems/pf2e/icons/spells/secret-page.webp","name":"Secret Page","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You change the target's text to different text entirely. If the text is a spellbook or a scroll, you can change it to show a spell you know of secret page's level or lower. The replacement spell cannot be cast or used to prepare a spell. You can also transform the text into some other text you have written or have access to. You can specify a password that allows a creature touching the page to change the text back and forth. You must choose the replacement text and the password, if any, when you Cast the Spell.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"gzbNuojJ54XXTTe3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"secret-page","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 page up to 3 square feet in size"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GeCGs1bKTNRXa8oP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vTQvfYu2llKQedmY"}},"img":"systems/pf2e/icons/spells/comprehend-language.webp","name":"Comprehend Language (Self Only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand the meaning of a single language it is hearing or reading when you cast the spell. This doesn't let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target can also speak the language.</p>\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures, and targets can also speak the language.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"uses":{"max":3,"value":3},"value":"gzbNuojJ54XXTTe3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"comprehend-language","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["arcane"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"047WQC8sphf2S3tq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":2,"value":"gzbNuojJ54XXTTe3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fHwjOLVoZhaOx6d8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"gzbNuojJ54XXTTe3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"x9CMfiAFtQbSNOO0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"500 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"gzbNuojJ54XXTTe3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kFZhhW7LcvMIskAH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"gzbNuojJ54XXTTe3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rwihcy5rcTNmn3kj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"gzbNuojJ54XXTTe3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qzIjJHwF4eyLDmOh","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fountain Pen","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["inkstain"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"L3k41cRxvKs5ZH4L","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Morpheme Glyph","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"3d6","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","magical","range-40"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"osh2zvGEnGifdNKA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"71GJwFaE95Ae7SXJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mage Bond","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>After performing a 1-hour ritual, a scalescribe can bond with one willing creature capable of Casting Spells.</p>\n<p>The scalescribe can @UUID[Compendium.pf2e.actionspf2e.HCl3pzVefiv9ZKQW] their bonded caster in @UUID[Compendium.pf2e.actionspf2e.rmwa3OyhTZ2i2AHl]{Crafting} a scroll, and they can make their Transcribed spell available to the caster so long as the spell is of the caster's tradition.</p>\n<p>A bonded prepared caster can prepare the spell. A bonded spontaneous caster can add the spell to their spell repertoire during their daily preparations, and it remains as long as the Transcribed scroll exists.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"acq6pZafGJRNM5Um","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status Bonus on Saves vs. Linguistic Effects","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["linguistic"],"selector":"saving-throw","type":"status","value":2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gxkIdHdPIrnUNavf","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Transcribe","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> Another creature targets the scalescribe with a spell requiring verbal components</p>\n<hr />\n<p><strong>Effect</strong> The scalescribe attempts to copy the incantation onto a scroll by attempting a counteract check (counteract level 2, counteract modifier [[/r 1d20+10 #Counteract]]{+10}) with the following effects instead of the normal effects of counteracting. The spell still affects the scalescribe, regardless of the results of this check.</p>\n<p>The scalescribe can Cast a Spell from any scroll they Transcribe as if it were on their spell list. Transcribing a new scroll renders any previously Transcribed scroll inert.</p>\n<hr />\n<p><strong>Critical Success</strong> If the triggering spell's level was no more than 3 higher than the scalescribe's counteract level, the scalescribe captures a copy of the spell in a scroll that appears in their hand. 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You gain a +4 status bonus to Perception checks when someone Lies.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-lies","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["mental","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t9ZyZiFk50DpPSTD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"4d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VrAWsJ3m8h3dhLY8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.l9HRQggofFGIxEse]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jfTRmv5nS2qM65F5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"1 specific object or type of object, or a specific creature or ancestry"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JOP73Cz2bW0HxCLc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ppA1StEigPLKEQqR"}},"img":"systems/pf2e/icons/spells/wanderer's-guide.webp","name":"Wanderer's Guide","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the beyond to guide your route. When you Cast this Spell, choose a destination; you receive an inspired route to that destination, allowing you and allies who travel overland with you to reduce the movement penalty from difficult terrain by half for the duration, as long as you don't deviate from the inspired route. This doesn't have any effect on movement during encounters. If you use this ability again before the duration is over, this effect ends and is replaced by that of the new route.</p>"},"duration":{"value":"until your next daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wanderers-guide","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bOBdYMKcYm9Fujuu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jTvjPwZLpCXrARbf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vTQvfYu2llKQedmY"}},"img":"systems/pf2e/icons/spells/comprehend-language.webp","name":"Comprehend Language","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand the meaning of a single language it is hearing or reading when you cast the spell. This doesn't let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target can also speak the language.</p>\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures, and targets can also speak the language.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"comprehend-language","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iCBKLdJPAnlbtIKy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Dbd5W6G8U2vzWolN"}},"img":"systems/pf2e/icons/spells/consecrate.webp","name":"Consecrate","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense and offerings worth a total value of 20 gp × the spell level"},"damage":{"value":{}},"description":{"value":"<p>You consecrate a site to your deity, chanting praises and creating a sacred space. While within the area, worshippers of your deity gain a +1 status bonus to attack rolls, skill checks, saving throws, and Perception checks, and creatures anathema to your deity (such as undead for @UUID[Compendium.pf2e.deities.QZD0u1jxwz0kj8uI] or @UUID[Compendium.pf2e.deities.BNycwu3I21dTh4D9]) take a -1 status penalty to those checks. Attacks made by worshippers of your deity within the area deal 1 damage of one of your deity's alignment types (your choice); if your deity is true neutral, you don't gain this benefit.</p>\n<hr />\n<p><strong>Critical Success</strong> The consecration succeeds, and it either lasts for 10 years instead of 1 or covers an area with twice the radius. Occasionally, with your deity's favor, this might produce an even more amazing effect, such as a permanently consecrated area or the effect covering an entire cathedral.</p>\n<p><strong>Success</strong> The consecration succeeds.</p>\n<p><strong>Failure</strong> The consecration fails.</p>\n<p><strong>Critical Failure</strong> The consecration fails spectacularly and angers your deity, who sends a sign of displeasure. For at least 1 year, further attempts to consecrate the site fail.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The consecrated area also gains the effects of the <em>@UUID[Compendium.pf2e.spells-srd.XZE4BawIlTf88Yl9]</em> spell, but the effect doesn't attempt to counteract teleportation by worshippers of your deity. The cost increases to 200 gp × the spell level.</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion"},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"2, must be worshippers of your religion"},"secondarycheck":{"value":"Crafting, Performance"},"slug":"consecrate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3 days"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["consecration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ue1aHPXYN2PfRuHz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mt6ZzkVX8Q4xigFq"}},"img":"systems/pf2e/icons/spells/create-food.webp","name":"Create Food","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create enough food to feed six Medium creatures for a day. This food is bland and unappealing, but it is nourishing. After 1 day, if no one has eaten the food, it decays and becomes inedible. Most Small creatures eat one-quarter as much as a Medium creature (one-sixteenth as much for most Tiny creatures), and most Large creatures eat 10 times as much (100 times as much for Huge creatures and so on).</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can feed 12 Medium creatures.</p>\n<p><strong>Heightened (6th)</strong> You can feed 50 Medium creatures.</p>\n<p><strong>Heightened (8th)</strong> You can feed 200 Medium creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-food","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 hour"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2YX5IaaYJu6BhU2p","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"N7gWWIKyBMsl8Lcs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"40daZI7TkA0gZGz3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"APvoIxA6SapC6mW9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WAib3GichxLjp5p"}},"img":"systems/pf2e/icons/spells/alarm.webp","name":"Alarm","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward an area to alert you when creatures enter without your permission. When you cast alarm, select a password. Whenever a Small or larger corporeal creature enters the spell's area without speaking the password, alarm sends your choice of a mental alert (in which case the spell gains the mental trait) or an audible alarm with the sound and volume of a hand bell (in which case the spell gains the auditory trait). Either option automatically awakens you, and the bell allows each creature in the area to attempt a DC 15 Perception check to wake up. A creature aware of the alarm must succeed at a Stealth check against the spell's DC or trigger the spell when moving into the area.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can specify criteria for which creatures sound the alarm spell-for instance, orcs or masked people.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":"3 gp silver bell focus"},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"alarm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"shjeopzAgwsUWRmX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XSujb7EsSwKl19Uu"}},"img":"systems/pf2e/icons/spells/bless.webp","name":"Bless","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Blessings from beyond help your companions strike true. You and your allies gain a +1 status bonus to attack rolls while within the emanation. Once per turn, starting the turn after you cast bless, you can use a single action, which has the concentrate trait, to increase the emanation's radius by 5 feet.</p>\n<p>Bless can counteract <em>@UUID[Compendium.pf2e.spells-srd.7ZinJNzxq0XF0oMx]</em>.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Gqy7K6FnbLtwGpud]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":true},"level":{"value":1},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bless","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and allies in the area"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2EhHblW8AgWdPhB8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Evil Only)","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5xNRfDtZ8jag6ySf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Sl5OA0hy7GfAJjdt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwZBXN6zBoB9BHXE"}},"img":"systems/pf2e/icons/spells/divine-lance.webp","name":"Divine Lance","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d4"}}},"description":{"value":"<p>You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-lance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XdnEaAiDFdwoCTBk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"40daZI7TkA0gZGz3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"a7DELQO5sDpXAICq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind","sort":2000000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"40daZI7TkA0gZGz3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QcQPHGJddlxtZPMY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xshyZQzKkrFq4mUp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8xRzLhwGL7Dgy3EZ"}},"img":"systems/pf2e/icons/spells/sanctuary.webp","name":"Sanctuary","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"n2BrMvJjJayKkUGa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lEWUeeUcSfIxh1r2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"GWdF6u5sHvS26nIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PO5OyKjxeT0rYaYl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d8+12","damageType":"piercing"}},"description":{"value":"<p>Deals 1d12 electricity damage if not Countered by Fire.</p>"},"rules":[{"damageType":"electricity","diceNumber":1,"dieSize":"d12","key":"DamageDice","predicate":[{"not":"countered-by-fire"}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"r5rP9a4eNdlmkjiO","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d8+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LorLNjRUhElv6hVC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d8+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rQhc6SkjKUBdbb2C","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CFh42XjjfBF8zZRE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WaigNlDjE6reTIhN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a sky dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from fog and mist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CZrjwV0LG9oK1IpV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Fire","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the sky dragon takes fire damage, the elemental magic of metal within them is tempered. Until the end of their next turn, they take a -1 circumstance penalty to attack rolls and AC, and their jaws Strikes don't deal electricity damage. This limitation ends if the dragon uses Breath Weapon.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.a4bZrBNL17zPjDiH]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mqyNB4TXgzDtKJ3Q","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Earth","sort":3200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a sky dragon is targeted by an earth spell or effect, they leave a cloud of pulverized dust and gravel that swirls in the eddies of the dragon's flight. For 1 minute, the dragon is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while flying.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KPwsQn8bO8tcLOgw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:26]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OGIF0iSMoUfXZTlW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon shoots a ball of electricity that deals [[/r 5d12[electricity]]] damage in a @Template[type:burst|distance:20] within 40 feet (@Check[type:reflex|dc:28|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","electricity","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z19VI7TL2KhjANdt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":3500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+7)[bludgeoning]]], @Check[type:fortitude|dc:24|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eT3PtWf4uiMjHI7j","img":"systems/pf2e/icons/actions/Passive.webp","name":"Perfected Flight","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A sky dragon can hover in place without spending an action, and they automatically succeed at all Acrobatics checks to 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Sky Dragon (Spellcaster)","prototypeToken":{"name":"Young Sky Dragon"},"system":{"abilities":{"cha":{"mod":3},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":1},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"immunities":[{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[{"type":"fly","value":120}],"value":30}},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Sky dragons live above the clouds near the summits of mountains. They maintain a strong religious tradition, a unique practice among imperial dragons that sets them apart as much as their wings do. Desperate souls risk steep cliffs and loose snow to seek these dragons' counsel, and most sky dragons gladly help those who make the journey, but they expel any express hostilities or badger without hesitation.</p>\n<p>The sky dragon's wings aren't true wings, but long fins fused to their forearms; their scales also form only very slowly. Young dragons coil tightly in their lairs as they absorb minerals that color and harden their scales. Even adults often wrap around pillars out of habit.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":21}},"spellcasting":{"rituals":{"dc":28}},"traits":{"languages":{"custom":"","selected":[],"value":["auran","common","draconic"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["dragon","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Vf4uzrQYTbENFFFF"}}}
{"_id":"Vi2p9VroteSHsSy9","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"NewHXtJk8yORbKND","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"mod":0,"value":18},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"OwP8GUdLEkFwmgjL","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Champion Focus Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"mod":0,"value":18},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"BrYFJCgLri32rKt1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"NewHXtJk8yORbKND"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EkRigcP9Gcs2ROlv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"NewHXtJk8yORbKND"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GIMEaPqcCrWjsAx0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"NewHXtJk8yORbKND"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GM8Vm4M9mKyq9xAQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.l9HRQggofFGIxEse]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"NewHXtJk8yORbKND"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3SvENOOsx1P2CYii","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b515AZlB0sridKSq"}},"img":"systems/pf2e/icons/spells/calm-emotions.webp","name":"Calm Emotions","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> Calming urges impose a -1 status penalty to the creature's attack rolls.</p>\n<p><strong>Failure</strong> Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions.</p>\n<p><strong>Critical Failure</strong> As failure, but hostility doesn't end the effect.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Qr5rgoZvI4KmFY0N]</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"NewHXtJk8yORbKND"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"calm-emotions","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"irztS3bTDpZniTWk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":4,"value":"NewHXtJk8yORbKND"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GVebUEJc5K3QFjWl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly"}},"img":"systems/pf2e/icons/spells/illusory-creature.webp","name":"Illusory Creature","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory image of a Large or smaller creature. It generates the appropriate sounds, smells, and feels believable to the touch. If you and the image are ever farther than 500 feet apart, the spell ends.</p>\n<p>The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice as appropriate. You might need to attempt a Deception or Performance check to mimic the creature, as determined by the GM. This is especially likely if you're trying to imitate a specific person and engage with someone that person knows.</p>\n<p>In combat, the illusion can use 2 actions per turn, which it uses when you Sustain the Spell. It uses your spell attack roll for attack rolls and your spell DC for its AC. Its saving throw modifiers are equal to your spell DC - 10. It is substantial enough that it can flank other creatures. If the image is hit by an attack or fails a save, the spell ends.</p>\n<p>The illusion can cause damage by making the target believe the illusion's attacks are real, but it cannot otherwise directly affect the physical world. If the illusory creature hits with a Strike, the target takes mental damage equal to 1d4 plus your spellcasting ability modifier. This is a mental effect. The illusion's Strikes are nonlethal. If the damage doesn't correspond to the image of the monster-for example, if an illusory Large dragon deals only 5 damage-the GM might allow the target to attempt an immediate Perception check to disbelieve the spell. Any relevant resistances and weaknesses apply if the target thinks they do, as judged by the GM. For example, if the illusion wields a warhammer and attacks a creature resistant to bludgeoning damage, the creature would take less mental damage. However, illusory damage does not deactivate regeneration or trigger other effects that require a certain damage type. The GM should track illusory damage dealt by the illusion.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion. When a creature disbelieves the illusion, it recovers from half the damage it had taken from it (if any) and doesn't take any further damage from it.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage of the image's Strikes increases by 1d4, and the maximum size of creature you can create increases by one (to a maximum of Gargantuan).</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"NewHXtJk8yORbKND"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-creature","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1WBV4VeHjvujQLm8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"NewHXtJk8yORbKND"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FWYR69TIoTEaL4Sc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"NewHXtJk8yORbKND"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ESnOYEP16XKwaltV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"NewHXtJk8yORbKND"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ayR1Xz1bpIYiqvAh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"positive"},"value":"6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.lyLMiauxIVUM3oF1]</p>\n<p>Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<p><em>@UUID[Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp]</em></p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"OwP8GUdLEkFwmgjL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZIWblXHOph2y5QRv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands (Vs. Undead)","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"positive"},"value":"1d6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round. Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.JhihziXQuoteftdd]</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"OwP8GUdLEkFwmgjL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands-vs-undead","source":{"value":"Pathfinder Secrets of Magic"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JGruUFHuCKGitKYf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PRrZ7anETWPm90YY"}},"img":"systems/pf2e/icons/spells/magic-aura.webp","name":"Magic Aura (At Will)","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the appearance of an item's magic aura. You can choose to have the target's aura appear as that of common magic item of twice magic aura's level or lower, or to have it register as being under the effects of a spell of your choice of magic aura's level or lower. If the target is magical, you can instead choose to have it appear as entirely non-magical. A caster using <em>@UUID[Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl]</em> or <em>@UUID[Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA]</em> of an equal or higher spell level can attempt to disbelieve the illusion from magic aura. Magic aura doesn't mask the aura of spells that are 9th level or higher or of items that are 19th level or higher.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target a creature instead of an object. When you do, you can either conceal the auras of all magic items it has or have that creature's aura appear as if it were under the effect of a spell you know.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 object of 3 bulk or less, or 1 creature"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"NewHXtJk8yORbKND"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 3 bulk or less"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OHawqyo3r0zsutMI","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.7tKkkF8eZ4iCLJtp"}},"img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"Shortsword","sort":1600000,"system":{"MAP":{"value":""},"baseItem":"shortsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":9}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"shortsword","source":{"value":"Pathfinder Core 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"a83gShMg9yb9LGhv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DDcodZwZoVe2IQw6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fv9ZIBX07mdzmfwt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The procyal can transform only into a specific individual Small or Medium humanoid that they've met at least once. They can't transform into a generic member of a given ancestry.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fgDDQdQN0mgFgxVm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Raccoon's Whimsy","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Procyals' core value is whimsy, though unlike for chaotic tricksters, procyals' playful actions have a pattern and their pranks always come with a valuable lesson, even if it takes a long time to decipher the meaning.</p>\n<p>Receiving and growing from such a lesson requires at least 10 minutes of interaction with the Procyal but can take much longer.</p>\n<p>A character who learns from the procyal's lesson gains the benefits of the @UUID[Compendium.pf2e.actionspf2e.HCl3pzVefiv9ZKQW] reaction from the procyal once during the next month. Afterwards, they become immune to this effect from all procyals.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mNQhCYF7YHB5lG9V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"skvcHJLyjL4gJ4uU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FWhxR7ipH60SibsP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2600000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dFRsnKon3JShbQeV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2700000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oWEwBmdZLxXDFOPE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IbrrhH58fU066gLI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nirvana Lore","sort":2900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3TVTMMqYh54zrpEx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"18UAUscmHJhznFH9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.CreateForgery","predicate":["action:create-forgery"],"selector":"society","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+19 to Create Forgery","options":"action:create-forgery"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MvASg6QOHNUDZkmN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ldheRhYqhGbaSW29","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3300000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5cX8JWfCxVReGuCo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":3400000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Procyal","system":{"abilities":{"cha":{"mod":4},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":5},"str":{"mod":4},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":170,"temp":0,"value":170},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"evil","value":10}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>These celestial outsiders hail from Nirvana, the plane of purest good. Agathions are born from the souls of mortals who attained the enlightenment they sought in life, sometimes even after death. Because they all start out as mortals who were rewarded for their determination, self-awareness, and purity of heart, agathions are more likely than other celestials to intervene in working nonviolently against the spread of evil on the material plane. Agathions have served as moderators between the chaotic azatas and lawful archons, so they know how vital communication with mortals can be to bridge differences and ensure that evil doesn't win out.</p>\n<p>All agathions possess animal-like aspects, some appear more anthropomorphic, while others spend most of their time in forms nearly indistinguishable from true animals. Still others prefer to shapeshift as they see fit, or present as humanoid when in the company of humanoid mortals.</p>\n<p>Each type of agathion serves a specific role in Nirvana. Their duties and forms generally reflect the core values they cultivated in life that led them to their enlightenment. Since agathions receive their animal forms as rewards for their mortal lives, they take great insult with insinuations that they're merely magical talking beasts or-even worse-that their forms are a curse or punishment.</p>\n<hr />\n<p>As the most whimsical and playful of the agathions, procyals are the most likely to be encountered on the Material Plane, teaching deep philosophical lessons and delivering wisdom through pranks and impersonations. Mischievous and playful, these raccoon-headed humanoids love to socialize with mortals and learn about their societies. Unlike their mortal counterparts, Procyals' fur starts off dark russet in color, giving way to gray and white flecks on their muzzles as they grow older. Only procyal leaders boast the stark gray and black coloration of a true raccoon. Those who recognize procyals' age and wisdom treat these creatures with great respect.</p>\n<p>Whatever their natural appearance, procyals make excellent shapeshifters and can assume the form of any humanoid that they've encountered. They use this ability only for the greater good of that humanoid or their community, often appearing as someone's trusted mentor to deliver an important message in a more laid-back fashion than talking to a magical celestial raccoon. They're not above playing the occasional harmless prank on the person whose form they've assumed, especially when they can use it to teach a valuable lesson. Raccoon agathions prefer to use a blade if forced into combat, but they're prepared to use their claws and fight dirty if necessary.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Animals, Tongues","selected":[],"value":["celestial","common","draconic","halfling","infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["agathion","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Vi2p9VroteSHsSy9"}}}
{"_id":"Vt28ucE0FUJYl1fD","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"YDmIyZCs3c67oBWR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["capuchins-curse"]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"S5fuvAOuYoMnXjOB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ln0qmde8wRjzuIos","img":"systems/pf2e/icons/actions/Passive.webp","name":"Moisture Dependency","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A coral capuchin must stay in or near water, or else it begins drying out. It can remain away from water for only 12 hours before its membranous skin starts to turn brittle and flake, taking [[/r {1d6}]]{1d6 damage} per hour until it is doused in water.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aYv6mdSXvzzYWgRA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Capuchin's Curse","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If a capuchin damages a creature with its jaws Strike, the creature gains both a blessing and a curse that last for [[/br 1d6 #Duration Capuchin's Curse]]{1d6 hours}.</p>\n<p>While the blessing doubles the amount of time that the affected creature can hold its breath, the curse imposes a quickened version of the capuchin's moisture dependency, taking [[/r {1d6}]]{1d6 damage} every 10 minutes they go without water.</p>\n<p>A cursed creature can fully immerse itself in water as a 3-action activity to attempt a @Check[type:fortitude|dc:17] save, ending both the blessing and the curse on a success.</p>"},"requirements":{"value":""},"rules":[],"slug":"capuchins-curse","source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eG1q87XJqqTJo2Za","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LwTPf4npjuaWOu9p","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OlwATRTUbKxkYTgd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UVa8HUf4FMx6ZVqJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Coral Capuchin","system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":0},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"climb","value":15},{"type":"fly","value":15},{"type":"swim","value":15}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>A coral capuchin resembles a hairless pink monkey with large eyes and batlike wings. Something of a tropical nuisance, these amphibious creatures follow trade ships, hoping to filch small valuables they can take home or perhaps find a sailor they can befriend to secure a regular supply of food.</p>\n<p>Coral capuchins live in tropical climates, and while they can breathe water or air with equal ease, their membranous skin means they rely heavily on having a nearby source of water. Fresh- and saltwater serve equally well for this purpose, though the creatures generally congregate near oceans and seas for other reasons. Jungles, islands, and warm coastlines are their most common nesting sites, though they usually hide their nests high in trees or in other locations out of easy reach of predators, scavengers, or anything that might steal the trinkets they've collected.</p>\n<p>These little flyers are insatiably curious, and they love to follow humanoids around. Capuchins largely agree that humanoids have the best food and trinkets. Smarter than animals and capable of rudimentary speech, the creatures can be quite useful with the right training, learning how seek out sunken treasures or hunt down rats and other pests on a ship. Some spellcasters residing along tropical coastlines have taken coral capuchins as familiars, though many claim the critters as far more trouble than any benefits they provide are worth. A capuchin familiar might pilfer spellcasting components, gemstones, vials, crafting materials, and other trinkets from their master, though a clever magic user will intersperse more appealing (and less valuable) baubles to draw their familiar's attention away from actually important items.</p>\n<p>Capuchin clans live together under a single matriarch, a slightly larger female who can be identified by her unusually prismatic skin and colorful eyes. These females refuse to be tamed or kept as pets and violently resist all forms of capture. The most powerful among them even possess divine powers which they call upon to protect their homes and kin. In return, the remainder of the clan fights fiercely to protect their matriarch, defending her (and her trinkets) from threats far larger than themselves.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":8}},"traits":{"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["amphibious","beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Vt28ucE0FUJYl1fD"}}}
{"_id":"WPRjynFmJ2p1MnT3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"KqQvNC6PQXFL9bre","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":6},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"UrWZ6tUZGRA80m5w"},"1":{"id":"yoKgDrDCRUxXSRVC"},"2":{"id":"XAb4HiDjJTHof7s5"},"3":{"id":"kOFiRMAI5RNtbwuL"},"4":{"id":"ktgigEUlFS8jxAVp"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"LY4lshx6x9TjDO9b"},"1":{"id":"C6G99Vj4ae2A6XD7"},"2":{"id":"T2D6LDT88pgOm0Xr"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"bXAy37tNEdJYfzKh"},"1":{"id":"zKFCK5ix9kNWrA5p"},"2":{"id":"zYxPxbsdTfcdKAQ7"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"YnqdflD4vO5HBqPy"},"1":{"id":"8u8RYcY4rvfnjFnA"},"2":{"id":"HnlCnEh2ohmTiJsA"}},"value":0},"slot4":{"max":3,"prepared":{"0":{"id":"odO18cCrkf3jhbzI"},"1":{"id":"4z7M3bjLgr1sI2Qc"},"2":{"id":"qFPTfRDQFYHsw2I6"}},"value":0},"slot5":{"max":3,"prepared":{"0":{"id":"HAO1f47MZmW3lcwC"},"1":{"id":"YKn1aFJ1l2WL9BTV"},"2":{"id":"y1qA1Se1KTvGPrfP"}},"value":0},"slot6":{"max":3,"prepared":{"0":{"id":"9FfyoodsU5HsU9cd"},"1":{"id":"H9uh73RnDuOI4IYw"},"2":{"id":"wgL7UfIcnL4jmInt"}},"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"mod":0,"value":30},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"SP4I3NKUoM1EaTaK","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"mod":0,"value":30},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"9FfyoodsU5HsU9cd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H9uh73RnDuOI4IYw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5BbU1V6wGSGbrmRD"}},"img":"systems/pf2e/icons/spells/feeblemind.webp","name":"Feeblemind","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You drastically reduce the target's mental faculties. The target must attempt a Will save. The effects of this curse can be removed only through remove curse or another effect that targets curses.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4} with an unlimited duration.</p>\n<p><strong>Critical Failure</strong> The target's intellect is permanently reduced below that of an animal, and it treats its Charisma, Intelligence, and Wisdom modifiers as -5. It loses all class abilities that require mental faculties, including all spellcasting. If the target is a PC, they become an NPC under the GM's control.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feeblemind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["curse","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wgL7UfIcnL4jmInt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYD0XZ4t3tQq6shc"}},"img":"systems/pf2e/icons/spells/zealous-conviction.webp","name":"Zealous Conviction","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You bypass your targets' rational minds, instilling them with unshakable conviction and zeal. The targets each gain 12 temporary Hit Points and a +2 status bonus to Will saves against mental effects, as their faith overrides the signals from their own bodies and minds. If you tell a target to do something, it must comply with your request, though if it would normally find the task repugnant, it can attempt a Will save at the end of its turn each round due to the cognitive dissonance. On a success, it ends the spell's effects on itself entirely.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nemThuhp3praALY6]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zealous-conviction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 willing creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HAO1f47MZmW3lcwC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.y0Vy7iNL3ET8K00C"}},"img":"systems/pf2e/icons/spells/dreaming-potential.webp","name":"Dreaming Potential","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You draw the target into a lucid dream where it can explore the endless possibilities of its own potential within the ever-changing backdrop of its dreamscape. If it sleeps the full 8 hours uninterrupted, when it wakes, it counts as having spent a day of downtime retraining, though it can't use dreaming potential for any retraining that would require either an instructor or specialized knowledge it can't access within the dream.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dreaming-potential","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing sleeping creature"},"time":{"value":"10 minutes"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YKn1aFJ1l2WL9BTV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GP3wewkQXEPrLxYj"}},"img":"systems/pf2e/icons/spells/subconscious-suggestion.webp","name":"Subconscious Suggestion","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You implant a subconscious suggestion deep within the target's mind for them to follow when a trigger you specify occurs. You suggest a course of action to the target. Your directive must be phrased in such a way as to seem like a logical course of action to the target, and it can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.</p>\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The suggestion remains in the target's subconscious until the next time you prepare. If the trigger occurs before then, the target immediately follows your suggestion. The effect has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is 1 hour.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"9":{"target":{"value":"up to 10 creatures"}}},"type":"fixed"},"level":{"value":5},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"subconscious-suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y1qA1Se1KTvGPrfP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Aniqt8zlKonLAynT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kOa055FIrO9Smnya"}},"img":"systems/pf2e/icons/spells/wall-of-stone.webp","name":"Wall of Stone","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape a wall of solid stone. You create a 1-inch-thick wall of stone up to 120 feet long, and 20 feet high. You can shape the wall's path, placing each 5 feet of the wall on the border between squares. The wall doesn't need to stand vertically, so you can use it to form a bridge or set of stairs, for example. You must conjure the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 14, and 50 Hit Points, and it's immune to critical hits and precision damage. A destroyed section of the wall can be moved through, but the rubble created from it is difficult terrain.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 15.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":8,"value":"SP4I3NKUoM1EaTaK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4z7M3bjLgr1sI2Qc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AnWCohzPgK4L9GVl"}},"img":"systems/pf2e/icons/spells/detect-scrying.webp","name":"Detect Scrying","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By tapping into trace divinatory auras, you detect the presence of scrying effects in the area. If detect scrying is higher level than a scrying effect, you gain a glimpse of the scrying creature and learn its approximate distance and direction.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The duration is until the next time you make your daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-scrying","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QMaYu0qqyfp6W7Mo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"SP4I3NKUoM1EaTaK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5aHOjQlvRMwl5jKu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":8,"value":"SP4I3NKUoM1EaTaK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vp57wsIQVmtG1jPa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":7,"value":"SP4I3NKUoM1EaTaK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YnqdflD4vO5HBqPy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8u8RYcY4rvfnjFnA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.l9HRQggofFGIxEse]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HnlCnEh2ohmTiJsA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"odO18cCrkf3jhbzI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b515AZlB0sridKSq"}},"img":"systems/pf2e/icons/spells/calm-emotions.webp","name":"Calm Emotions","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> Calming urges impose a -1 status penalty to the creature's attack rolls.</p>\n<p><strong>Failure</strong> Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions.</p>\n<p><strong>Critical Failure</strong> As failure, but hostility doesn't end the effect.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Qr5rgoZvI4KmFY0N]</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"calm-emotions","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bXAy37tNEdJYfzKh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vTQvfYu2llKQedmY"}},"img":"systems/pf2e/icons/spells/comprehend-language.webp","name":"Comprehend Language","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand the meaning of a single language it is hearing or reading when you cast the spell. This doesn't let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target can also speak the language.</p>\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures, and targets can also speak the language.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"comprehend-language","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zKFCK5ix9kNWrA5p","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EfFMLVbmkBWmzoLF"}},"img":"systems/pf2e/icons/spells/remove-fear.webp","name":"Remove Fear","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a touch, you ease a creature's fears. You can attempt to counteract a single fear effect that the target suffers from. This frees only the target, not any other creatures under the fear effect.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"levels":{"6":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qFPTfRDQFYHsw2I6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zYxPxbsdTfcdKAQ7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HTou8cG05yuSkesj"}},"img":"systems/pf2e/icons/spells/status.webp","name":"Status","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As long as you and the target are on the same plane of existence and both alive, you remain aware of its present state. You know the target's direction from you, distance from you, and any conditions affecting it.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 willing living creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"status","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LY4lshx6x9TjDO9b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UrWZ6tUZGRA80m5w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xhfzAaoPZ4coGOku","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Good or Evil Only)","sort":2400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"SP4I3NKUoM1EaTaK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yoKgDrDCRUxXSRVC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"C6G99Vj4ae2A6XD7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XAb4HiDjJTHof7s5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kOFiRMAI5RNtbwuL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ktgigEUlFS8jxAVp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T2D6LDT88pgOm0Xr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Gb7SeieEvd0pL2Eh"}},"img":"systems/pf2e/icons/spells/true-strike.webp","name":"True Strike","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>\n<p>@UUID[Compendium.pf2e.spell-effects.fpGDAz2v5PG0zUSl]</p>"},"duration":{"value":"until the end of your turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KqQvNC6PQXFL9bre"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-strike","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H00CJvnkXb56atN1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":3100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d10+14","damageType":"piercing"},"5l5wap4egw9rho57k5l2":{"damage":"2d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FAGZiwfUhhTFHxxn","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":3200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d10+14","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kimzS4sVtC1JuBK6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":3300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d10+14","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MWJz2HDAK5IGRX8W","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oj448zcLgfmVIFy1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":3500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QZPUv0k24Dx8d0JZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2iPW0FxKyAPkbkDp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gU4MP6UZdedQtspk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":3800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:34]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SaZttWSFJOlcV8gF","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Violent Retort","sort":3900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the sovereign dragon's reach critically hits the dragon</p>\n<hr />\n<p><strong>Effect</strong> The sovereign dragon makes a claw or tail Strike against the creature, after applying all the effects of the critical hit to the dragon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oB6zbIt1d6nbCIXg","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":4000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a roar charged with psychic energy, dealing [[/r 16d6[mental]]] damage in a @Template[type:cone|distance:40] (@Check[type:will|dc:36|basic:true] save).</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OjOzwh1AVQ8baTZt","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Gleaming Armor","sort":4100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The dragon's golden armor glows with a protective golden light. The dragon gains a +2 status bonus to AC and resistance 15 to energy damage. Each enemy in a @Template[type:emanation|distance:20] must succeed at a @Check[type:fortitude|dc:36] save or be @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh].</p>\n<p>All these effects last until the end of the dragon's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.CoPPOCyfADvybcxV]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"add","path":"system.custom.modifiers.gleaming-armor-mod","value":15}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","light","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ew8oLYahqyGEluxo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":4200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d10+8)[bludgeoning]]], @Check[type:fortitude|dc:36|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MgZCPERomWYyl1Nh","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Inspire Envoy","sort":4300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon chooses a mortal they've observed performing an exceptional act and offers their august blessing in exchange for the creature carrying out a specific directive, such as defeating a tyrant or protecting a sacred site.</p>\n<p>If the creature agrees, until its next daily preparations, it gains a +1 status bonus to the dragon's choice of attack rolls, AC, or all of the following: Perception, Will saves, and Charisma-based skill checks.</p>\n<p>The dragon can Dismiss this benefit by spending a single action (that has the concentrate trait), which they're swift to do if the mortal dares to defy the dragon's directive.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.YDJnC3Bdc2GI6hX5]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jlphhH3RnH4L3Qup","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":4400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cuW2C4R1MMfe2ePq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4500000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GoN22tCoEeeE2ndL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":4600000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"S7oOS604Qh5LiqdB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":4700000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CgI1CIq3bbIFnwQh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":4800000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dXdOgCwJjjGHFhJn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4900000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RnSajz6ArGzEO6qI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":5000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qiPbtHwZt9iEmzxg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":5100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"drgUOSdY81Dh7wLS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":5200000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bR6L2RNNnne0TT46","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":5300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Sovereign Dragon (Spellcaster)","prototypeToken":{"name":"Adult Sovereign Dragon"},"system":{"abilities":{"cha":{"mod":7},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":37},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":275,"temp":0,"value":275},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":29},"resistances":[{"type":"mental","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":150}],"value":50}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"<p>The most well-known of imperial dragons due to their deep involvement with mortals, the sovereign dragons' name comes from their mandate of selecting rulers-but at some point, the dragons themselves joined the list of worthy candidates. Other imperial dragons suspect the sovereign dragons offered their connection to the elemental cycle to attain forbidden magic, evidenced by their lack of any vulnerability to wood or ability to feed on fire, despite being creatures of the earth.</p>\n<p>Most hesitate to question the sovereigns' authority. While some appreciate their impartial nature, others fault this adherence to neutrality. Regardless, the sovereign dragons' charm and centuries of experience in subtle manipulation have made them exceptional negotiators.</p>\n<p>Almost all sovereign dragons appear gold in color. Their hair ranges from common colors found among humans to bright reds, greens, or blues. They're the only dragons with five digits per claw, a mark of special importance. Other imperial dragons dismiss this claim to status and instead tease the sovereign dragons over their need to wear armor, even while in their draconic forms.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":29}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal","auran","celestial","common","draconic","infernal"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["dragon","earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.WPRjynFmJ2p1MnT3"}}}
{"_id":"WfCLrFwwWSA7KRUu","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"rPhxztMzLxuNALLo","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":35,"value":27},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"0GJrxheYQexTn5Rs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O7ZEqWjwdKyo2CUv"}},"img":"systems/pf2e/icons/spells/volcanic-eruption.webp","name":"Volcanic Eruption","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"14d6"}}},"description":{"value":"<p>The ground opens up, spraying a column of lava high into the air in a vertical cylinder, dealing 14d6 fire damage to creatures in the area. The lava rapidly cools and encases creatures in the area. A creature encased in rock is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and takes a -10-foot status penalty to its Speeds. All normal terrain is difficult terrain to a flying creature, and such creatures immediately descend 20 feet the moment they're encased, but they don't take damage from this fall. A creature encased in rock can attempt to Escape against your spell DC to end the effect. Otherwise, the creature remains encased until it takes a total of 50 damage, freeing it from the rock. Additionally, creatures in the area and those within 5 feet of the lava column automatically take 3d6 fire damage from the intense heat, regardless of the results of their saving throws.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is encased.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased.</p>\n<hr /><strong>Heightened (+1)</strong> The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":7,"uses":{"max":2,"value":2},"value":"rPhxztMzLxuNALLo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"volcanic-eruption","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qWwG8rKHKSHnwJqJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"rPhxztMzLxuNALLo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VCIGvw2oETaAPNb0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA"}},"img":"systems/pf2e/icons/spells/flesh-to-stone.webp","name":"Flesh to Stone","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You try to turn the target's flesh into stone. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the Slowed condition increases by 1 (or 2 on a critical failure). A successful save reduces the Slowed condition by 1. When a creature is unable to act due to the Slowed condition from flesh to stone, the creature is permanently non-magically @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg]. The spell ends if the creature is Petrified or the Slowed condition is removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is initially @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2}.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"rPhxztMzLxuNALLo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flesh-to-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature made of flesh"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B3t0U95zsccqaaYA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JbAcSLu62TU1OgNF"}},"img":"systems/pf2e/icons/spells/tangling-creepers.webp","name":"Tangling Creepers","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Dense, twitching creepers sprout from every surface and fill any bodies of water in the area. Any creature moving on the land, or Climbing or Swimming within the creepers, takes a -10-foot circumstance penalty to its Speeds while in the area. Once per round, you can make a vine lash out from any square within the expanse of creepers by using a single action, which has the concentrate trait. This vine has a 15-foot reach. Make a melee spell attack roll against the target; on a success, the vine pulls the target into the creepers and makes it @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round or until the creature Escapes (against your spell DC), whichever comes first.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"rPhxztMzLxuNALLo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tangling-creepers","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"APy2XnP43Ct9hDjp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":6,"value":"rPhxztMzLxuNALLo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["primal","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sKYWULxnBBGE9pEa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k"}},"img":"systems/pf2e/icons/spells/cone-of-cold.webp","name":"Cone of Cold","sort":700000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"12d6"}}},"description":{"value":"<p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"uses":{"max":2,"value":2},"value":"rPhxztMzLxuNALLo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cone-of-cold","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RAhxBL8nXBRIEMdZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":5,"uses":{"max":2,"value":2},"value":"rPhxztMzLxuNALLo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pEUpV6dWX1Vbavcs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o0l57UfBm9ScEUMW"}},"img":"systems/pf2e/icons/spells/glyph-of-warding.webp","name":"Glyph of Warding (At Will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You craft a trap by binding a hostile spell into a symbol. While Casting this Spell, you also Cast a Spell of a lower spell level to store in the glyph. The stored spell must take 3 actions or fewer to cast, have a hostile effect, and target one creature or have an area. You can set a password, a trigger, or both for the glyph. Any creature that moves, opens, or touches the target container or enters the target area that doesn't speak the password or that matches the trigger activates the glyph, releasing the harmful spell within.</p>\n<p>Once a spell is stored in the glyph, the glyph gains all the traits of that spell. If the stored spell targets one or more creatures, it targets the creature that set off the glyph. If it has an area, that area is centered on the creature that set off the glyph. Glyph of warding's duration ends when the glyph is triggered. The glyph counts as a magical trap, using your spell DC for both the Perception check to notice it and the Thievery check to disable it; both checks require the creature attempting them to be trained in order to succeed.</p>\n<p>You can Dismiss glyph of warding. The maximum number of glyphs of warding you can have active at a time is equal to your spellcasting ability modifier.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":6,"value":"rPhxztMzLxuNALLo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glyph-of-warding","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 container or a 10-foot-by-10-foot area"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2nQjq9UXbBGNp21e","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"rPhxztMzLxuNALLo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Tp8OXXguuWM7iKK6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Electrical Blast","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"4d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x40IMqy9XVt1sVgV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DLKqB3QVep4jRNGS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Truescript","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A living rune can't speak, but it can sculpt its form into complicated scripts and pictographs that can be understood by any creature with the ability to read written language. A living rune can also understand any written or spoken language.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ljmD4eOFLneTqsb9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A7emqw5XPEaVatWu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2cVkSactyUiKGzdD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Backdrop","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature attempts to Strike a living rune and critically misses, the attacker hits the surface (a canvas, wall, or so on) behind the living rune. This might damage the surface or the attacker's weapon, at the GM's discretion.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Dy4ItmxMvWZNtvIJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Surface-Bound","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A living rune can move only along flat surfaces. If the surface it's on is destroyed (such as a portrait hit by a <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em> spell or a wall being smashed), the rune takes [[/r {7d6}]]{7d6 damage} and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the rune is destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pbaTi43HiVMdbVWJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1800000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"j4ZlU2AHV5d0i6wj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1900000,"system":{"description":{"value":""},"mod":{"value":0},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kry7QWW5PONsNRlw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.HideSneakInscriptions","predicate":["terrain:inscription",{"or":["action:hide","action:sneak"]}],"selector":"stealth","value":6}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+31 to Hide or Sneak among inscriptions","options":"action:hide,action:sneak,terrain:inscription"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Living Rune (Primal)","prototypeToken":{"name":"Living Rune"},"system":{"abilities":{"cha":{"mod":5},"con":{"mod":1},"dex":{"mod":6},"int":{"mod":8},"str":{"mod":1},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":""},"hp":{"details":"","max":245,"temp":0,"value":245},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>The most famous living runes are those of the ancient Runelords of Thassilon, resurging as Thassilon rebuilds in the modern era. Other living runes can be found, however, each with its own particular abilities. Living runes can also be crafted to deal different types of energy damage with their Strikes.</p>\n<p>Primal living runes usually resemble animate carvings rather than lines of power or paint, and are often found on menhirs or sacred trees.</p>\n<hr />\n<p>Magic is a complex thing to begin with, and at a certain level of sophistication, the differences between a spell and an autonomous creature become increasingly blurry. Living symbols are constructed creatures of reified and reinforced magic, held together by glyphs, runes, and eldritch formulae.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Truescript","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision, true seeing"},"size":{"value":"sm"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.WfCLrFwwWSA7KRUu"}}}
{"_id":"Wq0Euk0RK6rhRDsN","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"jBnvJizQVNlbpByJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":6},"damageRolls":{"0":{"damage":"1d4+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gMnuejIYSlD0wrxg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MODzmDCzn3MDbT9X","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KjLaF8NJBaPjsRAz","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Gnash","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The beheaded's previous action was a jaws Strike that dealt damage to its target.</p>\n<hr />\n<p><strong>Effect</strong> The severed head makes a second jaws Strike as it violently shakes itself, trying to rip away a mouthful of flesh. On a success, the target takes an additional [[/r 1d4[slashing]]] damage and [[/r 1[bleed]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Zh8VyOJVStjNfjec","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.ManeuverInFlight","predicate":["action:maneuver-in-flight"],"selector":"acrobatics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+8 to Maneuver in Flight","options":"action:maneuver-in-flight"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Severed Head","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":2},"int":{"mod":-5},"str":{"mod":1},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"negative healing","max":7,"temp":0,"value":7},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":15},"weaknesses":[{"type":"positive","value":1}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"<p>The most common beheaded appears simply as a rotting head, barely preserved by the magic that created it.</p>\n<hr />\n<p>Beheaded are the reanimated heads of decapitation victims. These mindless undead fly through the air or roll around to attack their prey.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["mindless","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Wq0Euk0RK6rhRDsN"}}}
{"_id":"Wu6vmegKwR4bgLse","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Hj7vX0JdYOvuiOk2","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"mod":0,"value":28},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"CtXT8pMOIOVW16kx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rwCh2qTYPA44KEoK"}},"img":"systems/pf2e/icons/spells/dream-council.webp","name":"Dream Council","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>When you Cast this Spell, any targets-including you-can choose to immediately fall asleep. The spell ends for any creatures that don't choose to fall asleep. Sleepers join a shared dream, where they can communicate with one another as though they were in the same room. Individual targets leave this shared dream upon awakening, and if all the targets awaken, the spell ends.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"heightenedLevel":8,"value":"Hj7vX0JdYOvuiOk2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-council","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 12 creatures you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YlIBIT5OCFdHNVy8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O6VQC1Bs4aSYDa6R"}},"img":"systems/pf2e/icons/spells/mask-of-terror.webp","name":"Mask of Terror","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target appears to be a gruesome and terrifying creature. The effect is unique to each observer, so a human viewing the target might see a demon with bloody fangs, but a demon observing the target might see a glowing angelic visage. When any creature attempts a hostile action against the target, the creature must attempt a Will save. It is then temporarily immune until the end of its next turn.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} before using its action.</p>\n<p><strong>Critical Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and its action fails and is wasted.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 5 creatures. If a creature uses a hostile action or reaction that affects multiple targets simultaneously, it needs to attempt only one save against mask of terror.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"Hj7vX0JdYOvuiOk2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mask-of-terror","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZVB4BE6xf6rF4Gl7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"Hj7vX0JdYOvuiOk2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DVNHPkNXh0og7150","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"Hj7vX0JdYOvuiOk2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VdO5uUx6bNJDvhK4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":7,"value":"Hj7vX0JdYOvuiOk2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nightmare","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you know by name"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8agPGSvTsZeRiOAi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":7,"value":"Hj7vX0JdYOvuiOk2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nBuj5rkC1WnIQeQM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":7,"value":"Hj7vX0JdYOvuiOk2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lDHR5a4bWLuXtAj4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.szIyEsvihc5e1w8n"}},"img":"systems/pf2e/icons/spells/soothe.webp","name":"Soothe","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"1d10+4"}}},"description":{"value":"<p>You grace the target's mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nkk4O5fyzrC0057i]</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 1d10+4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10+4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":7,"uses":{"max":2,"value":2},"value":"Hj7vX0JdYOvuiOk2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"soothe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["emotion","healing","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bqDyC6IKtXktariv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Needle","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d6+9","damageType":"piercing"},"2d1di89fbswx0dc4p976":{"damage":"2d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zFOxLexJnjqhpWy0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Needle","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"ubzntuxwiima9sq18y55":{"damage":"3d6+9","damageType":"piercing"},"4gxpjo50o0iw45sbyzlo":{"damage":"2d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Mf6HjC4fVjp3RLPm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PB6GFQeZfrHdNRmj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PA233M8LHOomjH0v","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1cGNt3AXx2z6VszS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ENpP2o2H3ia9c6NJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Surreal Anatomy","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A dramofir has resistance 10 to precision damage and the extra damage from critical hits. If the resistance is greater than the extra damage, it reduces the extra damage to 0 but doesn't reduce the attack's normal damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BskkanKxSINfDBr9","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Bittersweet Dreams","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dramofir swishes their robes in a mesmerizing display that brings the dreams in the robes to life before the viewer's very eyes. Each creature within @Template[type:emanation|distance:30]{30 feet} must attempt a @Check[type:will|dc:34] save or be filled with ennui.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and temporarily immune for 24 hours.</p>\n<p><strong>Success</strong> For 1 round, the creature takes a -1 status penalty to attack rolls, saving throws, and skill checks, and all other emotion effects on it are suppressed.</p>\n<p><strong>Failure</strong> As success, but the creature is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and the duration is [[/br 1d4 #Duration Bittersweet Dreams]]{1d4 rounds}.</p>\n<p><strong>Critical Failure</strong> As success, but the creature is also slowed 1, the status penalty is -2, and the duration is 1 minute.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.4FginnDcOt4wfedf]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LtMnRFGdEZ9u0QFh","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Pluck Dream","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The dramofir is adjacent to an @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] or sleeping creature</p>\n<hr />\n<p><strong>Effect</strong> The dramofir licks the creature's forehead, places their hand in the same spot, and siphons the creature's dreams to incorporate into their robes.</p>\n<p>If the target is affected by any mental effect altering their dreams, such as an @UUID[Compendium.pf2e.pathfinder-bestiary-2.Y9SDbANT1DWI1DKU]{Animate Dream's} curse of endless nightmares or a <em>@UUID[Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq]</em> spell, the dramofir attempts to counteract that effect (counteract modifier [[/r 1d20+26 #Counteract]]{+26}). Otherwise, the dramofir plucks a benign dream from the creature, and the target must attempt a @Check[type:will|dc:36] save.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} until the next time it gets a full night's rest.</p>\n<p><strong>Critical Failure</strong> As failure, but @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}, and the dramofir casts a 6th-level <em>@UUID[Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam]</em> spell on the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FaDeCZzkaJ7evCMo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nmoLjiWwZq4Ub7Y6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2000000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8ZmjmY8SXUuq9HVi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Dreamlands Lore","sort":2100000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MRQM7vIGhgcP2Zo9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aOWJlzLiI1NceJvh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2300000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Dramofir","system":{"abilities":{"cha":{"mod":7},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":1},"str":{"mod":3},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":35},"allSaves":{"value":""},"hp":{"details":"","max":290,"temp":0,"value":290},"immunities":[{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"resistances":[{"type":"critical-hits","value":10},{"type":"precision","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":25},"weaknesses":[{"type":"slashing","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>Beings of inscrutable intent and incredible power, dramofirs hail from the Dreamlands and shamble across the multiverse in search of dreams to incorporate into their voluminous robes. Few people on the Material Plane dare trifle with dramofirs and instead treat them with respect, hoping that they'll simply take their chosen victims' dreams and then go away. Often, this is exactly what happens. Every now and then, however, in the process of siphoning an individual's dreams, the dramofir slays their victim without warning or apparent cause.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":30}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet, Tongues","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"greater darkvision"},"size":{"value":"lg"},"value":["aberration","dream"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Wu6vmegKwR4bgLse"}}}
{"_id":"XXsOK8ZUoqQATarG","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fysOeh3zCgDpX1IC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Antler","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d10+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"D1Nl8ZLF8I2wRwxv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d8+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"EoRz5vyqTCn8pIIk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QbUWrst99xyuP7X9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DElua88KAjGxlJiI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cold Adaptation","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The moose reduces the effects it suffers from cold environments by one step.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4JSskrFw05x7ggm1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Kick Back","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The moose bucks and kicks back with both hind hooves, making a Strike with a -2 circumstance penalty to the attack roll. If it hits, it deals an extra [[/r 1d8[bludgeoning]]] damage.</p>\n<p>This counts as two attacks when calculating the moose's multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"kick-back","toggleable":true},{"key":"FlatModifier","predicate":["kick-back"],"selector":"hoof-attack","type":"circumstance","value":-2},{"damageType":"bludgeoning","diceNumber":1,"dieSize":"d8","key":"DamageDice","predicate":["kick-back"],"selector":"hoof-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JwRLhgIxYJX1wLQx","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Thundering Charge","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The moose Strides twice and then makes an antler Strike. A Medium or smaller creature damaged by this attack must succeed at a @Check[type:fortitude|dc:18] save or be @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>"},"requirements":{"value":""},"rules":[{"domain":"attack-roll","key":"RollOption","option":"thundering-charge","toggleable":true},{"key":"Note","outcome":["success","criticalSuccess"],"predicate":["thundering-charge"],"selector":"antler-attack","text":"{item|system.description.value}","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Vw9udtwUZC4fiY9x","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Medium or smaller, hoof, @Check[type:reflex|dc:20|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JVzWcWD2qbxHGbUb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Swim","predicate":["action:swim"],"selector":"skill-check","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+14 to Swim","options":"action:swim"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nzrgAP8GXvEuPLp2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Moose","system":{"abilities":{"cha":{"mod":1},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":5},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":50,"temp":0,"value":50},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Moose are a large, solitary type of deer. They're majestic, territorial, and extremely grumpy-traits that make them dangerous to unwary travelers and would-be predators alike. Males are instantly recognizable, standing 7 feet tall at the shoulder, with large heads and thick necks to support their impressive palmate antlers. They shed their antlers come winter and grow a new set each year at a rapid rate.</p>\n<p>For most of the year, moose roam tundra, forest, and wilderness territories by themselves. Their hooves are wide, allowing them to more easily traverse the frequent snowfall of their native terrain, and they typically journey alone. Moose come together only during mating season, a time in which they become oddly social with one another, loud, and even more aggressive to other creatures than usual.</p>\n<p>A moose's diet consists of leaves, woody plant matter like twigs or bark, and buds of trees and shrubs. Moose are so large they prefer to eat the leaves of trees taller than humans instead of lowering their giant heads all the way to the ground. This can make them easy to track, though hunters will find actually killing a moose is a far greater challenge than finding it. Despite their size, moose have many natural predators, especially pack animals like wolves and large carnivores like tigers. Large humanoids like ogres and trolls dwelling in the wilderness sometimes make sport of chasing down and wrestling moose.</p>\n<p>Despite their large size, moose are expert swimmers in both fresh and salt water, and they readily feed on aquatic vegetation. Moose rarely swim into open seas, however, and usually stay close to land, though ocean predators have been known to hunt swimming moose. To an observer watching from the safe distance of a dry shore, the large branching antlers of a swimming moose can sometimes be mistaken for a tree bobbing along in the water.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":5}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.XXsOK8ZUoqQATarG"}}}
{"_id":"XfHvnixZO9zVwZxC","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"mGFhVUVLfuBvJdR9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"2d4+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YwO8ViIiTT0pBxLd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Splatter","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["splatter"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d4+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"null","source":{"value":""},"traits":{"rarity":"common","value":["nonlethal","range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Vge4HZcUTyLH8jKo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IlJzVorvcYKLmyZM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Backdrop","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature attempts to Strike a living graffiti and critically misses, the attacker hits the surface (a canvas, wall, or so on) behind the living graffiti. This might damage the surface or the attacker's weapon, at the GM's discretion.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rYubtl6wVH1V3yQM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Surface-Bound","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A living graffiti can move only along flat surfaces. If the surface it's on is destroyed (such as a portrait hit by a <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em> spell or a wall being smashed), the graffiti takes [[/r {2d6}]]{2d6 damage} and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the graffiti is destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8tOUu5ISAj7PMRRU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Absorb Blood","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever a creature within 5 feet of the living graffiti takes slashing, piercing, or persistent bleed damage, the graffiti gains temporary HP equal to half the damage dealt to the adjacent creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FPfOOgSVW55hbKb0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Splatter","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living graffiti splatters into a creature's face with its splatter Strike. On a hit, the target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round or until it Interacts to remove the paint from its face.</p>"},"requirements":{"value":""},"rules":[],"slug":"splatter","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fZPbBMVFO4kPwvdf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Zh2ZnSpHM8BsAnl0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":900000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"q4mYoJ5xQV0PkAOC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NKCGUfxyNldY8azJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Living Graffiti (Blood)","prototypeToken":{"name":"Living Graffiti"},"system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":50,"temp":0,"value":50},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>A living graffiti is a painting or drawing that has come to life by magic. These two-dimensional beings can move along any flat surface they touch, including walls, floors, furniture, doors, and even bodies of still water. They can't exist apart from the surfaces they traverse except in brief bursts, which they typically use to harass or attack nearby creatures. They exhibit a mischievous nature and desire to make the real world as much of a caricature as their own two-dimensional domain.</p>\n<hr />\n<p>Magic is a complex thing to begin with, and at a certain level of sophistication, the differences between a spell and an autonomous creature become increasingly blurry. Living symbols are constructed creatures of reified and reinforced magic, held together by glyphs, runes, and eldritch formulae.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.XfHvnixZO9zVwZxC"}}}
{"_id":"XgCQnswAedPcwLck","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"grdS9mKHqWcDMpuH","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"mod":0,"value":17},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"p2TaK9MrvykMKB0o","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"grdS9mKHqWcDMpuH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oyLpBeZ7RvXbKxJA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KSAEhNfZyXMO7Z7V"}},"img":"systems/pf2e/icons/spells/outcastss-curse.webp","name":"Outcast's Curse (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with a curse that makes its presence abrasive and off-putting. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> For 10 minutes, the target must roll twice and use the worse result whenever attempting a Deception, Diplomacy, Intimidation, or Performance check, and creatures they encounter have an initial attitude toward them of one step worse (for instance, @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] instead of @UUID[Compendium.pf2e.conditionitems.fuG8dgthlDWfWjIA]).</p>\n<p><strong>Failure</strong> As success, but the effect is permanent.</p>\n<p><strong>Critical Failure</strong> As failure, and creatures that the target encounters have an initial attitude toward them of two steps worse.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"grdS9mKHqWcDMpuH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"outcasts-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","mental","misfortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nROFFDEy5y0nKYS0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"grdS9mKHqWcDMpuH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IELKs5btgBCSQgGs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c2bTWBNO1BYX4Zfg"}},"img":"systems/pf2e/icons/spells/missdirection.webp","name":"Misdirection (At Will) (Self Only)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You reshape the magic aura of one creature or object to resemble that of another. You designate one target as the primary target and the other as the secondary target. Effects that would detect auras on the primary target instead detect the same types of auras from the secondary target. A creature reading the aura can attempt to disbelieve the illusion. You can Dismiss the spell from up to a mile away.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"grdS9mKHqWcDMpuH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"misdirection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pHk7V2hLZrgzY4OE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"grdS9mKHqWcDMpuH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ohZf2Es83iOiQbr5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"grdS9mKHqWcDMpuH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ILHS6nutyysUMV9E","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D8cWhrzcsd43OlIX"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Div Pact","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the powers of Abaddon to grant you the assistance of a div. You call upon a div whose level can be no more than double <em>div pact's </em>spell level, two divs whose levels are each at least 2 less than double the spell level, or three divs whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the div or divs, and they require nothing in return for their service.</p>\n<p><strong>Success</strong> You conjure the div or divs. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> you don't conjure any divs.</p>\n<p><strong>Critical Failure</strong> You don't conjure any divs, and they send a spiritual backlash that denies your use of any of your innate divine spells for 24 hours. If you are under the effect of any of your innate divine spells, the durations end.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a div)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"div-pact","source":{"value":"Pathfinder Bestiary 3"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9rWukglRKNo6c7Jk","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["bubonic-plague"]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"2d8+6","damageType":"slashing"},"p9jak0h1nbguguglcesr":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fzkFHUIw06YZhQU3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wK3dnqQbpz2HUZw5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7VXwGJWTdkaP6Ch0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TgCafFeowTgKBPzr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BDbSH109hF8RleEa","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hatred of Red","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Pairakas hate the color red. They won't wear the color or willingly enter any place painted red. Given a choice, they'll attack a creature wearing red first.</p>\n<p>If barred from expressing their displeasure toward the color by force or some magical effect, they take [[/r 2d6[mental]]] damage at the end of their turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OnmLcXNYU1Jxp5ji","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bubonic Plague","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature can't remove the fatigued condition while infected</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:23]</p>\n<hr />\n<p><strong>Onset</strong> 1 day</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and fatigued (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}, fatigued, and take [[/r 1d6[bleed]]] every [[/br 1d20 #Persistent Damage Interval]]{1d20 minutes} (1 day)</p>"},"requirements":{"value":""},"rules":[],"slug":"bubonic-plague","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D4noCa8oJeJbAEEn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The pairaka can take the appearance of any Small or Medium humanoid or animal. This doesn't change their Speed or their attack and damage modifiers with the Strikes, but it might change the damage type their strikes deal.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VZlTraWqYIrTlPGW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Tormenting Dreams","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The pairaka torments a sleeping creature within 100 feet with visions of betrayals by loved ones and friends. The target must attempt a @Check[type:will|dc:25] save, with the effects of the <em>@UUID[Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq]</em> spell.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","emotion","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kSllLNiBn9p2zFxm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8vo8eC1HsJRBhenT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UWeLzXzYQRAEDrOn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fhWQjqV0lUQOewxE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2100000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DVk5SIcR1O06De7F","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WOYA8MXJI7phMJRz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2300000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZA76IFMUlHlT4fdZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2400000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tZKKbd4jLorxLMP3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Pairaka","system":{"abilities":{"cha":{"mod":7},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":3},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":105,"temp":0,"value":105},"immunities":[{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[{"type":"fly","value":35}],"value":25},"weaknesses":[{"type":"cold-iron","value":5},{"type":"good","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>Often charming, sometimes even seductive, pairakas worm their way into mortal relationships, subtly destroying the ties of friendship and love through emotional and physical corruption and plague. Pairakas appear as beautiful, blue-skinned humanoids spotted with large rashes and boils, but they rarely take on their true forms. Instead, they adopt shapes that attract just enough attention for them to worm their way into the confidences of those they wish to torment and corrupt.</p>\n<hr />\n<p>Some fiends want to tear down the multiverse; others dedicate themselves to creating chaos and carnage, or to rule over realms with an iron fist. Divs strive toward a different, if equally reprehensible, goal-they seek to thwart and ruin the schemes and works of mortal beings.</p>\n<p>Long ago, divs were once genies bound to serve ancient mortal empires lost to the passage of eons. In the beginning, these genies were masters of creation, working alongside gracious mortal partners to create works of subtle design and powerful magical potential. What started as a collaboration with mortals soon morphed into abuse, disrespect, and even slavery and bondage. Eventually, these genies rebelled, but in doing so, they came under the sway of a nihilistic demigod known as Ahriman. Their new master twisted their form and granted them the power to avenge themselves upon their mortal overlords, leading to the birth of the first divs.</p>\n<p>Since that first wave of corruption, new divs arise from the spirits of the most wicked and hateful genies who die on the Material Plane, or those truly betrayed by mortals and overcome through their desire for vengeance. Upon such a death, instead of returning to the Elemental Planes, these genies' spirits are trapped in the dread orbit of Abaddon, where Ahriman reshapes them as divs and hoists them back to the world to wreak vengeance upon mortals.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":17}},"spellcasting":{"rituals":{"dc":25}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","daemonic"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"med"},"value":["div","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.XgCQnswAedPcwLck"}}}
{"_id":"XmOYhscNHFw7M2G0","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hpbnFFNrcbDIDwkP","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"value":15},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"hXg4plyXaaVn2V3L","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3"}},"img":"systems/pf2e/icons/spells/mind-probe.webp","name":"Mind Probe","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cast your thoughts through a creature's mind, sifting for information. You access the target's memories and knowledge unless it fends you off with a Will save.</p>\n<hr /><strong>Success</strong> The target is unaffected.\n<p><strong>Failure</strong> Each round of the spell's duration, you can Sustain the Spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don't learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful Once you've asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.</p>\n<p><strong>Critical Failure</strong> As failure, and the target takes a -4 circumstance penalty to Deception checks against your questions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"hpbnFFNrcbDIDwkP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-probe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wqpNrDGJDldCFrA0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"hpbnFFNrcbDIDwkP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"szK7m2cRz0pWuEUb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"hpbnFFNrcbDIDwkP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8YB1Ghz9CBsNGNNe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"hpbnFFNrcbDIDwkP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DNMBuy0G69bflxTr","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tendril","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["excruciating-enzyme"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d4+6","damageType":"bludgeoning"},"rmps9mt8ll3dhu97yl5s":{"damage":"1d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FHWDKbm2r5ltPmmK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Sryn4awFAiEFPWJi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2Ou5MlYuSq3KB2Rn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sBY73yijWI9qogpX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AErcLCe3qBLb8HU0","img":"systems/pf2e/icons/actions/Passive.webp","name":"No Breath","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A rhu-chalik doesn't breathe and is immune to effects that require breathing (such as inhaled poisons).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lBss0k9IK6iCcQEo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Excruciating Enzyme","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A rhu-chalik's tendrils secrete an enzyme that causes intense pain. A living creature hit by a tendril Strike must succeed at a @Check[type:fortitude|dc:24] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} from the pain.</p>"},"requirements":{"value":""},"rules":[],"slug":"excruciating-enzyme","source":{"value":""},"traits":{"rarity":"common","value":["occult","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JCVCYsMSue62ekID","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Project Terror","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The rhu-chalik has successfully affected the target with <em>@UUID[Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3]</em>, <em>@UUID[Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC]</em>, or Project Terror in the last minute</p>\n<hr />\n<p><strong>Effect</strong> The rhu-chalik creates nightmarish visions in the target's mind. The target must attempt a @Check[type:will|dc:24] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target creature is unaffected and temporarily immune to Project Terror for 1 minute.</p>\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}. Failing additional saves against this effect increases the frightened condition value by 2; if this would increase the target's frightened value beyond frightened 4, the target is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round and @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] for 30 minutes instead of fleeing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","fear","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bScgZ7J4SQWXIPfp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Void Transmission","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The rhu-chalik is adjacent to an @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] creature</p>\n<hr />\n<p><strong>Effect</strong> The rhu-chalik spends 10 minutes copying the creature's entire consciousness and mentally sends this copied consciousness through the void of space to their waiting masters.</p>\n<p>The target creature is deeply disoriented by this procedure, becoming @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 day afterward. If the creature is revived or moved away from the rhu-chalik during the process, Void Transmission fails and the target is unaffected.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","enchantment","exploration","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Vg1NizjsGjduy2DY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EmrSwoxdI8ghAdNB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yvmHTfxxASDu5ku7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TqPx8kx74hSiN3LP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jF1ItIIiDbedFYLJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Rhu-Chalik","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":2},"str":{"mod":3},"wis":{"mod":5}},"attributes":{"ac":{"details":"all-around vision","value":23},"allSaves":{"value":""},"hp":{"details":"","max":95,"temp":0,"value":95},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"fly","value":35}],"value":5}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>The alien entities known as rhu-chaliks serve as scouts for a conglomeration of deep-space conquerors called the Dominion of the Black. Their masters use them as spies, tasking them with harvesting the thoughts and memories of sentient creatures into a vast repository of knowledge designed to eventually unravel every secret of existence.</p>\n<p>Also called void wanderers, rhu-chaliks can survive the depths of space indefinitely. They are extremely long-lived and capable of traversing the vastness of space between worlds. Rhu-chaliks prefer to work alone in order to reduce potential overlap in their mind predations. The furtive beings are calculating and infinitely patient, seeking only the most exceptional minds to cast beyond the stars to their masters.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["aklo"]},"rarity":"uncommon","senses":{"value":"greater darkvision"},"size":{"value":"sm"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.XmOYhscNHFw7M2G0"}}}
{"_id":"XnHmGsR7bQCHTMdA","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tauTat1vId2N5H4u","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["painful-bite"]},"bonus":{"value":17},"damageRolls":{"gj361eku2o8e4t0kykkj":{"damage":"2d6+9","damageType":"piercing"},"6283fieltxwavj1plyh6":{"damage":"1d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tTRbrpeMS0tQXfb1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vYEI2Ae6r4vFEWMb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9uDPkhvDHQvs18xG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Viviparous Birth","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When killed, an empress necral worm violently expels the young it carries. These young erupt as a @UUID[Compendium.pf2e.pathfinder-bestiary-3.JlFBu8zobNq3daVF] in the empress necral worm's space.</p>\n<p>In addition, every creature within @Template[type:emanation|distance:20]{20 feet} takes [[/r 5d10[negative]]] damage (@Check[type:reflex|dc:25|basic:true] save) from the splatter of undead viscera.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GFFvPm7EbrqTqDNh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Borer","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An empress necral worm can leave a tunnel behind itself when it burrows, and it usually does.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HBWRwsQLwNl5P9GZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painful Bite","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The bite of an empress necral worm causes excruciating pain. The target must succeed at a @Check[type:fortitude|dc:25] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} from the pain (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":"painful-bite","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8jAtUvdgKdyaNzHN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Undead Wake","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The empress necral worm Strides, leaving behind dribbles of negative energy in every square that it passes through.</p>\n<p>A creature that enters or begins its turn in such a square takes [[/r 3d6[negative]]] damage (@Check[type:fortitude|dc:22|basic:true] save). The negative energy becomes inert after 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3wr5RpC1LwSWS50U","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wR5ymvtH8uGcOkzd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Empress Necral Worm","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"negative healing","max":140,"temp":0,"value":140},"immunities":[{"type":"acid"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"burrow","value":40}],"value":25},"weaknesses":[{"type":"positive","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>When an area lacks sufficient food, the bore worms in a swarm become increasingly agitated and desperate. Eventually, at some chemical signal, the worms begin to cannibalize each other, devouring one other in a frenzy too gruesome to behold. A single worm emerges from this melee victorious; it rapidly grows larger and more voracious until it reaches an absolutely elephantine size.</p>\n<p>This empress bore worm lives only briefly, as it sets out in search of a new feeding ground and eats everything in its path in an attempt to sustain itself. However, the empress bore worm's ravenous metabolism demands more from its body than what it can physically sustain, as it exists only as a vessel for the next generation. Most live only a few days, or weeks at best, traveling and eating nonstop before dying-and in so doing, giving birth to new swarms of bore worms.</p>\n<hr />\n<p>These Darklands vermin produce corrosive, noxious slime and deliver agonizing bites, whether as a revolting, wriggling swarm of finger-length worms or a single massive, lurching beast. Among Darklands communities, most inhabitants regard bore worms much in the same way surface cultures speak of maggots or cockroaches-with general disdain and revulsion. Children consider catching a single bore worm and using it to torment others a rite of passage, albeit a dangerous one.</p>\n<p>An undead sorcerer in the ghoul-run Darklands city of Nemret Noktoria developed necral worms about 60 years ago by filling an empress bore worm's abandoned exoskeleton with a unique alchemical paste. These undead bore worms radiate the very energies of death, making them surprisingly sophisticated magical batteries. Less pleasant entities often use them as magical tools.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense (imprecise) 60 feet"},"size":{"value":"huge"},"value":["animal","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.XnHmGsR7bQCHTMdA"}}}
{"_id":"XrSz2IIKbeYFGILW","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"r8Ref4IF3JHQYtwW","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.hIgqLgH3YcLZBeoT"}},"img":"systems/pf2e/icons/equipment/weapons/shortbow.webp","name":"Shortbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"shortbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This smaller bow is made of a single piece of wood and favored by skirmishers and cavalry.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":60,"reload":{"value":"0"},"rules":[],"size":"med","slug":"shortbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"jGEJYs9itYMHVXYj","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.7tKkkF8eZ4iCLJtp"}},"img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"Shortsword","sort":200000,"system":{"MAP":{"value":""},"baseItem":"shortsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":9}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"shortsword","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"DkwseRe0DxFqZLvn","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Leather Armor","sort":300000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"Ank3ixOTdxeyUAC2","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":400000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"arrows","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"mLIM2js0SKePsRgt","flags":{"pf2e":{"linkedWeapon":"jGEJYs9itYMHVXYj"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"k2B8t1pzRzSkO2qC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Talon","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"iov5t4k8TcxeShEp","flags":{"pf2e":{"linkedWeapon":"r8Ref4IF3JHQYtwW"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortbow","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wzhDzF6I1V67YTEq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fFOSRHY0ACjbHmk0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Strix Camaraderie","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Strix kinmates are tightly bonded to one another, adept at teamwork and supporting each other's attacks. If an enemy is within reach of both the kinmate and one other strix, that enemy is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] to all strix.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9wegz19U5LREiL9x","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Strix Vengeance","sort":1000000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per 10 minutes</p>\n<p><strong>Trigger</strong> The kinmate or a strix ally they can see is damaged by an enemy's critical hit</p>\n<hr />\n<p><strong>Effect</strong> Until the end of their next turn, the kinmate gains a +[[/r {1d6}]]{1d6} status bonus to damage rolls on Strikes they make against the triggering enemy.</p>"},"requirements":{"value":""},"rules":[{"domain":"strike-damage","key":"RollOption","option":"strix-vengeance","toggleable":true},{"diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["strix-vengeance"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A73wnobSvYIV4K6B","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"y1Z5WooWipQ2UjuR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1200000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9KNCnCq9Pi99VGGp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Strix Kinmate","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":24,"temp":0,"value":24},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":25}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Strix are avian humanoids with sprawling, dark-feathered wings and large talons. Strix possess angular features and piercing eyes that are fixed facing forward. Their lurching head movements and vertical eyelids give an unnerving quality to their humanoid appearances.</p>\n<p>Strix, called itarii in their own language, live in tightly bonded roosts nestled into the cliffs and treetops of Golarion's highest elevations. Their societies mostly share a communalist, tribal structure, each led by a female leader called a rokoa. Their dwindling population, combined with the adversity they face, promotes interconnectedness and empathy, even between different tribes. By contrast, strix face an ageless conflict with the human populations that surround their home at Devil's Perch, forced to fiercely defend their ancestral territories against human incursion. As a result, strix distrust humans on sight, though these grudges typically don't extend to human offshoots, such as half-orcs and half-elves.</p>\n<p>Oral tradition tells that the strix who live among the spires of Devil's Perch, an area in the southwest region of Cheliax's Menador Mountains, were banished there by a massive storm as punishment for an ancient, forgotten transgression. Strix communities debate whether this curse still haunts their people. Those that believe so cite the endless bloody conflict between the strix tribes and the nearby humans, who regard the strix as winged devils to be purged from their territories. Due to strix's deep emotional connection to each member of their tribe, any strix life taken by human hands leads to swift retaliation, which humans use to paint strix as monsters. This cycle of retribution, along with continuous loss of strix land, has bred generations of hatred.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","strix"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["humanoid","strix"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.XrSz2IIKbeYFGILW"}}}
{"_id":"XwtH5kP5gkY42yWp","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"uCxQUNy75OANDWsm","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Adamantine Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":33},"damageRolls":{"0":{"damage":"3d12+17","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SU3ySHGYIBWN3dgx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Adamantine Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":33},"damageRolls":{"0":{"damage":"3d8+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YSVbN2hohx9XI8OH","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":31},"damageRolls":{"0":{"damage":"3d12+15","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lcYKbUtg1W8w9cul","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":31},"damageRolls":{"0":{"damage":"2d10+15","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"d85usCDnVlCRnJzP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"v2RqXgBeNgkZ0DtA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wind-Up","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>1 week, @Check[type:thievery|traits:action:disable-a-device|dc:35], standby</p>\n<hr />\n<p>For a clockwork to act, it must be wound with a unique key by another creature. This takes 1 minute. Once wound, it remains operational for the listed amount of time, usually 24 hours, after which time it becomes unaware of its surroundings and can't act until it's wound again. Some clockworks' abilities require them to spend some of their remaining operational time. They can't spend more than they have and shut down immediately once they have 0 time remaining. If it's unclear when a clockwork was last wound, most clockwork keepers wind all their clockworks at a set time, typically 8 a.m.</p>\n<p>A clockwork that lists standby in its wind-up entry can enter standby mode as a 3-action activity. Its operational time doesn't decrease in standby, but it can sense its surroundings (with a -2 penalty to Perception). It can't act, with one exception: when it perceives a creature, it can exit standby as a reaction (rolling initiative if appropriate).</p>\n<p>A creature can attempt to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6] to wind a clockwork down (with a DC listed in the wind-up entry). For each success, the clockwork loses 1 hour of operational time. This can be done even if the clockwork is in standby mode.</p>"},"requirements":{"value":""},"rules":[{"domain":"perception","key":"RollOption","label":"PF2E.NPCAbility.ClockworkWindUp","option":"wind-up","priority":50,"toggleable":true},{"key":"FlatModifier","predicate":["wind-up"],"selector":"perception","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q9b50evzwuGvfkAB","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Self-Destruct","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>A clockwork dragon must use this reaction unless specifically programmed otherwise by its creator.</p>\n<p><strong>Trigger</strong> The clockwork dragon is reduced to 0 Hit Points.</p>\n<hr />\n<p><strong>Effect</strong> The dragon screeches to a stop and emits a steady, loud ticking sound. At the beginning of what would have been its next turn, the dragon explodes, dealing [[/r 12d10[piercing]]] damage in a @Template[type:emanation|distance:40] (@Check[type:reflex|dc:37|basic:true] save).</p>\n<p>An adjacent creature can cancel the self-destruct sequence by succeeding at a @Check[type:thievery|dc:37|traits:action:disable-a-device] check to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6]{Disable a Device}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2PoHFE6FWRaWarJD","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The clockwork dragon breathes a spray of flaming oil that deals [[/r 16d6[fire]]] damage in a @Template[type:cone|distance:40] (@Check[type:reflex|dc:37|basic:true] save).</p>\n<p>Creatures that fail their saves are covered in burning oil and take [[/r 2d6[persistent,fire]]].</p>\n<p>The clockwork dragon can't use Breath Weapon again for 2 rounds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Lt0Vd3S5Hji79WEW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The clockwork dragon makes two claw Strikes and one wing Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fZUt506WBOAg0Mrm","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Spearing Tail","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The clockwork dragon attacks with the sharp point of its tail.</p>\n<p>It makes a tail Strike against each creature in a @Template[type:line|distance:20], rolling the attack roll once and applying the result to each target. Any creature hit takes [[/r 4d6[bleed]]] ([[/r (2*4d6)[persistent,bleed]]] on a critical hit). This counts as two attacks for the dragon's multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rShBxZXgxwPSX81m","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"okxQNhtPYwCavCY1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Clockwork Dragon","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":5},"dex":{"mod":5},"int":{"mod":-5},"str":{"mod":9},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":""},"hp":{"details":"","max":265,"temp":0,"value":265},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":28},"resistances":[{"exceptions":["adamantine","orichalcum"],"type":"physical","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":120}],"value":40},"weaknesses":[{"type":"electricity","value":15},{"type":"orichalcum","value":15}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"<p>Clockwork dragons are a marvel of clockwork design. These powerful masterpieces have the ability to fly, making them versatile and dangerous killers. A clockwork dragon's winding mechanism is more efficient than those of other clockworks, allowing it to partially reuse energy generated by flapping its wings. Creating a clockwork dragon requires not only an advanced understanding of clockwork design, but also a greater cache of rare resources, as its body requires solid reinforcement. As a result, most clockwork dragons have adamantine fortification. Creating a clockwork dragon without adamantine is entirely possible, though such dragons are typically smaller and more fragile.</p>\n<hr />\n<p>Intricate, complex machines, clockworks are built with care by highly skilled engineers. Though their creation involves some amount of magic, they're primarily mechanical, packed with precision-tuned gears and springs working in concert.</p>\n<p>The sturdy mainspring within a clockwork must be wound to provide the energy needed to power the device. Some larger clockworks contain a series of springs for different limbs that each need to be wound. A clockwork's crafter creates a unique metal key while building the clockwork; winding the clockwork usually involves inserting the key into the machine's back and turning clockwise. Larger clockworks require greater strength to turn the key, and typically have larger keys to allow for more torque-some even accommodating a team of winders rather than an individual. Programming a clockwork requires both the key and the knowledge to set the program correctly, information usually reserved for the clockwork's creator or owner.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":25}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["clockwork","construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.XwtH5kP5gkY42yWp"}}}
{"_id":"XyEvsURVDnJwb76F","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AlDSrVGyweTmAY0N","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"2d6+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tC5SlnihlaxwiNPE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"2d8+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3Wnn8u8Vi6jbroLI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0eEbWDjEXskh1gvK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cold Adaptation","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The bison reduces the effects it suffers from cold environments by one step.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zDFtneAmSUjx6qnK","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Pointed Charge","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The bison surges forward at its foe, horns lowered. It Strides twice. If the bison ends its movement within melee range of an enemy, it makes a horn Strike against that enemy. This Strike gains the fatal d12 trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LaB8UoWpNQqZKM30","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Rolling Thunder","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The bison kicks up dust and shakes the ground as it charges.</p>\n<p>The stampeding bison Strides up to twice its Speed in a straight line, dealing [[/r (4d6+6)[bludgeoning]]] damage (@Check[type:reflex|dc:21|basic:true] save) to any Medium or smaller creature in its path.</p>\n<p>Multiple bison can participate in Rolling Thunder by spending this ability's actions and waiting to charge until the herd is ready. Before the beginning of their next turn, they can then charge as a reaction triggered by an adjacent bison beginning its Rolling Thunder charge. All bison in the combined charge must charge in parallel lines, so the areas can't overlap. The combined charge deals an additional [[/r 3d6[bludgeoning]]] damage to creatures in the area, and a creature that fails the Reflex saving throw is also knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5iBIN1PlI1tshlnI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gxRdmU9r824Dm0aN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qnQ6RLTf01TH1dNh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bison","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":70,"temp":0,"value":70},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>Bison are large bovines with short faces and two horns; they weigh an upwards1 of 2,000 pounds and stand up to 6 feet at the withers. Bison herds thunder across the grassy plains of Golarion, shaking the earth. They're a common sight along the Whistling Plains east of Taldor and the wide grasslands of the nation of Karazh in Casmaron; they also frequently appear in the cooler northeastern reaches of Avistan, the River Kingdoms through Numeria, and the Realm of the Mammoth Lords and western Sarkoris.</p>\n<p>Communal by nature, bison gather in large numbers for the summer mating season before the bulls split off to wander the prairie grasses. Bison have adapted well to harsh prairie winters, as their shaggy fur, which grows thicker in winter, insulates them; in the face of blizzards, they survive by facing steadfastly into the howling winds and hunkering down to reduce their exposure.</p>\n<p>The way that bison wallow in dirt or rub against large stones might make it easy to mistake their docile nature for passivity. However, this presumption has been the ruin of many hunting parties. Their plentiful meat and thick furs make bison an appealing bounty, but with the ground thundering beneath them, bison can quickly overpower inexperienced hunters unprepared for a stampeding herd. These hunting parties sometimes hire particularly daring adventures, who can add their spells, steel, and expertise to ensure a successful hunt.</p>\n<p>While the bison of the plains are the best known and most numerous, they have cousins both in thick boreal forests and along wide, open steppes. These bison variants stand taller but can't match the speed and aggression of their smaller plains relatives.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.XyEvsURVDnJwb76F"}}}
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Their blades are heavy and they're between 3 and 4 feet in length.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":"disrupting"},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"longsword","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["evocation","magical","versatile-p"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"apuiQK82CCi4s2wU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Echoblade","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"q0qr3kjhjl9dzj8s1x8e":{"damage":"2d8+13","damageType":"slashing"},"qlx9h0ocy33subnnt216":{"damage":"1d8","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"K9b86nLjHgbbzFnm","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"mk0m3fpp8ifltcwcftxt":{"damage":"2d8+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Il0NCYZxE3i4U1ud","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Echoblade","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d8+13","damageType":"slashing"},"pi2a7yev6aq01rhd9rro":{"damage":"1d8","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","thrown-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UkgUfv2gU8Cnz7Dk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Central Weapon","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A swordkeeper's torso houses a single weapon of a level no higher than the swordkeeper. While the swordkeeper is operational, the chamber requires four successful @Check[type:thievery|dc:32|traits:action:disable-a-device] checks to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6] to open; on a critical failure, the backlash deals [[/r 6d6[force]]] damage (@Check[type:reflex|dc:30|basic:true] save) to the creature attempting the check.</p>\n<p>If the swordkeeper is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix], both DCs are reduced by 2.</p>\n<p>If the weapon is removed, the swordkeeper's echoblades vanish.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3ZfdDyLTXwOFpx2V","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"y4KzwwQKc4qz6rj7","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Colossal Echo","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The swordkeeper has a central weapon</p>\n<hr />\n<p><strong>Effect</strong> The swordkeeper projects a massive echoblade held in all four hands, dealing [[/r 9d8[force]]] damage to all creatures in a @Template[type:line|distance:30] (@Check[type:reflex|dc:30|basic:true] save).</p>\n<p>It can't use Colossal Echo again for [[/br 1d4 #Recharge Colossal Echo]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["force"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aMxPxph18d6Elee9","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Echoblade Flurry","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The swordkeeper makes two melee Echoblade Strikes. If both Strikes hit the same creature, combine their damage for the purpose of resistances and weakness. Apply the swordkeeper's multiple attack penalty normally.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dp14tTXhxb0SZSZq","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Project Echoblade","sort":900000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The swordkeeper has a central weapon</p>\n<hr />\n<p><strong>Effect</strong> The swordkeeper projects an echoblade-a force copy of its central weapon that deals [[/r 1d8[force]]] damage and gains thrown 30 feet. Echoblades inherit the weapon damage dice, weapon traits, and runes of the central weapon, but no other abilities or activations. The swordkeeper gains access to their critical specialization effects. The swordkeeper can have up to four echoblades at once; unattended echoblades vanish at the end of the swordkeeper's turn.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"echoblade-attack","text":"PF2E.Item.Weapon.CriticalSpecialization.sword","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"F0su6gl7ieMAuCn8","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Raise Guard","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Effect</strong> The swordkeeper raises an echoblade to protect itself, gaining a +2 circumstance bonus to AC until the start of its next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.LohrnRXCQ0yVt8MK]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"viTirX1WKwBsAQXk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"53Bi4GQa3Z1Bm6y6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Swordkeeper","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":5},"dex":{"mod":5},"int":{"mod":-5},"str":{"mod":7},"wis":{"mod":2}},"attributes":{"ac":{"details":"(31 with guard raised)","value":29},"allSaves":{"value":""},"hp":{"details":"","max":285,"temp":0,"value":285},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":20},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Collectors who want to guard their magical arsenals procure or build swordkeepers. 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The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>\n<p>@UUID[Compendium.pf2e.spell-effects.fpGDAz2v5PG0zUSl]</p>"},"duration":{"value":"until the end of your turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"V6QvQyNmHdNppYYJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-strike","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gPPq1TnQLOCKz5pW","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.62nnVQvGhoVLLl2K"}},"img":"systems/pf2e/icons/equipment/weapons/crossbow.webp","name":"Crossbow","sort":300000,"system":{"MAP":{"value":""},"baseItem":"crossbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This ranged weapon has a bow-like assembly mounted on a handled frame called a tiller. 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It strategically grants some of the protection of plate while allowing greater flexibility and speed.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","inSlot":false,"invested":null},"equippedBulk":{"value":"2"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":8}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"breastplate","source":{"value":"Pathfinder Core 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obvious.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"d26LgNmNMpMAAoX3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Calculated Reload","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the sharpshooter reloads their crossbow, they also calculate the best angle to their target, increasing the damage die from 1d8 to 1d10 and gaining a +2 circumstance bonus to their damage roll for their next crossbow Strike, as long as it occurs before the end of their next turn.</p>"},"requirements":{"value":""},"rules":[{"domain":"strike-damage","key":"RollOption","option":"calculated-reload","toggleable":true},{"key":"FlatModifier","predicate":["calculated-reload"],"selector":"crossbow-damage","type":"circumstance","value":2},{"key":"DamageDice","override":{"dieSize":"d10"},"predicate":["calculated-reload"],"selector":"crossbow-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EKRq00ExnMsBTNP4","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hurtful Critique","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The sharpshooter makes witty, but disparaging comments about the fighting style of a target within 30 feet, expressing sympathy over every missed blow and providing sarcastic advice on how to improve.</p>\n<p>The target must succeed at a @Check[type:will|dc:18] save or take a -1 circumstance penalty to attack rolls (-2 on a critical failure) for 1 minute or until it makes a successful Strike against the sharpshooter.</p>\n<p>A creature who critically succeeds or who Strikes the sharpshooter after failing is immune to that sharpshooter's Hurtful Critique for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.HKyMZobjOsd6WFuo]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","linguistic","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gIREPUFwusex2AdO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DjnYEt69VZ1XhJRR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dLCl28a3ey9VFTYF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BulRCD1pLqNcGTAN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KZzCxzwU4zROZ7As","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Engineering 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Sharpshooter","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":2},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>The denizens of the Eternal City of Axis first forged aphorites to serve as emissaries, agents, and facilitators, with one foot in the sublime, perfect order of the Plane of Law, and one in the messy, murky, confusing muck of the Material Plane. In time, aphorites spread across the length and breadth of Golarion. Today they can be found in any corner of any land, and only a fraction still serve Axis directly.</p>\n<p>Aphorites, like all planar scions, stand out quite vividly from their fellow mortals, sporting metallic skin, a faint coating of crystalline dust, a swirl of mathematical symbols, or perfectly symmetrical features. Many aphorites think logically and find satisfaction in careers dealing with numbers and information. Often, this leads them to become bookkeepers, clerks, or architects, but some become military engineers or sharpshooters. Others are drawn to the art of production, becoming blacksmiths, carpenters, engineers, architects, tailors, masons, or other such artisans. But no matter their careers, aphorites often feel the urge to tinker, and aphorite inventions draws both mockery and appreciation in equal measure.</p>\n<p>Aphorites who work in less academic professions, such as mercenaries or laborers, sometimes hide their keen analytical intelligence beneath extravagant demeanors and flamboyant hats. Some craft even these disguises with the same depth and complexity they do others aspect of their lives, considering every theatrical mannerism carefully and planning out their every detail.</p>\n<hr />\n<p>Planar scions are beings infused with the essences of other planes. While the examples presented here include humans with planar heritages, members of nearly any ancestry can be born with an influx of planar energies and become a planar scion.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","utopian"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aphorite","human","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.YLLyd6Jb4Zqmz0lo"}}}
{"_id":"YO3aTYRNGXWiSRal","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"bLo1G95EZjpM4Zf6","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"value":26},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"KGpoURGREB6Xx56v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OOELvfkTedBMlWtq"}},"img":"systems/pf2e/icons/spells/spell-turning.webp","name":"Spell Turning","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>This abjuration reflects spells cast at you back at their caster. When a spell targets you, you can spend a reaction to attempt to reflect it. This uses the rules for counteracting the spell, but if the spell is successfully counteracted, the effect is turned back on the caster. Whether or not the counteract attempt is successful, spell turning then ends. Spell turning can't affect spells that aren't targeted (such as area spells). If spell turning reflects a spell back at a caster who is also under the effect of spell turning, their spell turning can attempt to reflect their own spell back at you again; if they do so, their counteract attempt automatically succeeds.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"heightenedLevel":7,"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spell-turning","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XAyHusrI0x96dmIN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":7,"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["arcane","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rREO3eXjpKJUOkJt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":7,"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["arcane"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"81PBTe04LqXLu9FZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KD7nz87epdGUaZdj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6eNDpbTsyV5ev93V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"bLo1G95EZjpM4Zf6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sIJOxufLnRAxLd8H","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DADYHBK8ittlLsj9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iGBJDGQHVXz9hpgE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9uhb8pW1o8nRmwPD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZuL0FdvovBnvOlaq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lQKNHnyXpn3nHnzE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vRBgSJWn6sIDkLoJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Boneshard Burst","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a sorcerous skull swarm is reduced to 0 Hit Points, it erupts in an explosion of foul energy and bone fragments in a @Template[type:burst|distance:30], dealing [[/r {3d12[piercing],3d12[negative]}]]{3d12 piercing damage and 3d12 negative damage} (@Check[type:reflex|dc:34|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QNcsHGzGsxzU10k0","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Consume Spell","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The swarm is targeted with a spell</p>\n<hr />\n<p><strong>Effect</strong> The swarm casts <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> to counteract the triggering spell. If it successfully counteracts the spell, it gains temporary Hit Points equal to twice the level of the counteracted spell that last for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PtvDEVABQH9iJs6d","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Siphon Magic","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sorcerous skull swarm saps magic from nearby creatures. Any creature with the ability to cast spells (including innate spells) in the swarm's space takes [[/r 15d6[mental]]] damage (@Check[type:will|dc:34|basic:true] save); on a failure, the creature is also @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (@UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","illusion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NZUOo1WmtomF3Pyf","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Gnaw","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 5d8[piercing]]] damage (@Check[type:reflex|dc:34|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lbfqPxVH423124vL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0zXbzuC5Xw8LAa54","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1900000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jdUaUydhBS08FZzW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2000000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sorcerous Skull Swarm","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":8},"str":{"mod":-3},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"negative healing","max":190,"temp":0,"value":190},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"swarm-mind"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"resistances":[{"type":"bludgeoning","value":6},{"type":"cold","value":12},{"type":"electricity","value":12},{"type":"fire","value":12},{"type":"piercing","value":12},{"type":"slashing","value":12}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":0},"weaknesses":[{"type":"area-damage","value":12},{"type":"splash-damage","value":12}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>The act of creating a demilich sometimes goes horribly awry, leaving behind a shattered remnant of a once-mighty spellcaster constantly leaking eldritch energies. The ruined spirit animates a cloud of debased copies of itself, glittering with cracked crystals in crude imitation, and it hungers constantly for the magical energies denied it in its corrupted immortality.</p>\n<p>Some of the spellcaster's personality remains in the swarm, albeit usually unnaturally split between the skulls. As a consequence, the skulls argue among themselves as warring parts of the personality clamor to be heard, resulting in the swarm's fractious, inconstant attitude.</p>\n<hr />\n<p>A skull swarm is composed of reanimated masses of craniums and jawbones, forming a terrifying avalanche of undead fury. Most skull swarms are mindless, though some retain a vestige of wit, awareness, and even magical talents from life, culminating in a highly intelligent swarm mind.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision, true seeing"},"size":{"value":"lg"},"value":["swarm","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.YO3aTYRNGXWiSRal"}}}
{"_id":"YX0CqhKKtRzoLkuP","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6HIVko7t9eQdURP8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tendril","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":6},"damageRolls":{"0":{"damage":"1d6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SIJ9zzLLshuohFwx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aw8UyWcvmu5VncsT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The water wisp ignores the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from mist and fog.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0fGH8UJJm4ccTubw","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Accord Essence","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An ally within 30 feet that benefited from the wisp's resonance in the last hour is targeted by an attack</p>\n<hr />\n<p><strong>Effect</strong> The wisp detonates itself in a small elemental explosion that gives temporary Hit Points equal to half the wisp's current Hit Points to allies within @Template[type:emanation|distance:30]{30 feet} that have benefited from the wisp's resonance in the last hour. These temporary Hit Points last 1 hour.</p>\n<p>A wisp that uses this reaction is permanently destroyed, and it can be restored only by a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell or similarly powerful effect. If an ability would prevent the wisp's destruction (for instance, if the wisp is summoned and would merely be dismissed), Accord Essence has no effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0fDCOqKLdjm45yXu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Resonance","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>All wisps vibrate at a frequency attuned to their element, resonating with and empowering all creatures and effects sharing that trait.</p>\n<p>A creature in the area gains a +1 status bonus to attack and damage rolls for effects with the water trait; a creature with the elemental and water traits gains this bonus to all attack and damage rolls.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.1dwMVgBHfT4qO4OS]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"resonance","traits":["aura","water"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"43AUXc5WoGyh1pKT","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Drench","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The wisp puts out all fires in a single 5-foot square.</p>\n<p>It extinguishes non-magical fire of that size or smaller automatically and attempts to counteract magical fires (counteract modifier [[/r 1d20+6 #Counteract]]{+6}).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","primal","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BgiZcqILhEbxEVG7","img":"systems/pf2e/icons/actions/Passive.webp","name":"In Concert","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a water wisp rolls a critical failure on a check to @UUID[Compendium.pf2e.actionspf2e.HCl3pzVefiv9ZKQW], they get a failure instead, and when they roll a success, they get a critical success instead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Yc9lhEX9Nzpjme9M","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rPraeyN6xwTAfkHg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":900000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RscN8Wq0CouXZD3j","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Plane of Water Lore","sort":1000000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Water Wisp","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":14},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"resistances":[{"type":"fire","value":2}],"speed":{"otherSpeeds":[{"type":"swim","value":25}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":0},"privateNotes":"","publicNotes":"<p>Water wisps are swimming spheres of foam and water, perpetually humming with a wash of soft sounds. They're gentle, nurturing, and quick to help anyone in need.</p>\n<hr />\n<p>Wisps are tiny elemental beings that emerged during the creation of the Elemental Planes. The first wisps roamed the Inner Sphere in shifting symphonies that traded members with their every meeting. These symphonies of free wisps created music out of their combined resonances, but when the evil Elemental Lords realized the value of the wisps' resonance, they captured whole symphonies for use as servants.</p>\n<p>Wisps attune to each other and to those they surround themselves with. This attunement makes them naturally supportive allies. Free wisps still roam the Inner Sphere and the Material Plane, but they're usually shy and hide themselves from strangers. However, they happily offer their service to those who show them kindness. They especially find themselves drawn to spellcasters who practice elemental magic; these wisps usually watch from afar but sometimes approach those who seem safe to become familiars or comrades.</p>\n<p>Free wisps who find one another become close almost immediately. They get especially excited when they find wisps of elements other than their own, showing none of the animosity some elementals exhibit toward other types. Instead, they join in an excited dance, emitting resonances that faintly echo the symphonies of ancient days.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":4},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan"]},"rarity":"common","senses":{"value":"darkvision, mist vision"},"size":{"value":"tiny"},"value":["elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.YX0CqhKKtRzoLkuP"}}}
{"_id":"YfosnJUwR0fSV7a8","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Tdbu943P6LKUO8bz","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":3},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"XAyzged9FVuCFkPg"},"1":{"id":"PC8FBl1pw6V3Hdnf"},"2":{"id":"DBXsncNmeTkpdOJG"},"3":{"id":"nBVOT4fAABfaPwFe"},"4":{"id":"yRFmbVI5YIcEvnhV"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"UWbYzfqEkcS4s8Mo"},"1":{"id":"1Z9irHqIVjwWhBxi"},"2":{"id":"spUonygjgjfxBvqr"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"n3h4kXf6ERag0lWx"},"1":{"id":"aW3qrH4jAEwrvq18"},"2":{"id":"t3vhBokPLozoIM6K"}},"value":0},"slot3":{"max":2,"prepared":{"0":{"id":"gOL0qDto9yYOrgQi"},"1":{"id":"Kx6s1of7EjRof7mh"}},"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"mod":0,"value":18},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"9jBzC5INoea9yhwL","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":2},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"mod":0,"value":17},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"gOL0qDto9yYOrgQi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Kx6s1of7EjRof7mh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mZaRvKkbTYXOGg79","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ynm8JIU3sc3qUMpa"}},"img":"systems/pf2e/icons/spells/continual-flame.webp","name":"Continual Flame","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":"6 gp of ruby dust"},"damage":{"value":{}},"description":{"value":"<p>A magical flame springs up from the object, as bright as a torch. It doesn't need oxygen, react to water, or generate heat.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cost increases as follows:</p>\n<ul>\n<li>16 gp for 3rd level</li>\n<li>30 gp for 4th</li>\n<li>60 gp for 5th</li>\n<li>120 gp for 6th</li>\n<li>270 gp for 7th</li>\n<li>540 gp for 8th</li>\n<li>1,350 gp for 9th</li>\n<li>3,350 gp for 10th.</li>\n</ul>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"9jBzC5INoea9yhwL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"continual-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"n3h4kXf6ERag0lWx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aW3qrH4jAEwrvq18","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.6Ot4N22t5tPD51BO"}},"img":"systems/pf2e/icons/spells/knock.webp","name":"Knock","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock, and you add your level even if you're untrained.</p>\n<p>Knock counteracts <em>@UUID[Compendium.pf2e.spells-srd.Azoh0BSoCASrA1lr]</em>.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"knock","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 door, lock, or container"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t3vhBokPLozoIM6K","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n"}},"img":"systems/pf2e/icons/spells/resist-energy.webp","name":"Resist Energy","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.con2Hzt47JjpuUej]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"2 creatures"}},"7":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XAyzged9FVuCFkPg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}}},"5":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"2d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"2"}}}},"7":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"3d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"3"}}}},"9":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"4d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"4"}}}}},"type":"fixed"},"level":{"value":1},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"21a6iH26HbwtdWxu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"9jBzC5INoea9yhwL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UWbYzfqEkcS4s8Mo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LvezN4a3kYf1OHMg"}},"img":"systems/pf2e/icons/spells/floating-disc.webp","name":"Floating Disk","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A disk of magical force materializes adjacent to you. This disk is 2 feet in diameter and follows 5 feet behind you, floating just above the ground. It holds up to 5 Bulk of objects (though they must be able to fit and balance on its surface). Any objects atop the disk fall to the ground when the spell ends.</p>\n<p>The spell ends if a creature tries to ride atop the disk, if the disk is overloaded, if anyone tries to lift or force the disk higher above the ground, or if you move more than 30 feet away from the disk.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"floating-disk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PC8FBl1pw6V3Hdnf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1Z9irHqIVjwWhBxi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DBXsncNmeTkpdOJG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"spUonygjgjfxBvqr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nBVOT4fAABfaPwFe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yRFmbVI5YIcEvnhV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Tdbu943P6LKUO8bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"STN5ZaMm14HJIg38","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":"<p>Deals 1d6 fire damage if not Countered by Water.</p>"},"rules":[{"damageType":"fire","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":[{"not":"countered-by-water"}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ypyEw36BPA1kfq0T","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["adamantine-claws","grab"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JpsnonKEA4ScV5n5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cwfUBFIbuyqydNEj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fvbnbBzVNf3FpASj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3VhaqjXhDYgbAlz2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Smoke doesn't impair an underworld dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nCkzzJiycKKevhSG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Water","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the underworld dragon takes damage from a spell with the cold or water trait, the elemental magic of fire within them is momentarily dampened.</p>\n<p>Until the end of their next turn, they take a -1 circumstance penalty to attack rolls, and their jaws Strikes don't deal fire damage.</p>\n<p>This limitation ends if the dragon uses Breath Weapon.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.81XYZZ3H0GL8thdQ]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ECl6ybDr5qUy0KF6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Wood","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When an underworld dragon is struck by a weapon made primarily of wood or affected by a spell with the plant trait, the dragon's internal fiery essences are stoked with the added fuel. Their breath weapon recharges, and the fire damage from the dragon's jaws increases by one die until the end of the dragon's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.4FMFRlEC923CnLI7]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cUQLbIojBehGDQn1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:23]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xglgBFL5H1uvbArD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Adamantine Claws","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon's claws are infused with adamantine. Their claw Strikes ignore half the Hardness of any object hit.</p>"},"requirements":{"value":""},"rules":[],"slug":"adamantine-claws","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kjoPJjVHl7tsoAet","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of fire that explodes in a @Template[type:burst|distance:20] within 40 feet, dealing [[/r 7d6[fire]]] damage (@Check[type:reflex|dc:25|basic:true] save). Creatures that fail the save also take [[/r 1d6[persistent,fire]]].</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FGcmZG66TcZc2r8o","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":2900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+4)[bludgeoning]]], @Check[type:fortitude|dc:25|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ifv7iRcnxapPCh5S","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":3000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"olTyE4xpppjVRrbo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2wDzGbh8L08sNkda","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":3200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xDg8e2F63TB8tWes","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"H1gBMG9ZzTtfiiRh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":3400000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yxFQYRwh9RFGAXJn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3500000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vOQ1huC5kxFypYAQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZqchNUbVGW7vMvfU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pzPUK5iA6ioOdJdx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"K1QfGzY8BPrEX3Dl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Underworld Dragon (Spellcaster)","prototypeToken":{"name":"Young Underworld Dragon"},"system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":4},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":115,"temp":0,"value":115},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"burrow","value":30},{"type":"fly","value":80}],"value":40}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>Underworld dragons embody the pressure between tectonic plates, the heat behind geysers, and flash fires that ignite when the conditions are just right. Natural alchemists, they innately understand reagents and catalysts. While some research the effects of magic on material reactions, the majority of underworld dragons concentrate on building their hoards. They scour the world for carved gemstones and artifacts of precious minerals, both of which they see as distilled essence of earth's bounty.</p>\n<p>Underworld dragons appear angular and sharp; their scales glow as if superheated from within, and their hair flickers like tongues of flames. An intense fire glows behind their gazes, suggesting they could ignite item with a mere thought, and their breath ripples the air as a testament to the heat contained within their bodies.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":15}},"traits":{"languages":{"custom":"","selected":[],"value":["common","draconic","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, smoke vision"},"size":{"value":"lg"},"value":["dragon","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.YfosnJUwR0fSV7a8"}}}
{"_id":"Yg7R4UgB1FjF2Euu","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5NA0R3T7psDwquS5","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.y34yjumCFakrbtdw"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/artisan-tools.webp","name":"Artisan's Tools","sort":100000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>You need these tools to create items from raw materials with the Craft skill. Different sets are needed for different work, as determined by the GM; for example, blacksmith's tools differ from woodworker's tools.</p>"},"equipped":{"carryType":"worn","invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":4}},"quantity":1,"rules":[],"size":"lg","slug":"artisans-tools","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"QOpnCjoiZN5QnY8X","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["philanthropic-bile"]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"1d8+7","damageType":"piercing"},"1":{"category":"persistent","damage":"1d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uM7SvgL7DwtCruSv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Leg","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"1d10+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7ASsgG1v1611ihJD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bile","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["philanthropic-bile"]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"2d8","damageType":"acid"},"1":{"category":"persistent","damage":"1d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JGSUP9GpkQinyXNh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gPaWa8Zkt9jBAg2K","img":"systems/pf2e/icons/actions/Passive.webp","name":"Forge Jewelry","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The jeweler beast creates imitation jewelry within its own digestive system. This takes about 4 hours.</p>\n<p>Determining the jewelry is fake works like detecting a forgery, using either @Check[type:perception|dc:25] or @Check[type:crafting|dc:25] instead of Perception or Society, with a DC of 25.</p>\n<p>The process of creating fake jewelry also places an enchantment inside the item. Anyone who dons the imitation jewelry is targeted with a @Check[type:will|dc:24|traits:incapacitation,linguistic,mental] <em>@UUID[Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H]</em> spell with a duration of 1 hour on a failure or 24 hours on a critical failure. A creature that fails learns the location where the fake jewelry was created and is compelled to collect their valuable belongings and bring them to that location. Removing the imitation jewelry ends the spell immediately, but the wearer can't take it off voluntarily.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","enchantment","exploration"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0Iag5l05kpRuaYEj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Philanthropic Bile","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Exposure to the bauble beast's magical stomach fluids enchants the mind.</p>\n<p>A creature critically hit by the beast's jaws or bile Strike is subject to a <em>@UUID[Compendium.pf2e.spells-srd.UirEIHILQgip87qv]</em> spell (@Check[type:will|dc:23|traits:magical,enchantment,incapacitation,mental|overrideTraits:true]).</p>"},"requirements":{"value":""},"rules":[],"slug":"philanthropic-bile","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"m9JGQEzsW8GzsKPp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"inTqnHZGNmB3Nv4k","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.CraftJewelry","predicate":["action:craft","jewelry"],"selector":"crafting","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+17 to Craft jewelry","options":"action:craft,jewelry"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DO2H9iAudCe6Wcdm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1000000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GaCIeT3bvFzjc1S9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hGcK7acpYirlNAXQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Jewelry Lore","sort":1200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Y3HZ0zJFW6UZA09R","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1300000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5zd2FO3TGCeumQzj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jNHDNChkVtJE7JwQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1500000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bauble Beast","system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":100,"temp":0,"value":100},"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"climb","value":10}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>The reclusive and deceptive creatures called bauble beasts create false jewelry as a byproduct of their extremely bizarre magical digestive systems. Two natural skin conditions provide the raw materials for this process: scaly patches of thin layers of metal, and warts that resemble gemstones. By chewing loose these patches and swallowing them, a bauble beast magically constructs the jewelry in its guts. After passing the forgery, it polishes and reshapes the item to make it more convincing. The beast then sneaks into a settlement to place the jewelry somewhere it can be found. A creature who dons this false jewelry is compelled to fetch their real valuables and deliver them to the beast, which it happily collects. Some bauble beasts simply send the confused victim on their way, but other more evil bauble beasts slay them to avoid being found out.</p>\n<p>This imitation jewelry fools laypeople, but it's infamous among merchants. Merchant training usually includes a brief course on detecting bauble beast jewelry's subtle but distinctive sweet odor.</p>\n<p>Though largely solitary, bauble beasts occasionally socialize with others who share their limited interests, primarily merchants, jewelers, earth elementals, and other bauble beasts. Xorns have a particular fondness for bauble beasts-or at least their gems. Though these aren't as nourishing as real gems, xorns find the flavor decadent and eat them as a sort of junk food.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","dwarven","terran","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["beast","earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Yg7R4UgB1FjF2Euu"}}}
