All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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<div class="form-group">
<label>{{localize "PF2E.ArmorArmorTypeLabel"}}</label>
<select data-property="system.category" data-value-base="{{item._source.system.category}}">
{{#select data.category}}
{{#each categories as |name type|}}
<option value="{{type}}">{{localize name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{#if (and item.isArmor (not item.isBarding))}}
<div class="form-group">
<label>{{localize "PF2E.ArmorGroupLabel"}}</label>
<select data-property="system.group" data-value-base="{{item._source.system.group}}">
{{#select item.group}}
<option value=""></option>
{{#each groups as |name type|}}
<option value="{{type}}">{{localize name}}</option>
{{/each}}
{{/select}}
</select>
</div>
<div class="form-group">
<label>{{localize "PF2E.ArmorBaseLabel"}}</label>
<select name="system.baseItem">
{{#select item.baseType}}
<option value=""></option>
{{#each baseTypes as |name slug|}}
<option value="{{slug}}">{{localize name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
<div class="form-group">
<label>{{localize "PF2E.PreciousMaterialLabel"}}</label>
<select data-property="system.material" data-value-base="{{json item._source.system.material}}" data-dtype="JSON">
{{#select preciousMaterials.value}}
<option value="{&quot;type&quot;:null,&quot;grade&quot;:null}"></option>
{{#each preciousMaterials.materials as |material|}}
<optgroup label="{{material.label}}">
{{#each material.grades as |grade|}}
<option value="{{grade.value}}">
{{localize "PF2E.Item.Weapon.MaterialAndRunes.MaterialOption" type=material.label grade=grade.label}}
</option>
{{/each}}
</optgroup>
{{/each}}
{{/select}}
</select>
</div>
{{#if (and item.isArmor (not item.isBarding))}}
<div class="form-group">
<label>{{localize "PF2E.PotencyRuneLabel"}}</label>
<select name="system.potencyRune.value" data-dtype="Number">
{{#select data.potencyRune.value}}
{{#each fundamentalRunes.potency as |rune|}}
<option value="{{rune.value}}">{{localize rune.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
<div class="form-group">
<label>{{localize "PF2E.ResiliencyRuneLabel"}}</label>
<select name="system.resiliencyRune.value">
{{#select data.resiliencyRune.value}}
{{#each fundamentalRunes.resilient as |rune|}}
<option value="{{rune.slug}}">{{localize rune.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{#if propertyRuneSlots1}}
<div class="form-group">
<label>{{localize "PF2E.PropertyRuneLabel1"}}</label>
<select name="system.propertyRune1.value">
{{#select data.propertyRune1.value}}
<option value=""></option>
{{#each propertyRunes as |rune|}}
<option value="{{rune.slug}}">{{localize rune.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
{{#if propertyRuneSlots2}}
<div class="form-group">
<label>{{localize "PF2E.PropertyRuneLabel2"}}</label>
<select name="system.propertyRune2.value">
{{#select data.propertyRune2.value}}
<option value=""></option>
{{#each propertyRunes as |rune|}}
<option value="{{rune.slug}}">{{localize rune.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
{{#if propertyRuneSlots3}}
<div class="form-group">
<label>{{localize "PF2E.PropertyRuneLabel3"}}</label>
<select name="system.propertyRune3.value">
{{#select data.propertyRune3.value}}
<option value=""></option>
{{#each propertyRunes as |rune|}}
<option value="{{rune.slug}}">{{localize rune.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
{{#if propertyRuneSlots4}}
<div class="form-group">
<label>{{localize "PF2E.PropertyRuneLabel4"}}</label>
<select name="system.propertyRune4.value">
{{#select data.propertyRune4.value}}
<option value=""></option>
{{#each propertyRunes as |rune|}}
<option value="{{rune.slug}}">{{localize rune.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
