All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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{{#unless isVehicle}}
<div class="inventory-filters flexrow">
<ul class="filter-list flexrow" data-filter="features">
<li class="filter-item" data-filter="action">{{localize "DND5E.Action"}}</li>
<li class="filter-item" data-filter="bonus">{{localize "DND5E.BonusAction"}}</li>
<li class="filter-item" data-filter="reaction">{{localize "DND5E.Reaction"}}</li>
</ul>
</div>
{{/unless}}
<ol class="items-list inventory-list">
{{#each sections as |section sid|}}
<li class="items-header flexrow">
<h3 class="item-name flexrow">{{localize section.label}}</h3>
{{#if section.hasActions}}
<div class="item-detail item-uses">{{localize "DND5E.Uses"}}</div>
<div class="item-detail item-action">{{localize "DND5E.Usage"}}</div>
{{/if}}
{{#if section.columns}}
{{#each section.columns}}
<div class="item-detail {{css}}">{{label}}</div>
{{/each}}
{{/if}}
{{#if ../owner}}
<div class="item-controls flexrow">
<a class="item-control item-create" data-tooltip="DND5E.FeatureAdd"
{{#each section.dataset as |v k|}}data-{{k}}="{{v}}"{{/each}}>
<i class="fas fa-plus"></i> {{localize "DND5E.Add"}}
</a>
</div>
{{/if}}
</li>
<ol class="item-list">
{{#each section.items as |item iid|}}
{{#dnd5e-itemContext item as |ctx|}}
<li class="item flexrow {{#if ctx.isDepleted}}depleted{{/if}} {{#if ctx.isExpanded}}expanded{{/if}}"
data-item-id="{{item.id}}">
<div class="item-name flexrow rollable">
<div class="item-image" tabindex="0" role="button" aria-label="{{item.name}}" style="background-image: url('{{item.img}}')"></div>
<h4>
{{#if (eq item.type "subclass")}}&rdsh;{{/if}}
{{item.name}}
{{#if item.system.isOriginalClass}}
<i class="original-class fas fa-sun" data-tooltip="DND5E.ClassOriginal"></i>
{{/if}}
</h4>
</div>
{{#if section.hasActions}}
<div class="item-detail item-uses">
{{#if ctx.isOnCooldown}}
<a class="item-recharge rollable">{{item.labels.recharge}}</a>
{{else if item.system.recharge.value}}
{{localize "DND5E.Charged"}}
{{else if ctx.hasUses}}
<input type="text" value="{{item.system.uses.value}}" placeholder="0" data-dtype="Number" data-name="system.uses.value">/ {{item.system.uses.max}}
{{/if}}
</div>
<div class="item-detail item-action">
{{#if item.system.activation.type}}
{{item.labels.activation}}
{{/if}}
</div>
{{else if (eq item.type "class")}}
<div class="item-detail item-action">
<select class="level-selector">
{{#select 0}}
{{#each ctx.availableLevels}}
<option value="{{this.delta}}" {{disabled this.disabled}}>
{{localize "DND5E.LevelNumber" level=this.level}}
{{#if this.delta}}({{numberFormat this.delta sign=true}}){{/if}}
</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
{{#if section.columns}}
{{#each section.columns}}
<div class="item-detail {{css}}">
{{#if editable}}
<input type="text" data-dtype="{{editable}}" data-property="{{property}}"
value="{{#if (getProperty item property)}}{{getProperty item property}}
{{~else}}{{getProperty ctx property}}{{/if}}" placeholder="&mdash;">
{{else}}
{{#if (getProperty item property)}}
{{getProperty item property}}
{{else}}
{{getProperty ctx property}}
{{/if}}
{{/if}}
</div>
{{/each}}
{{/if}}
{{#if @root.owner}}
<div class="item-controls flexrow">
{{#if section.crewable}}
<a class="item-control item-toggle {{ctx.toggleClass}}" data-tooltip="{{ctx.toggleTitle}}">
<i class="fas fa-sun"></i>
</a>
{{/if}}
<a class="item-control item-edit" data-tooltip="DND5E.ItemEdit">
<i class="fas fa-edit"></i>
</a>
<a class="item-control item-delete" data-tooltip="DND5E.ItemDelete">
<i class="fas fa-trash"></i>
</a>
</div>
{{/if}}
{{#if ctx.isExpanded}}
{{> "dnd5e.item-summary" (lookup @root.expandedData item.id)}}
{{/if}}
</li>
{{/dnd5e-itemContext}}
{{/each}}
</ol>
{{/each}}
</ol>