{"_id":"Yq9TcUof5D117yns","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"p6oPHL2T4fZfMivY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fr7zLtKzGQVPqqKL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spit","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["camel-spit"]},"bonus":{"value":6},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-10"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tLkLt02YQsb0Ahfo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5OTunhc4CEJ5XrAr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RVk9mcBqt1YRswGY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Desert-Adapted","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A camel is well-adapted to heat and deserts. If allowed to drink and eat its fill, (roughly 40 gallons), it can @UUID[Compendium.pf2e.actionspf2e.49y9Ec4bDii8pcD3] for 2 weeks without needing to attempt Survival checks, and it treats environmental heat as if it was one step less severe.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hcf7RGBrhHKjGcG4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Camel Spit","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>To drive away enemies, the camel spits the partially digested contents of its stomach at a creature within 10 feet.</p>\n<p>On a hit, the target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round and must succeed at a @Check[type:fortitude|dc:17] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p>The camel can't use its camel spit Strike again for [[/br 1d4 #Recharge Camel Spit]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":"camel-spit","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1RYNKTCRimaI46EV","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Sand Stride","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The camel Strides twice. It has a +5-foot circumstance bonus to its Speed during these Strides, ignoring difficult terrain caused by rubble, sand, and uneven ground made of earth and stone.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Nmw2A4HNa9xw88Ei","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gnpxaNDKtvr6Ujwz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZNwK14PHY5ZXc3wr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Camel","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":4},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>For generations untold, nomads and traders have relied on sure-footed camels to cross the harsh deserts and trackless wastes around the world. Thriving where other animals wither and perish, camels are well-adapted to their homes with tough skin and the ability to store nutrients within their bodies. Properly cared for, these \"ships of the desert\" can trek for weeks between oases without trouble.</p>\n<p>Camels have three eyelids to protect them from desert sands and other blowing debris. One lid is completely clear, which allows them to see and travel during high winds. When sandstorms strike, camels completely close their nostrils to protect their lungs. Their underbellies also sport a thick, specialized skin, allowing them to lay down safely on burning hot sands.</p>\n<p>Contrary to popular belief, fatty tissue comprises a camel's humps rather than water. This stored energy allows the animals to survive long distances between feedings. These herbivores can also readily digest hardy scrub brush inedible to other species, making them one of the hardiest desert survivors. Strong as a warhorse, camels can run fast and even sprint for short periods of time when they feel threatened, though they prefer a slow, plodding pace to conserve energy.</p>\n<p>One-humped camels, also called dromedaries, are more common in the deserts of northern Garund, while the two-humped variety are native to the dry steppes of Casmaron. Both species have tall and lanky builds, standing about 6 feet at the shoulder and weighing around 2,000 pounds. They can be ornery when mishandled, and they don't hesitate to bite, kick, or even spit a noxious substance on riders who don't treat them well.</p>\n<p>In addition to transporting people and goods, camels are a key source of fiber for clothing and tents as well as milk. Their meat is highly nutritious and surprisingly tasty, but given the creatures' utility, this use is reserved for special occasions or truly dire situations.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Yq9TcUof5D117yns"}}}
{"_id":"YsgpbtWVT3q0OLWv","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tauTat1vId2N5H4u","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["painful-bite"]},"bonus":{"value":17},"damageRolls":{"gj361eku2o8e4t0kykkj":{"damage":"2d6+9","damageType":"piercing"},"6283fieltxwavj1plyh6":{"damage":"1d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tTRbrpeMS0tQXfb1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9uDPkhvDHQvs18xG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Viviparous Birth","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When killed, an empress lava worm violently expels the young it carries. These young erupt as a @UUID[Compendium.pf2e.pathfinder-bestiary-3.5bBfMpcn0PuO1jTL] in the empress lava worm's space.</p>\n<p>In addition, every creature within @Template[type:emanation|distance:20]{20 feet} takes [[/r 5d10[fire]]] damage (@Check[type:reflex|dc:25|basic:true] save) from the splatter of fiery viscera.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GFFvPm7EbrqTqDNh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Borer","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An empress lava worm can leave a tunnel behind itself when it burrows, and it usually does.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8jAtUvdgKdyaNzHN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Fiery Wake","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The empress lava worm Strides, leaving behind dribbles of lava in every square that it passes through.</p>\n<p>A creature that enters or begins its turn in such a square takes [[/r 3d6[fire]]] damage (@Check[type:fortitude|dc:22|basic:true] save). The lava becomes inert after 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HBWRwsQLwNl5P9GZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painful Bite","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The bite of an empress lava worm causes excruciating pain. 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Eventually, at some chemical signal, the worms begin to cannibalize each other, devouring one other in a frenzy too gruesome to behold. A single worm emerges from this melee victorious; it rapidly grows larger and more voracious until it reaches an absolutely elephantine size.</p>\n<p>This empress bore worm lives only briefly, as it sets out in search of a new feeding ground and eats everything in its path in an attempt to sustain itself. However, the empress bore worm's ravenous metabolism demands more from its body than what it can physically sustain, as it exists only as a vessel for the next generation. Most live only a few days, or weeks at best, traveling and eating nonstop before dying-and in so doing, giving birth to new swarms of bore worms.</p>\n<hr />\n<p>These Darklands vermin produce corrosive, noxious slime and deliver agonizing bites, whether as a revolting, wriggling swarm of finger-length worms or a single massive, lurching beast. Among Darklands communities, most inhabitants regard bore worms much in the same way surface cultures speak of maggots or cockroaches-with general disdain and revulsion. Children consider catching a single bore worm and using it to torment others a rite of passage, albeit a dangerous one.</p>\n<p>Dwelling in the deepest, hottest reaches of the Darklands, these bizarre creatures consume not living matter but minerals and rare earths. 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Any creature that touches you or damages you with an unarmed attack or non-reach melee weapon takes 3d6 fire damage. Your unarmed attacks deal 1d4 additional fire damage, and your fire spells deal one additional die of fire damage (of the same damage die the spell uses). You can cast produce flame as an innate spell; the casting is reduced from 2 actions to 1. In fire form, you have a fly Speed of 40 feet and don't need to breathe.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.uIMaMzd6pcKmMNPJ]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> Creatures touching you take 4d6 fire damage instead of 3d6, your unarmed attacks deal 2d4 additional fire damage, and you have a fly Speed of 60 feet.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.U2eD42cGwdvQMdN0]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fiery-body","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sM2gpEFI3cqmb2nf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Yk3t4ekEiFIoEz9c"}},"img":"systems/pf2e/icons/spells/power-word-blind.webp","name":"Power Word Blind","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You utter an arcane word of power that can make the target @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] upon hearing it. Once targeted, the target is then temporarily immune for 10 minutes. The effect of the spell depends on the target's level.</p>\n<hr />\n<p><strong>11th or Lower</strong> The target is Blinded permanently.</p>\n<p><strong>12th-13th</strong> The target is Blinded for [[/r 1d4 #minutes]]{1d4 minutes}.</p>\n<p><strong>14th or Higher</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-blind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":["auditory","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DgLCcITp2gkY9cep","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.37ESlJzUvVbOudOT"}},"img":"systems/pf2e/icons/spells/reverse-gravity.webp","name":"Reverse Gravity","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You reverse gravity in the area. Creatures and objects that aren't secured to the ground immediately fall upward to the top of the area. A creature might be able to Grab an Edge to arrest its fall if it falls past an appropriate surface. If a creature falls against a solid object (such as a ceiling), it takes the appropriate amount of falling damage and lands on the surface. Once an object or creature reaches the top of the area, it floats, caught between the normal and reversed gravity. The creature can move along the plane where the two forms of gravity meet. Creatures that can levitate or fly can use those abilities to mitigate the effects of reverse gravity.When reverse gravity ends, all creatures and objects caught in the area fall back down. Likewise, anything that moves beyond the spell's area is subjected to normal gravity again.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"reverse-gravity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"73ht1fpoSjeeoqI2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WPXzPl7YbMEIGWfi"}},"img":"systems/pf2e/icons/spells/mislead.webp","name":"Mislead","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You turn yourself @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] and create an illusory duplicate of yourself. When you Sustain the Spell, you can mentally dictate a course of action for your duplicate to follow that round. Your duplicate acts as though it had your full number of actions, though it can't actually affect anything in the environment. Both the duplicate and your invisibility persist for the spell's duration. Performing a hostile action doesn't end mislead's invisibility, just like a 4th-level invisibility spell. A creature that determines the duplicate is an illusion doesn't necessarily know you're invisible, and one that can see your invisible form doesn't necessarily know your duplicate is an illusion.</p>\n<p>If you Cast a Spell, attack, or otherwise interact with another creature, as a part of that action you can attempt a Deception check against observers' Perception DCs to convince them your duplicate used that action. This doesn't fool anyone who's aware your duplicate is an illusion, nor does it work if the attack obviously couldn't have come from the duplicate. For instance, if you fired a ray, you could make it look like it came from the duplicate as long as the duplicate was positioned appropriately, but if you attacked with a sword and your duplicate was across the room from the target, your Deception check would automatically fail.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mislead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h7oI3gOaTql1kqKQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8Umt1AzYfFbC4fui"}},"img":"systems/pf2e/icons/spells/spellwrack.webp","name":"Spellwrack","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause any spells cast on the target to spill out their energy in harmful surges. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> Whenever the target becomes affected by a spell with a duration, the target takes [[/r 2d12[persistent,force]]] damage. Each time it takes persistent force damage from spellwrack, it reduces the remaining duration of spells affecting it by 1 round. Only a successful Arcana check against your spell DC can help the target recover from the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]; the curse and the Persistent Damage end after 1 minute.</p>\n<p><strong>Failure</strong> As success, but the curse and Persistent Damage do not end on their own.</p>\n<p><strong>Critical Failure</strong> As failure, but the persistent force damage is [[/r 4d12[persistent,force]]] damage.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spellwrack","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"a3w5e2jUPKROQKfn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"12TpcX81Cma3Cr51","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hPLBtPqOg8JRyT6j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3"}},"img":"systems/pf2e/icons/spells/mind-probe.webp","name":"Mind Probe","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cast your thoughts through a creature's mind, sifting for information. You access the target's memories and knowledge unless it fends you off with a Will save.</p>\n<hr /><strong>Success</strong> The target is unaffected.\n<p><strong>Failure</strong> Each round of the spell's duration, you can Sustain the Spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don't learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful Once you've asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.</p>\n<p><strong>Critical Failure</strong> As failure, and the target takes a -4 circumstance penalty to Deception checks against your questions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-probe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XG08vgCRszAH9RLQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prying-eye","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YtrwTtNGR6t4A9PD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Kjv9SmCHJp6Sn5f5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SWNr6faPZF0gXSUP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.onjZCEHs3JJJRTD0"}},"img":"systems/pf2e/icons/spells/private-sanctum.webp","name":"Private Sanctum","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":100},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>From outside, the area looks like a bank of impenetrable black fog. Sensory stimuli (such as sounds, smells, and light) don't pass from inside the area to outside the area. Scrying spells can't perceive any stimuli from the area, and mind-reading effects don't work in the area.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"private-sanctum","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bUh7kww3ZTqpU6eP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":8,"value":"aT8anQIUKNtDMO8Y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FjBJaeKVBvzAvEKD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h6XMQc42IyX6mbOq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5c3d7hxWIJ3JjXFl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6v2K5vbeJbGwZP1b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ynm8JIU3sc3qUMpa"}},"img":"systems/pf2e/icons/spells/continual-flame.webp","name":"Continual Flame","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":"6 gp of ruby dust"},"damage":{"value":{}},"description":{"value":"<p>A magical flame springs up from the object, as bright as a torch. It doesn't need oxygen, react to water, or generate heat.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cost increases as follows:</p>\n<ul>\n<li>16 gp for 3rd level</li>\n<li>30 gp for 4th</li>\n<li>60 gp for 5th</li>\n<li>120 gp for 6th</li>\n<li>270 gp for 7th</li>\n<li>540 gp for 8th</li>\n<li>1,350 gp for 9th</li>\n<li>3,350 gp for 10th.</li>\n</ul>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":8,"value":"aT8anQIUKNtDMO8Y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"continual-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hBOGWj3MbTHl1INi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":2000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ONKynSw4jegVkncF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.6Ot4N22t5tPD51BO"}},"img":"systems/pf2e/icons/spells/knock.webp","name":"Knock","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock, and you add your level even if you're untrained.</p>\n<p>Knock counteracts <em>@UUID[Compendium.pf2e.spells-srd.Azoh0BSoCASrA1lr]</em>.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"knock","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 door, lock, or container"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qNLQ69YhRZy2ajME","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n"}},"img":"systems/pf2e/icons/spells/resist-energy.webp","name":"Resist Energy","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.con2Hzt47JjpuUej]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"2 creatures"}},"7":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FliMSXg5d2UZDmx4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}}},"5":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"2d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"2"}}}},"7":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"3d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"3"}}}},"9":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"4d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"4"}}}}},"type":"fixed"},"level":{"value":1},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M7KksgCiR68svy4S","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"aT8anQIUKNtDMO8Y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uRFMXMlI896ReH0Z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LvezN4a3kYf1OHMg"}},"img":"systems/pf2e/icons/spells/floating-disc.webp","name":"Floating Disk","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A disk of magical force materializes adjacent to you. This disk is 2 feet in diameter and follows 5 feet behind you, floating just above the ground. It holds up to 5 Bulk of objects (though they must be able to fit and balance on its surface). Any objects atop the disk fall to the ground when the spell ends.</p>\n<p>The spell ends if a creature tries to ride atop the disk, if the disk is overloaded, if anyone tries to lift or force the disk higher above the ground, or if you move more than 30 feet away from the disk.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"floating-disk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"51oiVmSvJWuQy03I","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gVmcdpk9u9Nk4hDQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vGBhKFsmzgQOPfEr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5n3vP8YPqtnxj9CG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8LcTjVOMnw8DD9Jq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rChXgKiqlzL4kArv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"EdX3IAMq8CXGNxOu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rvv40f4QmFMFlF5L","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":3200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":32},"damageRolls":{"qwt0acuu6vpni2gnrtot":{"damage":"3d10+16","damageType":"piercing"}},"description":{"value":"<p>Deals 3d6 fire damage if not Countered by Water.</p>"},"rules":[{"damageType":"fire","diceNumber":3,"dieSize":"d6","key":"DamageDice","predicate":[{"not":"countered-by-water"}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uuZFA4waTTmjGuf7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":3300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["adamantine-claws","grab"]},"bonus":{"value":32},"damageRolls":{"0":{"damage":"3d10+16","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VW8DMx7itpBNELJa","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":3400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":32},"damageRolls":{"0":{"damage":"3d10+16","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"b4LBZAjcRm8KzaWR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LupnDs04lfZkJ52r","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h2v7VpyXTPjTzVX1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Smoke doesn't impair an underworld dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sm8dNJYFVglgLjGA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":3800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WMiSz943Mp34MPxS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Water","sort":3900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the underworld dragon takes damage from a spell with the cold or water trait, the elemental magic of fire within them is momentarily dampened.</p>\n<p>Until the end of their next turn, they take a -1 circumstance penalty to attack rolls, and their jaws Strikes don't deal fire damage, and they lose their sweltering heat aura.</p>\n<p>This limitation ends if the dragon uses Breath Weapon.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.81XYZZ3H0GL8thdQ]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZFhHkksQnaNOI9Rk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Wood","sort":4000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When an underworld dragon is struck by a weapon made primarily of wood or affected by a spell with the plant trait, the dragon's internal fiery essences are stoked with the added fuel. Their breath weapon recharges, and the fire damage from the dragon's jaws increases by one die until the end of the dragon's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.4FMFRlEC923CnLI7]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oo1ff4ERhvPS7Bhw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":4100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:35]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cPRyXJDPZFJ7bHKq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sweltering Heat","sort":4200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Each creature that ends its turn in the aura must succeed at a @Check[type:fortitude|dc:35] saving throw or become @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] while it remains in the aura.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"sweltering-heat","traits":["arcane","aura","evocation","fire"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OshjLmAWIWTiJZoR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Adamantine Claws","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon's claws are infused with adamantine. Their claw Strikes ignore half the Hardness of any object hit.</p>"},"requirements":{"value":""},"rules":[],"slug":"adamantine-claws","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YBLgLADsWKQWYwXJ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":4400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of fire that explodes in a @Template[type:burst|distance:30] within 60 feet, dealing [[/r 14d6[fire]]] damage (@Check[type:reflex|dc:39|basic:true] save). Creatures that fail the save also take [[/r 3d6[persistent,fire]]].</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"atierys9eTCKzPyz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":4500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d10+9)[bludgeoning]]], @Check[type:fortitude|dc:37|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mFrFiI59EQmtyVk8","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Scorch Earth","sort":4600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon plunges their body into the ground, Burrows up to their Speed, and then scorches the land within a @Template[type:emanation|distance:60].</p>\n<p>Creatures underground or on the surface in the area take [[/r 8d6[fire]]] damage (@Check[type:fortitude|dc:37|basic:true] save), and those who critically fail become @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Vvhg9eA8gPTjQD32","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":4700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JOpRYCSLVLZNcQVi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4800000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DW5G7LvefhEXsrLJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":4900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aSj1GdpV3GHsqNWE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":5000000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3YfOzYw6tj5JFWck","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":5100000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TARL9vv5r30WMgNA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5200000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IpztBixwhfOBnacP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":5300000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ynrACka0ZNlUrCov","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":5400000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4RQ9z4LOBKOY9b1y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":5500000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yiodtLlsBh932FSQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":5600000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Underworld Dragon (Spellcaster)","prototypeToken":{"name":"Ancient Underworld Dragon"},"system":{"abilities":{"cha":{"mod":5},"con":{"mod":6},"dex":{"mod":3},"int":{"mod":5},"str":{"mod":8},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":295,"temp":0,"value":295},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"speed":{"otherSpeeds":[{"type":"burrow","value":60},{"type":"fly","value":80}],"value":40}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"<p>Underworld dragons embody the pressure between tectonic plates, the heat behind geysers, and flash fires that ignite when the conditions are just right. Natural alchemists, they innately understand reagents and catalysts. While some research the effects of magic on material reactions, the majority of underworld dragons concentrate on building their hoards. They scour the world for carved gemstones and artifacts of precious minerals, both of which they see as distilled essence of earth's bounty.</p>\n<p>Underworld dragons appear angular and sharp; their scales glow as if superheated from within, and their hair flickers like tongues of flames. An intense fire glows behind their gazes, suggesting they could ignite item with a mere thought, and their breath ripples the air as a testament to the heat contained within their bodies.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":28}},"traits":{"languages":{"custom":"","selected":[],"value":["common","draconic","ignan","terran","undercommon"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet, smoke vision"},"size":{"value":"grg"},"value":["dragon","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.YzWAuyEVPLTyRoAy"}}}
{"_id":"Z5RBfl8x39uFpDUn","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"X4dbGwvffyOz8AAl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["purple-pox"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8kIjzzH6mYzHjhor","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mj3sDpLmMbVTOv59","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"whcEPoZw0dVdy1U1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet (Myceloids and Those Afflicted by Purple Pox Only)","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uf75VmCg2lXJXIS6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spore Pop","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>If a myceloid is reduced to 0 HP by a critical hit, it pops, forcing it to immediately Emit Spores, even if it has already used the ability that day.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7O5f2VrYGu8KYH37","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Emit Spores","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The myceloid expels spores in a @Template[type:burst|distance:10] centered on a corner of its own space. This cloud lasts until the start of the myceloid's next turn. Each creature that is in the cloud or enters it is exposed to purple pox.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TjHnriTSE9y88Oaj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Purple Pox","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Myceloids are immune</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:20]</p>\n<hr />\n<p><strong>Onset</strong> 1 minute</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 day)</p>\n<p><strong>Stage 2</strong> [[/r 6d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3}, and the creature is compelled to seek out the nearest myceloid colony-this compulsion is a mental emotion effect (1 day)</p>\n<p><strong>Stage 3</strong> The creature dies. Over 24 hours, its corpse becomes bloated and bursts, releasing a new, fully grown myceloid.</p>"},"requirements":{"value":""},"rules":[],"slug":"purple-pox","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Jyzm7OFRyidSiJk0","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Spore Domination","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The myceloid targets one creature affected by purple pox within 60 feet. That creature must attempt a @Check[type:will|dc:22] save.</p>\n<p>It is then temporarily immune to spore domination for 10 minutes.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> Until the end of its next turn, the target is @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l] to myceloids and can't take hostile actions against them.</p>\n<p><strong>Failure</strong> As success, but for 1 minute.</p>\n<p><strong>Critical Failure</strong> As success, but until the purple pox is cured.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","incapacitation","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8Pdy8L54ig1Tb5Sy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8XglZdXD0iFYHQSF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Myceloid","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-1},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":70,"temp":0,"value":70},"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"slashing","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>The ambulatory fungus creatures called myceloids are notorious for spreading deadly purple pox, controlling creatures' minds, and devouring humanoid flesh. For a myceloid colony, any battle with humanoids is cause for excitement, as this new fodder presents so many delicious possibilities.</p>\n<p>Myceloids consider humanoids to have an ideal life cycle of four simple steps. During childhood, they wander naive and afraid, unaware of myceloid colonies. In adulthood, humanoids discover their true purpose as they taste purple pox and become enslaved by the myceloids' spores. Next, they die, giving rise to a new myceloid. They're then sent on to the afterlife upon becoming a myceloid meal. Eating humanoid flesh is not a necessity-a myceloid can survive on any decaying matter-but it's certainly a pleasure.</p>\n<p>Myceloids rarely make alliances, but when they do, they invite their new allies to share a meal to seal the pact. Few outsiders appreciate this hospitality.</p>\n<p>Most myceloids have deep purple caps studded with off-white lumps. Their necks and bodies bear resemblance to the stipes of tough, leathery fungi. Smaller mushrooms often grow on a myceloid's body, which the creatures view as either adornments or particularly convenient snacks. They stand roughly as tall as a dwarf, with comparably stout builds.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet (Myceloids and Those Afflicted by Purple Pox Only)","selected":[],"value":["undercommon"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["fungus"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.Z5RBfl8x39uFpDUn"}}}
{"_id":"ZDGYrJ68aTzZ2EtT","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Jzdce7Z64aM5gu70","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Phantom Sword","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"1d8+7","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","force","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XuhLACe64duPSQuG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Phantom 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afterlife.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"smsVUx4YrOR3WatK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Phantom Knight","system":{"abilities":{"cha":{"mod":4},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":-5},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":"-1 status to all saves vs. death 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Though their motives vary, these phantoms often seek to continue their lifelong missions even in their purgatorial states, and their strong forces of will make them formidable fighters in spite of their incorporeality. A phantom knight might strive to find living followers of their church or order, or seek out other mortals they knew in life as a way of staying grounded and avoiding the corruption of undeath.</p>\n<hr />\n<p>The typical trajectory for souls passing to the afterlife is fairly straightforward, according to most theologians. When a mortal dies, their soul enters the River of Souls and eventually reaches the Boneyard, where it is judged by Pharasma. The judged soul moves onto its appropriate domain of final rest-Heaven, Hell, Abaddon, and so forth-where it becomes a petitioner.</p>\n<p>Complications arise, however, when a soul in queue for judgment prematurely departs from the River of Souls and is shunted into the Ethereal Plane. Whether as a result of nefarious interlopers like night hags, malignant planar magic, or even fate, these souls become dislodged from the natural order of life and death and linger in a sort of purgatory. Unlike petitioners, these ethereal phantoms retain memories of their life before death, and unlike spirits such as ghosts, phantoms aren't tinged with the foul influences of undeath-at least, not at first, though the threat of corruption hangs heavy over a phantom's existence. Some eventually succumb to that fate, while others eventually rejoin the River of Souls. Until then, these wandering souls are a kind unto themselves-one without a true home, agenda, or purpose.</p>\n<p>Many phantoms have no desire to remain in their strange state of purgatory, either because they seek to continue their journey through the River of Souls or because they fear the corruption of undeath. In order to complete the natural spiritual cycle and become judged so they can continue to the afterlife, a phantom must simply find a way back into the River of Souls. Such a quest is no easy feat, however-the hazy mists of the Ethereal Plane can befuddle even the most experienced traveler, and numerous predators prowl the realm in search of stray souls to bind or devour.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["ethereal","incorporeal","phantom","spirit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ZDGYrJ68aTzZ2EtT"}}}
{"_id":"ZMrydoEfgGUAJGNI","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"L87Xx2Cd9z06I697","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"mod":0,"value":26},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"glEitHrwKdcCT1bp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":6,"value":"L87Xx2Cd9z06I697"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dB991dkGjvEKmsXo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZeHeNQ5BNq6m5F1j"}},"img":"systems/pf2e/icons/spells/take-its-course.webp","name":"Take its Course","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>When someone has overindulged, you can hasten them past the worst of their affliction or intensify their misery. This spell attempts to progress a disease affliction, a poison affliction, or persistent poison damage affecting the target. If the target is affected by more than one of these, you can choose from among those you are aware of; otherwise the GM chooses randomly. An unwilling target can attempt a Will save to negate <em>take its course</em>.</p>\n<p>The effect of this spell depends on whether you're attempting to end an affliction or persistent poison damage, and whether you are attempting to help or hinder the target's recovery.</p>\n<ul>\n<li><strong>Affliction</strong> The target immediately attempts its next saving throw against the affliction. You can grant the creature your choice of a @UUID[Compendium.pf2e.spell-effects.nHXKK4pRXAzrLdEP]{+2 status bonus} or a @UUID[Compendium.pf2e.spell-effects.R27azQfzeFuFc48G]{-2 status penalty} to its saving throw against the affliction.</li>\n<li><strong>Persistent Poison</strong> You can cause the target take the persistent poison damage immediately when you Cast this Spell (in addition to taking it at the end of its next turn). Whether or not you do so, the target attempts an additional flat check against the persistent poison damage. You can set the DC of that flat check to 5 or 20 instead of the normal DC.</li>\n</ul>\n<hr />\n<p><strong>Heightened (7th)</strong> You can attempt to progress any number of the target's eligible afflictions and persistent poison damage.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":6,"value":"L87Xx2Cd9z06I697"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"take-its-course","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T3RJYChqqsv9xTJd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dLdRqT6UxTKlsPgp"}},"img":"systems/pf2e/icons/spells/death-knell.webp","name":"Death Knell","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target's @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] value increases by 1.</p>\n<p><strong>Failure</strong> The target dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":6,"uses":{"max":3,"value":3},"value":"L87Xx2Cd9z06I697"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-knell","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature that has 0 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Vision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1F1dP9JtIaewb9ib","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uG0Z8PsyZtsYuvGR"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Catch Rock","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.CatchRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"catch-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SUKtpi6VGVyh7Jip","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Retaliatory Scratch","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 10 feet makes a melee Strike against the plague giant</p>\n<hr />\n<p><strong>Effect</strong> The plague giant makes a claw Strike against the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7fBfykPx1yG8CYGz","img":"systems/pf2e/icons/actions/Passive.webp","name":"Atrophic Plague","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:34]</p>\n<hr />\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} and fatigued (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 4} and fatigued (1 day)</p>\n<p><strong>Stage 4</strong> dead</p>"},"requirements":{"value":""},"rules":[],"slug":"atrophic-plague","source":{"value":""},"traits":{"rarity":"common","value":["disease","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GosHB6QvTUOTDIVs","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hurl Corpse","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The plague giant picks up a dead or dying creature within reach and flings it at a foe. The giant makes a rock Strike, using the body instead of a rock.</p>\n<p>If the body is a corpse, on a hit it explodes in a cloud of thick gray vapor, exposing all creatures in a @Template[type:burst|distance:10] to atrophic plague.</p>\n<p>If the body is a dying creature, on a hit its dying value increases by 1 (or 2 on a critical hit).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wVvVI3Jfnk8L5F3L","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pustulant Flail","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A plague giant's flail is covered in pus, causing it to deal [[/r 3d6]] additional poison damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sZ10byXqZzWm4yp5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"w62GQtlB8yI0Sbmd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qTC6Kxh7g1dwMDAG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1900000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CVxIVP1WcMc99Hqu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OpFWnHJ28udADefi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Plague Giant","system":{"abilities":{"cha":{"mod":4},"con":{"mod":7},"dex":{"mod":6},"int":{"mod":3},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":35},"allSaves":{"value":""},"hp":{"details":"","max":285,"temp":0,"value":285},"immunities":[{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[],"value":45}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>Plague giants are rasping behemoths, whose weeping sores, fetid breath, and filthy fingernails all bear a terrible wasting disease. Like sewer rats or flies that swarm a fresh battlefield, plague giants bear an inborn pathogen that does little harm to the giants themselves (their wretched physical appearances are purely superficial) but can wreak devastation on afflicted victims.</p>\n<p>Whatever their origin, the majority of plague giants are so accustomed to being viewed as monstrosities by other humanoids, giant and otherwise, that they become vehemently xenophobic. Some of their communities do permit other types of shunned humanoids-especially those with leprosy and other stigmatized diseases-to join their fold. Whether because they are expelled to the world's worst badlands or because they purposefully seek out such locales, plague giants often settle amid abandoned battlefields, sewer outlets, and other despoiled places. Their close ties to disease lead many to worship Apollyon, the Horseman of Pestilence, or other deities associated with disease. Plague giants claim that their kind is as death itself, violently rejecting the theory often touted among non-giants that they are an offshoot of some other giant ancestry afflicted with a terrible divine curse. (Most other giants also reject this theory.)</p>\n<p>Plague giants measure 24 feet tall and weigh 15,000 pounds.</p>\n<hr />\n<p>Many kinds of giants lurk in the inhospitable corners of the world, making their homes in unlikely locales ranging from fetid sinkholes and ruined battlefields to mass graveyards and barren badlands.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":24},"will":{"saveDetail":"","value":23}},"traits":{"languages":{"custom":"","selected":[],"value":["common","jotun"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"huge"},"value":["giant","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ZMrydoEfgGUAJGNI"}}}
{"_id":"ZOrG61DZ9aiv8poK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ZYC0qWDiNlFEQBZ3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":33,"value":25},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"AR1CzPoZmsKpCqkD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (To Or From The Shadow Plane Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"uses":{"max":3,"value":3},"value":"ZYC0qWDiNlFEQBZ3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["occult","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1HGDxHyypf5slTfG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"uses":{"max":3,"value":3},"value":"ZYC0qWDiNlFEQBZ3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QeBOrLnwTUii2Tu9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IqJ9URobmJ9L9UBG"}},"img":"systems/pf2e/icons/spells/shadow-blast.webp","name":"Shadow Blast","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"5d8"}}},"description":{"value":"<p>You shape the quasi-real substance of the Shadow Plane into a blast. Choose acid, bludgeoning, cold, electricity, fire, force, piercing, slashing, or sonic damage, and choose a @Template[type:cone|distance:30], a @Template[type:burst|distance:15] within 120 feet, or a @Template[type:line|distance:50]. The blast deals 5d8 damage of the type you chose to each creature in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":7,"uses":{"max":3,"value":3},"value":"ZYC0qWDiNlFEQBZ3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-blast","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wX6Fc9wZK3CK5WNe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rxvS7EMJ7qmexAyA"}},"img":"systems/pf2e/icons/spells/shadow-walk.webp","name":"Shadow Walk (See Shadow's Swiftness)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You access the Shadow Plane, using its warped nature to spread your travels. The targets enter the edge of the Shadow Plane where it borders the Material Plane. Targets can't see the Material Plane while on the Shadow Plane (although elements of that plane can sometimes be a hazy reflection of the Material Plane). While on the Shadow Plane, the targets are exposed to potential encounters with that plane's denizens. The shadows on the border between the planes bend space, speeding up your movement with respect to the Material Plane. Every 3 minutes the targets travel along this border, they move as far as they would through the Material Plane in 1 hour. At any point, a target can Dismiss the spell's effects, although this affects only that target. The shadow bending is inexact, so when the spell ends, the targets appear roughly 1 mile from their intended location on the Material Plane (though those who are traveling together and Dismiss the spell at the same point on the Plane of Shadow appear together).</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"ZYC0qWDiNlFEQBZ3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 9 willing creatures touched"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["occult","shadow","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"unMEeRrwlVMzjW7n","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"ZYC0qWDiNlFEQBZ3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IegAA8jyEDik5QGH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness (At Will)","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":6,"value":"ZYC0qWDiNlFEQBZ3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"daZBfj16Btn9WxeT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"ZYC0qWDiNlFEQBZ3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WWC6HK2J4cmYLrJQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"ZYC0qWDiNlFEQBZ3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"G6iIBNHL47mEqeFk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"ZYC0qWDiNlFEQBZ3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r2b4MpBVuUuihLX6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"ZYC0qWDiNlFEQBZ3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Qsa3cKkzlMnmPuo3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ZYC0qWDiNlFEQBZ3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qEjTHqZLDRx2o0dJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"2d8+11","damageType":"slashing"},"l0iswoesdkd65dcwm9dk":{"damage":"2d8","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WUrrk4eny3GFngud","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Burning Cold","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["clutching-cold"]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"4d8","damageType":"cold"},"1":{"category":"persistent","damage":"2d8","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-120"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LhA2xtluaWsZrc1T","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AyDallashGfDWvMX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EtHDwrRNzkfZ50vn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Forsaken Patron","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Each owb prophet serves as a conduit to one of the shadowy demigods known as the Forsaken. Forsaken patrons are detailed below, and each grants the owb prophet additional abilities.</p>\n<hr />\n<p>Each owb prophet gains its power through a connection with a Forsaken patron. The patron grants the owb additional spells and has its own religious symbol and favored weapons. Each entry notes any ability or occult innate spell the Forsaken grants to its prophets, plus its favored weapon.</p>\n<p><strong>Enkaar, the Malformed Prisoner</strong> This mutilated horror is the Forsaken patron of fetters, lethargy, and physical corruption.</p>\n<ul>\n<li><strong>Spell</strong> <em>@UUID[Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD]</em> (4th, at will);</li>\n<li><strong>Favored Weapon</strong> spiked chain</li>\n</ul>\n<p><strong>Eyes That Watch</strong> This strange trio of feline eyes is the Forsaken patron of inferiority, cats, and strangers.</p>\n<ul>\n<li><strong>Ability</strong> @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg] 120 feet</li>\n<li><strong>Favored Weapon</strong> dagger</li>\n</ul>\n<p><strong>Grasping Iovett</strong> A beautiful form of indescribable variety, Iovett is the Forsaken patron of accidents, parasites, and reckless lust.</p>\n<ul>\n<li><strong>Spell</strong> <em>@UUID[Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6]</em>(4th, at will);</li>\n<li><strong>Favored Weapon</strong> shortsword</li>\n</ul>\n<p><strong>Husk</strong> This androgynous creature is the Forsaken patron of emptiness, loneliness, and narcissism.</p>\n<ul>\n<li><strong>Spell</strong> <em>@UUID[Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy]</em>(4th, at will);</li>\n<li><strong>Favored Weapon</strong> shortsword</li>\n</ul>\n<p><strong>Lady Razor</strong> This stern magistrate forbids showing kindness or mercy to family members. Lady Razor is the Forsaken patron of family strife, suspicion, and vengeance.</p>\n<ul>\n<li><strong>Spell</strong> <em>@UUID[Compendium.pf2e.spells-srd.8M03UxGXjYyDFAoy]</em> (4th, at will);</li>\n<li><strong>Favored Weapon</strong> dagger</li>\n</ul>\n<p><strong>Reshmit of the Heavy Voice</strong> Taking the form of a massive shadow, Reshmit is the Forsaken patron of broken things, forgetting, and unexpected violence.</p>\n<ul>\n<li><strong>Spell</strong> <em>@UUID[Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam]</em> (4th, at will);</li>\n<li><strong>Favored Weapon</strong> morningstar</li>\n</ul>\n<p><strong>Thalaphyrr Martyr-Minder</strong> The Forsaken patron of failed heroics, imprisonment, and squandered time.</p>\n<ul>\n<li><strong>Spell</strong> <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em> (4th, at will);</li>\n<li><strong>Favored Weapon</strong> spear</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NYACujLILqXuexgZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.I0HYG0ctCLP5JRsW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Light Blindness","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]</p>"},"requirements":{"value":""},"rules":[],"slug":"light-blindness","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RbIcnu5Fx9eAX5Uq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9om3JGlrd1NB7cuF","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Burning Cold Fusillade","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The owb prophet makes three burning cold Strikes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"F1BUx1q2oTY8sFpj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Clutching Cold","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the prophet's burning cold Strike becomes @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] in a cluster of binding ice crystals (@UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] DC 31).</p>"},"requirements":{"value":""},"rules":[],"slug":"clutching-cold","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mnk4wTPNqIwrijFP","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Curse of Darkness","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The owb inflicts a curse on one creature taking persistent cold damage from their burning cold Strike, stealing the victim's vibrancy. The creature must attempt a @Check[type:fortitude|dc:32] save.</p>\n<p>On a failure, the creature gains @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.I0HYG0ctCLP5JRsW] and its coloration turns to washed out shades of gray, along with all equipment it carries, wields, or wears. These effects have an unlimited duration. Regardless of the result of its save, the creature is temporarily immune for 1 minute.</p>\n<p>If the owb uses this ability on a caligni, the curse can't be removed short of <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> or similar powerful magic.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"It88LMNyaOfw3HMG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shadow's Swiftness","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An owb prophet can Cast <em>@UUID[Compendium.pf2e.spells-srd.rxvS7EMJ7qmexAyA]</em> as a 3-action activity instead of 1 minute. If they do so, they target only themself.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iQD08k0hmN5o96lR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pSE0xN7XuKukMLpq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2500000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NT3U227y2Z8b6wci","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2600000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gDjFX15hyqTvUOwb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2700000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Yn9Ogu2nZaudAEL7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lAtXpofjQidRuHaT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Owb Prophet","system":{"abilities":{"cha":{"mod":7},"con":{"mod":8},"dex":{"mod":6},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":""},"hp":{"details":"","max":225,"temp":0,"value":225},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":5},"weaknesses":[{"type":"mental","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>An owb who comes into contact and is chosen by one of the Forsaken gains a fragment of that demigod's power and forges a permanent connection with it. This act transforms the owb into a larger, more powerful creature and imbues it with the power of divine transference, allowing the owb to gain followers and grant spells to them. These are owb prophets.</p>\n<p>Owb prophets may have some portion of the Forsaken's power, but they use their authority to gain more sway over calignis and other worshippers.</p>\n<hr />\n<p>These ancient denizens of the Shadow Plane appear as grayish humanoid torsos covered in translucent funeral veils of shadow. Silent and mysterious, they float about, absent legs to hold them aloft. Never speaking a word aloud, they instead reach into the minds of creatures around them to whisper and mumble curses, threats, and strange bits of forlorn augury.</p>\n<p>These haunting creatures are revered by calignis as proxies of the Forsaken-a strange array of ancestor-like demigods whom many calignis worship. Some even believe owbs are the Forsaken manifested.</p>\n<p>A multitude of owbs visit and even remain to advise caligni communities, as varied in personality as the Forsaken. All owbs share a hatred of light and color, except for the flickering glow of the burning cold magic they can hurl as a weapon. Owbs who live among calignis tend to prohibit the use of light and color, using their curse of darkness to quench violators if necessary. The only other similarity across all owbs is their entrenched desire to manipulate their charges through mind-reading and deception, though such manipulation can be either subtle or overt.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language), Telepathy 100 feet","selected":[],"value":["aklo","caligni","common","undercommon"]},"rarity":"rare","senses":{"value":"greater darkvision"},"size":{"value":"lg"},"value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ZOrG61DZ9aiv8poK"}}}
{"_id":"ZwtcCnW9CEs78WRC","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Tp53J4QE9RBvdlCd","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":27,"value":19},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"aDe6hni7u78mFd28","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>\n<hr />\n<p><strong>Area</strong> 50 ft long by 50 ft wide</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"Tp53J4QE9RBvdlCd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VksbgDGpgQBGjtRJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZhJ8d9Uk4lwIx86b"}},"img":"systems/pf2e/icons/spells/plant-growth.webp","name":"Plant Growth","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the plants within the area to be healthier and more fruitful. In addition to other benefits of healthy plants, this increases the crop yield for farms, depending on your success. If you cast it in the area of a <em>@UUID[Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD]</em>, <em>plant growth</em> attempts to counteract the <em>blight</em> instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Double the crop yield in the area, or increase the area to a 1-mile radius.</p>\n<p><strong>Success</strong> Increase the crop yield in the area by one-third.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, blighting crops when you would prefer to enrich them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Farming Lore or Survival"},"slug":"plant-growth","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["plant","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0iZv2VZwkbyp6ufE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":400000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"Tp53J4QE9RBvdlCd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Uc3ieomfmTp95mE5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"Tp53J4QE9RBvdlCd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6gxrdqOXjumJ5L6w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wzLkNU3AAqOSKFPR"}},"img":"systems/pf2e/icons/spells/sound-burst.webp","name":"Sound Burst (At Will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A cacophonous noise blasts out, dealing 2d10 sonic damage. Each creature must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage, is Deafened for 1 minute, and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"heightenedLevel":4,"value":"Tp53J4QE9RBvdlCd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sound-burst","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["primal","sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XrFiVMNybl9KRDD9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"Tp53J4QE9RBvdlCd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LoE3dWpTJPk8g8Ei","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":4,"value":"Tp53J4QE9RBvdlCd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["primal","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ts3F6FIbPPOUlZZJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace (Constant)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":2,"value":"Tp53J4QE9RBvdlCd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core 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Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cXcE5HUwD2KD7fgp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 30 (Deactivated by Acid, Cold, or Fire)","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["acid","cold","fire"],"key":"FastHealing","type":"regeneration","value":30}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YQs3tTvZeC9rNSZB","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Song of the Swamp","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per 10 minutes</p>\n<hr />\n<p><strong>Effect</strong> The mobogo unleashes a booming croak. All boggards and mobogos within @Template[type:emanation|distance:50]{50 feet} gain a +2 status bonus to damage rolls and saves against fear for 1 round. Other creatures in the area of effect must attempt a @Check[type:will|dc:27] save.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected and is temporarily immune for 24 hours.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 1d4 #Duration Slowed]]{1d4 rounds}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for [[/br 1d4 #Duration Slowed]]{1d4 rounds}.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.hftFxE8JGJGzXAtU]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","enchantment","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ad7v2ldIjRYpmP6V","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Large, [[/r (2d12+6)[bludgeoning]]], Rupture 19</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2BRmODyR3yH6ev3Q","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swamp Stride","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A mobogo ignores difficult terrain caused by swamp terrain features.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xPc5xxHX62bKWgkk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tongue Grab","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the mobogo's tongue becomes @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the mobogo. The creature isn't @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], but it can't move beyond the reach of the mobogo's tongue.</p>\n<p>A creature can sever the tongue with a Strike against AC 27 that deals at least 10 slashing damage. This deals no damage to the mobogo but prevents it from using its tongue Strike until it regrows its tongue, which takes 1 round.</p>\n<p>The mobogo can move without ending the Grab as long as the creature remains within the tongue's reach.</p>"},"requirements":{"value":""},"rules":[],"slug":"tongue-grab","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"phtWMfKuIsMCi5cE","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Tongue Reposition","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The mobogo attempts to move a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by its tongue. The mobogo rolls an @Check[type:athletics] check against the creature's Fortitude DC.</p>\n<p>On a success, the mobogo moves the creature into any space within the tongue's reach. If it wishes, the mobogo can transfer the grabbed creature to its jaws.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tetpWKxbpwLYXdRP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":2100000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xiv0rYuCm5NRtc7v","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9OK0n34Pgbx5IQ5Q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HBno6qNDhJ5xKt6b","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2400000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IXlGwryzhB2V9aPV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Swamps","predicate":["terrain:swamp"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+21 in Swamps","options":"terrain:swamp"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mobogo","system":{"abilities":{"cha":{"mod":7},"con":{"mod":6},"dex":{"mod":5},"int":{"mod":-2},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":29},"allSaves":{"value":""},"hp":{"details":"regeneration 30 (deactivated by acid, cold, or fire)","max":160,"temp":0,"value":160},"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"details":"swamp stride","otherSpeeds":[{"type":"fly","value":20},{"type":"swim","value":30}],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Mobogos are massive, swamp-dwelling monstrosities that combine the worst aspects of giant toads and evil dragons. Lazy, cruel, and greedy, these vile creatures make their lairs in the most ancient and primordial swamps. The boggards who call such places home worship mobogos as living demigods, regularly bringing sacrifices of food and valuables lest they become the next victims of the mobogos' boundless appetites.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":19}},"spellcasting":{"rituals":{"dc":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Animals","selected":[],"value":["boggard"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["amphibious","beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ZwtcCnW9CEs78WRC"}}}
{"_id":"aAU3gHWd1a9DyQPH","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AvNNZdhRs6SKQiy3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"value":28},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"8jSa46Rumwn8HF3e","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate (At Will) (See Doninate)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"AvNNZdhRs6SKQiy3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1BQvdjotFYHsMchS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"12d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":8,"uses":{"max":2,"value":2},"value":"AvNNZdhRs6SKQiy3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"meQcaKkB3QRnmp6V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tpLTLbJUrYcMWGld"}},"img":"systems/pf2e/icons/spells/telekinetic-haul.webp","name":"Telekinetic Haul","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You move the target up to 20 feet, potentially suspending it in midair. When you Sustain the Spell, you can do so again, or you can choose a different eligible target to move.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":8,"uses":{"max":3,"value":3},"value":"AvNNZdhRs6SKQiy3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-haul","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of up to 80 Bulk with no dimension longer than 20 feet"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WKzCKcnmUlEawWY8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["vampire-nosferatu-drink-blood"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d12+12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"knIdAZZkuVAcH33t","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["vampire-nosferatu-plague-of-ancients"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d10+12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0cUUUVCjDDYMeTyQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VgzHbzcl0K2wE4qk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 60 feet","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ERS9rhuIGUTjxi8H","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0GjO0CZOnFyUsbIr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 15","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":15}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nNJH2B7s8hfn3Tci","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3ISG9gfCmesBzeYt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.Sj1IGDjUmlwFpC35"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Nosferatu Vulnerabilities","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<ul>\n<li><strong>Revulsion</strong> A nosferatu can't voluntarily come within 10 feet of brandished garlic or a brandished religious symbol of a non-evil deity. To brandish garlic or a religious symbol, a creature must Interact to do so for 1 round (similar to Raising a Shield). If the nosferatu involuntarily comes within 10 feet of an object of their revulsion, they gain the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition, running from the object of their revulsion until they end an action beyond 10 feet. After 1 round of being exposed to the subject of their revulsion, a nosferatu can attempt a @Check[type:will|dc:25|traits:concentrate] save as a single action, which has the concentrate trait. On a success, they overcome their revulsions for [[/br 1d6 #Overcome Revulsions]]{1d6 rounds} (or 1 hour on a critical success).</li>\n<li><strong>Stake</strong> A magical wooden stake (such as one affected by a weapon potency rune, magic weapon, or similar magic) driven through the nosferatu's heart drops the nosferatu to 0 HP and prevents them from healing above 0 HP, even in their coffin. Staking a nosferatu requires 3 actions and works only if the nosferatu is @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf]. If the stake is removed, the nosferatu can heal above 0 HP again, and if they're in their coffin, the 1-hour rest period begins once the stake is removed. If the nosferatu's head is severed and anointed with <em>@UUID[Compendium.pf2e.equipment-srd.z9T4c1hXwOotsMCp]</em> while the stake is in place, the nosferatu is destroyed.</li>\n<li><strong>Sunlight</strong> If exposed to direct sunlight, a nosferatu immediately becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}. The slowed value increases by 1 each time the nosferatu ends their turn in sunlight, and the condition ends when they're no longer in sunlight. If the nosferatu loses all their actions in this way, they're destroyed.</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-nosferatu-vulnerabilities","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9aVqnZyByrnNoi0O","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.hOOXkWcTw9EFKJev"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Plagued Coffin Restoration","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Unlike other undead, a nosferatu isn't destroyed at 0 HP. Instead, they disperse into an immense number of individual rats heading in every direction in an attempt to return to their coffin. If even a single rat reaches the coffin, the nosferatu can recover. A nosferatu regains their strength through resting in earth taken from the grave of a creature who died of plague. If their body rests in their earth-filled coffin for 1 hour, the nosferatu gains 1 HP, after which their fast healing begins to function normally. If the coffin doesn't contain this plagued grave dirt, they instead need to rest in their coffin for 1 day before they gain 1 HP and regain their fast healing.</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-plagued-coffin-restoration","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["divine","necromancy","negative"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WIxfvddFY1utvHlp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.yDE3ZEoxRUqQmAsX"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Air of Sickness","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature entering or starting its turn in the aura must attempt a @Check[type:fortitude|dc:33] save with a moderate DC for the nosferatu's level. On a failure, the creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and takes a -2 status penalty to saves made to resist diseases and remove the sickened condition for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.XSXMGb5h4Um6YXiT]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"air-of-sickness","traits":["aura"]}],"slug":"vampire-nosferatu-overlord-air-of-sickness","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["aura"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XGigEFgiBGNmtOkF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.DWku0nZzkqmYjrQ5"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The nosferatu transforms into a swarm of pale-gray rats. They gain a land Speed of 30 feet and a climb Speed of 10 feet, and they become Large. Each enemy in the swarm's space takes [[/r 2d10[piercing]]] damage and must attempt a @Check[type:reflex|dc:36|basic:true] save with a high DC for the creature's level. A creature that fails its save is exposed to plague of ancients.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-change-shape","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f4MFrfJdBTJTN23S","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.8UQWXpYfn9oE1ZHu"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Command Thrall","sort":1600000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> One of the nosferatu's thralls is present and can hear the nosferatu</p>\n<hr />\n<p><strong>Effect</strong> The nosferatu gives a single command to one of their thralls, which the thrall follows to the best of its ability during its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-command-thrall","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["auditory","divine","mental"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1BzSQkOqOPqFvz2u","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.4B8O9QBJuDhJkVcz"}},"img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dominate","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The nosferatu can cast <em>@UUID[Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P]</em> at will as a divine innate spell. Casting it requires staring into the target's eyes, giving the spell the visual trait (@Check[type:will|dc:36]). The save DC uses a high DC for the nosferatu's level, and a creature that succeeds is temporarily immune to that nosferatu's Dominate for 24 hours. Fully destroying the nosferatu ends the domination, but merely reducing the nosferatu to 0 HP is insufficient to break the spell.</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-dominate","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["divine","enchantment","incapacitation","mental","visual"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2GzvaeDl0Dl1kjjw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.GpKQH8hnSYWiyuQU"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Drink Blood","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The nosferatu's last action was a successful fangs Strike</p>\n<hr />\n<p><strong>Effect</strong> The nosferatu sinks their fangs into the targeted creature to drink its blood. This requires an @Check[type:athletics] check against the creature's Fortitude DC. On a success, the creature becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, and the nosferatu regains 21 HP, gaining any excess HP as temporary Hit Points. Drinking Blood from a creature that's already drained doesn't restore any HP to the nosferatu, but increases the creature's drained condition value by 1. A nosferatu can also consume blood that's been emptied into a vessel for sustenance, but they gain no HP from doing so.</p>\n<p>The target creature's drained condition value decreases by 1 per week. A blood transfusion, which requires a successful @Check[type:medicine|dc:20] check and sufficient blood or a blood donor, reduces the drained value by 1 after 10 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-drink-blood","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1YPP0PyKjErYFPk7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.EsbdyB9DwvPvhCCC"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Paralytic Fear","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The nosferatu overlord's last action was a successful claw Strike</p>\n<hr />\n<p><strong>Effect</strong> The nosferatu drags the target of the Strike close and freezes its mind in terror. The target must attempt a @Check[type:will|dc:33] save with a moderate DC for the nosferatu's level.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] by fear until the end of the nosferatu's next turn.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] and takes a -2 circumstance penalty to its Fortitude DC against the nosferatu's Drink Blood ability until the end of the nosferatu's next turn.</p>\n<p><strong>Critical Failure</strong> As failure, and the target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-overlord-paralytic-fear","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["divine","emotion","fear","incapacitation","mental"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zvCWR1v2of2jkxSl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.NgiwaeUqMPfkYvQq"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Plague of Ancients","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:36] (use a high DC for the nosferatu's level)</p>\n<hr />\n<p><strong>Onset</strong> 1 day</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1}, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 3}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} (1 day)</p>\n<p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 2}, drained 3, and enfeebled 3 (1 day)</p>\n<p><strong>Stage 5</strong> @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] (1 day)</p>\n<p><strong>Stage 6</strong> death</p>"},"requirements":{"value":""},"rules":[],"slug":"vampire-nosferatu-plague-of-ancients","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":["disease","virulent"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GfshqgMgPYvxWM2u","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LmYfrcBf973ClzZ8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2200000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XHXbGeQlCoFaVqkp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"myJCZhQxIVmrLO8n","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2400000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"E292LgVC9gNmNrhH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2500000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vM4zS8MutxwivbdH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2600000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nosferatu Overlord","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":8},"int":{"mod":8},"str":{"mod":6},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":37},"allSaves":{"value":""},"hp":{"details":"fast healing 15, negative healing, plagued coffin restoration","max":216,"temp":0,"value":216},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":27},"resistances":[{"exceptions":["magical"],"type":"physical","value":15}],"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":30}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"<p>Millennia of feeding on the living can turn the most powerful nosferatus into creatures of indomitable will and walking terror.</p>\n<hr />\n<p>Among the most ancient of vampires are the nosferatus, twisted remnants of mortals who died in great plagues of old. Perhaps because of their age, nosferatus can no longer create more of their kind. Yet they still lurk among the living, manipulating the hearts and minds of their prey to either serve them beyond the limits of natural life or to become sustenance for the nosferatu like so many others before.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":29}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 60 feet","selected":[],"value":["aklo","common","necril"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead","vampire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.aAU3gHWd1a9DyQPH"}}}
{"_id":"aQusm2Uh1tw00IVb","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5OmSIpE30Qir6OKb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uLElA6gc5JAsMKBq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OLXpGW8u6XmpJXAp","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Bites","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 3d6[acid]]] damage (@Check[type:reflex|dc:22|basic:true] save).</p>\n<p>Creatures that fail this save become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} from the swarm's painful bites.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mm7pnDGmW2sAe8fA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":400000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4jngUkRy8r9Obgsh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":500000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bore Worm Swarm","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":-1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"immunities":[{"type":"acid"},{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"resistances":[{"type":"bludgeoning","value":4},{"type":"piercing","value":8},{"type":"slashing","value":8}],"speed":{"otherSpeeds":[{"type":"burrow","value":30}],"value":15},"weaknesses":[{"type":"area-damage","value":4},{"type":"splash-damage","value":4},{"type":"water","value":8}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>A single finger-length bore worm is unpleasant but mostly innocuous. Ten thousand bore worms, on the other hand, pose a formidable threat to even seasoned adventurers. The countless worms form a roiling, rancid mass of acid and pain, capable of delivering a hideous death to any person or beast unable to escape them. Unfortunately for any creature other than a bore worm, most encounters involve swarms.</p>\n<hr />\n<p>These Darklands vermin produce corrosive, noxious slime and deliver agonizing bites, whether as a revolting, wriggling swarm of finger-length worms or a single massive, lurching beast. Among Darklands communities, most inhabitants regard bore worms much in the same way surface cultures speak of maggots or cockroaches-with general disdain and revulsion. Children consider catching a single bore worm and using it to torment others a rite of passage, albeit a dangerous one.</p>\n<p>The humble bore worm is a small and simple creature, both biologically and magically. These qualities allow it to adapt rapidly to different environments, some of them quite extreme, and also makes it susceptible to magical radiation and experimentation. Many a Darklands apprentice takes their first steps in the school of transmutation by practicing on these worms, while variations-both natural and cultivated-are scattered about beneath Golarion's surface.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.aQusm2Uh1tw00IVb"}}}
{"_id":"aX0zhmJGzpnwCwMr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"pbwIXTUIrcHbVCd3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S8UsqHDRsdN6XtV5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KEJNkeF17Hd5RgpW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Feral Trackers","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A feral skull swarm gains a +2 circumstance bonus to Perception checks to Seek and to Survival checks to Track, both against any creature that has taken damage from the swarm's Feral Gnaw within the previous 24 hours.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["feral-trackers","action:seek"],"selector":"perception","type":"circumstance","value":2},{"key":"FlatModifier","predicate":["feral-trackers","action:track"],"selector":"survival","type":"circumstance","value":2},{"domain":"all","key":"RollOption","option":"feral-trackers","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YvbJG9mY33OhkVRp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oX8m7VQu9DO6VFnp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Boneshard Burst","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a feral skull swarm is reduced to 0 Hit Points, it erupts in an explosion of foul energy and bone fragments in a @Template[type:burst|distance:30], dealing [[/r {3d12[piercing],2d12[negative]}]]{3d12 piercing damage and 2d12 negative damage} (@Check[type:reflex|dc:32|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UFxr3UoWoyUD8Oh4","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Feral Gnaw","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r {2d6[bludgeoning],2d6[piercing],2d6[slashing]}]]{2d6 bludgeoning damage, 2d6 piercing damage, and 2d6 slashing damage} (@Check[type:reflex|dc:32|basic:true] save).</p>\n<p>A creature that fails its saving throw also takes [[/r 1d10[bleed]]].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4x1dSgcNIbL7YtTa","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Frightening Howl","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The feral skull swarm emits a terrifying howl. Each creature within @Template[type:emanation|distance:60]{60 feet} must succeed at a @Check[type:will|dc:32] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round on a critical failure).</p>\n<p>Whether it succeeds or fails its save, a creature is temporarily immune to Frightening Howl for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","enchantment","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bZcnXhViegJfhh5C","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VMEfNEAyjagIvy8s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Feral Skull Swarm","system":{"abilities":{"cha":{"mod":4},"con":{"mod":7},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":0},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":32},"allSaves":{"value":""},"hp":{"details":"negative healing","max":160,"temp":0,"value":160},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":21},"resistances":[{"type":"bludgeoning","value":5},{"type":"cold","value":10},{"type":"electricity","value":10},{"type":"fire","value":10},{"type":"piercing","value":10},{"type":"slashing","value":10}],"speed":{"otherSpeeds":[],"value":40},"weaknesses":[{"type":"area-damage","value":10},{"type":"splash-damage","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Some skull swarms are crafted from the heads of feral and dangerous beasts. These can include predatory cats, bears, dinosaurs, and the like, but just as often they're made from bulls, horses, apes, and other creatures that were gentler in life. In death, a feral skull swarm is bloodthirsty regardless of its origins, with a keen scent for living flesh. Even herbivore skulls diligently chew on the flesh of their swarm's victims.</p>\n<hr />\n<p>A skull swarm is composed of reanimated masses of craniums and jawbones, forming a terrifying avalanche of undead fury. Most skull swarms are mindless, though some retain a vestige of wit, awareness, and even magical talents from life, culminating in a highly intelligent swarm mind.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"huge"},"value":["mindless","swarm","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.aX0zhmJGzpnwCwMr"}}}
{"_id":"aZBp1m5C9nXRgxHA","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Qz5ELLWHhm9W0RD3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Gnathobase","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4+1","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6ThLzzOnr19ZeVm4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X4QNdoSZgj2ri5we","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TQhgfFteEWb6zzlT","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Curl Up","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The trilobite takes damage</p>\n<hr />\n<p><strong>Effect</strong> The trilobite gains a +2 circumstance bonus to AC until the start of its next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.QjgLHIgRXIk3KAOY]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"M3azf7Pp6YDlxgN3","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Quick Escape","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The trilobite swims up to double its Speed and attempts to @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MN7LX4VUi62SIOTX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cnSa4yDWiJwbiWvh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"z47d1dvfQBrjqzJd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":800000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Trilobite","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":1},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":7,"temp":0,"value":7},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"swim","value":25}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"<p>Trilobites have segmented, chitinous bodies that armor them but provide enough flexibility for them to roll up and protect their vulnerable undersides from attack. Instead of jaws, trilobites have specialized structures called gnathobases at the base of some of their legs. These serrated and jagged structures grind and masticate any prey the trilobite latches onto, enabling the creatures to feed on anything from hard-shelled clams to soft-bodied creatures. While not particularly fast on their own, they can employ scuttling bursts of speed to dart into ocean silt or seaweed beds to escape predators.</p>\n<p>Oceanic wizards of many types employ trilobites as familiars. In addition to trilobites' durability, their ubiquity means they make capable spies for their masters as they travel unnoticed throughout the depths.</p>\n<hr />\n<p>Often overlooked as little more than water-dwelling pests, trilobites are a varied species of arthropods found throughout the seas and oceans of Golarion. So ancient and widespread are these critters that trilobite fossils are as commonly found as living specimens.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, wavesense (imprecise) 30 feet"},"size":{"value":"tiny"},"value":["animal","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.aZBp1m5C9nXRgxHA"}}}
{"_id":"abSsuJM94EvvyQYw","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"pwmnQMrCnI7oQIoE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d8+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FYOsSxnsDAEzO8SZ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d6+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"b3L5EEZVfcjwleqc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PgnWSQrfu9kmcYy1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wjyglR2qfZUfzQhE","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Glide","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The giant flying squirrel glides through the air. It moves up to 40 feet horizontally and descends an equal distance. If it's still in the air and takes an action other than Gliding or ends its turn, it falls.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kLjyNTtK3zMtWeqt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tZXetNVPjIlf8EHR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wfyVKdi7Uo8Wl3cv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Flying Squirrel","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Though other squirrels can fall from a great height safely, flying squirrels can soar through the air. Flaps of loose skin between their limbs catch the air to keep them aloft as they leap from greater heights. They can use this technique to escape prey or reach places that would be difficult to climb up to.</p>\n<p>The giant variety of flying squirrels dwell in the highest treetops. They're more likely to be in danger from airborne enemies than predators on the ground.</p>\n<hr />\n<p>Squirrels' ability to dart into sticky situations, extract berries or nuts from the most precarious of circumstances, and then hide their loot from prying eyes make them nature's thieves in trees. Their cute appearance-soft fur, big eyes, and fluffy tails-makes them inconspicuous and endearing, at least to some. Their reputation among humanoids is split between those who consider them cute little creatures and others who believe they're vermin.</p>\n<p>Usually no more than a nuisance on their own, they can become a dangerous annoyance under the command of a druid, fey, or other creature that practices nature magic or is otherwise tied to the natural world. With their ability to reach remote places, excellent eyesight, and adept problem-solving, squirrels can perform effective reconnaissance for druids.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":6}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.abSsuJM94EvvyQYw"}}}
{"_id":"aeLTz7wO9ajPaQ0V","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"h8iiN0oJfHoKkkw6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zNYXcSmgZ8w8pTTE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 15 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bYiotnUBfPu81i3V","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RGJbS9RTIb1LL5uF","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Snips","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 2d8[piercing]]] damage (@Check[type:reflex|dc:20|basic:true] save).</p>\n<p>Creatures that fail this save also take [[/r 1d4[bleed]]].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vTfpBVZWUIlCDjJv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hermit Crab Swarm","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":42,"temp":0,"value":42},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":11},"resistances":[{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"swim","value":15}],"value":30},"weaknesses":[{"type":"area-damage","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>When hermit crabs find a shell that is too large, they lie in wait for others to arrive and move into the shell, abandoning a possible replacement. This can form a large chain of queuing crabs waiting to upgrade their shells. Interruptions can aggravate the crabs, resulting in attacks against the unfortunate source of disruption.</p>\n<hr />\n<p>Hermit crabs have hard exoskeletons like other crabs, but with much weaker abdomens. They find and \"wear\" shells as homes and protection, getting around with their front legs and claws. Surprisingly fierce, hermit crabs fight for new shells as they grow bigger, using an assortment of hollow alternatives as substitutes when shells of the right size can't be found.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 15 feet"},"size":{"value":"lg"},"value":["amphibious","animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.aeLTz7wO9ajPaQ0V"}}}
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it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RP2SeHrbTJkiKCCL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r 1d4[piercing]]], @Check[type:fortitude|dc:15|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder 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Escape","options":"action:escape"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tgSCCCV7wTsbOj9i","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QPsMJee85KLM8Vht","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Weasel","system":{"abilities":{"cha":{"mod":1},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":2},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":7,"temp":0,"value":7},"initiative":{"statistic":"perception"},"perception":{"value":4},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"<p>Despite their small stature, weasels are skilled hunters. Nearly fearless in pursuit of food, they frequently kill creatures up to five times their own size. Their preferred tactic is to latch onto the back of their victim's neck and constrict with their jaws until the target dies. To keep themselves well fed, weasels kill more creatures than they need and stuff their victims into hollow logs or empty dens to eat later.</p>\n<p>Scholars have observed weasels, both in the wild and captivity, perform a bizarre behavior in front of their prey. They rush about unpredictably, throw themselves to the ground, wriggle into and out of burrows, and generally appear to behave entirely irrationally. In response, their prey becomes confused or seemingly hypnotized, which gives the weasel an opportunity to dash forward and strike a killing blow.</p>\n<p>A typical weasel is 12 inches long and weighs less than a pound.</p>\n<hr />\n<p>Weasels are lithe, clever predators known for both their beautiful, sleek fur and their ability to crawl into tight spaces. Pound for pound, few animals are as voracious as weasels. Insatiably hungry, they eat almost half their own weight each day, leading them to constantly hunt for new prey to satisfy their hunger.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":2}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 60 feet"},"size":{"value":"tiny"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.aepfNXXy2juozgzB"}}}
{"_id":"an7tww93Y4pQ8HP6","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xWxtACkZ1XENgLax","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.kdGqnqbrwPzQfTsm"}},"img":"systems/pf2e/icons/equipment/weapons/greatclub.webp","name":"Greatclub","sort":100000,"system":{"MAP":{"value":""},"baseItem":"greatclub","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d10"},"description":{"value":"<p>While many greatclubs are intricately carved, others are little more than a sturdy tree branch. These massive clubs are too heavy to wield with only one hand.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"greatclub","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["backswing","shove"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"QC1IrArhxNW6ef3t","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.MVAWttmT0QDa7LsV"}},"img":"systems/pf2e/icons/equipment/weapons/longbow.webp","name":"Longbow","sort":200000,"system":{"MAP":{"value":""},"baseItem":"longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This 5‑foot‑tall bow, usually made of a single piece of elm, hickory, or yew, has a powerful draw and is excellent at propelling arrows with great force and at an extreme distance. You must use two hands to fire a longbow, and it can't be used while mounted.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":6}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":100,"reload":{"value":"0"},"rules":[],"size":"med","slug":"longbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":null},"traits":{"rarity":"common","value":["deadly-d10","volley-30"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"QB0FNEPET64VPGnO","flags":{"pf2e":{"linkedWeapon":"xWxtACkZ1XENgLax"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Greatclub","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d10+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["backswing","magical","shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"o3fl8ed8HrHnV97F","flags":{"pf2e":{"linkedWeapon":"QC1IrArhxNW6ef3t"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Longbow","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["arrow-of-despair"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"1d8+6","damageType":"piercing"},"0292p8oxyrdz9uy2s5qw":{"damage":"1d8","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","range-increment-100","volley-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"KIEOH7Hzo0bgoAnC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GFv0unGRcJq78oa1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iLC1r5LnzDRvTshg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Banished from the Ground","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A baykok can't willingly touch earth or rock surfaces. If forced into contact with such a surface, it becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for as long as it remains incontact.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tR481pq7xrt35Xrw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:120]{120 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:25]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":120,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"C8pZwyrtELK6lVYw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Arrow of Despair","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A baykok creates an invisible arrow of bone as it draws its bow. A @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL] creature hit by the arrow is stricken with loneliness and despair and must attempt a @Check[type:will|dc:26] save; if the Strike was a critical hit, the target uses the outcome one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature's frightened value increases by 1 (to a maximum of 4), and it is slowed 1 until its frightened condition ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] until its frightened condition ends. At the start of each of its turns, it can end the paralyzed condition early with a successful @Check[type:will|dc:26] save.</p>"},"requirements":{"value":""},"rules":[],"slug":"arrow-of-despair","source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","fear","incapacitation","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uS98HfKqTgAefSsN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Devour Life","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The baykok is adjacent to a @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], or @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] living humanoid.</p>\n<hr />\n<p><strong>Effect</strong> The baykok touches the target and devours part of its life force. The target must succeed at a @Check[type:fortitude|dc:26] save or be afflicted with the baykok's wasting curse. If the target fails and wasn't already affected by the wasting curse, the baykok gains [[/r 20 #Temporary Hit Points]]{20 temporary Hit Points} that last for 1 hour.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CVVLZgcOZxdjSrnH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wasting Curse","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The baykok steals life from its victim and leaves listless dread in its place.</p>\n<p>If a target fails its save against Devour Life, it becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}.</p>\n<p>Each time the target gets a full night's rest, it must succeed at a @Check[type:fortitude|dc:26] save or its drained value increases rather than decreasing. The curse ends if the creature recovers from the drained condition, but if the creature would reach drained 5 from this effect, it dies.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5rQIFg9J3nU8T1QU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WV3huRkxLPLur4X1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JHnSY42kXvnWEdAR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Baykok","system":{"abilities":{"cha":{"mod":1},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"negative healing","max":200,"temp":0,"value":200},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":30},"weaknesses":[{"type":"air","value":10},{"type":"bludgeoning","value":10},{"type":"earth","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>A baykok is the restless remnant of a warrior or hunter, cast out for evil acts and cursed to forever soar through the sky far from its home, unable to ever set foot on the ground again. The creature's despairing, lonely cries at night are audible for miles across the wilderness it haunts. Jealous rage drives it to hunt isolated humanoids, especially warriors and hunters who remind it of the life it once had and squandered. A baykok's invisible arrows carry its soul-freezing loneliness, and its envious touch can steal a helpless victim's vitality.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.an7tww93Y4pQ8HP6"}}}
{"_id":"aqvMwn6885CJEmCO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Fgyso5whxxzTMpVE","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":27,"mod":0,"value":19},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"O8s3jEaNQdpXOMhY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"Fgyso5whxxzTMpVE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"S4PgZUaXxcFIs4Zv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"Fgyso5whxxzTMpVE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AKQGoByNr9mzFAMZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"uses":{"max":3,"value":3},"value":"Fgyso5whxxzTMpVE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ELpuKrFNyvwzCapj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Gb7SeieEvd0pL2Eh"}},"img":"systems/pf2e/icons/spells/true-strike.webp","name":"True Strike (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>\n<p>@UUID[Compendium.pf2e.spell-effects.fpGDAz2v5PG0zUSl]</p>"},"duration":{"value":"until the end of your turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"Fgyso5whxxzTMpVE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-strike","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EKw1H7sHPZrfrDL9","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dUC8Fsa6FZtVikS3"}},"img":"systems/pf2e/icons/equipment/weapons/composite-longbow.webp","name":"Composite Longbow","sort":600000,"system":{"MAP":{"value":""},"baseItem":"composite-longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like all longbows, its great size also increases the bow's range and power. You must use two hands to fire it, and it cannot be used while mounted. Any time an ability is specifically restricted to a longbow, such as Erastil's favored weapon, it also applies to composite longbows unless otherwise stated.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":20}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":100,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-longbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["deadly-d10","propulsive","volley-30"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"pN8AXUsCz6thkCVd","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":700000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":100,"rules":[],"size":"med","slug":"arrows","source":{"value":"Pathfinder Core 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Composite Longbow","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"2d8+5","damageType":"piercing"},"pkevwnr5b6hbnx7p5srv":{"damage":"1d6","damageType":"electricity"},"nspjraathxi57ktdqaz3":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","range-increment-100","reload-0","volley-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8EzoTBKzzz2kcPsk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ee90NjJ1Ze4Ghwsk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RTMzhRViOSVhuoXI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Electric Projectiles","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any arrow the garuda fires gains the effects of a @UUID[Compendium.pf2e.equipment-srd.NVst7e69agGG9Qwd] rune.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"shock-composite-longbow-attack","text":"PF2E.WeaponPropertyRune.shock.Note.criticalSuccess","title":"{item|name}","visibility":"gm"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ceUAQwTriMohyVjk","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Swooping Dive","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The garuda flies up to their Speed in a straight line, descending at least 10 feet, and then makes two talon Strikes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CjNF1hyzoK7u7txT","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Wind Blast","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The garuda flaps their wings with intense force. This has the same effect as <em>@UUID[Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1]</em> (@Check[type:fortitude|dc:27]) but in a @Template[type:cone|distance:30].</p>\n<p>In an area with loose debris (at the GM's discretion), the gusts from the garuda's wings create a cloud that obscures vision, making any creature in the area @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and creatures outside the area are concealed to those within the area.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["air","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1VgHmzNKPX463SlR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"x6Qwyv3lFBWZzLwE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IoIDQvepm4tCmkWS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1800000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"L2h4MWk1ryDlNqbk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sFlsibqjqAjKlOHr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1z8YMFZvS2RqYR0m","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2100000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Garuda","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":2},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":135,"temp":0,"value":135},"initiative":{"statistic":"perception"},"perception":{"value":20},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":25}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Garudas are noble, birdlike beings descended from the gods. They were born under the cerulean skies of the Outer Plane of Elysium but have since spread to the Material Plane, and it is here that they primarily reside. On Golarion,the largest garuda populations live in the rugged hills and mountains of Vudra, though some have spread to the Impossible Kingdom of Jalmeray and even to the eastern mountains of Garund.</p>\n<p>Garudas usually roost in isolated aeries but spend much of their time gliding on the wind. Many garudas are nomadic or migratory, yearning to travel and soar above new landscapes. While they remain detached from humanoid societies, they are impetuous and gallant, frequently serving as protectors of communities near the cliffs and peaks where they roost. Some garudas instead combine their wanderlust and goodhearted nature by serving as messengers and emissaries between remote settlements, though most who take up this work abandon it after a few years when the same terrain becomes boring. Wandering garudas are no less compassionate, and many a tale tells of a garuda who came to the aid of a lost traveler or carried an endangered soul to safety.</p>\n<p>Though they hold most living creatures in high regard, garudas loathe ophidian creatures-nagas in particular. Rarely do they come into contact without fighting, and a garuda will go out of their way to hunt down a naga if they hear even the tiniest hint of a rumor suggesting the presence of one.</p>\n<p>A garuda's feathering and coloration range widely depending on the terrain they favor. Garudas in temperate woodlands might resemble jays or falcons, while tropical garudas sport bright plumage.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":16}},"traits":{"languages":{"custom":"","selected":[],"value":["celestial","common","vudrani"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.aqvMwn6885CJEmCO"}}}
{"_id":"c7kP2W6zaZA9oxAd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"DpQ8esg6GOdnxHkt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"1d10+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JNHO9c4kCv8dEqkU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tongue","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"1d6+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"71ZISy5sK6KLCTyg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jzI14zm2om9KJeOM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Devourer of Swarms","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The giant pangolin ignores the resistances of swarms, and its tongue Strike deals an additional [[/r {2d6}]]{2d6 damage} against swarms.</p>"},"requirements":{"value":""},"rules":[{"diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:trait:swarm"],"selector":"tongue-damage"},{"key":"Note","outcome":["success","criticalSuccess"],"predicate":["target:trait:swarm"],"selector":"attack-roll","text":"{item|system.description.value}","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wDaKwffZUuh51WSU","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Emit Musk","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The giant pangolin releases a disorienting and repulsive musk within a @Template[type:emanation|distance:5]. Each creature in the area must attempt a @Check[type:fortitude|dc:20] save.</p>\n<p>The pangolin can't Emit Musk again for [[/br 1d4 #Recharge Emit Musk]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature becomes temporarily immune to pangolin musk for 1 minute.</p>\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature becomes sickened 1 and is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until no longer sickened.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["olfactory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"847XuFlQNdsrsK3G","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Roll Up","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The giant pangolin falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] and rolls up into a ball.</p>\n<p>While rolled up, the only actions the giant pangolin can perform are Emit Musk and Stand, and it also becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] and gains resistance 10 to physical damage.</p>\n<p>An adjacent creature that hits a rolled-up giant pangolin with a melee Strike takes [[/r 1d6[slashing]]] damage. These effects end once the giant pangolin Stands.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"roll-up","toggleable":true},{"key":"Resistance","predicate":["roll-up"],"type":"physical","value":10}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kt9Kmearp1t75oDh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gxha2igeBeByFcUs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"98IZwqShTf3RszTu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FG4QevgIdGKrC5zj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Pangolin","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":0},"int":{"mod":-4},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":63,"temp":0,"value":63},"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[{"type":"burrow","value":20},{"type":"climb","value":20}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>Despite their prodigious size, giant pangolins are solitary, reclusive creatures who forage by night for insects and vermin. To defend themselves from predators, they rely on a veritable arsenal of natural defenses to dissuade their foes: thick armor of wickedly sharp scales, a flexible and muscular body capable of rolling into a defensive ball, and a noxious musk. Against more persistent threats, giant pangolins' powerful digging claws prove mighty weapons in a pinch.</p>\n<p>While a pangolin's defenses serve well against natural predators, they've long been targets of poaching by humanoid cultures, partly for meat, but largely due to the high value of their unique scales. These scales see widespread use in alchemy, folk medicine, and crafting, and thus demand for them-and the associated profits from their sale-remain high. Giant pangolins are better protected against humanoid hunters, but the larger size of their scales means wider applications and greater volume. The increased difficulty of acquiring pangolins makes doing so all the more profitable, and unscrupulous poachers can make a considerable living from hunting these creatures.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":10}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.c7kP2W6zaZA9oxAd"}}}
{"_id":"cKZtOsBlN3Qu8Kyq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xt4bQy0cnsmUHdm8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spherical Body","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6-1","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4Q80XDMMBCj2Mihv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lL49wJa4ig4V0ag1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Record Audio","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"interaction","description":{"value":"<p>The clockwork spy records all sounds within @Template[type:emanation|distance:25]{25 feet} onto a small gemstone worth 1 gp embedded in its body. The clockwork spy can record up to 1 hour of sound on a single gemstone. Once it begins recording, it can't cease recording early, nor can it record onto a gemstone that already contains a recording.</p>\n<p>Some clockwork spies contain multiple gemstones to allow for a series of recordings. Since clockwork spies are not intelligent, they must be given simple commands regarding when to start recording sounds. A clockwork spy can differentiate between different kinds of creatures but not between specific individuals.</p>\n<p>The spy can start or stop playback of recorded sound by spending a single action. Removing a gemstone from or installing a gemstone into a clockwork spy requires a successful @Check[type:thievery|dc:14|traits:action:disable-a-device] check to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6]{Disable a Device}; on a failure, the gemstone is undamaged, but any recorded sounds are erased and the gemstone still can't be used to make another recording.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zdb8RR0jcIIol6on","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wind-Up","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>24 hours, @Check[type:thievery|traits:action:disable-a-device|dc:14], standby</p>\n<hr />\n<p>For a clockwork to act, it must be wound with a unique key by another creature. This takes 1 minute. Once wound, it remains operational for the listed amount of time, usually 24 hours, after which time it becomes unaware of its surroundings and can't act until it's wound again. Some clockworks' abilities require them to spend some of their remaining operational time. They can't spend more than they have and shut down immediately once they have 0 time remaining. If it's unclear when a clockwork was last wound, most clockwork keepers wind all their clockworks at a set time, typically 8 a.m.</p>\n<p>A clockwork that lists standby in its wind-up entry can enter standby mode as a 3-action activity. Its operational time doesn't decrease in standby, but it can sense its surroundings (with a -2 penalty to Perception). It can't act, with one exception: when it perceives a creature, it can exit standby as a reaction (rolling initiative if appropriate).</p>\n<p>A creature can attempt to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6] to wind a clockwork down (with a DC listed in the wind-up entry). For each success, the clockwork loses 1 hour of operational time. This can be done even if the clockwork is in standby mode.</p>"},"requirements":{"value":""},"rules":[{"domain":"perception","key":"RollOption","label":"PF2E.NPCAbility.ClockworkWindUp","option":"wind-up","priority":50,"toggleable":true},{"key":"FlatModifier","predicate":["wind-up"],"selector":"perception","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UK9gsjbHYgmKZze9","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Self-Destruct","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>A clockwork spy must use this reaction unless specifically programmed otherwise by its creator.</p>\n<p><strong>Trigger</strong> The clockwork spy is reduced to 0 Hit Points.</p>\n<hr />\n<p><strong>Effect</strong> The spy thrashes around and emits a tinny scream followed by a steady ticking sound. At the beginning of what would have been its next turn, the clockwork spy explodes, dealing [[/r 1d10[piercing]]] damage in a @Template[type:emanation|distance:5]{5-foot radius} (@Check[type:reflex|dc:16|basic:true] save). Its gemstone is destroyed, along with any information contained inside it.</p>\n<p>An adjacent creature can cancel the self-destruct sequence by succeeding at a @Check[type:thievery|dc:16|traits:action:disable-a-device] check to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6]{Disable a Device}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XOaEOoOqvAtFWkoU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Clockwork Spy","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":-1},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":8,"temp":0,"value":8},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":25},"weaknesses":[{"type":"electricity","value":2},{"type":"orichalcum","value":2}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"<p>Engineers, technologists, and mechanically gifted wizards employ clockwork spies-tiny, spiderlike constructs capable of recording and playing back audio-to surreptitiously surveil their enemies or steal secrets from competitors. Their spindly bodies and delicate components make them unsuitable for combat; in fact, most builders construct clockwork spies with a self-destruct mechanism to ensure the spies' meddling can't be traced back to them.</p>\n<hr />\n<p>Intricate, complex machines, clockworks are built with care by highly skilled engineers. Though their creation involves some amount of magic, they're primarily mechanical, packed with precision-tuned gears and springs working in concert.</p>\n<p>The sturdy mainspring within a clockwork must be wound to provide the energy needed to power the device. Some larger clockworks contain a series of springs for different limbs that each need to be wound. A clockwork's crafter creates a unique metal key while building the clockwork; winding the clockwork usually involves inserting the key into the machine's back and turning clockwise. Larger clockworks require greater strength to turn the key, and typically have larger keys to allow for more torque-some even accommodating a team of winders rather than an individual. Programming a clockwork requires both the key and the knowledge to set the program correctly, information usually reserved for the clockwork's creator or owner.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":2},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"tiny"},"value":["clockwork","construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.cKZtOsBlN3Qu8Kyq"}}}
{"_id":"cKy95PZJt6lGCsJk","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"pCERhTThClxu07sY","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"value":13},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"2JLhAYuqShswFbsj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"uses":{"max":2,"value":2},"value":"pCERhTThClxu07sY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1b748L6U33YBgL1V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FzAtX8yXBjTaisJK"}},"img":"systems/pf2e/icons/spells/undetectable-alignment.webp","name":"Undetectable Alignment (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shroud a creature or object in wards that hide its alignment. The target appears to be neutral to all effects that would detect its alignment.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"pCERhTThClxu07sY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"undetectable-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"J0gZufxJB4tMBfMk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":2,"uses":{"max":2,"value":2},"value":"pCERhTThClxu07sY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7CmFbFcaRSuWRsxQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"pCERhTThClxu07sY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iimRGQyNDYAg4SRV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"pCERhTThClxu07sY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BkXPI84fRasy5udf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"pCERhTThClxu07sY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mbQACnt1AnNpUqKo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"pCERhTThClxu07sY"},"materials":{"value":""},"overlays":{"2I469pfbYcmFvzOA":{"_id":"2I469pfbYcmFvzOA","name":"Telekinetic Projectile (bludgeoning)","overlayType":"override","sort":1,"system":{"damage":{"value":{"0":{"type":{"value":"bludgeoning"}}}}}},"cUFX7ExSLeoa3vIF":{"_id":"cUFX7ExSLeoa3vIF","name":"Telekinetic Projectile (piercing)","overlayType":"override","sort":2,"system":{"damage":{"value":{"0":{"type":{"value":"piercing"}}}}}},"zFWsMjoeCnLxqJaV":{"_id":"zFWsMjoeCnLxqJaV","name":"Telekinetic Projectile (slashing)","overlayType":"override","sort":3,"system":{"damage":{"value":{"0":{"type":{"value":"slashing"}}}}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qjiQvNcg8Xp6U5g6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d8+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"s6k7oyMyiZKIqAar","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"o5UbC8XEchUb9DrO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f661MaVKOhxZZMUI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p0P37OZT7ovYmUkB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Canine Vulnerability","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Dogs and other canines are natural enemies of kushtaka. Canine animals, including creatures transformed into a canine using <em>@UUID[Compendium.pf2e.spells-srd.wp09USMB3GIW1qbp]</em> or a similar effect, ignore the kushtaka's resistance to physical attacks.</p>\n<p>In addition, a canine with imprecise scent can use it as a precise sense when detecting a kushtaka.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mqJmVUehvZOB9E80","img":"systems/pf2e/icons/actions/Passive.webp","name":"Null Spirit","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Kushtaka exist completely separated from their mortal souls, making them immune to the effects of haunts and most effects from incorporeal spirits and undead, but also unaware of their presence; incorporeal undead are both @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] and inaudible to them. Incorporeal spirits and undead can affect a kushtaka only with effects that manifest in the physical world.</p>\n<p>For instance, a ghost mage casting a <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em> or a poltergeist throwing objects could harm the kushtaka, but a ghost commoner's Frightful Moan and ghostly hand Strike would not.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yox41dJM9YFdHSRU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HTL4UczGmmOt7HUk","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Persuasive Rebuttal","sort":1600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature fails a check to Strike or Demoralize the kushtaka</p>\n<p><strong>Requirements</strong> The kushtaka has a <em>charm</em> spell available</p>\n<hr />\n<p><strong>Effect</strong> The kushtaka casts <em>@UUID[Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6]</em> on the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ae1LTM5lLFv32i3l","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The kushtaka takes on the specific appearance of a unique Small or Medium humanoid. Every time the kushtaka uses this ability, it takes on the same chosen form, though it can use non-magical disguises to further alter its appearance. This doesn't change the kushtaka's Speed or its attack and damage bonuses with its Strikes, though it does change the damage to an appropriate type, typically bludgeoning.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QUp7RYwQLvBoTGp7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"22tAfLSrtX7FEYnM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9z5L8LoLhQoQDwYv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2KllIuOgu2ETkbaf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vgGl8uaNNQbavIkC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.OceansForests","predicate":[{"or":["terrain:ocean","terrain:forest"]}],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+13 in Oceans and Forests","options":"terrain:ocean,terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kushtaka","system":{"abilities":{"cha":{"mod":3},"con":{"mod":2},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":3},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":40,"temp":0,"value":40},"initiative":{"statistic":"perception"},"perception":{"value":12},"resistances":[{"type":"physical","value":5}],"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>Kushtaka, or \"land otters\" as they are sometimes known, are devious shapeshifters. They propagate by luring a humanoid away from the shelter of their home and slowly transforming the kidnapped creature into a new kushtaka. Kushtaka have an easier time transforming willing prey, so they prefer to use their shapeshifting ability and innate magical powers to convince their chosen targets to follow them away to a kushtaka village.</p>\n<p>Once a humanoid has been lured to a kushtaka village, they slowly begin to change, a bit at a time, until their body transforms fully into that of a kushtaka and ejects their mortal soul. These ejected souls often linger before giving rise to ghosts or haunts, though the kushtaka themselves are unaware of the souls' presence, having completely forgotten who they once were due to the magic that transformed them.</p>\n<p>Kushtaka can be a scourge to small human villages, slowly pilfering villagers away one person at a time. This might mean the kushtaka village displaces the human one, or leaves the human village unable to survive with too small a population to hunt, fish, defend against threats, or raise the next generation.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["amphibious","beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.cKy95PZJt6lGCsJk"}}}
{"_id":"cMBXcfS0DuZ7O2vm","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hzAD0q71nN1lkiVO","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"value":17},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"l2hYHP4cOYImVdvP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"hzAD0q71nN1lkiVO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WZWMBHRgvQvdTOBt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"hzAD0q71nN1lkiVO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tYLgXaVtJNSgndKC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KsWhliKfUs3IpW3c"}},"img":"systems/pf2e/icons/spells/wall-of-thorns.webp","name":"Wall of Thorns","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"3d4"}}},"description":{"value":"<p>Over the course of a minute, you cause a thick wall of thorny brambles to grow from the ground. You create a 5-foot-thick wall of brambles and thorns in a straight line up to 60 feet long and 10 feet high. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall stands vertically. If you wish, the wall can be of a shorter length or height. Everything on each side of the wall has cover from creatures on the opposite side, and the wall's spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall's spaces, that creature takes 3d4 piercing damage.</p>\n<p>Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It's immune to critical hits and precision damage. A destroyed section can be moved through freely.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The Hit Points of each section of the wall increase by 5, and the piercing damage increases by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"hzAD0q71nN1lkiVO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-thorns","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lGFDmPhDxFNEVo95","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"hzAD0q71nN1lkiVO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core 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Vision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BZPtJSauua8fLt2G","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JQcN49zNIu4wTuSg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Defensive Quills","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A creature that hits a pukwudgie with an unarmed Strike or a non-reach melee Strike takes [[/r 3d8[piercing]]] damage (@Check[type:reflex|dc:22|basic:true] save). On a critical failure, the creature also takes [[/r 1d6[persistent,poison]]] from the poisoned quills.</p>\n<hr />\n<p><em>Note: A DC was not provided for this ability by Paizo. The DC present here is a moderate DC for the creature level according to the Gamemastery Guide creature building Tables</em></p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"e81mjeZGp9mKBDKv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The pukwudgie takes on the physical form of a @UUID[Compendium.pf2e.pathfinder-bestiary-3.IijUBFE1vhvgowhD]. Their size changes to Medium, they lose their weapon Strikes, and they gain a quill Strike ([[/r 1d20+18 #Quill]]{+18}/[[/r 1d20+13 #Quill]]{+13}/[[/r 1d20+8 #Quill]]{+8} for [[/r (2d8+6)[piercing]]] damage plus [[/r 1d8[persistent,poison]]]).</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lV8lCapoUOFDMPz8","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pukwudgie Poison","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:25]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ], and stupefied 2 (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"pukwudgie-poison","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7mf7hZ1Dzs0adJIM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1600000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VJZmwUBRJ3bkeJn6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1700000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bJCcQnrsFfvBDV4u","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SLBTxjCylxzqZG1V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2uCRw0RAXK3CZ5H4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RpWMzVAT3M777VOp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Pukwudgie","system":{"abilities":{"cha":{"mod":3},"con":{"mod":3},"dex":{"mod":6},"int":{"mod":4},"str":{"mod":4},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":100,"temp":0,"value":100},"initiative":{"statistic":"perception"},"perception":{"value":17},"resistances":[{"type":"poison","value":5}],"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>Pukwudgies go by many names in many regions, but those who know of them agree that defying their mischievous nature provokes their wrath.</p>\n<p>In ancient times, pukwudgies traveled to the Material Plane from the First World, perhaps in the wake of the gnome emigration. These proud fey are obsessed with displays of respect, and while they first attempted to befriend mortals, each attempt ended in tragedy as the pukwudgies perceived any potential slight as a grave insult. Mortals, fearing these reactions, began to view pukwudgies as nuisances, and pukwudgies in turn began to resent mortals and the gods that favored them. At their best, pukwudgies play cruel jokes on mortals they encounter. At their worst, they've been known to kidnap and even kill those who don't treat them with proper respect.</p>\n<p>Pukwudgies make their villages in the oldest forests, concealed under <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spells and <em>@UUID[Compendium.pf2e.spells-srd.nA0XlPsnMNrQMpio]</em> rituals. They travel freely between the Material Plane and the First World through tiny portals beneath hills, trees, or stones. No strangers to violence, pukwudgies rarely travel alone and often anoint their quills or weapons with a custom-brewed poison before entering hostile situations.</p>\n<p>Standing about 2 feet tall, a pukwudgie sports sharp quills growing from their head that extends down their back. Their skin tone varies by the region in which they live, ranging from pale gray to brown.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":17}},"traits":{"languages":{"custom":"","selected":[],"value":["common","elven","gnomish","sylvan"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.cMBXcfS0DuZ7O2vm"}}}
{"_id":"cWlntwaa4HPFEf3u","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"bjqB60qqpfDFqKNU","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":41,"mod":0,"value":33},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"hslsMsOa7FTpQTNt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.</p>\n<ul>\n<li><strong>Shaking Ground</strong> The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks.</li>\n<li><strong>Fissures</strong> Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful @Check[type:athletics|dc:15|traits:action:climb] to Climb.</li>\n<li><strong>Collapse</strong> Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1320"},"range":{"value":"half a mile"}}},"type":"fixed"},"level":{"value":8},"location":{"heightenedLevel":10,"value":"bjqB60qqpfDFqKNU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lCFOQwx2PS4KbclK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.</p>\n<ul>\n<li><strong>Shaking Ground</strong> The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks.</li>\n<li><strong>Fissures</strong> Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful @Check[type:athletics|dc:15|traits:action:climb] to Climb.</li>\n<li><strong>Collapse</strong> Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1320"},"range":{"value":"half a mile"}}},"type":"fixed"},"level":{"value":8},"location":{"heightenedLevel":8,"uses":{"max":3,"value":3},"value":"bjqB60qqpfDFqKNU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QRmG0IMSt5AnRYIf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YIMampGpij4Y30yE"}},"img":"systems/pf2e/icons/spells/stone-tell.webp","name":"Stone Tell","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from natural or worked stone. While stone is not intelligent, you speak with the natural spirits of the stone, which have a personality colored by the type of stone, as well as by the type of structure the stone is part of, for worked stone. A stone's perspective, perception, and knowledge give it a worldview different enough from a human's that it doesn't consider the same details important. Stones can mostly answer questions about creatures that touched them in the past and what is concealed beneath or behind them.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":8,"value":"bjqB60qqpfDFqKNU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stone-tell","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"uncommon","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9xFBrkHYg5Q7QAn6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":8,"value":"bjqB60qqpfDFqKNU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZXDEnUnH0Uz4H2J7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Precise) 120 feet, (Imprecise) 240 feet","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A sturzstromer's tremorsense is a precise sense out to 120 feet and an imprecise sense out to 240 feet. A sturzstromer can't sense anything beyond the range of its tremorsense.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zTdgUNL0sTJoxpwC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Clutching Stones","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The sturzstromer's space is greater difficult terrain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FWr6Ex98OyC3DSds","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EknlSoHchVPvAGPA","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Grasping Bites","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sturzstromer attempts an Athletics check and compares the result to the Fortitude DC of each creature in its space. This counts as two attacks for the sturzstromer's multiple attack penalty.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], takes [[/r 1d6[bludgeoning]]] damage, and is @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] until the end of the sturzstromer's next turn.</p>\n<p><strong>Success</strong> The creature is grabbed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k6bhkrULfZctxZZa","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Landslide","sort":1000000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The sturzstromer's most recent action was to cast <em>@UUID[Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu].</em></p>\n<hr />\n<p><strong>Effect</strong> The sturzstromer closes a fissure it made, choosing one creature that fell in. That creature must succeed at a @Check[type:reflex|dc:41] save or be buried as in an avalanche.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SPB7FRg5vvaLT9yY","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pummeling Assault","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each foe in the sturzstromer's space takes [[/r 4d10[bludgeoning]]] damage (@Check[type:reflex|dc:41|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BB4RDQtC8VQqWj1P","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xmLo2SyWlOmGLR9q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sturzstromer","system":{"abilities":{"cha":{"mod":2},"con":{"mod":8},"dex":{"mod":10},"int":{"mod":-1},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":41},"allSaves":{"value":""},"hp":{"details":"","max":280,"temp":0,"value":280},"immunities":[{"type":"precision"},{"type":"swarm-mind"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"resistances":[{"type":"piercing","value":20},{"type":"slashing","value":20}],"speed":{"otherSpeeds":[{"type":"burrow","value":20}],"value":50},"weaknesses":[{"type":"area-damage","value":12},{"type":"splash-damage","value":12}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":19},"privateNotes":"","publicNotes":"<p>Cobble mites that remain a cohesive swarm for many years become dangerous living landslides.</p>\n<hr />\n<p>Cobble mites resemble squarish stones a few inches across with mouths like split geodes. Though indolent and harmless alone, they're dangerous in large groups.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":33},"reflex":{"saveDetail":"","value":35},"will":{"saveDetail":"","value":29}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["terran"]},"rarity":"uncommon","senses":{"value":"no vision, tremorsense (precise) 120 feet, tremorsense (imprecise) 240 feet"},"size":{"value":"huge"},"value":["aberration","earth","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.cWlntwaa4HPFEf3u"}}}
{"_id":"cXz5nWwlbRQ1g90y","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"40daZI7TkA0gZGz3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"mod":0,"value":20},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"N7gWWIKyBMsl8Lcs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"40daZI7TkA0gZGz3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XdnEaAiDFdwoCTBk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"40daZI7TkA0gZGz3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"a7DELQO5sDpXAICq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind","sort":400000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"40daZI7TkA0gZGz3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PO5OyKjxeT0rYaYl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d8+12","damageType":"piercing"}},"description":{"value":"<p>Deals 1d12 electricity damage if not Countered by Fire.</p>"},"rules":[{"damageType":"electricity","diceNumber":1,"dieSize":"d12","key":"DamageDice","predicate":[{"not":"countered-by-fire"}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"r5rP9a4eNdlmkjiO","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d8+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LorLNjRUhElv6hVC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d8+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rQhc6SkjKUBdbb2C","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CFh42XjjfBF8zZRE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WaigNlDjE6reTIhN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a sky dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from fog and mist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CZrjwV0LG9oK1IpV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Fire","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the sky dragon takes fire damage, the elemental magic of metal within them is tempered. Until the end of their next turn, they take a -1 circumstance penalty to attack rolls and AC, and their jaws Strikes don't deal electricity damage. This limitation ends if the dragon uses Breath Weapon.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.a4bZrBNL17zPjDiH]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mqyNB4TXgzDtKJ3Q","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Earth","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a sky dragon is targeted by an earth spell or effect, they leave a cloud of pulverized dust and gravel that swirls in the eddies of the dragon's flight. For 1 minute, the dragon is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while flying.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KPwsQn8bO8tcLOgw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:26]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OGIF0iSMoUfXZTlW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon shoots a ball of electricity that deals [[/r 5d12[electricity]]] damage in a @Template[type:burst|distance:20] within 40 feet (@Check[type:reflex|dc:28|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","electricity","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pKaeBB4bJYXTzs69","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z19VI7TL2KhjANdt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+7)[bludgeoning]]], @Check[type:fortitude|dc:24|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pJKtjGeoTW0LzTPG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eT3PtWf4uiMjHI7j","img":"systems/pf2e/icons/actions/Passive.webp","name":"Perfected Flight","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A sky dragon can hover in place without spending an action, and they automatically succeed at all Acrobatics checks to @UUID[Compendium.pf2e.actionspf2e.Qf1ylAbdVi1rkc8M].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h4zO0kK45DmIdXa1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"By3CkHyW6suwRYF1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4fLpkDcV9BD2pVYV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"p1HlwzRAUANM7zkw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"psTuj90ImfAdXKw7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2300000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iVa2u19tLuXHcrlG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2400000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xPOyufuZZ1jY7pz4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XexviRvSkNEmp7fv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fRMo2A9jSSu0s7Eg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Sky Dragon","system":{"abilities":{"cha":{"mod":3},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":1},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"immunities":[{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[{"type":"fly","value":120}],"value":30}},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Sky dragons live above the clouds near the summits of mountains. They maintain a strong religious tradition, a unique practice among imperial dragons that sets them apart as much as their wings do. Desperate souls risk steep cliffs and loose snow to seek these dragons' counsel, and most sky dragons gladly help those who make the journey, but they expel any express hostilities or badger without hesitation.</p>\n<p>The sky dragon's wings aren't true wings, but long fins fused to their forearms; their scales also form only very slowly. Young dragons coil tightly in their lairs as they absorb minerals that color and harden their scales. Even adults often wrap around pillars out of habit.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":21}},"traits":{"languages":{"custom":"","selected":[],"value":["auran","common","draconic"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["dragon","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.cXz5nWwlbRQ1g90y"}}}
{"_id":"cbduxhlI7JbONLXF","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"D6Ppw4NFZBG4ZW2b","flags":{"core":{"sourceId":"Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3"}},"img":"systems/pf2e/icons/conditions/slowed.webp","name":"Slowed","sort":100000,"system":{"description":{"value":"<p>You have fewer actions. Slowed always includes a value. When you regain your actions at the start of your turn, reduce the number of actions you regain by your slowed value. Because slowed has its effect at the start of your turn, you don't immediately lose actions if you become slowed during your turn.</p>"},"duration":{"value":0},"group":null,"overrides":[],"references":{"children":[],"immunityFrom":[],"overriddenBy":[],"overrides":[]},"rules":[],"slug":"slowed","source":{"value":"Pathfinder Core Rulebook"},"value":{"isValued":true,"value":1},"schema":{"version":0.84,"lastMigration":null}},"type":"condition"},{"_id":"YAt3ohXujxgfi1dY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VE0UqyozDof75tsl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OvqohW9YuahnFaiX"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Form Up","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FormUp]</p>"},"requirements":{"value":""},"rules":[],"slug":"form-up","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yQzN4wExqO58Ssdr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Slow","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A shambler troop is permanently @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and can't use reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j3YK3rYte4HUEXXX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.RJbI07QSiYp0SF9A"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Defenses","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Thresholds</strong> 60 (12 squares), 30 (8 squares)</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.TroopDefenses]</p>"},"requirements":{"value":""},"rules":[],"slug":"troop-defenses","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xb36ZcB5nu2McDrU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Grave Tide","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The shambler troop is less organized than most troops. It can move into other creatures' spaces, and other creatures can move into its spaces. Its spaces are difficult terrain to other creatures.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YNpN5FwvZ27Zfviz","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Shambling Onslaught","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><span class=\"pf2-icon\">1</span> to <span class=\"pf2-icon\">2</span></p>\n<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The shamblers lash out at any enemies in their squares or within @Template[type:emanation|distance:5]{5 feet} (@Check[type:reflex|dc:18|basic:true] save). The damage depends on the number of actions.</p>\n<p><span class=\"pf2-icon\">1</span> [[/r (2d6+5)[bludgeoning]]] damage</p>\n<p><span class=\"pf2-icon\">2</span> [[/r (2d6+9)[bludgeoning]]] damage</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ck37LN0pcQmPLf0a","img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Movement","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever a troop Strides, it first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a Gargantuan creature moving; for instance, if any square of the troop enters difficult terrain, the extra movement cost applies to the whole troop.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"}],"name":"Shambler Troop","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":3},"dex":{"mod":0},"int":{"mod":-5},"str":{"mod":5},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"troop defenses","max":90,"temp":0,"value":90},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"details":"troop movement","otherSpeeds":[],"value":20},"weaknesses":[{"type":"area-damage","value":5},{"type":"positive","value":5},{"type":"slashing","value":5},{"type":"splash-damage","value":2}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>This shuffling mass of decaying flesh moves with dull but singular focus.</p>\n<hr />\n<p>Necromancers most often create these mindless undead as obedient, expendable servitors. Left to its own devices, a zombie seeks only to consume the living, stopping only when its rotting body can no longer hold together.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":9}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"grg"},"value":["mindless","troop","undead","zombie"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.cbduxhlI7JbONLXF"}}}
{"_id":"cmzlnTgWcJjnISAK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3sFxSnysZjKDkccp","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d10+10","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hD8oXqV8Wz5DBv2c","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d6+10","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Y2Zs23iG5XQJYKVX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f0YkO5SMtEfB3r39","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"62PNJhmFdbtT0TrS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Voice Imitation","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Kokogiaks can mimic the sounds of a person in distress by attempting a Deception check to @UUID[Compendium.pf2e.actionspf2e.ewwCglB7XOPLUz72]. The kokogiak has a +4 circumstance bonus to this check.</p>"},"requirements":{"value":""},"rules":[{"domain":"skill-check","key":"RollOption","option":"voice-imitation","toggleable":true},{"key":"FlatModifier","predicate":["voice-imitation","action:lie"],"selector":"deception","type":"circumstance","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JDNUanP8QQ5riRTG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Re8xzF2naY7y8ZBf","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Mauling Rush","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The kokogiak Strides up to its Speed. It can make up to four claw Strikes at any point during this movement, each against a different target. These attacks count toward the kokogiak's multiple attack penalty, but the multiple attack penalty doesn't increase until after the kokogiak makes all of its attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AzWuaOagwffOzhLP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The kokogiak's Strikes deal an additional 2d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AijMBZl9gTqlCcb0","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Tormented Snarl","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Using their voice imitation abilities, a kokogiak emits the horrific wails of its former victims. Each creature within @Template[type:emanation|distance:120]{120 feet} takes [[/r 4d6[mental]]] damage and must attempt a @Check[type:will|dc:32|traits:damaging-effect] save.</p>\n<p>A creature frightened by this ability is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] to the kokogiak.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune for 1 minute.</p>\n<p><strong>Success</strong> The creature takes half damage and becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature takes full damage and becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage, becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3}, and is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","illusion","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vRX7fHLnwfVnMQMN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Trackless Step","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The kokogiak always gains the benefits of @UUID[Compendium.pf2e.actionspf2e.SB7cMECVtE06kByk] in natural surroundings, even while moving at full speed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DoOJ3moNcHT9P12F","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vaANlV7t5bddGrRe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1200000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uCO7vGNGI7hr4h24","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Snow","predicate":["terrain:snow"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+25 in Snow","options":"terrain:snow"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PaItzs1NIsmxLZi1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1400000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kokogiak","system":{"abilities":{"cha":{"mod":5},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":1},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":215,"temp":0,"value":215},"initiative":{"statistic":"perception"},"perception":{"value":25},"resistances":[{"type":"cold","value":15}],"speed":{"details":"trackless step","otherSpeeds":[{"type":"swim","value":20}],"value":40}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>As deadly on land as in the water, kokogiaks are one of the most feared predators of the tundra. From a distance they might be mistaken for a frightfully large polar bear, but anyone unfortunate enough to see one up close will notice the creature's six additional legs and disturbingly elongated neck before meeting an untimely end. These ursine monstrosities stalk their prey tirelessly across ice and snow; they're also powerful swimmers, lurking under the ice to burst up and ambush unsuspecting creatures on the surface or diving for a marine meal.</p>\n<p>As if numerous claws and a brutal bite weren't concerning enough, these nightmare-inducing creatures can be wickedly deceptive, luring their prey out in winter storms. The cunning kokogiak imitates the sounds of a creature in distress, deceiving its target into abandoning the safety of their shelter and embarking on an ill-fated rescue attempt. 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Gases, including creatures in gaseous form, can't pass through the wall.</li>\n<li>A creature that attempts to fly through the wall using a move action must attempt a Fortitude save.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature can move through the wall normally this turn.</p>\n<p><strong>Success</strong> The flying creature can move through the wall this turn, but the wall is difficult terrain.</p>\n<p><strong>Failure</strong> The wall stops the movement of the flying creature, and any remaining movement from its current action is wasted.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is pushed 10 feet away from the wall.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"8GmTiza6VxQxjlFA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Y9Hwv9W7YTv5qXrI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5esP2GVzvxWsMgaX"}},"img":"systems/pf2e/icons/spells/endure-elements.webp","name":"Endure Elements (Self Only)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield the target against dangerous temperatures. 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The target and its gear gain resistance 5 against the damage type you chose.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.con2Hzt47JjpuUej]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"2 creatures"}},"7":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"8GmTiza6VxQxjlFA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TNP4WFNt1JZcnGNG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"8GmTiza6VxQxjlFA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uN7b49VuSYz5eKNd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. 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This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"aK9UmOvlCoa0e4uF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p1wsEGeuTR4naolX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.W69zswpj0Trdy5rj"}},"img":"systems/pf2e/icons/spells/air-bubble.webp","name":"Air Bubble","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A bubble of pure air appears around the target's head, allowing it to breathe normally. The effect ends as soon as the target returns to an environment where it can breathe normally.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"8GmTiza6VxQxjlFA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-bubble","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6Xmm3pc3idD2x94u","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water (At Will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"aK9UmOvlCoa0e4uF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QEIFzMijr22PgqeE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"8GmTiza6VxQxjlFA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2etpbzghDX8UZcNP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"8GmTiza6VxQxjlFA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GCaQph1yw1dHuyLE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k34hDOfIIMAxNL4a"}},"img":"systems/pf2e/icons/spells/grim-tendrils.webp","name":"Grim Tendrils","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"2d4"}}},"description":{"value":"<p>Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and [[/r 1[bleed]]] damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half the negative damage and no persistent bleed damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double negative damage and double persistent bleed damage.</p>\n<hr /><strong>Heightened (+1)</strong> The negative damage increases by 2d4, and the persistent bleed damage increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"8GmTiza6VxQxjlFA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grim-tendrils","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yhZDMrr8kukWTjvG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"500 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"8GmTiza6VxQxjlFA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UbNaFJPYZIM2gL2a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"8GmTiza6VxQxjlFA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0Fk2dnOM9vlA2vKY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"8GmTiza6VxQxjlFA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FMulkKO4KDjObl06","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"8GmTiza6VxQxjlFA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"flo5oC8zWtFBUsvt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["hyponatremia"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d10+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vDVTFesUl1YqnWqr","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d8+11","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Lscs4sD2vIZEzZIX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d8+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MqBEcHEyj2aKh7uO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Bpok96twh3ZtuzEH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense (Imprecise) 60 feet","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"af7dgcRuc5gWm1ej","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YRKU8F7zH6qq03Om","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VxrL8PMJq1Vfet9z","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Earth","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the sea dragon is targeted with an earth spell or <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em>, they lose Liquefy until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hJYdbtet0tqbLviV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Metal","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a sea dragon is struck by a weapon made primarily of metal or affected by a spell that uses metal, many of the dragon's scales transform to mimic the metal. This grants the dragon a +1 item bonus to AC until the start of their next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.OMJnZspk5YHai8yn]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yiRwJtMI4udvjxuF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:24]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1Nzt9YANcjiUjxZu","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Liquefy","sort":3000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted by a Strike or spell that could deal fire or physical damage to them</p>\n<hr />\n<p><strong>Effect</strong> The dragon liquefies, turning entirely to water while maintaining their shape, for a split second. Against the triggering effect, they gain resistance 15 to fire and to all physical damage.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"liquefy","toggleable":true},{"key":"Resistance","predicate":["liquefy"],"type":["fire","physical"],"value":15}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","arcane","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mn6J9sGKxgEPsSFM","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon shoots a ball of water that deals [[/r 9d6[bludgeoning]]] damage in a @Template[type:burst|distance:20] within 40 feet (@Check[type:reflex|dc:26|basic:true] save). All non-magical fire in the radius is extinguished.</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Sa5PkHx5wTuKIBts","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":3200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+6)[bludgeoning]]], @Check[type:fortitude|dc:26|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eqx6f68rVSfojXpJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hyponatremia","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living creature that takes damage from the sea dragon's jaws Strike must succeed at a @Check[type:fortitude|dc:26] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} as a surge of excess water floods its body.</p>"},"requirements":{"value":""},"rules":[],"slug":"hyponatremia","source":{"value":""},"traits":{"rarity":"common","value":["water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HKJDIUhv4yxNRcOz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":3400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"21zlheskttqrUn6D","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3500000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8NgyKZiBSuBmzdFj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":3600000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vC0iu8wO62HHmW9u","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dm5UOk2ioTyDfmTx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"f8KDeqiQk0YOMQp4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QXagWckQzTZpGiom","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":4000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"znSmN7YSRodR6FUH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":4100000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BhvmCYSd9OA71exK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Vsk3LDUR8wtKLo1a","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":4300000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Sea Dragon (Spellcaster)","prototypeToken":{"name":"Young Sea Dragon"},"system":{"abilities":{"cha":{"mod":2},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":5},"wis":{"mod":3}},"attributes":{"ac":{"details":"fed by metal","value":27},"allSaves":{"value":""},"hp":{"details":"","max":140,"temp":0,"value":140},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"details":"water walk","otherSpeeds":[{"type":"fly","value":100},{"type":"swim","value":50}],"value":30}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Sea dragons' affinity with water grants them mastery over rain, storms, and floods. Those whose livelihoods are at the mercy of the weather and waves frequently venerate these great aquatic creatures. Most sea dragons respond kindly to requests, but, like the sea, they can be unpredictable and fickle.</p>\n<p>Sea dragons have disk-shaped scales like fish and webbed claws as well as large back and tail fins to aid in swimming. They appear in vivid and vibrant colors, like aquatic wildlife. Underwater flora and fauna grow and thrive upon older sea dragons, and ancient sea dragons often have a head of coral around their antlers, giving them the image of being crowned royalty.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":15}},"traits":{"languages":{"custom":"","selected":[],"value":["aquan","common","draconic"]},"rarity":"uncommon","senses":{"value":"darkvision, wavesense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["amphibious","dragon","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.d1hv3x7syXaltxg4"}}}
