All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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/**
* Override which attributes of an Actor should be kept from the exported adventure data rather than imported from
* the source compendium.
*/
const ACTOR_IMPORT_OVERRIDES = {
"oSQ3Q9tzTohksAtf": ["system"], // Crawling Hand (elite)
"QnbMaJPU7jG4uhaC": ["system"], // Soul Feeder (elite)
"GsrqCDf0Dc9PisEt": ["system"], // Violet Fungus (weak)
"RFCxaIS4OkacCpxD": ["system"], // Bog-rotted Froghemoth (weak)
"pFPLCspUfJ2FUMcj": ["system"], // Falxi Orshendiel
"GoGNtiHuYycppLPk": ["system"], // Cynemi
"u36SRb3lyB4beHCN": ["system"], // Lasda Venkervale
"HBRz8BVLVN9u9Odp": ["items"] // Corpselight
}
// Abomination Vaults
const ABOMINATION_VAULTS = {
slug: "abomination-vaults",
title: "Abomination Vaults",
actorOverrides: ACTOR_IMPORT_OVERRIDES,
importOptions: {
enhancedMaps: {
label: "Use Enhanced Maps",
default: true,
sceneIds: {
original: ['MSHO9s465zhZIuH7', '2dHU2g8WUOc4NZlq', 'TE8aNKdE5NKGSgoV', 'l9piQKpfF80Tf4Ee', 'D3ZsHuxFbD9XJ8xm', 'C1FHtLrwQGvYvHEj', 'xlVpxXlwLDBkigNr', 'jZ6KNRkZJbhIFTUH', 'k9jeCoWPx2z9Q3WU', '6JuLFPWO21xzKgbc', 'RYdmLnFJOm9YjMjc', '5yFFxnSZdYE1NWYM', 'sY80sj7X5MD0mH2A'],
enhanced: ['MSHO9s465zhZIuH7', 'lQkXSdxvO9CRxohD', '9hB3ZY7buScJPXEy', '3Nat4ImT49niZUdr', 'BDb75TAOyhTzNzte', 'N4Gsv8cBg1oK6EGS', 'Y4pI9rvbaVvmK2kn', 'B9O44gBwHIUTRasQ', '2bM6K9jKWHJoYURa', 'lKRTHUBDXYzwd80e', 'MrRFPOICNcpBbfca', 'Z5ExlCWEpqm0SMe1', 'kxMIly2TCSidrRf1', 'SkPDNmMoL4M4r1it', 'o3zbh5CXtTQiWKwZ', '3Z2uyLiembwA6fft', 'pRvx3DZRnH50eV6d']
},
handler (adventure, option, enabled) {
const sceneIds = option.sceneIds;
const original = new Set(sceneIds.original);
const enhanced = new Set(sceneIds.enhanced);
const updates = sceneIds.original.concat(sceneIds.enhanced).reduce((acc, id) => {
if ( game.scenes.has(id) ) acc.push({
_id: id,
navigation: (enabled && enhanced.has(id)) || (!enabled && original.has(id))
});
return acc;
}, []);
return Scene.implementation.updateDocuments(updates);
}
},
activateScene: {
label: "Activate Initial Scene",
default: true,
handler: (adventure, option, enabled) => {
if ( !enabled ) return;
return game.scenes.get(option.sceneId)?.activate();
},
sceneId: "MSHO9s465zhZIuH7"
},
displayJournal: {
label: "Display Introduction Journal Entry",
default: true,
handler: (adventure, option, enabled) => {
if ( !enabled ) return;
return game.journal.get(option.entryId)?.sheet.render(true);
},
entryId: "2Q0QtLA7FQYcMMD9"
},
customizeJoin: {
label: "Customize World Details",
default: false,
background: "modules/pf2e-abomination-vaults/assets/journal-images/vignettes/av-cover.webp",
handler: async (adventure, option, enabled) => {
if ( !enabled ) return;
const module = game.modules.get("pf2e-abomination-vaults");
const worldData = {
action: "editWorld",
name: game.world.data.name,
description: module.data.description,
background: option.background
}
await fetchJsonWithTimeout(foundry.utils.getRoute("setup"), {
method: "POST",
headers: {'Content-Type': 'application/json'},
body: JSON.stringify(worldData)
});
game.world.data.update(worldData);
}
}
},
// The ID of the 'Getting Started' journal to determine if the adventure has been imported before.
gettingStartedId: "3iU3rV1nbiW2OYXM"
};
export default {
moduleId: "pf2e-abomination-vaults",
packName: "av",
journalFlag: "isAV",
cssClass: "pf2e-av",
adventure: ABOMINATION_VAULTS,
languages: ["en"]
}