All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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<fieldset class="basics">
<div class="form-group">
<label for="{{fieldIdPrefix}}category">{{localize "PF2E.Category"}}</label>
<select id="{{fieldIdPrefix}}category" data-property="system.category">
{{#select data.category}}
{{#each categories as |name type|}}
<option value="{{type}}">{{localize name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{#unless item.isBarding}}
<div class="form-group">
<label for="{{fieldIdPrefix}}group">{{localize "PF2E.ArmorGroupLabel"}}</label>
<select id="{{fieldIdPrefix}}group" data-property="system.group">
{{#select item.group}}
<option value=""></option>
{{#each groups as |name type|}}
<option value="{{type}}">{{localize name}}</option>
{{/each}}
{{/select}}
</select>
</div>
<div class="form-group">
<label for="{{fieldIdPrefix}}base">{{localize "PF2E.Item.Physical.Base"}}</label>
<select id="{{fieldIdPrefix}}base" data-property="system.baseItem">
{{#select item.baseType}}
<option value=""></option>
{{#each baseTypes as |name slug|}}
<option value="{{slug}}">{{localize name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/unless}}
<div class="form-group">
<label for="{{fieldIdPrefix}}ac-bonus">{{localize "PF2E.ArmorArmorLabel"}}</label>
<input
type="number"
id="{{fieldIdPrefix}}ac-bonus"
value="{{item.system.acBonus}}"
data-property="system.acBonus"
{{#if (gt item.acBonus item._source.system.acBonus)}}
class="adjusted-higher"
{{else if (lt item.acBonus item._source.system.acBonus)}}
class="adjusted-lower"
{{/if}}
/>
</div>
<div class="form-group">
<label>{{localize "PF2E.ArmorDexLabel"}}</label>
<input
type="number"
value="{{data.dexCap}}"
data-property="system.dexCap"
{{#if (gt item.dexCap item._source.system.dexCap)}}
class="adjusted-higher"
{{else if (lt item.dexCap item._source.system.dexCap)}}
class="adjusted-lower"
{{/if}}
/>
</div>
<div class="form-group">
<label>{{localize "PF2E.ArmorCheckLabel"}}</label>
<input
type="number"
value="{{data.checkPenalty}}"
data-property="system.checkPenalty"
{{#if (gt item.checkPenalty item._source.system.checkPenalty)}}
class="adjusted-higher"
{{else if (lt item.checkPenalty item._source.system.checkPenalty)}}
class="adjusted-lower"
{{/if}}
/>
</div>
<div class="form-group">
<label for="{{fieldIdPrefix}}speed-penalty">{{localize "PF2E.ArmorSpeedLabel"}}</label>
<input
type="number"
id="{{fieldIdPrefix}}speed-penalty"
value="{{data.speedPenalty}}"
data-property="system.speedPenalty"
{{#if (gt item.speedPenalty item._source.system.speedPenalty)}}
class="adjusted-higher"
{{else if (lt item.speedPenalty item._source.system.speedPenalty)}}
class="adjusted-lower"
{{/if}}
/>
</div>
<div class="form-group">
<label>{{localize "PF2E.ArmorStrengthLabel"}}</label>
<input
type="number"
value="{{data.strength}}"
placeholder="—"
data-property="system.strength"
{{#if (gt item.strength item._source.system.strength)}}
class="adjusted-lower"
{{else if (lt item.strength item._source.system.strength)}}
class="adjusted-higher"
{{/if}}
/>
</div>
<div class="form-group">
<label>{{localize "PF2E.HardnessLabel"}}</label>
<input
type="number"
{{#if (gt item.hardness item._source.system.hardness)}}class="adjusted-higher"{{else if (lt item.hardness item._source.system.hardness)}}class="adjusted-lower"{{/if}}
data-property="system.hardness" value="{{item.hardness}}"
/>
</div>
<div class="form-group">
<label for="{{fieldIdPrefix}}hp">{{localize "PF2E.HitPointsHeader"}}</label>
<div class="form-fields">