{"_id":"d5UfBtz09fOXKSmr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"HHDECazmKhMUWZZF","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"value":28},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"2WPmjkICUEMZbbMe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Z9OrRXKgAPv6Hn5l"}},"img":"systems/pf2e/icons/spells/finger-of-death.webp","name":"Finger of Death","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"70"}}},"description":{"value":"<p>You point your finger toward the target and speak a word of slaying. You deal 70 negative damage to the target. If the damage from finger of death reduces the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":8,"uses":{"max":3,"value":3},"value":"HHDECazmKhMUWZZF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"finger-of-death","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dOTlGR2o2gTc19eX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7Iela4GgVeO3LfAo"}},"img":"systems/pf2e/icons/spells/wall-of-force.webp","name":"Wall of Force","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] wall of pure magical force up to 50 feet long and up to 20 feet high. The wall has no discernible thickness. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall has AC 10, Hardness 30, and 60 Hit Points, and it's immune to critical hits and precision damage. The wall blocks physical effects from passing through it, and because it's made of force, it blocks incorporeal and ethereal creatures as well. Teleportation effects can pass through the barrier, as can visual effects (since the wall is invisible). Wall of force is immune to counteracting effects of its level or lower, but the wall is automatically destroyed by a disintegrate spell of any level or by contact with a rod of cancellation or sphere of annihilation.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of the wall increases by 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":8,"value":"HHDECazmKhMUWZZF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-force","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"O8SdngtgI2IX3grA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":8,"uses":{"max":3,"value":3},"value":"HHDECazmKhMUWZZF"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p931SlqMJE64SPG4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spirit Tendril","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["drain-life"]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d10+14","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xRGfPORY2OUX19Yt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spirit Dart","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["drain-life"]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d8+14","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","range-100"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"B2rF45WAMrowNHio","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AJLCWM50AXEWFDYT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WUkTk0F7LErjOXbO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.BcSlVpaN72LoQ5BV"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Site Bound","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The nemhaith is bound to a place or large stationary object and can't venture more than 500 feet from this focus.</p>\n<hr />\n<p>A typical ghost can stray only a short distance from where it was killed or the place it haunts. A typical limit is 120 feet. Some ghosts are instead bound to a room, building, item, or creature that was special to it rather than a location.</p>"},"requirements":{"value":""},"rules":[],"slug":"ghost-site-bound","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vbSi698j0JxF2fvv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eI8RLbyITDSsCGtu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bound Spirits","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>[[/r 4d6[negative]]] damage @Check[type:fortitude|dc:36|basic:true] save</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"bound-spirits","traits":["aura","divine","necromancy","negative"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GVOl6lIUVxSW5gZK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.unR8VVR4yyRnsmnB"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Rejuvenation","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>Destroying the ritual object or place used in the nemhaith's creation destroys the nemhaith, freeing its bound spirits to move on to the afterlife.</p>\n<hr />\n<p>When a ghost is destroyed, it re-forms after [[/br 2d4 #days]]{2d4 days} within the location it's bound to, fully healed. A ghost can be permanently destroyed only if someone determines the reason for its existence and sets right whatever prevents the spirit from resting.</p>"},"requirements":{"value":""},"rules":[],"slug":"ghost-rejuvenation","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0hSL8u2ImY5BTyJo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Drain Life","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the nemhaith damages a living creature with its spirit tendril Strike, the creature must succeed at a @Check[type:fortitude|dc:36] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}.</p>\n<p>Further damage dealt by the nemhaith increases the condition value by 1 on a failed save, to a maximum of drained 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"drain-life","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BVGtxqRvaiXmxNDG","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Rage of Spirits","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The nemhaith's bound spirits rage and smash everything in a @Template[type:emanation|distance:30]. Creatures in this area take [[/r {4d6[sonic],4d6[negative]}]]{4d6 sonic damage and 4d6 negative damage} (@Check[type:fortitude|dc:36|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iXMM9LrLHQONVyO1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Spirits","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The nemhaith directs its bound spirits as a group to move up to 1 mile away (they have a fly Speed of 60 feet). 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Bound by a profane necromantic ritual, a nemhaith and its servitors maintain watch over an object or place so important they embraced undeath to guard it. This ritual binds connected beings-friends, family, fellow worshippers, or even sacrificed innocents-to form a single nemhaith.</p>\n<p>Most nemhaiths were, in life, priests or protectors who sought immortality to protect the temple they served or guard an important landmark. Others follow an endless and even impossible quest beyond the bounds of life and death. 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They move almost exclusively in schools, overwhelming larger creatures with sheer numbers and ferocity. Piranhas aggress toward sudden disturbances in the water and can smell blood from far away. Harvested piranha teeth serve as excellent cutting tools.</p>\n<hr />\n<p>Swimming in vast shoals through open ocean underneath the sparkling sun, lurking deep in the muddy beds of rivers, or schooling in pristine lakes, fish are found nearly anywhere there is water.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"blood scent, low-light vision, scent (imprecise) 100 feet"},"size":{"value":"lg"},"value":["animal","aquatic","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.dCJDmNm6WSKf0AY4"}}}
{"_id":"dKFzkdgTntTm8ydA","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PuvbyIbJk14Uho2a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense 60 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"40G9Tq0fb0vTHD9L","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OazlOifRnQFSPc2g","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fire Healing","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Anytime a wizard sponge would take fire damage, it instead regains [[/r 1d8[healing]]]{1d8 Hit Points} (regardless of the amount of damage the fire effect would have caused).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hi0AFeSVBBw7vuPF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Suction","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wizard sponges can climb on ceilings and other inverted surfaces.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fbcWIR3VTHaRmvLw","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Slither","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The wizard sponge slithers over each creature in its space, dealing [[/r 2d10[acid]]] damage (@Check[type:reflex|dc:20|basic:true] save). A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4XdLVNceTaTeWXxs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Weak Acid","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wizard sponge acid damages only organic material—not metal, stone, or other inorganic substances.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dO8YIdebcg6JU7kQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HofMxPk6h7wuflyA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.DecayingPlantFungus","predicate":[{"or":["terrain:decaying-plants","terrain:fungus"]}],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+15 amid decaying plant matter or fungus","options":"terrain:decaying-plants, terrain:fungus"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wizard Sponge (Crypt)","prototypeToken":{"name":"Wizard Sponge"},"system":{"abilities":{"cha":{"mod":-3},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"negative healing","max":65,"temp":0,"value":65},"immunities":[{"type":"critical-hits"},{"type":"fire"},{"type":"precision"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"resistances":[{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":20},"weaknesses":[{"type":"area-damage","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>This strange type of fungus colony takes its name from its initial purpose: the wizard who first developed it sought a means to keep her tower clean from residue both mundane and magical. Wizard sponge does just that, dutifully cleaning its vicinity by devouring dust, organic debris, and even the decaying bodies of fallen creatures. Its designer intentionally crafted the fungus to not merely resist but be healed by fire, intended as an additional safety feature, and most varieties have a convenient side effect of being edible once slain. Unfortunately, the fungus also developed an unexpected ability to magically mutate over time, which eventually led to its escape and independent propagation.</p>\n<p>Wizard sponge colonies of various sizes and shapes now thrive in dungeons, caverns, sewers, abandoned castles, crypts, and even the basements of some occupied dwellings. They often carry along bits of partially consumed material with them, such as clothing, limbs, and adventuring gear-sometimes even valuable treasures! An individual colony typically takes on distinctive properties based on what it's consumed in its environment; a variety living in a necromancer's crypt might acquire the undead's affinity for negative energy, for example.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"no vision, tremorsense 60 feet"},"size":{"value":"lg"},"value":["fungus","mindless","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.dKFzkdgTntTm8ydA"}}}
{"_id":"dVJkFPCqJcPjImdG","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"nNhyC2WwCF4L4Lhd","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"mod":0,"value":18},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"oeWCnT69F8n5CEeg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Self Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ai0qnveelifv4TYf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"X4MpwIBWXMLBKVpy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":4,"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KF8c1lT0YVj5lMG4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"o6IceHXhizmbsddI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (Self Only)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"srgacE5EcctZnQyG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4szr3KBMz0Rpy6gE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rRrYw3Yi8aOQcMIK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will)","sort":900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EKHWbpYJ0N9pRP3a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3LyOkV25p7wA181H]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8qBSMik5OFebU5lb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uG3TFxbdSkQFWiVW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"21ivlMYoU54Y6OdI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dINQzhqGmIsqGMUY"}},"img":"systems/pf2e/icons/spells/mending.webp","name":"Mending","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repair the target item. You restore 5 Hit Points per spell level to the target, potentially removing the @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] condition if this repairs it past the item's Broken Threshold. You can't replace lost pieces or repair an object that's been completely destroyed.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You can target a non-magical object of 1 Bulk or less.</p>\n<p><strong>Heightened (3rd)</strong> You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"2":{"target":{"value":"non-magical object of 1 Bulk or less"}},"3":{"target":{"value":"non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"non-magical object of light Bulk or less"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Yoj8sEr7QAlN9Tf9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VGGj7s7Eh7rs4oZi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"nNhyC2WwCF4L4Lhd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mw396KKLKWJKNSqQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab","mix-couatl-venom"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d10+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"k5a2kb9JPuGSAe7J","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ehlp9AWnS6V5OAuB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pJUrlkv2i5xEz2WO","img":"systems/pf2e/icons/actions/Passive.webp","name":"Star Child","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The mix couatl is difficult to discern against starry skies. The mix couatl can @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa] in the air at night without @UUID[Compendium.pf2e.other-effects.I9lfZUiCwMiGogVi]{Cover} or being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Svc6cpZQ69ghEA6T","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Xzku75HXAlTNH0q3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d10+4)[bludgeoning]]], @Check[type:fortitude|dc:26|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"06gks6jfRaUwycln","img":"systems/pf2e/icons/actions/Passive.webp","name":"Gift of Knowledge","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a mix couatl casts <em>@UUID[Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam]</em> on a willing creature, the mix couatl can Sustain the Spell to modify memories for up to 60 continuous minutes.</p>\n<p>A mix couatl can grant knowledge of a particular skill to the target as part of the spell. The mix couatl chooses Engineering Lore, Farming Lore, Fishing Lore, Hunting Lore, or Mercantile Lore. The target becomes permanently trained in the chosen skill. A creature can benefit from Gift of Knowledge only once.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zEouFbaKNoTFZeHy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mix Couatl Venom","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A mix couatl's venom deals good damage rather than poison damage to fiends</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:26]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage ([[/r 1d6[good]]] damage to fiends) and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d6[poison]]] damage ([[/r 2d6[good]]] damage to fiends), @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, and stupefied 1 (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d8[poison]]] damage ([[/r 2d8[good]]] damage to fiends), stunned 1, and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"mix-couatl-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hDrYmsPyJApRYUgu","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wrap in Coils","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The mix couatl has a Medium or smaller creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] in their jaws.</p>\n<hr />\n<p><strong>Effect</strong> The mix couatl moves the creature into their coils, freeing their jaws to make attacks, then uses @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV] against the creature. The mix couatl can hold as many creatures in their coils as will fit in their space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"J2Wcbnb4u8polTU4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fTAdTvKREqPpl8zx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TJKcwUgLAJNxeRHk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2700000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"795R2nIF0pgse53v","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2800000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"z1U7GAv0qxRGkAS6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zQXgEOx3isscZUNf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"t17wgUOfDX7rDxPI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3100000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KTYwsKfefYlYk1J9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"t583CkYAKZNLQHhj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3300000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mix Couatl","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":4},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":135,"temp":0,"value":135},"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":15}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Mix couatls (pronounced \"meesh\") are guides to fledgling societies, providing fundamental information such as farming techniques, medicinal expertise, or more esoteric knowledge like the arcane arts.</p>\n<hr />\n<p>Couatls are serpentine celestials who tirelessly help mortals reach their greatest potential all across the planes. Some serve benevolent deities as intermediaries while others serve the cause of good as they see fit.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["celestial","common","draconic"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["beast","couatl"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.dVJkFPCqJcPjImdG"}}}
{"_id":"dkDbXG0boTkddHSG","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5JFwqj1O27XBnI7T","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"value":9},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"QURfTxsWHhQPFT2K","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.X9dkmh23lFwMjrYd"}},"img":"systems/pf2e/icons/spells/ant-haul.webp","name":"Ant Haul","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You reinforce the target's musculoskeletal system to bear more weight. The target can carry 3 more Bulk than normal before becoming @UUID[Compendium.pf2e.conditionitems.D5mg6Tc7Jzrj6ro7] and up to a maximum of 6 more Bulk.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.5yCL7InrJDHpaQjz]</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"5JFwqj1O27XBnI7T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ant-haul","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nqbyxoWHgsEgeTHh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"5JFwqj1O27XBnI7T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JODcbsvo0OgvnCC0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"5JFwqj1O27XBnI7T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DW8Cqi1XpUWPpQyd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stinger","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d6-1","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BFhitQjxtXx7cQKS","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sting Shot","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d6","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","magical","range-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WpHT325mhd62bmHx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ENxpJknQm2f0aGri","img":"systems/pf2e/icons/actions/Passive.webp","name":"Speak with Arthropods","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A melixie can communicate with arthropods, such as insects, spiders, scorpions, crabs, and similar invertebrate animals. They can use Diplomacy to @UUID[Compendium.pf2e.actionspf2e.OX4fy22hQgUHDr0q] on arthropods and @UUID[Compendium.pf2e.actionspf2e.DCb62iCBrJXy0Ik6] things from arthropods.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6xVdg4wmRT0c4mXW","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Sugar Rush","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The melixie consumes a large quantity of sugar, honey, nectar, or similar sweets and goes into a frenzied state. The melixie immediately Strides or Flies.</p>\n<p>For the next [[/br 1d4+1 #Duration Sugar Rush]]{1d4+1 rounds}, the melixie is @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl], and can use the additional action only to Stride or Fly. As soon as the rush ends, the melixie is @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"99lGT45mdyvtl6Yl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"u1oQzKxAI1vhe2bM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Confectionery Lore","sort":1100000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"u1BZrVNbetoW4LSw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1200000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WSaISsXewf7xD9ic","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Melixie","system":{"abilities":{"cha":{"mod":3},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":-1},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":17,"temp":0,"value":17},"initiative":{"statistic":"perception"},"perception":{"value":4},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":10},"weaknesses":[{"type":"cold-iron","value":2}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":0},"privateNotes":"","publicNotes":"<p>Melixies are hyperactive insect sprites with legendary sweet tooths, capable of drinking down honey, nectar, sugar, and other sweets in alarming quantities. Melixies take the insectile wings common among winged fey and up the ante with antennae and additional insect features, typically shared with bees but sometimes with butterflies, moths, ladybugs, or other beetles. Melixies live in a pattern of rapid consumption of sweets, incredible productivity in tasks of all sorts, and then a crash to sleep it all off and start again. Melixies in their productive state even engage happily in large-scale repetitive tasks that most sprites find dreadfully dull. In their spare time, melixies love to dance, and some of them learn a dancelike sign language called Melisylvan, allowing them to communicate a full range of information through movement.</p>\n<hr />\n<p>Tiny winged fey with intense curiosity and adventurous spirits, sprites often find themselves in risky situations and shenanigans belying their stature. While their pixie and grig cousins are most common, numerous additional types of sprites were born from the faerie realm of the First World. These include draxies, melixies, and nykteras, each of which shares commonalities with a different animal or magical creature.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Arthropods","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"tiny"},"value":["fey","sprite"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.dkDbXG0boTkddHSG"}}}
{"_id":"dniiLeUhXaq5CElX","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"4W60RWwqP4LPF4Ve","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"mod":0,"value":14},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"cDxaUbOhxnBpAPuP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"6d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"4W60RWwqP4LPF4Ve"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lRiN69RyGchL1AiD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"4W60RWwqP4LPF4Ve"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rNBF8QplzOETa39b","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Branch","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d10+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"F9OvUrIH2XqsqnGm","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Root","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d6+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VmpcHMhX036wRdpf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Thorns","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"2d8+5","damageType":"piercing"},"1":{"damage":"1d4","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"stALstSmHYXTOJRU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"E3RAvTSsOhNonHz1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"a4OTeLXz850yN3NZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Axe Vulnerability","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An arboreal reaper takes 5 additional damage from axes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tAtaZY5U93gi2tUw","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Leech Moisture","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The arboreal reaper grows still and focuses intently on a single foe within 50 feet, draining moisture from the target's body. This deals [[/r 10d6[negative]]] damage (@Check[type:fortitude|dc:25|basic:true] save).</p>\n<p>The arboreal reaper can't Leech Moisture again for [[/br 1d4 #Recharge Leech Moisture]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"y7oztbBrqRdXk2kF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DyshOadunc4QiZQH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JistgsFnTNqHaf8F","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"toOZhNQZfZE3Kbr0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dAiQDFnLDhubSBkJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Forests","predicate":["terrain:forest"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+18 in forests","options":"terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Arboreal Reaper","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":130,"temp":0,"value":130},"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"type":"bludgeoning","value":5},{"type":"piercing","value":5}],"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"axe-vulnerability","value":5},{"type":"fire","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>While some forests have an idyllic, peaceful quality to them, others feel distinctly unfriendly or even sinister-these forests are the favored haunts of arboreal reapers. Sometimes these woodlands are sought out by secretive practitioners of malicious arts who claim the unsettling ambiance aids their abilities; arboreal reapers see no reason to interfere with such practices as long as the balance of their forests isn't harmed.</p>\n<p>All arboreals vary in appearance based on their surroundings, but arboreal reapers always seem vaguely eerie, whether they watch over a grim weald or a tropical rain forest. Often slightly warped, twisted, and covered in spiky protrusions, arboreal reapers sometimes sprout around old ruins or other permanent structures, breaking down and incorporating the structures as they mature and become more mobile.</p>\n<p>Arboreal reapers focus on the essential decaying phase of a forest's life cycle, becoming especially active in autumn and winter seasons. Their influence can often be seen in the explosion of mushrooms on a rotting log or the enticing fronds of a flourishing carnivorous plant. Like arboreal wardens, these woodland guardians are quicker to react to perceived threats than the more deliberate regents or retiring archives-at least by arboreal standards.</p>\n<hr />\n<p>Arboreals are tree-like ancient guardians of forests, nurturing new growth and maintaining a balanced ecosystem as if the vast wilderness were their garden. Arboreals are thoughtful and deliberate - until something threatens their realms and invites their wrath.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["arboreal","common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.dniiLeUhXaq5CElX"}}}
{"_id":"dtkq45qf18bENXBd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"9x6UoyWK1LPpP2M1","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":27,"value":19},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"it8V6trXRaEs8bg1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm (At Will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"9x6UoyWK1LPpP2M1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["arcane","emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EWX813DLZAePlSAY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d10+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vlGXeDzuvihHbasj","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d8+9","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vBOtCKqI5yNghuqQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"64CXDHwnDpHKKZpp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MYOFzFbpGCWFCD85","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (1d10+9)[piercing]]], @Check[type:fortitude|dc:26|basic:true] (@UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by jaws only)</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"igxHjmUJWlr6ULG7","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Head Spin","sort":800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The kishi switches between showing their attractive human face and their snarling hyena face. A kishi can use their innate spell and their Deception and Diplomacy skills only when their human face is showing, and they can use their jaws Strike only when their hyena face is showing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3vdP680iRFJVfvwV","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Sudden Charge","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The kishi Strides twice. If they end their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rUKEfvwyoUMhaFzX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vicelike Jaws","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] in the kishi's jaws can barely speak; a creature must succeed at a @Check[type:flat|dc:8] check to provide verbal components for spells, doing so in a choked whisper.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2nEKM6ZrGJImSDZh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fAVYkbynCMtsOdST","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"onGMYnMJa8MTYlEA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1300000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RYeY73OqKi8hIARW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1400000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"r7SzQIV7glRurnqe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1500000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Cd02FoTw7106DRvp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kishi","system":{"abilities":{"cha":{"mod":5},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":138,"temp":0,"value":138},"initiative":{"statistic":"perception"},"perception":{"value":14},"resistances":[{"type":"piercing","value":10}],"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Kishis are duplicitous and murderous fey who dwell on the edges of Golarion's densest jungles. At first glance, kishis appear to be attractive humans, usually of a local ethnicity, but their full heads of thick hair conceal a second face: that of a snarling hyena. When a kishi lures their prey into a vulnerable situation, their head swivels around, revealing this fearsome visage. In this form, a kishi's powerful jaws are almost impossible to pry loose and can crush a victim's bones in a matter of moments.</p>\n<p>Kishi range widely in their physical features, and their height and weight vary as much as the people whose communities they infiltrate. They dress in fine clothing aligned with the latest fashion trends, and they wear flashy jewelry with the intention of drawing onlookers' eyes.</p>\n<p>Like most fey, a kishi has inscrutable motives, though to their victims, the kishi's goal seems simple-to revel in the expression of shock, betrayal, and terror on a victim's face. Although kishis can cast charm to make unwitting companions complacent, most of these sinister creatures prefer to trick their prey using guile, gifts, and their dashing good looks. These ultimate sadists derive pleasure from the thrill of the hunt as well as the delicious reward at the end. The more uptight, prudish, or haughty a target, the better-for nothing satisfies kishis as much as earning (and destroying) the trust of someone who rarely grants it.</p>\n<p>When kishis get their new friends or lovers alone, they choose the most dramatic moments to reveal their true monstrous forms and clamp their jaws down on their victim. Kishis have no desire to share their true nature with the entire community, so they typically aim for the throats of their victims, who can no longer cry out for help after being cut off from air. Kishis consume every part of their victims' bodies, leaving no trace of the crime-even lapping up any spilled blood, claiming the victim's treasures as their own, and cleaning the murder scene as much as possible.</p>\n<p>Few things can bind a community together as swiftly as uncovering a kishi. Once found out, a kishi flees, hoping to find a new community to prey upon.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":17}},"traits":{"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.dtkq45qf18bENXBd"}}}
{"_id":"e6r8AGxfp8PDXaZk","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3vf9rSuKaaM4whiV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.30BBep9U4BDV0EgQ"}},"img":"systems/pf2e/icons/spells/infernal-pact.webp","name":"Infernal Pact","sort":100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make an appeal to a powerful devil, asking it to bind some of its subordinates to your service. If you succeed, the devil sends you its choice of one devil whose level is no more than double <em>infernal pact's</em> level, two devils whose levels are each at least 2 less than double the spell level, or three devils whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> The devils are sent to you and serve you for [[/r 1d4 #weeks]]{1d4 weeks}.</p>\n<p><strong>Success</strong> The devils are sent to you and serve you for [[/r 1d4 #days]]{1d4 days}.</p>\n<p><strong>Failure</strong> Your request is denied.</p>\n<p><strong>Critical Failure</strong> Not only is your request denied, but the powerful devil sends word of its displeasure to your master.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a devil)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"infernal-pact","source":{"value":"Pathfinder Bestiary"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xGpHtG4FKoXUAvFz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Trident","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["merciless-thrust"]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d8+9","damageType":"piercing"},"c6jufmqvwaw0wlb3zch8":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"a8Oke93EjcLb3CyD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Trident","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"2d8+9","damageType":"piercing"},"0clqmiqe5okofwl8kwh8":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5mZBnyI8jN8hRDpC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Barbed Net","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["barbed-net"]},"bonus":{"value":16},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Mfyiq7MrkDXVAE1n","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"O5Ub4Pr4nhdrG6Xy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cQMEu0nbq6cPn2sD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hellstrider","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A levaloch ignores the effects of non-magical difficult terrain. They take no damage from caltrops or from damaging terrain that deals physical, acid, or cold damage.</p>\n<p>A levaloch can move through liquids up to 5 feet deep at their full Speed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dW7bkWhXvNcwfUCh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u3ndMdQRfiAH7Z7J","img":"systems/pf2e/icons/actions/Passive.webp","name":"Phalanx Fighter","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>All devils of equal or lower level adjacent to a levaloch gain a +1 circumstance bonus to their AC as the levaloch shields them from harm.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.KjWPSJonzrZ8jv7X]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rXrJgVzgOwMP7Cbr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stable Stance","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A levaloch gains a +2 circumstance bonus to their Fortitude DC against being Shoved and to other saving throws to resist being moved against their will.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T6ZAqc1mMzmpUCtm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Barbed Net","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a levaloch hits a creature with their barbed net, the net wraps around the target, which becomes @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and takes a -10-foot circumstance penalty to its Speeds. If the Strike was a critical success, the target is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe].</p>\n<p>When a creature @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} (DC 22), or if the Strike misses, the net crumbles into rust.</p>\n<p>Each time a creature attempts to Escape, it takes [[/r 1d6[slashing]]] damage from the net's barbs, regardless of whether the attempt succeeds.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.HafP5vrdGdoqoFMo]</p>"},"requirements":{"value":""},"rules":[],"slug":"barbed-net","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X5bjxwBhWpEDkFUA","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Forge Weapon","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>A levaloch reforges part of their barbed iron substance into a new <em>+1 @UUID[Compendium.pf2e.equipment-srd.DxCuJKynlnMQZHgp] trident</em> or barbed net. 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The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fFRo2qITLq5FrSff","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MMCQsh12TPaDdPbV"}},"img":"systems/pf2e/icons/spells/righteous-might.webp","name":"Righteous Might","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus all your divine energy and transform yourself into a Medium battle form, similar to your normal form but armed with powerful divine armaments granted by your deity. While in this form, you gain the statistics and abilities listed below. You have hands in this battle form and can use manipulate actions. You can Dismiss the spell.</p>\n<p>You gain the following statistics and abilities:</p>\n<ul>\n<li>AC = 20 + your level. Ignore your armor's check penalty and Speed reduction.</li>\n<li>10 temporary Hit Points.</li>\n<li>Speed 40 feet.</li>\n<li>Resistance 3 against physical damage.</li>\n<li>Darkvision.</li>\n<li>A special attack with a righteous armament version of your favored weapon, which is the only attack you can use. Your attack modifier with the special weapon is +21, and your damage bonus is +8 (or +6 for a ranged attack). If your attack modifier with your deity's favored weapon is higher, you can use it instead. You deal three of your weapon's normal damage dice, or three damage dice of one size larger if your weapon is a simple weapon with a d4 or d6 damage die. The weapon has one of the following properties that matches your deity's alignment: <em>anarchic</em>, <em>axiomatic</em>, <em>holy</em>, <em>unholy</em>. If your deity is true neutral, you instead deal an extra 1d6 precision damage.</li>\n<li>Athletics modifier of +23, unless your own modifier is higher.</li>\n</ul>\n<hr />\n<p><strong>Heightened (8th)</strong> Your battle form is Large, and your attacks have 10-foot reach, or 15-foot reach if your deity's favored weapon has reach. You must have enough space to expand into or the spell is lost. You instead gain AC = 21 + your level, 15 temporary HP, resistance 4 against physical damage, attack modifier +28, damage bonus +15 (+12 for a ranged attack), and Athletics +29.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.W4lb3417rNDd9tCq]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":"You have a deity"},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"righteous-might","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VwfjMRnAFi2Fnpeg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"geNZo1q7WUlcECUf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW"}},"img":"systems/pf2e/icons/spells/banishment.webp","name":"Banishment","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target back to its home plane. The target must attempt a Will save. You can spend an extra action while Casting this Spell and add a material component to give the creature a -2 circumstance penalty to its save. The component must be a specially gathered object that is anathema to the creature, and not from a material component pouch. This spell fails if you aren't on your home plane when you cast it.</p>\n<hr />\n<p><strong>Critical Success</strong> The target resists being banished and you are @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Success</strong> The target resists being banished.</p>\n<p><strong>Failure</strong> The target is banished.</p>\n<p><strong>Critical Failure</strong> The target is banished and can't return by any means to the plane it's banished from for 1 week.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to 10 creatures. The extra material component affects targets to which it is anathema.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"9":{"target":{"value":"10 creatures that aren't on their home plane"}}},"type":"fixed"},"level":{"value":5},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"banishment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature that isn't on its home plane"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jW7sLcWmh8V1FKga","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prying-eye","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MCTzoal4Z81nOegx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4eUV2NzsS7KI4cQn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7Fd4lxozd11MQ55N"}},"img":"systems/pf2e/icons/spells/atone.webp","name":"Atone","sort":900000,"system":{"ability":{"value":""},"area":null,"areatype":{"value":""},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense and offerings worth a total value of 20 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You attempt to help a truly penitent creature atone for its misdeeds, typically actions contrary to your deity's alignment or anathema to your deity. If the creature isn't truly penitent, the outcome is always a critical failure. This ritual uses Nature if the target is a druid, and Religion in all other cases.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature receives absolution for its misdeeds, allowing it to regain standing with your deity. It returns to its previous alignment (if its alignment shifted) and regains any abilities it lost. Before the atonement is complete, the creature must perform a special quest or other task chosen by your deity, as befits its misdeeds. If completed during downtime, this task should take no less than 1 month. For 1 month, the target receives divine insight just before performing an act that would be anathema to your deity or contrary to your deity's alignment.</p>\n<p><strong>Success</strong> As critical success, but the creature gains no special insight regarding its subsequent actions.</p>\n<p><strong>Failure</strong> The creature does not receive absolution and must continue to meditate and redress its misdeeds. Any future atone rituals for the same misdeeds cost half as much and gain a +4 circumstance bonus to primary and secondary checks.</p>\n<p><strong>Critical Failure</strong> The creature offends your deity and is permanently cast out from the faith. The creature can't rejoin your religion without a more direct intervention.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the maximum target level by 2 and the base cost by 20 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":"1, must be the ritual's target"},"secondarycheck":{"value":"Nature or Religion (whichever is used for the primary check)"},"slug":"atone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"another creature of up to 8th level who is a worshipper of the same deity or philosophy as you"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"G6r2thMFCInreJVs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uNsliWpl8Q1JdFcM"}},"img":"systems/pf2e/icons/spells/discern-lies.webp","name":"Discern Lies","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Falsehoods ring in your ears like discordant notes. You gain a +4 status bonus to Perception checks when someone Lies.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-lies","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["mental","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2MVRVqVhNQGgdlf3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"4d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ACwkyXoU2HzGZ6f7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"pZYPf41244FTorQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"g8jGQbAJNqEluzqg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.l9HRQggofFGIxEse]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"464obuqq8bLG234P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"1 specific object or type of object, or a specific creature or ancestry"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iXs1y8xNKNAa4PPL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ppA1StEigPLKEQqR"}},"img":"systems/pf2e/icons/spells/wanderer's-guide.webp","name":"Wanderer's Guide","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the beyond to guide your route. When you Cast this Spell, choose a destination; you receive an inspired route to that destination, allowing you and allies who travel overland with you to reduce the movement penalty from difficult terrain by half for the duration, as long as you don't deviate from the inspired route. This doesn't have any effect on movement during encounters. If you use this ability again before the duration is over, this effect ends and is replaced by that of the new route.</p>"},"duration":{"value":"until your next daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wanderers-guide","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"76vK0GoGk6AfWtX4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TapVe3X1AndHAHio","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vTQvfYu2llKQedmY"}},"img":"systems/pf2e/icons/spells/comprehend-language.webp","name":"Comprehend Language","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand the meaning of a single language it is hearing or reading when you cast the spell. This doesn't let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target can also speak the language.</p>\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures, and targets can also speak the language.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"comprehend-language","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fm9cMLKHt1PQCN4N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Dbd5W6G8U2vzWolN"}},"img":"systems/pf2e/icons/spells/consecrate.webp","name":"Consecrate","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense and offerings worth a total value of 20 gp × the spell level"},"damage":{"value":{}},"description":{"value":"<p>You consecrate a site to your deity, chanting praises and creating a sacred space. While within the area, worshippers of your deity gain a +1 status bonus to attack rolls, skill checks, saving throws, and Perception checks, and creatures anathema to your deity (such as undead for @UUID[Compendium.pf2e.deities.QZD0u1jxwz0kj8uI] or @UUID[Compendium.pf2e.deities.BNycwu3I21dTh4D9]) take a -1 status penalty to those checks. Attacks made by worshippers of your deity within the area deal 1 damage of one of your deity's alignment types (your choice); if your deity is true neutral, you don't gain this benefit.</p>\n<hr />\n<p><strong>Critical Success</strong> The consecration succeeds, and it either lasts for 10 years instead of 1 or covers an area with twice the radius. Occasionally, with your deity's favor, this might produce an even more amazing effect, such as a permanently consecrated area or the effect covering an entire cathedral.</p>\n<p><strong>Success</strong> The consecration succeeds.</p>\n<p><strong>Failure</strong> The consecration fails.</p>\n<p><strong>Critical Failure</strong> The consecration fails spectacularly and angers your deity, who sends a sign of displeasure. For at least 1 year, further attempts to consecrate the site fail.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The consecrated area also gains the effects of the <em>@UUID[Compendium.pf2e.spells-srd.XZE4BawIlTf88Yl9]</em> spell, but the effect doesn't attempt to counteract teleportation by worshippers of your deity. The cost increases to 200 gp × the spell level.</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion"},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"2, must be worshippers of your religion"},"secondarycheck":{"value":"Crafting, Performance"},"slug":"consecrate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3 days"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["consecration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QvkK5nC57Ss0uXrs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mt6ZzkVX8Q4xigFq"}},"img":"systems/pf2e/icons/spells/create-food.webp","name":"Create Food","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create enough food to feed six Medium creatures for a day. This food is bland and unappealing, but it is nourishing. After 1 day, if no one has eaten the food, it decays and becomes inedible. Most Small creatures eat one-quarter as much as a Medium creature (one-sixteenth as much for most Tiny creatures), and most Large creatures eat 10 times as much (100 times as much for Huge creatures and so on).</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can feed 12 Medium creatures.</p>\n<p><strong>Heightened (6th)</strong> You can feed 50 Medium creatures.</p>\n<p><strong>Heightened (8th)</strong> You can feed 200 Medium creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-food","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 hour"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PVf1k7OJvycL25KH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"unUOawygf2F8IOC8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"pZYPf41244FTorQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"beTjhFVInzcBmouJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WAib3GichxLjp5p"}},"img":"systems/pf2e/icons/spells/alarm.webp","name":"Alarm","sort":2200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward an area to alert you when creatures enter without your permission. When you cast alarm, select a password. Whenever a Small or larger corporeal creature enters the spell's area without speaking the password, alarm sends your choice of a mental alert (in which case the spell gains the mental trait) or an audible alarm with the sound and volume of a hand bell (in which case the spell gains the auditory trait). Either option automatically awakens you, and the bell allows each creature in the area to attempt a DC 15 Perception check to wake up. A creature aware of the alarm must succeed at a Stealth check against the spell's DC or trigger the spell when moving into the area.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can specify criteria for which creatures sound the alarm spell-for instance, orcs or masked people.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":"3 gp silver bell focus"},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"alarm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FuhQpuHYidsWDnHt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XSujb7EsSwKl19Uu"}},"img":"systems/pf2e/icons/spells/bless.webp","name":"Bless","sort":2300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Blessings from beyond help your companions strike true. You and your allies gain a +1 status bonus to attack rolls while within the emanation. Once per turn, starting the turn after you cast bless, you can use a single action, which has the concentrate trait, to increase the emanation's radius by 5 feet.</p>\n<p>Bless can counteract <em>@UUID[Compendium.pf2e.spells-srd.7ZinJNzxq0XF0oMx]</em>.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Gqy7K6FnbLtwGpud]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":true},"level":{"value":1},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bless","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and allies in the area"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ctbxOCAPmqkVJNSg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Evil Only)","sort":2400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QFIOckHeFzY2NRDr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zzMi1Kivs9IQoYAN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwZBXN6zBoB9BHXE"}},"img":"systems/pf2e/icons/spells/divine-lance.webp","name":"Divine Lance","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d4"}}},"description":{"value":"<p>You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-lance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pATEX0JNO47YlY12","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"pZYPf41244FTorQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0FDUuUX8wzLNhyKr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind","sort":2800000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"pZYPf41244FTorQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DRmNp3CNeBKWZNqG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gSs25OUp3vW2o7Cb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8xRzLhwGL7Dgy3EZ"}},"img":"systems/pf2e/icons/spells/sanctuary.webp","name":"Sanctuary","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.</p>\n<hr /><strong>Critical Success</strong> Sanctuary ends.\n<p><strong>Success</strong> The creature can attempt its attack and any other attacks against the target this turn.</p>\n<p><strong>Failure</strong> The creature can't attack the target and wastes the action. It can't attempt further attacks against the target this turn.</p>\n<p><strong>Critical Failure</strong> The creature wastes the action and can't attempt to attack the target for the rest of sanctuary's duration.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctuary","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HTaY42YD4fQPClLG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p1z5VhjqB2o0f4et","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"G4lup29lJteGQEx7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ILDPyfeR9ijXko3B","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":3300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d8+13","damageType":"piercing"}},"description":{"value":"<p>Deals 1d12 electricity damage if not Countered by Fire.</p>"},"rules":[{"damageType":"electricity","diceNumber":1,"dieSize":"d12","key":"DamageDice","predicate":[{"nor":["countered-by-fire","divine-lighning-good","divine-lightning-positive"]}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jKqS45yr5dqPtPAf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":3400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jQpWelCVysebUl0R","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":3500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d8+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dEG5crSMOZ8MheG9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fDOGJqfBeWIT7IOl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1zDo0dT2WRDJ2XqD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":3800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a sky dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from fog and mist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WnLAb54M532yXeAK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":3900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pnip6OCCdZn9i0pD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Fire","sort":4000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the sky dragon takes fire damage, the elemental magic of metal within them is tempered. Until the end of their next turn, they take a -1 circumstance penalty to attack rolls and AC, and their jaws Strikes don't deal electricity damage. This limitation ends if the dragon uses Breath Weapon.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.a4bZrBNL17zPjDiH]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HD1JVNGcHKCVtQRP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Earth","sort":4100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a sky dragon is targeted by an earth spell or effect, they leave a cloud of pulverized dust and gravel that swirls in the eddies of the dragon's flight. For 1 minute, the dragon is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while flying.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KewwLz9N8mWqhTpA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":4200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:31]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sOt6KDS7Y34upG7G","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":4300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon shoots a ball of electricity that deals [[/r 7d12[electricity]]] damage in a @Template[type:burst|distance:25] within 50 feet (@Check[type:reflex|dc:33|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>\n<hr />\n<p>See divine lightning.</p>\n<p>[[/r 7d12[good]]] damage (@Check[type:reflex|dc:33|basic:true|traits:divine,good,evocation|overrideTraits:true] save) against fiends.</p>\n<p>[[/r 7d12[positive]]] damage (@Check[type:reflex|dc:33|basic:true|traits:divine,positive,evocation|overrideTraits:true] save) against undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","electricity","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aBGHzzN9TzDAz9kf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Divine Lightning","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A good sky dragon who worships a deity channels divine power through its attacks, making them more effective against fiends and undead. Any electricity damage it deals becomes good damage against fiends or positive damage against undead.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.NPCAbility.SkyDragon.DivineLightningGood","option":"divine-lightning-good","priority":50,"toggleable":true},{"domain":"damage-roll","key":"RollOption","label":"PF2E.NPCAbility.SkyDragon.DivineLightningPositive","option":"divine-lightning-positive","priority":50,"toggleable":true},{"damageType":"good","diceNumber":1,"dieSize":"d12","key":"DamageDice","label":"PF2E.NPCAbility.SkyDragon.DivineLightningGood","predicate":["divine-lightning-good",{"nor":["countered-by-fire","divine-lightning-positive"]}],"selector":"jaws-damage"},{"damageType":"positive","diceNumber":1,"dieSize":"d12","key":"DamageDice","label":"PF2E.NPCAbility.SkyDragon.DivineLightningPositive","predicate":["divine-lightning-positive",{"nor":["countered-by-fire","divine-lightning-good"]}],"selector":"jaws-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JiieW7FHU7H9vlCH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":4500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d8+8)[bludgeoning]]], @Check[type:fortitude|dc:33|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WD4ykPiVOX7xRtgI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Perfected Flight","sort":4600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A sky dragon can hover in place without spending an action, and they automatically succeed at all Acrobatics checks to @UUID[Compendium.pf2e.actionspf2e.Qf1ylAbdVi1rkc8M].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"blSV9HiaoSCWQT9w","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":4700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3cdPZThcJwkeTo3j","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4800000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1y6zyfQWU9mUIozh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":4900000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qzmIihLKxrOrWdWS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5000000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uWM3FKn7HuDi8wrT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":5100000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lSLZz9UGt3y02Qrs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":5200000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2UuQ4KSDvnHurlc9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":5300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pXh8VxfzM1mwmfs6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":5400000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wxD6Wv1duutuh9d3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":5500000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Sky Dragon (Spellcaster)","prototypeToken":{"name":"Adult Sky Dragon"},"system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":235,"temp":0,"value":235},"immunities":[{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"speed":{"otherSpeeds":[{"type":"fly","value":140}],"value":40}},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>Sky dragons live above the clouds near the summits of mountains. They maintain a strong religious tradition, a unique practice among imperial dragons that sets them apart as much as their wings do. Desperate souls risk steep cliffs and loose snow to seek these dragons' counsel, and most sky dragons gladly help those who make the journey, but they expel any express hostilities or badger without hesitation.</p>\n<p>The sky dragon's wings aren't true wings, but long fins fused to their forearms; their scales also form only very slowly. Young dragons coil tightly in their lairs as they absorb minerals that color and harden their scales. Even adults often wrap around pillars out of habit.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":26}},"spellcasting":{"rituals":{"dc":33}},"traits":{"languages":{"custom":"","selected":[],"value":["auran","celestial","common","draconic","infernal","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["dragon","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.eO3hNubEw16BC8UJ"}}}
{"_id":"eYKWJCYNqqp1rp2i","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"XqjbxnxA89sOEKAK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":13},"damageRolls":{"s7l8cpr2micnkscqxqo5":{"damage":"2d6+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"erIKrXEzR8ADuFq8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["tickle"]},"bonus":{"value":13},"damageRolls":{},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"1xKmwhrUAlCPlAwz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Jt5uw27Ef9hVZ8D5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.JcaIJLGGmst79f1Y"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Thoughtsense (Precise) 60 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Thoughtsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"thoughtsense","source":{"value":""},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BKsoNNVMI5d9mEhL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5auWJrdx79CUpWa2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Tail Only)","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Tail Only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oGImpwgKAU80AN98","img":"systems/pf2e/icons/actions/Passive.webp","name":"Faceless","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The nightgaunt has no face, but it can still see in all directions as if its entire body were an eye. It has no need to breathe, and it is immune to all inhaled toxins and other olfactory effects.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pGQDgZ3Sme2JsoNm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Clutches","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A nightgaunt can Fly at full Speed while it has a Medium or smaller creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] in its claws, carrying that creature along with it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1i0yksL3nMzWjZLz","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tickle","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The nightgaunt can use its tail to tickle a foe with horrible efficiency. A creature hit by its tail Strike must attempt a @Check[type:fortitude|dc:21] save; if the creature is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the nightgaunt, it uses the outcome one degree of success worse than the result it rolled.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune for 1 minute.</p>\n<p><strong>Success</strong> The creature is overcome with laughter and can't perform reactions for 1 round.</p>\n<p><strong>Failure</strong> As success, and the creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> As success, and the creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and can't speak for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":"tickle","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zoT7uILQYCXy5Dtz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fkRt7ERCQysmgjCx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"p6hoLhDuetQiZcfD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"z54hurPvdkDijQcL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nightgaunt","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":-2},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"all-around vision","value":21},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"initiative":{"statistic":"perception"},"perception":{"value":10},"resistances":[{"type":"cold","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":25}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>Nightgaunts dwell in dreams, lurking in wait to spirit away the unwary dreamer. Once connected to such a being, the nightgaunt feeds upon the mortal's emotions before abandoning them-often in places they might never wake from.</p>\n<p>A nightgaunt appears as a bony humanoid with inky black skin, batlike wings, a long sinuous tail, and demonic horns atop a skull that lacks any face or features. Most nightgaunts have little interest in anything other than sating their hunger for emotions. They find the art of inducing nightmares to be a surefire way to feast, but they're even more adept at tormenting their victims to awful extremes through tickling while carrying them at precarious heights.</p>\n<p>Nightgaunts often gather in vast colonies in the Dreamlands, where they entertain each other by sharing emotion-memories of their meals through strange caresses. These colonies pose great danger to any adventurer foolish enough to approach.</p>\n<p>When conjured forth into other worlds, they serve only grudgingly, often working as hard to find a way to escape servitude and feed on their conjurer's emotions as they do on the task they've been compelled to perform.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["aklo"]},"rarity":"uncommon","senses":{"value":"darkvision, thoughtsense (precise) 60 feet"},"size":{"value":"med"},"value":["aberration","dream"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.eYKWJCYNqqp1rp2i"}}}
{"_id":"epTO8fPDjyy2WhzD","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"gm13winmstas1ock","flags":{"core":{"sourceId":"Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl"}},"img":"systems/pf2e/icons/conditions/quickened.webp","name":"Quickened","sort":100000,"system":{"description":{"value":"<p>You gain 1 additional action at the start of your turn each round. Many effects that make you quickened specify the types of actions you can use with this additional action. If you become quickened from multiple sources, you can use the extra action you've been granted for any single action allowed by any of the effects that made you quickened. Because quickened has its effect at the start of your turn, you don't immediately gain actions if you become quickened during your turn.</p>"},"duration":{"value":0},"group":null,"overrides":[],"references":{"children":[],"immunityFrom":[],"overriddenBy":[],"overrides":[]},"rules":[],"slug":"quickened","source":{"value":""},"value":{"isValued":false,"value":null},"schema":{"version":0.84,"lastMigration":null}},"type":"condition"},{"_id":"USVxY3qpSEozrQU8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":31},"damageRolls":{"0":{"damage":"3d12 + 12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bkajUVm6XDKbIO89","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spike","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":31},"damageRolls":{"0":{"damage":"3d10 + 12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-2d10","magical","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Y4jOGsg9U0NdL52x","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ooPhbtvdtMFxysJe","img":"systems/pf2e/icons/actions/Passive.webp","name":"Evasion","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When the mithral golem rolls a success on a Reflex save, it gets a critical success instead.</p>"},"requirements":{"value":""},"rules":[{"adjustment":{"success":"one-degree-better"},"key":"AdjustDegreeOfSuccess","selector":"reflex","type":"save"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jgB5xsEwGDphGPM7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.r34QDwKiWZoVymJa"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Golem Antimagic","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>harmed by cold and water ([[/r {8d10}]]{8d10 damage}, [[/r {2d10}]]{2d10 damage} from areas or persistent damage); healed by transmutation (area [[/r 2d10[healing]]]{2d10 Hit Points}); slowed by electricity</p>\n<hr />\n<p>A golem is immune to spells and magical abilities other than its own, but each type of golem is affected by a few types of magic in special ways. These exceptions are listed in shortened form in the golem's stat block, with the full rules appearing here. If an entry lists multiple types (such as \"cold and water\"), either type of spell can affect the golem.</p>\n<ul>\n<li><strong>Harmed By</strong> Any magic of this type that targets the golem causes it to take the listed amount of damage (this damage has no type) instead of the usual effect. If the golem starts its turn in an area of magic of this type or is affected by a persistent effect of the appropriate type, it takes the damage listed in the parenthetical.</li>\n<li><strong>Healed By</strong> Any magic of this type that targets the golem makes the golem lose the slowed condition and gain HP equal to half the damage the spell would have dealt. If the golem starts its turn in an area of this type of magic, it gains the HP listed in the parenthetical.</li>\n<li><strong>Slowed By</strong> Any magic of this type that targets the golem causes it to be @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 2d6 #rounds]]{2d6 rounds} instead of the usual effect. If the golem starts its turn in an area of this type of magic, it's slowed 1 for that round.</li>\n<li><strong>Vulnerable To</strong> Each golem is vulnerable to one or more specific spells, with the effects described in its stat block.</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":"golem-golem-antimagic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5PRYxLiEoiOScKcc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swift Steps","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A mithral golem is permanently @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl], and it can use the extra action only to Step or Stride.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y2DLiZGrL1Rc9uJZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Slow","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A mithral golem is not healed by a <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em> spell, and such spells affect them normally. A <em>@UUID[Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4]</em> spell reverses the effects of a <em>slow</em> spell immediately.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ILOl1dY50IaR6WPN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Liquefy","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The mithral golem becomes fully liquid and amorphous. It gains immunity to precision damage, but it takes double damage from cold and water magic (see golem antimagic). The only actions it can use while Liquefied are move actions, Spike Storm, and spike Strikes. It can resume its normal form by taking this action again.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"liquefy","priority":50,"toggleable":true},{"key":"Immunity","predicate":["liquefy"],"type":"precision"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rjVHVaa9BN3ZAiKL","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Spike Storm","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The mithral golem makes a spike Strike against each target within its reach. These attacks count toward the mithral golem's multiple attack penalty, but its multiple attack penalty doesn't increase until after all the attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VJwdwPAmJ06BjMxI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rCtpv1auRXjaHSm0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mithral Golem","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":5},"dex":{"mod":6},"int":{"mod":-5},"str":{"mod":9},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":""},"hp":{"details":"","max":220,"temp":0,"value":220},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":26},"resistances":[{"exceptions":["adamantine"],"type":"physical","value":15}],"speed":{"otherSpeeds":[{"type":"climb","value":40}],"value":50}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"<p>Mithral golems are gorgeously crafted, silvery humanoids made from colossal amounts of the purest mithral. While massive in construction, they possess amazing speed and grace through literal fluidity. Unpredictable and flexible, they can melt into liquid form and reform into a solid shape in mere seconds, allowing them to shape their limbs into sharp spikes or heavy fists as needed.</p>\n<hr />\n<p>Powerful constructs that blend magic and raw material, golems make ideal guardians and bodyguards, with forms and functions as varied as the needs of those who employ them. As their crafters experiment with more exotic components and create new formulas, golems with surprising abilities emerge.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["construct","golem","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.epTO8fPDjyy2WhzD"}}}
{"_id":"esw400AugH9XWq5p","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"i8I92PVcpFQf4HBz","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":48,"value":40},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ohfmbg4HFYapJrwX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYmXvS9NJ7QwfWGg"}},"img":"systems/pf2e/icons/spells/bind-soul.webp","name":"Bind Soul","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":"black sapphire with a gp value of at least the target's level × 100"},"damage":{"value":{}},"description":{"value":"<p>You wrench the target's soul away before it can pass on to the afterlife and imprison it in a black sapphire. While the soul is in the gem, the target can't be returned to life through any means, even powerful magic such as wish. If the gem is destroyed or bind soul is counteracted on the gem, the soul is freed. The gem has AC 16 and Hardness 10. A gem can't hold more than one soul, and any attempt wastes the spell.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"heightenedLevel":9,"value":"i8I92PVcpFQf4HBz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-soul","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature that died within the last minute"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ghC6wuflhlJzq0FQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qDjeG6dxT4aEEC6J"}},"img":"systems/pf2e/icons/spells/weird.webp","name":"Weird","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"16d6"}}},"description":{"value":"<p>You fill the targets' minds with terrifying images of fearsome creatures, each drawn from the targets' worst fears. Only the targets can see their assailants. Each target takes 16d6 mental damage and must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid, it might instantly die. It must attempt a Fortitude saving throw. If the target succeeds, it takes double damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and it's also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn unless it critically succeeded. If it fails, it is reduced to 0 Hit Points and dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"heightenedLevel":9,"value":"i8I92PVcpFQf4HBz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"weird","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uJlN8fxAURANzkJF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":9,"value":"i8I92PVcpFQf4HBz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6utF0bwgFoQkxHUD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":10,"value":"i8I92PVcpFQf4HBz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["occult","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"U2e7s0f0SwOH3IDu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":10,"value":"i8I92PVcpFQf4HBz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AGhQS0kWacBRydTV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":9,"value":"i8I92PVcpFQf4HBz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h3rEsPLD8eRRgdqm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":10,"value":"i8I92PVcpFQf4HBz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6cqbtL8P73BAKLlb","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Void Weapon","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":45},"damageRolls":{"0":{"damage":"4d12+18","damageType":"bludgeoning"},"5p9q1rnbx6qpry1ciec8":{"damage":"2d12","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-50","versatile-p","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QZx7vPULEK8wzVbx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Void Weapon","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":43},"damageRolls":{"0":{"damage":"4d12+18","damageType":"bludgeoning"},"zz5sqqx22mp5poqf3hjv":{"damage":"2d12","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","thrown-200","versatile-p","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"M6bPLFIXKoFFgM2u","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CzKSMmeRg2rmeWlU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FkwYpWuwVTFS02Jn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZVncjXiJwtqSbdbS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+4 Status to All Saves vs. Mental or Divine","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["mental","divine"]}],"selector":"saving-throw","type":"status","value":4}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YKcp0LZjzLqu4KfR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Special)","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The hekatonkheires gains 99 extra reactions on their turn that they can only use to make Attacks of Opportunity.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k4kguAJD9K2mg4zY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Impossible Stature","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:120]{120 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Titans warp perception and distance around them to seem even larger and more imposing. A creature that enters or begins its turn within the emanation must succeed at a @Check[type:will|dc:48] save or its movement toward the titan is movement over difficult terrain (greater difficult terrain on a critical failure) for 1 round.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":120,"slug":"impossible-stature","traits":["aura","illusion","mental","occult"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","illusion","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VY2kHKsJk6ZDMTkn","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Demolish Veil","sort":1700000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per month</p>\n<p><strong>Trigger</strong> The titan casts <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em></p>\n<hr />\n<p><strong>Effect</strong> The titan arrives in a storm of shattered planar barriers. This has the effects of a 10th-level <em>@UUID[Compendium.pf2e.spells-srd.r4HLQcYwB62bTayl]</em>.</p>"},"frequency":{"max":1,"per":"P1M"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"i0CgRjDNx28m8d7r","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hundred-Dimension Grasp","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The titan reaches between realities to drag foes closer. They attempt an @Check[type:athletics] check and compare the result to the Fortitude DCs of all foes within @Template[type:emanation|distance:120]{120 feet}.</p>\n<p>On a success, a foe is teleported to any square the titan chooses within 120 feet; on a critical success, it's also @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round. The titan can @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grab} any foe brought within 30 feet as a free action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GWXJlKCvo60X8rp8","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Hundred-Handed Whirlwind","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The titan overwhelms opponents with blows both conventional and interplanar. They make one <em>void weapon</em> Strike against each foe within reach. Even on a failed attack (but not a critical failure), the titan deals [[/r 24[force]]] damage to the target. This counts as three attacks for the titan's multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7wr42RamnztEcqpc","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Send Beyond","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The titan has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> The titan thrusts the creature into a nightmare realm full of lightless hands and eyes. This has the effects of <em>@UUID[Compendium.pf2e.spells-srd.Oj1PJBMQD9vuwCv7]</em> (DC 48), but the creature can use Occultism to escape in addition to Perception or Survival. The titan can't use Send Beyond for [[/br 1d4 #Recharge Send Beyond]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vhPEduQMUJTBlxzC","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Shape Void","sort":2100000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The titan molds a weapon from interstellar darkness. This is a <em>+3 major striking</em> weapon in any form. It can't be disarmed and deals an additional [[/r 2d12[force]]] damage.</p>\n<p>If @UUID[Compendium.pf2e.actionspf2e.wQYmDStjdjn0I26t]{Released}, a void weapon vanishes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kVRCQf9DV3st7hgf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":42},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xTCQLZ0KYH7K4Xmm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":48},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w6zhTN4gzxIYjmm5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2400000,"system":{"description":{"value":""},"mod":{"value":45},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MFe7HFkWPCHhDH8T","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2500000,"system":{"description":{"value":""},"mod":{"value":41},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FneyintoBfTBJ4fb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2600000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hekatonkheires Titan","system":{"abilities":{"cha":{"mod":9},"con":{"mod":12},"dex":{"mod":10},"int":{"mod":7},"str":{"mod":12},"wis":{"mod":7}},"attributes":{"ac":{"details":"all-around vision","value":52},"allSaves":{"value":"+4 status to all saves vs. mental or divine"},"hp":{"details":"","max":500,"temp":0,"value":500},"immunities":[{"type":"death-effects"},{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":43},"speed":{"details":"air walk, freedom of movement","otherSpeeds":[],"value":60}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":24},"privateNotes":"","publicNotes":"<p>The first three hekatonkheires were meant to guard the gates to the Abyss, but they proved too terrifying and rebellious-and so, in disgust, the gods cast them into the gulfs between the planes. Hekatonkheires titans are incomplete, monstrous progeny of the original three, from whom these titans calved like icebergs.</p>\n<p>Hekatonkheires wield interstellar darkness as a weapon and spurn the limits of physical reality, literally reaching through space with their countless arms. Filled with a drive to either discover their lost identity or create their own, they metaphysically disembowel ancient beings and cosmic magics-using the entrails to find clues regarding their own nature and parentage or to serve as raw materials for fueling some alien apotheosis.</p>\n<hr />\n<p>Created by ancient deities long before the rise of mortal ancestries, titans united and attempted to overthrow their deific progenitors. The resulting war still figures prominently throughout mortal myths, in which most titans were cast down and imprisoned for eons.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":44},"reflex":{"saveDetail":"","value":40},"will":{"saveDetail":"","value":37}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","aklo","celestial","common"]},"rarity":"rare","senses":{"value":"darkvision, true seeing"},"size":{"value":"grg"},"value":["aberration","titan"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.esw400AugH9XWq5p"}}}
{"_id":"ew52XP0hjUACnidH","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"oPdEp3kAGptn9Bkh","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"value":18},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"if2CB9IchjxMbiab","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Coven Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"value":15},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"lmvPTWMvePL5WUuY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hFvAXii5N6drBt7R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XS7Wyh5YC0NWeWyB"}},"img":"systems/pf2e/icons/spells/fiery-body.webp","name":"Fiery Body","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"3d6"}}},"description":{"value":"<p>You become living flame, giving you fire immunity, resistance 10 to precision damage, and weakness 5 to cold and to water. Any creature that touches you or damages you with an unarmed attack or non-reach melee weapon takes 3d6 fire damage. Your unarmed attacks deal 1d4 additional fire damage, and your fire spells deal one additional die of fire damage (of the same damage die the spell uses). You can cast produce flame as an innate spell; the casting is reduced from 2 actions to 1. In fire form, you have a fly Speed of 40 feet and don't need to breathe.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.uIMaMzd6pcKmMNPJ]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> Creatures touching you take 4d6 fire damage instead of 3d6, your unarmed attacks deal 2d4 additional fire damage, and you have a fly Speed of 60 feet.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.U2eD42cGwdvQMdN0]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fiery-body","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OsTMxKDPkvHBsVZL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":8,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QyV1sNJpgrwwhOLt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YvXKGlHOt7mdW2jZ"}},"img":"systems/pf2e/icons/spells/death-ward.webp","name":"Death Ward","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield a creature from the ravages of negative energy.</p>\n<p>It receives a +4 status bonus to saves against death and negative effects, gains negative resistance 10, and suppresses the effects of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] condition.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.s6CwkSsMDGfUmotn]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-ward","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 living creature touched"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vCcYMfYOim7jUidM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"413I7oPHxKOyLT9X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prying-eye","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0mJafvMYadLZQexK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Mie3YGR7Ytv7orpK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nightmare","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you know by name"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dQPlYoYwLCpofKA3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FM3SmEW8N1FCRjqt"}},"img":"systems/pf2e/icons/spells/talking-corpse.webp","name":"Talking Corpse","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. This spell calls on the physical body's latent memories rather than summoning back the deceased's spirit, so the corpse must be mostly intact for the spell to function. The more damage the corpse has taken, the more inaccurate or patchwork its answers are, and it must have a throat and mouth to speak at all. If anyone has previously cast this spell on the corpse in the last week, the spell automatically fails. The corpse can attempt a Will save to resist answering the questions using the statistics of the original creature at its time of death, with the following effects.</p>\n<hr /><strong>Critical Success</strong> The target can lie or refuse to answer your questions, and the target's spirit haunts you for 24 hours, bothering you and causing you to be unable to gain any rest for that time.\n<p><strong>Success</strong> The target can provide false information or refuse to answer your questions.</p>\n<p><strong>Failure</strong> The target must answer truthfully, but its answers can be brief, cryptic, and repetitive. It can still mislead you or attempt to stall so that the spell's duration runs out before you can ask all your questions.</p>\n<p><strong>Critical Failure</strong> As failure, but the target's answers are more direct and less repetitive, though still cryptic. It takes a -2 status penalty to Deception checks to deceive or mislead you.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"talking-corpse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IPP5QjbqfGsZ2ri8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SOEAh9EWXfD2oUVm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures you know by name and have met in person"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":5,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2LFkOyxXIQWQG4uC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EcZZoeAaqS7O5qzV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"oPdEp3kAGptn9Bkh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y9lHez440Fg9mlqT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"geZ6MhdnotScXMYT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"if2CB9IchjxMbiab"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UdLNZ0PaNUawrWaz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":4,"uses":{"max":3,"value":3},"value":"oPdEp3kAGptn9Bkh"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NunhObJDovYnRhq5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YJ4VNOPXDLADhc0v","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d12+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HPHMTMivSSxm6A9g","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Firebolt","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d10+8","damageType":"fire"}},"description":{"value":"<p><em>Note: Bestiary 3 does not specify a range for this attack. A range of 30 feet has been chosen, in line with the Storm Hag's Wind Blast.</em></p>"},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","fire","range-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zxRmkFpH5qKW2WJe","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lp9zpRImtn8gAWuk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bloodsense (Imprecise) 90 feet","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A blood hag can sense the presence of blood and creatures with blood. She can tell the difference between spilled blood and the blood within a living creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fLCQ4ieE5VzQA9NP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Borrowed Skin","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A blood hag wears a covering of skin stolen from a humanoid creature she has killed, hiding her true form and granting her the effects of a 4th-level <em>@UUID[Compendium.pf2e.spells-srd.c2bTWBNO1BYX4Zfg]</em>, with herself as the primary target and the creature whose skin she is wearing as the secondary target.</p>\n<p>Spreading coarse salt inside the skin prevents the hag from putting it back on, forcing her to keep her fiery form until she kills another humanoid and spends 1 hour turning it into a new disguise.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gbGFrdjx00klWwUk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.52CdldlWMiVTZk1F"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Coven","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A blood hag adds <em>@UUID[Compendium.pf2e.spells-srd.YvXKGlHOt7mdW2jZ]</em>, <em>@UUID[Compendium.pf2e.spells-srd.XS7Wyh5YC0NWeWyB]</em>, and <em>@UUID[Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq]</em> to her coven's spells.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Coven]</p>"},"requirements":{"value":""},"rules":[],"slug":"coven","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s6UD93sTVBhNgF8P","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Assume Fiery Form","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The blood hag removes her borrowed skin and transforms into a brilliant ball of fire.</p>\n<p>She becomes amorphous, gains the fire trait and a fly Speed of 60 feet, becomes immune to fire, and emits light as a torch. She loses her melee Strikes and can't Drain Blood, but she deals [[/r 3d10[fire]]] damage (@Check[type:reflex|dc:26|basic:true] save) to each creature that touches her, as well as to each creature that succeeds at a melee Strike against her with an unarmed attack or from an adjacent space.</p>\n<p>If her skin is intact, she can return to her normal form by spending a single action that has the manipulate trait while adjacent to the skin.</p>\n<p>The hag can instead Assume Fiery Form as a single action, bursting through her skin in a blast of flames. Doing so destroys her borrowed skin and deals [[/r 9d6[fire]]] damage (@Check[type:reflex|dc:26|basic:true] save) in a @Template[type:emanation|distance:20].</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.H99PJXU5cvJ4Oycm]</p>"},"requirements":{"value":""},"rules":[{"key":"Resistance","predicate":[{"not":"self:effect:fiery-form"}],"type":"fire","value":10}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","fire","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zmZ1L8pspuQQGh1m","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Drain Blood","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf], or willing creature is within the blood hag's reach</p>\n<hr />\n<p><strong>Effect</strong> The hag sinks her fangs into the creature to drink its blood. This requires a successful @Check[type:athletics] check against the victim's Fortitude DC if the victim is grabbed and is automatic for any of the other conditions.</p>\n<p>The victim becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}. The hag regains [[/r 15[healing]]]{15 Hit Points}, gaining any excess HP as temporary Hit Points that last for 1 hour. Drinking blood from a creature that's already drained doesn't restore any Hit Points to the hag but increases the victim's drained value by 1, killing the victim when it reaches drained 5.</p>\n<p>A victim's drained condition decreases by 1 per week. A blood transfusion, which requires a successful @Check[type:medicine|dc:20] check and sufficient blood or a blood donor, reduces the drained condition by 1 after 10 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VnUdpwyEF14owCWc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RzkMXE9IIwikpkkr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eqq7VdvOk7y9knir","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZHr6Qaefwl1WagIp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fgmJOgwJjkly11mU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wIWx8hufABVfrykk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3300000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"agrE2P6QI8m68JhU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3400000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Blood Hag","system":{"abilities":{"cha":{"mod":5},"con":{"mod":2},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":170,"temp":0,"value":170},"immunities":[{"type":"bleed"}],"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Blood hags, also known as soucouyants, infiltrate communities in the guise of young, innocent humanoids. This disguise is more than an illusion, for a blood hag wears the skin of a previous victim to hide her true appearance. During the day, her disguise is almost perfect, especially if the community knows nothing about the person the hag is pretending to be. But after sunset, the creature sheds her skin, hides it in a safe place, and stalks the night to drink the blood that sustains her.</p>\n<p>Able to travel quickly in the form of a ball of fire and to slip through keyholes or the slightest crack in a door or window, blood hags feed on sleeping victims then return home before morning to don their stolen skin.</p>\n<hr />\n<p>Foul creatures who appear as wizened old women, hags share little in common with the humanoids they terrorize. They are hateful entities whose greatest joy lies in the corruption and ultimate destruction of anything good and virtuous. Whatever power created the first hags is lost to time, but numerous hag varieties have arisen over the ages, each with their own powers and abilities to spread pain and suffering.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":17}},"spellcasting":{"rituals":{"dc":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal","aklo","common","infernal","jotun"]},"rarity":"common","senses":{"value":"bloodsense (imprecise) 90 feet, darkvision"},"size":{"value":"med"},"value":["hag","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ew52XP0hjUACnidH"}}}
{"_id":"fHczwj1B8ULKRSJk","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xly8aKaWKIrEtqCD","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"value":24},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"WBhfbegIvXs0rmDc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":7,"value":"xly8aKaWKIrEtqCD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rnfwvDBxhY4qnspH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zR67Rt3UMHKC5evy"}},"img":"systems/pf2e/icons/spells/blink.webp","name":"Blink","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blink quickly between the Material Plane and the Ethereal Plane. You gain resistance 5 to all damage (except force). You can Sustain the Spell to vanish and reappear 10 feet away in a random direction determined by the GM; the movement doesn't trigger reactions. At the end of your turn, you vanish and reappear as above.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ZlsuhS9J0S3PuvCO]</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The resistance increases by 3.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":7,"value":"xly8aKaWKIrEtqCD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Wv5iLNU2m5Tyg4mv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"xly8aKaWKIrEtqCD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"upknbVcHKdFGHUwR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Glorious Fist","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d12+16","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XH6YaBHVaUMGRWkN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uxGxWm5nbZ7Oxq7U","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 200 feet","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rb3UkMRburjTZJpj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SIJXP2XGtiBASmHE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"emdMVqKxpviFTtN7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 40 (Deactivated by Chaotic, Mental or Orichalcum)","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["chaotic","mental","orichalcum"],"key":"FastHealing","type":"regeneration","value":40}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"92aGlrWvxAQQzu5H","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cheaters Never Prosper","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:50]{50 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature within the aura who uses or benefits from an effect with the fortune trait must succeed at a @Check[type:will|dc:34] save or become @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round (@UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":50,"slug":"cheaters-never-prosper","traits":["aura","divination","occult"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divination","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hKMqAgh48onTAhpH","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Clinch Victory","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the triumph siktempora's reach uses an action that would restore Hit Points</p>\n<hr />\n<p><strong>Effect</strong> The triumph siktempora makes a glorious fist Strike against the triggering creature. On a critical success, this Strike also disrupts the triggering action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"O36hrH8CJRLhvwrI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Temporal Sense","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A siktempora can always roll Dimension of Time Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["dimension-of-time-lore"],"selector":"initiative","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CZTZt5TtBNcJtjOp","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Uncanny Pounce","sort":1400000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The triumph siktempora rolls Dimension of Time Lore for initiative</p>\n<hr />\n<p><strong>Effect</strong> The triumph siktempora Strides once and makes a claw Strike, in either order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xsnc3cQ3J9m1QSHk","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Vie for Victory","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The triumph siktempora pushes themself beyond their limits to secure victory over a chosen foe. They choose one target they can see and reach with a single Stride action. They attempt to @UUID[Compendium.pf2e.actionspf2e.2u915NdUyQan6uKF] that target, ignoring the typical limitations on distance and with no penalty for not sharing a language with the target. They then Stride and attempt one Athletics attack action (such as @UUID[Compendium.pf2e.actionspf2e.PMbdMWc2QroouFGD] or @UUID[Compendium.pf2e.actionspf2e.Dt6B1slsBy8ipJu9]) against the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dRWLZGZySawLWgLz","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Winning Smile","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The triumph siktempora flashes their disarming grin at one creature within 15 feet. The target takes [[/r 10d8[mental]]] damage (@Check[type:will|dc:34|basic:true] save). On a failure, the target's attacks against the triumph siktempora also become nonlethal until the end of the target's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Dow8Cf6Geh8b8WvW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"siPHgsxWbOus7Osf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DyOzh90VV1d6GTKS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Dimension of Time Lore","sort":1900000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6LVx3Qx0wJp5Z6sv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2000000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WaafTkn6IH9vaJAc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xFOSWI452aPuwcKh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2200000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bsK86kqTyihdBVYL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Triumph Siktempora","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":35},"allSaves":{"value":""},"hp":{"details":"regeneration 40 (deactivated by chaotic, mental, or orichalcum)","max":190,"temp":0,"value":190},"immunities":[{"type":"disease"},{"type":"emotion"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"speed":{"details":"air walk","otherSpeeds":[],"value":60}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>Triumph siktemporas embody the emotional satisfaction of overcoming a task that took up much of a creature's mind, be it taking an apple seed from between one's teeth or winning a war. They exult in every victory they attain; however, they value only those successes won fairly not only abiding by the established rules of a competition but also enforcing those rules mercilessly upon other competitors.</p>\n<p>These siktemporas appear as small humanoids with four muscular arms and digitigrade legs. They take great joy in draping themselves in golden clothes and medals that commemorate the countless victories which spawned them, and their faces bear proud, dazzling smiles and expressions of success-but these features never move.</p>\n<hr />\n<p>In the Dimension of Time, intense emotions are more than just ethereal feelings. They accumulate over time, from things like the critical mass of emotion caused by a historic event or a settlement passing down a powerful sentiment for generations. These accretions eventually give birth to siktemporas. Each siktempora feels, with all their being, a singular intense emotion linked to the circumstances that spawned them. A rare few, however, are created when an emotionally invested creature attempts to travel to the Dimension of Time or interferes with the flow of time, which can create paradoxes or manipulate past events.</p>\n<p>Siktemporas usually isolate themselves on the Dimension of Time in mindscapes infused with the emotion that created them, but some travel to other planes. These wanderers long to indulge in more of their core emotion or to engender more of that feeling, thus perpetuating their own kind.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":24},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language), Telepathy 200 feet","selected":[],"value":["aklo"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["siktempora","time"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.fHczwj1B8ULKRSJk"}}}
{"_id":"fLyIWlTCW3cUPjvd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"bJUdfd279JTmWONI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Door","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d12+9","damageType":"bludgeoning"},"dhunb72laz8xpto9umkx":{"damage":"1d8","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pW9sevYZuAwpWAr3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iuA961D6giH9Ci1G","img":"systems/pf2e/icons/actions/Passive.webp","name":"Construct Armor (Hardness 10)","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Like normal objects, an animated furnace has Hardness. This Hardness reduces any damage the furnace takes by an amount equal to the Hardness. 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Venom","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:14]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 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These eurypterids are a staple food for people living in marshlands, who add the meat to heavily spiced stews, but they're otherwise considered dangerous pests.</p>\n<hr />\n<p>Fearsome predators and durable pests, eurypterids are hard-carapaced arthropods sometimes referred to as sea scorpions. Though aquatic creatures, they have robust respiratory systems that allow them to survive indefinitely on land. All eurypterids possess claws as well as stingers that can inject venom.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":4},"will":{"saveDetail":"","value":2}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, wavesense (imprecise) 30 feet"},"size":{"value":"med"},"value":["amphibious","animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.fViWNHKjjL7fYbjW"}}}
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The creature takes [[/r 4d12[bludgeoning]]] damage plus the appropriate falling damage. If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage (@Check[type:reflex|dc:33|basic:true] save).</p>\n<p>On a successful Launch, the animated trebuchet must Interact to reposition its arm into the proper position before it can Launch again.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iq5hF08qzTQTeTBD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Large or smaller, arm, @Check[type:reflex|dc:33|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o754wI61VUPIBAZy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YR3Wb64MrGQkqf9y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Animated Trebuchet","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":8},"dex":{"mod":2},"int":{"mod":-5},"str":{"mod":9},"wis":{"mod":0}},"attributes":{"ac":{"details":"(32 when broken); construct armor","value":36},"allSaves":{"value":""},"hardness":{"value":14},"hp":{"details":"","max":200,"temp":0,"value":200},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>Large armies sometimes pay exorbitant fees to animate their siege weapons.</p>\n<hr />\n<p>Many animated objects have useful functions but become dangers when uncontrolled.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":29},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"grg"},"value":["construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.fcFQ2GDUZ9YAhiDC"}}}
{"_id":"fuCPoL2OVcQf5uT9","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"XdPq6vZ9PifML9Fy","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"value":13},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"A28wmKf9OtBHuZYI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal or activity you plan to engage in within 1 week, or an event you expect might happen within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"XdPq6vZ9PifML9Fy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6RAfIgCFXPoYN9kW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"XdPq6vZ9PifML9Fy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6RZ5lgUIVQhZDG1z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2ZdHjnpEQJuqOYSG"}},"img":"systems/pf2e/icons/spells/flaming-sphere.webp","name":"Flaming Sphere","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"3d6"}}},"description":{"value":"<p>You create a sphere of flame in a square within range. The sphere must be supported by a solid surface, such as a stone floor. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. On subsequent rounds, the first time you Sustain this Spell, you can leave the sphere in its square or roll it to another square within range. It deals 3d6 fire damage (basic Reflex save) to each creature in that square.</p>\n<p>Creatures that succeed at their save take no damage (instead of half).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"XdPq6vZ9PifML9Fy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flaming-sphere","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IiCzgnvX0SaaZkGM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.y6rAdMK6EFlV6U0t"}},"img":"systems/pf2e/icons/spells/burning-hands.webp","name":"Burning Hands","sort":500000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"2d6"}}},"description":{"value":"<p>Gouts of flame rush from your hands. You deal 2d6 fire damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":2,"value":"XdPq6vZ9PifML9Fy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"burning-hands","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5VGhRPWEHdtDTfQ9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"XdPq6vZ9PifML9Fy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HVtPIF7OuBHS3HCi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"XdPq6vZ9PifML9Fy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Wzi3fuQeULw68X2T","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qXTB7Ec9yYh5JPPV"}},"img":"systems/pf2e/icons/spells/purify-food-and-drink.webp","name":"Purify Food and Drink (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You remove toxins and contaminations from food and drink, making them safe to consume. This spell doesn't prevent future contamination, natural decay, or spoilage. One cubic foot of liquid is roughly 8 gallons.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"XdPq6vZ9PifML9Fy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"purify-food-and-drink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 cubic foot of contaminated food or water"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p8hPnF6s5wU3KJk3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"2d6+2","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"TnfM5nNHrq8AMX9L","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) within their entire bound granary or storeroom","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"igF8SYccIFVckGta","img":"systems/pf2e/icons/actions/Passive.webp","name":"Master of the Granary","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A home with a friendly ovinnik is blessed, as the ovinnik preserves food from vermin and mold.</p>\n<p>A home so blessed never suffers from random accidents such as fires, and any checks to @UUID[Compendium.pf2e.actionspf2e.rmwa3OyhTZ2i2AHl], @UUID[Compendium.pf2e.actionspf2e.QyzlsLrqM0EEwd7j], @UUID[Compendium.pf2e.actionspf2e.bT3skovyLUtP22ME], or @UUID[Compendium.pf2e.actionspf2e.49y9Ec4bDii8pcD3] in the home receive a +2 circumstance bonus. If the ovinnik is unfriendly, such checks take a -2 circumstance penalty instead, as the ovinnik causes devastating fires and infestations</p>\n<p>An ovinnik must spend a week in a place before these benefits occur.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7bHEWVYytDW7lLet","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z8GylSGuIeDFrE0Z","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shy","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An ovinnik is naturally @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] while within sight of their bound home. The ovinnik can become visible, or even selectively visible-allowing some people to see them.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"08TcEyoA4GxnmNBv","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Raise Grain Cloud","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>While in their bound storeroom or granary, the ovinnik slams a paw against the ground, stirring up a cloud of grain dust in an @Template[type:emanation|distance:20].</p>\n<p>Within this cloud, they gain a +4 status bonus to any fire damage they deal. The ovinnik doubles their fire resistance against this increased damage. The grain cloud dissipates after the first such effect or after 1 minute if no such effects occur.</p>"},"requirements":{"value":""},"rules":[{"domain":"spell-damage","key":"RollOption","option":"grain-cloud","toggleable":true},{"key":"FlatModifier","predicate":["item:damage:fire","grain-cloud"],"selector":"spell-damage","type":"status","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YHH8WnAJViHJAQnW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Household Lore","sort":1500000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1wlwdIjCdGRrbKZS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ymmKfHB5uVecHL5b","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ovinnik","system":{"abilities":{"cha":{"mod":3},"con":{"mod":0},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":0},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":59,"temp":0,"value":59},"initiative":{"statistic":"perception"},"perception":{"value":14},"resistances":[{"type":"fire","value":5}],"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":30},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>The ovinnik is the most ferocious of house spirits, and the only one that will kill if sufficiently angered. They live in granaries, storage rooms, and sheds where food-particularly grain-is kept. Ovinniks resemble bipedal cats but bark like a dog to scare away thieves, and they often demand gifts of milk, pancakes, and dead roosters.</p>\n<hr />\n<p>House spirits are shy, often helpful, sometimes wrathful fey that dwell alongside peasants and farmers. They reside in the house, in the yard, in the granary, in the bathhouse-wherever people build and live. Due to this proximity, house spirits often take on the mannerisms or appearance of nearby mortals. Their reclusive nature and tendency to go unseen earned them the moniker of \"spirits,\" though in truth they are fully embodied fey.</p>\n<p>House spirits take an almost parental interest in \"their\" mortals. Given proper respect, these fey work tirelessly for their charges-they chop wood, care for livestock, mend clothes, sweep the floor, and tend to the stove. If offended, though, the house spirit becomes a menace, frightening animals or children and ruining belongings.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"tremorsense (imprecise) within their entire bound granary or storeroom"},"size":{"value":"tiny"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.fuCPoL2OVcQf5uT9"}}}
{"_id":"gQkqsdfkmws4oADW","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"HeSC5SQinIGbdPM4","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.LGgvev6AV0So8tP9"}},"img":"systems/pf2e/icons/equipment/weapons/hatchet.webp","name":"Hatchet","sort":100000,"system":{"MAP":{"value":""},"baseItem":"hatchet","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>This small axe can be used in close combat or 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Ambush","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>30 feet</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AquaticAmbush]</p>"},"requirements":{"value":""},"rules":[],"slug":"aquatic-ambush","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZneHwzrBFdJkdzsG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.08egiRxOvMX97XTc"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<ul>\n<li><strong>Human</strong>\n<ul>\n<li><strong>Melee</strong> fist [[/r 1d20+10 #Fist]]{+10}/[[/r 1d20+5 #Fist]]{+5}/[[/r 1d20 #Fist]]{+0} (agile, nonlethal), <strong>Damage</strong> [[/r (1d4+2)[bludgeoning]]] damage</li>\n</ul>\n</li>\n<li><strong>Crocodile</strong>\n<ul>\n<li><strong>Melee</strong> jaws[[/r 1d20+10 #Jaws]]{+10}/[[/r 1d20+5 #Jaws]]{+5}/[[/r 1d20 #Jaws]]{+0}, <strong>Damage</strong> [[/r (2d6+4)[piercing]]] damage</li>\n</ul>\n</li>\n</ul>\n<hr />\n<p>The werecreature changes into its humanoid, hybrid, or animal shape. Each shape has a specific, persistent appearance. A true werecreature's natural form is its hybrid shape.</p>\n<p>In humanoid shape, the werecreature uses its original humanoid size, loses its jaws and claws Strikes, and gains a melee fist Strike that deals bludgeoning damage equal to the slashing damage dealt by its claw.</p>\n<p>In animal shape, its Speed and size change to that of the animal, it gains any special Strike effects of the animal that it didn't already have (such as Grab), and it loses its weapon Strikes.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"werecreature-change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qH5DHTYxShVT5a5y","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.ICnpftxZEilrYjn0"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Curse of the Werecrocodile","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>This curse affects only humanoids.</p>\n<hr />\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:15]</p>\n<p>On each full moon, the cursed creature must succeed at another Fortitude save or turn into a werecrocodile until dawn. The creature is under the GM's control and goes on a rampage for half the night before falling unconscious until dawn.</p>"},"requirements":{"value":""},"rules":[],"slug":"werecreature-curse-of-the-werecreature","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["curse","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gIPLLT7gHYLZoTe5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.FA0ri2fAcMa1HgZe"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Moon Frenzy","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a full moon appears in the night sky, the werecreature must enter hybrid form, can't Change Shape thereafter, becomes one size larger, increases its reach by 5 feet, and increases the damage of its jaws Strike (or a similar Strike) by 2. When the moon sets or the sun rises, the werecreature returns to humanoid form and is @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] for [[/br 2d4 #Fatigued duration]]{2d4 hours}.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.dRe8n1nBWMIXd8jh]</p>"},"requirements":{"value":""},"rules":[],"slug":"werecreature-moon-frenzy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3SJ0K1VlKcITVMvi","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Twisting Thrash","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The werecrocodile has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> The werecrocodile makes a Jaws Strike with a +2 circumstance bonus to the attack roll against the grabbed creature. If this Strike hits, it also knocks the target @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it fails, the werecrocodile releases the target.</p>"},"requirements":{"value":""},"rules":[{"domain":"attack-roll","key":"RollOption","option":"twisting-thrash","toggleable":true},{"key":"FlatModifier","predicate":["twisting-thrash"],"selector":"jaws-attack","type":"circumstance","value":2},{"key":"Note","outcome":["criticalSuccess","success"],"predicate":["twisting-thrash"],"selector":"jaws-attack","text":"PF2E.AttackEffects.KnockProne","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NFIsLlfq5D02gNol","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XPmwqkxJ9RLmHdYI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tBngyN3BNdw4afaz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mo4QicMXhbgaEdej","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Water","predicate":["terrain:water"],"selector":"stealth","value":3}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+8 in Water","options":"terrain:water"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Werecrocodile","system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":55,"temp":0,"value":55},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"swim","value":25}],"value":25},"weaknesses":[{"type":"silver","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>The curse of the werecrocodile instills powerful hunger, urges violent displays of dominance, and amplifies greed.</p>\n<hr />\n<p>Werecreatures are humanoids who transform into animals and animal-humanoid hybrids under the light of the full moon. The fate of these shapechanging creatures derives from an ancient primal curse that they can, in turn, transmit through their own bites. The stat blocks in this section reflect werecreatures in their hybrid forms.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Crocodile Empathy","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["beast","human","humanoid","werecreature"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.gQkqsdfkmws4oADW"}}}
{"_id":"hNW3X8MbQQ9pUMiR","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"EPDbM24pV2tb7KIB","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.JNt7GmLCCVz5BiEI"}},"img":"systems/pf2e/icons/equipment/weapons/javelin.webp","name":"Javelin","sort":100000,"system":{"MAP":{"value":""},"baseItem":"javelin","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This thin spear is well balanced for throwing but is not designed for melee 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If used on a plant creature, this effect has the effects of <em>@UUID[Compendium.pf2e.spells-srd.wzctak6BxOW8xvFV]</em> or <em>@UUID[Compendium.pf2e.spells-srd.PjhUmyKnq6K5uDby]</em> (buso's choice). Unwilling plant creatures can attempt a @Check[type:fortitude|dc:18] saving throw to resist this effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","plant","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IysYlsaDUei4hd9X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xUqQy7En3vUHOJ2Y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nkZ7Ek2VIoobJ59S","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Cooking Lore","sort":1000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JK8lH0FZWQnphVLZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Farming Lore","sort":1100000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6bQIaxSi6ZPVbAHE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1200000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Buso Farmer","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":2},"dex":{"mod":1},"int":{"mod":3},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":48,"temp":0,"value":48},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Busos are tree-dwelling folk with a simmering desire to consume the flesh of others. They to heavily supplement their food with leaves and root crops, possess significant knowledge of agriculture, and boast innate powers over plants and their growth. In regards to meat, however, busos reject the flesh of beasts; they instead consume other humanoids. Not only do they find the taste of other creatures repulsive, but their bodies reject non-humanoid meat since it provides them no nutritional value and consuming it leaves them sickened and weak.</p>\n<p>Busos' unusual dietary needs mean they're almost always at odds with neighboring cultures. They typically maintain decent relations only with goblins, who are as a people less prone to judging others based on diet. Other communities fear busos-with some justification-though aside from the occasional forays to harvest someone for their next meal, busos tend to keep to themselves. In some desperate locations, communities faced with famine or other natural disasters might even seek out busos' aid, offering victims in exchange for knowledge or magical assistance that might save their communities from slow and terrible deaths through starvation.</p>\n<p>A buso's single eye sometimes leads to them being compared to cyclopes. However, both types of creatures deny any common ancestry, and they first appeared independently in entirely different parts of the world with substantially divergent abilities. For their part, busos believe that their ancestors' deeds gave rise to their single eyes. When faced with a famine that threatened their existence, these ancestors each cut out one of their eyes as an offering to the malevolent spirits of the forest, imploring for their salvation. Busos say that these spirits, whom they call the busaw, gave them their knowledge of agriculture, power over plants, and craving for sentient flesh. Henceforth, they revered the busaw as gods and called themselves buso: those who worship the busaw.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["goblin","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.hNW3X8MbQQ9pUMiR"}}}
{"_id":"hOgYpdscvGo4MHHo","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"HYkzxImoz15eP5c0","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":42,"value":34},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"loJZrVYKhiK9HRde","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":9,"uses":{"max":2,"value":2},"value":"HYkzxImoz15eP5c0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wMBSLAvlAKkzGuY2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k"}},"img":"systems/pf2e/icons/spells/cone-of-cold.webp","name":"Cone of Cold","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"12d6"}}},"description":{"value":"<p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":9,"uses":{"max":2,"value":2},"value":"HYkzxImoz15eP5c0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cone-of-cold","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6ruimm3IigTOGGP3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":9,"value":"HYkzxImoz15eP5c0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JPpinHcSJP68BYIn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R5FHRv7VqyRnxg2t"}},"img":"systems/pf2e/icons/spells/wall-of-ice.webp","name":"Wall of Ice","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"2d6"}}},"description":{"value":"<p>You sculpt an ice barrier that blocks sight and, once shattered, freezes foes. You create either a 1-foot-thick wall of ice in a straight line up to 60 feet long and 10 feet high (the wall doesn't have to be vertical, but it must be anchored on both sides to a solid surface) or a 1-foot-thick, 10-foot radius hemisphere of ice. The ice that makes up the wall is opaque. If you wish, the wall can be of a smaller length, height, or radius.</p>\n<p>You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 10, and 40 Hit Points, and it's immune to critical hits, cold damage, and precision damage. A section also has weakness to fire 15; a section of the wall destroyed by fire melts, evaporating into water and steam. A section destroyed by means other than fire leaves behind a chilling mass of ice that is difficult terrain and deals 2d6 cold damage to any creature passing through it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 10, and the cold damage dealt to creatures crossing a destroyed section increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":9,"value":"HYkzxImoz15eP5c0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-ice","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vOU0EcH2WqzHGtgl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":9,"value":"HYkzxImoz15eP5c0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"U9ViaHzmhkqzKJ3Q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.T5bk6UH7yuYog1Fp]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":9,"value":"HYkzxImoz15eP5c0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["primal","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QwC3PRtXqLd0utLI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"HYkzxImoz15eP5c0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"b1HlWye2vd8xnnGO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.I4PsUAaYSUJ8pwKC]</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"HYkzxImoz15eP5c0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mxIMoi09VMQSumXb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"HYkzxImoz15eP5c0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kGIZB5X0CF38In9p","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"HYkzxImoz15eP5c0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cantrip","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"l5mWQVGm4hAXrFYp","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.zi9ovfoRp2fMhfpO"}},"img":"systems/pf2e/icons/equipment/weapons/spiked-chain.webp","name":"Spiked Chain","sort":1200000,"system":{"MAP":{"value":""},"baseItem":"spiked-chain","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>This 4‑foot‑long length of chain is covered with barbs and has spikes on one or both ends. Some feature metal hoops used as handgrips.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"flail","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":"cold-iron"},"preciousMaterialGrade":{"value":"high"},"price":{"value":{"gp":3}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"lg","slug":"spiked-chain","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"uncommon","value":["disarm","evocation","finesse","magical","trip"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"2KYuE80DPoFkgFGT","flags":{"pf2e":{"linkedWeapon":"l5mWQVGm4hAXrFYp"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spiked Chain","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":42},"damageRolls":{"0":{"damage":"3d8+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disarm","evil","finesse","magical","reach-60","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pDpwUF5lNCdUWFQT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":41},"damageRolls":{"0":{"damage":"4d6+25","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bwScFju6YTBM7feQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":41},"damageRolls":{"0":{"damage":"4d10+25","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lmUd66np5PVIvPFr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XPllxNneASW7mX3o","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blizzard Sight","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Krampus ignores circumstance penalties to visual Perception checks due to ice or snow, as well as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]{Concealment} due to ice or snow.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vct7Th4oUyktL8WO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4j8tGzWuHcBuRSsZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:120]{120 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:42]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":120,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fg1os9FHkiVGPkuh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Limited Immortality","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Though Krampus still needs to eat, drink, and sleep, he doesn't age and can't die of old age. If Krampus is killed, a new Krampus forms elsewhere in the world after a year's time.</p>\n<p>The new Krampus retains the memories of the previous iteration and likely holds a grudge against whoever killed him the year before. If a method to disrupt this cycle exists, it has yet to be discovered by mortals.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"B8Uf7QHdJ2D0Fs74","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Capture","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> Krampus has a Medium or smaller creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> Krampus attempts to stuff the grabbed creature into his basket, attempting an @Check[type:athletics|traits:action:shove] check against the target's Reflex DC. If he succeeds, the creature is shoved into Krampus's basket and Krampus's spiked chain or claw is freed for future Strikes.</p>\n<p>The captured creature is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}, and subjected to Krampus's regression ability at the start of each round it is captured.</p>\n<p>If the victim @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} (DC 48), it climbs out of the basket. A captured creature can attack the interior of the basket, but only with unarmed attacks or weapons of light Bulk or less, against an AC of 40. If the captured creature deals 40 slashing or piercing damage, the basket is broken and all the creatures inside spill out. A creature that gets free by either Escaping or by someone breaking the basket is deposited in a square of their choosing adjacent to Krampus.</p>\n<p>The basket is an extradimensional space, so the weight of the creatures within doesn't count against Krampus's Bulk limit. Up to four Small creatures or two Medium creatures can fit in the basket at one time.</p>\n<p>Krampus can @UUID[Compendium.pf2e.actionspf2e.bT3skovyLUtP22ME] the basket as a 2-action activity that doesn't require tools. If the basket is lost or destroyed, Krampus can create a new one with 1 hour of work. The basket functions as a normal sack if used by anyone other than Krampus.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wJFd0snSm32sHDWx","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Punish the Naughty","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Krampus designates a single target he can see as “naughty.” He gains a +2 circumstance bonus to Perception checks when he @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ]{Seeks} the naughty target and a +2 circumstance bonus to Survival checks to @UUID[Compendium.pf2e.actionspf2e.EA5vuSgJfiHH7plD] the naughty target.</p>\n<p>On melee attacks against the naughty target, Krampus's spiked chain gains the agile trait. In addition, when Krampus @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} the naughty target, he can attempt to Capture them as a free action. Krampus can have only one naughty target at a time.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","label":"PF2E.NPCAbility.KrampusPunishTheNaughty","option":"punish-the-naughty","toggleable":true},{"key":"FlatModifier","predicate":["punish-the-naughty","action:seek"],"selector":"perception","type":"circumstance","value":2},{"key":"FlatModifier","predicate":["punish-the-naughty","action:track"],"selector":"survival","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S3r2AvwbHmmhBwB3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Regression","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature that starts their turn Captured in Krampus's basket must attempt a @Check[type:fortitude|dc:44] save or be regressed back to their childhood.</p>\n<p>The target shrinks one size. In addition, all of the target's proficiencies of expert and better are reduced to trained, which might restrict the use of certain feats.</p>\n<p>The effect persists for 24 hours, after which the target regains their normal size and their proficiencies return to normal. A creature currently under the effects of regression can't be further affected by this ability.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.Rn1aE4uvq30iiH0Y]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GPxeevqqNhveOB8u","img":"systems/pf2e/icons/actions/Passive.webp","name":"Snowstep","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Krampus ignores difficult terrain and greater difficult terrain caused by snow and ice, and he leaves no tracks when moving through areas of snow or ice.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j67aVe855G3FeDEO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":2500000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"41PEzI5wWgOIcoYN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Q3kyn7joI63sgyMQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2700000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"erx9pGmKEEP0jCHW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Festival Lore","sort":2800000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6S4hGSS1DPBrTs6O","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2900000,"system":{"description":{"value":""},"mod":{"value":42},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oteLj9k8JOcXB2eR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3000000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hBkPIPZHIoqYK5at","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3100000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BPQHAhJP5xxuvXaN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3200000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Krampus","system":{"abilities":{"cha":{"mod":10},"con":{"mod":10},"dex":{"mod":7},"int":{"mod":6},"str":{"mod":10},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":46},"allSaves":{"value":""},"hp":{"details":"","max":380,"temp":0,"value":380},"immunities":[{"type":"cold"},{"type":"death-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":38},"resistances":[{"type":"physical","value":20}],"speed":{"details":"air walk, snowstep","otherSpeeds":[],"value":60},"weaknesses":[{"type":"good","value":15}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":21},"privateNotes":"","publicNotes":"<p>Krampus is a tall, goatlike humanoid with a pointed nose, swept-back horns, and hooved feet. His long, greasy tongue continually flickers out from his mouth, occasionally licking droplets of spittle from his dark brown fur. He wields a set of iron chains that act as an extension of his will. Krampus is never seen without a wicker basket draped over one shoulder, its bottom often stained with the blood of his victims. Krampus stands a little over 14 feet tall and weighs nearly 1,000 pounds.</p>\n<p>Krampus's origin is unknown; residents of the small towns and villages he terrorizes in northern Irrisen believe the creature has always existed, coming forth once a year to punish those he deems wicked. While many legends have been told about Krampus's beginning, the most popular of them starts with a handful of mountain towns under the protection of a circle of druids. After a series of harsh winters that the townsfolk barely survived, they began to doubt the power of the druids and their rituals. As the villagers grew more resentful, the druid circle took drastic action. Under the light of a blue moon, the druids opened an imperfect portal to the primal realm of the fey and called forth the most powerful spiritual essence they could, and a new creature was born-Krampus. However, unknown to the druids, the portal had been corrupted by the villagers' bitter resentment and doubt. Instead of a central figure to lead them in winter celebrations, as they had hoped, the druids had spawned a monster who sought to punish those who had behaved selfishly during lean times.</p>\n<p>Recognizing their error, the druids sought to banish their creation. They tracked Krampus down as he slept and shackled him in cold iron chains, hoping to subdue him and force him back to the First World. But Krampus was no fey, and cold iron held no power over him. When he awoke, he ripped the chains free, claimed them as his own, and tracked down the druids who had dared try to capture him. After their betrayal, Krampus can see no good in any mortal and longs only to punish the wicked for their selfish misdeeds.</p>\n<p>To this day, Krampus takes vicious delight in transforming his victims into the petulant children before killing them, and no manner of sacrifice can appease him. Luckily for any nearby villages, Krampus stalks their streets but once a year.</p>\n<p>Locals believe that Krampus makes his lair among the deep crevasses of ice somewhere within the Winterwall Glacier, which lines Avistan's northernmost reaches. No adventurer has yet braved the treacherous expanse to find and defeat him.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":39},"reflex":{"saveDetail":"","value":34},"will":{"saveDetail":"","value":35}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["common"]},"rarity":"unique","senses":{"value":"blizzard sight, scent (imprecise) 60 feet, see invisibility"},"size":{"value":"lg"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.hOgYpdscvGo4MHHo"}}}
{"_id":"hh7OuFB5BQIrfeRT","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"4JqTaWMRh2PWQLJX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x7CJTFxW4u5WZvs5","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fade Away","sort":200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature damages the kasa-obake, and the kasa-obake is in dim light or darkness</p>\n<hr />\n<p><strong>Effect</strong> The kasa-obake fades from view and becomes @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to the triggering creature until the end of that creature's turn; if the kasa-obake was already concealed to the triggering creature due to the light level, they become @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] instead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zZdUA3JVNbgUwFrw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Jump Scare","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If a kasa-obake successfully @UUID[Compendium.pf2e.actionspf2e.2u915NdUyQan6uKF]{Demoralizes} a creature and they were @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to the creature before the attempt to Demoralize, the creature must succeed at a @Check[type:will|dc:21] save or be @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","fear","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Moq7nf5aHr0ww2Nj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rWGULkQhHT0U15BZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":500000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EfPR9tCzRioNGGYf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nrjL2pbFvtbVB5zM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IpTNABZIhpzcbTXs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sf0n2vqzhGSy52OT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kasa-Obake","system":{"abilities":{"cha":{"mod":3},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":2},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":65,"temp":0,"value":65},"immunities":[{"type":"bleed"},{"type":"death-effects"},{"type":"disease"},{"type":"doomed"},{"type":"drained"},{"type":"fatigued"},{"type":"healing"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>The jerky stomping outside in the middle of the night belongs to the kasa-obake. Though their appearances vary, most kasa-obake resemble an umbrella with a humanoid leg or two protruding where one might expect a handle. It has one or two eyes and can have up to two arms, or no arms at all. Kasa-obake adore wordplay and puns and delight in learning new ones, especially as language evolves over time. Though they enjoy giving living creatures the occasional scare, kasa-obake rarely, if ever, attack.</p>\n<hr />\n<p>Tsukumogami are intelligent, mobile objects formed from the union between a 100-year-old object and a kami. Tsukumogami range from harmless to malicious, each individual personality a result of how the object was treated before its awakening. Well-cared-for objects tend to birth helpful, friendly tsukumogami, while mistreated or abandoned objects twist into malevolent and violent beings.Most tsukumogami are, by nature, mischievous, and oftentimes want nothing more than to occupy the attention of living creatures.</p>\n<p>Tsukumogami can commonly be found in areas with a strong cultural belief in the value of caring for objects, which helps items survive long enough to become tsukumogami. Towns and villages with large tsukumogami populations are referred to as \"sleepless towns\" due to the nightly tsukumogami celebrations, which can become so raucous that they prevent the living residents from sleeping peacefully.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":""},"size":{"value":"med"},"value":["kami"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.hh7OuFB5BQIrfeRT"}}}
{"_id":"hiDSC6gqneQTB106","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PS82ZXV5QXRxiBXf","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":9},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"4WYGHOWTv1GODjIO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"PS82ZXV5QXRxiBXf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K13basTGRaenk3MP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"PS82ZXV5QXRxiBXf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FllEvlob71bqn31t","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"PS82ZXV5QXRxiBXf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GdJRktWPHHGJsudl","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Tt4Qw64fwrxhr5gT"}},"img":"systems/pf2e/icons/equipment/weapons/dart.webp","name":"Dart","sort":500000,"system":{"MAP":{"value":""},"baseItem":"dart","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This thrown weapon is larger than an arrow but shorter than a javelin. It typically has a short shaft of wood ending in a metal tip and is sometimes stabilized by feathers or fur.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"dart","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"cp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":6,"range":20,"reload":{"value":"-"},"rules":[],"size":"tiny","slug":"dart","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","thrown"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"48uJqrNPzQyywSb2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6 + 1","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GqtkVnERy0SmBtKA","flags":{"pf2e":{"linkedWeapon":"GdJRktWPHHGJsudl"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dart","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d4 + 1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3Epd1MoTcY2zIoJQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"a7ntWl311o1OfxCR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Sunlight","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A fuath becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (or increases its drained condition by 1) after every consecutive hour they're exposed to sunlight.</p>\n<p>Being submerged in more than a foot of water prevents the sunlight from harming the fuath.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GpjM5EevUR9J0dQv","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Viscous Choke","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The fuath surrounds the head of one air-breathing creature within 30 feet in a magical film of viscous water for 1 minute. The target must succeed at a @Check[type:reflex|dc:17] save or begin to choke and must hold their breath to avoid drowning.</p>\n<p>The film can be temporarily wiped away with a total of 3 Interact actions by the choking creature or creatures adjacent to it, allowing a new Reflex save with a +2 circumstance bonus to end the effect. (These actions don't need to be consecutive or made by the same creature.)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","primal","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nIVLD3aCPqDqlwiv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"v3CfDQwvDYCFaISh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1200000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"g39BpcoZb2CyN0gM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1300000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bXIGmBzDzq3zSjQh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Sailing Lore","sort":1400000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iBHtiA2UTBBC9fQt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vMNXMeCOfSmWdnhe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Fuath","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":18,"temp":0,"value":18},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":20},"weaknesses":[{"type":"cold-iron","value":2},{"type":"fire","value":2}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Despite their small size, fuaths are shipwreckers incarnate. In the dark of night, these gremlins sever ratlines, slash sails, smash sextants, and soil provisions. Once the ship founders, the fuaths return to indulge their craving for land-raised flesh. While fuaths prefer to take their prey asleep, they save a terrible doom for sailors who attack them, surrounding the mariners' faces in magically congealed water to drown them where they stand.</p>\n<p>Constantly dripping with water, fuaths have seahorse-like faces, seaweed‑green fur over yellow skin, and wicked lobster claws for hands. Lacking the Undercommon tongue, they have trouble relating to other gremlins aside from hanivers, but revere sea hags and evil aquatic fey.</p>\n<hr />\n<p>Gremlins arose long ago in the First World, living embodiments of nature's ability to wear away, erode, and decompose. On the Material Plane, their encounters with mortal civilizations twisted them into creatures devoted to chaos, sabotage, and traps, each variety specializing in a particular brand of mayhem.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["aquatic","fey","gremlin"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.hiDSC6gqneQTB106"}}}
{"_id":"i3Ui3hHIBZnHl0Le","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"8cXuUewtlaWaE5MT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tendril","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab","nauseating-slap"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8 + 6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UxlcIKPaetxhxrB9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stench","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature entering the aura or starting its turn in the area must succeed at a @Check[type:fortitude|dc:19] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (plus @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for as long as it's sickened on a critical failure).</p>\n<p>While within the aura, affected creatures take a -2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all globsters' stenches for 1 minute.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.wX9L6fbqVMLP05hn]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"stench","traits":["aura","olfactory"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","olfactory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gzGzxCPvcdZu8f4O","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (1d8+6)[bludgeoning]]], @Check[type:fortitude|dc:22|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7H5EOw27GyoL0zDR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Nauseating Slap","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living creature struck by a globster's tendril must attempt a @Check[type:fortitude|dc:19] save. On a failure, the creature becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the creature is already sickened, the condition value increases by 1, to a maximum of sickened 4.</p>\n<p>Once a creature succeeds at its saving throw, it is temporarily immune for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":"nauseating-slap","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NO59VkQbOQIqZLrI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Saturated","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A globster can survive for 1 hour out of the water, after which it risks drowning and suffocation.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mfooCk9alzoismP0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SIw4KHv8dRNniMbn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Globster","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":5},"dex":{"mod":-5},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":12},"allSaves":{"value":""},"hp":{"details":"","max":170,"temp":0,"value":170},"immunities":[{"type":"critical-hits"},{"type":"mental"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":15},"weaknesses":[{"type":"electricity","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>The tide washes ashore all manner of detritus, from harmless seaweed and shells to the rotting corpses of massive aquatic creatures. The globster is often mistaken for such, and this assumption isn't entirely incorrect-these mindless oozing masses are composed of decaying sea creatures, half-digested and merged into a revolting, reeking heap of blubbery sludge.</p>\n<p>Though mindless, globsters are predators that seek out living quarry. They often huddle on the seafloor, where their own fetid mass attracts scavengers who swiftly become the ooze's next meal. When the tides wash these monsters ashore, they simply shift to hunting land-bound prey. Coastal communities usually notice the smell of a washed-up globster long before they see it. Those sent to investigate often mistake a globster for the carcass of a beached whale before getting too close and discovering the presumed corpse is very much alive and hungry.</p>\n<p>Sages once believed globsters were undead, undulating wads of rotting flesh driven to feed, but though mindless, they are very much alive. They are attracted to waterside refuse dumps and floating garbage scows and dimly aware enough to congregate where food is plentiful.</p>\n<p>Globsters consume living creatures but digest only a portion of them. The undigested dross accumulates within the globster as it becomes more and more bloated. They carry this fetid mass within their quelching bodies until instinct or injury provokes them to vomit forth a new globster to help devour everything nearby. A globster with enough dross to create a new globster automatically does so as a free action triggered upon taking damage. Treat any encounter with such a globster as though it were against two level 5 creatures, instead of just one. As far as scholars know, this is the only way these creatures can create more of their kind.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":""},"size":{"value":"lg"},"value":["aquatic","ooze"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.i3Ui3hHIBZnHl0Le"}}}
{"_id":"iD32uhsjUGLvC2q6","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"8Ukd831yvoAA6YEz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hull","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":35},"damageRolls":{"0":{"damage":"3d10+17","damageType":"bludgeoning"},"qeul1256059lhg6wwd3q":{"damage":"2d10","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XGpAwWvwSpDI36HG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Skeleton Crew","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":35},"damageRolls":{"0":{"damage":"3d6+17","damageType":"slashing"},"31gc18dd23yu8nre909e":{"damage":"2d10","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XFheFXfH7AWzxt0S","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bone Cannon","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":35},"damageRolls":{"0":{"damage":"2d12+12","damageType":"bludgeoning"},"nv0jqb0h8y0lxnyj8dnq":{"damage":"2d10","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","divine","negative","range-increment-100"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"1UaZoefxmocVHBRY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7xqB2gVMxUHI1QMC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Skeleton Crew","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The bone ship is compelled not by a single mind, but by the collective consciousness of dead sailors' souls.</p>\n<p>The ship is immune to mental effects that target only a specific number of creatures. It's still subject to mental effects that affect all creatures in an area.</p>\n<p>Any creature that tries to communicate with the ship via telepathy or read its thoughts hears the dying screams and gasps of the crew, and is targeted with a 9th-level <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (@Check[type:will|dc:41|traits:magical,enchantment,emotion,incapacitation,mental|overrideTraits:true]).</p>\n<p>The ship animates skeletal crew members out of its own bones, arming them with rusty old cutlasses or other armaments so they can attack anyone who comes next to the ship. These entities have appearances matching those the bound souls had in life but aren't truly individuals; anything that targets them in fact targets the bone ship they're a part of.</p>\n<p>Hundreds of black soul gems decorate the ship's exterior, each holding one soul. These gems can hold souls of creatures whose level was 16th or lower, and they have no value. If the ship is destroyed, all these gems shatter, freeing the souls within.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evil","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VHBHFrYc6mpE6sPl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Trawl for Bones","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The bone ship spends 1 day scavenging bones from the sea and restores itself to full Hit Points.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["downtime"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fN2P498vq870hq1W","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4QS3vuiF6NBVHzYN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blood Wake","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The churning water around the bone ship tinges red with seeping blood. A living creature that enters water in the aura sees visions of itself drowning in the blood and must attempt a @Check[type:will|dc:37] save. After attempting this saving throw, the creature is temporarily immune for 1 hour.</p>\n<p>On a failure, the creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4} on a critical failure) and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, and it takes a -4 status penalty to Athletics checks to Swim.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.oORIapm28xioxPDp]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"blood-wake","traits":["aura","divine","enchantment","fear","mental"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qen9rYoBFDQD84n7","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Cannonade","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The bone ship makes four bone cannon Strikes, each targeting a different creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lsECqEvllEKtOv5g","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Chain Shot","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The bone ship makes a special bone cannon Strike, firing a chain made of bones. A creature hit by this Strike is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the chain (@UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] DC 41).</p>\n<p>The bone ship can use Interact actions to reel in a grabbed creature 50 feet per action spent, and when the ship moves, it pulls the grabbed creature along with it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Xn5fxlgPbRTrvMi3","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Crew's Call","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The crew let out an anguished cry in unison. This is a <em>@UUID[Compendium.pf2e.spells-srd.FEsuyf203wTNE2et]</em> spell with @Template[type:emanation|distance:100] (@Check[type:fortitude|dc:39|traits:magical,necromancy,auditory,death,negative]). In addition, any creature within 5 feet of the ship is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the crew.</p>\n<p>The ship can't use Crew's Call again for [[/br 1d4+1 #Recharge Crew's Call]]{1d4+1 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KDhzo4KVYsJvSpXo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Keelhaul","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>As Trample (Huge or smaller, hull, @Check[type:reflex|dc:43|basic:true]), but the bone ship Swims up to double its swim Speed instead of Striding, and each creature that fails its save is also dragged under the ship.</p>\n<p>The GM places each creature dragged along in an underwater space adjacent to the bone ship at the end of the ship's movement.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9DknzWoTx4dGllLO","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pressgang Soul","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The bone ship casts <em>@UUID[Compendium.pf2e.spells-srd.GYmXvS9NJ7QwfWGg]</em>. The target must have died due to the bone ship's assault or from drowning. The creature's soul becomes part of the ghostly crew.</p>\n<p>A new soul gem grows on the ship, and the bone ship is @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] for 1 minute. It can use the extra action only to Strike or Swim.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q6x3HzntzdB5ac1m","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kZweaXufS28LH76M","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1500000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cVJFpIMkobfBe9gI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Sailing Lore","sort":1600000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bone Ship","system":{"abilities":{"cha":{"mod":5},"con":{"mod":9},"dex":{"mod":5},"int":{"mod":1},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"all-around vision","value":42},"allSaves":{"value":null},"hp":{"details":"","max":415,"temp":0,"value":415},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":32},"resistances":[{"type":"cold","value":10},{"type":"electricity","value":10},{"type":"fire","value":10},{"type":"piercing","value":10},{"type":"slashing","value":10}],"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":0}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":18},"privateNotes":"","publicNotes":"<p>Rarely does anything living remain after a bone ship's passing-only death, destruction, and waves red as blood that clash and foam in its wake. When a bone ship forms, necromantic magic dredges great bones from the seabed and slowly bends them into place with malicious intent. Whales' ribs typically form the timbers of the hull, and their great spinal columns twist into towering masts. Muscles and tendons lash the ship together, tightening and loosening to precisely turn the ship as it sails.</p>\n<p>When a bone ship encounters another vessel or finds some other opportunity to sow death, smaller corpses strewn throughout the ship animate to form a crew and boarding party. Each crew member resembles a humanoid skeleton, but they might be made of bones from multiple creatures. For battle, the ship also creates magical cannons formed of bone that propel bone shards and debris with blasts of magic. The small black gemstones stippled across the ship's structure hold the souls of a drowned crew, for a bone ship is the cursed legacy of dead sailors.</p>\n<p>When mass death happens at sea-often from an entire ship sinking far from shore-the anguish of the dying victims can spawn a bone ship. This event might occur when a sailor makes a final plea to a dark god or when a deity takes the opportunity to bind many dead sailors' souls together as a destructive show of divine power. When not created through divine intervention, a bone ship can grow slowly and organically from one of the ships piloted by the undead sailors known as @UUID[Compendium.pf2e.pathfinder-bestiary-2.48agy7vl9fQW1LLA]. As draugr ships plague the seas and sink other vessels, they can collect more souls and bones, eventually becoming bone ships. These vessels look different from many other bone ships with patchwork or asymmetrical appearances.</p>\n<p>A bone ship is almost gluttonous, possessing an unceasing appetite for death, destruction, and new souls to add to its number. These desires stem from an underlying cause, either placed within the ship by its creator or accreted from the scattered final wishes of its component dead souls. For example, a deity might send a bone ship on a special mission to carry a message or dispose of a particularly persistent adversary or annoyance. Though bone ships usually travel upon the waves, they have no need to breathe and can carry out underwater missions at the behest of their creator.</p>\n<p>Bone ships hold a legendary reputation among sailors. These undead can appear out of nowhere to wreak destruction, and if a crew's bodies are absent from a shipwreck, the calamity might be blamed on a bone ship. The sea can bring death suddenly in many ways, but eternal enslavement of the soul presents a more terrifying fate than death alone.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":33},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":30}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common","necril"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"grg"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.iD32uhsjUGLvC2q6"}}}