<div class="form-group">
<label class="large">
{{localize "PF2E.Item.Armor.Specific.Label"}}
<i class="fa-solid fa-info-circle" data-tooltip="PF2E.Item.Armor.Specific.Hint"></i>
</label>
<input type="checkbox" name="system.specific.value" {{checked data.specific.value}} />
</div>
{{/if}}
<div class="form-group">
<label>{{localize "PF2E.ArmorArmorLabel"}}</label>
<input
type="number"
value="{{item.system.acBonus}}"
data-property="system.acBonus"
data-value-base="{{item._source.system.acBonus}}"
{{#if (gt item.acBonus item._source.system.acBonus)}}
class="adjusted-higher"
{{else if (lt item.acBonus item._source.system.acBonus)}}
class="adjusted-lower"
{{/if}}
/>
</div>
<div class="form-group">
<label>{{localize "PF2E.ArmorSpeedLabel"}}</label>
<input
type="number"
value="{{data.speedPenalty}}"
data-property="system.speedPenalty"
data-value-base="{{item._source.system.speedPenalty}}"
{{#if (gt item.speedPenalty item._source.system.speedPenalty)}}
class="adjusted-higher"
{{else if (lt item.speedPenalty item._source.system.speedPenalty)}}
class="adjusted-lower"
{{/if}}
/>
</div>
{{#if item.isArmor}}
<div class="form-group">
<label>{{localize "PF2E.ArmorDexLabel"}}</label>
<input
type="number"
value="{{data.dexCap}}"
data-property="system.dexCap"
data-value-base="{{item._source.system.dexCap}}"
{{#if (gt item.dexCap item._source.system.dexCap)}}
class="adjusted-higher"
{{else if (lt item.dexCap item._source.system.dexCap)}}
class="adjusted-lower"
{{/if}}
/>
</div>
<div class="form-group">
<label>{{localize "PF2E.ArmorCheckLabel"}}</label>
<input
type="number"
value="{{data.checkPenalty}}"
data-property="system.checkPenalty"
data-value-base="{{item._source.system.checkPenalty}}"
{{#if (gt item.checkPenalty item._source.system.checkPenalty)}}
class="adjusted-higher"
{{else if (lt item.checkPenalty item._source.system.checkPenalty)}}
class="adjusted-lower"
{{/if}}
/>
</div>
<div class="form-group">
<label>{{localize "PF2E.ArmorStrengthLabel"}}</label>
<input
type="number"
value="{{data.strength}}"
data-property="system.strength"
data-value-base="{{item._source.system.strength}}"
{{#if (gt item.strength item._source.system.strength)}}
class="adjusted-lower"
{{else if (lt item.strength item._source.system.strength)}}
class="adjusted-higher"
{{/if}}
/>
</div>
{{/if}}
<div class="form-group">
<label for="{{item.uuid}}-hp">{{localize "PF2E.HitPointsHeader"}}</label>
<div class="form-fields">
<input id="{{item.uuid}}-hp" type="number" name="system.hp.value" value="{{data.hp.value}}" />
/
<input type="number"
{{#if (gt item.system.hp.max item._source.system.hp.max)}}
class="adjusted-higher"
{{else if (lt item.system.hp.max item._source.system.hp.max)}}
class="adjusted-lower"
{{/if}}
data-property="system.hp.max" data-value-base="{{item._source.system.hp.max}}" value="{{data.hp.max}}" />
</div>
</div>
<div class="form-group">
<label>{{localize "PF2E.ShieldHardnessLabel"}}</label>
<input type="number"{{#if (gt item.hardness item._source.system.hardness)}} class="adjusted-higher"{{else if (lt item.hardness item._source.system.hardness)}} class="adjusted-lower"{{/if}} data-property="system.hardness" data-value-base="{{item._source.system.hardness}}" value="{{item.hardness}}" />
</div>
<div class="form-group stacked">
<label>
{{localize "PF2E.Item.Physical.OtherTags.Label"}}
<i class="fa-solid fa-info-circle" data-tooltip="PF2E.Item.Physical.OtherTags.Hint"></i>
{{#if editable}}
<a class="tag-selector" data-tag-selector="basic" data-config-types="otherArmorTags" data-title="PF2E.Item.Physical.OtherTags.Label" data-property="system.traits.otherTags"><i class="fa-solid fa-edit"></i></a>
{{/if}}
</label>
<ul class="traits-list tags">
{{#each otherTags as |tag|}}
<li class="tag tag_alt">{{tag.label}}</li>
{{/each}}
</ul>
</div>