All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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<div class="tab spellcasting spellbook-pane" data-group="primary" data-tab="spellcasting">
<ol class="spellcastingEntry-list directory-list" data-foundry-list>
{{#each spellcastingEntries as |entry eid|}}
<li class="item item-container spellcasting-entry" data-item-id="{{entry.id}}" {{#if entry.hasCollection}}data-container-type="spellcastingEntry" data-container-id="{{entry.id}}"{{/if}}>
<div class="action-header">
{{#unless entry.isRitual}}
<a class="drag-handle"><i class="fa-solid fa-bars"></i></a>
{{/unless}}
<h3 class="item-name">
<input type="text" data-item-id="{{entry.id}}" data-item-property="name" class="item-name-input" value="{{entry.name}}"{{#if entry.isRitual}} readonly{{/if}} />
</h3>
{{#if @root.options.editable}}
<div class="item-controls" data-tooltip-class="pf2e">
{{#if entry.isFocusPool}}
<a class="item-control spell-browse" data-tooltip="PF2E.OpenSpellBrowserTitle"
data-location="{{entry.id}}"><i class="fa-solid fa-fw fa-search"></i></a>
{{/if}}
{{#if (or entry.isPrepared entry.isSpontaneous entry.isInnate)}}
<a class="skill-name slotless-level-toggle" data-tooltip="PF2E.ToggleSlotlessSpellLevelsTitle">
<i class="{{#if entry.showSlotlessLevels}}fa-solid{{else}}fa-regular{{/if}} fa-fw fa-list-alt"></i>
</a>
{{/if}}
{{#unless entry.isRitual}}
<a class="item-control" data-action="spellcasting-edit" data-tooltip="PF2E.EditItemTitle"><i class="fa-solid fa-fw fa-edit"></i></a>
<a class="item-control" data-action="spellcasting-remove" data-tooltip="PF2E.RemoveSpellcastingEntryTitle"><i class="fa-solid fa-fw fa-trash"></i></a>
{{/unless}}
</div>
{{/if}}
</div>
{{#unless entry.isRitual}}
<div class="spell-ability-data" data-tooltip-class="pf2e">
<div class="statistic-values">
<section class="skill-data" data-tooltip="{{entry.statistic.dc.breakdown}}">
<span class="skill-score spellcasting">{{entry.statistic.dc.value}}</span>
<h4>{{localize "PF2E.Actor.Creature.Spellcasting.DC"}}</h4>
</section>
<section>
(
<a
class="skill-data rollable"
data-action="roll-check"
data-statistic="{{entry.statistic.slug}}"
data-tooltip="{{entry.statistic.check.breakdown}}"
>
{{> "systems/pf2e/templates/actors/character/icons/d20.hbs"}}
<span class="skill-score">{{numberFormat entry.statistic.check.mod decimals=0 sign=true}}</span>
</a>
)
</section>
</div>
{{#if entry.isPrepared}}
<button type="button" class="skill-name prepared-toggle blue-button">
<i class="fa-solid fa-book"></i>{{localize "PF2E.ToggleSpellVisibilityTitle"}}
</button>
{{/if}}
{{#if entry.isFocusPool}}
<section class="focus-pool">
<span class="pips">
{{#times @root.data.resources.focus.max}}
<i class="{{#if (gt @root.data.resources.focus.value this)}}fa-solid fa-dot-circle{{else}}fa-regular fa-circle{{/if}}"></i>
{{/times}}
</span>
<h4>{{localize "PF2E.Focus.Pool"}}</h4>
</section>
{{/if}}
<section class="spell-ability">
<span class="spell-tradition">{{localize entry.statistic.label}}</span>
<div class="spellcasting-prof button-group">
<select
{{#if entry.usesSpellProficiency}}
class="skill-proficiency pf-rank"
data-action="{{#if entry.usesSpellProficiency}}update-spellcasting-rank{{/if}}"
{{else}}
class="skill-proficiency pf-rank adjust-item-stat-select"
data-item-property="system.proficiency.value"
{{/if}}
data-rank="{{entry.statistic.rank}}"
>
{{> "systems/pf2e/templates/actors/character/partials/proficiencylevels-dropdown.hbs" excludeUntrained=true proflevel=entry.statistic.rank}}
</select>
</div>
</section>
</div>
{{/unless}}
{{#if entry.hasCollection}}
{{> "systems/pf2e/templates/actors/partials/spell-collection.hbs" entry=entry}}
{{/if}}
</li>
{{/each}}
{{#if @root.options.editable}}
<li class="item spellbook-empty">
<div class="item-controls pf-add-item-row">
<a class="item-control blue-button" data-action="spellcasting-create">
<i class="fa-solid fa-plus"></i>{{localize "PF2E.AddSpellcastingEntryTitle"}}
</a>
</div>
</li>
{{/if}}
</ol>
</div>