{"_id":"iLoVkzve6Nu3gErr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"dYuJ14oybPHNyAOW","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":4,"prepared":{"0":{"id":"2O485eOfecMJuSjt"},"1":{"id":"2O485eOfecMJuSjt"},"2":{"id":"2O485eOfecMJuSjt"},"3":{"id":"2O485eOfecMJuSjt"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"mod":0,"value":10},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"7q0sH9B8Zn1uCrNj","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Cleric Domain Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"mod":0,"value":12},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"k4S2pT9WIcIQtkae","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HG4afO9EOGEU9bZN"}},"img":"systems/pf2e/icons/spells/deaths-call.webp","name":"Death's Call","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> A living creature within 20 feet of you dies, or an undead creature within 20 feet of you is destroyed.</p>\n<hr />\n<p>Seeing another pass from this world to the next invigorates you. 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These last for the duration of the spell, and the spell ends if all the temporary Hit Points are depleted earlier.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"7q0sH9B8Zn1uCrNj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"deaths-call","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"reaction"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2O485eOfecMJuSjt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. 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They gain a +2 status bonus to the triggering skill check. In addition, their circuitry glows, creating a 10-foot emanation with dim light for 1 round.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.rRgVlTHiNEJ86T7N]</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"nanite-surge","toggleable":true},{"key":"FlatModifier","predicate":["nanite-surge"],"selector":"skill-check","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OH7aLLnIFKP4SaLG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The android infiltrator deals an additional 1d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uqlxzd1SEeQXDSEq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lJiSgmR2NayvOrKj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FWSxA7RaFRkOqW3V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1jF6grftPZEi49Va","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1500000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tasMLbX195fSmOL7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Engineering Lore","sort":1600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"T3MTGfl0S7gYxyMh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IuE2QUev9KNM5ii5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"S71Hh4vwpd3RKYIo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1900000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Android Infiltrator","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":2},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":"+1 circumstance to all saves vs. disease, poison, and radiation"},"hp":{"details":"","max":28,"temp":0,"value":28},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Androids possess synthetic bodies inhabited by living souls. These technological organisms first came to Golarion from another world when their starship crashed, scattering wreckage all across Numeria in an event known as the Rain of Stars. Feared by local Kellids and enslaved by the Technic League, androids on Golarion have spent eons being hated and hunted. Many androids survive by adopting human customs and hiding in plain sight, while others become criminals, hermits, or nomads.</p>\n<p>Designed to resemble humans, androids have several distinctive features. Their eyes have a metallic sheen, they rarely fall ill, and they have trouble displaying complex emotions. Circuit-like tattoos decorate their bodies and control internal nanites. When stimulated, these nanites kick their internal chemistry into overdrive, allowing them to function at peak performance that causes their circuitry to glow.</p>\n<p>Androids are created in sophisticated machines called foundries. They emerge as mature adults with newborn souls and no knowledge of their purpose or the world around them. Android bodies don't deteriorate, though their souls age like any other mortal's. When an android feels they've lived a full life, they willingly release their soul to the afterlife, causing their body to shut down and reboot. Once this process, known as Renewal, completes, a new soul inhabits the body.</p>\n<p>Foundry programming produces androids that mimic human anatomy. Numerous android models exist, each designed to excel at different tasks and purposes. Androids of all models display countless variations of coloration, body shapes, and gender identities. Theoretically, a foundry could be reprogrammed to create androids with new adaptations, colorations, and forms-perhaps even in the guise of other ancestries.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["androffan","common"]},"rarity":"rare","senses":{"value":"(+5 to Sense Motive); low-light vision"},"size":{"value":"med"},"value":["android","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.iNgKGHzMOAHjWQeI"}}}
{"_id":"ie5MyxqTqGlxzgsH","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"IjkPvQ204dD2FWaQ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":6},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":41,"mod":0,"value":35},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ASW5bCzMKRw7voX3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JbAcSLu62TU1OgNF"}},"img":"systems/pf2e/icons/spells/tangling-creepers.webp","name":"Tangling Creepers","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Dense, twitching creepers sprout from every surface and fill any bodies of water in the area. Any creature moving on the land, or Climbing or Swimming within the creepers, takes a -10-foot circumstance penalty to its Speeds while in the area. Once per round, you can make a vine lash out from any square within the expanse of creepers by using a single action, which has the concentrate trait. This vine has a 15-foot reach. Make a melee spell attack roll against the target; on a success, the vine pulls the target into the creepers and makes it @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round or until the creature Escapes (against your spell DC), whichever comes first.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"IjkPvQ204dD2FWaQ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tangling-creepers","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"O9kHIQhPaga6ZnIu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"IjkPvQ204dD2FWaQ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SlRMygXK1a1VzKqM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":400000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"IjkPvQ204dD2FWaQ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f44ALHTlp3xIkYpz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu"}},"img":"systems/pf2e/icons/spells/tree-shape.webp","name":"Tree Shape (See Forest Shape)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into a Large tree. Perception checks don't reveal your true nature, but a successful Nature or Survival check against your spell DC reveals that you appear to be a tree that is strangely new to the area. While in tree form, you can observe everything around you, but you can't act other than to end the spell, and your turn, by using a single action, which has the concentrate trait. As a tree, your AC is 20, and only status bonuses, status penalties, circumstance bonuses, and circumstance penalties affect you. Any successes and critical successes you roll on Reflex saves are failures.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"IjkPvQ204dD2FWaQ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-shape","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Nx1IaZOt2nICw4fw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tXa5vOu5giBNCjdR"}},"img":"systems/pf2e/icons/spells/know-direction.webp","name":"Know Direction","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>In your mind's eye, you see a path northward. You immediately know which direction is north (if it exists at your current location).</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can instead know the direction to a familiar location, such as a previous home or a favorite tavern.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"IjkPvQ204dD2FWaQ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"know-direction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jhyOsq6KuZehFYax","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace (Constant) (Forest Terrain Only)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. 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Metal","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the forest dragon takes damage from a metal item, they lose woodland stride and <em>@UUID[Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr]</em> until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Qew18sYA4NJJ2n7y","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fed by Water","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<p><strong>Trigger</strong> The forest dragon is targeted with a water spell or effect</p>\n<hr />\n<p><strong>Effect</strong> The forest dragon gains [[/r 40 #Temporary Hit Points]]{40 temporary Hit Points}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dahd3jKunJZarMSO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:39]</p>\n<p>Animals, fungi, and plants take a -2 circumstance penalty to the save.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zZ9i2cbCfyyfJXBh","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a swarm of insects that deals [[/r 20d6[piercing]]] damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:41|basic:true] save) before dispersing.</p>\n<p>A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} from the insects' venom; this is a poison effect.</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ICHmpsSeRPd2QliC","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LP9djZsLKMnkBo3M","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DjRAEGwWJTNcjr6z","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draining Blight","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon draws moisture from the living creatures surrounding them, using the energy to heal their own wounds. Each living creature in a @Template[type:emanation|distance:30] takes [[/r 9d10[negative]]] damage (@Check[type:fortitude|dc:41|basic:true] save). Creatures made entirely of water and plant creatures use the outcome one degree of success worse than they rolled. The dragon regains Hit Points equal to half of the highest damage a single creature takes from this effect.</p>\n<p>In addition, all non-creature plant life in the area withers and dies, eliminating non-magical undergrowth and any resulting difficult terrain, cover, and concealment. Water is also consumed in the same way, typically lowering any standing body of water fully within the area by 1 foot.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","negative","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RdiP9Lesck92HsdO","img":"systems/pf2e/icons/actions/Passive.webp","name":"Forest Shape","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When casting <em>@UUID[Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu]</em>, a forest dragon can become a tree of the same size and age as themself.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"E3tmyHUT7v0BSgAP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (4d8+10)[bludgeoning]]], @Check[type:fortitude|dc:41|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EHAajCEP6flvt7fx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Lignifying Bite","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a creature made of flesh is reduced to 0 Hit Points by the dragon's jaws Strike, that creature must attempt a @Check[type:fortitude|dc:41] save. If it fails, it dies, and its flesh, made of earth in a metaphysical sense, turns to wood.</p>\n<p>The wood is living and might grow into a tree over time, but it can't be used as a body or piece of a body for <em>@UUID[Compendium.pf2e.spells-srd.IkGYwHRLhkuoGReG]</em> or other magic that would return the creature to life.</p>"},"requirements":{"value":""},"rules":[],"slug":"lignifying-bite","source":{"value":""},"traits":{"rarity":"common","value":["plant","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iewmwrowaGzoIyTr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Woodland Stride","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The forest dragon ignores difficult terrain and greater difficult terrain from non-magical foliage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GPZIIPDmUwYRcaYF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xDdb2zTAGAZ7OI26","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2800000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mweajXrghIqHadH4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2900000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XQctsR8R04qhm9of","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3000000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VY80FeYOUDsJjfeN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3100000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ywhGmQDCXwoBq96S","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3200000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MTzVT8iMpCahyDa9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3300000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Forests","predicate":["terrain:forest"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+33 in forests","options":"terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yghE4AhoUs92GnAL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3400000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Forest Dragon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":7},"dex":{"mod":4},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":44},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":410,"temp":0,"value":410},"immunities":[{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"details":"woodland stride","otherSpeeds":[{"type":"fly","value":160}],"value":40},"weaknesses":[{"type":"fire","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":19},"privateNotes":"","publicNotes":"<p>Forest dragons oversee the endless growth of nature, protect it from plunder, and reclaim ruins for the wilderness. Some say these dragons jealously hoard nature's bounty for themselves while seeing everyone else who tries to benefit from nature as thieves and poachers. They loathe the progress of technology and civilization, preferring the company of monsters and animals.</p>\n<p>Forest dragons are their forests in a literal sense. Over time, their hair becomes mossy, their hide toughens like bark, and small insects or animals live within them.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":32},"reflex":{"saveDetail":"","value":29},"will":{"saveDetail":"","value":35}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","elven","sylvan","terran"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ie5MyxqTqGlxzgsH"}}}
{"_id":"iiXjQ1SchGiotpVp","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"R4Vzee8KxsqTF0Wf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"w4lnLML460ytZr1D","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OvqohW9YuahnFaiX"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Form Up","sort":200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FormUp]</p>"},"requirements":{"value":""},"rules":[],"slug":"form-up","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AHL4n7RnueMnqqXS","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Form a Phalanx","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"defensive","description":{"value":"<p>Many of the skeletons raise their shields to protect others. The infantry gain a +2 circumstance bonus to AC until the start of their next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.l62iAFL3EO7wSsLL]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BLkAKMlADR3rQxEw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.RJbI07QSiYp0SF9A"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Defenses","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Threshold</strong> 120 (12 squares), 60 (8 squares)</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.TroopDefenses]</p>"},"requirements":{"value":""},"rules":[],"slug":"troop-defenses","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"L4eZWrxPCscqkfv1","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Hurl Javelins!","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The troop's members throw a volley of javelins. Each creature in a @Template[type:burst|distance:10] within 30 feet of the troop takes [[/r (2d6+10)[piercing]]] damage (@Check[type:reflex|dc:26|basic:true] save).</p>\n<p>When the troop is reduced to 8 or fewer squares, this area decreases to a @Template[type:burst|distance:5].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2lp8axHkLWnfErrb","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Lower Spears!","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><span class=\"pf2-icon\">1</span> to <span class=\"pf2-icon\">3</span></p>\n<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The skeletons engage in a coordinated longspear attack against each enemy within @Template[type:emanation|distance:10]{10 feet} (@Check[type:reflex|dc:27|basic:true] save). The damage depends on the number of actions.</p>\n<p><span class=\"pf2-icon\">1</span> [[/r 2d8[piercing]]] damage</p>\n<p><span class=\"pf2-icon\">2</span> [[/r (3d8+8)[piercing]]] damage</p>\n<p><span class=\"pf2-icon\">3</span> [[/r (4d8+8)[piercing]]] damage</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"n7LgURaW8hihxzYn","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Phalanx Charge","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The infantry is in a phalanx</p>\n<hr />\n<p><strong>Effect</strong> The skeletons lower their longspears and charge. The troop Strides in a straight line until they're adjacent to an enemy then use Lower Spears!, dealing [[/r (3d8+8)[piercing]]] damage. Any creature that fails its save is also knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MoqxDoRDqZhJhZwN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Movement","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever the skeleton infantry Stride, they first Form Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then move up to their Speed. This works just like a Gargantuan creature moving; for instance, if any square of the infantry enter difficult terrain, the extra movement cost applies to all the guards.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lhKA0TujMczz8d9t","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Skeleton Infantry","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":""},"hp":{"details":"troop defenses","max":180,"temp":0,"value":180},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":17},"resistances":[{"type":"cold","value":5},{"type":"electricity","value":5},{"type":"fire","value":5},{"type":"piercing","value":10},{"type":"slashing","value":10}],"speed":{"details":"troop movement","otherSpeeds":[],"value":25},"weaknesses":[{"type":"area-damage","value":15},{"type":"splash-damage","value":8}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"<p>This troop of skeletons was once a cohort of highly disciplined spear-and-shield infantry from an ancient empire.</p>\n<hr />\n<p>Almost any creature that had bones in life and leaves them behind in death can become a shambling, undead skeleton-humanoids, beasts, aberrations, fey, and more.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":19}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"grg"},"value":["mindless","skeleton","troop","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.iiXjQ1SchGiotpVp"}}}
{"_id":"ilGMPBvjT9ovIiXB","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"4tsSuGsEQ2fFkAjB","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.e4NwsnPnpQKbDZ9F"}},"img":"systems/pf2e/icons/equipment/weapons/composite-shortbow.webp","name":"Composite Shortbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"composite-shortbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This shortbow is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Its compact size and power make it a favorite of mounted archers. Any time an ability is specifically restricted to a shortbow, it also applies to composite shortbows unless otherwise stated.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":14}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":60,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-shortbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","propulsive"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"gEPUwy8WYR35LnP8","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.mlrmkpOlwpnGkw4I"}},"img":"systems/pf2e/icons/equipment/weapons/maul.webp","name":"Maul","sort":200000,"system":{"MAP":{"value":""},"baseItem":"maul","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d12"},"description":{"value":"<p>Mauls are massive warhammers that must be swung with two hands.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"hammer","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"maul","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":null},"traits":{"rarity":"common","value":["evocation","magical","shove"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"kTMZRZ2Xt1ynyZV3","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.AnwzlOs0njF9Jqnr"}},"img":"systems/pf2e/icons/equipment/armor/hide.webp","name":"Hide Armor","sort":300000,"system":{"armor":{"value":3},"baseItem":"hide-armor","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>A mix of furs, sturdy hide, and sometimes molded boiled leather, this armor provides protection due to its layers of leather, though its bulkiness slows the wearer down and decreases mobility.</p>"},"dex":{"value":2},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"2"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"hide-armor","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":-5},"stackGroup":null,"strength":{"value":14},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"xQxUtPs71tUkO4lw","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":400000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. 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It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"arrows","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"C22ZfqwOAI1G9r1O","flags":{"pf2e":{"linkedWeapon":"gEPUwy8WYR35LnP8"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Maul","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"1d12+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"h2l4ytlaIH7Elzxp","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"1d8+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vMTJr0Wv9CyKUmqi","flags":{"pf2e":{"linkedWeapon":"4tsSuGsEQ2fFkAjB"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Composite Shortbow","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"1d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","propulsive","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"OIExxzLzZHeopXKg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3OQIsBgxhUgao5MD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Nourishing Feast","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The gurgist spends 1 hour consuming 1 Bulk of raw meat to reverse their body's putrescence. For 1 hour, the gurgist appears to be a pale, bloated human. They have an automatic result of 32 on Deception checks and DCs to pass as a non-mortic human.</p>\n<p>While under the effects of Nourishing Feast, Rotting Flesh ceases to function.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lUKDtZBh5MBovcUd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UJX7CIiJGskPMXPv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Consecration Vulnerability","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An angheuvore in a place of worship dedicated to a non-evil deity or on sacred ground, such as an area blessed by <em>@UUID[Compendium.pf2e.spells-srd.y3jlOfgsQH1JjkJE]</em>, is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UnTBAVC6J8CCjIdl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rotting Flesh","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Any creature that hits the gurgist with an unarmed attack, tries to @UUID[Compendium.pf2e.actionspf2e.PMbdMWc2QroouFGD] them, or otherwise touches the gurgist is covered with rotten flesh and putrid fluids.</p>\n<p>The creature must succeed at a @Check[type:fortitude|dc:22] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PxHTXBiqvpnvByT4","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Calculated Blow","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The gurgist makes a melee Strike, aiming for their target's weak points and taking their time to line up a precise blow. If this Strike hits, the gurgist deals an additional 1d8 precision damage, and the target must succeed at a @Check[type:fortitude|dc:23] save or become @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"calculated-blow","toggleable":true},{"key":"Note","outcome":["success","criticalSuccess"],"predicate":["calculated-blow"],"selector":"damage","text":"{item|system.description.value}","title":"{item|name}","visibility":"owner"},{"category":"precision","diceNumber":1,"dieSize":"d8","key":"DamageDice","predicate":["calculated-blow"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Fz5eA42qzHRa526p","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Death Gasp","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The gurgist draws in a deep breath and holds it, temporarily suspending their biological processes and becoming undead.</p>\n<p>The gurgist gains the undead trait and becomes immune to bleed, death effects, disease, paralyzed, poison, and sleep. Any such effects the gurgist is currently suffering from are suspended, but take effect again once they take a breath.</p>\n<p>Death Gasp lasts as long as the gurgist holds their breath (up to 9 rounds).</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.lyeRL7khixdlJsaf]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4FtT2fJlh9Q0McYv","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Tackle","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The gurgist Strides twice and then attempts to @UUID[Compendium.pf2e.actionspf2e.PMbdMWc2QroouFGD] a creature. On a success, the target is also knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8XnKrSfP40tWixA8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2FNbAdyzDJHXPWZt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OKsN575Yg7Dl817r","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ecWB4eq8RQAdhEl4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BjLxQjmsCwvtmUBj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TrSEBaiGAWpETZb2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VvjjI468LVbSKpix","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2200000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Gurgist Mauler","system":{"abilities":{"cha":{"mod":2},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":3},"str":{"mod":5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"negative healing","max":120,"temp":0,"value":120},"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"slashing","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>Humans that become mortics are known as gurgists. They retain their personalities and intelligence, but their bodies rot with every beat of their heart. Gurgists ceaselessly crave raw meat; consuming large quantities can slow, or even reverse, their body's putrefaction for a short time. A gurgist that refuses to consume raw meat rots to death.</p>\n<p>Unlike other mortics, gurgists are capable of sating their hunger without resorting to depravity, making them more likely to be nonevil compared to other mortics. Most gurgists hunt and raise livestock for food-including animals many consider too dangerous to tame. To battle their constant hunger, many take up a single craft, hobby, or performing art to obsess over until the drive to create overcomes the urge to consume. Many study magic or medicine, researching methods to reverse their condition or suspend their putrescence. Others cling to religion, uttering prayers despite the pain and begging the gods to cleanse them of evil.</p>\n<p>Nearly all gurgists are disgusted by their clumsy, rotting bodies. They shroud themselves in fine clothes and cover their faces with elaborate masks. Most consider their mask their true face.</p>\n<hr />\n<p>Mortics are humanoids overwhelmed by negative energy who still cling to life, surviving as twisted amalgams of living and undead. Though they feel unnatural cravings and resemble corpses, mortics live, breathe, eat, sleep, and procreate. However, a mortic can suspend their living functions simply by holding their breath, becoming more like a true undead.</p>\n<p>Mortics are largely new to Golarion, with most created in droves when the Whispering Tyrant destroyed entire cities with his Radiant Fire, a magical explosion fueled by the collision of negative and positive energy. From among the corpses of these tragedies rose mortics, living survivors mistaken for corpses and left behind as a result. They found themselves in a twilight state-neither fully alive or undead. The necrotic pollutants of the Gravelands and the Isle of Terror continue to create mortics, seeping into neighboring lands through the air, earth, and water to infect the populace. Though most of the living in these lands fear becoming transformed, some believe becoming a mortic is their best chance of survival in the face of the encroaching hordes of the dead.</p>\n<p>A mortic's powers differ by ancestry, though they do have a few commonalities. Reading or hearing scripture induces headaches, and they experience great discomfort when treading upon sacred ground. For those who were religious in life, these new changes can be devastating.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":16}},"traits":{"languages":{"custom":"","selected":[],"value":["common","necril"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["human","humanoid","mortic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ilGMPBvjT9ovIiXB"}}}
{"_id":"istUwJdW3Mlln2hb","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3nAIvklO9ro6F88p","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Big Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cb5dMTXksovLZMVP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d4+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vHyMiWUvIDKSzTO4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0cGHRE1RTMbDwp5J","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 15 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"He1e2JVLL4LLFCXX","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Protective Pinch","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature adjacent to the hermit crab attempts to Strike the hermit crab while it is Retracted.</p>\n<hr />\n<p><strong>Effect</strong> The hermit crab makes a big claw Strike against the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VPTJLGDVtuMcWdkQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (1d8+6)[bludgeoning]]], @Check[type:fortitude|dc:22|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CAgNpEik2Ky3XXu4","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Retract","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hermit crab curls fully into its shell to protect itself. This gives it a +4 circumstance bonus to AC, removes its weakness to bludgeoning damage, and grants it resistance 5 to piercing and slashing damage.</p>\n<p>The only actions the hermit crab can use while in this state are Protective Pinch and Interact to come out of its shell.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"retract","priority":50,"toggleable":true},{"key":"FlatModifier","predicate":["retract"],"selector":"ac","type":"circumstance","value":4},{"key":"Weakness","predicate":[{"not":"retract"}],"type":"bludgeoning","value":5},{"key":"Resistance","predicate":["retract"],"type":["piercing","slashing"],"value":5}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qT7gzi3MA0fVfY8a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r7KtGSoPyFVfX4gG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HqoMKDMCPceB40VD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Av9my2b0CxabyLP1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Hermit Crab","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":114,"temp":0,"value":114},"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"climb","value":10},{"type":"swim","value":15}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Lucky hermit crabs with plentiful resources can live for decades and grow to tremendous sizes, often with magical help. Too large for most natural shells, giant hermit crabs use a variety of debris instead, including wagons, boats, treasure chests, and even abandoned pieces of giant armor.</p>\n<hr />\n<p>Hermit crabs have hard exoskeletons like other crabs, but with much weaker abdomens. They find and \"wear\" shells as homes and protection, getting around with their front legs and claws. Surprisingly fierce, hermit crabs fight for new shells as they grow bigger, using an assortment of hollow alternatives as substitutes when shells of the right size can't be found.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 15 feet"},"size":{"value":"lg"},"value":["amphibious","animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.istUwJdW3Mlln2hb"}}}
{"_id":"jdqCEhsHDs4ABh2X","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"h6z492dnOVTr6NoI","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"value":26},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"JZJkUq4BEg1IAg4W","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"h6z492dnOVTr6NoI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"u6JO0hbqTu6SyElT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KSAEhNfZyXMO7Z7V"}},"img":"systems/pf2e/icons/spells/outcastss-curse.webp","name":"Outcast's Curse","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with a curse that makes its presence abrasive and off-putting. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> For 10 minutes, the target must roll twice and use the worse result whenever attempting a Deception, Diplomacy, Intimidation, or Performance check, and creatures they encounter have an initial attitude toward them of one step worse (for instance, @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] instead of @UUID[Compendium.pf2e.conditionitems.fuG8dgthlDWfWjIA]).</p>\n<p><strong>Failure</strong> As success, but the effect is permanent.</p>\n<p><strong>Critical Failure</strong> As failure, and creatures that the target encounters have an initial attitude toward them of two steps worse.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"uses":{"max":3,"value":3},"value":"h6z492dnOVTr6NoI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"outcasts-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","mental","misfortune","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"czoars2JsBtG5aFk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"uses":{"max":3,"value":3},"value":"h6z492dnOVTr6NoI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gfVREKT4YiAXf0Sh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"h6z492dnOVTr6NoI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GPFQRaqbTvsHzgLv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant) (Spiders Only)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"h6z492dnOVTr6NoI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8geadWeP6EV4w18U","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm (At Will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"h6z492dnOVTr6NoI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZarnbOm1D79SECpY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4YnON9JHYqtLzccu"}},"img":"systems/pf2e/icons/spells/summon-animal.webp","name":"Summon Animal (Spiders Only)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure an animal to fight for you. You summon a common creature that has the animal trait and whose level is -1, such as those found in Pathfinder Bestiary volumes. Heightening the spell increases the maximum level of creature you can summon.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Level 1</p>\n<p><strong>Heightened (3rd)</strong> Level 2</p>\n<p><strong>Heightened (4th)</strong> Level 3</p>\n<p><strong>Heightened (5th)</strong> Level 5</p>\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":7,"value":"h6z492dnOVTr6NoI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r5va25MjWQsL5Nut","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ce63eYi0AotvHaz2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"34yAb411T3yPWYAp","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Darting Legs","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Requirements</strong> The jorogumo has their spider legs extended or has Changed Shape</p>\n<p><strong>Trigger</strong> The jorogumo is targeted with an attack</p>\n<hr />\n<p><strong>Effect</strong> The jorogumo raises a leg, gaining a +2 circumstance bonus to AC against the triggering attack.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"darting-legs","toggleable":true},{"key":"FlatModifier","predicate":["darting-legs"],"selector":"ac","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pIoRWbV6ahXe5lvR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The jorogumo takes on the appearance of any Small or Medium spider. This doesn't change their Speed or Strikes.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jnPwDZEoWvaBHihS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Jorogumo Venom","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:32]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 4 hours</p>\n<p><strong>Stage 1</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 4d6[poison]]] damage and Stupefied 2 (1 round)</p>\n<p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for [[/br 1d4 #Duration Paralyzed]]{1d4 hours}</p>"},"requirements":{"value":""},"rules":[],"slug":"jorogumo-venom","source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jd3HtosBbbWGDYMZ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Spider Legs","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The jorogumo is in humanoid form</p>\n<hr />\n<p><strong>Effect</strong> Eight large spider legs sprout from the jorogumo's back, granting them a 40-foot climb Speed and allowing them to use the Darting Legs reaction.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"spider-legs","priority":50,"toggleable":true},{"key":"BaseSpeed","predicate":["spider-legs"],"selector":"climb","value":40}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FLY1h37SM1s6HQ3K","img":"systems/pf2e/icons/actions/Passive.webp","name":"Web Trap","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the jorogumo's web attack is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] and stuck to the nearest surface, preventing the creature from moving.</p>\n<p>The DC to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] or @UUID[Compendium.pf2e.actionspf2e.SjmKHgI7a5Z9JzBx] the web trap is 32.</p>"},"requirements":{"value":""},"rules":[],"slug":"web-trap","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1pSCEMY4HPMjS3TM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"f2ay24iLewUGi2QZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oxfLL4F7PiL7Y93Q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2200000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4mkL8cfEfwcQS3Qi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2300000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jd71vcMOliyYCqCJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2400000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TTsJB4lrUkOx3VOT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2500000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7mMmiTNpZq6uILb2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2600000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"caLpzqYyqSHSvwGr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2700000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Jorogumo","system":{"abilities":{"cha":{"mod":7},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":270,"temp":0,"value":270},"initiative":{"statistic":"perception"},"perception":{"value":26},"resistances":[{"type":"poison","value":15}],"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":30},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>Appearing as beautiful, well-dressed humans, jorogumo lurk in the high mountains and prey on travelers. These evil creatures can fully change into a giant spider or sprout spider legs from their backs, and they often keep giant spiders as pets. Jorogumo usually eat their prey, but some humanoids meet an even more gruesome fate as living incubators for jorogumo eggs. Though most jorogumos are solitary creatures, some have taken up worship of Norgorber and serve as valuable allies to thieves' guilds following that god's guise as the Gray Master.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["aklo","common","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.jdqCEhsHDs4ABh2X"}}}
{"_id":"kBIl96jzJjOd0LkZ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"eaYQr6jbgAf1fd2l","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"aZTKSdmtywAvr7TJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d6+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UzKSlqvopdc1rGlh","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spit","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"1d8+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pnC70Lg68qGCzyl2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ai9DSqNliIuPOhxP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Interplanar Lifesense","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>While the namorrodor is on the Shadow Plane, its lifesense extends to the Material Plane as a vague sense with a 100-foot range.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s7ODA9MMbyTJSlyF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 30 feet","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"st3MDTSpYydB4U32","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Material Leap","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Requirements</strong> The namorrodor is on the Shadow Plane</p>\n<p><strong>Trigger</strong> A creature the namorrodor can sense with its lifesense on the Material Plane dies</p>\n<hr />\n<p><strong>Effect</strong> The namorrodor leaps between planes, appearing on the Material Plane within 100 feet of the triggering creature. It remains on the Material Plane for 24 hours, after which it is recalled to its original location on the Shadow Plane.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RBrP1ThmfTW2EUCG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Whistling Bones","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Wind whistles through the namorrodor's jutting bones with an eerie tone. A creature entering or beginning its turn in the area must attempt a @Check[type:will|dc:19] save, becoming @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} on a failure (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} on a critical failure). A creature can't reduce its frightened condition below 1 as long as it's in the aura.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"whistling-bones","traits":["auditory","aura","emotion","fear","mental"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YEEOqFUadOvlmJnt","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Bounding Sprint","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The namorrodor has nothing in its hands</p>\n<hr />\n<p><strong>Effect</strong> The namorrodor bounds forward, using four limbs for an extra burst of speed. It Strides twice and makes a single melee Strike at the end of its movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k3a4ohAlfjdpm7Ck","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OvlQ2jeVa2P37gZE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KxqOQXkFo3Ih3zGR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zP7C5ZvupIaVcOhW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"B8YiyXhdbNXl66yn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Namorrodor","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":85,"temp":0,"value":85},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":40},"weaknesses":[{"type":"fire","value":5},{"type":"positive","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Namorrodor stalk the night, craving the flesh of the living. Though they dwell on the Shadow Plane, the shadowy substances of that plane offer them only the barest sustenance, and they forever seek to cross over onto the Material Plane-yet they can make this journey only on the eve of a death, and only in a place where their plane overlaps the Material. When they manage to make the leap between planes, a shooting star marks their passage.</p>\n<p>Attracted by the smell of cooking meat but particularly vulnerable to flame, a namorrodor's most common meal is a traveler who has strayed from their campfire. Unattended babies are a treat so delectable, however, that a namorrodor will risk an encounter with dreaded fire if it spies an opportunity to snatch one.</p>\n<p>A namorrodor's skin is torn and loose over jutting bones, through which the wind whistles with a distinctive, eerie tone. Able to change between a quadrupedal and bipedal stance, the namorrodor is an admirable hunter.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":11}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, lifesense 30 feet"},"size":{"value":"med"},"value":["shadow","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.kBIl96jzJjOd0LkZ"}}}
{"_id":"kCaEwjZyHXy7cJre","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xDnUeGZfUafSNkYD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IsKgw1GkBDUH68wl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense (Imprecise) 60 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eLKeINPUnuoZeD9D","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"R0vde3bCSBW2a8br","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Clinging Bites","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The trilobites in the swarm latch onto creatures and gnaw at them. Each enemy in the swarm's space takes [[/r 2d6[slashing]]] damage (@Check[type:reflex|dc:18|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9e3qjlOXchlCJyEq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rDKiOjO1zFibeboH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":600000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EmTF05ZvieHFAP2M","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Trilobite Swarm","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":1},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"resistances":[{"type":"bludgeoning","value":3},{"type":"piercing","value":3},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"swim","value":25}],"value":0},"weaknesses":[{"type":"area-damage","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Trilobites typically live in close proximity to others of their kind. On rare occasions, particularly when the most common prey around is larger than what a single trilobite can take down, they form swarms that seem to actively cooperate with each other. These swarms latch onto their prey, and the combined efforts of so many trilobites at once make escape difficult.</p>\n<hr />\n<p>Often overlooked as little more than water-dwelling pests, trilobites are a varied species of arthropods found throughout the seas and oceans of Golarion. So ancient and widespread are these critters that trilobite fossils are as commonly found as living specimens.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, wavesense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["animal","aquatic","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.kCaEwjZyHXy7cJre"}}}
{"_id":"kSk6QjH4wDGPPFrY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"oWdMjEIfQss7DdS1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d8+3","damageType":"piercing"},"1":{"damage":"1d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"o9gWtjSqFLRnOVk2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d8+3","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FyrrgVjaMyZCtRfk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uzLf2ezYP1JPXfrQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Jaws Only)","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Jaws Only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PmLhjqOQdj9Bkm2j","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Drink Oil","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The rokurokubi is the target of an alchemical bomb Strike</p>\n<p><strong>Requirements</strong> The rokurokubi is aware of the attack, not @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against it, and doesn't have a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] with their jaws</p>\n<hr />\n<p><strong>Effect</strong> The rokurokubi attempts to catch the flung bomb in their mouth. They gain a +4 circumstance bonus to AC against the triggering attack. If the attack misses, they catch the bomb in their mouth and harmlessly drink its contents down, regaining Hit Points equal to the bomb's item level.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"drink-oil","toggleable":true},{"key":"FlatModifier","predicate":["drink-oil"],"selector":"ac","type":"circumstance","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GhM8SkeNK34K4KuM","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Extend Neck","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The rokurokubi extends their neck, increasing the reach of their jaws Strike from 10 feet to 20 feet until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jw9ImZmmbzTSmeX5","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Threatening Lunge","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The rokurokubi's neck is not currently extended</p>\n<hr />\n<p><strong>Effect</strong> The rokurokubi's head comes within an inch of their target's face before striking. They Extend their Neck, attempt to @UUID[Compendium.pf2e.actionspf2e.2u915NdUyQan6uKF] one opponent within 20 feet, and then make a jaws Strike against that opponent.</p>\n<p>Their Demoralize check is a visual rather than auditory effect, and they don't take a penalty if the target doesn't understand their language.</p>"},"requirements":{"value":""},"rules":[{"domain":"intimidation","key":"RollOption","option":"threatening-lunge","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XjDv6vyW7AJaSHiz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lcBes8BbsKg7LxTw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":900000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"D6I4USfggnjgVzju","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1000000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WDHTK76R7cwm5ZSc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1100000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.DemoralizeThreateningLunge","predicate":["action:demoralize","threatening-lunge"],"selector":"intimidation","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+10 to Demoralize with Threatening Lunge","options":"action:demoralize,threatening-lunge"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"R27fpXVt7mUr8A7f","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1200000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"87H4vaMZ3IK2nhi5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Rokurokubi","system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"immunities":[{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Rokurokubi come into being when mortals are cursed for some misdeed, though often the one who bears the curse is not the one who committed the offense, but instead their child or spouse. The curse slowly transforms the individual into a rokurokubi as they sleep. At first, their neck extends, or even detaches altogether, to let their head roam freely and engage in simple mischief like scaring neighbors or animals. The sleeper may awaken the next morning from a hazy dream of drinking the oil from nearby lanterns, only to find them indeed empty.</p>\n<p>Over time, the bizarre acts progress to increasingly mischievous or even violent crimes. There's only a brief period during which the nascent rokurokubi might still be saved by dispelling the curse, but before long, they are fully consumed, never to sleep again.</p>\n<p>Most rokurokubi despair at their state, seeking to drown their sorrows in drink or simply stay out of sight. A nefarious few rokurokubi embrace their fate and seek to enhance their power by completely giving in to the curse. This grants them the ability to cast potent occult spells but inevitably twists them even more toward evil.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.kSk6QjH4wDGPPFrY"}}}
{"_id":"kU0ZXzbHqHUIND6m","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"vxPqbqu0444ekUR7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ghostly Longsword","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"1d8+8","damageType":"slashing"},"c9y4pk1vs2ty3p1xjzht":{"damage":"1d8","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tODukcahVjECiTcK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ghostly Light Mace","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"1d4+8","damageType":"bludgeoning"},"g0ncjnd5enshb8y0yurh":{"damage":"1d8","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SrTNivRRl7pbrWZN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ghostly Longbow","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"1d8+4","damageType":"piercing"},"q1ve4p37s7nztcldvub0":{"damage":"1d8","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","range-increment-100","volley-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wjAhC8gFPZh72a5L","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LoLS2Gw8HzHFPWld","img":"systems/pf2e/icons/actions/Passive.webp","name":"Languages","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The Fortune Eater speaks languages spoken by the adventurers (typically Common, Dwarven, Elven, and Goblin).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5pRHBAOx7kPRJDBR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fvVvVEF0pK4ATbmC","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Luck Osmosis","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature affected by the fortune eater's unluck aura has just rolled two d20s for a check and taken the lower result</p>\n<hr />\n<p><strong>Effect</strong> The fortune-eater stores the higher of the two numbers rolled and uses that number in place of their next d20 roll; this is a fortune effect. They can have only one number stored at a time.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FTFBPXIVH7AJW2HL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.unR8VVR4yyRnsmnB"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Rejuvenation","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>Offering the fortune eater a chance to be instrumental in completing a heroic deed releases their component spirits to move on to the afterlife.</p>\n<hr />\n<p>When a ghost is destroyed, it re-forms after [[/br 2d4 #days]]{2d4 days} within the location it's bound to, fully healed. A ghost can be permanently destroyed only if someone determines the reason for its existence and sets right whatever prevents the spirit from resting.</p>"},"requirements":{"value":""},"rules":[],"slug":"ghost-rejuvenation","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oVMhwSHesHUR8PLW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unluck Aura","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature entering the area must attempt a @Check[type:will|dc:23] save, rolling the save twice and using the worse result. On a successful save, the creature is temporarily immune to fortune eater unluck auras for 24 hours. On a failure, the creature must roll twice and use the worse result on all checks as long as it is within the aura.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.yxgHWK2rTZKKAzDN]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":20,"slug":"unluck-aura","traits":["aura","divination","divine","mental","misfortune"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divination","divine","mental","misfortune"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"43VfyQa8GnQbb1JR","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Team Attack","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Dead teammates coalesce to attack with phantasmal versions of the weapons they used in life. The fortune eater makes a ghostly longsword Strike, ghostly dagger Strike, and ghostly longbow Strike in any order. Each must target a different creature. Their multiple attack penalty doesn't increase until after all the attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"64i6ghUMml3Agh1h","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YvfMNg2N48vAGnfm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rLvsI9iXKGvfzK57","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1300000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uYFWtF5YQolXyjxx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Fortune Eater","system":{"abilities":{"cha":{"mod":4},"con":{"mod":0},"dex":{"mod":6},"int":{"mod":2},"str":{"mod":-5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"negative healing, rejuvenation","max":100,"temp":0,"value":100},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","positive"],"type":"all-damage","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":0}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>The fickle finger of fate has quashed hundreds of fledgling adventurers, sometimes in a particularly memorable or ignominious manner. When a number of would-be heroes perish together in such a way, their restless spirits might arise-spurred by jealousy-to become a fortune eater. A fortune eater is a collective entity that might lurk near fortune tellers, taverns, or Pathfinder Society lodges where adventurers are likely to pass through. The spirit then follows the heroes on their quests until the right moment, when the spirit manifests their unfortunate abilities to get the party killed and potentially add them to the collective. Sometimes they linger near the lairs of a powerful monster, waiting for parties of unwary adventurers.</p>\n<p>A fortune eater lingers because of unfinished business: to move on, they must help a hero defeat a great threat or acquire a legendary item. Ironically, their jealousy, rage, and powers of bad luck make this extremely unlikely.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"languages spoken by the adventurers (typically Common, Dwarven, Elven, and Goblin)","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["incorporeal","spirit","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.kU0ZXzbHqHUIND6m"}}}
{"_id":"kXc11R18rF28AgIf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"qki0wO5XwHHhxpMl","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":10},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":48,"mod":0,"value":40},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"BIZs2Y1AnMdYN7DW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MLNeD5sAunV0E23j"}},"img":"systems/pf2e/icons/spells/primal-phenomenon.webp","name":"Primal Phenomenon","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You request a direct intercession from the natural world. Nature always refuses unnatural requests and might grant a different request (potentially more powerful or better fitting its character) than the one you asked for. A <em>primal phenomenon</em> spell can do any of the following things.</p>\n<ul>\n<li>Duplicate any primal spell of 9th level or lower to which you have access.</li>\n<li>Duplicate any non-primal spell of 7th level or lower to which you have access.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell.</li>\n</ul>\n<p>At the GM's discretion, you can try to use <em>primal phenomenon</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"heightenedLevel":10,"uses":{"max":3,"value":3},"value":"qki0wO5XwHHhxpMl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"primal-phenomenon","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bUE0UQZhKkAM7Yty","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FVOkoy07iXgrB1sy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m2xFMNyQiUKQDRaj"}},"img":"systems/pf2e/icons/spells/energy-aegis.webp","name":"Energy Aegis","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You protect the target with a powerful, long-lasting energy barrier. The target gains resistance 5 to acid, cold, electricity, fire, force, negative, positive, and sonic damage.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.4Lo2qb5PmavSsLNk]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The resistances increase to 10.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":9,"value":"qki0wO5XwHHhxpMl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"energy-aegis","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VljZIJFtT5dam4yO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2Vkd1IxylPceUAAF"}},"img":"systems/pf2e/icons/spells/regeneration.webp","name":"Regenerate","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>An infusion of positive energy grants a creature continuous healing. The target temporarily gains regeneration 15, which restores 15 Hit Points to it at the start of each of its turns. While it has regeneration, the target can't die from damage and its @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition can't increase to a value that would kill it (this stops most creatures from going beyond dying 3), though if its @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] value becomes 4 or higher, it stays @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] until its wounds are treated. If the target takes acid or fire damage, its regeneration deactivates until after the end of its next turn. Each time the creature regains Hit Points from regeneration, it also regrows one damaged or ruined organ (if any). During the spell's duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.dXq7z633ve4E0nlX]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The regeneration increases to 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":10,"uses":{"max":3,"value":3},"value":"qki0wO5XwHHhxpMl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"regenerate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CJ146X2vU5P1gZT5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.B4dDkYsHFo1H0CIF"}},"img":"systems/pf2e/icons/spells/awaken-animal.webp","name":"Awaken Animal","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"herbs, 1/5 the value on Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You grant intelligence to the target, transforming it into a beast. If it was previously an animal companion or minion, it can no longer serve as one.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target's Intelligence, Wisdom, and Charisma modifiers each increase to +2 if they were lower, and it becomes helpful to you for awakening it.</p>\n<p><strong>Success</strong> The target's Intelligence, Wisdom, and Charisma modifiers increase to +0 if they were worse and it becomes friendly to you for awakening it.</p>\n<p><strong>Failure</strong> You fail to awaken the target.</p>\n<p><strong>Critical Failure</strong> You accidentally awaken the target with a pure bestial hatred toward you. The target's Intelligence, Wisdom, and Charisma modifiers increase to -2 if they were worse. It becomes hostile to you, attempting to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"3"},"secondarycheck":{"value":"Lore (any), Society, Survival"},"slug":"awaken-animal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 animal up to the level on Table 7-1"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UEsKqLdy7DzVFVuG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.l4LFwY7iuzX6sDXr"}},"img":"systems/pf2e/icons/spells/commune-with-nature.webp","name":"Commune with Nature","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense worth a total value of 60 gp"},"damage":{"value":{}},"description":{"value":"<p>As <em>@UUID[Compendium.pf2e.spells-srd.7DN13ILADW2N9Z1t]</em>, except you contact the primal spirits of nature, which know about animals, beasts, fey, plants, topography, and natural resources within a 3-mile radius of the ritual's location.</p>"},"duration":{"value":"up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Nature"},"slug":"commune-with-nature","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3nfhfViTkDIDoLun","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pZc8ZwtsyWnxUUW0"}},"img":"systems/pf2e/icons/spells/primal-call.webp","name":"Primal Call","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"faerie circle ingredients worth a total value of 1 gp × the spell level × the target's level"},"damage":{"value":{}},"description":{"value":"<p>This functions as <em>@UUID[Compendium.pf2e.spells-srd.vgy00hnqxN9VoeoF]</em> except you craft a faerie circle and call an animal, beast, fey, fungus, or plant from within 100 miles.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":"4"},"secondarycheck":{"value":"Crafting, Diplomacy, Survival"},"slug":"primal-call","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 animal, beast, fey, fungus, or plant"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vlXGzutBWKtj2GzX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":10,"value":"qki0wO5XwHHhxpMl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pCYui6n9e9HBtE9b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.F1qxaqsEItmBura2"}},"img":"systems/pf2e/icons/spells/tree-stride.webp","name":"Tree Stride (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You step into a living tree with a trunk big enough for you to fit inside it and instantly teleport to any tree of the same species within 5 miles that also has a sufficiently large trunk. Once you enter the first tree, you instantly know the rough locations of other sufficiently large trees of the same species within range and can exit from the original tree, if you prefer. You can't carry extradimensional spaces with you; if you attempt to do so, the spell fails.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The tree you exit can be up to 50 miles away.</p>\n<p><strong>Heightened (8th)</strong> The tree you exit can be up to 500 miles away.</p>\n<p><strong>Heightened (9th)</strong> The tree you exit can be anywhere on the same planet.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":10,"value":"qki0wO5XwHHhxpMl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-stride","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"uncommon","value":["plant","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L5EMqBGiLs80k8oj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"qki0wO5XwHHhxpMl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"08Xykf7g5uDssr20","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"qki0wO5XwHHhxpMl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OXVpt56iC28yZUcT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZhJ8d9Uk4lwIx86b"}},"img":"systems/pf2e/icons/spells/plant-growth.webp","name":"Plant Growth","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the plants within the area to be healthier and more fruitful. In addition to other benefits of healthy plants, this increases the crop yield for farms, depending on your success. If you cast it in the area of a <em>@UUID[Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD]</em>, <em>plant growth</em> attempts to counteract the <em>blight</em> instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Double the crop yield in the area, or increase the area to a 1-mile radius.</p>\n<p><strong>Success</strong> Increase the crop yield in the area by one-third.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, blighting crops when you would prefer to enrich them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Farming Lore or Survival"},"slug":"plant-growth","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["plant","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SRhEvuVcADf4oYP4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"qki0wO5XwHHhxpMl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mXvmPCHrU57vHHEG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":10,"uses":{"max":3,"value":3},"value":"qki0wO5XwHHhxpMl"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p1szTSDCzHjFDFZB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"qki0wO5XwHHhxpMl"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hyj6N5o5oSyNgbJd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Vine","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["absorb-magic","improved-grab"]},"bonus":{"value":46},"damageRolls":{"0":{"damage":"4d10 + 27","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-3d12","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Q9YkvCkVgM00oIy8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Thorn","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["embed"]},"bonus":{"value":43},"damageRolls":{"0":{"damage":"4d8 + 27","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fatal-d12","range-increment-120","reload-0"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"veYnaiiLoAVleTjO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hVTC4rrt8IWJq51F","img":"systems/pf2e/icons/actions/Passive.webp","name":"Green Tongue","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A green man can communicate with plants, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t]</em>, and can use Diplomacy to @UUID[Compendium.pf2e.actionspf2e.OX4fy22hQgUHDr0q] on plants and @UUID[Compendium.pf2e.actionspf2e.DCb62iCBrJXy0Ik6] things from plants.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UmrTl2VeCsF3GsBm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Plantsense 60 feet","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A green man can sense life force via plants. This allows them to observe a living or undead creature's vital essence within 60 feet of the green man, but they can also use this precise sense to observe any living or undead creature within 60 feet of any plant matter within 120 feet of the green man. This allows the green man to see living things through solid plant matter, as well as seeing through other barriers if there are plants on the other side.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9uc04LSVh0aJFRbE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SBSCHoUK3Je0TZWJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Axe Vulnerability","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A green man takes 20 additional damage from axes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7lG8jBDPOKE6KGt2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Green Caress","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Living creatures in the area other than plants slowly transform into non-creature plants. The green man can exclude creatures from this effect, but they must be aware of a creature's presence and location to do so. A non-plant creature in the area must attempt a @Check[type:fortitude|dc:45] save immediately before the start of its turn.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected, or if it is slowed by green caress, it reduces its slowed value by 2.</p>\n<p><strong>Success</strong> The creature is unaffected, or if it is slowed by green caress, it reduces its slowed value by 1.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}, or if it was already slowed by green caress, increases the slowed value by 1, as their body transforms more and more into a non-creature plant. If the creature ever becomes slowed to the point they have no actions left for their turn, they become an inanimate plant, a condition that can only be reversed by <em>@UUID[Compendium.pf2e.spells-srd.MLNeD5sAunV0E23j]</em> or similarly powerful magic.</p>\n<p><strong>Critical Failure</strong> As failure, except the creature becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} (or increases the condition value by 2).</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":60,"slug":"green-caress","traits":["aura","incapacitation","plant","primal","transmutation"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","incapacitation","plant","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7OHhyz8S9jaICp6G","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Root In Place","sort":2500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the green man's reach uses a move action or leaves a square during a move action it's using</p>\n<hr />\n<p><strong>Effect</strong> The green man lashes out to hold the foe in place. The green man makes a vine Strike against the triggering creature. If the attack hits, the green man disrupts the action. If the creature was Flying when its action was disrupted, it falls.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iFhR8LsLMNJ2v6O0","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Absorb Magic","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The green man's vines leach away magic and transform it into life essence for the green man. On a successful vine Strike, the green man attempts to counteract one spell active on the target (typically one vexing the green man, or determined randomly if they aren't aware of specific effects), with a counteract level of 10 and a modifier of [[/r 1d20+38 #Counteract]]{+38}.</p>\n<p>If the effect is counteracted, the green man gains [[/r 30 #Temporary Hit Points]]{30 temporary Hit Points} that last for 10 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":"absorb-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bDZ6kq6HqfFLK2PU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Embed","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The green man's thorns embed themselves into any creature they damage, taking root into the ground. A target damaged by a thorn has its Speeds halved, and it can't Step, @UUID[Compendium.pf2e.actionspf2e.cS9nfDRGD83bNU1p], <em>@UUID[Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0]</em><em>,</em> or otherwise leave the ground until the thorn is removed.</p>\n<p>Removing a thorn requires 3 Interact actions, which don't have to be consecutive. If the creature performing the final action doesn't succeed at a @Check[type:medicine|dc:45] check as part of that action, the target takes [[/r 10d6[damage]]] damage upon the thorn's removal.</p>"},"requirements":{"value":""},"rules":[],"slug":"embed","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vTV8lwwNuVs4eL7F","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Focus Vines","sort":2800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The green man focuses all their vines against a single vexing foe, making a single vine Strike.</p>\n<p>On a success, the target takes [[/r 5d10[damage]]] damage and is affected by Absorb Magic three times. Even on a failure, the target takes the normal effects of a hit with a vine Strike, but on a critical failure, the vines miss completely.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"focus-vines","priority":50,"toggleable":true},{"diceNumber":5,"dieSize":"d10","key":"DamageDice","predicate":["focus-vines"],"selector":"vine-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nEE49kEL2IsSaPcv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Green Grab","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A green man can use their @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI] action against a creature of any size.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ICqXmQ1I3WhSNBF7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Green Rituals","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A green man can perform all their rituals without secondary casters, relying on their own primal ties to the vital essence in spirits of nature.</p>\n<p>A green man's <em>@UUID[Compendium.pf2e.spells-srd.B4dDkYsHFo1H0CIF]</em> and <em>@UUID[Compendium.pf2e.spells-srd.pZc8ZwtsyWnxUUW0]</em> rituals work on plants instead of their usual range of choices.</p>\n<p>Most green men also know the ritual to create various types of leshys and possibly even magic allowing the creation of arboreals or more powerful plant creatures.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MGarveOJoEZEZRDb","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Vine Forest","sort":3100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The green man lashes out with all six vines to attack many opponents. They make up to six vine Strikes, each against a different target; this counts as one attack for their multiple attack penalty, increasing only after all the attacks are made.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bTNygOkcj07sIda5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":3200000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rxMzgdW37oKCRs5n","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3300000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2nGFNkUkN8V0oyKl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3400000,"system":{"description":{"value":""},"mod":{"value":42},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6LCOl7fYHuHX4wc3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3500000,"system":{"description":{"value":""},"mod":{"value":40},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PbrxNFl95AGC5nKu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3600000,"system":{"description":{"value":""},"mod":{"value":40},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.VsPlants","predicate":["target:trait:plant"],"selector":"diplomacy","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+44 vs. plants","options":"target:trait:plant"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5xKUaQZJHSM8chyv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3700000,"system":{"description":{"value":""},"mod":{"value":40},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.VsPlants","predicate":["target:trait:plant"],"selector":"intimidation","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+44 vs. plants","options":"target:trait:plant"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Q6zOdkJ5CsLqDz32","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3800000,"system":{"description":{"value":""},"mod":{"value":48},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5dmO7TlDTz0Im84g","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3900000,"system":{"description":{"value":""},"mod":{"value":41},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HQUaleSCcI8f80Mu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":4000000,"system":{"description":{"value":""},"mod":{"value":44},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Green Man","system":{"abilities":{"cha":{"mod":8},"con":{"mod":11},"dex":{"mod":9},"int":{"mod":7},"str":{"mod":12},"wis":{"mod":10}},"attributes":{"ac":{"details":"","value":51},"allSaves":{"value":""},"hp":{"details":"","max":525,"temp":0,"value":525},"initiative":{"statistic":"perception"},"perception":{"value":42},"resistances":[{"type":"bludgeoning","value":20},{"type":"piercing","value":20}],"speed":{"otherSpeeds":[{"type":"climb","value":40}],"value":40},"weaknesses":[{"type":"axe-vulnerability","value":20},{"type":"fire","value":20}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":24},"privateNotes":"","publicNotes":"<p>Green men are ancient, enigmatic lesser deities of the primeval forests, living embodiments of nature and plantkind. When a forest or other woodland terrain generates enough nature spirits, beings of the same sort of vital essence that embodies leshys or answers the call of a commune with nature, they naturally coalesce together and apotheosize into a green man. Green men aren't concerned with all the multifarious processes of nature like Gozreh or many other nature deities. Instead, they focus nearly all their attention on the plants of their home, only concerning themselves with animals, minerals, and the like insomuch as they affect the plants. Despite their name, green men aren't necessarily male; as creatures of pure natural power, to many of them, the concept of gender holds no meaning, and to those that do, they can be of any gender.</p>\n<p>Most green men are neutral and tend to ignore \"animals,\" which to them include sapient creatures such as humans. However, good and evil green men do exist. These individuals are far more likely to attempt to spread their influence far and wide, either for good or ill. Good green men provide succor to all that come within their home, not only to plants, providing wisdom like a nurturing parent. Evil green men, however, allow rare and dangerous plants to thrive in their domains by spreading fear and devastation to all those who might threaten plant life, though they might keep a few animals around to hunt for sport.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":43},"reflex":{"saveDetail":"","value":39},"will":{"saveDetail":"","value":42}},"spellcasting":{"rituals":{"dc":48}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Green Tongue","selected":[],"value":["arboreal","druidic","sylvan"]},"rarity":"rare","senses":{"value":"darkvision, plantsense 60 feet"},"size":{"value":"med"},"value":["leshy","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.kXc11R18rF28AgIf"}}}
{"_id":"krbmyD1SuPQb4QfF","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Vsv36iP3BjY1rHBr","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"3d8+8","damageType":"slashing"},"1":{"damage":"1d8","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"W87SHAgheuR4yFTV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QeGks9jOjqzdzWci","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bloodsense (Imprecise) 60 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A blood painter can detect exposed blood as an imprecise sense at the listed range, including from creatures taking @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RcHSgAM2xaq0Lve5","img":"systems/pf2e/icons/actions/Passive.webp","name":"Easily Fascinated","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When subject to a visual illusion with the incapacitation trait, the blood painter doesn't adjust their degree of success due to the incapacitation trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KbRk42Ska9TyPynC","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Dab","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The blood painter is within reach of an enemy taking @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}.</p>\n<hr />\n<p><strong>Effect</strong> The blood painter touches the creature and applies blood to one of their four claws; the blood remains fresh for 1 minute. The target must succeed at a @Check[type:will|dc:28] save or become @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with the blood painter.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","manipulate","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oX5mS0nonoT9j23k","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Paint","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The blood painter has fresh blood applied to a claw using Dab.</p>\n<hr />\n<p><strong>Effect</strong> The blood painter expends the blood on one claw to paint an illusion with the effects of one of the following spells: <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em>, <em>@UUID[Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo]</em>, <em>@UUID[Compendium.pf2e.spells-srd.2oH5IufzdESuYxat]</em>, or <em>@UUID[Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI]</em>.</p>\n<p>The Paint action gains the traits of the spell it's reproducing, and the blood painter can Sustain a Spell on these effects. They use a spell attack modifier of [[/r 1d20+20 #Spell Attack]]{+20} and DC 28 for these effects, which are heightened to 5th level.</p>\n<p>If they have fresh blood applied to two or more claws, the blood painter can expend the blood on all of them to instead produce the effects of <em>@UUID[Compendium.pf2e.spells-srd.TCk2MDwf5L5OYjFC]</em> or <em>@UUID[Compendium.pf2e.spells-srd.RQjSQVZRG497cJhX]</em>.</p>\n<p>Any effects produced by this ability have a +2 status bonus to attack rolls, damage rolls, saving throws, skill checks, and AC against the creature whose blood was used to Paint and that creature takes a -2 status penalty to Perception checks and saves against it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","illusion","manipulate","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"49TebdoZrVR7bJei","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Art Lore","sort":700000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"J2Z2UkuqJaLEJcGB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9xiLnsl12cVesxyN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Paint","predicate":["craft:painting"],"selector":"crafting","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+21 for paintings","options":"craft:painting"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YQjCJ8rawjXTF2gN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"d9sZwoJzYMqHfLIJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Blood Painter","system":{"abilities":{"cha":{"mod":3},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":6},"str":{"mod":5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[{"type":"climb","value":15}],"value":30}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Simultaneously enamored with the natural world yet too alien to survive in it, blood painters are eight-limbed artists who stalk, kill, and dismember in search of pigment and sustenance alike. Blood painter physiology can't digest typical food, so the creatures feed by harvesting blood and using it to paint and animate something edible.</p>\n<p>When not on the hunt, blood painters seek out beautiful vistas, which they placidly admire via the eyes in the hands of their uppermost limbs and then reproduce on canvas. Exceptional art endlessly fascinates these creatures, and skilled dancers and painters alike occasionally escape the aberrations by creating a new work to trade for their lives. Blood painters jealously guard these works, and much of their treasure consists of art. Blood painters tend to mastermind the periodic theft of masterpieces.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common"]},"rarity":"common","senses":{"value":"bloodsense (imprecise) 60 feet, darkvision"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.krbmyD1SuPQb4QfF"}}}
{"_id":"kuh9DOsFXybRZRlj","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"75r7SZRmZYqQiKfH","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"spontaneous"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":3,"prepared":[],"value":3},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"value":29},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"yn9p5OZFEVAJgqpJ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"value":29},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"L7MwFHNyZdSW5nJa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.</p>\n<ul>\n<li><strong>Shaking Ground</strong> The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks.</li>\n<li><strong>Fissures</strong> Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful @Check[type:athletics|dc:15|traits:action:climb] to Climb.</li>\n<li><strong>Collapse</strong> Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1320"},"range":{"value":"half a mile"}}},"type":"fixed"},"level":{"value":8},"location":{"heightenedLevel":8,"value":"75r7SZRmZYqQiKfH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LGMOppRqrSJI4hbq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.M0jQlpQYUr0pp2Sv"}},"img":"systems/pf2e/icons/spells/horrid-wilting.webp","name":"Horrid Wilting","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d10"}}},"description":{"value":"<p>You pull the moisture from the targets' bodies, dealing 10d10 negative damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to horrid wilting.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"heightenedLevel":8,"value":"75r7SZRmZYqQiKfH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"horrid-wilting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of living creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yRduP2mVvaifuV4r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O7ZEqWjwdKyo2CUv"}},"img":"systems/pf2e/icons/spells/volcanic-eruption.webp","name":"Volcanic Eruption","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"14d6"}}},"description":{"value":"<p>The ground opens up, spraying a column of lava high into the air in a vertical cylinder, dealing 14d6 fire damage to creatures in the area. The lava rapidly cools and encases creatures in the area. A creature encased in rock is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and takes a -10-foot status penalty to its Speeds. All normal terrain is difficult terrain to a flying creature, and such creatures immediately descend 20 feet the moment they're encased, but they don't take damage from this fall. A creature encased in rock can attempt to Escape against your spell DC to end the effect. Otherwise, the creature remains encased until it takes a total of 50 damage, freeing it from the rock. Additionally, creatures in the area and those within 5 feet of the lava column automatically take 3d6 fire damage from the intense heat, regardless of the results of their saving throws.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is encased.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased.</p>\n<hr /><strong>Heightened (+1)</strong> The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":8,"value":"75r7SZRmZYqQiKfH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"volcanic-eruption","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7tZyz4DJ1gx9F1e8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":8,"value":"75r7SZRmZYqQiKfH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nr0PMLn9MREOWXYD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"yn9p5OZFEVAJgqpJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"v43kRV9YPyaSeo23","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"yn9p5OZFEVAJgqpJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xcujrw8UlSaahhu6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind (At Will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":4,"value":"yn9p5OZFEVAJgqpJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lTytlP2GFTlmWEkk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste (At Will) (Self Only)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":4,"value":"yn9p5OZFEVAJgqpJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RLNzraMr15AQohaZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5esP2GVzvxWsMgaX"}},"img":"systems/pf2e/icons/spells/endure-elements.webp","name":"Endure Elements (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield the target against dangerous temperatures. Choose severe cold or heat. The target is protected from the temperature you chose (but not extreme cold or heat).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target is protected from severe cold and heat.</p>\n<p><strong>Heightened (5th)</strong> The target is protected from severe cold, severe heat, extreme cold, and extreme heat.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"yn9p5OZFEVAJgqpJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"endure-elements","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ETR9TOwQKjt3PBxR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XFtO4BBI22Uox2QP"}},"img":"systems/pf2e/icons/spells/sudden-blight.webp","name":"Sudden Blight (At Will)","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"2d10"}}},"description":{"value":"<p>You accelerate the processes of decay in the area. Each living creature in the area takes [[/r 2d10[negative]]] damage (basic Fortitude save). A creature afflicted by a disease takes a -2 circumstance penalty to this save.You can also direct the blight to rot all Small and Tiny non-creature plants in the area, eliminating non-magical undergrowth and any resulting difficult terrain, cover, and concealment. <em>Sudden blight</em> attempts to counteract any magical effect on the plants before withering them.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"yn9p5OZFEVAJgqpJ"},"materials":{"value":""},"prepared":{"value":false},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sudden-blight","source":{"value":"Pathfinder Advanced Player's Guide"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["negative","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gxBpGZrMdteLCa6c","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hand","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":31},"damageRolls":{"0":{"damage":"2d12+16","damageType":"slashing"},"1":{"category":"persistent","damage":"2d6","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"leLKKGPbDbUPHstg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HvbA2JrPJX04mXf4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Smoke doesn't impair a tolokand's vision; it ignores the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JOnNHpqNRRfoZym8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"v0UApfvf8TYOWcOQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zg034Oefe1w3sHwh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status to All Saves vs. Primal Magic","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["primal"],"selector":"saving-throw","type":"status","value":2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fJlI13pn1Y8ntWFP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Heartless Furnace","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:50]{50 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>[[/r 2d6[poison]]] damage (@Check[type:fortitude|dc:34|basic:true] save).</p>\n<p>The poisonous smoke that bellows from a tolokand makes all creatures inside it @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the smoke are concealed to creatures within it.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":50,"slug":"heartless-furnace","traits":["aura","conjuration","occult"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","conjuration","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"I7lMAhjCqMyxPu6y","img":"systems/pf2e/icons/actions/Passive.webp","name":"Inexorable","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The tolokand recovers from the @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3], and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] conditions at the end of its turn. It's also immune to penalties to its Speeds and ignores difficult terrain and greater difficult terrain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mpDohzU1L0FfV4Tr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Toxic Blood","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature scores a critical hit against the tolokand with a piercing or slashing Strike, the tolokand's poisonous, oily blood sprays forth. Any creature within @Template[type:emanation|distance:5]{5 feet} of the tolokand takes [[/r 3d6[poison]]] damage (@Check[type:reflex|dc:34|basic:true] save). Any non-creature plants the blood spills on die.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Na4ZinpZPOodP1WY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blighted Footfalls","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever the tolokand ends a move action during which it moved 30 feet or farther, it automatically casts one of its innate spells as a free action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3ltFeU7t0v6ZbQqL","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Sudden Destruction","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The tolokand hasn't cast any of its spontaneous spells this turn</p>\n<hr />\n<p><strong>Effect</strong> The tolokand casts one of its spontaneous spells, using up the spell slot normally. The tolokand can't cast any further spontaneous spells this turn and can't use this ability again for [[/br 1d4 #Recharge Sudden Destruction]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hb1E97CRyCNfueKQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GGikQCXsyS9TR3oM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YzseQiDV9tVSj282","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2600000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VR07jqLWNPW8bxuK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2700000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tolokand","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":7},"dex":{"mod":6},"int":{"mod":5},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":"+2 status to all saves vs. primal magic"},"hp":{"details":"","max":245,"temp":0,"value":245},"immunities":[{"type":"disease"},{"type":"immobilized"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":27},"resistances":[{"type":"acid","value":15},{"type":"negative","value":15}],"speed":{"details":"air walk","otherSpeeds":[],"value":120}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"<p>Streams run dry. 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The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1320"},"range":{"value":"half a mile"}}},"type":"fixed"},"level":{"value":8},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oaLMis4U2OFcJmPk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m2xFMNyQiUKQDRaj"}},"img":"systems/pf2e/icons/spells/energy-aegis.webp","name":"Energy Aegis","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You protect the target with a powerful, long-lasting energy barrier. 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During the spell's duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.dXq7z633ve4E0nlX]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The regeneration increases to 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"regenerate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XzcFW4YKtNIxpreO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O7ZEqWjwdKyo2CUv"}},"img":"systems/pf2e/icons/spells/volcanic-eruption.webp","name":"Volcanic Eruption","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"14d6"}}},"description":{"value":"<p>The ground opens up, spraying a column of lava high into the air in a vertical cylinder, dealing 14d6 fire damage to creatures in the area. The lava rapidly cools and encases creatures in the area. A creature encased in rock is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and takes a -10-foot status penalty to its Speeds. All normal terrain is difficult terrain to a flying creature, and such creatures immediately descend 20 feet the moment they're encased, but they don't take damage from this fall. A creature encased in rock can attempt to Escape against your spell DC to end the effect. Otherwise, the creature remains encased until it takes a total of 50 damage, freeing it from the rock. Additionally, creatures in the area and those within 5 feet of the lava column automatically take 3d6 fire damage from the intense heat, regardless of the results of their saving throws.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is encased.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased.</p>\n<hr /><strong>Heightened (+1)</strong> The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"volcanic-eruption","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ob0utRoGRGDQZMPt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA"}},"img":"systems/pf2e/icons/spells/flesh-to-stone.webp","name":"Flesh to Stone","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You try to turn the target's flesh into stone. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the Slowed condition increases by 1 (or 2 on a critical failure). A successful save reduces the Slowed condition by 1. When a creature is unable to act due to the Slowed condition from flesh to stone, the creature is permanently non-magically @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg]. The spell ends if the creature is Petrified or the Slowed condition is removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is initially @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2}.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flesh-to-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature made of flesh"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XrGSSYX0IvMaaBC0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YIMampGpij4Y30yE"}},"img":"systems/pf2e/icons/spells/stone-tell.webp","name":"Stone Tell (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from natural or worked stone. While stone is not intelligent, you speak with the natural spirits of the stone, which have a personality colored by the type of stone, as well as by the type of structure the stone is part of, for worked stone. A stone's perspective, perception, and knowledge give it a worldview different enough from a human's that it doesn't consider the same details important. Stones can mostly answer questions about creatures that touched them in the past and what is concealed beneath or behind them.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"CCUY44whvoSSEz3I"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stone-tell","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"uncommon","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TZgRaREZSFtu7Ufu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YvXKGlHOt7mdW2jZ"}},"img":"systems/pf2e/icons/spells/death-ward.webp","name":"Death Ward","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield a creature from the ravages of negative energy.</p>\n<p>It receives a +4 status bonus to saves against death and negative effects, gains negative resistance 10, and suppresses the effects of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] condition.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.s6CwkSsMDGfUmotn]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-ward","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 living creature touched"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EiUJPRbWZHIZ6e5l","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.115Xp9E38CJENhNS"}},"img":"systems/pf2e/icons/spells/passwall.webp","name":"Passwall","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a visible tunnel through the wall in the chosen area, replacing the area with empty space. If the wall is thicker than 10 feet, the tunnel ends 10 feet in. Even a small layer of metal in the wall prevents this spell from functioning. This spell doesn't reduce the integrity of the structure. When the spell ends, anyone inside the tunnel is shunted to the nearest exit.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The tunnel can be up to 20 feet deep. The areas of the wall that contain your tunnel's entrance appear completely normal (unless viewed with true seeing or a similar effect), despite the tunnel's existence. The tunnel's entrance functions as a solid wall, but you can specify a password or a trigger, allowing creatures to enter the tunnel freely.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"passwall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"uncommon","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LRMqMxR8LnR5UimK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kOa055FIrO9Smnya"}},"img":"systems/pf2e/icons/spells/wall-of-stone.webp","name":"Wall of Stone","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape a wall of solid stone. You create a 1-inch-thick wall of stone up to 120 feet long, and 20 feet high. You can shape the wall's path, placing each 5 feet of the wall on the border between squares. The wall doesn't need to stand vertically, so you can use it to form a bridge or set of stairs, for example. You must conjure the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 14, and 50 Hit Points, and it's immune to critical hits and precision damage. A destroyed section of the wall can be moved through, but the rubble created from it is difficult terrain.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 15.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nrQICRHFjTLEnIkC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"b8dZoK3h4AiLxZd3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mYJ85TD8VvDKX4iF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"CCUY44whvoSSEz3I"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2dFhSrlrf4lVgnz5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2BV2yYPfVJ5zirZt"}},"img":"systems/pf2e/icons/spells/stone-skin.webp","name":"Stoneskin","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin hardens like stone. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, stoneskin's duration decreases by 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The resistance increases to 10.</p>\n<p><strong>Heightened (8th)</strong> The resistance increases to 15.</p>\n<p><strong>Heightened (10th)</strong> The resistance increases to 20.</p>"},"duration":{"value":"20 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stoneskin","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FFjyQnxWGrD3Mkaf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gs3qzioaeYjM15tw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GXP09LUUMpZjzZNK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P"}},"img":"systems/pf2e/icons/spells/meld-into-stone.webp","name":"Meld into Stone (At Will)","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You merge with an adjacent block of stone with enough volume to fit you and your worn and held possessions. You must touch the stone when you Cast the Spell. You can hear, but not see, what's going on outside the stone, and you can cast spells while in the stone as long as they don't require line of effect beyond the stone.</p>\n<p>Significant physical damage to the stone while you are inside it expels you and deals 10d6 damage to you. Passwall expels you without dealing damage and ends meld into stone. You can Dismiss this spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"CCUY44whvoSSEz3I"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meld-into-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vbJNuVYCeJUxyVFe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rMkK2Qu4ZjO5pT60","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"o58y4n5BkqYX3vsF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wzctak6BxOW8xvFV"}},"img":"systems/pf2e/icons/spells/enlarge.webp","name":"Enlarge","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Bolstered by magical power, the target grows to size Large. Its equipment grows with it but returns to natural size if removed. The creature is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}. Its reach increases by 5 feet (or by 10 feet if it started out Tiny), and it gains a +2 status bonus to melee damage. This spell has no effect on a Large or larger creature.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sPCWrhUHqlbGhYSD]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creature instead grows to size Huge. The status bonus to melee damage is +4 and the creature's reach increases by 10 feet (or 15 feet if the creature started out Tiny). The spell has no effect on a Huge or larger creature. @UUID[Compendium.pf2e.spell-effects.41WThj17MZBXTO2X]</p>\n<p><strong>Heightened (6th)</strong> Choose either the 2nd-level or 4th-level version of this spell and apply its effects to 10 willing creatures.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"10 willing creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enlarge","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8edQgKgaibyBYwld","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":2200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zOro7SCyhAqRMUCC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":2300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"CCUY44whvoSSEz3I"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"96NC51iGZfLrCJfb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n"}},"img":"systems/pf2e/icons/spells/resist-energy.webp","name":"Resist Energy","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.con2Hzt47JjpuUej]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"2 creatures"}},"7":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GJFQU3xFDVGxbgLn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.X9dkmh23lFwMjrYd"}},"img":"systems/pf2e/icons/spells/ant-haul.webp","name":"Ant Haul","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You reinforce the target's musculoskeletal system to bear more weight. The target can carry 3 more Bulk than normal before becoming @UUID[Compendium.pf2e.conditionitems.D5mg6Tc7Jzrj6ro7] and up to a maximum of 6 more Bulk.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.5yCL7InrJDHpaQjz]</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ant-haul","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ms3ubWs1lU8gg9Oj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"CCUY44whvoSSEz3I"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"D8B5MYkBWZVlO0Np","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UyxpnZHXQHMKTFXA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kBhaPuzLUSwS6vVf"}},"img":"systems/pf2e/icons/spells/electric-arc.webp","name":"Electric Arc","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"electricity"},"value":"1d4"}}},"description":{"value":"<p>An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"electric-arc","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 or 2 creatures"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CJ1958TgvLZmcu1X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aEM2cttJ2eYcLssW"}},"img":"systems/pf2e/icons/spells/fleet-step.webp","name":"Fleet Step","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a +30-foot status bonus to your Speed.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ThFug45WHkQQXcoF]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fleet-step","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vdR5aZKtzugTNIBG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3LyOkV25p7wA181H]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aVYWMAuDcDWMhnjw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind","sort":3100000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Y3Cx5JWBzLAr6H9j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":7,"value":"CCUY44whvoSSEz3I"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"23muvO92ZQx15bEj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JJ2uvBVXL3PFkrrz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Rn2LkoSq1XhLsODV"}},"img":"systems/pf2e/icons/spells/pummeling-rubble.webp","name":"Pummeling Rubble","sort":3400000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"2d4"}}},"description":{"value":"<p>A spray of heavy rocks flies through the air in front of you. The rubble deals [[/r 2d4[bludgeoning]]] damage to each creature in the area. Each creature must attempt a Reflex save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is pushed 5 feet away from you.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is pushed 10 feet away from you.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 2d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":8,"value":"CCUY44whvoSSEz3I"},"materials":{"value":""},"prepared":{"value":false},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pummeling-rubble","source":{"value":"Pathfinder Advanced Player's Guide"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hddhfjC4Qf9lwQw9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":3500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Kuk31ZqZGqfe3MIi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jSRAyd57kd4WZ4yE"}},"img":"systems/pf2e/icons/spells/summon-plant-or-fungus.webp","name":"Summon Plant or Fungus","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a plant or fungus to fight for you. This works like <em>@UUID[Compendium.pf2e.spells-srd.4YnON9JHYqtLzccu]</em>, except you summon a common creature that has the plant or fungus trait and whose level is -1.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Level 1</p>\n<p><strong>Heightened (3rd)</strong> Level 2</p>\n<p><strong>Heightened (4th)</strong> Level 3</p>\n<p><strong>Heightened (5th)</strong> Level 5</p>\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"KpWuD5FV2RQBjAeo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"summon-plant-or-fungus","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"q9cxVnhnmsCNsS4G","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Earthen Fist","sort":3700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":29},"damageRolls":{"nr2zfc4ylpm5rfa0zg5n":{"damage":"3d10+9","damageType":"bludgeoning"},"b3v191sg3ku1te39nczu":{"damage":"1d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"AirzEgJQdbzrmlyJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Light Wisp","sort":3800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":29},"damageRolls":{"dvarv5oaimn6exfdm3hz":{"damage":"2d8+9","damageType":"mental"},"0f7oyfo60r9g0t07fk5g":{"damage":"2d6","damageType":"fire"},"iv7db9ztheby88uhvy7f":{"damage":"2d6","damageType":"positive"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Y4pImWAwa2NK5CDI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sl07Not81gCCYcg7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cavern Empathy","sort":4000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The lampad queen can use Diplomacy to @UUID[Compendium.pf2e.actionspf2e.OX4fy22hQgUHDr0q] on and make very simple @UUID[Compendium.pf2e.actionspf2e.DCb62iCBrJXy0Ik6]{Requests} of subterranean animals, plants, and fungi, as well as stones.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0AymbzLegfs9ibC8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.UHuA1hue5xrRM6KK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tied to the Land","sort":4100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A lampad queen is intrinsically tied to a specific underground region, usually a cave system. As long as the queen is healthy, the environment is exceptionally resilient, allowing the lampad queen to automatically attempt to counteract spells and rituals such as <em>@UUID[Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD]</em> that would harm the environment, with a [[/r 1d20+30 #Counteract]]{+30} counteract modifier and a counteract level of 8.</p>\n<p>When the lampad queen becomes physically or psychologically unhealthy, however, her warded region eventually becomes twisted or unhealthy as well. In that case, restoring the lampad queen swiftly heals the entire region.</p>"},"requirements":{"value":""},"rules":[],"slug":"nymph-queen-tied-to-the-land","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"E1tUKsZc3ldzya9y","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":4200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3VJSS90TtdqUONTz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gaAm3rT0oo2DoWFh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.kG4fDd16fYEFvmgy"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Nymph's Beauty","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Creatures that start their turn in the aura must succeed at a @Check[type:will|dc:33] save or be @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] by the lampad queen's unearthly beauty for 1 minute. While confused by this effect, the creature's confused actions never include harming the lampad queen.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"nymphs-beauty","traits":["aura","emotion","enchantment","incapacitation","mental","primal","visual"]}],"slug":"nymph-queen-nymphs-beauty","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","enchantment","incapacitation","mental","primal","visual"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pj0FI4XEhBPiuOmy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.eXleBXdAemiEoHA8"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":4500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Lampad queens can transform between their original form, which looks much like a typical nymph of their kind, and any Small or Medium humanoid form, typically choosing a version of their natural form that more closely resembles a humanoid.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"nymph-queen-change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["polymorph","primal","transmutation"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IPI8W2nuWEsuk2ti","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Despairing Weep","sort":4600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The lampad queen begins a heart-wrenching fit of weeping, inspiring sympathetic sobbing in nearby creatures. Each non-lampad creature within @Template[type:emanation|distance:120]{120 feet} who hears the lampad's weeping must succeed at a @Check[type:will|dc:36] save with the effects of <em>@UUID[Compendium.pf2e.spells-srd.GaRQlC9Yw1BGKHfN]</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","enchantment","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8isKGe0HwKWmQDEg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.SEmSk1INZDmeoB5R"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focus Beauty","sort":4700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The nymph queen focuses her beauty upon a target within her aura. The creature must attempt a @Check[type:will|dc:33] save. On a failure, it is affected as if by the nymph queen's nymph's beauty aura; if it was already affected by the aura, the conflicting emotions from the lampad queen's beauty intensify, causing the target to no longer get a flat check to end the confusion when it takes damage. The lampad queen can use a single action, which has the concentrate trait, to focus the emotions of a @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] creature toward a particular emotion, causing it to spend its next turn sobbing uncontrollably, fawning over the lampad queen, or otherwise performing no actions beyond experiencing its emotions.</p>\n<p>Regardless of the save, the target is temporarily immune to Focus Beauty until the start of the lampad queen's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":"nymph-queen-focus-beauty","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["emotion","enchantment","incapacitation","mental","primal","visual"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BW9Qv2EOWjmgeEgL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.IFQd4GiHlV33p7oK"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Inspiration","sort":4800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>A lampad queen can inspire a single intelligent creature by giving that creature a token of her favor, typically a lock of her hair. As long as the creature carries her token and remains in good standing with the lampad queen, the creature gains a +1 status bonus to all Crafting checks, Performance checks, and Will saves.</p>\n<p>If a lampad queen grants her Inspiration to a bard and they are that bard's muse, the bard gains an additional benefit depending on their muse theme: for lore muse, the bard also gains a +1 status bonus to all Lore checks; for maestro muse, the status bonus to Performance checks increases to +2 for the purpose of determining the effects of compositions; for polymath muse, the bard gains a +4 status bonus to untrained skill checks; and for all other muses, the Will save bonus increases to +2 against fey.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.iSyyR4QVOaY6mxtg]</p>"},"requirements":{"value":""},"rules":[],"slug":"nymph-queen-inspiration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["emotion","enchantment","mental","primal"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VSQ6JdTKOzoKqIZv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4900000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"87Lqrqyr87D3BMZn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":5000000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9K88h4xsfGRz7x5A","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5100000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uXq5EEJxUDYy0UfK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":5200000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FPBK7ga1I1M8LatQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":5300000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5A60Byd3dbXpnnDD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":5400000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ii3MIc2ca7xotuZV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":5500000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cvSu7GUPRK9u7ZTL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":5600000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eQcM8VOsLXguF3h0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":5700000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JdcfS7QfffggHGpi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":5800000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Lampad Queen","system":{"abilities":{"cha":{"mod":8},"con":{"mod":7},"dex":{"mod":8},"int":{"mod":4},"str":{"mod":3},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":""},"hp":{"details":"","max":234,"temp":0,"value":234},"initiative":{"statistic":"perception"},"perception":{"value":27},"speed":{"details":"climb on stone only","otherSpeeds":[{"type":"climb","value":30}],"value":30},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"<p>Lampad queens are capricious monarchs and protectors of vast underground domains, regarded in ballads and tales as allies and foes, monsters and muses. Lampad queens have a particular animosity for the many predominantly evil underground ancestries, such as drow and duergar, and they are particularly fond of bats. Many lampad queens have nykteras as favored attendants.</p>\n<hr />\n<p>Nymphs are fey guardians of nature possessed of great beauty and forms that meld breathtaking humanoid features with the natural elements they guard. Nymph queens are powerful nymphs who rule over and protect a much greater territory of untouched wilderness. For instance, a lampad might guard a beautiful underground cavern, but a lampad queen might call an entire system of caves their domain.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":29},"will":{"saveDetail":"","value":25}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Stone Tell","selected":[],"value":["aklo","common","sylvan","terran","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["earth","fey","nymph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.lat5aZFMlWUR2Wbs"}}}
{"_id":"ldzHiLhLAHhwpVJe","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"cIdzhTylzbVeNykJ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":9},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"cHbVgR84LooQlfjQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"cIdzhTylzbVeNykJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"R66ZKWyhD45dxuMM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"cIdzhTylzbVeNykJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T1TIAeygU0lljDqs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WAib3GichxLjp5p"}},"img":"systems/pf2e/icons/spells/alarm.webp","name":"Alarm","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward an area to alert you when creatures enter without your permission. When you cast alarm, select a password. Whenever a Small or larger corporeal creature enters the spell's area without speaking the password, alarm sends your choice of a mental alert (in which case the spell gains the mental trait) or an audible alarm with the sound and volume of a hand bell (in which case the spell gains the auditory trait). Either option automatically awakens you, and the bell allows each creature in the area to attempt a DC 15 Perception check to wake up. A creature aware of the alarm must succeed at a Stealth check against the spell's DC or trigger the spell when moving into the area.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can specify criteria for which creatures sound the alarm spell-for instance, orcs or masked people.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"cIdzhTylzbVeNykJ"},"materials":{"value":"3 gp silver bell focus"},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"alarm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nDRHyqDs7Ov0L599","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.szIyEsvihc5e1w8n"}},"img":"systems/pf2e/icons/spells/soothe.webp","name":"Soothe","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"1d10+4"}}},"description":{"value":"<p>You grace the target's mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nkk4O5fyzrC0057i]</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 1d10+4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10+4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"cIdzhTylzbVeNykJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"soothe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["emotion","healing","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y0GOJlbF7uqf9iXm","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["silver-strike"]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d8 + 1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9eI0RiQpFdTMAoty","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V2NsuzlWxUrYA0mE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8VqNl9kqJUEBBRW1","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ferocious Will","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The house drake succeeds at a saving throw against a magical mental effect</p>\n<hr />\n<p><strong>Effect</strong> The house drake sends a blast of magical feedback at the effect's source, dealing [[/r 2d6[mental]]] damage (@Check[type:will|dc:16|basic:true] save) to that creature. On a failed save, the creature is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","arcane","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VR2zhinm3bRfVONP","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The house drake breathes a @Template[type:cone|distance:10] of silver mist. Each creature within the mist must succeed at a @Check[type:will|dc:16] save or become @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p>The house drake can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","conjuration","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UYwd2bv5bCYGaPAI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Silver Strike","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>House drakes sharpen their jaws on silver ornamentation until they incorporate bits of silver in their teeth. Their jaws Strike counts as silver.</p>"},"requirements":{"value":""},"rules":[],"slug":"silver-strike","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OdCD2WOKwJXfs1Z0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wOHCbdYFyjpY9hjP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1300000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gf5vPhD7QvjhmlTa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"r1Tj7VmMXvGWPGbC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"House Drake","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":16,"temp":0,"value":16},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":15}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Beautifully colored in purples and electric blues, these tiny dragons are genuinely brilliant in more ways than one. They are playful and kind, and while they have a long tradition of assisting spellcasters, they prefer to be treated as equals and partners rather than pets. They're quite intelligent and don't appreciate condescension from those who treat them as simple animals.</p>\n<p>Tiny dragons have appeared in tales told among traditional Varisian communities for centuries, but only relatively recently have they become known by the name \"house drake.\" This new name arose in the city of Korvosa, where house drakes have adapted particularly well to urban life. When students of the magic school called the Acadamae failed in their studies and allowed their imp familiars to run wild, these tiny dragons found that they were particularly well suited to combating them. Most notably, their teeth become striated with silver due to their peculiar grooming habits, allowing their bites to puncture the imps' magically resistant skin. The two species are well-matched in intellect. Though their clashes typically begin with trying to outwit one another, they often end in messy brawls across rooftops and into alleys. The residents of Korvosa appreciated both the protection and the dragons' charming appearance and demeanor. House drakes are now more common in Korvosa than anywhere else in the world.</p>\n<p>House drakes are carnivorous, eating vermin and small birds. Though they're capable of hunting for food, many of them find it a bit dull and prefer to spend their time at other pursuits. They happily accept donations of food. To truly get on a house drake's good side, though, one should offer a gift of silver. Donations to drakes have become regular practice in Korvosa, to the point where \"Paid any drakes lately?\" has become a common phrase to suggest someone is a bit gullible and soft-hearted. These donations are just that-charity. House drakes avoid taking on anything resembling a \"job,\" taking pride in their self-sufficiency and ability to choose for themselves how to spend their time.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":11}},"traits":{"languages":{"custom":"","selected":[],"value":["common","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"tiny"},"value":["dragon"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ldzHiLhLAHhwpVJe"}}}
{"_id":"lhNceV0kAJozCUCI","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"pbwIXTUIrcHbVCd3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S8UsqHDRsdN6XtV5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KEJNkeF17Hd5RgpW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Feral Trackers","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A feral skull swarm gains a +2 circumstance bonus to Perception checks to Seek and to Survival checks to Track, both against any creature that has taken damage from the swarm's Feral Gnaw within the previous 24 hours.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["feral-trackers","action:seek"],"selector":"perception","type":"circumstance","value":2},{"key":"FlatModifier","predicate":["feral-trackers","action:track"],"selector":"survival","type":"circumstance","value":2},{"domain":"all","key":"RollOption","option":"feral-trackers","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YvbJG9mY33OhkVRp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oX8m7VQu9DO6VFnp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Boneshard Burst","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a feral skull swarm is reduced to 0 Hit Points, it erupts in an explosion of foul energy and bone fragments in a @Template[type:burst|distance:30], dealing [[/r {3d12[piercing],2d12[negative]}]]{3d12 piercing damage and 2d12 negative damage} (@Check[type:reflex|dc:32|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UFxr3UoWoyUD8Oh4","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Feral Gnaw","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r {2d6[bludgeoning],2d6[piercing],2d6[slashing]}]]{2d6 bludgeoning damage, 2d6 piercing damage, and 2d6 slashing damage} (@Check[type:reflex|dc:32|basic:true] save).</p>\n<p>A creature that fails its saving throw also takes [[/r 1d10[bleed]]].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4x1dSgcNIbL7YtTa","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Frightening Howl","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The feral skull swarm emits a terrifying howl. Each creature within @Template[type:emanation|distance:60]{60 feet} must succeed at a @Check[type:will|dc:32] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round on a critical failure).</p>\n<p>Whether it succeeds or fails its save, a creature is temporarily immune to Frightening Howl for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","enchantment","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bZcnXhViegJfhh5C","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VMEfNEAyjagIvy8s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Feral Sea Skull Swarm","system":{"abilities":{"cha":{"mod":4},"con":{"mod":7},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":0},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":32},"allSaves":{"value":""},"hp":{"details":"negative healing","max":160,"temp":0,"value":160},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":21},"resistances":[{"type":"bludgeoning","value":5},{"type":"cold","value":10},{"type":"electricity","value":10},{"type":"fire","value":10},{"type":"piercing","value":10},{"type":"slashing","value":10}],"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":0},"weaknesses":[{"type":"area-damage","value":10},{"type":"splash-damage","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Some skull swarms are crafted from the heads of feral and dangerous beasts. These can include predatory cats, bears, dinosaurs, and the like, but just as often they're made from bulls, horses, apes, and other creatures that were gentler in life. In death, a feral skull swarm is bloodthirsty regardless of its origins, with a keen scent for living flesh. Even herbivore skulls diligently chew on the flesh of their swarm's victims.</p>\n<hr />\n<p>A skull swarm is composed of reanimated masses of craniums and jawbones, forming a terrifying avalanche of undead fury. Most skull swarms are mindless, though some retain a vestige of wit, awareness, and even magical talents from life, culminating in a highly intelligent swarm mind.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"huge"},"value":["mindless","swarm","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.lhNceV0kAJozCUCI"}}}
{"_id":"lqDwO2xkBNNEZ57B","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"aOeCz4c09QMbgoTG","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"eVLDBRnpAwtcWdOD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3b6LdLlQDPngNIb"}},"img":"systems/pf2e/icons/spells/create-undead.webp","name":"Create Undead","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"black onyx, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an undead creature with a level up to that allowed in Table 7-1. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can't be created with a version of <em>create undead</em>.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an undead creature of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it's intelligent and doesn't become a minion, the undead is helpful to you for awakening it, though it's still a horrid and evil creature. If it's unintelligent and doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an intelligent undead that doesn't become your minion is only friendly to you, and an unintelligent undead that doesn't become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the undead.</p>\n<p><strong>Critical Failure</strong> You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Religion"},"slug":"create-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jMsGnRwO5Awyk0NA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2CNqkt2s2IYkVnv6"}},"img":"systems/pf2e/icons/spells/imprisonment.webp","name":"Imprisonment","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"reagents to construct the magical prison worth a total value of 800 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You perform a ritual to imprison a creature in one of several forms. While some versions of this ritual offer all of the forms, others include only a single form or only a few of them. Whichever form you use, the effect can't be counteracted, though it can be ended by <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em>. Some forms of <em>imprisonment</em> can be ended by other means. Because the ritual requires the target to remain within 10 feet at all times, it typically requires you to subdue the target first.</p>\n<ul>\n<li><strong>Chains</strong> You bind the creature with chains, rendering it unable to use any actions other than to speak. Other creatures that attempt to approach, harm the chains, or free the trapped creature in any way must succeed at a Will save or be unable to do so forever. The chains have Hardness equal to 5 × the <em>imprisonment</em> ritual's spell level, and double that many Hit Points. Destroying the chains frees the target.</li>\n<li><strong>Object (9th level or higher)</strong> You either shrink the creature to an inch in height or transform it into an insubstantial form whose body trails away into wisps below its head. Either way, you trap it inside a gem, jar, bottle, lamp, or similar container. The creature ceases aging and doesn't require food or drink. The creature is still aware of its surroundings and can move within the container and speak, but it can't use any other actions. Destroying the container kills the target rather than freeing it. This form of <em>imprisonment</em> is also transmutation magic.</li>\n<li><strong>Oubliette (10th level only)</strong> You entomb the target in a state of suspended animation deep beneath the surface of the ground and out of tune with reality so that it can't be reached by any means. You also prevent divinations from revealing the location where the <em>imprisonment</em> occurred. Powerful magic such as <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> can reveal the location of the imprisonment, but even such magic can't free the target from the oubliette; only a 10th-level <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em> ritual can do so.</li>\n<li><strong>Prison</strong> You render the creature completely unable to leave a particular confined area or structure of your choice, such as a jail cell or sealed cave. The magic also prevents the creature from damaging its prison, either directly or indirectly, to break free. If the creature's prison is entirely destroyed by some external force, the creature is freed, though for some larger or natural prisons, this might be unfeasible.</li>\n<li><strong>Slumber (sleep effect)</strong> You put the creature into an eternal sleep. It ceases aging and doesn't require food or drink. A single sincere physical display of affection from a creature who genuinely loves the target-whether romantically, filially, or otherwise-frees it from the slumber. This form of <em>imprisonment</em> is also enchantment magic.</li>\n<li><strong>Temporal Stasis</strong> You send the creature into a state of suspended animation outside the flow of time. The creature doesn't grow older and can't be affected by any effect from within the normal timestream. While casting this ritual, you can optionally name any amount of time for the stasis; after this duration elapses, the stasis ends. Unlike other forms of <em>imprisonment</em>, temporal stasis can be counteracted by a <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> or <em>@UUID[Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4]</em> spell. This form of <em>imprisonment</em> is also transmutation magic.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You imprison the target. You can either use a form of <em>imprisonment</em> that usually requires 1 additional spell level, or give any creatures trying to use a <em>freedom</em> ritual to rescue the target a -2 circumstance penalty to checks associated with that ritual.</p>\n<p><strong>Success</strong> You imprison the target.</p>\n<p><strong>Failure</strong> You fail to imprison the target.</p>\n<p><strong>Critical Failure</strong> You imprison yourself and the secondary casters in the same way you intended to imprison the target.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can use the object form of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 18th level. The base cost increases to 2,000 gp.</p>\n<p><strong>Heightened (10th)</strong> You can use the object and oubliette forms of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 20th level. The base cost increases to 6,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (legendary) or Occultism (legendary)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"6"},"secondarycheck":{"value":"Crafting, Society"},"slug":"imprisonment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of up to 16th level"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"a1ZcxbxCl6kQxZyK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U"}},"img":"systems/pf2e/icons/spells/miracle.webp","name":"Miracle","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You request aid directly from your divine source. Your divine source always refuses a request out of line with its nature, and it might grant a different request (potentially more powerful or better fitting its nature) than the one you asked for. A casting of <em>miracle</em> can do any of the following things.</p>\n<ul>\n<li>Duplicate any divine spell of 9th level or lower to which you have access.</li>\n<li>Duplicate any non-divine spell of 7th level or lower to which you have access.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell.</li>\n</ul>\n<p>The GM might allow you to try using <em>miracle</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"heightenedLevel":10,"value":"aOeCz4c09QMbgoTG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"miracle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"o8gDj1Y2a7NH8HbG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Z9OrRXKgAPv6Hn5l"}},"img":"systems/pf2e/icons/spells/finger-of-death.webp","name":"Finger of Death","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"70"}}},"description":{"value":"<p>You point your finger toward the target and speak a word of slaying. You deal 70 negative damage to the target. If the damage from finger of death reduces the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":7,"value":"aOeCz4c09QMbgoTG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"finger-of-death","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Wdqj12kxco06q2Uq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":600000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"12d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":6,"value":"aOeCz4c09QMbgoTG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eeSN1zkMJeHXE3nt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"4d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":7,"uses":{"max":3,"value":3},"value":"aOeCz4c09QMbgoTG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YLG2dq3uetOa36Vb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GUeRTriJkMlMlVrk"}},"img":"systems/pf2e/icons/spells/bind-undead.webp","name":"Bind Undead (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a word of necromantic power, you seize control of the target. It gains the minion trait. If you or an ally uses any hostile actions against the target, the spell ends.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"aOeCz4c09QMbgoTG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 mindless undead creature with a level no greater than bind undead's spell level"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hOS79ubhMHEVeSap","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"aOeCz4c09QMbgoTG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"O4uO0WyOyJlypiSX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm (Undead Only)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":8,"value":"aOeCz4c09QMbgoTG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HMAJFIpbicpFe1je","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm (Undead Only)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":4,"uses":{"max":3,"value":3},"value":"aOeCz4c09QMbgoTG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZSyd5tDHWnYAj8zD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spectral Jaws","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["drain-life"]},"bonus":{"value":42},"damageRolls":{"0":{"damage":"4d12+23","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"se2uQ9cHOTmmlxON","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spectral Claw","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["divine-dispelling","drain-life"]},"bonus":{"value":42},"damageRolls":{"857sbtp841exhxa60v9o":{"damage":"4d8+23","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"B0CIGI7Er3AYCaem","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jqQAuZsUGFs0m1uI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 120 feet","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N4NhBjgFg8WdpS84","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZLvVuoT7wsCVMtYC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:46]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NtoApZINNb0XOSCK","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Positive Energy Transfer","sort":1800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The wyrmwraith succeeds at a saving throw to resist positive damage but still takes damage</p>\n<hr />\n<p><strong>Effect</strong> The wyrmwraith transfers all positive damage from the effect to a single undead creature of their choice within 120 feet that they control or that's @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] or @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l] to them.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZxPGNj1JDdTfH2vH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sunlight Powerlessness","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An elder wyrmwraith in sunlight is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oVjrC7X48FBIjCug","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The elder wyrmwraith unleashes a burst of negative energy that deals [[/r 24d6[negative]]] damage to all creatures in a @Template[type:cone|distance:90] (@Check[type:reflex|dc:46|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k3dgXH9CegWMvwQi","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Consume Souls","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The elder wyrmwraith inhales sharply, sucking in the souls of nearby creatures. Each creature in a @Template[type:cone|distance:60] must attempt a @Check[type:will|dc:46|traits:damaging-effect] save.</p>\n<p>The elder wyrmwraith can't Consume Souls again for [[/br 1d4 #Recharge Consume Souls]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1}.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 2} and takes [[/r 100[negative]]] damage.</p>\n<p><strong>Critical Failure</strong> The creature is slain. As long as the wyrmwraith still exists, the slain creature can't be returned to life through any means.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["death","divine","incapacitation","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IO9iVIVpEfBjrcmw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Divine Dispelling","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An elder wyrmwraith's claws rend divine magic. Whenever an elder wyrmwraith hits a creature with a spectral claws Strike, the elder wyrmwraith can attempt a @Check[type:religion] check to counteract an ongoing divine spell effect on the creature.</p>"},"requirements":{"value":""},"rules":[],"slug":"divine-dispelling","source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9bnT3kvF7tmt4OdX","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The elder wyrmwraith makes two claw Strikes and one jaws Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sT9rrvUVQPaZDRMI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Drain Life","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When an elder wyrmwraith deals damage to a living creature with a spectral jaws or spectral claw Strike, the elder wyrmwraith gains [[/r 24 #Temporary Hit Points]]{24 temporary Hit Points}, and the creature must succeed at a @Check[type:fortitude|dc:46] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}. Further damage dealt by the elder wyrmwraith's spectral jaws or spectral claws Strikes increases the value of the drained condition by 2 on a failed save, to a maximum of drained 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"drain-life","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7osAd2va2Xd7Jqmw","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Ectoplasmic Form","sort":2500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>An elder wyrmwraith can push through the ectoplasmic veil to temporarily assume a physical form made of ectoplasm. The elder wyrmwraith loses the incorporeal trait for [[/br 1d4 #Duration Physical Form]]{1d4 rounds}, though they can return to their incorporeal form as a free action before then. Once this ability ends, the elder wyrmwraith can't use this ability again for [[/br 1d4 #Recharge Ectoplasmatic Form]]{1d4 rounds}. While in their ectoplasmic form, the elder wyrmwraith's AC increases to 52 and they gain [[/r 125 #Temporary Hit Points]]{125 temporary Hit Points}. They lose their immunity to precision damage and all of their resistances. Their melee Strikes deal slashing and piercing damage, respectively, instead of negative damage.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.QMcmhifNQOPguv2t]</p>"},"requirements":{"value":""},"rules":[{"key":"Immunity","predicate":[{"not":"self:effect:ectoplasmic-form-physical"}],"type":"precision"},{"exceptions":["force","ghost-touch","positive"],"key":"Resistance","predicate":[{"not":"self:effect:ectoplasmic-form-physical"}],"type":"all-damage","value":25},{"key":"ActiveEffectLike","mode":"add","path":"flags.pf2e.ectoplasmicFormAC","value":52},{"key":"ActiveEffectLike","mode":"add","path":"flags.pf2e.ectoplasmicFormTempHP","value":125}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EDn6PkdwmLETtSlD","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Phase Lurch","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The wyrmwraith is in their ectoplasmic form</p>\n<hr />\n<p><strong>Effect</strong> As the Stride action, but the wyrmwraith can pass through walls or material obstacles as though they were incorporeal. They must begin and end their movement outside of any physical obstacles, and passing through solid material is difficult terrain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fQ0dm9L47pVUPS2Q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2700000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EvjTxdKRWUn70XnF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2800000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"L52FFIeUfQIHjveg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2900000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CVwkaZazv62LD61G","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3000000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ejLbIFjOgFq1fX3v","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3100000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Elder Wyrmwraith","system":{"abilities":{"cha":{"mod":11},"con":{"mod":0},"dex":{"mod":11},"int":{"mod":9},"str":{"mod":-5},"wis":{"mod":9}},"attributes":{"ac":{"details":"","value":49},"allSaves":{"value":""},"hp":{"details":"negative healing","max":450,"temp":0,"value":450},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":40},"speed":{"otherSpeeds":[{"type":"fly","value":100}],"value":50}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":23},"privateNotes":"","publicNotes":"<p>The most powerful of these monsters, elder wyrmwraiths, sometimes form spontaneously from legendary dragons haunted by an irrational fear of the afterlife, but most have simply existed for over a thousand years, growing in power all the while.</p>\n<hr />\n<p>Wyrmwraiths rise from the souls of dragons who refuse to accept death or have an irrational fear of the afterlife.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":32},"reflex":{"saveDetail":"","value":38},"will":{"saveDetail":"","value":42}},"spellcasting":{"rituals":{"dc":46}},"traits":{"languages":{"custom":"","selected":[],"value":["common","draconic","necril"]},"rarity":"rare","senses":{"value":"darkvision, lifesense 120 feet"},"size":{"value":"grg"},"value":["dragon","incorporeal","undead","wraith"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.lqDwO2xkBNNEZ57B"}}}
{"_id":"lrSuRCrRjP3xBfRy","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"He0zYHgzyYLryoo4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"iQvaTMNbSTahgvnU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d6+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qedIdKEDmmqyp8F5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ojGq55t3EY5AHaLi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5hNT46xUSUSqA2x1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Musk","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature entering the aura or starting its turn in the aura must succeed at a @Check[type:fortitude|dc:19] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p>While inside the aura, affected creatures take a -1 circumstance penalty to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":20,"slug":"musk","traits":["aura","olfactory"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","olfactory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"74QNWqV1T1TsPKzT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TFCVPbBolzO2jAdu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6H6PlimL694Fbcbv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MuJr3V3JtKQcKu8A","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BCfI4pzvktPhHEij","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Megatherium","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":7},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":85,"temp":0,"value":85},"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"climb","value":10}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Megatheriums dwell deep within ancient forests and humid jungles. Fiercely territorial, these immense creatures are often smelt before seen. Though they travel on all fours, megatheriums can reach foliage 20 feet above the forest floor by standing on their hind legs and short, thick tails. Their enormous foreclaws, used to bend tree limbs within reach of their mouths, can cleave a horse in two and crush its rider.</p>\n<p>The musk of the megatherium serves as a warning to potential predators and other megatheriums that they're too close. Adult megatheriums are so territorial that most don't reproduce more than twice in their lifetime. Though the creatures regularly patrol their territory for intruders, they tend to avoid settlements unless food has become scarce. When they do stray into towns, they've been known to devour entire orchards in a day.</p>\n<hr />\n<p>Despite their long, hooked claws being one of their most distinctive features, sloths are herbivorous creatures. Smaller sloths use their claws to climb from tree to tree, seeking fruits and young leaves among the canopy. Larger species can reach up to 20 feet tall and weigh more than 10,000 pounds.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.lrSuRCrRjP3xBfRy"}}}
{"_id":"m0w5VfUTRvRcGfba","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"mGFhVUVLfuBvJdR9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"2d4+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YwO8ViIiTT0pBxLd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Splatter","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["splatter"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"2d6+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["nonlethal","range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Vge4HZcUTyLH8jKo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IlJzVorvcYKLmyZM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Backdrop","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature attempts to Strike a living graffiti and critically misses, the attacker hits the surface (a canvas, wall, or so on) behind the living graffiti. This might damage the surface or the attacker's weapon, at the GM's discretion.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rYubtl6wVH1V3yQM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Surface-Bound","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A living graffiti can move only along flat surfaces. If the surface it's on is destroyed (such as a portrait hit by a <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em> spell or a wall being smashed), the graffiti takes [[/r {2d6}]]{2d6 damage} and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the graffiti is destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FPfOOgSVW55hbKb0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Splatter","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living graffiti splatters into a creature's face with its splatter Strike. On a hit, the target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round or until it Interacts to remove the paint from its face.</p>"},"requirements":{"value":""},"rules":[],"slug":"splatter","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fZPbBMVFO4kPwvdf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Zh2ZnSpHM8BsAnl0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":800000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"q4mYoJ5xQV0PkAOC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NKCGUfxyNldY8azJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Living Graffiti (Ink)","prototypeToken":{"name":"Living Graffiti"},"system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"water","value":5}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>A living graffiti is a painting or drawing that has come to life by magic. These two-dimensional beings can move along any flat surface they touch, including walls, floors, furniture, doors, and even bodies of still water. They can't exist apart from the surfaces they traverse except in brief bursts, which they typically use to harass or attack nearby creatures. They exhibit a mischievous nature and desire to make the real world as much of a caricature as their own two-dimensional domain.</p>\n<hr />\n<p>Magic is a complex thing to begin with, and at a certain level of sophistication, the differences between a spell and an autonomous creature become increasingly blurry. Living symbols are constructed creatures of reified and reinforced magic, held together by glyphs, runes, and eldritch formulae.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.m0w5VfUTRvRcGfba"}}}