<input id="{{fieldIdPrefix}}hp" type="number" name="system.hp.value" value="{{data.hp.value}}" />
/
<input type="number"
{{#if (gt item.system.hp.max item._source.system.hp.max)}}
class="adjusted-higher"
{{else if (lt item.system.hp.max item._source.system.hp.max)}}
class="adjusted-lower"
{{/if}}
data-property="system.hp.max"
value="{{data.hp.max}}" />
</div>
</div>
</fieldset>
<fieldset>
<legend>{{localize "PF2E.Item.Physical.MaterialRunes.Label"}}</legend>
<div class="form-group">
<label>{{localize "PF2E.PreciousMaterialLabel"}}</label>
<select data-property="system.material" data-value-base="{{json item._source.system.material}}" data-dtype="JSON">
{{#select preciousMaterials.value}}
<option value="{&quot;type&quot;:null,&quot;grade&quot;:null}"></option>
{{#each preciousMaterials.materials as |material|}}
<optgroup label="{{material.label}}">
{{#each material.grades as |grade|}}
<option value="{{grade.value}}">
{{localize "PF2E.Item.Weapon.MaterialAndRunes.MaterialOption" type=material.label grade=grade.label}}
</option>
{{/each}}
</optgroup>
{{/each}}
{{/select}}
</select>
</div>
{{#unless (or item.isBarding abpEnabled)}}
{{#unless abpEnabled}}
<div class="form-group">
<label for="{{fieldIdPrefix}}rune-potency">{{localize "PF2E.PotencyRuneLabel"}}</label>
<select name="system.runes.potency" id="{{fieldIdPrefix}}rune-potency" data-dtype="Number">
{{#select data.runes.potency}}
{{#each runeTypes.potency as |data number|}}
<option value="{{number}}">{{localize (coalesce data.name "")}}</option>
{{/each}}
{{/select}}
</select>
</div>
<div class="form-group">
<label for="{{fieldIdPrefix}}rune-resilient">{{localize "PF2E.Item.Armor.Rune.Resilient.Label"}}</label>
<select name="system.runes.resilient" id="{{fieldIdPrefix}}rune-resilient" data-dtype="Number">
{{#select data.runes.resilient}}
{{#each runeTypes.resilient as |data number|}}
<option value="{{number}}">{{localize (coalesce data.name "")}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/unless}}
{{#each propertyRuneSlots as |slot index|}}
<div class="form-group">
<label
for="{{../fieldIdPrefix}}runes-property-{{index}}"
{{#if slot.disabled}}class="disabled"{{/if}}
>
{{localize (concat "PF2E.PropertyRuneLabel" (add index 1))}}
</label>
<select
name="system.runes.property.{{index}}"
id="{{../fieldIdPrefix}}runes-property-{{index}}"
{{disabled slot.disabled}}
{{#if slot.readOnly}}class="readonly"{{/if}}
>
{{#select slot.slug}}
<option value=""></option>
{{#each @root.runeTypes.property as |rune|}}
<option value="{{rune.slug}}">{{localize rune.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/each}}
<div class="form-group">
<label class="large">
{{localize "PF2E.Item.Armor.Specific.Label"}}
<i class="fa-solid fa-info-circle" data-tooltip="PF2E.Item.Armor.Specific.Hint"></i>
</label>
<input
type="checkbox"
name="system.specific"
value="{{json specificMagicData}}"
data-dtype="JSON"
{{checked data.specific}}
/>
</div>
{{/unless}}
</fieldset>
<div class="form-group stacked">
<label>
{{localize "PF2E.Item.Physical.OtherTags.Label"}}
<i class="fa-solid fa-info-circle" data-tooltip="PF2E.Item.Physical.OtherTags.Hint"></i>
{{#if editable}}
<a class="tag-selector" data-tag-selector="basic" data-config-types="otherArmorTags" data-title="PF2E.Item.Physical.OtherTags.Label" data-property="system.traits.otherTags"><i class="fa-solid fa-edit"></i></a>
{{/if}}
</label>
<ul class="traits-list tags">
{{#each otherTags as |tag|}}
<li class="tag tag_alt">{{tag.label}}</li>
{{/each}}
</ul>
</div>