{"_id":"mK7FwVR1yyqeMlA4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fSDTMDmYkmPrgbRM","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"value":24},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"q72VNUpEzEqiaYgo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":6,"value":"fSDTMDmYkmPrgbRM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"47VNDiEqAjn3wiid","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":6,"uses":{"max":3,"value":3},"value":"fSDTMDmYkmPrgbRM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XRASk2fmJyT1LAqe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"fSDTMDmYkmPrgbRM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7FMwxdPwaQDAu4Bt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"fSDTMDmYkmPrgbRM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"m4bUDnfk2n0GBnUm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mkbq9xlAUxHUHyR2"}},"img":"systems/pf2e/icons/spells/paranoia.webp","name":"Paranoia","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the target to see all other creatures as dire threats. The target is stricken by intense paranoia toward all creatures around it and must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target believes everyone it sees is a potential threat. It becomes @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] to all creatures to which it wasn't already hostile, even those that were previously allies. It treats no one as an ally. The spell ends after 1 round.</p>\n<p><strong>Failure</strong> As success, but the effect lasts 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, except the target believes that everyone it sees is a mortal enemy. It uses its reactions and free actions against everyone, regardless of whether they were previously its allies, as determined by the GM. It otherwise acts as rationally as it normally does and likely prefers to attack creatures that are actively attacking or hindering it over those leaving it alone.</p>\n<hr /><strong>Heightened (6th)</strong> You can target up to 5 creatures."},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":6,"value":"fSDTMDmYkmPrgbRM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paranoia","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eJ6lKzn56szSGYuw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EfFMLVbmkBWmzoLF"}},"img":"systems/pf2e/icons/spells/remove-fear.webp","name":"Remove Fear","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a touch, you ease a creature's fears. You can attempt to counteract a single fear effect that the target suffers from. This frees only the target, not any other creatures under the fear effect.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"levels":{"6":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":6,"value":"fSDTMDmYkmPrgbRM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Lni9y4yXW9RhxwLM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"fSDTMDmYkmPrgbRM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oveFRPbhF3sXi9RJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ephemeral 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Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1emEy5ty5iwJ1bDG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder 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of Rage","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>This aura emanates from any creature possessed by the seething spirit, and it's inactive while the spirit isn't possessing anyone.</p>\n<p>Any creature in the aura, including a creature possessed by the spirit, takes a -1 status penalty to AC, can't perform actions with the concentrate trait except for the @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ] action and actions with the rage trait, and gains a +2 status bonus to melee damage rolls against the spirit's enemies.</p>\n<p>A creature can attempt a @Check[type:will|dc:30] save when it enters the aura to avoid the effect. If the creature would need to attempt a save against the aura again within 24 hours, it automatically uses the same save result rather than attempting a new save.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.GC5441z8i7N8swk1]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RyfXnY4RnP8Gsh8n","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Calm Emotions","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A seething spirit can't attempt to possess a creature affected by <em>@UUID[Compendium.pf2e.spells-srd.b515AZlB0sridKSq]</em>. If creature possessed by a seething spirit fails a saving throw against <em>calm emotions</em>, the spirit is forced out.</p>\n<p>If the spirit isn't possessing a creature and is targeted with <em>calm emotions</em>, the spirit takes [[/r 12[mental]]] damage per level of the spell instead of the normal spell effects.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yQ6h3MLUgYAJcomj","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Furious Possession","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The seething spirit attempts to possess an adjacent corporeal creature. This has the same effect as a <em>@UUID[Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m]</em> spell (@Check[type:will|dc:30|traits:incapacitation,mental,possession,necromancy,magical]), except since the spirit doesn't have a physical body, they're not @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] and @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] when the effect ends. The spirit can't Dismiss the possession.</p>\n<p>The creature gains [[/r 12 #Temporary Hit Points]]{12 temporary Hit Points} that are lost when the possession ends. During the possession, the creature has the pulse of rage aura. Each time the possessed creature makes a melee Strike, the spirit can substitute their ephemeral claw attack modifier, damage amount, or both in place of the creature's own statistics.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.KpRRcLsAiIhJFE03]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BqAT1iwMaZJRlFBT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9KlfFZXxkIlAZ3QS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1900000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MS3bY3ibzzTtAUka","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2000000,"system":{"description":{"value":""},"mod":{"value":-5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gWhtQZwdCfz666ce","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FJoE7BTS8avuRyCk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Seething Spirit","system":{"abilities":{"cha":{"mod":7},"con":{"mod":0},"dex":{"mod":6},"int":{"mod":2},"str":{"mod":-5},"wis":{"mod":-2}},"attributes":{"ac":{"details":"","value":29},"allSaves":{"value":""},"hp":{"details":"negative healing","max":145,"temp":0,"value":145},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","mental","positive"],"type":"all-damage","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":0},"weaknesses":[{"type":"emotion","value":12}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"<p>Hatred so powerful it lives beyond the grave-this sentiment animates the ephemeral crimson apparitions known as seething spirits. Single-minded in nature, they stoke the fires of anger and hate, capable of planning and strategy, but the one thing beyond their grasp is personal growth. Though similar to ghosts, seething spirits retain much less of their former living selves. Most of their soul has moved on, and only the fury remains. There's no way to set a seething spirit to rest: only violence can destroy it.</p>\n<p>By possessing a creature and nurturing the seeds of resentment and rage already within its mind, a seething spirit can greatly alter the host's behavior and personality. When broached about such changes, a host might claim they're just finally \"telling it like it is.\" Because a seething spirit can't voluntarily end its possession, it's essentially one with its victim until the victim's rage results in death. A seething spirit doesn't take pleasure in this death-they rapidly move on in search of a new rageful host.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["common","dwarven","jotun"]},"rarity":"uncommon","senses":{"value":"darkvision, tastes anger (imprecise) 1 mile"},"size":{"value":"med"},"value":["incorporeal","spirit","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.mK7FwVR1yyqeMlA4"}}}
{"_id":"mRsiT9EtpbOQ7AeX","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xWKUQcMCVRZCnWMH","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Nn5E53ud3JgH2R3T","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Champion Focus Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"7YflIrX7MuZXMK6H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U"}},"img":"systems/pf2e/icons/spells/miracle.webp","name":"Miracle","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You request aid directly from your divine source. Your divine source always refuses a request out of line with its nature, and it might grant a different request (potentially more powerful or better fitting its nature) than the one you asked for. A casting of <em>miracle</em> can do any of the following things.</p>\n<ul>\n<li>Duplicate any divine spell of 9th level or lower.</li>\n<li>Duplicate any non-divine spell of 7th level or lower.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>wish</em> spell.</li>\n</ul>\n<p>The GM might allow you to try using <em>miracle</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"heightenedLevel":10,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"miracle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yaGOJNtgtEO8oQ4q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WS7HrFjwNvTn8T2"}},"img":"systems/pf2e/icons/spells/implosion.webp","name":"Implosion","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"75"}}},"description":{"value":"<p>You crush the target by causing it to collapse in on itself, dealing 75 damage. The first time each round you Sustain the Spell, you must choose a new target to be subject to the same effect; the same creature can never be targeted more than once with a single casting of this spell. You also can't affect more than one creature per turn with implosion. You can't target a creature that's incorporeal, gaseous, or liquid, or otherwise lacking a solid form.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"implosion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corporeal creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BRuRZajxwKetVZPQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r4HLQcYwB62bTayl"}},"img":"systems/pf2e/icons/spells/storm-of-vengeance.webp","name":"Storm of Vengeance","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":360},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A massive storm cloud forms in the air in a 360-foot burst. Beneath it, rain begins to fall, and gales impose a -4 circumstance penalty to physical ranged attacks and weapon ranged attacks, and the air in the area becomes greater difficult terrain for flying creatures. When you Cast this Spell and the first time each round you Sustain the Spell, you can choose one of the following storm effects. You can't choose the same effect twice in a row.</p>\n<ul>\n<li><strong>Acid Rain</strong> Each creature in the storm takes 4d8 acid damage with no saving throw.</li>\n<li><strong>Hail</strong> The storm deals 4d10 bludgeoning damage to creatures beneath it (basic Fortitude save).</li>\n<li><strong>Lightning</strong> Up to 10 bolts of lightning strike down, targeting creatures of your choice in the storm. No more than one bolt can target any one creature. Each bolt deals 7d6 electricity damage (basic Reflex save). Rain and Wind Heavy rain and whipping wind reduce visibility and mobility, making the area under the storm cloud difficult terrain and making everything seen within or through the area @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</li>\n<li><strong>Thunderclap</strong> Each creature in the storm must succeed at a Fortitude save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 10 minutes. A creature that succeeds is temporarily immune to thunderclaps from storm of vengeance for 1 hour.</li>\n</ul>\n<hr />\n<p><strong>Heightened (10th)</strong> The range increases to 2,200 feet, and the cloud is a 1,000-foot burst.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1000"},"range":{"value":"2200 feet"}}},"type":"fixed"},"level":{"value":9},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"800 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"storm-of-vengeance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PnuoeGPCUMklsMJz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.</p>\n<ul>\n<li><strong>Shaking Ground</strong> The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks.</li>\n<li><strong>Fissures</strong> Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful @Check[type:athletics|dc:15|traits:action:climb] to Climb.</li>\n<li><strong>Collapse</strong> Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1320"},"range":{"value":"half a mile"}}},"type":"fixed"},"level":{"value":8},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5Wqq2SypRO07FnOE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7qC64GqGP34ClPu4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TgCIq0GPEW4umwGl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"healing"},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use breath of life if the triggering effect was disintegrate or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7iPW2qJv28sNIMlG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r0Ze380oQRjMU1wd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DH9Y3RQGWO0GzXGU"}},"img":"systems/pf2e/icons/spells/protectors-sphere.webp","name":"Protector's Sphere","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":15},"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A protective aura emanates out from you, safeguarding you and your allies. You gain resistance 3 to all damage. Your allies also gain this resistance while they are within the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The resistance increases by 1.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"protectors-sphere","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1jFj68yQe0moSwH1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mpGCMTldMVa0pWYs"}},"img":"systems/pf2e/icons/spells/circle-of-protection.webp","name":"Circle of Protection (Constant)","sort":1200000,"system":{"ability":{"value":""},"area":{"details":"10-foot emanation centered on the touched creature","type":"emanation","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature and those nearby against a specified alignment. Choose chaotic, evil, good, or lawful; this spell gains the opposing trait. Creatures in the area gain a +1 status bonus to AC against attacks by creatures of the chosen alignment and to saves against effects from such creatures. This bonus increases to +3 against effects from such creatures that directly control the target and attacks made by summoned creatures of the chosen alignment. Summoned creatures of the chosen alignment can't willingly enter the area without succeeding at a Will save; repeated attempts use the first save result.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"circle-of-protection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t3QTvMGR7s8zecPE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vg0HZLmdVPcQrpjQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"S7Hu8DuFwJoeQLcC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zul5cBTfr7NXHBZf"}},"img":"systems/pf2e/icons/spells/dazzling-flash.webp","name":"Dazzling Flash","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"focus"},"components":{"focus":false,"material":true,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise your religious symbol and create a blinding flash of light. Each creature in the area must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 1 minute. The creature can spend an Interact action rubbing its eyes to end the Blinded condition.</p>\n<p><strong>Critical Failure</strong> The creature is Blinded for 1 round and Dazzled for 1 hour.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The area increases to a 30-foot cone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"area":{"areaType":"cone","value":"30"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dazzling-flash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["cleric","light","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FIXgEJTu3uJHUVxA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"uses":{"max":3,"value":3},"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tTb453d9KoNfBCjX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"positive"},"value":"6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.lyLMiauxIVUM3oF1]</p>\n<p>Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<p><em>@UUID[Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp]</em></p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yVlPFPnKpc8ePwr1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands (Vs. 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Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.JhihziXQuoteftdd]</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands-vs-undead","source":{"value":"Pathfinder Secrets of Magic"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 undead 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<em>@UUID[Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS]</em> on the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iGx7eQKe0LJXzUAo","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The draconal breathes a blast of energy that deals [[/r 21d6[fire]]] damage to creatures they choose to damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:44|basic:true] save).</p>\n<p>They can make this effect nonlethal for selected creatures in the area or choose not to damage certain creatures at all.</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"br8FCwfVCLAXisnU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dragon's Wisdom","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Draconals embody the core value of wisdom, but every path to wisdom and enlightenment differs, so draconals' powers vary by temperament and coloration. A draconal's scale color determines their associated energy damage type.</p>\n<p>They gain resistance 15 to that damage type, deal 4d6 extra damage of that type with their Strikes, and deal 21d6 damage of that type with their breath weapon. They gain additional wisdom in the form of the basic and advanced domain spells from one domain, chosen from four domains available to draconals with their scale color. This red draconal has the protection and sun domains.</p>\n<hr />\n<p><em>Note: Choose the domain powers from the available domains according to the Draconal's scale color and add them to the \"Champion Focus Spell\" spellcasting entry.</em></p>\n<ul>\n<li><em><strong>All colors</strong> @UUID[Compendium.pf2e.domains.Ze2hoTyOQHbaQ6jD] @UUID[Compendium.pf2e.domains.1BU8deh48XZFclWl]</em></li>\n<li><em><strong>Red</strong> @UUID[Compendium.pf2e.domains.jWmGQxJvKh5y5zfB] @UUID[Compendium.pf2e.domains.fqr2OnTww3bAq0ae]</em></li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xkS0Q59YAAwHJlcT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2700000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uehunenPzM6eSJvN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2800000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mOToqh2R8tANGGfd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2900000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"k0naTdKqc7mTIAra","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3000000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"i37RsbxnUjHluzs3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3100000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w2Wodg2t7hHYZHg4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":3200000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dZGiqsZu9U1qRnqD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3300000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"poFV0K8IzaMCquPb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nirvana Lore","sort":3400000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"S5EydLEAu4cbobTA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3500000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WQtTRbc4c50MPIKZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3600000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kXjdFoKq51aA4hZb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3700000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Draconal (Red)","prototypeToken":{"name":"Draconal"},"system":{"abilities":{"cha":{"mod":9},"con":{"mod":8},"dex":{"mod":5},"int":{"mod":8},"str":{"mod":10},"wis":{"mod":10}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":"circle of protection"},"hp":{"details":"regeneration 20 (deactivated by evil)","max":370,"temp":0,"value":370},"initiative":{"statistic":"perception"},"perception":{"value":36},"resistances":[{"type":"fire","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":90}],"value":30},"weaknesses":[{"type":"evil","value":15}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":20},"privateNotes":"","publicNotes":"<p>These celestial outsiders hail from Nirvana, the plane of purest good. Agathions are born from the souls of mortals who attained the enlightenment they sought in life, sometimes even after death. Because they all start out as mortals who were rewarded for their determination, self-awareness, and purity of heart, agathions are more likely than other celestials to intervene in working nonviolently against the spread of evil on the material plane. Agathions have served as moderators between the chaotic azatas and lawful archons, so they know how vital communication with mortals can be to bridge differences and ensure that evil doesn't win out.</p>\n<p>All agathions possess animal-like aspects, some appear more anthropomorphic, while others spend most of their time in forms nearly indistinguishable from true animals. Still others prefer to shapeshift as they see fit, or present as humanoid when in the company of humanoid mortals.</p>\n<p>Each type of agathion serves a specific role in Nirvana. Their duties and forms generally reflect the core values they cultivated in life that led them to their enlightenment. Since agathions receive their animal forms as rewards for their mortal lives, they take great insult with insinuations that they're merely magical talking beasts or-even worse-that their forms are a curse or punishment.</p>\n<hr />\n<p>Dragon agathions, known as draconals, number among the most powerful of their kin, and also the wisest, embodying the wisdom of the benevolent philosopher-king. With their wisdom comes an elevation above material matters, making them the most removed from the troubles and lives of mortals. Draconals serve as the guardians of powerful magic, and they dispense their wisdom in service of the greater good of Nirvana and the celestial planes.</p>\n<p>Draconals appear more draconic than humanoid. They walk on their hind legs and balance on their long, serpent like tails. Sharp claws tip their scaled humanoid hands.</p>\n<p>Similar to true dragons, a draconal's coloration signifies different breath weapons, traits, and resistances. Draconals also choose spells from one of four domains. All have the options of the air and healing domains, but their color determines the other two. Black draconals breathe and are resistant to fire, and their additional domain options are fire and luck. Red draconals have the same fire breath and resistance, but their additional domain options are protection and sun. Green and white draconals breathe and are resistant to cold, but green draconals have the options of nature and water domains while white draconals have the options of freedom and repose. Yellow draconals breathe and are resistant to acid, and their additional domain options are earth and luck.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":3,"value":3}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":38}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Animals, Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision; true seeing"},"size":{"value":"lg"},"value":["agathion","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.mRsiT9EtpbOQ7AeX"}}}
{"_id":"mbu0D45HPRNAwgEU","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"JAaRcZ0xgXIgQi8D","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":27,"mod":0,"value":19},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"yPG1JukU3DoZC18V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":5,"value":"JAaRcZ0xgXIgQi8D"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0lXyiooxNtOuTiyT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"JAaRcZ0xgXIgQi8D"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"31Wc8jXekx0SIiNL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.30BBep9U4BDV0EgQ"}},"img":"systems/pf2e/icons/spells/infernal-pact.webp","name":"Infernal Pact","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make an appeal to a powerful devil, asking it to bind some of its subordinates to your service. 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The first hunters to strike are armed with barbed harpoons that deploy large fans of seaweed, slowing and exhausting their prey. A daring few locathahs use the embedded harpoon as a handle to ride prey for a short time. Once the creature is tired, remaining hunters finish it with longspears. Locathahs developed this hunting tradition to forge skilled warriors and deter potential attackers, partially in response to centuries of oppression and mistreatment from other aquatic cultures.</p>\n<p>Locathahs rarely hunt land-dwellers, instead offering to trade their services as guides in exchange for metal and ceramic items they can't build underwater-and for tubers, which they consider earthy delicacies. They render aid to damaged sailing ships and rescue shipwrecked sailors, providing food and guidance.</p>\n<p>Locathah communities-usually villages of 200 individuals or fewer-are matriarchal. The ruler is also as its primary egg-layer, providing each generation with powerful familial bonds. 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This process is the only way an umasi can recover Hit Points.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ayEWmTQnDQXk54zc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Immortal Flesh","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Umasi can't heal or recover HP in any way except their Flesh Grafting techniques. 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They can gain this benefit only once from any given corpse.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.Qa0HP5uCuqh4vxBh]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1a2EGaGWMPDZQqkX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Harvester Poison","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:24]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[poison]]] damage (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"harvester-poison","source":{"value":""},"traits":{"rarity":"common","value":["nonlethal","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xIfuRqTuj0c71N27","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rKZZGhdmqiUuCDMz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cYG6rlSCwCQvjGhq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1700000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uyYOaEJmWXIj00i4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SUDfKBS3zkPqNca2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Umasi","system":{"abilities":{"cha":{"mod":1},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"(25 with shield raised)","value":23},"allSaves":{"value":"+2 status to all saves vs. poison"},"hp":{"details":"immortal flesh","max":99,"temp":0,"value":99},"immunities":[{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>Tales tell of strange humanoids who harvest appendages and organs from other creatures to graft onto their own perpetually decaying bodies. These stories are encountered more often than their subject, however. A reclusive people, umasi live deep in remote jungles, largely isolated from other societies.</p>\n<p>Despite not being undead, umasi can't heal naturally or via magic. Instead, they must harvest appendages and organs from the living to perpetuate their own lives. These modifications require special techniques, obscure rituals, and often the assistance of other umasi. Shorter rituals make quick repairs to wounded flesh-even consuming a nutrient-rich organ of a recently slain creature can provide quick rejuvenation-while more extensive changes require a full day's work.</p>\n<p>Because of the nature of their existences, no one single form remains common to umasi. Many graft any number of arms or legs of various sizes on their bodies, while others are conglomerations of exotic beasts, other humanoids, and whatever creatures they've hunted or scavenged. However, all umasi remain vaguely humanoid in shape. An umasi with additional arms can hold or wield more items at once, while additional legs or other limbs might grant increased Speed or new types of Speed. Concepts such as gender, ethnicity, and even recognizing someone based on their appearance are irrelevant to umasi. Instead, they value age and experience and identify themselves with iconic adornments or speech patterns.</p>\n<p>Despite their morbid nature, umasi are rarely at odds with living creatures. These opportunistic hunters value their self-preservation, but use fast‑acting nonlethal poisons to subdue their targets for safe and minimally destructive harvesting. Few umasi harbor malice toward the living, but some possess a streak of self-loathing and search for powerful magics that might break whatever curse binds them to their current state. Rarely, an umasi finds some strange form of acceptance on the fringes of a remote community where their skills at medicine carry more weight than fear of their strange appearances.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aberration","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.mupW1Mgec250lQiZ"}}}
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Each creature that starts its turn in the aura must succeed at a @Check[type:fortitude|dc:20] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} on a critical failure). The creature is then temporarily immune for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"pained-muttering","traits":["auditory","aura","emotion","fear"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","aura","emotion","fear"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5XfUKnzADDIB9IN0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Create Spawn","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any humanoid creature killed by a trailgaunt and left unburied out of sight of a well-maintained road rises as a free-willed trailgaunt at the next sunset.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"78eiTtsU1ddUvLm1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dromophobia","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The trailgaunt can't willingly walk on or across a well-maintained road, though it can Burrow under one. If forced onto the surface of such a road, the trailgaunt is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until it's no longer on the road.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5FqnH65aSIz1yYu4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Share Pain","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living creature hit by a trailgaunt's jaws Strike must succeed at a @Check[type:fortitude|dc:20] save or suffer intense pain in its legs and feet, taking a -10-foot status penalty to its Speeds, or a -20-foot status penalty on a critical failure.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.iXVsVqttUGlfdIHS]</p>"},"requirements":{"value":""},"rules":[],"slug":"share-pain","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5d0jyVv6vjBbVxdc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sure Stride","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A trailgaunt ignores the effects of difficult terrain and greater difficult terrain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jvISMHejSpaJ5VGU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jt1kbvWEreCDpMXT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CBXMIOrugmRCcTzw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1200000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Trailgaunt","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":1},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"negative healing","max":45,"temp":0,"value":45},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"burrow","value":10}],"value":10}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Legends warn of trailgaunts-the twitching, rotting corpses of seasoned travelers who became lost on their journeys and died of starvation, thirst, or exposure to the elements. These troubled souls, the tales say, rise at the next sunset as tormented undead, doomed to forever search for the road they lost in life. Always wandering, the trailgaunt treads the ground over and over until its legs wear down to bloodied stumps. Even then, it staggers on, groaning in constant pain. Consumed with agony and a hatred for travelers of all kinds, they prey on those who-like they once did-stray from their path.</p>\n<p>Lacking feet, a trailgaunt is slow but largely impervious to obstacles in its path, shambling at an equal pace through boggy mires, thick brambles, and desert sands. Yet, these horrors come to a halt at the edge of any well-maintained road, which are the only barriers to their endless wanderings, since they can't willingly tread upon the roads that betrayed them.</p>\n<p>Because so much of Varisian culture centers around travel, trailgaunts often turn up in their legends. Most depictions of trailgaunts include Varisian clothing, tattoos, or jewelry, but these undead arise around the world, each bearing the trappings of the cultures they lost. Further north, along the Crown of the World, trailgaunts wail amid howling winds, shivering as they shamble through the snow.</p>\n<p>Along Garund's Golden Road, trailgaunts are common sights in the trackless desert wastes, where even an experienced traveler can easily lose their way. To the south, travelers lost in the Mwangi Expanse who starve before being eaten themselves become damp, mossy trailgaunts.</p>\n<p>While most travelers who hear a trailgaunt's wail know to run fast and far, some adventurers intentionally seek out these undead. Few trailgaunts perish with no belongings at all, and many poor souls doomed to this fate were once merchants or adventurers who carried substantial wealth and magical treasure-some of which still might be on their person. It never occurs to these treasure seekers that in their pursuit of such riches they might become trailgaunts themselves.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 60 feet"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.n1GmLT7b5Q579Tcf"}}}
{"_id":"n9xSjQA1YSlYc9p3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"MGFv64yTRt7JOqf8","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"+1 Striking Felt Shears (as Dagger)","sort":100000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"sm","slug":"dagger","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["agile","evocation","finesse","magical","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"J9DbeNCFrbq08rQy","flags":{"pf2e":{"linkedWeapon":"MGFv64yTRt7JOqf8"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Felt Shears","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"2d4+14","damageType":"piercing"},"mv6466icizpy4idlmga8":{"damage":"1d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wRO8DImltQqpTp5v","flags":{"pf2e":{"linkedWeapon":"MGFv64yTRt7JOqf8"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Felt Shears","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"2d4+10","damageType":"piercing"},"gx94kr7jops2ms363t2j":{"damage":"1d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","thrown-10"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zhUapm5Z8hOglOwU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7KrbqcGEJ1GaWuQc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Special)","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The millindemalion can use Hat Toss against the triggering creature instead of making a Strike, making a melee attack roll with a +27 modifier to do so.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zY6HRNQ28oqHNnmV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unsettling Mind","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Attempting to touch the frenetic mind of a millindemalion is a dangerous task. When the millindemalion succeeds at a saving throw against a mental effect, the creature originating that effect takes [[/r 4d6[mental]]] damage.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["success","criticalSuccess"],"predicate":["mental"],"selector":"saving-throw","text":"{item|system.description.value}","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3MP8S4relPgvIRf2","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hat Toss","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The millindemalion quickly crafts a mind-altering hat in combat and tosses it onto a target with a flick of their wrist. The millindemalion chooses one of the effects below and makes a ranged attack roll with a [[/r 1d20+27 #Hat Toss]]{+27} modifier and a range increment of 20 feet.</p>\n<p>On a hit, the target must succeed at a @Check[type:will|dc:33] saving throw or experience the listed effect for [[/br 1d4+1 #Duration Hat Toss]]{1d4+1 rounds}. If the millindemalion critically succeeds at the ranged Strike, the target takes a -4 circumstance penalty on the save.</p>\n<p>A target can only wear one millindemalion hat at a time; a new hat replaces any previous hat. The hat can't be removed before the condition ends, but when the condition ends (or on a successful save), the hat falls to pieces.</p>\n<ul>\n<li><strong>Befuddling Bowler</strong> The hat clouds the target's mind; the target becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}.</li>\n<li><strong>Bewitching Beret</strong> The target is infatuated with their new hat and its creator, becoming @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the millindemalion and the beret.</li>\n<li><strong>Dazzling Deerstalker</strong> The target can barely see with the hat falling down over its eyes and gains the @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] condition.</li>\n<li><strong>Fettering Fedora</strong> The target feels a heavy weight pressing down on them from the hat and takes a -10-foot circumstance penalty to their Speeds.</li>\n<li><strong>Tiring Tricorne</strong> The target grows sleepy and becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</li>\n</ul>\n<p>@UUID[Compendium.pf2e.bestiary-effects.FQrNDisx6noJnFaQ]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","manipulate","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sIbPX7HRtLZsZC7R","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A millindemalion deals an extra 4d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":4,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RoJhm9MddbvVFpt6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":900000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MPHAiW7bYkK3AAtF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Millinery Lore","sort":1000000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"haNl9ynFUcfOPZAL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1100000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GBCVcmxccM7Tqlt3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1200000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xIENRF4iJRHA5SUc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Millindemalion","system":{"abilities":{"cha":{"mod":2},"con":{"mod":1},"dex":{"mod":8},"int":{"mod":7},"str":{"mod":4},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":""},"hp":{"details":"","max":275,"temp":0,"value":275},"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>Millindemalion are cruel fey tricksters capable of causing mayhem with their magical, mind-altering hats. Many folk tales from around the world speak of industrious fey who help struggling crafters-cobblers, milliners, tailors, and so on-during the night, creating quality wares in secret for no payment greater than a crumb of bread or a saucer of cream. These stories hold a grain of truth, as gracious fey do occasionally journey from the First World to aid a humble artisan on a whim, for bribes of food, or sometimes even as part of a concerted effort to spread beauty throughout the world. However, when an artisan becomes too reliant on this help, their friendly fey helper might become warped and twisted with resentment and neglect. Eventually, they could transform into a cruel prankster who delights in punishing mortals who dare task a fey with such mundane work. The millindemalion is the result of a kindly, hat-making fey undergoing such a transformation. Some scholars believe this erratic behavior is caused by the preponderance of quicksilver used in most millinery.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.n9xSjQA1YSlYc9p3"}}}
{"_id":"nIXWanjtyklfwH7u","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fLXcaCWjl1dAjO33","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d10+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hCqIQRbX94na2LJI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spit","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d10+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7oiohGkxeOfZceVR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PyxiGz5dlEpJ0SE7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Deluge","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A creature can provoke a waterlogged tiddalik into laughing and releasing its stored water with a successful check to @Check[type:performance|dc:25] a joke or funny story. The tiddalik also disgorges its water automatically if it dies while waterlogged, or can voluntarily Deluge as a three-action activity that has the concentrate trait. The mass of stored water swamps a @Template[type:emanation|distance:10], dealing [[/r 8d6[bludgeoning]]] damage to creatures in the area (@Check[type:reflex|dc:25|basic:true] save) and making the area difficult terrain for 1 day. The tiddalik can't use its spit Strike or Expel Wave until it next Drinks in Abundance.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"41sWFM6OF3ytKfyk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Drink Abundance","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The tiddalik spends a day or more drinking from a water source. If the water source is equal to or greater in volume than itself, the tiddalik consumes 5,000 gallons of water per day and becomes waterlogged. While waterlogged, it can use its spit Strike, Expel Wave, and its Deluge ability, but its Speed is reduced to 10 feet. If the water source is smaller than the tiddalik, it consumes the water but does not become waterlogged.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["downtime"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8YPBBSxz9NwSDdqE","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Expel Wave","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The tiddalik is waterlogged</p>\n<hr />\n<p><strong>Effect</strong> The tiddalik expels a wave of water in a @Template[type:cone|distance:60] that deals [[/r 6d6[bludgeoning]]] damage (@Check[type:reflex|dc:25|basic:true] save). Creatures that fail the save are pushed back 5 feet (10 feet on a critical failure).</p>\n<p>The tiddalik can't use Expel Wave again for [[/br 1d4 #Recharge Expel Wave]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"m2GqanJ6fVKX39SQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xkfStYE06EPxO7G1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"njcwPVO21ZsTor9o","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tiddalik","system":{"abilities":{"cha":{"mod":0},"con":{"mod":6},"dex":{"mod":2},"int":{"mod":-2},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"details":"10 while waterlogged","otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>Tiddaliks are giant, drought-causing monstrosities resembling grossly swollen frogs. They travel through the land, sniffing out water to gorge themselves on. Upon finding a source, the tiddalik submerges itself and begins to drink, and drink, and drink. Over time, it slurps the water down to the very last drop and balloons in size, becoming unable to move at more than an amble. The water sustains the tiddalik for years, while the land suffers a great drought. In fact, the only moisture to be found in any quantity might be the damp divot the tiddalik's great, sloshing body leaves behind as it travels.</p>\n<p>Desperate locals trying to undo a tiddalik's work are met with the creature's gullet or torrents of water. A tiddalik is lazy and unlikely to start a fight of its own volition or even to chase a fleeing attacker, having little interest in anything but slaking its immense thirst. In its death throes, the tiddalik divulges its water stores, breaking free in a final tide of mass destruction that swamps the surrounding area. Woe betide any unlucky enough to find themselves beset by a tiddalik's gluttony!</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"huge"},"value":["amphibious","beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.nIXWanjtyklfwH7u"}}}
{"_id":"nSpM8CroNk3J78SR","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xWKUQcMCVRZCnWMH","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Nn5E53ud3JgH2R3T","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Champion Focus Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"7YflIrX7MuZXMK6H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U"}},"img":"systems/pf2e/icons/spells/miracle.webp","name":"Miracle","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You request aid directly from your divine source. Your divine source always refuses a request out of line with its nature, and it might grant a different request (potentially more powerful or better fitting its nature) than the one you asked for. A casting of <em>miracle</em> can do any of the following things.</p>\n<ul>\n<li>Duplicate any divine spell of 9th level or lower.</li>\n<li>Duplicate any non-divine spell of 7th level or lower.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>wish</em> spell.</li>\n</ul>\n<p>The GM might allow you to try using <em>miracle</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"heightenedLevel":10,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"miracle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yaGOJNtgtEO8oQ4q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WS7HrFjwNvTn8T2"}},"img":"systems/pf2e/icons/spells/implosion.webp","name":"Implosion","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"75"}}},"description":{"value":"<p>You crush the target by causing it to collapse in on itself, dealing 75 damage. The first time each round you Sustain the Spell, you must choose a new target to be subject to the same effect; the same creature can never be targeted more than once with a single casting of this spell. You also can't affect more than one creature per turn with implosion. You can't target a creature that's incorporeal, gaseous, or liquid, or otherwise lacking a solid form.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"implosion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corporeal creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BRuRZajxwKetVZPQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r4HLQcYwB62bTayl"}},"img":"systems/pf2e/icons/spells/storm-of-vengeance.webp","name":"Storm of Vengeance","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":360},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A massive storm cloud forms in the air in a 360-foot burst. Beneath it, rain begins to fall, and gales impose a -4 circumstance penalty to physical ranged attacks and weapon ranged attacks, and the air in the area becomes greater difficult terrain for flying creatures. When you Cast this Spell and the first time each round you Sustain the Spell, you can choose one of the following storm effects. You can't choose the same effect twice in a row.</p>\n<ul>\n<li><strong>Acid Rain</strong> Each creature in the storm takes 4d8 acid damage with no saving throw.</li>\n<li><strong>Hail</strong> The storm deals 4d10 bludgeoning damage to creatures beneath it (basic Fortitude save).</li>\n<li><strong>Lightning</strong> Up to 10 bolts of lightning strike down, targeting creatures of your choice in the storm. No more than one bolt can target any one creature. Each bolt deals 7d6 electricity damage (basic Reflex save). Rain and Wind Heavy rain and whipping wind reduce visibility and mobility, making the area under the storm cloud difficult terrain and making everything seen within or through the area @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</li>\n<li><strong>Thunderclap</strong> Each creature in the storm must succeed at a Fortitude save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 10 minutes. A creature that succeeds is temporarily immune to thunderclaps from storm of vengeance for 1 hour.</li>\n</ul>\n<hr />\n<p><strong>Heightened (10th)</strong> The range increases to 2,200 feet, and the cloud is a 1,000-foot burst.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1000"},"range":{"value":"2200 feet"}}},"type":"fixed"},"level":{"value":9},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"800 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"storm-of-vengeance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PnuoeGPCUMklsMJz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.</p>\n<ul>\n<li><strong>Shaking Ground</strong> The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks.</li>\n<li><strong>Fissures</strong> Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful @Check[type:athletics|dc:15|traits:action:climb] to Climb.</li>\n<li><strong>Collapse</strong> Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1320"},"range":{"value":"half a mile"}}},"type":"fixed"},"level":{"value":8},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5Wqq2SypRO07FnOE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7qC64GqGP34ClPu4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TgCIq0GPEW4umwGl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"healing"},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use breath of life if the triggering effect was disintegrate or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7iPW2qJv28sNIMlG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1jFj68yQe0moSwH1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mpGCMTldMVa0pWYs"}},"img":"systems/pf2e/icons/spells/circle-of-protection.webp","name":"Circle of Protection (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":{"details":"10-foot emanation centered on the touched creature","type":"emanation","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature and those nearby against a specified alignment. Choose chaotic, evil, good, or lawful; this spell gains the opposing trait. Creatures in the area gain a +1 status bonus to AC against attacks by creatures of the chosen alignment and to saves against effects from such creatures. This bonus increases to +3 against effects from such creatures that directly control the target and attacks made by summoned creatures of the chosen alignment. Summoned creatures of the chosen alignment can't willingly enter the area without succeeding at a Will save; repeated attempts use the first save result.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"circle-of-protection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t3QTvMGR7s8zecPE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vg0HZLmdVPcQrpjQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FIXgEJTu3uJHUVxA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"uses":{"max":3,"value":3},"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tTb453d9KoNfBCjX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"positive"},"value":"6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.lyLMiauxIVUM3oF1]</p>\n<p>Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<p><em>@UUID[Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp]</em></p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yVlPFPnKpc8ePwr1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands (Vs. Undead)","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"positive"},"value":"1d6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round. Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.JhihziXQuoteftdd]</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands-vs-undead","source":{"value":"Pathfinder Secrets of Magic"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zsHciQgmfpHT7Rdu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"3d12+18","damageType":"piercing"},"voqldw5uwvbpyfttzm44":{"damage":"1d6","damageType":"good"},"4596ph26g3s6d0ynhey1":{"damage":"4d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["good","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bIOojNVEElRivlmd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"3d8+18","damageType":"slashing"},"bwj9oiig5v68sm729kk3":{"damage":"1d6","damageType":"good"},"qsvicnwjcigwc1dscsvt":{"damage":"4d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","good","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x8x4bMdmpqcgY6vi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3UNbqS2zBuQO6NaW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"l8Vwgjba06YNgLZg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 20 (Deactivated by Evil)","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["evil"],"key":"FastHealing","type":"regeneration","value":20}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fzjCg0wFBhRYlKEh","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Dragon's Salvation","sort":2200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the draconal's reach would take damage.</p>\n<hr />\n<p><strong>Effect</strong> Before applying the damage, the draconal casts <em>@UUID[Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS]</em> on the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iGx7eQKe0LJXzUAo","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The draconal breathes a blast of energy that deals [[/r 21d6[acid]]] damage to creatures they choose to damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:44|basic:true] save).</p>\n<p>They can make this effect nonlethal for selected creatures in the area or choose not to damage certain creatures at all.</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"br8FCwfVCLAXisnU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dragon's Wisdom","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Draconals embody the core value of wisdom, but every path to wisdom and enlightenment differs, so draconals' powers vary by temperament and coloration. A draconal's scale color determines their associated energy damage type.</p>\n<p>They gain resistance 15 to that damage type, deal 4d6 extra damage of that type with their Strikes, and deal 21d6 damage of that type with their breath weapon. They gain additional wisdom in the form of the basic and advanced domain spells from one domain, chosen from four domains available to draconals with their scale color.</p>\n<hr />\n<p><em>Note: Choose the domain powers from the available domains according to the Draconal's scale color and add them to the \"Champion Focus Spell\" spellcasting entry.</em></p>\n<ul>\n<li><em><strong>All colors</strong> @UUID[Compendium.pf2e.domains.Ze2hoTyOQHbaQ6jD] @UUID[Compendium.pf2e.domains.1BU8deh48XZFclWl]</em></li>\n<li><em><strong>Yellow</strong> @UUID[Compendium.pf2e.domains.rIDXRIdb9m2E3qC6] @UUID[Compendium.pf2e.domains.l2EFJssJKu7rG77m]</em></li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xkS0Q59YAAwHJlcT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uehunenPzM6eSJvN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2600000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mOToqh2R8tANGGfd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"k0naTdKqc7mTIAra","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2800000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"i37RsbxnUjHluzs3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2900000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w2Wodg2t7hHYZHg4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":3000000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dZGiqsZu9U1qRnqD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3100000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"poFV0K8IzaMCquPb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nirvana Lore","sort":3200000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"S5EydLEAu4cbobTA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3300000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WQtTRbc4c50MPIKZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3400000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kXjdFoKq51aA4hZb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3500000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Draconal (Yellow)","prototypeToken":{"name":"Draconal"},"system":{"abilities":{"cha":{"mod":9},"con":{"mod":8},"dex":{"mod":5},"int":{"mod":8},"str":{"mod":10},"wis":{"mod":10}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":"circle of protection"},"hp":{"details":"regeneration 20 (deactivated by evil)","max":370,"temp":0,"value":370},"initiative":{"statistic":"perception"},"perception":{"value":36},"resistances":[{"type":"acid","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":90}],"value":30},"weaknesses":[{"type":"evil","value":15}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":20},"privateNotes":"","publicNotes":"<p>These celestial outsiders hail from Nirvana, the plane of purest good. Agathions are born from the souls of mortals who attained the enlightenment they sought in life, sometimes even after death. Because they all start out as mortals who were rewarded for their determination, self-awareness, and purity of heart, agathions are more likely than other celestials to intervene in working nonviolently against the spread of evil on the material plane. Agathions have served as moderators between the chaotic azatas and lawful archons, so they know how vital communication with mortals can be to bridge differences and ensure that evil doesn't win out.</p>\n<p>All agathions possess animal-like aspects, some appear more anthropomorphic, while others spend most of their time in forms nearly indistinguishable from true animals. Still others prefer to shapeshift as they see fit, or present as humanoid when in the company of humanoid mortals.</p>\n<p>Each type of agathion serves a specific role in Nirvana. Their duties and forms generally reflect the core values they cultivated in life that led them to their enlightenment. Since agathions receive their animal forms as rewards for their mortal lives, they take great insult with insinuations that they're merely magical talking beasts or-even worse-that their forms are a curse or punishment.</p>\n<hr />\n<p>Dragon agathions, known as draconals, number among the most powerful of their kin, and also the wisest, embodying the wisdom of the benevolent philosopher-king. With their wisdom comes an elevation above material matters, making them the most removed from the troubles and lives of mortals. Draconals serve as the guardians of powerful magic, and they dispense their wisdom in service of the greater good of Nirvana and the celestial planes.</p>\n<p>Draconals appear more draconic than humanoid. They walk on their hind legs and balance on their long, serpent like tails. Sharp claws tip their scaled humanoid hands.</p>\n<p>Similar to true dragons, a draconal's coloration signifies different breath weapons, traits, and resistances. Draconals also choose spells from one of four domains. All have the options of the air and healing domains, but their color determines the other two. Black draconals breathe and are resistant to fire, and their additional domain options are fire and luck. Red draconals have the same fire breath and resistance, but their additional domain options are protection and sun. Green and white draconals breathe and are resistant to cold, but green draconals have the options of nature and water domains while white draconals have the options of freedom and repose. Yellow draconals breathe and are resistant to acid, and their additional domain options are earth and luck.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":3,"value":3}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":38}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Animals, Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision; true seeing"},"size":{"value":"lg"},"value":["agathion","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.nSpM8CroNk3J78SR"}}}
{"_id":"nX3LIuvHqiKNrth9","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"aT8anQIUKNtDMO8Y","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":8},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"mod":0,"value":29},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"bUh7kww3ZTqpU6eP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":8,"value":"aT8anQIUKNtDMO8Y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6v2K5vbeJbGwZP1b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ynm8JIU3sc3qUMpa"}},"img":"systems/pf2e/icons/spells/continual-flame.webp","name":"Continual Flame","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":"6 gp of ruby dust"},"damage":{"value":{}},"description":{"value":"<p>A magical flame springs up from the object, as bright as a torch. It doesn't need oxygen, react to water, or generate heat.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cost increases as follows:</p>\n<ul>\n<li>16 gp for 3rd level</li>\n<li>30 gp for 4th</li>\n<li>60 gp for 5th</li>\n<li>120 gp for 6th</li>\n<li>270 gp for 7th</li>\n<li>540 gp for 8th</li>\n<li>1,350 gp for 9th</li>\n<li>3,350 gp for 10th.</li>\n</ul>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":8,"value":"aT8anQIUKNtDMO8Y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"continual-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M7KksgCiR68svy4S","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"aT8anQIUKNtDMO8Y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rvv40f4QmFMFlF5L","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":32},"damageRolls":{"qwt0acuu6vpni2gnrtot":{"damage":"3d10+16","damageType":"piercing"}},"description":{"value":"<p>Deals 3d6 fire damage if not Countered by Water.</p>"},"rules":[{"damageType":"fire","diceNumber":3,"dieSize":"d6","key":"DamageDice","predicate":[{"not":"countered-by-water"}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uuZFA4waTTmjGuf7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["adamantine-claws","grab"]},"bonus":{"value":32},"damageRolls":{"0":{"damage":"3d10+16","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VW8DMx7itpBNELJa","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":32},"damageRolls":{"0":{"damage":"3d10+16","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"b4LBZAjcRm8KzaWR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LupnDs04lfZkJ52r","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h2v7VpyXTPjTzVX1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Smoke doesn't impair an underworld dragon's vision; 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Their breath weapon recharges, and the fire damage from the dragon's jaws increases by one die until the end of the dragon's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.4FMFRlEC923CnLI7]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oo1ff4ERhvPS7Bhw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:35]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cPRyXJDPZFJ7bHKq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sweltering Heat","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Each creature that ends its turn in the aura must succeed at a @Check[type:fortitude|dc:35] saving throw or become @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] while it remains in the aura.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"sweltering-heat","traits":["arcane","aura","evocation","fire"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OshjLmAWIWTiJZoR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Adamantine Claws","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon's claws are infused with adamantine. Their claw Strikes ignore half the Hardness of any object hit.</p>"},"requirements":{"value":""},"rules":[],"slug":"adamantine-claws","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YBLgLADsWKQWYwXJ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of fire that explodes in a @Template[type:burst|distance:30] within 60 feet, dealing [[/r 14d6[fire]]] damage (@Check[type:reflex|dc:39|basic:true] save). Creatures that fail the save also take [[/r 3d6[persistent,fire]]].</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"d8kaihBUHhOfdpSO","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} thetarget.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bMrJDUmLpocEes2w","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"atierys9eTCKzPyz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d10+9)[bludgeoning]]], @Check[type:fortitude|dc:37|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mFrFiI59EQmtyVk8","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Scorch Earth","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon plunges their body into the ground, Burrows up to their Speed, and then scorches the land within a @Template[type:emanation|distance:60].</p>\n<p>Creatures underground or on the surface in the area take [[/r 8d6[fire]]] damage (@Check[type:fortitude|dc:37|basic:true] save), and those who critically fail become @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Vvhg9eA8gPTjQD32","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder 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Underworld Dragon","system":{"abilities":{"cha":{"mod":5},"con":{"mod":6},"dex":{"mod":3},"int":{"mod":5},"str":{"mod":8},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":295,"temp":0,"value":295},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"speed":{"otherSpeeds":[{"type":"burrow","value":60},{"type":"fly","value":80}],"value":40}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"<p>Underworld dragons embody the pressure between tectonic plates, the heat behind geysers, and flash fires that ignite when the conditions are just right. Natural alchemists, they innately understand reagents and catalysts. While some research the effects of magic on material reactions, the majority of underworld dragons concentrate on building their hoards. They scour the world for carved gemstones and artifacts of precious minerals, both of which they see as distilled essence of earth's bounty.</p>\n<p>Underworld dragons appear angular and sharp; their scales glow as if superheated from within, and their hair flickers like tongues of flames. An intense fire glows behind their gazes, suggesting they could ignite item with a mere thought, and their breath ripples the air as a testament to the heat contained within their bodies.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":28}},"traits":{"languages":{"custom":"","selected":[],"value":["common","draconic","ignan","terran","undercommon"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet, smoke vision"},"size":{"value":"grg"},"value":["dragon","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.nX3LIuvHqiKNrth9"}}}
{"_id":"nnI7oj1BcetLUTYo","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6PZisICkQg9iEoQs","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"spontaneous"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":4,"prepared":[],"value":4},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":4,"prepared":[],"value":4},"slot3":{"max":4,"prepared":[],"value":4},"slot4":{"max":4,"prepared":[],"value":4},"slot5":{"max":4,"prepared":[],"value":4},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"value":21},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"O9sTraluoVTknDgs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p6AgLjjlsydU9fvW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GaRQlC9Yw1BGKHfN"}},"img":"systems/pf2e/icons/spells/chrusing-dispair.webp","name":"Crushing Despair","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You inflict despair on creatures in the area. The effects for each creature are determined by its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> For 1 round, the creature can't use reactions and must attempt another save at the start of its turn; on a failure, it is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for that turn as it sobs uncontrollably.</p>\n<p><strong>Failure</strong> As success, but the duration is 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is automatically @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The area increases to a 60-foot cone.</p>"},"duration":{"value":"1 or more rounds"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"area":{"areaType":"cone","value":"60"}}},"type":"fixed"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crushing-despair","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9woRQZj8z3sO5mHt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OAt2ZEns1gIOCgrn"}},"img":"systems/pf2e/icons/spells/synesthesia.webp","name":"Synesthesia","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's senses are suddenly rewired in unexpected ways, causing them to process noises as bursts of color, smells as sounds, and so on. This has three effects, and the target must attempt a Will save. Due to the distraction, the target must succeed at a @Check[type:flat|dc:5] each time it uses a concentrate action, or the action fails and is wasted. The target's difficulty processing visual input makes all creatures and objects @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from it. The creature has trouble moving, making it @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 3} and giving it a -10-foot status penalty to its Speeds.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is affected for 1 round.</p>\n<p><strong>Failure</strong> The target is affected for 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, and the target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} as it attempts to process the sensory shifts.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to five creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"9":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"synesthesia","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"G8AUWyn7xHbubkCQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aN6xxGjFCRcPyRy9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"8d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Xza5yJRorWvSK4a7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LgltHXRSVOdJ8Enw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"N5cIxpCa1E4SqZi7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt","sort":900000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"4d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":5,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eZVZ4pbTTW65HPhj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KsWhliKfUs3IpW3c"}},"img":"systems/pf2e/icons/spells/wall-of-thorns.webp","name":"Wall of Thorns","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"3d4"}}},"description":{"value":"<p>Over the course of a minute, you cause a thick wall of thorny brambles to grow from the ground. You create a 5-foot-thick wall of brambles and thorns in a straight line up to 60 feet long and 10 feet high. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall stands vertically. If you wish, the wall can be of a shorter length or height. Everything on each side of the wall has cover from creatures on the opposite side, and the wall's spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall's spaces, that creature takes 3d4 piercing damage.</p>\n<p>Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It's immune to critical hits and precision damage. A destroyed section can be moved through freely.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The Hit Points of each section of the wall increase by 5, and the piercing damage increases by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-thorns","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"47AakRVSYNh1vGVI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3JG1t3T4mWn6vTke"}},"img":"systems/pf2e/icons/spells/blur.webp","name":"Blur","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's form appears blurry. It becomes @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]. As the nature of this effect still leaves the target's location obvious, the target can't use this concealment to Hide or Sneak.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blur","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jsJh6s3k6VQGStDA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":4,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vcwCufWu4R2EWBRa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":2,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZlYGdaqXdMPybHm0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8ViwItUgwT4lOvvb"}},"img":"systems/pf2e/icons/spells/false-life.webp","name":"False Life","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a reservoir of vitality from necromantic energy, gaining a number of temporary Hit Points equal to 6 plus your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The temporary Hit Points increase by 3.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"false-life","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1A5V0EE0tmTFdSZ3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TKQIA8pFOfyvjbJy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LaZuyWQ9VW1RjWwG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}}},"5":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"2d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"2"}}}},"7":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"3d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"3"}}}},"9":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"4d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"4"}}}}},"type":"fixed"},"level":{"value":1},"location":{"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oRxyb27kTzXCJyQQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7ZinJNzxq0XF0oMx"}},"img":"systems/pf2e/icons/spells/bane.webp","name":"Bane","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You fill the minds of your enemies with doubt.</p>\n<p>Enemies in the area must succeed at a Will save or take a -1 status penalty to attack rolls as long as they are in the area.</p>\n<p>Once per turn, starting the turn after you cast bane, you can use a single action, which has the concentrate trait, to increase the emanation's radius by 5 feet and force enemies in the area that weren't yet affected to attempt another saving throw.</p>\n<p>Bane can counteract <em>@UUID[Compendium.pf2e.spells-srd.XSujb7EsSwKl19Uu]</em>.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.UTLp7omqsiC36bso]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":true},"level":{"value":1},"location":{"heightenedLevel":1,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bane","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"enemies in the area"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sVlADEszLQZw2ePu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7yoeWbpManQhnrZY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kBhaPuzLUSwS6vVf"}},"img":"systems/pf2e/icons/spells/electric-arc.webp","name":"Electric Arc","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"electricity"},"value":"1d4"}}},"description":{"value":"<p>An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"electric-arc","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 or 2 creatures"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QwdabN5dv1Z0iZ8u","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SPyDmDnsGFQlZYS1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eV1dv8y57awJjNyP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k34hDOfIIMAxNL4a"}},"img":"systems/pf2e/icons/spells/grim-tendrils.webp","name":"Grim Tendrils","sort":2300000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"2d4"}}},"description":{"value":"<p>Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and [[/r 1[bleed]]] damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half the negative damage and no persistent bleed damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double negative damage and double persistent bleed damage.</p>\n<hr /><strong>Heightened (+1)</strong> The negative damage increases by 2d4, and the persistent bleed damage increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grim-tendrils","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TGvDLUo9wkXQIFDf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZJoJn6grZA088KNu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6ZEofl6n1J2is00C","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"6PZisICkQg9iEoQs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mYKiwGxlqb75Vo6G","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Corrupting Touch","sort":2700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d12+6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"KdYM2NV3yWc57PNc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vDs8pDlAo0An3Z5L","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5rmiy80ibEEvlvIL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Consecration Vulnerability","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An etioling in a place of worship dedicated to a non-evil deity or on sacred ground, such as an area blessed by <em>@UUID[Compendium.pf2e.spells-srd.y3jlOfgsQH1JjkJE]</em>, is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5OPP2h29MKUEtig6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ectoplasmic Secretions","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Any creature that hits the etioling with an unarmed attack, tries to @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grapple} them, or otherwise touches them becomes partially coated in ectoplasm.</p>\n<p>The creature takes [[/r 1d6[negative]]] damage and must succeed at a @Check[type:reflex|dc:27|traits:damaging-effect] save or become @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} until the ectoplasm is removed.</p>\n<p>The ectoplasm can be removed with a total of 3 Interact actions by the creature or creatures adjacent to the creature. These actions don't need to be consecutive or made by the same creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aHOLCHiRhu5ipc7L","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ectoplasmic Shield","sort":3200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The etioling is the target of a physical ranged attack</p>\n<hr />\n<p><strong>Effect</strong> The etioling interposes a wave of ectoplasm between themself and the source of the ranged attack, giving them a +2 circumstance bonus to AC against the triggering attack. If the attack misses, the ectoplasm deflected it. The ectoplasm can't deflect unusually large or heavy ranged projectiles (such as boulders or ballista bolts).</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"ectoplasmic-shield","toggleable":true},{"key":"FlatModifier","predicate":["ectoplasmic-shield"],"selector":"ac","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZPn8LuEY8HTRPp38","img":"systems/pf2e/icons/actions/Passive.webp","name":"Withering Aura","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The etioling drains nutrients from nearby plant and animal life. Each round a creature begins its turn in this aura, it takes [[/r 1d6[negative]]] damage and must succeed at a @Check[type:fortitude|dc:27|traits:damaging-effect] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}.</p>\n<p>All non-magical plant life in this aura instantly withers, removing any cover and concealment provided by trees and undergrowth.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":20,"slug":"withering-aura","traits":["aura","necromancy","occult"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NWXRpTU3jhjVFz93","img":"systems/pf2e/icons/actions/Passive.webp","name":"Death Gasp","sort":3400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The etioling draws in a deep breath and holds it, temporarily suspending their biological processes and becoming undead.</p>\n<p>The etioling gains the undead and incorporeal traits and becomes immune to bleed, death effects, disease, paralyzed, poison, and sleep. Any such effects the etioling is currently suffering from are suspended, but take effect again once they take a breath. They gain a fly Speed of 25 feet, resistance 10 to all damage (except force, ghost touch, or positive; double this resistance vs. non-magical) while they hold their breath.They can't cast spells during this time.</p>\n<p>Death Gasp lasts as long as the etioling blightmage holds their breath (up to 8 rounds).</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.5x0XpNftvx9uGbXt]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TLm1CGxQUtK0ESKF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3500000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7oEfX8UHBRmHwSw7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3600000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5hhgifPwqRS1eFTx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3700000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dAFmc3rrOmlcZaiH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3800000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iFrxoa4giqHt6bhF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3900000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Etioling Blightmage","system":{"abilities":{"cha":{"mod":7},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":3},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":29},"allSaves":{"value":""},"hp":{"details":"negative healing","max":150,"temp":0,"value":150},"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>When the primal spark of the First World nestled in a gnome's heart is engulfed in <em>Radiant Fire</em>, it fights back, pushing against death with riotous life and creating an etioling. Within their small frames, churning positive and negative energy fiercely battle for dominance, occasionally causing convulsions and babbling speech. This intense inner conflict warps an etioling's primal magic, transmogrifying it into an occult hybrid singular to these unfortunate mortics.</p>\n<p>Nearly devoid of color, etiolings have vibrant eyes and pulsing green veins. Their bodies force the corrupting negative energy out through their pores, where it distills on their skin, covering them in a thin layer of ectoplasm and concentrated death. Around them, the world withers.</p>\n<p>Incapable of focusing for long, etiolings are impulsive and moody, rapidly alternating between kindness, malice, and trickery. They forget themselves, their friends, and the things they once loved.</p>\n<hr />\n<p>Mortics are humanoids overwhelmed by negative energy who still cling to life, surviving as twisted amalgams of living and undead. Though they feel unnatural cravings and resemble corpses, mortics live, breathe, eat, sleep, and procreate. However, a mortic can suspend their living functions simply by holding their breath, becoming more like a true undead.</p>\n<p>Mortics are largely new to Golarion, with most created in droves when the Whispering Tyrant destroyed entire cities with his Radiant Fire, a magical explosion fueled by the collision of negative and positive energy. From among the corpses of these tragedies rose mortics, living survivors mistaken for corpses and left behind as a result. They found themselves in a twilight state-neither fully alive or undead. The necrotic pollutants of the Gravelands and the Isle of Terror continue to create mortics, seeping into neighboring lands through the air, earth, and water to infect the populace. Though most of the living in these lands fear becoming transformed, some believe becoming a mortic is their best chance of survival in the face of the encroaching hordes of the dead.</p>\n<p>A mortic's powers differ by ancestry, though they do have a few commonalities. Reading or hearing scripture induces headaches, and they experience great discomfort when treading upon sacred ground. For those who were religious in life, these new changes can be devastating.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","gnomish","necril","sylvan"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["gnome","humanoid","mortic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.nnI7oj1BcetLUTYo"}}}
{"_id":"nr4E59Xu10nWYsyO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"7qBjkooMOFnRW7Uy","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lbG0r8knl6cp3RdW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d4+3","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZSiz1ntZMGGH8ef9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sIlgLiMP9ruto6w9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 40 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JSGbWepzGabICqtd","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Spray Blinding Musk","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The giant skunk propels potent, acrid musk in a @Template[type:cone|distance:15]. Each creature in the line must attempt a @Check[type:fortitude|dc:17] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 3}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 3}, and takes a -2 penalty to Stealth checks from the horrific odor for 24 hours or until the musk is removed or neutralized, requiring 10 minutes of thorough scrubbing with soap.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.Mz1ihIHaHngdFhsA]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SYFuXm9TFSq83UX5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SzTuRkNQIpfo0vEH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"A0fD6ea5tHWyMPS4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Skunk","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":21,"temp":0,"value":21},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Giant skunks thrive in places where their larger size and more potent musk allow them to fend off predators their smaller cousins can't. With larger bodies come more powerful appetites, and giant skunks tend to be aggressive and territorial.</p>\n<hr />\n<p>With their distinctive black bodies and white stripes or spots, skunks are instantly recognizable to most creatures. Those who catch a full blast of musk rarely decide to trouble a skunk again, as the revolting stench can linger for hours or even days. Removing the odor is difficult, typically requiring the aid of alchemy or magic.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":4}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 40 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.nr4E59Xu10nWYsyO"}}}
{"_id":"nr8EXKLSejspbb3d","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"zQ1jyG0TlCxqXyuU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6-2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hljpYgDUm3hDZfDm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2kcFz29KySrfv5cW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xuNy9YUXbjhDbBPJ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Leaping Pounce","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The red fox either Strides or Leaps up to its Speed and makes a Strike at the end of that movement.</p>\n<p>If the fox began this action @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC], it remains hidden until after this ability's Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hu6MV5KT0NEuooVU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Escape","predicate":["action:escape"],"selector":"acrobatics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+8 to Escape","options":"action:escape"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TGEeTa0OpK8ohmMq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":2},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.HighJumpOrLongJump","predicate":[{"or":["action:high-jump","action:long-jump"]}],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+4 to High Jump or Long Jump","options":"action:high-jump, action:long-jump"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3iaE5f4cy8k57mks","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bLSx6Zuq4rZ9CI2y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":800000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Red Fox","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":-2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":5,"temp":0,"value":5},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"<p>The shy and perceptive red fox has uncanny adaptability and is just as comfortable in urban areas as in the wilds. Red foxes typically have rust-red fur, a white underbelly, and a characteristic white-tipped bushy tail. They are omnivorous, and eat insects, lizards, and small birds, pouncing on their prey to catch it. Because these opportunistic hunters see eggs and captive livestock as an easy meal, many farmers see them as foes.</p>\n<hr />\n<p>Elusive and shrewd, foxes have gained a reputation as sly tricksters, earning them a place in many folk tales.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"tiny"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.nr8EXKLSejspbb3d"}}}
{"_id":"nzF46X8zcUG0CvpV","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"nXjrQb5q4kAXIS61","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":0,"value":0},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"S1xpDPa446jLmH3J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O6VQC1Bs4aSYDa6R"}},"img":"systems/pf2e/icons/spells/mask-of-terror.webp","name":"Mask of Terror (Self Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target appears to be a gruesome and terrifying creature. The effect is unique to each observer, so a human viewing the target might see a demon with bloody fangs, but a demon observing the target might see a glowing angelic visage. When any creature attempts a hostile action against the target, the creature must attempt a Will save. It is then temporarily immune until the end of its next turn.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} before using its action.</p>\n<p><strong>Critical Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and its action fails and is wasted.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 5 creatures. If a creature uses a hostile action or reaction that affects multiple targets simultaneously, it needs to attempt only one save against mask of terror.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"nXjrQb5q4kAXIS61"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mask-of-terror","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["divine","emotion","fear","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ng4AygpTUD3qvi3i","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"nXjrQb5q4kAXIS61"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zr91h9LPlTzhqjrE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":6,"value":"nXjrQb5q4kAXIS61"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0IiLvdj1EuziMc4L","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":6,"value":"nXjrQb5q4kAXIS61"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IYB1MIKRfITclT4i","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":5,"value":"nXjrQb5q4kAXIS61"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["divine","incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BGR7uGkMegdh6A0Y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b515AZlB0sridKSq"}},"img":"systems/pf2e/icons/spells/calm-emotions.webp","name":"Calm Emotions","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> Calming urges impose a -1 status penalty to the creature's attack rolls.</p>\n<p><strong>Failure</strong> Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions.</p>\n<p><strong>Critical Failure</strong> As failure, but hostility doesn't end the effect.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Qr5rgoZvI4KmFY0N]</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"nXjrQb5q4kAXIS61"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"calm-emotions","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9oewtDJ5pa2eJh5w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"nXjrQb5q4kAXIS61"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"j3np1sptuk4KGmre","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"nXjrQb5q4kAXIS61"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core 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Call","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A pakalchi's level is considered 2 lower for the purpose of being conjured by the <em>@UUID[Compendium.pf2e.spells-srd.2ykmAVKrsAWcazcC]</em>ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"khSydk2fZucaWpwr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"l2ymfoz6uzs9Q7vM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qi2lvWIXN1GWDfm1","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Entangling Train","sort":1800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature moves adjacent to the pakalchi</p>\n<hr />\n<p><strong>Effect</strong> Writhing, pitch-black vines wrap around the creature. The creature takes [[/r 1d6[slashing]]] damage and takes a -15-foot circumstance penalty to its Speeds until the end of its next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.dNs30jfFOJqhjFW7]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SA7P07cUNUdSC4Sp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Betrayal Toxin","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature affected by betrayal toxin hears whispers of incessant doubt in their head and can't treat any creature as their ally</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:28]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"betrayal-toxin","source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","mental","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Umi4PGsADEgpFaTb","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Skip Between","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The pakalchi moves from the Material Plane to the Ethereal Plane or vice-versa, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.D2nPKbIS67m9199U]</em> except that the effect has an unlimited duration and can be Dismissed.</p>\n<p>A summoned pakalchi can't use Skip Between.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gVZcgC55ZFJNiDX4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Kv0iAejPhmuA9rWh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EGUC0w7uNVHGOXGf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TOF7GLVA3anqMVtB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2400000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VbXKBwUXrxzNRVuH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Pakalchi","system":{"abilities":{"cha":{"mod":6},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":140,"temp":0,"value":140},"immunities":[{"type":"fear-effects"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"good","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Pakalchis strive to intensify their preys' inherent insecurity over personal and emotional bonds, playing on the threat of those relationships falling into ruin. These sahkils are among the most manipulative of their kind, pulling strings both literal and figurative on their victims over stretched-out periods of time, exhilarating in the despair and fear for as long as possible.</p>\n<hr />\n<p>Ages ago, when this cycle of the multiverse was still adolescent, a cabal of psychopomps who already felt bored and restrained in their role of ushering souls to their ultimate resting place rebelled against their station. It was this corruption of the cycle of souls that spawned the first sahkils.</p>\n<p>Ambivalent to the prescribed order of the multiverse and spiteful of mortals, sahkils delight in spreading fear and unease to all beings, clogging up the metaphysical cycle with anxiety-ridden mortals too scared to achieve their potential. These fiends have drastically changed from their dedicated psychopomp predecessors. They are creatures of spite and torment, fear and disgust. They exploit the most common and rare fears for their own perverse satisfaction, and they want nothing more than to frighten mortals and make them quetion their reason for existence.</p>\n<p>Most sahkils lurk on the Ethereal Plane, but they frequently invade the Material Plane to torment mortals and spread terror. They use their innate ability to slip between the veils of the Ethereal and Material effortlessly, often stalking their targets for days or weeks before enacting their devious plots.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":20}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet, Tongues","selected":[],"value":["abyssal","celestial","infernal","requian"]},"rarity":"common","senses":{"value":"darkvision, true seeing"},"size":{"value":"med"},"value":["fiend","sahkil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.nzF46X8zcUG0CvpV"}}}
{"_id":"o740a5FFLG834FkV","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tpnWzRvW3zAMGH8E","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.grmaV4GdoGD7sKbn"}},"img":"systems/pf2e/icons/equipment/weapons/scimitar.webp","name":"Scimitar","sort":100000,"system":{"MAP":{"value":""},"baseItem":"scimitar","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>This one-handed curved blade is sharp on one side.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"lg","slug":"scimitar","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["forceful","sweep"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"zWsIEzGEL4qx0Z0P","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.grmaV4GdoGD7sKbn"}},"img":"systems/pf2e/icons/equipment/weapons/scimitar.webp","name":"Scimitar","sort":200000,"system":{"MAP":{"value":""},"baseItem":"scimitar","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>This one-handed curved blade is sharp on one side.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"lg","slug":"scimitar","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["forceful","sweep"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"4jgJB6QQUXt3IkxK","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Leather Armor","sort":300000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"lg","slug":"leather-armor","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"xXihEBdOjNgcIowe","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.DwMXEqy7Ws8NYQQh"}},"img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/doubling-rings.webp","name":"Doubling Rings","sort":400000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This item consists of two magically linked rings: an intricate, gleaming golden ring with a square-cut ruby, and a thick, plain iron ring. When you wield a melee weapon in the hand wearing the golden ring, the weapon's fundamental runes are replicated onto any melee weapon you wield in the hand wearing the iron ring. (The fundamental runes are <em>weapon potency</em> and <em>striking</em>, which add an item bonus to attack rolls and extra weapon damage dice, respectively.) Any fundamental runes on the weapon in the hand wearing the iron ring are suppressed.</p>\n<p>The replication functions only if you wear both rings, and it ends as soon as you cease wielding a melee weapon in one of your hands. Consequently, the benefit doesn't apply to thrown attacks or if you're holding a weapon but not wielding it (such as holding in one hand a weapon that requires two hands to wield).</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":50}},"quantity":1,"rules":[],"size":"lg","slug":"doubling-rings","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":["evocation","invested","magical"]},"usage":{"value":"worn"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"gemxvf3zXMNV7oqP","img":"systems/pf2e/icons/equipment/adventuring-gear/sack.webp","name":"Sack for Holding Rocks","sort":500000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"Cs1rBxjb2dOVjN5V","img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Rock","sort":600000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"quantity":5,"rules":[],"size":"med","slug":"rock","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"lkfuADlIxVnyt6EH","flags":{"pf2e":{"linkedWeapon":"tpnWzRvW3zAMGH8E"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Scimitar","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d6+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["forceful","magical","reach-10","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9MHMx6sPv3PI8rHT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rock","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["rock"]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d8+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","range-increment-120"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"RfXLcZpuY88IxZTD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uG0Z8PsyZtsYuvGR"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Catch Rock","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.CatchRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"catch-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"krWu51yBcWRllWxP","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Sand Spin","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The desert giant is standing in sandy terrain</p>\n<hr />\n<p><strong>Effect</strong> The desert giant spins around and stirs up loose sand in a @Template[type:emanation|distance:10]. Until the beginning of the giant's next turn, creatures in the area are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and other creatures are concealed to them.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"62tSPn9Q3DkS4DA9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sandwalking","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Desert giants have adapted to the loose sands of the desert and can move across them with ease. Desert giants ignore non-magical difficult terrain and uneven ground caused by sand.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZZwg2ODhydDeHkEy","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Scimitar Blitz","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The desert giant Strides up to their Speed, Striking once with each of their scimitars at any point during the movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CgQW6ZFOrGsrgkHZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HeDLIBLlUt1Xbl7y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"y5xPl9xFyELDGekP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Desert Lore","sort":1500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"D6wghlRLULDLLuOB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w3ZaWS5aGYOThwm3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Desert Giant","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":6},"int":{"mod":3},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":185,"temp":0,"value":185},"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Desert giants are nomadic humanoids who have dwelled in the world's most arid regions since time immemorial. Smaller peoples know that desert giants are the undisputed masters of desert living, and ignorant humans often claim that it is a desert giant's unique physiology, like a camel, that enables them to survive without water for 2 weeks. The few desert giants who mingle in the societies of smaller humanoids don't bother to dispute such ridiculous rumors.</p>\n<p>In fact, desert giants' strong cultural traditions play a large part in their ability to prosper in such harsh environs. Desert giant elders encourage their descendants to maintain abstemious lifestyles, particularly with regard to the consumption of food and drink. Alcohol is particularly disdained by desert giants, who view mind-altering diuretics like liquor and ale as dangerous temptations in an environment as unforgiving as the desert. Instead, most desert giants follow a simple vegetarian diet and maintain an incredible internal map of their home region's seasonal waterways and oases.</p>\n<p>Their austere habits and intolerance for foolishness have earned desert giants a reputation as being ill-humored and no-nonsense, but many of their communities boast a wide variety of humorous tales in their vast oral histories and legends. Since desert giants' journeys across the wastes can span weeks or even months at a time, an individual who can make their companions laugh with a witty joke or amusing parable remains a prized member of the community.</p>\n<p>Desert giants stand 15 feet tall, tending toward lean physiques that are ideal for traveling across vast expanses of sand for long sojourns.</p>\n<hr />\n<p>Many kinds of giants lurk in the inhospitable corners of the world, making their homes in unlikely locales ranging from fetid sinkholes and ruined battlefields to mass graveyards and barren badlands.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","jotun"]},"rarity":"common","senses":{"value":""},"size":{"value":"lg"},"value":["giant","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.o740a5FFLG834FkV"}}}
{"_id":"oE52gEbyrF4Dl3Go","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"oB4SNmUD0LdtVMO3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"value":20},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"P9EmNj8ZddzoKHMT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m"}},"img":"systems/pf2e/icons/spells/possession.webp","name":"Possession (See Mind Swap)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send your mind and soul into the target's body, attempting to take control. The target must attempt a Will save. You can choose to use the effects of a degree of success more favorable to the target if you prefer. While you're possessing a target, your own body is @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] and can't wake up normally. You can sense everything the possessed target does. You can Dismiss this spell. If the possessed body dies, the spell ends and you must succeed at a Fortitude save against your spell DC or be @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 hour, or 24 hours on a critical failure. If the spell ends during an encounter, you act just before the possessed creature's initiative count.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> You possess the target but can't control it. You ride along in the body while the spell lasts.</p>\n<p><strong>Failure</strong> You possess the target and take partial control of it. You no longer have a separate turn; instead, you might control the target. At the start of each of the target's turns, it attempts another Will save. If it fails, it's @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] by you on that turn; if it succeeds, it chooses its own actions; and if it critically succeeds, it forces you out and the spell ends.</p>\n<p><strong>Critical Failure</strong> You possess the target fully, and it can only watch as you manipulate it like a puppet. The target is Controlled by you.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The duration is 10 minutes, and you can physically enter the creature's body, protecting your physical body while the spell lasts.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"oB4SNmUD0LdtVMO3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"possession","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental","possession"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"spDxVKQOnCOWcfUm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3"}},"img":"systems/pf2e/icons/spells/mind-probe.webp","name":"Mind Probe","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cast your thoughts through a creature's mind, sifting for information. You access the target's memories and knowledge unless it fends you off with a Will save.</p>\n<hr /><strong>Success</strong> The target is unaffected.\n<p><strong>Failure</strong> Each round of the spell's duration, you can Sustain the Spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don't learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful Once you've asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.</p>\n<p><strong>Critical Failure</strong> As failure, and the target takes a -4 circumstance penalty to Deception checks against your questions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"oB4SNmUD0LdtVMO3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-probe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SCz3sX4FLQDll4ZU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"oB4SNmUD0LdtVMO3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7885B6ayfg0DeK4m","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZYoC630tNGutgbE0"}},"img":"systems/pf2e/icons/spells/hypercognition.webp","name":"Hypercognition","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You rapidly catalog and collate information relevant to your current situation. You can instantly use up to 6 Recall Knowledge actions as part of Casting this Spell. For these actions, you can't use any special abilities, reactions, or free actions that trigger when you Recall Knowledge.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"oB4SNmUD0LdtVMO3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypercognition","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iN9SAyDZsYVDzYfN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"oB4SNmUD0LdtVMO3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wC0bOGpVMroS0eF1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":5,"value":"oB4SNmUD0LdtVMO3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 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4}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"oB4SNmUD0LdtVMO3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"touch-of-idiocy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Wg3QK5gzo1szg9zD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D442XMADp01qJ7Cs"}},"img":"systems/pf2e/icons/spells/mindlink.webp","name":"Mindlink (At Will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You link your mind to the target's mind and mentally impart to that target an amount of information in an instant that could otherwise be communicated in 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"oB4SNmUD0LdtVMO3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mindlink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iK81tvrAddbR20xS","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pincer","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"2d12+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","deadly-d10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jQCQmFdnjvvlQOeA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cdrifaen6W903klB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BVccjoWLx8QgvIDh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.JcaIJLGGmst79f1Y"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Thoughtsense (Imprecise) 60 feet","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Thoughtsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"thoughtsense","source":{"value":""},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZY0LmvdvxDzWYzTp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N0L60ChJeeVdQogn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cUvzo0ln0c4WgCh2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mind Swap","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a yithian successfully casts <em>@UUID[Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m]</em>, they exchange their mind and soul with the target. Each creature takes control of the other's body. This effect lasts until the yithian Dismisses the spell or they're forced out by any effect that ends Possession. When the effect ends, each creature's mind and soul returns to its own body, regardless of physical or temporal distance, and the yithian can cast <em>@UUID[Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam]</em> on the target to remove any or all knowledge of its time being possessed. If the yithian is forced out of the target's mind by an effect, the yithian can't remove such knowledge.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S7qtQlt9NUPScdZP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rMk8YeSXFAhBdzmb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SjIvqurVpnj8aOs5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uQkvxdHQmKHAxcep","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2000000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"grTrcxUYoU9W3Coh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Yithian","system":{"abilities":{"cha":{"mod":1},"con":{"mod":4},"dex":{"mod":1},"int":{"mod":6},"str":{"mod":4},"wis":{"mod":5}},"attributes":{"ac":{"details":"all-around vision","value":27},"allSaves":{"value":""},"hp":{"details":"","max":112,"temp":0,"value":112},"initiative":{"statistic":"perception"},"perception":{"value":21},"resistances":[{"type":"acid","value":10},{"type":"cold","value":10},{"type":"fire","value":10},{"type":"physical","value":10}],"speed":{"otherSpeeds":[{"type":"climb","value":10}],"value":20}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Yithians are strange creatures, defined not by their physical bodies but by their ancient, disembodied minds. As a people, yithians devote themselves to the acquisition of knowledge above all else. They project their minds across the cosmos and take over a creature's body, living within and observing the creature's culture. The yithians then reverse the process and return to their communities, recording all they learned in massive tomes crafted of strange, metal alloys.</p>\n<p>Yithians erase their hosts' memories of time spent in their bodies; however, these hosts occasionally recall odd images, usually during dreams. These recollections often involve a vast city from which great black towers rise, filling the viewer with dread. Few hosts realize these vague memories harken to their time spent in the yithian's body, when they wandered that alien city.</p>\n<p>Four flexible and retractable appendages radiate from the top of a yithian's cone-shaped body, two of which end in sharp pincers, which they click and move to communicate, while the third ends in a cluster of funnel-shaped sensory organs. A spherical \"head\" rounded by three evenly-spaced eyes tops the fourth appendage. Tentacles dangling beneath this head allow for fine manipulation that the large pincers can't manage, while the crown of tentacles rising from the top like strange flowers function as ears.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":20}},"traits":{"attitude":{"value":"indifferent"},"languages":{"custom":"20 Other Languages, Telepathy 100 feet","selected":[],"value":["aklo","common","yithian"]},"rarity":"rare","senses":{"value":"darkvision, thoughtsense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.oE52gEbyrF4Dl3Go"}}}
{"_id":"oIM21UCyiabwwHfo","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"FHVxImDGF7MB4tzs","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"value":29},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"aOAT31hOGyxx1Z6J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hp6Q64dl7xbdn4gQ"}},"img":"systems/pf2e/icons/spells/legend-lore.webp","name":"Legend Lore","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense worth a total value of 300 gp"},"damage":{"value":{}},"description":{"value":"<p>You attempt to learn useful legends about a particular subject, which must be an important person, place, or thing. If the subject is present, increase the degree of success of your primary skill check by one step. If you have only vague information about the subject before attempting the ritual, decrease the degree of success of your primary skill check by one step. These modifiers cancel each other out if you have a subject present with little to no baseline information.</p>\n<hr />\n<p><strong>Critical Success</strong> You recite legends, tales, and lore about the subject over the course of an hour after the ritual ends. The information is mostly coherent, emphasizing more accurate or useful legends over those exaggerated over time.</p>\n<p><strong>Success</strong> You recite mysterious legends, tales, and lore about the subject over the course of an hour after the ritual ends. These provide useful information for further inquiry but are generally incomplete or enigmatic. As is the nature of legends, you are likely to learn multiple contradictory versions.</p>\n<p><strong>Failure</strong> You fail to learn any useful legends.</p>\n<p><strong>Critical Failure</strong> Your mind becomes lost in the past. You can't sense or respond to anything in the present for 1 week except to perform necessities like breathing and sleeping. When you return, however, you can retrain one of your skills into a Lore based on the knowledge of the past you were uncontrollably viewing, as if you had spent 1 week retraining.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Occultism (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Performance, Society"},"slug":"legend-lore","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YbXy2whAu3skOfKl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7DN13ILADW2N9Z1t"}},"img":"systems/pf2e/icons/spells/commune.webp","name":"Commune","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense worth a total value of 150 gp"},"damage":{"value":{}},"description":{"value":"<p>You call upon an unknown planar entity to answer questions; this is a servitor of your deity if you have one and use Religion. You can ask up to seven questions that could be answered with \"Yes\" or \"No.\" The entity is likely to know answers related to its purview; a servitor of @UUID[Compendium.pf2e.deities.swwwP7eVmlNuWTb7] would likely know about unnatural weather patterns and a servitor of @UUID[Compendium.pf2e.deities.JgqH3BhuEuA4Zyqs] would likely know someone's travel route. The entity answers with one word answers such as \"Yes,\" \"No,\" \"Likely,\" and \"Unknown,\" though its answers always reflect its own agenda and could be deceptive.</p>\n<hr />\n<p><strong>Critical Success</strong> You contact a more powerful entity aligned strongly with your interests, possibly even your deity. The entity won't attempt to deceive you, though it still might not know the answers. When it's important to provide clarity, the entity will answer your questions with up to five words, such as \"If you leave immediately\" or \"That was true once.\"</p>\n<p><strong>Success</strong> You can ask your questions and receive answers.</p>\n<p><strong>Failure</strong> You fail to contact a planar entity.</p>\n<p><strong>Critical Failure</strong> You are exposed to the enormity of the cosmos and are @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4} for 1 week (can't remove by any means).</p>"},"duration":{"value":"up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Occultism (master) or Religion (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Occultism or Religion (whichever is used for the primary check)"},"slug":"commune","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"d4e6b9vvhdjFNbTf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":8,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["occult","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OhLCOozHQSHlWn0N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":6,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["occult","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Jd2DYD67ChktNYVN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":6,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0FzHP2R1UYaIKxeF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance (At Will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult","scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QzDutixTsOFRpA7V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IKkbf0MnPy4EbhpO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens (At Will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal or activity you plan to engage in within 1 week, or an event you expect might happen within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["occult","prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4v1IFAFpIxXq9Uzv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr"}},"img":"systems/pf2e/icons/spells/remove-curse.webp","name":"Remove Curse (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch grants a reprieve to a cursed creature. You attempt to counteract one curse afflicting the target. If the curse comes from a cursed item or other external source, a success indicates that the target creature can rid itself of the cursed item, but it doesn't remove the curse from the item.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":4},"location":{"heightenedLevel":8,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["healing","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"82eOb078T13bwHGH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone (See Idols of Stone)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BWPZgNFWXwjeS6rr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience (At Will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":8,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["occult","scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3H4SdkRCIfT9scNh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"1 specific object or type of object, or a specific creature or ancestry"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":8,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KkOxFOOm34Bw1T2t","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":8,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"A8JJSRd1P4IUZhi2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZGYrCs9wgfcYUnDu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WOmi5gJbb9PPIAM8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism (At Will)","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":8,"value":"FHVxImDGF7MB4tzs"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MfS2aGB9sp6OgznC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":32},"damageRolls":{"jyut2lsupynxju85e6lz":{"damage":"3d8+16","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"08t9rJT8yGrqWVpw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ks2bGQlMCszTgN6c","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bardic Lore","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Sphinxes are naturally curious, and their love of puzzles and mysteries leads them to gather information on a broad range of topics. Sphinxes have the @UUID[Compendium.pf2e.feats-srd.uVXEZblPRuCyPRua] bard feat, allowing them to @UUID[Compendium.pf2e.actionspf2e.1OagaWtBpVXExToo] on any topic.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eWeqt47GwgkuwIQ8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VHwtj3724SEQAAlz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TRPmSholsdyNcMiC","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Guardian Monolith","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The elder sphinx transforms their body into stone or back to flesh.</p>\n<p>In stone form, the sphinx is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] but has Hardness 14 and gains immunity to bleed, clumsy, disease, drained, enfeebled, fatigued, negative damage, petrified, poison, sickened, and wounded. They don't age or require food, water, or sleep. They can perceive their surroundings and cast their innate spells.</p>\n<p><em>@UUID[Compendium.pf2e.spells-srd.Pr1ruNTbzGn3H9w5]</em> turns the elder sphinx from stone form back to flesh, and <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em> turns it from flesh form to stone form.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"guardian-monolith","toggleable":true},{"key":"Immunity","predicate":["guardian-monolith"],"type":["bleed","clumsy","disease","drained","enfeebled","fatigued","negative","petrified","poison","sickened","wounded"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SCRF3318aESeiNRz","img":"systems/pf2e/icons/actions/Passive.webp","name":"Idols of Stone","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the sphinx casts <em>@UUID[Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG]</em>, they can shape the stone into a magical duplicate of themself.</p>\n<p>When they cast <em>@UUID[Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2]</em>, <em>@UUID[Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE]</em>, <em>@UUID[Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP]</em>, or <em>@UUID[Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI]</em>, they can make the effect come from any duplicate, instead of themself.</p>\n<p>The elder sphinx can concentrate for 1 minute to transfer their consciousness to any duplicate; the sphinx is then in their stone form from Guardian Monolith in that statue.The sphinx can have no more than four duplicate statues at a time. Casting <em>shape stone</em> at that point causes the oldest duplicate to crumble to dust.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b2yf3FTVhb4cL3mI","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Pose a Riddle","sort":2500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per 10 minutes</p>\n<hr />\n<p>The sphinx recites a riddle and compels up to 10 creatures within @Template[type:emanation|distance:30]{30 feet} to answer (@Check[type:will|dc:37] save). The GM either runs the riddle out of character by timing the players' attempts, or picks an appropriate associated skill for the riddle, such as Religion for a riddle involving divine mysteries.</p>\n<p>The sphinx gains a +2 circumstance bonus to attack rolls and damage rolls against any creature that answers incorrectly even once. This bonus lasts for 1 day.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected, but it can choose to try to help solve the riddle.</p>\n<p><strong>Success</strong> The creature attempts to answer the riddle, each round spending at least one action attempting a @UUID[Compendium.pf2e.actionspf2e.1OagaWtBpVXExToo] check with the chosen skill (or working on the answer, if using an out of game riddle). This lasts for 1 minute, until the creature successfully answers the riddle, or until an enemy takes a hostile action against the creature, whichever comes first.</p>\n<p><strong>Failure</strong> As success but the creature must spend at least two actions each round attempting to answer.</p>\n<p><strong>Critical</strong><strong>Failure</strong> As failure, but up to 1 hour.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","incapacitation","linguistic","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7GA62FWHgOMnOoir","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pounce","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The elder sphinx Strides and makes a Strike at the end of that movement. If they began this action @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC], they remain hidden until after the attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vYyLO2LUYvXaIzFj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Warding Glyph","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Once per day, an elder sphinx can create a magical symbol as though casting a heightened <em>@UUID[Compendium.pf2e.spells-srd.o0l57UfBm9ScEUMW]</em>. The sphinx usually shapes it to the form of a riddle and sets the password to the answer.</p>\n<p>A creature that doesn't speak the password must succeed at a @Check[type:will|dc:37] save or be affected by one of the following spells, chosen by the sphinx when creating the symbol:</p>\n<ul>\n<li><em>@UUID[Compendium.pf2e.spells-srd.jBGAYmR0BkkbpJvG]</em> (7th)</li>\n<li><em>@UUID[Compendium.pf2e.spells-srd.PHVHBbdHeQRfjLmE]</em> (6th)</li>\n<li><em>@UUID[Compendium.pf2e.spells-srd.BilnTGuXrof9Dt9D]</em> (5th)</li>\n<li><em>@UUID[Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6]</em> (4th)</li>\n<li><em>@UUID[Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D]</em> (3rd)</li>\n<li><em>@UUID[Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD]</em> (3rd)</li>\n<li><em>@UUID[Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl]</em> (3rd)</li>\n</ul>\n<p>The sphinx learns the identity of any creature that answers the riddle and tends to be friendly to them.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BwdOavGtALENLUNO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2800000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dJBsPpWCcZqoQuz1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Bardic Lore","sort":2900000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eM2iKXr3RlcwTKAX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3000000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kJhRJ851ofOBEp7f","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3100000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PrZMUyV6BpsIWPJZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tx9ghcho5R8cPcNM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3300000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Elder Sphinx","system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":5},"int":{"mod":8},"str":{"mod":8},"wis":{"mod":9}},"attributes":{"ac":{"details":"","value":38},"allSaves":{"value":""},"hp":{"details":"","max":300,"temp":0,"value":300},"initiative":{"statistic":"perception"},"perception":{"value":31},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":16},"privateNotes":"","publicNotes":"<p>Towering over their kin, elder sphinxes are the pharaonic masters of their kind. They crave solitude in eternal vigil over sacred spaces, where they honor ancient pacts.</p>\n<hr />\n<p>Sphinxes are a family of mystical beings that combine leonine, avian, and usually humanoid features. Though the most common sphinxes are famous on their own merits, the family includes other types of sphinxes as well.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":28},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":31}},"spellcasting":{"rituals":{"dc":37}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["common","draconic","sphinx"]},"rarity":"rare","senses":{"value":"darkvision, true seeing"},"size":{"value":"huge"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.oIM21UCyiabwwHfo"}}}
{"_id":"oR8cm0Aj5FIDF67w","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"jrAbmB8HIKhZ8PFd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"u4uyw8rTejQnjDhT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d6+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-15","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CRN9VNs8XxxFho4z","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LehQoRloBWVwpTHh","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Mangle","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The zetogeki has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] in its jaws</p>\n<hr />\n<p><strong>Effect</strong> The zetogeki mangles the grabbed creature and slams it about, dealing [[/r 3d8[bludgeoning]]] damage (@Check[type:fortitude|dc:26|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D6XunANSlrJ1WOJS","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Tilt Scales","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The zetogeki shifts the scales that cover its body to better absorb kinetic energy from physical blows. The zetogeki gains resistance 10 to physical damage, but its Speeds are reduced to 10 feet. If the zetogeki gets hit for 20 or more physical damage in a single blow while its scales are tilted (before applying resistance), it stores the kinetic energy of the blow. The zetogeki can realign its scales to their regular position by taking this action again. When it does, it channels any stored kinetic energy into the next Strike it makes before the end of its turn. If the Strike hits, it deals an additional [[/r {2d8}]]{2d8 damage}. The energy is expended whether or not the Strike hits.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","label":"PF2E.NPCAbility.Zetogeki.TiltScalesTilted","option":"tilt-scales-tilted","toggleable":true},{"domain":"all","key":"RollOption","label":"PF2E.NPCAbility.Zetogeki.TiltScalesChannelEnergy","option":"tilt-scales-channel-energy","toggleable":true},{"key":"Resistance","predicate":["tilt-scales-tilted"],"type":"physical","value":10},{"diceNumber":2,"dieSize":"d8","key":"DamageDice","predicate":["tilt-scales-channel-energy"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WEZI1PxyY7ic04Cy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z4OKNO4X2YjX6jkk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1w1PSXovx7uAt7qT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nLrqfymDMpj0e5mW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Mountains","predicate":["terrain:mountain"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+16 in mountains","options":"terrain:mountain"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Zetogeki","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":5},"dex":{"mod":1},"int":{"mod":-4},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":90,"temp":0,"value":90},"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"type":"fire","value":10}],"speed":{"otherSpeeds":[{"type":"climb","value":35}],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>Basalt comprises the earthen bodies of zetogekis, giant lizards with an innate ability to absorb and redirect kinetic energy. They dwell near active volcanos, particularly at hot springs and geysers, from which they drink copious quantities of steaming, mineral-rich water. Since they have no need for any other sustenance (and in fact can't digest anything else), zetogekis guard these watering holes. The worst fate that can befall the proprietor of a mountain hot spring is the arrival of a zetogeki, which can transform a lucrative business into a public hazard overnight. Mountain dwellers who make use of such hot springs pay monster hunters handsomely to eradicate or chase off zetogekis, but dealing with the stubborn beasts is no mean feat.</p>\n<p>Even in wilder lands, zetogekis prove menacing to mountaineers. The lizards sometimes purposefully throw themselves down mountainsides to absorb the kinetic energy dealt to them during their tumble. They use this accumulated energy to take down predators-though zetogekis see nearly every other type of creature as a predator.</p>\n<p>This marvelous ability to absorb and dole out physical energy come from a zetogeki's unique configuration of shale-like scales, which it can angle at will much like a porcupine extending its quills. Those who encounter a zetogeki hunkered down with its scales in the telltale raised pattern of zig-zagging black and gold would do well to give the lizard a wide berth. This danger has its upsides, however; some alchemists and wizards offer substantial bounties for intact zetogeki hides.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["animal","earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.oR8cm0Aj5FIDF67w"}}}
{"_id":"ooyJuLQ3AivRwLpa","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"gOiaDjo5WK8ESJHN","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":16,"mod":0,"value":8},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"kXNpZJNwP0OyD0ds","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"gOiaDjo5WK8ESJHN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JMVuOemee69jwYP3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tsKnoBuBbKMXkiz5"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Abyssal Pact","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call in a favor from another demon whose level is no more than double <em>Abyssal pact's</em> spell level, two demons whose levels are each at least 2 less than double the spell level, or three demons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the demon or demons. They are eager to pursue the task, so they don't ask for a favor.</p>\n<p><strong>Success</strong> You conjure the demon or demons. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure any demons.</p>\n<p><strong>Critical Failure</strong> The demon or demons are angry that you disturbed them. They appear before you, but they immediately attack you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a demon)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-pact","source":{"value":"Pathfinder Bestiary"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ugATBRw6Dd80sfYi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"gOiaDjo5WK8ESJHN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oQ1wQPUo6g2iysB1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d8+3","damageType":"piercing"},"xll2omell18iaw3gvh67":{"damage":"1d4","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wncZzBRw5mBr1I3b","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6+3","damageType":"slashing"},"osuvacjgboqimwz1flxn":{"damage":"1d4","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"N8Z7KBCRIUBXL2Gu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EbsFN4gbz3zpDwft","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p6uToNU7wgFDgDDH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sloth","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>At the start of each of the dretch's turns, roll [[/br 1d4 #Actions Regained]]{1d4}. The result is the number of actions the dretch regains that turn (maximum 3).</p>\n<p>Effects like the @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3] condition can further reduce their number of actions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Lb8baU3vfeAtn1Nw","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Cower","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The dretch makes itself as small as possible, protecting its vital organs with its limbs. It gains a +4 circumstance bonus to AC but takes a -2 penalty to attack rolls. This lasts until the dretch moves from its current space, falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf], or ends the effect as a free action.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"cower","toggleable":true},{"key":"FlatModifier","predicate":["cower"],"selector":"ac","type":"circumstance","value":4},{"key":"FlatModifier","predicate":["cower"],"selector":"attack","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h8caQJMnKj4F22zZ","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Frenzied Slashes","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The dretch makes three claw Strikes, each at a -2 penalty, all targeting the same creature. The dretch's multiple attack penalty doesn't increase until after it has made all three attacks.</p>\n<p>The dretch gains the @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} condition until the beginning of its next turn.</p>"},"requirements":{"value":""},"rules":[{"domain":"attack-roll","key":"RollOption","option":"frenzied-slashes","priority":50,"toggleable":true},{"key":"FlatModifier","predicate":["frenzied-slashes"],"selector":"attack","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xdQJFj57QglkQXeG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vicious Criticals","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A dretch makes the most of any weakness it finds. Whenever a dretch scores a critical hit with its claw Strike, the target takes an additional [[/r 1d6[bleed]]].</p>"},"requirements":{"value":""},"rules":[{"critical":true,"damageType":"bleed","diceNumber":1,"dieSize":"d6","key":"DamageDice","selector":"claw-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Xe75RXCyKhAsuEMp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ci1KVkYemOXFZYcq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7JwmlMpiRTQoLwA7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KH3qVOcqofD7Vf6E","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1600000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Dretch","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":0},"int":{"mod":-3},"str":{"mod":3},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"cold-iron","value":3},{"type":"good","value":3}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Among the lowest and least powerful of all demons, dretches are just as vicious and cruel as their more powerful brethren. They happily vent their frustrations on anything weaker than themselves.</p>\n<p>Born from the souls of the slothful, these demons appear vaguely humanoid in appearance with awkward limbs and slack lumps of skin hanging from their frames. Supposedly, a single slothful soul of sufficient depravity and strength can spawn an entire horde of these creatures. However, as weaker demons, their lot in life is to suffer at the hands of more powerful Abyssal predators, and only a tiny number of dretches ever manage to become something more. For this reason, dretches are quite accommodating when summoned by mortals. They're usually content to work under conditions few other outsiders would accept, although they'll still gladly turn on even the kindest of masters who show even the slightest hint of weakness.</p>\n<hr />\n<p>Mortal souls that have been twisted and corrupted by sin sometimes arise in the afterlife as demons. These powerful and destructive fiends seek to spread their particular sin to warp more souls, thereby bolstering their numbers and continuing the cycle.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":4},"will":{"saveDetail":"","value":8}},"spellcasting":{"rituals":{"dc":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["demon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ooyJuLQ3AivRwLpa"}}}
{"_id":"pCDp2hdim12wonW5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tWOZ4o9V5cviyUJD","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":35,"value":27},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"McKBoBfs57yshvko","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jBGAYmR0BkkbpJvG"}},"img":"systems/pf2e/icons/spells/visions-of-danger.webp","name":"Visions of Danger","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"8d8"}}},"description":{"value":"<p>An illusion of horrific creatures fills the spell's area. The creatures look like Tiny swarming monsters with a specific appearance of your choice, such as Hellish flies or animated saw blades. The burst deals 8d8 mental damage (basic Will save) to each creature that's inside the burst when it's created, enters the burst, or starts its turn inside the burst. A creature that critically succeeds at its will save can immediately attempt to disbelieve the illusion. A creature that tries to Interact with the monsters or observes one with a Seek action can attempt to disbelieve the illusion. Creatures that disbelieve the illusion take no damage from the illusion thereafter.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The mental damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":7,"uses":{"max":2,"value":2},"value":"tWOZ4o9V5cviyUJD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"visions-of-danger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["auditory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1PSh6s4jwVeEL1ur","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5BbU1V6wGSGbrmRD"}},"img":"systems/pf2e/icons/spells/feeblemind.webp","name":"Feeblemind","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You drastically reduce the target's mental faculties. The target must attempt a Will save. The effects of this curse can be removed only through remove curse or another effect that targets curses.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4} with an unlimited duration.</p>\n<p><strong>Critical Failure</strong> The target's intellect is permanently reduced below that of an animal, and it treats its Charisma, Intelligence, and Wisdom modifiers as -5. It loses all class abilities that require mental faculties, including all spellcasting. If the target is a PC, they become an NPC under the GM's control.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"tWOZ4o9V5cviyUJD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feeblemind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["curse","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dEH8WUan3dpdZnGM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0XP2XOxT9VSiXFDr"}},"img":"systems/pf2e/icons/spells/phantasmal-calamity.webp","name":"Phantasmal Calamity","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"11d6"}}},"description":{"value":"<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":6,"value":"tWOZ4o9V5cviyUJD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-calamity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OcXCtZyWYIL0Reqo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":6,"value":"tWOZ4o9V5cviyUJD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["occult","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c2wBHVGUw5ErNApK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RQjSQVZRG497cJhX"}},"img":"systems/pf2e/icons/spells/vibrant-pattern.webp","name":"Vibrant Pattern","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of lights that pulses with intensity. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it's inside the pattern when you cast it, enters the pattern, ends its turn within the pattern, or uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] by the pattern doesn't need to attempt new saving throws.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is Blinded by the pattern. If it exits the pattern, it can attempt a new save to recover from the Blinded condition at the end of each of its turns, to a maximum duration of 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Blinded for 1 minute.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"tWOZ4o9V5cviyUJD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vibrant-pattern","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"E4aCjC6cMGX1R4Vt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GaRQlC9Yw1BGKHfN"}},"img":"systems/pf2e/icons/spells/chrusing-dispair.webp","name":"Crushing Despair","sort":700000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You inflict despair on creatures in the area. The effects for each creature are determined by its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> For 1 round, the creature can't use reactions and must attempt another save at the start of its turn; on a failure, it is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for that turn as it sobs uncontrollably.</p>\n<p><strong>Failure</strong> As success, but the duration is 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is automatically @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The area increases to a 60-foot cone.</p>"},"duration":{"value":"1 or more rounds"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"area":{"areaType":"cone","value":"60"}}},"type":"fixed"},"level":{"value":5},"location":{"heightenedLevel":5,"uses":{"max":2,"value":2},"value":"tWOZ4o9V5cviyUJD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crushing-despair","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"APoh0dwnRwzTxxuA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OAt2ZEns1gIOCgrn"}},"img":"systems/pf2e/icons/spells/synesthesia.webp","name":"Synesthesia","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's senses are suddenly rewired in unexpected ways, causing them to process noises as bursts of color, smells as sounds, and so on. This has three effects, and the target must attempt a Will save. Due to the distraction, the target must succeed at a @Check[type:flat|dc:5] each time it uses a concentrate action, or the action fails and is wasted. The target's difficulty processing visual input makes all creatures and objects @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from it. The creature has trouble moving, making it @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 3} and giving it a -10-foot status penalty to its Speeds.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is affected for 1 round.</p>\n<p><strong>Failure</strong> The target is affected for 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, and the target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} as it attempts to process the sensory shifts.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to five creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"9":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":5},"location":{"heightenedLevel":5,"uses":{"max":2,"value":2},"value":"tWOZ4o9V5cviyUJD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"synesthesia","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hR5BG9TXTZY8EKQh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o0l57UfBm9ScEUMW"}},"img":"systems/pf2e/icons/spells/glyph-of-warding.webp","name":"Glyph of Warding (At Will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You craft a trap by binding a hostile spell into a symbol. While Casting this Spell, you also Cast a Spell of a lower spell level to store in the glyph. The stored spell must take 3 actions or fewer to cast, have a hostile effect, and target one creature or have an area. You can set a password, a trigger, or both for the glyph. Any creature that moves, opens, or touches the target container or enters the target area that doesn't speak the password or that matches the trigger activates the glyph, releasing the harmful spell within.</p>\n<p>Once a spell is stored in the glyph, the glyph gains all the traits of that spell. If the stored spell targets one or more creatures, it targets the creature that set off the glyph. If it has an area, that area is centered on the creature that set off the glyph. Glyph of warding's duration ends when the glyph is triggered. The glyph counts as a magical trap, using your spell DC for both the Perception check to notice it and the Thievery check to disable it; both checks require the creature attempting them to be trained in order to succeed.</p>\n<p>You can Dismiss glyph of warding. The maximum number of glyphs of warding you can have active at a time is equal to your spellcasting ability modifier.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":6,"value":"tWOZ4o9V5cviyUJD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glyph-of-warding","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 container or a 10-foot-by-10-foot area"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dj0LP45omi25chlD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"tWOZ4o9V5cviyUJD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Tp8OXXguuWM7iKK6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Electrical Blast","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"4d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x40IMqy9XVt1sVgV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DLKqB3QVep4jRNGS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Truescript","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A living rune can't speak, but it can sculpt its form into complicated scripts and pictographs that can be understood by any creature with the ability to read written language. A living rune can also understand any written or spoken language.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ljmD4eOFLneTqsb9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A7emqw5XPEaVatWu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2cVkSactyUiKGzdD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Backdrop","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature attempts to Strike a living rune and critically misses, the attacker hits the surface (a canvas, wall, or so on) behind the living rune. This might damage the surface or the attacker's weapon, at the GM's discretion.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Dy4ItmxMvWZNtvIJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Surface-Bound","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A living rune can move only along flat surfaces. If the surface it's on is destroyed (such as a portrait hit by a <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em> spell or a wall being smashed), the rune takes [[/r {7d6}]]{7d6 damage} and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the rune is destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pbaTi43HiVMdbVWJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1800000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TiyCa4H5XvUhm1xk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1900000,"system":{"description":{"value":""},"mod":{"value":0},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kry7QWW5PONsNRlw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.HideSneakInscriptions","predicate":["terrain:inscription",{"or":["action:hide","action:sneak"]}],"selector":"stealth","value":6}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+31 to Hide or Sneak among inscriptions","options":"action:hide,action:sneak,terrain:inscription"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Living Rune (Occult)","prototypeToken":{"name":"Living Rune"},"system":{"abilities":{"cha":{"mod":5},"con":{"mod":1},"dex":{"mod":6},"int":{"mod":8},"str":{"mod":1},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":""},"hp":{"details":"","max":245,"temp":0,"value":245},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>The most famous living runes are those of the ancient Runelords of Thassilon, resurging as Thassilon rebuilds in the modern era. Other living runes can be found, however, each with its own particular abilities. Living runes can also be crafted to deal different types of energy damage with their Strikes.</p>\n<p>These runes are crafted by unknown hands and often left in out-of-the-way places.</p>\n<hr />\n<p>Magic is a complex thing to begin with, and at a certain level of sophistication, the differences between a spell and an autonomous creature become increasingly blurry. Living symbols are constructed creatures of reified and reinforced magic, held together by glyphs, runes, and eldritch formulae.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Truescript","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision, true seeing"},"size":{"value":"sm"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.pCDp2hdim12wonW5"}}}
{"_id":"pFUv7BzSjYTOo5mO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hNp02EzjCutL6cMN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wDXudHrGRboTsL0B","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Grab and Go","sort":200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The monkey Strides or Climbs up to its Speed. At any point during this movement, it can Interact to take a single unattended item of light Bulk or less that it can see from a square it moves through or is adjacent to. Alternatively, if not in combat, during this movement it can attempt to @UUID[Compendium.pf2e.actionspf2e.RDXXE7wMrSPCLv5k] from an adjacent creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ELFaFG7wQGKBWsiA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":300000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PnnnIz76jFUFecRb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":400000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Monkey","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":14},"allSaves":{"value":""},"hp":{"details":"","max":9,"temp":0,"value":9},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"<p>When these small, curious primates come in contact with large humanoid populations, they quickly adapt, learning to steal food or small objects before retreating to the nearest tree branch with their prize.</p>\n<hr />\n<p>Monkeys vary greatly in size, color, and behavior. Some are distinguished by bright orange fur, others for black fur in sharp contrast with a white face. Some produce distinct noises, like howls that can be heard from a village away. Others vie for dominance within ever-changing social hierarchies. Their size and aptitude for climbing allow them to quickly escape threats; combined with being a little too clever for their own good, this allows them to get up to all sorts of mischief and usually escape to do it again.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":2},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":4}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":""},"size":{"value":"tiny"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.pFUv7BzSjYTOo5mO"}}}
{"_id":"phOYPM1OVAKPg68l","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"a6e5k1in4L7W0ieF","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"mod":0,"value":24},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"yRkoUTXy5i4p2NLz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>\n<hr />\n<p><strong>Area</strong> 50 ft long by 50 ft wide</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"a6e5k1in4L7W0ieF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Cl8geNtLoGVto9iW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":5,"value":"a6e5k1in4L7W0ieF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TjfSgZMdZR3uPTrF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"a6e5k1in4L7W0ieF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"j7vV1YNqYJa9q8aR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"a6e5k1in4L7W0ieF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dRl5pj4cJW3xqIKD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tsKnoBuBbKMXkiz5"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Abyssal Pact","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call in a favor from another demon whose level is no more than double <em>Abyssal pact's</em> spell level, two demons whose levels are each at least 2 less than double the spell level, or three demons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the demon or demons. They are eager to pursue the task, so they don't ask for a favor.</p>\n<p><strong>Success</strong> You conjure the demon or demons. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure any demons.</p>\n<p><strong>Critical Failure</strong> The demon or demons are angry that you disturbed them. They appear before you, but they immediately attack you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a demon)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-pact","source":{"value":"Pathfinder Bestiary"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7N5JvxeRQzcnB5rG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water (At Will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"a6e5k1in4L7W0ieF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DA63Y6dqt1pn07ex","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sludge Tendril","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"2d6+13","damageType":"bludgeoning"},"gtck9rhl6189w6pb5yvu":{"damage":"2d6","damageType":"acid"},"r5vhz4nniqrqcy3cl7ca":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"IvCrd9B34OQupCPq","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Slime Ball","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["slime-trap"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d4+13","damageType":"bludgeoning"},"tu7gj9x9v2w1ituhzfr5":{"damage":"2d6","damageType":"acid"},"0ih7nfil9wzlzxgib4wy":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WOLOhrv8TOFesFur","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WIkVLqYDYSPO2pUz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HayFvnvEzF4yeL8e","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cleanly Vulnerability","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>An omox embodies filth, and they find the concept of cleanliness abhorrent. An omox subjected to an effect that cleans them, such as the tidy command of <em>@UUID[Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC]</em>, takes [[/r 2d6[mental]]] damage.</p>\n<p>They also take this damage the first time each round a creature hit by one of the omox's attacks spends actions cleaning off the filth.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gZVSvNNNodOSP8Js","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dyWftDFNWQBORQLX","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Grab Weapon","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature hits the omox with a melee weapon.</p>\n<hr />\n<p><strong>Effect</strong> The omox attempts to @UUID[Compendium.pf2e.actionspf2e.Dt6B1slsBy8ipJu9] the triggering creature. On a critical success, the weapon becomes subsumed within the omox's body rather than falling to the ground, from which it must be Disarmed before it can be retrieved.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AEz7KLpjP8KnKGjx","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Liquid Leap","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The omox is in a space of liquid.</p>\n<hr />\n<p><strong>Effect</strong> The omox teleports from its current space to any unoccupied space of liquid within 120 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","conjuration","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oeXGUL3qzPHQgzrW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Slime Trap","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by an omox's slime ball must attempt a @Check[type:reflex|dc:32] save.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature takes a -10-foot circumstance penalty to its Speeds for 1 minute or until it @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} (DC 35).</p>\n<p><strong>Critical Failure</strong> As failure, but the target is also @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} for the same duration.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.XSAmMuMgMvdjdpHc]</p>"},"requirements":{"value":""},"rules":[],"slug":"slime-trap","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p4F4jzZzQp6LGCex","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Smother","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The omox has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei].</p>\n<hr />\n<p><strong>Effect</strong> The demon flows over the grabbed creature, covering it in oozing acidic slime. The creature must succeed at a @Check[type:fortitude|dc:32] save or else it becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] and must hold its breath or begin suffocating. These effects lasts as long as the omox has the creature grabbed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FsndhUfvxvaK2vMV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JQkXOcVQFQPjXyij","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wokUZDJh4ydDEJnE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QINx2SVUnfA0emVi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2100000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"t4oFI93jepXVb4yf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Omox","system":{"abilities":{"cha":{"mod":4},"con":{"mod":7},"dex":{"mod":3},"int":{"mod":2},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":395,"temp":0,"value":395},"immunities":[{"type":"acid"},{"type":"critical-hits"},{"type":"disease"},{"type":"poison"},{"type":"precision"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"otherSpeeds":[{"type":"climb","value":20},{"type":"swim","value":80}],"value":40},"weaknesses":[{"type":"cold-iron","value":10},{"type":"good","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Seemingly made from living, animated filth, omoxes have no true anatomy, although they generally spend most of their time in roughly humanoid shapes, resembling some grim caricatures of half-melted humanoids. While scholars once believed these foul demons to be a pure, concentrated form of the corruption that suffuses the Abyss and its inhabitants, in truth these demons arise from the souls of those who routinely befouled and polluted their surroundings in life.</p>\n<hr />\n<p>Mortal souls that have been twisted and corrupted by sin sometimes arise in the afterlife as demons. These powerful and destructive fiends seek to spread their particular sin to warp more souls, hereby bolstering their numbers and continuing the cycle.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":20}},"spellcasting":{"rituals":{"dc":32}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","draconic"]},"rarity":"uncommon","senses":{"value":"greater darkvision"},"size":{"value":"med"},"value":["demon","fiend","ooze"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.phOYPM1OVAKPg68l"}}}
{"_id":"q2ja0fkdr4PeZOTE","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hXhEkQgvn1PZadRa","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"value":30},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"nkSgUgSSPFPCxWX0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.M0jQlpQYUr0pp2Sv"}},"img":"systems/pf2e/icons/spells/horrid-wilting.webp","name":"Horrid Wilting","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d10"}}},"description":{"value":"<p>You pull the moisture from the targets' bodies, dealing 10d10 negative damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to horrid wilting.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"heightenedLevel":8,"uses":{"max":3,"value":3},"value":"hXhEkQgvn1PZadRa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"horrid-wilting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of living creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tuF16fIA8dq5AO3U","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Oj1PJBMQD9vuwCv7"}},"img":"systems/pf2e/icons/spells/maze.webp","name":"Maze","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport the target into an extradimensional maze of eldritch origin and trap it there. Once each turn, the target can spend 1 action to attempt a Survival check or Perception check against your spell DC to escape the maze. The possible outcomes are as follows. Teleportation magic doesn't help the creature escape unless the magic can transport across planes, such as plane shift. When the spell ends, either because the target escaped or the duration ran out, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.</p>\n<hr /><strong>Critical Success</strong> The target escapes and the spell ends.\n<p><strong>Success</strong> The target is on the right path to the exit. If the target was already on the right path, it escapes the maze and the spell ends.</p>\n<p><strong>Failure</strong> The target makes no progress toward escape.</p>\n<p><strong>Critical Failure</strong> The target makes no progress toward escape, and if it was on the right path, it no longer is.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"heightenedLevel":8,"uses":{"max":3,"value":3},"value":"hXhEkQgvn1PZadRa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"maze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["extradimensional","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vFvsiqwCZ9mkVwHL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":8,"value":"hXhEkQgvn1PZadRa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uaFUxzIXa5N9QFrp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":8,"value":"hXhEkQgvn1PZadRa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TF0po3aZY65Jw1V4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":8,"value":"hXhEkQgvn1PZadRa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["divine","incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DxsQxOBBWVi9lQOo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"hXhEkQgvn1PZadRa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cfPdfe58QE4eOHM0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":8,"value":"hXhEkQgvn1PZadRa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AF48h2X3hAjthWZX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["sensory-fever"]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"3d12+17","damageType":"piercing"},"2ctip8gjcfosidxgr09g":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7cU2Ki9ZUte4XeOY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["sensory-fever"]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"3d8+17","damageType":"slashing"},"b6xprn81aerbk960ia5q":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jeUZBWMJc0ynT78X","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ebuEFfG89GEGr5RZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OU34B5fiyPMmjnXO","img":"systems/pf2e/icons/actions/Passive.webp","name":"Easy to Call","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A ximtal's level is considered 2 lower for the purpose of being conjured by the <em>@UUID[Compendium.pf2e.spells-srd.2ykmAVKrsAWcazcC]</em> ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t2HIuBRLJiGYJZXE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CK5NsrPLZx91r8av","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gpsZOiwpAEi2TKTL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Despoiler","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:1000]{1000 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Creatures within the aura take a -2 circumstance penalty to all saving throws against poisons, diseases, and drugs.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.itdoXvcDo8wwmTME]</p>"},"requirements":{"value":""},"rules":[{"effects":[{"affects":"all","events":["enter"],"uuid":"Compendium.pf2e.bestiary-effects.itdoXvcDo8wwmTME"}],"key":"Aura","radius":1000,"slug":"despoiler","traits":["divine","necromancy"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fmxx7smV9KEkfRN8","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Isolate Foes","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The ximtal attempts to isolate its enemy's companions, forcing an impression that each creature's friends and allies have vanished and they are all alone against an insurmountable threat. The ximtal chooses up to four creatures, each of whom must be adjacent to one other target. Each target must attempt a @Check[type:will|dc:38] save. On a failure, a target becomes out of phase with all allies. The affected creatures can't perceive their allies or interact with them in any way, and they can move into allies' spaces as if their allies simply weren't there. Allies similarly can't perceive or interact with the affected creatures with one exception: an ally can target an affected creature with <em>@UUID[Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr]</em> to remove the effects. Every 24 hours, an affected creature can attempt a new saving throw to end this effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","emotion","enchantment","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"89pRruq95QsvuZYX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sensory Fever","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A ximtal's withering attacks cause a debilitating disease targeting the senses</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:36]</p>\n<hr />\n<p><strong>Stage1</strong> creature loses one sense determined randomly: taste, smell, hearing, or sight (1 day)</p>\n<p><strong>Stage 2</strong> creature loses an additional sense from the stage 1 list (1 day)</p>\n<p><strong>Stage 3</strong> creature loses an additional sense from the stage 1 list (1 day)</p>\n<p><strong>Stage 4</strong> creature loses the last sense from the stage 1 list and any special senses, such as tremorsense or lifesense (1 day)</p>\n<p><strong>Stage 5</strong> all lost senses are permanent unless restored via <em>@UUID[Compendium.pf2e.spells-srd.Et8RSCLx8w7uOLvo]</em> or a similar effect.</p>"},"requirements":{"value":""},"rules":[],"slug":"sensory-fever","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zj5lykgkozQXgCYv","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Skip Between","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The ximtal moves from the Material Plane to the Ethereal Plane or vice-versa, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.D2nPKbIS67m9199U]</em> except that the effect has an unlimited duration and can be @UUID[Compendium.pf2e.actionspf2e.AjLSHZSWQ90exdLo]{Dismissed}.</p>\n<p>A summoned ximtal can't use Skip Between.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EyUSZqlYebohcJQi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2000000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XIwm41bajdFNSBAm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2100000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mVoKjk2f2UA3fKJt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2200000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VREDYbW5XuIGha6C","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"W3VleLeYfnuzgn39","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2400000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BDR7BXKQqFv2RSjc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ximtal","system":{"abilities":{"cha":{"mod":8},"con":{"mod":9},"dex":{"mod":3},"int":{"mod":2},"str":{"mod":9},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":""},"hp":{"details":"","max":380,"temp":0,"value":380},"immunities":[{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":30},"speed":{"otherSpeeds":[{"type":"climb","value":20},{"type":"fly","value":40}],"value":40},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":17},"privateNotes":"","publicNotes":"<p>The struggles of loneliness and the anxiety that accompanies that feeling plague many creatures, and ximtals delight in exploiting this fear for their own perverse gain. Appearing as hybrids of rats and crabs with grasping tentacles, these scheming fiends manipulate their victims over long spans of time, like pakalchis, to savor the most fear they can. Ximtals use subtlety to entrap their prey and often don't directly engage their targets. They use insecurities as a tool and force poor behavior in mortals they set their sights on. They prefer to focus their machinations on strong-willed and well‑intentioned mortals, hoping to erode their pride and self‑worth and ultimately lead them eschew altruistic efforts.</p>\n<p>Rather than focusing on a single victim, a ximtal might instead seek out a particular cause of interest to the sahkil's appetites. These creatures often wander the multiverse seeking to sabotage societal crusades or suppress divergent ideologies.</p>\n<p>While most ximtals work alone, they sometimes enlist the assistance of pakalchis, who share similar tastes in mortal fear. Together and focused, these two types of fiends can dissolve individual self-worth, relationships, and even entire organizations.</p>\n<hr />\n<p>Ages ago, when this cycle of the multiverse was still adolescent, a cabal of psychopomps who already felt bored and restrained in their role of ushering souls to their ultimate resting place rebelled against their station. It was this corruption of the cycle of souls that spawned the first sahkils.</p>\n<p>Ambivalent to the prescribed order of the multiverse and spiteful of mortals, sahkils delight in spreading fear and unease to all beings, clogging up the metaphysical cycle with anxiety-ridden mortals too scared to achieve their potential. These fiends have drastically changed from their dedicated psychopomp predecessors. They are creatures of spite and torment, fear and disgust. They exploit the most common and rare fears for their own perverse satisfaction, and they want nothing more than to frighten mortals and make them question their reason for existence.</p>\n<p>Most sahkils lurk on the Ethereal Plane, but they frequently invade the Material Plane to torment mortals and spread terror. They use their innate ability to slip between the veils of the Ethereal and Material effortlessly, often stalking their targets for days or weeks before enacting their devious plots.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":32},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":28}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","infernal","requian"]},"rarity":"common","senses":{"value":"darkvision, true seeing"},"size":{"value":"lg"},"value":["fiend","sahkil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.q2ja0fkdr4PeZOTE"}}}
{"_id":"qE0iZoeeOp7og5A5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"8GbsrAKrtoDroA9Y","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Snout","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d12+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LMRK013cxClnSMlQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d6+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4rjTham5fRzKLGA2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KftIJAHBIGp8Mnad","img":"systems/pf2e/icons/actions/Passive.webp","name":"Camouflage","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The giant seahorse can change its coloration to match its surroundings. It doesn't need cover to attempt to @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa] with a Stealth check.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oM4VdHuJNfDqEoHR","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Anchor","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The seahorse wraps its tail around either a stationary object or its rider. A seahorse anchored to an object gains a +2 circumstance bonus to any defense against effects that would forcibly move it. An anchored rider gains the same benefit against effects that would forcibly knock it off the seahorse.</p>\n<p>The seahorse remains anchored until it Releases its grip, is knocked unconscious, or either it's forcibly moved away from the object or its rider is forcibly moved off it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nIiLVQf3htOx2fUg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"B8w3wOdXpcdjS73n","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1CvWXq8Ii6oimfQW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.UnderwaterVegetation","predicate":["terrain:underwater-vegetation"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+12 in underwater vegetation","options":"terrain:underwater-vegetation"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Seahorse","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":58,"temp":0,"value":58},"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Giant seahorses are bear-sized, docile versions of their tiny, more common cousins. Merfolk and other underwater cultures often use them as pack animals, while some coastal cultures ride them as mounts. Earning a seahorse's trust can be rather difficult given their skittish nature, but giant seahorses can express incredible loyalty and affection once they bond with someone, even going so far as to risk their own well-beings to defend someone who has earned their trust. They don't take to combat naturally, though, and in dangerous situations, they're more likely to try and grab their rider with their strong, prehensile tails before swimming to safety, rather than staying in a fight. Like smaller seahorses, giant seahorses have bony armor plates on the outside of their bodies, covered by skin, which makes them fairly durable despite their reluctance to battle.</p>\n<p>Though not the strongest swimmers, seahorses rely primarily on natural camouflage to survive. Chromatophores in seahorses' skin allow them to camouflage themselves. This ability is fairly rudimentary, and the size of a giant seahorse makes this tactic far less effective for them than for their smaller kin. Their colors change slowly at most times, though when in a dangerous situation, the process occurs much more rapidly for the seahorse.</p>\n<p>Unlike regular seahorses, giant seahorses also rely on herd tactics for defense as well as their surprising physical strength. A herd of charging seahorses is just as terrifying and dangerous underwater as a herd of stampeding horses on land. Humanoids in underwater cultures learn at a young age to quickly get out of the way of a herd of stampeding seahorses.</p>\n<p>Baby giant seahorses are too big to easily float and lack sufficient strength to swim on their own for several weeks after birth. They instead link tails with an adult and allow themselves to be ferried around. An adult seahorse can carry upwards of 20 seahorse babies hanging from them at once, though these babies might occasionally get left behind or swept away by a strong current. Caring for these helpless, wayward children is seen as a supreme act of kindness by many merfolk, who'll let these babies wrap their tails around staves and other implements and rear them into adulthood.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.qE0iZoeeOp7og5A5"}}}
{"_id":"qlYzd5vmhsFTNdbX","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"sW0kQIjx6HrXLDiV","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":15,"value":7},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"JGWFXFupKAMtrBJe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"sW0kQIjx6HrXLDiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vllEzpyIzLfXgWmI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"sW0kQIjx6HrXLDiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hZBLQC0oOFlrs0Tt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"sW0kQIjx6HrXLDiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XsTXYfW6iwVe6Vsd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"sW0kQIjx6HrXLDiV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 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less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LrtLY1p0wVwq0afd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d8","damageType":"slashing"},"4q37cprhmqg527a4glho":{"damage":"1d4","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MCvCX567cQVCilQv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6","damageType":"slashing"},"qj1pkhjfxy8pf4jasgu9":{"damage":"1d4","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SnFwuUdykz9voojZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0PhWUNCIDMNJ1T2x","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy (Touch)","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0Rn8CE4JcrTxdKqN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Easy to Call","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A esipil's level is considered 2 lower for the purpose of being conjured by the <em>@UUID[Compendium.pf2e.spells-srd.2ykmAVKrsAWcazcC]</em> ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TcyFcfEZxlVqc3lO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WgimcieBkqdGPzKv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The esipil transforms into a Tiny cat, dog, or other unassuming domestic animal. This doesn't affect the esipil's statistics, but it could change the damage type of its Strikes.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5gY8gk28J2srHl1t","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Skip Between","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The esipil moves from the Material Plane to the Ethereal Plane or vice-versa, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.D2nPKbIS67m9199U]</em> except that the effect has an unlimited duration and can be Dismissed.</p>\n<p>A summoned esipil can't use Skip Between.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tXq7aF0UVeeMJx53","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8KoTM7MRNGED88Ai","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bFheOlq59BBdkkOp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9otKuz79NIUo6vPE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Esipil","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":16,"temp":0,"value":16},"immunities":[{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"good","value":2}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Among the least of the sahkils, esipils delight in spreading fears and uncertainty among people who live with animals that could turn on them. They generally appear to their prey as some benign creature such as a domesticated dog or cat, but once they gain trust and get their victims close, they transform into a terrifying creature that looks part dog and part worm with tendrils of viscera that the creature uses as both a tongue and a weapon.</p>\n<p>Of all the sahkils, esipils are most likely to ingratiate themselves with mortals, sometimes serving powerful spellcasters and other times simply living among unsuspecting victims, biding their time until they strike.</p>\n<hr />\n<p>Ages ago, when this cycle of the multiverse was still adolescent, a cabal of psychopomps who already felt bored and restrained in their role of ushering souls to their ultimate resting place rebelled against their station. It was this corruption of the cycle of souls that spawned the first sahkils.</p>\n<p>Ambivalent to the prescribed order of the multiverse and spiteful of mortals, sahkils delight in spreading fear and unease to all beings, clogging up the metaphysical cycle with anxiety-ridden mortals too scared to achieve their potential. These fiends have drastically changed from their dedicated psychopomp predecessors. They are creatures of spite and torment, fear and disgust. They exploit the most common and rare fears for their own perverse satisfaction, and they want nothing more than to frighten mortals and make them quetion their reason for existence.</p>\n<p>Most sahkils lurk on the Ethereal Plane, but they frequently invade the Material Plane to torment mortals and spread terror. They use their innate ability to slip between the veils of the Ethereal and Material effortlessly, often stalking their targets for days or weeks before enacting their devious plots.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy (touch)","selected":[],"value":["abyssal","celestial","infernal","requian"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["fiend","sahkil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.qlYzd5vmhsFTNdbX"}}}
{"_id":"qm0YqO9ik2U2Gjdx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"f8ucclfLXdX89h8k","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"value":21},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"PqKDvCgTiNBUGAhF","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Coven Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"value":15},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"qZtFnH9XO5icyEbY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8XoW7YhDAKY5SUu6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"O1mTMAbtqwCqWCpi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":8,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8chDySW4WaPrYBcX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r784cIz17eWujtQj"}},"img":"systems/pf2e/icons/spells/scrying.webp","name":"Scrying","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You magically spy on a creature of your choice. Scrying works like <em>@UUID[Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE]</em>, except that the image you receive is less precise, insufficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower. The effect of scrying depends on the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.</p>\n<p><strong>Success</strong> The spell fails and the target is temporarily immune for 1 day.</p>\n<p><strong>Failure</strong> The spell succeeds.</p>\n<p><strong>Critical Failure</strong> The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.</p>"},"duration":{"value":"sustained up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"scrying","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KXyOfGOdZhpxKQ2x","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PHVHBbdHeQRfjLmE"}},"img":"systems/pf2e/icons/spells/spiritual-blast.webp","name":"Spirit Blast","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"16d6"}}},"description":{"value":"<p>You concentrate ethereal energy and attack a creature's spirit, dealing 16d6 force damage. Because spirit blast affects the creature's spirit, it can damage a target projecting its consciousness (such as via project image) or possessing another creature even if the target's body is elsewhere. The possessed creature isn't harmed by the blast. The blast doesn't harm creatures that have no spirit, such as constructs.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spirit-blast","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MFyXnNVmsfLFPxZS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KSqCXV0LFMi59OjA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prying-eye","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wt57KoBKYFBpCBpZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"f8ucclfLXdX89h8k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FTt8cFEUkb28Wydq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GV5JCtBbqTgI8Srg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":5,"value":"f8ucclfLXdX89h8k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BwSJ6zwiG8uSQ2Le","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal or activity you plan to engage in within 1 week, or an event you expect might happen within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"f8ucclfLXdX89h8k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5Crzp1eAAPpwrH1V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FM3SmEW8N1FCRjqt"}},"img":"systems/pf2e/icons/spells/talking-corpse.webp","name":"Talking Corpse","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. This spell calls on the physical body's latent memories rather than summoning back the deceased's spirit, so the corpse must be mostly intact for the spell to function. The more damage the corpse has taken, the more inaccurate or patchwork its answers are, and it must have a throat and mouth to speak at all. If anyone has previously cast this spell on the corpse in the last week, the spell automatically fails. The corpse can attempt a Will save to resist answering the questions using the statistics of the original creature at its time of death, with the following effects.</p>\n<hr /><strong>Critical Success</strong> The target can lie or refuse to answer your questions, and the target's spirit haunts you for 24 hours, bothering you and causing you to be unable to gain any rest for that time.\n<p><strong>Success</strong> The target can provide false information or refuse to answer your questions.</p>\n<p><strong>Failure</strong> The target must answer truthfully, but its answers can be brief, cryptic, and repetitive. It can still mislead you or attempt to stall so that the spell's duration runs out before you can ask all your questions.</p>\n<p><strong>Critical Failure</strong> As failure, but the target's answers are more direct and less repetitive, though still cryptic. It takes a -2 status penalty to Deception checks to deceive or mislead you.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"f8ucclfLXdX89h8k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"talking-corpse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9NRc82qwMeOXSJj5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FM3SmEW8N1FCRjqt"}},"img":"systems/pf2e/icons/spells/talking-corpse.webp","name":"Talking Corpse","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. This spell calls on the physical body's latent memories rather than summoning back the deceased's spirit, so the corpse must be mostly intact for the spell to function. The more damage the corpse has taken, the more inaccurate or patchwork its answers are, and it must have a throat and mouth to speak at all. If anyone has previously cast this spell on the corpse in the last week, the spell automatically fails. The corpse can attempt a Will save to resist answering the questions using the statistics of the original creature at its time of death, with the following effects.</p>\n<hr /><strong>Critical Success</strong> The target can lie or refuse to answer your questions, and the target's spirit haunts you for 24 hours, bothering you and causing you to be unable to gain any rest for that time.\n<p><strong>Success</strong> The target can provide false information or refuse to answer your questions.</p>\n<p><strong>Failure</strong> The target must answer truthfully, but its answers can be brief, cryptic, and repetitive. It can still mislead you or attempt to stall so that the spell's duration runs out before you can ask all your questions.</p>\n<p><strong>Critical Failure</strong> As failure, but the target's answers are more direct and less repetitive, though still cryptic. It takes a -2 status penalty to Deception checks to deceive or mislead you.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"talking-corpse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TsPyyGKzsgvPH4rb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nn5IJbH6isi2R4KV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures you know by name and have met in person"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":5,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hjke1rDiRXjQaEb8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ectYSAzbMlOXmZOc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IKYih1OQrUQy2d83","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear (At Will)","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"f8ucclfLXdX89h8k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1NmrVMfcSJP3Yuax","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"PqKDvCgTiNBUGAhF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"N0n5SsuqfJHWLi1E","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d12+10","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2LhHLzXgOoyNmS7p","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AtSxBEaHS4ljnAyv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.52CdldlWMiVTZk1F"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Coven","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A moon hag adds <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em>, <em>@UUID[Compendium.pf2e.spells-srd.r784cIz17eWujtQj]</em>, and <em>@UUID[Compendium.pf2e.spells-srd.PHVHBbdHeQRfjLmE]</em> to her coven's spells.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Coven]</p>"},"requirements":{"value":""},"rules":[],"slug":"coven","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jLWpzWTqyo83F7Uy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder 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Kiss","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A moon hag in an area illuminated by moonlight gains a +2 status bonus to AC and initiative rolls.</p>\n<p>In the light of a full moon, she is @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl], and can use the extra action only to Stride or Strike.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"moonlights-kiss","toggleable":true},{"key":"FlatModifier","predicate":["moonlights-kiss"],"selector":"ac","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yBpXyahw41IRnTwr","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Dreadful 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A creature that can see the moon takes a -2 circumstance penalty to saving throws against Dreadful Prediction.</p>\n<p>The stupefied condition from Dreadful Prediction persists until the curse is removed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iVuxv6GFqvanqgOO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":2900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5h9QlGG2MnMtfSRm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Boneyard Lore","sort":3000000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"c12oHDBa1U7Qrs2X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zVQaxyEvYKANmLED","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7iHMlqiAP98smYfy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3300000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ohaHNyz0Y1R7efy7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Moon Hag","system":{"abilities":{"cha":{"mod":3},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":7},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":29},"allSaves":{"value":""},"hp":{"details":"","max":190,"temp":0,"value":190},"immunities":[{"type":"confused"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Moon hags are powerful soothsayers who dwell in places where souls receive their final judgment. These vile creatures possess knowledge of-and perhaps some power over-the portals between the lands of the living and the dead, and innocent mortals sometimes seek them out for this reason. Moon hags use their knowledge to sow discord and place seeds of doubt in those who unwittingly seek their aid. Beings of great power can intimidate them into sharing the truth of what they know, but the cunning hags always try to hide some important piece of information or word things in such a way that anyone acting on their divinations still find their plans falling into ruin.</p>\n<hr />\n<p>Foul creatures who appear as wizened old women, hags share little in common with the humanoids they terrorize. They are hateful entities whose greatest joy lies in the corruption and ultimate destruction of anything good and virtuous. Whatever power created the first hags is lost to time, but numerous hag varieties have arisen over the ages, each with their own powers and abilities to spread pain and suffering.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":22}},"spellcasting":{"rituals":{"dc":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","jotun"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fiend","hag","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.qm0YqO9ik2U2Gjdx"}}}
{"_id":"qnFiUNUyH0zuG6hj","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"DToLcWr6RKiExkcA","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"TG976TgwbAbbQnt9"},"1":{"id":"S9eBL2zHPXGgkwOe"},"2":{"id":"80HXc9ZVFCSqX3I1"},"3":{"id":"MhlnqMP6DjNR5STv"},"4":{"id":"XyLBIV6bASMOWo9G"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"eg5bVcFdq8WcA5bP"},"1":{"id":"6ZGKCe0d88mU2hZc"},"2":{"id":"le3oKEqR6Kgjurb2"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"CSk0mPMjtB3ACZiJ"},"1":{"id":"H2ENcuAHspR3JGdL"},"2":{"id":"7wzSBE0agO0huDaE"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"Vz8uI1cDAtVpjOOZ"},"1":{"id":"725kAUCjRs0TW11c"},"2":{"id":"725kAUCjRs0TW11c"}},"value":0},"slot4":{"max":3,"prepared":{"0":{"id":"l3jkzaApDfPGFqRx"},"1":{"id":"UjaKRGLSvLzSxJqO"},"2":{"id":"UjaKRGLSvLzSxJqO"}},"value":0},"slot5":{"max":3,"prepared":{"0":{"id":"PC17EvsDLDTqH389"},"1":{"id":"V6ABnC11p3EVnwpO"},"2":{"id":"r1n4iWYAoQrtgE9l"}},"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"value":21},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"PC17EvsDLDTqH389","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2w4OpAGihn1JSHFD"}},"img":"systems/pf2e/icons/spells/black-tentacles.webp","name":"Black Tentacles","sort":200000,"system":{"ability":{"value":""},"area":{"details":"20-foot burst adjacent to a flat surface","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"black-tentacles","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r1n4iWYAoQrtgE9l","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.115Xp9E38CJENhNS"}},"img":"systems/pf2e/icons/spells/passwall.webp","name":"Passwall","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a visible tunnel through the wall in the chosen area, replacing the area with empty space. If the wall is thicker than 10 feet, the tunnel ends 10 feet in. Even a small layer of metal in the wall prevents this spell from functioning. This spell doesn't reduce the integrity of the structure. When the spell ends, anyone inside the tunnel is shunted to the nearest exit.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The tunnel can be up to 20 feet deep. The areas of the wall that contain your tunnel's entrance appear completely normal (unless viewed with true seeing or a similar effect), despite the tunnel's existence. The tunnel's entrance functions as a solid wall, but you can specify a password or a trigger, allowing creatures to enter the tunnel freely.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"passwall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"uncommon","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"l3jkzaApDfPGFqRx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UjaKRGLSvLzSxJqO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.eexkxcqnkXazsGfK"}},"img":"systems/pf2e/icons/spells/enervation.webp","name":"Enervation","sort":500000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"negative"},"value":"4d8"}}},"description":{"value":"<p>Extending a finger, you fire a beam of negative energy that weakens the life force of any creature it touches. Each living creature in the line must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes [[/r 2d8[persistent,negative]]] damage.</p>\n<p><strong>Failure</strong> The creature takes [[/r 4d8[persistent,negative]]] damage and becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes [[/r 4d8[persistent,negative]]] damage and becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} and @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The persistent negative damage increases by [[/r 1d8[persistent,negative]]] damage on a success, or by [[/r 2d8[persistent,negative]]] damage on a failure or critical failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":2,"type":"interval"},"level":{"value":4},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":false},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enervation","source":{"value":"Pathfinder Advanced Player's Guide"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vz8uI1cDAtVpjOOZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"725kAUCjRs0TW11c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"6d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CSk0mPMjtB3ACZiJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vTQvfYu2llKQedmY"}},"img":"systems/pf2e/icons/spells/comprehend-language.webp","name":"Comprehend Language","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand the meaning of a single language it is hearing or reading when you cast the spell. This doesn't let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target can also speak the language.</p>\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures, and targets can also speak the language.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"comprehend-language","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H2ENcuAHspR3JGdL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.T5bk6UH7yuYog1Fp]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7wzSBE0agO0huDaE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9s5tqqXNzcoKamWx"}},"img":"systems/pf2e/icons/spells/web.webp","name":"Web","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a sticky web in the area that impedes creatures' movement each time they try to move through it. Squares filled with the web are difficult terrain. Each square can be cleared of the web by a single attack or effect that deals at least 5 slashing damage or 1 fire damage. A square has AC 5, and it automatically fails its saving throws.</p>\n<p>Each time a creature in the web begins to use a move action or enters the web during a move action, it must attempt an Athletics check or Reflex save against your spell DC to avoid taking a circumstance penalty to its Speeds or becoming @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe]. A creature that gets out of the web ceases to take a circumstance penalty to its Speed from the web.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected, and it doesn't need to attempt further Athletics checks or saving throws against the web this turn. If it used an Athletics check, it clears the web from every square it leaves after leaving the square.</p>\n<p><strong>Success</strong> The creature is unaffected during its action. If it used an Athletics check, it clears the web from every square it leaves after leaving the square.</p>\n<p><strong>Failure</strong> The creature takes a -10-foot circumstance penalty to its Speeds until the start of its next turn.</p>\n<p><strong>Critical Failure</strong> The creature is Immobilized until the start of its next turn, after which it takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape to remove its Immobilized condition.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's area increases to a 20-foot burst, and its range increases to 60 feet.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"burst","value":"20"},"range":{"value":"60 feet"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"web","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TG976TgwbAbbQnt9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"S9eBL2zHPXGgkwOe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eg5bVcFdq8WcA5bP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6ZGKCe0d88mU2hZc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aEM2cttJ2eYcLssW"}},"img":"systems/pf2e/icons/spells/fleet-step.webp","name":"Fleet Step","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a +30-foot status bonus to your Speed.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ThFug45WHkQQXcoF]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fleet-step","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"V6ABnC11p3EVnwpO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k34hDOfIIMAxNL4a"}},"img":"systems/pf2e/icons/spells/grim-tendrils.webp","name":"Grim Tendrils","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"2d4"}}},"description":{"value":"<p>Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and [[/r 1[bleed]]] damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half the negative damage and no persistent bleed damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double negative damage and double persistent bleed damage.</p>\n<hr /><strong>Heightened (+1)</strong> The negative damage increases by 2d4, and the persistent bleed damage increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grim-tendrils","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"80HXc9ZVFCSqX3I1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"le3oKEqR6Kgjurb2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MhlnqMP6DjNR5STv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.I4PsUAaYSUJ8pwKC]</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XyLBIV6bASMOWo9G","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"DToLcWr6RKiExkcA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"usTqKqK0mzh2dkzZ","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.QSQZJ5BC3DeHv153"}},"img":"systems/pf2e/icons/equipment/consumables/other-consumables/spell-scroll.webp","name":"Scroll of Dimensional Anchor (Level 4)","sort":2000000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"scroll"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><em>@UUID[Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN]</em></p><hr /><p>Casting a Spell from a scroll requires holding the scroll in one hand and activating it with a Cast a Spell activity using the normal number of actions for that spell.</p>\n<p>To Cast a Spell from a scroll, the spell must appear on your spell list. Because you're the one Casting the Spell, use your spell attack roll and spell DC. The spell also gains the appropriate trait for your tradition (arcane, divine, occult, or primal).</p>\n<p>Any physical material components and costs are provided when a scroll is created, so you don't need to provide them when Casting a Spell from a scroll. You must replace any required material component for that spell with a somatic component. If the spell requires a focus, you must have that focus to Cast the Spell from a scroll.</p>\n<hr />\n<p><em>Note: To create a scroll or wand of a specific spell, drag the spell from the compendium or compendium browser into the inventory of a PC, NPC, or loot actor.</em></p>"},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":7},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":70}},"quantity":1,"rules":[],"size":"med","slug":"scroll-of-4th-level-spell","source":{"value":"Pathfinder Core Rulebook"},"spell":{"_id":null,"flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor","sort":0,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":""},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-anchor","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]}},"type":"spell"},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","magical","scroll","arcane","divine","occult"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"aox1nvPhhyKKaTi9","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.QSQZJ5BC3DeHv153"}},"img":"systems/pf2e/icons/equipment/consumables/other-consumables/spell-scroll.webp","name":"Scroll of Fly (Level 4)","sort":2100000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"scroll"},"consume":{"value":""},"containerId":null,"description":{"value":"<p><em>@UUID[Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8]</em></p><hr /><p>Casting a Spell from a scroll requires holding the scroll in one hand and activating it with a Cast a Spell activity using the normal number of actions for that spell.</p>\n<p>To Cast a Spell from a scroll, the spell must appear on your spell list. Because you're the one Casting the Spell, use your spell attack roll and spell DC. The spell also gains the appropriate trait for your tradition (arcane, divine, occult, or primal).</p>\n<p>Any physical material components and costs are provided when a scroll is created, so you don't need to provide them when Casting a Spell from a scroll. You must replace any required material component for that spell with a somatic component. If the spell requires a focus, you must have that focus to Cast the Spell from a scroll.</p>\n<hr />\n<p><em>Note: To create a scroll or wand of a specific spell, drag the spell from the compendium or compendium browser into the inventory of a PC, NPC, or loot actor.</em></p>"},"equipped":{"carryType":"worn"},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":7},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":70}},"quantity":1,"rules":[],"size":"med","slug":"scroll-of-4th-level-spell","source":{"value":"Pathfinder Core Rulebook"},"spell":{"_id":null,"flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly","sort":0,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":""},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]}},"type":"spell"},"stackGroup":null,"traits":{"rarity":"common","value":["consumable","magical","scroll","arcane","occult","primal"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"kMfzeWG6rv2XM68m","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Blade-Leg","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["tattered-soul"]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"1d10+9","damageType":"slashing"},"c93kre9lzn8r89hogiqq":{"damage":"1d10","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"1hdOnHb2baGiZGTs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jMJ3VKTn3P4G9pne","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Instant Suspension","sort":2400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The quintessivore reduces a creature within 15 feet of it to 0 Hit Points</p>\n<hr />\n<p><strong>Effect</strong> The quintessivore uses Suspend Soul, targeting the creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"G9pbNjrUbv6UwBPm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Feed on Quintessence","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Over the course of 1 hour, the quintessivore removes and deconstructs the soul of a creature. The creature must either be captive or have been dead for no more than 2 hours before the start of the process. At the end of the hour, the quintessivore consumes the quintessence of the creature's soul.</p>\n<p>For the next month, it gains a +1 status bonus to its spell DC and spell attack roll, and it adds 6th-level <em>@UUID[Compendium.pf2e.spells-srd.5BbU1V6wGSGbrmRD]</em> and <em>@UUID[Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6]</em> to its arcane prepared spells.</p>\n<p>Deconstructing a soul maps the unique properties of the creature's soul into the quintessivore's blade-legs. The soul can be reconstructed by binding it to quintessence. A dead quintessivore's soul flees its body as pure quintessence suitable for this purpose.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"feed-on-quintessence","toggleable":true},{"key":"FlatModifier","predicate":["feed-on-quintessence"],"selector":["spell-attack","spell-dc"],"type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","exploration","manipulate","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HVELxWKZ2of1Q0F1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Suspend Soul","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The quintessivore suspends the life processes of a dying creature within 15 feet of it. The creature can't decrease or increase its HP or dying value for 10 minutes. The creature can attempt a @Check[type:will|dc:29] save to avoid this effect. If the creature receives magical healing, it can attempt a new save, ending the effect and being healed normally on a success.</p>\n<p>The effect ends if the quintessivore uses Suspend Soul again.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YmLWpVwgT7G41DLf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tattered Soul","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the quintessivore's blade-leg Strike must succeed at a @Check[type:fortitude|dc:29] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (@UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} on a critical failure). If the creature is already drained, it's immune to this effect.</p>"},"requirements":{"value":""},"rules":[],"slug":"tattered-soul","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MqjfQqtSxUEiZMB0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HtIErcGhMy0wUjna","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lfxH6zfxoMTa10Rn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oHKIAkdUldIVOl0Q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3100000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Quintessivore","system":{"abilities":{"cha":{"mod":3},"con":{"mod":6},"dex":{"mod":6},"int":{"mod":7},"str":{"mod":3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":180,"temp":0,"value":180},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":40}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Quintessivores are cunning creatures that wield arcane magic and scalpel-sharp spider limbs that can rend one's soul just as easily as flesh. A quintessivore doesn't immediately kill its prey-it drags the creature to its lair and separates the victim's soul from their body with its bladed limbs. The flicking blades then pull out the creature's individuality, reducing the soul down to pure soul-stuff called quintessence, which the quintessivore then consumes.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":21}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal","aklo","common","infernal","undercommon"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.qnFiUNUyH0zuG6hj"}}}
{"_id":"qvVmYuERMib26Atc","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"o11nVdIh4C9R8NHS","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"mod":0,"value":17},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"aLYh9Cs5kk24gVZw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"o11nVdIh4C9R8NHS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Xiw2DZbMz5qQ6sUm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"o11nVdIh4C9R8NHS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"g8NZDnBuXdEx01ql","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo"}},"img":"systems/pf2e/icons/spells/solid-fog.webp","name":"Solid Fog","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a bank of fog so thick it impedes movement as well as sight. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"o11nVdIh4C9R8NHS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lbhWyawC0OJPtNR4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Q690d3mw3TUrKX7E"}},"img":"systems/pf2e/icons/spells/geas.webp","name":"Geas (Doesn't Require Secondary Casters And Can Target a Willing Creature of Any Level)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You enforce a magic rule on a willing target, forcing it to either perform or refrain from carrying out a certain act. A <em>geas</em> to perform an act is usually conditional, such as, \"Always offer hospitality to strangers seeking a place to stay.\" An unconditional <em>geas</em> to perform a certain act doesn't require the target to perform that act exclusively, though it must prioritize the task above all leisurely pursuits. The most common <em>geas</em> to refrain from carrying out an act is a specification to avoid violating a contract. In those cases, the secondary caster usually takes charge of making sure the wording of the contract is attuned correctly with the ritual's magic. Because the target is willing, <em>geas</em> can have a duration that lasts for as long as the target agrees to. If the target is unable to fulfill the <em>geas</em>, it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and the sickened condition increases by 1 for each consecutive day it is prevented from following the <em>geas</em>, to a maximum of sickened 4. The sickened condition ends immediately when it follows the <em>geas</em> again; it can't remove the sickened condition in any other way. Only powerful magic such as a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell can remove the effects of <em>geas</em> from a willing target.</p>\n<hr />\n<p><strong>Critical Success</strong> The <em>geas</em> succeeds, and the target receives a +1 status bonus to skill checks that directly uphold the <em>geas</em> (at the GM's discretion).</p>\n<p><strong>Success</strong> The <em>geas</em> succeeds.</p>\n<p><strong>Failure</strong> The <em>geas</em> fails.</p>\n<p><strong>Critical Failure</strong> The <em>geas</em> fails, and you are instead affected by the <em>geas</em> you were attempting to place on the target. You are considered an unwilling target, so the <em>geas</em> can be counteracted with a <em>@UUID[Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr]</em> spell.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can use <em>geas</em> on an unwilling creature; it can attempt a Will save to negate the effect. If the target fails this Will save, the <em>geas</em> lasts up to 1 week. A <em>remove curse</em> spell can counteract a <em>geas</em> on an unwilling creature, in addition to powerful magic such as a <em>wish</em> spell. A clever unwilling creature can subvert the <em>geas</em> by contriving situations that prevent it from complying, but in that case it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] (as described above).</p>\n<p><strong>Heightened (7th)</strong> As 5th level, but the <em>geas</em> lasts for up to 1 year on an unwilling creature.</p>\n<p><strong>Heightened (9th)</strong> As 5th level, but the <em>geas</em> lasts for a duration you choose (even unlimited) on an unwilling creature.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Society or Legal Lore"},"slug":"geas","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the geas ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental","curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ner0C5vBZGTckOHF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist (At Will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"o11nVdIh4C9R8NHS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gCNjC5XPzOUv43sh","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.UX71GkWBL9g41VwM"}},"img":"systems/pf2e/icons/equipment/weapons/greatsword.webp","name":"Greatsword","sort":700000,"system":{"MAP":{"value":""},"baseItem":"greatsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d12"},"description":{"value":"<p>This immense two‑handed sword is nearly as tall as its wielder. 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This doesn't change his Speed or his attack and damage bonuses with his Strikes but might change the damage type his Strikes deal.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VgbKhZurZd89uLHJ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Frightening Rant","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The skelm rants angrily, filling nearby creatures with shame, fear, and anger. Each creature within @Template[type:emanation|distance:30]{30 feet} must succeed at a @Check[type:will|dc:20] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} on a critical failure).</p>\n<p>While frightened by this rant, creatures take a -2 status penalty to Strength-based damage rolls against the skelm, but gain a +2 status bonus to those rolls against other creatures.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","concentrate","emotion","enchantment","fear","linguistic","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uZG6teo4GWKlxaiD","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Punishing Strike","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The skelm unleashes his constant rage in a reckless attack that makes him @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until the start of his next turn.</p>\n<p>He Strikes; if he hits, he increases the number of damage dice by one and adds @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.t6cx9FOODmeZQNYl] to the effect. This counts as two attacks for his multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"punishing-strike","toggleable":true},{"diceNumber":1,"key":"DamageDice","predicate":["punishing-strike"],"selector":"strike-damage"},{"key":"Note","outcome":["success","criticalSuccess"],"predicate":["punishing-strike"],"selector":"attack-roll","text":"PF2E.NPC.Abilities.Glossary.Push","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0wqFlm8L407f7apV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dJT018LZV3FEJvJO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4PIRjBlmvb8qbeeo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sgJ41q6tvTDde8FP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1500000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EzgTCGjVZAUyX4M4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YbnRKbRbIOL4Bzxi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0VJtaW2RInBPwcrw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Street Skelm","system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":3},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":"-1 to all saves vs. emotion effects"},"hp":{"details":"","max":55,"temp":0,"value":55},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":3}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Street skelms abuse the deference given to elders and the well-to-do in public spaces, appearing as such so they can verbally or physically punish those who dare defy their cruel sensibilities. To excuse his actions or gather allies, a street skelm might rant about a target, building a pretense of some vague threat the target poses to the community's social order. These rantings can rally a mob to carry out the skelm's violence against his target, some of whom even act out of fear against becoming the skelm's next target. Street skelms have little of the magical talents possessed by their more powerful peers, mostly relying on brute force.</p>\n<p>Street skelms typically dress in old-fashioned styles, always including a hat or hood that can cover their distinctive features. They often walk with a cane, walking staff, or other prop suitable for bludgeoning those who offend their delicate egos or challenge their tenuous sense of control.</p>\n<hr />\n<p>Rage-filled skelms are drawn to any settlement with more than a few hundred souls. Using magical disguises and leveraging societal norms to their benefit, these antlered monsters crave fearful respect and brutally punish any who dare disagree with their lofty opinions, even in the slightest degree. Although quite dangerous on their own, skelms are at their deadliest when leading an angry mob. Their cruel and exploitative nature has made their name synonymous with villainy.</p>\n<p>An existing skelm can transform any evil humanoid who's overwhelmed with rage into one of their kind. Skelms heap enraging humiliation on potential new brothers as a form of indoctrination, convincing these recruits that some other person or group is responsible for their misery. This practice ensures skelms begin their new existence with sufficient vitriol to plot their revenge.</p>\n<p>Many newly forged skelms carry on their lives in the roles they held as mortals; and in fact, these roles often shape the type of skelm they become. Skelms can arise among members of nearly any ancestry, though they're more common among cultures with deeply entrenched gender roles, unjust hierarchies, and those that don't offer healthy ways to experience and process anger.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common"]},"rarity":"common","senses":{"value":"scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["humanoid","skelm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.rBHAfYDWpEuzbzqV"}}}
{"_id":"rFpExrqWywVDPYdP","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"gLEu7XWn7pQSVc6w","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":22},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ofZVBFj4pSHhAZ13","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"uses":{"max":2,"value":2},"value":"gLEu7XWn7pQSVc6w"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zBG0dgN8cMdRn2tF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer (Image Resembles the Brainchild)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"8d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"gLEu7XWn7pQSVc6w"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5VDwjhISK8rmTCCD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"60 feet"}},"5":{"range":{"value":"120 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"gLEu7XWn7pQSVc6w"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8UUNPxok53FTJal7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"500 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"gLEu7XWn7pQSVc6w"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YKo3Am15Wz2kJyKI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Illusory Weapon","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["urban-legend"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"4d6+10","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["illusion","mental","occult"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JA8W1EoSKmMH74zg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Illusory Weapon","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["urban-legend"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"4d6+6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["illusion","mental","occult","range-100"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"s9EYmFKDJ3ygchjQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zfcj9MZNHpEvkerg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6u4WiGSgJcSBMIVQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Universal Language","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Anything spoken by the brainchild is perceived by the listener in its native language.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X8q0VOcCAdQbazmw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Urban Legend","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A brainchild is sustained only by the reputation that precedes them. Mindless creatures are immune to a brainchild and can't perceive them.</p>\n<p>The brainchild's size, features, and items, as well as the appearance of their attacks, match what the foes perceiving them expect. If foes expect to see different things, the brainchild chooses which to manifest. If any creature that can perceive the brainchild believes the brainchild has one of the abilities below, the brainchild has that ability.</p>\n<p>A creature can @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ] or @UUID[Compendium.pf2e.actionspf2e.1xRFPTFtWtGJ9ELw] (against the brainchild's Deception DC) to attempt to disbelieve an individual ability. If at any point no creature perceiving the brainchild believes in the ability, the brainchild loses that ability immediately. If foes expect different particulars, such as one believing the brainchild is immune to fire and another believing they're immune to divinations, the brainchild chooses one to have.</p>\n<ul>\n<li><strong>@UUID[Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW]</strong> (imprecise) 100 feet</li>\n<li><strong>Immunity</strong> to one damage type, magic school, or condition</li>\n<li><strong>Weakness</strong> 10 to one damage type other than mental</li>\n<li><strong>Resistance</strong> 10 to physical damage, with an exception for either cold iron or silver</li>\n<li><strong>@UUID[Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu]</strong> (aura, emotion, fear, mental) 100 feet, DC 28</li>\n<li><strong>[[/r 1d6]]{1d6} Extra Damage</strong> on Strikes, of a type one foe believes in</li>\n<li><strong>Additional Spells</strong> <em>@UUID[Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD]</em> and <em>@UUID[Compendium.pf2e.spells-srd.IqJ9URobmJ9L9UBG]</em> at 6th level</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":"urban-legend","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ia7nfgIs3ERJytZy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Persistence of Memory","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a brainchild is destroyed, it returns if anyone still fully believes it exists, re-forming within 100 feet of any believer after [[/br 2d4 #Persistance of Memory]]{2d4 days}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["illusion","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XYbAi32NwuL6wFGa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1300000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6HevO2U1kPHbmRJn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1400000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9774k707OoT5s9vy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1500000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SakmWwB1qlJiwrXk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1600000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Tz0lUoadj7uxs9aR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Brainchild","system":{"abilities":{"cha":{"mod":7},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":200,"temp":0,"value":200},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"doomed"},{"type":"necromancy"},{"type":"scrying"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":30},"weaknesses":[{"type":"mental","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"<p>A rumor can become so vivid and so persistent that it comes to life, creating a brainchild-a living illusion that hatches from an intense belief in a remorseless and implacable killer. Often, these rumors swirl around the victims of a <em>@UUID[Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC]</em> spell. A brainchild's capabilities grow when they pursue a believer but deflate against skeptics, making them only as bad as one thinks they are. A simple drive to stalk, terrify, and kill propels a brainchild, but the creature might also exhibit other behaviors ascribed to them through gossip.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet, Universal Language","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["illusion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.rFpExrqWywVDPYdP"}}}
{"_id":"rOBXOcxMcnFR2P9y","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ti9wuWwyYalyQsgW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tongue","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d4+8","damageType":"slashing"},"1":{"damage":"1d8","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","fatal-d12","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"DzdpbPovIBcXuiRi","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d10+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZkPq0d1hLdzoA3Mf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nVF38zJQgYheOlaQ","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Snatch Skull","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The skull peeler is using Perfect Camouflage and a creature moves into a space within 15 feet of it</p>\n<hr />\n<p><strong>Effect</strong> The skull peeler Leaps toward the triggering creature and Strikes with its tongue. If this Strike is successful, the skull peeler automatically @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr]{Grabs} the target with its tongue.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zBdDYujCaw7HK02d","img":"systems/pf2e/icons/actions/Passive.webp","name":"Anticoagulant","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The skull peeler's razor-sharp tongue is coated in an anticoagulant substance that makes wounds it inflicts particularly hard to close.</p>\n<p>The DC of the flat check to end the persistent bleed damage from a skull peeler's tongue is @Check[type:flat|dc:16], or @Check[type:flat|dc:11] with appropriate assistance.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1iD6khc2Ev2LOLO7","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Perfect Camouflage","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The skull peeler is in a treetop or standing on a tree limb</p>\n<hr />\n<p><strong>Effect</strong> Until the next time it acts, the skull peeler hangs perfectly still, blending into the treetop surroundings. It has an automatic result of 36 on Stealth checks and DCs to @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa] from any creature more than 10 feet away from it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CjJdX7bVmNPvIgGu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xt3aMtbClmgu7GJR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qeWrkvvojllX8h18","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Skull Peeler","system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-3},"str":{"mod":5},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":75,"temp":0,"value":75},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"climb","value":15},{"type":"fly","value":10}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>Skull peelers, despite their ferocious and well-deserved moniker, are considered by many to be downright adorable, especially when viewed from a safe distance. Their soft, dappled brown fur helps them hide in forest canopies, and they have shimmering insectile wings and big eyes that draw in the faintest beams of light. At first glance, a skull peeler looks like a cuddly pet or a wizard's familiar. Any illusions of domesticating such a beast are quickly dismissed upon seeing how a skull peeler eats, however.</p>\n<p>Skull peelers have evolved to hang motionlessly in treetop canopies as they wait until appropriate prey appears, usually long-necked dinosaurs but also brachiating primates and large birds. The skull peeler then lashes out with its long tongue, severing the creature's head from its body and pulling the detached cranium back into its hungry paws. It then uses its claws to crack open the cranial cavity-hence its name-before lapping up the tasty insides.</p>\n<p>Despite skull peelers' gruesome eating habits, some enterprises and individuals can't resist the urge to add these beasts to their menageries. Fey and other creatures with ties to the First World, such as gnomes, can occasionally coax a skull peeler into a form of domestication. While the adorable beasts can never be fully tamed due to their hyper-evolved hunting instincts, they can be bribed with food and, if kept satiated, displayed on a perch or indoor terrarium as an example of their master's cunning and deadliness. As often as not, these pseudo-domesticated skull peelers end up devouring a guest, pet, or their would-be owner, but this possibility doesn't stop up-and-coming crime lords from attempting to domesticate the little predators. Skull peelers kept in well-managed zoos fare somewhat better, but these clever creatures don't always stay in their cages, which has led to wild skull peelers in places travelers might not expect.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":11}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.rOBXOcxMcnFR2P9y"}}}
{"_id":"rOFpnEic0eJdaxiM","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"iWhzjrN6V3SMvbjf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4+3","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"j3teD40q6U6024pW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["push"]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6+3","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Q0IYQhi4qttZkUKn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PrETYXvcaucelz4m","img":"systems/pf2e/icons/actions/Passive.webp","name":"Powerful Leaper","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The kangaroo doesn't need to Stride while attempting a @UUID[Compendium.pf2e.actionspf2e.JUvAvruz7yRQXfz2], nor does it automatically fail if it doesn't.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ykw6ewrTUkGjjiKl","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Defensive Shove","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The kangaroo takes damage from an adjacent creature</p>\n<hr />\n<p><strong>Effect</strong> The kangaroo attempts to @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731] the creature that damaged it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KOan7i2UeawwyO2v","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.t6cx9FOODmeZQNYl"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Push","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Push]</p>"},"requirements":{"value":""},"rules":[],"slug":"push","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GmeCB3QHpy1C9jKH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"a2IB9CvFYzHYpXPK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.LongJump","predicate":["action:long-jump"],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+9 to Long Jump","options":"action:long-jump"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jirsPqjclS5W23mD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":900000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kangaroo","system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":18,"temp":0,"value":18},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":0},"privateNotes":"","publicNotes":"<p>Kangaroos are marsupials distinguished by long faces, large ears, powerful back legs and tails, and a distinctive hopping gait. These generally placid herbivores are shy of other creatures, preferring to live in open grasslands where their keen ears and eyes can spot danger approaching from a distance.</p>\n<p>Male kangaroos develop powerful front limbs and exhibit a dominance behavior commonly known as \"boxing.\" When two male kangaroos confront each other, they draw close; they then swat at their opponent with their front claws while also pulling their own heads back out of range. Kangaroos also occasionally rock back on their tails before delivering a blow with their heavily muscled hind legs. The claws on their back legs make these blows particularly deadly, and a kangaroo can disembowel an attacker with a single strike using this tactic.</p>\n<p>Like other marsupials, female kangaroos carry their young-called joeys-in a pouch on their bellies. They have only one such offspring at a time, although many females have several joeys in quick succession. These social animals largely gather for protection, but their social structures are similar to those found in herds of camels, horses, or pigs.</p>\n<p>Kangaroos don't make particularly good mounts, but this hasn't stopped the occasional adventurous gnome or halfling from trying. Such an attempt usually results in a seasick and dizzy rider being dumped unceremoniously from the animal's back or pouch, but some druids have found them to be loyal companions.</p>\n<p>In places where kangaroos are common, the animals are sometimes hunted for meat and can even provide a primary food supply to migratory communities due to their quick reproduction and ability to flee predators. People in other regions consider kangaroos a delicacy and often import their meat as a show of status in wealthy households.</p>\n<p>Several types of kangaroos have evolved, each living in a slightly different environment. Gray kangaroos are smaller than other varieties and dwell in open woodlands, most commonly on the southern reaches of the continent of Garund. Giant kangaroos, found primarily on the dry steppes of northern Casmaron, grow to twice the size of standard kangaroos, and the thunderous noise of their passing can be heard and felt from miles away. The kangaroo family also has several smaller relatives, including wallabies and pademelons. Some kangaroos exist in captivity in other parts of the world, but attempts to introduce them into other regions have-so far-largely failed.</p>\n<p>A large kangaroo can reach over 6 feet in height and weighs up to 200 pounds.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"scent (imprecise) 60 feet"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.rOFpnEic0eJdaxiM"}}}
{"_id":"rVtBZrHnWM3lvSs7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"D1C3re9l8xuzleoq","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"mod":0,"value":13},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"yYcXvghqDLQtY2Nt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"D1C3re9l8xuzleoq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6Zl1rcKWmkW3U2PZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"D1C3re9l8xuzleoq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BIsT0ulpxCh4SjZH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":3,"value":"D1C3re9l8xuzleoq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zVoWz9P9Vyw2mlJt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tsKnoBuBbKMXkiz5"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Abyssal Pact","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call in a favor from another demon whose level is no more than double <em>Abyssal pact's</em> spell level, two demons whose levels are each at least 2 less than double the spell level, or three demons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the demon or demons. They are eager to pursue the task, so they don't ask for a favor.</p>\n<p><strong>Success</strong> You conjure the demon or demons. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure any demons.</p>\n<p><strong>Critical Failure</strong> The demon or demons are angry that you disturbed them. They appear before you, but they immediately attack you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a demon)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-pact","source":{"value":"Pathfinder Bestiary"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HD2hCG23r3W6VZ8S","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"D1C3re9l8xuzleoq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ngkPL0GL8aCtZQ2t","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Flaming Sword","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+4","damageType":"slashing"},"6pndjcu42jtezgg29kyh":{"damage":"1d6","damageType":"evil"},"fwi4oofqgyo28vl1bgyu":{"damage":"1d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8So4CPwp508RfAuQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d4+4","damageType":"bludgeoning"},"i7qyq5jedfnfcvpc791c":{"damage":"1d6","damageType":"evil"},"ge48wsqrs44cqav5y54x":{"damage":"1d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"sVS5x7UzSVU5jjX2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CybU0X1fwtJZX5W4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 60 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MzHIjOVqhOXnluws","img":"systems/pf2e/icons/actions/Passive.webp","name":"Extinguishing Aversion","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Dousing a brimorak with water, either ordinary water or from a water effect, causes no physical harm to the fiend but deals [[/r 3d6[mental]]] damage. Fully immersing the brimorak in water deals [[/r 5d6[mental]]] damage per round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EViJHho1D7U93moQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Smoke doesn't impair a brimorak's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"E06rANySjyXiIjDH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Boiling Blood","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Each time an adjacent creature deals slashing or piercing damage to the brimorak, the attacker is sprayed with the brimorak's boiling blood, which deals [[/r 2d4[fire]]] damage (@Check[type:reflex|dc:19|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Bh4tXIFDTCdh3Vzs","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The brimorak spits their boiling blood in a @Template[type:line|distance:20] that deals [[/r 6d6[fire]]] damage (@Check[type:reflex|dc:21|basic:true] save).</p>\n<p>The brimorak can't use their Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>\n<p>The ground within this area becomes slippery, with the effects of a <em>@UUID[Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8]</em> spell targeting an area until it's cleaned up or the brimorak is able to use their Breath Weapon again, whichever comes first.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VRhuQIGcrHKCOyL4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Flaming Weapon","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A brimorak's hooves and any weapon they wield burst into flame, dealing an extra 1d6 fire damage with each hit.</p>\n<p>If they don't have a weapon, they can create a flaming sword of fire and steel (see flaming sword Strike in Melee entry above).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GdnX1i87yKmvFsjB","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Fume","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The brimorak emits a cloud of thick black smoke in a @Template[type:burst|distance:10] that remains in place for [[/br 1d4 #Duration Fume]]{1d4 rounds}.</p>\n<p>All creatures within the smoke become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the smoke become concealed to creatures within it. A creature that enters or begins its turn within the smoke it must succeed at a @Check[type:fortitude|dc:21] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JvLssQdBSTBaRLZb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"P0RKty5S3KrPlrOp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZcVkdG3WhMsWYm88","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NqImMl7GJrhgLyLd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Brimorak","system":{"abilities":{"cha":{"mod":2},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":80,"temp":0,"value":80},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"cold-iron","value":5},{"type":"good","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>These goat-headed demons have glowing red eyes and flaming hooves but measure only about 3 feet in height. Born from the souls of arsonists, the fiery brimoraks continue the work they pursued in life, as everything they touch quickly burns.</p>\n<p>As a general rule, brimoraks are ill-tempered even for demons, although their spite turns to glee in the face of a growing fire. Those who have survived encounters with these fiends report that they remember the braying sound of the brimoraks' laughter as clearly as the heat of the flames or the choking scent of smoke.</p>\n<hr />\n<p>Mortal souls that have been twisted and corrupted by sin sometimes arise in the afterlife as demons. These powerful and destructive fiends seek to spread their particular sin to warp more souls, thereby bolstering their numbers and continuing the cycle.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":10}},"spellcasting":{"rituals":{"dc":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 60 feet","selected":[],"value":["abyssal","celestial","draconic","ignan"]},"rarity":"common","senses":{"value":"darkvision, smoke vision"},"size":{"value":"sm"},"value":["demon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.rVtBZrHnWM3lvSs7"}}}
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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5WhjDHH8kb9e6f8l","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Shadowplay","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The wayang's last action was a melee Strike that damaged their opponent</p>\n<hr />\n<p><strong>Effect</strong> The wayang attempts to @UUID[Compendium.pf2e.actionspf2e.21WIfSu7Xd7uKqV8] the opponent's space, with a +2 circumstance bonus to the Acrobatics check. If they succeed, the wayang leaves a shadowy afterimage in their original space, and the opponent is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against the next melee attack the wayang attempts against it before the end of their current turn.</p>"},"requirements":{"value":""},"rules":[{"domain":"skill-check","key":"RollOption","option":"shadowplay","toggleable":true},{"key":"FlatModifier","predicate":["action:tumble-through"],"selector":"acrobatics","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["illusion","occult","shadow"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ijtDf4mbj5lb5bvM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The wayang deals an extra 1d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jh5k82gGsQfKCrr4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HPrTqM3YZvaJadHT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":900000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xrmyvvLoUHNfRUrH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1000000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ccdaVjHjNJjwfiCK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1100000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VZit0bc3TQKyAAbe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Shadow Plane Lore","sort":1200000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2YQ9QaVsyHIiKKJV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sTkR3Lmu96T6p55L","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wayang Whisperblade","system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":0},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":"+1 status to all saves vs. darkness or shadow"},"hp":{"details":"","max":19,"temp":0,"value":19},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>In hushed tones, superstitious people tell their children stories of wayangs-living shadows who come out at night to eat misbehaving children. Mostly, these stories are just fictions of fearful minds, but it's true that wayangs were originally creatures of shadow, straddling the edge between light and darkness. The ancestors of modern day wayangs set out on a great exodus some 10,000 years ago, leaving their native Shadow Plane to seek out a new home. On Golarion, they found a great cataclysm had blocked out the sun behind a cloud of smoke and ash, enshrouding the planet in a seemingly endless night, and here they made their new home. When the light returned, wayangs retreated into what shadowy places they could find, avoiding contact with humans and other peoples of the light, who viewed the small, gaunt beings as suspicious reminders of difficult times.</p>\n<p>Many wayang groups are nomadic, though many other groups have sedentary communities. Some live in homes carved out of natural caves, where they create works of art from stalagmites and other natural features. Others live in treetop villages in rain forests where sunlight barely penetrates the thick canopy of the forest. Wayangs are most populous in southeastern Tian Xia, especially in the archipelago of Minata, also known as the Wandering Isles, but their travels can sometimes take them to even further lands.</p>\n<p>Despite their sinister reputation and secretive nature, wayangs are joyous creatures who tell stories and express their emotions through whisper-singing, dancing, and shadow puppetry, enhancing their performances with shadow magic. Similarly, they weave shadow magic into their deadly fighting styles, but wayangs are not a violent people, usually fighting only to protect what's theirs. Wayangs decorate their stringy hair with beads and their dusky skin with tattooed white dots that form pictures, with each picture silently telling stories about their family's history or their worship of various deities of shadow.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","shadowtongue"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["humanoid","shadow","wayang"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.rW6vTwkAEAH8AMGw"}}}
{"_id":"rnxg09tUCFPGW8IS","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"cpVCCJ4aUToJ2wyU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["tearing-clutch"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d8+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"V2ghyimSN4jxOywM","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Talon","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VFkAq790PgfMtp1j","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UDgM4FtV95bM8Jo2","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Sprint","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per minute</p>\n<hr />\n<p><strong>Effect</strong> The terror bird Strides three times in a straight line.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xA0xMv9xbqMW0QIQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tearing Clutch","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The terror bird's powerful beak can tear through flesh. On a successful beak Strike, the target takes [[/r 1[bleed]]] damage. This bleed damage increases to [[/r 1d4[bleed]]] on a critical hit.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","selector":"beak-damage","text":"{item|system.description.value}","title":"{item|name}"}],"slug":"tearing-clutch","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S3S752aZGm6sxlqG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VjUPvtRzsN7FPxWV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"d5iZ8jXsXuCxIZcW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Terror Bird","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[],"value":50}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>Common terror birds, also known as axe beaks, are notable hunters. On their own, they use their great speed to catch prey unawares. In a flock, they can swarm larger beasts like aurochs and take them down with overwhelming numbers.</p>\n<hr />\n<p>Terror birds aren't one species but rather a family of deadly, flightless avian predators. All terror birds are capable of bursts of great speed and have powerful beaks that can tear apart the flesh of their prey. Most stalk large, open prairies and steppes, competing directly with other sizable predators such as large cats and wolves.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.rnxg09tUCFPGW8IS"}}}
{"_id":"rqNNvJO0XEVHWwbW","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PuvbyIbJk14Uho2a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense 60 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OazlOifRnQFSPc2g","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fire Healing","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Anytime a wizard sponge would take fire damage, it instead regains [[/r 1d8[healing]]]{1d8 Hit Points} (regardless of the amount of damage the fire effect would have caused).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hi0AFeSVBBw7vuPF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Suction","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wizard sponges can climb on ceilings and other inverted surfaces.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fbcWIR3VTHaRmvLw","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Slither","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The wizard sponge slithers over each creature in its space, dealing [[/r 2d10[acid]]] damage (@Check[type:reflex|dc:20|basic:true] save). A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4XdLVNceTaTeWXxs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Weak Acid","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wizard sponge acid damages only organic material—not metal, stone, or other inorganic substances.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dO8YIdebcg6JU7kQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HofMxPk6h7wuflyA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.DecayingPlantFungus","predicate":[{"or":["terrain:decaying-plants","terrain:fungus"]}],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+15 amid decaying plant matter or fungus","options":"terrain:decaying-plants, terrain:fungus"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wizard Sponge (Underwater)","prototypeToken":{"name":"Wizard Sponge"},"system":{"abilities":{"cha":{"mod":-3},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":65,"temp":0,"value":65},"immunities":[{"type":"critical-hits"},{"type":"fire"},{"type":"precision"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"resistances":[{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"climb","value":20},{"type":"swim","value":20}],"value":20},"weaknesses":[{"type":"area-damage","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>This strange type of fungus colony takes its name from its initial purpose: the wizard who first developed it sought a means to keep her tower clean from residue both mundane and magical. Wizard sponge does just that, dutifully cleaning its vicinity by devouring dust, organic debris, and even the decaying bodies of fallen creatures. Its designer intentionally crafted the fungus to not merely resist but be healed by fire, intended as an additional safety feature, and most varieties have a convenient side effect of being edible once slain. Unfortunately, the fungus also developed an unexpected ability to magically mutate over time, which eventually led to its escape and independent propagation.</p>\n<p>Wizard sponge colonies of various sizes and shapes now thrive in dungeons, caverns, sewers, abandoned castles, crypts, and even the basements of some occupied dwellings. They often carry along bits of partially consumed material with them, such as clothing, limbs, and adventuring gear-sometimes even valuable treasures! An individual colony typically takes on distinctive properties based on what it's consumed in its environment; a variety living in a necromancer's crypt might acquire the undead's affinity for negative energy, for example.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"no vision, tremorsense 60 feet"},"size":{"value":"lg"},"value":["fungus","mindless","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.rqNNvJO0XEVHWwbW"}}}
{"_id":"rr48cUJxGpII7jWz","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"l2ZTQQTqrVwPvUY1","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":27,"value":19},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"qaQZJI6uMjww56l2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"l2ZTQQTqrVwPvUY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RJGuj6KYG9aXwVOd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"l2ZTQQTqrVwPvUY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XuOHW435ybbWwI8r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YWrfKetOqDwVFut7"}},"img":"systems/pf2e/icons/spells/barkskin.webp","name":"Barkskin","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin becomes covered in bark. The target gains resistance 2 to bludgeoning and piercing damage and weakness 3 to fire. After the target takes fire damage, it can Dismiss the spell as a free action triggered by taking the damage; doing so doesn't reduce the fire damage the target was dealt.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.HoOujAdQWCN4E6sQ]</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The resistances increase by 2, and the weakness increases by 3.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"l2ZTQQTqrVwPvUY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"barkskin","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jzuVowojJM1AxTZ2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5esP2GVzvxWsMgaX"}},"img":"systems/pf2e/icons/spells/endure-elements.webp","name":"Endure Elements","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield the target against dangerous temperatures. Choose severe cold or heat. The target is protected from the temperature you chose (but not extreme cold or heat).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target is protected from severe cold and heat.</p>\n<p><strong>Heightened (5th)</strong> The target is protected from severe cold, severe heat, extreme cold, and extreme heat.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"l2ZTQQTqrVwPvUY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"endure-elements","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"00ySgKYncUheJC1A","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Q7QQ91vQtyi1Ux36"}},"img":"systems/pf2e/icons/spells/jump.webp","name":"Jump","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your legs surge with strength, ready to leap high and far. You jump 30 feet in any direction without touching the ground. You must land on a space of solid ground within 30 feet of you, or else you fall after using your next action.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range becomes touch, the target changes to one touched creature, and the duration becomes 1 minute, allowing the target to jump as described whenever it takes the Leap action.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"touch"},"target":{"value":"1 creature"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"l2ZTQQTqrVwPvUY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"jump","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["move"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"weJ27hVwmLdbC7G0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KcLVELhCUcKXxiKE"}},"img":"systems/pf2e/icons/spells/longstrider.webp","name":"Longstrider","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You lengthen your stride beyond what should be possible. You gain a +10-foot status bonus to your Speed.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.PQHP7Oph3BQX1GhF]</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.7vIUF5zbvHzVcJA0]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":3,"value":"l2ZTQQTqrVwPvUY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"longstrider","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H4TL62mthkiNmZPt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"3d10+9","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VhXGyXRgvJQTjUxr","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"3d6+9","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zGXRWPh3UMA5q46D","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zJVmAmV1kg1wV6T3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TlwNO1rmOqaNw0W7","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Bond with Mortal","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"interaction","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The spirit guide forms a bond with a mortal creature. While the bond exists, the spirit guide increases their current and maximum Hit Points by 20, gains a +2 status bonus to their attack and damage rolls, and can communicate telepathically with the bonded mortal as long as the two beings are on the same plane.</p>\n<p>The spirit guide can only be bonded with one mortal at a time, and they can take this action again to end the bond or to form a new bond (which also ends the old bond). The bond also ends if the spirit guide or the mortal dies.</p>\n<p>This bond strengthens the spirit guide's connection to the Material Plane. While bonded, the spirit guide loses the incorporeal and spirit traits, loses their immunities and resistances, and changes their Strikes to deal the appropriate physical damage (typically piercing or slashing) instead of force damage.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"bond-with-mortal","toggleable":true},{"key":"Immunity","predicate":[{"not":"bond-with-mortal"}],"type":["disease","paralyzed","poison","precision"]},{"exceptions":["force","ghost-touch","positive"],"key":"Resistance","predicate":[{"not":"bond-with-mortal"}],"type":"all-damage","value":10},{"key":"FlatModifier","predicate":["bond-with-mortal"],"selector":"hp","value":20},{"key":"FlatModifier","predicate":["bond-with-mortal"],"selector":["attack-roll","damage-roll"],"type":"status","value":2},{"add":["incorporeal","spirit"],"key":"ActorTraits","predicate":[{"not":"bond-with-mortal"}]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HYlZSPGidgo056wQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wGOw52Kk1d6zz1Wr","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Avenging Claws","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 10 feet damages the feathered bear's ally with a melee attack</p>\n<hr />\n<p><strong>Effect</strong> The feathered bear immediately Steps toward the triggering attacker and makes a claws Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GOr0VDbwyouZE0as","img":"systems/pf2e/icons/actions/Passive.webp","name":"Guardian's Aegis","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>All allies within 30 feet of the feathered bear gain a +1 status bonus to saves against magical effects. The bonus increases to +2 if the effect originated from a demon or other chaotic evil fiend.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.AL7E03DYahfDhbcR]</p>"},"requirements":{"value":""},"rules":[{"effects":[{"affects":"allies","events":["enter"],"includesSelf":false,"uuid":"Compendium.pf2e.bestiary-effects.AL7E03DYahfDhbcR"}],"key":"Aura","radius":30,"slug":"guardians-aegis","traits":["abjuration","primal"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","aura","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aYd4v0mDwmgHckIH","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Bonded Strike","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The spirit guide is currently Bonded with a Mortal</p>\n<hr />\n<p><strong>Effect</strong> The spirit guide makes a jaws Strike. If this attack hits, the bonded mortal can spend their reaction to Strike the same target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"quetxJ36kYJJorBD","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Feathered Charge","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The feathered bear Strides and makes a Strike at the end of that movement.</p>\n<p>During the Stride, the feathered bear ignores difficult terrain and greater difficult terrain, and they can move across air as easily as solid ground. If the feathered bear doesn't end their movement on solid ground, they fall as soon as the Strike is completed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1EJsPFGk71lyNvRf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mauler","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The feathered bear gains a +4 circumstance bonus to damage rolls against creatures they have @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei].</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"mauler","toggleable":true},{"key":"FlatModifier","predicate":["mauler"],"selector":"strike-damage","type":"circumstance","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p3DOduEPOUUeLaxK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4QwfaEZHFep0Gu7u","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Qd3Ml2x9eJAlf0Ui","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AIhrhwUS69xlFPGF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Feathered Bear","system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":7},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":29},"allSaves":{"value":""},"hp":{"details":"","max":160,"temp":0,"value":160},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Born from spirits possessing the qualities of strength, endurance, and ferocity, these spirit guides act as martial guardians for mortals under their care. Most have a burning hatred for demons, devils, and other fiends who prey on mortal weaknesses. However, they also display care and consideration around mortal children, who in turn seem to instinctively recognize the beings as protectors. Strength takes many forms, some evident in their power-like the feathered bear-and some unassuming.</p>\n<hr />\n<p>Spirit guides are a distinctive form of spiritual entity with a tenuous attachment to the Material Plane. Some legends say that the first spirit guides were the perfect conceptual forms of animals, and that from them, eagles, foxes, bears, and other mortal animals were born. Each guide displayed an interest in mortal affairs, watching over communities and imparting their gifts. Fox shared his cunning with the mortals he befriended, while Bear taught them how to survive and endure.</p>\n<p>Over the passing of countless mortal generations, new spirit guides were born, many of them possessing traits from two or more of the original spirit guides. In the ancient human nation of Sarkoris, the people abandoned the worship of traditional gods in favor of venerating the spirit guides who watched over them. While the people of some neighboring nations saw this as heresy, to the old Sarkorians, this worship was perfectly natural. The same beings who had taught their forebears lessons that allowed them to survive and thrive still walked among them.</p>\n<p>Spirit guides can form bonds with mortal partners. While many spirit guides create a permanent bond with a mortal, such as the relationship between the spirit guides of Sarkoris and the mortal spiritual leaders known as god callers, some instead form temporary bonds, either to test the prospective mortal before committing or because a permanent bond is undesirable. It's not uncommon for a single spirit guide to form bonds with recurring generations of a family or community, protecting and guiding mortals they've grown fond of or who do them a great service.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["beast","incorporeal","spirit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.rr48cUJxGpII7jWz"}}}
{"_id":"rrkjmcNlODuIpbz6","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"gJ7hdDvMBTlevMyx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Maw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":39},"damageRolls":{"0":{"damage":"4d12+18","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"phH8RreUZhjjwiuo","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Body","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":39},"damageRolls":{"0":{"damage":"4d10+18","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lIN8nRgTYzPOm90G","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Incalculable Fangs","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":37},"damageRolls":{"0":{"damage":"3d6+16","damageType":"piercing"},"zl22og5rfwrlah77bh0g":{"damage":"2d8","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rYN4yg46PUJy1sS9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":39},"damageRolls":{"0":{"damage":"4d12+18","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ophbfa4MbDPldjGG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZUqkHDdNfKyhgkOs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sGEoB9eohFcV4gEe","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 50 (Deactivated by Fire)","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["fire"],"key":"FastHealing","type":"regeneration","value":50}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BD81Ab7NPFAacuhc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Attack of Opportunity (Special)","sort":800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Incalculable Fangs Only</p>\n<p>Because the ouroboros contains an infinite number of snakes that act independently, its Attack of Opportunity is a free action (though it can still use only one per trigger).</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"m8Ycgo6ZGdfthZSw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sanguine Spray","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When the ouroboros takes slashing or piercing damage, or when Devour Tail ends, blood gushes from the wound in a @Template[type:cone|distance:15]. Each creature in the area takes [[/r 5d6[acid]]] damage (@Check[type:reflex|dc:41|basic:true] save). A creature that takes any damage is exposed to the ouroboros's regenerative blood.</p>\n<p>Where the blood falls upon ground, it coagulates into magical snakes that bite at anyone who passes. This is hazardous terrain deals [[/r {17[piercing],5[poison]}]]{17 piercing damage and 5 poison damage} to any non-ouroboros creature that moves through the square or ends its turn there. A creature that avoids all the piercing damage doesn't take the poison damage. After 1 hour, a blood patch permanently becomes a living snake, typically an @UUID[Compendium.pf2e.pathfinder-bestiary-2.iLZpGlyBWxS4Idbi].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5JGaGCjUurVrjoyX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unfathomable Infinity","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:100]{100 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The ouroboros is the embodiment of perfect infinity, and this concept pulls at the threads of mortal minds, desperately straining the limits of their comprehension. When a creature ends its turn in the aura, it must attempt a @Check[type:will|dc:41] save.</p>\n<p>The creature is then temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Success</strong> The creature is stupefied 1 for 1 minute.</p>\n<p><strong>Failure</strong> The creature is stupefied 1 for 1 minute and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix], both for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":100,"slug":"unfathomable-infinity","traits":["aura","incapacitation","mental","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","incapacitation","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tqdfXRytHABtgkJ4","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Devour Tail","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>An ouroboros spend most of its life eating its own tail, which perpetually regrows at the same rate it's consumed. The ouroboros places its maw around the end of its tail and begins devouring its own body.</p>\n<p>While the ouroboros is consuming itself, its regeneration can't be suppressed, and it is immune to @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR], @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7], @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw], @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60], and @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] conditions. If any of these conditions is in effect when the ouroboros takes this action, the condition immediately ends.</p>\n<p>While eating its tail, the ouroboros can't make maw or tail strikes, and its Speeds are 50 feet. It continues devouring its tail even while @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1], @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf], @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix], or otherwise unable to act.</p>\n<p>To end this effect, the ouroboros must first be @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], then a creature must successfully @UUID[Compendium.pf2e.actionspf2e.PMbdMWc2QroouFGD] it, which tears the maw free in addition to its normal effects. The ouroboros can also cease Devouring its Tail with a single action. Either of these tears the maw free of the tail, causing the stump to spill blood as described in sanguine spray.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"devour-tail","toggleable":true},{"key":"Immunity","predicate":["devour-tail"],"type":["drained","enfeebled","fatigued","persistent-damage","sickened"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mNMGvHwMrDdtnVoO","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fast Swallow","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The ouroboros @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} a creature with their maw</p>\n<hr />\n<p><strong>Effect</strong> The ouroboros uses Swallow Whole.</p>"},"requirements":{"value":""},"rules":[],"slug":"fast-swallow","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PrWWui76kCsgmSBk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Flying Wheel","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The ouroboros is eating its own tail (see Devour Tail)</p>\n<hr />\n<p><strong>Effect</strong> As Trample, except the ouroboros can Fly up to double its Speed instead of Striding.</p>\n<p>Huge or smaller, body, @Check[type:reflex|dc:45|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HAbopgX5BTCYokYc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Regenerative Blood","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The regenerative and transmutative properties of ouroboros blood regenerate and mutate a creature's body into ouroboros-like snakes. A creature already affected by regenerative blood is immune to additional exposure.</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:42]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 24 hours</p>\n<p><strong>Stage 1</strong> regeneration 5 (deactivated by fire), @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}, and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (12 hours)</p>\n<p><strong>Stage 2</strong> regeneration 5 (deactivated by fire), @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 4} (12 hours)</p>\n<p><strong>Stage 3</strong> The creature's body transmutes into a mass of writhing snakes, with the effects an 8th-level <em>@UUID[Compendium.pf2e.spells-srd.wp09USMB3GIW1qbp]</em> spell but with an unlimited duration.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["contact","curse","incapacitation","poison","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1sZ0LFXxfqkedyyb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Huge, [[/r (4d10+9)[acid]]], Rupture 50</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FR0NE1tkGwNuwmOZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1600000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cuHTLYrwNFW9Cw1j","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Loq58SvarrKBnbhQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":41},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ouroboros","system":{"abilities":{"cha":{"mod":8},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":-4},"str":{"mod":10},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 50 (deactivated by fire)","max":500,"temp":0,"value":500},"immunities":[{"type":"acid"},{"type":"death-effects"},{"type":"disease"},{"type":"negative"},{"type":"poison"},{"type":"precision"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"otherSpeeds":[{"type":"fly","value":100}],"value":100},"weaknesses":[{"type":"piercing","value":15},{"type":"slashing","value":15}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":21},"privateNotes":"","publicNotes":"<p>Ouroboros are the embodiment of eternity. Though they're prevalent as a symbol, often scrawled across the margins of alchemical tomes, few know that the beasts actually exist in the Astral Plane, where they fly through the silvery-gray void like a serpentine wheel. The ouroboros is usually depicted as a snake devouring its tail. This circular symbol is synonymous with infinity, self-sufficiency, and eternal unity.</p>\n<p>An ouroboros' form exemplifies the unfathomable concepts of forever. Its undulating body is composed of smaller serpents, who are in turn composed of ever smaller serpents, continuing indefinitely. These smaller components are recycled as the ouroboros devours its tail, existing in a perpetual, cyclical process of creation and destruction. It is a massive creature, forming a loop roughly 50 feet in diameter and weighing hundreds of tons.</p>\n<p>An ouroboros's most striking feature is its ability to almost instantly grow new flesh and heal from nearly any wound. This profound regenerative ability comes in part from an ouroboros's magical blood, which is rumored to have many miraculous properties.</p>\n<p>Through their inscrutable behavior suggests that an ouroboros is mindless, the creatures boast crude intellects and can understand speech, though they have no way to speak. They possess an instinctive, almost obsessive will to survive and defend themselves ferociously if threatened in even the slightest way. Often these perceived threats take the form of another creature simply existing within the ouroboros's line of sight, leading other Astral creatures to give these powerful beings a wide berth. The only creature an ouroboros reliably ignores is another ouroboros, but they're so incredibly rare that these meetings occur only once an age.</p>\n<p>Being entirely self-sustaining, an ouroboros rarely deigns to emerge from its consumption to engage with the Material Plane. Yet, the creature remains capable of inflicting tremendous devastation that far surpasses what it could wreak leveraging only its massive size alone. Left to its own devices, an ouroboros is likely to simply roam the Astral Plane in eon-spanning cycles, following some pattern too long and large for any mortal to even chart, much less fully comprehend. When conjured to the Material Plane, however, an ouroboros eagerly begins to initiate the cycle of renewal for which it is best known, beginning with that cycle's first step: destruction.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":38},"reflex":{"saveDetail":"","value":34},"will":{"saveDetail":"","value":33}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["aklo"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"grg"},"value":["astral","beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.rrkjmcNlODuIpbz6"}}}
{"_id":"sCzgD99DO10Koovq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"nEHCDw3LRtrCnVMz","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":16,"mod":0,"value":8},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"UWTdQ7IdEAOO2D4Q","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Champion Focus Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":16,"mod":0,"value":8},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"NOO0bYiSa7c0jAV9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. 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The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"uses":{"max":3,"value":3},"value":"nEHCDw3LRtrCnVMz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6bJOCes6QG4MeGCT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal or activity you plan to engage in within 1 week, or an event you expect might happen within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"nEHCDw3LRtrCnVMz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HHzuVZDMyhnuUwVS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"nEHCDw3LRtrCnVMz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6OwGaXzDRgxQzW7d","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"nEHCDw3LRtrCnVMz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ln5cD1CMe5F7lUtA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tXa5vOu5giBNCjdR"}},"img":"systems/pf2e/icons/spells/know-direction.webp","name":"Know Direction","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>In your mind's eye, you see a path northward. You immediately know which direction is north (if it exists at your current location).</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can instead know the direction to a familiar location, such as a previous home or a favorite tavern.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"nEHCDw3LRtrCnVMz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"know-direction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ddyysRHw4AzSpndW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"positive"},"value":"6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.lyLMiauxIVUM3oF1]</p>\n<p>Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<p><em>@UUID[Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp]</em></p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"UWTdQ7IdEAOO2D4Q"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f575f60byWEbWEze","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands (Vs. Undead)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"positive"},"value":"1d6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round. Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.JhihziXQuoteftdd]</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"UWTdQ7IdEAOO2D4Q"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands-vs-undead","source":{"value":"Pathfinder Secrets of Magic"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZKJM91nloYmlv4cF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"nEHCDw3LRtrCnVMz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pngMCsBrfaWHDYnk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"nEHCDw3LRtrCnVMz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yrUTciOjsrqkiFEh","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6-2","damageType":"piercing"},"zy158t1fu28edcdkdpx5":{"damage":"1d4","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","good","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cBLNcI8XKhBuOFqE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d4-2","damageType":"slashing"},"1ne0bp3sv7rrd60zf8bq":{"damage":"1d4","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","good","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qhoxtRXXWKvmotj5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wqfNw7k5yrmfOl9I","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cat's Curiosity","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A silvanshee's core value is curiosity. This enables them to seek out new experiences and information beyond their current understanding. A silvanshee can use trained skill actions for all skills, even if they're untrained.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oWFVODhnr16hmGjN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5hGIIhdbBibMGMJ3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cat's Grace","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a silvanshee uses their <em>@UUID[Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG]</em> spell, the mist form remains roughly the size and shape of a cat, and the silvanshee retains their fly speed in this form.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SCl3nLTGNRoqi1F6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OEDiA6keJBVZpEhO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1900000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OkxpqVsuJxaU4ma2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2000000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"daFMLxLznj0FiDbZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nirvana Lore","sort":2100000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FbIgOnwJVXqfRNw7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Silvanshee","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":-2},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":25},"weaknesses":[{"type":"evil","value":3}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>These celestial outsiders hail from Nirvana, the plane of purest good. Agathions are born from the souls of mortals who attained the enlightenment they sought in life, sometimes even after death. Because they all start out as mortals who were rewarded for their determination, self-awareness, and purity of heart, agathions are more likely than other celestials to intervene in working nonviolently against the spread of evil on the material plane. Agathions have served as moderators between the chaotic azatas and lawful archons, so they know how vital communication with mortals can be to bridge differences and ensure that evil doesn't win out.</p>\n<p>All agathions possess animal-like aspects, some appear more anthropomorphic, while others spend most of their time in forms nearly indistinguishable from true animals. Still others prefer to shapeshift as they see fit, or present as humanoid when in the company of humanoid mortals.</p>\n<p>Each type of agathion serves a specific role in Nirvana. Their duties and forms generally reflect the core values they cultivated in life that led them to their enlightenment. Since agathions receive their animal forms as rewards for their mortal lives, they take great insult with insinuations that they're merely magical talking beasts or-even worse-that their forms are a curse or punishment.</p>\n<hr />\n<p>Silvanshees are a stealthy and extremely inquisitive contingent of agathions who gather information about the mortal world for other agathions. While they love to explore the Material Plane and sate their curiosity, they're generally reclusive and skittish. These dual instincts war with each other whenever something exciting piques their interest. Because of their small sizes, they don't pose a combat threat to most creatures; instead, silvanshees act as Nirvana's eyes and ears in the mortal world, reporting back to superiors or calling for help should they run into danger.</p>\n<p>Silvanshees appear indistinguishable from domestic felines, save for their violet eyes and the telltale blaze of differently colored fur on their chests. Of course, flying gives them away outright, so if at all possible, they only do so while in trusted company to avoid detection.</p>\n<p>Their fur color runs the spectrum of normal feline colorations. They can also transform into mist when necessary to maintain discretion or make a hasty getaway.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Animals","selected":[],"value":["celestial","common","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["agathion","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.sCzgD99DO10Koovq"}}}
{"_id":"sESP4UwiJHeNUYEv","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"2rRPRh9T9ed91v7l","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cacophony","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The monkeys' awful racket of screeches and howls drowns out other sounds. Any creature performing an auditory action in the area must yell over the din, requiring a successful @Check[type:fortitude|dc:15] save or @Check[type:performance|dc:15] check to project loudly enough; on a failure, the action is lost.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":20,"slug":"cacophony","traits":["auditory","aura"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","aura"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TwivoTQWKF6KVynb","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Ransack","sort":200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The swarm rummages through the possessions of a single creature within its space, attempting a @Check[type:thievery] check against the creature's Reflex DC.</p>\n<p>On a success, the monkeys take one random item of negligible Bulk that the creature is wearing but not closely guarding, such as an object in a loosely carried pouch.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Z6FPbe7j4A4d8s6s","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Bites","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each creature in the swarm's space takes [[/r 1d8[piercing]]] damage (@Check[type:reflex|dc:18|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PB1DZNETfpk3nBJe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":400000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ExkyUEuq7XSuKgBQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Monkey Swarm","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"resistances":[{"type":"piercing","value":3},{"type":"slashing","value":3}],"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":25},"weaknesses":[{"type":"area-damage","value":3},{"type":"splash-damage","value":3}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>A single monkey can cause mischief. A troop of monkeys, emboldened by their numbers, can cause utter chaos, attacking anyone and looting anything in sight before scattering away with whatever they can carry.</p>\n<hr />\n<p>Monkeys vary greatly in size, color, and behavior. Some are distinguished by bright orange fur, others for black fur in sharp contrast with a white face. Some produce distinct noises, like howls that can be heard from a village away. Others vie for dominance within ever-changing social hierarchies. Their size and aptitude for climbing allow them to quickly escape threats; combined with being a little too clever for their own good, this allows them to get up to all sorts of mischief and usually escape to do it again.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":6}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":""},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.sESP4UwiJHeNUYEv"}}}
{"_id":"sFePZ5s3vMtC4YPx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xWKUQcMCVRZCnWMH","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Nn5E53ud3JgH2R3T","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Champion Focus Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"7YflIrX7MuZXMK6H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U"}},"img":"systems/pf2e/icons/spells/miracle.webp","name":"Miracle","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You request aid directly from your divine source. Your divine source always refuses a request out of line with its nature, and it might grant a different request (potentially more powerful or better fitting its nature) than the one you asked for. A casting of <em>miracle</em> can do any of the following things.</p>\n<ul>\n<li>Duplicate any divine spell of 9th level or lower.</li>\n<li>Duplicate any non-divine spell of 7th level or lower.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>wish</em> spell.</li>\n</ul>\n<p>The GM might allow you to try using <em>miracle</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"heightenedLevel":10,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"miracle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yaGOJNtgtEO8oQ4q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WS7HrFjwNvTn8T2"}},"img":"systems/pf2e/icons/spells/implosion.webp","name":"Implosion","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"75"}}},"description":{"value":"<p>You crush the target by causing it to collapse in on itself, dealing 75 damage. The first time each round you Sustain the Spell, you must choose a new target to be subject to the same effect; the same creature can never be targeted more than once with a single casting of this spell. You also can't affect more than one creature per turn with implosion. You can't target a creature that's incorporeal, gaseous, or liquid, or otherwise lacking a solid form.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"implosion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corporeal creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BRuRZajxwKetVZPQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r4HLQcYwB62bTayl"}},"img":"systems/pf2e/icons/spells/storm-of-vengeance.webp","name":"Storm of Vengeance","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":360},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A massive storm cloud forms in the air in a 360-foot burst. Beneath it, rain begins to fall, and gales impose a -4 circumstance penalty to physical ranged attacks and weapon ranged attacks, and the air in the area becomes greater difficult terrain for flying creatures. When you Cast this Spell and the first time each round you Sustain the Spell, you can choose one of the following storm effects. You can't choose the same effect twice in a row.</p>\n<ul>\n<li><strong>Acid Rain</strong> Each creature in the storm takes 4d8 acid damage with no saving throw.</li>\n<li><strong>Hail</strong> The storm deals 4d10 bludgeoning damage to creatures beneath it (basic Fortitude save).</li>\n<li><strong>Lightning</strong> Up to 10 bolts of lightning strike down, targeting creatures of your choice in the storm. No more than one bolt can target any one creature. Each bolt deals 7d6 electricity damage (basic Reflex save). Rain and Wind Heavy rain and whipping wind reduce visibility and mobility, making the area under the storm cloud difficult terrain and making everything seen within or through the area @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</li>\n<li><strong>Thunderclap</strong> Each creature in the storm must succeed at a Fortitude save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 10 minutes. A creature that succeeds is temporarily immune to thunderclaps from storm of vengeance for 1 hour.</li>\n</ul>\n<hr />\n<p><strong>Heightened (10th)</strong> The range increases to 2,200 feet, and the cloud is a 1,000-foot burst.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1000"},"range":{"value":"2200 feet"}}},"type":"fixed"},"level":{"value":9},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"800 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"storm-of-vengeance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PnuoeGPCUMklsMJz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.</p>\n<ul>\n<li><strong>Shaking Ground</strong> The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks.</li>\n<li><strong>Fissures</strong> Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful @Check[type:athletics|dc:15|traits:action:climb] to Climb.</li>\n<li><strong>Collapse</strong> Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1320"},"range":{"value":"half a mile"}}},"type":"fixed"},"level":{"value":8},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5Wqq2SypRO07FnOE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7qC64GqGP34ClPu4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TgCIq0GPEW4umwGl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"healing"},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use breath of life if the triggering effect was disintegrate or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7iPW2qJv28sNIMlG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1jFj68yQe0moSwH1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mpGCMTldMVa0pWYs"}},"img":"systems/pf2e/icons/spells/circle-of-protection.webp","name":"Circle of Protection (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":{"details":"10-foot emanation centered on the touched creature","type":"emanation","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature and those nearby against a specified alignment. Choose chaotic, evil, good, or lawful; this spell gains the opposing trait. Creatures in the area gain a +1 status bonus to AC against attacks by creatures of the chosen alignment and to saves against effects from such creatures. This bonus increases to +3 against effects from such creatures that directly control the target and attacks made by summoned creatures of the chosen alignment. Summoned creatures of the chosen alignment can't willingly enter the area without succeeding at a Will save; repeated attempts use the first save result.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"circle-of-protection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t3QTvMGR7s8zecPE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vg0HZLmdVPcQrpjQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FIXgEJTu3uJHUVxA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"uses":{"max":3,"value":3},"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tTb453d9KoNfBCjX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"positive"},"value":"6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.lyLMiauxIVUM3oF1]</p>\n<p>Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<p><em>@UUID[Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp]</em></p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yVlPFPnKpc8ePwr1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands (Vs. Undead)","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"positive"},"value":"1d6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round. Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.JhihziXQuoteftdd]</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands-vs-undead","source":{"value":"Pathfinder Secrets of Magic"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zsHciQgmfpHT7Rdu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"3d12+18","damageType":"piercing"},"voqldw5uwvbpyfttzm44":{"damage":"1d6","damageType":"good"},"4596ph26g3s6d0ynhey1":{"damage":"4d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["good","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bIOojNVEElRivlmd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"3d8+18","damageType":"slashing"},"bwj9oiig5v68sm729kk3":{"damage":"1d6","damageType":"good"},"qsvicnwjcigwc1dscsvt":{"damage":"4d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","good","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x8x4bMdmpqcgY6vi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3UNbqS2zBuQO6NaW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"l8Vwgjba06YNgLZg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 20 (Deactivated by Evil)","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["evil"],"key":"FastHealing","type":"regeneration","value":20}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fzjCg0wFBhRYlKEh","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Dragon's Salvation","sort":2200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the draconal's reach would take damage.</p>\n<hr />\n<p><strong>Effect</strong> Before applying the damage, the draconal casts <em>@UUID[Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS]</em> on the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iGx7eQKe0LJXzUAo","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The draconal breathes a blast of energy that deals [[/r 21d6[fire]]] damage to creatures they choose to damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:44|basic:true] save).</p>\n<p>They can make this effect nonlethal for selected creatures in the area or choose not to damage certain creatures at all.</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"br8FCwfVCLAXisnU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dragon's Wisdom","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Draconals embody the core value of wisdom, but every path to wisdom and enlightenment differs, so draconals' powers vary by temperament and coloration. A draconal's scale color determines their associated energy damage type.</p>\n<p>They gain resistance 15 to that damage type, deal 4d6 extra damage of that type with their Strikes, and deal 21d6 damage of that type with their breath weapon. They gain additional wisdom in the form of the basic and advanced domain spells from one domain, chosen from four domains available to draconals with their scale color.</p>\n<hr />\n<p><em>Note: Choose the domain powers from the available domains according to the Draconal's scale color and add them to the \"Champion Focus Spell\" spellcasting entry.</em></p>\n<ul>\n<li><em><strong>All colors</strong> @UUID[Compendium.pf2e.domains.Ze2hoTyOQHbaQ6jD] @UUID[Compendium.pf2e.domains.1BU8deh48XZFclWl]</em></li>\n<li><em><strong>Black</strong> @UUID[Compendium.pf2e.domains.v4SDXgCuPdZqhMeL] @UUID[Compendium.pf2e.domains.l2EFJssJKu7rG77m]</em></li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xkS0Q59YAAwHJlcT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uehunenPzM6eSJvN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2600000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mOToqh2R8tANGGfd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"k0naTdKqc7mTIAra","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2800000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"i37RsbxnUjHluzs3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2900000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w2Wodg2t7hHYZHg4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":3000000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dZGiqsZu9U1qRnqD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3100000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"poFV0K8IzaMCquPb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nirvana Lore","sort":3200000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"S5EydLEAu4cbobTA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3300000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WQtTRbc4c50MPIKZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3400000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kXjdFoKq51aA4hZb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3500000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Draconal (Black)","prototypeToken":{"name":"Draconal"},"system":{"abilities":{"cha":{"mod":9},"con":{"mod":8},"dex":{"mod":5},"int":{"mod":8},"str":{"mod":10},"wis":{"mod":10}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":"circle of protection"},"hp":{"details":"regeneration 20 (deactivated by evil)","max":370,"temp":0,"value":370},"initiative":{"statistic":"perception"},"perception":{"value":36},"resistances":[{"type":"fire","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":90}],"value":30},"weaknesses":[{"type":"evil","value":15}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":20},"privateNotes":"","publicNotes":"<p>These celestial outsiders hail from Nirvana, the plane of purest good. Agathions are born from the souls of mortals who attained the enlightenment they sought in life, sometimes even after death. Because they all start out as mortals who were rewarded for their determination, self-awareness, and purity of heart, agathions are more likely than other celestials to intervene in working nonviolently against the spread of evil on the material plane. Agathions have served as moderators between the chaotic azatas and lawful archons, so they know how vital communication with mortals can be to bridge differences and ensure that evil doesn't win out.</p>\n<p>All agathions possess animal-like aspects, some appear more anthropomorphic, while others spend most of their time in forms nearly indistinguishable from true animals. Still others prefer to shapeshift as they see fit, or present as humanoid when in the company of humanoid mortals.</p>\n<p>Each type of agathion serves a specific role in Nirvana. Their duties and forms generally reflect the core values they cultivated in life that led them to their enlightenment. Since agathions receive their animal forms as rewards for their mortal lives, they take great insult with insinuations that they're merely magical talking beasts or-even worse-that their forms are a curse or punishment.</p>\n<hr />\n<p>Dragon agathions, known as draconals, number among the most powerful of their kin, and also the wisest, embodying the wisdom of the benevolent philosopher-king. With their wisdom comes an elevation above material matters, making them the most removed from the troubles and lives of mortals. Draconals serve as the guardians of powerful magic, and they dispense their wisdom in service of the greater good of Nirvana and the celestial planes.</p>\n<p>Draconals appear more draconic than humanoid. They walk on their hind legs and balance on their long, serpent like tails. Sharp claws tip their scaled humanoid hands.</p>\n<p>Similar to true dragons, a draconal's coloration signifies different breath weapons, traits, and resistances. Draconals also choose spells from one of four domains. All have the options of the air and healing domains, but their color determines the other two. Black draconals breathe and are resistant to fire, and their additional domain options are fire and luck. Red draconals have the same fire breath and resistance, but their additional domain options are protection and sun. Green and white draconals breathe and are resistant to cold, but green draconals have the options of nature and water domains while white draconals have the options of freedom and repose. Yellow draconals breathe and are resistant to acid, and their additional domain options are earth and luck.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":3,"value":3}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":38}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Animals, Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision; true seeing"},"size":{"value":"lg"},"value":["agathion","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.sFePZ5s3vMtC4YPx"}}}
{"_id":"sNEvW8qBxztZcI8p","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"BgqCS9ExYivBMHU2","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"value":14},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"HJnRSZ9pVDnEUZaU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"BgqCS9ExYivBMHU2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HNZfDFztsLIcl2HB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"uses":{"max":3,"value":3},"value":"BgqCS9ExYivBMHU2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1AHWJVLkMODRgxIJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"BgqCS9ExYivBMHU2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"V8TwBVIktaXLG5SI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.szIyEsvihc5e1w8n"}},"img":"systems/pf2e/icons/spells/soothe.webp","name":"Soothe","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"1d10+4"}}},"description":{"value":"<p>You grace the target's mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nkk4O5fyzrC0057i]</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 1d10+4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10+4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"BgqCS9ExYivBMHU2"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"soothe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["emotion","healing","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Giq7xYMEYxuDHUbq","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.upzjwQ96cZG0Xlmx"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/religious-symbol-silver.webp","name":"Religious Symbol (Silver)","sort":600000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This piece of wood or silver is emblazoned with an image representing a deity. Some divine spellcasters, such as clerics, can use a religious symbol of their deity as a divine focus to use certain abilities and cast some spells. A religious symbol must be held in one hand to use it.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"quantity":1,"rules":[{"domain":"all","key":"RollOption","option":"has-religious-symbol","requiresEquipped":false}],"size":"med","slug":"religious-symbol-silver","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"IfQ2Ql0FDoKs4CXh","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d4+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"E5jGyO2W780NMvYV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Antler","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MUxEI1u92ZQGjdB8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WFRxpdnf4FFb3z7i","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 30 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OwZj80arbVgN8YC9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"-1 to All Saves vs. Emotion Effects","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["emotion"],"selector":"saving-throw","value":-1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ikvqvxMtrtqOwbWu","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Seize Prayer","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature the shrine skelm can hear within 30 feet Casts a divine Spell with a verbal component</p>\n<hr />\n<p><strong>Effect</strong> The shrine skelm utters an incantation and attempts to counteract the triggering spell (counteract modifier [[/r 1d20+14 #Counteract]]{+14}, counteract level 3rd).</p>\n<p>If he successfully counteracts the spell, the skelm and the caster each take [[/r 1d8[mental]]] damage per level of the triggering spell, and if the spell had one or more targets, the skelm learns its effect and can allow the spell's effects to continue with himself as the only target (any other effect is still counteracted).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","concentrate","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YE7BBnb0szfbgyZp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The shrine skelm can take on the appearance of any Medium male humanoid. This doesn't change his Speed or his attack and damage bonuses with his Strikes but might change the damage type his Strikes deal.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LRFB4rNU7O66JVlQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IP7OFv62ex3QvHzS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qXCYnKJ30ZnvwU1N","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"25mt3i3eCmee2aMU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1700000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZTCz3DjizhBSV1cj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wOf7gDjRXtDpT6oV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LbmsbN47NJreAPHv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iUENpFI9dRYAPm84","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ruVwfMHGS9aMJkTa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2200000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shrine Skelm","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":4},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":"-1 to all saves vs. emotion effects"},"hp":{"details":"","max":80,"temp":0,"value":80},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>The unquestioned authority that a priest wields, with influence over even the most intimate details of a congregation's lives, is the ultimate prize for a shrine skelm. Most shrine skelms insinuate themselves into positions of judgment in powerful religious groups to gain that power for their own use and abuse. Shrine skelms wear the old-fashioned, traditional apparel of whatever faith they've infiltrated, brandishing religious symbols made of precious metals to better blend in and give an impression of age and power.</p>\n<p>No matter what religion they infiltrate, a shrine skelm is a master at taking established teachings out of context to justify elaborate, painful, and often humiliating punishments for his victims. He usually targets people with the audacity to question his position or teachings, but also relentlessly harasses anyone he envies.</p>\n<p>Shrine skelms are skilled listeners, especially in settings like group prayers where they can learn worshippers' fears or hopes. They exploit whatever information they learn for their own prestige and power, but they also watch for jealousy and the seeds of rage that could be nurtured to make a new skelm. They can even intercept sincere prayers and steal their effects for themselves, and they command several spells to manipulate and control their unwitting, vulnerable victims.</p>\n<hr />\n<p>Rage-filled skelms are drawn to any settlement with more than a few hundred souls. Using magical disguises and leveraging societal norms to their benefit, these antlered monsters crave fearful respect and brutally punish any who dare disagree with their lofty opinions, even in the slightest degree. Although quite dangerous on their own, skelms are at their deadliest when leading an angry mob. Their cruel and exploitative nature has made their name synonymous with villainy.</p>\n<p>An existing skelm can transform any evil humanoid who's overwhelmed with rage into one of their kind. Skelms heap enraging humiliation on potential new brothers as a form of indoctrination, convincing these recruits that some other person or group is responsible for their misery. This practice ensures skelms begin their new existence with sufficient vitriol to plot their revenge.</p>\n<p>Many newly forged skelms carry on their lives in the roles they held as mortals; and in fact, these roles often shape the type of skelm they become. Skelms can arise among members of nearly any ancestry, though they're more common among cultures with deeply entrenched gender roles, unjust hierarchies, and those that don't offer healthy ways to experience and process anger.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 30 feet","selected":[],"value":["aklo","common"]},"rarity":"common","senses":{"value":"scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["humanoid","skelm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.sNEvW8qBxztZcI8p"}}}
{"_id":"sNeIVL8w7NPFtpK2","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PuvbyIbJk14Uho2a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense 60 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OazlOifRnQFSPc2g","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fire Healing","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Anytime a wizard sponge would take fire damage, it instead regains [[/r 1d8[healing]]]{1d8 Hit Points} (regardless of the amount of damage the fire effect would have caused).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hi0AFeSVBBw7vuPF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Suction","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wizard sponges can climb on ceilings and other inverted surfaces.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fbcWIR3VTHaRmvLw","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Slither","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The wizard sponge slithers over each creature in its space, dealing [[/r 2d10[acid]]] damage (@Check[type:reflex|dc:20|basic:true] save). A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4XdLVNceTaTeWXxs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Weak Acid","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wizard sponge acid damages only organic material—not metal, stone, or other inorganic substances.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dO8YIdebcg6JU7kQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HofMxPk6h7wuflyA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.DecayingPlantFungus","predicate":[{"or":["terrain:decaying-plants","terrain:fungus"]}],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+15 amid decaying plant matter or fungus","options":"terrain:decaying-plants, terrain:fungus"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wizard Sponge (Fey Domain)","prototypeToken":{"name":"Wizard Sponge"},"system":{"abilities":{"cha":{"mod":-3},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":65,"temp":0,"value":65},"immunities":[{"type":"critical-hits"},{"type":"fire"},{"type":"precision"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"resistances":[{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"climb","value":30}],"value":30},"weaknesses":[{"type":"area-damage","value":5},{"type":"cold-iron","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>The Fey Domain Wizard Sponge develops a strangely capricious growth pattern despite being mindless, such as growing in the pockets of a creature's clothing before devouring it.</p>\n<hr />\n<p>This strange type of fungus colony takes its name from its initial purpose: the wizard who first developed it sought a means to keep her tower clean from residue both mundane and magical. Wizard sponge does just that, dutifully cleaning its vicinity by devouring dust, organic debris, and even the decaying bodies of fallen creatures. Its designer intentionally crafted the fungus to not merely resist but be healed by fire, intended as an additional safety feature, and most varieties have a convenient side effect of being edible once slain. Unfortunately, the fungus also developed an unexpected ability to magically mutate over time, which eventually led to its escape and independent propagation.</p>\n<p>Wizard sponge colonies of various sizes and shapes now thrive in dungeons, caverns, sewers, abandoned castles, crypts, and even the basements of some occupied dwellings. They often carry along bits of partially consumed material with them, such as clothing, limbs, and adventuring gear-sometimes even valuable treasures! An individual colony typically takes on distinctive properties based on what it's consumed in its environment; a variety living in a necromancer's crypt might acquire the undead's affinity for negative energy, for example.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"no vision, tremorsense 60 feet"},"size":{"value":"lg"},"value":["fungus","mindless","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.sNeIVL8w7NPFtpK2"}}}
{"_id":"sgZGrUQrfH3QPdXF","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"qiEzVS822d89t62v","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"mod":0,"value":17},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"JxGDiOzvqKBoFWu5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Self Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"qiEzVS822d89t62v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TUhdhCikaaxIEQ4G","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"qiEzVS822d89t62v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2xp6uLOzgjUyP1Qn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"uses":{"max":3,"value":3},"value":"qiEzVS822d89t62v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tyCCxoKimdrXnZAU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"qiEzVS822d89t62v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CSKBmkmroGIxLyF6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"6d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":4,"uses":{"max":2,"value":2},"value":"qiEzVS822d89t62v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bTVIk7MfPJeNfwEZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"qiEzVS822d89t62v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3npqcOi3zZbI3nxw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"qiEzVS822d89t62v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3wYDfAHneIjRFSCW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"qiEzVS822d89t62v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1pcUygqXnkqAtnri","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"qiEzVS822d89t62v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Y4qT16MoxkVrd9SC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"qiEzVS822d89t62v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RIfmoCoHRDlhRlU1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"tcics53v34s147hfgvf7":{"damage":"2d10+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"PfPbwkrM06fK0tGR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hand","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":17},"damageRolls":{"vvk1uwyp3nnvlqc24jzg":{"damage":"2d12","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","mental"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XkAvPPqqBigAbyb2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jlBFW0dhslsLTtR1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Collective Sense","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Caulborn are aware of all other caulborn within @Template[type:emanation|distance:300]{300 feet}, with the effects of a <em>@UUID[Compendium.pf2e.spells-srd.HTou8cG05yuSkesj]</em> spell, and they can perceive anything within the other caulborns' thoughtsense. If two or more caulborn are within range of each others' thoughtsense, they can't be flanked.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r0CnvIkvKsI5FMgI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.JcaIJLGGmst79f1Y"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Thoughtsense (Precise) 120 feet","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Thoughtsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"thoughtsense","source":{"value":""},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yipkwbXsFDd1t15w","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Consume Thoughts","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The caulborn's last action was a successful hand Strike</p>\n<hr />\n<p><strong>Effect</strong> The caulborn steals some of the psychic energy from the creature it hit. The target must attempt a @Check[type:will|dc:25] save; regardless of the outcome, the creature is temporarily immune to Consume Thoughts for 1 minute.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 minute, and the caulborn regains [[/r 1d12[healing]]]{1d12 Hit Points}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} for 1 minute and the caulborn regains [[/r 2d12[healing]]]{2d12 Hit Points}. If the target was already stupefied when the caulborn used this ability, the target is also @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"alAwSazDkJZWiv6r","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cooperative Scrying","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Three or more caulborn adjacent to each other can collectively cast <em>@UUID[Compendium.pf2e.spells-srd.r784cIz17eWujtQj]</em> once per day (@Check[type:will|dc:25]), with no limit to the duration so long as at least three caulborn remain adjacent and use no actions other than to Sustain the Spell.</p>\n<p>The daily limit applies to all caulborn who participated, meaning none of them can participate in another <em>scrying</em> that day.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","occult","scrying"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yyRRg8RUH4enqZwU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CnKrBWRxuf5oLen4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wRNyAuP3cAj1sruw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Y6aC5CTjwQn7EX3G","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9YV2ceVXTCsHlzs2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2300000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"h57cHefRvvAFCG4C","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2400000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iEy2EQji9z5hzJMl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2500000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Caulborn","system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":6},"str":{"mod":2},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":105,"temp":0,"value":105},"immunities":[{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"resistances":[{"type":"mental","value":10}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>Telepathic prophets and historians, caulborn gather in small cabals for protection and camaraderie, using their collective brainpower to unravel cosmic conundrums. Once they've exhausted an area's secrets, they depart, seeking new homes hidden within cities, sequestering themselves within caves, or lurking in forgotten corners of the planes. From the moment an ioton absorbs especially profound thoughts and begins taking on the permanent form of a young caulborn, these ennosites' genius and toughness grow with each new discovery. Absorbing such information destabilizes their corporeal form, like when books are stacked too high, so excess knowledge seeps from a caulborn's body, causing a literal brain drain that caulborn find incredibly vexing. To avoid this occurrence, caulborn must feed on others' psychic energy to maintain themselves, which is usually a harmless process. Especially hungry caulborn even abduct prey.</p>\n<p>Despite their need to feed, caulborn rarely care to interact with other creatures, especially beings that could react to their appearance with fear or hostility. They occasionally make exceptions for accomplished scholars or storied travelers, however, bartering their own lore for outside secrets.</p>\n<hr />\n<p>The Astral Plane is a planar nexus, connecting the planes of the Inner Sphere to those of the Outer Sphere, a realm of timeless silver substance charged with mental essence drawn from throughout the Great Beyond. Most creatures on the Astral Plane are visitors-predators seeking to poach from the River of Souls, psychopomps guarding against such incursions, and aeons monitoring the flow of raw quintessence through the Antipode. Yet, this plane has spawned creatures native to its strange currents and eddies, foremost of which is the family of thought-spawned creatures known as ennosites.</p>\n<p>An ennosite's form physically embodies of its thought and purpose. As some ideals and goals are shared, so are certain forms.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","aklo","celestial","common","daemonic","draconic","infernal","protean","requian","utopian"]},"rarity":"uncommon","senses":{"value":"thoughtsense (precise) 120 feet, no vision"},"size":{"value":"med"},"value":["astral"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.sgZGrUQrfH3QPdXF"}}}
{"_id":"sp0CZ8B2IPw3bBVi","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"jTT3N3sXixsPE4b1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vx5wkGlnDaE4xpPz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["befuddling-lash"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d4+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["agile","backswing"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"aK7xyvWTJe4GyQ42","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nmzcowdCvUQCrcqI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VjpfyKmnhYR8Bus6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 5 (Deactivated by Acid or Fire)","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["acid","fire"],"key":"FastHealing","type":"regeneration","value":5}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BEcAt0SdsvIa6qp9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Befuddling Lash","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the huldra damages a creature with their tail, a wave of befuddlement clouds the target's thoughts. The creature must succeed at a @Check[type:will|dc:19] save or become @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (@UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} on a critical failure) for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":"befuddling-lash","source":{"value":""},"traits":{"rarity":"common","value":["curse","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vkQCMGp1H43fc8Jo","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Manipulate Luck","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The huldra touches another creature to manipulate the creature's luck. The creature must attempt a @Check[type:will|dc:21] save.</p>\n<p>On a failure, the huldra chooses good luck or bad luck. If the huldra chooses good luck, the affected creature can roll twice on one d20 roll within the next minute and use the higher result; this is a fortune effect. If the huldra chooses bad luck, the creature must roll twice and use the lower result on its next d20 roll; this is a misfortune effect.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.2DlOfFoYLGSlfugH]</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.zzdOof9hHUf9s13H]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ubaWuPQNXfzZ8yAj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tYt3A9hKDpzLb05E","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.ImpersonateHumanVersion","predicate":["action:impersonate"],"selector":"deception","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+17 to Impersonate a human version of themselves","options":"action:impersonate"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JHkJSMb5KPu6vSvF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1000000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pBv0CLWwxoVCDRWl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FnWvli5ZEzPkTDG5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1200000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Huldra","system":{"abilities":{"cha":{"mod":5},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":5},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"regeneration 5 (deactivated by acid or fire)","max":70,"temp":0,"value":70},"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"cold-iron","value":5},{"type":"fire","value":5}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>At first glance, a huldra seems a simple creature-a human in plain robes or peasant dress, sporting long, unbound hair. These tresses and full skirts in fact disguise the huldra's supernatural features: a hollow wooden back, a long bovine tail, and incredible strength.</p>\n<p>Folk legends from the lands of the north describe huldras as the creations of troll witches, intended to lure potential meals to the slaughter. Indeed, a huldra's regeneration is so similar to a troll's that a link between the two creatures seems entirely possible, but huldras despise trolls and resent tales suggesting any connection between them. Rather, huldras are wardens of the woodlands they occupy. Grown from saplings by powerful forest-dwelling fey as a response to humanoid encroachment, huldras protect and parley for the forest itself. Woodland creatures adore huldras, and sometimes approach humans or elves thinking they're huldras. This illusion is shattered if the animal sees the humanoid's back is made of flesh or that they're lacking a tail, at which point the animal recoils and runs away.</p>\n<p>Huldras respond well to travelers who show respect and deference for the forest, bestowing those they favor with supernatural luck and fortune. Those who scorn or attack a huldra, or those who mock their distinctive, bovine tails, find themselves plagued by poor decisions and even worse luck. Huldras commonly carry a bad reputation as sirens of the deep forest-cunning monsters who seek to lure woodcutters and unwary adventurers to uncertain ends. These stories largely come from miscreants foolish enough to have treated a huldra rudely and later complain about how they were unjustly persecuted. Even woodcutters and hunters can stay in the good graces of huldras provided they plant few trees to replace what they've taken and don't kill any creatures they don't eat.</p>\n<p>Though huldras choose to appear unassuming, the attention they put into disguising the supernatural parts of their bodies is sometimes lacking when it comes to their strength. They often perform feats of strength, like bending horseshoes straight or lifting heavy objects, without realizing they're breaking their carefully crafted facade.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"med"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.sp0CZ8B2IPw3bBVi"}}}
{"_id":"ss5f2tMeJWO3u8GU","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ZmVqNTMjqte6Xf1k","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d10+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zwfNSb5Ft4v1QTW3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rock","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Zp3zBQ50NNxsfjVx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CZmwCcrjPndjeWl3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jQDDocLXx8D5KEwx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uG0Z8PsyZtsYuvGR"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Catch Rock","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.CatchRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"catch-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"J5VPK19qAf7MabPt","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Emerge From Undergrowth","sort":600000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The sasquatch is in forest terrain and rolls Stealth for Initiative</p>\n<hr />\n<p><strong>Effect</strong> The sasquatch Strides up to half their Speed, after which they attempt to @UUID[Compendium.pf2e.actionspf2e.2u915NdUyQan6uKF] a single creature within 15 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dZb5yXk5MS02kU1G","img":"systems/pf2e/icons/actions/Passive.webp","name":"Brutal Blows","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>On a critical hit with a fist Strike, the target is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] by the blow.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"fist-attack","text":"PF2E.AttackEffects.KnockProne","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Z4wolFb7CMno5VO4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Forest Stride","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The sasquatch ignores difficult terrain in 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in forests","options":"terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"I7NMlTKZbZGSDXaw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sasquatch","system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":-1},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":36,"temp":0,"value":36},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":2},"privateNotes":"","publicNotes":"<p>The elusive sasquatches dwell in the deepest, most remote and secluded tracts of wilderness. They avoid confrontations with humanoids unless drawn out by curiosity. In such cases, glimpses through the underbrush are typically the best an onlooker can hope for, as sasquatches are perfectly content to live their lives in peace hidden in the deep thickets of the wild.</p>\n<p>Despite their considerable bulk, sasquatches are capable of moving through forests with surprising grace and efficiency. Often, their distinctively pungent odor or the discovery of a few sets of unusually oversized footprints are the only signs of their presence. These footprints have helped to engender a popular nickname, \"bigfoot,\" for these mysterious creatures.</p>\n<p>While normally nonconfrontational, a sasquatch can be driven to violence when startled or when their homeland is threatened, be it by the expansion of pioneers or the intrusion of fell supernatural influences. Usually, a sasquatch's attack lasts as long as it takes to frighten away a foe; they rarely pursue those who flee from their displays of dominance.</p>\n<p>Sasquatches speak their own language, which mixes sounds easily mistaken for ambient wildlife calls and knocking-most often by striking a solid surface (such as a tree) with a branch or a stone -allowing a whole family of sasquatches to carry on conversations without alerting nearby humanoids. Even in death they avoid leaving traces behind, for when a sasquatch dies, their kin take pains to bury the body deep and hide the grave site well to protect the remains from scavengers and evil spirits alike.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["sasquatch"]},"rarity":"uncommon","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ss5f2tMeJWO3u8GU"}}}
{"_id":"szEyrpElcYBagqL2","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xWKUQcMCVRZCnWMH","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Nn5E53ud3JgH2R3T","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Champion Focus Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"7YflIrX7MuZXMK6H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U"}},"img":"systems/pf2e/icons/spells/miracle.webp","name":"Miracle","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You request aid directly from your divine source. Your divine source always refuses a request out of line with its nature, and it might grant a different request (potentially more powerful or better fitting its nature) than the one you asked for. A casting of <em>miracle</em> can do any of the following things.</p>\n<ul>\n<li>Duplicate any divine spell of 9th level or lower.</li>\n<li>Duplicate any non-divine spell of 7th level or lower.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>wish</em> spell.</li>\n</ul>\n<p>The GM might allow you to try using <em>miracle</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"heightenedLevel":10,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"miracle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yaGOJNtgtEO8oQ4q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WS7HrFjwNvTn8T2"}},"img":"systems/pf2e/icons/spells/implosion.webp","name":"Implosion","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"75"}}},"description":{"value":"<p>You crush the target by causing it to collapse in on itself, dealing 75 damage. The first time each round you Sustain the Spell, you must choose a new target to be subject to the same effect; the same creature can never be targeted more than once with a single casting of this spell. You also can't affect more than one creature per turn with implosion. You can't target a creature that's incorporeal, gaseous, or liquid, or otherwise lacking a solid form.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"implosion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corporeal creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BRuRZajxwKetVZPQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r4HLQcYwB62bTayl"}},"img":"systems/pf2e/icons/spells/storm-of-vengeance.webp","name":"Storm of Vengeance","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":360},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A massive storm cloud forms in the air in a 360-foot burst. Beneath it, rain begins to fall, and gales impose a -4 circumstance penalty to physical ranged attacks and weapon ranged attacks, and the air in the area becomes greater difficult terrain for flying creatures. When you Cast this Spell and the first time each round you Sustain the Spell, you can choose one of the following storm effects. You can't choose the same effect twice in a row.</p>\n<ul>\n<li><strong>Acid Rain</strong> Each creature in the storm takes 4d8 acid damage with no saving throw.</li>\n<li><strong>Hail</strong> The storm deals 4d10 bludgeoning damage to creatures beneath it (basic Fortitude save).</li>\n<li><strong>Lightning</strong> Up to 10 bolts of lightning strike down, targeting creatures of your choice in the storm. No more than one bolt can target any one creature. Each bolt deals 7d6 electricity damage (basic Reflex save). Rain and Wind Heavy rain and whipping wind reduce visibility and mobility, making the area under the storm cloud difficult terrain and making everything seen within or through the area @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</li>\n<li><strong>Thunderclap</strong> Each creature in the storm must succeed at a Fortitude save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 10 minutes. A creature that succeeds is temporarily immune to thunderclaps from storm of vengeance for 1 hour.</li>\n</ul>\n<hr />\n<p><strong>Heightened (10th)</strong> The range increases to 2,200 feet, and the cloud is a 1,000-foot burst.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1000"},"range":{"value":"2200 feet"}}},"type":"fixed"},"level":{"value":9},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"800 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"storm-of-vengeance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PnuoeGPCUMklsMJz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.</p>\n<ul>\n<li><strong>Shaking Ground</strong> The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks.</li>\n<li><strong>Fissures</strong> Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful @Check[type:athletics|dc:15|traits:action:climb] to Climb.</li>\n<li><strong>Collapse</strong> Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1320"},"range":{"value":"half a mile"}}},"type":"fixed"},"level":{"value":8},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5Wqq2SypRO07FnOE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7qC64GqGP34ClPu4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TgCIq0GPEW4umwGl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"healing"},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use breath of life if the triggering effect was disintegrate or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7iPW2qJv28sNIMlG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1jFj68yQe0moSwH1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mpGCMTldMVa0pWYs"}},"img":"systems/pf2e/icons/spells/circle-of-protection.webp","name":"Circle of Protection (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":{"details":"10-foot emanation centered on the touched creature","type":"emanation","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature and those nearby against a specified alignment. Choose chaotic, evil, good, or lawful; this spell gains the opposing trait. Creatures in the area gain a +1 status bonus to AC against attacks by creatures of the chosen alignment and to saves against effects from such creatures. This bonus increases to +3 against effects from such creatures that directly control the target and attacks made by summoned creatures of the chosen alignment. Summoned creatures of the chosen alignment can't willingly enter the area without succeeding at a Will save; repeated attempts use the first save result.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"circle-of-protection","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t3QTvMGR7s8zecPE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":9,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vg0HZLmdVPcQrpjQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":7,"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FIXgEJTu3uJHUVxA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"uses":{"max":3,"value":3},"value":"xWKUQcMCVRZCnWMH"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tTb453d9KoNfBCjX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"positive"},"value":"6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.lyLMiauxIVUM3oF1]</p>\n<p>Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<p><em>@UUID[Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp]</em></p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yVlPFPnKpc8ePwr1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IxyD7YdRbSSucxZp"}},"img":"systems/pf2e/icons/spells/lay-on-hands.webp","name":"Lay on Hands (Vs. Undead)","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"positive"},"value":"1d6"}}},"description":{"value":"<p>Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.</p>\n<p>If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round. Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 6, and the damage to an undead target increases by 1d6.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.JhihziXQuoteftdd]</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nn5E53ud3JgH2R3T"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lay-on-hands-vs-undead","source":{"value":"Pathfinder Secrets of Magic"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 undead creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["champion","healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zsHciQgmfpHT7Rdu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"3d12+18","damageType":"piercing"},"voqldw5uwvbpyfttzm44":{"damage":"1d6","damageType":"good"},"4596ph26g3s6d0ynhey1":{"damage":"4d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["good","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bIOojNVEElRivlmd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"3d8+18","damageType":"slashing"},"bwj9oiig5v68sm729kk3":{"damage":"1d6","damageType":"good"},"qsvicnwjcigwc1dscsvt":{"damage":"4d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","good","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x8x4bMdmpqcgY6vi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3UNbqS2zBuQO6NaW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"l8Vwgjba06YNgLZg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 20 (Deactivated by Evil)","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["evil"],"key":"FastHealing","type":"regeneration","value":20}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fzjCg0wFBhRYlKEh","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Dragon's Salvation","sort":2200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the draconal's reach would take damage.</p>\n<hr />\n<p><strong>Effect</strong> Before applying the damage, the draconal casts <em>@UUID[Compendium.pf2e.spells-srd.zNN9212H2FGfM7VS]</em> on the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iGx7eQKe0LJXzUAo","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The draconal breathes a blast of energy that deals [[/r 21d6[cold]]] damage to creatures they choose to damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:44|basic:true] save).</p>\n<p>They can make this effect nonlethal for selected creatures in the area or choose not to damage certain creatures at all.</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"br8FCwfVCLAXisnU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dragon's Wisdom","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Draconals embody the core value of wisdom, but every path to wisdom and enlightenment differs, so draconals' powers vary by temperament and coloration. A draconal's scale color determines their associated energy damage type.</p>\n<p>They gain resistance 15 to that damage type, deal 4d6 extra damage of that type with their Strikes, and deal 21d6 damage of that type with their breath weapon. They gain additional wisdom in the form of the basic and advanced domain spells from one domain, chosen from four domains available to draconals with their scale color.</p>\n<hr />\n<p><em>Note: Choose the domain powers from the available domains according to the Draconal's scale color and add them to the \"Champion Focus Spell\" spellcasting entry.</em></p>\n<ul>\n<li><em><strong>All colors</strong> @UUID[Compendium.pf2e.domains.Ze2hoTyOQHbaQ6jD] @UUID[Compendium.pf2e.domains.1BU8deh48XZFclWl]</em></li>\n<li><em><strong>Green</strong> @UUID[Compendium.pf2e.domains.xYx8UD0JnFyBHGhJ] @UUID[Compendium.pf2e.domains.PrFvU65ewfst69Mp]</em></li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xkS0Q59YAAwHJlcT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uehunenPzM6eSJvN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2600000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mOToqh2R8tANGGfd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"k0naTdKqc7mTIAra","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2800000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"i37RsbxnUjHluzs3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2900000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w2Wodg2t7hHYZHg4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":3000000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dZGiqsZu9U1qRnqD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3100000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"poFV0K8IzaMCquPb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nirvana Lore","sort":3200000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"S5EydLEAu4cbobTA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3300000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WQtTRbc4c50MPIKZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3400000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kXjdFoKq51aA4hZb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3500000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Draconal (Green)","prototypeToken":{"name":"Draconal"},"system":{"abilities":{"cha":{"mod":9},"con":{"mod":8},"dex":{"mod":5},"int":{"mod":8},"str":{"mod":10},"wis":{"mod":10}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":"circle of protection"},"hp":{"details":"regeneration 20 (deactivated by evil)","max":370,"temp":0,"value":370},"initiative":{"statistic":"perception"},"perception":{"value":36},"resistances":[{"type":"cold","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":90}],"value":30},"weaknesses":[{"type":"evil","value":15}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":20},"privateNotes":"","publicNotes":"<p>These celestial outsiders hail from Nirvana, the plane of purest good. Agathions are born from the souls of mortals who attained the enlightenment they sought in life, sometimes even after death. Because they all start out as mortals who were rewarded for their determination, self-awareness, and purity of heart, agathions are more likely than other celestials to intervene in working nonviolently against the spread of evil on the material plane. Agathions have served as moderators between the chaotic azatas and lawful archons, so they know how vital communication with mortals can be to bridge differences and ensure that evil doesn't win out.</p>\n<p>All agathions possess animal-like aspects, some appear more anthropomorphic, while others spend most of their time in forms nearly indistinguishable from true animals. Still others prefer to shapeshift as they see fit, or present as humanoid when in the company of humanoid mortals.</p>\n<p>Each type of agathion serves a specific role in Nirvana. Their duties and forms generally reflect the core values they cultivated in life that led them to their enlightenment. Since agathions receive their animal forms as rewards for their mortal lives, they take great insult with insinuations that they're merely magical talking beasts or-even worse-that their forms are a curse or punishment.</p>\n<hr />\n<p>Dragon agathions, known as draconals, number among the most powerful of their kin, and also the wisest, embodying the wisdom of the benevolent philosopher-king. With their wisdom comes an elevation above material matters, making them the most removed from the troubles and lives of mortals. Draconals serve as the guardians of powerful magic, and they dispense their wisdom in service of the greater good of Nirvana and the celestial planes.</p>\n<p>Draconals appear more draconic than humanoid. They walk on their hind legs and balance on their long, serpent like tails. Sharp claws tip their scaled humanoid hands.</p>\n<p>Similar to true dragons, a draconal's coloration signifies different breath weapons, traits, and resistances. Draconals also choose spells from one of four domains. All have the options of the air and healing domains, but their color determines the other two. Black draconals breathe and are resistant to fire, and their additional domain options are fire and luck. Red draconals have the same fire breath and resistance, but their additional domain options are protection and sun. Green and white draconals breathe and are resistant to cold, but green draconals have the options of nature and water domains while white draconals have the options of freedom and repose. Yellow draconals breathe and are resistant to acid, and their additional domain options are earth and luck.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":3,"value":3}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":38}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Animals, Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision; true seeing"},"size":{"value":"lg"},"value":["agathion","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.szEyrpElcYBagqL2"}}}
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Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"jaJAvtkcuLs6oqUz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dbA4U6OCx4Nn4dOe","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Seaweed Strand","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d8+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cxN4u9cT3UrjnDry","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Water Jet","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["sea-spray"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d8+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yCLa7vNTrFdsMYUz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"brAwbDIfmKeRHjjo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Verdant Burst","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a seaweed leshy dies, a burst of primal energy explodes from its body, restoring [[/r 3d8[healing]]]{3d8 Hit Points} to each plant creature in a @Template[type:emanation|distance:30]. This area fills with seaweed, becoming difficult terrain. If the terrain is not a viable environment for the seaweed, they wither after 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"i7YE4zH1GBMET2Uu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The seaweed leshy transforms into a Small patch of seaweed. This ability otherwise uses the effects of <em>@UUID[Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu]</em>.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bQxZThiBIxPwNuDH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sea Spray","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A seaweed leshy's water jet has enough salt in it to temporarily impair their target's vision.</p>\n<p>On a hit, the target must succeed at a @Check[type:fortitude|dc:20] save or be @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute or until it spends 3 Interact actions wiping the salt out of its eyes. On a critical hit, a target that fails its Fortitude save is also @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":"sea-spray","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZSieacCuhjMCMaIN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6Ari41NFiCVBCeVa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UNgk0PBDduIdcbGj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Ocean Lore","sort":1100000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LMXVTLRSFM3I3Oww","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"L8BZg9vypAT46U8O","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Seaweed Leshy","system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Calmer than most of their other botanical brethren, seaweed leshys are a tranquil, discerning breed of leshy. They seek to mimic the ocean in their attitudes, moving with the waves of life and accepting what comes and goes while acknowledging the good and the bad.</p>\n<p>Seaweed leshys make their homes in tidal pools surrounded by other sea creatures. They believe their freshwater counterparts to be sheltered and naive, living in their secluded ponds and babbling brooks, though this doesn't stop them from forming friendships with freshwater leshys.</p>\n<p>Seaweed leshys vary in size, shape, and physical makeup. While the majority of seaweed leshys reach about 2 feet in height, some remain as small bundles of strands that stand about 6 to 8 inches tall.</p>\n<hr />\n<p>Often found assisting practitioners of nature magic, leshys are sentient flora that protect the natural world and sacred spaces within forests, fields, and other environments. Leshys are nature spirits inhabiting bodies constructed of plant matter fused together by a primal ritual.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Plants (Seaweed Only)","selected":[],"value":["aquan","common","druidic","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["amphibious","leshy","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.tQBUoh5wLJXiFdX6"}}}
{"_id":"tQIYWBefvpemUVeJ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"YC9q2aIlbYj8sEUp","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.kdGqnqbrwPzQfTsm"}},"img":"systems/pf2e/icons/equipment/weapons/greatclub.webp","name":"Greatclub","sort":100000,"system":{"MAP":{"value":""},"baseItem":"greatclub","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d10"},"description":{"value":"<p>While many greatclubs are intricately carved, others are little more than a sturdy tree branch. 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The target is then temporarily immune for 1 minute.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target must pay tribute twice.</p>\n<p><strong>Failure</strong> The target must pay tribute six times.</p>\n<p><strong>Critical Failure</strong> As failure, and the target must spend all its actions paying tribute if possible.</p>"},"duration":{"value":"until full tribute is paid"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"overwhelming-presence","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["auditory","incapacitation","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GW4UUkGSjkjeXpcd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ItZgGznUBhgWBwFG"}},"img":"systems/pf2e/icons/spells/telepathic-demand.webp","name":"Telepathic Demand","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target a message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer. 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You can target a creature only if you have previously been in telepathic contact with it before, such as via the telepathy spell.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telepathic-demand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you've telepathically contacted before"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"U9k3PdyMOFzBiSjK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wfleiawxsfhpRRwf"}},"img":"systems/pf2e/icons/spells/disapperance.webp","name":"Disappearance","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shroud a creature from others' senses. 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It's still possible for a creature to find the target by Seeking, looking for disturbed dust, hearing gaps in the sound spectrum, or finding some other way to discover the presence of an otherwise-undetectable creature.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disappearance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ASI8dfbGuZ9jSzAm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rwCh2qTYPA44KEoK"}},"img":"systems/pf2e/icons/spells/dream-council.webp","name":"Dream Council","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>When you Cast this Spell, any targets-including you-can choose to immediately fall asleep. The spell ends for any creatures that don't choose to fall asleep. Sleepers join a shared dream, where they can communicate with one another as though they were in the same room. Individual targets leave this shared dream upon awakening, and if all the targets awaken, the spell ends.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-council","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 12 creatures you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9DIGlTIngg6g97Zd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Oj1PJBMQD9vuwCv7"}},"img":"systems/pf2e/icons/spells/maze.webp","name":"Maze","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport the target into an extradimensional maze of eldritch origin and trap it there. Once each turn, the target can spend 1 action to attempt a Survival check or Perception check against your spell DC to escape the maze. The possible outcomes are as follows. Teleportation magic doesn't help the creature escape unless the magic can transport across planes, such as plane shift. When the spell ends, either because the target escaped or the duration ran out, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.</p>\n<hr /><strong>Critical Success</strong> The target escapes and the spell ends.\n<p><strong>Success</strong> The target is on the right path to the exit. If the target was already on the right path, it escapes the maze and the spell ends.</p>\n<p><strong>Failure</strong> The target makes no progress toward escape.</p>\n<p><strong>Critical Failure</strong> The target makes no progress toward escape, and if it was on the right path, it no longer is.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"maze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["extradimensional","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7julD3SpwHoEyDyt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XZE4BawIlTf88Yl9"}},"img":"systems/pf2e/icons/spells/dimensional-lock.webp","name":"Dimensional Lock","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shimmering barrier that attempts to counteract teleportation effects and planar travel into or out of the area, including items that allow access to extradimensional spaces (such as a bag of holding). Dimensional lock tries to counteract any attempt to summon a creature into the area but doesn't stop the creature from departing when the summoning ends.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-lock","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lc2XiiVEqULLyRFJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vPWMEyVTreMOoFnm"}},"img":"systems/pf2e/icons/spells/magnificent-mansion.webp","name":"Magnificent Mansion","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure an extradimensional demiplane consisting of a spacious dwelling with a single entrance. The entrance connects to the plane where you Cast the Spell, appearing anywhere within the spell's range as a faint, shimmering, vertical rectangle 5 feet wide and 10 feet high. You designate who can enter when you cast the spell. Once inside, you can shut the entrance, making it @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. You and the creatures you designated can reopen the door at will, just like opening a physical door.</p>\n<p>Inside, the demiplane appears to be a mansion featuring a magnificent foyer and numerous opulent chambers. The mansion can have any floor plan you imagine as you Cast the Spell, provided it fits within a space 40 feet wide, 40 feet deep, and 30 feet tall. While the entrance to the mansion is closed, effects from outside the mansion fail to penetrate it, and vice versa, except for plane shift, which can be used to enter the mansion. You can use scrying magic and similar effects to observe the outside only if they're capable of crossing planes.</p>\n<p>A staff of up to 24 servants attends to anyone within the mansion. These are like the servant created by the unseen servant spell, though they're visible, with an appearance you determine during casting. The mansion is stocked with enough food to serve a nine-course banquet to 150 people.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magnificent-mansion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["extradimensional"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MVLsG9EWhcCoiXG5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AlbpWWN87yGegoAF"}},"img":"systems/pf2e/icons/spells/true-target.webp","name":"True Target","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You delve into the possible futures of the next few seconds to understand all the ways your foe might avoid harm, then cast out a vision of that future to those around you. Designate a creature. The first time each target makes an attack roll against that creature during true target's duration, the attacker rolls twice and uses the better result. The attacker also ignores circumstance penalties to the attack roll and any flat check required due to the designated creature being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-target","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"4 creatures"},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune","prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JitVwLtCYMAPGA9n","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EvLctcIiVLkPcUzC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5BbU1V6wGSGbrmRD"}},"img":"systems/pf2e/icons/spells/feeblemind.webp","name":"Feeblemind","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You drastically reduce the target's mental faculties. The target must attempt a Will save. The effects of this curse can be removed only through remove curse or another effect that targets curses.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4} with an unlimited duration.</p>\n<p><strong>Critical Failure</strong> The target's intellect is permanently reduced below that of an animal, and it treats its Charisma, Intelligence, and Wisdom modifiers as -5. It loses all class abilities that require mental faculties, including all spellcasting. If the target is a PC, they become an NPC under the GM's control.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feeblemind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["curse","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LO1PQDl53hJrFUbr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYD0XZ4t3tQq6shc"}},"img":"systems/pf2e/icons/spells/zealous-conviction.webp","name":"Zealous Conviction","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You bypass your targets' rational minds, instilling them with unshakable conviction and zeal. The targets each gain 12 temporary Hit Points and a +2 status bonus to Will saves against mental effects, as their faith overrides the signals from their own bodies and minds. If you tell a target to do something, it must comply with your request, though if it would normally find the task repugnant, it can attempt a Will save at the end of its turn each round due to the cognitive dissonance. On a success, it ends the spell's effects on itself entirely.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nemThuhp3praALY6]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zealous-conviction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 willing creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FdS6gaTLbKwt7Amy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.y0Vy7iNL3ET8K00C"}},"img":"systems/pf2e/icons/spells/dreaming-potential.webp","name":"Dreaming Potential","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You draw the target into a lucid dream where it can explore the endless possibilities of its own potential within the ever-changing backdrop of its dreamscape. If it sleeps the full 8 hours uninterrupted, when it wakes, it counts as having spent a day of downtime retraining, though it can't use dreaming potential for any retraining that would require either an instructor or specialized knowledge it can't access within the dream.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dreaming-potential","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing sleeping creature"},"time":{"value":"10 minutes"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XSM5skVByZ8tc6ZH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GP3wewkQXEPrLxYj"}},"img":"systems/pf2e/icons/spells/subconscious-suggestion.webp","name":"Subconscious Suggestion","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You implant a subconscious suggestion deep within the target's mind for them to follow when a trigger you specify occurs. You suggest a course of action to the target. Your directive must be phrased in such a way as to seem like a logical course of action to the target, and it can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.</p>\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The suggestion remains in the target's subconscious until the next time you prepare. If the trigger occurs before then, the target immediately follows your suggestion. The effect has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is 1 hour.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"9":{"target":{"value":"up to 10 creatures"}}},"type":"fixed"},"level":{"value":5},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"subconscious-suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wYbr1Bx16dcKVci6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uml11YMOYyjhGxsB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kOa055FIrO9Smnya"}},"img":"systems/pf2e/icons/spells/wall-of-stone.webp","name":"Wall of Stone","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape a wall of solid stone. You create a 1-inch-thick wall of stone up to 120 feet long, and 20 feet high. You can shape the wall's path, placing each 5 feet of the wall on the border between squares. The wall doesn't need to stand vertically, so you can use it to form a bridge or set of stairs, for example. You must conjure the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 14, and 50 Hit Points, and it's immune to critical hits and precision damage. A destroyed section of the wall can be moved through, but the rubble created from it is difficult terrain.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 15.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":9,"value":"kBmOKMaUjcEjTeia"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Cq1yaeghAeYfKsFo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AnWCohzPgK4L9GVl"}},"img":"systems/pf2e/icons/spells/detect-scrying.webp","name":"Detect Scrying","sort":1900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By tapping into trace divinatory auras, you detect the presence of scrying effects in the area. If detect scrying is higher level than a scrying effect, you gain a glimpse of the scrying creature and learn its approximate distance and direction.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The duration is until the next time you make your daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-scrying","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s5rvkV7YIW3WuIpQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":9,"value":"kBmOKMaUjcEjTeia"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eWfFEEeMyPFkg5fb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":9,"value":"kBmOKMaUjcEjTeia"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xkZQodLXco1BCblV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":7,"value":"kBmOKMaUjcEjTeia"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"irkWmUodQSM2RV3n","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wqqnyD5oi5F084d8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.l9HRQggofFGIxEse]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QnZsyRx9uTW0TJmG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern","sort":2500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sCVIfSFWgxnH5Qyn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b515AZlB0sridKSq"}},"img":"systems/pf2e/icons/spells/calm-emotions.webp","name":"Calm Emotions","sort":2600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> Calming urges impose a -1 status penalty to the creature's attack rolls.</p>\n<p><strong>Failure</strong> Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions.</p>\n<p><strong>Critical Failure</strong> As failure, but hostility doesn't end the effect.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Qr5rgoZvI4KmFY0N]</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"calm-emotions","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7FwoRq5yYW5ibo5j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vTQvfYu2llKQedmY"}},"img":"systems/pf2e/icons/spells/comprehend-language.webp","name":"Comprehend Language","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand the meaning of a single language it is hearing or reading when you cast the spell. This doesn't let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target can also speak the language.</p>\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures, and targets can also speak the language.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"comprehend-language","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"W5jAuPEYGK6SSpWv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EfFMLVbmkBWmzoLF"}},"img":"systems/pf2e/icons/spells/remove-fear.webp","name":"Remove Fear","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a touch, you ease a creature's fears. You can attempt to counteract a single fear effect that the target suffers from. This frees only the target, not any other creatures under the fear effect.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"levels":{"6":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iloH4zcHARO6k9zm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bjC45qhMKjTzpzf7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HTou8cG05yuSkesj"}},"img":"systems/pf2e/icons/spells/status.webp","name":"Status","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As long as you and the target are on the same plane of existence and both alive, you remain aware of its present state. You know the target's direction from you, distance from you, and any conditions affecting it.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 willing living creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"status","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UYP4RDgSDF46QQyD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8lLvBsVuZnmBNn8l","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Zh5jidqsamP7xlFa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Good or Evil Only)","sort":3300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"kBmOKMaUjcEjTeia"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M3bYPLmASAgP2thB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":3400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mBUd4rZRUdeme4cT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":3500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Tc9KkCyhE6aSrhz0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"valVicMGJkXffgSc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":3700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qEHOVa1t03rpzm23","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":3800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lCCPaBS2S9E5iw6v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Gb7SeieEvd0pL2Eh"}},"img":"systems/pf2e/icons/spells/true-strike.webp","name":"True Strike","sort":3900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>\n<p>@UUID[Compendium.pf2e.spell-effects.fpGDAz2v5PG0zUSl]</p>"},"duration":{"value":"until the end of your turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"5TY3CK7BZ3ZrKA1C"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-strike","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bQZIEB7cmxSGgulV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":4000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"4d8+18","damageType":"piercing"},"g8u5oqxd59tb8ke26pv5":{"damage":"3d6","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SzbZwTdWXUHNi17Y","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":4100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"4d8+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uybrNwUFDqMCKZ3R","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":4200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":38},"damageRolls":{"0":{"damage":"4d8+18","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"oBzXzmE3ZsGSx8r0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Scblqwycs4aZk1u1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"liMrTZS1ECyEEh6I","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":4500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t0I4vgS1D9by3wX6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":4600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q6bluZPiKPFzD79n","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":4700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:41]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yzSpI7KmbcXVQQEF","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Mentalist Counterspell","sort":4800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted by a mental effect it's aware of</p>\n<hr />\n<p><strong>Effect</strong> The dragon immediately attempts to counteract the triggering effect (counteract modifier [[/r 1d20+32 #Counteract]]{+32}).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VI8C7X1hf2SOT0jS","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Violent Retort","sort":4900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the sovereign dragon's reach critically hits the dragon</p>\n<hr />\n<p><strong>Effect</strong> The sovereign dragon makes a claw or tail Strike against the creature, after applying all the effects of the critical hit to the dragon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"66fDZvUWClHrgbKL","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":5000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a roar charged with psychic energy, dealing [[/r 21d6[mental]]] damage in a @Template[type:cone|distance:50] (@Check[type:will|dc:43|basic:true] save).</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jUd95l5nba0bNy3I","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Gleaming Armor","sort":5100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The dragon's golden armor glows with a protective golden light. The dragon gains a +2 status bonus to AC and resistance 20 to energy damage. Each enemy in a @Template[type:emanation|distance:20] must succeed at a @Check[type:fortitude|dc:43] save or be @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh].</p>\n<p>All these effects last until the end of the dragon's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.CoPPOCyfADvybcxV]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"add","path":"system.custom.modifiers.gleaming-armor-mod","value":20}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","light","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6mHmfXwMk0MX37HC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":5200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (4d8+11)[bludgeoning]]], @Check[type:fortitude|dc:43|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FV9xFHPHkv8KNSub","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Inspire Envoy","sort":5300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon chooses a mortal they've observed performing an exceptional act and offers their august blessing in exchange for the creature carrying out a specific directive, such as defeating a tyrant or protecting a sacred site.</p>\n<p>If the creature agrees, until its next daily preparations, it gains a +2 status bonus to the dragon's choice of attack rolls, AC, or all of the following: Perception, Will saves, and Charisma-based skill checks.</p>\n<p>The dragon can Dismiss this benefit by spending a single action (that has the concentrate trait), which they're swift to do if the mortal dares to defy the dragon's directive.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.YDJnC3Bdc2GI6hX5]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Dr1ESmEvHchNQHYd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":5400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f58S60Ppxu4myvqU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":5500000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FZcNPN4zJWQNbllF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":5600000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mbOzeJtMpvMvIS2B","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5700000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0DyuUXsxL2NAIDP8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":5800000,"system":{"description":{"value":""},"mod":{"value":41},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kkEiaqVqMxti8cJk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":5900000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SPNbEQueRX4yVP0g","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":6000000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aUtTRUPJXYB5hD1e","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":6100000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MyszZLC13kRB61OF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":6200000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jHYoYgwwI4lAZTUg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":6300000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Sovereign Dragon (Spellcaster)","prototypeToken":{"name":"Ancient Sovereign Dragon"},"system":{"abilities":{"cha":{"mod":9},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":10},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":46},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":410,"temp":0,"value":410},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":36},"resistances":[{"type":"mental","value":20}],"speed":{"otherSpeeds":[{"type":"fly","value":180}],"value":60}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":20},"privateNotes":"","publicNotes":"<p>The most well-known of imperial dragons due to their deep involvement with mortals, the sovereign dragons' name comes from their mandate of selecting rulers-but at some point, the dragons themselves joined the list of worthy candidates. Other imperial dragons suspect the sovereign dragons offered their connection to the elemental cycle to attain forbidden magic, evidenced by their lack of any vulnerability to wood or ability to feed on fire, despite being creatures of the earth.</p>\n<p>Most hesitate to question the sovereigns' authority. While some appreciate their impartial nature, others fault this adherence to neutrality. Regardless, the sovereign dragons' charm and centuries of experience in subtle manipulation have made them exceptional negotiators.</p>\n<p>Almost all sovereign dragons appear gold in color. Their hair ranges from common colors found among humans to bright reds, greens, or blues. They're the only dragons with five digits per claw, a mark of special importance. Other imperial dragons dismiss this claim to status and instead tease the sovereign dragons over their need to wear armor, even while in their draconic forms.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":35},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":36}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal","auran","celestial","common","draconic","ignan","infernal","terran"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.tWjY4BJMhawdqkD5"}}}
{"_id":"tdSnY3lgYJnsvB8n","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PuvbyIbJk14Uho2a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense 60 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OazlOifRnQFSPc2g","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fire Healing","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Anytime a wizard sponge would take fire damage, it instead regains [[/r 1d8[healing]]]{1d8 Hit Points} (regardless of the amount of damage the fire effect would have caused).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hi0AFeSVBBw7vuPF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Suction","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wizard sponges can climb on ceilings and other inverted surfaces.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fbcWIR3VTHaRmvLw","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Slither","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The wizard sponge slithers over each creature in its space, dealing [[/r 2d10[acid]]] damage (@Check[type:reflex|dc:20|basic:true] save). A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4XdLVNceTaTeWXxs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Weak Acid","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wizard sponge acid damages only organic material—not metal, stone, or other inorganic substances.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dO8YIdebcg6JU7kQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HofMxPk6h7wuflyA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.DecayingPlantFungus","predicate":[{"or":["terrain:decaying-plants","terrain:fungus"]}],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+15 amid decaying plant matter or fungus","options":"terrain:decaying-plants, terrain:fungus"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wizard Sponge","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":65,"temp":0,"value":65},"immunities":[{"type":"critical-hits"},{"type":"fire"},{"type":"precision"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"resistances":[{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":20},"weaknesses":[{"type":"area-damage","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>This strange type of fungus colony takes its name from its initial purpose: the wizard who first developed it sought a means to keep her tower clean from residue both mundane and magical. Wizard sponge does just that, dutifully cleaning its vicinity by devouring dust, organic debris, and even the decaying bodies of fallen creatures. Its designer intentionally crafted the fungus to not merely resist but be healed by fire, intended as an additional safety feature, and most varieties have a convenient side effect of being edible once slain. Unfortunately, the fungus also developed an unexpected ability to magically mutate over time, which eventually led to its escape and independent propagation.</p>\n<p>Wizard sponge colonies of various sizes and shapes now thrive in dungeons, caverns, sewers, abandoned castles, crypts, and even the basements of some occupied dwellings. They often carry along bits of partially consumed material with them, such as clothing, limbs, and adventuring gear-sometimes even valuable treasures! An individual colony typically takes on distinctive properties based on what it's consumed in its environment; a variety living in a necromancer's crypt might acquire the undead's affinity for negative energy, for example.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"no vision, tremorsense 60 feet"},"size":{"value":"lg"},"value":["fungus","mindless","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.tdSnY3lgYJnsvB8n"}}}
{"_id":"tjtTHdIBP5QIAyS7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"1Ku0Ubt9gLydrrvI","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.TDrO7Xdyn7juFy3c"}},"img":"systems/pf2e/icons/equipment/weapons/kukri.webp","name":"Kukri","sort":100000,"system":{"MAP":{"value":""},"baseItem":"kukri","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>The blade of this foot‑long knife curves inward and lacks a cross guard at the hilt.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":6}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"kukri","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"uncommon","value":["agile","finesse","trip"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"COExRaN8XrWAM7qc","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.fjkwYZ0hRmBztwBG"}},"img":"systems/pf2e/icons/equipment/weapons/shuriken.webp","name":"Shuriken","sort":200000,"system":{"MAP":{"value":""},"baseItem":"shuriken","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This \"throwing star\" is a small piece of flat metal with sharp edges, designed to be flung with a flick of the wrist.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"dart","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"cp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":10,"range":20,"reload":{"value":"-"},"rules":[],"size":"med","slug":"shuriken","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"uncommon","value":["agile","monk","thrown"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"YMpBIqnicVN9RFLu","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Leather Armor","sort":300000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"AfUN6jpJBcBOkUnd","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Jvp0x2Sc82WVpExT"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/disguisekit.webp","name":"Disguise Kit","sort":400000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This small wooden box contains cosmetics, false facial hair, spirit gum, and a few simple wigs. You usually need a disguise kit to set up a disguise in order to Impersonate someone using the Deception skill. If you've crafted a large number of disguises, you can replenish your cosmetics supply with replacement cosmetics suitable for the type of your disguise kit.</p>"},"equipped":{"carryType":"worn","invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"quantity":1,"rules":[],"size":"med","slug":"disguise-kit","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"QhKH8fM0BlvTegyP","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.zvLyCVD8g2PdHJAc"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/thieves-tools.webp","name":"Thieves' Tools","sort":500000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>You need thieves' tools to @UUID[Compendium.pf2e.actionspf2e.2EE4aF4SZpYf0R6H]{Pick Locks} or @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6]{Disable Devices} (of some types) using the Thievery skill.</p>\n<p>If your thieves' tools are broken, you can repair them by replacing the lock picks with @UUID[Compendium.pf2e.equipment-srd.Sw7MBLASN3xK4Y44]{Replacement Picks} appropriate to your tools; this doesn't require using the Repair action.</p>"},"equipped":{"carryType":"worn","invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":3}},"quantity":1,"rules":[],"size":"med","slug":"thieves-tools","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"VBA2WIH3wy9R2XsO","flags":{"pf2e":{"linkedWeapon":"1Ku0Ubt9gLydrrvI"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Kukri","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d6+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jBu4ahdLBrGQ0cxJ","flags":{"pf2e":{"linkedWeapon":"COExRaN8XrWAM7qc"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shuriken","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d4+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"i2o1AoEa6G6aYbNZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5OeW9Mm1qaPRCaYt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 to All Saves vs. Poison","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["poison"],"selector":"saving-throw","value":2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EHsKUjzbFonBGt9N","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Envenom","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> Using either saliva or blood, the vishkanya applies vishkanyan venom to one weapon they're holding. To use their blood, they must be injured, or they can deal themselves [[/r 1[slashing]]] damage as part of the action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j71uBba5yrrEslXS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Flexible","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The vishkanya infiltrator is adept at dealing with tight situations. They have a +1 circumstance bonus to checks to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9].</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["action:escape"],"selector":["acrobatics","athletics"],"type":"circumstance","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gXT2WwNt19Jqn8Lo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Proficient Poisoner","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The vishkanya infiltrator doesn't lose the poison on a weapon due to a critically failed Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vIMdth3wX5RnQu2i","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The vishkanya deals 1d6 extra precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FtnpYBZenPEqBKZT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vishkanyan Venom","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:20]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d4[poison]]] damage, flat-footed, and a -5-foot penalty to Speed (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["injury","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ODJxRf1dFRW1ghqe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bhrRDMEiquYnjNnY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4oi06Vb0F6oqcI7k","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8oxtyfiW7o2XZElw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eCLXRieyp1z9V5Lw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Yh4oocyLK5cnZghv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4IfUjKpJ2nhypQbh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2100000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vishkanya 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However, a closer inspection reveals ophidian eyes with gold or white coloring, a forked tongue, and tiny, smooth scales set in serpentine patterns atop their skin. Even so, most onlookers assume these features to be an indicator of tiefling heritage or draconic magic, never suspecting how truly unusual the subject of their speculation is.</p>\n<p>Among outsiders, little is known of the vishkanya ancestry other than that a vishkanya carries a potent venom within their blood and saliva, knowledge which has led to widespread fear and distrust. To avoid persecution, vishkanyas entrench themselves deep into their chosen societies and train in the arts of subtlety. Drawn to work that allows them to put their skills to good use, vishkanyas often take the roles of spy, mercenary, bodyguard, and even assassin. Some of the best‑known guilds in the world employ vishkanyas, including the paired Assassins' Guild and Poisoners' Guild of Daggermark in the River Kingdoms, the implacable Red Mantis Assassins, and the famed Grand Sarret academy for courtiers in the Impossible Kingdom of Jalmeray. In most cases, these employers know their employee's true identity, but not always.</p>\n<p>Due to the measures they must take to ensure their survival, vishkanyas don't congregate openly. Instead, they meet in secret, creating support networks and advisory bodies. Leading these gatherings are the most respected of vishkanya women, who work diligently to keep their ancestry and traditions alive. These underground communities are slow to spread, and leaving them means abandoning what little social and cultural support a vishkanya has. As a result, very few vishkanyas have emigrated from their Vudran homelands into the Inner Sea region or other lands.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"(+8 vs. poisons)","value":6},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","vishkanyan"]},"rarity":"rare","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["humanoid","vishkanya"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.tjtTHdIBP5QIAyS7"}}}
{"_id":"tr9bmyZ6CYl2FPnr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"CR2hQQQ9hlXe7miP","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"value":21},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"vjPEjP5swzJDQYdF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Self and Mount Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"value":"CR2hQQQ9hlXe7miP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ObwEq85BpNcwAeik","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"CR2hQQQ9hlXe7miP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hjehZ1vITTxkua7e","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.l9HRQggofFGIxEse]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":6,"value":"CR2hQQQ9hlXe7miP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MLYQCbRgHBsnLSd7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.y3jlOfgsQH1JjkJE"}},"img":"systems/pf2e/icons/spells/sanctified-ground.webp","name":"Sanctified Ground","sort":500000,"system":{"ability":{"value":""},"area":{"details":"30-foot burst centered on you","type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":"1 vial of holy water"},"damage":{"value":{}},"description":{"value":"<p>You sanctify the area, sprinkling it with holy water and warding it against your foes. Choose aberrations, celestials, dragons, fiends, monitors, or undead. All creatures in the area gain a +1 status bonus to AC, attack rolls, damage rolls, and saving throws against the chosen creatures.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"CR2hQQQ9hlXe7miP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sanctified-ground","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["consecration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"w9JtxbH56or3qvWz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ppA1StEigPLKEQqR"}},"img":"systems/pf2e/icons/spells/wanderer's-guide.webp","name":"Wanderer's Guide","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the beyond to guide your route. When you Cast this Spell, choose a destination; you receive an inspired route to that destination, allowing you and allies who travel overland with you to reduce the movement penalty from difficult terrain by half for the duration, as long as you don't deviate from the inspired route. This doesn't have any effect on movement during encounters. If you use this ability again before the duration is over, this effect ends and is replaced by that of the new route.</p>"},"duration":{"value":"until your next daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"CR2hQQQ9hlXe7miP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wanderers-guide","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"groZMtL5O9L5Jmrc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"CR2hQQQ9hlXe7miP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KqwBljhsyqbQdT1M","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HTou8cG05yuSkesj"}},"img":"systems/pf2e/icons/spells/status.webp","name":"Status","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As long as you and the target are on the same plane of existence and both alive, you remain aware of its present state. You know the target's direction from you, distance from you, and any conditions affecting it.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 willing living creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":3,"value":"CR2hQQQ9hlXe7miP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"status","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dsCHqZfnUtzqFkTx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2iQKhCQBijhj5Rf3"}},"img":"systems/pf2e/icons/spells/disrupting-weapons.webp","name":"Disrupting Weapons","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You infuse weapons with positive energy. Attacks with these weapons deal an extra 1d4 positive damage to undead.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The damage increases to 2d4 damage.</p>\n<p><strong>Heightened (5th)</strong> Target up to three weapons, and the damage increases to 3d4 damage.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.X7RD0JRxhJV9u2LC]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"up to three weapons, each of which must be wielded by you or a willing ally, or else unattended"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":6,"value":"CR2hQQQ9hlXe7miP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disrupting-weapons","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to two weapons, each of which must be wielded by you or a willing ally, or else unattended"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Hoc5aq3HUCtHEtNn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":6,"value":"CR2hQQQ9hlXe7miP"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8pbf8Jlvt2FtaVXg","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tOhoGvmCMw4JpWcS"}},"img":"systems/pf2e/icons/equipment/weapons/spear.webp","name":"Spear","sort":1100000,"system":{"MAP":{"value":""},"baseItem":"spear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>A long metal shaft ending with a metal spike, a spear can be used one‑handed as a melee weapon and can be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"spear","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":1}},"propertyRune1":{"value":"returning"},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"spear","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["thrown-20"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"HulNPVFqPe3KCKvw","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.r0ifJfoz8aqf0mwk"}},"img":"systems/pf2e/icons/equipment/armor/breastplate.webp","name":"+1 Resilient Breastplate","sort":1200000,"system":{"armor":{"value":4},"baseItem":"breastplate","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>Though referred to as a breastplate, this type of armor consists of several pieces of plate or half‑plate armor that protect the torso, chest, neck, and sometimes the hips and lower legs. It strategically grants some of the protection of plate while allowing greater flexibility and speed.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"2"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":8},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":508}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"resiliencyRune":{"value":"resilient"},"rules":[],"size":"med","slug":"breastplate","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":-5},"stackGroup":null,"strength":{"value":16},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"OWa41XZ0GByISijn","flags":{"pf2e":{"linkedWeapon":"8pbf8Jlvt2FtaVXg"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"2d6+15","damageType":"piercing"},"34kw34o84zg492jxw6nt":{"damage":"1d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"EzVhFWQhs6axH99B","flags":{"pf2e":{"linkedWeapon":"8pbf8Jlvt2FtaVXg"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"2d6+15","damageType":"piercing"},"54mrmhvfugd8pmf1jdv2":{"damage":"1d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YS29qvFcBB3p68fh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wPsE3OnHZcFptWrh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Claimer of the Slain","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Valkyries can detect the souls of those recently slain in combat. A valkyrie spends 10 minutes praying over the body of a creature who has been dead for no more than 12 hours; if that creature is worthy of becoming an @UUID[Compendium.pf2e.pathfinder-bestiary-3.VF81W91YRFgtBLli] and of the appropriate alignment, the valkyrie transforms that creature into an einherji.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t9cow1t47Ns4t0H0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ravenspeaker","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Valkyries use ravens as servants and spies. They can speak with ravens, and they can have up to three raven servitors who follow their commands. Valkyries can constantly observe whatever their commanded ravens sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b8889HDEEpdiqYFf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QtPVup2bHHIHGyCe","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"19AKAkXuEUEtoqkr","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Recall the Fallen","sort":2000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<p><strong>Trigger</strong> An allied creature within 60 feet who isn't a construct or undead is reduced to 0 Hit Points and their @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] value is 2 or less</p>\n<hr />\n<p><strong>Effect</strong> The valkyrie restores [[/r 5d10[healing]]]{5d10 Hit Points} to the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","healing","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hl6TVTFqmE0SOKoE","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Storm of Battle","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The valkyrie hurls her spear into the air, creating a massive storm in a @Template[type:burst|distance:100]. Spears of lightning rain down upon enemies in the area, dealing [[/r 4d12[electricity]]] damage (@Check[type:reflex|dc:32|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","electricity","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pc9SLjUeydYI2OZB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HbontvjWZgW1fsgt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"I5NA2EoPfuf4bAuK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2400000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YSO5IvdywEzjuZA5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2500000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"c3I7ByuOsd1XLu9G","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2600000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Valkyrie","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":215,"temp":0,"value":215},"initiative":{"statistic":"perception"},"perception":{"value":22},"resistances":[{"type":"electricity","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":25}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Choosers of the slain and so-called angels of battle, the song of the valkyries plays wherever steel rings against steel. Valkyries are humanoid individuals of impressive physical stature who seek the most epic battles and legendary conflicts so that they can lay claim to the souls of the world's greatest warriors. The valkyries transform these souls into the implacable immortals known as einherjar.</p>\n<p>Valkyries most often serve gods of battle and war, though a valkyrie might pledge their service to any deity they consider worthy. Gorum is particularly well known for having valkyrie and einherjar servants, though he isn't the only such deity. Besmara also has valkyrie servitors, and many stories of \"ghost ships\" actually reference accounts of encounters with ships manned by einherjar crews devoted to the Pirate Queen.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Ravenspeaker, Tongues","selected":[],"value":["common","jotun"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aesir","monitor"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.tr9bmyZ6CYl2FPnr"}}}
{"_id":"tvAlNMQluKDpfXMz","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"VSLTIQMCHCfLxq1H","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":35,"value":27},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"YKXidEz2ZmIPmY5d","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree","sort":200000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"heightenedLevel":7,"uses":{"max":2,"value":2},"value":"VSLTIQMCHCfLxq1H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fbiP99LnYQCdKq78","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"7d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":6,"value":"VSLTIQMCHCfLxq1H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gGw1jqVEOkONVyMl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yrZA4k2VAqEP8xx7"}},"img":"systems/pf2e/icons/spells/repulsion.webp","name":"Repulsion","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You manifest an aura that prevents creatures from approaching you. When casting the spell, you can make the area any radius you choose, up to 40 feet. A creature must attempt a Will save if it's within the area when you cast the spell or as soon as it enters the area while the spell is in effect. Once a creature has attempted the save, it uses the same result for that casting of repulsion. Any restrictions on a creature's movement apply only if it voluntarily moves toward you. For example, if you move closer to a creature, it doesn't then need to move away.</p>\n<hr /><strong>Critical Success</strong> The creature's movement is not restricted.\n<p><strong>Success</strong> The creature treats each square in the area as difficult terrain when moving closer to you.</p>\n<p><strong>Failure</strong> The creature can't move closer to you within the area.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"VSLTIQMCHCfLxq1H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"emanation up to 40-feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"repulsion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["aura","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sahF5vBLenUhZb37","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.PHVHBbdHeQRfjLmE"}},"img":"systems/pf2e/icons/spells/spiritual-blast.webp","name":"Spirit Blast","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"force"},"value":"16d6"}}},"description":{"value":"<p>You concentrate ethereal energy and attack a creature's spirit, dealing 16d6 force damage. Because spirit blast affects the creature's spirit, it can damage a target projecting its consciousness (such as via project image) or possessing another creature even if the target's body is elsewhere. The possessed creature isn't harmed by the blast. The blast doesn't harm creatures that have no spirit, such as constructs.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":6,"value":"VSLTIQMCHCfLxq1H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spirit-blast","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"D9Oiv6eEPodQsXsQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.E3X2RbzWHCdz7gsk"}},"img":"systems/pf2e/icons/spells/rain-of-fire.webp","name":"Flame Strike","sort":600000,"system":{"ability":{"value":""},"area":{"details":"10-foot radius, 40-foot-tall cylinder","type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"8d6"}}},"description":{"value":"<p><strong>Area:</strong> 10-foot radius, 40-foot-tall cylinder</p>\n<hr />\n<p>You call a rain of divine fire that plummets down from above, dealing 8d6 fire damage. Because the flame is infused with divine energy, creatures in the area apply only half their usual fire resistance. Creatures that are immune to fire, instead of gaining the usual benefit of immunity, treat the results of their saving throws as one degree of success better.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"VSLTIQMCHCfLxq1H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flame-strike","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qReJFKQRFmAwpDr7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"4d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":5,"uses":{"max":2,"value":2},"value":"VSLTIQMCHCfLxq1H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PCyOFsdSGo2P3emN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o0l57UfBm9ScEUMW"}},"img":"systems/pf2e/icons/spells/glyph-of-warding.webp","name":"Glyph of Warding (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You craft a trap by binding a hostile spell into a symbol. While Casting this Spell, you also Cast a Spell of a lower spell level to store in the glyph. The stored spell must take 3 actions or fewer to cast, have a hostile effect, and target one creature or have an area. You can set a password, a trigger, or both for the glyph. Any creature that moves, opens, or touches the target container or enters the target area that doesn't speak the password or that matches the trigger activates the glyph, releasing the harmful spell within.</p>\n<p>Once a spell is stored in the glyph, the glyph gains all the traits of that spell. If the stored spell targets one or more creatures, it targets the creature that set off the glyph. If it has an area, that area is centered on the creature that set off the glyph. Glyph of warding's duration ends when the glyph is triggered. The glyph counts as a magical trap, using your spell DC for both the Perception check to notice it and the Thievery check to disable it; both checks require the creature attempting them to be trained in order to succeed.</p>\n<p>You can Dismiss glyph of warding. The maximum number of glyphs of warding you can have active at a time is equal to your spellcasting ability modifier.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":6,"value":"VSLTIQMCHCfLxq1H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glyph-of-warding","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 container or a 10-foot-by-10-foot area"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Tp8OXXguuWM7iKK6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Electrical Blast","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"4d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"x40IMqy9XVt1sVgV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DLKqB3QVep4jRNGS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Truescript","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A living rune can't speak, but it can sculpt its form into complicated scripts and pictographs that can be understood by any creature with the ability to read written language. A living rune can also understand any written or spoken language.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ljmD4eOFLneTqsb9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2cVkSactyUiKGzdD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Backdrop","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature attempts to Strike a living rune and critically misses, the attacker hits the surface (a canvas, wall, or so on) behind the living rune. This might damage the surface or the attacker's weapon, at the GM's discretion.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Dy4ItmxMvWZNtvIJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Surface-Bound","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A living rune can move only along flat surfaces. If the surface it's on is destroyed (such as a portrait hit by a <em>@UUID[Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd]</em> spell or a wall being smashed), the rune takes [[/r {7d6}]]{7d6 damage} and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the rune is destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pbaTi43HiVMdbVWJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1500000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xJduprrGUIiFLkXi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1600000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kry7QWW5PONsNRlw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.HideSneakInscriptions","predicate":["terrain:inscription",{"or":["action:hide","action:sneak"]}],"selector":"stealth","value":6}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+31 to Hide or Sneak among inscriptions","options":"action:hide,action:sneak,terrain:inscription"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Living Rune (Divine)","prototypeToken":{"name":"Living Rune"},"system":{"abilities":{"cha":{"mod":5},"con":{"mod":1},"dex":{"mod":6},"int":{"mod":8},"str":{"mod":1},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":""},"hp":{"details":"","max":245,"temp":0,"value":245},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>The most famous living runes are those of the ancient Runelords of Thassilon, resurging as Thassilon rebuilds in the modern era. Other living runes can be found, however, each with its own particular abilities. Living runes can also be crafted to deal different types of energy damage with their Strikes.</p>\n<p>Divine living runes are crafted by various churches and sects and typically bear the symbol of a deity, archdevil, or other divine force.</p>\n<hr />\n<p>Magic is a complex thing to begin with, and at a certain level of sophistication, the differences between a spell and an autonomous creature become increasingly blurry. Living symbols are constructed creatures of reified and reinforced magic, held together by glyphs, runes, and eldritch formulae.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Truescript","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.tvAlNMQluKDpfXMz"}}}
{"_id":"uDNQyboLAiIxBatL","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"iZqo211s6bnAgJto","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"mod":0,"value":24},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"wBBkm38TLkhTV2GZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather (No Secondary Caster Required)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uQOW7jTQlM2mFtVU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5esP2GVzvxWsMgaX"}},"img":"systems/pf2e/icons/spells/endure-elements.webp","name":"Endure Elements (Self Only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield the target against dangerous temperatures. Choose severe cold or heat. The target is protected from the temperature you chose (but not extreme cold or heat).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target is protected from severe cold and heat.</p>\n<p><strong>Heightened (5th)</strong> The target is protected from severe cold, severe heat, extreme cold, and extreme heat.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"iZqo211s6bnAgJto"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"endure-elements","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lpvW88Zc5DItTR6J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"iZqo211s6bnAgJto"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WAFwt6ZXf9QztSeJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"iZqo211s6bnAgJto"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core 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A <em>primal phenomenon</em> spell can do any of the following things.</p>\n<ul>\n<li>Duplicate any primal spell of 9th level or lower to which you have access.</li>\n<li>Duplicate any non-primal spell of 7th level or lower to which you have access.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell.</li>\n</ul>\n<p>At the GM's discretion, you can try to use <em>primal phenomenon</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"primal-phenomenon","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4dePH37pWFY6xTOq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jrBa9deU2ULFWvSl"}},"img":"systems/pf2e/icons/spells/meteor-swarm.webp","name":"Meteor Swarm","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"6d10"}}},"description":{"value":"<p>You call down four meteors that explode in a fiery blast. Each meteor deals 6d10 bludgeoning damage to any creatures in the 10-foot burst at the center of its area of effect before exploding, dealing 14d6 fire damage to any creatures in its 40-foot burst. The meteors' central 10-foot bursts can't overlap, and a creature attempts only one saving throw against the spell no matter how many overlapping explosions it's caught in, and they can take each type of damage once once. The saving throw applies to both the bludgeoning and the fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The bludgeoning damage increases by 1d10, and the fire damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meteor-swarm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Oz4zbBJI5oJA6Jst","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r4HLQcYwB62bTayl"}},"img":"systems/pf2e/icons/spells/storm-of-vengeance.webp","name":"Storm of Vengeance","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":360},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A massive storm cloud forms in the air in a 360-foot burst. Beneath it, rain begins to fall, and gales impose a -4 circumstance penalty to physical ranged attacks and weapon ranged attacks, and the air in the area becomes greater difficult terrain for flying creatures. When you Cast this Spell and the first time each round you Sustain the Spell, you can choose one of the following storm effects. You can't choose the same effect twice in a row.</p>\n<ul>\n<li><strong>Acid Rain</strong> Each creature in the storm takes 4d8 acid damage with no saving throw.</li>\n<li><strong>Hail</strong> The storm deals 4d10 bludgeoning damage to creatures beneath it (basic Fortitude save).</li>\n<li><strong>Lightning</strong> Up to 10 bolts of lightning strike down, targeting creatures of your choice in the storm. No more than one bolt can target any one creature. Each bolt deals 7d6 electricity damage (basic Reflex save). </li>\n<li><strong>Rain and Wind</strong> Heavy rain and whipping wind reduce visibility and mobility, making the area under the storm cloud difficult terrain and making everything seen within or through the area @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</li>\n<li><strong>Thunderclap</strong> Each creature in the storm must succeed at a Fortitude save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 10 minutes. A creature that succeeds is temporarily immune to thunderclaps from storm of vengeance for 1 hour.</li>\n</ul>\n<hr />\n<p><strong>Heightened (10th)</strong> The range increases to 2,200 feet, and the cloud is a 1,000-foot burst.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"10":{"area":{"areaType":"burst","value":"1000"},"range":{"value":"2200 feet"}}},"type":"fixed"},"level":{"value":9},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"800 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"storm-of-vengeance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Og7Hq4bUcxw0ChSw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wi405lBjPcbF1DeR"}},"img":"systems/pf2e/icons/spells/punishing-winds.webp","name":"Punishing Winds","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Violent winds and a powerful downdraft fill the area, forming a cyclone. All flying creatures in the area descend 40 feet. The entire area is greater difficult terrain for Flying creatures, and difficult terrain for creatures on the ground or Climbing. Any creature that ends its turn Flying within the area descends 20 feet. Any creature pushed into a surface by this spell's winds takes bludgeoning damage as though it had fallen. The squares at the outside vertical edges of the cylinder prevent creatures from leaving. These squares are greater difficult terrain, and a creature attempting to push through must succeed at an Athletics check or Acrobatics check to Maneuver in Flight against your spell DC to get through. A creature that fails ends its current action but can try again.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"punishing-winds","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EqiK48t4hKNruZNF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.U0hL0LLaprcnAyzC"}},"img":"systems/pf2e/icons/spells/wind-walk.webp","name":"Wind Walk","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>When you cast this spell, each target transforms into a vaguely cloud-like form and is picked up by a wind moving in the direction of your choice. You can change the wind's direction by using a single action, which has the concentrate trait. The wind carries the targets at a Speed of 20 miles per hour, but if any of the targets make an attack, Cast a Spell, come under attack, or otherwise enter encounter mode, the spell ends for all targets just after they roll initiative, and they drift gently to the ground.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wind-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to five creatures touched"},"time":{"value":"10 minutes"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4RyzlHrcGquRubK6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m2xFMNyQiUKQDRaj"}},"img":"systems/pf2e/icons/spells/energy-aegis.webp","name":"Energy Aegis","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You protect the target with a powerful, long-lasting energy barrier. The target gains resistance 5 to acid, cold, electricity, fire, force, negative, positive, and sonic damage.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.4Lo2qb5PmavSsLNk]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The resistances increase to 10.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"energy-aegis","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"q2T22pRRB9ogQidn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2Vkd1IxylPceUAAF"}},"img":"systems/pf2e/icons/spells/regeneration.webp","name":"Regenerate","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>An infusion of positive energy grants a creature continuous healing. The target temporarily gains regeneration 15, which restores 15 Hit Points to it at the start of each of its turns. While it has regeneration, the target can't die from damage and its @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition can't increase to a value that would kill it (this stops most creatures from going beyond dying 3), though if its @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] value becomes 4 or higher, it stays @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] until its wounds are treated. If the target takes acid or fire damage, its regeneration deactivates until after the end of its next turn. Each time the creature regains Hit Points from regeneration, it also regrows one damaged or ruined organ (if any). During the spell's duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.dXq7z633ve4E0nlX]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The regeneration increases to 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"regenerate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TbXJBNLguseNryF4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.a3aQxCpoj1q1NQxC"}},"img":"systems/pf2e/icons/spells/sunburst.webp","name":"Sunburst","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"8d10"}}},"description":{"value":"<p>A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to all creatures in the area, plus 8d10 additional positive damage to undead creatures. Each creature and object in the area must attempt a Reflex save. If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature or object is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage. If it's a creature, it becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] permanently.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d10, and the positive damage against undead increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sunburst","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["fire","light","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jWyfJH61InCt8eTM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O7ZEqWjwdKyo2CUv"}},"img":"systems/pf2e/icons/spells/volcanic-eruption.webp","name":"Volcanic Eruption","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"14d6"}}},"description":{"value":"<p>The ground opens up, spraying a column of lava high into the air in a vertical cylinder, dealing 14d6 fire damage to creatures in the area. The lava rapidly cools and encases creatures in the area. A creature encased in rock is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and takes a -10-foot status penalty to its Speeds. All normal terrain is difficult terrain to a flying creature, and such creatures immediately descend 20 feet the moment they're encased, but they don't take damage from this fall. A creature encased in rock can attempt to Escape against your spell DC to end the effect. Otherwise, the creature remains encased until it takes a total of 50 damage, freeing it from the rock. Additionally, creatures in the area and those within 5 feet of the lava column automatically take 3d6 fire damage from the intense heat, regardless of the results of their saving throws.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is encased.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased.</p>\n<hr /><strong>Heightened (+1)</strong> The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"volcanic-eruption","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zfUTsFUnxhwac7ES","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"o55VGilBOu2GWgDP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>\n<hr />\n<p><strong>Area</strong> 50 ft long by 50 ft wide</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EgZZ2CYPG8p1uekm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YvXKGlHOt7mdW2jZ"}},"img":"systems/pf2e/icons/spells/death-ward.webp","name":"Death Ward","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield a creature from the ravages of negative energy.</p>\n<p>It receives a +4 status bonus to saves against death and negative effects, gains negative resistance 10, and suppresses the effects of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] condition.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.s6CwkSsMDGfUmotn]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-ward","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 living creature touched"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"24KR3Sp7s10iROZp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7ps3epy3IV10gDXb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H72Vc5pofow57Ohd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo"}},"img":"systems/pf2e/icons/spells/solid-fog.webp","name":"Solid Fog","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a bank of fog so thick it impedes movement as well as sight. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DS1ys9rs5WSbKR6S","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2BV2yYPfVJ5zirZt"}},"img":"systems/pf2e/icons/spells/stone-skin.webp","name":"Stoneskin","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin hardens like stone. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, stoneskin's duration decreases by 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The resistance increases to 10.</p>\n<p><strong>Heightened (8th)</strong> The resistance increases to 15.</p>\n<p><strong>Heightened (10th)</strong> The resistance increases to 20.</p>"},"duration":{"value":"20 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stoneskin","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LHT1fbfEATIqAlq8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ma8dwMTc1NMiDVnL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IOtMmKjd3Bn95RoD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P"}},"img":"systems/pf2e/icons/spells/meld-into-stone.webp","name":"Meld into Stone","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You merge with an adjacent block of stone with enough volume to fit you and your worn and held possessions. You must touch the stone when you Cast the Spell. You can hear, but not see, what's going on outside the stone, and you can cast spells while in the stone as long as they don't require line of effect beyond the stone.</p>\n<p>Significant physical damage to the stone while you are inside it expels you and deals 10d6 damage to you. Passwall expels you without dealing damage and ends meld into stone. You can Dismiss this spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meld-into-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VhyAGmDuLjjONBPo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DyiD239dNS7RIxZE"}},"img":"systems/pf2e/icons/spells/searing-light.webp","name":"Searing Light","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"5d6"}}},"description":{"value":"<p>You shoot a blazing ray of light tinged with holy energy. Make a ranged spell attack. The ray deals 5d6 fire damage. If the target is a fiend or undead, you deal an extra 5d6 good damage.</p>\n<p>If the light passes through an area of magical darkness or targets a creature affected by magical darkness, <em>searing light</em> attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell's target</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double fire damage, as well as double good damage if a fiend or undead.</p>\n<p><strong>Success</strong> The target takes full damage</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 2d6, and the good damage against fiends and undead increases by 2d6.</p>\n<p>[[/r ((@item.level*2)-1)d6[good]]]{Leveled Good Damage}</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":10,"value":"jGVjxRiLDypUaQCi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[{"damageType":"good","diceNumber":"(@spell.level*2)-1","dieSize":"d6","key":"DamageDice","predicate":[{"or":["target:trait:fiend","target:trait:undead"]}],"selector":"{item|_id}-damage"}],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"searing-light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["attack","fire","good","light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2PLAPlkacQ9btguK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"30JYPZlsPpzQmCtY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"np0E0q0LIIWtOWZO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WXLOQWGBRIODQDTm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":2600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":10,"value":"jGVjxRiLDypUaQCi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VeAHBqY9ajYuCna9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":2700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BrwTYngoUFOiyGKk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n"}},"img":"systems/pf2e/icons/spells/resist-energy.webp","name":"Resist Energy","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.con2Hzt47JjpuUej]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"2 creatures"}},"7":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"08UFK32wfZoCQ8PQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Oq0GrEMvC5h5dONq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"jGVjxRiLDypUaQCi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5k8DaFF6BxnCE5xt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":3100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZHJiyuZXlpFSMqr0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kBhaPuzLUSwS6vVf"}},"img":"systems/pf2e/icons/spells/electric-arc.webp","name":"Electric Arc","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"electricity"},"value":"1d4"}}},"description":{"value":"<p>An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"electric-arc","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 or 2 creatures"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JXsnVdgvi5xgNaTI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Eed1RV9RDjgezBbJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":3400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3LyOkV25p7wA181H]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UhGxwZhJytFWKC9P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind","sort":3500000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6SrPl0crMKpWX60Y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":10,"value":"jGVjxRiLDypUaQCi"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dXezSsVvc2NPm623","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":3700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":10,"uses":{"max":3,"value":3},"value":"jGVjxRiLDypUaQCi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jUzN6jj09uvR749P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":3800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"jGVjxRiLDypUaQCi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"onSpnkWStB4R7RWP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace","sort":3900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8HZ7EdkJwPvCFetk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":4000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hd1kzlMjsJKj6HgY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":4100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"kacehtkxmzv3j5Zn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6DJ5UGod5sVQIgQ8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sunset Ribbon","sort":4200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"4d10+13","damageType":"slashing"},"77vx191ki0vtrcymyfo5":{"damage":"1d6","damageType":"fire"},"h0nbg0ibk11gyhxpehat":{"damage":"1d6","damageType":"positive"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VvTUZ7JyzVpWPNRj","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sunset Ray","sort":4300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":36},"damageRolls":{"0":{"damage":"4d12+13","damageType":"fire"},"mmqtwgjt3v7wpwru4fud":{"damage":"1d6","damageType":"positive"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-increment-120"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"nllsy0skrldw3leB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1Skzxnout1K9TVNP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.UHuA1hue5xrRM6KK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tied to the Land","sort":4500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A hesperid queen is intrinsically tied to a isolated region, usually an island or island chain, a remote coast, or secluded valley. As long as the queen is healthy, the environment is exceptionally resilient, allowing the hesperid queen to automatically attempt to counteract spells and rituals such as <em>@UUID[Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD]</em> that would harm the environment, with a [[/r 1d20+37 #Counteract]]{+37} counteract modifier and a counteract level of 10.</p>\n<p>When the hesperid queen becomes physically or psychologically unhealthy, however, her warded region eventually becomes twisted or unhealthy as well. In that case, restoring the hesperid queen swiftly heals the entire region.</p>"},"requirements":{"value":""},"rules":[],"slug":"nymph-queen-tied-to-the-land","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ajC29c9gmHsNUgs1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.kG4fDd16fYEFvmgy"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Nymph's Beauty","sort":4600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Creatures that start their turn in the aura must succeed at a @Check[type:will|dc:38] save or become transfixed in awe, causing them to be @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 round.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"nymphs-beauty","traits":["aura","emotion","enchantment","incapacitation","mental","primal","visual"]}],"slug":"nymph-queen-nymphs-beauty","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","enchantment","incapacitation","mental","primal","visual"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GBOycFh1m1Y5Jb9h","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.eXleBXdAemiEoHA8"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":4700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Hesperid queens can transform between their original form, which looks much like a typical nymph of their kind, and any Small or Medium humanoid form, typically choosing a version of their natural form that more closely resembles a humanoid.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"nymph-queen-change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["polymorph","primal","transmutation"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iRJk9tacSkOQcb2p","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Create Golden Apple","sort":4800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>While the hesperid queen is within their bonded location, they can spin golden light around an object they're holding of up to 20 cubic feet in volume and up to 80 Bulk. Doing so condenses the object into a magic apple made of golden light with light Bulk.</p>\n<p>The golden apple reverts back to its original shape after a full day away from the hesperid's bonded location, or when the hesperid queen spends a single action (which has the concentrate trait) to end the effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yO6YNvoUDLZPlNwE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.SEmSk1INZDmeoB5R"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focus Beauty","sort":4900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hesperid queen focuses her beauty upon a target within her aura. The creature must attempt a @Check[type:will|dc:38] save. On a failure, it is affected as if by the hesperid queen's nymph's beauty aura; if it was already affected by the aura, it becomes overwhelmed with visions of bliss and beauty. The creature departs from the hesperid queen's domain as quickly and efficiently as it can for 1 hour, after which time it forgets ever reaching the hesperid queen's domain, how it did so, and everything that happened while it was within the domain.</p>"},"requirements":{"value":""},"rules":[],"slug":"nymph-queen-focus-beauty","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["emotion","enchantment","incapacitation","mental","primal","visual"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fXKjy8wUG1Jgkyga","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.IFQd4GiHlV33p7oK"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Inspiration","sort":5000000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>A hesperid queen can inspire a single intelligent creature by giving that creature a token of her favor, typically a lock of her hair. As long as the creature carries her token and remains in good standing with the lampad queen, the creature gains a +1 status bonus to all Crafting checks, Performance checks, and Will saves.</p>\n<p>If a hesperid queen grants her Inspiration to a bard and they are that bard's muse, the bard gains an additional benefit depending on their muse theme: for lore muse, the bard also gains a +1 status bonus to all Lore checks; for maestro muse, the status bonus to Performance checks increases to +2 for the purpose of determining the effects of compositions; for polymath muse, the bard gains a +4 status bonus to untrained skill checks; and for all other muses, the Will save bonus increases to +2 against fey.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.iSyyR4QVOaY6mxtg]</p>"},"requirements":{"value":""},"rules":[],"slug":"nymph-queen-inspiration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["emotion","enchantment","mental","primal"]},"trigger":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h7YJ6AizYPqqRdr7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":5100000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"g8wCV7bCMepvajqf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":5200000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fps8EBbMlAqkUCl2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":5300000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0TVM431G9U7WMg5d","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5400000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JYHtLVLBQ7BC6zXS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":5500000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3F5jeAnzgBYnKyqi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":5600000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ubs7FDRZGmwK4Idn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":5700000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DOXtScr3ktNzBrhW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":5800000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Qo8kkL6zhyChkW12","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":5900000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3kEM2IKzP1uwOqnZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":6000000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hesperid Queen","system":{"abilities":{"cha":{"mod":10},"con":{"mod":6},"dex":{"mod":9},"int":{"mod":7},"str":{"mod":5},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":""},"hp":{"details":"","max":306,"temp":0,"value":306},"initiative":{"statistic":"perception"},"perception":{"value":34},"speed":{"otherSpeeds":[{"type":"fly","value":90}],"value":30},"weaknesses":[{"type":"cold-iron","value":15}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":19},"privateNotes":"","publicNotes":"<p>Hesperid queens rule over isolated regions soaked in the light of sunset. They guard countless treasures and secrets, though for those who approach them with respect and offer an intriguing bargain, they're willing to part with knowledge or items beyond those secrets or valuables they've sworn to keep to themselves.</p>\n<p>Hesperid queens are relatively likely to have powerful objects under their protection, such as ancient relics or artifacts. As such, they're keenly aware of the danger posed by unscrupulous treasure hunters seeking to obtain these items at any cost, and they use their incredible minds to set up devious countermeasures to protect their wards, even in the event of their own deaths.</p>\n<hr />\n<p>Nymphs are fey guardians of nature possessed of great beauty and forms that meld breathtaking humanoid features with the natural elements they guard. Nymph queens are powerful nymphs who rule over and protect a much greater territory of untouched wilderness. For instance, a lampad might guard a beautiful underground cavern, but a lampad queen might call an entire system of caves their domain.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":36},"will":{"saveDetail":"","value":34}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["celestial","common","draconic","sylvan","utopian"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["fey","light","nymph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.uDebX6flGwrviGZK"}}}
{"_id":"uP6dE5adlWJ9DrFY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"nIqiNS5etJdv3J1R","img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/dragonscale-amulet.webp","name":"Amulet","sort":100000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p><em>Relics are a special type of magic item that can grow in power as their wielders unlock additional abilities. The full rules for relics and their aspects begin on page 94 of the Gamemastery Guide.</em></p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"worn"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"4KGlzeHqmtsJnLv9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spectral Hand","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+3","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"e4gcYFnxnq6FmPws","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Deadly Spark","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"1d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["air","divine","electricity","evocation","range-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"98oLnVVl0tvsGdHl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YPqH3eXv1Ux2rBDb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense (Imprecise) 60 feet","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YWWsxw1woFyoUa9a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"I9tVwoP0Z0dV0r5j","img":"systems/pf2e/icons/actions/Passive.webp","name":"Amulet Relic","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The corrupted relic is an amulet cursed to contain a malevolent spirit. The statistics in this stat block are for the spirit when it's manifested (see Manifest). The amulet can't take any actions except Sudden Manifestation and Manifest. As long as the spirit is manifested, the amulet is immune to spells and magical abilities and uses the saves listed here.</p>\n<p>Regardless of whether the spirit is manifested, the amulet can be targeted by Strikes (AC 21, Hardness 5, BT 10). It is not incorporeal. If the amulet becomes broken, the spirit is bound within and can't Manifest, and if the amulet is destroyed, so is the spirit. Destroying the spirit frees the amulet from its curse.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pgjyNm2rRbnBKZmb","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Sudden Manifestation","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The relic detects a creature using its lifesense.</p>\n<hr />\n<p><strong>Effect</strong> The relic Manifests. If this causes an encounter to begin, the relic gains a +4 status bonus to its initiative roll.</p>"},"requirements":{"value":""},"rules":[{"domain":"initiative","key":"RollOption","option":"sudden-manifestation","priority":50,"toggleable":true},{"key":"FlatModifier","predicate":["sudden-manifestation"],"selector":"initiative","type":"status","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"56iLpxxqpM1gYATc","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Death Gaze","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The spirit targets a creature it can see within 30 feet, dealing to it [[/r 4d6[negative]]] damage (@Check[type:fortitude|dc:20|basic:true] save).</p>\n<p>A creature with @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x] instead regains [[/r 4d6[healing]]]{4d6 Hit Points} and is then temporarily immune for 10 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DYPC5uZCfiJo895S","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Manifest","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The relic detects at least one creature using its lifesense.</p>\n<hr />\n<p><strong>Effect</strong> The spirit within the relic manifests in an open space within 10 feet of the amulet. When it does, the relic teleports around its neck. The spirit remains in its manifested state until it no longer senses any living creatures within range of its lifesense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NylQJJ7gGXRGTW2Q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BmVeGFLQy5gzbrZx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1200000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HXozieTR226fAKQH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Corrupted Relic","system":{"abilities":{"cha":{"mod":4},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":-5},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"negative healing","max":50,"temp":0,"value":50},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","positive"],"type":"all-damage","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":0}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>Creatures that once held particular items dear can be bound to them after death, their souls inhabiting the item from within. These might be the faithful haunting symbols of their faith, warriors clinging to their old weapons, or the greedy inhabiting their precious wealth. These spirits' physical bodies have long since degraded, but they keep their corrupted relics pristine. The spirits manifest on the unsuspecting or curious, determined to destroy anyone who would dare show any interest in their one precious possession.</p>\n<p>Though rare, there are several kinds of corrupted relics. The bound spirit can manifest in different ways, from animating an ancient weapon to possessing anyone who dons the item. Destroying the relic often ends up being the simplest, most direct way to banish the haunt itself. Destroying or dispelling the spirit without destroying the relic, however, can sometimes leave priceless treasure behind.</p>\n<p>The amulet shown here has the air and death aspects. Its minor gifts, deadly spark and death gaze, power some of the spirit's abilities. Someone who claims the relic might gain different gifts from those aspects.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","elven"]},"rarity":"rare","senses":{"value":"darkvision, lifesense (imprecise) 60 feet"},"size":{"value":"med"},"value":["incorporeal","spirit","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.uP6dE5adlWJ9DrFY"}}}
{"_id":"v0bKmqnUHxPTFQu4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"4DxK55znXhBy05Je","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"value":20},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"UIb5ayCvxRLBaY2E","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DyiD239dNS7RIxZE"}},"img":"systems/pf2e/icons/spells/searing-light.webp","name":"Searing Light","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"5d6"}}},"description":{"value":"<p>You shoot a blazing ray of light tinged with holy energy. Make a ranged spell attack. The ray deals 5d6 fire damage. If the target is a fiend or undead, you deal an extra 5d6 good damage.</p>\n<p>If the light passes through an area of magical darkness or targets a creature affected by magical darkness, <em>searing light</em> attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell's target</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double fire damage, as well as double good damage if a fiend or undead.</p>\n<p><strong>Success</strong> The target takes full damage</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 2d6, and the good damage against fiends and undead increases by 2d6.</p>\n<p>[[/r ((@item.level*2)-1)d6[good]]]{Leveled Good Damage}</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":5,"value":"4DxK55znXhBy05Je"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[{"damageType":"good","diceNumber":"(@spell.level*2)-1","dieSize":"d6","key":"DamageDice","predicate":[{"or":["target:trait:fiend","target:trait:undead"]}],"selector":"{item|_id}-damage"}],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"searing-light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["attack","fire","good","light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pKfDZaImfdCLuDke","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"4DxK55znXhBy05Je"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6FEmidMB61KolBzO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"4DxK55znXhBy05Je"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"76slqLy1AnX9Mnqr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"4DxK55znXhBy05Je"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bvZ34jhx1lGQhAUY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"uses":{"max":3,"value":3},"value":"4DxK55znXhBy05Je"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IgYFro0fxZ7qCNNZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"4DxK55znXhBy05Je"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"R1JY8Uw7yAyXK7JQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sunset Ribbon","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d10+6","damageType":"slashing"},"c18tjplaeao8ozr1g8p5":{"damage":"1d6","damageType":"fire"},"2ltb0yg7gakvl6aeiait":{"damage":"1d6","damageType":"positive"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hww0iSmzvgv1CuVE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sunset Ray","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d12+6","damageType":"fire"},"u5pe5ykvafssyihotpql":{"damage":"1d6","damageType":"positive"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gsORJTMYFRzNjUAn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YzVNI5zauuNyLldf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sunset Dependent","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A hesperid is mystically bonded to a single remote location with a good view of the sunset-usually an island, coastal cliff, or valley. If they aren't at that location and able to see the sky at sunset on any given day, they become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, increasing the value by 1 for each missed sunset and reducing by 1 only when they see the sunset.</p>\n<p>A hesperid can perform a 24-hour ritual to bond to a new location.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LH24pBPDHDAEH6TV","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Create Golden Apple","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>While the hesperid is within their bonded location, they can spin golden light around an object they're holding of up to 20 cubic feet in volume and up to 80 Bulk. Doing so condenses the object into a magic apple made of golden light with light Bulk.</p>\n<p>The golden apple reverts back to its original shape after a full day away from the hesperid's bonded location, or when the hesperid spends a single action (which has the concentrate trait) to end the effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FRvqSjibB9H8tI0w","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nMb8K65oslpk9uBK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0sWQMInUokNIzyHL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1500000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uCTrkUUIDzMP5ww0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1600000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6PkNpBygKGZybxCd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2X5Cr8jzOKzdfue2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1800000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HJCvnjcGnum6eX7u","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6Df34yOwvavhQhLd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7IPyzmvUycge8m34","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hesperid","system":{"abilities":{"cha":{"mod":6},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":4},"str":{"mod":0},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":175,"temp":0,"value":175},"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":30},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Hesperides are nymphs of sunset, guardians of the colorful golden hues of the setting sun. They live on remote islands, isolated coastal cliffsides, and hidden valleys, all places where the sunset's golden glow can have the strongest effect. Hesperides manipulate sunlight with dancelike motions, allowing them to create graceful ribbons of light at close range and searing rays at a distance.</p>\n<p>Due to their connection to the beauty of the daily cycle of the setting sun, hesperides feel a satisfaction from methodical routine that can feel alien to wilder, more chaotic fey.</p>\n<hr />\n<p>Nymphs are fey guardians of nature possessed of great beauty and forms that meld breathtaking humanoid features with the natural elements they guard. Nymph queens are powerful nymphs who rule over and protect a much greater territory of untouched wilderness. For instance, a lampad might guard a beautiful underground cavern, but a lampad queen might call an entire system of caves their domain.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan","utopian"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["fey","light","nymph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.v0bKmqnUHxPTFQu4"}}}
{"_id":"v0nvME08U3mZJWB3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lxK1cONnIVJsnFVA","img":"systems/pf2e/icons/equipment/worn-items/other-worn-items/boots-of-bounding.webp","name":"Sandals","sort":100000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":false,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"wornshoes"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"yF5x6s4ZYEZtto6J","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"3d12+10","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0eBQQnVqxlDicgcI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8FgEIFUzEgLTHjHc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fearsense (Precise) 60 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The betobeto-san is aware of all @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL] creatures within the listed range.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jEfZwLub2SXZ9ApN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ominous Footsteps","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The betobeto-san's footsteps seem to draw ever closer, yet the source remains difficult to pinpoint. Each creature that starts its turn within 60 feet of the betobeto-san must attempt a @Check[type:will|dc:29] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune for 1 minute.</p>\n<p><strong>Success</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":60,"slug":"ominous-footsteps","traits":["auditory","aura","emotion","fear","illusion","mental","occult"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","aura","emotion","fear","illusion","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uDYAOTcNICSCyK3S","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shadow Invisibility","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The betobeto-san is @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] unless within an area of bright light.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cp5UE666Pg5Pz1gR","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Shadow Step","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A bright light source reveals the betobeto-san.</p>\n<p><strong>Requirements</strong> The betobeto-san isn't already within an area of bright light.</p>\n<hr />\n<p><strong>Effect</strong> The betobeto-san Steps briefly into the Shadow Plane and then back again, appearing up to 30 feet away from where they began.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","occult","shadow","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iPdoOjHPIU1Zhkvd","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Stepping Decoy","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The betobeto-san Steps. They then create two illusory decoys of sound within @Template[type:emanation|distance:15]{15 feet} of them that mimic the sounds of their ominous footsteps.</p>\n<p>These decoys act independently on the betobeto-san's initiative with 2 actions apiece. They can only Sneak or Stride, and they have a Speed of 35 feet. Use the betobeto-san's Stealth DC (typically 37) against attempts to @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ] or disbelieve a decoy.</p>\n<p>Each decoy lasts for 1 minute. Any existing decoys vanish if the betobeto-san uses this ability again.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","illusion","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p9ONDRoZGbkK73fX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":900000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SNRQHIgyqxqxkz5W","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aZJouN5YSYh70AxE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Betobeto-San","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":7},"int":{"mod":4},"str":{"mod":4},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":170,"temp":0,"value":170},"immunities":[{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","positive"],"type":"all-damage","value":10}],"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>A betobeto-san wanders the highways and byways of the Material Plane, searching for unwilling traveling companions to sustain the spirit's appetite for fear. Though this shadow spirit is invisible in darkness or shade, in light they appear as a formless, shadowy mass with two sandaled feet. These sandals are made of wood or bone that cause the creature's footsteps to make the distinct \"beto beto\" sound from which they receive their name. A wide, toothy mouth smiles in the middle of their otherwise featureless mass, and they can manifest long, clawed limbs.</p>\n<p>Betobeto-san trail behind nighttime travelers, compelled to follow until the creatures verbally offer to let the betobeto-san pass. This compulsion isn't usually malicious by nature and occurs more from a betobeto-san's misguided desire for company and courtesy; unfortunately, they lack of understanding how this behavior can frighten others. Betobeto-san don't attack those they follow, but they often end up in combat because their unwelcome behavior causes those they follow to attack first.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":22}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","shadowtongue"]},"rarity":"uncommon","senses":{"value":"greater darkvision, fearsense (precise) 60 feet"},"size":{"value":"med"},"value":["incorporeal","shadow","spirit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.v0nvME08U3mZJWB3"}}}
{"_id":"v7nu3NMYTS0YyxH4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"2dwXilE1hqrwdBdk","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tOhoGvmCMw4JpWcS"}},"img":"systems/pf2e/icons/equipment/weapons/spear.webp","name":"Spear","sort":100000,"system":{"MAP":{"value":""},"baseItem":"spear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>A long metal shaft ending with a metal spike, a spear can be used one‑handed as a melee weapon and can be 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Vision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iQBwvNjlgULNrpOy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UQmOfNcYdQJoHq8o","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Avenging Bite","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within reach of an adlet's jaws Strike attacks one of the adlet's allies.</p>\n<hr />\n<p><strong>Effect</strong> The adlet makes a jaws Strike against the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":"avenging-bite","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DAwhqp01jQeK2AM2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wolfstorm","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A clammy, frigid mist billows forth ahead of the adlet. Creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and creatures outside the mist become concealed to creatures within it. An adlet can see through the aura without penalty.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":60,"slug":"wolfstorm","traits":["aura","cold","evocation","primal"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","cold","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NsmFyn1MUaCrkX52","img":"systems/pf2e/icons/actions/Passive.webp","name":"Frozen Weapons","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Weapons wielded by an adlet gain the effect of the <em>@UUID[Compendium.pf2e.equipment-srd.M5M1WJ5KzbYfRGsY]</em> property rune.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"PF2E.WeaponPropertyRune.frost.Note.criticalSuccess","title":"{item|name}","visibility":"gm"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vPFPkp810JifvYk3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pack Attack","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An adlet's Strikes deal an additional [[/r 2d6]] damage to creatures that are within the reach of at least two of the adlet's allies.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"pack-attack","toggleable":true},{"damageType":"piercing","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["pack-attack"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pgVVTGf6DwqRarDp","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wolfrime","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>An adlet's mist turns biting cold and coalesces into a thick rime of frost that deals [[/r 6d6[cold]]] damage to creatures inside the adlet's wolfstorm aura (@Check[type:fortitude|dc:26|basic:true]), and the aura is deactivated until the start of the adlet's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","concentrate","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j1etrxDtzCsVG3If","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eXVyxP2ca4OrQz3T","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wzUrKPeQHNdXue0I","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zTIcJKsIqXAJBapF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adlet","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":0},"str":{"mod":5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":180,"temp":0,"value":180},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[],"value":40},"weaknesses":[{"type":"fire","value":10}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Adlets dwell in the farthest, harshest reaches of the Crown of the World. At first glance, these isolated people look much like their Erutaki human cousins; they typically have terra-cotta skin, straight black hair, and compact, powerful builds. However, adlets tend to be taller and more sinewy than their human kin. Up close, adlets' strangeness reveals itself-each sports a maw full of wolflike teeth. Their legs and tail resemble that of a dog.</p>\n<p>Adlets' legends say that long ago, a mighty hunter lost his way far from home and came upon a house of whalebone and ice. A woman dressed in white fox furs greeted him, fed him, and tended to his frostbite. In time, they married and had 10 children, five of whom bore the legs and tails of foxes. These children stayed with their mother, while the other five-born with the legs and tails of wolves-traveled with their father back to the human lands and became the first adlets.</p>\n<p>Adlets aren't inherently evil, but their culture is warlike, xenophobic, and noticeably lacking in humility. They see themselves as the natural rulers of the arctic wastes and view everyone else as squatters at best and invaders at worst. A typical adlet is stronger and faster than any mundane human, with the ability to walk naked in a blizzard and call up ice-cold mists. Given that, it's little wonder that adlets have developed something of a superiority complex. Still, while adlet raids are a common problem for travelers in the Crown of the World, a handful of wily and intrepid merchants have forged peaceful relations with certain adlet communities along more common routes.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["adlet","common"]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["cold","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.v7nu3NMYTS0YyxH4"}}}
{"_id":"vJAPvmWCjVGKr06E","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"EFidHtj7QBgjYsOb","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"mod":0,"value":24},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"OpXEq1RYtDfa75DT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JbAcSLu62TU1OgNF"}},"img":"systems/pf2e/icons/spells/tangling-creepers.webp","name":"Tangling Creepers","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Dense, twitching creepers sprout from every surface and fill any bodies of water in the area. Any creature moving on the land, or Climbing or Swimming within the creepers, takes a -10-foot circumstance penalty to its Speeds while in the area. Once per round, you can make a vine lash out from any square within the expanse of creepers by using a single action, which has the concentrate trait. This vine has a 15-foot reach. Make a melee spell attack roll against the target; on a success, the vine pulls the target into the creepers and makes it @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round or until the creature Escapes (against your spell DC), whichever comes first.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"EFidHtj7QBgjYsOb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tangling-creepers","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1VZg8BVuvg7BFe9c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"EFidHtj7QBgjYsOb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oDu6TBJj3ZqEHwTo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":400000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"EFidHtj7QBgjYsOb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oqveVOVwv267LEYp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"EFidHtj7QBgjYsOb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QyBhco1VMbstqt4y","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Branch","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-knockdown"]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"3d10+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"B9EouOshvYsQf0Td","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P6lMDdeaBGEoO8lA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9FS7AxQLqZNLvTdp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BI9PPwdfEfP8sJv5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CChXCrOyQxz6h0X9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Abeyance Rift","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>If an arboreal archive dies unexpectedly before passing on their knowledge in a succession ritual, the amassed lore within their roots and boughs explodes out in a shock wave that deals [[/r 8d10[mental]]] damage to creatures within @Template[type:emanation|distance:30]{30 feet} (@Check[type:will|dc:32|basic:true] save) before dissipating; those who fail also fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g4OWJGRw7uHmBmrk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Axe Vulnerability","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An arboreal archive takes 10 additional damage from axes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ndQeCjr03ZZsI5o1","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Memory Maelstrom","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The arboreal archive tries to overwhelm foes with a surge of information it has absorbed over its long life. This surge deals [[/r 5d6[mental]]] damage to each enemy within @Template[type:emanation|distance:40]{40 feet}, who must attempt a @Check[type:will|dc:32|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature maintains its composure, takes no damage, and is temporarily immune to Memory Maelstrom for 1 minute.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} and takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3}.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage, is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for [[/br 2d4 #Duration Confusion]]{2d4 rounds}, and is stunned 3.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","incapacitation","mental","nonlethal","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EXdI3guudVr8XFFO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.LbnsT8yXchHMQT3t"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Knockdown","sort":1400000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedKnockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wFLbEgSqYtWXX7ah","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8olEKY1crDvr6lpd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1600000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2LqNyl4yrY4R0XPU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Forest Lore (applies to the arboreal archive's territory)","sort":1700000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8nhEgguSsgIANgpC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6kF88w6XCeKwvBaF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Forests","predicate":["terrain:forest"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+23 in forests","options":"terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Arboreal Archive","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":-1},"int":{"mod":4},"str":{"mod":7},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":230,"temp":0,"value":230},"initiative":{"statistic":"perception"},"perception":{"value":25},"resistances":[{"type":"bludgeoning","value":10},{"type":"piercing","value":10}],"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"axe-vulnerability","value":10},{"type":"fire","value":15}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Arboreal archives are solitary beings typically found in the remote wilderness. These ancient monoliths hold the memories of their vast territories, keeping mental records of the passing seasons of the world around them. Their knowledge of humanoid affairs varies, as they find quickly shifting political situations difficult to comprehend, but through fungal networks, reports from arboreal wardens, and other woodland chatter, arboreal archives learn of each storm, drought, or logging threat encountered throughout their long years. They primarily observe and record rather than interfere, but they willingly offer wisdom to those who respectfully seek them out. Arboreal regents call upon archives for advice in times of strife, conferring on the best course of action to protect their realms.</p>\n<p>It is rare for there to be more than one arboreal archive in a given region. When an archive senses they're nearing the end of their lengthy lifespan, a grove of regents gathers to nominate the wisest among them to become the next archive. After four seasons' deliberation, all arboreals in the area congregate to witness the succession ritual, during which the elder arboreal archive transfers their collected wisdom to the elected replacement before retiring.</p>\n<hr />\n<p>Arboreals are tree-like ancient guardians of forests, nurturing new growth and maintaining a balanced ecosystem as if the vast wilderness were their garden. Arboreals are thoughtful and deliberate - until something threatens their realms and invites their wrath.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Plants","selected":[],"value":["arboreal","common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision, tremorsense (imprecise) 60 feet"},"size":{"value":"huge"},"value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.vJAPvmWCjVGKr06E"}}}
{"_id":"vOTFqODTDDC2BDLx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"FEmYP0SV4WLWDH9k","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"spontaneous"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":3,"prepared":[],"value":3},"slot6":{"max":2,"prepared":[],"value":2},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":27,"value":19},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Idr71bCK1gM6nuVc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD"}},"img":"systems/pf2e/icons/spells/blight.webp","name":"Blight (Doesn't Require Secondary Casters)","sort":200000,"system":{"ability":{"value":""},"area":null,"areatype":{"value":"radius circle centered on you"},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You twist and stunt plants in the area, causing them to wither. In addition to other dangers from failing plant life, this decreases the crop yield for farms. If you cast this ritual in an area affected by plant growth, blight attempts to counteract plant growth instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Completely spoil the crop yield in the area, or decrease the yield by half in an area with up to a 1-mile radius.</p>\n<p><strong>Success</strong> Decease the crop yield in the area by half.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unexpected way, determined by the GM but generally as contradictory to your true desires as possible (for instance, enriching crops when you would prefer to blight them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blight","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["arcane","negative","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DZvPL7EIhk09Flux","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7d4DUTDIlzDa8OvX"}},"img":"systems/pf2e/icons/spells/destructive-aura.webp","name":"Destructive Aura","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling sands of divine devastation surround you, weakening the defenses of all they touch. Reduce the resistances of yourself and creatures in the area by 2.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> Reduce the resistances by an additional 2.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"FEmYP0SV4WLWDH9k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"destructive-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["aura","cleric"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JDYXet5bjX8Ns2y4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":5,"value":"FEmYP0SV4WLWDH9k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XRNW2YzOELlPx3U4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.y6rAdMK6EFlV6U0t"}},"img":"systems/pf2e/icons/spells/burning-hands.webp","name":"Burning Hands","sort":500000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"2d6"}}},"description":{"value":"<p>Gouts of flame rush from your hands. You deal 2d6 fire damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"FEmYP0SV4WLWDH9k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"burning-hands","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3Vwj2IftNODdxaOH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0H1ozccQGGFLUwFI"}},"img":"systems/pf2e/icons/spells/cry-of-destruction.webp","name":"Cry of Destruction","sort":600000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"1d8"}}},"description":{"value":"<p>Your voice booms, smashing what's in front of you. Each creature and unattended object in the area takes 1d8 sonic damage. If you already dealt damage to an enemy this turn with a Strike or spell, increase the damage dice from this spell to d12s.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"FEmYP0SV4WLWDH9k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cry-of-destruction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["cleric","sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MrxVdz0YfEj4lUrm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"FEmYP0SV4WLWDH9k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"x3ijN8n5TwDyA6SP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FEmYP0SV4WLWDH9k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pWSuV2gScsPeanBP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwZBXN6zBoB9BHXE"}},"img":"systems/pf2e/icons/spells/divine-lance.webp","name":"Divine Lance (Chaos or Evil)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"1d4"}}},"description":{"value":"<p>You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"FEmYP0SV4WLWDH9k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-lance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cantrip","divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RxybZMZhTFmNqDMr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pRKaEXnjGJXbPHPC"}},"img":"systems/pf2e/icons/spells/hurtling-stone.webp","name":"Hurtling Stone","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"1d6"}}},"description":{"value":"<p>You evoke a magical stone and throw it, with your god's presence guiding your aim. Make a spell attack roll against the target. The stone deals bludgeoning damage equal to 1d6 plus your Strength modifier.</p>\n<hr /><strong>Critical Success</strong> The stone deals double damage.\n<p><strong>Success</strong> The stone deals full damage.</p>\n<hr /><strong>Heightened (+1)</strong> The stone's damage increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"FEmYP0SV4WLWDH9k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hurtling-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["attack","cleric","divine","earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NmGeqt2BxwfGod5Z","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OvqohW9YuahnFaiX"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Form Up","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FormUp]</p>"},"requirements":{"value":""},"rules":[],"slug":"form-up","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AsbIVQDcJZfJhU4N","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.RJbI07QSiYp0SF9A"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Defenses","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Thresholds</strong> 130 (12 squares), 65 (8 squares)</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.TroopDefenses]</p>"},"requirements":{"value":""},"rules":[],"slug":"troop-defenses","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wWvqRgRb0u1JwCr6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Movement","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever the troop Strides, they first Form Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to their Speed. This works just like a Gargantuan creature moving; for instance, if any square of the troop enters difficult terrain, the extra movement cost applies to the whole troop.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7cb3300PlOTebHcM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Spellcasting","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the rancorous priesthood Casts a Spell, their constituent members combine their efforts into casting a more powerful version of the spell than any one member could achieve alone.</p>\n<p>When Casting a Spell that has an area of a burst, cone, or line and doesn't have a duration, increase the area of that spell. Add 5 feet to the radius of a burst that normally has a radius of at least 10 feet (a burst with a smaller radius is not affected). Add 5 feet to the length of a cone or line that is normally 15 feet long or smaller, and add 10 feet to the length of a larger cone or line.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ty02a1CedQJfgYkL","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wild Swing","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><span class=\"pf2-icon\">1</span> to <span class=\"pf2-icon\">3</span></p>\n<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The members of the mob wildly swing their weapons-primarily greataxes-in a chaotic attack at each enemy adjacent to the troop (@Check[type:reflex|dc:27|basic:true] save). The damage depends on the number of actions.</p>\n<p><span class=\"pf2-icon\">1</span> [[/r (1d12+2)[slashing]]] damage</p>\n<p><span class=\"pf2-icon\">2</span> [[/r (2d12+9)[slashing]]] damage</p>\n<p><span class=\"pf2-icon\">3</span> [[/r (3d12+9)[slashing]]] damage</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0AmzpNjtrFNDhJcv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NuZeU1vbM7cYq2wk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1700000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wuuU301X37N81Srs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1800000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Rancorous Priesthood","system":{"abilities":{"cha":{"mod":4},"con":{"mod":6},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":""},"hp":{"details":"troop defenses","max":195,"temp":0,"value":195},"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"details":"troop movement","otherSpeeds":[],"value":25},"weaknesses":[{"type":"area-damage","value":15},{"type":"splash-damage","value":8}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"<p>Followers of Rovagug must usually conceal their devotion to the Rough Beast, hiding in remote cave complexes or abandoned ruins; but they emerge from these strongholds when they sense weakness, gathering together into a destructive, homicidal mob to hunt down high-ranking priests of rival deities or slaughter entire towns. Alternatively, if their hidden bolthole is compromised, a mob of Rovagug's faithful might emerge-not hoping to save themselves, but intent only on taking their enemies with them as they die.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":22}},"spellcasting":{"rituals":{"dc":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal","common"]},"rarity":"common","senses":{"value":""},"size":{"value":"grg"},"value":["humanoid","troop"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.vOTFqODTDDC2BDLx"}}}
{"_id":"vWF79pVG3dbZIlId","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"vFTbscR1hFTWc1f3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":2},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"mod":0,"value":21},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"J3yaCgLBDA4V6nVZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":200000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"vFTbscR1hFTWc1f3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aLEUgg9lhbABSHFk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear (Animals, Fungi, And Plants Only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"vFTbscR1hFTWc1f3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B0Ozhtkich9UD3sR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tXa5vOu5giBNCjdR"}},"img":"systems/pf2e/icons/spells/know-direction.webp","name":"Know Direction","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>In your mind's eye, you see a path northward. You immediately know which direction is north (if it exists at your current location).</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can instead know the direction to a familiar location, such as a previous home or a favorite tavern.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"vFTbscR1hFTWc1f3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"know-direction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RqeQ9keiv0CzpNUe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace (Constant) (Forest Terrain Only)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"vFTbscR1hFTWc1f3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core 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Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kB4Y7lsPktJzaUtm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Metal","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the forest dragon takes damage from a metal item, they lose woodland stride and <em>@UUID[Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr]</em> until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9nNxDGgy23r1ETVB","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fed by Water","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<p><strong>Trigger</strong> The forest dragon is targeted with a water spell or effect</p>\n<hr />\n<p><strong>Effect</strong> The forest dragon gains [[/r 30 #Temporary Hit Points]]{30 temporary Hit Points}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"obpFkh9f0LWUmFG2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:27]</p>\n<p>Animals, fungi, and plants take a -2 circumstance penalty to the save.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SZjcOjfoi55nSlVu","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a swarm of insects that deals [[/r 10d6[piercing]]] damage in a @Template[type:cone|distance:30] (@Check[type:reflex|dc:29|basic:true] save) before dispersing.</p>\n<p>A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} from the insects' venom; this is a poison effect.</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OYZDy9EFgKjBC4ZW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"viOxzbPu5sPdBqSc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+8)[bludgeoning]]], @Check[type:fortitude|dc:29|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y9n8hgpI4feL9erM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lXlQ3g7mZu8LDrvB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Woodland Stride","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The forest dragon ignores difficult terrain and greater difficult terrain from non-magical foliage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iJuVRVeuCbiPmn0M","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9kLFRKyZ6DCDP1u2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vMzeG2LHC8Bvjk6C","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VvJfZ773W1bYzhvl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"htt3lyZL6YZ6amfN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2400000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2DKcH3vVLZPboWWz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2500000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"C6Fl3KvNV5ml8FIL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Forests","predicate":["terrain:forest"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+22 in forests","options":"terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wonbXKzLYTCAASld","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2700000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Forest Dragon","system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":195,"temp":0,"value":195},"immunities":[{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"details":"woodland stride","otherSpeeds":[{"type":"fly","value":100}],"value":40},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Forest dragons oversee the endless growth of nature, protect it from plunder, and reclaim ruins for the wilderness. Some say these dragons jealously hoard nature's bounty for themselves while seeing everyone else who tries to benefit from nature as thieves and poachers. They loathe the progress of technology and civilization, preferring the company of monsters and animals.</p>\n<p>Forest dragons are their forests in a literal sense. Over time, their hair becomes mossy, their hide toughens like bark, and small insects or animals live within them.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":20}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["dragon","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.vWF79pVG3dbZIlId"}}}
{"_id":"vwzfmjR0Me6xPdTP","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"cm8kh6khpDzrtqm7","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"mod":0,"value":24},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"KrNLYSX0cYZRMS2S","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GUeRTriJkMlMlVrk"}},"img":"systems/pf2e/icons/spells/bind-undead.webp","name":"Bind Undead","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a word of necromantic power, you seize control of the target. It gains the minion trait. If you or an ally uses any hostile actions against the target, the spell ends.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"cm8kh6khpDzrtqm7"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 mindless undead creature with a level no greater than bind undead's spell level"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3TDFu82l419T9Mpu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3b6LdLlQDPngNIb"}},"img":"systems/pf2e/icons/spells/create-undead.webp","name":"Create Undead","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"black onyx, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an undead creature with a level up to that allowed in Table 7-1. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can't be created with a version of <em>create undead</em>.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an undead creature of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it's intelligent and doesn't become a minion, the undead is helpful to you for awakening it, though it's still a horrid and evil creature. If it's unintelligent and doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an intelligent undead that doesn't become your minion is only friendly to you, and an unintelligent undead that doesn't become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the undead.</p>\n<p><strong>Critical Failure</strong> You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Religion"},"slug":"create-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Iv8j3GB5u9ZdAPs1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"cm8kh6khpDzrtqm7"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living 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3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8d5s5kWfxsTt1E7x","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.H74vYwHJ8XT4qOPI"}},"img":"systems/pf2e/icons/equipment/weapons/scythe.webp","name":"Scythe","sort":500000,"system":{"MAP":{"value":""},"baseItem":"scythe","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d10"},"description":{"value":"<p>Derived from a farming tool used to mow down long grains and cereals, this weapon has a long wooden shaft with protruding handles, capped with a curved blade set at a right angle.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"polearm","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"lg","slug":"scythe","source":{"value":"Pathfinder Core 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3IZdVb2IEp23wALM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense (Imprecise) 60 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bRWkzuZ2ByRvUEXx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ks76ZS8gWSFgrdl9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uG0Z8PsyZtsYuvGR"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Catch Rock","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.CatchRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"catch-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sKizGnItFf8dn6kf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dooming Touch","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The tomb giant's claws carry the accursed power of their foul gods. A creature hit by the tomb giant's claw Strike becomes @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":"dooming-touch","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ghavKYYcFvQxKQ3n","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Font of Death","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The tomb giant turns the spiritual tide on a creature that has just died, temporarily transforming it into a volatile vessel of negative energy. The tomb giant touches a creature that died in the past 24 hours, infusing its flesh and bone with negative energy. Once during the next hour, the tomb giant can spend a single action (from any distance) to release this negative energy from the corpse in an explosion that deals [[/r 10d8[negative]]] damage energy in a @Template[type:burst|distance:15] (@Check[type:fortitude|dc:32|basic:true] save); if not released before the end of the hour, the energy dissipates harmlessly. The tomb giant can't use Font of Death while a previous corpse remains infused.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sNchZQFp9J0mXyVA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"syNvU7delz67ZrCh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Y2xF7I9GIP9quIUa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tsuy8jijD0xkXTl6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pnrFT0OS9BBPUftg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tomb Giant","system":{"abilities":{"cha":{"mod":4},"con":{"mod":6},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":32},"allSaves":{"value":""},"hp":{"details":"negative healing","max":255,"temp":0,"value":255},"immunities":[{"type":"death-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Masters of mausoleums and keepers of crypts, the dread creatures called tomb giants are anathema to all living beings, but especially so to other types of giants. Long ago, so the legends say, tomb giants sold their souls in exchange for unfathomable necromantic powers. With whom they made this foul bargain remains a mystery-if the rumors hold any truth at all. Still, tomb giants' power over undeath remains undeniable, and nearly all of them embrace a fervent passion for necromancy.</p>\n<p>Tomb giants construct massive gothic settlements in haunted valleys and on forsaken hillsides, far enough away from the societies of smaller people that they remain relatively undisturbed, but close enough that they can raid the graveyards of nearby villages with impunity.</p>\n<p>Elder tomb giants-those who have animated countless hordes of humanoid zombies and skeletons and yearn for even greater challenges-enjoy the thrill of subduing, slaying, and reanimating their fellow giants. Taiga giants in particular are choice prey to an experienced tomb giant, as their larger cousins make formidable undead guardians and warriors.</p>\n<p>A tomb giant views its mortal life as only one part of its existence. After death, most tomb giants are themselves reanimated as undead, who then continue to practice their necromantic arts.</p>\n<hr />\n<p>Many kinds of giants lurk in the inhospitable corners of the world, making their homes in unlikely locales ranging from fetid sinkholes and ruined battlefields to mass graveyards and barren badlands.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":25}},"spellcasting":{"rituals":{"dc":32}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","jotun","necril"]},"rarity":"common","senses":{"value":"darkvision, lifesense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["giant","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.vwzfmjR0Me6xPdTP"}}}
{"_id":"vzBsZqtGuj2FVLGj","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"sGASuiT2DzsMvSIa","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"value":12},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"NyUJQbQwV1bm9jyK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RneiyehRO6f7LP44"}},"img":"systems/pf2e/icons/spells/remove-disease.webp","name":"Remove Disease","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Healing magic purges disease from a creature's body. You attempt to counteract one disease afflicting the target.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"heightenedLevel":3,"value":"sGASuiT2DzsMvSIa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-disease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OvTg9O3NCAhdlCov","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"sGASuiT2DzsMvSIa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"82PUYYf4hPvhXKja","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"sGASuiT2DzsMvSIa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BzJP6b7vvcRRQfy4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"uses":{"max":3,"value":3},"value":"sGASuiT2DzsMvSIa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2cooplHjjbGB8kad","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"sGASuiT2DzsMvSIa"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qkU2EydXIrYI5Hxx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tusk","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["nervous-consumption"]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"2d8+6","damageType":"piercing"},"ep9iydsp6gsbkhpwoh5y":{"damage":"1d4","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Pv0epZ0IMHJFIRG2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8cr5UQhOU7Fs4x6B","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 100 feet","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p5i4xSC4BGMzlqUF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 60 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ycopi6QWkxh3DeYu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Easy to Call","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A nucol's level is considered 2 lower for the purpose of being conjured by the <em>@UUID[Compendium.pf2e.spells-srd.2ykmAVKrsAWcazcC]</em> ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"txykeoHQFVm7Kix0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zPSlJozXBmZIdCsT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Nervous Consumption","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:21]</p>\n<hr />\n<p><strong>Onset</strong> 1 minute</p>\n<p><strong>Stage1</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} (1 day)</p>"},"requirements":{"value":""},"rules":[],"slug":"nervous-consumption","source":{"value":""},"traits":{"rarity":"common","value":["disease","divine","emotion","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pKpXpiLPYdr4VX46","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Skip Between","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The nucol moves from the Material Plane to the Ethereal Plane or vice-versa, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.D2nPKbIS67m9199U]</em> except that the effect has an unlimited duration and can be Dismissed.</p>\n<p>A summoned nucol can't use Skip Between.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Js5HPgVs02JYjPwr","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Spray Pus","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The nucol flexes one of its infected wounds, releasing a spray of pus in a @Template[type:cone|distance:15] or targeting an individual creature within 30 feet. A creature targeted or in the area is exposed to nervous consumption.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QiasrpXF8fSiUuYI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8lTLdqmAiXk62c2Q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3kqIDE7UhdknJggx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1800000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"luAiezSMrVJTE1Dh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nucol","system":{"abilities":{"cha":{"mod":2},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":75,"temp":0,"value":75},"immunities":[{"type":"disease"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":11},"resistances":[{"type":"poison","value":5}],"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"good","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":4},"privateNotes":"","publicNotes":"<p>Representing the fear of parasites and affliction, nucols appear as violent, pestilence-ridden boars. They pollute their victim's body and mind, spreading not only fear but a mind-altering affliction that exacerbates feelings of self‑doubt.</p>\n<p>Though very aggressive, the fiends are capable of cunning manipulation. After they infect a victim with potent insecurity, they'll offer to remove the affliction for a price. Many of these deals are esoteric in nature, driving the victim into despair and forcing them to give up things they cherish. The sinister nucol may even reinfect its victim after completing the bargain, but a canny negotiator may be able to turn the tables on the fiend and free themselves from its grasp.</p>\n<hr />\n<p>Ages ago, when this cycle of the multiverse was still adolescent, a cabal of psychopomps who already felt bored and restrained in their role of ushering souls to their ultimate resting place rebelled against their station. It was this corruption of the cycle of souls that spawned the first sahkils.</p>\n<p>Ambivalent to the prescribed order of the multiverse and spiteful of mortals, sahkils delight in spreading fear and unease to all beings, clogging up the metaphysical cycle with anxiety-ridden mortals too scared to achieve their potential. These fiends have drastically changed from their dedicated psychopomp predecessors. They are creatures of spite and torment, fear and disgust. They exploit the most common and rare fears for their own perverse satisfaction, and they want nothing more than to frighten mortals and make them quetion their reason for existence.</p>\n<p>Most sahkils lurk on the Ethereal Plane, but they frequently invade the Material Plane to torment mortals and spread terror. They use their innate ability to slip between the veils of the Ethereal and Material effortlessly, often stalking their targets for days or weeks before enacting their devious plots.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 60 feet","selected":[],"value":["abyssal","celestial","infernal","requian"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 100 feet"},"size":{"value":"med"},"value":["fiend","sahkil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.vzBsZqtGuj2FVLGj"}}}
{"_id":"wLG0f6J8cgyCA0w4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"OiznKRNhVSCejM5r","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"value":21},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ckJPDDY6SQCpQR10","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":"0","type":{"categories":[],"subtype":"","value":""},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from dying and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use <em>breath of life</em> if the triggering effect was <em>@UUID[Compendium.pf2e.spells-srd.r7ihOgKv19eJQnik]</em> or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":null},"level":{"value":5},"location":{"heightenedLevel":5,"value":"OiznKRNhVSCejM5r"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YD2UyCsPut2sXDdM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":5,"uses":{"max":3,"value":3},"value":"OiznKRNhVSCejM5r"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SkOfGvoF8kFYyvCZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RneiyehRO6f7LP44"}},"img":"systems/pf2e/icons/spells/remove-disease.webp","name":"Remove Disease","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Healing magic purges disease from a creature's body. You attempt to counteract one disease afflicting the target.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"heightenedLevel":4,"value":"OiznKRNhVSCejM5r"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-disease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"I91haYNrc5lhS8fu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":5,"value":"OiznKRNhVSCejM5r"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"W6hraNBBq8x4vq4j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BCuHKrDeJ4eq53M6"}},"img":"systems/pf2e/icons/spells/remove-paralysis.webp","name":"Remove Paralysis","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A surge of energy frees a @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] creature. You can attempt to counteract a single effect imposing the Paralyzed condition on the target. This does not cure someone who is Paralyzed from some natural state or effect, such as paralysis caused by non-magical wounds or toxins.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"levels":{"6":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":4,"value":"OiznKRNhVSCejM5r"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-paralysis","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Gl2ryqSicX0o20FI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d7Lwx6KAs47MtF0q"}},"img":"systems/pf2e/icons/spells/shield-other.webp","name":"Shield Other","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forge a temporary link between the target's life essence and your own. The target takes half damage from all effects that deal Hit Point damage, and you take the remainder of the damage. When you take damage through this link, you don't apply any resistances, weaknesses, or other abilities you have to that damage; you simply take that amount of damage. The spell ends if the target is ever more than 30 feet away from you. If either you or the target is reduced to 0 Hit Points, any damage from this spell is resolved and then the spell ends.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"OiznKRNhVSCejM5r"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield-other","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fCrkAswBNGcLQ2S5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Evil Only)","sort":800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"OiznKRNhVSCejM5r"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection","divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"omU2aDmFJVLH1sy9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"OiznKRNhVSCejM5r"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bkOHQzbFx2dGl48Y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"uses":{"max":2,"value":2},"value":"OiznKRNhVSCejM5r"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HpKFDo446U6j9P11","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dUC8Fsa6FZtVikS3"}},"img":"systems/pf2e/icons/equipment/weapons/composite-longbow.webp","name":"Composite Longbow","sort":1100000,"system":{"MAP":{"value":""},"baseItem":"composite-longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like all longbows, its great size also increases the bow's range and power. You must use two hands to fire it, and it cannot be used while mounted. Any time an ability is specifically restricted to a longbow, such as Erastil's favored weapon, it also applies to composite longbows unless otherwise stated.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":20}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":100,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-longbow","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":null},"traits":{"rarity":"common","value":["deadly-d10","evocation","magical","propulsive","volley-30"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"RLIvbPC5j2g106DY","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Y1dkRsRd1Z7Jf2y6"}},"img":"systems/pf2e/icons/equipment/weapons/katana.webp","name":"Katana","sort":1200000,"system":{"MAP":{"value":""},"baseItem":"katana","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>A katana is a curved, single‑edged sword known for its wickedly sharped blade.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"katana","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":null},"traits":{"rarity":"uncommon","value":["deadly-d8","evocation","magical","two-hand-d10","versatile-p"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"zChDwHyu2FWl3wIc","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.r0ifJfoz8aqf0mwk"}},"img":"systems/pf2e/icons/equipment/armor/breastplate.webp","name":"+1 Breastplate","sort":1300000,"system":{"armor":{"value":4},"baseItem":"breastplate","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>Though referred to as a breastplate, this type of armor consists of several pieces of plate or half‑plate armor that protect the torso, chest, neck, and sometimes the hips and lower legs. It strategically grants some of the protection of plate while allowing greater flexibility and speed.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","handsHeld":0,"inSlot":true,"invested":null},"equippedBulk":{"value":"2"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":5},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":168}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"resiliencyRune":{"value":null},"rules":[],"size":"med","slug":"breastplate","source":{"value":"Pathfinder Core Rulebook"},"speed":{"value":-5},"stackGroup":null,"strength":{"value":16},"traits":{"rarity":"common","value":["abjuration","invested","magical"]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"D8VyX86E4dNG3pvk","flags":{"pf2e":{"linkedWeapon":"RLIvbPC5j2g106DY"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Katana","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d6+9","damageType":"slashing"},"zxgq6y6vioia2dggldk3":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.SpecificRule.TwoHanded.Katana","option":"two-handed","toggleable":true},{"key":"DamageDice","label":"PF2E.TraitTwoHandD10","override":{"dieSize":"d10"},"predicate":["two-handed"],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","magical","two-hand-d10","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"X7keRhNv8rJSPJUM","flags":{"pf2e":{"linkedWeapon":"HpKFDo446U6j9P11"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Composite Longbow","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+9","damageType":"piercing"},"06xq9u2aqo6rrkp16ge9":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","range-increment-100","reload-0","volley-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5YK8hJa0XyWYTPW1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b5tNOyXUMi9maaal","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t6e0LBuCBj0cSlzG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ward","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Every kami is bound to a ward: a specific animal, plant, object, or location. A kami can merge with or emerge from their ward as a single action, which has the concentrate trait. While merged, the kami can observe their surroundings with their usual senses as well as the senses of their ward, but can't move, communicate with, or control their ward. Additionally, a kami merged with their ward recovers Hit Points each minute as if they spent an entire day resting.</p>\n<p>A zuishin's ward is typically a gate, doorway or shrine.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xc23c2YKrqqX2Dqy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rL2cjpuNRY9BBahF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":2000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qJi07N1qiZ8im9Ed","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Healing Arrow","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The zuishin blesses an arrow with healing magic and makes a <em>composite longbow</em> Strike against an ally. If it hits, rather than dealing damage, the arrow is infused with the effects of one of the following of the zuishin's innate divine spells: <em>@UUID[Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm]</em>, <em>@UUID[Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs]</em>, <em>@UUID[Compendium.pf2e.spells-srd.RneiyehRO6f7LP44]</em>, or <em>@UUID[Compendium.pf2e.spells-srd.BCuHKrDeJ4eq53M6]</em>. The zuishin must have the spell available to cast, and using this ability expends the spell.</p>\n<p>If the zuishin rolls a failure on the attack roll against an ally who's aware of the arrow and wants to be hit, the attack hits, but on a critical failure, it still misses.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","healing","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UBAt1dB8VrLmKvtW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Holy Weaponry","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any weapon becomes a <em>Striking @UUID[Compendium.pf2e.equipment-srd.DH0kB9Wbr5pDeunX]</em> weapon while the zuishin wields it. A zuishin creates arrows out of nothing as part of their attacks with any bow they wield.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"predicate":["target:trait:evil"],"selector":"katana-attack","text":"PF2E.WeaponPropertyRune.holy.Note.criticalSuccess","title":"{item|name}","visibility":"owner"},{"key":"Note","outcome":["criticalSuccess"],"predicate":["target:trait:evil"],"selector":"composite-longbow-attack","text":"PF2E.WeaponPropertyRune.holy.Note.criticalSuccess","title":"{item|name}","visibility":"owner"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","evocation","good"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"L6xzSYNerhqj9V9E","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Adcp9ttIeKf1aUci","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pvEimEUljA3Fk5QM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2500000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EFSHgiYEj8T3OwWN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2600000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Tb2CnnVZB62haOnD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2700000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zG3MYqiIqBDTqcDE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2800000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Zuishin","system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":7},"int":{"mod":1},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":200,"temp":0,"value":200},"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":0},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Zuishin are kami warriors and archers who task themselves with watching over important shrines, ancient gates, or sacred doorways. Monasteries secreted away in snowy valleys, pagodas hidden in remote forests, and archways that mark the passage into sacred hidden cities all might host such kami. With sturdy armor and hallowed armaments, zuishin fight tirelessly to drive off any evil powers who wish to desecrate their wards. Of all kami, zuishin most frequently fight against oni, as the wards zuishin guard are most often targeted for desecration by these vile fiends.</p>\n<p>Most zuishin wear ancient armor and wield powerful weapons like swords and bows, but some might use spears, axes, or only their fists, depending on their ward and the people who make offerings there. Zuishin tend to regard mortals with skepticism. To earn a zuishin's trust, a supplicant might offer items of natural significance, such as an urn of hallowed earth, a branch from an ancient tree, or an arrangement of local flowers.</p>\n<p>Like all kami, a zuishin might come across as reserved or even indifferent to humans and their ilk; however, this impression stems only from a zuishin's wisdom and longevity, which makes mortal affairs seem relatively trivial. In the company of other kami, however, they're unerringly benevolent and readily offer their aid to their fellows. For example, a zuishin whose ward lies nestled in an ancient forest might readily join forces with kodama in those trees to deter foes.</p>\n<hr />\n<p>Kami are divine nature spirits native to the lands of Tian Xia, far to the east of the Inner Sea region. They serve as guardians of natural objects and places they protect-their \"wards\"-and are ancient enemies of the oni. Kami can merge with their wards, allowing them to surreptitiously watch anyone who treads upon their sacred grounds. Kami leave those who they deem harmless alone, but the spirits fight vigilantly to scare away anyone perceived as a threat. Kami choose their own wards, though many mortals seek to attract them to sites that might require protection, leading to a proliferation of certain trees, statues, gates, and other symbolic elements in areas where kami are known to dwell.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"indifferent"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["kami","spirit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.wLG0f6J8cgyCA0w4"}}}
{"_id":"wVMMl1jfxWyqU4yq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"QuSzkFT66YGAGqLE","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"mod":0,"value":14},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"jAcMhmLTK9Y34bhZ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Coven Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"mod":0,"value":15},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"yU5xhphTMptSJzHb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5fUUmRE1jXZMSyCV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":8,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GaxwIfXCGkEGYMX1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fPKZPAlIKssxez7I","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JyT346VmGtRLsDnV"}},"img":"systems/pf2e/icons/spells/lightning-storm.webp","name":"Lightning Storm","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":""},"value":"4d12"}}},"description":{"value":"<p>You create a black, rumbling storm cloud and call down one lightning bolt within the spell's area. The bolt is a vertical line from the top of the storm cloud to the ground below, dealing 4d12 electricity damage to creatures in the line (basic Reflex save). On subsequent rounds, the first time you Sustain the Spell each round, you can call another lightning bolt within the area. If you Cast this Spell outdoors, you can create two non-overlapping clouds instead of one, though you can still call down only one bolt per turn.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage of each bolt increases by [[/r 1d12[electricity]]] damage.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":2,"type":"interval"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":false},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-storm","source":{"value":"Pathfinder Advanced Player's Guide"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"N2zNp5EUyqLlNq9a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY"}},"img":"systems/pf2e/icons/spells/mariners-curse.webp","name":"Mariner's Curse","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with the curse of the roiling, unforgiving sea. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. Reducing its Sickened condition to 0 ends the curse.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and can't reduce its Sickened condition below 1 while the curse remains. The curse can be lifted by remove curse or similar magic. Whenever the target is Sickened and on the water at least a mile from shore, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mariners-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AhdRR7kSisLUEsji","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prying-eye","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SJ1OO3dv451bodCW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DPio61Xo9DWw63dC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Y3G6Y6EDgCY0s3fq"}},"img":"systems/pf2e/icons/spells/hydraulic-torrent.webp","name":"Hydraulic Torrent","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":""},"value":"8d6"}}},"description":{"value":"<p>A swirling torrent of water manifests along a straight line, battering creatures and unattended objects in its path and possibly pushing them away from you. The torrent deals 8d6 bludgeoning damage. Each creature in the area must attempt a basic Fortitude save; unattended objects automatically fail. Creatures that fail the save are also knocked back 5 feet (10 feet on a critical failure).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-torrent","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9YHeQEK1htYvx9FL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FM3SmEW8N1FCRjqt"}},"img":"systems/pf2e/icons/spells/talking-corpse.webp","name":"Talking Corpse","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. This spell calls on the physical body's latent memories rather than summoning back the deceased's spirit, so the corpse must be mostly intact for the spell to function. The more damage the corpse has taken, the more inaccurate or patchwork its answers are, and it must have a throat and mouth to speak at all. If anyone has previously cast this spell on the corpse in the last week, the spell automatically fails. The corpse can attempt a Will save to resist answering the questions using the statistics of the original creature at its time of death, with the following effects.</p>\n<hr /><strong>Critical Success</strong> The target can lie or refuse to answer your questions, and the target's spirit haunts you for 24 hours, bothering you and causing you to be unable to gain any rest for that time.\n<p><strong>Success</strong> The target can provide false information or refuse to answer your questions.</p>\n<p><strong>Failure</strong> The target must answer truthfully, but its answers can be brief, cryptic, and repetitive. It can still mislead you or attempt to stall so that the spell's duration runs out before you can ask all your questions.</p>\n<p><strong>Critical Failure</strong> As failure, but the target's answers are more direct and less repetitive, though still cryptic. It takes a -2 status penalty to Deception checks to deceive or mislead you.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"talking-corpse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UlskseODGOA6iz94","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"04ZH2dmAPF28mMe3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures you know by name and have met in person"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":5,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mw3wlSsubGLRlK7w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"4d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"QuSzkFT66YGAGqLE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xIZix0LNNMp0o00o","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.it4ZsAi6XgvGcodc"}},"img":"systems/pf2e/icons/spells/wall-of-wind.webp","name":"Wall of Wind","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a barrier of gusting winds that hinders anything moving through it. The wall of swirling winds is 5 feet thick, 60 feet long, and 30 feet high. The wall stands vertically, but you can shape its path. Though the wall of wind distorts the air, it does not hamper sight. The wall has the following effects.</p>\n<ul>\n<li>Ammunition from physical ranged attacks-such as arrows, bolts, sling bullets, and other objects of similar size-can't pass through the wall. Attacks with bigger ranged weapons, such as javelins, take a -2 circumstance penalty to their attack rolls if their paths pass through the wall. Massive ranged weapons and spell effects that don't create physical objects pass through the wall with no penalty.</li>\n<li>The wall is difficult terrain to creatures attempting to move overland through it. Gases, including creatures in gaseous form, can't pass through the wall.</li>\n<li>A creature that attempts to fly through the wall using a move action must attempt a Fortitude save.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature can move through the wall normally this turn.</p>\n<p><strong>Success</strong> The flying creature can move through the wall this turn, but the wall is difficult terrain.</p>\n<p><strong>Failure</strong> The wall stops the movement of the flying creature, and any remaining movement from its current action is wasted.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is pushed 10 feet away from the wall.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"QuSzkFT66YGAGqLE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GQMYa2jO7NVOYrUU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CUxBj46zAVbYXgBJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"QuSzkFT66YGAGqLE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CJvC9n5UoaCNbuj5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MvqE0WoDiotm6xOj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind (At Will)","sort":1900000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":3,"value":"QuSzkFT66YGAGqLE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Dq5oW0ixjzpCgZWq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"jAcMhmLTK9Y34bhZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rFakD0KrlUr9DJiQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"1d6+7","damageType":"slashing"},"by5cqzhyzabt6pfeqtb5":{"damage":"1d6","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"k2oujPtkWYkCjV8t","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"1d8+7","damageType":"piercing"},"fp84sqbg7ri2uvdwtjrh":{"damage":"1d6","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ka8ggPLmvKPNC19r","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wind Blast","sort":2300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"1d10+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["air","range-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YrKVoYsRIkzzPSEH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iCM4V1WXNcTslhi7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.52CdldlWMiVTZk1F"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Coven","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A storm hag adds <em>@UUID[Compendium.pf2e.spells-srd.Y3G6Y6EDgCY0s3fq]</em>, <em>@UUID[Compendium.pf2e.spells-srd.JyT346VmGtRLsDnV]</em>, and <em>@UUID[Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY]</em> to her coven's spells.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Coven]</p>"},"requirements":{"value":""},"rules":[],"slug":"coven","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"K0pcy2s3gTJZZK7a","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stormsight","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Wind, precipitation, and clouds don't impair a storm hag's vision; she ignores the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from storms, mist, precipitation, and the like.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WypFVNf6qa1B0aVW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Voice of the Storm","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A storm hag can send spoken messages or sounds on the wind to any spot that she has seen and the wind can reach within a 50-mile radius. She can send a quiet whisper or a loud scream, and decides whether it's clearly audible or barely heard above the wind. The message is delivered regardless of whether anyone is present to hear it. The hag can use this ability to @UUID[Compendium.pf2e.actionspf2e.2u915NdUyQan6uKF] creatures that hear her message with dire threats or unnerving whispers of doom.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xxSdDW74Jjn0m4TC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4QFJBrjb8mR8VE6I","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stormcalling","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A storm hag can perform a special <em>@UUID[Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05]</em> ritual, which requires no secondary casters, to change the weather within 5 miles of her location for [[/r 4d12 #Duration Stormcalling]]{4d12 hours}. The primary check is a @Check[type:occultism|dc:23] check, and she can't get an outcome worse than a failure.</p>\n<p>The storm hag can create only hurricanes, thunderstorms, and tornadoes, but she can do so regardless of the current season. She can also quell natural weather events but never willingly does so.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jXHs8IwojZHlZUSA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wind Mastery","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A storm hag is unaffected by strong winds, natural or magical. Windy conditions are not difficult terrain for her.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8Ek20v3KCD2PfRuN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LgIBZDH4RHMwgQt0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3200000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bMyZpnvLGwiKrw8H","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3300000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"G1IcrUXAiVd7jC0u","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BzluNs0HsKde14xQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3500000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Z67Fh0402PQRc5fp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Weather Lore","sort":3600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Storm Hag","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":95,"temp":0,"value":95},"immunities":[{"type":"electricity"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":25},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Storm hags are the personification of a storm's rage. These crones hate those who huddle together with loved ones in warm, dry shelters while the wind howls and rain lashes the land and sea. Storm hags use their powers to wreak havoc on communities near the coastal caves or hovels where they often live.</p>\n<p>These hags send their voices on the wind to terrorize mortals before descending upon them with claws and fell magic. More than any others of their kind, they prey on the young, devouring children as much for the pain it causes their parents and caretakers as for the hags' love of young flesh.</p>\n<p>A storm hag's territory sometimes overlaps with that of sea hags and winter hags. While this may result in the formation of a coven that controls their combined territories, more often it leads to rivalries. Such feuds only increase the misery of innocent people caught between the rival hags' feuding.</p>\n<hr />\n<p>Foul creatures who appear as wizened old women, hags share little in common with the humanoids they terrorize. They are hateful entities whose greatest joy lies in the corruption and ultimate destruction of anything good and virtuous. Whatever power created the first hags is lost to time, but numerous hag varieties have arisen over the ages, each with their own powers and abilities to spread pain and suffering.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":12}},"spellcasting":{"rituals":{"dc":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Voice Of The Storm","selected":[],"value":["aklo","auran","common","jotun"]},"rarity":"common","senses":{"value":"darkvision, stormsight"},"size":{"value":"med"},"value":["air","electricity","hag","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.wVMMl1jfxWyqU4yq"}}}
{"_id":"wmKIB7cgWdAZ29mv","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6WZJcN2ygA1eIjQE","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":24},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"nD4ZAJmbzl1VaWNB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"6WZJcN2ygA1eIjQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L4x8NWUBWS3sBNeW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ynm8JIU3sc3qUMpa"}},"img":"systems/pf2e/icons/spells/continual-flame.webp","name":"Continual Flame","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":"6 gp of ruby dust"},"damage":{"value":{}},"description":{"value":"<p>A magical flame springs up from the object, as bright as a torch. It doesn't need oxygen, react to water, or generate heat.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cost increases as follows:</p>\n<ul>\n<li>16 gp for 3rd level</li>\n<li>30 gp for 4th</li>\n<li>60 gp for 5th</li>\n<li>120 gp for 6th</li>\n<li>270 gp for 7th</li>\n<li>540 gp for 8th</li>\n<li>1,350 gp for 9th</li>\n<li>3,350 gp for 10th.</li>\n</ul>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"6WZJcN2ygA1eIjQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"continual-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4LDgxcjw7MqO2z6i","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6WZJcN2ygA1eIjQE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c2jgSAE0FH6AmDJ2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"c8wb7ga60gfabcch9jq8":{"damage":"2d8+13","damageType":"piercing"}},"description":{"value":"<p>Deals 2d6 fire damage if not Countered by Water.</p>"},"rules":[{"damageType":"fire","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":[{"not":"countered-by-water"}],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vNKRTp7YasyHRjqH","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["adamantine-claws","grab"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"g7u85rySCuCvovJ1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wHFnTcSpBzMvrkSD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0LnVcBoOwSUOZfMh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OhwcTonDsZ7QOZTR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Smoke doesn't impair an underworld dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VE76RnTQLL1Y1ttf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lufhjv4m2WdjSTZs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Countered by Water","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the underworld dragon takes damage from a spell with the cold or water trait, the elemental magic of fire within them is momentarily dampened.</p>\n<p>Until the end of their next turn, they take a -1 circumstance penalty to attack rolls, and their jaws Strikes don't deal fire damage, and they lose their sweltering heat aura.</p>\n<p>This limitation ends if the dragon uses Breath Weapon.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.81XYZZ3H0GL8thdQ]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Rdy2GbIHuRoKy7bU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fed by Wood","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When an underworld dragon is struck by a weapon made primarily of wood or affected by a spell with the plant trait, the dragon's internal fiery essences are stoked with the added fuel. Their breath weapon recharges, and the fire damage from the dragon's jaws increases by one die until the end of the dragon's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.4FMFRlEC923CnLI7]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iHPmzxNLB3Yqy1nG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:28]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JxnXxf6brDnOqBXG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sweltering Heat","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Each creature that ends its turn in the aura must succeed at a @Check[type:fortitude|dc:28] saving throw or become @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] while it remains in the aura.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"sweltering-heat","traits":["arcane","aura","evocation","fire"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cwvyDjJgUkCmj3aI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Adamantine Claws","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon's claws are infused with adamantine. Their claw Strikes ignore half the Hardness of any object hit.</p>"},"requirements":{"value":""},"rules":[],"slug":"adamantine-claws","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"snPpaYVXqbrRM8Ne","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of fire that explodes in a @Template[type:burst|distance:25] within 50 feet, dealing [[/r 10d6[fire]]] damage (@Check[type:reflex|dc:30|basic:true] save). Creatures that fail the save also take [[/r 2d6[persistent,fire]]].</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SZBQldnYP5zx1PyP","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} thetarget.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TRofD56vepZwhI9C","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KkSN8aLpddZGTcZq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+10)[bludgeoning]]], @Check[type:fortitude|dc:30|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"c95y554eFZ79003o","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MuGP8QMrIer8V4F3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3KxCd6V3hGi3zv96","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GPKBBYj4N5bOLbPB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PUgAqcMRKKtgnu3Y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2500000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rN3nkswlHYfIES2c","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CSwuEzUYshZTah7k","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2700000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SrtoSa7m2s1tsc4D","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2800000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CGDPegdL3jpOZvN5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5ceQknx3x7JYDMd7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3000000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Underworld Dragon","system":{"abilities":{"cha":{"mod":2},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":5},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":195,"temp":0,"value":195},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":20},"speed":{"otherSpeeds":[{"type":"burrow","value":40},{"type":"fly","value":80}],"value":40}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":11},"privateNotes":"","publicNotes":"<p>Underworld dragons embody the pressure between tectonic plates, the heat behind geysers, and flash fires that ignite when the conditions are just right. Natural alchemists, they innately understand reagents and catalysts. While some research the effects of magic on material reactions, the majority of underworld dragons concentrate on building their hoards. They scour the world for carved gemstones and artifacts of precious minerals, both of which they see as distilled essence of earth's bounty.</p>\n<p>Underworld dragons appear angular and sharp; their scales glow as if superheated from within, and their hair flickers like tongues of flames. An intense fire glows behind their gazes, suggesting they could ignite item with a mere thought, and their breath ripples the air as a testament to the heat contained within their bodies.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":22}},"traits":{"languages":{"custom":"","selected":[],"value":["common","draconic","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, smoke vision"},"size":{"value":"huge"},"value":["dragon","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.wmKIB7cgWdAZ29mv"}}}
{"_id":"wnrgiB2PkaBC5gOQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"VgsFe1dtKkzBHRVz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VB7Ak1txQ1RPwHwJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Construct Armor (Hardness 3)","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Like normal objects, an animated silverware swarm has Hardness. This Hardness reduces any damage the swarm takes by an amount equal to the Hardness. Once an animated silverware swarm is reduced to fewer than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 12.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","label":"PF2E.NPCAbility.ConstructArmor.CriticalHit","option":"construct-armor","toggleable":true},{"key":"FlatModifier","predicate":[{"or":["construct-armor",{"lt":["hp-percent",50]}]}],"selector":"ac","value":-4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GpYSF4Qy9tOtd9Z4","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Slice and Dice","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the animated silverware swarm's space takes [[/r 1d6[piercing]]] damage or [[/r 1d6[slashing]]] damage (@Check[type:reflex|dc:17|basic:true] save)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3BpK7a2mX5UCDLmB","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Stick a Fork in It","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The animated silverware swarm attempts to pin a single creature.</p>\n<p>The target must attempt a @Check[type:reflex|dc:17] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> Silverware pins portions of the target's clothing and gear. The target takes a -10-foot circumstance penalty to its Speeds as long as it remains in the swarm's space.</p>\n<p><strong>Failure</strong> As success, and the target also can't Step until it leaves the swarm's space.</p>\n<p><strong>Critical Failure</strong> The target is thoroughly pinned by the silverware, becoming @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] until it @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} (DC 17) or uses 2 Interact actions to remove all of the silverware pinning them down.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.K3r1lfbtCTf3dFhV]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VvtBsmeYmhmC0ClY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Animated Silverware Swarm","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":1},"wis":{"mod":0}},"attributes":{"ac":{"details":"(12 when broken); construct armor","value":16},"allSaves":{"value":""},"hardness":{"value":3},"hp":{"details":"","max":14,"temp":0,"value":14},"immunities":[{"type":"precision"}],"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"area-damage","value":3},{"type":"splash-damage","value":3}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Nobles are known to pay great amounts to animate their silverware, both for ease in cleaning and to serve as novelties during dinner parties.</p>\n<hr />\n<p>Many animated objects have useful functions but become dangers when uncontrolled.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["construct","mindless","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.wnrgiB2PkaBC5gOQ"}}}
{"_id":"wv0hiJIGQjTU1pnO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ozywltVfeeRvEgor","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Eel Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d6+7","damageType":"piercing"},"vlom5kdyn1m8ije9vanq":{"damage":"1d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"IFBwgiXBfRM7tF8Q","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Eel Dart","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"1d6+7","damageType":"piercing"},"wyn9lhqgpbjsjmgxgh7w":{"damage":"1d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kWiBTKt3h01RReit","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2ERFu4hiXliGhhKj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kqcQU0n1PhfM4fgW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KUErEL0JPCYaIeu0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Electrical Field","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:5]{5 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>[[/r 1d12[electricity]]] damage (@Check[type:reflex|dc:26|basic:true])</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":5,"slug":"electrical-field","traits":["aura","electricity"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","electricity"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pRXjlEM0YDK7HrCS","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Squirming Embrace","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The galvo Strides, ending its movement sharing a space with another creature, and deals [[/r {3d6[piercing],2d12[electricity]}]]{3d6 piercing damage plus 2d12 electricity damage} to the creature. The creature must attempt a @Check[type:reflex|dc:28|basic:true] save.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1Ld61yL8VIWBvakX","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarm Shape","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The galvo collapses into a shapeless swarm of eels. It drops all held, worn, and carried items. While discorporated, the galvo can't use attack actions, but it can move through areas small enough for its individual eels to fit without having to @UUID[Compendium.pf2e.actionspf2e.kMcV8e5EZUxa6evt]. It can use Swarm Shape again to coalesce back into its normal form.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"std4OtsgGtdphQri","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"07ekYQGwGVR26SHl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fzrsuxRehP1Rbout","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Galvo","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":3},"dex":{"mod":6},"int":{"mod":-2},"str":{"mod":4},"wis":{"mod":4}},"attributes":{"ac":{"details":"all-around vision","value":27},"allSaves":{"value":""},"hp":{"details":"","max":158,"temp":0,"value":158},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":17},"resistances":[{"type":"bludgeoning","value":5},{"type":"electricity","value":12},{"type":"piercing","value":8},{"type":"slashing","value":8}],"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":20},"weaknesses":[{"type":"area-damage","value":8},{"type":"splash-damage","value":8}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>A galvo is a bizarre humanoid creature made up of electric eels-dozens of them, transmogrified into one cooperative, electrified body. The story of their creation is lost to antiquity, though their propensity for attacking sea devils and alghollthus suggests they might have been engineered by some enemy of these creatures. Modern galvos aren't choosy about their prey, and because they can operate as well on land as they do in the water, they enjoy feasting on aquatic creatures and land dwellers alike.</p>\n<p>A galvo's body forms something roughly shaped like a human, but with eels continually moving throughout it and shifting the shape of its mass. The galvo can even disperse into a swarm of eels, though it usually does so only to travel through narrow spaces or otherwise accomplish things it's incapable of in its normal form.</p>\n<p>These component eels share some element of a collective consciousness, giving the galvo more intelligence than a typical animal. Individual galvos generally don't have any need for or interest in socializing, though they sometimes gather to collaborate while hunting.</p>\n<p>Electricity arcs throughout a galvo, and the more the eels that make it up move about, the larger and more impressive the electric display. This electricity creates a damaging field around the galvo that causes small fish and other sea life to drop dead. Many galvos contentedly snack on these prey. Even beyond the harmful field, underwater creatures feel a faint unease from galvos, and might notice how ferrous trinkets and sediment slowly drift toward them.</p>\n<p>A galvo attack could come from a lone creature or a small group. In addition to dangers of the electricity field generated by galvos' eels, galvos might attack by biting with their eels' maws or even firing off one of their eels like a dart, striking a distant target with a living, electrified projectile.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["aquan"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aberration","amphibious"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.wv0hiJIGQjTU1pnO"}}}
{"_id":"xHMiDdTkZA3HzVSJ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"iIIyNY3zJBmroqzM","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"mod":0,"value":12},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"iNiacQKtinEi2Osy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.xRgU9rrhmGAgG4Rc"}},"img":"systems/pf2e/icons/spells/gentle-repose.webp","name":"Gentle Repose","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targeted corpse doesn't decay, nor can it be transformed into an undead. If the corpse is subject to a spell that requires the corpse to have died within a certain amount of time (for example, raise dead), do not count the duration of gentle repose against that time. This spell also prevents ordinary bugs and pests (such as maggots) from consuming the body.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell's duration is unlimited, but the spell takes one more action to cast and requires a material component and a cost (embalming fluid worth 6 gp).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"time":{"value":"3"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"iIIyNY3zJBmroqzM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gentle-repose","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nrXR81qrvYlS1etB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch (Undead Only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"iIIyNY3zJBmroqzM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TBMUVpsLoVV30E2b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kcelf6IHl3L9VXXg"}},"img":"systems/pf2e/icons/spells/disrupt-undead.webp","name":"Disrupt Undead","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"positive"},"value":"1d6"}}},"description":{"value":"<p>You lance the target with energy. You deal 1d6 positive damage plus your spellcasting ability modifier. The target must attempt a basic Fortitude save. If the creature critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"iIIyNY3zJBmroqzM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disrupt-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 undead creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8KGUlBcPtdSEm805","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+6","damageType":"positive"}},"description":{"value":"<p>The Strikes deals damage that's either [[/r (2d6+6)[bludgeoning]]]{bludgeoning} or [[/r (2d6+6)[positive]]]{positive} - whichever deals more damage to the target creature.</p>"},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jdhRSwRmm4AuXQt1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["knockdown"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d8+6","damageType":"positive"}},"description":{"value":"<p>The Strikes deals damage that's either [[/r (2d8+6)[bludgeoning]]]{bludgeoning} or [[/r (2d8+6)[positive]]]{positive} - whichever deals more damage to the target creature.</p>"},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FkGm83vCSFYej5yy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hozqm7eiBZchD7T3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9UrYZXifKee6nnBC","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Retributive Suplex","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A Medium or smaller creature attempts a melee Strike against the eunemvro and the attack roll is a critical failure</p>\n<hr />\n<p><strong>Effect</strong> The eunemvro seizes the triggering creature, using the attacker's momentum to send them flailing overhead. The triggering creature must succeed at a @Check[type:reflex|dc:23] save or be forcibly moved to a space on the opposite side of the eunemvro, landing @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hZqDsZrM19xB27pn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blessed Strikes","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The eunemvro's Strikes deal damage that's either bludgeoning or positive - whichever deals more damage to the target creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cFSlH4qPRNdzcxY6","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Tide of Creation","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The eunemvro isn't @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw]</p>\n<hr />\n<p><strong>Effect</strong> The eunemvro channels from their soul a blast of searing positive energy, bathing their enemies in a wave of blinding light and cosmic power.</p>\n<p>The eunemvro creates either a @Template[type:cone|distance:10] or a @Template[type:line|distance:30], dealing [[/r 6d8[positive]]] damage (@Check[type:fortitude|dc:22|basic:true] save). A creature that critically fails its save is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for [[/br 1d4 #Duration Blinded]]{1d4 rounds}.</p>\n<p>After using this ability, the eunemvro becomes fatigued.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","light","occult","positive"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dyqAZBHswn1148hK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oorDu1iI92feOgo9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cmQl7YeUkSuVXqcC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BFDzAx17u67MnGWO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1500000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WdP7r88rTRk6Y9Lu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Positive Energy Plane Lore","sort":1600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tWcyYpzASlILqGzy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qmwnlcLuNKPhcNEX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Undead Lore","sort":1800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Eunemvro","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":78,"temp":0,"value":78},"immunities":[{"type":"death-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":11},"resistances":[{"type":"negative","value":5}],"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Eunemvros wander the Material Plane with the sole purpose of destroying undead. These mysterious beings claim to hail from the Positive Energy Plane, although they have no direct evidence of their supposedly otherworldly origins other than their unusual appearance: tall, lean humanoids with an okapi's head. If they truly hail from the Positive Energy Plane, they don't seem to have any method to return there and have made their home on the Material Plane-a home, unfortunately, infested by the unnatural living dead.</p>\n<p>Beings composed or animated by negative energy-including lowly skeletons and zombies as well as wights and ghouls-rightly fear confrontation with a eunemvro, for few other creatures possess innate abilities so perfectly suited for the eradication of such monsters with but a touch. In addition to magical abilities, eunemvros are adept martial artists whose mighty fists and feet channel the force of positive energy with every blow.</p>\n<p>Most of these solitary hunters believe mortals incapable of comprehending their cosmic mandate, though they themselves only understand this drive as a directive instilled in them by the strange powers that sent them to the Material Plane. If pressed, some eunemvro might grudgingly accept aid from those who have proven capable of slaying the undead.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["humanoid","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.xHMiDdTkZA3HzVSJ"}}}
{"_id":"xIT2yHlwILLc5hgw","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"NCoWkgKyY8nUdbrO","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":33,"mod":0,"value":25},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"pgpRWDOp4SPJSIk9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D2nPKbIS67m9199U"}},"img":"systems/pf2e/icons/spells/etheral-jaunt.webp","name":"Ethereal Jaunt","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You travel to the Ethereal Plane, which overlaps the Material Plane. Material Plane creatures can't see you, and you can move through things on the Material Plane. You move at half your normal Speeds, but can move in any direction (including up and down). You can see onto the Material Plane within a radius of 60 feet; it is gray, hazy, and @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from you. You can't affect the Material Plane, and you can't be affected by the Material Plane except by force effects and abjurations originating there. When the spell ends, you return to the Material Plane. If you're in the air, you fall (unless you can fly), and if you're inside an object, you're pushed into the nearest open space and take 1d6 damage per 5 feet you were pushed. If you cast this spell when not on the Material Plane, it is lost.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to five additional willing creatures at a range of 30 feet. The duration is up to 10 minutes.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"9":{"range":{"value":"30 feet"},"target":{"value":"you and up to five additional willing creatures"}}},"type":"fixed"},"level":{"value":7},"location":{"heightenedLevel":7,"value":"NCoWkgKyY8nUdbrO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ethereal-jaunt","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"W2u0YOs2X63gtblX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is Confused for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Confused permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"heightenedLevel":7,"value":"NCoWkgKyY8nUdbrO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lFFuF2rzaOcml2f0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zR67Rt3UMHKC5evy"}},"img":"systems/pf2e/icons/spells/blink.webp","name":"Blink","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blink quickly between the Material Plane and the Ethereal Plane. You gain resistance 5 to all damage (except force). You can Sustain the Spell to vanish and reappear 10 feet away in a random direction determined by the GM; the movement doesn't trigger reactions. At the end of your turn, you vanish and reappear as above.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.ZlsuhS9J0S3PuvCO]</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The resistance increases by 3.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"uses":{"max":2,"value":2},"value":"NCoWkgKyY8nUdbrO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blink","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"REbcJzGp6sT7jOuZ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Limb","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"3d10+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6Jhrih75LDb7Tovl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Warping Ray","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d8+8","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-2d8","magical","range-100"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dBTUlLnCE86ceUMS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rU17t3NM7TJ3u03o","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 10 (Deactivated by Piercing)","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["piercing"],"key":"FastHealing","type":"regeneration","value":10}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rGx3BT8mbRKRUpA2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Destabilizing Field","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:40]{40 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature that begins its turn within the area feels its body begin to stretch and must succeed at a @Check[type:fortitude|dc:33] save or become destabilized.</p>\n<p>A destabilized creature emits a 10-foot destabilizing field aura and becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. The destabilization ends when the creature is no longer sickened.</p>\n<p>A creature that succeeds at its saving throw against the aura is temporarily immune to all destabilizing fields for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":40,"slug":"destabilizing-field","traits":["aura","conjuration"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","conjuration"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bpvnWZi8sukcfy9H","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Displace","sort":1000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The amalgamite is hit by a Strike.</p>\n<hr />\n<p><strong>Effect</strong> The amalgamite Repositions itself or Transposes itself with another creature. If the amalgamite successfully changes its location, it and any Transposed creature take half damage from the triggering Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dwH6nJY0Yb3I4jsA","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Reposition","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The amalgamite teleports into an unoccupied space it can see within 50 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","conjuration","occult","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XBz2toYQ5LlpBAkp","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Transpose","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The amalgamite chooses up to two destabilized creatures they can see within 50 feet and swaps their positions, or moves a single such creature to an unoccupied space they can see within range. If the amalgamite chooses two creatures, they can choose their self as one of these creatures, but both targets must be the same size.</p>\n<p>An unwilling creature can attempt a @Check[type:will|dc:33] save. If either target succeeds at this saving throw, both are unaffected.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","occult","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eqbY1DjwhWlM25Sc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LRHsTTqlHF10M9wL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xFzHJGL72aPpRLgB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Lore (Any One Subcategory)","sort":1500000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"btlN7u3Jgw1MwMVk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1600000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Amalgamite","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":8},"str":{"mod":5},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"Regeneration 10 (deactivated by piercing)","max":220,"temp":0,"value":220},"immunities":[{"type":"controlled"},{"type":"mental"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"resistances":[{"type":"bludgeoning","value":10},{"type":"slashing","value":10}],"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"piercing","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>Teleportation magic can prove a difficult undertaking, even for experienced spellcasters. It requires precise calculation and timing, knowledge of the intended destination, and meticulous control over surging conjuration magics. A mistake in even the most minute element of such a spell can lead to disastrous results for those involved. When a particularly powerful spellcaster makes an error of this kind, either through arrogance or simple misjudgment, they might transform into an amalgamite.</p>\n<p>A mass of flesh and misaligned limbs, an amalgamite is the warped body of a former spellcaster, sometimes joined with another version of itself to incorporate additional limbs or other irregularities. They're still alive, but they have become aberrants mentally and physically, with only the vaguest memories of their previous existence, which makes them a dangerous and bewildering foe. Their weird, warped anatomy constantly shifts and regrows, allowing the creatures to shrug off physical blows save those that pierce through its flesh and into its core being.</p>\n<p>The magical residue of an amalgamite's creation radiates from it, seeping into and destabilizing any living beings that get too close. Infected creatures then further spread the amalgamite's aura among larger groups of allies and foes alike. The amalgamite uses this power to manipulate and confuse their enemies, whom they can teleport into traps, force into confrontations with other enemies, or draw close into striking range with their own odd appendages.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","draconic"]},"rarity":"rare","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.xIT2yHlwILLc5hgw"}}}
{"_id":"xnrXf66rFvAfyhE9","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"guqcEGLb6OHHFXDW","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":5},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"value":18},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"oil97jTz67aGZk18","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"guqcEGLb6OHHFXDW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KY0D3HU0XEZep4fo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KSAEhNfZyXMO7Z7V"}},"img":"systems/pf2e/icons/spells/outcastss-curse.webp","name":"Outcast's Curse","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with a curse that makes its presence abrasive and off-putting. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> For 10 minutes, the target must roll twice and use the worse result whenever attempting a Deception, Diplomacy, Intimidation, or Performance check, and creatures they encounter have an initial attitude toward them of one step worse (for instance, @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] instead of @UUID[Compendium.pf2e.conditionitems.fuG8dgthlDWfWjIA]).</p>\n<p><strong>Failure</strong> As success, but the effect is permanent.</p>\n<p><strong>Critical Failure</strong> As failure, and creatures that the target encounters have an initial attitude toward them of two steps worse.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"guqcEGLb6OHHFXDW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"outcasts-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","mental","misfortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TWfUCHruo01Xjk7v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.onjZCEHs3JJJRTD0"}},"img":"systems/pf2e/icons/spells/private-sanctum.webp","name":"Private Sanctum","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":100},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>From outside, the area looks like a bank of impenetrable black fog. Sensory stimuli (such as sounds, smells, and light) don't pass from inside the area to outside the area. Scrying spells can't perceive any stimuli from the area, and mind-reading effects don't work in the area.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"guqcEGLb6OHHFXDW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"private-sanctum","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"l6j9wJ6GYmO4sCvz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"guqcEGLb6OHHFXDW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dAc3vb7ymzM3hJYf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":4,"value":"guqcEGLb6OHHFXDW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KtvtsZoKbyxAAP5j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":4,"value":"guqcEGLb6OHHFXDW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"erhHzzEjqNpBM65b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5pwK2FZX6QwgtfqX"}},"img":"systems/pf2e/icons/spells/inveigle.webp","name":"Inveigle","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare oils worth a total value of 10 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You win over the target's mind, causing it to see you as a close and trusted friend and look upon your every suggestion as reasonable. The target is helpful toward you, so it will go out of its way to help you. As with any other helpful creature, there are limits to what you can ask of it. If you ever ask the target to do something completely against its nature or needlessly harmful to the target or its interests, not only does it refuse, but it also can attempt a Will save to end the effect early. Because of the casting time and range, it's generally difficult to cast this ritual unless the target is willing (perhaps convinced the ritual will have some other effect) or restrained. If the creature is unwilling to accept the ritual, it can attempt a Will save to negate the effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The ritual succeeds and the target takes a -4 status penalty to Will saves to end the effect.</p>\n<p><strong>Success</strong> The ritual succeeds.</p>\n<p><strong>Failure</strong> The ritual fails.</p>\n<p><strong>Critical Failure</strong> The ritual fails and the target instead hates you, becoming hostile to you for the duration.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can use <em>inveigle</em> on a creature up to 1 mile away throughout the casting, as long as you have a lock of hair, a drop of blood, or some other piece of the creature's body, which you mix into the oils used in the cost. The base cost increases to 100 gp. The duration is shorter than normal, based on how large a piece of the creature's body you use. Blood, hair, scales, and the like cause the ritual to last 1 week, while a hand or other substantial body part causes the ritual to last 1 month.</p>"},"duration":{"value":"1 year or until dismissed"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"inveigle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the inveigle ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gOVhbNC88BgPOhuP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"uses":{"max":3,"value":3},"value":"guqcEGLb6OHHFXDW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9utEXpSfzcSAzWEq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mkbq9xlAUxHUHyR2"}},"img":"systems/pf2e/icons/spells/paranoia.webp","name":"Paranoia (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the target to see all other creatures as dire threats. The target is stricken by intense paranoia toward all creatures around it and must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target believes everyone it sees is a potential threat. It becomes @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] to all creatures to which it wasn't already hostile, even those that were previously allies. It treats no one as an ally. The spell ends after 1 round.</p>\n<p><strong>Failure</strong> As success, but the effect lasts 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, except the target believes that everyone it sees is a mortal enemy. It uses its reactions and free actions against everyone, regardless of whether they were previously its allies, as determined by the GM. It otherwise acts as rationally as it normally does and likely prefers to attack creatures that are actively attacking or hindering it over those leaving it alone.</p>\n<hr /><strong>Heightened (6th)</strong> You can target up to 5 creatures."},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":4,"value":"guqcEGLb6OHHFXDW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paranoia","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","occult"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wh8CkAkf7DBbLSa6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"guqcEGLb6OHHFXDW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NNl4INzUv7TQIQZF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"range":{"value":"500 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"guqcEGLb6OHHFXDW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 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vs. Emotion Effects","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["emotion"],"selector":"saving-throw","value":-2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xvKXt3hrhkReIqhL","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Corrupt Speech","sort":2000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The skelm hears a creature speak within 30 feet</p>\n<hr />\n<p><strong>Effect</strong> The skelm sows paranoia by putting treacherous words on another's lips. The skelm whispers up to 12 words and attempts a @Check[type:deception] check against the Perception DC of a creature other than the triggering creature within 30 feet.</p>\n<hr />\n<p><strong>Critical Success</strong> The target hears the skelm's words as if they were spoken by the triggering creature. This can alter linguistic effects. The skelm also casts <em>@UUID[Compendium.pf2e.spells-srd.Mkbq9xlAUxHUHyR2]</em> or <em>@UUID[Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H]</em> on the target, if he likes.</p>\n<p><strong>Success</strong> As critical success, except the skelm can't cast <em>paranoia</em> or <em>suggestion</em>.</p>\n<p><strong>Failure</strong> The target doesn't hear the skelm's words, and they have no effect.</p>\n<p><strong>Critical Failure</strong> The target hears the skelm speak the words.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","illusion","linguistic","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NO4hZxcJ6X16f4Og","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The palace skelm can take on the appearance of any Medium male humanoid. This doesn't change his Speed or his attack and damage bonuses with his Strikes but might change the damage type his Strikes deal.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AXuWafDpkZy5SX8V","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Incite Violence","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The skelm gives an impassioned speech calling for his followers to act upon their convictions. Each creature within @Template[type:emanation|distance:30]{30 feet} must attempt a @Check[type:will|dc:24] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature can immediately Strike an adjacent creature of its choosing.</p>\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature immediately Strikes an adjacent creature; if multiple creatures are adjacent, the skelm chooses the target. If no creatures are adjacent, the creature is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] and @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with the skelm until the start of its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xmvNKENAwK9gdUuB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CTfA2dy8dT55Ygfa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"awwL1XTkZiSaLLKd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LOuaavzK1CNjjpiu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"abIewFJ2JZhu1vg0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Azn2yUagd8czEMfa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2800000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IIrPDdVXbEnHNJOD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aIW2pQxDKguNz3k6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"j9EhtEw8T8U4a6E0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3100000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SYklaH1Ua5KveprC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":3200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Palace Skelm","system":{"abilities":{"cha":{"mod":5},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":"-2 to all saves vs. emotion effects"},"hp":{"details":"","max":155,"temp":0,"value":155},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Skelms crave power, and the palace skelms who stalk the halls where such power concentrates are among the most dangerous of their kind. They assume titles that allow them maximum freedom to punish or hurt others with minimal oversight: any vindictive guard captain, tyrannical viceroy, or needlessly cruel magistrate could be or become a palace skelm. They delight in the wealth and status of their positions, garbing themselves in ornate finery that reflects their station.</p>\n<p>Palace skelms ingratiate themselves with powerful individuals and gather followers by stoking fears of losing long-held or hard-earned power-especially power gained through illicit means. They undermine their enemies by encouraging competition, jealousy, and outright paranoia by way of magic and false messages. These skelms possess an unnatural ability to twist spoken words and worm their manipulative magic into others' speech, sowing confusion and hatred that might explode into violence.</p>\n<p>A political upheaval is a palace skelm's greatest fear and opportunity alike, upsetting the balance of power he has built but providing countless new opportunities to sow hatred and evil. This conflicting goal leads palace skelms to self-sabotage and undermine their own efforts more than any other skelm.</p>\n<hr />\n<p>Rage-filled skelms are drawn to any settlement with more than a few hundred souls. Using magical disguises and leveraging societal norms to their benefit, these antlered monsters crave fearful respect and brutally punish any who dare disagree with their lofty opinions, even in the slightest degree. Although quite dangerous on their own, skelms are at their deadliest when leading an angry mob. Their cruel and exploitative nature has made their name synonymous with villainy.</p>\n<p>An existing skelm can transform any evil humanoid who's overwhelmed with rage into one of their kind. Skelms heap enraging humiliation on potential new brothers as a form of indoctrination, convincing these recruits that some other person or group is responsible for their misery. This practice ensures skelms begin their new existence with sufficient vitriol to plot their revenge.</p>\n<p>Many newly forged skelms carry on their lives in the roles they held as mortals; and in fact, these roles often shape the type of skelm they become. Skelms can arise among members of nearly any ancestry, though they're more common among cultures with deeply entrenched gender roles, unjust hierarchies, and those that don't offer healthy ways to experience and process anger.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":15}},"spellcasting":{"rituals":{"dc":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["aklo","common"]},"rarity":"common","senses":{"value":"scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["humanoid","skelm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.xnrXf66rFvAfyhE9"}}}
{"_id":"xswHz64371Sb9Let","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"SVF9VI2ywkitioon","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":31,"value":23},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"TUW5DOM2gHCfHxkX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"SVF9VI2ywkitioon"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"w7zrM0Z9BtHG4iCl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"v79Z6h5Gc46hkIBk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OvqohW9YuahnFaiX"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Form Up","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FormUp]</p>"},"requirements":{"value":""},"rules":[],"slug":"form-up","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ng4z9p0PvzMzN8Di","img":"systems/pf2e/icons/actions/Passive.webp","name":"Kinsense","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Nightmarchers can detect creatures who are their kin, whether by blood or bond, as an imprecise sense. If they focus their senses on a creature by @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ]{Seeking}, they learn whether they are related to that creature, and how.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["detection","divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mfQZq4ONY5lVM7IX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3keJLwwlQMlCUtDM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:31]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["auditory","aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["auditory","aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kpx9ES2ZOnjt0XMh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.RJbI07QSiYp0SF9A"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Defenses","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Thresholds</strong> 160 (12 squares), 80 (8 squares)</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.TroopDefenses]</p>"},"requirements":{"value":""},"rules":[],"slug":"troop-defenses","source":{"value":"Pathfinder Bestiary 3"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ovtg8L0Jkr5t6b4n","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Blazing Admonition","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Heat scorches those who lay eyes on the nightmarchers. All creatures in a @Template[type:cone|distance:60] take [[/r 15d6[fire]]] damage (@Check[type:reflex|dc:34|basic:true] save).</p>\n<p>@UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] creatures and the nightmarchers' kin are unaffected as long as they have not taken a hostile action against the nightmarchers.</p>\n<p>The nightmarchers can't use Blazing Admonition for [[/br 1d4 #Recharge Blazing Admonition]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation","fire","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3gpkwgTnI0kfqxxS","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Missile Volley","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The nightmarchers fling a hail of spears and stones, dealing [[/r (5d6+9)[bludgeoning]]] damage or [[/r (5d6+9)[piercing]]] damage to creatures in a @Template[type:burst|distance:10] within 20 feet (@Check[type:reflex|dc:31|basic:true] save).</p>\n<p>When the nightmarchers are reduced to 8 or fewer squares, this decreases to a @Template[type:burst|distance:5].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"L9XsoNHRPeOdO6cL","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Striking Koa","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><span class=\"pf2-icon\">1</span> to <span class=\"pf2-icon\">3</span></p>\n<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The troop attacks with spears, clubs, and leiomano against enemies within @Template[type:emanation|distance:5]{5 feet} (@Check[type:reflex|dc:33|basic:true] save) for their choice of bludgeoning, piercing, or slashing damage depending on the number of actions.</p>\n<p><span class=\"pf2-icon\">1</span> [[/r (2d6+2)[bludgeoning]]] damage, [[/r (2d6+2)[piercing]]] damage, or [[/r (2d6+2)[slashing]]] damage</p>\n<p><span class=\"pf2-icon\">2</span> [[/r (4d6+12)[bludgeoning]]] damage, [[/r (4d6+12)[piercing]]] damage, or [[/r (4d6+12)[slashing]]] damage</p>\n<p><span class=\"pf2-icon\">3</span> [[/r (6d6+12)[bludgeoning]]] damage, [[/r (6d6+12)[piercing]]] damage, or [[/r (6d6+12)[slashing]]] damage</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Gt37cWDUiwwAkjyI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Troop Movement","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Whenever the nightmarchers Stride, they first @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.OvqohW9YuahnFaiX] as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then move. This works just like a Gargantuan creature moving; for instance, if any of the nightmarchers' squares enter difficult terrain, the extra movement cost applies to the whole group.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dTTkSkXb9oiYs3cA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FO9FUDAWyA4OpTEH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1400000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sqYKSxNkOZ37Fmz6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Warfare Lore","sort":1500000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nightmarchers","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":-5},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"troop defenses","max":240,"temp":0,"value":240},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":27},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","positive"],"type":"all-damage","value":5}],"speed":{"details":"air walk, troop movement","otherSpeeds":[],"value":25},"weaknesses":[{"type":"area-damage","value":20},{"type":"splash-damage","value":10}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>While smooth roads remain a traveler's blessing, walking them after sunset risks nightmarcher attack. The ringing of conch shells and beating of drums herald the coming of these spirits as they walk the royal highways, unfettered by walls or barriers.</p>\n<p>Nightmarchers react violently to those in their path. If a bystander is fortunate, an ancestor's spirit might call out to spare them. Those who refuse to show proper deference might be reduced to little more than ash on the wind come sunrise.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":25}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision, kinsense"},"size":{"value":"grg"},"value":["incorporeal","spirit","troop","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.xswHz64371Sb9Let"}}}
{"_id":"xwTZZAEs1sf5RWCq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"t0jxVnsS6HbKkoTf","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"value":38},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"aJb2KcawwegTCZRH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WS7HrFjwNvTn8T2"}},"img":"systems/pf2e/icons/spells/implosion.webp","name":"Implosion","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"75"}}},"description":{"value":"<p>You crush the target by causing it to collapse in on itself, dealing 75 damage. The first time each round you Sustain the Spell, you must choose a new target to be subject to the same effect; the same creature can never be targeted more than once with a single casting of this spell. You also can't affect more than one creature per turn with implosion. You can't target a creature that's incorporeal, gaseous, or liquid, or otherwise lacking a solid form.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"heightenedLevel":10,"value":"t0jxVnsS6HbKkoTf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"implosion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corporeal creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"R8ZpJ5Qjyevn9M2I","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather (Doesn't Require Secondary Casters)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["arcane"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KccAwUWwGuDZV5e2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0jadeyQIItIuRgeH"}},"img":"systems/pf2e/icons/spells/eclipse-burst.webp","name":"Eclipse Burst","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"cold"},"value":"8d10"},"v1pnjhfu6e9akqe0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"8d4"}}},"description":{"value":"<p>A globe of freezing darkness explodes in the area, dealing 8d10 cold damage to creatures in the area, plus 8d4 additional negative damage to living creatures. Each creature in the area must attempt a Reflex save. If the globe overlaps with an area of magical light or affects a creature affected by magical light, eclipse burst attempts to counteract the light effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] by the darkness for an unlimited duration.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 1d10 and the negative damage against the living increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10","v1pnjhfu6e9akqe0":"1d4"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"heightenedLevel":9,"uses":{"max":3,"value":3},"value":"t0jxVnsS6HbKkoTf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"eclipse-burst","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["cold","darkness","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tpcdOVPJoLXH4D7L","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2ykmAVKrsAWcazcC"}},"img":"systems/pf2e/icons/spells/planar-binding.webp","name":"Planar Binding (Doesn't Require Secondary Casters)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"warding diagram ingredients worth a total value of 2 gp × the spell level × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You call forth an extraplanar creature of a level no greater than double that of the <em>planar binding</em> ritual's level and attempt to bargain with it. The secondary caster attempting the Crafting check creates a warding diagram to prevent the extraplanar creature from attacking or leaving during the bargain; if that caster fails or critically fails, then instead of the usual effects of a failure or critical failure of the secondary skill check, the extraplanar creature can attack or leave instead of negotiate. You can also leave out this step, removing the need for a Crafting check, with the same result (if you're summoning a good extraplanar creature you trust, for example). The creature can also attack or leave if you use any hostile action against it or if the warding diagram breaks. Once the diagram is complete, you and the secondary casters each take your places at specific points at the diagram's edge where power concentrates.</p>\n<p>You conjure the extraplanar creature within your wards and negotiate a deal with it, generally to perform a task for you in exchange for payment. A creature that doesn't wish to negotiate at all can attempt a Will save to stay on its home plane. Most good and neutral extraplanar creatures feel that they have something better to do than cater to the whims of mortals and require a significant gift, especially if your task poses significant risks. Evil extraplanar creatures are more likely to accept a bargain for a lower cost as long as it allows them to wreak havoc on the Material Plane or inflict evil upon the world along the way. Monetary prices usually range from the cost of a consumable item of the creature's level for a short and simple task to a permanent magic item of the creature's level or more to persuade the creature to fight alongside you. However, some extraplanar creatures may want payments other than money, such as permission to cast a <em>@UUID[Compendium.pf2e.spells-srd.Q690d3mw3TUrKX7E]</em> on you to fulfill an unspecified later favor or obtain ownership of your soul via an infernal contract. If you can't come to an agreement in a reasonable length of time after you've made your case, the extraplanar creature can return from whence it came at any time.</p>\n<hr />\n<p><strong>Critical Success</strong> You call the extraplanar creature and bind it in the wards for up to a full day before it returns home, potentially allowing you to negotiate a better deal by threatening to leave it in the wards for the full day.</p>\n<p><strong>Success</strong> You call the extraplanar creature.</p>\n<p><strong>Failure</strong> You fail to call the extraplanar creature.</p>\n<p><strong>Critical Failure</strong> You call something dark and horrible, unbound by your wards, and it immediately attempts to destroy you.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (master) or Occultism (master)"},"range":{"value":"interplanar"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"planar-binding","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 extraplanar creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["arcane"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NqfD7fDgNcg0SGu9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"heightenedLevel":10,"value":"t0jxVnsS6HbKkoTf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dCFKo5jQVRwny9tZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water (At Will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>\n<hr />\n<p><strong>Area</strong> 50 ft long by 50 ft wide</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":9,"value":"t0jxVnsS6HbKkoTf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["divine","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2if951NcJCXU3XXv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kqhPt9344UkcGVYO"}},"img":"systems/pf2e/icons/spells/resurrect.webp","name":"Resurrect (Doesn't Require Secondary Casters)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"diamonds worth a total value of 75 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You attempt to call forth the target's soul and return it to its body. This requires the target's body to be present and relatively intact. The target must have died within the past year. If @UUID[Compendium.pf2e.deities.QZD0u1jxwz0kj8uI] has decided that the target's time has come or the target doesn't wish to return, this ritual automatically fails, but you discover this after the successful Religion check and can end the ritual without paying the cost.</p>\n<hr />\n<p><strong>Critical Success</strong> You resurrect the target. They return to life with full Hit Points and the same spells prepared and points in their pools they had when they died, and still suffering from any long-term debilitations of the old body. The target meets an agent of their deity during the resurrection who inspires them, granting them a +1 status bonus to attack rolls, Perception, saving throws, and skill checks for 1 week. The target is also permanently changed in some way by their time in the afterlife, such as gaining a slight personality shift, a streak of white in the hair, or a strange new birthmark.</p>\n<p><strong>Success</strong> As critical success, except the target returns to life with 1 Hit Point and no spells prepared or points in any pools, and still is affected by any long-term debilitations of the old body. Instead of inspiring them, the character's time in the Boneyard has left them temporarily debilitated. The target is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 week; these conditions can't be removed or reduced by any means until the week has passed.</p>\n<p><strong>Failure</strong> Your attempt is unsuccessful.</p>\n<p><strong>Critical Failure</strong> Something goes horribly wrong-an evil spirit possesses the body, the body transforms into a special kind of undead, or some worse fate befalls the target.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can resurrect a target of up to 12th level, and the base cost is 125 gp.</p>\n<p><strong>Heightened (7th)</strong> You can use resurrect even with only a small portion of the body; the ritual creates a new body on a success or critical success. The target must have died within the past decade. The ritual requires four secondary casters, each of whom must be at least half the target's level. The target can be up to 14th level, and the base cost is 200 gp.</p>\n<p><strong>Heightened (8th)</strong> As 7th level, but the target can be up to 16th level and the base cost is 300 gp.</p>\n<p><strong>Heightened (9th)</strong> You can use resurrect even without the body as long as you know the target's name and have touched a portion of its body at any time. The target must have died within the past century, and it doesn't gain the negative conditions on a success. The ritual requires eight secondary casters, each of whom must be at least half the target's level. The target can be up to 18th level, and the base cost is 600 gp.</p>\n<p><strong>Heightened (10th)</strong> As 9th level, except it doesn't matter how long ago the target died. The ritual requires 16 secondary casters, each of whom must be at least half the target's level. The target can be up to 20th level, and the ritual's base cost is 1,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resurrect","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 dead creature of up to 10th level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["arcane","healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zvQC0uB9gzHndGBg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":10,"value":"t0jxVnsS6HbKkoTf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air","divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wRoOpRi1IUU67kpN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Y3G6Y6EDgCY0s3fq"}},"img":"systems/pf2e/icons/spells/hydraulic-torrent.webp","name":"Hydraulic Torrent","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"8d6"}}},"description":{"value":"<p>A swirling torrent of water manifests along a straight line, battering creatures and unattended objects in its path and possibly pushing them away from you. The torrent deals 8d6 bludgeoning damage. Each creature in the area must attempt a basic Fortitude save; unattended objects automatically fail. Creatures that fail the save are also knocked back 5 feet (10 feet on a critical failure).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":9,"uses":{"max":3,"value":3},"value":"t0jxVnsS6HbKkoTf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-torrent","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jDheLY8hqIt7kVGR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At Will)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":9,"value":"t0jxVnsS6HbKkoTf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B9hUiPWhzaBpL0E4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk (Constant)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"range":{"value":"30 feet"},"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":10,"value":"t0jxVnsS6HbKkoTf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["divine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6lIJVKGqlCOYaLhF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"uses":{"max":3,"value":3},"value":"t0jxVnsS6HbKkoTf"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5TdpEF6sKyTpzZ6X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes 6d6 bludgeoning damage and is knocked back 10 feet.</p>\n<p><strong>Success</strong> The target takes 3d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"uses":{"max":3,"value":3},"value":"t0jxVnsS6HbKkoTf"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or unattended object"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9RHcmhuS5shME3T2","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.kdGqnqbrwPzQfTsm"}},"img":"systems/pf2e/icons/equipment/weapons/greatclub.webp","name":"Greatclub","sort":1500000,"system":{"MAP":{"value":""},"baseItem":"greatclub","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d10"},"description":{"value":"<p>While many greatclubs are intricately carved, others are little more than a sturdy tree branch. These massive clubs are too heavy to wield with only one hand.</p>"},"equipped":{"carryType":"held","handsHeld":2,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"grg","slug":"greatclub","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"majorStriking"},"traits":{"rarity":"common","value":["backswing","evocation","magical","shove"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"nPGxZlK7eZNuVRvj","flags":{"core":{"sourceId":"Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl"}},"img":"systems/pf2e/icons/conditions/quickened.webp","name":"Quickened","sort":1600000,"system":{"description":{"value":"<p>You gain 1 additional action at the start of your turn each round. Many effects that make you quickened specify the types of actions you can use with this additional action. If you become quickened from multiple sources, you can use the extra action you've been granted for any single action allowed by any of the effects that made you quickened. Because quickened has its effect at the start of your turn, you don't immediately gain actions if you become quickened during your turn.</p>"},"duration":{"value":0},"group":null,"overrides":[],"references":{"children":[],"immunityFrom":[],"overriddenBy":[],"overrides":[]},"rules":[],"slug":"quickened","source":{"value":"Pathfinder Core Rulebook"},"value":{"isValued":false,"value":null},"schema":{"version":0.84,"lastMigration":null}},"type":"condition"},{"_id":"stXqE9CezJeM4Whd","flags":{"pf2e":{"linkedWeapon":"9RHcmhuS5shME3T2"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Greatclub","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":43},"damageRolls":{"0":{"damage":"4d10+20","damageType":"bludgeoning"},"931covuueh44fb2407d4":{"damage":"2d12","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["backswing","magical","reach-40","shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZEGxGxVAaZSmhNp7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":40},"damageRolls":{"0":{"damage":"4d8+20","damageType":"bludgeoning"},"ov7cqd6r4qg8qbukso7v":{"damage":"2d12","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"69BcgWueS6EljWeK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Benthic Wave","sort":1900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":40},"damageRolls":{"0":{"damage":"4d6+20","damageType":"bludgeoning"},"kmm64hufmoml4polor0l":{"damage":"2d12","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","magical","range-200","water"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0NvY0SLrHGDIxxdQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"88wfIYYh2caypx0G","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense (Imprecise) 100 feet","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0taZfsX99OZREL4H","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wuJYkji7dBLYrLAK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WCzpBUZV9MrBfZQq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+4 Status to All Saves vs. Mental or Divine","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["mental","divine"]}],"selector":"saving-throw","type":"status","value":4}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"H6E4xmp7lHmRZXO2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hadalic Presence","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Creatures that fail their Will save against the titan's Impossible Stature aura also experience the crushing depths and darkness of the ocean floor.</p>\n<p>Such creatures see as if in an area of <em>@UUID[Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c]</em> (10th level), and the titan can use their wavesense to detect such creatures as a precise sense, even if neither are in water. On a critical failure, the creature is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","illusion","mental","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rxsLa6trqZBzZIOL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Impossible Stature","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:100]{100 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Titans warp perception and distance around them to seem even larger and more imposing. A creature that enters or begins its turn within the emanation must succeed at a @Check[type:will|dc:46] save or its movement toward the titan is movement over difficult terrain (greater difficult terrain on a critical failure) for 1 round.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":100,"slug":"impossible-stature","traits":["aura","divine","illusion","mental"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","illusion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g5jByzHTDqydOMis","img":"systems/pf2e/icons/actions/Passive.webp","name":"Relentless","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The titan is as ever-moving as ocean waves. They're permanently @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl]{Quickened 1}, and the extra action can only be used to Stride, Strike, or Sustain a Spell, or as one of the actions necessary to Cast <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"maVqItGv6VD6w8M3","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Roiling Rebuke","sort":2800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 200 feet targets the titan with or includes the titan in the area of an attack, spell, or other effect</p>\n<hr />\n<p><strong>Effect</strong> The titan makes a benthic wave Strike against the triggering creature. If the Strike hits, the titan disrupts the triggering action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mODjcKhuMNY9CZD6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":2900000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Huge or smaller, foot, @Check[type:reflex|dc:46|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BcWStlMljvf4ap7v","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Wide Cleave","sort":3000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The titan makes a melee weapon Strike against each foe within their reach. This counts as three attacks for the titan's multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EqH7MyMyyUbOhoOV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3100000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gKc9k8ChlsSQELQ7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":3200000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yafkm8g8IUg1GaLb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3300000,"system":{"description":{"value":""},"mod":{"value":46},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cYEkd2VMF45WB7tl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":3400000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tGvBS07Xg4HVph0s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3500000,"system":{"description":{"value":""},"mod":{"value":41},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vSYKzZTqv9XQu0eD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3600000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ml5MocjmCnzHMtfP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3700000,"system":{"description":{"value":""},"mod":{"value":41},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9fd8qwj4ozKOq9Py","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3800000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Danava Titan","system":{"abilities":{"cha":{"mod":6},"con":{"mod":10},"dex":{"mod":8},"int":{"mod":10},"str":{"mod":11},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":49},"allSaves":{"value":"+4 status to all saves vs. mental or divine"},"hp":{"details":"","max":470,"temp":0,"value":470},"immunities":[{"type":"death-effects"},{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":41},"speed":{"details":"air walk, water walk","otherSpeeds":[{"type":"swim","value":40}],"value":50}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"","level":{"value":23},"privateNotes":"","publicNotes":"<p>Danava titans once regulated the foundational forces that shaped reality. Rebuked by the gods for being harsh and inflexible overseers, these spurned titans joined their siblings in their failed war against their creators. Defeated, the danavas were cast into the paralyzing depths of the cosmos's seas. The few danava titans who have escaped now wield the cold, darkness, and crushing pressure of their prisons in pursuit of their ancient visions of reality. Danavas split mountains, wake primordial beasts, or level whole civilizations in accordance with grand designs they forged at the dawn of time. Others hunt and harvest the balance-enforcing aeons, who they see as usurpers of their divine responsibility.</p>\n<hr />\n<p>Created by ancient deities long before the rise of mortal ancestries, titans united and attempted to overthrow their deific progenitors. The resulting war still figures prominently throughout mortal myths, in which most titans were cast down and imprisoned for eons.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":41},"reflex":{"saveDetail":"","value":37},"will":{"saveDetail":"","value":37}},"spellcasting":{"rituals":{"dc":46}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","aquan","celestial"]},"rarity":"rare","senses":{"value":"darkvision, true seeing, wavesense (imprecise) 100 feet"},"size":{"value":"grg"},"value":["humanoid","titan","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.xwTZZAEs1sf5RWCq"}}}
{"_id":"yCyZlDAaJ6cDYtB7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"sq2f8Tcx4gzFa7t5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tusk","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d10+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"135ZjsQICC0n6hMK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d8+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gdbnGMdSRW0Nzev8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spit","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d8+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ji4mZPdeTTXd5DD2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kziqHkR0lOsYBKJz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"a77can8I0pBhmKe0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Circumstance to All Saves vs. Shove and Trip","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["shove","trip"],"selector":"saving-throw","type":"circumstance","value":2}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DNkqMNI50CBgRZbS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ice Stride","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A wolliped isn't impeded by difficult terrain caused by snow or ice, nor does it need to attempt Acrobatics checks to keep from falling on slippery ice.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uVHi6RIyqbXq9V9N","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Regurgitated Wrath","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The wolliped regurgitates the contents of its stomach and spits them at the target, dealing [[/r {2d6[bludgeoning],2d6[acid]}]]{2d6 bludgeoning damage and 2d6 acid damage}. The target attempts a @Check[type:reflex|dc:20|basic:true] save, and on a failure also becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lcYudXUlkKY7E3iT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Medium or smaller, hoof, @Check[type:reflex|dc:20|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UaY7U17FoXj8Uzbu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dNhdIUtWptl4Mq1V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GiURiQkZ6yncmFGo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1200000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wolliped","system":{"abilities":{"cha":{"mod":2},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":"+2 circumstance to all saves vs. shove and trip"},"hp":{"details":"","max":55,"temp":0,"value":55},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"details":"ice stride","otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>Wollipeds are large, docile herd animals found in the snowy foothills of large mountains. Their eight legs give them sure footing even in icy terrain, and they grow thick, warm fleece as protection against the elements.</p>\n<p>Arctic ranchers have been breeding wollipeds for hundreds of years, as the gentle creatures take well to domestication and make plentiful, hardy sources of meat, milk, and wool. The creatures also provide sure-footed transport in difficult mountain regions, and they can even be trained for plowing and hauling if necessary.</p>\n<p>As a result of their widespread domestication, few are found in the wild. Young wollipeds have weak vision during their first few weeks and habitually follow any larger creature that walks by. Usually, these young wollipeds become attached their rancher or parents, but on occasion a few might follow large wild creatures and wander off from their herd. This has led to feral wollipeds around the Kodar mountains in Irrisen that are much more aggressive than their domesticated cousins.</p>\n<p>Wollipeds are extremely sturdy, and their docile temperaments make them excellent mounts for those traveling mountain passes. Some mountain settlements have further trained their wollipeds to fight. Battle-ready wollipeds are formidable enemies that pose a threat to even the most experienced of challengers-but even untrained, wollipeds are not defenseless. In addition to their long tusks, they have developed spitting as a way of communication and assault, and readily regurgitate a mixture of stomach acid and the remnants of their last meal to deter predators.</p>\n<p>Few on Golarion realize that these arctic beasts are not native to their world. Wollipeds originated on the planet Triaxus, a world with a magically enhanced eccentric orbit around the same star as Golarion. During the centuries-long Triaxian winters, wollipeds play an integral role in many communities as food, wool, transportation, and even a simple form of companionship. During the equally extended tropical summers, wollipeds retreat to the polar extremes of their world to await the return of the long snows.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.yCyZlDAaJ6cDYtB7"}}}
{"_id":"yi9g7D49uGvAdGDP","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ttBTEeYxisLmK0oL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d6+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"m3ZfC7sl35Uue2KZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YFR9EAebk1pSnIl3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Precise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0hiycK0RHpWLyxZG","img":"systems/pf2e/icons/actions/Passive.webp","name":"No Breath","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A mi-go doesn't breathe and is immune to effects that require breathing (such as an inhaled poison).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"926QjL85SoOXZHaD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Clever Disguises","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A mi-go can use Deception to @UUID[Compendium.pf2e.actionspf2e.AJstokjdG6iDjVjE] any Medium humanoid creature, although creating such a disguise takes 1 hour. It can't impersonate a specific individual with this ability.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PhxCt9NDQTWqfCU5","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Eviscerate","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The mi-go performs a swift and painful surgery on a creature it has @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] or that is otherwise @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], attempting a @Check[type:medicine] check against the target's Fortitude DC. Regardless of the result, the target then becomes temporarily immune for 24 hours.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes [[/r 6d6[slashing]]] damage, is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round, and becomes @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}, or @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (the mi-go chooses) for 24 hours.</p>\n<p><strong>Success</strong> The target takes [[/r 4d6[slashing]]] damage and is slowed 1 for 1 round by the pain.</p>\n<p><strong>Failure</strong> The target takes [[/r 2d6[slashing]]] damage.</p>\n<p><strong>Critical Failure</strong> The target takes no damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fSFM5tsKzCAUyEVt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A mi-go deals an extra 1d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lqiFGbLGpuC1xc0l","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"v4EamK8QExsL3eNJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Br5WFs62nhO4rwkr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"z3AbtBhDojEYGh3O","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eIrU8U3KMyv0flIO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1200000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Impersonate","predicate":["action:impersonate"],"selector":"deception","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+18 to Impersonate","options":"action:impersonate"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9lqEbgjtZEHR1YZB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5iQXebVgC4zllLqC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qVo1DT7zSMj73Tna","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1500000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RR7uJcv7IdZii7fL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vgbKWNUgJNKXRN0p","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mi-Go","system":{"abilities":{"cha":{"mod":2},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":2},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":120,"temp":0,"value":120},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":25},"weaknesses":[{"type":"slashing","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>Mi-gos are both scientists and colonists, yet their extraterrestrial nature and malevolent motives color their investigations with cruelty. While their shape resembles that of an arthropod, mi-gos are in fact a highly evolved and intelligent fungus.</p>\n<p>In mi-go society, the pursuit of secular knowledge and religious epiphany have no distinction and inspire their pursuits in tandem. They view the Outer Gods and Great Old Ones of the Elder Mythos less as gods to obey and more as muses or figures of inspiration. This results in their use of a strange blend of magic and technology to create bizarre, organic items that are grown and spliced together as much as crafted in the traditional sense.</p>\n<p>A mi-go can survive in the void of outer space and flies through the vacuum at incredible speeds-though these journeys can take months within a single solar system and years to travel beyond. When they come to new planets to mine resources rare on their home worlds, they use clever disguises that mix technology and magic to appear as creatures of that world. While there, they select the greatest minds of that world as trophies, extracting their brains and preserving them within an eldritch cylinder that grants an awful immortality to the mind kept within.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","migo"]},"rarity":"uncommon","senses":{"value":"low-light vision, tremorsense (precise) 30 feet"},"size":{"value":"med"},"value":["fungus"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.yi9g7D49uGvAdGDP"}}}
{"_id":"ytYKPtPotjvsWoSl","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"kBmOKMaUjcEjTeia","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":43,"mod":0,"value":35},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"uml11YMOYyjhGxsB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kOa055FIrO9Smnya"}},"img":"systems/pf2e/icons/spells/wall-of-stone.webp","name":"Wall of Stone","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape a wall of solid stone. You create a 1-inch-thick wall of stone up to 120 feet long, and 20 feet high. You can shape the wall's path, placing each 5 feet of the wall on the border between squares. The wall doesn't need to stand vertically, so you can use it to form a bridge or set of stairs, for example. You must conjure the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 14, and 50 Hit Points, and it's immune to critical hits and precision damage. A destroyed section of the wall can be moved through, but the rubble created from it is difficult terrain.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 15.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":9,"value":"kBmOKMaUjcEjTeia"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s5rvkV7YIW3WuIpQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":9,"value":"kBmOKMaUjcEjTeia"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eWfFEEeMyPFkg5fb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":9,"value":"kBmOKMaUjcEjTeia"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xkZQodLXco1BCblV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":7,"value":"kBmOKMaUjcEjTeia"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Zh5jidqsamP7xlFa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At Will) (Good or Evil Only)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"kBmOKMaUjcEjTeia"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":"Pathfinder Core 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Scblqwycs4aZk1u1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"liMrTZS1ECyEEh6I","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t0I4vgS1D9by3wX6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q6bluZPiKPFzD79n","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:41]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yzSpI7KmbcXVQQEF","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Mentalist Counterspell","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted by a mental effect it's aware of</p>\n<hr />\n<p><strong>Effect</strong> The dragon immediately attempts to counteract the triggering effect (counteract modifier [[/r 1d20+32 #Counteract]]{+32}).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VI8C7X1hf2SOT0jS","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Violent Retort","sort":1600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the sovereign dragon's reach critically hits the dragon</p>\n<hr />\n<p><strong>Effect</strong> The sovereign dragon makes a claw or tail Strike against the creature, after applying all the effects of the critical hit to the dragon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"66fDZvUWClHrgbKL","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon unleashes a roar charged with psychic energy, dealing [[/r 21d6[mental]]] damage in a @Template[type:cone|distance:50] (@Check[type:will|dc:43|basic:true] save).</p>\n<p>The dragon can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7UK0F7yfKDuLMdqq","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Coiling Frenzy","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zMQJh0NjokM3IneE","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>As young sovereign dragon.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jUd95l5nba0bNy3I","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Gleaming Armor","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The dragon's golden armor glows with a protective golden light. The dragon gains a +2 status bonus to AC and resistance 20 to energy damage. Each enemy in a @Template[type:emanation|distance:20] must succeed at a @Check[type:fortitude|dc:43] save or be @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh].</p>\n<p>All these effects last until the end of the dragon's next turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.CoPPOCyfADvybcxV]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"add","path":"system.custom.modifiers.gleaming-armor-mod","value":20}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","light","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6mHmfXwMk0MX37HC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (4d8+11)[bludgeoning]]], @Check[type:fortitude|dc:43|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FV9xFHPHkv8KNSub","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Inspire Envoy","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon chooses a mortal they've observed performing an exceptional act and offers their august blessing in exchange for the creature carrying out a specific directive, such as defeating a tyrant or protecting a sacred site.</p>\n<p>If the creature agrees, until its next daily preparations, it gains a +2 status bonus to the dragon's choice of attack rolls, AC, or all of the following: Perception, Will saves, and Charisma-based skill checks.</p>\n<p>The dragon can Dismiss this benefit by spending a single action (that has the concentrate trait), which they're swift to do if the mortal dares to defy the dragon's directive.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.YDJnC3Bdc2GI6hX5]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Dr1ESmEvHchNQHYd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f58S60Ppxu4myvqU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FZcNPN4zJWQNbllF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mbOzeJtMpvMvIS2B","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0DyuUXsxL2NAIDP8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2700000,"system":{"description":{"value":""},"mod":{"value":41},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kkEiaqVqMxti8cJk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2800000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SPNbEQueRX4yVP0g","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2900000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aUtTRUPJXYB5hD1e","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3000000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MyszZLC13kRB61OF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3100000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jHYoYgwwI4lAZTUg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3200000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Sovereign Dragon","system":{"abilities":{"cha":{"mod":9},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":10},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":46},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":410,"temp":0,"value":410},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":36},"resistances":[{"type":"mental","value":20}],"speed":{"otherSpeeds":[{"type":"fly","value":180}],"value":60}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":20},"privateNotes":"","publicNotes":"<p>The most well-known of imperial dragons due to their deep involvement with mortals, the sovereign dragons' name comes from their mandate of selecting rulers-but at some point, the dragons themselves joined the list of worthy candidates. Other imperial dragons suspect the sovereign dragons offered their connection to the elemental cycle to attain forbidden magic, evidenced by their lack of any vulnerability to wood or ability to feed on fire, despite being creatures of the earth.</p>\n<p>Most hesitate to question the sovereigns' authority. While some appreciate their impartial nature, others fault this adherence to neutrality. Regardless, the sovereign dragons' charm and centuries of experience in subtle manipulation have made them exceptional negotiators.</p>\n<p>Almost all sovereign dragons appear gold in color. Their hair ranges from common colors found among humans to bright reds, greens, or blues. They're the only dragons with five digits per claw, a mark of special importance. Other imperial dragons dismiss this claim to status and instead tease the sovereign dragons over their need to wear armor, even while in their draconic forms.</p>\n<hr />\n<p>Imperial dragons, namesake of the Dragon Empires and guardians of Tian Xia before humanity arrived, embody five strengthening and counteracting forces. Unlike other true dragons, imperial dragons dive deep into human affairs. Some remain secretive, posing as reclusive hermits, while others keep a high profile, openly ruling factions. Tian cultures in turn venerate the dragons, depicting gods in the form of dragons or claiming ancestry from them. Not all are adored, for plenty of these creatures act wickedly.</p>\n<p><strong>Draconic Cycles</strong></p>\n<p>Five elements underpin the magical powers of imperial dragons, influencing their relationships to all things and, especially, to others of their kind. These elements interlink in two cycles. In the first cycle, each element feeds one other: wood feeds fire, fire feeds earth, earth feeds metal, metal feeds water, and water feeds wood. In the second cycle, each element counters another: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.</p>\n<p>Each imperial dragon represents one element and has four abilities related to the cycle. For example, the forest dragon-linked to wood-feeds fire, is fed by water, counters earth, and is countered by metal.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":35},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":36}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal","auran","celestial","common","draconic","ignan","infernal","terran"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.ytYKPtPotjvsWoSl"}}}
{"_id":"zGco5QmokZpFgLes","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Re0uYYA9c4nnaRne","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":16,"mod":0,"value":8},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"VmugWVEVGyUU8nnL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"Re0uYYA9c4nnaRne"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"J0Hx0GQAiIXQ4zsg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"Re0uYYA9c4nnaRne"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"O1ApC3A4Et38Qj38","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Re0uYYA9c4nnaRne"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wwKhJGtC2Ah8Opom","img":"systems/pf2e/icons/equipment/adventuring-gear/sack.webp","name":"Satchel for Holding 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+ 1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zR7WoyREJtjNrtuv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rock","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["rock"]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4 + 1","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zJSR7LD72PzGqnDl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SzriRFiHHVYO1GYI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Gremlin Lice","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Whenever a living creature touches or is touched by a grimple (including via a successful unarmed melee Strike), it must succeed at a @Check[type:reflex|dc:13] save or become infested by gremlin lice.</p>\n<p>While infested, the targeted creature is distracted by the itching sensation and is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1}, though it can use an Interact action to scratch at the itching lice to suppress the stupefied condition from the lice for [[/br 1d4 #Suppress Lice]]{1d4 rounds}.</p>\n<p>The infestation ends after 24 hours or until the creature is submerged in water or exposed to a severe cold environment, whichever comes first.</p>"},"requirements":{"value":""},"rules":[],"slug":"gremlin-lice","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Gh301Rw6jmBr5P8s","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Putrid Vomit","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The grimple spews a @Template[type:line|distance:30] of vomit. Each creature in the line must succeed at a @Check[type:fortitude|dc:16] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>\n<p>The grimple can't use Putrid Vomit again for [[/br 1d4 #Recharge Putrid Vomit]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xLpHFUCeWtRMaSOY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1200000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Traps","predicate":["action:craft:trap"],"selector":"crafting","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+7 traps","options":"action:craft:trap"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qKcL2m1yVs5mXLud","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1300000,"system":{"description":{"value":""},"mod":{"value":2},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0irJ4zaeHWkEKDoD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1400000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eHnxsa5HhtyIr6MO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vNIo3sgosVLvIR7d","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1600000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Grimple","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":3},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":1},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":9,"temp":0,"value":9},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"climb","value":20},{"type":"fly","value":20}],"value":10},"weaknesses":[{"type":"cold-iron","value":2}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":-1},"privateNotes":"","publicNotes":"<p>Even more than most gremlins, grimples resent the trappings of civilization: inn common rooms with their rowdy singalongs, livery yards with their whinnying horses, church steeples with their clanging bells. Grimples live to spoil these conventions, dropping tavern signs on patrons, urinating in rain barrels, and opening stable doors. When all else fails, they literally vomit their disdain on passersby.</p>\n<p>Grimples resemble humanoid, mange-ridden opossums, with boar-like tusks that aid them in rooting through garbage heaps for food. They are agile climbers who glide from eave to eave on the loose flaps of skin between their limbs. Savvy gremlin-hunters know to look for the skin flakes and fur grimples shed from their parasite-infested hides.</p>\n<hr />\n<p>Gremlins arose long ago in the First World, living embodiments of nature's ability to wear away, erode, and decompose. On the Material Plane, their encounters with mortal civilizations twisted them into creatures devoted to chaos, sabotage, and traps, each variety specializing in a particular brand of mayhem.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["undercommon"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"tiny"},"value":["fey","gremlin"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.zGco5QmokZpFgLes"}}}
{"_id":"zGtfiKku0td5E0VJ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"TTotdT50Y6eFIsHY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["fossilization"]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d10 + 13","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"TAMn8gMkkXRH5ctl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LAhnCuHlBH3zJBoP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.r34QDwKiWZoVymJa"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Golem Antimagic","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>harmed by cold and water ([[/r {5d10}]]{5d10 damage}, [[/r {2d8}]]{2d8 damage} from areas or persistent damage); healed by acid (area [[/r 2d8[healing]]]{2d8 Hit Points}); slowed by earth</p>\n<hr />\n<p>A golem is immune to spells and magical abilities other than its own, but each type of golem is affected by a few types of magic in special ways. These exceptions are listed in shortened form in the golem's stat block, with the full rules appearing here. If an entry lists multiple types (such as \"cold and water\"), either type of spell can affect the golem.</p>\n<ul>\n<li><strong>Harmed By</strong> Any magic of this type that targets the golem causes it to take the listed amount of damage (this damage has no type) instead of the usual effect. If the golem starts its turn in an area of magic of this type or is affected by a persistent effect of the appropriate type, it takes the damage listed in the parenthetical.</li>\n<li><strong>Healed By</strong> Any magic of this type that targets the golem makes the golem lose the slowed condition and gain HP equal to half the damage the spell would have dealt. If the golem starts its turn in an area of this type of magic, it gains the HP listed in the parenthetical.</li>\n<li><strong>Slowed By</strong> Any magic of this type that targets the golem causes it to be @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 2d6 #rounds]]{2d6 rounds} instead of the usual effect. If the golem starts its turn in an area of this type of magic, it's slowed 1 for that round.</li>\n<li><strong>Vulnerable To</strong> Each golem is vulnerable to one or more specific spells, with the effects described in its stat block.</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":"golem-golem-antimagic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZZpXzxmtbX8o1MxN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Stone to Flesh","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A <em>@UUID[Compendium.pf2e.spells-srd.Pr1ruNTbzGn3H9w5]</em> spell negates the golem's golem antimagic and its resistance to physical damage for 1 round. A <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em> spell reverses this effect immediately.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nXUfkwitBNWhIe8d","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fossilization","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The first time each round a creature takes damage from the fossil golem's jaws, the target must attempt a @Check[type:fortitude|dc:32] save.</p>\n<p>If it fails and has not already been slowed by this ability, it becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute. If the creature was already slowed by this ability, a failed save causes it to be @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg] permanently.</p>"},"requirements":{"value":""},"rules":[],"slug":"fossilization","source":{"value":""},"traits":{"rarity":"common","value":["arcane","incapacitation","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sMOW7L2I7HwP3CtJ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Reassemble","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The fossil golem reorganizes its bones, increasing its reach to 25 feet and reducing its Speed to 15 feet. It can revert to its original form by taking this action again.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lQOIQkUxhmaGunIf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Fossil Golem","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":6},"dex":{"mod":2},"int":{"mod":-5},"str":{"mod":7},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":195,"temp":0,"value":195},"immunities":[{"type":"acid"}],"initiative":{"statistic":"perception"},"perception":{"value":20},"resistances":[{"exceptions":["adamantine","bludgeoning"],"type":"physical","value":10}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Fossil golems are typically made from the fossilized bones of dinosaurs and other ancient megafauna, though some crafters stretch the definition and instead use magically petrified bones of dragons or even giants. Not bound to any specific model, fossil golems are crafted to be as terrifying as possible instead of models of anatomic accuracy. As such, most fossil golems are nightmarish saurian amalgams whose massive arms end with the complete skulls of apex predators like tyrannosauruses, their bite enhanced to petrify flesh.</p>\n<p>The enchantments that animate fossil golems grant them a form of modular flexibility, letting them trade mobility for extended reach through the rapid rearrangement of their limbs. This also lets them appear like a jumbled mass of bones at rest, making them likely to be mistaken for decor rather than guardians.</p>\n<hr />\n<p>Powerful constructs that blend magic and raw material, golems make ideal guardians and bodyguards, with forms and functions as varied as the needs of those who employ them. As their crafters experiment with more exotic components and create new formulas, golems with surprising abilities emerge.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":18}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["construct","golem","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.zGtfiKku0td5E0VJ"}}}
{"_id":"zMoJh88vXJQwSHsX","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"p3v8D49u0adS76qw","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"mod":0,"value":16},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"gll6P1NY192pZXCX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYD0XZ4t3tQq6shc"}},"img":"systems/pf2e/icons/spells/zealous-conviction.webp","name":"Zealous Conviction (Self Only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You bypass your targets' rational minds, instilling them with unshakable conviction and zeal. The targets each gain 12 temporary Hit Points and a +2 status bonus to Will saves against mental effects, as their faith overrides the signals from their own bodies and minds. If you tell a target to do something, it must comply with your request, though if it would normally find the task repugnant, it can attempt a Will save at the end of its turn each round due to the cognitive dissonance. On a success, it ends the spell's effects on itself entirely.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nemThuhp3praALY6]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":6,"value":"p3v8D49u0adS76qw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zealous-conviction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 willing creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6Dv8wIStddSP0cLP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3x6eUCm17n6ROzUa"}},"img":"systems/pf2e/icons/spells/crisis-of-faith.webp","name":"Crisis of Faith","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"6d6"}}},"description":{"value":"<p>You assault the target's faith, riddling the creature with doubt and mental turmoil that deal 6d6 mental damage, or 6d8 mental damage if it can cast divine spells. The effects are determined by its Will save.</p>\n<p>To many deities, casting this spell on a follower of your own deity without significant cause is anathema.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage.</p>\n<p><strong>Failure</strong> The target takes full damage; if the target can cast divine spells, it's @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Critical Failure</strong> The target takes double damage, is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round, and can't cast divine spells for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 (or by 2d8 if the target is a divine spellcaster).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":4,"value":"p3v8D49u0adS76qw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crisis-of-faith","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FVNiKshCldd6k244","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hand of Despair","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["rend-faith"]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"2d10+4","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"R2Ck3XzpQHa6qLKl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UXcwYHarnmB2msA1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 60 feet","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5VVtnGIh8V9iyhaS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sense Apostate 500 feet","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>An abandoned zealot can sense the presence and direction of false priests within 500 feet of them. Lead or running water blocks this sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["detection","divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yySGyBmXQKMzLIZ0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to all Saves vs. Divine and Positive","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["divine","positive"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vKSl7FDTI6tQZCio","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s9Y9sorFMjlmE7OS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Anathematic Aversion","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If they encounter a priest of their former faith, an abandoned zealot must attempt a Will save against the highest spell DC among those priests, or the highest Will DC if none of them can cast spells. The zealot attempts this saving throw only once per minute, even if more priests arrive later.</p>\n<hr />\n<p><strong>Critical Success</strong> The abandoned zealot spends their reaction to Stride directly toward a priest of their former faith. For 1 minute, the abandoned zealot's hand of despair deals one additional damage die against priests of the creature's former faith.</p>\n<p><strong>Success</strong> The abandoned zealot spends their reaction to Stride directly toward a priest of their former faith.</p>\n<p><strong>Failure</strong> The abandoned zealot becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} and gains the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition until the end of their next turn.</p>\n<p><strong>Critical Failure</strong> As failure, but @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IhW67AKfQIjSFjgx","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Elegy of the Faithless","sort":1100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A divine spell is cast within @Template[type:emanation|distance:30]{30 feet} of the abandoned zealot.</p>\n<hr />\n<p><strong>Effect</strong> The abandoned zealot howls an elegy of regret, forcing the spellcaster to attempt a @Check[type:will|dc:22] save, or a higher @Check[type:will|dc:24] if the caster is a member of the zealot's former faith. On a failure, the elegy disrupts the spell.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mksu92xcObxdYZwg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rend Faith","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When hit by an abandoned zealot's hand of despair, a creature capable of divine spellcasting or with divinely granted abilities must succeed at a @Check[type:will|dc:24] save or be unable to use those spells or abilities until the end of its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":"rend-faith","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X63YTmaAJVhOw0pt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OrjyA3TToykWjeyF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Boneyard Lore","sort":1400000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IkrTpWHi5SUvt49n","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1500000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"j28Nh15RNaxED7sz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HkcerItpmpOt9Saa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Abandoned Zealot","system":{"abilities":{"cha":{"mod":4},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":-5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":"+1 status to all saves vs. divine and positive"},"hp":{"details":"negative healing","max":75,"temp":0,"value":75},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":14},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","positive"],"type":"all-damage","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":0}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>Once devout followers whose faith proved false, abandoned zealots return from the doorstep of the afterlife after being denied the eternal reward they expected. Consumed by self-loathing for the lives they squandered to false faiths and empty creeds, these lost souls serve as terrifying and implacable-yet ultimately pathetic-foes. A shapeless mass of smoke and shadow coils behind their broken masks. As abandoned zealots move, they spit and shriek a hateful cacophony of bitter lamentations and anguished weeping.</p>\n<p>Abandoned zealots are most commonly associated with the church of Razmir, which upholds a mortal wizard as a god-a truth unknown to most worshippers. However, abandoned zealots might arise from a true religion if they've been misled about that faith's true tenets or aims. This situation could easily result from the cruel schemes and predations of sinister beings, such as shrine skelms and the blasphemous devils known as deimaviggas.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":0,"value":0}},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"One Regional Language","selected":[],"value":["common","necril"]},"rarity":"common","senses":{"value":"darkvision, lifesense 60 feet, sense apostate"},"size":{"value":"med"},"value":["incorporeal","spirit","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.zMoJh88vXJQwSHsX"}}}
{"_id":"zdJgaVe6VRSfEE1n","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"53ZHZQrxzfyMUm3s","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"mod":0,"value":16},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"A7Xik4l2bAc5QF35","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rxvS7EMJ7qmexAyA"}},"img":"systems/pf2e/icons/spells/shadow-walk.webp","name":"Shadow Walk","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You access the Shadow Plane, using its warped nature to spread your travels. The targets enter the edge of the Shadow Plane where it borders the Material Plane. Targets can't see the Material Plane while on the Shadow Plane (although elements of that plane can sometimes be a hazy reflection of the Material Plane). While on the Shadow Plane, the targets are exposed to potential encounters with that plane's denizens. The shadows on the border between the planes bend space, speeding up your movement with respect to the Material Plane. Every 3 minutes the targets travel along this border, they move as far as they would through the Material Plane in 1 hour. At any point, a target can Dismiss the spell's effects, although this affects only that target. The shadow bending is inexact, so when the spell ends, the targets appear roughly 1 mile from their intended location on the Material Plane (though those who are traveling together and Dismiss the spell at the same point on the Plane of Shadow appear together).</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"53ZHZQrxzfyMUm3s"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-walk","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 9 willing creatures touched"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["shadow","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oy0GgZLenXQr57C2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sRfSBHWHdbIa0aGc"}},"img":"systems/pf2e/icons/spells/chilling-darkness.webp","name":"Chilling Darkness","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"5d6"}}},"description":{"value":"<p>You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack against the target. You deal 5d6 cold damage, plus 5d6 evil damage if the target is a celestial.</p>\n<p>If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell's target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage.</p>\n<p><strong>Success</strong> The target takes full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 2d6, and the evil damage against celestials increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"uses":{"max":2,"value":2},"value":"53ZHZQrxzfyMUm3s"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chilling-darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cold","darkness","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GegSNaE4pNYmtVSc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.u3G7KX1qpFJlSeWm"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Owb Pact","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon an owb to assist you in a goal. Only caligni callers can use this ritual with relative safety. If a different type of caligni attempts this ritual, they use an outcome one degree of success worse than the result of their check. If a non-caligni attempts this ritual, the result is an automatic critical failure.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the owb. It decides your goals closely match its own and doesn't request a favor in return.</p>\n<p><strong>Success</strong> You conjure the owb. It isn't eager to pursue the task, so it requires a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure an owb.</p>\n<p><strong>Critical Failure</strong> You conjure an owb, but it deems you unworthy and siphons away some of your soul energy. All casters become @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 2}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Occultism (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":""},"slug":"owb-pact","source":{"value":"Pathfinder Bestiary 3"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lZY0MC9PE6wASNS0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"53ZHZQrxzfyMUm3s"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"U8FXRYDBOA6S2wc1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness (At Will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"53ZHZQrxzfyMUm3s"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6Jj22qinJT6zND28","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"53ZHZQrxzfyMUm3s"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1T5xrqrDgglCPtRW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"53ZHZQrxzfyMUm3s"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"chFlUBMEjFX2vGsM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k34hDOfIIMAxNL4a"}},"img":"systems/pf2e/icons/spells/grim-tendrils.webp","name":"Grim Tendrils","sort":900000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"2d4"}}},"description":{"value":"<p>Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and [[/r 1[bleed]]] damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half the negative damage and no persistent bleed damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double negative damage and double persistent bleed damage.</p>\n<hr /><strong>Heightened (+1)</strong> The negative damage increases by 2d4, and the persistent bleed damage increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"uses":{"max":3,"value":3},"value":"53ZHZQrxzfyMUm3s"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grim-tendrils","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GktYdY74dtaYfClL","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":1000000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"ztbAEwewoiM3nyRj","flags":{"pf2e":{"linkedWeapon":"GktYdY74dtaYfClL"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"1d4+4","damageType":"piercing"},"chf0ts2617tewo1zq3qj":{"damage":"1d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cUAlKL5D2aom7SjG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RIF4K2wDuZCHWToa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k2HBbsayvnQzyEIo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Death Umbra","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When the caller dies, an explosion of shadow devours their body. Each creature in a @Template[type:emanation|distance:10] must attempt a @Check[type:fortitude|dc:22] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["darkness"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vHZ8RpuMQkQsDTHW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.I0HYG0ctCLP5JRsW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Light Blindness","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]</p>"},"requirements":{"value":""},"rules":[],"slug":"light-blindness","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FJEaQqHttC6Z3MP3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The caller deals an additional 2d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dXxtpW4U3D5id6mQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ogH259ZTMG3DAdRL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dCGRUpbXAHrLczgs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vRINsQt7kOgbqixu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Caligni Caller","system":{"abilities":{"cha":{"mod":4},"con":{"mod":1},"dex":{"mod":5},"int":{"mod":1},"str":{"mod":2},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"death umbra","max":70,"temp":0,"value":70},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":6},"privateNotes":"","publicNotes":"<p>Although the mysterious demigods known as the Forsaken disappeared eons ago, many calignis continue to follow their ancient traditions of worship.</p>\n<p>Owbs, once the Forsaken's servants, still respond to caligni prayers. Caligni callers serve as the priests of their communities, calling upon these shadowy owb patrons for guidance, favors, and power. Their most important ceremony, the blanching, determines the potential of most newborn calignis and shapes their eventual forms.</p>\n<p>Due to their close ties to the malevolent owbs, most callers exhibit cruel and inscrutable natures. They often lead caligni enclaves alongside caligni stalkers as spiritual advisors. Callers tend to be highly superstitious, seeing omens everywhere, and they avoid revealing details of their rituals even to other calignis.</p>\n<hr />\n<p>Each individual in caligni society serves a specific role. At times, certain roles so rarely find suitable candidates that a community might only see a few individuals fill them in an entire generation.</p>","source":{"value":"Pathfinder Bestiary 3"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":11}},"spellcasting":{"rituals":{"dc":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["caligni","undercommon"]},"rarity":"uncommon","senses":{"value":"greater darkvision"},"size":{"value":"med"},"value":["caligni","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-3.zdJgaVe6VRSfEE1n"}}}